@nativewrappers/redm-codegen 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +96 -96
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +137 -137
  4. package/dist/classes/BaseModel.d.ts +19 -19
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +33 -33
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +40 -40
  10. package/dist/classes/Cam.d.ts +85 -85
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +108 -108
  13. package/dist/classes/Entity.d.ts +288 -283
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +410 -401
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +729 -729
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +935 -935
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +19 -19
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +13 -13
  37. package/dist/classes/Player.d.ts +343 -339
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +495 -489
  40. package/dist/classes/Prop.d.ts +64 -64
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +94 -94
  43. package/dist/classes/PropSet.d.ts +18 -18
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +27 -27
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +24 -24
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +30 -30
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +351 -351
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +486 -486
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +48 -48
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +65 -65
  70. package/dist/namespaces/Audio.d.ts +476 -476
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +692 -692
  73. package/dist/namespaces/Bounty.d.ts +57 -57
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +90 -90
  76. package/dist/namespaces/CamStatics.d.ts +432 -432
  77. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  78. package/dist/namespaces/CamStatics.js +606 -606
  79. package/dist/namespaces/Collection.d.ts +78 -78
  80. package/dist/namespaces/Collection.d.ts.map +1 -1
  81. package/dist/namespaces/Collection.js +111 -111
  82. package/dist/namespaces/Companion.d.ts +22 -22
  83. package/dist/namespaces/Companion.d.ts.map +1 -1
  84. package/dist/namespaces/Companion.js +30 -30
  85. package/dist/namespaces/Compapp.js +1 -1
  86. package/dist/namespaces/Compendium.d.ts +58 -58
  87. package/dist/namespaces/Compendium.d.ts.map +1 -1
  88. package/dist/namespaces/Compendium.js +83 -83
  89. package/dist/namespaces/Crashlog.d.ts +10 -10
  90. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  91. package/dist/namespaces/Crashlog.js +21 -21
  92. package/dist/namespaces/Crew.js +4 -4
  93. package/dist/namespaces/Databinding.d.ts +154 -154
  94. package/dist/namespaces/Databinding.d.ts.map +1 -1
  95. package/dist/namespaces/Databinding.js +222 -222
  96. package/dist/namespaces/Datafile.js +4 -4
  97. package/dist/namespaces/Decorator.d.ts +19 -19
  98. package/dist/namespaces/Decorator.d.ts.map +1 -1
  99. package/dist/namespaces/Decorator.js +34 -34
  100. package/dist/namespaces/Dlc.d.ts +5 -5
  101. package/dist/namespaces/Dlc.d.ts.map +1 -1
  102. package/dist/namespaces/Dlc.js +9 -9
  103. package/dist/namespaces/EntityStatics.d.ts +80 -80
  104. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  105. package/dist/namespaces/EntityStatics.js +113 -113
  106. package/dist/namespaces/Event.js +4 -4
  107. package/dist/namespaces/Fire.d.ts +89 -89
  108. package/dist/namespaces/Fire.d.ts.map +1 -1
  109. package/dist/namespaces/Fire.js +115 -115
  110. package/dist/namespaces/Flock.js +2 -2
  111. package/dist/namespaces/Gang.js +2 -2
  112. package/dist/namespaces/GoogleAnalytics.js +2 -2
  113. package/dist/namespaces/Graphics.d.ts +781 -781
  114. package/dist/namespaces/Graphics.d.ts.map +1 -1
  115. package/dist/namespaces/Graphics.js +1207 -1207
  116. package/dist/namespaces/Hud.d.ts +483 -483
  117. package/dist/namespaces/Hud.d.ts.map +1 -1
  118. package/dist/namespaces/Hud.js +678 -678
  119. package/dist/namespaces/Ik.js +1 -1
  120. package/dist/namespaces/Interaction.js +3 -3
  121. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  122. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  123. package/dist/namespaces/InteriorStatics.js +57 -57
  124. package/dist/namespaces/Inventory.d.ts +211 -211
  125. package/dist/namespaces/Inventory.d.ts.map +1 -1
  126. package/dist/namespaces/Inventory.js +291 -291
  127. package/dist/namespaces/Itemdatabase.js +3 -3
  128. package/dist/namespaces/Itemset.js +2 -2
  129. package/dist/namespaces/Law.d.ts +1 -1
  130. package/dist/namespaces/Law.d.ts.map +1 -1
  131. package/dist/namespaces/Law.js +19 -19
  132. package/dist/namespaces/Localization.js +1 -1
  133. package/dist/namespaces/Map.js +3 -3
  134. package/dist/namespaces/Minigame.d.ts +65 -65
  135. package/dist/namespaces/Minigame.d.ts.map +1 -1
  136. package/dist/namespaces/Minigame.js +105 -105
  137. package/dist/namespaces/Misc.d.ts +3 -3
  138. package/dist/namespaces/Misc.d.ts.map +1 -1
  139. package/dist/namespaces/Misc.js +35 -35
  140. package/dist/namespaces/Missiondata.d.ts +15 -15
  141. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  142. package/dist/namespaces/Missiondata.js +24 -24
  143. package/dist/namespaces/Money.js +3 -3
  144. package/dist/namespaces/Netshopping.d.ts +58 -58
  145. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  146. package/dist/namespaces/Netshopping.js +89 -89
  147. package/dist/namespaces/Network.d.ts +1067 -1067
  148. package/dist/namespaces/Network.d.ts.map +1 -1
  149. package/dist/namespaces/Network.js +1586 -1586
  150. package/dist/namespaces/Object.d.ts +231 -231
  151. package/dist/namespaces/Object.d.ts.map +1 -1
  152. package/dist/namespaces/Object.js +337 -337
  153. package/dist/namespaces/Pad.d.ts +42 -42
  154. package/dist/namespaces/Pad.d.ts.map +1 -1
  155. package/dist/namespaces/Pad.js +68 -68
  156. package/dist/namespaces/Pathfind.js +10 -10
  157. package/dist/namespaces/PedStatics.d.ts +2 -2
  158. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  159. package/dist/namespaces/PedStatics.js +10 -10
  160. package/dist/namespaces/Perschar.d.ts +54 -54
  161. package/dist/namespaces/Perschar.d.ts.map +1 -1
  162. package/dist/namespaces/Perschar.js +84 -84
  163. package/dist/namespaces/Physics.d.ts +121 -121
