@nativewrappers/redm-codegen 0.0.4 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +96 -96
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +137 -137
- package/dist/classes/BaseModel.d.ts +19 -19
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +33 -33
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +40 -40
- package/dist/classes/Cam.d.ts +85 -85
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +108 -108
- package/dist/classes/Entity.d.ts +288 -283
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +410 -401
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +935 -935
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +19 -19
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +343 -339
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +495 -489
- package/dist/classes/Prop.d.ts +64 -64
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +94 -94
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +27 -27
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +24 -24
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +351 -351
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +486 -486
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +48 -48
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +65 -65
- package/dist/namespaces/Audio.d.ts +476 -476
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +692 -692
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +432 -432
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +606 -606
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +111 -111
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +21 -21
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +154 -154
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +222 -222
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +80 -80
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +113 -113
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +781 -781
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1207 -1207
- package/dist/namespaces/Hud.d.ts +483 -483
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +678 -678
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +211 -211
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +291 -291
- package/dist/namespaces/Itemdatabase.js +3 -3
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.js +3 -3
- package/dist/namespaces/Minigame.d.ts +65 -65
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +105 -105
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1067 -1067
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1586 -1586
- package/dist/namespaces/Object.d.ts +231 -231
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +42 -42
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +68 -68
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +54 -54
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +84 -84
- package/dist/namespaces/Physics.d.ts +121 -121
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +155 -155
- package/dist/namespaces/PlayerStatics.d.ts +97 -97
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +142 -142
- package/dist/namespaces/Population.d.ts +11 -11
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +15 -15
- package/dist/namespaces/Posse.d.ts +33 -33
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +51 -51
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +191 -191
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +281 -281
- package/dist/namespaces/Streaming.d.ts +84 -84
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +137 -137
- package/dist/namespaces/Task.d.ts +347 -347
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +488 -488
- package/dist/namespaces/Telemetry.d.ts +151 -151
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +206 -206
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/WeaponStatics.d.ts +276 -276
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +371 -371
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +159 -159
- package/src/classes/BaseModel.ts +37 -37
- package/src/classes/BaseTask.ts +41 -41
- package/src/classes/Cam.ts +111 -111
- package/src/classes/Entity.ts +422 -411
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +957 -957
- package/src/classes/PersChar.ts +22 -22
- package/src/classes/Pickup.ts +14 -14
- package/src/classes/Player.ts +994 -987
- package/src/classes/Prop.ts +106 -106
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +31 -31
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +511 -511
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +71 -71
- package/src/namespaces/Audio.ts +725 -725
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +700 -700
- package/src/namespaces/Collection.ts +113 -113
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +23 -23
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +237 -237
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +117 -117
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1218 -1218
- package/src/namespaces/Hud.ts +696 -696
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +294 -294
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +3 -3
- package/src/namespaces/Minigame.ts +109 -109
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1616 -1616
- package/src/namespaces/Object.ts +344 -344
- package/src/namespaces/Pad.ts +76 -76
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +86 -86
- package/src/namespaces/Physics.ts +171 -171
- package/src/namespaces/PlayerStatics.ts +162 -162
- package/src/namespaces/Population.ts +17 -17
- package/src/namespaces/Posse.ts +54 -54
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +287 -287
- package/src/namespaces/Streaming.ts +159 -159
- package/src/namespaces/Task.ts +517 -517
- package/src/namespaces/Telemetry.ts +224 -224
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/WeaponStatics.ts +383 -383
- package/src/types/NativeAliases.ts +6 -1
package/dist/classes/Weapon.d.ts
CHANGED
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@@ -9,6 +9,172 @@ import type { Ped } from './Ped';
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export declare class Weapon {
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protected ped: Ped;
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constructor(ped: Ped);
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/**
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* @param visible
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*/
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set PedAllWeaponsVisibility(visible: boolean);
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param ammo
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* @returns
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*/
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setAmmoInClip(weaponHash: eWeaponHash, ammo: number): boolean;
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/**
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* _GET_M* - _GET_PED_A*
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*
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* @param p1
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* @returns
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*/
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getPedWeaponObject(p1: boolean): Prop | null;
