@nativewrappers/redm-codegen 0.0.4 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +96 -96
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +137 -137
- package/dist/classes/BaseModel.d.ts +19 -19
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +33 -33
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +40 -40
- package/dist/classes/Cam.d.ts +85 -85
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +108 -108
- package/dist/classes/Entity.d.ts +288 -283
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +410 -401
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +935 -935
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +19 -19
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +343 -339
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +495 -489
- package/dist/classes/Prop.d.ts +64 -64
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +94 -94
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +27 -27
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +24 -24
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +351 -351
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +486 -486
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +48 -48
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +65 -65
- package/dist/namespaces/Audio.d.ts +476 -476
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +692 -692
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +432 -432
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +606 -606
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +111 -111
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +21 -21
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +154 -154
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +222 -222
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +80 -80
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +113 -113
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +781 -781
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1207 -1207
- package/dist/namespaces/Hud.d.ts +483 -483
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +678 -678
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +211 -211
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +291 -291
- package/dist/namespaces/Itemdatabase.js +3 -3
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.js +3 -3
- package/dist/namespaces/Minigame.d.ts +65 -65
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +105 -105
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1067 -1067
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1586 -1586
- package/dist/namespaces/Object.d.ts +231 -231
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +42 -42
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +68 -68
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +54 -54
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +84 -84
- package/dist/namespaces/Physics.d.ts +121 -121
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +155 -155
- package/dist/namespaces/PlayerStatics.d.ts +97 -97
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +142 -142
- package/dist/namespaces/Population.d.ts +11 -11
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +15 -15
- package/dist/namespaces/Posse.d.ts +33 -33
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +51 -51
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +191 -191
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +281 -281
- package/dist/namespaces/Streaming.d.ts +84 -84
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +137 -137
- package/dist/namespaces/Task.d.ts +347 -347
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +488 -488
- package/dist/namespaces/Telemetry.d.ts +151 -151
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +206 -206
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/WeaponStatics.d.ts +276 -276
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +371 -371
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +159 -159
- package/src/classes/BaseModel.ts +37 -37
- package/src/classes/BaseTask.ts +41 -41
- package/src/classes/Cam.ts +111 -111
- package/src/classes/Entity.ts +422 -411
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +957 -957
- package/src/classes/PersChar.ts +22 -22
- package/src/classes/Pickup.ts +14 -14
- package/src/classes/Player.ts +994 -987
- package/src/classes/Prop.ts +106 -106
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +31 -31
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +511 -511
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +71 -71
- package/src/namespaces/Audio.ts +725 -725
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +700 -700
- package/src/namespaces/Collection.ts +113 -113
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +23 -23
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +237 -237
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +117 -117
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1218 -1218
- package/src/namespaces/Hud.ts +696 -696
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +294 -294
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +3 -3
- package/src/namespaces/Minigame.ts +109 -109
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1616 -1616
- package/src/namespaces/Object.ts +344 -344
- package/src/namespaces/Pad.ts +76 -76
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +86 -86
- package/src/namespaces/Physics.ts +171 -171
- package/src/namespaces/PlayerStatics.ts +162 -162
- package/src/namespaces/Population.ts +17 -17
- package/src/namespaces/Posse.ts +54 -54
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +287 -287
- package/src/namespaces/Streaming.ts +159 -159
- package/src/namespaces/Task.ts +517 -517
- package/src/namespaces/Telemetry.ts +224 -224
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/WeaponStatics.ts +383 -383
- package/src/types/NativeAliases.ts +6 -1
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static hasEntityBeenDamagedByWeapon(entity: Entity, weaponName: string | number, weaponType: number): any;
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/**
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* @param
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* @param weaponObject
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* @returns
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*/
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-
static
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static getWeaponScale(weaponObject: Prop): number;
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/**
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*
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* Returns iSpinHash
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*
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* @param
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73
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* @param emote
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* @param weaponEmoteTrickType
|
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* @returns
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72
76
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*/
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static
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static getWeaponGunSpinningWeaponEmoteTrickTypeHash(emote: string | number, weaponEmoteTrickType: number): number;
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78
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/**
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*
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* Returns true if CWeaponInfoFlags::Flags::Gun is set.