  164. package/dist/namespaces/Physics.d.ts.map +1 -1
  165. package/dist/namespaces/Physics.js +155 -155
  166. package/dist/namespaces/PlayerStatics.d.ts +97 -97
  167. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  168. package/dist/namespaces/PlayerStatics.js +142 -142
  169. package/dist/namespaces/Population.d.ts +11 -11
  170. package/dist/namespaces/Population.d.ts.map +1 -1
  171. package/dist/namespaces/Population.js +15 -15
  172. package/dist/namespaces/Posse.d.ts +33 -33
  173. package/dist/namespaces/Posse.d.ts.map +1 -1
  174. package/dist/namespaces/Posse.js +51 -51
  175. package/dist/namespaces/Propset.d.ts +59 -59
  176. package/dist/namespaces/Propset.d.ts.map +1 -1
  177. package/dist/namespaces/Propset.js +81 -81
  178. package/dist/namespaces/Replay.d.ts +1 -1
  179. package/dist/namespaces/Replay.d.ts.map +1 -1
  180. package/dist/namespaces/Replay.js +2 -2
  181. package/dist/namespaces/Scripts.d.ts +1 -1
  182. package/dist/namespaces/Scripts.d.ts.map +1 -1
  183. package/dist/namespaces/Scripts.js +12 -12
  184. package/dist/namespaces/Shapetest.d.ts +11 -11
  185. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  186. package/dist/namespaces/Shapetest.js +13 -13
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +191 -191
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +281 -281
  193. package/dist/namespaces/Streaming.d.ts +84 -84
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +137 -137
  196. package/dist/namespaces/Task.d.ts +347 -347
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +488 -488
  199. package/dist/namespaces/Telemetry.d.ts +151 -151
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +206 -206
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.d.ts +15 -15
  208. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  209. package/dist/namespaces/Uifeed.js +25 -25
  210. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  211. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  212. package/dist/namespaces/Uistickyfeed.js +21 -21
  213. package/dist/namespaces/Unlock.js +5 -5
  214. package/dist/namespaces/VehicleStatics.js +12 -12
  215. package/dist/namespaces/Voice.d.ts +38 -38
  216. package/dist/namespaces/Voice.d.ts.map +1 -1
  217. package/dist/namespaces/Voice.js +61 -61
  218. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  219. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  220. package/dist/namespaces/VolumeStatics.js +137 -137
  221. package/dist/namespaces/WeaponStatics.d.ts +276 -276
  222. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  223. package/dist/namespaces/WeaponStatics.js +371 -371
  224. package/dist/types/NativeAliases.d.ts +3 -1
  225. package/dist/types/NativeAliases.d.ts.map +1 -1
  226. package/dist/types/NativeAliases.js +3 -1
  227. package/package.json +1 -1
  228. package/src/classes/AnimScene.ts +159 -159
  229. package/src/classes/BaseModel.ts +37 -37
  230. package/src/classes/BaseTask.ts +41 -41
  231. package/src/classes/Cam.ts +111 -111
  232. package/src/classes/Entity.ts +422 -411
  233. package/src/classes/Interior.ts +43 -43
  234. package/src/classes/ItemSet.ts +3 -3
  235. package/src/classes/Ped.ts +432 -432
  236. package/src/classes/PedModel.ts +2 -2
  237. package/src/classes/PedTask.ts +957 -957
  238. package/src/classes/PersChar.ts +22 -22
  239. package/src/classes/Pickup.ts +14 -14
  240. package/src/classes/Player.ts +994 -987
  241. package/src/classes/Prop.ts +106 -106
  242. package/src/classes/PropSet.ts +29 -29
  243. package/src/classes/Vehicle.ts +147 -147
  244. package/src/classes/VehicleModel.ts +2 -2
  245. package/src/classes/VehicleTask.ts +31 -31
  246. package/src/classes/Volume.ts +62 -62
  247. package/src/classes/Weapon.ts +511 -511
  248. package/src/namespaces/Aicoverpoint.ts +40 -40
  249. package/src/namespaces/Aitransport.ts +104 -104
  250. package/src/namespaces/Animscene.ts +71 -71
  251. package/src/namespaces/Audio.ts +725 -725
  252. package/src/namespaces/Bounty.ts +102 -102
  253. package/src/namespaces/CamStatics.ts +700 -700
  254. package/src/namespaces/Collection.ts +113 -113
  255. package/src/namespaces/Companion.ts +34 -34
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +23 -23
  259. package/src/namespaces/Crew.ts +4 -4
  260. package/src/namespaces/Databinding.ts +237 -237
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +9 -9
  264. package/src/namespaces/EntityStatics.ts +117 -117
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1218 -1218
  271. package/src/namespaces/Hud.ts +696 -696
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +294 -294
  276. package/src/namespaces/Itemdatabase.ts +3 -3
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +3 -3
  281. package/src/namespaces/Minigame.ts +109 -109
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +28 -28
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1616 -1616
  287. package/src/namespaces/Object.ts +344 -344
  288. package/src/namespaces/Pad.ts +76 -76
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +86 -86
  292. package/src/namespaces/Physics.ts +171 -171
  293. package/src/namespaces/PlayerStatics.ts +162 -162
  294. package/src/namespaces/Population.ts +17 -17
  295. package/src/namespaces/Posse.ts +54 -54
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Shapetest.ts +14 -14
  300. package/src/namespaces/Socialclub.ts +8 -8
  301. package/src/namespaces/Socialclubfeed.ts +1 -1
  302. package/src/namespaces/Spactionproxy.ts +4 -4
  303. package/src/namespaces/Stats.ts +287 -287
  304. package/src/namespaces/Streaming.ts +159 -159
  305. package/src/namespaces/Task.ts +517 -517
  306. package/src/namespaces/Telemetry.ts +224 -224
  307. package/src/namespaces/Txd.ts +1 -1
  308. package/src/namespaces/Uiapps.ts +43 -43
  309. package/src/namespaces/Uievents.ts +1 -1
  310. package/src/namespaces/Uifeed.ts +28 -28
  311. package/src/namespaces/Uistickyfeed.ts +23 -23
  312. package/src/namespaces/Unlock.ts +5 -5
  313. package/src/namespaces/VehicleStatics.ts +12 -12
  314. package/src/namespaces/Voice.ts +70 -70
  315. package/src/namespaces/VolumeStatics.ts +143 -143
  316. package/src/namespaces/WeaponStatics.ts +383 -383
  317. package/src/types/NativeAliases.ts +6 -1
@@ -151,174 +151,168 @@ export class Inventory {
151
151
  }
152
152
 