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/**
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* slotHash is usually just the weaponHash name, but WEAPON_* is replaced with SLOT_*
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*
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* @param slotHash
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* @returns
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*/
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getPedWeaponInSlot(slotHash: string | number): number;
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/**
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* Outputs cached guids
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*
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* @returns guidPrimary; guidSecondary
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*/
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get PlayerPedQuickSwapWeaponByGuid(): [number, number];
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/**
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* Returns true if the ped is currently holstering or unholstering a weapon
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*
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* @returns
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*/
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get IsWeaponHolsterStateChanging(): boolean;
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/**
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* @param ammoHash Refer to [enum: eAmmoType]
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* @returns
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*/
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N_0x44C8F4908F1B2622(ammoHash: eAmmoType): boolean;
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/**
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* @param p2
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* @returns clipInventoryUid
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*/
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refillAmmoInClip(p2: number): [any, number];
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/**
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* _SET_A* - _SET_B*
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*
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* @param p1
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*/
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N_0x2EBF70E1D8C06683(p1: string | number): void;
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/**
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* @param ammoType
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* @returns
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*/
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getPedAmmoByType(ammoType: string | number): number;
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/**
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* @param p1
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* @param p2
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*/
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getBestPedWeapon(p1: boolean, p2: boolean): number;
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/**
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* @param toggle
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* @param weaponHash Refer to [enum: eWeaponHash]
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*/
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setPedInfiniteAmmo(toggle: boolean, weaponHash: eWeaponHash): void;
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param ammoHash Refer to [enum: eAmmoType]
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*/
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setAmmoTypeForPedWeapon(weaponHash: eWeaponHash, ammoHash: eAmmoType): void;
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/**
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* *GET_BEST** - *GET_CLOSEST**
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*
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* @returns weaponGuid
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*/
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get CorrectKitEmoteTwirlGun(): [boolean, number];
|
|
91
|
+
/**
|
|
92
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
93
|
+
* @returns
|
|
94
|
+
*/
|
|
95
|
+
setCurrentPedVehicleWeapon(weaponHash: eWeaponHash): boolean;
|
|
96
|
+
/**
|
|
97
|
+
* Returns whether the ped has a rifle p1: 0 or 1
|
|
98
|
+
*
|
|
99
|
+
* @param p1
|
|
100
|
+
* @returns
|
|
101
|
+
*/
|
|
102
|
+
doesPedHaveRifle(p1: number): any;
|
|
103
|
+
/**
|
|
104
|
+
* Puts the gun visibly in your horse's holster without having to be close to the horse. Use `_SEND_WEAPON_TO_INVENTORY` before using this native
|
|
105
|
+
* _A* or _B*
|
|
106
|
+
*
|
|
107
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
108
|
+
* @param ped
|
|
109
|
+
*/
|
|
110
|
+
N_0x14FF0C2545527F9B(weaponHash: eWeaponHash, ped: Ped): void;
|
|
111
|
+
/**
|
|
112
|
+
* Returns iSpinHash / iVariationSpin
|
|
113
|
+
*
|
|
114
|
+
* @param weaponEmoteVariation
|
|
115
|
+
* @returns
|
|
116
|
+
*/
|
|
117
|
+
getPedGunSpinningHashFromWeaponEmoteVariation(weaponEmoteVariation: number): number;
|
|
118
|
+
/**
|
|
119
|
+
* Returns whether the ped has a repeater p1: 0 or 1
|
|
120
|
+
*
|
|
121
|
+
* @param p1
|
|
122
|
+
* @returns
|
|
123
|
+
*/
|
|
124
|
+
doesPedHaveRepeater(p1: number): any;
|
|
125
|
+
/**
|
|
126
|
+
* @param weaponCollection
|
|
127
|
+
*/
|
|
128
|
+
giveWeaponCollectionToPed(weaponCollection: string | number): void;
|
|
129
|
+
/**
|
|
130
|
+
* @returns
|
|
131
|
+
*/
|
|
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|
+
enableWeaponRestore(): any;
|
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|
+
/**
|
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134
|
+
* Returns whether the specified ped is holding a weapon with the given hash.
|
|
135
|
+
* only these weapons below return true
|
|
136
|
+
* WEAPON_BOW, WEAPON_KIT_METAL_DETECTOR, WEAPON_MELEE_CLEAVER, WEAPON_MELEE_DAVY_LANTERN, WEAPON_MELEE_HATCHET, WEAPON_MELEE_HATCHET_HUNTER, WEAPON_MELEE_KNIFE_JAWBONE, WEAPON_MELEE_LANTERN WEAPON_MELEE_TORCH, WEAPON_MOONSHINEJUG_MP, WEAPON_RIFLE_BOLTACTION, WEAPON_SHOTGUN_PUMP, WEAPON_THROWN_BOLAS, WEAPON_THROWN_MOLOTOV
|
|
137
|
+
*
|
|
138
|
+
* @param weapon
|
|
139
|
+
* @returns
|
|
140
|
+
*/
|
|
141
|
+
isPedHoldingWeapon(weapon: string | number): boolean;
|
|
142
|
+
/**
|
|
143
|
+
* _GET_D* - _GET_L*
|
|
144
|
+
*
|
|
145
|
+
* @returns
|
|
146
|
+
*/
|
|
147
|
+
N_0x0DE0944ECCB3DF5D(): boolean;
|
|
148
|
+
/**
|
|
149
|
+
* @param flags
|
|
150
|
+
* @returns
|
|
151
|
+
*/
|
|
152
|
+
isPedArmed(flags: number): boolean;
|
|
153
|
+
/**
|
|
154
|
+
* Returns whether the ped has a sniper p1: 0 or 1
|
|
155
|
+
*
|
|
156
|
+
* @param p1
|
|
157
|
+
* @returns
|
|
158
|
+
*/
|
|
159
|
+
doesPedHaveSniper(p1: number): any;
|
|
160
|
+
/**
|
|
161
|
+
* Returns the ped's default unarmed weapon hash as defined in CPedModelInfo (DefaultUnarmedWeapon).
|
|
162
|
+
* Falls back to WEAPON_UNARMED if the ped doesn't have a valid model info pointer, or 0 if the ped doesn't exist.
