@nativewrappers/redm-codegen 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +96 -96
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +137 -137
  4. package/dist/classes/BaseModel.d.ts +19 -19
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +33 -33
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +40 -40
  10. package/dist/classes/Cam.d.ts +85 -85
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +108 -108
  13. package/dist/classes/Entity.d.ts +288 -283
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +410 -401
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +729 -729
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +935 -935
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +19 -19
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +13 -13
  37. package/dist/classes/Player.d.ts +343 -339
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +495 -489
  40. package/dist/classes/Prop.d.ts +64 -64
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +94 -94
  43. package/dist/classes/PropSet.d.ts +18 -18
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +27 -27
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +24 -24
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +30 -30
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +351 -351
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +486 -486
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +48 -48
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +65 -65
  70. package/dist/namespaces/Audio.d.ts +476 -476
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +692 -692
  73. package/dist/namespaces/Bounty.d.ts +57 -57
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +90 -90
  76. package/dist/namespaces/CamStatics.d.ts +432 -432
  77. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  78. package/dist/namespaces/CamStatics.js +606 -606
  79. package/dist/namespaces/Collection.d.ts +78 -78
  80. package/dist/namespaces/Collection.d.ts.map +1 -1
  81. package/dist/namespaces/Collection.js +111 -111
  82. package/dist/namespaces/Companion.d.ts +22 -22
  83. package/dist/namespaces/Companion.d.ts.map +1 -1
  84. package/dist/namespaces/Companion.js +30 -30
  85. package/dist/namespaces/Compapp.js +1 -1
  86. package/dist/namespaces/Compendium.d.ts +58 -58
  87. package/dist/namespaces/Compendium.d.ts.map +1 -1
  88. package/dist/namespaces/Compendium.js +83 -83
  89. package/dist/namespaces/Crashlog.d.ts +10 -10
  90. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  91. package/dist/namespaces/Crashlog.js +21 -21
  92. package/dist/namespaces/Crew.js +4 -4
  93. package/dist/namespaces/Databinding.d.ts +154 -154
  94. package/dist/namespaces/Databinding.d.ts.map +1 -1
  95. package/dist/namespaces/Databinding.js +222 -222
  96. package/dist/namespaces/Datafile.js +4 -4
  97. package/dist/namespaces/Decorator.d.ts +19 -19
  98. package/dist/namespaces/Decorator.d.ts.map +1 -1
  99. package/dist/namespaces/Decorator.js +34 -34
  100. package/dist/namespaces/Dlc.d.ts +5 -5
  101. package/dist/namespaces/Dlc.d.ts.map +1 -1
  102. package/dist/namespaces/Dlc.js +9 -9
  103. package/dist/namespaces/EntityStatics.d.ts +80 -80
  104. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  105. package/dist/namespaces/EntityStatics.js +113 -113
  106. package/dist/namespaces/Event.js +4 -4
  107. package/dist/namespaces/Fire.d.ts +89 -89
  108. package/dist/namespaces/Fire.d.ts.map +1 -1
  109. package/dist/namespaces/Fire.js +115 -115
  110. package/dist/namespaces/Flock.js +2 -2
  111. package/dist/namespaces/Gang.js +2 -2
  112. package/dist/namespaces/GoogleAnalytics.js +2 -2
  113. package/dist/namespaces/Graphics.d.ts +781 -781
  114. package/dist/namespaces/Graphics.d.ts.map +1 -1
  115. package/dist/namespaces/Graphics.js +1207 -1207
  116. package/dist/namespaces/Hud.d.ts +483 -483
  117. package/dist/namespaces/Hud.d.ts.map +1 -1
  118. package/dist/namespaces/Hud.js +678 -678
  119. package/dist/namespaces/Ik.js +1 -1
  120. package/dist/namespaces/Interaction.js +3 -3
  121. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  122. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  123. package/dist/namespaces/InteriorStatics.js +57 -57
  124. package/dist/namespaces/Inventory.d.ts +211 -211
  125. package/dist/namespaces/Inventory.d.ts.map +1 -1
  126. package/dist/namespaces/Inventory.js +291 -291
  127. package/dist/namespaces/Itemdatabase.js +3 -3
  128. package/dist/namespaces/Itemset.js +2 -2
  129. package/dist/namespaces/Law.d.ts +1 -1
  130. package/dist/namespaces/Law.d.ts.map +1 -1
  131. package/dist/namespaces/Law.js +19 -19
  132. package/dist/namespaces/Localization.js +1 -1
  133. package/dist/namespaces/Map.js +3 -3
  134. package/dist/namespaces/Minigame.d.ts +65 -65
  135. package/dist/namespaces/Minigame.d.ts.map +1 -1
  136. package/dist/namespaces/Minigame.js +105 -105
  137. package/dist/namespaces/Misc.d.ts +3 -3
  138. package/dist/namespaces/Misc.d.ts.map +1 -1
  139. package/dist/namespaces/Misc.js +35 -35
  140. package/dist/namespaces/Missiondata.d.ts +15 -15
  141. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  142. package/dist/namespaces/Missiondata.js +24 -24
  143. package/dist/namespaces/Money.js +3 -3
  144. package/dist/namespaces/Netshopping.d.ts +58 -58
  145. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  146. package/dist/namespaces/Netshopping.js +89 -89
  147. package/dist/namespaces/Network.d.ts +1067 -1067
  148. package/dist/namespaces/Network.d.ts.map +1 -1
  149. package/dist/namespaces/Network.js +1586 -1586
  150. package/dist/namespaces/Object.d.ts +231 -231
  151. package/dist/namespaces/Object.d.ts.map +1 -1
  152. package/dist/namespaces/Object.js +337 -337
  153. package/dist/namespaces/Pad.d.ts +42 -42
  154. package/dist/namespaces/Pad.d.ts.map +1 -1
  155. package/dist/namespaces/Pad.js +68 -68
  156. package/dist/namespaces/Pathfind.js +10 -10
  157. package/dist/namespaces/PedStatics.d.ts +2 -2
  158. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  159. package/dist/namespaces/PedStatics.js +10 -10
  160. package/dist/namespaces/Perschar.d.ts +54 -54
  161. package/dist/namespaces/Perschar.d.ts.map +1 -1
  162. package/dist/namespaces/Perschar.js +84 -84
  163. package/dist/namespaces/Physics.d.ts +121 -121
  164. package/dist/namespaces/Physics.d.ts.map +1 -1
  165. package/dist/namespaces/Physics.js +155 -155
