@nativewrappers/redm-codegen 0.0.4 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +96 -96
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +137 -137
- package/dist/classes/BaseModel.d.ts +19 -19
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +33 -33
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +40 -40
- package/dist/classes/Cam.d.ts +85 -85
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +108 -108
- package/dist/classes/Entity.d.ts +288 -283
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +410 -401
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +935 -935
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +19 -19
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +343 -339
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +495 -489
- package/dist/classes/Prop.d.ts +64 -64
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +94 -94
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +27 -27
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +24 -24
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +351 -351
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +486 -486
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +48 -48
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +65 -65
- package/dist/namespaces/Audio.d.ts +476 -476
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +692 -692
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +432 -432
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +606 -606
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +111 -111
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +21 -21
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +154 -154
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +222 -222
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +80 -80
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +113 -113
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +781 -781
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1207 -1207
- package/dist/namespaces/Hud.d.ts +483 -483
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +678 -678
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +211 -211
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +291 -291
- package/dist/namespaces/Itemdatabase.js +3 -3
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.js +3 -3
- package/dist/namespaces/Minigame.d.ts +65 -65
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +105 -105
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1067 -1067
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1586 -1586
- package/dist/namespaces/Object.d.ts +231 -231
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +42 -42
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +68 -68
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +54 -54
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +84 -84
- package/dist/namespaces/Physics.d.ts +121 -121
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +155 -155
- package/dist/namespaces/PlayerStatics.d.ts +97 -97
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +142 -142
- package/dist/namespaces/Population.d.ts +11 -11
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +15 -15
- package/dist/namespaces/Posse.d.ts +33 -33
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +51 -51
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +191 -191
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +281 -281
- package/dist/namespaces/Streaming.d.ts +84 -84
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +137 -137
- package/dist/namespaces/Task.d.ts +347 -347
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +488 -488
- package/dist/namespaces/Telemetry.d.ts +151 -151
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +206 -206
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/WeaponStatics.d.ts +276 -276
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +371 -371
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +159 -159
- package/src/classes/BaseModel.ts +37 -37
- package/src/classes/BaseTask.ts +41 -41
- package/src/classes/Cam.ts +111 -111
- package/src/classes/Entity.ts +422 -411
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +957 -957
- package/src/classes/PersChar.ts +22 -22
- package/src/classes/Pickup.ts +14 -14
- package/src/classes/Player.ts +994 -987
- package/src/classes/Prop.ts +106 -106
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +31 -31
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +511 -511
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +71 -71
- package/src/namespaces/Audio.ts +725 -725
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +700 -700
- package/src/namespaces/Collection.ts +113 -113
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +23 -23
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +237 -237
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +117 -117
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1218 -1218
- package/src/namespaces/Hud.ts +696 -696
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +294 -294
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +3 -3
- package/src/namespaces/Minigame.ts +109 -109
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1616 -1616
- package/src/namespaces/Object.ts +344 -344
- package/src/namespaces/Pad.ts +76 -76
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +86 -86
- package/src/namespaces/Physics.ts +171 -171
- package/src/namespaces/PlayerStatics.ts +162 -162
- package/src/namespaces/Population.ts +17 -17
- package/src/namespaces/Posse.ts +54 -54
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +287 -287
- package/src/namespaces/Streaming.ts +159 -159
- package/src/namespaces/Task.ts +517 -517
- package/src/namespaces/Telemetry.ts +224 -224
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/WeaponStatics.ts +383 -383
- package/src/types/NativeAliases.ts +6 -1
package/src/classes/Entity.ts
CHANGED
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get IsBird(): any {
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get ForwardVectorYx(): Vector3 {
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set LoadCollisionFlag(toggle: boolean) {
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set CarcassType(type: string | number) {
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set HasGravity(toggle: boolean) {
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get IsFullyLooted(): any {
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return inv<boolean>('0x7D5B1F88E7504BBA', this.handle, rai());
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return !!inv<boolean>('0x7D5B1F88E7504BBA', this.handle, rai());
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}
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/**
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@@ -160,7 +160,7 @@ export class Entity implements IHandle {
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* @returns
|
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161
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*/
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162
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isInArea(pos1: Vector3, pos2: Vector3, p7: boolean, p8: boolean, p9: any): boolean {
|
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-
return inv<boolean>('0x0C2634C40A16193E', this.handle, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), p7, p8, p9, rai());
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+
return !!inv<boolean>('0x0C2634C40A16193E', this.handle, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), p7, p8, p9, rai());
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}
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166
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/**
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@@ -188,7 +188,7 @@ export class Entity implements IHandle {
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* @returns
|
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189
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*/
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190
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playAnim(animName: string | null, animDict: string | null, p3: number, loop: boolean, stayInAnim: boolean, p6: boolean, delta: number, bitset: any): boolean {
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191
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-
return inv<boolean>('0xDC6D22FAB76D4874', this.handle, animName, animDict, f(p3), loop, stayInAnim, p6, f(delta), bitset, rai());
|
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191
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+
return !!inv<boolean>('0xDC6D22FAB76D4874', this.handle, animName, animDict, f(p3), loop, stayInAnim, p6, f(delta), bitset, rai());
|
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}
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/**
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@@ -196,7 +196,7 @@ export class Entity implements IHandle {
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*
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* @returns lootTable
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198
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*/
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-
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+
get ScriptOverrideLootTablePermanent(): [any, number] {
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200
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const result = inv<[number, number]>('0x1E804EA9B12030A4', this.handle, pvi());
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201
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return [result[0], result[1]];
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}
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@@ -208,7 +208,7 @@ export class Entity implements IHandle {
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* @returns
|
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209
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*/
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hasAnimFinished(animDict: string | null, animName: string | null, p3: number): boolean {
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-
return inv<boolean>('0xAEB40615337EF1E3', this.handle, animDict, animName, p3, rai());
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211
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+
return !!inv<boolean>('0xAEB40615337EF1E3', this.handle, animDict, animName, p3, rai());
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}
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/**
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@@ -222,7 +222,7 @@ export class Entity implements IHandle {
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/**
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* @returns
|
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224
224
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*/
|
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-
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+
get UprightValue(): number {
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return inv<number>('0x56398BE65160C3BE', this.handle, raf());
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}
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228
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@@ -242,7 +242,7 @@ export class Entity implements IHandle {
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*
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* @returns
|
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244
244
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*/
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|
-
|
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245
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+
get CarryConfig(): number {
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246
|
return (inv<number>('0x0FD25587BB306C86', this.handle, rai())) & 0xFFFFFFFF;
