@nativewrappers/redm-codegen 0.0.4 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +96 -96
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +137 -137
- package/dist/classes/BaseModel.d.ts +19 -19
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +33 -33
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +40 -40
- package/dist/classes/Cam.d.ts +85 -85
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +108 -108
- package/dist/classes/Entity.d.ts +288 -283
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +410 -401
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +935 -935
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +19 -19
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +343 -339
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +495 -489
- package/dist/classes/Prop.d.ts +64 -64
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +94 -94
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +27 -27
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +24 -24
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +351 -351
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +486 -486
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +48 -48
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +65 -65
- package/dist/namespaces/Audio.d.ts +476 -476
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +692 -692
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +432 -432
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +606 -606
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +111 -111
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +21 -21
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +154 -154
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +222 -222
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +80 -80
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +113 -113
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +781 -781
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1207 -1207
- package/dist/namespaces/Hud.d.ts +483 -483
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +678 -678
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +211 -211
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +291 -291
- package/dist/namespaces/Itemdatabase.js +3 -3
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.js +3 -3
- package/dist/namespaces/Minigame.d.ts +65 -65
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +105 -105
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1067 -1067
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1586 -1586
- package/dist/namespaces/Object.d.ts +231 -231
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +42 -42
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +68 -68
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +54 -54
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +84 -84
- package/dist/namespaces/Physics.d.ts +121 -121
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +155 -155
- package/dist/namespaces/PlayerStatics.d.ts +97 -97
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +142 -142
- package/dist/namespaces/Population.d.ts +11 -11
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +15 -15
- package/dist/namespaces/Posse.d.ts +33 -33
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +51 -51
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +191 -191
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +281 -281
- package/dist/namespaces/Streaming.d.ts +84 -84
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +137 -137
- package/dist/namespaces/Task.d.ts +347 -347
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +488 -488
- package/dist/namespaces/Telemetry.d.ts +151 -151
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +206 -206
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/WeaponStatics.d.ts +276 -276
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +371 -371
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +159 -159
- package/src/classes/BaseModel.ts +37 -37
- package/src/classes/BaseTask.ts +41 -41
- package/src/classes/Cam.ts +111 -111
- package/src/classes/Entity.ts +422 -411
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +957 -957
- package/src/classes/PersChar.ts +22 -22
- package/src/classes/Pickup.ts +14 -14
- package/src/classes/Player.ts +994 -987
- package/src/classes/Prop.ts +106 -106
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +31 -31
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +511 -511
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +71 -71
- package/src/namespaces/Audio.ts +725 -725
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +700 -700
- package/src/namespaces/Collection.ts +113 -113
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +23 -23
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +237 -237
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +117 -117
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1218 -1218
- package/src/namespaces/Hud.ts +696 -696
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +294 -294
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +3 -3
- package/src/namespaces/Minigame.ts +109 -109
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1616 -1616
- package/src/namespaces/Object.ts +344 -344
- package/src/namespaces/Pad.ts +76 -76
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +86 -86
- package/src/namespaces/Physics.ts +171 -171
- package/src/namespaces/PlayerStatics.ts +162 -162
- package/src/namespaces/Population.ts +17 -17
- package/src/namespaces/Posse.ts +54 -54
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +287 -287
- package/src/namespaces/Streaming.ts +159 -159
- package/src/namespaces/Task.ts +517 -517
- package/src/namespaces/Telemetry.ts +224 -224
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/WeaponStatics.ts +383 -383
- package/src/types/NativeAliases.ts +6 -1
package/src/classes/PedTask.ts
CHANGED
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@@ -48,8 +48,8 @@ export class PedTask extends BaseTask {
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48
48
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/**
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* @returns Returns `true` if the specified `ped` is currently in combat using a ranged weapon, and is ready to shoot (actively attempting to attack)
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*/
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-
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-
return inv<boolean>('0x5EA655F01D93667A', this.entity.handle, rai());
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51
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+
get TaskCombatReadyToShoot(): boolean {
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return !!inv<boolean>('0x5EA655F01D93667A', this.entity.handle, rai());
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}
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/**
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@@ -115,10 +115,117 @@ export class PedTask extends BaseTask {
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115
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inv<void>('0xC35B5CDB2824CF69', this.entity.handle);
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}
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117
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+
clearLookAt(): void {
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inv<void>('0x0F804F1DB19B9689', this.entity.handle);
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}
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/**
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* @param inputContext
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* @returns
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*/
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getItemInteractionPromptProgress(inputContext: string | number): number {
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return inv<number>('0xBC864A70AD55E0C1', this.entity.handle, _h(inputContext), raf());
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}
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/**
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* @param pos
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* @param speedMultiplier
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* @param timeout
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* @param stoppingRange
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* @param flags
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* @param p8
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* @param p9
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* @param p10
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* @param entity
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* @param unk
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*/
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followNavMeshToCoordAdvanced(pos: Vector3, speedMultiplier: number, timeout: number, stoppingRange: number, flags: number, p8: number, p9: number, p10: number, entity: Entity, unk: number): void {
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143
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inv<void>('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
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}
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/**
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* @param radius
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* @param time
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* @param flags
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*/
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combatHatedTargetsAroundPedTimed(radius: number, time: number, flags: number): void {
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inv<void>('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
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}
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/**
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* @returns
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*/
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get IsPedRunning(): boolean {
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return !!inv<boolean>('0xC5286FFC176F28A2', this.entity.handle, rai());
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}
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/**
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* @returns
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*/
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get IsPedSprinting(): boolean {
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return !!inv<boolean>('0x57E457CD2C0FC168', this.entity.handle, rai());
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}
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/**
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* @param useSlidingSurfaces
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*/
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set PedPathMayUseSlidingSurfaces(useSlidingSurfaces: boolean) {
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inv<void>('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
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}
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/**
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* Force a ped that is already attacking to aim directly at the specified world coordinates.
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*
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* @param pos
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* @param p4
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*/
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forcePointAimAtCoord(pos: Vector3, p4?: number, p5?: boolean, p6?: boolean): void {
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inv<void>('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
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}
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/**
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* @param p4
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*/
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swapWeapon(p1: any, p2: any, p3: any, p4: any): void {
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inv<void>('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
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}
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/**
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*/
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gotoEntityOffsetXyz(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
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inv<void>('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
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}
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/**
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* @param pos
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*/
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useNearestScenarioToCoordWarp(pos: Vector3, distance: number, duration: number, p6: boolean, p7: boolean, p8: boolean, p9: boolean): void {
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inv<void>('0x58E2E0F23F6B76C3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), duration, p6, p7, p8, p9);
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}
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/**
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*/
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+
set PedPathNeverUseInteriors(neverUseInteriors: boolean) {
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inv<void>('0x42CFD8FD8CC8DC69', this.entity.handle, neverUseInteriors);
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}
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@@ -178,117 +285,148 @@ export class PedTask extends BaseTask {
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}
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/**
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* @
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* @returns
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*/
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inv<
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get PedWaypointOverrideSpeed(): number {
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return inv<number>('0xD39A2F3E7FCAFF08', this.entity.handle, raf());
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}
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/**
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* Climbs or vaults the nearest thing.
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*
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*/
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climb(unused: boolean): void {
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inv<void>('0x89D9FCC2435112F1', this.entity.handle, unused);
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}
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/**
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*
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*
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*
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* @param
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* Old name: _TASK_VEHICLE_DRIVE_TO_POINT
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* flag: 524419 and 0 in shop_horse_shop R* Script
|
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*
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* @param vehicle
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* @param pos
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* @param p6
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* @param flag
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*/
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|
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inv<void>('
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+
vehicleDriveStraightToPoint(vehicle: Vehicle, pos: Vector3, p5: number, p6: number, flag: number): void {
|
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314
|
+
inv<void>('0x089FF2FB965F0A29', this.entity.handle, vehicle.handle, f(pos.x), f(pos.y), f(pos.z), f(p5), f(p6), flag);
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}
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/**
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* @param p11
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* @param p14
|
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* @param p15
|
|
205
333
|
*/
|
|
206
|
-
|
|
207
|
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inv<void>('
|
|
334
|
+
goToCoordWhileAimingAtCoordUsingCombatStyle(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, p12: any, p13: any, p14: any, p15: any): void {
|
|
335
|
+
inv<void>('0x639C0425A0B4E77E', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15);
|
|
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336
|
}
|
|
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337
|
|
|
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338
|
/**
|
|
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|
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*
|
|
212
|
-
* fleeTime = ped will flee for this amount of time, set to "-1" to flee forever
|
|
213
|
-
* fleeType = can be 0, R* Scripts: fm_mission/race_controller: 66048; fme_escaped_convicts: 2260992, 2523136, 2359296; la_alligator/fox: 2097152; net_fetch: 17301536; net_stable_mount: 540928
|
|
214
|
-
* fleeSpeed = mostly 3f, rarely 1f in R* Scripts
|
|
339
|
+
* flags: 0 = HANDS_UP_NOTHING; 1 = HANDS_UP_STRAIGHT_TO_LOOP
|
|
215
340
|
*
|
|
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|
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* @param
|
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|
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* @param
|
|
218
|
-
* @param
|
|
219
|
-
* @param
|
|
220
|
-
* @param fleeSpeed
|
|
221
|
-
* @param targetPed
|
|
341
|
+
* @param duration
|
|
342
|
+
* @param facingPed
|
|
343
|
+
* @param timeToFacePed
|
|
344
|
+
* @param flags
|
|
222
345
|
*/
|
|
223
|
-
|
|
224
|
-
inv<void>('
|
|
346
|
+
handsUp(duration: number, facingPed: Ped, timeToFacePed: number, flags: number): void {
|
|
347
|
+
inv<void>('0xF2EAB31979A7F910', this.entity.handle, duration, facingPed.handle, timeToFacePed, flags);
|
|
225
348
|
}
|
|
226
349
|
|
|
227
350
|
/**
|
|
228
|
-
*
|
|
229
|
-
*
|
|
230
|
-
*
|
|
351
|
+
* timer: in ms, if it reaches 0 it will auto warp the ped on the horse
|
|
352
|
+
* Flags will still apply to mountStyle
|
|
353
|
+
*
|
|
354
|
+
* @param mount
|
|
355
|
+
* @param timer
|
|
356
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
357
|
+
* @param pedSpeed
|
|
358
|
+
* @param mountStyle
|
|
231
359
|
* @param p6
|
|
360
|
+
* @param p7
|
|
232
361
|
*/
|
|
233
|
-
|
|
234
|
-
inv<void>('
|
|
362
|
+
mountAnimal(mount: Ped, timer: number, seatIndex: eVehicleSeat, pedSpeed: number, mountStyle: number, p6: any, p7: any): void {
|
|
363
|
+
inv<void>('0x92DB0739813C5186', this.entity.handle, mount.handle, timer, seatIndex, f(pedSpeed), mountStyle, p6, p7);
|
|
235
364
|
}
|
|
236
365
|
|
|
237
366
|
/**
|
|
238
|
-
* @
|
|
367
|
+
* @returns
|
|
239
368
|
*/
|
|
240
|
-
|
|
241
|
-
inv<
|
|
369
|
+
get PedIsIgnoringDeadBodies(): any {
|
|
370
|
+
return inv<number>('0x1948BBE561A2375A', this.entity.handle);
|
|
242
371
|
}
|
|
243
372
|
|
|
244
373
|
/**
|
|
245
|
-
* @param
|
|
246
|
-
* @param
|
|
374
|
+
* @param p1
|
|
375
|
+
* @param p2
|
|
376
|
+
* @param p3
|
|
377
|
+
* @param p4
|
|
247
378
|
*/
|
|
248
|
-
|
|
249
|
-
inv<void>('
|
|
379
|
+
setSphereDefensiveArea(p1: number, p2: number, p3: number, p4: number): void {
|
|
380
|
+
inv<void>('0x933C06518B52A9A4', this.entity.handle, f(p1), f(p2), f(p3), f(p4));
|
|
250
381
|
}
|
|
251
382
|
|
|
252
383
|
/**
|
|
253
384
|
* @param p1
|
|
254
385
|
* @param p2
|
|
386
|
+
* @param p3
|
|
387
|
+
* @param p4
|
|
255
388
|
*/
|
|
256
|
-
|
|
257
|
-
inv<void>('
|
|
389
|
+
useRandomScenarioInGroup(p1: any, p2: any, p3: any, p4: any): void {
|
|
390
|
+
inv<void>('0x14747F4A5971DE4E', this.entity.handle, p1, p2, p3, p4);
|
|
258
391
|
}
|
|
259
392
|
|
|
260
393
|
/**
|
|
261
|
-
*
|
|
262
|
-
*
|
|
263
|
-
*
|
|
264
|
-
*
|
|
265
|
-
*
|
|
266
|
-
*
|
|
267
|
-
*
|
|
268
|
-
*
|
|
269
|
-
*
|
|
270
|
-
* @param
|
|
271
|
-
* @param
|
|
272
|
-
* @param unkFlag
|
|
273
|
-
* @param aimingFlag
|
|
274
|
-
* @param firingPattern
|
|
394
|
+
* enum eWhistleType
|
|
395
|
+
* {
|
|
396
|
+
* WHISTLE_MAIN,
|
|
397
|
+
* WHISTLE_SECONDARY,
|
|
398
|
+
* WHISTLE_DOUBLE,
|
|
399
|
+
* WHISTLE_URGENT,
|
|
400
|
+
* WHISTLE_LONG
|
|
401
|
+
* };
|
|
402
|
+
*
|
|
403
|
+
* @param p1
|
|
404
|
+
* @param whistleType
|
|
275
405
|
*/
|
|
276
|
-
|
|
277
|
-
inv<void>('
|
|
406
|
+
goToWhistle(p1: Ped, whistleType: number): void {
|
|
407
|
+
inv<void>('0xBAD6545608CECA6E', this.entity.handle, p1.handle, whistleType);
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
/**
|
|
411
|
+
* @param pos
|
|
412
|
+
* @param duration
|
|
413
|
+
* @param flags
|
|
414
|
+
* @param p6
|
|
415
|
+
* @param p7
|
|
416
|
+
*/
|
|
417
|
+
lookAtCoord(pos: Vector3, duration: number, flags: number, p6: number, p7: boolean): void {
|
|
418
|
+
inv<void>('0x6FA46612594F7973', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration, flags, p6, p7);
|
|
278
419
|
}
|
|
279
420
|
|
|
280
421
|
/**
|
|
281
|
-
* @param itemHash
|
|
282
|
-
* @param interactionAnimHash
|
|
283
|
-
* @param p3
|
|
284
422
|
* @returns
|
|
285
423
|
*/
|
|
286
|
-
|
|
287
|
-
return inv<
|
|
424
|
+
get IsPedInHitReact(): boolean {
|
|
425
|
+
return !!inv<boolean>('0xF330A5C062B29BED', this.entity.handle, rai());
|
|
288
426
|
}
|
|
289
427
|
|
|
290
428
|
/**
|
|
291
|
-
* @param
|
|
429
|
+
* @param p1
|
|
292
430
|
* @param p2
|
|
293
431
|
* @param p3
|
|
294
432
|
* @param p4
|
|
@@ -296,361 +434,341 @@ export class PedTask extends BaseTask {
|
|
|
296
434
|
* @param p6
|
|
297
435
|
* @param p7
|
|
298
436
|
* @param p8
|
|
299
|
-
* @param p9
|
|
300
|
-
* @param p10
|
|
301
437
|
*/
|
|
302
|
-
|
|
303
|
-
inv<void>('
|
|
304
|
-
}
|
|
305
|
-
|
|
306
|
-
/**
|
|
307
|
-
* @param pos
|
|
308
|
-
* @param distance
|
|
309
|
-
* @param p5
|
|
310
|
-
* @param p6
|
|
311
|
-
* @param p7
|
|
312
|
-
* @param p8
|
|
313
|
-
*/
|
|
314
|
-
useNearestScenarioChainToCoord(pos: Vector3, distance: number, p5: boolean, p6: boolean, p7: boolean, p8: boolean): void {
|
|
315
|
-
inv<void>('0x9FDA1B3D7E7028B3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
438
|
+
N_0x3FFCD7BBA074CC80(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
|
|
439
|
+
inv<void>('0x3FFCD7BBA074CC80', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
316
440
|
}
|
|
317
441
|
|
|
318
442
|
/**
|
|
319
|
-
* @param eventName
|
|
320
443
|
* @returns
|
|
321
444
|
*/
|
|
322
|
-
|
|
323
|
-
return inv<boolean>('
|
|
445
|
+
get IsMountedWeaponTaskUnderneathDrivingTask(): boolean {
|
|
446
|
+
return !!inv<boolean>('0xA320EF046186FA3B', this.entity.handle, rai());
|
|
324
447
|
}
|
|
325
448
|
|
|
326
449
|
/**
|
|
327
|
-
*
|
|
450
|
+
* flags: See TASK_ENTER_VEHICLE
|
|
328
451
|
*
|
|
329
|
-
* @param
|
|
330
|
-
* @param
|
|
331
|
-
*/
|
|
332
|
-
swapFishingBait(bait: string | null, withoutBuoy: boolean): void {
|
|
333
|
-
inv<void>('0x2C28AC30A72722DA', this.entity.handle, bait, withoutBuoy);
|
|
334
|
-
}
|
|
335
|
-
|
|
336
|
-
/**
|
|
337
|
-
* @returns
|
|
452
|
+
* @param p1
|
|
453
|
+
* @param flags Refer to [enum: eEnterExitVehicleFlags]
|
|
338
454
|
*/
|
|
339
|
-
|
|
340
|
-
|
|
341
|
-
}
|
|
342
|
-
|
|
343
|
-
cuffPed(): void {
|
|
344
|
-
inv<void>('0x7981037A96E7D174', this.entity.handle);
|
|
455
|
+
disembarkNearestTrainCarriage(p1: number, flags: number): void {
|
|
456
|
+
inv<void>('0x0A11F3BDEC03ED5F', this.entity.handle, f(p1), flags);
|
|
345
457
|
}
|
|
346
458
|
|
|
347
459
|
/**
|
|
348
|
-
*
|
|
349
|
-
* 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in?
