@nativewrappers/redm-codegen 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +96 -96
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +137 -137
  4. package/dist/classes/BaseModel.d.ts +19 -19
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +33 -33
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +40 -40
  10. package/dist/classes/Cam.d.ts +85 -85
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +108 -108
  13. package/dist/classes/Entity.d.ts +288 -283
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +410 -401
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +729 -729
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +935 -935
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +19 -19
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +13 -13
  37. package/dist/classes/Player.d.ts +343 -339
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +495 -489
  40. package/dist/classes/Prop.d.ts +64 -64
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +94 -94
  43. package/dist/classes/PropSet.d.ts +18 -18
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +27 -27
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +24 -24
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +30 -30
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +351 -351
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +486 -486
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +48 -48
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +65 -65
  70. package/dist/namespaces/Audio.d.ts +476 -476
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +692 -692
  73. package/dist/namespaces/Bounty.d.ts +57 -57
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +90 -90
  76. package/dist/namespaces/CamStatics.d.ts +432 -432
  77. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  78. package/dist/namespaces/CamStatics.js +606 -606
  79. package/dist/namespaces/Collection.d.ts +78 -78
  80. package/dist/namespaces/Collection.d.ts.map +1 -1
  81. package/dist/namespaces/Collection.js +111 -111
  82. package/dist/namespaces/Companion.d.ts +22 -22
  83. package/dist/namespaces/Companion.d.ts.map +1 -1
  84. package/dist/namespaces/Companion.js +30 -30
  85. package/dist/namespaces/Compapp.js +1 -1
  86. package/dist/namespaces/Compendium.d.ts +58 -58
  87. package/dist/namespaces/Compendium.d.ts.map +1 -1
  88. package/dist/namespaces/Compendium.js +83 -83
  89. package/dist/namespaces/Crashlog.d.ts +10 -10
  90. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  91. package/dist/namespaces/Crashlog.js +21 -21
  92. package/dist/namespaces/Crew.js +4 -4
  93. package/dist/namespaces/Databinding.d.ts +154 -154
  94. package/dist/namespaces/Databinding.d.ts.map +1 -1
  95. package/dist/namespaces/Databinding.js +222 -222
  96. package/dist/namespaces/Datafile.js +4 -4
  97. package/dist/namespaces/Decorator.d.ts +19 -19
  98. package/dist/namespaces/Decorator.d.ts.map +1 -1
  99. package/dist/namespaces/Decorator.js +34 -34
  100. package/dist/namespaces/Dlc.d.ts +5 -5
  101. package/dist/namespaces/Dlc.d.ts.map +1 -1
  102. package/dist/namespaces/Dlc.js +9 -9
  103. package/dist/namespaces/EntityStatics.d.ts +80 -80
  104. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  105. package/dist/namespaces/EntityStatics.js +113 -113
  106. package/dist/namespaces/Event.js +4 -4
  107. package/dist/namespaces/Fire.d.ts +89 -89
  108. package/dist/namespaces/Fire.d.ts.map +1 -1
  109. package/dist/namespaces/Fire.js +115 -115
  110. package/dist/namespaces/Flock.js +2 -2
  111. package/dist/namespaces/Gang.js +2 -2
  112. package/dist/namespaces/GoogleAnalytics.js +2 -2
  113. package/dist/namespaces/Graphics.d.ts +781 -781
  114. package/dist/namespaces/Graphics.d.ts.map +1 -1
  115. package/dist/namespaces/Graphics.js +1207 -1207
  116. package/dist/namespaces/Hud.d.ts +483 -483
  117. package/dist/namespaces/Hud.d.ts.map +1 -1
  118. package/dist/namespaces/Hud.js +678 -678
  119. package/dist/namespaces/Ik.js +1 -1
  120. package/dist/namespaces/Interaction.js +3 -3
  121. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  122. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  123. package/dist/namespaces/InteriorStatics.js +57 -57
  124. package/dist/namespaces/Inventory.d.ts +211 -211
  125. package/dist/namespaces/Inventory.d.ts.map +1 -1
  126. package/dist/namespaces/Inventory.js +291 -291
  127. package/dist/namespaces/Itemdatabase.js +3 -3
  128. package/dist/namespaces/Itemset.js +2 -2
  129. package/dist/namespaces/Law.d.ts +1 -1
  130. package/dist/namespaces/Law.d.ts.map +1 -1
  131. package/dist/namespaces/Law.js +19 -19
  132. package/dist/namespaces/Localization.js +1 -1
  133. package/dist/namespaces/Map.js +3 -3
  134. package/dist/namespaces/Minigame.d.ts +65 -65
  135. package/dist/namespaces/Minigame.d.ts.map +1 -1
  136. package/dist/namespaces/Minigame.js +105 -105
  137. package/dist/namespaces/Misc.d.ts +3 -3
  138. package/dist/namespaces/Misc.d.ts.map +1 -1
  139. package/dist/namespaces/Misc.js +35 -35
  140. package/dist/namespaces/Missiondata.d.ts +15 -15
  141. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  142. package/dist/namespaces/Missiondata.js +24 -24
  143. package/dist/namespaces/Money.js +3 -3
  144. package/dist/namespaces/Netshopping.d.ts +58 -58
  145. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  146. package/dist/namespaces/Netshopping.js +89 -89
  147. package/dist/namespaces/Network.d.ts +1067 -1067
  148. package/dist/namespaces/Network.d.ts.map +1 -1
  149. package/dist/namespaces/Network.js +1586 -1586
  150. package/dist/namespaces/Object.d.ts +231 -231
  151. package/dist/namespaces/Object.d.ts.map +1 -1
  152. package/dist/namespaces/Object.js +337 -337
  153. package/dist/namespaces/Pad.d.ts +42 -42
