@nativewrappers/redm-codegen 0.0.4 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +96 -96
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +137 -137
- package/dist/classes/BaseModel.d.ts +19 -19
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +33 -33
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +40 -40
- package/dist/classes/Cam.d.ts +85 -85
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +108 -108
- package/dist/classes/Entity.d.ts +288 -283
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +410 -401
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +935 -935
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +19 -19
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +343 -339
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +495 -489
- package/dist/classes/Prop.d.ts +64 -64
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +94 -94
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +27 -27
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +24 -24
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +351 -351
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +486 -486
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +48 -48
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +65 -65
- package/dist/namespaces/Audio.d.ts +476 -476
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +692 -692
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +432 -432
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +606 -606
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +111 -111
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +21 -21
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +154 -154
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +222 -222
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +80 -80
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +113 -113
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +781 -781
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1207 -1207
- package/dist/namespaces/Hud.d.ts +483 -483
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +678 -678
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +211 -211
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +291 -291
- package/dist/namespaces/Itemdatabase.js +3 -3
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.js +3 -3
- package/dist/namespaces/Minigame.d.ts +65 -65
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +105 -105
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1067 -1067
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1586 -1586
- package/dist/namespaces/Object.d.ts +231 -231
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +42 -42
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +68 -68
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +54 -54
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +84 -84
- package/dist/namespaces/Physics.d.ts +121 -121
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +155 -155
- package/dist/namespaces/PlayerStatics.d.ts +97 -97
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +142 -142
- package/dist/namespaces/Population.d.ts +11 -11
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +15 -15
- package/dist/namespaces/Posse.d.ts +33 -33
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +51 -51
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +191 -191
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +281 -281
- package/dist/namespaces/Streaming.d.ts +84 -84
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +137 -137
- package/dist/namespaces/Task.d.ts +347 -347
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +488 -488
- package/dist/namespaces/Telemetry.d.ts +151 -151
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +206 -206
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/WeaponStatics.d.ts +276 -276
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +371 -371
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +159 -159
- package/src/classes/BaseModel.ts +37 -37
- package/src/classes/BaseTask.ts +41 -41
- package/src/classes/Cam.ts +111 -111
- package/src/classes/Entity.ts +422 -411
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +957 -957
- package/src/classes/PersChar.ts +22 -22
- package/src/classes/Pickup.ts +14 -14
- package/src/classes/Player.ts +994 -987
- package/src/classes/Prop.ts +106 -106
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +31 -31
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +511 -511
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +71 -71
- package/src/namespaces/Audio.ts +725 -725
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +700 -700
- package/src/namespaces/Collection.ts +113 -113
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +23 -23
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +237 -237
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +117 -117
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1218 -1218
- package/src/namespaces/Hud.ts +696 -696
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +294 -294
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +3 -3
- package/src/namespaces/Minigame.ts +109 -109
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1616 -1616
- package/src/namespaces/Object.ts +344 -344
- package/src/namespaces/Pad.ts +76 -76
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +86 -86
- package/src/namespaces/Physics.ts +171 -171
- package/src/namespaces/PlayerStatics.ts +162 -162
- package/src/namespaces/Population.ts +17 -17
- package/src/namespaces/Posse.ts +54 -54
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +287 -287
- package/src/namespaces/Streaming.ts +159 -159
- package/src/namespaces/Task.ts +517 -517
- package/src/namespaces/Telemetry.ts +224 -224
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/WeaponStatics.ts +383 -383
- package/src/types/NativeAliases.ts +6 -1
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/**
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* @returns Returns `true` if the specified `ped` is currently in combat using a ranged weapon, and is ready to shoot (actively attempting to attack)
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*/
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get TaskCombatReadyToShoot(): boolean;
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*/
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reactLookAtEnd(exitAnimation: number, p2: boolean): void;
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clearDrivebyTaskUnderneathDrivingTask(): void;
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clearLookAt(): void;
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/**
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*/
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getItemInteractionPromptProgress(inputContext: string | number): number;
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*/
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followNavMeshToCoordAdvanced(pos: Vector3, speedMultiplier: number, timeout: number, stoppingRange: number, flags: number, p8: number, p9: number, p10: number, entity: Entity, unk: number): void;
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get IsPedRunning(): boolean;
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get IsPedSprinting(): boolean;
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forcePointAimAtCoord(pos: Vector3, p4?: number, p5?: boolean, p6?: boolean): void;
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gotoEntityOffsetXyz(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
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*/
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useNearestScenarioToCoordWarp(pos: Vector3, distance: number, duration: number, p6: boolean, p7: boolean, p8: boolean, p9: boolean): void;
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/**
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* @param neverUseInteriors
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*/
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set PedPathNeverUseInteriors(neverUseInteriors: boolean);
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/**
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* @param radius
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*/
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@@ -120,84 +194,112 @@ export declare class PedTask extends BaseTask {
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*/
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pedFishingrodHookEntity(entity: Entity): void;
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/**
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* @
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* @returns
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*/
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persistentCharacter(): void;
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get PedWaypointOverrideSpeed(): number;
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/**
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*
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*
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* @param
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* @param p4
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* Climbs or vaults the nearest thing.
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*
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* @param unused
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*/
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climb(unused: boolean): void;
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/**
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* Old name: _TASK_VEHICLE_DRIVE_TO_POINT
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* flag: 524419 and 0 in shop_horse_shop R* Script
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*
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* @param flag
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*/
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vehicleDriveStraightToPoint(vehicle: Vehicle, pos: Vector3, p5: number, p6: number, flag: number): void;
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/**
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* @param p15
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*/
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goToCoordWhileAimingAtCoordUsingCombatStyle(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, p12: any, p13: any, p14: any, p15: any): void;
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/**
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*
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* fleeTime = ped will flee for this amount of time, set to "-1" to flee forever
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* fleeType = can be 0, R* Scripts: fm_mission/race_controller: 66048; fme_escaped_convicts: 2260992, 2523136, 2359296; la_alligator/fox: 2097152; net_fetch: 17301536; net_stable_mount: 540928
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* fleeSpeed = mostly 3f, rarely 1f in R* Scripts
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* flags: 0 = HANDS_UP_NOTHING; 1 = HANDS_UP_STRAIGHT_TO_LOOP
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*
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* @param
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* @param
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* @param
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* @param
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* @param fleeSpeed
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* @param targetPed
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* @param duration
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* @param facingPed
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* @param timeToFacePed
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* @param flags
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*/
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handsUp(duration: number, facingPed: Ped, timeToFacePed: number, flags: number): void;
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/**
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*
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*
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*
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* timer: in ms, if it reaches 0 it will auto warp the ped on the horse
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+
* Flags will still apply to mountStyle
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+
*
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* @param mount
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* @param timer
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* @param seatIndex Refer to [enum: eVehicleSeat]
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* @param pedSpeed
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* @param mountStyle
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* @param p6
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* @param p7
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*/
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-
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mountAnimal(mount: Ped, timer: number, seatIndex: eVehicleSeat, pedSpeed: number, mountStyle: number, p6: any, p7: any): void;
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/**
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* @
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* @returns
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*/
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-
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get PedIsIgnoringDeadBodies(): any;
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/**
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* @param
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* @param
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* @param p1
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* @param p2
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* @param p3
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* @param p4
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*/
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-
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setSphereDefensiveArea(p1: number, p2: number, p3: number, p4: number): void;
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/**
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* @param p1
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* @param p2
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* @param p3
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* @param p4
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*/
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-
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useRandomScenarioInGroup(p1: any, p2: any, p3: any, p4: any): void;
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|
/**
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*
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*
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-
*
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*
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*
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*
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*
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*
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*
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* @param
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* @param
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* @param unkFlag
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* @param aimingFlag
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* @param firingPattern
|
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|
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* enum eWhistleType
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|
+
* {
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|
+
* WHISTLE_MAIN,
|
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|
+
* WHISTLE_SECONDARY,
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|
+
* WHISTLE_DOUBLE,
|
|
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|
+
* WHISTLE_URGENT,
|
|
282
|
+
* WHISTLE_LONG
|
|
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|
+
* };
|
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|
+
*
|
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285
|
+
* @param p1
|
|
286
|
+
* @param whistleType
|
|
190
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|
*/
|
|
191
|
-
|
|
288
|
+
goToWhistle(p1: Ped, whistleType: number): void;
|
|
289
|
+
/**
|
|
290
|
+
* @param pos
|
|
291
|
+
* @param duration
|
|
292
|
+
* @param flags
|
|
293
|
+
* @param p6
|
|
294
|
+
* @param p7
|
|
295
|
+
*/
|
|
296
|
+
lookAtCoord(pos: Vector3, duration: number, flags: number, p6: number, p7: boolean): void;
|
|
192
297
|
/**
|
|
193
|
-
* @param itemHash
|
|
194
|
-
* @param interactionAnimHash
|
|
195
|
-
* @param p3
|
|
196
298
|
* @returns
|
|
197
299
|
*/
|
|
198
|
-
|
|
300
|
+
get IsPedInHitReact(): boolean;
|
|
199
301
|
/**
|
|
200
|
-
* @param
|
|
302
|
+
* @param p1
|
|
201
303
|
* @param p2
|
|
202
304
|
* @param p3
|
|
203
305
|
* @param p4
|
|
@@ -205,286 +307,130 @@ export declare class PedTask extends BaseTask {
|
|
|
205
307
|
* @param p6
|
|
206
308
|
* @param p7
|
|
207
309
|
* @param p8
|
|
208
|
-
* @param p9
|
|
209
|
-
* @param p10
|
|
210
|
-
*/
|
|
211
|
-
followAndConverseWithPed(targetPed: Ped, p2: any, p3: any, p4: number, p5: number, p6: number, p7: any, p8: any, p9: number, p10: number): void;
|
|
212
|
-
/**
|
|
213
|
-
* @param pos
|
|
214
|
-
* @param distance
|
|
215
|
-
* @param p5
|
|
216
|
-
* @param p6
|
|
217
|
-
* @param p7
|
|
218
|
-
* @param p8
|
|
219
310
|
*/
|
|
220
|
-
|
|
311
|
+
N_0x3FFCD7BBA074CC80(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
|
|
221
312
|
/**
|
|
222
|
-
* @param eventName
|
|
223
313
|
* @returns
|
|
224
314
|
*/
|
|
225
|
-
|
|
315
|
+
get IsMountedWeaponTaskUnderneathDrivingTask(): boolean;
|
|
226
316
|
/**
|
|
227
|
-
*
|
|
317
|
+
* flags: See TASK_ENTER_VEHICLE
|
|
228
318
|
*
|
|
229
|
-
* @param
|
|
230
|
-
* @param
|
|
231
|
-
*/
|
|
232
|
-
swapFishingBait(bait: string | null, withoutBuoy: boolean): void;
|
|
233
|
-
/**
|
|
234
|
-
* @returns
|
|
319
|
+
* @param p1
|
|
320
|
+
* @param flags Refer to [enum: eEnterExitVehicleFlags]
|
|
235
321
|
*/
|
|
236
|
-
|
|
237
|
-
cuffPed(): void;
|
|
322
|
+
disembarkNearestTrainCarriage(p1: number, flags: number): void;
|
|
238
323
|
/**
|
|
239
|
-
*
|
|
240
|
-
* 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in?