|
|
350
|
-
* EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)
|
|
460
|
+
* fleeType: see TASK_FLEE_COORD
|
|
351
461
|
*
|
|
352
|
-
* @param
|
|
353
|
-
* @param
|
|
354
|
-
* @param
|
|
355
|
-
* @param p5
|
|
462
|
+
* @param fleeFromTarget
|
|
463
|
+
* @param pos
|
|
464
|
+
* @param distance
|
|
356
465
|
* @param p6
|
|
357
466
|
* @param p7
|
|
358
467
|
* @param p8
|
|
359
|
-
* @param
|
|
360
|
-
* @param p10
|
|
361
|
-
* @param p11
|
|
362
|
-
* @param cruiseSpeed2
|
|
363
|
-
* @param p13
|
|
364
|
-
* @param p14
|
|
365
|
-
* @returns gotoCoords
|
|
468
|
+
* @param targetPed
|
|
366
469
|
*/
|
|
367
|
-
|
|
368
|
-
|
|
369
|
-
return Vector3.fromArray(result);
|
|
470
|
+
fleeFromPed(fleeFromTarget: Ped, pos: Vector3, distance: number, p6: number, p7: number, p8: number, targetPed: Ped): void {
|
|
471
|
+
inv<void>('0x7B74D8EEDE9B5727', this.entity.handle, fleeFromTarget.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p6, p7, f(p8), targetPed.handle);
|
|
370
472
|
}
|
|
371
473
|
|
|
372
474
|
/**
|
|
373
475
|
* @returns
|
|
374
476
|
*/
|
|
375
|
-
|
|
376
|
-
return inv<boolean>('
|
|
377
|
-
}
|
|
378
|
-
|
|
379
|
-
clearDefensiveArea(): void {
|
|
380
|
-
inv<void>('0x95A6C46A31D1917D', this.entity.handle);
|
|
477
|
+
get IsPedGettingUp(): boolean {
|
|
478
|
+
return !!inv<boolean>('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
|
|
381
479
|
}
|
|
382
480
|
|
|
383
481
|
/**
|
|
384
|
-
* @param
|
|
482
|
+
* @param time
|
|
385
483
|
*/
|
|
386
|
-
|
|
387
|
-
inv<void>('
|
|
484
|
+
duck(time: number): void {
|
|
485
|
+
inv<void>('0xA14B5FBF986BAC23', this.entity.handle, time);
|
|
388
486
|
}
|
|
389
487
|
|
|
390
488
|
/**
|
|
391
|
-
* @
|
|
489
|
+
* @param p1
|
|
490
|
+
* @param p2
|
|
491
|
+
* @param p3
|
|
492
|
+
* @param p4
|
|
392
493
|
*/
|
|
393
|
-
|
|
394
|
-
|
|
494
|
+
robPed(p1: any, p2: any, p3: any, p4: any): void {
|
|
495
|
+
inv<void>('0x7BB967F85D8CCBDB', this.entity.handle, p1, p2, p3, p4);
|
|
395
496
|
}
|
|
396
497
|
|
|
397
498
|
/**
|
|
398
|
-
*
|
|
399
|
-
*
|
|
499
|
+
* getupSetHash: see nm_blend_out_sets.meta
|
|
500
|
+
*
|
|
501
|
+
* @param flags
|
|
502
|
+
* @param getupSetHash
|
|
400
503
|
* @param p3
|
|
504
|
+
* @param p4
|
|
505
|
+
* @param p5
|
|
401
506
|
*/
|
|
402
|
-
|
|
403
|
-
inv<void>('
|
|
404
|
-
}
|
|
405
|
-
|
|
406
|
-
detachCarriablePed(): void {
|
|
407
|
-
inv<void>('0x36D188AECB26094B', this.entity.handle);
|
|
507
|
+
unhogtiePed(flags: number, getupSetHash: string | number, p3: string | null, p4: string | null, p5: number): void {
|
|
508
|
+
inv<void>('0x79559BAD83CCD038', this.entity.handle, flags, _h(getupSetHash), p3, p4, f(p5));
|
|
408
509
|
}
|
|
409
510
|
|
|
410
511
|
/**
|
|
411
|
-
*
|
|
512
|
+
* hecks if the ped camera is directed at the given coord within the specified radius. https://www.youtube.com/watch?v=iLHXrWVvq_c
|
|
513
|
+
*
|
|
514
|
+
* @param coord The coord to check if they're looking at
|
|
515
|
+
* @param radius The radius of the frustum
|
|
516
|
+
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
412
517
|
*/
|
|
413
|
-
|
|
414
|
-
return
|
|
518
|
+
isPedLookingAtCoord(coord: Vector3, radius: number): boolean {
|
|
519
|
+
return !!inv<boolean>('0x508F5053E3F6F0C4', this.entity.handle, f(coord.x), f(coord.y), f(coord.z), f(radius), rai());
|
|
415
520
|
}
|
|
416
521
|
|
|
417
522
|
/**
|
|
418
|
-
* @
|
|
523
|
+
* @param entity
|
|
419
524
|
*/
|
|
420
|
-
|
|
421
|
-
|
|
525
|
+
walkAway(entity: Entity): void {
|
|
526
|
+
inv<void>('0x04ACFAC71E6858F9', this.entity.handle, entity.handle);
|
|
422
527
|
}
|
|
423
528
|
|
|
424
529
|
/**
|
|
425
|
-
*
|
|
426
|
-
* param4: using 2048 is fine
|
|
427
|
-
* param5: using 3 is fine
|
|
428
|
-
*
|
|
429
|
-
* @param lookAtTarget
|
|
430
|
-
* @param duration
|
|
431
|
-
* @param p3
|
|
432
|
-
* @param p4
|
|
433
|
-
* @param p5
|
|
530
|
+
* @returns
|
|
434
531
|
*/
|
|
435
|
-
|
|
436
|
-
inv<
|
|
532
|
+
get HogtieEscapeTimer(): number {
|
|
533
|
+
return inv<number>('0x4687E69D258BBE41', this.entity.handle, raf());
|
|
437
534
|
}
|
|
438
535
|
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
* @returns
|
|
442
|
-
*/
|
|
443
|
-
getIsTaskActive(taskIndex: number): boolean {
|
|
444
|
-
return inv<boolean>('0xB0760331C7AA4155', this.entity.handle, taskIndex, rai());
|
|
536
|
+
weapon(): void {
|
|
537
|
+
inv<void>('0x7157B82D60E4BC46', this.entity.handle);
|
|
445
538
|
}
|
|
446
539
|
|
|
447
540
|
/**
|
|
448
|
-
*
|
|
449
|
-
*
|
|
450
|
-
* @param grappleTarget
|
|
451
|
-
* @param grappleStyle
|
|
452
|
-
* @param p3
|
|
453
|
-
* @param p4
|
|
454
|
-
* @param p5
|
|
455
|
-
* @param p6
|
|
541
|
+
* @returns
|
|
456
542
|
*/
|
|
457
|
-
|
|
458
|
-
inv<
|
|
543
|
+
get IsPedWalking(): boolean {
|
|
544
|
+
return !!inv<boolean>('0xDE4C184B2B9B071A', this.entity.handle, rai());
|
|
459
545
|
}
|
|
460
546
|
|
|
461
547
|
/**
|
|
462
548
|
* @param p1
|
|
463
|
-
* @param p2
|
|
464
549
|
*/
|
|
465
|
-
|
|
466
|
-
inv<void>('
|
|
550
|
+
N_0xFFB520A3E16F7B7B(p1: number): void {
|
|
551
|
+
inv<void>('0xFFB520A3E16F7B7B', this.entity.handle, f(p1));
|
|
467
552
|
}
|
|
468
553
|
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
*/
|
|
472
|
-
setPedIgnoreDeadBodies(toggle: boolean): void {
|
|
473
|
-
inv<void>('0x013A7BA5015C1372', this.entity.handle, toggle);
|
|
554
|
+
persistentCharacter(): void {
|
|
555
|
+
inv<void>('0x4391700CBD89C3D8', this.entity.handle);
|
|
474
556
|
}
|
|
475
557
|
|
|
476
558
|
/**
|
|
477
|
-
* @param
|
|
559
|
+
* @param speed
|
|
478
560
|
* @param p2
|
|
479
561
|
* @param p3
|
|
480
562
|
* @param p4
|
|
481
|
-
* @param p5
|
|
482
|
-
* @param p6
|
|
483
|
-
* @param p7
|
|
484
563
|
*/
|
|
485
|
-
|
|
486
|
-
inv<void>('
|
|
564
|
+
waypointPlaybackOverrideSpeed(speed: number, p2: any, p3: any, p4: any): void {
|
|
565
|
+
inv<void>('0x7D7D2B47FA788E85', this.entity.handle, f(speed), p2, p3, p4);
|
|
487
566
|
}
|
|
488
567
|
|
|
489
568
|
/**
|
|
490
|
-
* @param
|
|
569
|
+
* @param p1
|
|
491
570
|
* @param p2
|
|
492
|
-
* @
|
|
571
|
+
* @param p3
|
|
493
572
|
*/
|
|
494
|
-
|
|
495
|
-
|
|
573
|
+
climbLadder(p1: number, p2: boolean, p3: boolean): void {
|
|
574
|
+
inv<void>('0xB6C987F9285A3814', this.entity.handle, f(p1), p2, p3);
|
|
496
575
|
}
|
|
497
576
|
|
|
498
577
|
/**
|
|
499
|
-
*
|
|
578
|
+
* Makes a ped run away from another ped (fleeFromTarget) fleeDistance = ped will flee this distance
|
|
579
|
+
* fleeTime = ped will flee for this amount of time, set to "-1" to flee forever
|
|
580
|
+
* fleeType = can be 0, R* Scripts: fm_mission/race_controller: 66048; fme_escaped_convicts: 2260992, 2523136, 2359296; la_alligator/fox: 2097152; net_fetch: 17301536; net_stable_mount: 540928
|
|
581
|
+
* fleeSpeed = mostly 3f, rarely 1f in R* Scripts
|
|
582
|
+
*
|
|
583
|
+
* @param fleeFromTarget
|
|
584
|
+
* @param fleeDistance
|
|
585
|
+
* @param fleeTime
|
|
586
|
+
* @param fleeType Refer to [enum: eFleeStyle]
|
|
587
|
+
* @param fleeSpeed
|
|
588
|
+
* @param targetPed
|
|
500
589
|
*/
|
|
501
|
-
|
|
502
|
-
|
|
590
|
+
smartFleePed(fleeFromTarget: Ped, fleeDistance: number, fleeTime: number, fleeType: number, fleeSpeed: number, targetPed: Ped): void {
|
|
591
|
+
inv<void>('0x22B0D0E37CCB840D', this.entity.handle, fleeFromTarget.handle, f(fleeDistance), fleeTime, fleeType, f(fleeSpeed), targetPed.handle);
|
|
503
592
|
}
|
|
504
593
|
|
|
505
594
|
/**
|
|
506
595
|
* @param pos
|
|
507
|
-
* @param
|
|
596
|
+
* @param time
|
|
508
597
|
* @param p5
|
|
509
598
|
* @param p6
|
|
510
|
-
* @param p7
|
|
511
|
-
* @param p8
|
|
512
|
-
*/
|
|
513
|
-
useNearestScenarioChainToCoordWarp(pos: Vector3, distance: number, p5: boolean, p6: boolean, p7: boolean, p8: boolean): void {
|
|
514
|
-
inv<void>('0x97A28E63F0BA5631', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
515
|
-
}
|
|
516
|
-
|
|
517
|
-
/**
|
|
518
|
-
* returned values:
|
|
519
|
-
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
520
|
-
* -1 no task sequence in progress.
|
|
521
|
-
*
|
|
522
|
-
* @returns
|
|
523
599
|
*/
|
|
524
|
-
|
|
525
|
-
|
|
600
|
+
aimGunAtCoord(pos: Vector3, time: number, p5: boolean, p6: boolean): void {
|
|
601
|
+
inv<void>('0x6671F3EEC681BDA1', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), time, p5, p6);
|
|
526
602
|
}
|
|
527
603
|
|
|
528
604
|
/**
|
|
529
|
-
* @
|
|
605
|
+
* @param targetPed
|
|
530
606
|
*/
|
|
531
|
-
|
|
532
|
-
|
|
607
|
+
cutFreeHogtiedTargetPed(targetPed: Ped): void {
|
|
608
|
+
inv<void>('0x81D16C4FF3A77ADF', this.entity.handle, targetPed.handle);
|
|
533
609
|
}
|
|
534
610
|
|
|
535
611
|
/**
|
|
536
|
-
* @param
|
|
612
|
+
* @param signalName
|
|
613
|
+
* @param value
|
|
537
614
|
*/
|
|
538
|
-
|
|
539
|
-
inv<void>('
|
|
615
|
+
setTaskMoveNetworkSignalFloat2(signalName: string | null, value: number): void {
|
|
616
|
+
inv<void>('0x099D4A855D53B03B', this.entity.handle, signalName, f(value));
|
|
540
617
|
}
|
|
541
618
|
|
|
542
619
|
/**
|
|
543
620
|
* @param p1
|
|
544
621
|
* @param p2
|
|
545
622
|
*/
|
|
546
|
-
|
|
547
|
-
inv<void>('
|
|
623
|
+
ambientAnimalHunt(p1: any, p2: any): void {
|
|
624
|
+
inv<void>('0x4B39D8F9D0FE7749', this.entity.handle, p1, p2);
|
|
548
625
|
}
|
|
549
626
|
|
|
550
627
|
/**
|
|
551
|
-
* @param
|
|
552
|
-
* @param
|
|
553
|
-
* @returns
|
|
628
|
+
* @param p1
|
|
629
|
+
* @param taskFlag Refer to [enum: eEnterExitVehicleFlags]
|
|
554
630
|
*/
|
|
555
|
-
|
|
556
|
-
|
|
557
|
-
}
|
|
558
|
-
|
|
559
|
-
N_0x1F298C7BD30D1240(): void {
|
|
560
|
-
inv<void>('0x1F298C7BD30D1240', this.entity.handle);
|
|
631
|
+
leaveAnyVehicle(p1: number, taskFlag: number): void {
|
|
632
|
+
inv<void>('0x504D54DF3F6F2247', this.entity.handle, p1, taskFlag);
|
|
561
633
|
}
|
|
562
634
|
|
|
563
635
|
/**
|
|
564
|
-
* @param
|
|
636
|
+
* @param targetPed
|
|
565
637
|
* @param p2
|
|
566
638
|
* @param p3
|
|
567
639
|
*/
|
|
568
|
-
|
|
569
|
-
inv<void>('
|
|
640
|
+
combatPed(targetPed: Ped, p2: number, p3: number): void {
|
|
641
|
+
inv<void>('0xF166E48407BAC484', this.entity.handle, targetPed.handle, p2, p3);
|
|
570
642
|
}
|
|
571
643
|
|
|
572
644
|
/**
|
|
573
|
-
*
|
|
645
|
+
* Params: p4 = -1.0f, p5 = -1, p6 = 0 in R* Scripts
|
|
574
646
|
*
|
|
575
|
-
* @param
|
|
576
|
-
* @param
|
|
577
|
-
* @param
|
|
578
|
-
* @param
|
|
579
|
-
* @param
|
|
647
|
+
* @param fleeFromTarget
|
|
648
|
+
* @param fleeStyle Refer to [enum: eFleeStyle]
|
|
649
|
+
* @param flag
|
|
650
|
+
* @param p4
|
|
651
|
+
* @param p5
|
|
652
|
+
* @param p6
|
|
580
653
|
*/
|
|
581
|
-
|
|
582
|
-
inv<void>('
|
|
654
|
+
fleePed(fleeFromTarget: Ped, fleeStyle: number, flag: number, p4: number, p5: number, p6: number): void {
|
|
655
|
+
inv<void>('0xFD45175A6DFD7CE9', this.entity.handle, fleeFromTarget.handle, fleeStyle, flag, f(p4), p5, p6);
|
|
583
656
|
}
|
|
584
657
|
|
|
585
658
|
/**
|
|
586
|
-
*
|
|
587
|
-
* -1.0f for ped to never escape
|
|
588
|
-
*
|
|
589
|
-
* @param time
|
|
659
|
+
* @returns
|
|
590
660
|
*/
|
|
591
|
-
|
|
592
|
-
inv<
|
|
661
|
+
get IsPedLeadingHorse(): any {
|
|
662
|
+
return inv<number>('0xEFC4303DDC6E60D3', this.entity.handle);
|
|
593
663
|
}
|
|
594
664
|
|
|
595
665
|
/**
|
|
596
|
-
*
|
|
666
|
+
* @param entity
|
|
667
|
+
* @param offset
|
|
668
|
+
* @param movementSpeed
|
|
669
|
+
* @param timeout
|
|
670
|
+
* @param stoppingRange
|
|
671
|
+
* @param persistFollowing
|
|
672
|
+
* @param p9
|
|
673
|
+
* @param walkOnly
|
|
674
|
+
* @param p11
|
|
675
|
+
* @param p12
|
|
676
|
+
* @param p13
|
|
597
677
|
*/
|
|
598
|
-
|
|
599
|
-
inv<void>('
|
|
678
|
+
followToOffsetOfEntity(entity: Entity, offset: Vector3, movementSpeed: number, timeout: number, stoppingRange: number, persistFollowing: boolean, p9: boolean, walkOnly: boolean, p11: boolean, p12: boolean, p13: boolean): void {
|
|
679
|
+
inv<void>('0x304AE42E357B8C7E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), f(movementSpeed), timeout, f(stoppingRange), persistFollowing, p9, walkOnly, p11, p12, p13);
|
|
600
680
|
}
|
|
601
681
|
|
|
602
682
|
/**
|
|
603
|
-
*
|
|
683
|
+
* duration: the amount of time in milliseconds to do the task. -1 will keep the task going until either another task is applied, or CLEAR_ALL_TASKS() is called with the ped
|
|
684
|
+
*
|
|
685
|
+
* @param targetEntity
|
|
686
|
+
* @param duration
|
|
687
|
+
* @param p3
|
|
688
|
+
* @param p4
|
|
604
689
|
*/
|
|
605
|
-
|
|
606
|
-
inv<void>('
|
|
690
|
+
aimGunAtEntity(targetEntity: Entity, duration: number, p3: boolean, p4: number): void {
|
|
691
|
+
inv<void>('0x9B53BB6E8943AF53', this.entity.handle, targetEntity.handle, duration, p3, p4);
|
|
607
692
|
}
|
|
608
693
|
|
|
609
694
|
/**
|
|
610
|
-
*
|
|
695
|
+
* `_GET_ANIM_SCENE_FROM_PED_*` But in a strange way, it also seems to work with the butcher's meat-cutting animscene. This does not return AnimScenes in general — it seems restricted to
|
|
696
|
+
* SEARCH-related scenes (needs more research).