|
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247
247
|
}
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248
248
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@@ -261,7 +261,7 @@ export class Entity implements IHandle {
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*
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262
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* @returns
|
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263
263
|
*/
|
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|
-
|
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+
get Heading(): number {
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265
|
return inv<number>('0xC230DD956E2F5507', this.handle, raf());
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266
266
|
}
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267
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@@ -270,7 +270,7 @@ export class Entity implements IHandle {
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*
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271
|
* @returns
|
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272
272
|
*/
|
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273
|
-
|
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273
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+
get LodDist(): number {
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274
|
return inv<number>('0xDF240D0C2A948683', this.handle, rai());
|
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275
275
|
}
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276
276
|
|
|
@@ -278,21 +278,21 @@ export class Entity implements IHandle {
|
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278
278
|
* @returns
|
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279
279
|
*/
|
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280
|
doesHaveDrawable(): boolean {
|
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281
|
-
return inv<boolean>('0x20487F0DA9AF164A', this.handle, rai());
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281
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+
return !!inv<boolean>('0x20487F0DA9AF164A', this.handle, rai());
|
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282
282
|
}
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283
283
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284
284
|
/**
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285
285
|
* @param xyzw
|
|
286
286
|
*/
|
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287
|
-
|
|
287
|
+
set Quaternion(xyzw: Vector4) {
|
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288
288
|
inv<void>('0x100E7007D13E3687', this.handle, f(xyzw.x), f(xyzw.y), f(xyzw.z), f(xyzw.w));
|
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289
289
|
}
|
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290
290
|
|
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291
291
|
/**
|
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292
292
|
* @returns
|
|
293
293
|
*/
|
|
294
|
-
|
|
295
|
-
return inv<boolean>('0x306C1F6178F01AB3', this.handle, rai());
|
|
294
|
+
get IsAttachedToAnyObject(): boolean {
|
|
295
|
+
return !!inv<boolean>('0x306C1F6178F01AB3', this.handle, rai());
|
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296
296
|
}
|
|
297
297
|
|
|
298
298
|
/**
|
|
@@ -300,7 +300,7 @@ export class Entity implements IHandle {
|
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300
300
|
*
|
|
301
301
|
* @param toggle
|
|
302
302
|
*/
|
|
303
|
-
|
|
303
|
+
set Invincible(toggle: boolean) {
|
|
304
304
|
inv<void>('0xA5C38736C426FCB8', this.handle, toggle);
|
|
305
305
|
}
|
|
306
306
|
|
|
@@ -332,7 +332,7 @@ export class Entity implements IHandle {
|
|
|
332
332
|
/**
|
|
333
333
|
* @returns
|
|
334
334
|
*/
|
|
335
|
-
|
|
335
|
+
get IsAnimal(): any {
|
|
336
336
|
return inv<number>('0x9A100F1CF4546629', this.handle);
|
|
337
337
|
}
|
|
338
338
|
|
|
@@ -356,7 +356,7 @@ export class Entity implements IHandle {
|
|
|
356
356
|
*
|
|
357
357
|
* @returns
|
|
358
358
|
*/
|
|
359
|
-
|
|
359
|
+
get CanBeDamaged(): any {
|
|
360
360
|
return inv<number>('0x75DF9E73F2F005FD', this.handle);
|
|
361
361
|
}
|
|
362
362
|
|
|
@@ -382,7 +382,7 @@ export class Entity implements IHandle {
|
|
|
382
382
|
*
|
|
383
383
|
* @returns
|
|
384
384
|
*/
|
|
385
|
-
|
|
385
|
+
get ForwardVector(): Vector3 {
|
|
386
386
|
return Vector3.fromArray(inv<number[]>('0x2412D9C05BB09B97', this.handle, rav()));
|
|
387
387
|
}
|
|
388
388
|
|
|
@@ -391,7 +391,7 @@ export class Entity implements IHandle {
|
|
|
391
391
|
* @returns
|
|
392
392
|
*/
|
|
393
393
|
isTouchingModel(modelHash: string | number): boolean {
|
|
394
|
-
return inv<boolean>('0x2AE3EBC8DEB9768B', this.handle, _h(modelHash), rai());
|
|
394
|
+
return !!inv<boolean>('0x2AE3EBC8DEB9768B', this.handle, _h(modelHash), rai());
|
|
395
395
|
}
|
|
396
396
|
|
|
397
397
|
/**
|
|
@@ -407,22 +407,22 @@ export class Entity implements IHandle {
|
|
|
407
407
|
/**
|
|
408
408
|
* @param toggle
|
|
409
409
|
*/
|
|
410
|
-
|
|
410
|
+
set RenderScorched(toggle: boolean) {
|
|
411
411
|
inv<void>('0x85B8A7534E44BC23', this.handle, toggle);
|
|
412
412
|
}
|
|
413
413
|
|
|
414
414
|
/**
|
|
415
415
|
* @param heading
|
|
416
416
|
*/
|
|
417
|
-
|
|
417
|
+
set Heading(heading: number) {
|
|
418
418
|
inv<void>('0xCF2B9C0645C4651B', this.handle, f(heading));
|
|
419
419
|
}
|
|
420
420
|
|
|
421
421
|
/**
|
|
422
422
|
* @returns
|
|
423
423
|
*/
|
|
424
|
-
|
|
425
|
-
return inv<boolean>('0xAA2FADD30F45A9DA', this.handle, rai());
|
|
424
|
+
get CollisionDisabled(): boolean {
|
|
425
|
+
return !!inv<boolean>('0xAA2FADD30F45A9DA', this.handle, rai());
|
|
426
426
|
}
|
|
427
427
|
|
|
428
428
|
/**
|
|
@@ -431,297 +431,297 @@ export class Entity implements IHandle {
|
|
|
431
431
|
*
|
|
432
432
|
* @returns
|
|
433
433
|
*/
|
|
434
|
-
|
|
434
|
+
get Roll(): number {
|
|
435
435
|
return inv<number>('0xBF966536FA8B6879', this.handle, raf());
|
|
436
436
|
}
|
|
437
437
|
|
|
438
438
|
/**
|
|
439
439
|
* @returns
|
|
440
440
|
*/
|
|
441
|
-
|
|
441
|
+
get NearestParticipantToEntity(): Player | null {
|
|
442
442
|
return createFromHandle<Player>('Player', inv<number>('0x6888A43C35A5F630', this.handle, rai()));
|
|
443
443
|
}
|
|
444
444
|
|
|
445
445
|
/**
|
|
446
|
-
*
|
|
447
|
-
|
|
448
|
-
|
|
449
|
-
inv<void>('0xA48E4801DEBDF7E4', this.handle, p1);
|
|
450
|
-
}
|
|
451
|
-
|
|
452
|
-
/**
|
|
453
|
-
* @param toggle
|
|
454
|
-
* @param keepPhysics
|
|
455
|
-
*/
|
|
456
|
-
setCompletelyDisableCollision(toggle: boolean, keepPhysics: boolean): void {
|
|
457
|
-
inv<void>('0xE0580EC84813875A', this.handle, toggle, keepPhysics);
|
|
458
|
-
}
|
|
459
|
-
|
|
460
|
-
/**
|
|
461
|
-
* @param p1
|
|
446
|
+
* Returns entityType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityType
|
|
447
|
+
*
|
|
448
|
+
* @returns
|
|
462
449
|
*/
|
|
463
|
-
|
|
464
|
-
inv<
|
|
450
|
+
get Type(): number {
|
|
451
|
+
return inv<number>('0x97F696ACA466B4E0', this.handle, rai());
|
|
465
452
|
}
|
|
466
453
|
|
|
467
454
|
/**
|
|
468
|
-
* @param volume
|
|
469
|
-
* @param p2
|
|
470
|
-
* @param p3
|
|
471
455
|
* @returns
|
|
472
456
|
*/
|
|
473
|
-
|
|
474
|
-
return inv<
|
|
457
|
+
get IsOwnedByPersistenceSystem(): any {
|
|
458
|
+
return inv<number>('0xA7E51B53309EAC97', this.handle);
|
|
475
459
|
}
|
|
476
460
|
|
|
477
461
|
/**
|
|
478
|
-
* @
|
|
462
|
+
* @param animDict
|
|
463
|
+
* @param animName
|
|
464
|
+
* @param animType
|
|
465
|
+
* @returns
|
|
479
466
|
*/
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1]), Vector3.fromArray(result[2]), Vector3.fromArray(result[3])];
|
|
467
|
+
isPlayingAnim(animDict: string | null, animName: string | null, animType: number): boolean {
|
|
468
|
+
return !!inv<boolean>('0xDEE49D5CA6C49148', this.handle, animDict, animName, animType, rai());
|
|
483
469
|
}
|
|
484
470
|
|
|
485
471
|
/**
|
|
486
|
-
*
|
|
472
|
+
* Marks the specified entity (ped, vehicle or object) as no longer needed, allowing the game engine to delete it whenever it sees fit.
|
|
487
473
|
*/
|
|
488
|
-
|
|
489
|
-
inv<void>('
|
|
474
|
+
setAsNoLongerNeeded(): void {
|
|
475
|
+
inv<void>('0x4971D2F8162B9674', this.handle);
|
|
490
476
|
}
|
|
491
477
|
|
|
492
478
|
/**
|
|
493
|
-
* @param p1
|
|
494
479
|
* @returns
|
|
495
480
|
*/
|
|
496
|
-
|
|
497
|
-
return inv<
|
|
481
|
+
hasBeenDamagedByAnyVehicle(): boolean {
|
|
482
|
+
return !!inv<boolean>('0x695D7C26DE65C423', this.handle, rai());
|
|
498
483
|
}
|
|
499
484
|
|
|
500
485
|
/**
|
|
501
486
|
* @param animDict
|
|
502
487
|
* @param animName
|
|
503
|
-
* @param
|
|
504
|
-
*/
|
|
505
|
-
setAnimCurrentTime(animDict: string | null, animName: string | null, time: number): void {
|
|
506
|
-
inv<void>('0x11CDABDC7783B2BC', this.handle, animDict, animName, f(time));
|
|
507
|
-
}
|
|
508
|
-
|
|
509
|
-
/**
|
|
510
|
-
* Gets the current coordinates for a specified entity.
|
|
511
|
-
* `entity` = The entity to get the coordinates from.
|
|
512
|
-
* `alive` = Unused by the game, potentially used by debug builds in order to assert whether or not an entity was alive. If entity is a ped and it's in a vehicle or on a mount the coords of that entity are returned. Set 'realCoords' to true when you need the true ped coords.
|
|
513
|
-
*
|
|
514
|
-
* @param alive
|
|
515
|
-
* @param realCoords
|
|
516
|
-
* @returns
|
|
488
|
+
* @param speedMultiplier
|
|
517
489
|
*/
|
|
518
|
-
|
|
519
|
-
|
|
490
|
+
setAnimSpeed(animDict: string | null, animName: string | null, speedMultiplier: number): void {
|
|
491
|
+
inv<void>('0xEAA885BA3CEA4E4A', this.handle, animDict, animName, f(speedMultiplier));
|
|
520
492
|
}
|
|
521
493
|
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
*/
|
|
525
|
-
isAnObject(): boolean {
|
|
526
|
-
return inv<boolean>('0x0A27A546A375FDEF', this.handle, rai());
|
|
494
|
+
unpinMapEntity(): void {
|
|
495
|
+
inv<void>('0xD2B9C78537ED5759', this.handle);
|
|
527
496
|
}
|
|
528
497
|
|
|
529
498
|
/**
|
|
499
|
+
* Get how much of the entity is submerged. 1.0f is whole entity.
|
|
500
|
+
*
|
|
530
501
|
* @returns
|
|
531
502
|
*/
|
|
532
|
-
|
|
533
|
-
return inv<
|
|
503
|
+
get SubmergedLevel(): number {
|
|
504
|
+
return inv<number>('0x4A77C3F73FD9E831', this.handle, raf());
|
|
534
505
|
}
|
|
535
506
|
|
|
536
507
|
/**
|
|
537
|
-
* @param p1
|
|
538
508
|
* @returns
|
|
539
509
|
*/
|
|
540
|
-
|
|
541
|
-
return inv<boolean>('
|
|
510
|
+
get IsAttached(): boolean {
|
|
511
|
+
return !!inv<boolean>('0xEE6AD63ABF59C0B7', this.handle, rai());
|
|
542
512
|
}
|
|
543
513
|
|
|
544
514
|
/**
|
|
545
|
-
*
|
|
515
|
+
* SET_ENTITY_A*
|
|
546
516
|
*
|
|
547
|
-
* @
|
|
517
|
+
* @param p1
|
|
548
518
|
*/
|
|
549
|
-
|
|
550
|
-
|
|
519
|
+
N_0xC0EDEF16D90661EE(p1: number): void {
|
|
520
|
+
inv<void>('0xC0EDEF16D90661EE', this.handle, f(p1));
|
|
551
521
|
}
|
|
552
522
|
|
|
553
523
|
/**
|
|
554
|
-
* @param
|
|
555
|
-
* @param keepPhysics
|
|
524
|
+
* @param looted
|
|
556
525
|
*/
|
|
557
|
-
|
|
558
|
-
inv<void>('
|
|
526
|
+
set FullyLooted(looted: boolean) {
|
|
527
|
+
inv<void>('0x6BCF5F3D8FFE988D', this.handle, looted);
|
|
559
528
|
}
|
|
560
529
|
|
|
561
530
|
/**
|
|
562
|
-
* @param p1
|
|
563
531
|
* @returns
|
|
564
532
|
*/
|
|
565
|
-
|
|
566
|
-
return inv<
|
|
533
|
+
get IsAttachedToAnyVehicle(): boolean {
|
|
534
|
+
return !!inv<boolean>('0x12DF6E0D2E736749', this.handle, rai());
|
|
567
535
|
}
|
|
568
536
|
|
|
569
537
|
/**
|
|
538
|
+
* Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
|
|
539
|
+
*
|
|
540
|
+
* @param entity2
|
|
541
|
+
* @param p2
|
|
542
|
+
* @param p3
|
|
570
543
|
* @returns
|
|
571
544
|
*/
|
|
572
|
-
|
|
573
|
-
return inv<boolean>('
|
|
545
|
+
N_0x3EC28DA1FFAC9DDD(entity2: Entity, p2: any, p3: any): boolean {
|
|
546
|
+
return !!inv<boolean>('0x3EC28DA1FFAC9DDD', this.handle, entity2.handle, p2, p3, rai());
|
|
574
547
|
}
|
|
575
548
|
|
|
576
549
|
/**
|
|
577
|
-
*
|
|
550
|
+
* Must be called from a background script, otherwise it will do nothing.