153
153
  /**
154
- * Returns effects entry id of CatalogItemInspection container.
155
- *
156
- * @param entryId
157
- * @param name
158
- * @param unk1
159
- * @param unk2
160
- * @returns
154
+ * @param p0
155
+ * @param p2
156
+ * @returns p1
161
157
  */
162
- static getCatalogItemInspectionEffectsEntry(entryId: number, name: string | null, unk1: boolean, unk2: boolean): number {
163
- return (inv<number>('0x9D21B185ABC2DBC4', entryId, name, unk1, unk2, rai())) & 0xFFFFFFFF;
158
+ static getInventoryItemFitSlot(p0: string | number, p2: number): [any, number] {
159
+ const result = inv<[number, number]>('0xB991FE166FAF84FD', _h(p0), pvi(), p2);
160
+ return [result[0], result[1]];
164
161
  }
165
162
 
166
163
  /**
167
- * @returns itemGUID
164
+ * @returns
168
165
  */
169
- static getItemExpiryTime(): [number, number] {
170
- const result = inv<[number, number]>('0x4A606C17276E1BCC', pvi(), rai());
171
- return [result[0], result[1]];
166
+ static isPlayerInventoryMirroringTransactions(): any {
167
+ return inv<number>('0xFC7563F482781A3D');
172
168
  }
173
169
 
174
170
  /**
175
171
  * @param inventoryId
176
- * @param slotId
177
- * @param p3
178
- * @returns guid; p4
172
+ * @param enabled
173
+ * @returns p1
179
174
  */
180
- static getInventoryItemEquippedInSlot(inventoryId: number, slotId: string | number, p3: number): [number, number, number] {
181
- const result = inv<[number, number, number]>('0xBE012571B25F5ACA', inventoryId, pvi(), _h(slotId), p3, pvi(), rai());
182
- return [result[0], result[1], result[2]];
175
+ static setInventoryItemInspectionEnabled(inventoryId: number, enabled: boolean): [any, number] {
176
+ const result = inv<[number, number]>('0x227522FD59DDB7E8', inventoryId, pvi(), enabled);
177
+ return [result[0], result[1]];
183
178
  }
184
179
 
185
180
  /**
186
- * @param item
181
+ * @param p0
182
+ * @param p1
183
+ * @param p2
187
184
  * @returns
188
185
  */
189
- static getInventoryItemDescriptionHash(item: string | number): number {
190
- return (inv<number>('0xA4550FE9C512E3DD', _h(item), rai())) & 0xFFFFFFFF;
186
+ static N_0x751A7E0EAEDAD0D3(p0: any, p1: any, p2: any): any {
187
+ return inv<number>('0x751A7E0EAEDAD0D3', p0, p1, p2);
191
188
  }
192
189
 
193
190
  /**
194
- * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/ItemDatabaseItemFlags
195
- * 2097152 (is item read?), 8388608 (is item sent/received/mailable?), 16777216 (is item consumable?)
196
- *
197
- * @param item
198
- * @param flag
199
- * @returns
191
+ * @param inventoryId
192
+ * @returns guid
200
193
  */
201
- static isInventoryItemFlagEnabled(item: string | number, flag: number): any {
202
- return inv<number>('0x245D07651B1D183B', _h(item), flag);
194
+ static getInventoryItemInUse(inventoryId: number): [boolean, number] {
195
+ const result = inv<[boolean, number]>('0x70E3A884ED000A01', inventoryId, pvi(), rai());
196
+ return [!!result[0], result[1]];
203
197
  }
204
198
 
205
199
  /**
206
- * old name _INVENTORY_USE_SP_BACKUP
200
+ * p1: WARDROBE, KIT_CAMP, CHARACTER, KIT_MOONSHINER_PROPERTY
201
+ * Returns slot hash
207
202
  *
203
+ * @param item
204
+ * @param p1
208
205
  * @returns
209
206
  */
210
- static isUsingBackupInventory(): any {
211
- return inv<number>('0x7C7E4AB748EA3B07');
207
+ static getDefaultItemSlotInfo(item: string | number, p1: string | number): number {
208
+ return (inv<number>('0x6452B1D357D81742', _h(item), _h(p1), rai())) & 0xFFFFFFFF;
212
209
  }
213
210
 
214
211
  /**
215
- * inventoryItemSlotHash: https://pastebin.com/P6fyr3vr
212
+ * Example: (1, WEAPON_REVOLVER_CATTLEMAN, 0) - disables cattleman revolver on weapon wheel
216
213
  *
217
214
  * @param inventoryId
218
215
  * @param item
219
- * @param inventoryItemSlot
220
- * @param p5
221
- * @param addReason Refer to [enum: eAddItemReason]
222
- * @returns guid1; guid2
216
+ * @param gtxReason
223
217
  */
224
- static addItemWithGuid(inventoryId: number, item: string | number, inventoryItemSlot: string | number, p5: number, addReason: eAddItemReason): [any, number, number] {
225
- const result = inv<[number, number, number]>('0xCB5D11F9508A928D', inventoryId, pvi(), pvi(), _h(item), _h(inventoryItemSlot), p5, addReason);
226
- return [result[0], result[1], result[2]];
218
+ static disableItem(inventoryId: number, item: string | number, gtxReason: string | number): void {
219
+ inv<void>('0x766315A564594401', inventoryId, _h(item), _h(gtxReason));
227
220
  }
228
221
 
229
222
  /**
230
- * p0: value returned by 0x46DB71883EE9D5AF
231
- *
232
- * @param p0
233
- * @param ped
234
- * @returns outGuid
223
+ * @param p1
224
+ * @returns guid
235
225
  */
236
- static N_0x951847CEF3D829FF(p0: any, ped: Ped): number {
237
- const result = inv<number>('0x951847CEF3D829FF', p0, pvi(), ped.handle);
226
+ static copyItemToMissionInventory(p1: boolean): number {
227
+ const result = inv<number>('0x3112ADB9D5F3426B', pvi(), p1);
238
228
  return result;
239
229
  }
240
230
 
241
231
  /**
242
- * Only used in R* SP Scripts
243
- *
244
232
  * @param inventoryId
233
+ * @param quantity
234
+ * @param removeReason Refer to [enum: eRemoveItemReason]
235
+ * @returns guid
245
236
  */
246
- static N_0x6968CE7AC32F6788(inventoryId: number): void {
247
- inv<void>('0x6968CE7AC32F6788', inventoryId);
237
+ static removeInventoryItemWithGuid(inventoryId: number, quantity: number, removeReason: eRemoveItemReason): [any, number] {
238
+ const result = inv<[number, number]>('0x3E4E811480B3AE79', inventoryId, pvi(), quantity, removeReason);
239
+ return [result[0], result[1]];
248
240
  }
249
241
 
250
242
  /**
243
+ * Only used in R* SP Scripts
244
+ *
251
245
  * @param inventoryId
252
- * @returns guid1; guid2
253
246
  */
254
- static swapInventoryItem(inventoryId: number): [any, number, number] {
255
- const result = inv<[number, number, number]>('0xF2753D691BCDA314', inventoryId, pvi(), pvi());
256
- return [result[0], result[1], result[2]];
247
+ static N_0xE1F45A67A9F0DCBC(inventoryId: number): void {
248
+ inv<void>('0xE1F45A67A9F0DCBC', inventoryId);
257
249
  }
258
250
 