|
|
611
697
|
*
|
|
612
|
-
* @
|
|
613
|
-
* @param moveBlendRatio
|
|
614
|
-
* @param timeBeforeTeleport
|
|
615
|
-
* @param finalHeading
|
|
616
|
-
* @param targetRadius
|
|
617
|
-
* @param p8
|
|
698
|
+
* @returns Returns the AnimScene handle currently associated with the given Ped, but only when the anim event "SEARCHSTART" has fired on that Ped.
|
|
618
699
|
*/
|
|
619
|
-
|
|
620
|
-
inv<
|
|
700
|
+
N_0x2C497BDEF897C6DF(): AnimScene | null {
|
|
701
|
+
return createFromHandle<AnimScene>('AnimScene', inv<number>('0x2C497BDEF897C6DF', this.entity.handle, rai()));
|
|
621
702
|
}
|
|
622
703
|
|
|
623
704
|
/**
|
|
705
|
+
* @param p1
|
|
624
706
|
* @returns
|
|
625
707
|
*/
|
|
626
|
-
|
|
627
|
-
return inv<number>('
|
|
708
|
+
police(p1: boolean): any {
|
|
709
|
+
return inv<number>('0x87BE56724650408E', this.entity.handle, p1);
|
|
628
710
|
}
|
|
629
711
|
|
|
630
712
|
/**
|
|
631
|
-
*
|
|
632
|
-
*
|
|
633
|
-
* @param unused
|
|
713
|
+
* @param scenarioPoint
|
|
714
|
+
* @param flag
|
|
634
715
|
*/
|
|
635
|
-
|
|
636
|
-
inv<void>('
|
|
716
|
+
hitchAnimal(scenarioPoint: number, flag: number): void {
|
|
717
|
+
inv<void>('0x9030AD4B6207BFE8', this.entity.handle, scenarioPoint, flag);
|
|
718
|
+
}
|
|
719
|
+
|
|
720
|
+
uncuffPed(): void {
|
|
721
|
+
inv<void>('0x67406F2C8F87FC4F', this.entity.handle);
|
|
637
722
|
}
|
|
638
723
|
|
|
639
724
|
/**
|
|
640
|
-
*
|
|
641
|
-
*
|
|
725
|
+
* @param p1
|
|
726
|
+
* @param p2
|
|
727
|
+
* @param p3
|
|
728
|
+
*/
|
|
729
|
+
waypointPlaybackPause(p1: any, p2: any, p3: any): void {
|
|
730
|
+
inv<void>('0x0F342546AA06FED5', this.entity.handle, p1, p2, p3);
|
|
731
|
+
}
|
|
732
|
+
|
|
733
|
+
/**
|
|
734
|
+
* meleeStyles: AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT, AR_ALLIGATOR_LEAPKILL, AR_ALLIGATOR_WAIST_AUTOKILL_FRONT
|
|
642
735
|
*
|
|
643
|
-
* @param
|
|
644
|
-
* @param
|
|
736
|
+
* @param meleeTarget
|
|
737
|
+
* @param meleeStyle
|
|
738
|
+
* @param p3
|
|
739
|
+
* @param animBlendRatio
|
|
645
740
|
* @param p5
|
|
646
741
|
* @param p6
|
|
742
|
+
*/
|
|
743
|
+
putPedDirectlyIntoMelee(meleeTarget: Ped, meleeStyle: string | number, p3: number, animBlendRatio: number, p5: boolean, p6: number): void {
|
|
744
|
+
inv<void>('0x1C6CD14A876FFE39', this.entity.handle, meleeTarget.handle, _h(meleeStyle), f(p3), f(animBlendRatio), p5, p6);
|
|
745
|
+
}
|
|
746
|
+
|
|
747
|
+
/**
|
|
748
|
+
* @param waypointRecording
|
|
749
|
+
* @param p2
|
|
647
750
|
* @param flag
|
|
751
|
+
* @param p4
|
|
752
|
+
* @param p5
|
|
753
|
+
* @param p6
|
|
754
|
+
* @param p7
|
|
648
755
|
*/
|
|
649
|
-
|
|
650
|
-
inv<void>('
|
|
756
|
+
followWaypointRecording(waypointRecording: string | null, p2: number, flag: number, p4: number, p5: boolean, p6: any, p7: number): void {
|
|
757
|
+
inv<void>('0x0759591819534F7B', this.entity.handle, waypointRecording, p2, flag, p4, p5, p6, p7);
|
|
758
|
+
}
|
|
759
|
+
|
|
760
|
+
/**
|
|
761
|
+
* @param targetPed
|
|
762
|
+
*/
|
|
763
|
+
hogtieTargetPed(targetPed: Ped): void {
|
|
764
|
+
inv<void>('0x27829AFD3E03AC1A', this.entity.handle, targetPed.handle);
|
|
651
765
|
}
|
|
652
766
|
|
|
653
767
|
/**
|
|
768
|
+
* shootatEntity:
|
|
769
|
+
* If true, peds will shoot at Entity till it is dead.
|
|
770
|
+
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
771
|
+
*
|
|
654
772
|
* @param p1
|
|
655
773
|
* @param p2
|
|
656
774
|
* @param p3
|
|
@@ -661,146 +779,225 @@ export class PedTask extends BaseTask {
|
|
|
661
779
|
* @param p8
|
|
662
780
|
* @param p9
|
|
663
781
|
* @param p10
|
|
664
|
-
* @param p11
|
|
665
|
-
* @param p12
|
|
666
|
-
* @param p13
|
|
667
|
-
* @param p14
|
|
668
|
-
* @param p15
|
|
669
782
|
*/
|
|
670
|
-
|
|
671
|
-
inv<void>('
|
|
783
|
+
goToEntityWhileAimingAtEntity(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void {
|
|
784
|
+
inv<void>('0x97465886D35210E9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
|
|
672
785
|
}
|
|
673
786
|
|
|
674
787
|
/**
|
|
675
|
-
*
|
|
788
|
+
* @param pos
|
|
789
|
+
* @param distance
|
|
790
|
+
*/
|
|
791
|
+
useNearestTrainScenarioToCoordWarp(pos: Vector3, distance: number): void {
|
|
792
|
+
inv<void>('0x3774B03456DD6106', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance));
|
|
793
|
+
}
|
|
794
|
+
|
|
795
|
+
/**
|
|
796
|
+
* @param p1
|
|
797
|
+
*/
|
|
798
|
+
wanderSwim(p1: any): void {
|
|
799
|
+
inv<void>('0x527EA3DB8BC7F03B', this.entity.handle, p1);
|
|
800
|
+
}
|
|
801
|
+
|
|
802
|
+
/**
|
|
803
|
+
* duration in milliseconds
|
|
676
804
|
*
|
|
805
|
+
* @param pos
|
|
677
806
|
* @param duration
|
|
678
|
-
* @param facingPed
|
|
679
|
-
* @param timeToFacePed
|
|
680
|
-
* @param flags
|
|
681
807
|
*/
|
|
682
|
-
|
|
683
|
-
inv<void>('
|
|
808
|
+
turnPedToFaceCoord(pos: Vector3, duration: number): void {
|
|
809
|
+
inv<void>('0x1DDA930A0AC38571', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration);
|
|
684
810
|
}
|
|
685
811
|
|
|
686
812
|
/**
|
|
687
|
-
*
|
|
688
|
-
*
|
|
689
|
-
|
|
690
|
-
|
|
691
|
-
|
|
692
|
-
|
|
693
|
-
|
|
694
|
-
|
|
813
|
+
* @param preferAvoidMud
|
|
814
|
+
* @param p2
|
|
815
|
+
*/
|
|
816
|
+
setPedPathPreferToAvoidMud(preferAvoidMud: boolean, p2: number): void {
|
|
817
|
+
inv<void>('0x8BB283A7888AD1AD', this.entity.handle, preferAvoidMud, f(p2));
|
|
818
|
+
}
|
|
819
|
+
|
|
820
|
+
/**
|
|
821
|
+
* @param animDict
|
|
822
|
+
* @param animName
|
|
823
|
+
* @param entity
|
|
824
|
+
* @param p4
|
|
825
|
+
* @param p5
|
|
695
826
|
* @param p6
|
|
696
827
|
* @param p7
|
|
828
|
+
* @param p8
|
|
829
|
+
* @param p9
|
|
830
|
+
* @param p10
|
|
831
|
+
* @param p11
|
|
832
|
+
* @param p12
|
|
833
|
+
* @param p13
|
|
834
|
+
* @param p14
|
|
697
835
|
*/
|
|
698
|
-
|
|
699
|
-
inv<void>('
|
|
836
|
+
playUpperAnimFacingEntity(animDict: string | null, animName: string | null, entity: Entity, p4: number, p5: number, p6: number, p7: number, p8: number, p9: boolean, p10: boolean, p11: number, p12: string | null, p13: number, p14: number): void {
|
|
837
|
+
inv<void>('0xAD67214236AB1CFE', this.entity.handle, animDict, animName, entity.handle, p4, f(p5), f(p6), p7, f(p8), p9, p10, f(p11), p12, p13, f(p14));
|
|
700
838
|
}
|
|
701
839
|
|
|
702
840
|
/**
|
|
703
|
-
* @
|
|
841
|
+
* @param goToLocationX
|
|
842
|
+
* @param goToLocationY
|
|
843
|
+
* @param goToLocationZ
|
|
844
|
+
* @param focusLocationX
|
|
845
|
+
* @param focusLocationY
|
|
846
|
+
* @param focusLocationZ
|
|
847
|
+
* @param speed
|
|
848
|
+
* @param shootAtEnemies
|
|
849
|
+
* @param distanceToStopAt
|
|
850
|
+
* @param noRoadsDistance
|
|
851
|
+
* @param unkTrue
|
|
852
|
+
* @param unkFlag
|
|
853
|
+
* @param aimingFlag
|
|
854
|
+
* @param firingPattern
|
|
704
855
|
*/
|
|
705
|
-
|
|
706
|
-
|
|
856
|
+
goToCoordAndAimAtHatedEntitiesNearCoord(goToLocationX: number, goToLocationY: number, goToLocationZ: number, focusLocationX: number, focusLocationY: number, focusLocationZ: number, speed: number, shootAtEnemies: boolean, distanceToStopAt: number, noRoadsDistance: number, unkTrue: boolean, unkFlag: number, aimingFlag: number, firingPattern: string | number): void {
|
|
857
|
+
inv<void>('0xA55547801EB331FC', this.entity.handle, f(goToLocationX), f(goToLocationY), f(goToLocationZ), f(focusLocationX), f(focusLocationY), f(focusLocationZ), f(speed), shootAtEnemies, f(distanceToStopAt), f(noRoadsDistance), unkTrue, unkFlag, aimingFlag, _h(firingPattern));
|
|
707
858
|
}
|
|
708
859
|
|
|
709
860
|
/**
|
|
710
|
-
* @param
|
|
711
|
-
* @param
|
|
861
|
+
* @param itemHash
|
|
862
|
+
* @param interactionAnimHash
|
|
863
|
+
* @param p3
|
|
864
|
+
* @returns
|
|
712
865
|
*/
|
|
713
|
-
|
|
714
|
-
inv<
|
|
866
|
+
canStartItemInteraction(itemHash: string | number, interactionAnimHash: string | number, p3: number): any {
|
|
867
|
+
return inv<number>('0x2D19BC4DF626CBE7', this.entity.handle, _h(itemHash), _h(interactionAnimHash), p3);
|
|
715
868
|
}
|
|
716
869
|
|
|
717
870
|
/**
|
|
718
871
|
* @param targetPed
|
|
719
872
|
* @param p2
|
|
720
873
|
* @param p3
|
|
874
|
+
* @param p4
|
|
875
|
+
* @param p5
|
|
876
|
+
* @param p6
|
|
877
|
+
* @param p7
|
|
878
|
+
* @param p8
|
|
879
|
+
* @param p9
|
|
880
|
+
* @param p10
|
|
721
881
|
*/
|
|
722
|
-
|
|
723
|
-
inv<void>('
|
|
882
|
+
followAndConverseWithPed(targetPed: Ped, p2: any, p3: any, p4: number, p5: number, p6: number, p7: any, p8: any, p9: number, p10: number): void {
|
|
883
|
+
inv<void>('0x489FFCCCE7392B55', this.entity.handle, targetPed.handle, p2, p3, f(p4), f(p5), p6, p7, p8, f(p9), f(p10));
|
|
724
884
|
}
|
|
725
885
|
|
|
726
886
|
/**
|
|
727
|
-
*
|
|
728
|
-
*
|
|
729
|
-
* @param fleeFromTarget
|
|
730
|
-
* @param fleeStyle Refer to [enum: eFleeStyle]
|
|
731
|
-
* @param flag
|
|
732
|
-
* @param p4
|
|
887
|
+
* @param pos
|
|
888
|
+
* @param distance
|
|
733
889
|
* @param p5
|
|
734
890
|
* @param p6
|
|
891
|
+
* @param p7
|
|
892
|
+
* @param p8
|
|
735
893
|
*/
|
|
736
|
-
|
|
737
|
-
inv<void>('
|
|
894
|
+
useNearestScenarioChainToCoord(pos: Vector3, distance: number, p5: boolean, p6: boolean, p7: boolean, p8: boolean): void {
|
|
895
|
+
inv<void>('0x9FDA1B3D7E7028B3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
738
896
|
}
|
|
739
897
|
|
|
740
898
|
/**
|
|
899
|
+
* @param eventName
|
|
741
900
|
* @returns
|
|
742
901
|
*/
|
|
743
|
-
|
|
744
|
-
return inv<
|
|
902
|
+
getTaskMoveNetworkEvent(eventName: string | null): boolean {
|
|
903
|
+
return !!inv<boolean>('0xB4F47213DF45A64C', this.entity.handle, eventName, rai());
|
|
904
|
+
}
|
|
905
|
+
|
|
906
|
+
/**
|
|
907
|
+
* Baits: see 0x9B0C7FA063E67629
|
|
908
|
+
*
|
|
909
|
+
* @param bait
|
|
910
|
+
* @param withoutBuoy
|
|
911
|
+
*/
|
|
912
|
+
swapFishingBait(bait: string | null, withoutBuoy: boolean): void {
|
|
913
|
+
inv<void>('0x2C28AC30A72722DA', this.entity.handle, bait, withoutBuoy);
|
|
745
914
|
}
|
|
746
915
|
|
|
747
916
|
/**
|
|
917
|
+
* @returns
|
|
918
|
+
*/
|
|
919
|
+
get IsDrivebyTaskUnderneathDrivingTask(): boolean {
|
|
920
|
+
return !!inv<boolean>('0x8785E6E40C7A8818', this.entity.handle, rai());
|
|
921
|
+
}
|
|
922
|
+
|
|
923
|
+
cuffPed(): void {
|
|
924
|
+
inv<void>('0x7981037A96E7D174', this.entity.handle);
|
|
925
|
+
}
|
|
926
|
+
|
|
927
|
+
/**
|
|
928
|
+
* This native allows to control the cruise speed of where you want the ped to go
|
|
929
|
+
* 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in?
