@nativewrappers/redm-codegen 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +96 -96
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +137 -137
  4. package/dist/classes/BaseModel.d.ts +19 -19
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +33 -33
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +40 -40
  10. package/dist/classes/Cam.d.ts +85 -85
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +108 -108
  13. package/dist/classes/Entity.d.ts +288 -283
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +410 -401
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +729 -729
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +935 -935
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +19 -19
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +13 -13
  37. package/dist/classes/Player.d.ts +343 -339
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +495 -489
  40. package/dist/classes/Prop.d.ts +64 -64
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +94 -94
  43. package/dist/classes/PropSet.d.ts +18 -18
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +27 -27
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +24 -24
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +30 -30
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +351 -351
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +486 -486
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +48 -48
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +65 -65
  70. package/dist/namespaces/Audio.d.ts +476 -476
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +692 -692
  73. package/dist/namespaces/Bounty.d.ts +57 -57
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +90 -90
  76. package/dist/namespaces/CamStatics.d.ts +432 -432
  77. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  78. package/dist/namespaces/CamStatics.js +606 -606
  79. package/dist/namespaces/Collection.d.ts +78 -78
  80. package/dist/namespaces/Collection.d.ts.map +1 -1
  81. package/dist/namespaces/Collection.js +111 -111
  82. package/dist/namespaces/Companion.d.ts +22 -22
  83. package/dist/namespaces/Companion.d.ts.map +1 -1
  84. package/dist/namespaces/Companion.js +30 -30
  85. package/dist/namespaces/Compapp.js +1 -1
  86. package/dist/namespaces/Compendium.d.ts +58 -58
  87. package/dist/namespaces/Compendium.d.ts.map +1 -1
  88. package/dist/namespaces/Compendium.js +83 -83
  89. package/dist/namespaces/Crashlog.d.ts +10 -10
  90. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  91. package/dist/namespaces/Crashlog.js +21 -21
  92. package/dist/namespaces/Crew.js +4 -4
  93. package/dist/namespaces/Databinding.d.ts +154 -154
  94. package/dist/namespaces/Databinding.d.ts.map +1 -1
  95. package/dist/namespaces/Databinding.js +222 -222
  96. package/dist/namespaces/Datafile.js +4 -4
  97. package/dist/namespaces/Decorator.d.ts +19 -19
  98. package/dist/namespaces/Decorator.d.ts.map +1 -1
  99. package/dist/namespaces/Decorator.js +34 -34
  100. package/dist/namespaces/Dlc.d.ts +5 -5
  101. package/dist/namespaces/Dlc.d.ts.map +1 -1
  102. package/dist/namespaces/Dlc.js +9 -9
  103. package/dist/namespaces/EntityStatics.d.ts +80 -80
  104. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  105. package/dist/namespaces/EntityStatics.js +113 -113
  106. package/dist/namespaces/Event.js +4 -4
  107. package/dist/namespaces/Fire.d.ts +89 -89
  108. package/dist/namespaces/Fire.d.ts.map +1 -1
  109. package/dist/namespaces/Fire.js +115 -115
  110. package/dist/namespaces/Flock.js +2 -2
  111. package/dist/namespaces/Gang.js +2 -2
  112. package/dist/namespaces/GoogleAnalytics.js +2 -2
  113. package/dist/namespaces/Graphics.d.ts +781 -781
  114. package/dist/namespaces/Graphics.d.ts.map +1 -1
  115. package/dist/namespaces/Graphics.js +1207 -1207
  116. package/dist/namespaces/Hud.d.ts +483 -483
  117. package/dist/namespaces/Hud.d.ts.map +1 -1
  118. package/dist/namespaces/Hud.js +678 -678
  119. package/dist/namespaces/Ik.js +1 -1
  120. package/dist/namespaces/Interaction.js +3 -3
  121. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  122. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  123. package/dist/namespaces/InteriorStatics.js +57 -57
  124. package/dist/namespaces/Inventory.d.ts +211 -211
  125. package/dist/namespaces/Inventory.d.ts.map +1 -1
  126. package/dist/namespaces/Inventory.js +291 -291
  127. package/dist/namespaces/Itemdatabase.js +3 -3
  128. package/dist/namespaces/Itemset.js +2 -2
  129. package/dist/namespaces/Law.d.ts +1 -1
  130. package/dist/namespaces/Law.d.ts.map +1 -1
  131. package/dist/namespaces/Law.js +19 -19
  132. package/dist/namespaces/Localization.js +1 -1
  133. package/dist/namespaces/Map.js +3 -3
  134. package/dist/namespaces/Minigame.d.ts +65 -65
  135. package/dist/namespaces/Minigame.d.ts.map +1 -1
  136. package/dist/namespaces/Minigame.js +105 -105
  137. package/dist/namespaces/Misc.d.ts +3 -3
  138. package/dist/namespaces/Misc.d.ts.map +1 -1
  139. package/dist/namespaces/Misc.js +35 -35
  140. package/dist/namespaces/Missiondata.d.ts +15 -15
  141. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  142. package/dist/namespaces/Missiondata.js +24 -24
  143. package/dist/namespaces/Money.js +3 -3
  144. package/dist/namespaces/Netshopping.d.ts +58 -58
  145. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  146. package/dist/namespaces/Netshopping.js +89 -89
  147. package/dist/namespaces/Network.d.ts +1067 -1067
  148. package/dist/namespaces/Network.d.ts.map +1 -1
  149. package/dist/namespaces/Network.js +1586 -1586
  150. package/dist/namespaces/Object.d.ts +231 -231
  151. package/dist/namespaces/Object.d.ts.map +1 -1
  152. package/dist/namespaces/Object.js +337 -337
  153. package/dist/namespaces/Pad.d.ts +42 -42
  154. package/dist/namespaces/Pad.d.ts.map +1 -1
  155. package/dist/namespaces/Pad.js +68 -68
  156. package/dist/namespaces/Pathfind.js +10 -10
  157. package/dist/namespaces/PedStatics.d.ts +2 -2
  158. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  159. package/dist/namespaces/PedStatics.js +10 -10
  160. package/dist/namespaces/Perschar.d.ts +54 -54
  161. package/dist/namespaces/Perschar.d.ts.map +1 -1
  162. package/dist/namespaces/Perschar.js +84 -84
  163. package/dist/namespaces/Physics.d.ts +121 -121
  164. package/dist/namespaces/Physics.d.ts.map +1 -1
  165. package/dist/namespaces/Physics.js +155 -155
  166. package/dist/namespaces/PlayerStatics.d.ts +97 -97
  167. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  168. package/dist/namespaces/PlayerStatics.js +142 -142
  169. package/dist/namespaces/Population.d.ts +11 -11
  170. package/dist/namespaces/Population.d.ts.map +1 -1
  171. package/dist/namespaces/Population.js +15 -15
  172. package/dist/namespaces/Posse.d.ts +33 -33
  173. package/dist/namespaces/Posse.d.ts.map +1 -1
  174. package/dist/namespaces/Posse.js +51 -51
  175. package/dist/namespaces/Propset.d.ts +59 -59
  176. package/dist/namespaces/Propset.d.ts.map +1 -1
  177. package/dist/namespaces/Propset.js +81 -81
  178. package/dist/namespaces/Replay.d.ts +1 -1
  179. package/dist/namespaces/Replay.d.ts.map +1 -1
  180. package/dist/namespaces/Replay.js +2 -2
  181. package/dist/namespaces/Scripts.d.ts +1 -1
  182. package/dist/namespaces/Scripts.d.ts.map +1 -1
  183. package/dist/namespaces/Scripts.js +12 -12
  184. package/dist/namespaces/Shapetest.d.ts +11 -11
  185. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  186. package/dist/namespaces/Shapetest.js +13 -13
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +191 -191
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +281 -281
  193. package/dist/namespaces/Streaming.d.ts +84 -84
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +137 -137
  196. package/dist/namespaces/Task.d.ts +347 -347
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +488 -488
  199. package/dist/namespaces/Telemetry.d.ts +151 -151
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +206 -206
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.d.ts +15 -15
  208. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  209. package/dist/namespaces/Uifeed.js +25 -25
  210. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  211. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  212. package/dist/namespaces/Uistickyfeed.js +21 -21
  213. package/dist/namespaces/Unlock.js +5 -5
  214. package/dist/namespaces/VehicleStatics.js +12 -12
  215. package/dist/namespaces/Voice.d.ts +38 -38
  216. package/dist/namespaces/Voice.d.ts.map +1 -1
  217. package/dist/namespaces/Voice.js +61 -61
  218. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  219. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  220. package/dist/namespaces/VolumeStatics.js +137 -137
  221. package/dist/namespaces/WeaponStatics.d.ts +276 -276
  222. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  223. package/dist/namespaces/WeaponStatics.js +371 -371
  224. package/dist/types/NativeAliases.d.ts +3 -1
  225. package/dist/types/NativeAliases.d.ts.map +1 -1
  226. package/dist/types/NativeAliases.js +3 -1
  227. package/package.json +1 -1
  228. package/src/classes/AnimScene.ts +159 -159
  229. package/src/classes/BaseModel.ts +37 -37
  230. package/src/classes/BaseTask.ts +41 -41
  231. package/src/classes/Cam.ts +111 -111
  232. package/src/classes/Entity.ts +422 -411
  233. package/src/classes/Interior.ts +43 -43
  234. package/src/classes/ItemSet.ts +3 -3
  235. package/src/classes/Ped.ts +432 -432
  236. package/src/classes/PedModel.ts +2 -2
  237. package/src/classes/PedTask.ts +957 -957
  238. package/src/classes/PersChar.ts +22 -22
  239. package/src/classes/Pickup.ts +14 -14
  240. package/src/classes/Player.ts +994 -987
  241. package/src/classes/Prop.ts +106 -106
  242. package/src/classes/PropSet.ts +29 -29
  243. package/src/classes/Vehicle.ts +147 -147
  244. package/src/classes/VehicleModel.ts +2 -2
  245. package/src/classes/VehicleTask.ts +31 -31
  246. package/src/classes/Volume.ts +62 -62
  247. package/src/classes/Weapon.ts +511 -511
  248. package/src/namespaces/Aicoverpoint.ts +40 -40
  249. package/src/namespaces/Aitransport.ts +104 -104
  250. package/src/namespaces/Animscene.ts +71 -71
  251. package/src/namespaces/Audio.ts +725 -725
  252. package/src/namespaces/Bounty.ts +102 -102
  253. package/src/namespaces/CamStatics.ts +700 -700
  254. package/src/namespaces/Collection.ts +113 -113
  255. package/src/namespaces/Companion.ts +34 -34
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +23 -23
  259. package/src/namespaces/Crew.ts +4 -4
  260. package/src/namespaces/Databinding.ts +237 -237
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +9 -9
  264. package/src/namespaces/EntityStatics.ts +117 -117
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1218 -1218
  271. package/src/namespaces/Hud.ts +696 -696
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +294 -294
  276. package/src/namespaces/Itemdatabase.ts +3 -3
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +3 -3
  281. package/src/namespaces/Minigame.ts +109 -109
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +28 -28
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1616 -1616
  287. package/src/namespaces/Object.ts +344 -344
  288. package/src/namespaces/Pad.ts +76 -76
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +86 -86
  292. package/src/namespaces/Physics.ts +171 -171
  293. package/src/namespaces/PlayerStatics.ts +162 -162
  294. package/src/namespaces/Population.ts +17 -17
  295. package/src/namespaces/Posse.ts +54 -54
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Shapetest.ts +14 -14
  300. package/src/namespaces/Socialclub.ts +8 -8
  301. package/src/namespaces/Socialclubfeed.ts +1 -1
  302. package/src/namespaces/Spactionproxy.ts +4 -4
  303. package/src/namespaces/Stats.ts +287 -287
  304. package/src/namespaces/Streaming.ts +159 -159
  305. package/src/namespaces/Task.ts +517 -517
  306. package/src/namespaces/Telemetry.ts +224 -224
  307. package/src/namespaces/Txd.ts +1 -1
  308. package/src/namespaces/Uiapps.ts +43 -43
  309. package/src/namespaces/Uievents.ts +1 -1
  310. package/src/namespaces/Uifeed.ts +28 -28
  311. package/src/namespaces/Uistickyfeed.ts +23 -23
  312. package/src/namespaces/Unlock.ts +5 -5
  313. package/src/namespaces/VehicleStatics.ts +12 -12
  314. package/src/namespaces/Voice.ts +70 -70
  315. package/src/namespaces/VolumeStatics.ts +143 -143
  316. package/src/namespaces/WeaponStatics.ts +383 -383
  317. package/src/types/NativeAliases.ts +6 -1
@@ -42,6 +42,95 @@ export class Task {
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  inv<void>('0x67BFCED22909834D', object.handle);
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  }
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+ /**
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+ * @param p0
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+ */
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+ static N_0xB2D15D3551FE4FAE(p0: any): void {
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+ inv<void>('0xB2D15D3551FE4FAE', p0);
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+ }
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+
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0x8F8C84363810691A(p0: any, p1: any): void {
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+ inv<void>('0x8F8C84363810691A', p0, p1);
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+ }
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+
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+ /**
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+ * @param coverpoint
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+ */
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+ static removeCoverPoint(coverpoint: number): void {
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+ inv<void>('0xAE287C923D891715', coverpoint);
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+ }
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+
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+ /**
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+ * @param p0
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+ * @param p1
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+ * @param p2
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+ * @param p3
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+ * @param p4
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+ * @param p5
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+ * @param p6
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+ * @param p7
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+ * @param p8
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+ * @param p9
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+ */
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+ static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
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+ inv<void>('0x5802E0F910E4CF1D', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
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+ }
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+
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0x23767D80C7EED7C6(p0: any, p1: any): void {
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+ inv<void>('0x23767D80C7EED7C6', p0, p1);
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+ }
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+
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+ /**
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+ * Returns true while a hat is being picked up
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+ * _IS_A* - _IS_D*
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+ *
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+ * @param hatObject
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+ * @returns
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+ */
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+ static isHatBeingPickedUp(hatObject: Prop): any {
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+ return inv<number>('0x11CD066F54DA0133', hatObject.handle);
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+ }
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+
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+ /**
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+ * @param moveBlendRatio
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+ * @returns
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+ */
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+ static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean {
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+ return !!inv<boolean>('0x24A2AD74FA9814E2', f(moveBlendRatio), rai());
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+ }
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+
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+ /**
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+ * @param p0
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+ * @returns
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+ */
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+ static vehicleWaypointPlaybackGetIsPaused(p0: any): any {
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+ return inv<number>('0x4D6D30AB18B0B089', p0);
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+ }
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+
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+ /**
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+ * @param p0
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+ * @param item
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+ */
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+ static N_0xA6A76D666A281F2D(p0: any, item: string | number): void {
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+ inv<void>('0xA6A76D666A281F2D', p0, _h(item));
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+ }
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+
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0x1ECF56C040FD839C(p0: any, p1: any): void {
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+ inv<void>('0x1ECF56C040FD839C', p0, p1);
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+ }
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+
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  /**
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  * @param p0
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  * @returns
@@ -84,7 +173,7 @@ export class Task {
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  * @returns
85
174
  */
86
175
  static doesScenarioGroupExist(scenarioGroup: string | null): boolean {
87
- return inv<boolean>('0xF9034C136C9E00D3', scenarioGroup, rai());
176
+ return !!inv<boolean>('0xF9034C136C9E00D3', scenarioGroup, rai());
88
177
  }
89
178
 