  154. package/dist/namespaces/Pad.d.ts.map +1 -1
  155. package/dist/namespaces/Pad.js +68 -68
  156. package/dist/namespaces/Pathfind.js +10 -10
  157. package/dist/namespaces/PedStatics.d.ts +2 -2
  158. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  159. package/dist/namespaces/PedStatics.js +10 -10
  160. package/dist/namespaces/Perschar.d.ts +54 -54
  161. package/dist/namespaces/Perschar.d.ts.map +1 -1
  162. package/dist/namespaces/Perschar.js +84 -84
  163. package/dist/namespaces/Physics.d.ts +121 -121
  164. package/dist/namespaces/Physics.d.ts.map +1 -1
  165. package/dist/namespaces/Physics.js +155 -155
  166. package/dist/namespaces/PlayerStatics.d.ts +97 -97
  167. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  168. package/dist/namespaces/PlayerStatics.js +142 -142
  169. package/dist/namespaces/Population.d.ts +11 -11
  170. package/dist/namespaces/Population.d.ts.map +1 -1
  171. package/dist/namespaces/Population.js +15 -15
  172. package/dist/namespaces/Posse.d.ts +33 -33
  173. package/dist/namespaces/Posse.d.ts.map +1 -1
  174. package/dist/namespaces/Posse.js +51 -51
  175. package/dist/namespaces/Propset.d.ts +59 -59
  176. package/dist/namespaces/Propset.d.ts.map +1 -1
  177. package/dist/namespaces/Propset.js +81 -81
  178. package/dist/namespaces/Replay.d.ts +1 -1
  179. package/dist/namespaces/Replay.d.ts.map +1 -1
  180. package/dist/namespaces/Replay.js +2 -2
  181. package/dist/namespaces/Scripts.d.ts +1 -1
  182. package/dist/namespaces/Scripts.d.ts.map +1 -1
  183. package/dist/namespaces/Scripts.js +12 -12
  184. package/dist/namespaces/Shapetest.d.ts +11 -11
  185. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  186. package/dist/namespaces/Shapetest.js +13 -13
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +191 -191
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +281 -281
  193. package/dist/namespaces/Streaming.d.ts +84 -84
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +137 -137
  196. package/dist/namespaces/Task.d.ts +347 -347
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +488 -488
  199. package/dist/namespaces/Telemetry.d.ts +151 -151
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +206 -206
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.d.ts +15 -15
  208. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  209. package/dist/namespaces/Uifeed.js +25 -25
  210. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  211. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  212. package/dist/namespaces/Uistickyfeed.js +21 -21
  213. package/dist/namespaces/Unlock.js +5 -5
  214. package/dist/namespaces/VehicleStatics.js +12 -12
  215. package/dist/namespaces/Voice.d.ts +38 -38
  216. package/dist/namespaces/Voice.d.ts.map +1 -1
  217. package/dist/namespaces/Voice.js +61 -61
  218. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  219. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  220. package/dist/namespaces/VolumeStatics.js +137 -137
  221. package/dist/namespaces/WeaponStatics.d.ts +276 -276
  222. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  223. package/dist/namespaces/WeaponStatics.js +371 -371
  224. package/dist/types/NativeAliases.d.ts +3 -1
  225. package/dist/types/NativeAliases.d.ts.map +1 -1
  226. package/dist/types/NativeAliases.js +3 -1
  227. package/package.json +1 -1
  228. package/src/classes/AnimScene.ts +159 -159
  229. package/src/classes/BaseModel.ts +37 -37
  230. package/src/classes/BaseTask.ts +41 -41
  231. package/src/classes/Cam.ts +111 -111
  232. package/src/classes/Entity.ts +422 -411
  233. package/src/classes/Interior.ts +43 -43
  234. package/src/classes/ItemSet.ts +3 -3
  235. package/src/classes/Ped.ts +432 -432
  236. package/src/classes/PedModel.ts +2 -2
  237. package/src/classes/PedTask.ts +957 -957
  238. package/src/classes/PersChar.ts +22 -22
  239. package/src/classes/Pickup.ts +14 -14
  240. package/src/classes/Player.ts +994 -987
  241. package/src/classes/Prop.ts +106 -106
  242. package/src/classes/PropSet.ts +29 -29
  243. package/src/classes/Vehicle.ts +147 -147
  244. package/src/classes/VehicleModel.ts +2 -2
  245. package/src/classes/VehicleTask.ts +31 -31
  246. package/src/classes/Volume.ts +62 -62
  247. package/src/classes/Weapon.ts +511 -511
  248. package/src/namespaces/Aicoverpoint.ts +40 -40
  249. package/src/namespaces/Aitransport.ts +104 -104
  250. package/src/namespaces/Animscene.ts +71 -71
  251. package/src/namespaces/Audio.ts +725 -725
  252. package/src/namespaces/Bounty.ts +102 -102
  253. package/src/namespaces/CamStatics.ts +700 -700
  254. package/src/namespaces/Collection.ts +113 -113
  255. package/src/namespaces/Companion.ts +34 -34
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +23 -23
  259. package/src/namespaces/Crew.ts +4 -4
  260. package/src/namespaces/Databinding.ts +237 -237
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +9 -9
  264. package/src/namespaces/EntityStatics.ts +117 -117
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1218 -1218
  271. package/src/namespaces/Hud.ts +696 -696
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +294 -294
  276. package/src/namespaces/Itemdatabase.ts +3 -3
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +3 -3
  281. package/src/namespaces/Minigame.ts +109 -109
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +28 -28
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1616 -1616
  287. package/src/namespaces/Object.ts +344 -344
  288. package/src/namespaces/Pad.ts +76 -76
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +86 -86
  292. package/src/namespaces/Physics.ts +171 -171
  293. package/src/namespaces/PlayerStatics.ts +162 -162
  294. package/src/namespaces/Population.ts +17 -17