|
|
930
|
+
* EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)
|
|
931
|
+
*
|
|
932
|
+
* @param cruiseSpeed
|
|
748
933
|
* @param entity
|
|
749
|
-
* @param
|
|
750
|
-
* @param
|
|
751
|
-
* @param
|
|
752
|
-
* @param
|
|
753
|
-
* @param
|
|
934
|
+
* @param p4
|
|
935
|
+
* @param p5
|
|
936
|
+
* @param p6
|
|
937
|
+
* @param p7
|
|
938
|
+
* @param p8
|
|
754
939
|
* @param p9
|
|
755
|
-
* @param
|
|
940
|
+
* @param p10
|
|
756
941
|
* @param p11
|
|
757
|
-
* @param
|
|
942
|
+
* @param cruiseSpeed2
|
|
758
943
|
* @param p13
|
|
944
|
+
* @param p14
|
|
945
|
+
* @returns gotoCoords
|
|
759
946
|
*/
|
|
760
|
-
|
|
761
|
-
inv<
|
|
947
|
+
goToCoordAnyMeansExtraParamsWithCruiseSpeed(cruiseSpeed: number, entity: Entity, p4: number, p5: number, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, cruiseSpeed2: number, p13: any, p14: any): Vector3 {
|
|
948
|
+
const result = inv<number[]>('0xB8ECD61F531A7B02', this.entity.handle, pvv(), f(cruiseSpeed), entity.handle, p4, p5, p6, p7, p8, p9, p10, p11, f(cruiseSpeed2), p13, p14);
|
|
949
|
+
return Vector3.fromArray(result);
|
|
762
950
|
}
|
|
763
951
|
|
|
764
952
|
/**
|
|
765
|
-
*
|
|
766
|
-
*
|
|
767
|
-
* @param targetEntity
|
|
768
|
-
* @param duration
|
|
769
|
-
* @param p3
|
|
770
|
-
* @param p4
|
|
953
|
+
* @param radius
|
|
771
954
|
*/
|
|
772
|
-
|
|
773
|
-
inv<void>('
|
|
955
|
+
combatHatedTargetsNoLosTest(radius: number): void {
|
|
956
|
+
inv<void>('0xB5BC69D9C4060BC3', this.entity.handle, f(radius));
|
|
774
957
|
}
|
|
775
958
|
|
|
776
959
|
/**
|
|
777
|
-
*
|
|
778
|
-
* SEARCH-related scenes (needs more research).
|
|
779
|
-
*
|
|
780
|
-
* @returns Returns the AnimScene handle currently associated with the given Ped, but only when the anim event "SEARCHSTART" has fired on that Ped.
|
|
960
|
+
* @param p1
|
|
781
961
|
*/
|
|
782
|
-
|
|
783
|
-
|
|
962
|
+
N_0x31BB338F64D5C861(p1: boolean): void {
|
|
963
|
+
inv<void>('0x31BB338F64D5C861', this.entity.handle, p1);
|
|
784
964
|
}
|
|
785
965
|
|
|
786
966
|
/**
|
|
787
|
-
* @param
|
|
788
|
-
* @returns
|
|
967
|
+
* @param modifier
|
|
789
968
|
*/
|
|
790
|
-
|
|
791
|
-
|
|
969
|
+
set PedPathClimbCostModifier(modifier: number) {
|
|
970
|
+
inv<void>('0x88E32DB8C1A4AA4B', this.entity.handle, f(modifier));
|
|
792
971
|
}
|
|
793
972
|
|
|
794
973
|
/**
|
|
795
|
-
* @param
|
|
796
|
-
* @param
|
|
974
|
+
* @param entity
|
|
975
|
+
* @param duration
|
|
976
|
+
* @param targetRadius
|
|
977
|
+
* @param offset
|
|
978
|
+
* @param moveBlendRatio
|
|
979
|
+
* @param offsetFlags
|
|
797
980
|
*/
|
|
798
|
-
|
|
799
|
-
inv<void>('
|
|
981
|
+
gotoEntityOffsetXy(entity: Entity, duration: number, targetRadius: number, offset: Vector2, moveBlendRatio: number, offsetFlags: number): void {
|
|
982
|
+
inv<void>('0x338E7EF52B6095A9', this.entity.handle, entity.handle, duration, f(targetRadius), f(offset.x), f(offset.y), f(moveBlendRatio), offsetFlags);
|
|
800
983
|
}
|
|
801
984
|
|
|
802
|
-
|
|
803
|
-
|
|
985
|
+
/**
|
|
986
|
+
* Makes ped walk around the area the params p1 p2 seems to not affect anything but p2 is either 0 or 1 and p1 is mostly 1.0 or ped heading
|
|
987
|
+
*
|
|
988
|
+
* @param p2
|
|
989
|
+
* @param p3
|
|
990
|
+
*/
|
|
991
|
+
wanderStandard(p2: number, p3: number): void {
|
|
992
|
+
inv<void>('0xBB9CE077274F6A1B', this.entity.handle, f(p2), p3);
|
|
993
|
+
}
|
|
994
|
+
|
|
995
|
+
/**
|
|
996
|
+
* @param p1
|
|
997
|
+
* @param p2
|
|
998
|
+
*/
|
|
999
|
+
clearPedTasks(p1: boolean, p2: boolean): void {
|
|
1000
|
+
inv<void>('0xE1EF3C1216AFF2CD', this.entity.handle, p1, p2);
|
|
804
1001
|
}
|
|
805
1002
|
|
|
806
1003
|
/**
|
|
@@ -842,36 +1039,181 @@ export class PedTask extends BaseTask {
|
|
|
842
1039
|
/**
|
|
843
1040
|
* @returns
|
|
844
1041
|
*/
|
|
845
|
-
|
|
846
|
-
return inv<
|
|
1042
|
+
get IsPedRunningTaskItemInteraction(): boolean {
|
|
1043
|
+
return !!inv<boolean>('0xEC7E480FF8BD0BED', this.entity.handle, rai());
|
|
1044
|
+
}
|
|
1045
|
+
|
|
1046
|
+
/**
|
|
1047
|
+
* @param vehicle
|
|
1048
|
+
*/
|
|
1049
|
+
breakVehicleDoorLock(vehicle: Vehicle): void {
|
|
1050
|
+
inv<void>('0xBB28D1BC9EA8A6A5', this.entity.handle, vehicle.handle);
|
|
1051
|
+
}
|
|
1052
|
+
|
|
1053
|
+
/**
|
|
1054
|
+
* @param vehicle
|
|
1055
|
+
* @param vehicleTarget
|
|
1056
|
+
* @param missionType
|
|
1057
|
+
* @param p4
|
|
1058
|
+
* @param p5
|
|
1059
|
+
* @param p6
|
|
1060
|
+
* @param p7
|
|
1061
|
+
* @param DriveAgainstTraffic
|
|
1062
|
+
*/
|
|
1063
|
+
vehicleMission(vehicle: Vehicle, vehicleTarget: Vehicle, missionType: number, p4: number, p5: any, p6: number, p7: number, DriveAgainstTraffic: boolean): void {
|
|
1064
|
+
inv<void>('0x659427E0EF36BCDE', this.entity.handle, vehicle.handle, vehicleTarget.handle, missionType, f(p4), p5, f(p6), f(p7), DriveAgainstTraffic);
|
|
1065
|
+
}
|
|
1066
|
+
|
|
1067
|
+
/**
|
|
1068
|
+
* @param avoidTraffic
|
|
1069
|
+
*/
|
|
1070
|
+
set PedPathAvoidTraffic(avoidTraffic: boolean) {
|
|
1071
|
+
inv<void>('0x7C015D8BCEC72CF4', this.entity.handle, avoidTraffic);
|
|
1072
|
+
}
|
|
1073
|
+
|
|
1074
|
+
/**
|
|
1075
|
+
* @param p1
|
|
1076
|
+
* @param p2
|
|
1077
|
+
*/
|
|
1078
|
+
guard(p1: any, p2: any): void {
|
|
1079
|
+
inv<void>('0xB9FB242EACCAF30F', this.entity.handle, p1, p2);
|
|
1080
|
+
}
|
|
1081
|
+
|
|
1082
|
+
/**
|
|
1083
|
+
* @param attacker
|
|
1084
|
+
* @param p2
|
|
1085
|
+
* @param unusedParam3 Unused by the native.
|
|
1086
|
+
* @param unusedParam4 Unused by the native.
|
|
1087
|
+
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
1088
|
+
* @param p6
|
|
1089
|
+
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
1090
|
+
* @param flag
|
|
1091
|
+
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
1092
|
+
*/
|
|
1093
|
+
intimidated2(attacker: Ped, p2: number, unusedParam3: boolean, unusedParam4: boolean, everyFrame: boolean, p6: boolean, p7: boolean, flag: number): boolean {
|
|
1094
|
+
return !!inv<boolean>('0x933ACC1A1771A288', this.entity.handle, attacker.handle, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag, rai());
|
|
1095
|
+
}
|
|
1096
|
+
|
|
1097
|
+
/**
|
|
1098
|
+
* @param avoidFire
|
|
1099
|
+
*/
|
|
1100
|
+
set PedPathAvoidFire(avoidFire: boolean) {
|
|
1101
|
+
inv<void>('0x4455517B28441E60', this.entity.handle, avoidFire);
|
|
1102
|
+
}
|
|
1103
|
+
|
|
1104
|
+
/**
|
|
1105
|
+
* @param reviver
|
|
1106
|
+
* @param tool
|
|
1107
|
+
*/
|
|
1108
|
+
reviveTarget(reviver: Ped, tool: string | number): void {
|
|
1109
|
+
inv<void>('0x356088527D9EBAAD', this.entity.handle, reviver.handle, _h(tool));
|
|
1110
|
+
}
|
|
1111
|
+
|
|
1112
|
+
/**
|
|
1113
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/animations/kit_emotes_list.lua
|
|
1114
|
+
* emote: https://alloc8or.re/rdr3/doc/enums/eEmote.txt enum eEmoteType
|
|
1115
|
+
* {
|
|
1116
|
+
* EMOTE_TYPE_INVALID = -1,
|
|
1117
|
+
* EMOTE_TYPE_REACT,
|
|
1118
|
+
* EMOTE_TYPE_ACTION,
|
|
1119
|
+
* EMOTE_TYPE_TAUNT,
|
|
1120
|
+
* EMOTE_TYPE_GREET,
|
|
1121
|
+
* EMOTE_TYPE_TWIRL_GUN,
|
|
1122
|
+
* EMOTE_TYPE_DANCE_FLOOR
|
|
1123
|
+
* }; enum eEmotePlaybackMode
|
|
1124
|
+
* {
|
|
1125
|
+
* EMOTE_PM_INVALID = -1,
|
|
1126
|
+
* EMOTE_PM_UPPERBODY,
|
|
1127
|
+
* EMOTE_PM_UPPERBODY_LOOP,
|
|
1128
|
+
* EMOTE_PM_FULLBODY,
|
|
1129
|
+
* };
|
|
1130
|
+
*
|
|
1131
|
+
* @param emoteType
|
|
1132
|
+
* @param playbackMode
|
|
1133
|
+
* @param emote
|
|
1134
|
+
* @param isSecondaryTask
|
|
1135
|
+
* @param canBreakOut
|
|
1136
|
+
* @param disableEarlyOutAnimTag
|
|
1137
|
+
* @param ignoreInvalidMainTask
|
|
1138
|
+
* @param destroyProps
|
|
1139
|
+
*/
|
|
1140
|
+
playEmoteWithHash(emoteType: number, playbackMode: number, emote: string | number, isSecondaryTask: boolean, canBreakOut: boolean, disableEarlyOutAnimTag: boolean, ignoreInvalidMainTask: boolean, destroyProps: boolean): void {
|
|
1141
|
+
inv<void>('0xB31A277C1AC7B7FF', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
1142
|
+
}
|
|
1143
|
+
|
|
1144
|
+
/**
|
|
1145
|
+
* @returns
|
|
1146
|
+
*/
|
|
1147
|
+
get IsTaskMoveNetworkReadyForTransition(): boolean {
|
|
1148
|
+
return !!inv<boolean>('0x30ED88D5E0C56A37', this.entity.handle, rai());
|
|
1149
|
+
}
|
|
1150
|
+
|
|
1151
|
+
clearDefensiveArea(): void {
|
|
1152
|
+
inv<void>('0x95A6C46A31D1917D', this.entity.handle);
|
|
1153
|
+
}
|
|
1154
|
+
|
|
1155
|
+
/**
|
|
1156
|
+
* @param modifier
|
|
1157
|
+
*/
|
|
1158
|
+
set PedPathDeepSnowCostModifier(modifier: number) {
|
|
1159
|
+
inv<void>('0xE8C296B75EACC357', this.entity.handle, f(modifier));
|
|
1160
|
+
}
|
|
1161
|
+
|
|
1162
|
+
/**
|
|
1163
|
+
* @returns
|
|
1164
|
+
*/
|
|
1165
|
+
get ItemInteractionItemId(): number {
|
|
1166
|
+
return (inv<number>('0x804425C4BBD00883', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
1167
|
+
}
|
|
1168
|
+
|
|
1169
|
+
/**
|
|
1170
|
+
* @param entity
|
|
1171
|
+
* @param mount
|
|
1172
|
+
* @param p3
|
|
1173
|
+
*/
|
|
1174
|
+
placeCarriedEntityOnMount(entity: Entity, mount: Ped, p3: number): void {
|
|
1175
|
+
inv<void>('0x6D3D87C57B3D52C7', this.entity.handle, entity.handle, mount.handle, f(p3));
|
|
1176
|
+
}
|
|
1177
|
+
|
|
1178
|
+
detachCarriablePed(): void {
|
|
1179
|
+
inv<void>('0x36D188AECB26094B', this.entity.handle);
|
|
1180
|
+
}
|
|
1181
|
+
|
|
1182
|
+
/**
|
|
1183
|
+
* @returns
|
|
1184
|
+
*/
|
|
1185
|
+
get ItemInteractionState(): number {
|
|
1186
|
+
return (inv<number>('0x6AA3DCA2C6F5EB6D', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
847
1187
|
}
|
|
848
1188
|
|
|
849
1189
|
/**
|
|
850
|
-
* @
|
|
1190
|
+
* @returns
|
|
851
1191
|
*/
|
|
852
|
-
|
|
853
|
-
inv<
|
|
1192
|
+
get IsPedAimingInTheAir(): any {
|
|
1193
|
+
return inv<number>('0x8785E6E40C7A8819', this.entity.handle);
|
|
854
1194
|
}
|
|
855
1195
|
|
|
856
1196
|
/**
|
|
857
|
-
*
|
|
858
|
-
*
|
|
859
|
-
*
|
|
1197
|
+
* param3: duration in ms, use -1 to look forever
|
|
1198
|
+
* param4: using 2048 is fine
|
|
1199
|
+
* param5: using 3 is fine
|
|
1200
|
+
*
|
|
1201
|
+
* @param lookAtTarget
|
|
1202
|
+
* @param duration
|
|
1203
|
+
* @param p3
|
|
860
1204
|
* @param p4
|
|
861
1205
|
* @param p5
|
|
862
|
-
* @param p6
|
|
863
|
-
* @param p7
|
|
864
|
-
* @param DriveAgainstTraffic
|
|
865
1206
|
*/
|
|
866
|
-
|
|
867
|
-
inv<void>('
|
|
1207
|
+
lookAtEntity(lookAtTarget: Entity, duration: number, p3: number, p4: number, p5: number): void {
|
|
1208
|
+
inv<void>('0x69F4BE8C8CC4796C', this.entity.handle, lookAtTarget.handle, duration, p3, p4, p5);
|
|
868
1209
|
}
|
|
869
1210
|
|
|
870
1211
|
/**
|
|
871
|
-
* @param
|
|
1212
|
+
* @param taskIndex
|
|
1213
|
+
* @returns
|
|
872
1214
|
*/
|
|
873
|
-
|
|
874
|
-
inv<
|
|
1215
|
+
getIsTaskActive(taskIndex: number): boolean {
|
|
1216
|
+
return !!inv<boolean>('0xB0760331C7AA4155', this.entity.handle, taskIndex, rai());
|
|
875
1217
|
}
|
|
876
1218
|
|
|
877
1219
|
/**
|
|
@@ -880,7 +1222,7 @@ export class PedTask extends BaseTask {
|
|
|
880
1222
|
*
|
|
881
1223
|
* @returns
|
|
882
1224
|
*/
|
|
883
|
-
|
|
1225
|
+
get TaskMoveNetworkId(): number {
|
|
884
1226
|
return (inv<number>('0xCACC2F9D994504B7', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
885
1227
|
}
|
|
886
1228
|
|
|
@@ -1015,70 +1357,18 @@ export class PedTask extends BaseTask {
|
|
|
1015
1357
|
|
|
1016
1358
|
/**
|
|
1017
1359
|
* @param pos
|
|
1018
|
-
* @param speedMultiplier
|
|
1019
1360
|
* @param timeout
|
|
1020
|
-
* @param stoppingRange
|
|
1021
|
-
* @param flags
|
|
1022
|
-
* @param p8
|
|
1023
|
-
* @param p9
|
|
1024
|
-
* @param p10
|
|
1025
|
-
* @param entity
|
|
1026
|
-
* @param unk
|
|
1027
|
-
*/
|
|
1028
|
-
followNavMeshToCoordAdvanced(pos: Vector3, speedMultiplier: number, timeout: number, stoppingRange: number, flags: number, p8: number, p9: number, p10: number, entity: Entity, unk: number): void {
|
|
1029
|
-
inv<void>('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
|
|
1030
|
-
}
|
|
1031
|
-
|
|
1032
|
-
/**
|
|
1033
|
-
* @param radius
|
|
1034
|
-
* @param time
|
|
1035
|
-
* @param flags
|
|
1036
|
-
*/
|
|
1037
|
-
combatHatedTargetsAroundPedTimed(radius: number, time: number, flags: number): void {
|
|
1038
|
-
inv<void>('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
|
|
1039
|
-
}
|
|
1040
|
-
|
|
1041
|
-
/**
|
|
1042
|
-
* @returns
|
|
1043
|
-
*/
|
|
1044
|
-
isPedRunning(): boolean {
|
|
1045
|
-
return inv<boolean>('0xC5286FFC176F28A2', this.entity.handle, rai());
|
|
1046
|
-
}
|
|
1047
|
-
|
|
1048
|
-
/**
|
|
1049
|
-
* @returns
|
|
1050
|
-
*/
|
|
1051
|
-
isPedSprinting(): boolean {
|
|
1052
|
-
return inv<boolean>('0x57E457CD2C0FC168', this.entity.handle, rai());
|
|
1053
|
-
}
|
|
1054
|
-
|
|
1055
|
-
/**
|
|
1056
|
-
* @param useSlidingSurfaces
|
|
1057
|
-
*/
|
|
1058
|
-
setPedPathMayUseSlidingSurfaces(useSlidingSurfaces: boolean): void {
|
|
1059
|
-
inv<void>('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
|
|
1060
|
-
}
|
|
1061
|
-
|
|
1062
|
-
/**
|
|
1063
|
-
* Force a ped that is already attacking to aim directly at the specified world coordinates.