  166. package/dist/namespaces/PlayerStatics.d.ts +97 -97
  167. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  168. package/dist/namespaces/PlayerStatics.js +142 -142
  169. package/dist/namespaces/Population.d.ts +11 -11
  170. package/dist/namespaces/Population.d.ts.map +1 -1
  171. package/dist/namespaces/Population.js +15 -15
  172. package/dist/namespaces/Posse.d.ts +33 -33
  173. package/dist/namespaces/Posse.d.ts.map +1 -1
  174. package/dist/namespaces/Posse.js +51 -51
  175. package/dist/namespaces/Propset.d.ts +59 -59
  176. package/dist/namespaces/Propset.d.ts.map +1 -1
  177. package/dist/namespaces/Propset.js +81 -81
  178. package/dist/namespaces/Replay.d.ts +1 -1
  179. package/dist/namespaces/Replay.d.ts.map +1 -1
  180. package/dist/namespaces/Replay.js +2 -2
  181. package/dist/namespaces/Scripts.d.ts +1 -1
  182. package/dist/namespaces/Scripts.d.ts.map +1 -1
  183. package/dist/namespaces/Scripts.js +12 -12
  184. package/dist/namespaces/Shapetest.d.ts +11 -11
  185. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  186. package/dist/namespaces/Shapetest.js +13 -13
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +191 -191
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +281 -281
  193. package/dist/namespaces/Streaming.d.ts +84 -84
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +137 -137
  196. package/dist/namespaces/Task.d.ts +347 -347
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +488 -488
  199. package/dist/namespaces/Telemetry.d.ts +151 -151
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +206 -206
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.d.ts +15 -15
  208. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  209. package/dist/namespaces/Uifeed.js +25 -25
  210. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  211. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  212. package/dist/namespaces/Uistickyfeed.js +21 -21
  213. package/dist/namespaces/Unlock.js +5 -5
  214. package/dist/namespaces/VehicleStatics.js +12 -12
  215. package/dist/namespaces/Voice.d.ts +38 -38
  216. package/dist/namespaces/Voice.d.ts.map +1 -1
  217. package/dist/namespaces/Voice.js +61 -61
  218. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  219. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  220. package/dist/namespaces/VolumeStatics.js +137 -137
  221. package/dist/namespaces/WeaponStatics.d.ts +276 -276
  222. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  223. package/dist/namespaces/WeaponStatics.js +371 -371
  224. package/dist/types/NativeAliases.d.ts +3 -1
  225. package/dist/types/NativeAliases.d.ts.map +1 -1
  226. package/dist/types/NativeAliases.js +3 -1
  227. package/package.json +1 -1
  228. package/src/classes/AnimScene.ts +159 -159
  229. package/src/classes/BaseModel.ts +37 -37
  230. package/src/classes/BaseTask.ts +41 -41
  231. package/src/classes/Cam.ts +111 -111
  232. package/src/classes/Entity.ts +422 -411
  233. package/src/classes/Interior.ts +43 -43
  234. package/src/classes/ItemSet.ts +3 -3
  235. package/src/classes/Ped.ts +432 -432
  236. package/src/classes/PedModel.ts +2 -2
  237. package/src/classes/PedTask.ts +957 -957
  238. package/src/classes/PersChar.ts +22 -22
  239. package/src/classes/Pickup.ts +14 -14
  240. package/src/classes/Player.ts +994 -987
  241. package/src/classes/Prop.ts +106 -106
  242. package/src/classes/PropSet.ts +29 -29
  243. package/src/classes/Vehicle.ts +147 -147
  244. package/src/classes/VehicleModel.ts +2 -2
  245. package/src/classes/VehicleTask.ts +31 -31
  246. package/src/classes/Volume.ts +62 -62
  247. package/src/classes/Weapon.ts +511 -511
  248. package/src/namespaces/Aicoverpoint.ts +40 -40
  249. package/src/namespaces/Aitransport.ts +104 -104
  250. package/src/namespaces/Animscene.ts +71 -71
  251. package/src/namespaces/Audio.ts +725 -725
  252. package/src/namespaces/Bounty.ts +102 -102
  253. package/src/namespaces/CamStatics.ts +700 -700
  254. package/src/namespaces/Collection.ts +113 -113
  255. package/src/namespaces/Companion.ts +34 -34
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +23 -23
  259. package/src/namespaces/Crew.ts +4 -4
  260. package/src/namespaces/Databinding.ts +237 -237
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +9 -9
  264. package/src/namespaces/EntityStatics.ts +117 -117
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1218 -1218
  271. package/src/namespaces/Hud.ts +696 -696
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +294 -294
  276. package/src/namespaces/Itemdatabase.ts +3 -3
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +3 -3
  281. package/src/namespaces/Minigame.ts +109 -109
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +28 -28
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1616 -1616
  287. package/src/namespaces/Object.ts +344 -344
  288. package/src/namespaces/Pad.ts +76 -76
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +86 -86
  292. package/src/namespaces/Physics.ts +171 -171
  293. package/src/namespaces/PlayerStatics.ts +162 -162
  294. package/src/namespaces/Population.ts +17 -17
  295. package/src/namespaces/Posse.ts +54 -54
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Shapetest.ts +14 -14
  300. package/src/namespaces/Socialclub.ts +8 -8
  301. package/src/namespaces/Socialclubfeed.ts +1 -1
  302. package/src/namespaces/Spactionproxy.ts +4 -4
  303. package/src/namespaces/Stats.ts +287 -287
  304. package/src/namespaces/Streaming.ts +159 -159
  305. package/src/namespaces/Task.ts +517 -517
  306. package/src/namespaces/Telemetry.ts +224 -224
  307. package/src/namespaces/Txd.ts +1 -1
  308. package/src/namespaces/Uiapps.ts +43 -43
  309. package/src/namespaces/Uievents.ts +1 -1
  310. package/src/namespaces/Uifeed.ts +28 -28
  311. package/src/namespaces/Uistickyfeed.ts +23 -23
  312. package/src/namespaces/Unlock.ts +5 -5
  313. package/src/namespaces/VehicleStatics.ts +12 -12
  314. package/src/namespaces/Voice.ts +70 -70
  315. package/src/namespaces/VolumeStatics.ts +143 -143
  316. package/src/namespaces/WeaponStatics.ts +383 -383
  317. package/src/types/NativeAliases.ts +6 -1
@@ -45,7 +45,7 @@ export class PlayerStatics {
45
45
  * @returns
46
46
  */
47
47
  static N_0x57028FD99886F6F9(): boolean {
48
- return inv<boolean>('0x57028FD99886F6F9', rai());
48
+ return !!inv<boolean>('0x57028FD99886F6F9', rai());
49
49
  }
50
50
 
