@nativewrappers/redm-codegen 0.0.4 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +96 -96
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +137 -137
- package/dist/classes/BaseModel.d.ts +19 -19
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +33 -33
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +40 -40
- package/dist/classes/Cam.d.ts +85 -85
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +108 -108
- package/dist/classes/Entity.d.ts +288 -283
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +410 -401
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +935 -935
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +19 -19
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +343 -339
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +495 -489
- package/dist/classes/Prop.d.ts +64 -64
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +94 -94
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +27 -27
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +24 -24
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +351 -351
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +486 -486
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +48 -48
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +65 -65
- package/dist/namespaces/Audio.d.ts +476 -476
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +692 -692
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +432 -432
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +606 -606
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +111 -111
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +21 -21
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +154 -154
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +222 -222
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +80 -80
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +113 -113
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +781 -781
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1207 -1207
- package/dist/namespaces/Hud.d.ts +483 -483
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +678 -678
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +211 -211
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +291 -291
- package/dist/namespaces/Itemdatabase.js +3 -3
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.js +3 -3
- package/dist/namespaces/Minigame.d.ts +65 -65
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +105 -105
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1067 -1067
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1586 -1586
- package/dist/namespaces/Object.d.ts +231 -231
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +42 -42
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +68 -68
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +54 -54
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +84 -84
- package/dist/namespaces/Physics.d.ts +121 -121
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +155 -155
- package/dist/namespaces/PlayerStatics.d.ts +97 -97
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +142 -142
- package/dist/namespaces/Population.d.ts +11 -11
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +15 -15
- package/dist/namespaces/Posse.d.ts +33 -33
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +51 -51
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +191 -191
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +281 -281
- package/dist/namespaces/Streaming.d.ts +84 -84
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +137 -137
- package/dist/namespaces/Task.d.ts +347 -347
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +488 -488
- package/dist/namespaces/Telemetry.d.ts +151 -151
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +206 -206
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/WeaponStatics.d.ts +276 -276
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +371 -371
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +159 -159
- package/src/classes/BaseModel.ts +37 -37
- package/src/classes/BaseTask.ts +41 -41
- package/src/classes/Cam.ts +111 -111
- package/src/classes/Entity.ts +422 -411
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +957 -957
- package/src/classes/PersChar.ts +22 -22
- package/src/classes/Pickup.ts +14 -14
- package/src/classes/Player.ts +994 -987
- package/src/classes/Prop.ts +106 -106
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +31 -31
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +511 -511
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +71 -71
- package/src/namespaces/Audio.ts +725 -725
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +700 -700
- package/src/namespaces/Collection.ts +113 -113
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +23 -23
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +237 -237
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +117 -117
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1218 -1218
- package/src/namespaces/Hud.ts +696 -696
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +294 -294
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +3 -3
- package/src/namespaces/Minigame.ts +109 -109
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1616 -1616
- package/src/namespaces/Object.ts +344 -344
- package/src/namespaces/Pad.ts +76 -76
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +86 -86
- package/src/namespaces/Physics.ts +171 -171
- package/src/namespaces/PlayerStatics.ts +162 -162
- package/src/namespaces/Population.ts +17 -17
- package/src/namespaces/Posse.ts +54 -54
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +287 -287
- package/src/namespaces/Streaming.ts +159 -159
- package/src/namespaces/Task.ts +517 -517
- package/src/namespaces/Telemetry.ts +224 -224
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/WeaponStatics.ts +383 -383
- package/src/types/NativeAliases.ts +6 -1
package/src/classes/BaseTask.ts
CHANGED
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@@ -19,7 +19,7 @@ export class BaseTask {
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*
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* @returns
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*/
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get ScenarioContainerOpeningState(): any {
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return inv<number>('0xB219612B5568E9EC', this.entity.handle);
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}
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}
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/**
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* @returns args
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playEntityScriptedAnim(): number {
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const result = inv<number>('0x77A1EEC547E7FCF1', this.entity.handle, pvi());
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return result;
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}
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* carriableSlot:
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* 7 > Back of a horse
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* 6 > Right side of a horse
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* 5 > Left side of a horse
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* flags:
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* 512: enables the prompt being the name of the item when using a generic item
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* @param carryConfig
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carriable(carryConfig: string | number, carrier: Ped, carriableSlot: number, flags: number): void {
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inv<void>('0xF0B4F759F35CC7F5', this.entity.handle, _h(carryConfig), carrier.handle, carriableSlot, flags);
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}
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N_0xF3C3503276F4A034(p1: any): void {
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inv<void>('0xF3C3503276F4A034', this.entity.handle, p1);
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return inv<number>('
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get IsCarriableEntity(): any {
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return inv<number>('0x0CCFE72B43C9CF96', this.entity.handle);
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* @returns This value decreases as items are looted. Before opening, it may return `0` because contents are not always loaded until the container is opened.