259
251
  /**
260
- * @param item
261
- * @param slotId
262
- * @returns
252
+ * Used with CClothingItem
253
+ *
254
+ * @param inventoryId
255
+ * @param hidden
256
+ * @returns guid
263
257
  */
264
- static fitsSlotId(item: string | number, slotId: string | number): any {
265
- return inv<number>('0x780C5B9AE2819807', _h(item), _h(slotId));
258
+ static setInventoryItemHidden(inventoryId: number, hidden: boolean): number {
259
+ const result = inv<number>('0x9A113C660AEA3832', inventoryId, pvi(), hidden);
260
+ return result;
266
261
  }
267
262
 
268
263
  /**
269
- * @param enable
270
- * @param mirrorTransactions
264
+ * @param inventoryId
265
+ * @param p3
266
+ * @returns inData; outData
271
267
  */
272
- static useMissionInventory(enable: boolean, mirrorTransactions: boolean): void {
273
- inv<void>('0xA6AA9F56BC6CFF58', enable, mirrorTransactions);
268
+ static getInventoryItem(inventoryId: number, p3: boolean): [any, number, number] {
269
+ const result = inv<[number, number, number]>('0x9700E8EFC4AB9089', inventoryId, pvi(), pvi(), p3);
270
+ return [result[0], result[1], result[2]];
274
271
  }
275
272
 
276
273
  /**
277
- * guid1: old parent GUID
278
- * guid2: new parent GUID
279
- * guid3: new item GUID (out param)
274
+ * eInventoryItem: CLOTHING_FANCY_SUIT, CLOTHING_GUNSLINGER_OUTFIT, etc.
275
+ * Only used in R* SP Scripts
280
276
  *
281
277
  * @param inventoryId
282
- * @param slotId
283
- * @param quantity
284
- * @returns guid1; guid2; outGuid
278
+ * @param eInventoryItem
279
+ * @param p2
285
280
  */
286
- static moveInventoryItem(inventoryId: number, slotId: string | number, quantity: number): [any, number, number, number] {
287
- const result = inv<[number, number, number, number]>('0xDCCAA7C3BFD88862', inventoryId, pvi(), pvi(), _h(slotId), quantity, pvi());
288
- return [result[0], result[1], result[2], result[3]];
281
+ static useSatchelItem(inventoryId: number, eInventoryItem: string | number, p2: boolean): void {
282
+ inv<void>('0x46743BBFEDBC859E', inventoryId, _h(eInventoryItem), p2);
289
283
  }
290
284
 
291
285
  /**
292
- * Only used in R* SP Scripts
293
- *
294
286
  * @param inventoryId
295
- * @param p2
296
- * @returns guid; p3
287
+ * @param childIndex
288
+ * @returns parentGuid; outInventoryItem
297
289
  */
298
- static N_0x6862E4D93F64CF01(inventoryId: number, p2: string | number): [boolean, number, number] {
299
- const result = inv<[boolean, number, number]>('0x6862E4D93F64CF01', inventoryId, pvi(), _h(p2), pvi(), rai());
300
- return [!!result[0], result[1], result[2]];
290
+ static getInventoryItemChild(inventoryId: number, childIndex: any): [any, number, number] {
291
+ const result = inv<[number, number, number]>('0xCD9A485F2B383B44', inventoryId, pvi(), childIndex, pvi());
292
+ return [result[0], result[1], result[2]];
301
293
  }
302
294
 
303
295
  /**
304
- * removeReason: REMOVE_REASON_DEFAULT (eRemoveItemReason)
305
- * Example: INVENTORY::_0x5D6182F3BCE1333B(1, joaat("REMOVE_REASON_DEFAULT")); -> clears weapon wheel
306
- * Only used in R* SP Scripts
296
+ * Used with CSatchelItem, R* Script usage: fisihing_core
307
297
  *
308
298
  * @param inventoryId
309
- * @param removeReason Refer to [enum: eRemoveItemReason]
310
- * @returns
299
+ * @param hidden
300
+ * @returns guid
311
301
  */
312
- static removeInventoryItems(inventoryId: number, removeReason: eRemoveItemReason): boolean {
313
- return inv<boolean>('0x5D6182F3BCE1333B', inventoryId, removeReason, rai());
302
+ static setInventoryItemHidden2(inventoryId: number, hidden: boolean): number {
303
+ const result = inv<number>('0xD740F11FBC8AEF43', inventoryId, pvi(), hidden);
304
+ return result;
314
305
  }
315
306
 
316
307
  /**
317
- * @returns data
308
+ * @param inventoryId
309
+ * @param p2
310
+ * @param slotId
311
+ * @returns guid; outGuid
318
312
  */
319
- static setCarriableCarryActionPromptOverride(): number {
320
- const result = inv<number>('0xF666EF30F4F0AC4E', pvi());
321
- return result;
313
+ static getGuidFromItemid(inventoryId: number, p2: string | number, slotId: string | number): [any, number, number] {
314
+ const result = inv<[number, number, number]>('0x886DFD3E185C8A89', inventoryId, pvi(), _h(p2), _h(slotId), pvi());
315
+ return [result[0], result[1], result[2]];
322
316
  }
323
317
 
324
318
  /**
@@ -515,388 +509,394 @@ export class Inventory {
515
509
  }
516
510
 
517
511
  /**
518
- * @param p0
519
- * @param p2
520
- * @returns p1
512
+ * collectionId is < outCollectionSize
513
+ *
514
+ * @param collectionId
515
+ * @param itemIndex
516
+ * @returns itemData
521
517
  */
522
- static getInventoryItemFitSlot(p0: string | number, p2: number): [any, number] {
523
- const result = inv<[number, number]>('0xB991FE166FAF84FD', _h(p0), pvi(), p2);
518
+ static getItemFromCollectionIndex(collectionId: number, itemIndex: number): [any, number] {
519
+ const result = inv<[number, number]>('0x82FA24C3D3FCD9B7', collectionId, itemIndex, pvi());
524
520
  return [result[0], result[1]];
525
521
  }
526
522
 
527
523
  /**
528
- * @returns
524
+ * @returns p0
529
525
  */
530
- static isPlayerInventoryMirroringTransactions(): any {
531
- return inv<number>('0xFC7563F482781A3D');
526
+ static setItemPromptInfoRequest(): number {
527
+ const result = inv<number>('0xFD41D1D4350F6413', pvi());
528
+ return result;
532
529
  }
533
530
 