51
51
  /**
@@ -74,6 +74,79 @@ export class PlayerStatics {
74
74
  return inv<number>('0xE50A67C33514A390', p0, p1);
75
75
  }
76
76
 
77
+ /**
78
+ * @param p0
79
+ * @returns
80
+ */
81
+ static N_0x6C54E69516CC56BD(p0: any): any {
82
+ return inv<number>('0x6C54E69516CC56BD', p0);
83
+ }
84
+
85
+ /**
86
+ * Enable/disable a color on the entity in eagle eye mode.
87
+ *
88
+ * @param entity
89
+ * @param enable
90
+ */
91
+ static eagleEyeSetRegisteredEntityGlow(entity: Entity, enable: boolean): void {
92
+ inv<void>('0xBC02B3D151D3859F', entity.handle, enable);
93
+ }
94
+
95
+ /**
96
+ * @param toggle
97
+ */
98
+ static forceRestScenario(toggle: boolean): void {
99
+ inv<void>('0xE5A3DD2FF84E1A4B', toggle);
100
+ }
101
+
102
+ /**
103
+ * @param ped
104
+ * @returns
105
+ */
106
+ static getTargetCharacterNameForLocalPlayer(ped: Ped): number {
107
+ return (inv<number>('0x36E3D8B5A6552FE8', ped.handle, rai())) & 0xFFFFFFFF;
108
+ }
109
+
110
+ /**
111
+ * @returns
112
+ */
113
+ static getCauseOfMostRecentForceCleanup(): number {
114
+ return inv<number>('0x84E8E29EBD4A46D2', rai());
115
+ }
116
+
117
+ /**
118
+ * @param p0
119
+ * @param p1
120
+ */
121
+ static N_0xC71D07C96946E263(p0: any, p1: any): void {
122
+ inv<void>('0xC71D07C96946E263', p0, p1);
123
+ }
124
+
125
+ /**
126
+ * @param p0
127
+ * @param p1
128
+ */
129
+ static N_0x9044835BE9D9DBFE(p0: any, p1: any): void {
130
+ inv<void>('0x9044835BE9D9DBFE', p0, p1);
131
+ }
132
+
133
+ /**
134
+ * @param ped
135
+ * @returns
136
+ */
137
+ static getTargetCharacterNameScriptOverrideHash(ped: Ped): number {
138
+ return (inv<number>('0x0335106F3ACABBED', ped.handle, rai())) & 0xFFFFFFFF;
139
+ }
140
+
141
+ /**
142
+ * This returns YOUR 'identity' as a Player type. Always returns 0 in story mode.
143
+ *
144
+ * @returns
145
+ */
146
+ static id(): Player | null {
147
+ return createFromHandle<Player>('Player', inv<number>('0x217E9DC48139933D', rai()));
148
+ }
149
+
77
150
  /**
78
151
  * Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
79
152
  *
@@ -123,6 +196,90 @@ export class PlayerStatics {
123
196
  inv<void>('0x08E22898A6AF4905', p0, p1);
124
197
  }
125
198
 