|
|
1064
|
-
*
|
|
1065
|
-
* @param pos
|
|
1066
|
-
* @param p4
|
|
1067
1361
|
* @param p5
|
|
1068
1362
|
* @param p6
|
|
1363
|
+
* @param p7
|
|
1364
|
+
* @param p8
|
|
1365
|
+
* @param coverpoint
|
|
1366
|
+
* @param p10
|
|
1367
|
+
* @param p11
|
|
1368
|
+
* @param p12
|
|
1069
1369
|
*/
|
|
1070
|
-
|
|
1071
|
-
inv<void>('
|
|
1072
|
-
}
|
|
1073
|
-
|
|
1074
|
-
/**
|
|
1075
|
-
* @param p1
|
|
1076
|
-
* @param p2
|
|
1077
|
-
* @param p3
|
|
1078
|
-
* @param p4
|
|
1079
|
-
*/
|
|
1080
|
-
swapWeapon(p1: any, p2: any, p3: any, p4: any): void {
|
|
1081
|
-
inv<void>('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
|
|
1370
|
+
putPedDirectlyIntoCover(pos: Vector3, timeout: number, p5: boolean, p6: number, p7: any, p8: any, coverpoint: number, p10: boolean, p11: boolean, p12: any): void {
|
|
1371
|
+
inv<void>('0x4172393E6BE1FECE', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), timeout, p5, f(p6), p7, p8, coverpoint, p10, p11, p12);
|
|
1082
1372
|
}
|
|
1083
1373
|
|
|
1084
1374
|
/**
|
|
@@ -1090,482 +1380,267 @@ export class PedTask extends BaseTask {
|
|
|
1090
1380
|
* @param p6
|
|
1091
1381
|
* @param p7
|
|
1092
1382
|
* @param p8
|
|
1093
|
-
*/
|
|
1094
|
-
gotoEntityOffsetXyz(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
|
|
1095
|
-
inv<void>('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
1096
|
-
}
|
|
1097
|
-
|
|
1098
|
-
/**
|
|
1099
|
-
* @param pos
|
|
1100
|
-
* @param distance
|
|
1101
|
-
* @param duration
|
|
1102
|
-
* @param p6
|
|
1103
|
-
* @param p7
|
|
1104
|
-
* @param p8
|
|
1105
1383
|
* @param p9
|
|
1384
|
+
* @param p10
|
|
1385
|
+
* @param p11
|
|
1386
|
+
* @param p12
|
|
1387
|
+
* @param p13
|
|
1388
|
+
* @param p14
|
|
1106
1389
|
*/
|
|
1107
|
-
|
|
1108
|
-
inv<void>('
|
|
1109
|
-
}
|
|
1110
|
-
|
|
1111
|
-
/**
|
|
1112
|
-
* @param p1
|
|
1113
|
-
* @returns
|
|
1114
|
-
*/
|
|
1115
|
-
N_0x2D657B10F211C572(p1: number): any {
|
|
1116
|
-
return inv<number>('0x2D657B10F211C572', this.entity.handle, f(p1));
|
|
1117
|
-
}
|
|
1118
|
-
|
|
1119
|
-
/**
|
|
1120
|
-
* Coords: volume coords used in R* Script smuggler2
|
|
1121
|
-
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
1122
|
-
*
|
|
1123
|
-
* @param pos
|
|
1124
|
-
* @param p4
|
|
1125
|
-
* @param p5
|
|
1126
|
-
*/
|
|
1127
|
-
combatPedAtCoords(pos: Vector3, p4: number, p5: number): void {
|
|
1128
|
-
inv<void>('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
|
|
1129
|
-
}
|
|
1130
|
-
|
|
1131
|
-
/**
|
|
1132
|
-
* Makes the specified ped stand still for (time) milliseconds.
|
|
1133
|
-
*
|
|
1134
|
-
* @param time
|
|
1135
|
-
*/
|
|
1136
|
-
standStill(time: number): void {
|
|
1137
|
-
inv<void>('0x919BE13EED931959', this.entity.handle, time);
|
|
1138
|
-
}
|
|
1139
|
-
|
|
1140
|
-
/**
|
|
1141
|
-
* @param animDictionary
|
|
1142
|
-
* @param animationName
|
|
1143
|
-
* @param p3
|
|
1144
|
-
*/
|
|
1145
|
-
stopAnimTask(animDictionary: string | null, animationName: string | null, p3: number): void {
|
|
1146
|
-
inv<void>('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
1147
|
-
}
|
|
1148
|
-
|
|
1149
|
-
/**
|
|
1150
|
-
* @param p1
|
|
1151
|
-
* @param p2
|
|
1152
|
-
* @param p3
|
|
1153
|
-
*/
|
|
1154
|
-
turnToFaceClosestPed(p1: number, p2: number, p3: number): void {
|
|
1155
|
-
inv<void>('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
1156
|
-
}
|
|
1157
|
-
|
|
1158
|
-
/**
|
|
1159
|
-
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
1160
|
-
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
1161
|
-
*
|
|
1162
|
-
* @returns p1
|
|
1163
|
-
*/
|
|
1164
|
-
getTaskFishing(): [any, number] {
|
|
1165
|
-
const result = inv<[number, number]>('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
1166
|
-
return [result[0], result[1]];
|
|
1167
|
-
}
|
|
1168
|
-
|
|
1169
|
-
/**
|
|
1170
|
-
* @param p1
|
|
1171
|
-
* @param p2
|
|
1172
|
-
*/
|
|
1173
|
-
shockingEventReact(p1: any, p2: any): void {
|
|
1174
|
-
inv<void>('0x452419CBD838065B', this.entity.handle, p1, p2);
|
|
1175
|
-
}
|
|
1176
|
-
|
|
1177
|
-
/**
|
|
1178
|
-
* @returns
|
|
1179
|
-
*/
|
|
1180
|
-
N_0xB520DBDA7FCF573F(): boolean {
|
|
1181
|
-
return inv<boolean>('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
1182
|
-
}
|
|
1183
|
-
|
|
1184
|
-
/**
|
|
1185
|
-
* fleeType: see TASK_FLEE_COORD
|
|
1186
|
-
*
|
|
1187
|
-
* @param fleeFromTarget
|
|
1188
|
-
* @param pos
|
|
1189
|
-
* @param distance
|
|
1190
|
-
* @param p6
|
|
1191
|
-
* @param p7
|
|
1192
|
-
* @param p8
|
|
1193
|
-
* @param targetPed
|
|
1194
|
-
*/
|
|
1195
|
-
fleeFromPed(fleeFromTarget: Ped, pos: Vector3, distance: number, p6: number, p7: number, p8: number, targetPed: Ped): void {
|
|
1196
|
-
inv<void>('0x7B74D8EEDE9B5727', this.entity.handle, fleeFromTarget.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p6, p7, f(p8), targetPed.handle);
|
|
1197
|
-
}
|
|
1198
|
-
|
|
1199
|
-
/**
|
|
1200
|
-
* @returns
|
|
1201
|
-
*/
|
|
1202
|
-
isPedGettingUp(): boolean {
|
|
1203
|
-
return inv<boolean>('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
|
|
1204
|
-
}
|
|
1205
|
-
|
|
1206
|
-
/**
|
|
1207
|
-
* @param time
|
|
1208
|
-
*/
|
|
1209
|
-
duck(time: number): void {
|
|
1210
|
-
inv<void>('0xA14B5FBF986BAC23', this.entity.handle, time);
|
|
1211
|
-
}
|
|
1212
|
-
|
|
1213
|
-
/**
|
|
1214
|
-
* @param p1
|
|
1215
|
-
* @param p2
|
|
1216
|
-
* @param p3
|
|
1217
|
-
* @param p4
|
|
1218
|
-
*/
|
|
1219
|
-
robPed(p1: any, p2: any, p3: any, p4: any): void {
|
|
1220
|
-
inv<void>('0x7BB967F85D8CCBDB', this.entity.handle, p1, p2, p3, p4);
|
|
1221
|
-
}
|
|
1222
|
-
|
|
1223
|
-
/**
|
|
1224
|
-
* getupSetHash: see nm_blend_out_sets.meta
|
|
1225
|
-
*
|
|
1226
|
-
* @param flags
|
|
1227
|
-
* @param getupSetHash
|
|
1228
|
-
* @param p3
|
|
1229
|
-
* @param p4
|
|
1230
|
-
* @param p5
|
|
1231
|
-
*/
|
|
1232
|
-
unhogtiePed(flags: number, getupSetHash: string | number, p3: string | null, p4: string | null, p5: number): void {
|
|
1233
|
-
inv<void>('0x79559BAD83CCD038', this.entity.handle, flags, _h(getupSetHash), p3, p4, f(p5));
|
|
1234
|
-
}
|
|
1235
|
-
|
|
1236
|
-
/**
|
|
1237
|
-
* hecks if the ped camera is directed at the given coord within the specified radius. https://www.youtube.com/watch?v=iLHXrWVvq_c
|
|
1238
|
-
*
|
|
1239
|
-
* @param coord The coord to check if they're looking at
|
|
1240
|
-
* @param radius The radius of the frustum
|
|
1241
|
-
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
1242
|
-
*/
|
|
1243
|
-
isPedLookingAtCoord(coord: Vector3, radius: number): boolean {
|
|
1244
|
-
return inv<boolean>('0x508F5053E3F6F0C4', this.entity.handle, f(coord.x), f(coord.y), f(coord.z), f(radius), rai());
|
|
1390
|
+
goToCoordAndAimAtHatedEntitiesNearCoordUsingCombatStyle(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any, p12: any, p13: any, p14: any): void {
|
|
1391
|
+
inv<void>('0x87BD711FC31EA273', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14);
|
|
1245
1392
|
}
|
|
1246
1393
|
|
|
1247
1394
|
/**
|
|
1248
|
-
* @param
|
|
1395
|
+
* @param target
|
|
1249
1396
|
*/
|
|
1250
|
-
|
|
1251
|
-
inv<void>('
|
|
1397
|
+
arrestPed(target: Ped): void {
|
|
1398
|
+
inv<void>('0xF3B9A78A178572B1', this.entity.handle, target.handle);
|
|
1252
1399
|
}
|
|
1253
1400
|
|
|
1254
1401
|
/**
|
|
1402
|
+
* @param p1
|
|
1403
|
+
* @param p2
|
|
1404
|
+
* @param p3
|
|
1255
1405
|
* @returns
|
|
1256
1406
|
*/
|
|
1257
|
-
|
|
1258
|
-
return inv<number>('
|
|
1259
|
-
}
|
|
1260
|
-
|
|
1261
|
-
weapon(): void {
|
|
1262
|
-
inv<void>('0x7157B82D60E4BC46', this.entity.handle);
|
|
1407
|
+
setPedWaypointRouteOffset(p1: number, p2: number, p3: number): any {
|
|
1408
|
+
return inv<number>('0xED98E10B0AFCE4B4', this.entity.handle, f(p1), f(p2), f(p3));
|
|
1263
1409
|
}
|
|
1264
1410
|
|
|
1265
1411
|
/**
|
|
1412
|
+
* @param waypointRecording
|
|
1266
1413
|
* @returns
|
|
1267
1414
|
*/
|
|
1268
|
-
|
|
1269
|
-
return inv<boolean>('
|
|
1415
|
+
isWaypointPlaybackGoingOnForPed(waypointRecording: string | null): boolean {
|
|
1416
|
+
return !!inv<boolean>('0xE03B3F2D3DC59B64', this.entity.handle, waypointRecording, rai());
|
|
1270
1417
|
}
|
|
1271
1418
|
|
|
1272
1419
|
/**
|
|
1273
1420
|
* @param p1
|
|
1274
1421
|
* @param p2
|
|
1275
|
-
* @param p3
|
|
1276
|
-
*/
|
|
1277
|
-
waypointPlaybackPause(p1: any, p2: any, p3: any): void {
|
|
1278
|
-
inv<void>('0x0F342546AA06FED5', this.entity.handle, p1, p2, p3);
|
|
1279
|
-
}
|
|
1280
|
-
|
|
1281
|
-
/**
|
|
1282
|
-
* meleeStyles: AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT, AR_ALLIGATOR_LEAPKILL, AR_ALLIGATOR_WAIST_AUTOKILL_FRONT
|
|
1283
|
-
*
|
|
1284
|
-
* @param meleeTarget
|
|
1285
|
-
* @param meleeStyle
|
|
1286
|
-
* @param p3
|
|
1287
|
-
* @param animBlendRatio
|
|
1288
|
-
* @param p5
|
|
1289
|
-
* @param p6
|
|
1290
1422
|
*/
|
|
1291
|
-
|
|
1292
|
-
inv<void>('
|
|
1423
|
+
animalWrithe(p1: any, p2: any): void {
|
|
1424
|
+
inv<void>('0x8C038A39C4A4B6D6', this.entity.handle, p1, p2);
|
|
1293
1425
|
}
|
|
1294
1426
|
|
|
1295
1427
|
/**
|
|
1296
|
-
* @param
|
|
1428
|
+
* @param p1
|
|
1297
1429
|
* @param p2
|
|
1298
|
-
* @param
|
|
1430
|
+
* @param p3
|
|
1299
1431
|
* @param p4
|
|
1300
|
-
* @param p5
|
|
1301
|
-
* @param p6
|
|
1302
|
-
* @param p7
|
|
1303
1432
|
*/
|
|
1304
|
-
|
|
1305
|
-
inv<void>('
|
|
1433
|
+
aimAtEntity(p1: any, p2: any, p3: any, p4: any): void {
|
|
1434
|
+
inv<void>('0xCF7569BD0FB480A0', this.entity.handle, p1, p2, p3, p4);
|
|
1306
1435
|
}
|
|
1307
1436
|
|
|
1308
1437
|
/**
|
|
1309
1438
|
* @param targetPed
|
|
1439
|
+
* @param p2
|
|
1440
|
+
* @param p3
|
|
1310
1441
|
*/
|
|
1311
|
-
|
|
1312
|
-
inv<void>('
|
|
1442
|
+
combatPedTimed(targetPed: Ped, p2: number, p3: any): void {
|
|
1443
|
+
inv<void>('0x944F30DCB7096BDE', this.entity.handle, targetPed.handle, p2, p3);
|
|
1313
1444
|
}
|
|
1314
1445
|
|
|
1315
1446
|
/**
|
|
1316
|
-
* shootatEntity:
|
|
1317
|
-
* If true, peds will shoot at Entity till it is dead.