|
|
163
|
+
*
|
|
164
|
+
* @returns
|
|
165
|
+
*/
|
|
166
|
+
get DefaultUnarmedWeaponHash(): number;
|
|
167
|
+
/**
|
|
168
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
169
|
+
* @param p2
|
|
170
|
+
* @returns
|
|
171
|
+
*/
|
|
172
|
+
getMaxAmmoInClip(weaponHash: eWeaponHash, p2: boolean): number;
|
|
173
|
+
/**
|
|
174
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
175
|
+
* @returns Returns the weapon entity
|
|
176
|
+
*/
|
|
177
|
+
getCurrentPedWeaponEntityIndex(attachPoint: number): Entity | null;
|
|
12
178
|
/**
|
|
13
179
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
14
180
|
* @param ammoHash Refer to [enum: eAmmoType]
|
|
@@ -27,7 +193,7 @@ export declare class Weapon {
|
|
|
27
193
|
/**
|
|
28
194
|
* @returns coords
|
|
29
195
|
*/
|
|
30
|
-
|
|
196
|
+
get PedLastWeaponImpactCoord(): [boolean, Vector3];
|
|
31
197
|
/**
|
|
32
198
|
* Returns WeaponAttachPoint
|
|
33
199
|
*
|
|
@@ -54,41 +220,45 @@ export declare class Weapon {
|
|
|
54
220
|
*
|
|
55
221
|
* @returns
|
|
56
222
|
*/
|
|
57
|
-
|
|
223
|
+
get PedGunSpinningEquippedKitEmoteTwirl(): number;
|
|
58
224
|
/**
|
|
59
|
-
*
|
|
225
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
226
|
+
*/
|
|
227
|
+
enableAmmoTypeForPed(weaponHash: eWeaponHash): void;
|
|
228
|
+
/**
|
|
229
|
+
* Detaches the weapon from the ped and actually removes the ped's weapon
|
|
60
230
|
*
|
|
61
|
-
* @param
|
|
231
|
+
* @param p1
|
|
62
232
|
* @returns
|
|
63
233
|
*/
|
|
64
|
-
|
|
234
|
+
getWeaponObjectFromPed(p1: boolean): Prop | null;
|
|
65
235
|
/**
|
|
66
|
-
* @param p1
|
|
67
|
-
* @param p2
|
|
68
|
-
* @param p3
|
|
69
236
|
* @returns
|
|
70
237
|
*/
|
|
71
|
-
|
|
238
|
+
get IsPedCurrentWeaponHolstered(): any;
|
|
72
239
|
/**
|
|
73
240
|
* @param toggle
|
|
74
241
|
*/
|
|
75
|
-
|
|
242
|
+
set InstantlyEquipWeaponPickups(toggle: boolean);
|
|
76
243
|
/**
|
|
77
|
-
*
|
|
244
|
+
* Hides the ped's weapon during a cutscene.
|
|
78
245
|
*
|
|
79
|
-
* @
|
|
246
|
+
* @param toggle
|
|
80
247
|
*/
|
|
81
|
-
|
|
248
|
+
hidePedWeaponForScriptedCutscene(toggle: boolean): void;
|
|
82
249
|
/**
|
|
83
|
-
* @
|
|
250
|
+
* @returns guidPrimary; guidSecondary
|
|
84
251
|
*/
|
|
85
|
-
|
|
252
|
+
setPlayerPedQuickSwapWeaponByGuid(): [number, number];
|
|
86
253
|
/**
|
|
87
|
-
* returns the
|
|
88
|
-
|
|
89
|
-
|
|
254
|
+
* @returns Returns the total ammo in the ped weapon from it's guid, or `0`.; guid
|
|
255
|
+
*/
|
|
256
|
+
get AmmoInPedWeaponFromGuid(): [number, number];
|
|
257
|
+
/**
|
|
258
|
+
* @param p1
|
|
259
|
+
* @param p2
|
|
90
260
|
*/
|
|
91
|
-
|
|
261
|
+
removeAllPedWeapons(p1: boolean, p2: boolean): void;
|
|
92
262
|
/**
|
|
93
263
|
* Stores longarms to your horse on dismount
|
|
94
264
|
* Params: p2 = 0
|
|
@@ -152,173 +322,66 @@ export declare class Weapon {
|
|
|
152
322
|
*/
|
|
153
323
|
getBestPedWeaponInInventory(p1: any): [any, number];
|
|
154
324
|
/**
|
|
155
|
-
* @param
|
|
325
|
+
* @param toggle
|
|
156
326
|
*/
|
|
157
|
-
|
|
327
|
+
set AllowAnyWeaponDrop(toggle: boolean);
|
|
158
328
|
/**
|
|
159
|
-
* Detaches the weapon from the ped and actually removes the ped's weapon
|
|
160
|
-
*
|
|
161
|
-
* @param p1
|
|
162
329
|
* @returns
|
|
163
330
|
*/
|
|
164
|
-
|
|
331
|
+
makePedReload(): any;
|
|
165
332
|
/**
|
|
166
|
-
* @
|
|
333
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
334
|
+
* @param ammoCount
|
|
335
|
+
* @param p3
|
|
336
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
167
337
|
*/
|
|
168
|
-
|
|
338
|
+
giveDelayedWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, p3: boolean, addReason: eAddItemReason): void;
|
|
169
339
|
/**
|
|
170
340
|
* @param toggle
|
|
171
341
|
*/
|
|
172
|
-
|
|
342
|
+
N_0x45E57FDD531C9477(toggle: boolean): void;
|
|
173
343
|
/**
|
|
174
|
-
*
|
|
175
|
-
*
|
|
176
|
-
* @param toggle
|
|
344
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
345
|
+
* @returns weaponInventoryUid
|
|
177
346
|
*/
|
|
178
|
-
|
|
347
|
+
setAmmoTypeForPedWeaponInventory(ammoHash: eAmmoType): number;
|
|
179
348
|
/**
|
|
180
|
-
* @
|
|
349