199
+ /**
200
+ * @param p0
201
+ * @param p1
202
+ */
203
+ static N_0x929DDD5538F3DF1F(p0: any, p1: any): void {
204
+ inv<void>('0x929DDD5538F3DF1F', p0, p1);
205
+ }
206
+
207
+ static resetLawResponseDelayOverride(): void {
208
+ inv<void>('0x5CE5CACC01D0F985');
209
+ }
210
+
211
+ /**
212
+ * Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
213
+ *
214
+ * @param value
215
+ * @returns
216
+ */
217
+ static intToParticipantindex(value: number): number {
218
+ return inv<number>('0x58FF971FC8F2702C', value, rai());
219
+ }
220
+
221
+ /**
222
+ * @param location
223
+ */
224
+ static N_0x14E57F88BA0A07FC(location: string | number): void {
225
+ inv<void>('0x14E57F88BA0A07FC', _h(location));
226
+ }
227
+
228
+ /**
229
+ * @param p0
230
+ * @returns
231
+ */
232
+ static N_0x21091B4BEB6376EE(p0: any): any {
233
+ return inv<number>('0x21091B4BEB6376EE', p0);
234
+ }
235
+
236
+ /**
237
+ * @param p0
238
+ */
239
+ static N_0x107F2A66E1C4C83A(p0: any): void {
240
+ inv<void>('0x107F2A66E1C4C83A', p0);
241
+ }
242
+
243
+ /**
244
+ * @param mount
245
+ * @returns
246
+ */
247
+ static getPlayerOwnerOfMount(mount: Ped): Player | null {
248
+ return createFromHandle<Player>('Player', inv<number>('0xAD03B03737CE6810', mount.handle, rai()));
249
+ }
250
+
251
+ /**
252
+ * @param p0
253
+ * @param p1
254
+ * @param p2
255
+ */
256
+ static N_0x2BEED53B912537D0(p0: any, p1: any, p2: any): void {
257
+ inv<void>('0x2BEED53B912537D0', p0, p1, p2);
258
+ }
259
+
260
+ /**
261
+ * @param p0
262
+ */
263
+ static N_0x1D256EED194F5B58(p0: any): void {
264
+ inv<void>('0x1D256EED194F5B58', p0);
265
+ }
266
+
267
+ /**
268
+ * @param p0
269
+ * @param p1
270
+ * @param p2
271
+ */
272
+ static N_0xCFB2EED4FCB7BD77(p0: any, p1: any, p2: any): void {
273
+ inv<void>('0xCFB2EED4FCB7BD77', p0, p1, p2);
274
+ }
275
+
276
+ /**
277
+ * @returns
278
+ */
279
+ static isPlayerTeleportActive(): boolean {
280
+ return !!inv<boolean>('0x085EEAEB8783FEB5', rai());
281
+ }
282
+
126
283
  /**
127
284
  * @param p0
128
285
  * @param p1
@@ -477,7 +634,7 @@ export class PlayerStatics {
477
634
  * @returns
478
635
  */
479
636
  static N_0x73EB2EF2E92D23BF(): boolean {
480
- return inv<boolean>('0x73EB2EF2E92D23BF', rai());
637
+ return !!inv<boolean>('0x73EB2EF2E92D23BF', rai());
481
638
  }
482
639
 