|
|
1318
|
-
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
1319
|
-
*
|
|
1320
1447
|
* @param p1
|
|
1321
1448
|
* @param p2
|
|
1322
1449
|
* @param p3
|
|
1323
|
-
* @param p4
|
|
1324
|
-
* @param p5
|
|
1325
|
-
* @param p6
|
|
1326
|
-
* @param p7
|
|
1327
|
-
* @param p8
|
|
1328
|
-
* @param p9
|
|
1329
|
-
* @param p10
|
|
1330
1450
|
*/
|
|
1331
|
-
|
|
1332
|
-
inv<void>('
|
|
1451
|
+
throwProjectile(p1: any, p2: any, p3: any): void {
|
|
1452
|
+
inv<void>('0x7285951DBF6B5A51', this.entity.handle, p1, p2, p3);
|
|
1333
1453
|
}
|
|
1334
1454
|
|
|
1335
1455
|
/**
|
|
1336
1456
|
* @param pos
|
|
1337
|
-
* @param
|
|
1338
|
-
|
|
1339
|
-
useNearestTrainScenarioToCoordWarp(pos: Vector3, distance: number): void {
|
|
1340
|
-
inv<void>('0x3774B03456DD6106', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance));
|
|
1341
|
-
}
|
|
1342
|
-
|
|
1343
|
-
/**
|
|
1344
|
-
* @param p1
|
|
1457
|
+
* @param heading
|
|
1458
|
+
* @param p5
|
|
1345
1459
|
*/
|
|
1346
|
-
|
|
1347
|
-
inv<void>('
|
|
1460
|
+
pedSlideToCoord(pos: Vector3, heading: number, p5: number): void {
|
|
1461
|
+
inv<void>('0xD04FE6765D990A06', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), f(p5));
|
|
1348
1462
|
}
|
|
1349
1463
|
|
|
1350
1464
|
/**
|
|
1351
|
-
*
|
|
1465
|
+
* grappleStyle: AR_GRAPPLE_STRUGGLE, AR_ALLIGATOR_LEG_GRAB_CHALLENGE_FAIL, AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_BACK_DEFEND, AR_GRAPPLE_FRONT_FROM_FRONT
|
|
1352
1466
|
*
|
|
1353
|
-
* @param
|
|
1354
|
-
* @param
|
|
1467
|
+
* @param grappleTarget
|
|
1468
|
+
* @param grappleStyle
|
|
1469
|
+
* @param p3
|
|
1470
|
+
* @param p4
|
|
1471
|
+
* @param p5
|
|
1472
|
+
* @param p6
|
|
1355
1473
|
*/
|
|
1356
|
-
|
|
1357
|
-
inv<void>('
|
|
1474
|
+
putPedDirectlyIntoGrapple(grappleTarget: Ped, grappleStyle: string | number, p3: number, p4: number, p5: boolean, p6: number): void {
|
|
1475
|
+
inv<void>('0xA05F3F20889D7A5B', this.entity.handle, grappleTarget.handle, _h(grappleStyle), f(p3), f(p4), p5, p6);
|
|
1358
1476
|
}
|
|
1359
1477
|
|
|
1360
1478
|
/**
|
|
1361
|
-
* @param
|
|
1479
|
+
* @param p1
|
|
1362
1480
|
* @param p2
|
|
1363
1481
|
*/
|
|
1364
|
-
|
|
1365
|
-
inv<void>('
|
|
1482
|
+
combatAnimalWarn(p1: any, p2: any): void {
|
|
1483
|
+
inv<void>('0xF960F3D57B660E96', this.entity.handle, p1, p2);
|
|
1366
1484
|
}
|
|
1367
1485
|
|
|
1368
1486
|
/**
|
|
1369
|
-
* @param
|
|
1370
|
-
* @param animName
|
|
1371
|
-
* @param entity
|
|
1372
|
-
* @param p4
|
|
1373
|
-
* @param p5
|
|
1374
|
-
* @param p6
|
|
1375
|
-
* @param p7
|
|
1376
|
-
* @param p8
|
|
1377
|
-
* @param p9
|
|
1378
|
-
* @param p10
|
|
1379
|
-
* @param p11
|
|
1380
|
-
* @param p12
|
|
1381
|
-
* @param p13
|
|
1382
|
-
* @param p14
|
|
1487
|
+
* @param toggle
|
|
1383
1488
|
*/
|
|
1384
|
-
|
|
1385
|
-
inv<void>('
|
|
1489
|
+
set PedIgnoreDeadBodies(toggle: boolean) {
|
|
1490
|
+
inv<void>('0x013A7BA5015C1372', this.entity.handle, toggle);
|
|
1386
1491
|
}
|
|
1387
1492
|
|
|
1388
1493
|
/**
|
|
1389
1494
|
* @param p1
|
|
1390
1495
|
* @param p2
|
|
1496
|
+
* @param p3
|
|
1497
|
+
* @param p4
|
|
1498
|
+
* @param p5
|
|
1499
|
+
* @param p6
|
|
1500
|
+
* @param p7
|
|
1391
1501
|
*/
|
|
1392
|
-
|
|
1393
|
-
inv<void>('
|
|
1502
|
+
moveInTrafficToDestination(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void {
|
|
1503
|
+
inv<void>('0xDCA3A13F7A45338B', this.entity.handle, p1, p2, p3, p4, p5, p6, p7);
|
|
1394
1504
|
}
|
|
1395
1505
|
|
|
1396
1506
|
/**
|
|
1397
1507
|
* @param attacker
|
|
1398
1508
|
* @param p2
|
|
1399
|
-
* @
|
|
1400
|
-
* @param unusedParam4 Unused by the native.
|
|
1401
|
-
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
1402
|
-
* @param p6
|
|
1403
|
-
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
1404
|
-
* @param flag
|
|
1405
|
-
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
1509
|
+
* @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
|
|
1406
1510
|
*/
|
|
1407
|
-
|
|
1408
|
-
return inv<boolean>('
|
|
1511
|
+
intimidated(attacker: Ped, p2: boolean): boolean {
|
|
1512
|
+
return !!inv<boolean>('0x648B75D44930D6BD', this.entity.handle, attacker.handle, p2, rai());
|
|
1409
1513
|
}
|
|
1410
1514
|
|
|
1411
1515
|
/**
|
|
1412
|
-
* @
|
|
1516
|
+
* @returns
|
|
1413
1517
|
*/
|
|
1414
|
-
|
|
1415
|
-
inv<
|
|
1518
|
+
waypointPlaybackGetIsShooting(): any {
|
|
1519
|
+
return inv<number>('0xA5B94DF8AF058F46', this.entity.handle);
|
|
1416
1520
|
}
|
|
1417
1521
|
|
|
1418
1522
|
/**
|
|
1419
|
-
* @param
|
|
1420
|
-
* @param
|
|
1523
|
+
* @param pos
|
|
1524
|
+
* @param distance
|
|
1525
|
+
* @param p5
|
|
1526
|
+
* @param p6
|
|
1527
|
+
* @param p7
|
|
1528
|
+
* @param p8
|
|
1421
1529
|
*/
|
|
1422
|
-
|
|
1423
|
-
inv<void>('
|
|
1530
|
+
useNearestScenarioChainToCoordWarp(pos: Vector3, distance: number, p5: boolean, p6: boolean, p7: boolean, p8: boolean): void {
|
|
1531
|
+
inv<void>('0x97A28E63F0BA5631', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
1424
1532
|
}
|
|
1425
1533
|
|
|
1426
1534
|
/**
|
|
1427
|
-
*
|
|
1428
|
-
*
|
|
1429
|
-
*
|
|
1430
|
-
* EMOTE_TYPE_INVALID = -1,
|
|
1431
|
-
* EMOTE_TYPE_REACT,
|
|
1432
|
-
* EMOTE_TYPE_ACTION,
|
|
1433
|
-
* EMOTE_TYPE_TAUNT,
|
|
1434
|
-
* EMOTE_TYPE_GREET,
|
|
1435
|
-
* EMOTE_TYPE_TWIRL_GUN,
|
|
1436
|
-
* EMOTE_TYPE_DANCE_FLOOR
|
|
1437
|
-
* }; enum eEmotePlaybackMode
|
|
1438
|
-
* {
|
|
1439
|
-
* EMOTE_PM_INVALID = -1,
|
|
1440
|
-
* EMOTE_PM_UPPERBODY,
|
|
1441
|
-
* EMOTE_PM_UPPERBODY_LOOP,
|
|
1442
|
-
* EMOTE_PM_FULLBODY,
|
|
1443
|
-
* };
|
|
1535
|
+
* returned values:
|
|
1536
|
+
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
1537
|
+
* -1 no task sequence in progress.
|
|
1444
1538
|
*
|
|
1445
|
-
* @
|
|
1446
|
-
* @param playbackMode
|
|
1447
|
-
* @param emote
|
|
1448
|
-
* @param isSecondaryTask
|
|
1449
|
-
* @param canBreakOut
|
|
1450
|
-
* @param disableEarlyOutAnimTag
|
|
1451
|
-
* @param ignoreInvalidMainTask
|
|
1452
|
-
* @param destroyProps
|
|
1539
|
+
* @returns
|
|
1453
1540
|
*/
|
|
1454
|
-
|
|
1455
|
-
inv<
|
|
1541
|
+
get SequenceProgress(): number {
|
|
1542
|
+
return inv<number>('0x00A9010CFE1E3533', this.entity.handle, rai());
|
|
1456
1543
|
}
|
|
1457
1544
|
|
|
1458
1545
|
/**
|
|
1459
|
-
* @
|
|
1460
|
-
* @param timeout
|
|
1461
|
-
* @param p5
|
|
1462
|
-
* @param p6
|
|
1463
|
-
* @param p7
|
|
1464
|
-
* @param p8
|
|
1465
|
-
* @param coverpoint
|
|
1466
|
-
* @param p10
|
|
1467
|
-
* @param p11
|
|
1468
|
-
* @param p12
|
|
1546
|
+
* @returns
|
|
1469
1547
|
*/
|
|
1470
|
-
|
|
1471
|
-
inv<
|
|
1548
|
+
waypointPlaybackGetIsAiming(): any {
|
|
1549
|
+
return inv<number>('0xD73A5D1F0325C71C', this.entity.handle);
|
|
1472
1550
|
}
|
|
1473
1551
|
|
|
1474
1552
|
/**
|
|
1475
|
-
* @param
|
|
1476
|
-
* @param
|
|
1477
|
-
* @param p3
|
|
1478
|
-
* @param p4
|
|
1479
|
-
* @param p5
|
|
1480
|
-
* @param p6
|
|
1481
|
-
* @param p7
|
|
1482
|
-
* @param p8
|
|
1483
|
-
* @param p9
|
|
1484
|
-
* @param p10
|
|
1485
|
-
* @param p11
|
|
1486
|
-
* @param p12
|
|
1487
|
-
* @param p13
|
|
1488
|
-
* @param p14
|
|
1553
|
+
* @param signalName
|
|
1554
|
+
* @param value
|
|
1489
1555
|
*/
|
|
1490
|
-
|
|
1491
|
-
inv<void>('
|
|
1556
|
+
setTaskMoveNetworkSignalFloat(signalName: string | null, value: number): void {
|
|
1557
|
+
inv<void>('0xD5BB4025AE449A4E', this.entity.handle, signalName, f(value));
|
|
1492
1558
|
}
|
|
1493
1559
|
|
|
1494
1560
|
/**
|
|
1495
|
-
* @param
|
|
1561
|
+
* @param taskSequenceId
|
|
1496
1562
|
*/
|
|
1497
|
-
|
|
1498
|
-
inv<void>('
|
|
1563
|
+
performSequence(taskSequenceId: number): void {
|
|
1564
|
+
inv<void>('0x5ABA3986D90D8A3B', this.entity.handle, taskSequenceId);
|
|
1499
1565
|
}
|
|
1500
1566
|
|
|
1501
1567
|
/**
|
|
1502
1568
|
* @param p1
|
|
1503
1569
|
* @param p2
|
|
1504
1570
|
* @param p3
|
|
1505
|
-
* @returns
|
|
1506
1571
|
*/
|
|
1507
|
-
|
|
1508
|
-
|
|
1572
|
+
moveInTraffic(p1: any, p2: any, p3: any): void {
|
|
1573
|
+
inv<void>('0x8AA1593AEC087A29', this.entity.handle, p1, p2, p3);
|
|
1509
1574
|
}
|
|
1510
1575
|
|
|
1511
1576
|
/**
|
|
1512
|
-
* @param
|
|
1513
|
-
* @
|
|
1577
|
+
* @param p1
|
|
1578
|
+
* @param permanently
|
|
1514
1579
|
*/
|
|
1515
|
-
|
|
1516
|
-
|
|
1580
|
+
knockedOut(p1: number, permanently: boolean): void {
|
|
1581
|
+
inv<void>('0xF90427F00A495A28', this.entity.handle, f(p1), permanently);
|
|
1517
1582
|
}
|
|
1518
1583
|
|
|
1519
1584
|
/**
|
|
1520
|
-
* @param
|
|
1521
|
-
* @param p2
|
|
1585
|
+
* @param duration
|
|
1522
1586
|
*/
|
|
1523
|
-
|
|
1524
|
-
inv<void>('
|
|
1587
|
+
updateTaskHandsUpDuration(duration: number): void {
|
|
1588
|
+
inv<void>('0xA98FCAFD7893C834', this.entity.handle, duration);
|
|
1525
1589
|
}
|
|
1526
1590
|
|
|
1527
1591
|
/**
|
|
1528
|
-
*
|
|
1529
|
-
*
|
|
1530
|
-
* @param
|
|
1531
|
-
* @param
|
|
1592
|
+
* Similar to 0xB31A277C1AC7B7FF but checks if the ped's inventory contains the specified emote kit.
|
|
1593
|
+
*
|
|
1594
|
+
* @param emoteType
|
|
1595
|
+
* @param playbackMode
|
|
1596
|
+
* @param emote
|
|
1597
|
+
* @param isSecondaryTask
|
|
1598
|
+
* @param canBreakOut
|
|
1599
|
+
* @param disableEarlyOutAnimTag
|
|
1600
|
+
* @param ignoreInvalidMainTask
|
|
1601
|
+
* @param destroyProps
|
|
1532
1602
|
*/
|
|
1533
|
-
|
|
1534
|
-
inv<void>('
|
|
1603
|
+
playEmote(emoteType: number, playbackMode: number, emote: string | number, isSecondaryTask: boolean, canBreakOut: boolean, disableEarlyOutAnimTag: boolean, ignoreInvalidMainTask: boolean, destroyProps: boolean): void {
|
|
1604
|
+
inv<void>('0x884E3436CC1F41DD', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
1535
1605
|
}
|
|
1536
1606
|
|
|
1537
1607
|
/**
|
|
1538
|
-
* @param
|
|
1608
|
+
* @param boat
|
|
1539
1609
|
* @param p2
|
|
1540
1610
|
* @param p3
|
|
1611
|
+
* @param pos
|
|
1612
|
+
* @param p7
|
|
1613
|
+
* @param maxSpeed
|
|
1614
|
+
* @param drivingStyle
|
|
1615
|
+
* @param p10
|
|
1616
|
+
* @param p11
|
|
1541
1617
|
*/
|
|
1542
|
-
|
|
1543
|
-
inv<void>('
|
|
1618
|
+
boatMission(boat: Vehicle, p2: any, p3: any, pos: Vector3, p7: any, maxSpeed: number, drivingStyle: number, p10: number, p11: any): void {
|
|
1619
|
+
inv<void>('0x15C86013127CE63F', this.entity.handle, boat.handle, p2, p3, f(pos.x), f(pos.y), f(pos.z), p7, f(maxSpeed), drivingStyle, f(p10), p11);
|
|
1544
1620
|
}
|
|
1545
1621
|
|
|
1546
1622
|
/**
|
|
1547
|
-
* @param
|
|
1548
|
-
* @param
|
|
1549
|
-
* @param
|
|
1623
|
+
* @param useLimits If `true` the ped's viewing angle will be limited to the angle range given for `minAngle` and `maxAngle`, when set to `false` the player always fully faces the player
|
|
1624
|
+
* @param minAngle The minimum viewing angle, requires `useLimits` to be `true`.
|
|
1625
|
+
* @param maxAngle The maximum viewing angle, reuqeres `useLimits` to be `true`.