90
179
  /**
@@ -118,171 +207,168 @@ export class Task {
118
207
  }
119
208
 
120
209
  /**
121
- * @param p0
122
- * @returns
123
- */
124
- static N_0x974DA3408DEC4E79(p0: any): any {
125
- return inv<number>('0x974DA3408DEC4E79', p0);
126
- }
127
-
128
- /**
129
- * @param p0
130
- * @param p1
210
+ * @param waypointRecording
211
+ * @returns points
131
212
  */
132
- static N_0x4A7D73989F52EB37(p0: any, p1: any): void {
133
- inv<void>('0x4A7D73989F52EB37', p0, p1);
134
- }
135
-
136
- static resetScenarioGroupsEnabled(): void {
137
- inv<void>('0xDD902D0349AFAD3A');
213
+ static waypointRecordingGetNumPoints(waypointRecording: string | null): [boolean, number] {
214
+ const result = inv<[boolean, number]>('0x5343532C01A07234', waypointRecording, pvi(), rai());
215
+ return [!!result[0], result[1]];
138
216
  }
139
217
 
140
218
  /**
141
219
  * @param p0
142
220
  * @returns
143
221
  */
144
- static N_0x76610D12A838EBDE(p0: any): any {
145
- return inv<number>('0x76610D12A838EBDE', p0);
222
+ static N_0xE6A151364C600B24(p0: any): any {
223
+ return inv<number>('0xE6A151364C600B24', p0);
146
224
  }
147
225
 
148
226
  /**
149
- * @returns
227
+ * @param p0
228
+ * @param p1
150
229
  */
151
- static N_0x5952DFA38FA529FE(): any {
152
- return inv<number>('0x5952DFA38FA529FE');
230
+ static N_0xEAF87DA2BE78A15B(p0: any, p1: any): void {
231
+ inv<void>('0xEAF87DA2BE78A15B', p0, p1);
153
232
  }
154
233
 
155
234
  /**
156
235
  * @param p0
157
236
  * @param p1
158
237
  * @param p2
238
+ * @param p3
159
239
  */
160
- static N_0xF40A109B4B79A848(p0: any, p1: any, p2: any): void {
161
- inv<void>('0xF40A109B4B79A848', p0, p1, p2);
240
+ static waypointPlaybackStartAimingAtEntity(p0: any, p1: any, p2: any, p3: any): void {
241
+ inv<void>('0x4F158205E0C74385', p0, p1, p2, p3);
162
242
  }
163
243
 
164
244
  /**
165
- * Params: p1 is always true in R* Scripts
166
- *
167
245
  * @param scenario
168
- * @param p1
169
246
  * @returns
170
247
  */
171
- static getScenarioPointHeading(scenario: number, p1: boolean): number {
172
- return inv<number>('0xB93EA7184BAA85C3', scenario, p1, raf());
248
+ static getScenarioPointRadius(scenario: number): number {
249
+ return inv<number>('0x6718F40313A2B5A6', scenario, raf());
173
250
  }
174
251
 
175
252
  /**
176
253
  * @param p0
254
+ * @param p1
177
255
  */
178
- static N_0x10C44F633E2D6D9E(p0: any): void {
179
- inv<void>('0x10C44F633E2D6D9E', p0);
256
+ static N_0x5B68D0007D9C92EB(p0: any, p1: any): void {
257
+ inv<void>('0x5B68D0007D9C92EB', p0, p1);
180
258
  }
181
259
 