534
531
  /**
535
532
  * @param inventoryId
536
- * @param enabled
537
- * @returns p1
533
+ * @param item
534
+ * @param quantity
535
+ * @param removeReason Refer to [enum: eRemoveItemReason]
536
+ * @returns
538
537
  */
539
- static setInventoryItemInspectionEnabled(inventoryId: number, enabled: boolean): [any, number] {
540
- const result = inv<[number, number]>('0x227522FD59DDB7E8', inventoryId, pvi(), enabled);
541
- return [result[0], result[1]];
538
+ static removeInventoryItemWithItemid(inventoryId: number, item: string | number, quantity: number, removeReason: eRemoveItemReason): any {
539
+ return inv<number>('0xB4158C8C9A3B5DCE', inventoryId, _h(item), quantity, removeReason);
542
540
  }
543
541
 
544
542
  /**
545
- * @param p0
543
+ * Params: p1 = 0
544
+ *
545
+ * @param inventoryId
546
546
  * @param p1
547
- * @param p2
548
- * @returns
549
547
  */
550
- static N_0x751A7E0EAEDAD0D3(p0: any, p1: any, p2: any): any {
551
- return inv<number>('0x751A7E0EAEDAD0D3', p0, p1, p2);
548
+ static disableWeapons(inventoryId: number, p1: any): void {
549
+ inv<void>('0xE3A46370F70F3607', inventoryId, p1);
550
+ }
551
+
552
+ /**
553
+ * @returns guid1; guid2
554
+ */
555
+ static compareGuids(): [any, number, number] {
556
+ const result = inv<[number, number, number]>('0x4C543D5DFCD2DAFD', pvi(), pvi());
557
+ return [result[0], result[1], result[2]];
552
558
  }
553
559
 
554
560
  /**
555
561
  * @param inventoryId
562
+ * @param bEquipped
556
563
  * @returns guid
557
564
  */
558
- static getInventoryItemInUse(inventoryId: number): [boolean, number] {
559
- const result = inv<[boolean, number]>('0x70E3A884ED000A01', inventoryId, pvi(), rai());
560
- return [!!result[0], result[1]];
565
+ static equipItemWithGuid(inventoryId: number, bEquipped: boolean): [any, number] {
566
+ const result = inv<[number, number]>('0x734311E2852760D0', inventoryId, pvi(), bEquipped);
567
+ return [result[0], result[1]];
561
568
  }
562
569
 
563
570
  /**
564
- * p1: WARDROBE, KIT_CAMP, CHARACTER, KIT_MOONSHINER_PROPERTY
565
- * Returns slot hash
566
- *
567
571
  * @param item
568
- * @param p1
569
572
  * @returns
570
573
  */
571
- static getDefaultItemSlotInfo(item: string | number, p1: string | number): number {
572
- return (inv<number>('0x6452B1D357D81742', _h(item), _h(p1), rai())) & 0xFFFFFFFF;
574
+ static getInventoryItemIsAnimalPelt(item: string | number): any {
575
+ return inv<number>('0x4AEF1FB5B9011D75', _h(item));
573
576
  }
574
577
 
575
578
  /**
576
- * Example: (1, WEAPON_REVOLVER_CATTLEMAN, 0) - disables cattleman revolver on weapon wheel
577
- *
578
579
  * @param inventoryId
579
- * @param item
580
- * @param gtxReason
580
+ * @param eRoleMaxLevel
581
+ * @returns
581
582
  */
582
- static disableItem(inventoryId: number, item: string | number, gtxReason: string | number): void {
583
- inv<void>('0x766315A564594401', inventoryId, _h(item), _h(gtxReason));
583
+ static getItemRoleMaxLevelCount(inventoryId: number, eRoleMaxLevel: string | number): number {
584
+ return inv<number>('0xADDD1E7C0ECF7D95', inventoryId, _h(eRoleMaxLevel), rai());
584
585
  }
585
586
 
586
587
  /**
587
- * @param p1
588
- * @returns guid
588
+ * Used in function SET_SHOP_BEING_ROBBED and many other shop related scripts and functions.
589
+ * INVENTORY_A*
589
590
  */
590
- static copyItemToMissionInventory(p1: boolean): number {
591
- const result = inv<number>('0x3112ADB9D5F3426B', pvi(), p1);
592
- return result;
591
+ static N_0x9B4E793B1CB6550A(): void {
592
+ inv<void>('0x9B4E793B1CB6550A');
593
593
  }
594
594
 
595
595
  /**
596
- * @param inventoryId
597
- * @param quantity
598
- * @param removeReason Refer to [enum: eRemoveItemReason]
599
596
  * @returns guid
600
597
  */
601
- static removeInventoryItemWithGuid(inventoryId: number, quantity: number, removeReason: eRemoveItemReason): [any, number] {
602
- const result = inv<[number, number]>('0x3E4E811480B3AE79', inventoryId, pvi(), quantity, removeReason);
598
+ static isGuidValid(): [any, number] {
599
+ const result = inv<[number, number]>('0xB881CA836CC4B6D4', pvi());
603
600
  return [result[0], result[1]];
604
601
  }
605
602
 
606
603
  /**
607
- * Only used in R* SP Scripts
604
+ * Max num of collections is 5, so release your unused ones.
608
605
  *
609
- * @param inventoryId
606
+ * @param collectionId
607
+ * @returns
610
608
  */
611
- static N_0xE1F45A67A9F0DCBC(inventoryId: number): void {
612
- inv<void>('0xE1F45A67A9F0DCBC', inventoryId);
609
+ static releaseItemCollection(collectionId: number): any {
610
+ return inv<number>('0x42A2F33A1942E865', collectionId);
613
611
  }
614
612
 
615
613
  /**
616
- * Used with CClothingItem
614
+ * @param item
615
+ * @returns info
616
+ */
617
+ static getInventoryItemInspectionInfo(item: string | number): [any, number] {
618
+ const result = inv<[number, number]>('0x0C093C1787F18519', _h(item), pvi());
619
+ return [result[0], result[1]];
620
+ }
621
+
622
+ /**
623
+ * p1, p2: 0
617
624
  *
625
+ * @param databindingEntryId
626
+ * @param p1
627
+ * @param p2
628
+ */
629
+ static N_0x75CFAC49301E134F(databindingEntryId: string | number, p1: boolean, p2: boolean): void {
630
+ inv<void>('0x75CFAC49301E134F', _h(databindingEntryId), p1, p2);
631
+ }
632
+
633
+ /**
618
634
  * @param inventoryId
619
- * @param hidden
635
+ * @param slotId
620
636
  * @returns guid
621
637
  */
622
- static setInventoryItemHidden(inventoryId: number, hidden: boolean): number {
623
- const result = inv<number>('0x9A113C660AEA3832', inventoryId, pvi(), hidden);
624
- return result;
638
+ static getChildrenInSlotCount(inventoryId: number, slotId: string | number): [number, number] {
639
+ const result = inv<[number, number]>('0x033EE4B89F3AC545', inventoryId, pvi(), _h(slotId), rai());
640
+ return [result[0], result[1]];
625
641
  }
626
642
 