|
|
241
|
-
* EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)
|
|
324
|
+
* fleeType: see TASK_FLEE_COORD
|
|
242
325
|
*
|
|
243
|
-
* @param
|
|
244
|
-
* @param
|
|
245
|
-
* @param
|
|
246
|
-
* @param p5
|
|
326
|
+
* @param fleeFromTarget
|
|
327
|
+
* @param pos
|
|
328
|
+
* @param distance
|
|
247
329
|
* @param p6
|
|
248
330
|
* @param p7
|
|
249
331
|
* @param p8
|
|
250
|
-
* @param
|
|
251
|
-
* @param p10
|
|
252
|
-
* @param p11
|
|
253
|
-
* @param cruiseSpeed2
|
|
254
|
-
* @param p13
|
|
255
|
-
* @param p14
|
|
256
|
-
* @returns gotoCoords
|
|
332
|
+
* @param targetPed
|
|
257
333
|
*/
|
|
258
|
-
|
|
334
|
+
fleeFromPed(fleeFromTarget: Ped, pos: Vector3, distance: number, p6: number, p7: number, p8: number, targetPed: Ped): void;
|
|
259
335
|
/**
|
|
260
336
|
* @returns
|
|
261
337
|
*/
|
|
262
|
-
|
|
263
|
-
clearDefensiveArea(): void;
|
|
264
|
-
/**
|
|
265
|
-
* @param modifier
|
|
266
|
-
*/
|
|
267
|
-
setPedPathDeepSnowCostModifier(modifier: number): void;
|
|
338
|
+
get IsPedGettingUp(): boolean;
|
|
268
339
|
/**
|
|
269
|
-
* @
|
|
340
|
+
* @param time
|
|
270
341
|
*/
|
|
271
|
-
|
|
342
|
+
duck(time: number): void;
|
|
272
343
|
/**
|
|
273
|
-
* @param
|
|
274
|
-
* @param
|
|
344
|
+
* @param p1
|
|
345
|
+
* @param p2
|
|
275
346
|
* @param p3
|
|
347
|
+
* @param p4
|
|
276
348
|
*/
|
|
277
|
-
|
|
278
|
-
detachCarriablePed(): void;
|
|
279
|
-
/**
|
|
280
|
-
* @returns
|
|
281
|
-
*/
|
|
282
|
-
getItemInteractionState(): number;
|
|
283
|
-
/**
|
|
284
|
-
* @returns
|
|
285
|
-
*/
|
|
286
|
-
getIsPedAimingInTheAir(): any;
|
|
349
|
+
robPed(p1: any, p2: any, p3: any, p4: any): void;
|
|
287
350
|
/**
|
|
288
|
-
*
|
|
289
|
-
* param4: using 2048 is fine
|
|
290
|
-
* param5: using 3 is fine
|
|
351
|
+
* getupSetHash: see nm_blend_out_sets.meta
|
|
291
352
|
*
|
|
292
|
-
* @param
|
|
293
|
-
* @param
|
|
353
|
+
* @param flags
|
|
354
|
+
* @param getupSetHash
|
|
294
355
|
* @param p3
|
|
295
356
|
* @param p4
|
|
296
357
|
* @param p5
|
|
297
358
|
*/
|
|
298
|
-
|
|
299
|
-
/**
|
|
300
|
-
* @param taskIndex
|
|
301
|
-
* @returns
|
|
302
|
-
*/
|
|
303
|
-
getIsTaskActive(taskIndex: number): boolean;
|
|
359
|
+
unhogtiePed(flags: number, getupSetHash: string | number, p3: string | null, p4: string | null, p5: number): void;
|
|
304
360
|
/**
|
|
305
|
-
*
|
|
361
|
+
* hecks if the ped camera is directed at the given coord within the specified radius. https://www.youtube.com/watch?v=iLHXrWVvq_c
|
|
306
362
|
*
|
|
307
|
-
* @param
|
|
308
|
-
* @param
|
|
309
|
-
* @
|
|
310
|
-
* @param p4
|
|
311
|
-
* @param p5
|
|
312
|
-
* @param p6
|
|
313
|
-
*/
|
|
314
|
-
putPedDirectlyIntoGrapple(grappleTarget: Ped, grappleStyle: string | number, p3: number, p4: number, p5: boolean, p6: number): void;
|
|
315
|
-
/**
|
|
316
|
-
* @param p1
|
|
317
|
-
* @param p2
|
|
318
|
-
*/
|
|
319
|
-
combatAnimalWarn(p1: any, p2: any): void;
|
|
320
|
-
/**
|
|
321
|
-
* @param toggle
|
|
322
|
-
*/
|
|
323
|
-
setPedIgnoreDeadBodies(toggle: boolean): void;
|
|
324
|
-
/**
|
|
325
|
-
* @param p1
|
|
326
|
-
* @param p2
|
|
327
|
-
* @param p3
|
|
328
|
-
* @param p4
|
|
329
|
-
* @param p5
|
|
330
|
-
* @param p6
|
|
331
|
-
* @param p7
|
|
332
|
-
*/
|
|
333
|
-
moveInTrafficToDestination(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
|
|
334
|
-
/**
|
|
335
|
-
* @param attacker
|
|
336
|
-
* @param p2
|
|
337
|
-
* @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
|
|
338
|
-
*/
|
|
339
|
-
intimidated(attacker: Ped, p2: boolean): boolean;
|
|
340
|
-
/**
|
|
341
|
-
* @returns
|
|
363
|
+
* @param coord The coord to check if they're looking at
|
|
364
|
+
* @param radius The radius of the frustum
|
|
365
|
+
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
342
366
|
*/
|
|
343
|
-
|
|
367
|
+
isPedLookingAtCoord(coord: Vector3, radius: number): boolean;
|
|
344
368
|
/**
|
|
345
|
-
* @param
|
|
346
|
-
* @param distance
|
|
347
|
-
* @param p5
|
|
348
|
-
* @param p6
|
|
349
|
-
* @param p7
|
|
350
|
-
* @param p8
|
|
369
|
+
* @param entity
|
|
351
370
|
*/
|
|
352
|
-
|
|
371
|
+
walkAway(entity: Entity): void;
|
|
353
372
|
/**
|
|
354
|
-
* returned values:
|
|
355
|
-
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
356
|
-
* -1 no task sequence in progress.
|
|
357
|
-
*
|
|
358
373
|
* @returns
|
|
359
374
|
*/
|
|
360
|
-
|
|
375
|
+
get HogtieEscapeTimer(): number;
|
|
376
|
+
weapon(): void;
|
|
361
377
|
/**
|
|
362
378
|
* @returns
|
|
363
379
|
*/
|
|
364
|
-
|
|
365
|
-
/**
|
|
366
|
-
* @param toggle
|
|
367
|
-
*/
|
|
368
|
-
setPedPathCanUseLadders(toggle: boolean): void;
|
|
380
|
+
get IsPedWalking(): boolean;
|
|
369
381
|
/**
|
|
370
382
|
* @param p1
|
|
371
|
-
* @param p2
|
|
372
383
|
*/
|
|
373
|
-
|
|
384
|
+
N_0xFFB520A3E16F7B7B(p1: number): void;
|
|
385
|
+
persistentCharacter(): void;
|
|
374
386
|
/**
|
|
375
|
-
* @param
|
|
387
|
+
* @param speed
|
|
376
388
|
* @param p2
|
|
377
|
-
* @
|
|
389
|
+
* @param p3
|
|
390
|
+
* @param p4
|
|
378
391
|
*/
|
|
379
|
-
|
|
380
|
-
N_0x1F298C7BD30D1240(): void;
|
|
392
|
+
waypointPlaybackOverrideSpeed(speed: number, p2: any, p3: any, p4: any): void;
|
|
381
393
|
/**
|
|
382
394
|
* @param p1
|
|
383
395
|
* @param p2
|
|
384
396
|
* @param p3
|
|
385
397
|
*/
|
|
386
|
-
|
|
387
|
-
/**
|
|
388
|
-
* Tells the ped to go to an offset coord from an entity, without using the navmesh. if timeBeforeTeleport is -1 the ped will never warp, p7 is 1 or 0 still unknown param
|
|
389
|
-
*
|
|
390
|
-
* @param entity
|
|
391
|
-
* @param offset
|
|
392
|
-
* @param moveBlendRatio
|
|
393
|
-
* @param timeBeforeTeleport
|
|
394
|
-
* @param p7
|
|
395
|
-
*/
|
|
396
|
-
goStraightToCoordRelativeToEntity(entity: Entity, offset: Vector3, moveBlendRatio: number, timeBeforeTeleport: number, p7: number): void;
|
|
397
|
-
/**
|
|
398
|
-
* Sets the time it takes for a hogtied ped to escape
|
|
399
|
-
* -1.0f for ped to never escape
|
|
400
|
-
*
|
|
401
|
-
* @param time
|
|
402
|
-
*/
|
|
403
|
-
setHogtieEscapeTimer(time: number): void;
|
|
404
|
-
/**
|
|
405
|
-
* Makes the ped run to take cover
|
|
406
|
-
*/
|
|
407
|
-
stayInCover(): void;
|
|
408
|
-
/**
|
|
409
|
-
* @param p1
|
|
410
|
-
*/
|
|
411
|
-
followWaypointRecordingAdvanced(p1: any): void;
|
|
412
|
-
/**
|
|
413
|
-
* Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown
|
|
414
|
-
*
|
|
415
|
-
* @param pos
|
|
416
|
-
* @param moveBlendRatio
|
|
417
|
-
* @param timeBeforeTeleport
|
|
418
|
-
* @param finalHeading
|
|
419
|
-
* @param targetRadius
|
|
420
|
-
* @param p8
|
|
421
|
-
*/
|
|
422
|
-
goStraightToCoord(pos: Vector3, moveBlendRatio: number, timeBeforeTeleport: number, finalHeading: number, targetRadius: number, p8: number): void;
|
|
423
|
-
/**
|
|
424
|
-
* @returns
|
|
425
|
-
*/
|
|
426
|
-
getPedWaypointOverrideSpeed(): number;
|
|
398
|
+
climbLadder(p1: number, p2: boolean, p3: boolean): void;
|
|
427
399
|
/**
|
|
428
|
-
*
|
|
400
|
+
* Makes a ped run away from another ped (fleeFromTarget) fleeDistance = ped will flee this distance
|
|
401
|
+
* fleeTime = ped will flee for this amount of time, set to "-1" to flee forever
|
|
402
|
+
* fleeType = can be 0, R* Scripts: fm_mission/race_controller: 66048; fme_escaped_convicts: 2260992, 2523136, 2359296; la_alligator/fox: 2097152; net_fetch: 17301536; net_stable_mount: 540928
|
|
403
|
+
* fleeSpeed = mostly 3f, rarely 1f in R* Scripts
|
|
429
404
|
*
|
|
430
|
-
* @param
|
|
405
|
+
* @param fleeFromTarget
|
|
406
|
+
* @param fleeDistance
|
|
407
|
+
* @param fleeTime
|
|
408
|
+
* @param fleeType Refer to [enum: eFleeStyle]
|
|
409
|
+
* @param fleeSpeed
|
|
410
|
+
* @param targetPed
|
|
431
411
|
*/
|
|
432
|
-
|
|
412
|
+
smartFleePed(fleeFromTarget: Ped, fleeDistance: number, fleeTime: number, fleeType: number, fleeSpeed: number, targetPed: Ped): void;
|
|
433
413
|
/**
|
|
434
|
-
* Old name: _TASK_VEHICLE_DRIVE_TO_POINT
|
|
435
|
-
* flag: 524419 and 0 in shop_horse_shop R* Script
|
|
436
|
-
*
|
|
437
|
-
* @param vehicle
|
|
438
414
|
* @param pos
|
|
415
|
+
* @param time
|
|
439
416
|
* @param p5
|
|
440
417
|
* @param p6
|
|
441
|
-
* @param flag
|
|
442
|
-
*/
|
|
443
|
-
vehicleDriveStraightToPoint(vehicle: Vehicle, pos: Vector3, p5: number, p6: number, flag: number): void;
|
|
444
|
-
/**
|
|
445
|
-
* @param p1
|
|
446
|
-
* @param p2
|
|
447
|
-
* @param p3
|
|
448
|
-
* @param p4
|
|
449
|
-
* @param p5
|
|
450
|
-
* @param p6
|
|
451
|
-
* @param p7
|
|
452
|
-
* @param p8
|
|
453
|
-
* @param p9
|
|
454
|
-
* @param p10
|
|
455
|
-
* @param p11
|
|
456
|
-
* @param p12
|
|
457
|
-
* @param p13
|
|
458
|
-
* @param p14
|
|
459
|
-
* @param p15
|
|
460
418
|
*/
|
|
461
|
-
|
|
419
|
+
aimGunAtCoord(pos: Vector3, time: number, p5: boolean, p6: boolean): void;
|
|
462
420
|
/**
|
|
463
|
-
*
|
|
464
|
-
*
|
|
465
|
-
* @param duration
|
|
466
|
-
* @param facingPed
|
|
467
|
-
* @param timeToFacePed
|
|
468
|
-
* @param flags
|
|
421
|
+
* @param targetPed
|
|
469
422
|
*/
|
|
470
|
-
|
|
423
|
+
cutFreeHogtiedTargetPed(targetPed: Ped): void;
|
|
471
424
|
/**
|
|
472
|
-
*
|
|
473
|
-
*
|
|
474
|
-
*
|
|
475
|
-
* @param mount
|
|
476
|
-
* @param timer
|
|
477
|
-
