@nativewrappers/redm-codegen 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +96 -96
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +137 -137
  4. package/dist/classes/BaseModel.d.ts +19 -19
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +33 -33
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +40 -40
  10. package/dist/classes/Cam.d.ts +85 -85
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +108 -108
  13. package/dist/classes/Entity.d.ts +288 -283
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +410 -401
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +729 -729
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +935 -935
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +19 -19
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +13 -13
  37. package/dist/classes/Player.d.ts +343 -339
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +495 -489
  40. package/dist/classes/Prop.d.ts +64 -64
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +94 -94
  43. package/dist/classes/PropSet.d.ts +18 -18
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +27 -27
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +24 -24
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +30 -30
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +351 -351
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +486 -486
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +48 -48
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +65 -65
  70. package/dist/namespaces/Audio.d.ts +476 -476
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +692 -692
  73. package/dist/namespaces/Bounty.d.ts +57 -57
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +90 -90
  76. package/dist/namespaces/CamStatics.d.ts +432 -432
  77. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  78. package/dist/namespaces/CamStatics.js +606 -606
  79. package/dist/namespaces/Collection.d.ts +78 -78
  80. package/dist/namespaces/Collection.d.ts.map +1 -1
  81. package/dist/namespaces/Collection.js +111 -111
  82. package/dist/namespaces/Companion.d.ts +22 -22
  83. package/dist/namespaces/Companion.d.ts.map +1 -1
  84. package/dist/namespaces/Companion.js +30 -30
  85. package/dist/namespaces/Compapp.js +1 -1
  86. package/dist/namespaces/Compendium.d.ts +58 -58
  87. package/dist/namespaces/Compendium.d.ts.map +1 -1
  88. package/dist/namespaces/Compendium.js +83 -83
  89. package/dist/namespaces/Crashlog.d.ts +10 -10
  90. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  91. package/dist/namespaces/Crashlog.js +21 -21
  92. package/dist/namespaces/Crew.js +4 -4
  93. package/dist/namespaces/Databinding.d.ts +154 -154
  94. package/dist/namespaces/Databinding.d.ts.map +1 -1
  95. package/dist/namespaces/Databinding.js +222 -222
  96. package/dist/namespaces/Datafile.js +4 -4
  97. package/dist/namespaces/Decorator.d.ts +19 -19
  98. package/dist/namespaces/Decorator.d.ts.map +1 -1
  99. package/dist/namespaces/Decorator.js +34 -34
  100. package/dist/namespaces/Dlc.d.ts +5 -5
  101. package/dist/namespaces/Dlc.d.ts.map +1 -1
  102. package/dist/namespaces/Dlc.js +9 -9
  103. package/dist/namespaces/EntityStatics.d.ts +80 -80
  104. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  105. package/dist/namespaces/EntityStatics.js +113 -113
  106. package/dist/namespaces/Event.js +4 -4
  107. package/dist/namespaces/Fire.d.ts +89 -89
  108. package/dist/namespaces/Fire.d.ts.map +1 -1
  109. package/dist/namespaces/Fire.js +115 -115
  110. package/dist/namespaces/Flock.js +2 -2
  111. package/dist/namespaces/Gang.js +2 -2
  112. package/dist/namespaces/GoogleAnalytics.js +2 -2
  113. package/dist/namespaces/Graphics.d.ts +781 -781
  114. package/dist/namespaces/Graphics.d.ts.map +1 -1
  115. package/dist/namespaces/Graphics.js +1207 -1207
  116. package/dist/namespaces/Hud.d.ts +483 -483
  117. package/dist/namespaces/Hud.d.ts.map +1 -1
  118. package/dist/namespaces/Hud.js +678 -678
  119. package/dist/namespaces/Ik.js +1 -1