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
350
|
+
* @param p2
|
|
351
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
181
352
|
*/
|
|
182
|
-
|
|
353
|
+
removeWeaponFromPed(weaponHash: eWeaponHash, p2: boolean, removeReason: eRemoveItemReason): void;
|
|
183
354
|
/**
|
|
184
|
-
* @returns
|
|
355
|
+
* @returns
|
|
185
356
|
*/
|
|
186
|
-
|
|
357
|
+
get IsPedWeaponReadyToShoot(): boolean;
|
|
187
358
|
/**
|
|
188
|
-
* @param
|
|
189
|
-
* @param
|
|
359
|
+
* @param componentHash
|
|
360
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
190
361
|
*/
|
|
191
|
-
|
|
362
|
+
removeWeaponComponentFromPed(componentHash: string | number, weaponHash: eWeaponHash): void;
|
|
192
363
|
/**
|
|
193
|
-
* @param
|
|
364
|
+
* @param visible
|
|
365
|
+
* @param deselectWeapon
|
|
366
|
+
* @param p3
|
|
367
|
+
* @param p4
|
|
194
368
|
*/
|
|
195
|
-
|
|
369
|
+
setPedCurrentWeaponVisible(visible: boolean, deselectWeapon: boolean, p3: boolean, p4: boolean): void;
|
|
196
370
|
/**
|
|
197
|
-
*
|
|
371
|
+
* Old name: _DROP_CURRENT_PED_WEAPON
|
|
198
372
|
*
|
|
199
373
|
* @param p1
|
|
374
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
375
|
+
* @param p3
|
|
376
|
+
* @param p4
|
|
200
377
|
* @returns
|
|
201
378
|
*/
|
|
202
|
-
|
|
203
|
-
|
|
379
|
+
makePedDropWeapon(p1: boolean, attachPoint: number, p3: boolean, p4: boolean): Entity | null;
|
|
380
|
+
removeAllPedAmmo(): void;
|
|
204
381
|
/**
|
|
205
|
-
*
|
|
206
|
-
* Params: p1 = 0
|
|
207
|
-
* GET_L* - GET_MA*
|
|
208
|
-
*
|
|
209
|
-
* @param p1
|
|
210
|
-
* @returns
|
|
382
|
+
* @param allow
|
|
211
383
|
*/
|
|
212
|
-
|
|
213
|
-
/**
|
|
214
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
215
|
-
* @param amount
|
|
216
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
217
|
-
*/
|
|
218
|
-
removeAmmoFromPed(weaponHash: eWeaponHash, amount: number, removeReason: eRemoveItemReason): void;
|
|
219
|
-
/**
|
|
220
|
-
* @param p1
|
|
221
|
-
* @param p2
|
|
222
|
-
*/
|
|
223
|
-
setPedAmmoToDrop(p1: number, p2: number): void;
|
|
224
|
-
/**
|
|
225
|
-
* Returns the current ammo type of the specified ped's specified weapon.
|
|
226
|
-
*
|
|
227
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
228
|
-
* @returns
|
|
229
|
-
*/
|
|
230
|
-
getPedAmmoTypeFromWeapon(weaponHash: eWeaponHash): number;
|
|
231
|
-
/**
|
|
232
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
233
|
-
* @returns ammo
|
|
234
|
-
*/
|
|
235
|
-
getMaxAmmo(weaponHash: eWeaponHash): [boolean, number];
|
|
236
|
-
/**
|
|
237
|
-
* emote hashes: KIT_EMOTE_TWIRL_GUN, KIT_EMOTE_TWIRL_GUN_LEFT_HOLSTER, KIT_EMOTE_TWIRL_GUN_DUAL, 0 (to unequip)
|
|
238
|
-
*
|
|
239
|
-
* @param emote
|
|
240
|
-
*/
|
|
241
|
-
setActiveGunSpinningEquipKitEmoteTwirl(emote: string | number): void;
|
|
242
|
-
/**
|
|
243
|
-
* @returns
|
|
244
|
-
*/
|
|
245
|
-
enableWeaponRestore(): any;
|
|
246
|
-
/**
|
|
247
|
-
* Returns whether the specified ped is holding a weapon with the given hash.
|
|
248
|
-
* only these weapons below return true
|
|
249
|
-
* WEAPON_BOW, WEAPON_KIT_METAL_DETECTOR, WEAPON_MELEE_CLEAVER, WEAPON_MELEE_DAVY_LANTERN, WEAPON_MELEE_HATCHET, WEAPON_MELEE_HATCHET_HUNTER, WEAPON_MELEE_KNIFE_JAWBONE, WEAPON_MELEE_LANTERN WEAPON_MELEE_TORCH, WEAPON_MOONSHINEJUG_MP, WEAPON_RIFLE_BOLTACTION, WEAPON_SHOTGUN_PUMP, WEAPON_THROWN_BOLAS, WEAPON_THROWN_MOLOTOV
|
|
250
|
-
*
|
|
251
|
-
* @param weapon
|
|
252
|
-
* @returns
|
|
253
|
-
*/
|
|
254
|
-
isPedHoldingWeapon(weapon: string | number): boolean;
|
|
255
|
-
/**
|
|
256
|
-
* _GET_D* - _GET_L*
|
|
257
|
-
*
|
|
258
|
-
* @returns
|
|
259
|
-
*/
|
|
260
|
-
N_0x0DE0944ECCB3DF5D(): boolean;
|
|
261
|
-
/**
|
|
262
|
-
* @param flags
|
|
263
|
-
* @returns
|
|
264
|
-
*/
|
|
265
|
-
isPedArmed(flags: number): any;
|
|
266
|
-
/**
|
|
267
|
-
* Returns whether the ped has a sniper p1: 0 or 1
|
|
268
|
-
*
|
|
269
|
-
* @param p1
|
|
270
|
-
* @returns
|
|
271
|
-
*/
|
|
272
|
-
doesPedHaveSniper(p1: number): any;
|
|
273
|
-
/**
|
|
274
|
-
* Returns the ped's default unarmed weapon hash as defined in CPedModelInfo (DefaultUnarmedWeapon).