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
478
|
-
* @param pedSpeed
|
|
479
|
-
* @param mountStyle
|
|
480
|
-
* @param p6
|
|
481
|
-
* @param p7
|
|
425
|
+
* @param signalName
|
|
426
|
+
* @param value
|
|
482
427
|
*/
|
|
483
|
-
|
|
428
|
+
setTaskMoveNetworkSignalFloat2(signalName: string | null, value: number): void;
|
|
484
429
|
/**
|
|
485
|
-
* @
|
|
430
|
+
* @param p1
|
|
431
|
+
* @param p2
|
|
486
432
|
*/
|
|
487
|
-
|
|
433
|
+
ambientAnimalHunt(p1: any, p2: any): void;
|
|
488
434
|
/**
|
|
489
435
|
* @param p1
|
|
490
436
|
* @param taskFlag Refer to [enum: eEnterExitVehicleFlags]
|
|
@@ -510,7 +456,7 @@ export declare class PedTask extends BaseTask {
|
|
|
510
456
|
/**
|
|
511
457
|
* @returns
|
|
512
458
|
*/
|
|
513
|
-
|
|
459
|
+
get IsPedLeadingHorse(): any;
|
|
514
460
|
/**
|
|
515
461
|
* @param entity
|
|
516
462
|
* @param offset
|
|
@@ -553,407 +499,480 @@ export declare class PedTask extends BaseTask {
|
|
|
553
499
|
hitchAnimal(scenarioPoint: number, flag: number): void;
|
|
554
500
|
uncuffPed(): void;
|
|
555
501
|
/**
|
|
556
|
-
* @param
|
|
502
|
+
* @param p1
|
|
503
|
+
* @param p2
|
|
557
504
|
* @param p3
|
|
558
|
-
* @param p4
|
|
559
|
-
* @param animDict
|
|
560
|
-
* @param flags
|
|
561
|
-
* @returns taskData
|
|
562
|
-
*/
|
|
563
|
-
moveNetworkByNameWithInitParams(moveNetworkDefName: string | null, p3: number, p4: boolean, animDict: string | null, flags: number): number;
|
|
564
|
-
/**
|
|
565
|
-
* @param pos
|
|
566
|
-
* @param entity
|
|
567
505
|
*/
|
|
568
|
-
|
|
506
|
+
waypointPlaybackPause(p1: any, p2: any, p3: any): void;
|
|
569
507
|
/**
|
|
570
|
-
*
|
|
571
|
-
*
|
|
508
|
+
* meleeStyles: AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT, AR_ALLIGATOR_LEAPKILL, AR_ALLIGATOR_WAIST_AUTOKILL_FRONT
|
|
509
|
+
*
|
|
510
|
+
* @param meleeTarget
|
|
511
|
+
* @param meleeStyle
|
|
572
512
|
* @param p3
|
|
573
|
-
* @param
|
|
513
|
+
* @param animBlendRatio
|
|
574
514
|
* @param p5
|
|
575
515
|
* @param p6
|
|
576
|
-
* @param p7
|
|
577
|
-
* @param p8
|
|
578
|
-
* @param p9
|
|
579
|
-
*/
|
|
580
|
-
useScenarioPoint(scenario: number, conditionalAnim: string | null, p3: number, p4: boolean, p5: boolean, p6: string | number, p7: boolean, p8: number, p9: boolean): void;
|
|
581
|
-
/**
|
|
582
|
-
* @returns
|
|
583
|
-
*/
|
|
584
|
-
isPedRunningTaskItemInteraction(): any;
|
|
585
|
-
/**
|
|
586
|
-
* @param vehicle
|
|
587
516
|
*/
|
|
588
|
-
|
|
517
|
+
putPedDirectlyIntoMelee(meleeTarget: Ped, meleeStyle: string | number, p3: number, animBlendRatio: number, p5: boolean, p6: number): void;
|
|
589
518
|
/**
|
|
590
|
-
* @param
|
|
591
|
-
* @param
|
|
592
|
-
* @param
|
|
519
|
+
* @param waypointRecording
|
|
520
|
+
* @param p2
|
|
521
|
+
* @param flag
|
|
593
522
|
* @param p4
|
|
594
523
|
* @param p5
|
|
595
524
|
* @param p6
|
|
596
525
|
* @param p7
|
|
597
|
-
* @param DriveAgainstTraffic
|
|
598
526
|
*/
|
|
599
|
-
|
|
527
|
+
followWaypointRecording(waypointRecording: string | null, p2: number, flag: number, p4: number, p5: boolean, p6: any, p7: number): void;
|
|
600
528
|
/**
|
|
601
|
-
* @param
|
|
529
|
+
* @param targetPed
|
|
602
530
|
*/
|
|
603
|
-
|
|
531
|
+
hogtieTargetPed(targetPed: Ped): void;
|
|
604
532
|
/**
|
|
605
|
-
*
|
|
606
|
-
*
|
|
533
|
+
* shootatEntity:
|
|
534
|
+
* If true, peds will shoot at Entity till it is dead.
|
|
535
|
+
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
607
536
|
*
|
|
608
|
-
* @returns
|
|
609
|
-
*/
|
|
610
|
-
getTaskMoveNetworkId(): number;
|
|
611
|
-
/**
|
|
612
537
|
* @param p1
|
|
613
538
|
* @param p2
|
|
614
539
|
* @param p3
|
|
615
540
|
* @param p4
|
|
616
541
|
* @param p5
|
|
617
542
|
* @param p6
|
|
543
|
+
* @param p7
|
|
544
|
+
* @param p8
|
|
545
|
+
* @param p9
|
|
546
|
+
* @param p10
|
|
618
547
|
*/
|
|
619
|
-
|
|
548
|
+
goToEntityWhileAimingAtEntity(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void;
|
|
620
549
|
/**
|
|
621
550
|
* @param pos
|
|
622
|
-
* @param
|
|
623
|
-
* @param firingPattern
|
|
624
|
-
* @param p6
|
|
551
|
+
* @param distance
|
|
625
552
|
*/
|
|
626
|
-
|
|
553
|
+
useNearestTrainScenarioToCoordWarp(pos: Vector3, distance: number): void;
|
|
627
554
|
/**
|
|
628
|
-
*
|
|
629
|
-
|
|
555
|
+
* @param p1
|
|
556
|
+
*/
|
|
557
|
+
wanderSwim(p1: any): void;
|
|
558
|
+
/**
|
|
559
|
+
* duration in milliseconds
|
|
630
560
|
*
|
|
631
|
-
* @param reactingTo
|
|
632
561
|
* @param pos
|
|
633
|
-
* @param
|
|
634
|
-
* @param p6
|
|
635
|
-
* @param p7
|
|
636
|
-
* @param p8
|
|
562
|
+
* @param duration
|
|
637
563
|
*/
|
|
638
|
-
|
|
564
|
+
turnPedToFaceCoord(pos: Vector3, duration: number): void;
|
|
639
565
|
/**
|
|
640
|
-
* @param
|
|
566
|
+
* @param preferAvoidMud
|
|
641
567
|
* @param p2
|
|
642
|
-
|
|
568
|
+
*/
|
|
569
|
+
setPedPathPreferToAvoidMud(preferAvoidMud: boolean, p2: number): void;
|
|
570
|
+
/**
|
|
571
|
+
* @param animDict
|
|
572
|
+
* @param animName
|
|
573
|
+
* @param entity
|
|
643
574
|
* @param p4
|
|
644
575
|
* @param p5
|
|
645
576
|
* @param p6
|
|
646
577
|
* @param p7
|
|
647
|
-
|
|
648
|
-
guardAssignedDefensiveArea2(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
|
|
649
|
-
/**
|
|
650
|
-
* @param pos
|
|
651
|
-
* @param heading
|
|
652
|
-
*/
|
|
653
|
-
plantBomb(pos: Vector3, heading: number): void;
|
|
654
|
-
/**
|
|
655
|
-
* @param scenarioHash
|
|
656
|
-
* @param pos
|
|
657
|
-
* @param heading
|
|
658
|
-
* @param duration
|
|
659
|
-
* @param sittingScenario
|
|
660
|
-
* @param teleport
|
|
578
|
+
* @param p8
|
|
661
579
|
* @param p9
|
|
662
580
|
* @param p10
|
|
663
581
|
* @param p11
|
|
582
|
+
* @param p12
|
|
583
|
+
* @param p13
|
|
584
|
+
* @param p14
|
|
664
585
|
*/
|
|
665
|
-
|
|
586
|
+
playUpperAnimFacingEntity(animDict: string | null, animName: string | null, entity: Entity, p4: number, p5: number, p6: number, p7: number, p8: number, p9: boolean, p10: boolean, p11: number, p12: string | null, p13: number, p14: number): void;
|
|
666
587
|
/**
|
|
667
|
-
* @param
|
|
668
|
-
* @param
|
|
588
|
+
* @param goToLocationX
|
|
589
|
+
* @param goToLocationY
|
|
590
|
+
* @param goToLocationZ
|
|
591
|
+
* @param focusLocationX
|
|
592
|
+
* @param focusLocationY
|
|
593
|
+
* @param focusLocationZ
|
|
669
594
|
* @param speed
|
|
670
|
-
* @param
|
|
671
|
-
* @param
|
|
595
|
+
* @param shootAtEnemies
|
|
596
|
+
* @param distanceToStopAt
|
|
597
|
+
* @param noRoadsDistance
|
|
598
|
+
* @param unkTrue
|
|
599
|
+
* @param unkFlag
|
|
600
|
+
* @param aimingFlag
|
|
601
|
+
* @param firingPattern
|
|
672
602
|
*/
|
|
673
|
-
|
|
603
|
+
goToCoordAndAimAtHatedEntitiesNearCoord(goToLocationX: number, goToLocationY: number, goToLocationZ: number, focusLocationX: number, focusLocationY: number, focusLocationZ: number, speed: number, shootAtEnemies: boolean, distanceToStopAt: number, noRoadsDistance: number, unkTrue: boolean, unkFlag: number, aimingFlag: number, firingPattern: string | number): void;
|
|
674
604
|
/**
|
|
675
|
-
*
|
|
676
|
-
*
|
|
677
|
-
* @param targetPed
|
|
678
|
-
* @param grappleStyle
|
|
605
|
+
* @param itemHash
|
|
606
|
+
* @param interactionAnimHash
|
|
679
607
|
* @param p3
|
|
680
|
-
* @param p4
|
|
681
|
-
* @param p5
|
|
682
|
-
* @param p6
|
|
683
608
|
* @returns
|
|
684
609
|
*/
|
|
685
|
-
|
|
610
|
+
canStartItemInteraction(itemHash: string | number, interactionAnimHash: string | number, p3: number): any;
|
|
686
611
|
/**
|
|
687
|
-
* @param
|
|
688
|
-
* @param
|
|
612
|
+
* @param targetPed
|
|
613
|
+
* @param p2
|
|
689
614
|
* @param p3
|
|
690
615
|
* @param p4
|
|
691
616
|
* @param p5
|
|
692
617
|
* @param p6
|
|
693
618
|
* @param p7
|
|
694
619
|
* @param p8
|
|
620
|
+
* @param p9
|
|
621
|
+
* @param p10
|
|
695
622
|
*/
|
|
696
|
-
|
|
623
|
+
followAndConverseWithPed(targetPed: Ped, p2: any, p3: any, p4: number, p5: number, p6: number, p7: any, p8: any, p9: number, p10: number): void;
|
|
697
624
|
/**
|
|
698
625
|
* @param pos
|
|
699
|
-
* @param
|
|
626
|
+
* @param distance
|
|
700
627
|
* @param p5
|
|
701
628
|
* @param p6
|
|
702
|
-
* @param
|
|
629
|
+
* @param p7
|
|
703
630
|
* @param p8
|
|
704
|
-
* @param p9
|
|
705
|
-
* @param p10
|
|
706
|
-
* @param p11
|
|
707
|
-
* @param p12
|
|
708
631
|
*/
|
|
709
|
-
|
|
632
|
+
useNearestScenarioChainToCoord(pos: Vector3, distance: number, p5: boolean, p6: boolean, p7: boolean, p8: boolean): void;
|
|
710
633
|
/**
|
|
711
|
-
* @param
|
|
712
|
-
* @
|
|
713
|
-
|
|
714
|
-
|
|
715
|
-
|
|
634
|
+
* @param eventName
|
|
635
|
+
* @returns
|
|
636
|
+
*/
|
|
637
|
+
getTaskMoveNetworkEvent(eventName: string | null): boolean;
|
|
638
|
+
/**
|
|
639
|
+
* Baits: see 0x9B0C7FA063E67629
|
|
640
|
+
*
|
|
641
|
+
* @param bait
|
|
642
|
+
* @param withoutBuoy
|
|
643
|
+
*/
|
|
644
|
+
swapFishingBait(bait: string | null, withoutBuoy: boolean): void;
|
|
645
|
+
/**
|
|
646
|
+
* @returns
|
|
647
|
+
*/
|
|
648
|
+
get IsDrivebyTaskUnderneathDrivingTask(): boolean;
|
|
649
|
+
cuffPed(): void;
|
|
650
|
+
/**
|
|
651
|
+
* This native allows to control the cruise speed of where you want the ped to go
|
|
652
|
+
* 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in?