|
|
578
551
|
*/
|
|
579
|
-
|
|
580
|
-
|
|
552
|
+
delete2(): void {
|
|
553
|
+
inv<void>('0x5E94EA09E7207C16', this.handle);
|
|
581
554
|
}
|
|
582
555
|
|
|
583
556
|
/**
|
|
557
|
+
* @param p1
|
|
584
558
|
* @returns
|
|
585
559
|
*/
|
|
586
|
-
|
|
587
|
-
return inv<
|
|
560
|
+
isInAir(p1: any): boolean {
|
|
561
|
+
return !!inv<boolean>('0x886E37EC497200B6', this.handle, p1, rai());
|
|
588
562
|
}
|
|
589
563
|
|
|
590
564
|
/**
|
|
591
|
-
* This native only works on `Ped` and `Object` entity types
|
|
592
|
-
*
|
|
593
|
-
* @param flagId Refer to [enum: eCarryingFlags]
|
|
594
565
|
* @returns
|
|
595
566
|
*/
|
|
596
|
-
|
|
597
|
-
return inv<
|
|
567
|
+
get IsAMissionEntity(): boolean {
|
|
568
|
+
return !!inv<boolean>('0x138190F64DB4BBD1', this.handle, rai());
|
|
598
569
|
}
|
|
599
570
|
|
|
600
571
|
/**
|
|
601
|
-
* @
|
|
572
|
+
* @returns
|
|
602
573
|
*/
|
|
603
|
-
|
|
604
|
-
inv<
|
|
574
|
+
get IsAttachedToAnyPed(): boolean {
|
|
575
|
+
return !!inv<boolean>('0xC841153DED2CA89A', this.handle, rai());
|
|
605
576
|
}
|
|
606
577
|
|
|
607
578
|
/**
|
|
608
|
-
*
|
|
609
|
-
*
|
|
610
|
-
* @param pos
|
|
611
|
-
* @param xAxis
|
|
612
|
-
* @param yAxis
|
|
613
|
-
* @param zAxis
|
|
579
|
+
* @param to
|
|
580
|
+
* @returns
|
|
614
581
|
*/
|
|
615
|
-
|
|
616
|
-
inv<
|
|
582
|
+
isAttachedToEntity(to: Entity): boolean {
|
|
583
|
+
return !!inv<boolean>('0x154A3C529497053E', this.handle, to.handle, rai());
|
|
617
584
|
}
|
|
618
585
|
|
|
619
586
|
/**
|
|
620
|
-
* Returns (CUR_HEALTH / MAX_HEALTH)
|
|
621
|
-
*
|
|
622
587
|
* @returns
|
|
623
588
|
*/
|
|
624
|
-
|
|
625
|
-
return inv<
|
|
589
|
+
hasBeenDamagedByAnyObject(): boolean {
|
|
590
|
+
return !!inv<boolean>('0x73BB763880CD23A6', this.handle, rai());
|
|
626
591
|
}
|
|
627
592
|
|
|
628
593
|
/**
|
|
629
|
-
*
|
|
630
|
-
*
|
|
631
|
-
* @param value
|
|
594
|
+
* @param rotationOrder
|
|
595
|
+
* @returns
|
|
632
596
|
*/
|
|
633
|
-
|
|
634
|
-
inv<
|
|
597
|
+
getRotation(rotationOrder: number): Vector3 {
|
|
598
|
+
return Vector3.fromArray(inv<number[]>('0xE09CAF86C32CB48F', this.handle, rotationOrder, rav()));
|
|
635
599
|
}
|
|
636
600
|
|
|
637
601
|
/**
|
|
638
602
|
* @param toggle
|
|
639
603
|
*/
|
|
640
|
-
|
|
641
|
-
inv<void>('
|
|
604
|
+
set MotionBlur(toggle: boolean) {
|
|
605
|
+
inv<void>('0x516C6ABD18322B63', this.handle, toggle);
|
|
606
|
+
}
|
|
607
|
+
|
|
608
|
+
resetAlpha(): void {
|
|
609
|
+
inv<void>('0x744B9EF44779D9AB', this.handle);
|
|
642
610
|
}
|
|
643
611
|
|
|
644
612
|
/**
|
|
645
|
-
*
|
|
613
|
+
* Checks if entity is within x/y/zSize distance of x/y/z. Last three are unknown ints, almost always p7 = 0, p8 = 1, p9 = 0
|
|
614
|
+
*
|
|
615
|
+
* @param pos
|
|
616
|
+
* @param xSize
|
|
617
|
+
* @param ySize
|
|
618
|
+
* @param zSize
|
|
619
|
+
* @param p7
|
|
620
|
+
* @param p8
|
|
621
|
+
* @param p9
|
|
622
|
+
* @returns
|
|
646
623
|
*/
|
|
647
|
-
|
|
648
|
-
inv<
|
|
624
|
+
isAtCoord(pos: Vector3, xSize: number, ySize: number, zSize: number, p7: boolean, p8: boolean, p9: number): boolean {
|
|
625
|
+
return !!inv<boolean>('0x5E58342602E94718', this.handle, f(pos.x), f(pos.y), f(pos.z), f(xSize), f(ySize), f(zSize), p7, p8, p9, rai());
|
|
649
626
|
}
|
|
650
627
|
|
|
651
628
|
/**
|
|
652
|
-
* @
|
|
629
|
+
* @param entity2
|
|
630
|
+
* @param p2
|
|
631
|
+
* @param boneIndex
|
|
632
|
+
* @param offset
|
|
633
|
+
* @param p7
|
|
634
|
+
* @param p8
|
|
635
|
+
* @param p9
|
|
636
|
+
* @param p10
|
|
637
|
+
* @param p11
|
|
638
|
+
* @param p12
|
|
639
|
+
* @param p13
|
|
640
|
+
* @param p14
|
|
641
|
+
* @param p15
|
|
642
|
+
* @param p16
|
|
643
|
+
* @param p17
|
|
644
|
+
* @param p18
|
|
645
|
+
* @param p19
|
|
646
|
+
* @param p20
|
|
647
|
+
* @param p21
|
|
653
648
|
*/
|
|
654
|
-
|
|
655
|
-
|
|
649
|
+
attachToEntityPhysically(entity2: Entity, p2: number, boneIndex: number, offset: Vector3, p7: number, p8: number, p9: number, p10: number, p11: number, p12: number, p13: number, p14: boolean, p15: boolean, p16: boolean, p17: boolean, p18: number, p19: boolean, p20: number, p21: number): void {
|
|
650
|
+
inv<void>('0xB629A43CA1643481', this.handle, entity2.handle, p2, boneIndex, f(offset.x), f(offset.y), f(offset.z), f(p7), f(p8), f(p9), f(p10), f(p11), f(p12), f(p13), p14, p15, p16, p17, p18, p19, f(p20), f(p21));
|
|
656
651
|
}
|
|
657
652
|
|
|
658
653
|
/**
|
|
659
654
|
* @returns
|
|
660
655
|
*/
|
|
661
|
-
|
|
662
|
-
return inv<
|
|
656
|
+
get HeightAboveGround(): number {
|
|
657
|
+
return inv<number>('0x0D3B5BAEA08F63E9', this.handle, raf());
|
|
663
658
|
}
|
|
664
659
|
|
|
665
660
|
/**
|
|
666
661
|
* @param pos
|
|
667
|
-
* @param
|
|
668
|
-
* @param
|
|
669
|
-
* @
|
|
662
|
+
* @param heading
|
|
663
|
+
* @param p5
|
|
664
|
+
* @param p6
|
|
670
665
|
*/
|
|
671
|
-
|
|
672
|
-
|
|
666
|
+
setCoordsAndHeadingNoOffset(pos: Vector3, heading: number, p5: boolean, p6: boolean): void {
|
|
667
|
+
inv<void>('0x0918E3565C20F03C', this.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), p5, p6);
|
|
673
668
|
}
|
|
674
669
|
|
|
675
670
|
/**
|
|
676
|
-
*
|
|
671
|
+
* Creates a spherical cone at origin that extends to surface with the angle specified. Then returns true if the entity is inside the spherical cone Angle is measured in degrees.