  295. package/src/namespaces/Posse.ts +54 -54
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Shapetest.ts +14 -14
  300. package/src/namespaces/Socialclub.ts +8 -8
  301. package/src/namespaces/Socialclubfeed.ts +1 -1
  302. package/src/namespaces/Spactionproxy.ts +4 -4
  303. package/src/namespaces/Stats.ts +287 -287
  304. package/src/namespaces/Streaming.ts +159 -159
  305. package/src/namespaces/Task.ts +517 -517
  306. package/src/namespaces/Telemetry.ts +224 -224
  307. package/src/namespaces/Txd.ts +1 -1
  308. package/src/namespaces/Uiapps.ts +43 -43
  309. package/src/namespaces/Uievents.ts +1 -1
  310. package/src/namespaces/Uifeed.ts +28 -28
  311. package/src/namespaces/Uistickyfeed.ts +23 -23
  312. package/src/namespaces/Unlock.ts +5 -5
  313. package/src/namespaces/VehicleStatics.ts +12 -12
  314. package/src/namespaces/Voice.ts +70 -70
  315. package/src/namespaces/VolumeStatics.ts +143 -143
  316. package/src/namespaces/WeaponStatics.ts +383 -383
  317. package/src/types/NativeAliases.ts +6 -1
@@ -23,6 +23,65 @@ export declare class Task {
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  * @param object
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  */
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  static makeObjectNotCarriable(object: Prop): void;
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+ /**
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+ * @param p0
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+ */
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+ static N_0xB2D15D3551FE4FAE(p0: any): void;
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0x8F8C84363810691A(p0: any, p1: any): void;
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+ /**
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+ * @param coverpoint
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+ */
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+ static removeCoverPoint(coverpoint: number): void;
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+ /**
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+ * @param p0
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+ * @param p1
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+ * @param p2
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+ * @param p3
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+ * @param p4
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+ * @param p5
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+ * @param p6
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+ * @param p7
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+ * @param p8
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+ * @param p9
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+ */
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+ static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0x23767D80C7EED7C6(p0: any, p1: any): void;
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+ /**
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+ * Returns true while a hat is being picked up
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+ * _IS_A* - _IS_D*
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+ *
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+ * @param hatObject
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+ * @returns
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+ */
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+ static isHatBeingPickedUp(hatObject: Prop): any;
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+ /**
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+ * @param moveBlendRatio
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+ * @returns
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+ */
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+ static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean;
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+ /**
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+ * @param p0
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+ * @returns
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+ */
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+ static vehicleWaypointPlaybackGetIsPaused(p0: any): any;
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+ /**
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+ * @param p0
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+ * @param item
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+ */
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+ static N_0xA6A76D666A281F2D(p0: any, item: string | number): void;
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0x1ECF56C040FD839C(p0: any, p1: any): void;
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  /**
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  * @returns
@@ -70,231 +129,297 @@ export declare class Task {
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  * @returns
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  */
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  static N_0x11C7CE1AE38911B5(p0: any): any;
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+ /**
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+ * @param waypointRecording
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+ * @returns points
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+ */
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+ static waypointRecordingGetNumPoints(waypointRecording: string | null): [boolean, number];
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  /**
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  * @param p0
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  * @returns
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  */