|
|
275
|
-
* Falls back to WEAPON_UNARMED if the ped doesn't have a valid model info pointer, or 0 if the ped doesn't exist.
|
|
276
|
-
*
|
|
277
|
-
* @returns
|
|
278
|
-
*/
|
|
279
|
-
getDefaultUnarmedWeaponHash(): number;
|
|
280
|
-
/**
|
|
281
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
282
|
-
* @param p2
|
|
283
|
-
* @returns
|
|
284
|
-
*/
|
|
285
|
-
getMaxAmmoInClip(weaponHash: eWeaponHash, p2: boolean): number;
|
|
286
|
-
/**
|
|
287
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
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* @returns Returns the weapon entity
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*/
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getCurrentPedWeaponEntityIndex(attachPoint: number): Entity | null;
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/**
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* @returns
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-
*/
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isPedWeaponReadyToShoot(): boolean;
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/**
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* @param componentHash
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* @param weaponHash Refer to [enum: eWeaponHash]
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-
*/
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|
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removeWeaponComponentFromPed(componentHash: string | number, weaponHash: eWeaponHash): void;
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/**
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* @param visible
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* @param deselectWeapon
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* @param p3
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* @param p4
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*/
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|
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setPedCurrentWeaponVisible(visible: boolean, deselectWeapon: boolean, p3: boolean, p4: boolean): void;
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|
-
/**
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|
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* Old name: _DROP_CURRENT_PED_WEAPON
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*
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* @param p1
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* @param attachPoint Refer to [enum: eWeaponAttachPoint]
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* @param p3
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* @param p4
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|
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* @returns
|
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|
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*/
|
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|
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makePedDropWeapon(p1: boolean, attachPoint: number, p3: boolean, p4: boolean): Entity | null;
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|
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removeAllPedAmmo(): void;
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|
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/**
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* @param allow
|
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|
-
*/
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|
-
setAllowDualWield(allow: boolean): void;
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|
+
set AllowDualWield(allow: boolean);
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385
|
/**
|
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323
386
|
* Returns weaponEmoteVariation WEAPON_EMOTE_VARIATION_INVALID = -2,
|
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387
|
* WEAPON_EMOTE_VARIATION_BASE,
|
|
@@ -337,7 +400,7 @@ export declare class Weapon {
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400
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* @param weaponHash Refer to [enum: eWeaponHash]
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401
|
* @returns
|
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402
|
*/
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|
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isPedCarryingWeapon(weaponHash: eWeaponHash):
|
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|
+
isPedCarryingWeapon(weaponHash: eWeaponHash): boolean;
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404
|
/**
|
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405
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* @returns
|
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343
406