  120. package/dist/namespaces/Interaction.js +3 -3
  121. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  122. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  123. package/dist/namespaces/InteriorStatics.js +57 -57
  124. package/dist/namespaces/Inventory.d.ts +211 -211
  125. package/dist/namespaces/Inventory.d.ts.map +1 -1
  126. package/dist/namespaces/Inventory.js +291 -291
  127. package/dist/namespaces/Itemdatabase.js +3 -3
  128. package/dist/namespaces/Itemset.js +2 -2
  129. package/dist/namespaces/Law.d.ts +1 -1
  130. package/dist/namespaces/Law.d.ts.map +1 -1
  131. package/dist/namespaces/Law.js +19 -19
  132. package/dist/namespaces/Localization.js +1 -1
  133. package/dist/namespaces/Map.js +3 -3
  134. package/dist/namespaces/Minigame.d.ts +65 -65
  135. package/dist/namespaces/Minigame.d.ts.map +1 -1
  136. package/dist/namespaces/Minigame.js +105 -105
  137. package/dist/namespaces/Misc.d.ts +3 -3
  138. package/dist/namespaces/Misc.d.ts.map +1 -1
  139. package/dist/namespaces/Misc.js +35 -35
  140. package/dist/namespaces/Missiondata.d.ts +15 -15
  141. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  142. package/dist/namespaces/Missiondata.js +24 -24
  143. package/dist/namespaces/Money.js +3 -3
  144. package/dist/namespaces/Netshopping.d.ts +58 -58
  145. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  146. package/dist/namespaces/Netshopping.js +89 -89
  147. package/dist/namespaces/Network.d.ts +1067 -1067
  148. package/dist/namespaces/Network.d.ts.map +1 -1
  149. package/dist/namespaces/Network.js +1586 -1586
  150. package/dist/namespaces/Object.d.ts +231 -231
  151. package/dist/namespaces/Object.d.ts.map +1 -1
  152. package/dist/namespaces/Object.js +337 -337
  153. package/dist/namespaces/Pad.d.ts +42 -42
  154. package/dist/namespaces/Pad.d.ts.map +1 -1
  155. package/dist/namespaces/Pad.js +68 -68
  156. package/dist/namespaces/Pathfind.js +10 -10
  157. package/dist/namespaces/PedStatics.d.ts +2 -2
  158. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  159. package/dist/namespaces/PedStatics.js +10 -10
  160. package/dist/namespaces/Perschar.d.ts +54 -54
  161. package/dist/namespaces/Perschar.d.ts.map +1 -1
  162. package/dist/namespaces/Perschar.js +84 -84
  163. package/dist/namespaces/Physics.d.ts +121 -121
  164. package/dist/namespaces/Physics.d.ts.map +1 -1
  165. package/dist/namespaces/Physics.js +155 -155
  166. package/dist/namespaces/PlayerStatics.d.ts +97 -97
  167. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  168. package/dist/namespaces/PlayerStatics.js +142 -142
  169. package/dist/namespaces/Population.d.ts +11 -11
  170. package/dist/namespaces/Population.d.ts.map +1 -1
  171. package/dist/namespaces/Population.js +15 -15
  172. package/dist/namespaces/Posse.d.ts +33 -33
  173. package/dist/namespaces/Posse.d.ts.map +1 -1
  174. package/dist/namespaces/Posse.js +51 -51
  175. package/dist/namespaces/Propset.d.ts +59 -59
  176. package/dist/namespaces/Propset.d.ts.map +1 -1
  177. package/dist/namespaces/Propset.js +81 -81
  178. package/dist/namespaces/Replay.d.ts +1 -1
  179. package/dist/namespaces/Replay.d.ts.map +1 -1
  180. package/dist/namespaces/Replay.js +2 -2
  181. package/dist/namespaces/Scripts.d.ts +1 -1
  182. package/dist/namespaces/Scripts.d.ts.map +1 -1
  183. package/dist/namespaces/Scripts.js +12 -12
  184. package/dist/namespaces/Shapetest.d.ts +11 -11
  185. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  186. package/dist/namespaces/Shapetest.js +13 -13
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +191 -191
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +281 -281
  193. package/dist/namespaces/Streaming.d.ts +84 -84
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +137 -137
  196. package/dist/namespaces/Task.d.ts +347 -347
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +488 -488
  199. package/dist/namespaces/Telemetry.d.ts +151 -151
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +206 -206