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- static N_0x974DA3408DEC4E79(p0: any): any;
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+ static N_0xE6A151364C600B24(p0: any): any;
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  /**
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  * @param p0
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  */
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- static N_0x4A7D73989F52EB37(p0: any, p1: any): void;
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- static resetScenarioGroupsEnabled(): void;
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+ static N_0xEAF87DA2BE78A15B(p0: any, p1: any): void;
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  /**
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  * @param p0
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- * @returns
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+ * @param p1
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+ * @param p2
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+ * @param p3
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  */
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- static N_0x76610D12A838EBDE(p0: any): any;
153
+ static waypointPlaybackStartAimingAtEntity(p0: any, p1: any, p2: any, p3: any): void;
89
154
  /**
155
+ * @param scenario
90
156
  * @returns
91
157
  */
92
- static N_0x5952DFA38FA529FE(): any;
158
+ static getScenarioPointRadius(scenario: number): number;
159
+ /**
160
+ * @param p0
161
+ * @param p1
162
+ */
163
+ static N_0x5B68D0007D9C92EB(p0: any, p1: any): void;
93
164
  /**
94
165
  * @param p0
95
166
  * @param p1
96
167
  * @param p2
168
+ * @param p3
97
169
  */
98
- static N_0xF40A109B4B79A848(p0: any, p1: any, p2: any): void;
170
+ static N_0x801BD27403F3CBA0(p0: any, p1: any, p2: any, p3: any): void;
99
171
  /**
100
- * Params: p1 is always true in R* Scripts
101
- *
102
172
  * @param scenario
103
- * @param p1
104
173
  * @returns
105
174
  */
106
- static getScenarioPointHeading(scenario: number, p1: boolean): number;
175
+ static getPedUsingScenarioPoint(scenario: number): Ped | null;
107
176
  /**
108
177
  * @param p0
178
+ * @param p1
179
+ * @param p2
180
+ * @param p3
181
+ * @param p4
182
+ * @param p5
183
+ * @param p6
109
184
  */
110
- static N_0x10C44F633E2D6D9E(p0: any): void;
185
+ static waypointPlaybackStartShootingAtCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
111
186
  /**
112
- * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
113
- *
114
- * @param patrolRoute
187
+ * @param p0
115
188
  */
116
- static openPatrolRoute(patrolRoute: string | null): void;
189
+ static N_0xFC7F71CF49F70B6B(p0: any): void;
117
190
  /**
118
191
  * @param p0
192
+ * @param p1
119
193
  */
120
- static N_0xA42DC7919159CCCF(p0: any): void;
194
+ static N_0x954451EA2D2120FB(p0: any, p1: any): void;
195
+ /**
196
+ * @param scenario
197
+ * @param pos
198
+ * @param p4
199
+ */
200
+ static setScenarioPointCoords(scenario: number, pos: Vector3, p4: boolean): void;
121
201
  /**
122
- * Checks if there is a cover point at position
123
- *
124
202
  * @param p0
125
203
  * @param p1
126
204
  * @param p2
127
205
  * @param p3
128
- * @returns
129
206
  */
130
- static doesScriptedCoverPointExistAtCoords(p0: any, p1: any, p2: any, p3: any): boolean;
131
- static N_0x0E184495B27BB57D(): void;
207
+ static N_0x2E1D6D87346BB7D2(p0: any, p1: any, p2: any, p3: any): void;
132
208
  /**
133
209
  * @param p0
134
210
  */
135
- static N_0xEC516FE805D2CB2D(p0: any): void;
211
+ static N_0x9C8F42A5D1859DC1(p0: any): void;
136
212
  /**
137
213
  * @param p0
214
+ * @param p1
215
+ * @param p2
138
216
  * @returns
139
217
  */
140
- static N_0x0A98A362C5A19A43(p0: any): any;
218
+ static N_0x10ADFDF07B7DFFBA(p0: any, p1: any, p2: any): any;
141
219
  /**
142
- * @param pos
143
- * @param scenarioType
144
- * @param distance
145
- * @param p5
146
- * @param p6
147
- * @returns
220
+ * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
221
+ *
222
+ * @param scenario
223
+ * @param flag
224
+ * @param value
148
225
  */
149
- static findScenarioOfTypeHash(pos: Vector3, scenarioType: string | number, distance: number, p5: any, p6: boolean): number;
226
+ static setScenarioPointFlag(scenario: number, flag: number, value: boolean): void;
150
227
  /**
151
228
  * @param p0
152
- * @returns
229
+ * @param p1
230
+ * @param p2
231
+ * @param p3
232
+ * @param p4
233
+ * @param p5
153
234
  */
154
- static N_0x22CD2C33ED4467A1(p0: any): any;
235
+ static N_0xDE0C8B145EA466FF(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
236
+ /**
237
+ * @param scenario
238
+ * @param heading
239
+ * @param p2
240
+ */
241
+ static setScenarioPointHeading(scenario: number, heading: number, p2: boolean): void;
155
242
  /**
156
243
  * @param p0
157
244
  * @param p1
245
+ * @param p2
246
+ * @param p3
158
247
  */
159
- static N_0x764DB5A48390FBAD(p0: any, p1: any): void;
248
+ static N_0x5D9B0BAAF04CF65B(p0: any, p1: any, p2: any, p3: any): void;
160
249
  /**
161
250
  * @param p0
162
251
  * @param p1
252
+ * @param p2
253
+ * @param p3
254
+ * @returns
163
255
  */
164
- static N_0xA21AA2F0C2180125(p0: any, p1: any): void;
256
+ static N_0xEFD875C2791EBEFD(p0: any, p1: any, p2: any, p3: any): any;
165
257
  /**
258
+ * @param p0
166
259
  * @returns
167
260
  */
168
- static N_0x351F74ED6177EBE7(): any;
261
+ static N_0x974DA3408DEC4E79(p0: any): any;
169
262
  /**
170
- * @param patrolRoute
263
+ * @param p0
264
+ * @param p1
171
265
  */
172
- static deletePatrolRoute(patrolRoute: string | null): void;
266
+ static N_0x4A7D73989F52EB37(p0: any, p1: any): void;
267
+ static resetScenarioGroupsEnabled(): void;
173
268