|
|
1550
1626
|
*/
|
|
1551
|
-
|
|
1552
|
-
inv<void>('
|
|
1627
|
+
setIntimidatedFacingAngle(useLimits: boolean, minAngle: number, maxAngle: number): void {
|
|
1628
|
+
inv<void>('0x0FE797DD9F70DFA6', this.entity.handle, useLimits, f(minAngle), f(maxAngle));
|
|
1553
1629
|
}
|
|
1554
1630
|
|
|
1555
1631
|
/**
|
|
1556
|
-
* @param
|
|
1557
|
-
* @param
|
|
1558
|
-
* @param p5
|
|
1632
|
+
* @param targetPed
|
|
1633
|
+
* @param p2
|
|
1559
1634
|
*/
|
|
1560
|
-
|
|
1561
|
-
inv<void>('
|
|
1635
|
+
animalFlee(targetPed: Ped, p2: any): void {
|
|
1636
|
+
inv<void>('0xA899B61C66F09134', this.entity.handle, targetPed.handle, p2);
|
|
1562
1637
|
}
|
|
1563
1638
|
|
|
1564
1639
|
/**
|
|
1565
1640
|
* @returns
|
|
1566
1641
|
*/
|
|
1567
|
-
|
|
1568
|
-
return inv<boolean>('0x74E559B3BC910685', this.entity.handle, rai());
|
|
1642
|
+
get IsPedCuffed(): boolean {
|
|
1643
|
+
return !!inv<boolean>('0x74E559B3BC910685', this.entity.handle, rai());
|
|
1569
1644
|
}
|
|
1570
1645
|
|
|
1571
1646
|
/**
|
|
@@ -1602,7 +1677,7 @@ export class PedTask extends BaseTask {
|
|
|
1602
1677
|
/**
|
|
1603
1678
|
* @returns
|
|
1604
1679
|
*/
|
|
1605
|
-
|
|
1680
|
+
get PedDesiredMoveBlendRatio(): number {
|
|
1606
1681
|
return inv<number>('0x8517D4A6CA8513ED', this.entity.handle, raf());
|
|
1607
1682
|
}
|
|
1608
1683
|
|
|
@@ -1643,7 +1718,7 @@ export class PedTask extends BaseTask {
|
|
|
1643
1718
|
/**
|
|
1644
1719
|
* @param modifier
|
|
1645
1720
|
*/
|
|
1646
|
-
|
|
1721
|
+
set PedPathFoliageCostModifier(modifier: number) {
|
|
1647
1722
|
inv<void>('0x3AD8EFF9703BE657', this.entity.handle, f(modifier));
|
|
1648
1723
|
}
|
|
1649
1724
|
|
|
@@ -1664,7 +1739,7 @@ export class PedTask extends BaseTask {
|
|
|
1664
1739
|
*
|
|
1665
1740
|
* @param maxCruiseSpeed
|
|
1666
1741
|
*/
|
|
1667
|
-
|
|
1742
|
+
set DriveTaskMaxCruiseSpeed(maxCruiseSpeed: number) {
|
|
1668
1743
|
inv<void>('0x404A5AA9B9F0B746', this.entity.handle, f(maxCruiseSpeed));
|
|
1669
1744
|
}
|
|
1670
1745
|
|
|
@@ -1793,7 +1868,7 @@ export class PedTask extends BaseTask {
|
|
|
1793
1868
|
/**
|
|
1794
1869
|
* @param toggle
|
|
1795
1870
|
*/
|
|
1796
|
-
|
|
1871
|
+
set PedPathCanDropFromHeight(toggle: boolean) {
|
|
1797
1872
|
inv<void>('0xE361C5C71C431A4F', this.entity.handle, toggle);
|
|
1798
1873
|
}
|
|
1799
1874
|
|
|
@@ -1951,7 +2026,7 @@ export class PedTask extends BaseTask {
|
|
|
1951
2026
|
/**
|
|
1952
2027
|
* @param toggle
|
|
1953
2028
|
*/
|
|
1954
|
-
|
|
2029
|
+
set PedPathCanUseClimbovers(toggle: boolean) {
|
|
1955
2030
|
inv<void>('0x8E06A6FE76C9EFF4', this.entity.handle, toggle);
|
|
1956
2031
|
}
|
|
1957
2032
|
|
|
@@ -1977,7 +2052,7 @@ export class PedTask extends BaseTask {
|
|
|
1977
2052
|
/**
|
|
1978
2053
|
* @param cruiseSpeed
|
|
1979
2054
|
*/
|
|
1980
|
-
|
|
2055
|
+
set DriveTaskCruiseSpeed(cruiseSpeed: number) {
|
|
1981
2056
|
inv<void>('0x5C9B84BD7D31D908', this.entity.handle, f(cruiseSpeed));
|
|
1982
2057
|
}
|
|
1983
2058
|
|
|
@@ -1996,7 +2071,7 @@ export class PedTask extends BaseTask {
|
|
|
1996
2071
|
/**
|
|
1997
2072
|
* @returns
|
|
1998
2073
|
*/
|
|
1999
|
-
|
|
2074
|
+
get IsPedDuelling(): any {
|
|
2000
2075
|
return inv<number>('0xC8B29D18022EA2B7', this.entity.handle);
|
|
2001
2076
|
}
|
|
2002
2077
|
|
|
@@ -2064,7 +2139,7 @@ export class PedTask extends BaseTask {
|
|
|
2064
2139
|
*
|
|
2065
2140
|
* @returns
|
|
2066
2141
|
*/
|
|
2067
|
-
|
|
2142
|
+
get PedWritheBreakFreeProgress(): number {
|
|
2068
2143
|
return inv<number>('0x03D741CB4052E26C', this.entity.handle, raf());
|
|
2069
2144
|
}
|
|
2070
2145
|
|
|
@@ -2103,7 +2178,7 @@ export class PedTask extends BaseTask {
|
|
|
2103
2178
|
/**
|
|
2104
2179
|
* @param toggle
|
|
2105
2180
|
*/
|
|
2106
|
-
|
|
2181
|
+
set BlockingOfNonTemporaryEvents(toggle: boolean) {
|
|
2107
2182
|
inv<void>('0x90D2156198831D69', this.entity.handle, toggle);
|
|
2108
2183
|
}
|
|
2109
2184
|
|
|
@@ -2128,7 +2203,7 @@ export class PedTask extends BaseTask {
|
|
|
2128
2203
|
/**
|
|
2129
2204
|
* @param p1
|
|
2130
2205
|
*/
|
|
2131
|
-
|
|
2206
|
+
set PedClearAimingInTheAir(p1: any) {
|
|
2132
2207
|
inv<void>('0x34C0010188D7C54A', this.entity.handle, p1);
|
|
2133
2208
|
}
|
|
2134
2209
|
|
|
@@ -2172,7 +2247,7 @@ export class PedTask extends BaseTask {
|
|
|
2172
2247
|
/**
|
|
2173
2248
|
* @returns
|
|
2174
2249
|
*/
|
|
2175
|
-
|
|
2250
|
+
get LedHorseFromPed(): Ped | null {
|
|
2176
2251
|
return createFromHandle<Ped>('Ped', inv<number>('0xED1F514AF4732258', this.entity.handle, rai()));
|
|
2177
2252
|
}
|
|
2178
2253
|
|
|
@@ -2180,14 +2255,14 @@ export class PedTask extends BaseTask {
|
|
|
2180
2255
|
* @returns
|
|
2181
2256
|
*/
|
|
2182
2257
|
N_0xBEDBE39B5FD98FD6(): boolean {
|
|
2183
|
-
return inv<boolean>('0xBEDBE39B5FD98FD6', this.entity.handle, rai());
|
|
2258
|
+
return !!inv<boolean>('0xBEDBE39B5FD98FD6', this.entity.handle, rai());
|
|
2184
2259
|
}
|
|
2185
2260
|
|
|
2186
2261
|
/**
|
|
2187
2262
|
* @returns
|
|
2188
2263
|
*/
|
|
2189
|
-
|
|
2190
|
-
return inv<
|
|
2264
|
+
get IsPedRunningInspectionTask(): boolean {
|
|
2265
|
+
return !!inv<boolean>('0x038B1F1674F0E242', this.entity.handle, rai());
|
|
2191
2266
|
}
|
|
2192
2267
|
|
|
2193
2268
|
/**
|
|
@@ -2214,7 +2289,7 @@ export class PedTask extends BaseTask {
|
|
|
2214
2289
|
/**
|
|
2215
2290
|
* @returns
|
|
2216
2291
|
*/
|
|
2217
|
-
|
|
2292
|
+
get PedWaypointProgress(): number {
|
|
2218
2293
|
return inv<number>('0x2720AAA75001E094', this.entity.handle, rai());
|
|
2219
2294
|
}
|
|
2220
2295
|
|
|
@@ -2414,7 +2489,7 @@ export class PedTask extends BaseTask {
|
|
|
2414
2489
|
/**
|
|
2415
2490
|
* @param mayEnterDeepWater
|
|
2416
2491
|
*/
|
|
2417
|
-
|
|
2492
|
+
set PedPathMayEnterDeepWater(mayEnterDeepWater: boolean) {
|
|
2418
2493
|
inv<void>('0x9DE63896B176EA94', this.entity.handle, mayEnterDeepWater);
|
|
2419
2494
|
}
|
|
2420
2495
|
|
|
@@ -2430,8 +2505,8 @@ export class PedTask extends BaseTask {
|
|
|
2430
2505
|
*
|
|
2431
2506
|
* @returns
|
|
2432
2507
|
*/
|
|
2433
|
-
|
|
2434
|
-
return inv<boolean>('0xDEB6D52126E7D640', this.entity.handle, rai());
|
|
2508
|
+
get IsPedInWrithe(): boolean {
|
|
2509
|
+
return !!inv<boolean>('0xDEB6D52126E7D640', this.entity.handle, rai());
|
|
2435
2510
|
}
|
|
2436
2511
|
|
|
2437
2512
|
/**
|
|
@@ -2457,7 +2532,7 @@ export class PedTask extends BaseTask {
|
|
|
2457
2532
|
/**
|
|
2458
2533
|
* @returns
|
|
2459
2534
|
*/
|
|
2460
|
-
|
|
2535
|
+
get IsPedArrestingAnyPed(): any {
|
|
2461
2536
|
return inv<number>('0xA9CC7856D52DBD25', this.entity.handle);
|
|
2462
2537
|
}
|
|
2463
2538
|
|
|
@@ -2465,15 +2540,15 @@ export class PedTask extends BaseTask {
|
|
|
2465
2540
|
* @returns
|
|
2466
2541
|
*/
|
|
2467
2542
|
waypointPlaybackGetIsPaused(): boolean {
|
|
2468
|
-
return inv<boolean>('0x701375A7D43F01CB', this.entity.handle, rai());
|
|
2543
|
+
return !!inv<boolean>('0x701375A7D43F01CB', this.entity.handle, rai());
|
|
2469
2544
|
}
|
|
2470
2545
|
|
|
2471
2546
|
/**
|
|
2472
2547
|
* @param p1
|
|
2473
2548
|
* @returns
|
|
2474
2549
|
*/
|
|
2475
|
-
isPedScenarioReactLooking(p1: boolean):
|
|
2476
|
-
return inv<
|
|
2550
|
+
isPedScenarioReactLooking(p1: boolean): boolean {
|
|
2551
|
+
return !!inv<boolean>('0x916B8E075ABC8B4E', this.entity.handle, p1, rai());
|
|
2477
2552
|
}
|
|
2478
2553
|
|
|
2479
2554
|
/**
|
|
@@ -2491,14 +2566,14 @@ export class PedTask extends BaseTask {
|
|
|
2491
2566
|
/**
|
|
2492
2567
|
* @returns
|
|
2493
2568
|
*/
|
|
2494
|
-
|
|
2569
|
+
get PedWaypointDistance(): number {
|
|
2495
2570
|
return inv<number>('0xE6A877C64CAF1BC5', this.entity.handle, raf());
|
|
2496
2571
|
}
|
|
2497
2572
|
|
|
2498
2573
|
/**
|
|
2499
2574
|
* @param mayEnterWater
|
|
2500
2575
|
*/
|
|
2501
|
-
|
|
2576
|
+
set PedPathMayEnterWater(mayEnterWater: boolean) {
|
|
2502
2577
|
inv<void>('0xF35425A4204367EC', this.entity.handle, mayEnterWater);
|
|
2503
2578
|
}
|
|
2504
2579
|
|
|
@@ -2516,7 +2591,7 @@ export class PedTask extends BaseTask {
|
|
|
2516
2591
|
/**
|
|
2517
2592
|
* @param p1
|
|
2518
2593
|
*/
|
|
2519
|
-
|
|
2594
|
+
set PedDesiredMoveBlendRatio(p1: number) {
|
|
2520
2595
|
inv<void>('0x1E982AC8716912C5', this.entity.handle, f(p1));
|
|
2521
2596
|
}
|
|
2522
2597
|
|
|
@@ -2533,7 +2608,7 @@ export class PedTask extends BaseTask {
|
|
|
2533
2608
|
/**
|
|
2534
2609
|
* @returns
|
|
2535
2610
|
*/
|
|
2536
|
-
|
|
2611
|
+
get IsEntityRevivable(): any {
|
|
2537
2612
|
return inv<number>('0x6C50B9DCCCA70023', this.entity.handle);
|
|
2538
2613
|
}
|
|
2539
2614
|
|
|
@@ -2643,7 +2718,7 @@ export class PedTask extends BaseTask {
|
|
|
2643
2718
|
/**
|
|
2644
2719
|
* @returns
|
|
2645
2720
|
*/
|
|
2646
|
-
|
|
2721
|
+
get TaskMoveNetworkState(): string | null {
|
|
2647
2722
|
return inv<string>('0x717E4D1F2048376D', this.entity.handle, ras());
|
|
2648
2723
|
}
|
|
2649
2724
|
|
|
@@ -2739,7 +2814,7 @@ export class PedTask extends BaseTask {
|
|
|
2739
2814
|
/**
|
|
2740
2815
|
* @returns
|
|
2741
2816
|
*/
|
|
2742
|
-
|
|
2817
|
+
get ScenarioPointTypePedIsUsing(): number {
|
|
2743
2818
|
return inv<number>('0x2D0571BB55879DA2', this.entity.handle, rai());
|
|
2744
2819
|
}
|
|
2745
2820
|
|
|
@@ -2795,8 +2870,8 @@ export class PedTask extends BaseTask {
|
|
|
2795
2870
|
*
|
|
2796
2871
|
* @returns
|
|
2797
2872
|
*/
|
|
2798
|
-
|
|
2799
|
-
return inv<boolean>('0x90A09F3A45FED688', this.entity.handle, rai());
|
|
2873
|
+
get IsPedBeingArrested(): boolean {
|
|
2874
|
+
return !!inv<boolean>('0x90A09F3A45FED688', this.entity.handle, rai());
|
|
2800
2875
|
}
|
|
2801
2876
|
|
|
2802
2877
|
/**
|
|
@@ -2831,8 +2906,8 @@ export class PedTask extends BaseTask {
|
|
|
2831
2906
|
/**
|
|
2832
2907
|
* @returns Returns `true` if the specified mount is currently being lead by a player, `false` otherwise.