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80
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*
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* @param
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81
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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79
83
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*/
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static
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static isWeaponAGun(weaponHash: eWeaponHash): boolean;
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81
85
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/**
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* Returns hash where WEAPON_ is replaced with SLOT_
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*
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88
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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83
90
|
*/
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static
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91
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static getWeapontypeSlot(weaponHash: eWeaponHash): number;
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92
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/**
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* @param p0
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* @param p1
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* @param p2
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*/
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static N_0xA3716A77DCF17424(p0: any, p1: any, p2: any): void;
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/**
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* @param weaponCollection
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* @param dualwieldVariant
|
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101
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* @returns
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88
102
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*/
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static
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static N_0xF252A85B8F3F8C58(weaponCollection: string | number, dualwieldVariant: string | number): boolean;
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104
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/**
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105
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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*/
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static
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static isWeaponBinoculars(weaponHash: eWeaponHash): any;
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109
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/**
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* @param p0
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* @param p1
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* @returns
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113
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*/
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static
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static N_0xD2209866B0CB72EA(p0: any, p1: any): any;
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/**
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* @param p0
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* @param p1
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* @param p2
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* @returns
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119
|
*/
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static
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static N_0xA769D753922B031B(p0: any, p1: any, p2: any): void;
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121
|
/**
|
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* @param
|
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-
* @returns
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* @param p0
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|
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|
*/
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|
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static
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static N_0xECBB26529A737EF6(p0: any): void;
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125
|
/**
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|
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*
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|
+
* turretHash: WEAPON_TURRET_MAXIUM, WEAPON_TURRET_GATLING, WEAPON_TURRET_CANNON, WEAPON_TURRET_REVOLVING_CANNON
|
|
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127
|
*
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* @param
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* @param vehicle
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* @param turretHash
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* @param ammo
|
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+
*/
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static setAmmoInTurret(vehicle: Vehicle, turretHash: string | number, ammo: number): void;
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+
/**
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* @param weaponObject
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|
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* @param scale
|
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+
*/
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|
+
static setWeaponScale(weaponObject: Prop, scale: number): void;
|
|
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|
+
/**
|
|
139
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
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140
|
* @returns
|
|
117
141
|
*/
|