|
*/
|
|
@@ -351,6 +414,42 @@ export declare class Weapon {
|
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414
|
* @param immediately
|
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352
415
|
*/
|
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416
|
hidePedWeapons(p0: number, immediately: boolean): void;
|
|
417
|
+
/**
|
|
418
|
+
* @param toggle
|
|
419
|
+
*/
|
|
420
|
+
N_0xF08D8FEB455F2C8C(toggle: boolean): void;
|
|
421
|
+
/**
|
|
422
|
+
* @returns ammo; inventoryUid
|
|
423
|
+
*/
|
|
424
|
+
get AmmoInClipByInventoryUid(): [any, number, number];
|
|
425
|
+
/**
|
|
426
|
+
* removeReason must be REMOVE_REASON_USED, REMOVE_REASON_GIVEN, REMOVE_REASON_DROPPED or REMOVE_REASON_DEBUG, unless amount is -1
|
|
427
|
+
*
|
|
428
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
429
|
+
* @param amount
|
|
430
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
431
|
+
*/
|
|
432
|
+
removeAmmoFromPedByType(ammoHash: eAmmoType, amount: number, removeReason: eRemoveItemReason): void;
|
|
433
|
+
/**
|
|
434
|
+
* Holster the holded shoulder weapon. Precisions: 0 means with anim while 1 means direct holster
|
|
435
|
+
*
|
|
436
|
+
* @param disableAnim
|
|
437
|
+
*/
|
|
438
|
+
set PedWeaponOnBack(disableAnim: boolean);
|
|
439
|
+
/**
|
|
440
|
+
* @param ammoType
|
|
441
|
+
* @param ammo
|
|
442
|
+
*/
|
|
443
|
+
setPedAmmoByType(ammoType: string | number, ammo: number): void;
|
|
444
|
+
/**
|
|
445
|
+
* @param p1
|
|
446
|
+
* @returns
|
|
447
|
+
*/
|
|
448
|
+
getPedBackupWeapon(p1: boolean): number;
|
|
449
|
+
/**
|
|
450
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
451
|
+
*/
|
|
452
|
+
set ForceCurrentWeaponIntoCockedState(attachPoint: number);
|
|
354
453
|
/**
|
|
355
454
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
356
455
|
* @returns ammo
|
|
@@ -410,244 +509,89 @@ export declare class Weapon {
|
|
|
410
509
|
/**
|
|
411
510
|
* @returns
|
|
412
511
|
*/
|
|
413
|
-
|
|
414
|
-
/**
|
|
415
|
-
* @param visible
|
|
416
|
-
*/
|
|
417
|
-
setPedAllWeaponsVisibility(visible: boolean): void;
|
|
418
|
-
/**
|
|
419
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
420
|
-
* @param ammo
|
|
421
|
-
* @returns
|
|
422
|
-
*/
|
|
423
|
-
setAmmoInClip(weaponHash: eWeaponHash, ammo: number): boolean;
|
|
424
|
-
/**
|
|
425
|
-
* _GET_M* - _GET_PED_A*
|
|
426
|
-
*
|
|
427
|
-
* @param p1
|
|
428
|
-
* @returns
|
|
429
|
-
*/
|
|
430
|
-
getPedWeaponObject(p1: boolean): Prop | null;
|
|
431
|
-
/**
|
|
432
|
-
* slotHash is usually just the weaponHash name, but WEAPON_* is replaced with SLOT_*
|
|
433
|
-
*
|
|
434
|
-
* @param slotHash
|
|
435
|
-
* @returns
|
|
436
|
-
*/
|
|
437
|
-
getPedWeaponInSlot(slotHash: string | number): number;
|
|
438
|
-
/**
|
|
439
|
-
* Outputs cached guids
|
|
440
|
-
*
|
|
441
|
-
* @returns guidPrimary; guidSecondary
|
|
442
|
-
*/
|
|
443
|
-
getPlayerPedQuickSwapWeaponByGuid(): [number, number];
|
|
444
|
-
/**
|
|
445
|
-
* Returns true if the ped is currently holstering or unholstering a weapon
|
|
446
|
-
*
|
|
447
|
-
* @returns
|
|
448
|
-
*/
|
|
449
|
-
isWeaponHolsterStateChanging(): boolean;
|
|
512
|
+
get MaxLockonDistanceOfCurrentPedWeapon(): number;
|
|
450
513
|
/**
|
|
451
514
|
* @param ammoHash Refer to [enum: eAmmoType]
|
|
452
|
-
* @returns
|
|
453
|
-
*/
|
|
454
|
-
N_0x44C8F4908F1B2622(ammoHash: eAmmoType): boolean;
|
|
455
|
-
/**
|
|
456
|
-
* @param p2
|
|
457
|
-
* @returns clipInventoryUid
|
|
458
515
|
*/
|
|
459
|
-
|
|
516
|
+
disableAmmoTypeForPed(ammoHash: eAmmoType): void;
|
|
460
517
|
/**
|
|
461
|
-
*
|
|
518
|
+
* Returns whether the ped has a shotgun p1: 0 or 1
|
|
462
519
|
*
|
|
463
520
|
* @param p1
|
|
464
|
-
*/
|
|
465
|
-
N_0x2EBF70E1D8C06683(p1: string | number): void;
|
|
466
|
-
/**
|
|
467
|
-
* @returns
|
|
468
|
-
*/
|
|
469
|
-
getAllowDualWield(): any;
|
|
470
|
-
/**
|
|
471
|
-
* Returns eCurrentHeldWeapon
|
|
472
|
-
* _GET_R* - _GET_T*
|
|
473
|
-
*
|
|
474
521
|
* @returns
|
|
475
522
|
*/
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
* @param toggle
|
|
479
|
-
*/
|
|
480
|
-
setForceAutoEquip(toggle: boolean): void;
|
|
481
|
-
/**
|
|
482
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
483
|
-
* @param ammo
|
|
484
|
-
*/
|
|
485
|
-
setPedAmmo(weaponHash: eWeaponHash, ammo: number): void;
|
|
523
|
+
doesPedHaveShotgun(p1: number): any;
|
|
524
|
+
clearPedLastWeaponDamage(): void;
|
|
486
525
|
/**
|
|
487
|
-
*
|
|
488
|
-
*
|
|
489
|
-
*
|
|
526
|
+
* Returns true if ped is on a horse while inside of a town
|
|
527
|
+
* Params: p1 = 0
|
|
528
|
+
* GET_L* - GET_MA*
|
|
490
529
|
*
|
|
491
|
-
* @param
|
|
492
|
-
* @param ammoCount
|
|
493
|
-
* @param bForceInHand
|
|
494
|
-
* @param bForceInHolster
|
|
495
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
496
|
-
* @param bAllowMultipleCopies
|