483
640
  /**
@@ -508,7 +665,7 @@ export class PlayerStatics {
508
665
  * @returns
509
666
  */
510
667
  static N_0xE1D356F5A66D0FFA(emote: string | number): boolean {
511
- return inv<boolean>('0xE1D356F5A66D0FFA', _h(emote), rai());
668
+ return !!inv<boolean>('0xE1D356F5A66D0FFA', _h(emote), rai());
512
669
  }
513
670
 
514
671
  /**
@@ -652,7 +809,7 @@ export class PlayerStatics {
652
809
  * @returns
653
810
  */
654
811
  static hasForceCleanupOccurred(cleanupFlags: number): boolean {
655
- return inv<boolean>('0xC11469DCA6FC3BB5', cleanupFlags, rai());
812
+ return !!inv<boolean>('0xC11469DCA6FC3BB5', cleanupFlags, rai());
656
813
  }
657
814
 
658
815
  /**
@@ -999,7 +1156,7 @@ export class PlayerStatics {
999
1156
  * @returns
1000
1157
  */
1001
1158
  static isSystemUiBeingDisplayed(): boolean {
1002
- return inv<boolean>('0x908258B6209E71F7', rai());
1159
+ return !!inv<boolean>('0x908258B6209E71F7', rai());
1003
1160
  }
1004
1161
 
1005
1162
  /**
@@ -1146,161 +1303,4 @@ export class PlayerStatics {
1146
1303
  return inv<number>('0xA82964B9D8D6A983', raf());
1147
1304
  }
1148
1305
 