|
|
653
|
+
* EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)
|
|
654
|
+
*
|
|
655
|
+
* @param cruiseSpeed
|
|
656
|
+
* @param entity
|
|
657
|
+
* @param p4
|
|
658
|
+
* @param p5
|
|
659
|
+
* @param p6
|
|
660
|
+
* @param p7
|
|
716
661
|
* @param p8
|
|
717
662
|
* @param p9
|
|
718
663
|
* @param p10
|
|
719
|
-
* @param
|
|
720
|
-
* @param
|
|
664
|
+
* @param p11
|
|
665
|
+
* @param cruiseSpeed2
|
|
666
|
+
* @param p13
|
|
667
|
+
* @param p14
|
|
668
|
+
* @returns gotoCoords
|
|
721
669
|
*/
|
|
722
|
-
|
|
670
|
+
goToCoordAnyMeansExtraParamsWithCruiseSpeed(cruiseSpeed: number, entity: Entity, p4: number, p5: number, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, cruiseSpeed2: number, p13: any, p14: any): Vector3;
|
|
723
671
|
/**
|
|
724
672
|
* @param radius
|
|
725
|
-
* @param time
|
|
726
|
-
* @param flags
|
|
727
673
|
*/
|
|
728
|
-
|
|
674
|
+
combatHatedTargetsNoLosTest(radius: number): void;
|
|
729
675
|
/**
|
|
730
|
-
* @
|
|
676
|
+
* @param p1
|
|
731
677
|
*/
|
|
732
|
-
|
|
678
|
+
N_0x31BB338F64D5C861(p1: boolean): void;
|
|
733
679
|
/**
|
|
734
|
-
* @
|
|
680
|
+
* @param modifier
|
|
735
681
|
*/
|
|
736
|
-
|
|
682
|
+
set PedPathClimbCostModifier(modifier: number);
|
|
737
683
|
/**
|
|
738
|
-
* @param
|
|
684
|
+
* @param entity
|
|
685
|
+
* @param duration
|
|
686
|
+
* @param targetRadius
|
|
687
|
+
* @param offset
|
|
688
|
+
* @param moveBlendRatio
|
|
689
|
+
* @param offsetFlags
|
|
739
690
|
*/
|
|
740
|
-
|
|
691
|
+
gotoEntityOffsetXy(entity: Entity, duration: number, targetRadius: number, offset: Vector2, moveBlendRatio: number, offsetFlags: number): void;
|
|
741
692
|
/**
|
|
742
|
-
*
|
|
693
|
+
* Makes ped walk around the area the params p1 p2 seems to not affect anything but p2 is either 0 or 1 and p1 is mostly 1.0 or ped heading
|
|
743
694
|
*
|
|
744
|
-
* @param pos
|
|
745
|
-
* @param p4
|
|
746
|
-
* @param p5
|
|
747
|
-
* @param p6
|
|
748
|
-
*/
|
|
749
|
-
forcePointAimAtCoord(pos: Vector3, p4?: number, p5?: boolean, p6?: boolean): void;
|
|
750
|
-
/**
|
|
751
|
-
* @param p1
|
|
752
695
|
* @param p2
|
|
753
696
|
* @param p3
|
|
754
|
-
* @param p4
|
|
755
697
|
*/
|
|
756
|
-
|
|
698
|
+
wanderStandard(p2: number, p3: number): void;
|
|
757
699
|
/**
|
|
758
700
|
* @param p1
|
|
759
701
|
* @param p2
|
|
702
|
+
*/
|
|
703
|
+
clearPedTasks(p1: boolean, p2: boolean): void;
|
|
704
|
+
/**
|
|
705
|
+
* @param moveNetworkDefName
|
|
760
706
|
* @param p3
|
|
761
707
|
* @param p4
|
|
762
|
-
* @param
|
|
763
|
-
* @param
|
|
764
|
-
* @
|
|
765
|
-
* @param p8
|
|
708
|
+
* @param animDict
|
|
709
|
+
* @param flags
|
|
710
|
+
* @returns taskData
|
|
766
711
|
*/
|
|
767
|
-
|
|
712
|
+
moveNetworkByNameWithInitParams(moveNetworkDefName: string | null, p3: number, p4: boolean, animDict: string | null, flags: number): number;
|
|
768
713
|
/**
|
|
769
714
|
* @param pos
|
|
770
|
-
* @param
|
|
771
|
-
|
|
715
|
+
* @param entity
|
|
716
|
+
*/
|
|
717
|
+
jump2(pos: Vector3, entity: Entity): void;
|
|
718
|
+
/**
|
|
719
|
+
* @param scenario
|
|
720
|
+
* @param conditionalAnim
|
|
721
|
+
* @param p3
|
|
722
|
+
* @param p4
|
|
723
|
+
* @param p5
|
|
772
724
|
* @param p6
|
|
773
725
|
* @param p7
|
|
774
726
|
* @param p8
|
|
775
727
|
* @param p9
|
|
776
728
|
*/
|
|
777
|
-
|
|
729
|
+
useScenarioPoint(scenario: number, conditionalAnim: string | null, p3: number, p4: boolean, p5: boolean, p6: string | number, p7: boolean, p8: number, p9: boolean): void;
|
|
778
730
|
/**
|
|
779
|
-
* @param p1
|
|
780
731
|
* @returns
|
|
781
732
|
*/
|
|
782
|
-
|
|
733
|
+
get IsPedRunningTaskItemInteraction(): boolean;
|
|
783
734
|
/**
|
|
784
|
-
*
|
|
785
|
-
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
786
|
-
*
|
|
787
|
-
* @param pos
|
|
788
|
-
* @param p4
|
|
789
|
-
* @param p5
|
|
735
|
+
* @param vehicle
|
|
790
736
|
*/
|
|
791
|
-
|
|
737
|
+
breakVehicleDoorLock(vehicle: Vehicle): void;
|
|
792
738
|
/**
|
|
793
|
-
*
|
|
794
|
-
*
|
|
795
|
-
* @param
|
|
739
|
+
* @param vehicle
|
|
740
|
+
* @param vehicleTarget
|
|
741
|
+
* @param missionType
|
|
742
|
+
* @param p4
|
|
743
|
+
* @param p5
|
|
744
|
+
* @param p6
|
|
745
|
+
* @param p7
|
|
746
|
+
* @param DriveAgainstTraffic
|
|
796
747
|
*/
|
|
797
|
-
|
|
748
|
+
vehicleMission(vehicle: Vehicle, vehicleTarget: Vehicle, missionType: number, p4: number, p5: any, p6: number, p7: number, DriveAgainstTraffic: boolean): void;
|
|
798
749
|
/**
|
|
799
|
-
* @param
|
|
800
|
-
* @param animationName
|
|
801
|
-
* @param p3
|
|
750
|
+
* @param avoidTraffic
|
|
802
751
|
*/
|
|
803
|
-
|
|
752
|
+
set PedPathAvoidTraffic(avoidTraffic: boolean);
|
|
804
753
|
/**
|
|
805
754
|
* @param p1
|
|
806
755
|
* @param p2
|
|
807
|
-
* @param p3
|
|
808
756
|
*/
|
|
809
|
-
|
|
757
|
+
guard(p1: any, p2: any): void;
|
|
810
758
|
/**
|
|
811
|
-
*
|
|
812
|
-
*
|
|
813
|
-
*
|
|
814
|
-
* @
|
|
759
|
+
* @param attacker
|
|
760
|
+
* @param p2
|
|
761
|
+
* @param unusedParam3 Unused by the native.
|
|
762
|
+
* @param unusedParam4 Unused by the native.
