@nativewrappers/redm-codegen 0.0.4 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +96 -96
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +137 -137
- package/dist/classes/BaseModel.d.ts +19 -19
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +33 -33
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +40 -40
- package/dist/classes/Cam.d.ts +85 -85
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +108 -108
- package/dist/classes/Entity.d.ts +288 -283
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +410 -401
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +935 -935
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +19 -19
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +343 -339
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +495 -489
- package/dist/classes/Prop.d.ts +64 -64
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +94 -94
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +27 -27
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +24 -24
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +351 -351
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +486 -486
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +48 -48
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +65 -65
- package/dist/namespaces/Audio.d.ts +476 -476
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +692 -692
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +432 -432
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +606 -606
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +111 -111
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +21 -21
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +154 -154
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +222 -222
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +80 -80
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +113 -113
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +781 -781
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1207 -1207
- package/dist/namespaces/Hud.d.ts +483 -483
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +678 -678
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +211 -211
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +291 -291
- package/dist/namespaces/Itemdatabase.js +3 -3
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.js +3 -3
- package/dist/namespaces/Minigame.d.ts +65 -65
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +105 -105
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1067 -1067
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1586 -1586
- package/dist/namespaces/Object.d.ts +231 -231
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +42 -42
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +68 -68
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +54 -54
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +84 -84
- package/dist/namespaces/Physics.d.ts +121 -121
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +155 -155
- package/dist/namespaces/PlayerStatics.d.ts +97 -97
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +142 -142
- package/dist/namespaces/Population.d.ts +11 -11
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +15 -15
- package/dist/namespaces/Posse.d.ts +33 -33
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +51 -51
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +191 -191
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +281 -281
- package/dist/namespaces/Streaming.d.ts +84 -84
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +137 -137
- package/dist/namespaces/Task.d.ts +347 -347
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +488 -488
- package/dist/namespaces/Telemetry.d.ts +151 -151
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +206 -206
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/WeaponStatics.d.ts +276 -276
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +371 -371
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +159 -159
- package/src/classes/BaseModel.ts +37 -37
- package/src/classes/BaseTask.ts +41 -41
- package/src/classes/Cam.ts +111 -111
- package/src/classes/Entity.ts +422 -411
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +957 -957
- package/src/classes/PersChar.ts +22 -22
- package/src/classes/Pickup.ts +14 -14
- package/src/classes/Player.ts +994 -987
- package/src/classes/Prop.ts +106 -106
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +31 -31
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +511 -511
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +71 -71
- package/src/namespaces/Audio.ts +725 -725
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +700 -700
- package/src/namespaces/Collection.ts +113 -113
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +23 -23
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +237 -237
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +117 -117
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1218 -1218
- package/src/namespaces/Hud.ts +696 -696
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +294 -294
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +3 -3
- package/src/namespaces/Minigame.ts +109 -109
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1616 -1616
- package/src/namespaces/Object.ts +344 -344
- package/src/namespaces/Pad.ts +76 -76
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +86 -86
- package/src/namespaces/Physics.ts +171 -171
- package/src/namespaces/PlayerStatics.ts +162 -162
- package/src/namespaces/Population.ts +17 -17
- package/src/namespaces/Posse.ts +54 -54
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +287 -287
- package/src/namespaces/Streaming.ts +159 -159
- package/src/namespaces/Task.ts +517 -517
- package/src/namespaces/Telemetry.ts +224 -224
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/WeaponStatics.ts +383 -383
- package/src/types/NativeAliases.ts +6 -1
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* 7 > Back of a horse
|
|
90
|
-
* 6 > Right side of a horse
|
|
91
|
-
* 5 > Left side of a horse
|
|
92
|
-
* flags:
|
|
93
|
-
* 512: enables the prompt being the name of the item when using a generic item
|
|
90
|
+
* Returns the entity coverpoint with offset.