|
|
672
|
+
*
|
|
673
|
+
* @param originX
|
|
674
|
+
* @param originY
|
|
675
|
+
* @param originZ
|
|
676
|
+
* @param edgeX
|
|
677
|
+
* @param edgeY
|
|
678
|
+
* @param edgeZ
|
|
679
|
+
* @param angle
|
|
680
|
+
* @param p8
|
|
681
|
+
* @param p9
|
|
682
|
+
* @param p10
|
|
677
683
|
* @returns
|
|
678
684
|
*/
|
|
679
|
-
|
|
680
|
-
return
|
|
685
|
+
isInAngledArea(originX: number, originY: number, originZ: number, edgeX: number, edgeY: number, edgeZ: number, angle: number, p8: boolean, p9: boolean, p10: any): boolean {
|
|
686
|
+
return !!inv<boolean>('0xD3151E53134595E5', this.handle, f(originX), f(originY), f(originZ), f(edgeX), f(edgeY), f(edgeZ), f(angle), p8, p9, p10, rai());
|
|
681
687
|
}
|
|
682
688
|
|
|
683
|
-
|
|
684
|
-
inv<void>('
|
|
689
|
+
clearLastDamageEntity(): void {
|
|
690
|
+
inv<void>('0xBB19AC7D4DCEFD0F', this.handle);
|
|
685
691
|
}
|
|
686
692
|
|
|
687
693
|
/**
|
|
688
694
|
* @param toggle
|
|
689
695
|
*/
|
|
690
|
-
|
|
691
|
-
inv<void>('
|
|
696
|
+
set AlwaysPrerender(toggle: boolean) {
|
|
697
|
+
inv<void>('0xACAD101E1FB66689', this.handle, toggle);
|
|
692
698
|
}
|
|
693
699
|
|
|
694
700
|
/**
|
|
695
|
-
*
|
|
701
|
+
* Note that the third parameter(denoted as z) is "up and down" with positive numbers encouraging upwards movement.
|
|
702
|
+
*
|
|
703
|
+
* @param pos
|
|
696
704
|
*/
|
|
697
|
-
|
|
698
|
-
|
|
699
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
705
|
+
set Velocity(pos: Vector3) {
|
|
706
|
+
inv<void>('0x1C99BB7B6E96D16F', this.handle, f(pos.x), f(pos.y), f(pos.z));
|
|
700
707
|
}
|
|
701
708
|
|
|
702
709
|
/**
|
|
710
|
+
* SET_ENTITY_LO*
|
|
711
|
+
*
|
|
703
712
|
* @param p1
|
|
704
|
-
* @
|
|
705
|
-
*/
|
|
706
|
-
isUnderwater(p1: boolean): any {
|
|
707
|
-
return inv<number>('0xD4E5C1E93C466127', this.handle, p1);
|
|
708
|
-
}
|
|
709
|
-
|
|
710
|
-
/**
|
|
711
|
-
* @param animation
|
|
712
|
-
* @param animGroup
|
|
713
|
+
* @param p2
|
|
713
714
|
* @param p3
|
|
714
|
-
* @returns
|
|
715
715
|
*/
|
|
716
|
-
|
|
717
|
-
|
|
716
|
+
N_0xAF7F3099B9FEB535(p1: number, p2: number, p3: number): void {
|
|
717
|
+
inv<void>('0xAF7F3099B9FEB535', this.handle, f(p1), f(p2), f(p3));
|
|
718
718
|
}
|
|
719
719
|
|
|
720
720
|
/**
|
|
721
721
|
* @returns
|
|
722
722
|
*/
|
|
723
|
-
|
|
724
|
-
return inv<
|
|
723
|
+
N_0xAF72EC7E1B54539B(): Entity | null {
|
|
724
|
+
return createFromHandle<Entity>('Entity', inv<number>('0xAF72EC7E1B54539B', this.handle, rai()));
|
|
725
725
|
}
|
|
726
726
|
|
|
727
727
|
/**
|
|
@@ -729,47 +729,34 @@ export class Entity implements IHandle {
|
|
|
729
729
|
*
|
|
730
730
|
* @returns
|
|
731
731
|
*/
|
|
732
|
-
|
|
733
|
-
return createFromHandle<
|
|
734
|
-
}
|
|
735
|
-
|
|
736
|
-
/**
|
|
737
|
-
* @returns
|
|
738
|
-
*/
|
|
739
|
-
isVisible(): boolean {
|
|
740
|
-
return inv<boolean>('0xFFC96ECB7FA404CA', this.handle, rai());
|
|
732
|
+
get ObjectIndexFromIndex(): Prop | null {
|
|
733
|
+
return createFromHandle<Prop>('Prop', inv<number>('0x280BBE5601EAA983', this.handle, rai()));
|
|
741
734
|
}
|
|
742
735
|
|
|
743
736
|
/**
|
|
744
|
-
*
|
|
737
|
+
* Has the entity1 got a clear line of sight to the other entity2 from the direction entity1 is facing.
|
|
745
738
|
*
|
|
746
|
-
* @param
|
|
739
|
+
* @param entity2
|
|
740
|
+
* @param traceType
|
|
741
|
+
* @returns
|
|
747
742
|
*/
|
|
748
|
-
|
|
749
|
-
inv<
|
|
743
|
+
hasClearLosToEntityInFront(entity2: Entity, traceType: number): boolean {
|
|
744
|
+
return !!inv<boolean>('0xE88F19660651D566', this.handle, entity2.handle, traceType, rai());
|
|
750
745
|
}
|
|
751
746
|
|
|
752
747
|
/**
|
|
753
|
-
* Valid indices: 0 - 3
|
|
754
|
-
* Index 1 always returns a `hogtied` config, doesn't matter the entity.
|
|
755
|
-
* It's for humans only and the ped must be resurrected first if it's dead.
|
|
756
|
-
*
|
|
757
|
-
* @param index
|
|
758
748
|
* @returns
|
|
759
749
|
*/
|
|
760
|
-
|
|
761
|
-
return
|
|
762
|
-
}
|
|
763
|
-
|
|
764
|
-
setFadeIn(): void {
|
|
765
|
-
inv<void>('0xA91E6CF94404E8C9', this.handle);
|
|
750
|
+
get IsOnTrainTrack(): any {
|
|
751
|
+
return inv<number>('0x857ACB0AB4BD0D55', this.handle);
|
|
766
752
|
}
|
|
767
753
|
|
|
768
754
|
/**
|
|
755
|
+
* @param angle
|
|
769
756
|
* @returns
|
|
770
757
|
*/
|
|
771
|
-
|
|
772
|
-
return inv<boolean>('
|
|
758
|
+
isUpright(angle: number): boolean {
|
|
759
|
+
return !!inv<boolean>('0xF6F6AFD8D4FB2658', this.handle, f(angle), rai());
|
|
773
760
|
}
|
|
774
761
|
|
|
775
762
|
/**
|
|
@@ -777,7 +764,7 @@ export class Entity implements IHandle {
|
|
|
777
764
|
* @returns
|
|
778
765
|
*/
|
|
779
766
|
isTouchingEntity(targetEntity: Entity): boolean {
|
|
780
|
-
return inv<boolean>('0x9A2304A64C3C8423', this.handle, targetEntity.handle, rai());
|
|
767
|
+
return !!inv<boolean>('0x9A2304A64C3C8423', this.handle, targetEntity.handle, rai());
|
|
781
768
|
}
|
|
782
769
|
|
|
783
770
|
deleteCarriable(): void {
|
|
@@ -808,21 +795,21 @@ export class Entity implements IHandle {
|
|
|
808
795
|
*
|
|
809
796
|
* @returns
|
|
810
797
|
*/
|
|
811
|
-
|
|
798
|
+
get Speed(): number {
|
|
812
799
|
return inv<number>('0xFB6BA510A533DF81', this.handle, raf());
|
|
813
800
|
}
|
|
814
801
|
|
|
815
802
|
/**
|
|
816
803
|
* @param bOnlyDamagedWhenRunningScript
|
|
817
804
|
*/
|
|
818
|
-
|
|
805
|
+
set CanOnlyBeDamagedByScriptParticipants(bOnlyDamagedWhenRunningScript: boolean) {
|
|
819
806
|
inv<void>('0xFF83AF534156B399', this.handle, bOnlyDamagedWhenRunningScript);
|
|
820
807
|
}
|
|
821
808
|
|
|
822
809
|
/**
|
|
823
810
|
* @returns
|
|
824
811
|
*/
|
|
825
|
-
|
|
812
|
+
get IsTrackedVisible(): any {
|
|
826
813
|
return inv<number>('0xC8CCDB712FBCBA92', this.handle);
|
|
827
814
|
}
|
|
828
815
|
|
|
@@ -837,8 +824,8 @@ export class Entity implements IHandle {
|
|
|
837
824
|
/**
|
|
838
825
|
* @returns
|
|
839
826
|
*/
|
|
840
|
-
|
|
841
|
-
return inv<boolean>('0xF213C724E77F321A', this.handle, rai());
|
|
827
|
+
get IsVisibleToScript(): boolean {
|
|
828
|
+
return !!inv<boolean>('0xF213C724E77F321A', this.handle, rai());
|
|
842
829
|
}
|
|
843
830
|
|
|
844
831
|
/**
|
|
@@ -847,7 +834,7 @@ export class Entity implements IHandle {
|
|
|
847
834
|
* @returns
|
|
848
835
|
*/
|
|
849
836
|
hasClearLosToEntity(entity2: Entity, traceType: number): boolean {
|
|
850
|
-
return inv<boolean>('0xFCDFF7B72D23A1AC', this.handle, entity2.handle, traceType, rai());
|
|
837
|
+
return !!inv<boolean>('0xFCDFF7B72D23A1AC', this.handle, entity2.handle, traceType, rai());
|
|
851
838
|
}
|
|
852
839
|
|
|
853
840
|
/**
|
|
@@ -876,7 +863,7 @@ export class Entity implements IHandle {
|
|
|
876
863
|
*
|
|
877
864
|
* @returns
|
|
878
865
|
*/
|
|
879
|
-
|
|
866
|
+
get ForwardY(): number {
|
|
880
867
|