  /**
174
- * @param scenarioType
269
+ * @param p0
175
270
  * @returns
176
271
  */
177
- static isScenarioTypeEnabled(scenarioType: string | null): boolean;
272
+ static N_0x76610D12A838EBDE(p0: any): any;
273
+ /**
274
+ * @returns
275
+ */
276
+ static N_0x5952DFA38FA529FE(): any;
178
277
  /**
179
278
  * @param p0
180
279
  * @param p1
181
280
  * @param p2
182
- * @param p3
183
- * @returns
184
281
  */
185
- static N_0x244430C13BA5258E(p0: any, p1: any, p2: any, p3: any): any;
282
+ static N_0xF40A109B4B79A848(p0: any, p1: any, p2: any): void;
186
283
  /**
187
284
  * @param p0
285
+ * @param p1
286
+ * @param p2
287
+ * @param p3
288
+ * @param p4
188
289
  */
189
- static N_0x2B8AF29A78024BD3(p0: any): void;
290
+ static N_0x5217B7B6DB78E1F3(p0: any, p1: any, p2: any, p3: any, p4: any): void;
190
291
  /**
191
292
  * @param p0
192
- * @param p1
193
- * @returns
194
293
  */
195
- static N_0xDF56A2B50C04DEA4(p0: any, p1: any): any;
294
+ static N_0x30B391915538EBE2(p0: any): void;
196
295
  /**
197
- * @returns taskSequenceId
296
+ * @param nodeId
297
+ * @param scenarioName
298
+ * @param pos
299
+ * @param lookPos
300
+ * @param duration
301
+ * @param p9
198
302
  */
199
- static openSequenceTask(): number;
303
+ static addPatrolRouteNode(nodeId: number, scenarioName: string | null, pos: Vector3, lookPos: Vector3, duration: number, p9: boolean): void;
200
304
  /**
201
305
  * @param p0
202
- * @param p1
203
306
  */
204
- static everyoneLeaveVehicle(p0: any, p1: any): void;
307
+ static N_0xBEEFBB608D2AA68A(p0: any): void;
205
308
  /**
206
- * @param p0
309
+ * @param scenarioGroup
310
+ * @param toggle
207
311
  */
208
- static N_0xE2CF104ADD49D4BF(p0: any): void;
312
+ static setScenarioGroupEnabledHash(scenarioGroup: string | number, toggle: boolean): void;
209
313
  /**
210
314
  * @param p0
211
315
  * @returns
212
316
  */
213
- static N_0x756C7B4C43DF0422(p0: any): any;
317
+ static N_0x908BB14BCE85C80E(p0: any): any;
214
318
  /**
215
319
  * @param p0
216
320
  * @returns
217
321
  */
218
- static N_0xBD70108D01875299(p0: any): any;
322
+ static N_0x370F57C47F68EBCA(p0: any): any;
219
323
  /**
220
324
  * @param p0
221
325
  * @param p1
222
326
  */
223
- static N_0x651F0530083C0E5A(p0: any, p1: any): void;
327
+ static forceScenarioGroupPriority(p0: any, p1: any): void;
224
328
  /**
225
- * @param waypointRecording
226
- * @returns points
329
+ * @param p0
330
+ * @param p1
331
+ * @param p2
332
+ * @param p3
227
333
  */
228
- static waypointRecordingGetNumPoints(waypointRecording: string | null): [boolean, number];
334
+ static throwProjectile2(p0: any, p1: any, p2: any, p3: any): void;
229
335
  /**
230
336
  * @param p0
337
+ * @param p1
338
+ */
339
+ static N_0xE69FDA40AAC3EFC0(p0: any, p1: any): void;
340
+ /**
341
+ * @param waypointRecording
231
342
  * @returns
232
343
  */
233
- static N_0xE6A151364C600B24(p0: any): any;
344
+ static getIsWaypointRecordingLoaded(waypointRecording: string | null): boolean;
234
345
  /**
235
- * @param p0
346
+ * Params: p1 is always true in R* Scripts
347
+ *
348
+ * @param scenario
236
349
  * @param p1
350
+ * @returns
237
351
  */
238
- static N_0xEAF87DA2BE78A15B(p0: any, p1: any): void;
352
+ static getScenarioPointHeading(scenario: number, p1: boolean): number;
239
353
  /**
240
354
  * @param p0
241
- * @param p1
242
- * @param p2
243
- * @param p3
244
355
  */
245
- static waypointPlaybackStartAimingAtEntity(p0: any, p1: any, p2: any, p3: any): void;
356
+ static N_0x10C44F633E2D6D9E(p0: any): void;
246
357
  /**
247
- * @param scenario
248
- * @returns
358
+ * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
359
+ *
360
+ * @param patrolRoute
249
361
  */
250
- static getScenarioPointRadius(scenario: number): number;
362
+ static openPatrolRoute(patrolRoute: string | null): void;
251
363
  /**
252
364
  * @param p0
253
- * @param p1
254
365
  */
255
- static N_0x5B68D0007D9C92EB(p0: any, p1: any): void;
366
+ static N_0xA42DC7919159CCCF(p0: any): void;
256
367
  /**
368
+ * Checks if there is a cover point at position
369
+ *
257
370
  * @param p0
258
371
  * @param p1
259
372
  * @param p2
260
373
  * @param p3
261
- */
262
- static N_0x801BD27403F3CBA0(p0: any, p1: any, p2: any, p3: any): void;
263
- /**
264
- * @param scenario
265
374
  * @returns
266
375
  */
267
- static getPedUsingScenarioPoint(scenario: number): Ped | null;
376
+ static doesScriptedCoverPointExistAtCoords(p0: any, p1: any, p2: any, p3: any): boolean;
377
+ static N_0x0E184495B27BB57D(): void;
268
378
  /**
269
379
  * @param p0
270
380
  * @param p1
271
- * @param p2
272
- * @param p3
273
- * @param p4
274
381
  */
275
- static N_0x5217B7B6DB78E1F3(p0: any, p1: any, p2: any, p3: any, p4: any): void;
382
+ static N_0x9B6A58FDB0024F12(p0: any, p1: any): void;
276
383
  /**
277
384
  * @param p0
278
385
  */
279
- static N_0x30B391915538EBE2(p0: any): void;
386
+ static N_0x9667CCE29BFA0780(p0: any): void;
280
387
  /**
281
- * @param nodeId
282
- * @param scenarioName
283
- * @param pos
284
- * @param lookPos
285
- * @param duration
286
- * @param p9
388
+ * @param p0
389
+ * @returns
287
390
  */
288
- static addPatrolRouteNode(nodeId: number, scenarioName: string | null, pos: Vector3, lookPos: Vector3, duration: number, p9: boolean): void;
391
+ static N_0xE9A6400D1A0E7A55(p0: any): any;
392
+ /**
393
+ * Flowers, Stalks or whatever the composite has
394
+ *
395
+ * @param compositeId
396
+ * @returns outEntities
397
+ */
398
+ static getHerbCompositeNumEntities(compositeId: number): [number, number];
399
+ /**
400
+ * @returns
401
+ */
402
+ static N_0x74F0209674864CBD(): any;
289
403
  /**
290
404
  * @param p0
405
+ * @returns
291
406
  */
292
- static N_0xBEEFBB608D2AA68A(p0: any): void;
407
+ static N_0x865732725536EE39(p0: any): Vector3;