|
497
|
-
* @param p7
|
|
498
|
-
* @param p8
|
|
499
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
500
|
-
* @param bIgnoreUnlocks
|
|
501
|
-
* @param permanentDegradation
|
|
502
|
-
* @param p12
|
|
503
|
-
* @returns
|
|
504
|
-
*/
|
|
505
|
-
giveWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, bForceInHand: boolean, bForceInHolster: boolean, attachPoint: number, bAllowMultipleCopies: boolean, p7: number, p8: number, addReason: eAddItemReason, bIgnoreUnlocks: boolean, permanentDegradation: number, p12: boolean): number;
|
|
506
|
-
/**
|
|
507
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
508
|
-
* @returns
|
|
509
|
-
*/
|
|
510
|
-
getAmmoInPedWeapon(weaponHash: eWeaponHash): number;
|
|
511
|
-
/**
|
|
512
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
513
|
-
* @returns weaponGuid
|
|
514
|
-
*/
|
|
515
|
-
getPedWeaponGuidAtAttachPoint(attachPoint: number): [any, number];
|
|
516
|
-
/**
|
|
517
|
-
* @param toggle
|
|
518
|
-
*/
|
|
519
|
-
setAllowAnyWeaponDrop(toggle: boolean): void;
|
|
520
|
-
/**
|
|
530
|
+
* @param p1
|
|
521
531
|
* @returns
|
|
522
532
|
*/
|
|
523
|
-
|
|
524
|
-
/**
|
|
525
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
526
|
-
* @param ammoCount
|
|
527
|
-
* @param p3
|
|
528
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
529
|
-
*/
|
|
530
|
-
giveDelayedWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, p3: boolean, addReason: eAddItemReason): void;
|
|
531
|
-
/**
|
|
532
|
-
* @param toggle
|
|
533
|
-
*/
|
|
534
|
-
N_0x45E57FDD531C9477(toggle: boolean): void;
|
|
535
|
-
/**
|
|
536
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
537
|
-
* @returns weaponInventoryUid
|
|
538
|
-
*/
|
|
539
|
-
setAmmoTypeForPedWeaponInventory(ammoHash: eAmmoType): number;
|
|
533
|
+
N_0x5A695BD328586B44(p1: number): any;
|
|
540
534
|
/**
|
|
541
535
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
542
|
-
* @param
|
|
536
|
+
* @param amount
|
|
543
537
|
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
544
538
|
*/
|
|
545
|
-
|
|
546
|
-
/**
|
|
547
|
-
* @param ammoType
|
|
548
|
-
* @returns
|
|
549
|
-
*/
|
|
550
|
-
getPedAmmoByType(ammoType: string | number): number;
|
|
539
|
+
removeAmmoFromPed(weaponHash: eWeaponHash, amount: number, removeReason: eRemoveItemReason): void;
|
|
551
540
|
/**
|
|
552
541
|
* @param p1
|
|
553
542
|
* @param p2
|
|
554
|
-
* @returns
|
|
555
|
-
*/
|
|
556
|
-
getBestPedWeapon(p1: boolean, p2: boolean): number;
|
|
557
|
-
/**
|
|
558
|
-
* @param toggle
|
|
559
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
560
|
-
*/
|
|
561
|
-
setPedInfiniteAmmo(toggle: boolean, weaponHash: eWeaponHash): void;
|
|
562
|
-
/**
|
|
563
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
564
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
565
543
|
*/
|
|
566
|
-
|
|
544
|
+
setPedAmmoToDrop(p1: number, p2: number): void;
|
|
567
545
|
/**
|
|
568
|
-
*
|
|
546
|
+
* Returns the current ammo type of the specified ped's specified weapon.
|
|
569
547
|
*
|
|
570
|
-
* @returns weaponGuid
|
|
571
|
-
*/
|
|
572
|
-
getCorrectKitEmoteTwirlGun(): [boolean, number];
|
|
573
|
-
/**
|
|
574
548
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
575
549
|
* @returns
|
|
576
550
|
*/
|
|
577
|
-
|
|
578
|
-
/**
|
|
579
|
-
* Returns whether the ped has a rifle p1: 0 or 1
|
|
580
|
-
*
|
|
581
|
-
* @param p1
|
|
582
|
-
* @returns
|
|
583
|
-
*/
|
|
584
|
-
doesPedHaveRifle(p1: number): any;
|
|
551
|
+
getPedAmmoTypeFromWeapon(weaponHash: eWeaponHash): number;
|
|
585
552
|
/**
|
|
586
|
-
* Puts the gun visibly in your horse's holster without having to be close to the horse. Use `_SEND_WEAPON_TO_INVENTORY` before using this native
|
|
587
|
-
* _A* or _B*
|
|
588
|
-
*
|
|
589
553
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
590
|
-
* @
|
|
554
|
+
* @returns ammo
|
|
591
555
|
*/
|
|
592
|
-
|
|
556
|
+
getMaxAmmo(weaponHash: eWeaponHash): [boolean, number];
|
|
593
557
|
/**
|
|
594
|
-
* Returns
|
|
558
|
+
* Returns ammoHash from weaponObject (Returned by 0x6CA484C9A7377E4F)
|
|
595
559
|
*
|
|
596
|
-
* @param
|
|
560
|
+
* @param weaponObject
|
|
597
561
|
* @returns
|
|
598
562
|
*/
|
|
599
|
-
|
|
563
|
+
getCurrentPedWeaponAmmoType(weaponObject: Prop): number;
|
|
600
564
|
/**
|
|
601
|
-
* Returns whether the ped has a repeater p1: 0 or 1
|
|
602
|
-
*
|
|
603
565
|
* @param p1
|
|
566
|
+
* @param p2
|
|
567
|
+
* @param p3
|
|
604
568
|
* @returns
|
|
605
569
|
*/
|
|
606
|
-
|
|
607
|
-
/**
|
|
608
|
-
* @param weaponCollection
|
|
609
|
-
*/
|
|
610
|
-
giveWeaponCollectionToPed(weaponCollection: string | number): void;
|
|
570
|
+
getPedWorstWeapon(p1: boolean, p2: boolean, p3: boolean): number;
|
|
611
571
|
/**
|
|
612
572
|
* @param toggle
|
|
613
573
|
*/
|
|
614
|
-
|
|
615
|
-
/**
|
|
616
|
-
* @returns ammo; inventoryUid