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return inv<number>('
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get RansackScenarioContainerRemainingLootCount(): number {
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return inv<number>('0x01AF8A3729231A43', this.entity.handle, rai());
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* @returns Returns the total number of compartments (drawers, lids, etc.) the specific scenarion container has. For example a chest has `1` compartment, while a cabinet with `3` drawers returns `3`
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inv<
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+
get RansackScenarioContainerNumCompartments(): number {
|
|
91
|
+
return inv<number>('0x640A602946A8C972', this.entity.handle, rai());
|
|
90
92
|
}
|
|
91
93
|
|
|
92
94
|
/**
|
|
@@ -104,14 +106,14 @@ export class BaseTask {
|
|
|
104
106
|
*
|
|
105
107
|
* @param open
|
|
106
108
|
*/
|
|
107
|
-
|
|
109
|
+
set ScenarioContainerOpeningState(open: boolean) {
|
|
108
110
|
inv<void>('0x188F8071F244B9B8', this.entity.handle, open);
|
|
109
111
|
}
|
|
110
112
|
|
|
111
113
|
/**
|
|
112
114
|
* @returns If the container is not cloesable (like a chest or safe that cannt be closed again) it will return `0`.
|
|
113
115
|
*/
|
|
114
|
-
|
|
116
|
+
get RansackScenarioContainerNumOpenCompartments(): number {
|
|
115
117
|
return inv<number>('0x849791EBBDBA0362', this.entity.handle, rai());
|
|
116
118
|
}
|
|
117
119
|
|
|
@@ -135,20 +137,18 @@ export class BaseTask {
|
|
|
135
137
|
}
|
|
136
138
|
|
|
137
139
|
/**
|
|
138
|
-
*
|
|
139
|
-
* 7 > Back of a horse
|
|
140
|
-
* 6 > Right side of a horse
|
|
141
|
-
* 5 > Left side of a horse
|
|
142
|
-
* flags:
|
|
143
|
-
* 512: enables the prompt being the name of the item when using a generic item
|
|
140
|
+
* Returns the entity coverpoint with offset.
|
|
144
141
|
*
|
|
145
|
-
* @param
|
|
146
|
-
* @param
|
|
147
|
-
* @param
|
|
148
|
-
* @param
|
|
142
|
+
* @param offset
|
|
143
|
+
* @param heading
|
|
144
|
+
* @param p5
|
|
145
|
+
* @param p6
|
|
146
|
+
* @param p7
|
|
147
|
+
* @param p8
|
|
148
|
+
* @returns
|
|
149
149
|
*/
|
|
150
|
-
|
|
151
|
-
inv<
|
|
150
|
+
getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any {
|
|
151
|
+
return inv<number>('0x59872EA4CBD11C56', this.entity.handle, f(offset.x), f(offset.y), f(offset.z), f(heading), p5, p6, p7, p8);
|
|
152
152
|
}
|
|
153
153
|
|
|
154
154
|
}
|
package/src/classes/Cam.ts
CHANGED
|
@@ -17,35 +17,67 @@ export class Cam implements IHandle {
|
|
|
17
17
|
}
|
|
18
18
|
|
|
19
19
|
/**
|
|
20
|
-
*
|
|
21
|
-
*
|
|
22
|
-
* @param p1
|
|
20
|
+
* @returns
|
|
23
21
|
*/
|
|
24
|
-
|
|
25
|
-
inv<
|
|
22
|
+
get Coord(): Vector3 {
|
|
23
|
+
return Vector3.fromArray(inv<number[]>('0x6B12F11C2A9F0344', this.handle, rav()));