627
643
  /**
628
- * @param inventoryId
629
- * @param p3
630
- * @returns inData; outData
644
+ * Returns item Hash to be used with _IS_SCRIPTED_AUDIO_CUSTOM and _PLAY_SOUND_FROM_ITEM (p0)
645
+ *
646
+ * @param item
647
+ * @param soundType Refer to [enum: eInventoryItemSound]
648
+ * @returns
631
649
  */
632
- static getInventoryItem(inventoryId: number, p3: boolean): [any, number, number] {
633
- const result = inv<[number, number, number]>('0x9700E8EFC4AB9089', inventoryId, pvi(), pvi(), p3);
634
- return [result[0], result[1], result[2]];
650
+ static getInventoryItemSound(item: string | number, soundType: eInventoryItemSound): number {
651
+ return (inv<number>('0x2E1CDC1FF3B8473E', _h(item), soundType, rai())) & 0xFFFFFFFF;
635
652
  }
636
653
 
637
654
  /**
638
- * eInventoryItem: CLOTHING_FANCY_SUIT, CLOTHING_GUNSLINGER_OUTFIT, etc.
639
655
  * Only used in R* SP Scripts
640
656
  *
641
657
  * @param inventoryId
642
- * @param eInventoryItem
643
- * @param p2
658
+ * @param p1
659
+ * @returns year; month; day; hour; minute; second
644
660
  */
645
- static useSatchelItem(inventoryId: number, eInventoryItem: string | number, p2: boolean): void {
646
- inv<void>('0x46743BBFEDBC859E', inventoryId, _h(eInventoryItem), p2);
661
+ static N_0x112BCA290D2EB53C(inventoryId: number, p1: string | number): [boolean, number, number, number, number, number, number] {
662
+ const result = inv<[boolean, number, number, number, number, number, number]>('0x112BCA290D2EB53C', inventoryId, _h(p1), pvi(), pvi(), pvi(), pvi(), pvi(), pvi(), rai());
663
+ return [!!result[0], result[1], result[2], result[3], result[4], result[5], result[6]];
647
664
  }
648
665
 
649
666
  /**
650
- * @param inventoryId
651
- * @param childIndex
652
- * @returns parentGuid; outInventoryItem
667
+ * Returns effects entry id of CatalogItemInspection container.
668
+ *
669
+ * @param entryId
670
+ * @param name
671
+ * @param unk1
672
+ * @param unk2
673
+ * @returns
653
674
  */
654
- static getInventoryItemChild(inventoryId: number, childIndex: any): [any, number, number] {
655
- const result = inv<[number, number, number]>('0xCD9A485F2B383B44', inventoryId, pvi(), childIndex, pvi());
656
- return [result[0], result[1], result[2]];
675
+ static getCatalogItemInspectionEffectsEntry(entryId: number, name: string | null, unk1: boolean, unk2: boolean): number {
676
+ return (inv<number>('0x9D21B185ABC2DBC4', entryId, name, unk1, unk2, rai())) & 0xFFFFFFFF;
657
677
  }
658
678
 
659
679
  /**
660
- * Used with CSatchelItem, R* Script usage: fisihing_core
661
- *
662
- * @param inventoryId
663
- * @param hidden
664
- * @returns guid
680
+ * @returns itemGUID
665
681
  */
666
- static setInventoryItemHidden2(inventoryId: number, hidden: boolean): number {
667
- const result = inv<number>('0xD740F11FBC8AEF43', inventoryId, pvi(), hidden);
668
- return result;
682
+ static getItemExpiryTime(): [number, number] {
683
+ const result = inv<[number, number]>('0x4A606C17276E1BCC', pvi(), rai());
684
+ return [result[0], result[1]];
669
685
  }
670
686
 
671
687
  /**
672
688
  * @param inventoryId
673
- * @param p2
674
689
  * @param slotId
675
- * @returns guid; outGuid
690
+ * @param p3
691
+ * @returns guid; p4
676
692
  */
677
- static getGuidFromItemid(inventoryId: number, p2: string | number, slotId: string | number): [any, number, number] {
678
- const result = inv<[number, number, number]>('0x886DFD3E185C8A89', inventoryId, pvi(), _h(p2), _h(slotId), pvi());
693
+ static getInventoryItemEquippedInSlot(inventoryId: number, slotId: string | number, p3: number): [number, number, number] {
694
+ const result = inv<[number, number, number]>('0xBE012571B25F5ACA', inventoryId, pvi(), _h(slotId), p3, pvi(), rai());
679
695
  return [result[0], result[1], result[2]];
680
696
  }
681
697
 
682
698
  /**
683
- * @param ped
684
- * @param p1
699
+ * @param item
700
+ * @returns
685
701
  */
686
- static N_0x9E58207B194488AC(ped: Ped, p1: number): void {
687
- inv<void>('0x9E58207B194488AC', ped.handle, p1);
702
+ static getInventoryItemDescriptionHash(item: string | number): number {
703
+ return (inv<number>('0xA4550FE9C512E3DD', _h(item), rai())) & 0xFFFFFFFF;
688
704
  }
689
705
 
690
706
  /**
691
- * @param inventoryId
692
- * @returns guid
707
+ * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/ItemDatabaseItemFlags
708
+ * 2097152 (is item read?), 8388608 (is item sent/received/mailable?), 16777216 (is item consumable?)
709
+ *
710
+ * @param item
711
+ * @param flag
712
+ * @returns
693
713
  */
694
- static getInventoryItemHidden(inventoryId: number): [any, number] {
695
- const result = inv<[number, number]>('0xF9933164965533B7', inventoryId, pvi());
696
- return [result[0], result[1]];
714
+ static isInventoryItemFlagEnabled(item: string | number, flag: number): any {
715
+ return inv<number>('0x245D07651B1D183B', _h(item), flag);
697
716
  }
698
717
 
699
718
  /**
700
- * soundType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CItemInfoSoundsInterface__sSoundsInfo__eSoundType
719
+ * old name _INVENTORY_USE_SP_BACKUP
701
720
  *
702
- * @param item
703
- * @param soundType Refer to [enum: eInventoryItemSound]
704
721
  * @returns
705
722
  */
706
- static getIsInventoryItemSoundValid(item: string | number, soundType: eInventoryItemSound): any {
707
- return inv<number>('0x2BAE4880DCDD560B', _h(item), soundType);
723
+ static isUsingBackupInventory(): any {
724
+ return inv<number>('0x7C7E4AB748EA3B07');
708
725
  }
709
726
 