|
|
763
|
+
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
764
|
+
* @param p6
|
|
765
|
+
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
766
|
+
* @param flag
|
|
767
|
+
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
815
768
|
*/
|
|
816
|
-
|
|
769
|
+
intimidated2(attacker: Ped, p2: number, unusedParam3: boolean, unusedParam4: boolean, everyFrame: boolean, p6: boolean, p7: boolean, flag: number): boolean;
|
|
817
770
|
/**
|
|
818
|
-
* @param
|
|
819
|
-
* @param p2
|
|
771
|
+
* @param avoidFire
|
|
820
772
|
*/
|
|
821
|
-
|
|
773
|
+
set PedPathAvoidFire(avoidFire: boolean);
|
|
822
774
|
/**
|
|
823
|
-
* @
|
|
775
|
+
* @param reviver
|
|
776
|
+
* @param tool
|
|
824
777
|
*/
|
|
825
|
-
|
|
778
|
+
reviveTarget(reviver: Ped, tool: string | number): void;
|
|
826
779
|
/**
|
|
827
|
-
*
|
|
780
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/animations/kit_emotes_list.lua
|
|
781
|
+
* emote: https://alloc8or.re/rdr3/doc/enums/eEmote.txt enum eEmoteType
|
|
782
|
+
* {
|
|
783
|
+
* EMOTE_TYPE_INVALID = -1,
|
|
784
|
+
* EMOTE_TYPE_REACT,
|
|
785
|
+
* EMOTE_TYPE_ACTION,
|
|
786
|
+
* EMOTE_TYPE_TAUNT,
|
|
787
|
+
* EMOTE_TYPE_GREET,
|
|
788
|
+
* EMOTE_TYPE_TWIRL_GUN,
|
|
789
|
+
* EMOTE_TYPE_DANCE_FLOOR
|
|
790
|
+
* }; enum eEmotePlaybackMode
|
|
791
|
+
* {
|
|
792
|
+
* EMOTE_PM_INVALID = -1,
|
|
793
|
+
* EMOTE_PM_UPPERBODY,
|
|
794
|
+
* EMOTE_PM_UPPERBODY_LOOP,
|
|
795
|
+
* EMOTE_PM_FULLBODY,
|
|
796
|
+
* };
|
|
828
797
|
*
|
|
829
|
-
* @param
|
|
830
|
-
* @param
|
|
831
|
-
* @param
|
|
832
|
-
* @param
|
|
833
|
-
* @param
|
|
834
|
-
* @param
|
|
835
|
-
* @param
|
|
798
|
+
* @param emoteType
|
|
799
|
+
* @param playbackMode
|
|
800
|
+
* @param emote
|
|
801
|
+
* @param isSecondaryTask
|
|
802
|
+
* @param canBreakOut
|
|
803
|
+
* @param disableEarlyOutAnimTag
|
|
804
|
+
* @param ignoreInvalidMainTask
|
|
805
|
+
* @param destroyProps
|
|
836
806
|
*/
|
|
837
|
-
|
|
807
|
+
playEmoteWithHash(emoteType: number, playbackMode: number, emote: string | number, isSecondaryTask: boolean, canBreakOut: boolean, disableEarlyOutAnimTag: boolean, ignoreInvalidMainTask: boolean, destroyProps: boolean): void;
|
|
838
808
|
/**
|
|
839
809
|
* @returns
|
|
840
810
|
*/
|
|
841
|
-
|
|
811
|
+
get IsTaskMoveNetworkReadyForTransition(): boolean;
|
|
812
|
+
clearDefensiveArea(): void;
|
|
842
813
|
/**
|
|
843
|
-
* @param
|
|
814
|
+
* @param modifier
|
|
844
815
|
*/
|
|
845
|
-
|
|
816
|
+
set PedPathDeepSnowCostModifier(modifier: number);
|
|
846
817
|
/**
|
|
847
|
-
* @
|
|
848
|
-
* @param p2
|
|
849
|
-
* @param p3
|
|
850
|
-
* @param p4
|
|
818
|
+
* @returns
|
|
851
819
|
*/
|
|
852
|
-
|
|
820
|
+
get ItemInteractionItemId(): number;
|
|
853
821
|
/**
|
|
854
|
-
*
|
|
855
|
-
*
|
|
856
|
-
* @param flags
|
|
857
|
-
* @param getupSetHash
|
|
822
|
+
* @param entity
|
|
823
|
+
* @param mount
|
|
858
824
|
* @param p3
|
|
859
|
-
* @param p4
|
|
860
|
-
* @param p5
|
|
861
825
|
*/
|
|
862
|
-
|
|
826
|
+
placeCarriedEntityOnMount(entity: Entity, mount: Ped, p3: number): void;
|
|
827
|
+
detachCarriablePed(): void;
|
|
863
828
|
/**
|
|
864
|
-
*
|
|
865
|
-
*
|
|
866
|
-
* @param coord The coord to check if they're looking at
|
|
867
|
-
* @param radius The radius of the frustum
|
|
868
|
-
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
829
|
+
* @returns
|
|
869
830
|
*/
|
|
870
|
-
|
|
831
|
+
get ItemInteractionState(): number;
|
|
871
832
|
/**
|
|
872
|
-
* @
|
|
833
|
+
* @returns
|
|
873
834
|
*/
|
|
874
|
-
|
|
835
|
+
get IsPedAimingInTheAir(): any;
|
|
875
836
|
/**
|
|
837
|
+
* param3: duration in ms, use -1 to look forever
|
|
838
|
+
* param4: using 2048 is fine
|
|
839
|
+
* param5: using 3 is fine
|
|
840
|
+
*
|
|
841
|
+
* @param lookAtTarget
|
|
842
|
+
* @param duration
|
|
843
|
+
* @param p3
|
|
844
|
+
* @param p4
|
|
845
|
+
* @param p5
|
|
846
|
+
*/
|
|
847
|
+
lookAtEntity(lookAtTarget: Entity, duration: number, p3: number, p4: number, p5: number): void;
|
|
848
|
+
/**
|
|
849
|
+
* @param taskIndex
|
|
876
850
|
* @returns
|
|
877
851
|
*/
|
|
878
|
-
|
|
879
|
-
weapon(): void;
|
|
852
|
+
getIsTaskActive(taskIndex: number): boolean;
|
|
880
853
|
/**
|
|
854
|
+
* Returns hash of the underlying move network def, see move_networks.xml
|
|
855
|
+
* https://alloc8or.re/rdr3/doc/misc/move_networks.txt
|
|
856
|
+
*
|
|
881
857
|
* @returns
|
|
882
858
|
*/
|
|
883
|
-
|
|
859
|
+
get TaskMoveNetworkId(): number;
|
|
884
860
|
/**
|
|
885
861
|
* @param p1
|
|
886
862
|
* @param p2
|
|
887
863
|
* @param p3
|
|
864
|
+
* @param p4
|
|
865
|
+
* @param p5
|
|
866
|
+
* @param p6
|
|
888
867
|
*/
|
|
889
|
-
|
|
868
|
+
guardAssignedDefensiveArea(p1: number, p2: number, p3: number, p4: number, p5: number, p6: any): void;
|
|
890
869
|
/**
|
|
891
|
-
*
|
|
870
|
+
* @param pos
|
|
871
|
+
* @param duration
|
|
872
|
+
* @param firingPattern
|
|
873
|
+
* @param p6
|
|
874
|
+
*/
|
|
875
|
+
shootAtCoord(pos: Vector3, duration: number, firingPattern: string | number, p6: any): void;
|
|
876
|
+
/**
|
|
877
|
+
* Makes a ped react to an entity.
|
|
878
|
+
* Params: reactingTo Entity can be 0, p8 is always 4
|
|
892
879
|
*
|
|
893
|
-
* @param
|
|
894
|
-
* @param
|
|
895
|
-
* @param
|
|
896
|
-
* @param animBlendRatio
|
|
897
|
-
* @param p5
|
|
880
|
+
* @param reactingTo
|
|
881
|
+
* @param pos
|
|
882
|
+
* @param reactionName
|
|
898
883
|
* @param p6
|
|
884
|
+
* @param p7
|
|
885
|
+
* @param p8
|
|
899
886
|
*/
|
|
900
|
-
|
|
887
|
+
react(reactingTo: Entity, pos: Vector3, reactionName: string | null, p6: number, p7: number, p8: number): void;
|
|
901
888
|
/**
|
|
902
|
-
* @param
|
|
889
|
+
* @param p1
|
|
903
890
|
* @param p2
|
|
904
|
-
* @param
|
|
891
|
+
* @param p3
|
|
905
892
|
* @param p4
|
|
906
893
|
* @param p5
|
|
907
894
|
* @param p6
|
|
908
895
|
* @param p7
|
|
909
896
|
*/
|
|
910
|
-
|
|
897
|
+
guardAssignedDefensiveArea2(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
|
|
911
898
|
/**
|
|
912
|
-
* @param
|
|
899
|
+
* @param pos
|
|
900
|
+
* @param heading
|
|
913
901
|
*/
|
|
914
|
-
|
|
902
|
+
plantBomb(pos: Vector3, heading: number): void;
|
|
915
903
|
/**
|
|
916
|
-
*
|
|
917
|
-
*
|
|
918
|
-
*
|
|
904
|
+
* @param scenarioHash
|
|
905
|
+
* @param pos
|
|
906
|
+
* @param heading
|
|
907
|
+
* @param duration
|
|
908
|
+
* @param sittingScenario
|
|
909
|
+
* @param teleport
|
|
910
|
+
* @param p9
|
|
911
|
+
* @param p10
|
|
912
|
+
* @param p11
|
|
913
|
+
*/
|
|
914
|
+
startScenarioAtPosition(scenarioHash: string | number, pos: Vector3, heading: number, duration: number, sittingScenario: boolean, teleport: boolean, p9: string | null, p10: number, p11: boolean): void;
|
|
915
|
+
/**
|
|
916
|
+
* @param vehicle
|
|
917
|
+
* @param pos
|
|
918
|
+
* @param speed
|
|
919
|
+
* @param behaviorFlag
|
|
920
|
+
* @param stoppingRange
|
|
921
|
+
*/
|
|
922
|
+
vehicleGotoNavmesh(vehicle: Vehicle, pos: Vector3, speed: number, behaviorFlag: number, stoppingRange: number): void;
|
|
923
|
+
/**
|
|
924
|
+
* grappleStyle: AR_GRAPPLE_MOUNT_STANDING_FROM_FRONT, AR_GRAPPLE_MOUNT_STANDING_FROM_RIGHT, AR_GRAPPLE_MOUNT_STANDING_FROM_BACK, AR_GRAPPLE_MOUNT_STANDING_FROM_LEFT, AR_GRAPPLE_MOUNT_FROM_FRONT, AR_WOLF_EXECUTION_ENTER_FROM_BACK, AR_GRAPPLE_DRAG_FRONT_ON_ASS, AR_GRAPPLE_FRONT_FROM_LEFT_FAR, AR_BEAR_CHALLENGE_FRONT, AR_GRAPPLE_FRONT_FROM_FRONT, AR_GRAPPLE_MOUNT_FACEUP_FROM_FRONT
|
|
919
925
|
*
|
|
920
|
-
* @param
|
|
921
|
-
* @param
|
|
926
|
+
* @param targetPed
|
|
927
|
+
* @param grappleStyle
|
|
928
|
+
* @param p3
|
|
929
|
+
* @param p4
|
|
930
|
+
* @param p5
|
|
931
|
+
* @param p6
|
|
932
|
+
* @returns
|
|
933
|
+
*/
|
|
934
|
+
grapple(targetPed: Ped, grappleStyle: string | number, p3: number, p4: number, p5: number, p6: number): any;
|
|
935
|
+
/**
|
|
936
|
+
* @param ped1
|
|
937
|
+
* @param waypointRecording
|
|
922
938
|
* @param p3
|
|
923
939
|
* @param p4
|
|
924
940
|
* @param p5
|
|
925
941
|
* @param p6
|
|
926
942
|
* @param p7
|
|
927
943
|
* @param p8
|
|
928
|
-
* @param p9
|
|
929
|
-
* @param p10
|
|
930
944
|
*/
|
|
931
|
-
|
|
945
|
+
followEntityAlongWaypointRecordingAtOffset(ped1: Ped, waypointRecording: string | null, p3: number, p4: number, p5: number, p6: number, p7: number, p8: boolean): void;
|
|
932
946
|
/**
|
|
933
947
|
* @param pos
|
|
934
|
-
* @param
|
|
935
|
-
|
|
936
|
-
|
|
937
|
-
|
|
938
|
-
* @param
|
|
948
|
+
* @param speed
|
|
949
|
+
* @param p5
|
|
950
|
+
* @param p6
|
|
951
|
+
* @param walkingStyle
|
|
952
|
+
* @param p8
|
|
953
|
+
* @param p9
|
|
954
|
+
* @param p10
|
|
955
|
+
* @param p11
|
|
956
|
+
* @param p12
|
|
939
957
|
*/
|
|
940
|
-
|
|
958
|
+
goToCoordAnyMeansExtraParams(pos: Vector3, speed: number, p5: any, p6: boolean, walkingStyle: number, p8: number, p9: any, p10: any, p11: any, p12: any): void;
|
|
941
959
|
/**
|
|
942
|
-
* duration in milliseconds
|
|
943
|
-
*
|
|
944
960
|
* @param pos
|
|
945
|
-
* @param
|
|
961
|
+
* @param timeout
|
|
962
|
+
* @param p5
|
|
963
|
+
* @param p6
|
|
964
|
+
* @param p7
|
|
965
|
+
* @param p8
|
|
966
|
+
* @param coverpoint
|
|
967
|
+
* @param p10
|
|
968
|
+
* @param p11
|
|
969
|
+
* @param p12
|
|
946
970
|
*/
|
|
947
|
-
|
|
971
|
+
putPedDirectlyIntoCover(pos: Vector3, timeout: number, p5: boolean, p6: number, p7: any, p8: any, coverpoint: number, p10: boolean, p11: boolean, p12: any): void;
|
|
948
972
|
/**
|
|
949
|
-
* @param
|
|
973
|
+
* @param p1
|
|
950
974
|
* @param p2
|
|
951
|
-
|
|
952
|
-
setPedPathPreferToAvoidMud(preferAvoidMud: boolean, p2: number): void;
|
|
953
|
-
/**
|
|
954
|
-
* @param animDict
|
|
955
|
-
* @param animName
|
|
956
|
-
* @param entity
|
|
975
|
+
* @param p3
|
|
957
976
|
* @param p4
|
|
958
977
|
* @param p5
|
|
959
978
|
* @param p6
|
|
@@ -966,142 +985,178 @@ export declare class PedTask extends BaseTask {
|
|
|
966
985
|
* @param p13
|
|
967
986
|
* @param p14
|
|
968
987
|
*/
|
|
969
|
-
|
|
988
|
+
goToCoordAndAimAtHatedEntitiesNearCoordUsingCombatStyle(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, p12: any, p13: any, p14: any): void;
|
|
989
|
+
/**
|
|
990
|
+
* @param target
|
|
991
|
+
*/
|
|
992
|
+
arrestPed(target: Ped): void;
|
|
970
993
|
/**
|
|
971
994
|
* @param p1
|
|
972
995
|
* @param p2
|
|
996
|
+
* @param p3
|
|
997
|
+
* @returns
|
|
973
998
|
*/
|
|
974
|
-
|
|
999
|
+
setPedWaypointRouteOffset(p1: number, p2: number, p3: number): any;
|
|
975
1000
|
/**
|
|
976
|
-
* @param
|
|
1001
|
+
* @param waypointRecording
|
|
1002
|
+
* @returns
|
|
1003
|
+
*/
|
|
1004
|
+
isWaypointPlaybackGoingOnForPed(waypointRecording: string | null): boolean;
|
|
1005
|
+
/**
|
|
1006
|
+
* @param p1
|
|
977
1007
|
* @param p2
|
|
978
|
-
* @param unusedParam3 Unused by the native.