182
260
  /**
183
- * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
184
- *
185
- * @param patrolRoute
261
+ * @param p0
262
+ * @param p1
263
+ * @param p2
264
+ * @param p3
186
265
  */
187
- static openPatrolRoute(patrolRoute: string | null): void {
188
- inv<void>('0xA36BFB5EE89F3D82', patrolRoute);
266
+ static N_0x801BD27403F3CBA0(p0: any, p1: any, p2: any, p3: any): void {
267
+ inv<void>('0x801BD27403F3CBA0', p0, p1, p2, p3);
189
268
  }
190
269
 
191
270
  /**
192
- * @param p0
271
+ * @param scenario
272
+ * @returns
193
273
  */
194
- static N_0xA42DC7919159CCCF(p0: any): void {
195
- inv<void>('0xA42DC7919159CCCF', p0);
274
+ static getPedUsingScenarioPoint(scenario: number): Ped | null {
275
+ return createFromHandle<Ped>('Ped', inv<number>('0x5BA659955369B0E2', scenario, rai()));
196
276
  }
197
277
 
198
278
  /**
199
- * Checks if there is a cover point at position
200
- *
201
279
  * @param p0
202
280
  * @param p1
203
281
  * @param p2
204
282
  * @param p3
205
- * @returns
283
+ * @param p4
284
+ * @param p5
285
+ * @param p6
206
286
  */
207
- static doesScriptedCoverPointExistAtCoords(p0: any, p1: any, p2: any, p3: any): boolean {
208
- return inv<boolean>('0xA98B8E3C088E5A31', p0, p1, p2, p3, rai());
209
- }
210
-
211
- static N_0x0E184495B27BB57D(): void {
212
- inv<void>('0x0E184495B27BB57D');
287
+ static waypointPlaybackStartShootingAtCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
288
+ inv<void>('0x057A25CFCC9DB671', p0, p1, p2, p3, p4, p5, p6);
213
289
  }
214
290
 
215
291
  /**
216
292
  * @param p0
217
293
  */
218
- static N_0xEC516FE805D2CB2D(p0: any): void {
219
- inv<void>('0xEC516FE805D2CB2D', p0);
294
+ static N_0xFC7F71CF49F70B6B(p0: any): void {
295
+ inv<void>('0xFC7F71CF49F70B6B', p0);
220
296
  }
221
297
 
222
298
  /**
223
299
  * @param p0
224
- * @returns
300
+ * @param p1
225
301
  */
226
- static N_0x0A98A362C5A19A43(p0: any): any {
227
- return inv<number>('0x0A98A362C5A19A43', p0);
302
+ static N_0x954451EA2D2120FB(p0: any, p1: any): void {
303
+ inv<void>('0x954451EA2D2120FB', p0, p1);
228
304
  }
229
305
 
230
306
  /**
307
+ * @param scenario
231
308
  * @param pos
232
- * @param scenarioType
233
- * @param distance
234
- * @param p5
235
- * @param p6
236
- * @returns
309
+ * @param p4
237
310
  */
238
- static findScenarioOfTypeHash(pos: Vector3, scenarioType: string | number, distance: number, p5: any, p6: boolean): number {
239
- return inv<number>('0xF533D68FF970D190', f(pos.x), f(pos.y), f(pos.z), _h(scenarioType), f(distance), p5, p6, rai());
311
+ static setScenarioPointCoords(scenario: number, pos: Vector3, p4: boolean): void {
312
+ inv<void>('0x2056AB38DF06825C', scenario, f(pos.x), f(pos.y), f(pos.z), p4);
240
313
  }
241
314
 
242
315
  /**
243
316
  * @param p0
244
- * @returns
317
+ * @param p1
318
+ * @param p2
319
+ * @param p3
245
320
  */
246
- static N_0x22CD2C33ED4467A1(p0: any): any {
247
- return inv<number>('0x22CD2C33ED4467A1', p0);
321
+ static N_0x2E1D6D87346BB7D2(p0: any, p1: any, p2: any, p3: any): void {
322
+ inv<void>('0x2E1D6D87346BB7D2', p0, p1, p2, p3);
248
323
  }
249
324
 
250
325
  /**
251
326
  * @param p0
252
- * @param p1
253
327
  */
254
- static N_0x764DB5A48390FBAD(p0: any, p1: any): void {
255
- inv<void>('0x764DB5A48390FBAD', p0, p1);
328
+ static N_0x9C8F42A5D1859DC1(p0: any): void {
329
+ inv<void>('0x9C8F42A5D1859DC1', p0);
256
330
  }
257
331
 
258
332
  /**
259
333
  * @param p0
260
334
  * @param p1
335
+ * @param p2
336
+ * @returns
261
337
  */
262
- static N_0xA21AA2F0C2180125(p0: any, p1: any): void {
263
- inv<void>('0xA21AA2F0C2180125', p0, p1);
338
+ static N_0x10ADFDF07B7DFFBA(p0: any, p1: any, p2: any): any {
339
+ return inv<number>('0x10ADFDF07B7DFFBA', p0, p1, p2);
264
340
  }
265
341
 
266
342
  /**
267
- * @returns
343
+ * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
344
+ *
345
+ * @param scenario
346
+ * @param flag
347
+ * @param value
268
348
  */
269
- static N_0x351F74ED6177EBE7(): any {
270
- return inv<number>('0x351F74ED6177EBE7');
349
+ static setScenarioPointFlag(scenario: number, flag: number, value: boolean): void {
350
+ inv<void>('0x5AF19B6CC2115D34', scenario, flag, value);
271
351
  }
272
352
 
273
353
  /**
274
- * @param patrolRoute
354
+ * @param p0
355
+ * @param p1
356
+ * @param p2
357
+ * @param p3
358
+ * @param p4
359
+ * @param p5
275
360
  */
276
- static deletePatrolRoute(patrolRoute: string | null): void {
277
- inv<void>('0x7767DD9D65E91319', patrolRoute);
361
+ static N_0xDE0C8B145EA466FF(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
362
+ inv<void>('0xDE0C8B145EA466FF', p0, p1, p2, p3, p4, p5);
278
363
  }
279
364
 
280
365
  /**
281
- * @param scenarioType
282
- * @returns
366
+ * @param scenario
367
+ * @param heading
368
+ * @param p2
283
369
  */
284
- static isScenarioTypeEnabled(scenarioType: string | null): boolean {
285
- return inv<boolean>('0x3A815DB3EA088722', scenarioType, rai());
370
+ static setScenarioPointHeading(scenario: number, heading: number, p2: boolean): void {
371
+ inv<void>('0xD3A0DA8F91612C6E', scenario, f(heading), p2);
286
372
  }
287
373
 
288
374
  /**
@@ -290,98 +376,133 @@ export class Task {
290
376
  * @param p1
291
377
  * @param p2
292
378
  * @param p3
293
- * @returns
294
379
  */
295
- static N_0x244430C13BA5258E(p0: any, p1: any, p2: any, p3: any): any {
296
- return inv<number>('0x244430C13BA5258E', p0, p1, p2, p3);
380
+ static N_0x5D9B0BAAF04CF65B(p0: any, p1: any, p2: any, p3: any): void {
381
+ inv<void>('0x5D9B0BAAF04CF65B', p0, p1, p2, p3);
297
382
  }
298
383
 
299
384
  /**
300
385
  * @param p0
386
+ * @param p1
387
+ * @param p2
388
+ * @param p3
389
+ * @returns
301
390
  */
302
- static N_0x2B8AF29A78024BD3(p0: any): void {
303
- inv<void>('0x2B8AF29A78024BD3', p0);
391
+ static N_0xEFD875C2791EBEFD(p0: any, p1: any, p2: any, p3: any): any {
392
+ return inv<number>('0xEFD875C2791EBEFD', p0, p1, p2, p3);
304
393
  }
305
394
 
306
395
  /**
307
396
  * @param p0
308
- * @param p1
309
397
  * @returns
310
398
  */
311
- static N_0xDF56A2B50C04DEA4(p0: any, p1: any): any {
312
- return inv<number>('0xDF56A2B50C04DEA4', p0, p1);
399
+ static N_0x974DA3408DEC4E79(p0: any): any {
400
+ return inv<number>('0x974DA3408DEC4E79', p0);
313
401
  }
314
402
 
315
403
  /**
316
- * @returns taskSequenceId
404
+ * @param p0
405
+ * @param p1
317
406
  */
318
- static openSequenceTask(): number {
319
- const result = inv<number>('0xE8854A4326B9E12B', pvi());
320
- return result;
407
+ static N_0x4A7D73989F52EB37(p0: any, p1: any): void {
408
+ inv<void>('0x4A7D73989F52EB37', p0, p1);
409
+ }
410
+
411
+ static resetScenarioGroupsEnabled(): void {
412
+ inv<void>('0xDD902D0349AFAD3A');
321
413
  }
322
414
 
323
415
  /**
324
416
  * @param p0
325
- * @param p1
417
+ * @returns
326
418
  */
327
- static everyoneLeaveVehicle(p0: any, p1: any): void {
328
- inv<void>('0x7F93691AB4B92272', p0, p1);
419
+ static N_0x76610D12A838EBDE(p0: any): any {
420
+ return inv<number>('0x76610D12A838EBDE', p0);
421
+ }
422
+
423
+ /**
424
+ * @returns
425
+ */
426
+ static N_0x5952DFA38FA529FE(): any {
427
+ return inv<number>('0x5952DFA38FA529FE');
329
428
  }
330
429
 