710
727
  /**
711
- * Getter: _INVENTORY_GET_FULL_INVENTORY_ITEM_DATA
728
+ * inventoryItemSlotHash: https://pastebin.com/P6fyr3vr
712
729
  *
713
730
  * @param inventoryId
714
- * @param p3
731
+ * @param item
732
+ * @param inventoryItemSlot
733
+ * @param p5
734
+ * @param addReason Refer to [enum: eAddItemReason]
715
735
  * @returns guid1; guid2
716
736
  */
717
- static updateInventoryItem(inventoryId: number, p3: number): [any, number, number] {
718
- const result = inv<[number, number, number]>('0xD80A8854DB5CFBA5', inventoryId, pvi(), pvi(), p3);
737
+ static addItemWithGuid(inventoryId: number, item: string | number, inventoryItemSlot: string | number, p5: number, addReason: eAddItemReason): [any, number, number] {
738
+ const result = inv<[number, number, number]>('0xCB5D11F9508A928D', inventoryId, pvi(), pvi(), _h(item), _h(inventoryItemSlot), p5, addReason);
719
739
  return [result[0], result[1], result[2]];
720
740
  }
721
741
 
722
742
  /**
723
- * OWE_INVALID = -1,
724
- * OWE_GOOD_IN_HOT
725
- * OWE_GOOD_IN_NONE
726
- * OWE_GOOD_IN_COLD
727
- * OWE_GOOD_IN_ALL
743
+ * p0: value returned by 0x46DB71883EE9D5AF
728
744
  *
729
- * @param inventoryId
730
- * @param weatherEffectiveness
731
- * @returns guid
745
+ * @param p0
746
+ * @param ped
747
+ * @returns outGuid
732
748
  */
733
- static setInventoryItemWeatherEffectiveness(inventoryId: number, weatherEffectiveness: number): number {
734
- const result = inv<number>('0x6D2F987736A42D4C', inventoryId, pvi(), weatherEffectiveness);
749
+ static N_0x951847CEF3D829FF(p0: any, ped: Ped): number {
750
+ const result = inv<number>('0x951847CEF3D829FF', p0, pvi(), ped.handle);
735
751
  return result;
736
752
  }
737
753
 
738
754
  /**
739
755
  * Only used in R* SP Scripts
740
756
  *
741
- * @param p0
742
- */
743
- static useBackupInventory(p0: boolean): void {
744
- inv<void>('0xE36D4A38D28D9CFB', p0);
745
- }
746
-
747
- /**
748
- * collectionId is < outCollectionSize
749
- *
750
- * @param collectionId
751
- * @param itemIndex
752
- * @returns itemData
757
+ * @param inventoryId
753
758
  */
754
- static getItemFromCollectionIndex(collectionId: number, itemIndex: number): [any, number] {
755
- const result = inv<[number, number]>('0x82FA24C3D3FCD9B7', collectionId, itemIndex, pvi());
756
- return [result[0], result[1]];
759
+ static N_0x6968CE7AC32F6788(inventoryId: number): void {
760
+ inv<void>('0x6968CE7AC32F6788', inventoryId);
757
761
  }
758
762
 
759
763
  /**
760
- * @returns p0
764
+ * @param inventoryId
765
+ * @returns guid1; guid2
761
766
  */
762
- static setItemPromptInfoRequest(): number {
763
- const result = inv<number>('0xFD41D1D4350F6413', pvi());
764
- return result;
767
+ static swapInventoryItem(inventoryId: number): [any, number, number] {
768
+ const result = inv<[number, number, number]>('0xF2753D691BCDA314', inventoryId, pvi(), pvi());
769
+ return [result[0], result[1], result[2]];
765
770
  }
766
771
 
767
772
  /**
768
- * @param inventoryId
769
773
  * @param item
770
- * @param quantity
771
- * @param removeReason Refer to [enum: eRemoveItemReason]
774
+ * @param slotId
772
775
  * @returns
773
776
  */
774
- static removeInventoryItemWithItemid(inventoryId: number, item: string | number, quantity: number, removeReason: eRemoveItemReason): any {
775
- return inv<number>('0xB4158C8C9A3B5DCE', inventoryId, _h(item), quantity, removeReason);
777
+ static fitsSlotId(item: string | number, slotId: string | number): any {
778
+ return inv<number>('0x780C5B9AE2819807', _h(item), _h(slotId));
776
779
  }
777
780
 
778
781
  /**
779
- * Params: p1 = 0
780
- *
781
- * @param inventoryId
782
- * @param p1
782
+ * @param enable
783
+ * @param mirrorTransactions
783
784
  */
784
- static disableWeapons(inventoryId: number, p1: any): void {
785
- inv<void>('0xE3A46370F70F3607', inventoryId, p1);
785
+ static useMissionInventory(enable: boolean, mirrorTransactions: boolean): void {
786
+ inv<void>('0xA6AA9F56BC6CFF58', enable, mirrorTransactions);
786
787
  }
787
788
 
788
789
  /**
789
- * @returns guid1; guid2
790
+ * guid1: old parent GUID
791
+ * guid2: new parent GUID
792
+ * guid3: new item GUID (out param)
793
+ *
794
+ * @param inventoryId
795
+ * @param slotId
796
+ * @param quantity
797
+ * @returns guid1; guid2; outGuid
790
798
  */
791
- static compareGuids(): [any, number, number] {
792
- const result = inv<[number, number, number]>('0x4C543D5DFCD2DAFD', pvi(), pvi());
793
- return [result[0], result[1], result[2]];
799
+ static moveInventoryItem(inventoryId: number, slotId: string | number, quantity: number): [any, number, number, number] {
800
+ const result = inv<[number, number, number, number]>('0xDCCAA7C3BFD88862', inventoryId, pvi(), pvi(), _h(slotId), quantity, pvi());
801
+ return [result[0], result[1], result[2], result[3]];
794
802
  }
795
803
 
796
804
  /**
805
+ * Only used in R* SP Scripts
806
+ *
797
807
  * @param inventoryId
798
- * @param bEquipped
799
- * @returns guid
808
+ * @param p2
809
+ * @returns guid; p3
800
810
  */
801
- static equipItemWithGuid(inventoryId: number, bEquipped: boolean): [any, number] {
802
- const result = inv<[number, number]>('0x734311E2852760D0', inventoryId, pvi(), bEquipped);
803
- return [result[0], result[1]];
811
+ static N_0x6862E4D93F64CF01(inventoryId: number, p2: string | number): [boolean, number, number] {
812
+ const result = inv<[boolean, number, number]>('0x6862E4D93F64CF01', inventoryId, pvi(), _h(p2), pvi(), rai());
813
+ return [!!result[0], result[1], result[2]];
804
814
  }
805
815
 