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
detachCam(): void {
|
|
27
|
+
inv<void>('0x05B41DDBEB559556', this.handle);
|
|
26
28
|
}
|
|
27
29
|
|
|
28
30
|
/**
|
|
31
|
+
* @param timeDuration
|
|
32
|
+
*/
|
|
33
|
+
set SplineDuration(timeDuration: number) {
|
|
34
|
+
inv<void>('0xFF6311652CA91015', this.handle, timeDuration);
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
/**
|
|
38
|
+
* @param animName
|
|
39
|
+
* @param animDictionary
|
|
40
|
+
* @param pos
|
|
41
|
+
* @param rot
|
|
42
|
+
* @param animFlags
|
|
43
|
+
* @param rotOrder
|
|
29
44
|
* @returns
|
|
30
45
|
*/
|
|
31
|
-
|
|
32
|
-
return inv<boolean>('
|
|
46
|
+
playAnim(animName: string | null, animDictionary: string | null, pos: Vector3, rot: Vector3, animFlags: number, rotOrder: number): boolean {
|
|
47
|
+
return !!inv<boolean>('0xA263DDF694D563F6', this.handle, animName, animDictionary, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), animFlags, rotOrder, rai());
|
|
33
48
|
}
|
|
34
49
|
|
|
35
50
|
/**
|
|
36
|
-
* Returns whether or not the passed camera handle
|
|
51
|
+
* Returns whether or not the passed camera handle exists.
|
|
37
52
|
*
|
|
38
53
|
* @returns
|
|
39
54
|
*/
|
|
40
|
-
|
|
41
|
-
return inv<boolean>('
|
|
55
|
+
doesExist(): boolean {
|
|
56
|
+
return !!inv<boolean>('0x153AD457764FD704', this.handle, rai());
|
|
42
57
|
}
|
|
43
58
|
|
|
44
59
|
/**
|
|
45
|
-
*
|
|
60
|
+
* p7 (length) determines the length of the spline, affects camera path and duration of transition between previous node and this one p8 big values ~100 will slow down the camera movement before reaching this node p9 != 0 seems to override the rotation/pitch (bool?)
|
|
61
|
+
*
|
|
62
|
+
* @param pos
|
|
63
|
+
* @param rot
|
|
64
|
+
* @param length
|
|
65
|
+
* @param p8
|
|
66
|
+
* @param p9
|
|
46
67
|
*/
|
|
47
|
-
|
|
48
|
-
inv<void>('
|
|
68
|
+
addSplineNode(pos: Vector3, rot: Vector3, length: number, p8: number, p9: number): void {
|
|
69
|
+
inv<void>('0xF1F57F9D230F9CD1', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), length, p8, p9);
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
/**
|
|
73
|
+
* Last param determines if its relative to the Entity
|
|
74
|
+
*
|
|
75
|
+
* @param entity
|
|
76
|
+
* @param offset
|
|
77
|
+
* @param isRelative
|
|
78
|
+
*/
|
|
79
|
+
attachToEntity(entity: Entity, offset: Vector3, isRelative: boolean): void {
|
|
80
|
+
inv<void>('0xFDC0DF7F6FB0A592', this.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), isRelative);
|
|
49
81
|
}
|
|
50
82
|
|
|
51
83
|
/**
|
|
@@ -61,7 +93,7 @@ export class Cam implements IHandle {
|
|
|
61
93
|
*
|
|
62
94
|
* @param toggle
|
|
63
95
|
*/
|
|
64
|
-
|
|
96
|
+
set AffectsAiming(toggle: boolean) {
|
|
65
97
|
inv<void>('0x3CB9E8BDE5E76F33', this.handle, toggle);
|