|
|
94
91
|
*
|
|
95
|
-
* @param
|
|
96
|
-
* @param
|
|
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|
-
* @param
|
|
98
|
-
* @param
|
|
92
|
+
* @param offset
|
|
93
|
+
* @param heading
|
|
94
|
+
* @param p5
|
|
95
|
+
* @param p6
|
|
96
|
+
* @param p7
|
|
97
|
+
* @param p8
|
|
98
|
+
* @returns
|
|
99
99
|
*/
|
|
100
|
-
|
|
100
|
+
getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any;
|
|
101
101
|
}
|
|
102
102
|
//# sourceMappingURL=BaseTask.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BaseTask.d.ts","sourceRoot":"","sources":["../../src/classes/BaseTask.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIvC,qBAAa,QAAQ;IACnB,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC;gBAEb,MAAM,EAAE,MAAM;IAI1B;;;;OAIG;IACH,
|
|
1
|
+
{"version":3,"file":"BaseTask.d.ts","sourceRoot":"","sources":["../../src/classes/BaseTask.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIvC,qBAAa,QAAQ;IACnB,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC;gBAEb,MAAM,EAAE,MAAM;IAI1B;;;;OAIG;IACH,IAAI,6BAA6B,IAAI,GAAG,CAEvC;IAED;;;;;;;;;;OAUG;IACH,uCAAuC,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAI5I;;OAEG;IACH,sBAAsB,IAAI,MAAM;IAKhC;;;;;;;;;;;;OAYG;IACH,SAAS,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,EAAE,OAAO,EAAE,GAAG,EAAE,aAAa,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAIjG;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC;;OAEG;IACH,IAAI,iBAAiB,IAAI,GAAG,CAE3B;IAED;;OAEG;IACH,IAAI,0CAA0C,IAAI,MAAM,CAEvD;IAED;;OAEG;IACH,IAAI,uCAAuC,IAAI,MAAM,CAEpD;IAED;;;;;OAKG;IACH,aAAa,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,GAAG,MAAM,EAAE,iBAAiB,EAAE,OAAO,GAAG,IAAI;IAIvH;;;;OAIG;IACH,IAAI,6BAA6B,CAAC,IAAI,EAAE,OAAO,EAE9C;IAED;;OAEG;IACH,IAAI,2CAA2C,IAAI,MAAM,CAExD;IAED;;;;OAIG;IACH,aAAa,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI;IAIpF;;;;;OAKG;IACH,oBAAoB,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAIpF;;;;;;;;;;OAUG;IACH,iCAAiC,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,GAAG;CAIzH"}
|
package/dist/classes/BaseTask.js
CHANGED
|
@@ -8,7 +8,7 @@ export class BaseTask {
|
|
|
8
8
|
*
|
|
9
9
|
* @returns
|
|
10
10
|
*/
|
|
11
|
-
|
|
11
|
+
get ScenarioContainerOpeningState() {
|
|
12
12
|
return inv('0xB219612B5568E9EC', this.entity.handle);
|
|
13
13
|
}
|
|
14
14
|
/**
|
|
@@ -26,50 +26,52 @@ export class BaseTask {
|
|
|
26
26
|
return inv('0x794AB1379A74064D', this.entity.handle, _h(scenarioHash), f(pos.x), f(pos.y), f(pos.z), f(heading), p6, p7, p8, rai());
|
|
27
27
|
}
|
|
28
28
|
/**
|
|
29
|
-
* @returns
|
|
29
|
+
* @returns args
|
|
30
30
|
*/
|
|
31
|
-
|
|
32
|
-
|
|
31
|
+
playEntityScriptedAnim() {
|
|
32
|
+
const result = inv('0x77A1EEC547E7FCF1', this.entity.handle, pvi());
|
|
33
|
+
return result;
|
|
33
34
|
}
|
|
34
35
|
/**
|
|
35
|
-
*
|
|
36
|
+
* carriableSlot:
|
|
37
|
+
* 7 > Back of a horse
|
|
38
|
+
* 6 > Right side of a horse
|
|
39
|
+
* 5 > Left side of a horse
|
|
40
|
+
* flags:
|
|
41
|
+
* 512: enables the prompt being the name of the item when using a generic item
|
|
36
42
|
*
|
|
37
|
-
* @param
|
|
38
|
-
* @param
|
|
39
|
-
* @param
|
|
40
|
-
* @param
|
|
41
|
-
* @param p7
|
|
42
|
-
* @param p8
|
|
43
|
-
* @returns
|
|
43
|
+
* @param carryConfig
|
|
44
|
+
* @param carrier
|
|
45
|
+
* @param carriableSlot
|
|
46
|
+
* @param flags
|
|
44
47
|
*/
|
|
45
|
-
|
|
46
|
-
|
|
48
|
+
carriable(carryConfig, carrier, carriableSlot, flags) {
|
|
49
|
+
inv('0xF0B4F759F35CC7F5', this.entity.handle, _h(carryConfig), carrier.handle, carriableSlot, flags);
|
|
47
50
|
}
|
|
48
51
|
/**
|
|
49
|
-
* @
|
|
52
|
+
* @param p1
|
|
50
53
|
*/
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
+
N_0xF3C3503276F4A034(p1) {
|
|
55
|
+
inv('0xF3C3503276F4A034', this.entity.handle, p1);
|
|
56
|
+
}
|
|
57
|
+
/**
|
|
58
|
+
* @returns
|
|
59
|
+
*/
|
|
60
|
+
get IsCarriableEntity() {
|
|
61
|
+
return inv('0x0CCFE72B43C9CF96', this.entity.handle);
|
|
54
62
|
}
|
|
55
63
|
/**
|
|
56
64
|
* @returns This value decreases as items are looted. Before opening, it may return `0` because contents are not always loaded until the container is opened.