806
816
  /**
807
- * @param item
817
+ * removeReason: REMOVE_REASON_DEFAULT (eRemoveItemReason)
818
+ * Example: INVENTORY::_0x5D6182F3BCE1333B(1, joaat("REMOVE_REASON_DEFAULT")); -> clears weapon wheel
819
+ * Only used in R* SP Scripts
820
+ *
821
+ * @param inventoryId
822
+ * @param removeReason Refer to [enum: eRemoveItemReason]
808
823
  * @returns
809
824
  */
810
- static getInventoryItemIsAnimalPelt(item: string | number): any {
811
- return inv<number>('0x4AEF1FB5B9011D75', _h(item));
825
+ static removeInventoryItems(inventoryId: number, removeReason: eRemoveItemReason): boolean {
826
+ return !!inv<boolean>('0x5D6182F3BCE1333B', inventoryId, removeReason, rai());
812
827
  }
813
828
 
814
829
  /**
815
- * @param inventoryId
816
- * @param eRoleMaxLevel
817
- * @returns
830
+ * @returns data
818
831
  */
819
- static getItemRoleMaxLevelCount(inventoryId: number, eRoleMaxLevel: string | number): number {
820
- return inv<number>('0xADDD1E7C0ECF7D95', inventoryId, _h(eRoleMaxLevel), rai());
832
+ static setCarriableCarryActionPromptOverride(): number {
833
+ const result = inv<number>('0xF666EF30F4F0AC4E', pvi());
834
+ return result;
821
835
  }
822
836
 
823
837
  /**
824
- * Used in function SET_SHOP_BEING_ROBBED and many other shop related scripts and functions.
825
- * INVENTORY_A*
838
+ * @param ped
839
+ * @param p1
826
840
  */
827
- static N_0x9B4E793B1CB6550A(): void {
828
- inv<void>('0x9B4E793B1CB6550A');
841
+ static N_0x9E58207B194488AC(ped: Ped, p1: number): void {
842
+ inv<void>('0x9E58207B194488AC', ped.handle, p1);
829
843
  }
830
844
 
831
845
  /**
846
+ * @param inventoryId
832
847
  * @returns guid
833
848
  */
834
- static isGuidValid(): [any, number] {
835
- const result = inv<[number, number]>('0xB881CA836CC4B6D4', pvi());
849
+ static getInventoryItemHidden(inventoryId: number): [any, number] {
850
+ const result = inv<[number, number]>('0xF9933164965533B7', inventoryId, pvi());
836
851
  return [result[0], result[1]];
837
852
  }
838
853
 
839
854
  /**
840
- * Max num of collections is 5, so release your unused ones.
855
+ * soundType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CItemInfoSoundsInterface__sSoundsInfo__eSoundType
841
856
  *
842
- * @param collectionId
843
- * @returns
844
- */
845
- static releaseItemCollection(collectionId: number): any {
846
- return inv<number>('0x42A2F33A1942E865', collectionId);
847
- }
848
-
849
- /**
850
857
  * @param item
851
- * @returns info
858
+ * @param soundType Refer to [enum: eInventoryItemSound]
859
+ * @returns
852
860
  */
853
- static getInventoryItemInspectionInfo(item: string | number): [any, number] {
854
- const result = inv<[number, number]>('0x0C093C1787F18519', _h(item), pvi());
855
- return [result[0], result[1]];
861
+ static getIsInventoryItemSoundValid(item: string | number, soundType: eInventoryItemSound): any {
862
+ return inv<number>('0x2BAE4880DCDD560B', _h(item), soundType);
856
863
  }
857
864
 
858
865
  /**
859
- * p1, p2: 0
866
+ * Getter: _INVENTORY_GET_FULL_INVENTORY_ITEM_DATA
860
867
  *
861
- * @param databindingEntryId
862
- * @param p1
863
- * @param p2
864
- */
865
- static N_0x75CFAC49301E134F(databindingEntryId: string | number, p1: boolean, p2: boolean): void {
866
- inv<void>('0x75CFAC49301E134F', _h(databindingEntryId), p1, p2);
867
- }
868
-
869
- /**
870
868
  * @param inventoryId
871
- * @param slotId
872
- * @returns guid
869
+ * @param p3
870
+ * @returns guid1; guid2
873
871
  */
874
- static getChildrenInSlotCount(inventoryId: number, slotId: string | number): [number, number] {
875
- const result = inv<[number, number]>('0x033EE4B89F3AC545', inventoryId, pvi(), _h(slotId), rai());
876
- return [result[0], result[1]];
872
+ static updateInventoryItem(inventoryId: number, p3: number): [any, number, number] {
873
+ const result = inv<[number, number, number]>('0xD80A8854DB5CFBA5', inventoryId, pvi(), pvi(), p3);
874
+ return [result[0], result[1], result[2]];
877
875
  }
878
876
 
879
877
  /**
880
- * Returns item Hash to be used with _IS_SCRIPTED_AUDIO_CUSTOM and _PLAY_SOUND_FROM_ITEM (p0)
878
+ * OWE_INVALID = -1,
879
+ * OWE_GOOD_IN_HOT
880
+ * OWE_GOOD_IN_NONE
881
+ * OWE_GOOD_IN_COLD
882
+ * OWE_GOOD_IN_ALL
881
883
  *
882
- * @param item
883
- * @param soundType Refer to [enum: eInventoryItemSound]
884
- * @returns
884
+ * @param inventoryId
885
+ * @param weatherEffectiveness
886
+ * @returns guid
885
887
  */
886
- static getInventoryItemSound(item: string | number, soundType: eInventoryItemSound): number {
887
- return (inv<number>('0x2E1CDC1FF3B8473E', _h(item), soundType, rai())) & 0xFFFFFFFF;
888
+ static setInventoryItemWeatherEffectiveness(inventoryId: number, weatherEffectiveness: number): number {
889
+ const result = inv<number>('0x6D2F987736A42D4C', inventoryId, pvi(), weatherEffectiveness);
890
+ return result;
888
891
  }
889
892
 
890
893
  /**
891
894
  * Only used in R* SP Scripts
892
895
  *
893
- * @param inventoryId
894
- * @param p1
895
- * @returns year; month; day; hour; minute; second
896
+ * @param p0
896
897
  */
897
- static N_0x112BCA290D2EB53C(inventoryId: number, p1: string | number): [boolean, number, number, number, number, number, number] {
898
- const result = inv<[boolean, number, number, number, number, number, number]>('0x112BCA290D2EB53C', inventoryId, _h(p1), pvi(), pvi(), pvi(), pvi(), pvi(), pvi(), rai());
899
- return [!!result[0], result[1], result[2], result[3], result[4], result[5], result[6]];
898
+ static useBackupInventory(p0: boolean): void {
899
+ inv<void>('0xE36D4A38D28D9CFB', p0);
900
900
  }
901
901
 
902
902
  }