|
|
979
|
-
* @param unusedParam4 Unused by the native.
|
|
980
|
-
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
981
|
-
* @param p6
|
|
982
|
-
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
983
|
-
* @param flag
|
|
984
|
-
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
985
1008
|
*/
|
|
986
|
-
|
|
1009
|
+
animalWrithe(p1: any, p2: any): void;
|
|
987
1010
|
/**
|
|
988
|
-
* @param
|
|
1011
|
+
* @param p1
|
|
1012
|
+
* @param p2
|
|
1013
|
+
* @param p3
|
|
1014
|
+
* @param p4
|
|
989
1015
|
*/
|
|
990
|
-
|
|
1016
|
+
aimAtEntity(p1: any, p2: any, p3: any, p4: any): void;
|
|
991
1017
|
/**
|
|
992
|
-
* @param
|
|
993
|
-
* @param
|
|
1018
|
+
* @param targetPed
|
|
1019
|
+
* @param p2
|
|
1020
|
+
* @param p3
|
|
994
1021
|
*/
|
|
995
|
-
|
|
1022
|
+
combatPedTimed(targetPed: Ped, p2: number, p3: any): void;
|
|
996
1023
|
/**
|
|
997
|
-
*
|
|
998
|
-
*
|
|
999
|
-
*
|
|
1000
|
-
* EMOTE_TYPE_INVALID = -1,
|
|
1001
|
-
* EMOTE_TYPE_REACT,
|
|
1002
|
-
* EMOTE_TYPE_ACTION,
|
|
1003
|
-
* EMOTE_TYPE_TAUNT,
|
|
1004
|
-
* EMOTE_TYPE_GREET,
|
|
1005
|
-
* EMOTE_TYPE_TWIRL_GUN,
|
|
1006
|
-
* EMOTE_TYPE_DANCE_FLOOR
|
|
1007
|
-
* }; enum eEmotePlaybackMode
|
|
1008
|
-
* {
|
|
1009
|
-
* EMOTE_PM_INVALID = -1,
|
|
1010
|
-
* EMOTE_PM_UPPERBODY,
|
|
1011
|
-
* EMOTE_PM_UPPERBODY_LOOP,
|
|
1012
|
-
* EMOTE_PM_FULLBODY,
|
|
1013
|
-
* };
|
|
1014
|
-
*
|
|
1015
|
-
* @param emoteType
|
|
1016
|
-
* @param playbackMode
|
|
1017
|
-
* @param emote
|
|
1018
|
-
* @param isSecondaryTask
|
|
1019
|
-
* @param canBreakOut
|
|
1020
|
-
* @param disableEarlyOutAnimTag
|
|
1021
|
-
* @param ignoreInvalidMainTask
|
|
1022
|
-
* @param destroyProps
|
|
1024
|
+
* @param p1
|
|
1025
|
+
* @param p2
|
|
1026
|
+
* @param p3
|
|
1023
1027
|
*/
|
|
1024
|
-
|
|
1028
|
+
throwProjectile(p1: any, p2: any, p3: any): void;
|
|
1025
1029
|
/**
|
|
1026
1030
|
* @param pos
|
|
1027
|
-
* @param
|
|
1031
|
+
* @param heading
|
|
1032
|
+
* @param p5
|
|
1033
|
+
*/
|
|
1034
|
+
pedSlideToCoord(pos: Vector3, heading: number, p5: number): void;
|
|
1035
|
+
/**
|
|
1036
|
+
* grappleStyle: AR_GRAPPLE_STRUGGLE, AR_ALLIGATOR_LEG_GRAB_CHALLENGE_FAIL, AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_BACK_DEFEND, AR_GRAPPLE_FRONT_FROM_FRONT
|
|
1037
|
+
*
|
|
1038
|
+
* @param grappleTarget
|
|
1039
|
+
* @param grappleStyle
|
|
1040
|
+
* @param p3
|
|
1041
|
+
* @param p4
|
|
1042
|
+
* @param p5
|
|
1043
|
+
* @param p6
|
|
1044
|
+
*/
|
|
1045
|
+
putPedDirectlyIntoGrapple(grappleTarget: Ped, grappleStyle: string | number, p3: number, p4: number, p5: boolean, p6: number): void;
|
|
1046
|
+
/**
|
|
1047
|
+
* @param p1
|
|
1048
|
+
* @param p2
|
|
1049
|
+
*/
|
|
1050
|
+
combatAnimalWarn(p1: any, p2: any): void;
|
|
1051
|
+
/**
|
|
1052
|
+
* @param toggle
|
|
1053
|
+
*/
|
|
1054
|
+
set PedIgnoreDeadBodies(toggle: boolean);
|
|
1055
|
+
/**
|
|
1056
|
+
* @param p1
|
|
1057
|
+
* @param p2
|
|
1058
|
+
* @param p3
|
|
1059
|
+
* @param p4
|
|
1028
1060
|
* @param p5
|
|
1029
1061
|
* @param p6
|
|
1030
1062
|
* @param p7
|
|
1031
|
-
* @param p8
|
|
1032
|
-
* @param coverpoint
|
|
1033
|
-
* @param p10
|
|
1034
|
-
* @param p11
|
|
1035
|
-
* @param p12
|
|
1036
1063
|
*/
|
|
1037
|
-
|
|
1064
|
+
moveInTrafficToDestination(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
|
|
1065
|
+
/**
|
|
1066
|
+
* @param attacker
|
|
1067
|
+
* @param p2
|
|
1068
|
+
* @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
|
|
1069
|
+
*/
|
|
1070
|
+
intimidated(attacker: Ped, p2: boolean): boolean;
|
|
1071
|
+
/**
|
|
1072
|
+
* @returns
|
|
1073
|
+
*/
|
|
1074
|
+
waypointPlaybackGetIsShooting(): any;
|
|
1038
1075
|
/**
|
|
1039
|
-
* @param
|
|
1040
|
-
* @param
|
|
1041
|
-
* @param p3
|
|
1042
|
-
* @param p4
|
|
1076
|
+
* @param pos
|
|
1077
|
+
* @param distance
|
|
1043
1078
|
* @param p5
|
|
1044
1079
|
* @param p6
|
|
1045
1080
|
* @param p7
|
|
1046
1081
|
* @param p8
|
|
1047
|
-
* @param p9
|
|
1048
|
-
* @param p10
|
|
1049
|
-
* @param p11
|
|
1050
|
-
* @param p12
|
|
1051
|
-
* @param p13
|
|
1052
|
-
* @param p14
|
|
1053
1082
|
*/
|
|
1054
|
-
|
|
1083
|
+
useNearestScenarioChainToCoordWarp(pos: Vector3, distance: number, p5: boolean, p6: boolean, p7: boolean, p8: boolean): void;
|
|
1055
1084
|
/**
|
|
1056
|
-
*
|
|
1085
|
+
* returned values:
|
|
1086
|
+
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
1087
|
+
* -1 no task sequence in progress.
|
|
1088
|
+
*
|
|
1089
|
+
* @returns
|
|
1057
1090
|
*/
|
|
1058
|
-
|
|
1091
|
+
get SequenceProgress(): number;
|
|
1059
1092
|
/**
|
|
1060
|
-
* @param p1
|
|
1061
|
-
* @param p2
|
|
1062
|
-
* @param p3
|
|
1063
1093
|
* @returns
|
|
1064
1094
|
*/
|
|
1065
|
-
|
|
1095
|
+
waypointPlaybackGetIsAiming(): any;
|
|
1066
1096
|
/**
|
|
1067
|
-
* @param
|
|
1068
|
-
* @
|
|
1097
|
+
* @param signalName
|
|
1098
|
+
* @param value
|
|
1069
1099
|
*/
|
|
1070
|
-
|
|
1100
|
+
setTaskMoveNetworkSignalFloat(signalName: string | null, value: number): void;
|
|
1071
1101
|
/**
|
|
1072
|
-
* @param
|
|
1073
|
-
* @param p2
|
|
1102
|
+
* @param taskSequenceId
|
|
1074
1103
|
*/
|
|
1075
|
-
|
|
1104
|
+
performSequence(taskSequenceId: number): void;
|
|
1076
1105
|
/**
|
|
1077
1106
|
* @param p1
|
|
1078
1107
|
* @param p2
|
|
1079
1108
|
* @param p3
|
|
1080
|
-
* @param p4
|
|
1081
1109
|
*/
|
|
1082
|
-
|
|
1110
|
+
moveInTraffic(p1: any, p2: any, p3: any): void;
|
|
1083
1111
|
/**
|
|
1084
|
-
* @param
|
|
1085
|
-
* @param
|
|
1086
|
-
* @param p3
|
|
1112
|
+
* @param p1
|
|
1113
|
+
* @param permanently
|
|
1087
1114
|
*/
|
|
1088
|
-
|
|
1115
|
+
knockedOut(p1: number, permanently: boolean): void;
|
|
1089
1116
|
/**
|
|
1090
|
-
* @param
|
|
1117
|
+
* @param duration
|
|
1118
|
+
*/
|
|
1119
|
+
updateTaskHandsUpDuration(duration: number): void;
|
|
1120
|
+
/**
|
|
1121
|
+
* Similar to 0xB31A277C1AC7B7FF but checks if the ped's inventory contains the specified emote kit.