1149
- /**
1150
- * @param p0
1151
- * @param p1
1152
- */
1153
- static N_0x929DDD5538F3DF1F(p0: any, p1: any): void {
1154
- inv<void>('0x929DDD5538F3DF1F', p0, p1);
1155
- }
1156
-
1157
- static resetLawResponseDelayOverride(): void {
1158
- inv<void>('0x5CE5CACC01D0F985');
1159
- }
1160
-
1161
- /**
1162
- * Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
1163
- *
1164
- * @param value
1165
- * @returns
1166
- */
1167
- static intToParticipantindex(value: number): number {
1168
- return inv<number>('0x58FF971FC8F2702C', value, rai());
1169
- }
1170
-
1171
- /**
1172
- * @param location
1173
- */
1174
- static N_0x14E57F88BA0A07FC(location: string | number): void {
1175
- inv<void>('0x14E57F88BA0A07FC', _h(location));
1176
- }
1177
-
1178
- /**
1179
- * @param p0
1180
- * @returns
1181
- */
1182
- static N_0x21091B4BEB6376EE(p0: any): any {
1183
- return inv<number>('0x21091B4BEB6376EE', p0);
1184
- }
1185
-
1186
- /**
1187
- * @param p0
1188
- */
1189
- static N_0x107F2A66E1C4C83A(p0: any): void {
1190
- inv<void>('0x107F2A66E1C4C83A', p0);
1191
- }
1192
-
1193
- /**
1194
- * @param mount
1195
- * @returns
1196
- */
1197
- static getPlayerOwnerOfMount(mount: Ped): Player | null {
1198
- return createFromHandle<Player>('Player', inv<number>('0xAD03B03737CE6810', mount.handle, rai()));
1199
- }
1200
-
1201
- /**
1202
- * @param p0
1203
- * @param p1
1204
- * @param p2
1205
- */
1206
- static N_0x2BEED53B912537D0(p0: any, p1: any, p2: any): void {
1207
- inv<void>('0x2BEED53B912537D0', p0, p1, p2);
1208
- }
1209
-
1210
- /**
1211
- * @param p0
1212
- */
1213
- static N_0x1D256EED194F5B58(p0: any): void {
1214
- inv<void>('0x1D256EED194F5B58', p0);
1215
- }
1216
-
1217
- /**
1218
- * @param p0
1219
- * @param p1
1220
- */
1221
- static N_0xC71D07C96946E263(p0: any, p1: any): void {
1222
- inv<void>('0xC71D07C96946E263', p0, p1);
1223
- }
1224
-
1225
- /**
1226
- * @param p0
1227
- * @param p1
1228
- */
1229
- static N_0x9044835BE9D9DBFE(p0: any, p1: any): void {
1230
- inv<void>('0x9044835BE9D9DBFE', p0, p1);
1231
- }
1232
-
1233
- /**
1234
- * @param ped
1235
- * @returns
1236
- */
1237
- static getTargetCharacterNameScriptOverrideHash(ped: Ped): number {
1238
- return (inv<number>('0x0335106F3ACABBED', ped.handle, rai())) & 0xFFFFFFFF;
1239
- }
1240
-
1241
- /**
1242
- * This returns YOUR 'identity' as a Player type. Always returns 0 in story mode.
1243
- *
1244
- * @returns
1245
- */
1246
- static id(): Player | null {
1247
- return createFromHandle<Player>('Player', inv<number>('0x217E9DC48139933D', rai()));
1248
- }
1249
-
1250
- /**
1251
- * @param p0
1252
- * @returns
1253
- */
1254
- static N_0x6C54E69516CC56BD(p0: any): any {
1255
- return inv<number>('0x6C54E69516CC56BD', p0);
1256
- }
1257
-
1258
- /**
1259
- * Enable/disable a color on the entity in eagle eye mode.
1260
- *
1261
- * @param entity
1262
- * @param enable
1263
- */
1264
- static eagleEyeSetRegisteredEntityGlow(entity: Entity, enable: boolean): void {
1265
- inv<void>('0xBC02B3D151D3859F', entity.handle, enable);
1266
- }
1267
-
1268
- /**
1269
- * @param toggle
1270
- */
1271
- static forceRestScenario(toggle: boolean): void {
1272
- inv<void>('0xE5A3DD2FF84E1A4B', toggle);
1273
- }
1274
-
1275
- /**
1276
- * @param ped
1277
- * @returns
1278
- */
1279
- static getTargetCharacterNameForLocalPlayer(ped: Ped): number {
1280
- return (inv<number>('0x36E3D8B5A6552FE8', ped.handle, rai())) & 0xFFFFFFFF;
1281
- }
1282
-
1283
- /**
1284
- * @returns
1285
- */
1286
- static getCauseOfMostRecentForceCleanup(): number {
1287
- return inv<number>('0x84E8E29EBD4A46D2', rai());
1288
- }
1289
-
1290
- /**
1291
- * @param p0
1292
- * @param p1
1293
- * @param p2
1294
- */
1295
- static N_0xCFB2EED4FCB7BD77(p0: any, p1: any, p2: any): void {
1296
- inv<void>('0xCFB2EED4FCB7BD77', p0, p1, p2);
1297
- }
1298
-
1299
- /**
1300
- * @returns
1301
- */
1302
- static isPlayerTeleportActive(): boolean {
1303
- return inv<boolean>('0x085EEAEB8783FEB5', rai());
1304
- }
1305
-
1306
1306
  }
@@ -9,6 +9,23 @@ import { createFromHandle } from '../types/HandleRegistry';
9
9
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
10
10
 