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.d.ts +15 -15
  208. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  209. package/dist/namespaces/Uifeed.js +25 -25
  210. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  211. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  212. package/dist/namespaces/Uistickyfeed.js +21 -21
  213. package/dist/namespaces/Unlock.js +5 -5
  214. package/dist/namespaces/VehicleStatics.js +12 -12
  215. package/dist/namespaces/Voice.d.ts +38 -38
  216. package/dist/namespaces/Voice.d.ts.map +1 -1
  217. package/dist/namespaces/Voice.js +61 -61
  218. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  219. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  220. package/dist/namespaces/VolumeStatics.js +137 -137
  221. package/dist/namespaces/WeaponStatics.d.ts +276 -276
  222. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  223. package/dist/namespaces/WeaponStatics.js +371 -371
  224. package/dist/types/NativeAliases.d.ts +3 -1
  225. package/dist/types/NativeAliases.d.ts.map +1 -1
  226. package/dist/types/NativeAliases.js +3 -1
  227. package/package.json +1 -1
  228. package/src/classes/AnimScene.ts +159 -159
  229. package/src/classes/BaseModel.ts +37 -37
  230. package/src/classes/BaseTask.ts +41 -41
  231. package/src/classes/Cam.ts +111 -111
  232. package/src/classes/Entity.ts +422 -411
  233. package/src/classes/Interior.ts +43 -43
  234. package/src/classes/ItemSet.ts +3 -3
  235. package/src/classes/Ped.ts +432 -432
  236. package/src/classes/PedModel.ts +2 -2
  237. package/src/classes/PedTask.ts +957 -957
  238. package/src/classes/PersChar.ts +22 -22
  239. package/src/classes/Pickup.ts +14 -14
  240. package/src/classes/Player.ts +994 -987
  241. package/src/classes/Prop.ts +106 -106
  242. package/src/classes/PropSet.ts +29 -29
  243. package/src/classes/Vehicle.ts +147 -147
  244. package/src/classes/VehicleModel.ts +2 -2
  245. package/src/classes/VehicleTask.ts +31 -31
  246. package/src/classes/Volume.ts +62 -62
  247. package/src/classes/Weapon.ts +511 -511
  248. package/src/namespaces/Aicoverpoint.ts +40 -40
  249. package/src/namespaces/Aitransport.ts +104 -104
  250. package/src/namespaces/Animscene.ts +71 -71
  251. package/src/namespaces/Audio.ts +725 -725
  252. package/src/namespaces/Bounty.ts +102 -102
  253. package/src/namespaces/CamStatics.ts +700 -700
  254. package/src/namespaces/Collection.ts +113 -113
  255. package/src/namespaces/Companion.ts +34 -34
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +23 -23
  259. package/src/namespaces/Crew.ts +4 -4
  260. package/src/namespaces/Databinding.ts +237 -237
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +9 -9
  264. package/src/namespaces/EntityStatics.ts +117 -117
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1218 -1218
  271. package/src/namespaces/Hud.ts +696 -696
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +294 -294
  276. package/src/namespaces/Itemdatabase.ts +3 -3
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +3 -3
  281. package/src/namespaces/Minigame.ts +109 -109
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +28 -28
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1616 -1616
  287. package/src/namespaces/Object.ts +344 -344
  288. package/src/namespaces/Pad.ts +76 -76
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +86 -86
  292. package/src/namespaces/Physics.ts +171 -171
  293. package/src/namespaces/PlayerStatics.ts +162 -162
  294. package/src/namespaces/Population.ts +17 -17
  295. package/src/namespaces/Posse.ts +54 -54
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Shapetest.ts +14 -14
  300. package/src/namespaces/Socialclub.ts +8 -8
  301. package/src/namespaces/Socialclubfeed.ts +1 -1
  302. package/src/namespaces/Spactionproxy.ts +4 -4
  303. package/src/namespaces/Stats.ts +287 -287
  304. package/src/namespaces/Streaming.ts +159 -159
  305. package/src/namespaces/Task.ts +517 -517
  306. package/src/namespaces/Telemetry.ts +224 -224