|
|
1122
|
+
*
|
|
1123
|
+
* @param emoteType
|
|
1124
|
+
* @param playbackMode
|
|
1125
|
+
* @param emote
|
|
1126
|
+
* @param isSecondaryTask
|
|
1127
|
+
* @param canBreakOut
|
|
1128
|
+
* @param disableEarlyOutAnimTag
|
|
1129
|
+
* @param ignoreInvalidMainTask
|
|
1130
|
+
* @param destroyProps
|
|
1131
|
+
*/
|
|
1132
|
+
playEmote(emoteType: number, playbackMode: number, emote: string | number, isSecondaryTask: boolean, canBreakOut: boolean, disableEarlyOutAnimTag: boolean, ignoreInvalidMainTask: boolean, destroyProps: boolean): void;
|
|
1133
|
+
/**
|
|
1134
|
+
* @param boat
|
|
1091
1135
|
* @param p2
|
|
1092
1136
|
* @param p3
|
|
1137
|
+
* @param pos
|
|
1138
|
+
* @param p7
|
|
1139
|
+
* @param maxSpeed
|
|
1140
|
+
* @param drivingStyle
|
|
1141
|
+
* @param p10
|
|
1142
|
+
* @param p11
|
|
1093
1143
|
*/
|
|
1094
|
-
|
|
1144
|
+
boatMission(boat: Vehicle, p2: any, p3: any, pos: Vector3, p7: any, maxSpeed: number, drivingStyle: number, p10: number, p11: any): void;
|
|
1095
1145
|
/**
|
|
1096
|
-
* @param
|
|
1097
|
-
* @param
|
|
1098
|
-
* @param
|
|
1146
|
+
* @param useLimits If `true` the ped's viewing angle will be limited to the angle range given for `minAngle` and `maxAngle`, when set to `false` the player always fully faces the player
|
|
1147
|
+
* @param minAngle The minimum viewing angle, requires `useLimits` to be `true`.
|
|
1148
|
+
* @param maxAngle The maximum viewing angle, reuqeres `useLimits` to be `true`.
|
|
1099
1149
|
*/
|
|
1100
|
-
|
|
1150
|
+
setIntimidatedFacingAngle(useLimits: boolean, minAngle: number, maxAngle: number): void;
|
|
1151
|
+
/**
|
|
1152
|
+
* @param targetPed
|
|
1153
|
+
* @param p2
|
|
1154
|
+
*/
|
|
1155
|
+
animalFlee(targetPed: Ped, p2: any): void;
|
|
1101
1156
|
/**
|
|
1102
1157
|
* @returns
|
|
1103
1158
|
*/
|
|
1104
|
-
|
|
1159
|
+
get IsPedCuffed(): boolean;
|
|
1105
1160
|
/**
|
|
1106
1161
|
* @param avoidWater
|
|
1107
1162
|
* @param p2
|
|
@@ -1124,7 +1179,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1124
1179
|
/**
|
|
1125
1180
|
* @returns
|
|
1126
1181
|
*/
|
|
1127
|
-
|
|
1182
|
+
get PedDesiredMoveBlendRatio(): number;
|
|
1128
1183
|
N_0xDF94844D474F31E5(): void;
|
|
1129
1184
|
/**
|
|
1130
1185
|
* @param p1
|
|
@@ -1150,7 +1205,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1150
1205
|
/**
|
|
1151
1206
|
* @param modifier
|
|
1152
1207
|
*/
|
|
1153
|
-
|
|
1208
|
+
set PedPathFoliageCostModifier(modifier: number);
|
|
1154
1209
|
/**
|
|
1155
1210
|
* @param preferHorseWalkable
|
|
1156
1211
|
* @param p2
|
|
@@ -1162,7 +1217,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1162
1217
|
*
|
|
1163
1218
|
* @param maxCruiseSpeed
|
|
1164
1219
|
*/
|
|
1165
|
-
|
|
1220
|
+
set DriveTaskMaxCruiseSpeed(maxCruiseSpeed: number);
|
|
1166
1221
|
/**
|
|
1167
1222
|
* Params: p4 either 0.2f, 0.25f, 0.31f, 0.4f
|
|
1168
1223
|
*
|
|
@@ -1257,7 +1312,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1257
1312
|
/**
|
|
1258
1313
|
* @param toggle
|
|
1259
1314
|
*/
|
|
1260
|
-
|
|
1315
|
+
set PedPathCanDropFromHeight(toggle: boolean);
|
|
1261
1316
|
/**
|
|
1262
1317
|
* @param targetPed
|
|
1263
1318
|
* @param targetVehicle
|
|
@@ -1373,7 +1428,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1373
1428
|
/**
|
|
1374
1429
|
* @param toggle
|
|
1375
1430
|
*/
|
|
1376
|
-
|
|
1431
|
+
set PedPathCanUseClimbovers(toggle: boolean);
|
|
1377
1432
|
/**
|
|
1378
1433
|
* @param p1
|
|
1379
1434
|
* @returns
|
|
@@ -1390,7 +1445,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1390
1445
|
/**
|
|
1391
1446
|
* @param cruiseSpeed
|
|
1392
1447
|
*/
|
|
1393
|
-
|
|
1448
|
+
set DriveTaskCruiseSpeed(cruiseSpeed: number);
|
|
1394
1449
|
/**
|
|
1395
1450
|
* @param p1
|
|
1396
1451
|
* @param p2
|
|
@@ -1403,7 +1458,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1403
1458
|
/**
|
|
1404
1459
|
* @returns
|
|
1405
1460
|
*/
|
|
1406
|
-
|
|
1461
|
+
get IsPedDuelling(): any;
|
|
1407
1462
|
/**
|
|
1408
1463
|
* @param signalName
|
|
1409
1464
|
* @param pos
|
|
@@ -1450,7 +1505,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1450
1505
|
*
|
|
1451
1506
|
* @returns
|
|
1452
1507
|
*/
|
|
1453
|
-
|
|
1508
|
+
get PedWritheBreakFreeProgress(): number;
|
|
1454
1509
|
/**
|
|
1455
1510
|
* @param p1
|
|
1456
1511
|
* @param p2
|
|
@@ -1477,7 +1532,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1477
1532
|
/**
|
|
1478
1533
|
* @param toggle
|
|
1479
1534
|
*/
|
|
1480
|
-
|
|
1535
|
+
set BlockingOfNonTemporaryEvents(toggle: boolean);
|
|
1481
1536
|
/**
|
|
1482
1537
|
* @param p1
|
|
1483
1538
|
* @param p2
|
|
@@ -1493,7 +1548,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1493
1548
|
/**
|
|
1494
1549
|
* @param p1
|
|
1495
1550
|
*/
|
|
1496
|
-
|
|
1551
|
+
set PedClearAimingInTheAir(p1: any);
|
|
1497
1552
|
/**
|
|
1498
1553
|
* @returns
|
|
1499
1554
|
*/
|
|
@@ -1525,7 +1580,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1525
1580
|
/**
|
|
1526
1581
|
* @returns
|
|
1527
1582
|
*/
|
|
1528
|
-
|
|
1583
|
+
get LedHorseFromPed(): Ped | null;
|
|
1529
1584
|
/**
|
|
1530
1585
|
* @returns
|
|
1531
1586
|
*/
|
|
@@ -1533,7 +1588,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1533
1588
|
/**
|
|
1534
1589
|
* @returns
|
|
1535
1590
|
*/
|
|
1536
|
-
|
|
1591
|
+
get IsPedRunningInspectionTask(): boolean;
|
|
1537
1592
|
/**
|
|
1538
1593
|
* @param entity
|
|
1539
1594
|
* @param pos
|
|
@@ -1552,7 +1607,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1552
1607
|
/**
|
|
1553
1608
|
* @returns
|
|
1554
1609
|
*/
|
|
1555
|
-
|
|
1610
|
+
get PedWaypointProgress(): number;
|
|
1556
1611
|
/**
|
|
1557
1612
|
* @param targetPed
|
|
1558
1613
|
* @param targetVehicle
|
|
@@ -1704,7 +1759,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1704
1759
|
/**
|
|
1705
1760
|
* @param mayEnterDeepWater
|
|
1706
1761
|
*/
|
|
1707
|
-
|
|
1762
|
+
set PedPathMayEnterDeepWater(mayEnterDeepWater: boolean);
|
|
1708
1763
|
/**
|
|
1709
1764
|
* @param p1
|
|
1710
1765
|
*/
|
|
@@ -1714,7 +1769,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1714
1769
|
*
|
|
1715
1770
|
* @returns
|
|
1716
1771
|
*/
|
|
1717
|
-
|
|
1772
|
+
get IsPedInWrithe(): boolean;
|
|
1718
1773
|
/**
|
|
1719
1774
|
* @param p1
|
|
1720
1775
|
* @param p2
|
|
@@ -1732,7 +1787,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1732
1787
|
/**
|
|
1733
1788
|
* @returns
|
|
1734
1789
|
*/
|
|
1735
|
-
|
|
1790
|
+
get IsPedArrestingAnyPed(): any;
|
|
1736
1791
|
/**
|
|
1737
1792
|
* @returns
|
|
1738
1793
|
*/
|
|
@@ -1741,7 +1796,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1741
1796
|
* @param p1
|
|
1742
1797
|
* @returns
|
|
1743
1798
|
*/
|
|
1744
|
-
isPedScenarioReactLooking(p1: boolean):
|
|
1799
|
+
isPedScenarioReactLooking(p1: boolean): boolean;
|
|
1745
1800
|
/**
|
|
1746
1801
|
* @returns args
|
|
1747
1802
|
*/
|
|
@@ -1750,11 +1805,11 @@ export declare class PedTask extends BaseTask {
|
|
|
1750
1805
|
/**
|
|
1751
1806
|
* @returns
|
|
1752
1807
|
*/
|
|
1753
|
-
|
|
1808
|
+
get PedWaypointDistance(): number;
|
|
1754
1809
|
/**
|
|
1755
1810
|
* @param mayEnterWater
|
|
1756
1811
|
*/
|
|
1757
|
-
|
|
1812
|
+
set PedPathMayEnterWater(mayEnterWater: boolean);
|
|
1758
1813
|
/**
|
|
1759
1814
|
* Makes the ped ragdoll like when falling from a great height
|
|
1760
1815
|
*
|
|
@@ -1766,7 +1821,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1766
1821
|
/**
|
|
1767
1822
|
* @param p1
|
|
1768
1823
|
*/
|
|
1769
|
-
|
|
1824
|
+
set PedDesiredMoveBlendRatio(p1: number);
|
|
1770
1825
|
/**
|
|
1771
1826
|
* @param patrolRoute
|
|
1772
1827
|
* @param p2
|
|
@@ -1777,7 +1832,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1777
1832
|
/**
|
|
1778
1833
|
* @returns
|
|
1779
1834
|
*/
|
|
1780
|
-
|
|
1835
|
+
get IsEntityRevivable(): any;
|
|
1781
1836
|
/**
|
|
1782
1837
|
* @param travelMbr
|
|
1783
1838
|
* @param pos
|
|
@@ -1854,7 +1909,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1854
1909
|
/**
|
|
1855
1910
|
* @returns
|
|
1856
1911
|
*/
|
|
1857
|
-
|
|
1912
|
+
get TaskMoveNetworkState(): string | null;
|
|
1858
1913
|
/**
|
|
1859
1914
|
* @param vehicle
|
|
1860
1915
|
* @param timeout
|
|
@@ -1935,7 +1990,7 @@ export declare class PedTask extends BaseTask {
|
|
|
1935
1990
|
/**
|
|
1936
1991
|
* @returns
|
|
1937
1992
|
*/
|
|
1938
|
-
|
|
1993
|
+
get ScenarioPointTypePedIsUsing(): number;
|
|
1939
1994
|
/**
|
|
1940
1995
|
* Takes scenario point handle instead of hash
|
|
1941
1996
|
*
|
|
@@ -1973,7 +2028,7 @@ export declare class PedTask extends BaseTask {
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*
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* @returns
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*/
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-
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+
get IsPedBeingArrested(): boolean;
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/**
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* @param p1
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*/
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@@ -1997,7 +2052,7 @@ export declare class PedTask extends BaseTask {
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/**
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* @returns Returns `true` if the specified mount is currently being lead by a player, `false` otherwise.