return inv<number>('0x9A5C073ECBDA7EE7', this.handle, raf());
|
|
881
868
|
}
|
|
882
869
|
|
|
@@ -914,13 +901,13 @@ export class Entity implements IHandle {
|
|
|
914
901
|
* @returns
|
|
915
902
|
*/
|
|
916
903
|
hasCollisionLoadedAroundEntity(): boolean {
|
|
917
|
-
return inv<boolean>('0xBEB1600952B9CF5C', this.handle, rai());
|
|
904
|
+
return !!inv<boolean>('0xBEB1600952B9CF5C', this.handle, rai());
|
|
918
905
|
}
|
|
919
906
|
|
|
920
907
|
/**
|
|
921
908
|
* @returns
|
|
922
909
|
*/
|
|
923
|
-
|
|
910
|
+
get IsCarriablePelt(): any {
|
|
924
911
|
return inv<number>('0x255B6DB4E3AD3C3E', this.handle);
|
|
925
912
|
}
|
|
926
913
|
|
|
@@ -935,7 +922,7 @@ export class Entity implements IHandle {
|
|
|
935
922
|
/**
|
|
936
923
|
* @param toggle
|
|
937
924
|
*/
|
|
938
|
-
|
|
925
|
+
set CanAutoVaultOnEntity(toggle: boolean) {
|
|
939
926
|
inv<void>('0x80646744FA88F9D7', this.handle, toggle);
|
|
940
927
|
}
|
|
941
928
|
|
|
@@ -953,7 +940,7 @@ export class Entity implements IHandle {
|
|
|
953
940
|
/**
|
|
954
941
|
* @returns argStruct
|
|
955
942
|
*/
|
|
956
|
-
|
|
943
|
+
get Script(): [number, number] {
|
|
957
944
|
const result = inv<[number, number]>('0x2A08A32B6D49906F', this.handle, pvi(), rai());
|
|
958
945
|
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
959
946
|
}
|
|
@@ -963,7 +950,7 @@ export class Entity implements IHandle {
|
|
|
963
950
|
* @returns
|
|
964
951
|
*/
|
|
965
952
|
hasAnimEventFired(actionHash: string | number): boolean {
|
|
966
|
-
return inv<boolean>('0x5851CC48405F4A07', this.handle, _h(actionHash), rai());
|
|
953
|
+
return !!inv<boolean>('0x5851CC48405F4A07', this.handle, _h(actionHash), rai());
|
|
967
954
|
}
|
|
968
955
|
|
|
969
956
|
/**
|
|
@@ -978,7 +965,7 @@ export class Entity implements IHandle {
|
|
|
978
965
|
*
|
|
979
966
|
* @returns
|
|
980
967
|
*/
|
|
981
|
-
|
|
968
|
+
get IsFrozen(): any {
|
|
982
969
|
return inv<number>('0x083D497D57B7400F', this.handle);
|
|
983
970
|
}
|
|
984
971
|
|
|
@@ -987,15 +974,15 @@ export class Entity implements IHandle {
|
|
|
987
974
|
*
|
|
988
975
|
* @returns
|
|
989
976
|
*/
|
|
990
|
-
|
|
977
|
+
get LootingPed(): Ped | null {
|
|
991
978
|
return createFromHandle<Ped>('Ped', inv<number>('0xEF2D9ED7CE684F08', this.handle, rai()));
|
|
992
979
|
}
|
|
993
980
|
|
|
994
981
|
/**
|
|
995
982
|
* @returns
|
|
996
983
|
*/
|
|
997
|
-
|
|
998
|
-
return inv<boolean>('0x5E1CC2E8DC3111DD', this.handle, rai());
|
|
984
|
+
get IsWaitingForWorldCollision(): boolean {
|
|
985
|
+
return !!inv<boolean>('0x5E1CC2E8DC3111DD', this.handle, rai());
|
|
999
986
|
}
|
|
1000
987
|
|
|
1001
988
|
/**
|
|
@@ -1003,29 +990,29 @@ export class Entity implements IHandle {
|
|
|
1003
990
|
*
|
|
1004
991
|
* @returns
|
|
1005
992
|
*/
|
|
1006
|
-
|
|
993
|
+
get ForwardX(): number {
|
|
1007
994
|
return inv<number>('0xDB0954E9960F6457', this.handle, raf());
|
|
1008
995
|
}
|
|
1009
996
|
|
|
1010
997
|
/**
|
|
1011
998
|
* @returns
|
|
1012
999
|
*/
|
|
1013
|
-
|
|
1014
|
-
return inv<boolean>('0xCF8176912DDA4EA5', this.handle, rai());
|
|
1000
|
+
get IsAPed(): boolean {
|
|
1001
|
+
return !!inv<boolean>('0xCF8176912DDA4EA5', this.handle, rai());
|
|
1015
1002
|
}
|
|
1016
1003
|
|
|
1017
1004
|
/**
|
|
1018
1005
|
* @returns
|
|
1019
1006
|
*/
|
|
1020
|
-
|
|
1007
|
+
get Pitch(): number {
|
|
1021
1008
|
return inv<number>('0xEF355ABEFF7F5005', this.handle, raf());
|
|
1022
1009
|
}
|
|
1023
1010
|
|
|
1024
1011
|
/**
|
|
1025
1012
|
* @returns
|
|
1026
1013
|
*/
|
|
1027
|
-
|
|
1028
|
-
return inv<boolean>('0x86468ADFA0F6B861', this.handle, rai());
|
|
1014
|
+
get IsStatic(): boolean {
|
|
1015
|
+
return !!inv<boolean>('0x86468ADFA0F6B861', this.handle, rai());
|
|
1029
1016
|
}
|
|
1030
1017
|
|
|
1031
1018
|
/**
|
|
@@ -1033,7 +1020,7 @@ export class Entity implements IHandle {
|
|
|
1033
1020
|
*
|
|
1034
1021
|
* @returns
|
|
1035
1022
|
*/
|
|
1036
|
-
|
|
1023
|
+
get Model(): number {
|
|
1037
1024
|
return (inv<number>('0xDA76A9F39210D365', this.handle, rai())) & 0xFFFFFFFF;
|
|
1038
1025
|
}
|
|
1039
1026
|
|
|
@@ -1067,7 +1054,7 @@ export class Entity implements IHandle {
|
|
|
1067
1054
|
/**
|
|
1068
1055
|
* @param toggle
|
|
1069
1056
|
*/
|
|
1070
|
-
|
|
1057
|
+
set RequiresMoreExpensiveRiverCheck(toggle: boolean) {
|
|
1071
1058
|
inv<void>('0x850C940EE3E7B8B5', this.handle, toggle);
|
|
1072
1059
|
}
|
|
1073
1060
|
|
|
@@ -1088,7 +1075,7 @@ export class Entity implements IHandle {
|
|
|
1088
1075
|
*
|
|
1089
1076
|
* @returns
|
|
1090
1077
|
*/
|
|
1091
|
-
|
|
1078
|
+
get PedIndexFromIndex(): Ped | null {
|
|
1092
1079
|
return createFromHandle<Ped>('Ped', inv<number>('0x0F16D042BD640EA3', this.handle, rai()));
|
|
1093
1080
|
}
|
|
1094
1081
|
|
|
@@ -1097,15 +1084,15 @@ export class Entity implements IHandle {
|
|
|
1097
1084
|
*
|
|
1098
1085
|
* @param toggle
|
|
1099
1086
|
*/
|
|
1100
|
-
|
|
1087
|
+
set CanBeTargetedWithoutLos(toggle: boolean) {
|
|
1101
1088
|
inv<void>('0x6D09F32E284D0FB7', this.handle, toggle);
|
|
1102
1089
|
}
|
|
1103
1090
|
|
|
1104
1091
|
/**
|
|
1105
1092
|
* @returns
|
|
1106
1093
|
*/
|
|
1107
|
-
|
|
1108
|
-
return inv<boolean>('0x613C15D5D8DB781F', this.handle, rai());
|
|
1094
|
+
get IsOnScreen(): boolean {
|
|
1095
|
+
return !!inv<boolean>('0x613C15D5D8DB781F', this.handle, rai());
|
|
1109
1096
|
}
|
|
1110
1097
|
|
|
1111
1098
|
/**
|
|
@@ -1113,14 +1100,14 @@ export class Entity implements IHandle {
|
|
|
1113
1100
|
*
|
|
1114
1101
|
* @param toggle
|
|
1115
1102
|
*/
|
|
1116
|
-
|
|
1103
|
+
set Noweapondecals(toggle: boolean) {
|
|
1117
1104
|
inv<void>('0xC64E597783BE9A1D', this.handle, toggle);
|
|
1118
1105
|
}
|
|
1119
1106
|
|
|
1120
1107
|
/**
|
|
1121
1108
|
* @returns
|
|
1122
1109
|
*/
|
|
1123
|
-
|
|
1110
|
+
get Health(): number {
|
|
1124
1111
|
return inv<number>('0x82368787EA73C0F7', this.handle, rai());
|
|
1125
1112
|
}
|
|
1126
1113
|
|
|
@@ -1141,7 +1128,7 @@ export class Entity implements IHandle {
|
|
|
1141
1128
|
* @returns
|
|
1142
1129
|
*/
|
|
1143
1130
|
doesHavePhysics(): boolean {
|
|
1144
|
-
return inv<boolean>('0xA512B3F1B2A0B51C', this.handle, rai());
|
|
1131
|
+
return !!inv<boolean>('0xA512B3F1B2A0B51C', this.handle, rai());
|
|
1145
1132
|
}
|
|
1146
1133
|
|
|
1147
1134
|
/**
|
|
@@ -1201,14 +1188,14 @@ export class Entity implements IHandle {
|
|
|
1201
1188
|
/**
|
|
1202
1189
|
* @returns
|
|
1203
1190
|
*/
|
|
1204
|
-
|
|
1191
|
+
get AttachedTo(): Entity | null {
|
|
1205
1192
|
return createFromHandle<Entity>('Entity', inv<number>('0x56D713888A566481', this.handle, rai()));
|
|
1206
1193
|
}
|
|
1207
1194
|
|
|
1208
1195
|
/**
|
|
1209
1196
|
* @param toggle
|
|
1210
1197
|
*/
|
|
1211
|
-
|
|
1198
|
+
set OnlyDamagedByPlayer(toggle: boolean) {
|
|