293
408
  /**
294
- * @param scenarioGroup
295
- * @param toggle
409
+ * @param p0
410
+ * @returns
296
411
  */
297
- static setScenarioGroupEnabledHash(scenarioGroup: string | number, toggle: boolean): void;
412
+ static N_0xE55478C5EDF70AC2(p0: any): any;
413
+ /**
414
+ * @param p0
415
+ * @param p1
416
+ */
417
+ static N_0x098CAA6DBE7D8D82(p0: any, p1: any): void;
418
+ /**
419
+ * @param p0
420
+ * @param p1
421
+ */
422
+ static N_0xA263ADBBC8056214(p0: any, p1: any): void;
298
423
  /**
299
424
  * *SET_SCENARIO**
300
425
  *
@@ -347,234 +472,197 @@ export declare class Task {
347
472
  */
348
473
  static getScriptedCoverPointCoords(coverpoint: number): Vector3;
349
474
  /**
350
- * @param p0
351
- * @param p1
475
+ * @param scenario
476
+ * @returns
352
477
  */
353
- static N_0xE01F55B2896F6B37(p0: any, p1: any): void;
478
+ static doesScenarioPointHaveProps(scenario: number): any;
354
479
  /**
355
- * @param p0
356
- * @param p1
480
+ * @param waypointRecording
481
+ * @param point
482
+ * @returns
357
483
  */
358
- static N_0x9585FF23C4B8EDE0(p0: any, p1: any): void;
484
+ static waypointRecordingGetSpeedAtPoint(waypointRecording: string | null, point: number): number;
359
485
  /**
360
486
  * @param p0
361
487
  * @param p1
362
488
  * @returns
363
489
  */
364
- static N_0x6DAC799857EF3F11(p0: any, p1: any): any;
365
- /**
366
- * Returns true when requested asset is loaded
367
- *
368
- * @param asset
369
- * @returns
370
- */
371
- static areCompositeLootableEntityDefAssetsLoaded(asset: string | number): any;
490
+ static isWaypointPlaybackGoingOnForVehicle(p0: any, p1: any): boolean;
372
491
  /**
373
492
  * @param p0
374
493
  * @param p1
375
494
  * @param p2
376
495
  * @param p3
377
496
  * @param p4
378
- * @param p5
379
- * @param p6
380
- * @param p7
381
- * @param p8
382
- * @param p9
383
- */
384
- static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
385
- /**
386
- * @param p0
387
- * @param p1
388
- */
389
- static N_0x23767D80C7EED7C6(p0: any, p1: any): void;
390
- /**
391
- * Returns true while a hat is being picked up
392
- * _IS_A* - _IS_D*
393
- *
394
- * @param hatObject
395
497
  * @returns
396
498
  */
397
- static isHatBeingPickedUp(hatObject: Prop): any;
398
- /**
399
- * @param moveBlendRatio
400
- * @returns
401
- */
402
- static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean;
403
- /**
404
- * @param p0
405
- * @returns
406
- */
407
- static vehicleWaypointPlaybackGetIsPaused(p0: any): any;
499
+ static isScenarioOccupied(p0: number, p1: number, p2: number, p3: number, p4: boolean): boolean;
408
500
  /**
409
501
  * @param p0
410
- * @param item
411
502
  */
412
- static N_0xA6A76D666A281F2D(p0: any, item: string | number): void;
503
+ static N_0x6AFDA2264925BD11(p0: any): void;
413
504
  /**
414
505
  * @param p0
415
506
  * @param p1
507
+ * @param p2
416
508
  */
417
- static N_0x1ECF56C040FD839C(p0: any, p1: any): void;
418
- /**
419
- * @param scenario
420
- * @param radius
421
- */
422
- static setScenarioPointRadius(scenario: number, radius: number): void;
423
- /**
424
- * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
425
- *
426
- * @param scenarioHash
427
- * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
428
- */
429
- static isScenarioInUse(scenarioHash: string | number): boolean;
430
- /**
431
- * @param p0
432
- */
433
- static N_0x358A1A751B335A11(p0: any): void;
434
- /**
435
- * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
436
- *
437
- * @param hash
438
- * @returns
439
- */
440
- static hasCarriableConfigHashLoaded(hash: string | number): any;
509
+ static N_0x19BC99C678FBA139(p0: any, p1: any, p2: any): void;
441
510
  /**
442
511
  * @param p0
443
512
  * @param p1
444
513
  */
445
- static N_0xE9225354FB7437A7(p0: any, p1: any): void;
514
+ static N_0x0D322AEF8878B8FE(p0: any, p1: any): void;
446
515
  /**
447
- * @param p0
516
+ * @param waypointRecording
448
517
  */
449
- static N_0x1A7D63CB1B0BB223(p0: any): void;
518
+ static requestWaypointRecording(waypointRecording: string | null): void;
450
519
  /**
451
- * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
452
- *
453
- * @param scenario
454
- * @param flag
455
- * @param value
520
+ * @param scenarioType
521
+ * @param toggle
456
522
  */
457
- static setScenarioPointFlag(scenario: number, flag: number, value: boolean): void;
523
+ static setScenarioTypeEnabled(scenarioType: string | null, toggle: boolean): void;
458
524
  /**
459
525
  * @param p0
460
- * @param p1
461
- * @param p2
462
- * @param p3
463
- * @param p4
464
- * @param p5
465
526
  */
466
- static N_0xDE0C8B145EA466FF(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
467
- /**
468
- * @param scenario
469
- * @param heading
470
- * @param p2
471
- */
472
- static setScenarioPointHeading(scenario: number, heading: number, p2: boolean): void;
527
+ static N_0xEC516FE805D2CB2D(p0: any): void;
473
528
  /**
474
529
  * @param p0
475
- * @param p1
476
- * @param p2
477
- * @param p3
530
+ * @returns
478
531
  */
479
- static N_0x5D9B0BAAF04CF65B(p0: any, p1: any, p2: any, p3: any): void;
532
+ static N_0x0A98A362C5A19A43(p0: any): any;
480
533
  /**
481
- * @param p0
482
- * @param p1
483
- * @param p2
484
- * @param p3
534
+ * @param pos
535
+ * @param scenarioType
536
+ * @param distance
537
+ * @param p5
538
+ * @param p6
485
539
  * @returns
486
540
  */
487
- static N_0xEFD875C2791EBEFD(p0: any, p1: any, p2: any, p3: any): any;
541
+ static findScenarioOfTypeHash(pos: Vector3, scenarioType: string | number, distance: number, p5: any, p6: boolean): number;
488
542
  /**
489
543
  * @param p0
490
544
  * @returns
491
545
  */
492
- static N_0x908BB14BCE85C80E(p0: any): any;
546
+ static N_0x22CD2C33ED4467A1(p0: any): any;