|
|
57
65
|
*/
|
|
58
|
-
|
|
66
|
+
get RansackScenarioContainerRemainingLootCount() {
|
|
59
67
|
return inv('0x01AF8A3729231A43', this.entity.handle, rai());
|
|
60
68
|
}
|
|
61
69
|
/**
|
|
62
70
|
* @returns Returns the total number of compartments (drawers, lids, etc.) the specific scenarion container has. For example a chest has `1` compartment, while a cabinet with `3` drawers returns `3`
|
|
63
71
|
*/
|
|
64
|
-
|
|
72
|
+
get RansackScenarioContainerNumCompartments() {
|
|
65
73
|
return inv('0x640A602946A8C972', this.entity.handle, rai());
|
|
66
74
|
}
|
|
67
|
-
/**
|
|
68
|
-
* @param p1
|
|
69
|
-
*/
|
|
70
|
-
N_0xF3C3503276F4A034(p1) {
|
|
71
|
-
inv('0xF3C3503276F4A034', this.entity.handle, p1);
|
|
72
|
-
}
|
|
73
75
|
/**
|
|
74
76
|
* @param targetEntity
|
|
75
77
|
* @param duration
|
|
@@ -84,13 +86,13 @@ export class BaseTask {
|
|
|
84
86
|
*
|
|
85
87
|
* @param open
|
|
86
88
|
*/
|
|
87
|
-
|
|
89
|
+
set ScenarioContainerOpeningState(open) {
|
|
88
90
|
inv('0x188F8071F244B9B8', this.entity.handle, open);
|
|
89
91
|
}
|
|
90
92
|
/**
|
|
91
93
|
* @returns If the container is not cloesable (like a chest or safe that cannt be closed again) it will return `0`.
|
|
92
94
|
*/
|
|
93
|
-
|
|
95
|
+
get RansackScenarioContainerNumOpenCompartments() {
|
|
94
96
|
return inv('0x849791EBBDBA0362', this.entity.handle, rai());
|
|
95
97
|
}
|
|
96
98
|
/**
|
|
@@ -111,19 +113,17 @@ export class BaseTask {
|
|
|
111
113
|
inv('0x2416EC2F31F75266', this.entity.handle, targetEntity.handle, duration, p3, p4);
|
|
112
114
|
}
|
|
113
115
|
/**
|
|
114
|
-
*
|
|
115
|
-
* 7 > Back of a horse
|
|
116
|
-
* 6 > Right side of a horse
|
|
117
|
-
* 5 > Left side of a horse
|
|
118
|
-
* flags:
|
|
119
|
-
* 512: enables the prompt being the name of the item when using a generic item
|
|
116
|
+
* Returns the entity coverpoint with offset.
|
|
120
117
|
*
|
|
121
|
-
* @param
|
|
122
|
-
* @param
|
|
123
|
-
* @param
|
|
124
|
-
* @param
|
|
118
|
+
* @param offset
|
|
119
|
+
* @param heading
|
|
120
|
+
* @param p5
|
|
121
|
+
* @param p6
|
|
122
|
+
* @param p7
|
|
123
|
+
* @param p8
|
|
124
|
+
* @returns
|
|
125
125
|
*/
|
|
126
|
-
|
|
127
|
-
inv('
|
|
126
|
+
getCoverpointFromEntityWithOffset(offset, heading, p5, p6, p7, p8) {
|
|
127
|
+
return inv('0x59872EA4CBD11C56', this.entity.handle, f(offset.x), f(offset.y), f(offset.z), f(heading), p5, p6, p7, p8);
|
|
128
128
|
}
|
|
129
129
|
}
|
package/dist/classes/Cam.d.ts
CHANGED
|
@@ -8,25 +8,48 @@ export declare class Cam implements IHandle {
|
|
|
8
8
|
constructor(handle: number);
|
|
9
9
|
static fromHandle(handle: number): Cam | null;
|
|
10
10
|
/**
|
|
11
|
-
*
|
|
12
|
-
*
|
|
13
|
-
* @param p1
|
|
11
|
+
* @returns
|
|
14
12
|
*/
|
|
15
|
-
|
|
13
|
+
get Coord(): Vector3;
|
|
14
|
+
detachCam(): void;
|
|
15
|
+
/**
|
|
16
|
+
* @param timeDuration
|
|
17
|
+
*/
|
|
18
|
+
set SplineDuration(timeDuration: number);
|
|
16
19
|
/**
|
|
20
|
+
* @param animName
|
|
21
|
+
* @param animDictionary
|
|
22
|
+
* @param pos
|
|
23
|
+
* @param rot
|
|
24
|
+
* @param animFlags
|
|
25
|
+
* @param rotOrder
|
|
17
26
|
* @returns
|
|
18
27
|
*/
|
|
19
|
-
|
|
28
|
+
playAnim(animName: string | null, animDictionary: string | null, pos: Vector3, rot: Vector3, animFlags: number, rotOrder: number): boolean;
|
|
20
29
|
/**
|
|
21
|
-
* Returns whether or not the passed camera handle
|
|
30
|
+
* Returns whether or not the passed camera handle exists.