331
430
  /**
332
431
  * @param p0
432
+ * @param p1
433
+ * @param p2
333
434
  */
334
- static N_0xE2CF104ADD49D4BF(p0: any): void {
335
- inv<void>('0xE2CF104ADD49D4BF', p0);
435
+ static N_0xF40A109B4B79A848(p0: any, p1: any, p2: any): void {
436
+ inv<void>('0xF40A109B4B79A848', p0, p1, p2);
336
437
  }
337
438
 
338
439
  /**
339
440
  * @param p0
340
- * @returns
441
+ * @param p1
442
+ * @param p2
443
+ * @param p3
444
+ * @param p4
341
445
  */
342
- static N_0x756C7B4C43DF0422(p0: any): any {
343
- return inv<number>('0x756C7B4C43DF0422', p0);
446
+ static N_0x5217B7B6DB78E1F3(p0: any, p1: any, p2: any, p3: any, p4: any): void {
447
+ inv<void>('0x5217B7B6DB78E1F3', p0, p1, p2, p3, p4);
344
448
  }
345
449
 
346
450
  /**
347
451
  * @param p0
348
- * @returns
349
452
  */
350
- static N_0xBD70108D01875299(p0: any): any {
351
- return inv<number>('0xBD70108D01875299', p0);
453
+ static N_0x30B391915538EBE2(p0: any): void {
454
+ inv<void>('0x30B391915538EBE2', p0);
455
+ }
456
+
457
+ /**
458
+ * @param nodeId
459
+ * @param scenarioName
460
+ * @param pos
461
+ * @param lookPos
462
+ * @param duration
463
+ * @param p9
464
+ */
465
+ static addPatrolRouteNode(nodeId: number, scenarioName: string | null, pos: Vector3, lookPos: Vector3, duration: number, p9: boolean): void {
466
+ inv<void>('0x8EDF950167586B7C', nodeId, scenarioName, f(pos.x), f(pos.y), f(pos.z), f(lookPos.x), f(lookPos.y), f(lookPos.z), duration, p9);
352
467
  }
353
468
 
354
469
  /**
355
470
  * @param p0
356
- * @param p1
357
471
  */
358
- static N_0x651F0530083C0E5A(p0: any, p1: any): void {
359
- inv<void>('0x651F0530083C0E5A', p0, p1);
472
+ static N_0xBEEFBB608D2AA68A(p0: any): void {
473
+ inv<void>('0xBEEFBB608D2AA68A', p0);
360
474
  }
361
475
 
362
476
  /**
363
- * @param waypointRecording
364
- * @returns points
477
+ * @param scenarioGroup
478
+ * @param toggle
365
479
  */
366
- static waypointRecordingGetNumPoints(waypointRecording: string | null): [boolean, number] {
367
- const result = inv<[boolean, number]>('0x5343532C01A07234', waypointRecording, pvi(), rai());
368
- return [!!result[0], result[1]];
480
+ static setScenarioGroupEnabledHash(scenarioGroup: string | number, toggle: boolean): void {
481
+ inv<void>('0x9925EDDB6EAB88CD', _h(scenarioGroup), toggle);
369
482
  }
370
483
 
371
484
  /**
372
485
  * @param p0
373
486
  * @returns
374
487
  */
375
- static N_0xE6A151364C600B24(p0: any): any {
376
- return inv<number>('0xE6A151364C600B24', p0);
488
+ static N_0x908BB14BCE85C80E(p0: any): any {
489
+ return inv<number>('0x908BB14BCE85C80E', p0);
490
+ }
491
+
492
+ /**
493
+ * @param p0
494
+ * @returns
495
+ */
496
+ static N_0x370F57C47F68EBCA(p0: any): any {
497
+ return inv<number>('0x370F57C47F68EBCA', p0);
377
498
  }
378
499
 
379
500
  /**
380
501
  * @param p0
381
502
  * @param p1
382
503
  */
383
- static N_0xEAF87DA2BE78A15B(p0: any, p1: any): void {
384
- inv<void>('0xEAF87DA2BE78A15B', p0, p1);
504
+ static forceScenarioGroupPriority(p0: any, p1: any): void {
505
+ inv<void>('0x444C910A5058E568', p0, p1);
385
506
  }
386
507
 
387
508
  /**
@@ -390,87 +511,148 @@ export class Task {
390
511
  * @param p2
391
512
  * @param p3
392
513
  */
393
- static waypointPlaybackStartAimingAtEntity(p0: any, p1: any, p2: any, p3: any): void {
394
- inv<void>('0x4F158205E0C74385', p0, p1, p2, p3);
514
+ static throwProjectile2(p0: any, p1: any, p2: any, p3: any): void {
515
+ inv<void>('0x7282356DFF6B5A51', p0, p1, p2, p3);
395
516
  }
396
517
 
397
518
  /**
519
+ * @param p0
520
+ * @param p1
521
+ */
522
+ static N_0xE69FDA40AAC3EFC0(p0: any, p1: any): void {
523
+ inv<void>('0xE69FDA40AAC3EFC0', p0, p1);
524
+ }
525
+
526
+ /**
527
+ * @param waypointRecording
528
+ * @returns
529
+ */
530
+ static getIsWaypointRecordingLoaded(waypointRecording: string | null): boolean {
531
+ return !!inv<boolean>('0xCB4E8BE8A0063C5D', waypointRecording, rai());
532
+ }
533
+
534
+ /**
535
+ * Params: p1 is always true in R* Scripts
536
+ *
398
537
  * @param scenario
538
+ * @param p1
399
539
  * @returns
400
540
  */
401
- static getScenarioPointRadius(scenario: number): number {
402
- return inv<number>('0x6718F40313A2B5A6', scenario, raf());
541
+ static getScenarioPointHeading(scenario: number, p1: boolean): number {
542
+ return inv<number>('0xB93EA7184BAA85C3', scenario, p1, raf());
403
543
  }
404
544
 
405
545
  /**
406
546
  * @param p0
407
- * @param p1
408
547
  */
409
- static N_0x5B68D0007D9C92EB(p0: any, p1: any): void {
410
- inv<void>('0x5B68D0007D9C92EB', p0, p1);
548
+ static N_0x10C44F633E2D6D9E(p0: any): void {
549
+ inv<void>('0x10C44F633E2D6D9E', p0);
411
550
  }
412
551
 
413
552
  /**
553
+ * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
554
+ *
555
+ * @param patrolRoute
556
+ */
557
+ static openPatrolRoute(patrolRoute: string | null): void {
558
+ inv<void>('0xA36BFB5EE89F3D82', patrolRoute);
559
+ }
560
+
561
+ /**
562
+ * @param p0
563
+ */
564
+ static N_0xA42DC7919159CCCF(p0: any): void {
565
+ inv<void>('0xA42DC7919159CCCF', p0);
566
+ }
567
+
568
+ /**
569
+ * Checks if there is a cover point at position
570
+ *
414
571
  * @param p0
415
572
  * @param p1
416
573
  * @param p2
417
574
  * @param p3
575
+ * @returns
418
576
  */
419
- static N_0x801BD27403F3CBA0(p0: any, p1: any, p2: any, p3: any): void {
420
- inv<void>('0x801BD27403F3CBA0', p0, p1, p2, p3);
577
+ static doesScriptedCoverPointExistAtCoords(p0: any, p1: any, p2: any, p3: any): boolean {
578
+ return !!inv<boolean>('0xA98B8E3C088E5A31', p0, p1, p2, p3, rai());
579
+ }
580
+
581
+ static N_0x0E184495B27BB57D(): void {
582
+ inv<void>('0x0E184495B27BB57D');
421
583
  }
422
584
 
423
585
  /**
424
- * @param scenario
425
- * @returns
586
+ * @param p0
587
+ * @param p1
426
588
  */
427
- static getPedUsingScenarioPoint(scenario: number): Ped | null {
428
- return createFromHandle<Ped>('Ped', inv<number>('0x5BA659955369B0E2', scenario, rai()));
589
+ static N_0x9B6A58FDB0024F12(p0: any, p1: any): void {
590
+ inv<void>('0x9B6A58FDB0024F12', p0, p1);
429
591
  }
430
592
 
431
593
  /**
432
594
  * @param p0
433
- * @param p1
434
- * @param p2
435
- * @param p3
436
- * @param p4
437
595
  */
438
- static N_0x5217B7B6DB78E1F3(p0: any, p1: any, p2: any, p3: any, p4: any): void {
439
- inv<void>('0x5217B7B6DB78E1F3', p0, p1, p2, p3, p4);
596
+ static N_0x9667CCE29BFA0780(p0: any): void {
597
+ inv<void>('0x9667CCE29BFA0780', p0);
440
598
  }
441
599
 
442
600
  /**
443
601
  * @param p0
602
+ * @returns
444
603
  */
445
- static N_0x30B391915538EBE2(p0: any): void {
446
- inv<void>('0x30B391915538EBE2', p0);
604
+ static N_0xE9A6400D1A0E7A55(p0: any): any {
605
+ return inv<number>('0xE9A6400D1A0E7A55', p0);
447
606
  }
448
607
 
449
608
  /**
450
- * @param nodeId
451
- * @param scenarioName
452
- * @param pos
453
- * @param lookPos
454
- * @param duration
455
- * @param p9
609
+ * Flowers, Stalks or whatever the composite has
610
+ *
611
+ * @param compositeId
612
+ * @returns outEntities
456
613
  */
457
- static addPatrolRouteNode(nodeId: number, scenarioName: string | null, pos: Vector3, lookPos: Vector3, duration: number, p9: boolean): void {
458
- inv<void>('0x8EDF950167586B7C', nodeId, scenarioName, f(pos.x), f(pos.y), f(pos.z), f(lookPos.x), f(lookPos.y), f(lookPos.z), duration, p9);
614
+ static getHerbCompositeNumEntities(compositeId: number): [number, number] {
615
+ const result = inv<[number, number]>('0x96C6ED22FB742C3E', compositeId, pvi(), rai());
616
+ return [result[0], result[1]];
617
+ }
618
+
619
+ /**
620
+ * @returns
621
+ */
622
+ static N_0x74F0209674864CBD(): any {
623
+ return inv<number>('0x74F0209674864CBD');
459
624
  }
460
625
 