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*/
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-
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+
get IsPedBeingLead(): boolean;
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/**
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* @param entity
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* @param p2
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@@ -2014,7 +2069,7 @@ export declare class PedTask extends BaseTask {
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* @param p1
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* @returns
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*/
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2017
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-
isPedExitingScenario(p1: boolean):
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+
isPedExitingScenario(p1: boolean): boolean;
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/**
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2019
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* https://github.com/femga/rdr3_discoveries/tree/master/tasks/TASK_HORSE_ACTION
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2020
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* Params: p2, p3 are set to 0 in R* Scripts
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@@ -2078,7 +2133,7 @@ export declare class PedTask extends BaseTask {
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*
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* @param modifier
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*/
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-
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+
set PedPathLadderCostModifier(modifier: number);
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/**
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* @param targetPed
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* @param p2
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@@ -2128,7 +2183,7 @@ export declare class PedTask extends BaseTask {
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/**
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* @returns
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*/
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-
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+
get IsPedStill(): boolean;
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/**
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* @param scenario
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* @returns
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@@ -2185,7 +2240,7 @@ export declare class PedTask extends BaseTask {
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/**
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* @returns
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*/
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-
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+
get RansackScenarioPointPedIsUsing(): any;
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emoteOutro(): void;
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/**
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* @param task
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@@ -2204,7 +2259,7 @@ export declare class PedTask extends BaseTask {
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/**
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* @returns
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*/
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-
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+
get IsTaskMoveNetworkActive(): boolean;
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/**
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* @param pos
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* @param p4
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@@ -2398,166 +2453,111 @@ export declare class PedTask extends BaseTask {
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* @param vehicle
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*/
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shuffleToNextVehicleSeat(vehicle: Vehicle): void;
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2401
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-
clearLookAt(): void;
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2402
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-
/**
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-
* @param inputContext
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2404
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-
* @returns
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2405
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-
*/
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2406
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-
getItemInteractionPromptProgress(inputContext: string | number): number;
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/**
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* @param p1
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-
* @
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-
* @param p3
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-
* @param p4
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+
* @returns
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*/
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2413
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-
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+
N_0x2D657B10F211C572(p1: number): any;
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2414
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/**
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2415
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-
*
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2416
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-
*
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2417
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-
*
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+
* Coords: volume coords used in R* Script smuggler2
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+
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
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+
*
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+
* @param pos
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* @param p4
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+
* @param p5
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*/
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2420
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-
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+
combatPedAtCoords(pos: Vector3, p4: number, p5: number): void;
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/**
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-
*
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2423
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-
* {
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2424
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-
* WHISTLE_MAIN,
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-
* WHISTLE_SECONDARY,
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2426
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-
* WHISTLE_DOUBLE,
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2427
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-
* WHISTLE_URGENT,
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2428
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-
* WHISTLE_LONG
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-
* };
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2471
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+
* Makes the specified ped stand still for (time) milliseconds.
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*
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2431
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-
* @param
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-
* @param whistleType
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-
*/
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2434
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-
goToWhistle(p1: Ped, whistleType: number): void;
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-
/**
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-
* @param pos
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-
* @param duration
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-
* @param flags
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2439
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-
* @param p6
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2440
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-
* @param p7
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+
* @param time
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*/
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2442
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-
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2475
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+
standStill(time: number): void;
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/**
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2444
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-
* @
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2477
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+
* @param animDictionary
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2478
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+
* @param animationName
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2479
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+
* @param p3
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2445
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*/
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2446
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-
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2481
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+
stopAnimTask(animDictionary: string | null, animationName: string | null, p3: number): void;
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/**
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* @param p1
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* @param p2
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2485
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* @param p3
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2451
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-
* @param p4
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2452
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-
* @param p5
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2453
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-
* @param p6
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2454
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-
* @param p7
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2455
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-
* @param p8
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2456
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-
*/
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2457
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-
N_0x3FFCD7BBA074CC80(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
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2458
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-
/**
|
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2459
|
-
* @returns
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2460
2486
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*/
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2461
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-
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2487
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+
turnToFaceClosestPed(p1: number, p2: number, p3: number): void;
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2462
2488
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/**
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2463
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-
*
|
|
2489
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+
* Fishing Research: https://pastebin.com/NmK5ZLVs
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2490
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+
* Only used in R* Scripts fishing_core and av_fishing_river
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2464
2491
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*
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2465
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-
* @
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2466
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-
* @param flags Refer to [enum: eEnterExitVehicleFlags]
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2467
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-
*/
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2468
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-
disembarkNearestTrainCarriage(p1: number, flags: number): void;
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2469
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-
/**
|
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2470
|
-
* @param radius
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|
2492
|
+
* @returns p1
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2471
2493
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*/
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2472
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-
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2494
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+
get TaskFishing(): [any, number];
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2473
2495
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/**
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2474
2496
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* @param p1
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|
2497
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+
* @param p2
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2475
2498
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*/
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2476
|
-
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2477
|
-
/**
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2478
|
-
* @param modifier
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2479
|
-
*/
|
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2480
|
-
setPedPathClimbCostModifier(modifier: number): void;
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2499
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+
shockingEventReact(p1: any, p2: any): void;
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2481
2500
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/**
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2482
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-
* @
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2483
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-
* @param duration
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2484
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-
* @param targetRadius
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2485
|
-
* @param offset
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2486
|
-
* @param moveBlendRatio
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2487
|
-
* @param offsetFlags
|
|
2501
|
+
* @returns
|
|
2488
2502
|
*/
|
|
2489
|
-
|
|
2503
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+
N_0xB520DBDA7FCF573F(): boolean;
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2490
2504
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/**
|
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2491
|
-
*
|
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2492
|
-
*
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2493
|
-
* @param p2
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2494
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-
* @param p3
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|
2505
|
+
* @param toggle
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2495
2506
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*/
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|
2496
|
-
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|
2507
|
+
set PedPathCanUseLadders(toggle: boolean);
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2497
2508
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/**
|
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2498
2509
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* @param p1
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2499
2510
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* @param p2
|
|
2500
2511
|
*/
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2501
|
-
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2502
|
-
/**
|
|
2503
|
-
* @param signalName
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2504
|
-
* @param value
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|
2505
|
-
*/
|
|
2506
|
-
setTaskMoveNetworkSignalFloat(signalName: string | null, value: number): void;
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|
2512
|
+
stopAnimPlayback(p1: number, p2: boolean): void;
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|
2507
2513
|
/**
|
|
2508
|
-
* @param
|
|
2514
|
+
* @param targetPed
|
|
2515
|
+
* @param p2
|
|
2516
|
+
* @returns
|
|
2509
2517
|
*/
|
|
2510
|
-
|
|
2518
|
+
confront(targetPed: Ped, p2: number): any;
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|
2519
|
+
N_0x1F298C7BD30D1240(): void;
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|
2511
2520
|
/**
|
|
2512
2521
|
* @param p1
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|
2513
2522
|
* @param p2
|
|
2514
2523
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* @param p3
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|
2515
2524
|
*/
|
|
2516
|
-
|
|
2517
|
-
/**
|
|
2518
|
-
* @param p1
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|
2519
|
-
* @param permanently
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|
2520
|
-
*/
|
|
2521
|
-
knockedOut(p1: number, permanently: boolean): void;
|
|
2525
|
+
setCrouchMovement(p1: boolean, p2: any, p3: boolean): void;
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|
2522
2526
|
/**
|
|
2523
|
-
*
|
|
2527
|
+
* Tells the ped to go to an offset coord from an entity, without using the navmesh. if timeBeforeTeleport is -1 the ped will never warp, p7 is 1 or 0 still unknown param
|
|
2528
|
+
*
|
|
2529
|
+
* @param entity
|
|
2530
|
+
* @param offset
|
|
2531
|
+
* @param moveBlendRatio
|
|
2532
|
+
* @param timeBeforeTeleport
|
|
2533
|
+
* @param p7
|
|
2524
2534
|
*/
|
|
2525
|
-
|
|
2535
|
+
goStraightToCoordRelativeToEntity(entity: Entity, offset: Vector3, moveBlendRatio: number, timeBeforeTeleport: number, p7: number): void;
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|
2526
2536
|
/**
|
|
2527
|
-
*
|
|
2537
|
+
* Sets the time it takes for a hogtied ped to escape
|
|
2538
|
+
* -1.0f for ped to never escape
|
|
2528
2539
|
*
|
|
2529
|
-
* @param
|
|
2530
|
-
* @param playbackMode
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|
2531
|
-
* @param emote
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|
2532
|
-
* @param isSecondaryTask
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|
2533
|
-
* @param canBreakOut
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|
2534
|
-
* @param disableEarlyOutAnimTag
|
|
2535
|
-
* @param ignoreInvalidMainTask
|
|
2536
|
-
* @param destroyProps
|
|
2540
|
+
* @param time
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|
2537
2541
|
*/
|
|
2538
|
-
|
|
2542
|
+
set HogtieEscapeTimer(time: number);
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|
2539
2543
|
/**
|
|
2540
|
-
*
|
|
2541
|
-
* @param p2
|
|
2542
|
-
* @param p3
|
|
2543
|
-
* @param pos
|
|
2544
|
-
* @param p7
|
|
2545
|
-
* @param maxSpeed
|
|
2546
|
-
* @param drivingStyle
|
|
2547
|
-
* @param p10
|
|
2548
|
-
* @param p11
|
|
2544
|
+
* Makes the ped run to take cover
|
|
2549
2545
|
*/
|
|
2550
|
-
|
|
2546
|
+
stayInCover(): void;
|
|
2551
2547
|
/**
|
|
2552
|
-
* @param
|
|
2553
|
-
* @param minAngle The minimum viewing angle, requires `useLimits` to be `true`.
|
|
2554
|
-
* @param maxAngle The maximum viewing angle, reuqeres `useLimits` to be `true`.
|
|
2548
|
+
* @param p1
|
|
2555
2549
|
*/
|
|
2556
|
-
|
|
2550
|
+
followWaypointRecordingAdvanced(p1: any): void;
|
|
2557
2551
|
/**
|
|
2558
|
-
*
|
|
2559
|
-
*
|
|
2552
|
+
* Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown
|
|
2553
|
+
*
|
|
2554
|
+
* @param pos
|
|
2555
|
+
* @param moveBlendRatio
|
|
2556
|
+
* @param timeBeforeTeleport
|
|
2557
|
+
* @param finalHeading
|
|
2558
|
+
* @param targetRadius
|
|
2559
|
+
* @param p8
|
|
2560
2560
|
*/
|
|
2561
|
-
|
|
2561
|
+
goStraightToCoord(pos: Vector3, moveBlendRatio: number, timeBeforeTeleport: number, finalHeading: number, targetRadius: number, p8: number): void;
|
|
2562
2562
|
}
|
|
2563
2563
|
//# sourceMappingURL=PedTask.d.ts.map
|