|
66
98
|
}
|
|
67
99
|
|
|
@@ -81,7 +113,7 @@ export class Cam implements IHandle {
|
|
|
81
113
|
*
|
|
82
114
|
* @param fieldOfView
|
|
83
115
|
*/
|
|
84
|
-
|
|
116
|
+
set Fov(fieldOfView: number) {
|
|
85
117
|
inv<void>('0x27666E5988D9D429', this.handle, f(fieldOfView));
|
|
86
118
|
}
|
|
87
119
|
|
|
@@ -92,7 +124,7 @@ export class Cam implements IHandle {
|
|
|
92
124
|
/**
|
|
93
125
|
* @param distance
|
|
94
126
|
*/
|
|
95
|
-
|
|
127
|
+
set FocusDistance(distance: number) {
|
|
96
128
|
inv<void>('0x11F32BB61B756732', this.handle, f(distance));
|
|
97
129
|
}
|
|
98
130
|
|
|
@@ -101,28 +133,28 @@ export class Cam implements IHandle {
|
|
|
101
133
|
*
|
|
102
134
|
* @param pos
|
|
103
135
|
*/
|
|
104
|
-
|
|
136
|
+
set Coord(pos: Vector3) {
|
|
105
137
|
inv<void>('0xF9EE7D419EE49DE6', this.handle, f(pos.x), f(pos.y), f(pos.z));
|
|
106
138
|
}
|
|
107
139
|
|
|
108
140
|
/**
|
|
109
141
|
* @param smoothingStyle
|
|
110
142
|
*/
|
|
111
|
-
|
|
143
|
+
set SplineSmoothingStyle(smoothingStyle: number) {
|
|
112
144
|
inv<void>('0x84B3645618E726B0', this.handle, smoothingStyle);
|
|
113
145
|
}
|
|
114
146
|
|
|
115
147
|
/**
|
|
116
148
|
* @param farClip
|
|
117
149
|
*/
|
|
118
|
-
|
|
150
|
+
set FarClip(farClip: number) {
|
|
119
151
|
inv<void>('0x5E32817BF6302111', this.handle, f(farClip));
|
|
120
152
|
}
|
|
121
153
|
|
|
122
154
|
/**
|
|
123
155
|
* @param p1
|
|
124
156
|
*/
|
|
125
|
-
|
|
157
|
+
set ControlsMiniMapHeading(p1: boolean) {
|
|
126
158
|
inv<void>('0x1B8F3CE5A6001298', this.handle, p1);
|
|
127
159
|
}
|
|
128
160
|
|
|
@@ -131,21 +163,21 @@ export class Cam implements IHandle {
|
|
|
131
163
|
*
|
|
132
164
|
* @returns
|
|
133
165
|
*/
|
|
134
|
-
|
|
166
|
+
get SplinePhase(): number {
|
|
135
167
|
return inv<number>('0x095EDCD24D90033A', this.handle, raf());
|
|
136
168
|
}
|
|
137
169
|
|
|
138
170
|
/**
|
|
139
171
|
* @returns
|
|
140
172
|
*/
|
|
141
|
-
|
|
142
|
-
return inv<boolean>('0x2EEB402BD7320159', this.handle, rai());
|
|
173
|
+
get IsShaking(): boolean {
|
|
174
|
+
return !!inv<boolean>('0x2EEB402BD7320159', this.handle, rai());
|
|
143
175
|
}
|
|
144
176
|
|
|
145
177
|
/**
|
|
146
178
|
* @returns
|
|
147
179
|
*/
|
|
148
|
-
|
|
180
|
+
get Fov(): number {
|
|
149
181
|
return inv<number>('0x8101D32A0A6B0F60', this.handle, raf());
|
|
150
182
|
}
|
|
151
183
|
|
|
@@ -160,113 +192,76 @@ export class Cam implements IHandle {
|
|
|
160
192
|
/**
|
|
161
193
|
* @returns
|
|
162
194
|
*/
|
|
163
|
-
|
|
164
|
-
return inv<boolean>('0x578F8F1CAA17BD2B', this.handle, rai());
|
|
195
|
+
get IsInterpolating(): boolean {
|
|
196
|
+
return !!inv<boolean>('0x578F8F1CAA17BD2B', this.handle, rai());
|
|
165
197
|
}
|
|
166
198
|
|
|
167
199
|
/**
|
|
168
|
-
*
|
|
200
|
+
* BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.