|
|
617
|
-
*/
|
|
618
|
-
getAmmoInClipByInventoryUid(): [any, number, number];
|
|
619
|
-
/**
|
|
620
|
-
* removeReason must be REMOVE_REASON_USED, REMOVE_REASON_GIVEN, REMOVE_REASON_DROPPED or REMOVE_REASON_DEBUG, unless amount is -1
|
|
621
|
-
*
|
|
622
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
623
|
-
* @param amount
|
|
624
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
625
|
-
*/
|
|
626
|
-
removeAmmoFromPedByType(ammoHash: eAmmoType, amount: number, removeReason: eRemoveItemReason): void;
|
|
574
|
+
set PedDropsWeaponsWhenDead(toggle: boolean);
|
|
627
575
|
/**
|
|
628
|
-
*
|
|
576
|
+
* Returns ammoHash
|
|
629
577
|
*
|
|
630
|
-
* @
|
|
578
|
+
* @returns Returns the [enum: eAmmoType]; weaponGuid
|
|
631
579
|
*/
|
|
632
|
-
|
|
580
|
+
get CurrentAmmoTypeFromGuid(): [number, number];
|
|
633
581
|
/**
|
|
634
|
-
* @param
|
|
635
|
-
* @param ammo
|
|
582
|
+
* @param toggle
|
|
636
583
|
*/
|
|
637
|
-
|
|
584
|
+
set PedInfiniteAmmoClip(toggle: boolean);
|
|
638
585
|
/**
|
|
639
|
-
*
|
|
586
|
+
* returns the amount of peds that were restrained with the weapon thrown bolas
|
|
587
|
+
*
|
|
640
588
|
* @returns
|
|
641
589
|
*/
|
|
642
|
-
|
|
643
|
-
/**
|
|
644
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
645
|
-
*/
|
|
646
|
-
setForceCurrentWeaponIntoCockedState(attachPoint: number): void;
|
|
590
|
+
get NumPedsRestrainedFromWeaponBolas(): any;
|
|
647
591
|
/**
|
|
648
592
|
* @returns
|
|
649
593
|
*/
|
|
650
|
-
|
|
594
|
+
get PedHogtieWeapon(): number;
|
|
651
595
|
/**
|
|
652
596
|
* Returns whether the ped has a pistol p1: 0 or 1
|
|
653
597
|
*
|
|
@@ -660,11 +604,11 @@ export declare class Weapon {
|
|
|
660
604
|
*
|
|
661
605
|
* @param emoteType
|
|
662
606
|
*/
|
|
663
|
-
|
|
607
|
+
set GunSpinningInventorySlotIdActivate(emoteType: number);
|
|
664
608
|
/**
|
|
665
609
|
* @returns weaponHash: Refer to [enum: eWeaponHash]
|
|
666
610
|
*/
|
|
667
|
-
|
|
611
|
+
get CurrentPedVehicleWeapon(): [boolean, number];
|
|
668
612
|
/**
|
|
669
613
|
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
670
614
|
* @param visible
|
|
@@ -686,5 +630,61 @@ export declare class Weapon {
|
|
|
686
630
|
* @returns
|
|
687
631
|
*/
|
|
688
632
|
hasPedGotWeapon(weaponHash: eWeaponHash, p2: number, onlyCheckPlayerInventory: boolean): boolean;
|
|
633
|
+
/**
|
|
634
|
+
* @returns
|
|
635
|
+
*/
|
|
636
|
+
get AllowDualWield(): any;
|
|
637
|
+
/**
|
|
638
|
+
* Returns eCurrentHeldWeapon
|
|
639
|
+
* _GET_R* - _GET_T*
|
|
640
|
+
*
|
|
641
|
+
* @returns
|
|
642
|
+
*/
|
|
643
|
+
get PedCurrentHeldWeapon(): number;
|
|
644
|
+
/**
|
|
645
|
+
* @param toggle
|
|
646
|
+
*/
|
|
647
|
+
set ForceAutoEquip(toggle: boolean);
|
|
648
|
+
/**
|
|
649
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
650
|
+
* @param ammo
|
|
651
|
+
*/
|
|
652
|
+
setPedAmmo(weaponHash: eWeaponHash, ammo: number): void;
|
|
653
|
+
/**
|
|
654
|
+
* Gives the ped the weapon.
|
|
655
|
+
* List: https://github.com/femga/rdr3_discoveries/blob/master/weapons/weapons.lua Params: p7 is 0.5f, and p8 is 1.0f. p11 and p12 are both 0 in R* Scripts
|
|
656
|
+
* permanentDegradation: default 0.5, any higher than 0 it will automatically make the weapon worn, you can also adjust the value to change the weapons maximum cleanliness
|
|
657
|
+
*
|
|
658
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
659
|
+
* @param ammoCount
|
|
660
|
+
* @param bForceInHand
|
|
661
|
+
* @param bForceInHolster
|
|
662
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
663
|
+
* @param bAllowMultipleCopies
|
|
664
|
+
* @param p7
|
|
665
|
+
* @param p8
|
|
666
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
667
|
+
* @param bIgnoreUnlocks
|
|
668
|
+
* @param permanentDegradation
|
|
669
|
+
* @param p12
|
|
670
|
+
* @returns
|
|
671
|
+
*/
|
|
672
|
+
giveWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, bForceInHand: boolean, bForceInHolster: boolean, attachPoint: number, bAllowMultipleCopies: boolean, p7: number, p8: number, addReason: eAddItemReason, bIgnoreUnlocks: boolean, permanentDegradation: number, p12: boolean): number;
|
|
673
|
+
/**
|
|
674
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
675
|
+
* @returns
|
|
676
|
+
*/
|
|
677
|
+
getAmmoInPedWeapon(weaponHash: eWeaponHash): number;
|
|
678
|
+
/**
|
|
679
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
680
|
+
* @returns weaponGuid
|
|
681
|
+
*/
|
|
682
|
+
getPedWeaponGuidAtAttachPoint(attachPoint: number): [any, number];
|
|
683
|
+
/**
|
|
684
|
+
* emote hashes: KIT_EMOTE_TWIRL_GUN, KIT_EMOTE_TWIRL_GUN_LEFT_HOLSTER, KIT_EMOTE_TWIRL_GUN_DUAL, 0 (to unequip)
|
|
685
|
+
*
|
|
686
|
+
* @param emote
|
|
687
|
+
*/
|
|
688
|
+
set ActiveGunSpinningEquipKitEmoteTwirl(emote: string | number);
|
|
689
689
|
}
|
|
690
690
|
//# sourceMappingURL=Weapon.d.ts.map
|