493
547
  /**
494
548
  * @param p0
495
- * @returns
549
+ * @param p1
496
550
  */
497
- static N_0x370F57C47F68EBCA(p0: any): any;
551
+ static N_0x764DB5A48390FBAD(p0: any, p1: any): void;
498
552
  /**
499
553
  * @param p0
500
554
  * @param p1
501
555
  */
502
- static forceScenarioGroupPriority(p0: any, p1: any): void;
556
+ static N_0xA21AA2F0C2180125(p0: any, p1: any): void;
503
557
  /**
504
558
  * @param p0
505
559
  * @param p1
506
- * @param p2
507
- * @param p3
508
560
  */
509
- static throwProjectile2(p0: any, p1: any, p2: any, p3: any): void;
561
+ static N_0xE01F55B2896F6B37(p0: any, p1: any): void;
510
562
  /**
511
563
  * @param p0
512
564
  * @param p1
513
565
  */
514
- static N_0xE69FDA40AAC3EFC0(p0: any, p1: any): void;
566
+ static N_0x9585FF23C4B8EDE0(p0: any, p1: any): void;
515
567
  /**
516
- * @param waypointRecording
568
+ * @param p0
569
+ * @param p1
517
570
  * @returns
518
571
  */
519
- static getIsWaypointRecordingLoaded(waypointRecording: string | null): boolean;
572
+ static N_0x6DAC799857EF3F11(p0: any, p1: any): any;
520
573
  /**
521
- * @param scenario
574
+ * Returns true when requested asset is loaded
575
+ *
576
+ * @param asset
522
577
  * @returns
523
578
  */
524
- static doesScenarioPointHaveProps(scenario: number): any;
579
+ static areCompositeLootableEntityDefAssetsLoaded(asset: string | number): any;
525
580
  /**
526
581
  * @param waypointRecording
527
- * @param point
528
- * @returns
582
+ * @param p1
583
+ * @param p2
584
+ * @param p3
585
+ * @param p4
529
586
  */
530
- static waypointRecordingGetSpeedAtPoint(waypointRecording: string | null, point: number): number;
587
+ static useWaypointRecordingAsAssistedMovementRoute(waypointRecording: string | null, p1: boolean, p2: number, p3: number, p4: boolean): void;
531
588
  /**
532
589
  * @param p0
533
590
  * @param p1
591
+ * @param p2
592
+ * @param p3
593
+ * @param p4
594
+ * @param p5
534
595
  * @returns
535
596
  */
536
- static isWaypointPlaybackGoingOnForVehicle(p0: any, p1: any): boolean;
597
+ static N_0x152664AA3188B193(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
598
+ /**
599
+ * @param p0
600
+ * @param p1
601
+ */
602
+ static N_0x65D281985F2BDFC2(p0: any, p1: any): void;
603
+ /**
604
+ * @param scenarioGroup
605
+ * @param toggle
606
+ */
607
+ static setScenarioGroupEnabled(scenarioGroup: string | null, toggle: boolean): void;
537
608
  /**
538
609
  * @param p0
539
610
  * @param p1
540
611
  * @param p2
541
612
  * @param p3
542
613
  * @param p4
614
+ * @param p5
615
+ * @param p6
616
+ * @param p7
617
+ * @param p8
618
+ * @param p9
619
+ * @param p10
620
+ * @param p11
621
+ */
622
+ static fleeCoordVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any): void;
623
+ /**
543
624
  * @returns
544
625
  */
545
- static isScenarioOccupied(p0: number, p1: number, p2: number, p3: number, p4: boolean): boolean;
626
+ static N_0x351F74ED6177EBE7(): any;
546
627
  /**
547
- * @param p0
628
+ * @param patrolRoute
548
629
  */
549
- static N_0x6AFDA2264925BD11(p0: any): void;
630
+ static deletePatrolRoute(patrolRoute: string | null): void;
631
+ /**
632
+ * @param scenarioType
633
+ * @returns
634
+ */
635
+ static isScenarioTypeEnabled(scenarioType: string | null): boolean;
550
636
  /**
551
637
  * @param p0
552
638
  * @param p1
553
639
  * @param p2
640
+ * @param p3
641
+ * @returns
554
642
  */
555
- static N_0x19BC99C678FBA139(p0: any, p1: any, p2: any): void;
643
+ static N_0x244430C13BA5258E(p0: any, p1: any, p2: any, p3: any): any;
556
644
  /**
557
645
  * @param p0
558
- * @param p1
559
646
  */
560
- static N_0x0D322AEF8878B8FE(p0: any, p1: any): void;
647
+ static N_0x2B8AF29A78024BD3(p0: any): void;
561
648
  /**
562
- * @param waypointRecording
649
+ * @param p0
650
+ * @param p1
651
+ * @returns
563
652
  */
564
- static requestWaypointRecording(waypointRecording: string | null): void;
653
+ static N_0xDF56A2B50C04DEA4(p0: any, p1: any): any;
565
654
  /**
566
- * @param scenarioType
567
- * @param toggle
655
+ * @returns taskSequenceId
568
656
  */
569
- static setScenarioTypeEnabled(scenarioType: string | null, toggle: boolean): void;
657
+ static openSequenceTask(): number;
570
658
  /**
571
- * @param waypointRecording
659
+ * Params: p1 is always true in R* Scripts
660
+ *
661
+ * @param scenario
572
662
  * @param p1
573
- * @param p2
574
- * @param p3
575
- * @param p4
663
+ * @returns
576
664
  */
577
- static useWaypointRecordingAsAssistedMovementRoute(waypointRecording: string | null, p1: boolean, p2: number, p3: number, p4: boolean): void;
665
+ static getScenarioPointCoords(scenario: number, p1: boolean): Vector3;
578
666
  /**
579
667
  * @param p0
580
668
  * @param p1
@@ -584,32 +672,36 @@ export declare class Task {
584
672
  * @param p5
585
673
  * @returns
586
674
  */
587
- static N_0x152664AA3188B193(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
675
+ static N_0xD508FA229F1C4900(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
588
676
  /**
589
677
  * @param p0
590
- * @param p1
678
+ * @returns
591
679
  */
592
- static N_0x65D281985F2BDFC2(p0: any, p1: any): void;
680
+ static N_0x7CB99FADDE73CD1B(p0: any): any;
593
681
  /**
594
682
  * @param scenarioGroup
595
- * @param toggle
683
+ * @returns
596
684
  */
597
- static setScenarioGroupEnabled(scenarioGroup: string | null, toggle: boolean): void;
685
+ static isScenarioGroupEnabled(scenarioGroup: string | null): boolean;
598
686
  /**
599
687
  * @param p0
600
688
  * @param p1
601
689
  * @param p2
602
690
  * @param p3
603
691
  * @param p4
604
- * @param p5
605
- * @param p6
606
- * @param p7
607
- * @param p8
608
- * @param p9
609
- * @param p10
610
- * @param p11
611
692
  */
612
- static fleeCoordVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any): void;