|
|
2833
2908
|
*/
|
|
2834
|
-
|
|
2835
|
-
return inv<boolean>('0xAC5045AB7F1A34FD', this.entity.handle, rai());
|
|
2909
|
+
get IsPedBeingLead(): boolean {
|
|
2910
|
+
return !!inv<boolean>('0xAC5045AB7F1A34FD', this.entity.handle, rai());
|
|
2836
2911
|
}
|
|
2837
2912
|
|
|
2838
2913
|
/**
|
|
@@ -2857,8 +2932,8 @@ export class PedTask extends BaseTask {
|
|
|
2857
2932
|
* @param p1
|
|
2858
2933
|
* @returns
|
|
2859
2934
|
*/
|
|
2860
|
-
isPedExitingScenario(p1: boolean):
|
|
2861
|
-
return inv<
|
|
2935
|
+
isPedExitingScenario(p1: boolean): boolean {
|
|
2936
|
+
return !!inv<boolean>('0x0C3CB2E600C8977D', this.entity.handle, p1, rai());
|
|
2862
2937
|
}
|
|
2863
2938
|
|
|
2864
2939
|
/**
|
|
@@ -2945,7 +3020,7 @@ export class PedTask extends BaseTask {
|
|
|
2945
3020
|
*
|
|
2946
3021
|
* @param modifier
|
|
2947
3022
|
*/
|
|
2948
|
-
|
|
3023
|
+
set PedPathLadderCostModifier(modifier: number) {
|
|
2949
3024
|
inv<void>('0x70F7A1EAB1AE3AA8', this.entity.handle, f(modifier));
|
|
2950
3025
|
}
|
|
2951
3026
|
|
|
@@ -2995,7 +3070,7 @@ export class PedTask extends BaseTask {
|
|
|
2995
3070
|
* @returns
|
|
2996
3071
|
*/
|
|
2997
3072
|
pedHasUseScenarioTask(): boolean {
|
|
2998
|
-
return inv<boolean>('0x295E3CCEC879CCD7', this.entity.handle, rai());
|
|
3073
|
+
return !!inv<boolean>('0x295E3CCEC879CCD7', this.entity.handle, rai());
|
|
2999
3074
|
}
|
|
3000
3075
|
|
|
3001
3076
|
/**
|
|
@@ -3013,8 +3088,8 @@ export class PedTask extends BaseTask {
|
|
|
3013
3088
|
/**
|
|
3014
3089
|
* @returns
|
|
3015
3090
|
*/
|
|
3016
|
-
|
|
3017
|
-
return inv<boolean>('0xAC29253EEF8F0180', this.entity.handle, rai());
|
|
3091
|
+
get IsPedStill(): boolean {
|
|
3092
|
+
return !!inv<boolean>('0xAC29253EEF8F0180', this.entity.handle, rai());
|
|
3018
3093
|
}
|
|
3019
3094
|
|
|
3020
3095
|
/**
|
|
@@ -3022,7 +3097,7 @@ export class PedTask extends BaseTask {
|
|
|
3022
3097
|
* @returns
|
|
3023
3098
|
*/
|
|
3024
3099
|
isPedActiveInScenario(scenario: number): boolean {
|
|
3025
|
-
return inv<boolean>('0xAA135F9482C82CC3', this.entity.handle, scenario, rai());
|
|
3100
|
+
return !!inv<boolean>('0xAA135F9482C82CC3', this.entity.handle, scenario, rai());
|
|
3026
3101
|
}
|
|
3027
3102
|
|
|
3028
3103
|
/**
|
|
@@ -3094,7 +3169,7 @@ export class PedTask extends BaseTask {
|
|
|
3094
3169
|
/**
|
|
3095
3170
|
* @returns
|
|
3096
3171
|
*/
|
|
3097
|
-
|
|
3172
|
+
get RansackScenarioPointPedIsUsing(): any {
|
|
3098
3173
|
return inv<number>('0xD04241BBF6D03A5E', this.entity.handle);
|
|
3099
3174
|
}
|
|
3100
3175
|
|
|
@@ -3115,7 +3190,7 @@ export class PedTask extends BaseTask {
|
|
|
3115
3190
|
* @returns
|
|
3116
3191
|
*/
|
|
3117
3192
|
isEmoteTaskRunning(p1: any): boolean {
|
|
3118
|
-
return inv<boolean>('0xCF9B71C0AF824036', this.entity.handle, p1, rai());
|
|
3193
|
+
return !!inv<boolean>('0xCF9B71C0AF824036', this.entity.handle, p1, rai());
|
|
3119
3194
|
}
|
|
3120
3195
|
|
|
3121
3196
|
/**
|
|
@@ -3129,8 +3204,8 @@ export class PedTask extends BaseTask {
|
|
|
3129
3204
|
/**
|
|
3130
3205
|
* @returns
|
|
3131
3206
|
*/
|
|
3132
|
-
|
|
3133
|
-
return inv<boolean>('0x921CE12C489C4C41', this.entity.handle, rai());
|
|
3207
|
+
get IsTaskMoveNetworkActive(): boolean {
|
|
3208
|
+
return !!inv<boolean>('0x921CE12C489C4C41', this.entity.handle, rai());
|
|
3134
3209
|
}
|
|
3135
3210
|
|
|
3136
3211
|
/**
|
|
@@ -3405,168 +3480,105 @@ export class PedTask extends BaseTask {
|
|
|
3405
3480
|
inv<void>('0x7AA80209BDA643EB', this.entity.handle, vehicle.handle);
|
|
3406
3481
|
}
|
|
3407
3482
|
|
|
3408
|
-
clearLookAt(): void {
|
|
3409
|
-
inv<void>('0x0F804F1DB19B9689', this.entity.handle);
|
|
3410
|
-
}
|
|
3411
|
-
|
|
3412
|
-
/**
|
|
3413
|
-
* @param inputContext
|
|
3414
|
-
* @returns
|
|
3415
|
-
*/
|
|
3416
|
-
getItemInteractionPromptProgress(inputContext: string | number): number {
|
|
3417
|
-
return inv<number>('0xBC864A70AD55E0C1', this.entity.handle, _h(inputContext), raf());
|
|
3418
|
-
}
|
|
3419
|
-
|
|
3420
3483
|
/**
|
|
3421
3484
|
* @param p1
|
|
3422
|
-
* @
|
|
3423
|
-
* @param p3
|
|
3424
|
-
* @param p4
|
|
3485
|
+
* @returns
|
|
3425
3486
|
*/
|
|
3426
|
-
|
|
3427
|
-
inv<
|
|
3487
|
+
N_0x2D657B10F211C572(p1: number): any {
|
|
3488
|
+
return inv<number>('0x2D657B10F211C572', this.entity.handle, f(p1));
|
|
3428
3489
|
}
|
|
3429
3490
|
|
|
3430
3491
|
/**
|
|
3431
|
-
*
|
|
3432
|
-
*
|
|
3433
|
-
*
|
|
3492
|
+
* Coords: volume coords used in R* Script smuggler2
|
|
3493
|
+
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
3494
|
+
*
|
|
3495
|
+
* @param pos
|
|
3434
3496
|
* @param p4
|
|
3497
|
+
* @param p5
|
|
3435
3498
|
*/
|
|
3436
|
-
|
|
3437
|
-
inv<void>('
|
|
3499
|
+
combatPedAtCoords(pos: Vector3, p4: number, p5: number): void {
|
|
3500
|
+
inv<void>('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
|
|
3438
3501
|
}
|
|
3439
3502
|
|
|
3440
3503
|
/**
|
|
3441
|
-
*
|
|
3442
|
-
* {
|
|
3443
|
-
* WHISTLE_MAIN,
|
|
3444
|
-
* WHISTLE_SECONDARY,
|
|
3445
|
-
* WHISTLE_DOUBLE,
|
|
3446
|
-
* WHISTLE_URGENT,
|
|
3447
|
-
* WHISTLE_LONG
|
|
3448
|
-
* };
|
|
3504
|
+
* Makes the specified ped stand still for (time) milliseconds.
|
|
3449
3505
|
*
|
|
3450
|
-
* @param
|
|
3451
|
-
* @param whistleType
|
|
3452
|
-
*/
|
|
3453
|
-
goToWhistle(p1: Ped, whistleType: number): void {
|
|
3454
|
-
inv<void>('0xBAD6545608CECA6E', this.entity.handle, p1.handle, whistleType);
|
|
3455
|
-
}
|
|
3456
|
-
|
|
3457
|
-
/**
|
|
3458
|
-
* @param pos
|
|
3459
|
-
* @param duration
|
|
3460
|
-
* @param flags
|
|
3461
|
-
* @param p6
|
|
3462
|
-
* @param p7
|
|
3506
|
+
* @param time
|
|
3463
3507
|
*/
|
|
3464
|
-
|
|
3465
|
-
inv<void>('
|
|
3508
|
+
standStill(time: number): void {
|
|
3509
|
+
inv<void>('0x919BE13EED931959', this.entity.handle, time);
|
|
3466
3510
|
}
|
|
3467
3511
|
|
|
3468
3512
|
/**
|
|
3469
|
-
* @
|
|
3513
|
+
* @param animDictionary
|
|
3514
|
+
* @param animationName
|
|
3515
|
+
* @param p3
|
|
3470
3516
|
*/
|
|
3471
|
-
|
|
3472
|
-
|
|
3517
|
+
stopAnimTask(animDictionary: string | null, animationName: string | null, p3: number): void {
|
|
3518
|
+
inv<void>('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
3473
3519
|
}
|
|
3474
3520
|
|
|
3475
3521
|
/**
|
|
3476
3522
|
* @param p1
|
|
3477
3523
|
* @param p2
|
|
3478
3524
|
* @param p3
|
|
3479
|
-
* @param p4
|
|
3480
|
-
* @param p5
|
|
3481
|
-
* @param p6
|
|
3482
|
-
* @param p7
|
|
3483
|
-
* @param p8
|
|
3484
|
-
*/
|
|
3485
|
-
N_0x3FFCD7BBA074CC80(p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
|
|
3486
|
-
inv<void>('0x3FFCD7BBA074CC80', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
3487
|
-
}
|
|
3488
|
-
|
|
3489
|
-
/**
|
|
3490
|
-
* @returns
|
|
3491
3525
|
*/
|
|
3492
|
-
|
|
3493
|
-
|
|
3526
|
+
turnToFaceClosestPed(p1: number, p2: number, p3: number): void {
|
|
3527
|
+
inv<void>('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
3494
3528
|
}
|
|
3495
3529
|
|
|
3496
3530
|
/**
|
|
3497
|
-
*
|
|
3531
|
+
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
3532
|
+
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
3498
3533
|
*
|
|
3499
|
-
* @
|
|
3500
|
-
* @param flags Refer to [enum: eEnterExitVehicleFlags]
|
|
3501
|
-
*/
|
|
3502
|
-
disembarkNearestTrainCarriage(p1: number, flags: number): void {
|
|
3503
|
-
inv<void>('0x0A11F3BDEC03ED5F', this.entity.handle, f(p1), flags);
|
|
3504
|
-
}
|
|
3505
|
-
|
|
3506
|
-
/**
|
|
3507
|
-
* @param radius
|
|
3534
|
+
* @returns p1
|
|
3508
3535
|
*/
|
|
3509
|
-
|
|
3510
|
-
inv<
|
|
3536
|
+
get TaskFishing(): [any, number] {
|
|
3537
|
+
const result = inv<[number, number]>('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
3538
|
+
return [result[0], result[1]];
|
|
3511
3539
|
}
|
|
3512
3540
|
|
|
3513
3541
|
/**
|
|
3514
3542
|
* @param p1
|
|
3543
|
+
* @param p2
|
|
3515
3544
|
*/
|
|
3516
|
-
|
|
3517
|
-
inv<void>('
|
|
3518
|
-
}
|
|
3519
|
-
|
|
3520
|
-
/**
|
|
3521
|
-
* @param modifier
|
|
3522
|
-
*/
|
|
3523
|
-
setPedPathClimbCostModifier(modifier: number): void {
|
|
3524
|
-
inv<void>('0x88E32DB8C1A4AA4B', this.entity.handle, f(modifier));
|
|
3545
|
+
shockingEventReact(p1: any, p2: any): void {
|
|
3546
|
+
inv<void>('0x452419CBD838065B', this.entity.handle, p1, p2);
|
|
3525
3547
|
}
|
|
3526
3548
|
|
|
3527
3549
|
/**
|
|
3528
|
-
* @
|
|
3529
|
-
* @param duration
|
|
3530
|
-
* @param targetRadius
|
|
3531
|
-
* @param offset
|
|
3532
|
-
* @param moveBlendRatio
|
|
3533
|
-
* @param offsetFlags
|
|
3550
|
+
* @returns
|
|
3534
3551
|
*/
|
|
3535
|
-
|
|
3536
|
-
inv<
|
|
3552
|
+
N_0xB520DBDA7FCF573F(): boolean {
|
|
3553
|
+
return !!inv<boolean>('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
3537
3554
|
}
|
|
3538
3555
|
|
|
3539
3556
|
/**
|
|
3540
|
-
*
|
|
3541
|
-
*
|
|
3542
|
-
* @param p2
|
|
3543
|
-
* @param p3
|
|
3557
|
+
* @param toggle
|
|
3544
3558
|
*/
|
|
3545
|
-
|
|
3546
|
-
inv<void>('
|
|
3559
|
+
set PedPathCanUseLadders(toggle: boolean) {
|
|
3560
|
+
inv<void>('0x77A5B103C87F476E', this.entity.handle, toggle);
|
|
3547
3561
|
}
|
|
3548
3562
|
|
|
3549
3563
|
/**
|
|
3550
3564
|
* @param p1
|
|
3551
3565
|
* @param p2
|
|
3552
3566
|
*/
|
|
3553
|
-
|
|
3554
|
-
inv<void>('
|
|
3567
|
+
stopAnimPlayback(p1: number, p2: boolean): void {
|
|
3568
|
+
inv<void>('0xEE08C992D238C5D1', this.entity.handle, p1, p2);
|
|
3555
3569
|
}
|
|
3556
3570
|
|
|
3557
3571
|
/**
|
|
3558
|
-
* @param
|
|
3559
|
-
* @param
|
|
3572
|
+
* @param targetPed
|
|
3573
|
+
* @param p2
|
|
3574
|
+
* @returns
|
|
3560
3575
|
*/
|
|
3561
|
-
|
|
3562
|
-
inv<
|
|
3576
|
+
confront(targetPed: Ped, p2: number): any {
|
|
3577
|
+
return inv<number>('0x3A2A2071DF5CC569', this.entity.handle, targetPed.handle, p2);
|
|
3563
3578
|
}
|
|
3564
3579
|
|
|
3565
|
-
|
|
3566
|
-
|
|
3567
|
-
*/
|
|
3568
|
-
performSequence(taskSequenceId: number): void {
|
|
3569
|
-
inv<void>('0x5ABA3986D90D8A3B', this.entity.handle, taskSequenceId);
|
|
3580
|
+
N_0x1F298C7BD30D1240(): void {
|
|
3581
|
+
inv<void>('0x1F298C7BD30D1240', this.entity.handle);
|
|
3570
3582
|
}
|
|
3571
3583
|
|
|
3572
3584
|
/**
|
|
@@ -3574,71 +3586,59 @@ export class PedTask extends BaseTask {
|
|
|
3574
3586
|
* @param p2
|
|
3575
3587
|
* @param p3
|
|
3576
3588
|
*/
|
|
3577
|
-
|
|
3578
|
-
inv<void>('
|
|
3579
|
-
}
|
|
3580
|
-
|
|
3581
|
-
/**
|
|
3582
|
-
* @param p1
|
|
3583
|
-
* @param permanently
|
|
3584
|
-
*/
|
|
3585
|
-
knockedOut(p1: number, permanently: boolean): void {
|
|
3586
|
-
inv<void>('0xF90427F00A495A28', this.entity.handle, f(p1), permanently);
|
|
3589
|
+
setCrouchMovement(p1: boolean, p2: any, p3: boolean): void {
|
|
3590
|
+
inv<void>('0x17293C633C8AC019', this.entity.handle, p1, p2, p3);
|
|
3587
3591
|
}
|
|
3588
3592
|
|
|
3589
3593
|
/**
|
|
3590
|
-
*
|
|
3594
|
+
* Tells the ped to go to an offset coord from an entity, without using the navmesh. if timeBeforeTeleport is -1 the ped will never warp, p7 is 1 or 0 still unknown param
|
|
3595
|
+
*
|
|
3596
|
+
* @param entity
|
|
3597
|
+
* @param offset
|
|
3598
|
+
* @param moveBlendRatio
|
|
3599
|
+
* @param timeBeforeTeleport
|
|
3600
|
+
* @param p7
|
|
3591
3601
|
*/
|
|
3592
|
-
|
|
3593
|
-
inv<void>('
|
|
3602
|
+
goStraightToCoordRelativeToEntity(entity: Entity, offset: Vector3, moveBlendRatio: number, timeBeforeTeleport: number, p7: number): void {
|
|
3603
|
+
inv<void>('0x61E360B7E040D12E', this.entity.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), moveBlendRatio, timeBeforeTeleport, p7);
|
|
3594
3604
|
}
|
|
3595
3605
|
|
|
3596
3606
|
/**
|
|
3597
|
-
*
|
|
3607
|
+
* Sets the time it takes for a hogtied ped to escape
|
|
3608
|
+
* -1.0f for ped to never escape
|
|
3598
3609
|
*
|
|
3599
|
-
* @param
|
|
3600
|
-
* @param playbackMode
|
|
3601
|
-
* @param emote
|
|
3602
|
-
* @param isSecondaryTask
|
|
3603
|
-
* @param canBreakOut
|
|
3604
|
-
* @param disableEarlyOutAnimTag
|
|
3605
|
-
* @param ignoreInvalidMainTask
|
|
3606
|
-
* @param destroyProps
|
|
3610
|
+
* @param time
|
|
3607
3611
|
*/
|
|
3608
|
-
|
|
3609
|
-
inv<void>('
|
|
3612
|
+
set HogtieEscapeTimer(time: number) {
|
|
3613
|
+
inv<void>('0xAB591AE6B48B913E', this.entity.handle, f(time));
|
|
3610
3614
|
}
|
|
3611
3615
|
|
|
3612
3616
|
/**
|
|
3613
|
-
*
|
|
3614
|
-
* @param p2
|
|
3615
|
-
* @param p3
|
|
3616
|
-
* @param pos
|
|
3617
|
-
* @param p7
|
|
3618
|
-
* @param maxSpeed
|
|
3619
|
-
* @param drivingStyle
|
|
3620
|
-
* @param p10
|
|
3621
|
-
* @param p11
|
|
3617
|
+
* Makes the ped run to take cover
|
|
3622
3618
|
*/
|
|
3623
|
-
|
|
3624
|
-
inv<void>('
|
|
3619
|
+
stayInCover(): void {
|
|
3620
|
+
inv<void>('0xE5DA8615A6180789', this.entity.handle);
|
|
3625
3621
|
}
|
|
3626
3622
|
|
|
3627
3623
|
/**
|
|
3628
|
-
* @param
|
|
3629
|
-
* @param minAngle The minimum viewing angle, requires `useLimits` to be `true`.
|
|
3630
|
-
* @param maxAngle The maximum viewing angle, reuqeres `useLimits` to be `true`.
|
|
3624
|
+
* @param p1
|
|
3631
3625
|
*/
|
|
3632
|
-
|
|
3633
|
-
inv<void>('
|
|
3626
|
+
followWaypointRecordingAdvanced(p1: any): void {
|
|
3627
|
+
inv<void>('0x0CFC13EBC19BCA52', this.entity.handle, p1);
|
|
3634
3628
|
}
|
|
3635
3629
|
|
|
3636
3630
|
/**
|
|
3637
|
-
*
|
|
3638
|
-
*
|
|
3631
|
+
* Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown
|
|
3632
|
+
*
|
|
3633
|
+
* @param pos
|
|
3634
|
+
* @param moveBlendRatio
|
|
3635
|
+
* @param timeBeforeTeleport
|
|
3636
|
+
* @param finalHeading
|
|
3637
|
+
* @param targetRadius
|
|
3638
|
+
* @param p8
|
|
3639
3639
|
*/
|
|
3640
|
-
|
|
3641
|
-
inv<void>('
|
|
3640
|
+
goStraightToCoord(pos: Vector3, moveBlendRatio: number, timeBeforeTeleport: number, finalHeading: number, targetRadius: number, p8: number): void {
|
|
3641
|
+
inv<void>('0xD76B57B44F1E6F8B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(moveBlendRatio), timeBeforeTeleport, f(finalHeading), f(targetRadius), p8);
|
|
3642
3642
|
}
|
|
3643
3643
|
|
|
3644
3644
|
}
|