11
11
  export class Population {
12
+ /**
13
+ * @param p0
14
+ * @param p1
15
+ */
16
+ static N_0xDBBF12EA7C1029B2(p0: any, p1: any): void {
17
+ inv<void>('0xDBBF12EA7C1029B2', p0, p1);
18
+ }
19
+
20
+ /**
21
+ * @param popZone
22
+ * @param p1
23
+ * @param p2
24
+ */
25
+ static N_0x7E6BC0B94F5928F0(popZone: number, p1: number, p2: number): void {
26
+ inv<void>('0x7E6BC0B94F5928F0', popZone, p1, p2);
27
+ }
28
+
12
29
  /**
13
30
  * @param volume
14
31
  * @returns
@@ -267,21 +284,4 @@ export class Population {
267
284
  inv<void>('0xA6E6A66FC4CA4224', popZone);
268
285
  }
269
286
 
270
- /**
271
- * @param p0
272
- * @param p1
273
- */
274
- static N_0xDBBF12EA7C1029B2(p0: any, p1: any): void {
275
- inv<void>('0xDBBF12EA7C1029B2', p0, p1);
276
- }
277
-
278
- /**
279
- * @param popZone
280
- * @param p1
281
- * @param p2
282
- */
283
- static N_0x7E6BC0B94F5928F0(popZone: number, p1: number, p2: number): void {
284
- inv<void>('0x7E6BC0B94F5928F0', popZone, p1, p2);
285
- }
286
-
287
287
  }
@@ -73,34 +73,56 @@ export class Posse {
73
73
  return inv<number>('0xC08CFF658B2E51DA', p0, p1);
74
74
  }
75
75
 
76
+ /**
77
+ * @returns
78
+ */
79
+ static N_0xC084FF658B2E53DA(): any {
80
+ return inv<number>('0xC084FF658B2E53DA');
81
+ }
82
+
76
83
  /**
77
84
  * @param p0
85
+ * @returns
78
86
  */
79
- static N_0xC684FF658B2E55DA(p0: any): void {
80
- inv<void>('0xC684FF658B2E55DA', p0);
87
+ static N_0xC084FF658B2E61DA(p0: any): any {
88
+ return inv<number>('0xC084FF658B2E61DA', p0);
81
89
  }
82
90
 
83
91
  /**
84
92
  * @param p0
93
+ * @returns
85
94
  */
86
- static N_0xC08AFF658B2E51DA(p0: any): void {
87
- inv<void>('0xC08AFF658B2E51DA', p0);
95
+ static N_0xC084FF658B2E52DA(p0: any): any {
96
+ return inv<number>('0xC084FF658B2E52DA', p0);
88
97
  }
89
98
 
90
99
  /**
91
100
  * @param p0
92
101
  */
93
- static N_0xC08AFF658B2E51DB(p0: any): void {
94
- inv<void>('0xC08AFF658B2E51DB', p0);
102
+ static N_0xC484FF658B2E55DA(p0: any): void {
103
+ inv<void>('0xC484FF658B2E55DA', p0);
95
104
  }
96
105
 
97
106
  /**
98
107
  * @param p0
99
- * @param p1
100
108
  * @returns
101
109
  */
102
- static N_0xC07CFF658B2E51DA(p0: any, p1: any): any {
103
- return inv<number>('0xC07CFF658B2E51DA', p0, p1);
110
+ static N_0xC08DFF658B2E51DB(p0: any): any {
111
+ return inv<number>('0xC08DFF658B2E51DB', p0);
112
+ }
113
+
114
+ /**
115
+ * @returns
116
+ */
117
+ static N_0xC086FF658B2E51DB(): any {
118
+ return inv<number>('0xC086FF658B2E51DB');
119
+ }
120
+
121
+ /**
122
+ * @param p0
123
+ */
124
+ static N_0xC584FF658B2E55DA(p0: any): void {
125
+ inv<void>('0xC584FF658B2E55DA', p0);
104
126
  }
105
127
 