1212
1199
|
inv<void>('0x473598683095D430', this.handle, toggle);
|
|
1213
1200
|
}
|
|
1214
1201
|
|
|
@@ -1240,7 +1227,7 @@ export class Entity implements IHandle {
|
|
|
1240
1227
|
/**
|
|
1241
1228
|
* @returns
|
|
1242
1229
|
*/
|
|
1243
|
-
|
|
1230
|
+
get IsPredator(): any {
|
|
1244
1231
|
return inv<number>('0x5594AFE9DE0C01B7', this.handle);
|
|
1245
1232
|
}
|
|
1246
1233
|
|
|
@@ -1264,14 +1251,14 @@ export class Entity implements IHandle {
|
|
|
1264
1251
|
*
|
|
1265
1252
|
* @returns
|
|
1266
1253
|
*/
|
|
1267
|
-
|
|
1254
|
+
get CarriableState(): number {
|
|
1268
1255
|
return inv<number>('0x61914209C36EFDDB', this.handle, rai());
|
|
1269
1256
|
}
|
|
1270
1257
|
|
|
1271
1258
|
/**
|
|
1272
1259
|
* @param value
|
|
1273
1260
|
*/
|
|
1274
|
-
|
|
1261
|
+
set MaxHealth(value: number) {
|
|
1275
1262
|
inv<void>('0x166E7CF68597D8B5', this.handle, value);
|
|
1276
1263
|
}
|
|
1277
1264
|
|
|
@@ -1282,13 +1269,13 @@ export class Entity implements IHandle {
|
|
|
1282
1269
|
* @returns
|
|
1283
1270
|
*/
|
|
1284
1271
|
isPlayingAnyAnim(p1: number): boolean {
|
|
1285
|
-
return inv<boolean>('0x0B7CB1300CBFE19C', this.handle, p1, rai());
|
|
1272
|
+
return !!inv<boolean>('0x0B7CB1300CBFE19C', this.handle, p1, rai());
|
|
1286
1273
|
}
|
|
1287
1274
|
|
|
1288
1275
|
/**
|
|
1289
1276
|
* @param enabled
|
|
1290
1277
|
*/
|
|
1291
|
-
|
|
1278
|
+
set LightsEnabled(enabled: boolean) {
|
|
1292
1279
|
inv<void>('0xEBDC12861D079ABA', this.handle, enabled);
|
|
1293
1280
|
}
|
|
1294
1281
|
|
|
@@ -1317,13 +1304,13 @@ export class Entity implements IHandle {
|
|
|
1317
1304
|
* @returns
|
|
1318
1305
|
*/
|
|
1319
1306
|
isAtEntity(entity2: Entity, xSize: number, ySize: number, zSize: number, p5: boolean, p6: boolean, p7: number): boolean {
|
|
1320
|
-
return inv<boolean>('0xC057F02B837A27F6', this.handle, entity2.handle, f(xSize), f(ySize), f(zSize), p5, p6, p7, rai());
|
|
1307
|
+
return !!inv<boolean>('0xC057F02B837A27F6', this.handle, entity2.handle, f(xSize), f(ySize), f(zSize), p5, p6, p7, rai());
|
|
1321
1308
|
}
|
|
1322
1309
|
|
|
1323
1310
|
/**
|
|
1324
1311
|
* @param toggle
|
|
1325
1312
|
*/
|
|
1326
|
-
|
|
1313
|
+
set Visible(toggle: boolean) {
|
|
1327
1314
|
inv<void>('0x1794B4FCC84D812F', this.handle, toggle);
|
|
1328
1315
|
}
|
|
1329
1316
|
|
|
@@ -1332,7 +1319,7 @@ export class Entity implements IHandle {
|
|
|
1332
1319
|
*
|
|
1333
1320
|
* @param toggle
|
|
1334
1321
|
*/
|
|
1335
|
-
|
|
1322
|
+
set ShouldFreezeWaitingOnCollision(toggle: boolean) {
|
|
1336
1323
|
inv<void>('0x740CB4F3F602C9F4', this.handle, toggle);
|
|
1337
1324
|
}
|
|
1338
1325
|
|
|
@@ -1342,7 +1329,7 @@ export class Entity implements IHandle {
|
|
|
1342
1329
|
*
|
|
1343
1330
|
* @returns
|
|
1344
1331
|
*/
|
|
1345
|
-
|
|
1332
|
+
get Proofs(): number {
|
|
1346
1333
|
return inv<number>('0x6CF0DAD7FA1088EA', this.handle, rai());
|
|
1347
1334
|
}
|
|
1348
1335
|
|
|
@@ -1353,297 +1340,301 @@ export class Entity implements IHandle {
|
|
|
1353
1340
|
* @param alphaLevel
|
|
1354
1341
|
* @param skin
|
|
1355
1342
|
*/
|
|
1356
|
-
setAlpha(alphaLevel: number, skin: boolean): void {
|
|
1357
|
-
inv<void>('0x0DF7692B1D9E7BA7', this.handle, alphaLevel, skin);
|
|
1343
|
+
setAlpha(alphaLevel: number, skin: boolean): void {
|
|
1344
|
+
inv<void>('0x0DF7692B1D9E7BA7', this.handle, alphaLevel, skin);
|
|
1345
|
+
}
|
|
1346
|
+
|
|
1347
|
+
/**
|
|
1348
|
+
* @returns
|
|
1349
|
+
*/
|
|
1350
|
+
get ThreatTier(): number {
|
|
1351
|
+
return inv<number>('0xE12F56CB25D9CE23', this.handle, rai());
|
|
1352
|
+
}
|
|
1353
|
+
|
|
1354
|
+
/**
|
|
1355
|
+
* @param p1
|
|
1356
|
+
*/
|
|
1357
|
+
N_0xA48E4801DEBDF7E4(p1: boolean): void {
|
|
1358
|
+
inv<void>('0xA48E4801DEBDF7E4', this.handle, p1);
|
|
1359
|
+
}
|
|
1360
|
+
|
|
1361
|
+
/**
|
|
1362
|
+
* @param toggle
|
|
1363
|
+
* @param keepPhysics
|
|
1364
|
+
*/
|
|
1365
|
+
setCompletelyDisableCollision(toggle: boolean, keepPhysics: boolean): void {
|
|
1366
|
+
inv<void>('0xE0580EC84813875A', this.handle, toggle, keepPhysics);
|
|
1367
|
+
}
|
|
1368
|
+
|
|
1369
|
+
/**
|
|
1370
|
+
* @param p1
|
|
1371
|
+
*/
|
|
1372
|
+
N_0xCDB682BB47C02F0A(p1: string | number): void {
|
|
1373
|
+
inv<void>('0xCDB682BB47C02F0A', this.handle, _h(p1));
|
|
1374
|
+
}
|
|
1375
|
+
|
|
1376
|
+
/**
|
|
1377
|
+
* @param volume
|
|
1378
|
+
* @param p2
|
|
1379
|
+
* @param p3
|
|
1380
|
+
* @returns
|
|
1381
|
+
*/
|
|
1382
|
+
isInVolume(volume: number, p2: boolean, p3: number): boolean {
|
|
1383
|
+
return !!inv<boolean>('0x5A5526BC09C06623', this.handle, volume, p2, p3, rai());
|
|
1358
1384
|
}
|
|
1359
1385
|
|
|
1360
1386
|
/**
|
|
1361
|
-
* @returns
|
|
1387
|
+
* @returns rightVector; forwardVector; upVector; position
|
|
1362
1388
|
*/
|
|
1363
|
-
|
|
1364
|
-
|
|
1389
|
+
get Matrix(): [Vector3, Vector3, Vector3, Vector3] {
|
|
1390
|
+
const result = inv<[number[], number[], number[], number[]]>('0x3A9B1120AF13FBF2', this.handle, pvv(), pvv(), pvv(), pvv());
|
|
1391
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1]), Vector3.fromArray(result[2]), Vector3.fromArray(result[3])];
|
|
1365
1392
|
}
|
|
1366
1393
|
|
|
1367
1394
|
/**
|
|
1368
|
-
*
|
|
1369
|
-
*
|
|
1370
|
-
* @returns
|
|
1395
|
+
* Called if entity is in water and submerged level is larger than 1f. If CARRYING_FLAG_FORCE_ALLOW_WARP_TO_SAFE_GROUND_LOCATION is true, it gets disabled as well.
|
|
1371
1396
|
*/
|
|
1372
|
-
|
|
1373
|
-
|
|
1397
|
+
N_0x371D179701D9C082(): void {
|
|
1398
|
+
inv<void>('0x371D179701D9C082', this.handle);
|
|
1374
1399
|
}
|
|
1375
1400
|
|
|
1376
1401
|
/**
|
|
1402
|
+
* @param p1
|
|
1377
1403
|
* @returns
|
|
1378
1404
|
*/
|
|
1379
|
-
|
|
1380
|
-
return inv<number>('
|
|
1405
|
+
getMaxHealth(p1: boolean): number {
|
|
1406
|
+
return inv<number>('0x15D757606D170C3C', this.handle, p1, rai());
|
|
1381
1407
|
}
|
|
1382
1408
|
|
|
1383
1409
|
/**
|
|
1384
1410
|
* @param animDict
|
|
1385
1411
|
* @param animName
|
|
1386
|
-
* @param
|
|
1387
|
-
* @returns
|
|
1412
|
+
* @param time
|
|
1388
1413
|
*/
|
|
1389
|
-
|
|
1390
|
-
|
|
1414
|
+
setAnimCurrentTime(animDict: string | null, animName: string | null, time: number): void {
|
|
1415
|
+
inv<void>('0x11CDABDC7783B2BC', this.handle, animDict, animName, f(time));
|
|
1391
1416
|
}
|
|
1392
1417
|
|
|
1393
1418
|
/**
|
|
1394
|
-
*
|
|
1419
|
+
* Gets the current coordinates for a specified entity.
|
|
1420
|
+
* `entity` = The entity to get the coordinates from.
|
|
1421
|
+
* `alive` = Unused by the game, potentially used by debug builds in order to assert whether or not an entity was alive. If entity is a ped and it's in a vehicle or on a mount the coords of that entity are returned. Set 'realCoords' to true when you need the true ped coords.