|
|
22
31
|
*
|
|
23
32
|
* @returns
|
|
24
33
|
*/
|
|
25
|
-
|
|
34
|
+
doesExist(): boolean;
|
|
26
35
|
/**
|
|
27
|
-
*
|
|
36
|
+
* p7 (length) determines the length of the spline, affects camera path and duration of transition between previous node and this one p8 big values ~100 will slow down the camera movement before reaching this node p9 != 0 seems to override the rotation/pitch (bool?)
|
|
37
|
+
*
|
|
38
|
+
* @param pos
|
|
39
|
+
* @param rot
|
|
40
|
+
* @param length
|
|
41
|
+
* @param p8
|
|
42
|
+
* @param p9
|
|
28
43
|
*/
|
|
29
|
-
|
|
44
|
+
addSplineNode(pos: Vector3, rot: Vector3, length: number, p8: number, p9: number): void;
|
|
45
|
+
/**
|
|
46
|
+
* Last param determines if its relative to the Entity
|
|
47
|
+
*
|
|
48
|
+
* @param entity
|
|
49
|
+
* @param offset
|
|
50
|
+
* @param isRelative
|
|
51
|
+
*/
|
|
52
|
+
attachToEntity(entity: Entity, offset: Vector3, isRelative: boolean): void;
|
|
30
53
|
/**
|
|
31
54
|
* @param rotationOrder Refer to [enum: eEulerRotationOrder]
|
|
32
55
|
* @returns
|
|
@@ -37,7 +60,7 @@ export declare class Cam implements IHandle {
|
|
|
37
60
|
*
|
|
38
61
|
* @param toggle
|
|
39
62
|
*/
|
|
40
|
-
|
|
63
|
+
set AffectsAiming(toggle: boolean);
|
|
41
64
|
/**
|
|
42
65
|
* Set cam DOF and focal settings. TODO: Support structs
|
|
43
66
|
*
|
|
@@ -50,44 +73,44 @@ export declare class Cam implements IHandle {
|
|
|
50
73
|
*
|
|
51
74
|
* @param fieldOfView
|
|
52
75
|
*/
|
|
53
|
-
|
|
76
|
+
set Fov(fieldOfView: number);
|
|
54
77
|
stopPointing(): void;
|
|
55
78
|
/**
|
|
56
79
|
* @param distance
|
|
57
80
|
*/
|
|
58
|
-
|
|
81
|
+
set FocusDistance(distance: number);
|
|
59
82
|
/**
|
|
60
83
|
* Sets the position of the cam.