106
128
  /**
@@ -142,67 +164,67 @@ export class Posse {
142
164
  /**
143
165
  * @returns
144
166
  */
145
- static N_0xC084FF658B2E53DA(): any {
146
- return inv<number>('0xC084FF658B2E53DA');
167
+ static N_0xC08FFF658B2E51DA(): any {
168
+ return inv<number>('0xC08FFF658B2E51DA');
147
169
  }
148
170
 
149
171
  /**
150
172
  * @param p0
173
+ * @param p1
174
+ * @param p2
151
175
  * @returns
152
176
  */
153
- static N_0xC084FF658B2E61DA(p0: any): any {
154
- return inv<number>('0xC084FF658B2E61DA', p0);
177
+ static N_0xC084FF658B2E81DA(p0: any, p1: any, p2: any): any {
178
+ return inv<number>('0xC084FF658B2E81DA', p0, p1, p2);
155
179
  }
156
180
 
157
181
  /**
158
182
  * @param p0
183
+ * @param p1
159
184
  * @returns
160
185
  */
161
- static N_0xC084FF658B2E52DA(p0: any): any {
162
- return inv<number>('0xC084FF658B2E52DA', p0);
186
+ static N_0xC089FF658B2E51DA(p0: any, p1: any): any {
187
+ return inv<number>('0xC089FF658B2E51DA', p0, p1);
163
188
  }
164
189
 
165
190
  /**
166
191
  * @param p0
192
+ * @param p1
193
+ * @param p2
194
+ * @returns
167
195
  */
168
- static N_0xC484FF658B2E55DA(p0: any): void {
169
- inv<void>('0xC484FF658B2E55DA', p0);
196
+ static N_0xC06CFF658B2E51DA(p0: any, p1: any, p2: any): any {
197
+ return inv<number>('0xC06CFF658B2E51DA', p0, p1, p2);
170
198
  }
171
199
 
172
200
  /**
173
- * @returns
201
+ * @param p0
174
202
  */
175
- static N_0xC08FFF658B2E51DA(): any {
176
- return inv<number>('0xC08FFF658B2E51DA');
203
+ static N_0xC684FF658B2E55DA(p0: any): void {
204
+ inv<void>('0xC684FF658B2E55DA', p0);
177
205
  }
178
206
 
179
207
  /**
180
208
  * @param p0
181
- * @param p1
182
- * @param p2
183
- * @returns
184
209
  */
185
- static N_0xC084FF658B2E81DA(p0: any, p1: any, p2: any): any {
186
- return inv<number>('0xC084FF658B2E81DA', p0, p1, p2);
210
+ static N_0xC08AFF658B2E51DA(p0: any): void {
211
+ inv<void>('0xC08AFF658B2E51DA', p0);
187
212
  }
188
213
 
189
214
  /**
190
215
  * @param p0
191
- * @param p1
192
- * @returns
193
216
  */
194
- static N_0xC089FF658B2E51DA(p0: any, p1: any): any {
195
- return inv<number>('0xC089FF658B2E51DA', p0, p1);
217
+ static N_0xC08AFF658B2E51DB(p0: any): void {
218
+ inv<void>('0xC08AFF658B2E51DB', p0);
196
219
  }
197
220
 
198
221
  /**
199
222
  * @param p0
200
223
  * @param p1
201
- * @param p2
202
224
  * @returns
203
225
  */
204
- static N_0xC06CFF658B2E51DA(p0: any, p1: any, p2: any): any {
205
- return inv<number>('0xC06CFF658B2E51DA', p0, p1, p2);
226
+ static N_0xC07CFF658B2E51DA(p0: any, p1: any): any {
227
+ return inv<number>('0xC07CFF658B2E51DA', p0, p1);
206
228
  }
207
229
 
208
230
  /**
@@ -242,26 +264,4 @@ export class Posse {
242
264
  return inv<number>('0xC084FF658B2E71DA', p0, p1, p2);
243
265
  }
244
266
 
245
- /**
246
- * @param p0
247
- * @returns
248
- */
249
- static N_0xC08DFF658B2E51DB(p0: any): any {
250
- return inv<number>('0xC08DFF658B2E51DB', p0);
251
- }
252
-
253
- /**
254
- * @returns
255
- */
256
- static N_0xC086FF658B2E51DB(): any {
257
- return inv<number>('0xC086FF658B2E51DB');
258
- }
259
-
260
- /**
261
- * @param p0
262
- */
263
- static N_0xC584FF658B2E55DA(p0: any): void {
264
- inv<void>('0xC584FF658B2E55DA', p0);
265
- }
266
-
267
267
  }