|
|
1422
|
+
*
|
|
1423
|
+
* @param alive
|
|
1424
|
+
* @param realCoords
|
|
1425
|
+
* @returns
|
|
1395
1426
|
*/
|
|
1396
|
-
|
|
1397
|
-
inv<
|
|
1427
|
+
getCoords(alive?: boolean, realCoords?: boolean): Vector3 {
|
|
1428
|
+
return Vector3.fromArray(inv<number[]>('0xA86D5F069399F44D', this.handle, alive, realCoords, rav()));
|
|
1398
1429
|
}
|
|
1399
1430
|
|
|
1400
|
-
|
|
1401
|
-
|
|
1402
|
-
*/
|
|
1403
|
-
hasBeenDamagedByAnyVehicle(): boolean {
|
|
1404
|
-
return inv<boolean>('0x695D7C26DE65C423', this.handle, rai());
|
|
1431
|
+
get Coords(): Vector3 {
|
|
1432
|
+
return this.getCoords();
|
|
1405
1433
|
}
|
|
1406
1434
|
|
|
1407
1435
|
/**
|
|
1408
|
-
* @
|
|
1409
|
-
* @param animName
|
|
1410
|
-
* @param speedMultiplier
|
|
1436
|
+
* @returns
|
|
1411
1437
|
*/
|
|
1412
|
-
|
|
1413
|
-
inv<
|
|
1414
|
-
}
|
|
1415
|
-
|
|
1416
|
-
unpinMapEntity(): void {
|
|
1417
|
-
inv<void>('0xD2B9C78537ED5759', this.handle);
|
|
1438
|
+
get IsAnObject(): boolean {
|
|
1439
|
+
return !!inv<boolean>('0x0A27A546A375FDEF', this.handle, rai());
|
|
1418
1440
|
}
|
|
1419
1441
|
|
|
1420
1442
|
/**
|
|
1421
|
-
* Get how much of the entity is submerged. 1.0f is whole entity.
|
|
1422
|
-
*
|
|
1423
1443
|
* @returns
|
|
1424
1444
|
*/
|
|
1425
|
-
|
|
1426
|
-
return inv<
|
|
1445
|
+
get IsUpsidedown(): boolean {
|
|
1446
|
+
return !!inv<boolean>('0x109DE3DA41AAD94A', this.handle, rai());
|
|
1427
1447
|
}
|
|
1428
1448
|
|
|
1429
1449
|
/**
|
|
1450
|
+
* @param p1
|
|
1430
1451
|
* @returns
|
|
1431
1452
|
*/
|
|
1432
|
-
|
|
1433
|
-
return inv<boolean>('
|
|
1453
|
+
doesBelongToThisScript(p1: boolean): boolean {
|
|
1454
|
+
return !!inv<boolean>('0x622B1980CBE13332', this.handle, p1, rai());
|
|
1434
1455
|
}
|
|
1435
1456
|
|
|
1436
1457
|
/**
|
|
1437
|
-
*
|
|
1458
|
+
* Returns a hash of an entity's name. (Alternative Name: _GET_ENTITY_PROMPT_NAME_HASH)
|
|
1438
1459
|
*
|
|
1439
|
-
* @
|
|
1460
|
+
* @returns
|
|
1440
1461
|
*/
|
|
1441
|
-
|
|
1442
|
-
inv<
|
|
1462
|
+
get CarriableFromEntity(): number {
|
|
1463
|
+
return (inv<number>('0x31FEF6A20F00B963', this.handle, rai())) & 0xFFFFFFFF;
|
|
1443
1464
|
}
|
|
1444
1465
|
|
|
1445
1466
|
/**
|
|
1446
|
-
* @param
|
|
1467
|
+
* @param toggle
|
|
1468
|
+
* @param keepPhysics
|
|
1447
1469
|
*/
|
|
1448
|
-
|
|
1449
|
-
inv<void>('
|
|
1470
|
+
setCollision(toggle: boolean, keepPhysics: boolean): void {
|
|
1471
|
+
inv<void>('0xF66F820909453B8C', this.handle, toggle, keepPhysics);
|
|
1450
1472
|
}
|
|
1451
1473
|
|
|
1452
1474
|
/**
|
|
1475
|
+
* @param p1
|
|
1453
1476
|
* @returns
|
|
1454
1477
|
*/
|
|
1455
|
-
|
|
1456
|
-
return inv<
|
|
1478
|
+
placeOnGroundProperly(p1: boolean): any {
|
|
1479
|
+
return inv<number>('0x9587913B9E772D29', this.handle, p1);
|
|
1457
1480
|
}
|
|
1458
1481
|
|
|
1459
1482
|
/**
|
|
1460
|
-
* Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
|
|
1461
|
-
*
|
|
1462
|
-
* @param entity2
|
|
1463
|
-
* @param p2
|
|
1464
|
-
* @param p3
|
|
1465
1483
|
* @returns
|
|
1466
1484
|
*/
|
|
1467
|
-
|
|
1468
|
-
return inv<boolean>('
|
|
1485
|
+
get IsInWater(): boolean {
|
|
1486
|
+
return !!inv<boolean>('0xDDE5C125AC446723', this.handle, rai());
|
|
1469
1487
|
}
|
|
1470
1488
|
|
|
1471
1489
|
/**
|
|
1472
|
-
*
|
|
1490
|
+
* @returns Returns `true` if the entity exists
|
|
1473
1491
|
*/
|
|
1474
|
-
|
|
1475
|
-
inv<
|
|
1492
|
+
doesExist(): boolean {
|
|
1493
|
+
return !!inv<boolean>('0xD42BD6EB2E0F1677', this.handle, rai());
|
|
1476
1494
|
}
|
|
1477
1495
|
|
|
1478
1496
|
/**
|
|
1479
|
-
* @param p1
|
|
1480
1497
|
* @returns
|
|
1481
1498
|
*/
|
|
1482
|
-
|
|
1483
|
-
return inv<
|
|
1499
|
+
get Alpha(): number {
|
|
1500
|
+
return inv<number>('0x1BB501624FAF2BEA', this.handle, rai());
|
|
1484
1501
|
}
|
|
1485
1502
|
|
|
1486
1503
|
/**
|
|
1504
|
+
* This native only works on `Ped` and `Object` entity types
|
|
1505
|
+
*
|
|
1506
|
+
* @param flagId Refer to [enum: eCarryingFlags]
|
|
1487
1507
|
* @returns
|
|
1488
1508
|
*/
|
|
1489
|
-
|
|
1490
|
-
return inv<
|
|
1509
|
+
getCarryingFlag(flagId: eCarryingFlags): number {
|
|
1510
|
+
return inv<number>('0x808077647856DE62', this.handle, flagId, rai());
|
|
1491
1511
|
}
|
|
1492
1512
|
|
|
1493
1513
|
/**
|
|
1494
|
-
* @
|
|
1514
|
+
* @param p1
|
|
1495
1515
|
*/
|
|
1496
|
-
|
|
1497
|
-
|
|
1516
|
+
forceAiAndAnimationUpdate(p1: boolean): void {
|
|
1517
|
+
inv<void>('0x4C9E96473D4F1A88', this.handle, p1);
|
|
1498
1518
|
}
|
|
1499
1519
|
|
|
1500
1520
|
/**
|
|
1501
|
-
*
|
|
1502
|
-
*
|
|
1521
|
+
* Axis - Invert Axis Flags
|
|
1522
|
+
*
|
|
1523
|
+
* @param pos
|
|
1524
|
+
* @param xAxis
|
|
1525
|
+
* @param yAxis
|
|
1526
|
+
* @param zAxis
|
|
1503
1527
|
*/
|
|
1504
|
-
|
|
1505
|
-
|
|
1528
|
+
setCoordsNoOffset(pos: Vector3, xAxis: boolean, yAxis: boolean, zAxis: boolean): void {
|
|
1529
|
+
inv<void>('0x239A3351AC1DA385', this.handle, f(pos.x), f(pos.y), f(pos.z), xAxis, yAxis, zAxis);
|
|
1506
1530
|
}
|
|
1507
1531
|
|
|
1508
1532
|
/**
|
|
1533
|
+
* Returns (CUR_HEALTH / MAX_HEALTH)
|
|
1534
|
+
*
|
|
1509
1535
|
* @returns
|
|
1510
1536
|
*/
|
|
1511
|
-
|
|
1512
|
-
return inv<
|
|
1537
|
+
get HealthFloat(): number {
|
|
1538
|
+
return inv<number>('0x96C638784DB4C815', this.handle, raf());
|
|
1513
1539
|
}
|
|
1514
1540
|
|
|
1515
1541
|
/**
|
|
1516
|
-
*
|
|
1517
|
-
*
|
|
1542
|
+
* LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t).