|
|
169
201
|
*
|
|
170
|
-
* @param
|
|
202
|
+
* @param p1
|
|
171
203
|
*/
|
|
172
|
-
|
|
173
|
-
inv<void>('
|
|
204
|
+
destroyCam(p1: boolean): void {
|
|
205
|
+
inv<void>('0x4E67E0B6D7FD5145', this.handle, p1);
|
|
174
206
|
}
|
|
175
207
|
|
|
176
208
|
/**
|
|
177
|
-
* @
|
|
178
|
-
* @param rot
|
|
179
|
-
* @param fieldOfView
|
|
180
|
-
* @param p8
|
|
181
|
-
* @param p9
|
|
182
|
-
* @param p10
|
|
183
|
-
* @param p11
|
|
184
|
-
* @param p12
|
|
185
|
-
* @param p13
|
|
209
|
+
* @returns
|
|
186
210
|
*/
|
|
187
|
-
|
|
188
|
-
inv<
|
|
211
|
+
get IsRendering(): boolean {
|
|
212
|
+
return !!inv<boolean>('0x4415F8A6C536D39F', this.handle, rai());
|
|
189
213
|
}
|
|
190
214
|
|
|
191
215
|
/**
|
|
192
|
-
*
|
|
216
|
+
* Returns whether or not the passed camera handle is active.
|
|
193
217
|
*
|
|
194
|
-
* @param rot
|
|
195
|
-
* @param rotationOrder
|
|
196
|
-
*/
|
|
197
|
-
setRot(rot: Vector3, rotationOrder: number): void {
|
|
198
|
-
inv<void>('0x63DFA6810AD78719', this.handle, f(rot.x), f(rot.y), f(rot.z), rotationOrder);
|
|
199
|
-
}
|
|
200
|
-
|
|
201
|
-
/**
|
|
202
218
|
* @returns
|
|
203
219
|
*/
|
|
204
|
-
|
|
205
|
-
return
|
|
206
|
-
}
|
|
207
|
-
|
|
208
|
-
detachCam(): void {
|
|
209
|
-
inv<void>('0x05B41DDBEB559556', this.handle);
|
|
210
|
-
}
|
|
211
|
-
|
|
212
|
-
/**
|
|
213
|
-
* @param timeDuration
|
|
214
|
-
*/
|
|
215
|
-
setSplineDuration(timeDuration: number): void {
|
|
216
|
-
inv<void>('0xFF6311652CA91015', this.handle, timeDuration);
|
|
220
|
+
get IsActive(): boolean {
|
|
221
|
+
return !!inv<boolean>('0x63EFCC7E1810B8E6', this.handle, rai());
|
|
217
222
|
}
|
|
218
223
|
|
|
219
224
|
/**
|
|
220
225
|
* @param p1
|
|
221
226
|
*/
|
|
222
|
-
|
|
223
|
-
inv<void>('
|
|
227
|
+
allowMotionBlurDecay(p1: boolean): void {
|
|
228
|
+
inv<void>('0x42ED56B02E05D109', this.handle, p1);
|
|
224
229
|
}
|
|
225
230
|
|
|
226
231
|
/**
|
|
227
|
-
*
|
|
228
|
-
*
|
|
232
|
+
* boneIndex: https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
233
|
+
*
|
|
234
|
+
* @param ped
|
|
235
|
+
* @param boneIndex
|
|
229
236
|
* @param pos
|
|
230
|
-
* @param
|
|
231
|
-
* @param animFlags
|
|
232
|
-
* @param rotOrder
|
|
233
|
-
* @returns
|
|
237
|
+
* @param heading
|
|
234
238
|
*/
|
|
235
|
-
|
|
236
|
-
|
|
239
|
+
attachToPedBone(ped: Ped, boneIndex: number, pos: Vector3, heading: boolean): void {
|
|
240
|
+
inv<void>('0xDFC1E4A44C0324CA', this.handle, ped.handle, boneIndex, f(pos.x), f(pos.y), f(pos.z), heading);
|
|
237
241
|
}
|
|
238
242
|
|
|
239
243
|
/**
|
|
240
|
-
*
|
|
241
|
-
*
|
|
242
|
-
* @
|
|
244
|
+
* @param camFrom
|
|
245
|
+
* @param duration
|
|
246
|
+
* @param easeLocation
|
|
247
|
+
* @param easeRotation
|
|
243
248
|
*/
|
|
244
|
-
|
|
245
|
-
|
|
249
|
+
setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void {
|
|
250
|
+
inv<void>('0x8B15AE2987C1AC8F', this.handle, camFrom.handle, duration, easeLocation, easeRotation);
|
|
246
251
|
}
|
|
247
252
|
|
|
248
253
|
/**
|
|
249
|
-
*
|
|
250
|
-
*
|
|
251
|
-
* @param pos
|
|
252
|
-
* @param rot
|
|
253
|
-
* @param length
|
|
254
|
-
* @param p8
|
|
255
|
-
* @param p9
|
|
254
|
+
* @param p1
|
|
256
255
|
*/
|
|
257
|
-
|
|
258
|
-
inv<void>('
|
|
256
|
+
set SplinePhase(p1: number) {
|
|
257
|
+
inv<void>('0xF1898A68E7C15636', this.handle, f(p1));
|
|
259
258
|
}
|
|
260
259
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261