  307. package/src/namespaces/Txd.ts +1 -1
  308. package/src/namespaces/Uiapps.ts +43 -43
  309. package/src/namespaces/Uievents.ts +1 -1
  310. package/src/namespaces/Uifeed.ts +28 -28
  311. package/src/namespaces/Uistickyfeed.ts +23 -23
  312. package/src/namespaces/Unlock.ts +5 -5
  313. package/src/namespaces/VehicleStatics.ts +12 -12
  314. package/src/namespaces/Voice.ts +70 -70
  315. package/src/namespaces/VolumeStatics.ts +143 -143
  316. package/src/namespaces/WeaponStatics.ts +383 -383
  317. package/src/types/NativeAliases.ts +6 -1
@@ -11,6 +11,131 @@ import { createFromHandle } from '../types/HandleRegistry';
11
11
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
12
12
 
13
13
  export class Fire {
14
+ /**
15
+ * @param explosionType Refer to [enum: eExplosionTag]
16
+ * @param pos1
17
+ * @param pos2
18
+ * @returns
19
+ */
20
+ static isExplosionActiveInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
21
+ return !!inv<boolean>('0xD96E82AEBFFAAFF0', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
22
+ }
23
+
24
+ /**
25
+ * @param entity
26
+ * @returns
27
+ */
28
+ static isEntityOnFire(entity: Entity): boolean {
29
+ return !!inv<boolean>('0x1BD7C371CE257C3E', entity.handle, rai());
30
+ }
31
+
32
+ /**
33
+ * @param pos
34
+ * @param rot
35
+ * @param scale
36
+ */
37
+ static stopFireInBox(pos: Vector3, rot: Vector3, scale: Vector3): void {
38
+ inv<void>('0xB7C7BDC375AEA9A4', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z));
39
+ }
40
+
41
+ /**
42
+ * @param explosionType Refer to [enum: eExplosionTag]
43
+ * @param volume
44
+ * @returns
45
+ */
46
+ static isExplosionInVolume(explosionType: eExplosionTag, volume: Volume): any {
47
+ return inv<number>('0xE24822A4CFC9107A', explosionType, volume.handle);
48
+ }
49
+
50
+ /**
51
+ * @param p0
52
+ * @param p1
53
+ */
54
+ static stopEntityFire(p0: any, p1: any): void {
55
+ inv<void>('0x8390751DC40C1E98', p0, p1);
56
+ }
57
+
58
+ /**
59
+ * @param pos
60
+ * @param radius
61
+ */
62
+ static stopFireInRange(pos: Vector3, radius: number): void {
63
+ inv<void>('0xDB38F247BD421708', f(pos.x), f(pos.y), f(pos.z), f(radius));
64
+ }
65
+
66
+ /**
67
+ * @param p0
68
+ */
69
+ static N_0x754937C28271BC65(p0: any): void {
70
+ inv<void>('0x754937C28271BC65', p0);
71
+ }
72
+
73
+ /**
74
+ * @param explosionType Refer to [enum: eExplosionTag]
75
+ * @param pos1
76
+ * @param pos2
77
+ * @returns
78
+ */
79
+ static isExplosionInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
80
+ return !!inv<boolean>('0x8391BA4313A25AD3', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
81
+ }
82
+
83
+ /**
84
+ * explosionType: see ADD_EXPLOSION
85
+ *
86
+ * @param explosionType Refer to [enum: eExplosionTag]
87
+ * @param pos
88
+ * @param radius
89
+ * @returns
90
+ */
91
+ static isExplosionInSphere(explosionType: eExplosionTag, pos: Vector3, radius: number): boolean {
92
+ return !!inv<boolean>('0xD62DD846D82CBB90', explosionType, f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
93
+ }
94
+
95
+ /**
96
+ * @param entity
97
+ * @returns
98
+ */
99
+ static isEntityConsumedByFire(entity: Entity): any {
100
+ return inv<number>('0xCDC25355C0D65963', entity.handle);
101
+ }
102
+
103
+ /**
104
+ * Add explosion with and assign an entity as damage causer.
105
+ * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
106
+ *
107
+ * @param entity
108
+ * @param p1
109
+ * @param pos
110
+ * @param explosionType Refer to [enum: eExplosionTag]
111
+ * @param damageScale
112
+ * @param isAudible
113
+ * @param isInvisible
114
+ * @param cameraShake
115
+ */
116
+ static addExplosionWithDamageCauser(entity: Entity, p1: number, pos: Vector3, explosionType: eExplosionTag, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
117
+ inv<void>('0xB7DF150605EEDC9B', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, f(damageScale), isAudible, isInvisible, f(cameraShake));
118
+ }
119
+
120
+ /**
121
+ * Add explosion with vfx and assign an entity as damage causer.