461
626
  /**
462
627
  * @param p0
628
+ * @returns
463
629
  */
464
- static N_0xBEEFBB608D2AA68A(p0: any): void {
465
- inv<void>('0xBEEFBB608D2AA68A', p0);
630
+ static N_0x865732725536EE39(p0: any): Vector3 {
631
+ return Vector3.fromArray(inv<number[]>('0x865732725536EE39', p0, rav()));
466
632
  }
467
633
 
468
634
  /**
469
- * @param scenarioGroup
470
- * @param toggle
635
+ * @param p0
636
+ * @returns
471
637
  */
472
- static setScenarioGroupEnabledHash(scenarioGroup: string | number, toggle: boolean): void {
473
- inv<void>('0x9925EDDB6EAB88CD', _h(scenarioGroup), toggle);
638
+ static N_0xE55478C5EDF70AC2(p0: any): any {
639
+ return inv<number>('0xE55478C5EDF70AC2', p0);
640
+ }
641
+
642
+ /**
643
+ * @param p0
644
+ * @param p1
645
+ */
646
+ static N_0x098CAA6DBE7D8D82(p0: any, p1: any): void {
647
+ inv<void>('0x098CAA6DBE7D8D82', p0, p1);
648
+ }
649
+
650
+ /**
651
+ * @param p0
652
+ * @param p1
653
+ */
654
+ static N_0xA263ADBBC8056214(p0: any, p1: any): void {
655
+ inv<void>('0xA263ADBBC8056214', p0, p1);
474
656
  }
475
657
 
476
658
  /**
@@ -500,7 +682,7 @@ export class Task {
500
682
  * @returns
501
683
  */
502
684
  static doesScenarioGroupExistHash(scenarioGroup: string | number): boolean {
503
- return inv<boolean>('0x76E98B52369A289C', _h(scenarioGroup), rai());
685
+ return !!inv<boolean>('0x76E98B52369A289C', _h(scenarioGroup), rai());
504
686
  }
505
687
 
506
688
  /**
@@ -549,19 +731,20 @@ export class Task {
549
731
  }
550
732
 
551
733
  /**
552
- * @param p0
553
- * @param p1
734
+ * @param scenario
735
+ * @returns
554
736
  */
555
- static N_0xE01F55B2896F6B37(p0: any, p1: any): void {
556
- inv<void>('0xE01F55B2896F6B37', p0, p1);
737
+ static doesScenarioPointHaveProps(scenario: number): any {
738
+ return inv<number>('0xEA31F199A73801D3', scenario);
557
739
  }
558
740
 
559
741
  /**
560
- * @param p0
561
- * @param p1
742
+ * @param waypointRecording
743
+ * @param point
744
+ * @returns
562
745
  */
563
- static N_0x9585FF23C4B8EDE0(p0: any, p1: any): void {
564
- inv<void>('0x9585FF23C4B8EDE0', p0, p1);
746
+ static waypointRecordingGetSpeedAtPoint(waypointRecording: string | null, point: number): number {
747
+ return inv<number>('0x005622AEBC33ACA9', waypointRecording, point, raf());
565
748
  }
566
749
 
567
750
  /**
@@ -569,18 +752,8 @@ export class Task {
569
752
  * @param p1
570
753
  * @returns
571
754
  */
572
- static N_0x6DAC799857EF3F11(p0: any, p1: any): any {
573
- return inv<number>('0x6DAC799857EF3F11', p0, p1);
574
- }
575
-
576
- /**
577
- * Returns true when requested asset is loaded
578
- *
579
- * @param asset
580
- * @returns
581
- */
582
- static areCompositeLootableEntityDefAssetsLoaded(asset: string | number): any {
583
- return inv<number>('0x5E5D96BE25E9DF68', _h(asset));
755
+ static isWaypointPlaybackGoingOnForVehicle(p0: any, p1: any): boolean {
756
+ return !!inv<boolean>('0xF5134943EA29868C', p0, p1, rai());
584
757
  }
585
758
 
586
759
  /**
@@ -589,157 +762,146 @@ export class Task {
589
762
  * @param p2
590
763
  * @param p3
591
764
  * @param p4
592
- * @param p5
593
- * @param p6
594
- * @param p7
595
- * @param p8
596
- * @param p9
765
+ * @returns
597
766
  */
598
- static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
599
- inv<void>('0x5802E0F910E4CF1D', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
767
+ static isScenarioOccupied(p0: number, p1: number, p2: number, p3: number, p4: boolean): boolean {
768
+ return !!inv<boolean>('0x788756D73AC2E07C', f(p0), f(p1), f(p2), f(p3), p4, rai());
600
769
  }
601
770
 
602
771
  /**
603
772
  * @param p0
604
- * @param p1
605
773
  */
606
- static N_0x23767D80C7EED7C6(p0: any, p1: any): void {
607
- inv<void>('0x23767D80C7EED7C6', p0, p1);
774
+ static N_0x6AFDA2264925BD11(p0: any): void {
775
+ inv<void>('0x6AFDA2264925BD11', p0);
608
776
  }
609
777
 
610
778
  /**
611
- * Returns true while a hat is being picked up
612
- * _IS_A* - _IS_D*
613
- *
614
- * @param hatObject
615
- * @returns
779
+ * @param p0
780
+ * @param p1
781
+ * @param p2
616
782
  */
617
- static isHatBeingPickedUp(hatObject: Prop): any {
618
- return inv<number>('0x11CD066F54DA0133', hatObject.handle);
783
+ static N_0x19BC99C678FBA139(p0: any, p1: any, p2: any): void {
784
+ inv<void>('0x19BC99C678FBA139', p0, p1, p2);
619
785
  }
620
786
 
621
787
  /**
622
- * @param moveBlendRatio
623
- * @returns
788
+ * @param p0
789
+ * @param p1
624
790
  */
625
- static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean {
626
- return inv<boolean>('0x24A2AD74FA9814E2', f(moveBlendRatio), rai());
791
+ static N_0x0D322AEF8878B8FE(p0: any, p1: any): void {
792
+ inv<void>('0x0D322AEF8878B8FE', p0, p1);
627
793
  }
628
794
 
629
795
  /**
630
- * @param p0
631
- * @returns
796
+ * @param waypointRecording
632
797
  */
633
- static vehicleWaypointPlaybackGetIsPaused(p0: any): any {
634
- return inv<number>('0x4D6D30AB18B0B089', p0);
798
+ static requestWaypointRecording(waypointRecording: string | null): void {
799
+ inv<void>('0x9EEFB62EB27B5792', waypointRecording);
635
800
  }
636
801
 
637
802
  /**
638
- * @param p0
639
- * @param item
803
+ * @param scenarioType
804
+ * @param toggle
640
805
  */
641
- static N_0xA6A76D666A281F2D(p0: any, item: string | number): void {
642
- inv<void>('0xA6A76D666A281F2D', p0, _h(item));
806
+ static setScenarioTypeEnabled(scenarioType: string | null, toggle: boolean): void {
807
+ inv<void>('0xEB47EC4E34FB7EE1', scenarioType, toggle);
643
808
  }
644
809
 
645
810
  /**
646
811
  * @param p0
647
- * @param p1
648
812
  */
649
- static N_0x1ECF56C040FD839C(p0: any, p1: any): void {
650
- inv<void>('0x1ECF56C040FD839C', p0, p1);
813
+ static N_0xEC516FE805D2CB2D(p0: any): void {
814
+ inv<void>('0xEC516FE805D2CB2D', p0);
651
815
  }
652
816
 
653
817
  /**
654
- * @param scenario
655
- * @param radius
818
+ * @param p0
819
+ * @returns
656
820
  */
657
- static setScenarioPointRadius(scenario: number, radius: number): void {
658
- inv<void>('0xC47D9080A9A8856A', scenario, f(radius));
821
+ static N_0x0A98A362C5A19A43(p0: any): any {
822
+ return inv<number>('0x0A98A362C5A19A43', p0);
659
823
  }
660
824
 
661
825
  /**
662
- * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
663
- *
664
- * @param scenarioHash
665
- * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
826
+ * @param pos
827
+ * @param scenarioType
828
+ * @param distance
829
+ * @param p5
830
+ * @param p6
831
+ * @returns
666
832
  */
667
- static isScenarioInUse(scenarioHash: string | number): boolean {
668
- return inv<boolean>('0x1ACBC313966C21F3', _h(scenarioHash), rai());
833
+ static findScenarioOfTypeHash(pos: Vector3, scenarioType: string | number, distance: number, p5: any, p6: boolean): number {
834
+ return inv<number>('0xF533D68FF970D190', f(pos.x), f(pos.y), f(pos.z), _h(scenarioType), f(distance), p5, p6, rai());
669
835
  }
670
836
 
671
837
  /**
672
838
  * @param p0
839
+ * @returns
673
840
  */
674
- static N_0x358A1A751B335A11(p0: any): void {
675
- inv<void>('0x358A1A751B335A11', p0);
841
+ static N_0x22CD2C33ED4467A1(p0: any): any {
842
+ return inv<number>('0x22CD2C33ED4467A1', p0);
676
843
  }
677
844
 