|
|
1543
|
+
*
|
|
1544
|
+
* @param value
|
|
1518
1545
|
*/
|
|
1519
|
-
|
|
1520
|
-
|
|
1546
|
+
set LodDist(value: number) {
|
|
1547
|
+
inv<void>('0x5FB407F0A7C877BF', this.handle, value);
|
|
1521
1548
|
}
|
|
1522
1549
|
|
|
1523
1550
|
/**
|
|
1524
1551
|
* @param toggle
|
|
1525
1552
|
*/
|
|
1526
|
-
|
|
1527
|
-
inv<void>('
|
|
1528
|
-
}
|
|
1529
|
-
|
|
1530
|
-
resetAlpha(): void {
|
|
1531
|
-
inv<void>('0x744B9EF44779D9AB', this.handle);
|
|
1553
|
+
set Dynamic(toggle: boolean) {
|
|
1554
|
+
inv<void>('0xFBFC4473F66CE344', this.handle, toggle);
|
|
1532
1555
|
}
|
|
1533
1556
|
|
|
1534
1557
|
/**
|
|
1535
|
-
*
|
|
1536
|
-
*
|
|
1537
|
-
* @param pos
|
|
1538
|
-
* @param xSize
|
|
1539
|
-
* @param ySize
|
|
1540
|
-
* @param zSize
|
|
1541
|
-
* @param p7
|
|
1542
|
-
* @param p8
|
|
1543
|
-
* @param p9
|
|
1544
|
-
* @returns
|
|
1558
|
+
* @param radius
|
|
1545
1559
|
*/
|
|
1546
|
-
|
|
1547
|
-
|
|
1560
|
+
set CustomPickupRadius(radius: number) {
|
|
1561
|
+
inv<void>('0x482D17E45665DA44', this.handle, f(radius));
|
|
1548
1562
|
}
|
|
1549
1563
|
|
|
1550
1564
|
/**
|
|
1551
|
-
* @
|
|
1552
|
-
* @param p2
|
|
1553
|
-
* @param boneIndex
|
|
1554
|
-
* @param offset
|
|
1555
|
-
* @param p7
|
|
1556
|
-
* @param p8
|
|
1557
|
-
* @param p9
|
|
1558
|
-
* @param p10
|
|
1559
|
-
* @param p11
|
|
1560
|
-
* @param p12
|
|
1561
|
-
* @param p13
|
|
1562
|
-
* @param p14
|
|
1563
|
-
* @param p15
|
|
1564
|
-
* @param p16
|
|
1565
|
-
* @param p17
|
|
1566
|
-
* @param p18
|
|
1567
|
-
* @param p19
|
|
1568
|
-
* @param p20
|
|
1569
|
-
* @param p21
|
|
1565
|
+
* @returns
|
|
1570
1566
|
*/
|
|
1571
|
-
|
|
1572
|
-
inv<
|
|
1567
|
+
get PopulationType(): number {
|
|
1568
|
+
return inv<number>('0xADE28862B6D7B85B', this.handle, rai());
|
|
1573
1569
|
}
|
|
1574
1570
|
|
|
1575
1571
|
/**
|
|
1576
1572
|
* @returns
|
|
1577
1573
|
*/
|
|
1578
|
-
|
|
1579
|
-
return inv<
|
|
1574
|
+
get IsAVehicle(): boolean {
|
|
1575
|
+
return !!inv<boolean>('0xC3D96AF45FCCEC4C', this.handle, rai());
|
|
1580
1576
|
}
|
|
1581
1577
|
|
|
1582
1578
|
/**
|
|
1583
1579
|
* @param pos
|
|
1584
|
-
* @param
|
|
1585
|
-
* @param
|
|
1586
|
-
* @
|
|
1580
|
+
* @param atTop
|
|
1581
|
+
* @param inWorldCoords
|
|
1582
|
+
* @returns
|
|
1587
1583
|
*/
|
|
1588
|
-
|
|
1589
|
-
inv<
|
|
1584
|
+
getHeight(pos: Vector3, atTop: boolean, inWorldCoords: boolean): number {
|
|
1585
|
+
return inv<number>('0x296DEBC84474B375', this.handle, f(pos.x), f(pos.y), f(pos.z), atTop, inWorldCoords, raf());
|
|
1590
1586
|
}
|
|
1591
1587
|
|
|
1592
1588
|
/**
|
|
1593
|
-
*
|
|
1594
|
-
*
|
|
1595
|
-
* @param originX
|
|
1596
|
-
* @param originY
|
|
1597
|
-
* @param originZ
|
|
1598
|
-
* @param edgeX
|
|
1599
|
-
* @param edgeY
|
|
1600
|
-
* @param edgeZ
|
|
1601
|
-
* @param angle
|
|
1602
|
-
* @param p8
|
|
1603
|
-
* @param p9
|
|
1604
|
-
* @param p10
|
|
1589
|
+
* @param pos
|
|
1605
1590
|
* @returns
|
|
1606
1591
|
*/
|
|
1607
|
-
|
|
1608
|
-
return inv<
|
|
1592
|
+
getOffsetFromGivenWorldCoords(pos: Vector3): Vector3 {
|
|
1593
|
+
return Vector3.fromArray(inv<number[]>('0x497C6B1A2C9AE69C', this.handle, f(pos.x), f(pos.y), f(pos.z), rav()));
|
|
1609
1594
|
}
|
|
1610
1595
|
|
|
1611
|
-
|
|
1612
|
-
inv<void>('
|
|
1596
|
+
addTrackingTrails(): void {
|
|
1597
|
+
inv<void>('0x1AD922AB5038DEF3', this.handle);
|
|
1613
1598
|
}
|
|
1614
1599
|
|
|
1615
1600
|
/**
|
|
1616
1601
|
* @param toggle
|
|
1617
1602
|
*/
|
|
1618
|
-
|
|
1619
|
-
inv<void>('
|
|
1603
|
+
set CanClimbOnEntity(toggle: boolean) {
|
|
1604
|
+
inv<void>('0x24AED2A608F93C4C', this.handle, toggle);
|
|
1620
1605
|
}
|
|
1621
1606
|
|
|
1622
1607
|
/**
|
|
1623
|
-
*
|
|
1624
|
-
*
|
|
1625
|
-
* @param pos
|
|
1608
|
+
* @returns minimum; maximum
|
|
1626
1609
|
*/
|
|
1627
|
-
|
|
1628
|
-
inv<
|
|
1610
|
+
get WorldPositionOfDimensions(): [Vector3, Vector3] {
|
|
1611
|
+
const result = inv<[number[], number[]]>('0xF3FDA9A617A15145', this.handle, pvv(), pvv());
|
|
1612
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
1629
1613
|
}
|
|
1630
1614
|
|
|
1631
1615
|
/**
|
|
1632
|
-
* SET_ENTITY_LO*
|
|
1633
|
-
*
|
|
1634
1616
|
* @param p1
|
|
1635
|
-
* @
|
|
1617
|
+
* @returns
|
|
1618
|
+
*/
|
|
1619
|
+
isUnderwater(p1: boolean): any {
|
|
1620
|
+
return inv<number>('0xD4E5C1E93C466127', this.handle, p1);
|
|
1621
|
+
}
|
|
1622
|
+
|
|
1623
|
+
/**
|
|
1624
|
+
* @param animation
|
|
1625
|
+
* @param animGroup
|
|
1636
1626
|
* @param p3
|
|
1627
|
+
* @returns
|
|
1637
1628
|
*/
|
|
1638
|
-
|
|
1639
|
-
inv<
|
|
1629
|
+
stopAnim(animation: string | null, animGroup: string | null, p3: number): any {
|
|
1630
|
+
return inv<number>('0x786591D986DE9159', this.handle, animation, animGroup, f(p3));
|
|
1640
1631
|
}
|
|
1641
1632
|
|
|
1642
1633
|
/**
|
|
1643
1634
|
* @returns
|
|
1644
1635
|
*/
|
|
1645
|
-
|
|
1646
|
-
return
|
|
1636
|
+
hasCollidedWithAnything(): boolean {
|
|
1637
|
+
return !!inv<boolean>('0xDF18751EC74F90FF', this.handle, rai());
|
|
1647
1638
|
}
|
|
1648
1639
|
|
|
1649
1640
|
/**
|
|
@@ -1651,36 +1642,56 @@ export class Entity implements IHandle {
|
|
|
1651
1642
|
*
|
|
1652
1643
|
* @returns
|
|
1653
1644
|
*/
|
|
1654
|
-
|
|
1655
|
-
return createFromHandle<
|
|
1645
|
+
get VehicleIndexFromIndex(): Vehicle | null {
|
|
1646
|
+
return createFromHandle<Vehicle>('Vehicle', inv<number>('0xDF1E5AAC561AFC59', this.handle, rai()));
|
|
1656
1647
|
}
|
|
1657
1648
|
|
|
1658
1649
|
/**
|
|
1659
|
-
* Has the entity1 got a clear line of sight to the other entity2 from the direction entity1 is facing.
|
|
1660
|
-
*
|
|
1661
|
-
* @param entity2
|
|
1662
|
-
* @param traceType
|
|
1663
1650
|
* @returns
|
|
1664
1651
|
*/
|
|
1665
|
-
|
|
1666
|
-
return inv<boolean>('
|
|
1652
|
+
get IsVisible(): boolean {
|
|
1653
|
+
return !!inv<boolean>('0xFFC96ECB7FA404CA', this.handle, rai());
|
|
1654
|
+
}
|
|
1655
|
+
|
|
1656
|
+
/**
|
|
1657
|
+
* SET_ENTITY_LO*
|
|
1658
|
+
*
|
|
1659
|
+
* @param toggle
|
|
1660
|
+
*/
|
|
1661
|
+
N_0xFF9965C47FA404DA(toggle: boolean): void {
|
|
1662
|
+
inv<void>('0xFF9965C47FA404DA', this.handle, toggle);
|
|
1667
1663
|
}
|
|
1668
1664
|
|
|
1669
1665
|
/**
|
|
1666
|
+
* Valid indices: 0 - 3
|
|
1667
|
+
* Index 1 always returns a `hogtied` config, doesn't matter the entity.
|
|
1668
|
+
* It's for humans only and the ped must be resurrected first if it's dead.
|
|
1669
|
+
*
|
|
1670
|
+
* @param index
|
|
1670
1671
|
* @returns
|
|
1671
1672
|
*/
|
|
1672
|
-
|
|
1673
|
-
return inv<number>('
|
|
1673
|
+
getOptimalCarryConfig(index: number): number {
|
|
1674
|
+
return (inv<number>('0x34F008A7E48C496B', this.handle, index, rai())) & 0xFFFFFFFF;
|
|
1675
|
+
}
|
|
1676
|
+
|
|
1677
|
+
setFadeIn(): void {
|
|
1678
|
+
inv<void>('0xA91E6CF94404E8C9', this.handle);
|
|
1674
1679
|
}
|
|
1675
1680
|
|
|
1676
1681
|
/**
|
|
1677
|
-
* @param angle
|
|
1678
1682
|
* @returns
|
|
1679
1683
|
*/
|
|
1680
|
-
|
|
1681
|
-
return inv<boolean>('
|
|
1684
|
+
hasBeenDamagedByAnyPed(): boolean {
|
|
1685
|
+
return !!inv<boolean>('0x9934E9C42D52D87E', this.handle, rai());
|
|
1682
1686
|
}
|
|
1683
1687
|
|
|
1688
|
+
|
|
1689
|
+
/**
|
|
1690
|
+
* Gets the network ID of this entity for network synchronization.
|
|
1691
|
+
*/
|
|
1692
|
+
get NetworkId(): number {
|
|
1693
|
+
return inv<number>('0xF260AF6F43953316', this.handle, rai());
|
|
1694
|
+
}
|
|
1684
1695
|
}
|
|
1685
1696
|
|
|
1686
1697
|
registerHandle('Entity', Entity);
|