122
+ * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
123
+ * explosionFx: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/explosion_vfxTags.lua
124
+ *
125
+ * @param entity
126
+ * @param p1
127
+ * @param pos
128
+ * @param explosionType Refer to [enum: eExplosionTag]
129
+ * @param explosionFx
130
+ * @param damageScale
131
+ * @param isAudible
132
+ * @param isInvisible
133
+ * @param cameraShake
134
+ */
135
+ static addExplosionWithUserVfxAndDamageCauser(entity: Entity, p1: boolean, pos: Vector3, explosionType: eExplosionTag, explosionFx: string | number, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
136
+ inv<void>('0x34AE85C7CA4857AA', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, _h(explosionFx), f(damageScale), isAudible, isInvisible, f(cameraShake));
137
+ }
138
+
14
139
  /**
15
140
  * this natives only returns true if entity is damaged by fire , once damaged caused to entity by fire (like burned appearance) has cleared (they clear over time) then returns false
16
141
  *
@@ -98,7 +223,7 @@ export class Fire {
98
223
  * @returns
99
224
  */
100
225
  static isPedShockingEventActive(ped: Ped, p1: number): boolean {
101
- return inv<boolean>('0xAB7993BA61A4674F', ped.handle, p1, rai());
226
+ return !!inv<boolean>('0xAB7993BA61A4674F', ped.handle, p1, rai());
102
227
  }
103
228
 
104
229
  /**
@@ -176,7 +301,7 @@ export class Fire {
176
301
  * @returns
177
302
  */
178
303
  static isExplosionInAngledArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3, angle: number): boolean {
179
- return inv<boolean>('0x5AE661ECD18524C9', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(angle), rai());
304
+ return !!inv<boolean>('0x5AE661ECD18524C9', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(angle), rai());
180
305
  }
181
306
 
182
307
  /**
@@ -197,129 +322,4 @@ export class Fire {
197
322
  return inv<number>('0x6B83617E04503888', f(pos.x), f(pos.y), f(pos.z), p3, f(p4), p5, soundsetName, f(p7), p8, rai());
198
323
  }
199
324
 
200
- /**
201
- * @param explosionType Refer to [enum: eExplosionTag]
202
- * @param pos1
203
- * @param pos2
204
- * @returns
205
- */
206
- static isExplosionActiveInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
207
- return inv<boolean>('0xD96E82AEBFFAAFF0', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
208
- }
209
-
210
- /**
211
- * @param entity
212
- * @returns
213
- */
214
- static isEntityOnFire(entity: Entity): boolean {
215
- return inv<boolean>('0x1BD7C371CE257C3E', entity.handle, rai());
216
- }
217
-
218
- /**
219
- * @param pos
220
- * @param rot
221
- * @param scale
222
- */
223
- static stopFireInBox(pos: Vector3, rot: Vector3, scale: Vector3): void {
224
- inv<void>('0xB7C7BDC375AEA9A4', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z));
225
- }
226
-
227
- /**
228
- * @param explosionType Refer to [enum: eExplosionTag]
229
- * @param volume
230
- * @returns
231
- */
232
- static isExplosionInVolume(explosionType: eExplosionTag, volume: Volume): any {
233
- return inv<number>('0xE24822A4CFC9107A', explosionType, volume.handle);
234
- }
235
-
236
- /**
237
- * @param p0
238
- * @param p1
239
- */
240
- static stopEntityFire(p0: any, p1: any): void {
241
- inv<void>('0x8390751DC40C1E98', p0, p1);
242
- }
243
-
244
- /**
245
- * @param pos
246
- * @param radius
247
- */
248
- static stopFireInRange(pos: Vector3, radius: number): void {
249
- inv<void>('0xDB38F247BD421708', f(pos.x), f(pos.y), f(pos.z), f(radius));
250
- }
251
-
252
- /**
253
- * @param p0
254
- */
255
- static N_0x754937C28271BC65(p0: any): void {
256
- inv<void>('0x754937C28271BC65', p0);
257
- }
258
-
259
- /**
260
- * @param explosionType Refer to [enum: eExplosionTag]
261
- * @param pos1
262
- * @param pos2
263
- * @returns
264
- */
265
- static isExplosionInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
266
- return inv<boolean>('0x8391BA4313A25AD3', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
267
- }
268
-
269
- /**
270
- * explosionType: see ADD_EXPLOSION
271
- *
272
- * @param explosionType Refer to [enum: eExplosionTag]
273
- * @param pos
274
- * @param radius
275
- * @returns
276
- */
277
- static isExplosionInSphere(explosionType: eExplosionTag, pos: Vector3, radius: number): boolean {
278
- return inv<boolean>('0xD62DD846D82CBB90', explosionType, f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
279
- }
280
-
281
- /**
282
- * @param entity
283
- * @returns
284
- */
285
- static isEntityConsumedByFire(entity: Entity): any {
286
- return inv<number>('0xCDC25355C0D65963', entity.handle);
287
- }
288
-
289
- /**
290
- * Add explosion with and assign an entity as damage causer.