678
845
  /**
679
- * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
680
- *
681
- * @param hash
682
- * @returns
846
+ * @param p0
847
+ * @param p1
683
848
  */
684
- static hasCarriableConfigHashLoaded(hash: string | number): any {
685
- return inv<number>('0xB8F52A3F84A7CC59', _h(hash));
849
+ static N_0x764DB5A48390FBAD(p0: any, p1: any): void {
850
+ inv<void>('0x764DB5A48390FBAD', p0, p1);
686
851
  }
687
852
 
688
853
  /**
689
854
  * @param p0
690
855
  * @param p1
691
856
  */
692
- static N_0xE9225354FB7437A7(p0: any, p1: any): void {
693
- inv<void>('0xE9225354FB7437A7', p0, p1);
857
+ static N_0xA21AA2F0C2180125(p0: any, p1: any): void {
858
+ inv<void>('0xA21AA2F0C2180125', p0, p1);
694
859
  }
695
860
 
696
861
  /**
697
862
  * @param p0
863
+ * @param p1
698
864
  */
699
- static N_0x1A7D63CB1B0BB223(p0: any): void {
700
- inv<void>('0x1A7D63CB1B0BB223', p0);
865
+ static N_0xE01F55B2896F6B37(p0: any, p1: any): void {
866
+ inv<void>('0xE01F55B2896F6B37', p0, p1);
701
867
  }
702
868
 
703
869
  /**
704
- * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
705
- *
706
- * @param scenario
707
- * @param flag
708
- * @param value
870
+ * @param p0
871
+ * @param p1
709
872
  */
710
- static setScenarioPointFlag(scenario: number, flag: number, value: boolean): void {
711
- inv<void>('0x5AF19B6CC2115D34', scenario, flag, value);
873
+ static N_0x9585FF23C4B8EDE0(p0: any, p1: any): void {
874
+ inv<void>('0x9585FF23C4B8EDE0', p0, p1);
712
875
  }
713
876
 
714
877
  /**
715
878
  * @param p0
716
879
  * @param p1
717
- * @param p2
718
- * @param p3
719
- * @param p4
720
- * @param p5
880
+ * @returns
721
881
  */
722
- static N_0xDE0C8B145EA466FF(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
723
- inv<void>('0xDE0C8B145EA466FF', p0, p1, p2, p3, p4, p5);
882
+ static N_0x6DAC799857EF3F11(p0: any, p1: any): any {
883
+ return inv<number>('0x6DAC799857EF3F11', p0, p1);
724
884
  }
725
885
 
726
886
  /**
727
- * @param scenario
728
- * @param heading
729
- * @param p2
887
+ * Returns true when requested asset is loaded
888
+ *
889
+ * @param asset
890
+ * @returns
730
891
  */
731
- static setScenarioPointHeading(scenario: number, heading: number, p2: boolean): void {
732
- inv<void>('0xD3A0DA8F91612C6E', scenario, f(heading), p2);
892
+ static areCompositeLootableEntityDefAssetsLoaded(asset: string | number): any {
893
+ return inv<number>('0x5E5D96BE25E9DF68', _h(asset));
733
894
  }
734
895
 
735
896
  /**
736
- * @param p0
897
+ * @param waypointRecording
737
898
  * @param p1
738
899
  * @param p2
739
900
  * @param p3
901
+ * @param p4
740
902
  */
741
- static N_0x5D9B0BAAF04CF65B(p0: any, p1: any, p2: any, p3: any): void {
742
- inv<void>('0x5D9B0BAAF04CF65B', p0, p1, p2, p3);
903
+ static useWaypointRecordingAsAssistedMovementRoute(waypointRecording: string | null, p1: boolean, p2: number, p3: number, p4: boolean): void {
904
+ inv<void>('0x5A353B8E6B1095B5', waypointRecording, p1, f(p2), f(p3), p4);
743
905
  }
744
906
 
745
907
  /**
@@ -747,34 +909,28 @@ export class Task {
747
909
  * @param p1
748
910
  * @param p2
749
911
  * @param p3
912
+ * @param p4
913
+ * @param p5
750
914
  * @returns
751
915
  */
752
- static N_0xEFD875C2791EBEFD(p0: any, p1: any, p2: any, p3: any): any {
753
- return inv<number>('0xEFD875C2791EBEFD', p0, p1, p2, p3);
754
- }
755
-
756
- /**
757
- * @param p0
758
- * @returns
759
- */
760
- static N_0x908BB14BCE85C80E(p0: any): any {
761
- return inv<number>('0x908BB14BCE85C80E', p0);
916
+ static N_0x152664AA3188B193(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any {
917
+ return inv<number>('0x152664AA3188B193', p0, p1, p2, p3, p4, p5);
762
918
  }
763
919
 
764
920
  /**
765
921
  * @param p0
766
- * @returns
922
+ * @param p1
767
923
  */
768
- static N_0x370F57C47F68EBCA(p0: any): any {
769
- return inv<number>('0x370F57C47F68EBCA', p0);
924
+ static N_0x65D281985F2BDFC2(p0: any, p1: any): void {
925
+ inv<void>('0x65D281985F2BDFC2', p0, p1);
770
926
  }
771
927
 
772
928
  /**
773
- * @param p0
774
- * @param p1
929
+ * @param scenarioGroup
930
+ * @param toggle
775
931
  */
776
- static forceScenarioGroupPriority(p0: any, p1: any): void {
777
- inv<void>('0x444C910A5058E568', p0, p1);
932
+ static setScenarioGroupEnabled(scenarioGroup: string | null, toggle: boolean): void {
933
+ inv<void>('0x02C8E5B49848664E', scenarioGroup, toggle);
778
934
  }
779
935
 
780
936
  /**
@@ -782,51 +938,39 @@ export class Task {
782
938
  * @param p1
783
939
  * @param p2
784
940
  * @param p3
941
+ * @param p4
942
+ * @param p5
943
+ * @param p6
944
+ * @param p7
945
+ * @param p8
946
+ * @param p9
947
+ * @param p10
948
+ * @param p11
785
949
  */
786
- static throwProjectile2(p0: any, p1: any, p2: any, p3: any): void {
787
- inv<void>('0x7282356DFF6B5A51', p0, p1, p2, p3);
788
- }
789
-
790
- /**
791
- * @param p0
792
- * @param p1
793
- */
794
- static N_0xE69FDA40AAC3EFC0(p0: any, p1: any): void {
795
- inv<void>('0xE69FDA40AAC3EFC0', p0, p1);
796
- }
797
-
798
- /**
799
- * @param waypointRecording
800
- * @returns
801
- */
802
- static getIsWaypointRecordingLoaded(waypointRecording: string | null): boolean {
803
- return inv<boolean>('0xCB4E8BE8A0063C5D', waypointRecording, rai());
950
+ static fleeCoordVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any): void {
951
+ inv<void>('0x390E0B697D25EAF5', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);
804
952
  }
805
953
 
806
954
  /**
807
- * @param scenario
808
955
  * @returns
809
956
  */
810
- static doesScenarioPointHaveProps(scenario: number): any {
811
- return inv<number>('0xEA31F199A73801D3', scenario);
957
+ static N_0x351F74ED6177EBE7(): any {
958
+ return inv<number>('0x351F74ED6177EBE7');
812
959
  }
813
960
 
814
961
  /**
815
- * @param waypointRecording
816
- * @param point
817
- * @returns
962
+ * @param patrolRoute
818
963
  */
819
- static waypointRecordingGetSpeedAtPoint(waypointRecording: string | null, point: number): number {
820
- return inv<number>('0x005622AEBC33ACA9', waypointRecording, point, raf());
964
+ static deletePatrolRoute(patrolRoute: string | null): void {
965
+ inv<void>('0x7767DD9D65E91319', patrolRoute);
821
966
  }
822
967
 
823
968
  /**
824
- * @param p0
825
- * @param p1
969
+ * @param scenarioType
826
970
  * @returns
827
971
  */
828
- static isWaypointPlaybackGoingOnForVehicle(p0: any, p1: any): boolean {
829
- return inv<boolean>('0xF5134943EA29868C', p0, p1, rai());
972
+ static isScenarioTypeEnabled(scenarioType: string | null): boolean {
973
+ return !!inv<boolean>('0x3A815DB3EA088722', scenarioType, rai());
830
974
  }
831
975
 
832
976
  /**
@@ -834,61 +978,45 @@ export class Task {
834
978
  * @param p1
835
979
  * @param p2
836
980
  * @param p3
837
- * @param p4
838
981
  * @returns
839
982
  */
840
- static isScenarioOccupied(p0: number, p1: number, p2: number, p3: number, p4: boolean): boolean {
841
- return inv<boolean>('0x788756D73AC2E07C', f(p0), f(p1), f(p2), f(p3), p4, rai());
842
- }
843
-
844
- /**
845
- * @param p0
846
- */
847
- static N_0x6AFDA2264925BD11(p0: any): void {
848
- inv<void>('0x6AFDA2264925BD11', p0);
983
+ static N_0x244430C13BA5258E(p0: any, p1: any, p2: any, p3: any): any {
984
+ return inv<number>('0x244430C13BA5258E', p0, p1, p2, p3);
849
985
  }
850
986
 