693
+ static N_0x722D6A49200174FE(p0: any, p1: any, p2: any, p3: any, p4: any): void;
694
+ /**
695
+ * @param p0
696
+ * @param p1
697
+ */
698
+ static N_0xBC3F847AE2C3DC65(p0: any, p1: any): void;
699
+ /**
700
+ * @param scenario
701
+ * @param propName
702
+ * @returns
703
+ */
704
+ static disassociatePropFromScenario(scenario: number, propName: string | null): any;
613
705
  /**
614
706
  * @param p0
615
707
  * @param p1
@@ -833,7 +925,7 @@ export declare class Task {
833
925
  * @param p1
834
926
  * @returns
835
927
  */
836
- static isTeamCarriableEntity(p0: any, p1: any): any;
928
+ static isTeamCarriableEntity(p0: any, p1: any): boolean;
837
929
  /**
838
930
  * @param moveBlendRatio
839
931
  * @returns
@@ -1354,153 +1446,61 @@ export declare class Task {
1354
1446
  * @returns
1355
1447
  */
1356
1448
  static N_0x9FF5F9B24E870748(p0: any): any;
1357
- /**
1358
- * @param p0
1359
- */
1360
- static N_0xB2D15D3551FE4FAE(p0: any): void;
1361
- /**
1362
- * @param p0
1363
- * @param p1
1364
- */
1365
- static N_0x8F8C84363810691A(p0: any, p1: any): void;
1366
- /**
1367
- * @param coverpoint
1368
- */
1369
- static removeCoverPoint(coverpoint: number): void;
1370
- /**
1371
- * @param p0
1372
- * @param p1
1373
- * @param p2
1374
- * @param p3
1375
- * @param p4
1376
- * @param p5
1377
- * @param p6
1378
- */
1379
- static waypointPlaybackStartShootingAtCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
1380
- /**
1381
- * @param p0
1382
- */
1383
- static N_0xFC7F71CF49F70B6B(p0: any): void;
1384
- /**
1385
- * @param p0
1386
- * @param p1
1387
- */
1388
- static N_0x954451EA2D2120FB(p0: any, p1: any): void;
1389
1449
  /**
1390
1450
  * @param scenario
1391
- * @param pos
1392
- * @param p4
1393
- */
1394
- static setScenarioPointCoords(scenario: number, pos: Vector3, p4: boolean): void;
1395
- /**
1396
- * @param p0
1397
- * @param p1
1398
- * @param p2
1399
- * @param p3
1400
- */
1401
- static N_0x2E1D6D87346BB7D2(p0: any, p1: any, p2: any, p3: any): void;
1402
- /**
1403
- * @param p0
1404
- */
1405
- static N_0x9C8F42A5D1859DC1(p0: any): void;
1406
- /**
1407
- * @param p0
1408
- * @param p1
1409
- * @param p2
1410
- * @returns
1411
- */
1412
- static N_0x10ADFDF07B7DFFBA(p0: any, p1: any, p2: any): any;
1413
- /**
1414
- * @param p0
1415
- * @param p1
1451
+ * @param radius
1416
1452
  */
1417
- static N_0x9B6A58FDB0024F12(p0: any, p1: any): void;
1453
+ static setScenarioPointRadius(scenario: number, radius: number): void;
1418
1454
  /**
1419
- * @param p0
1455
+ * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
1456
+ *
1457
+ * @param scenarioHash
1458
+ * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
1420
1459
  */
1421
- static N_0x9667CCE29BFA0780(p0: any): void;
1460
+ static isScenarioInUse(scenarioHash: string | number): boolean;
1422
1461
  /**
1423
1462
  * @param p0
1424
- * @returns
1425
1463
  */
1426
- static N_0xE9A6400D1A0E7A55(p0: any): any;
1464
+ static N_0x358A1A751B335A11(p0: any): void;
1427
1465
  /**
1428
- * Flowers, Stalks or whatever the composite has
1466
+ * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
1429
1467
  *
1430
- * @param compositeId
1431
- * @returns outEntities
1432
- */
1433
- static getHerbCompositeNumEntities(compositeId: number): [number, number];
1434
- /**
1468
+ * @param hash
1435
1469
  * @returns
1436
1470
  */
1437
- static N_0x74F0209674864CBD(): any;
1471
+ static hasCarriableConfigHashLoaded(hash: string | number): any;
1438
1472
  /**
1439
1473
  * @param p0
1440
- * @returns
1474
+ * @param p1
1441
1475
  */
1442
- static N_0x865732725536EE39(p0: any): Vector3;
1476
+ static N_0xE9225354FB7437A7(p0: any, p1: any): void;
1443
1477
  /**
1444
1478
  * @param p0
1445
- * @returns
1446
1479
  */
1447
- static N_0xE55478C5EDF70AC2(p0: any): any;
1480
+ static N_0x1A7D63CB1B0BB223(p0: any): void;
1448
1481
  /**
1449
1482
  * @param p0
1450
1483
  * @param p1
1451
1484
  */
1452
- static N_0x098CAA6DBE7D8D82(p0: any, p1: any): void;
1485
+ static everyoneLeaveVehicle(p0: any, p1: any): void;
1453
1486
  /**
1454
1487
  * @param p0
1455
- * @param p1
1456
- */
1457
- static N_0xA263ADBBC8056214(p0: any, p1: any): void;
1458
- /**
1459
- * Params: p1 is always true in R* Scripts
1460
- *
1461
- * @param scenario
1462
- * @param p1
1463
- * @returns
1464
1488
  */
1465
- static getScenarioPointCoords(scenario: number, p1: boolean): Vector3;
1489
+ static N_0xE2CF104ADD49D4BF(p0: any): void;
1466
1490
  /**
1467
1491
  * @param p0
1468
- * @param p1
1469
- * @param p2
1470
- * @param p3
1471
- * @param p4
1472
- * @param p5
1473
1492
  * @returns
1474
1493
  */
1475
- static N_0xD508FA229F1C4900(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
1494
+ static N_0x756C7B4C43DF0422(p0: any): any;
1476
1495
  /**
1477
1496
  * @param p0
1478
1497
  * @returns
1479
1498
  */
1480
- static N_0x7CB99FADDE73CD1B(p0: any): any;
1481
- /**
1482
- * @param scenarioGroup
1483
- * @returns
1484
- */
1485
- static isScenarioGroupEnabled(scenarioGroup: string | null): boolean;
1486
- /**
1487
- * @param p0
1488
- * @param p1
1489
- * @param p2
1490
- * @param p3
1491
- * @param p4
1492
- */
1493
- static N_0x722D6A49200174FE(p0: any, p1: any, p2: any, p3: any, p4: any): void;
1499
+ static N_0xBD70108D01875299(p0: any): any;
1494
1500
  /**
1495
1501
  * @param p0
1496
1502
  * @param p1
1497
1503
  */
1498
- static N_0xBC3F847AE2C3DC65(p0: any, p1: any): void;
1499
- /**
1500
- * @param scenario
1501
- * @param propName
1502
- * @returns
1503
- */
1504
- static disassociatePropFromScenario(scenario: number, propName: string | null): any;
1504
+ static N_0x651F0530083C0E5A(p0: any, p1: any): void;
1505
1505
  }
1506
1506
  //# sourceMappingURL=Task.d.ts.map