291
- * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
292
- *
293
- * @param entity
294
- * @param p1
295
- * @param pos
296
- * @param explosionType Refer to [enum: eExplosionTag]
297
- * @param damageScale
298
- * @param isAudible
299
- * @param isInvisible
300
- * @param cameraShake
301
- */
302
- static addExplosionWithDamageCauser(entity: Entity, p1: number, pos: Vector3, explosionType: eExplosionTag, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
303
- inv<void>('0xB7DF150605EEDC9B', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, f(damageScale), isAudible, isInvisible, f(cameraShake));
304
- }
305
-
306
- /**
307
- * Add explosion with vfx and assign an entity as damage causer.
308
- * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
309
- * explosionFx: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/explosion_vfxTags.lua
310
- *
311
- * @param entity
312
- * @param p1
313
- * @param pos
314
- * @param explosionType Refer to [enum: eExplosionTag]
315
- * @param explosionFx
316
- * @param damageScale
317
- * @param isAudible
318
- * @param isInvisible
319
- * @param cameraShake
320
- */
321
- static addExplosionWithUserVfxAndDamageCauser(entity: Entity, p1: boolean, pos: Vector3, explosionType: eExplosionTag, explosionFx: string | number, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
322
- inv<void>('0x34AE85C7CA4857AA', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, _h(explosionFx), f(damageScale), isAudible, isInvisible, f(cameraShake));
323
- }
324
-
325
325
  }
@@ -196,7 +196,7 @@ export class Flock {
196
196
  * @returns
197
197
  */
198
198
  static isHerdValid(herdHandle: number): boolean {
199
- return inv<boolean>('0x8D913E493BAFE0A3', herdHandle, rai());
199
+ return !!inv<boolean>('0x8D913E493BAFE0A3', herdHandle, rai());
200
200
  }
201
201
 
202
202
  /**
@@ -315,7 +315,7 @@ export class Flock {
315
315
  * @returns
316
316
  */
317
317
  static getAnimalTuningBoolParam(animal: Ped, index: number): boolean {
318
- return inv<boolean>('0x1C1993824A396603', animal.handle, index, rai());
318
+ return !!inv<boolean>('0x1C1993824A396603', animal.handle, index, rai());
319
319
  }
320
320
 
321
321
  /**
@@ -64,7 +64,7 @@ export class Gang {
64
64
  * @returns
65
65
  */
66
66
  static N_0x6102830F764B3DE1(player: Player): boolean {
67
- return inv<boolean>('0x6102830F764B3DE1', player.handle, rai());
67
+ return !!inv<boolean>('0x6102830F764B3DE1', player.handle, rai());
68
68
  }
69
69
 
70
70
  /**
@@ -156,7 +156,7 @@ export class Gang {
156
156
  * @returns
157
157
  */
158
158
  static N_0xDA801F7F6A5278D3(player: Player): boolean {
159
- return inv<boolean>('0xDA801F7F6A5278D3', player.handle, rai());
159
+ return !!inv<boolean>('0xDA801F7F6A5278D3', player.handle, rai());
160
160
  }
161
161
 
162
162
  /**
@@ -17,7 +17,7 @@ export class GoogleAnalytics {
17
17
  * @returns
18
18
  */
19
19
  static endEvent(): boolean {
20
- return inv<boolean>('0x87BBCC4360A9BDE3', rai());
20
+ return !!inv<boolean>('0x87BBCC4360A9BDE3', rai());
21
21
  }
22
22
 
23
23
  /**
@@ -35,7 +35,7 @@ export class GoogleAnalytics {
35
35
  * @returns
36
36
  */
37
37
  static startEvent(eventCategory: string | null, eventAction: string | null, eventLabel: string | null, eventValue: number): boolean {
38
- return inv<boolean>('0x1C54F031D7C0F7AC', eventCategory, eventAction, eventLabel, eventValue, rai());
38
+ return !!inv<boolean>('0x1C54F031D7C0F7AC', eventCategory, eventAction, eventLabel, eventValue, rai());
39
39
  }
40
40
 
41
41
  }