851
987
  /**
852
988
  * @param p0
853
- * @param p1
854
- * @param p2
855
989
  */
856
- static N_0x19BC99C678FBA139(p0: any, p1: any, p2: any): void {
857
- inv<void>('0x19BC99C678FBA139', p0, p1, p2);
990
+ static N_0x2B8AF29A78024BD3(p0: any): void {
991
+ inv<void>('0x2B8AF29A78024BD3', p0);
858
992
  }
859
993
 
860
994
  /**
861
995
  * @param p0
862
996
  * @param p1
997
+ * @returns
863
998
  */
864
- static N_0x0D322AEF8878B8FE(p0: any, p1: any): void {
865
- inv<void>('0x0D322AEF8878B8FE', p0, p1);
866
- }
867
-
868
- /**
869
- * @param waypointRecording
870
- */
871
- static requestWaypointRecording(waypointRecording: string | null): void {
872
- inv<void>('0x9EEFB62EB27B5792', waypointRecording);
999
+ static N_0xDF56A2B50C04DEA4(p0: any, p1: any): any {
1000
+ return inv<number>('0xDF56A2B50C04DEA4', p0, p1);
873
1001
  }
874
1002
 
875
1003
  /**
876
- * @param scenarioType
877
- * @param toggle
1004
+ * @returns taskSequenceId
878
1005
  */
879
- static setScenarioTypeEnabled(scenarioType: string | null, toggle: boolean): void {
880
- inv<void>('0xEB47EC4E34FB7EE1', scenarioType, toggle);
1006
+ static openSequenceTask(): number {
1007
+ const result = inv<number>('0xE8854A4326B9E12B', pvi());
1008
+ return result;
881
1009
  }
882
1010
 
883
1011
  /**
884
- * @param waypointRecording
1012
+ * Params: p1 is always true in R* Scripts
1013
+ *
1014
+ * @param scenario
885
1015
  * @param p1
886
- * @param p2
887
- * @param p3
888
- * @param p4
1016
+ * @returns
889
1017
  */
890
- static useWaypointRecordingAsAssistedMovementRoute(waypointRecording: string | null, p1: boolean, p2: number, p3: number, p4: boolean): void {
891
- inv<void>('0x5A353B8E6B1095B5', waypointRecording, p1, f(p2), f(p3), p4);
1018
+ static getScenarioPointCoords(scenario: number, p1: boolean): Vector3 {
1019
+ return Vector3.fromArray(inv<number[]>('0xA8452DD321607029', scenario, p1, rav()));
892
1020
  }
893
1021
 
894
1022
  /**
@@ -900,24 +1028,24 @@ export class Task {
900
1028
  * @param p5
901
1029
  * @returns
902
1030
  */
903
- static N_0x152664AA3188B193(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any {
904
- return inv<number>('0x152664AA3188B193', p0, p1, p2, p3, p4, p5);
1031
+ static N_0xD508FA229F1C4900(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any {
1032
+ return inv<number>('0xD508FA229F1C4900', p0, p1, p2, p3, p4, p5);
905
1033
  }
906
1034
 
907
1035
  /**
908
1036
  * @param p0
909
- * @param p1
1037
+ * @returns
910
1038
  */
911
- static N_0x65D281985F2BDFC2(p0: any, p1: any): void {
912
- inv<void>('0x65D281985F2BDFC2', p0, p1);
1039
+ static N_0x7CB99FADDE73CD1B(p0: any): any {
1040
+ return inv<number>('0x7CB99FADDE73CD1B', p0);
913
1041
  }
914
1042
 
915
1043
  /**
916
1044
  * @param scenarioGroup
917
- * @param toggle
1045
+ * @returns
918
1046
  */
919
- static setScenarioGroupEnabled(scenarioGroup: string | null, toggle: boolean): void {
920
- inv<void>('0x02C8E5B49848664E', scenarioGroup, toggle);
1047
+ static isScenarioGroupEnabled(scenarioGroup: string | null): boolean {
1048
+ return !!inv<boolean>('0x367A09DED4E05B99', scenarioGroup, rai());
921
1049
  }
922
1050
 
923
1051
  /**
@@ -926,16 +1054,26 @@ export class Task {
926
1054
  * @param p2
927
1055
  * @param p3
928
1056
  * @param p4
929
- * @param p5
930
- * @param p6
931
- * @param p7
932
- * @param p8
933
- * @param p9
934
- * @param p10
935
- * @param p11
936
1057
  */
937
- static fleeCoordVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any): void {
938
- inv<void>('0x390E0B697D25EAF5', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);
1058
+ static N_0x722D6A49200174FE(p0: any, p1: any, p2: any, p3: any, p4: any): void {
1059
+ inv<void>('0x722D6A49200174FE', p0, p1, p2, p3, p4);
1060
+ }
1061
+
1062
+ /**
1063
+ * @param p0
1064
+ * @param p1
1065
+ */
1066
+ static N_0xBC3F847AE2C3DC65(p0: any, p1: any): void {
1067
+ inv<void>('0xBC3F847AE2C3DC65', p0, p1);
1068
+ }
1069
+
1070
+ /**
1071
+ * @param scenario
1072
+ * @param propName
1073
+ * @returns
1074
+ */
1075
+ static disassociatePropFromScenario(scenario: number, propName: string | null): any {
1076
+ return inv<number>('0x6EF4E31B4D5D2DA0', scenario, propName);
939
1077
  }
940
1078
 
941
1079
  /**
@@ -1129,7 +1267,7 @@ export class Task {
1129
1267
  * @returns
1130
1268
  */
1131
1269
  static assistedMovementIsRouteLoaded(route: string | null): boolean {
1132
- return inv<boolean>('0x60F9A4393A21F741', route, rai());
1270
+ return !!inv<boolean>('0x60F9A4393A21F741', route, rai());
1133
1271
  }
1134
1272
 
1135
1273
  /**
@@ -1280,8 +1418,8 @@ export class Task {
1280
1418
  * @param p1
1281
1419
  * @returns
1282
1420
  */
1283
- static isTeamCarriableEntity(p0: any, p1: any): any {
1284
- return inv<number>('0x559A6F8C5133B4EE', p0, p1);
1421
+ static isTeamCarriableEntity(p0: any, p1: any): boolean {
1422
+ return !!inv<boolean>('0x559A6F8C5133B4EE', p0, p1, rai());
1285
1423
  }
1286
1424
 
1287
1425
  /**
@@ -1289,7 +1427,7 @@ export class Task {
1289
1427
  * @returns
1290
1428
  */
1291
1429
  static isMoveBlendRatioWalking(moveBlendRatio: number): boolean {
1292
- return inv<boolean>('0xF133BBBE91E1691F', f(moveBlendRatio), rai());
1430
+ return !!inv<boolean>('0xF133BBBE91E1691F', f(moveBlendRatio), rai());
1293
1431
  }
1294
1432
 
1295
1433
  /**
@@ -1646,7 +1784,7 @@ export class Task {
1646
1784
  * @returns
1647
1785
  */
1648
1786
  static doesScenarioExistInArea(pos: Vector3, radius: number, p4: boolean, p5: any, p6: boolean): boolean {
1649
- return inv<boolean>('0x5A59271FFADD33C1', f(pos.x), f(pos.y), f(pos.z), f(radius), p4, p5, p6, rai());
1787
+ return !!inv<boolean>('0x5A59271FFADD33C1', f(pos.x), f(pos.y), f(pos.z), f(radius), p4, p5, p6, rai());
1650
1788
  }
1651
1789
 
1652
1790
  /**
@@ -1745,7 +1883,7 @@ export class Task {
1745
1883
  * @returns
1746
1884
  */
1747
1885
  static isMoveBlendRatioRunning(moveBlendRatio: number): boolean {
1748
- return inv<boolean>('0xD4D8636C0199A939', f(moveBlendRatio), rai());
1886
+ return !!inv<boolean>('0xD4D8636C0199A939', f(moveBlendRatio), rai());
1749
1887
  }
1750
1888
 
1751
1889
  /**
@@ -1807,7 +1945,7 @@ export class Task {
1807
1945
  * @returns
1808
1946
  */
1809
1947
  static isScenarioGroupEnabledHash(scenarioGroup: string | number): boolean {
1810
- return inv<boolean>('0xDCC374913DE6AAA6', _h(scenarioGroup), rai());
1948
+ return !!inv<boolean>('0xDCC374913DE6AAA6', _h(scenarioGroup), rai());
1811
1949
  }
1812
1950
 
1813
1951
  /**
@@ -1831,7 +1969,7 @@ export class Task {
1831
1969
  * @returns
1832
1970
  */
1833
1971
  static isMoveBlendRatioStill(moveBlendRatio: number): boolean {
1834
- return inv<boolean>('0x349CE7B56DAFD95C', f(moveBlendRatio), rai());
1972
+ return !!inv<boolean>('0x349CE7B56DAFD95C', f(moveBlendRatio), rai());
1835
1973
  }
1836
1974
 
1837
1975
  /**
@@ -2060,231 +2198,93 @@ export class Task {
2060
2198
  return inv<number>('0x9FF5F9B24E870748', p0);
2061
2199
  }
2062
2200
 