|
|
61
84
|
*
|
|
62
85
|
* @param pos
|
|
63
86
|
*/
|
|
64
|
-
|
|
87
|
+
set Coord(pos: Vector3);
|
|
65
88
|
/**
|
|
66
89
|
* @param smoothingStyle
|
|
67
90
|
*/
|
|
68
|
-
|
|
91
|
+
set SplineSmoothingStyle(smoothingStyle: number);
|
|
69
92
|
/**
|
|
70
93
|
* @param farClip
|
|
71
94
|
*/
|
|
72
|
-
|
|
95
|
+
set FarClip(farClip: number);
|
|
73
96
|
/**
|
|
74
97
|
* @param p1
|
|
75
98
|
*/
|
|
76
|
-
|
|
99
|
+
set ControlsMiniMapHeading(p1: boolean);
|
|
77
100
|
/**
|
|
78
101
|
* Can use this with SET_CAM_SPLINE_PHASE to set the float it this native returns. (returns 1.0f when no nodes has been added, reached end of non existing spline)
|
|
79
102
|
*
|
|
80
103
|
* @returns
|
|
81
104
|
*/
|
|
82
|
-
|
|
105
|
+
get SplinePhase(): number;
|
|
83
106
|
/**
|
|
84
107
|
* @returns
|
|
85
108
|
*/
|
|
86
|
-
|
|
109
|
+
get IsShaking(): boolean;
|
|
87
110
|
/**
|
|
88
111
|
* @returns
|
|
89
112
|
*/
|
|
90
|
-
|
|
113
|
+
get Fov(): number;
|
|
91
114
|
/**
|
|
92
115
|
* @param type
|
|
93
116
|
* @param amplitude
|
|
@@ -96,79 +119,51 @@ export declare class Cam implements IHandle {
|
|
|
96
119
|
/**
|
|
97
120
|
* @returns
|
|
98
121
|
*/
|
|
99
|
-
|
|
122
|
+
get IsInterpolating(): boolean;
|
|
100
123
|
/**
|
|
101
|
-
*
|
|
124
|
+
* BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.
|
|
102
125
|
*
|
|
103
|
-
* @param
|
|
126
|
+
* @param p1
|
|
104
127
|
*/
|
|
105
|
-
|
|
128
|
+
destroyCam(p1: boolean): void;
|
|
106
129
|
/**
|
|
107
|
-
* @
|
|
108
|
-
* @param rot
|
|
109
|
-
* @param fieldOfView
|
|
110
|
-
* @param p8
|
|
111
|
-
* @param p9
|
|
112
|
-
* @param p10
|
|
113
|
-
* @param p11
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get IsRendering(): boolean;
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setRot(rot: Vector3, rotationOrder: number): void;
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detachCam(): void;
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setSplineDuration(timeDuration: number): void;
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get IsActive(): boolean;
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/**
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allowMotionBlurDecay(p1: boolean): void;
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*
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* boneIndex: https://github.com/femga/rdr3_discoveries/tree/master/boneNames
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attachToPedBone(ped: Ped, boneIndex: number, pos: Vector3, heading: boolean): void;
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*
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* @
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|
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setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void;
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/**
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*
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* @param pos
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* @param p1
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set SplinePhase(p1: number);
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* @param strength
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|
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|
+
set MotionBlurStrength(strength: number);
|
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|
/**
|
|
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168
|
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|
|
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|
*/
|
|
@@ -176,7 +171,7 @@ export declare class Cam implements IHandle {
|
|
|
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|
/**
|
|
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|
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|
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|
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|
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|
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+
set NearClip(nearClip: number);
|
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|
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|
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176
|
* @param pos
|
|
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|
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|
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@@ -194,24 +189,29 @@ export declare class Cam implements IHandle {
|
|
|
194
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|
*/
|
|
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|
pauseCameraFocus(pause: boolean): void;
|
|
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|
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|
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|
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*
|
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|
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* Set camera as active/inactive.
|
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|
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|
|
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|
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|
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|
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|
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|
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|
|
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|
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* @param heading
|
|
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|
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* @param active
|
|
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195
|
*/
|
|
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|
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|
|
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|
+
set Active(active: boolean);
|
|
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|
/**
|
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|
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* @param
|
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|
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* @param
|
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|
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|
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|
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|
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|
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|
|
199
|
+
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|
|
200
|
+
* @param fieldOfView
|
|
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|
+
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|
|
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|
+
* @param p9
|
|
203
|
+
* @param p10
|
|
204
|
+
* @param p11
|
|
205
|
+
* @param p12
|
|
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|
+
* @param p13
|
|
210
207
|
*/
|
|
211
|
-
|
|
208
|
+
setParams(pos: Vector3, rot: Vector3, fieldOfView: number, p8: any, p9: number, p10: number, p11: number, p12: any, p13: any): void;
|
|
212
209
|
/**
|
|
213
|
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*
|
|
210
|
+
* Sets the rotation of the cam.
|
|
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|
+
*
|
|
212
|
+
* @param rot
|
|
213
|
+
* @param rotationOrder
|
|
214
214
|
*/
|
|
215
|
-
|
|
215
|
+
setRot(rot: Vector3, rotationOrder: number): void;
|
|
216
216
|
}
|
|
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217
|
//# sourceMappingURL=Cam.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
|
1
|
+
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