260
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/**
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262
|
-
*
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263
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-
*
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264
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-
* @param entity
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|
265
|
-
* @param offset
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|
266
|
-
* @param isRelative
|
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261
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+
* @param strength
|
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267
262
|
*/
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268
|
-
|
|
269
|
-
inv<void>('
|
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263
|
+
set MotionBlurStrength(strength: number) {
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264
|
+
inv<void>('0x45FD891364181F9E', this.handle, f(strength));
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270
265
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}
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271
266
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272
267
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/**
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|
@@ -279,7 +274,7 @@ export class Cam implements IHandle {
|
|
|
279
274
|
/**
|
|
280
275
|
* @param nearClip
|
|
281
276
|
*/
|
|
282
|
-
|
|
277
|
+
set NearClip(nearClip: number) {
|
|
283
278
|
inv<void>('0xA924028272A61364', this.handle, f(nearClip));
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|
284
279
|
}
|
|
285
280
|
|
|
@@ -309,32 +304,37 @@ export class Cam implements IHandle {
|
|
|
309
304
|
}
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|
310
305
|
|
|
311
306
|
/**
|
|
312
|
-
*
|
|
307
|
+
* Set camera as active/inactive.
|
|
313
308
|
*
|
|
314
|
-
* @param
|
|
315
|
-
* @param boneIndex
|
|
316
|
-
* @param pos
|
|
317
|
-
* @param heading
|
|
309
|
+
* @param active
|
|
318
310
|
*/
|
|
319
|
-
|
|
320
|
-
inv<void>('
|
|
311
|
+
set Active(active: boolean) {
|
|
312
|
+
inv<void>('0x87295BCA613800C8', this.handle, active);
|
|
321
313
|
}
|
|
322
314
|
|
|
323
315
|
/**
|
|
324
|
-
* @param
|
|
325
|
-
* @param
|
|
326
|
-
* @param
|
|
327
|
-
* @param
|
|
316
|
+
* @param pos
|
|
317
|
+
* @param rot
|
|
318
|
+
* @param fieldOfView
|
|
319
|
+
* @param p8
|
|
320
|
+
* @param p9
|
|
321
|
+
* @param p10
|
|
322
|
+
* @param p11
|
|
323
|
+
* @param p12
|
|
324
|
+
* @param p13
|
|
328
325
|
*/
|
|
329
|
-
|
|
330
|
-
inv<void>('
|
|
326
|
+
setParams(pos: Vector3, rot: Vector3, fieldOfView: number, p8: any, p9: number, p10: number, p11: number, p12: any, p13: any): void {
|
|
327
|
+
inv<void>('0xA47BBFFFB83D4D0A', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(fieldOfView), p8, p9, p10, p11, p12, p13);
|
|
331
328
|
}
|
|
332
329
|
|
|
333
330
|
/**
|
|
334
|
-
*
|
|
331
|
+
* Sets the rotation of the cam.
|
|
332
|
+
*
|
|
333
|
+
* @param rot
|
|
334
|
+
* @param rotationOrder
|
|
335
335
|
*/
|
|
336
|
-
|
|
337
|
-
inv<void>('
|
|
336
|
+
setRot(rot: Vector3, rotationOrder: number): void {
|
|
337
|
+
inv<void>('0x63DFA6810AD78719', this.handle, f(rot.x), f(rot.y), f(rot.z), rotationOrder);
|
|
338
338
|
}
|
|
339
339
|
|
|
340
340
|
}
|