2063
- /**
2064
- * @param p0
2065
- */
2066
- static N_0xB2D15D3551FE4FAE(p0: any): void {
2067
- inv<void>('0xB2D15D3551FE4FAE', p0);
2068
- }
2069
-
2070
- /**
2071
- * @param p0
2072
- * @param p1
2073
- */
2074
- static N_0x8F8C84363810691A(p0: any, p1: any): void {
2075
- inv<void>('0x8F8C84363810691A', p0, p1);
2076
- }
2077
-
2078
- /**
2079
- * @param coverpoint
2080
- */
2081
- static removeCoverPoint(coverpoint: number): void {
2082
- inv<void>('0xAE287C923D891715', coverpoint);
2083
- }
2084
-
2085
- /**
2086
- * @param p0
2087
- * @param p1
2088
- * @param p2
2089
- * @param p3
2090
- * @param p4
2091
- * @param p5
2092
- * @param p6
2093
- */
2094
- static waypointPlaybackStartShootingAtCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
2095
- inv<void>('0x057A25CFCC9DB671', p0, p1, p2, p3, p4, p5, p6);
2096
- }
2097
-
2098
- /**
2099
- * @param p0
2100
- */
2101
- static N_0xFC7F71CF49F70B6B(p0: any): void {
2102
- inv<void>('0xFC7F71CF49F70B6B', p0);
2103
- }
2104
-
2105
- /**
2106
- * @param p0
2107
- * @param p1
2108
- */
2109
- static N_0x954451EA2D2120FB(p0: any, p1: any): void {
2110
- inv<void>('0x954451EA2D2120FB', p0, p1);
2111
- }
2112
-
2113
2201
  /**
2114
2202
  * @param scenario
2115
- * @param pos
2116
- * @param p4
2117
- */
2118
- static setScenarioPointCoords(scenario: number, pos: Vector3, p4: boolean): void {
2119
- inv<void>('0x2056AB38DF06825C', scenario, f(pos.x), f(pos.y), f(pos.z), p4);
2120
- }
2121
-
2122
- /**
2123
- * @param p0
2124
- * @param p1
2125
- * @param p2
2126
- * @param p3
2127
- */
2128
- static N_0x2E1D6D87346BB7D2(p0: any, p1: any, p2: any, p3: any): void {
2129
- inv<void>('0x2E1D6D87346BB7D2', p0, p1, p2, p3);
2130
- }
2131
-
2132
- /**
2133
- * @param p0
2134
- */
2135
- static N_0x9C8F42A5D1859DC1(p0: any): void {
2136
- inv<void>('0x9C8F42A5D1859DC1', p0);
2137
- }
2138
-
2139
- /**
2140
- * @param p0
2141
- * @param p1
2142
- * @param p2
2143
- * @returns
2144
- */
2145
- static N_0x10ADFDF07B7DFFBA(p0: any, p1: any, p2: any): any {
2146
- return inv<number>('0x10ADFDF07B7DFFBA', p0, p1, p2);
2147
- }
2148
-
2149
- /**
2150
- * @param p0
2151
- * @param p1
2203
+ * @param radius
2152
2204
  */
2153
- static N_0x9B6A58FDB0024F12(p0: any, p1: any): void {
2154
- inv<void>('0x9B6A58FDB0024F12', p0, p1);
2205
+ static setScenarioPointRadius(scenario: number, radius: number): void {
2206
+ inv<void>('0xC47D9080A9A8856A', scenario, f(radius));
2155
2207
  }
2156
2208
 
2157
2209
  /**
2158
- * @param p0
2210
+ * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
2211
+ *
2212
+ * @param scenarioHash
2213
+ * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
2159
2214
  */
2160
- static N_0x9667CCE29BFA0780(p0: any): void {
2161
- inv<void>('0x9667CCE29BFA0780', p0);
2215
+ static isScenarioInUse(scenarioHash: string | number): boolean {
2216
+ return !!inv<boolean>('0x1ACBC313966C21F3', _h(scenarioHash), rai());
2162
2217
  }
2163
2218
 
2164
2219
  /**
2165
2220
  * @param p0
2166
- * @returns
2167
2221
  */
2168
- static N_0xE9A6400D1A0E7A55(p0: any): any {
2169
- return inv<number>('0xE9A6400D1A0E7A55', p0);
2222
+ static N_0x358A1A751B335A11(p0: any): void {
2223
+ inv<void>('0x358A1A751B335A11', p0);
2170
2224
  }
2171
2225
 
2172
2226
  /**
2173
- * Flowers, Stalks or whatever the composite has
2227
+ * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
2174
2228
  *
2175
- * @param compositeId
2176
- * @returns outEntities
2177
- */
2178
- static getHerbCompositeNumEntities(compositeId: number): [number, number] {
2179
- const result = inv<[number, number]>('0x96C6ED22FB742C3E', compositeId, pvi(), rai());
2180
- return [result[0], result[1]];
2181
- }
2182
-
2183
- /**
2229
+ * @param hash
2184
2230
  * @returns
2185
2231
  */
2186
- static N_0x74F0209674864CBD(): any {
2187
- return inv<number>('0x74F0209674864CBD');
2232
+ static hasCarriableConfigHashLoaded(hash: string | number): any {
2233
+ return inv<number>('0xB8F52A3F84A7CC59', _h(hash));
2188
2234
  }
2189
2235
 
2190
2236
  /**
2191
2237
  * @param p0
2192
- * @returns
2238
+ * @param p1
2193
2239
  */
2194
- static N_0x865732725536EE39(p0: any): Vector3 {
2195
- return Vector3.fromArray(inv<number[]>('0x865732725536EE39', p0, rav()));
2240
+ static N_0xE9225354FB7437A7(p0: any, p1: any): void {
2241
+ inv<void>('0xE9225354FB7437A7', p0, p1);
2196
2242
  }
2197
2243
 
2198
2244
  /**
2199
2245
  * @param p0
2200
- * @returns
2201
2246
  */
2202
- static N_0xE55478C5EDF70AC2(p0: any): any {
2203
- return inv<number>('0xE55478C5EDF70AC2', p0);
2247
+ static N_0x1A7D63CB1B0BB223(p0: any): void {
2248
+ inv<void>('0x1A7D63CB1B0BB223', p0);
2204
2249
  }
2205
2250
 
2206
2251
  /**
2207
2252
  * @param p0
2208
2253
  * @param p1
2209
2254
  */
2210
- static N_0x098CAA6DBE7D8D82(p0: any, p1: any): void {
2211
- inv<void>('0x098CAA6DBE7D8D82', p0, p1);
2255
+ static everyoneLeaveVehicle(p0: any, p1: any): void {
2256
+ inv<void>('0x7F93691AB4B92272', p0, p1);
2212
2257
  }
2213
2258
 
2214
2259
  /**
2215
2260
  * @param p0
2216
- * @param p1
2217
- */
2218
- static N_0xA263ADBBC8056214(p0: any, p1: any): void {
2219
- inv<void>('0xA263ADBBC8056214', p0, p1);
2220
- }
2221
-
2222
- /**
2223
- * Params: p1 is always true in R* Scripts
2224
- *
2225
- * @param scenario
2226
- * @param p1
2227
- * @returns
2228
2261
  */
2229
- static getScenarioPointCoords(scenario: number, p1: boolean): Vector3 {
2230
- return Vector3.fromArray(inv<number[]>('0xA8452DD321607029', scenario, p1, rav()));
2262
+ static N_0xE2CF104ADD49D4BF(p0: any): void {
2263
+ inv<void>('0xE2CF104ADD49D4BF', p0);
2231
2264
  }
2232
2265
 
2233
2266
  /**
2234
2267
  * @param p0
2235
- * @param p1
2236
- * @param p2
2237
- * @param p3
2238
- * @param p4
2239
- * @param p5
2240
2268
  * @returns
2241
2269
  */
2242
- static N_0xD508FA229F1C4900(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any {
2243
- return inv<number>('0xD508FA229F1C4900', p0, p1, p2, p3, p4, p5);
2270
+ static N_0x756C7B4C43DF0422(p0: any): any {
2271
+ return inv<number>('0x756C7B4C43DF0422', p0);
2244
2272
  }
2245
2273
 
2246
2274
  /**
2247
2275
  * @param p0
2248
2276
  * @returns
2249
2277
  */
2250
- static N_0x7CB99FADDE73CD1B(p0: any): any {
2251
- return inv<number>('0x7CB99FADDE73CD1B', p0);
2252
- }
2253
-
2254
- /**
2255
- * @param scenarioGroup
2256
- * @returns
2257
- */
2258
- static isScenarioGroupEnabled(scenarioGroup: string | null): boolean {
2259
- return inv<boolean>('0x367A09DED4E05B99', scenarioGroup, rai());
2260
- }
2261
-
2262
- /**
2263
- * @param p0
2264
- * @param p1
2265
- * @param p2
2266
- * @param p3
2267
- * @param p4
2268
- */
2269
- static N_0x722D6A49200174FE(p0: any, p1: any, p2: any, p3: any, p4: any): void {
2270
- inv<void>('0x722D6A49200174FE', p0, p1, p2, p3, p4);
2278
+ static N_0xBD70108D01875299(p0: any): any {
2279
+ return inv<number>('0xBD70108D01875299', p0);
2271
2280
  }
2272
2281
 
2273
2282
  /**
2274
2283
  * @param p0
2275
2284
  * @param p1
2276
2285
  */
2277
- static N_0xBC3F847AE2C3DC65(p0: any, p1: any): void {
2278
- inv<void>('0xBC3F847AE2C3DC65', p0, p1);
2279
- }
2280
-
2281
- /**
2282
- * @param scenario
2283
- * @param propName
2284
- * @returns
2285
- */
2286
- static disassociatePropFromScenario(scenario: number, propName: string | null): any {
2287
- return inv<number>('0x6EF4E31B4D5D2DA0', scenario, propName);
2286
+ static N_0x651F0530083C0E5A(p0: any, p1: any): void {
2287
+ inv<void>('0x651F0530083C0E5A', p0, p1);
2288
2288
  }
2289
2289
 
2290
2290
  }