|
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|
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static
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+
static isWeaponSniper(weaponHash: eWeaponHash): any;
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|
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143
|
/**
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|
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|
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*
|
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-
*
|
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* @param weaponCollection
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|
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* @param weaponGroup
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|
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|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
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145
|
* @returns
|
|
125
146
|
*/
|
|
126
|
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static
|
|
147
|
+
static isWeaponTorch(weaponHash: eWeaponHash): any;
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|
127
148
|
/**
|
|
128
|
-
*
|
|
149
|
+
* Gets the model hash from the weapon hash.
|
|
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150
|
*
|
|
130
|
-
* @param entity
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|
131
|
-
* @param componentHash
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|
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151
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
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|
-
* @
|
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|
+
* @returns
|
|
134
153
|
*/
|
|
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|
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static
|
|
154
|
+
static getWeapontypeModel(weaponHash: eWeaponHash): number;
|
|
136
155
|
/**
|
|
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156
|
* @param p0
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|
138
157
|
* @param p1
|
|
139
|
-
* @returns
|
|
140
158
|
*/
|
|
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|
-
static
|
|
159
|
+
static N_0xD63B4BA3A02A99E0(p0: any, p1: any): void;
|
|
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160
|
/**
|
|
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|
-
* @param
|
|
144
|
-
* @param
|
|
145
|
-
* @returns
|
|
161
|
+
* @param p0
|
|
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|
+
* @param p1
|
|
146
163
|
*/
|
|
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|
-
static
|
|
164
|
+
static N_0x74C2365FDD1BB48F(p0: any, p1: any): void;
|
|
148
165
|
/**
|
|
149
166
|
* @param weaponObject
|
|
167
|
+
* @param component
|
|
168
|
+
*/
|
|
169
|
+
static removeWeaponComponentFromWeaponObject(weaponObject: Prop, component: string | number): void;
|
|
170
|
+
/**
|
|
171
|
+
* @param p0
|
|
172
|
+
* @param p1
|
|
150
173
|
* @returns
|
|
151
174
|
*/
|
|
152
|
-
static
|
|
175
|
+
static N_0xF2F585411E748B9C(p0: any, p1: any): any;
|
|
153
176
|
/**
|
|
154
177
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
155
178
|
* @returns
|
|
@@ -169,7 +192,7 @@ export declare class WeaponStatics {
|
|
|
169
192
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
170
193
|
* @returns
|
|
171
194
|
*/
|
|
172
|
-
static isWeaponBow(weaponHash: eWeaponHash):
|
|
195
|
+
static isWeaponBow(weaponHash: eWeaponHash): boolean;
|
|
173
196
|
/**
|
|
174
197
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
175
198
|
* @returns
|
|
@@ -191,107 +214,82 @@ export declare class WeaponStatics {
|
|
|
191
214
|
*/
|
|
192
215
|
static isWeaponOneHanded(weaponHash: eWeaponHash): any;
|
|
193
216
|
/**
|
|
194
|
-
* @param
|
|
195
|
-
* @
|
|
217
|
+
* @param ammoType
|
|
218
|
+
* @returns
|
|
196
219
|
*/
|
|
197
|
-
static
|
|
220
|
+
static getWeaponTypeFromAmmoType(ammoType: string | number): number;
|
|
198
221
|
/**
|
|
199
|
-
*
|
|
222
|
+
* Works exactly the same as [native: _GET_AMMO_TYPE_FOR_WEAPON]
|
|
223
|
+
*
|
|
224
|
+
* @param weaponHash
|
|
225
|
+
* @returns
|
|
200
226
|
*/
|
|
201
|
-
static
|
|
227
|
+
static getAmmoTypeForWeapon2(weaponHash: eWeaponHash): number;
|
|
202
228
|
/**
|
|
203
|
-
*
|
|
229
|
+
* this native gets the weapon hash from the default ped weapon collection (see GetDefaultPedWeaponCollection for more info) will randomly return one of it's weapons
|
|
230
|
+
*
|
|
231
|
+
* @param weaponCollection
|
|
232
|
+
* @param weaponGroup
|
|
204
233
|
* @returns
|
|
205
234
|
*/
|
|
206
|
-
static
|
|
235
|
+
static getWeaponFromDefaultPedWeaponCollection(weaponCollection: number, weaponGroup: string | number): number;
|
|
207
236
|
/**
|
|
237
|
+
* entity can be a ped or weapon object.
|
|
238
|
+
*
|
|
239
|
+
* @param entity
|
|
240
|
+
* @param componentHash
|
|
208
241
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
209
|
-
* @
|
|
242
|
+
* @param p3
|
|
210
243
|
*/
|
|
211
|
-
static
|
|
244
|
+
static giveWeaponComponentToEntity(entity: Entity, componentHash: string | number, weaponHash: eWeaponHash, p3: boolean): void;
|
|
212
245
|
/**
|
|
213
246
|
* @param p0
|
|
247
|
+
* @param p1
|
|
214
248
|
* @returns
|
|
215
249
|
*/
|
|
216
|
-
static
|
|
250
|
+
static N_0xA2091482ED42EF85(p0: any, p1: any): any;
|
|
217
251
|
/**
|
|
218
|
-
* @param
|
|
252
|
+
* @param weapon
|
|
253
|
+
* @param addonHash
|
|
219
254
|
* @returns
|
|
220
255
|
*/
|
|
221
|
-
static
|
|
256
|
+
static hasWeaponGotWeaponComponent(weapon: Prop, addonHash: string | number): boolean;
|
|
222
257
|
/**
|
|
223
|
-
*
|
|
224
|
-
*
|
|
225
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
258
|
+
* @param weaponObject
|
|
226
259
|
* @returns
|
|
227
260
|
*/
|
|
228
|
-
static
|
|
261
|
+
static getWeaponSoot(weaponObject: Prop): number;
|
|
229
262
|
/**
|
|
230
|
-
* @param
|
|
263
|
+
* @param componentHash
|
|
231
264
|
* @returns
|
|
232
265
|
*/
|
|
233
|
-
static
|
|
234
|
-
/**
|
|
235
|
-
* @param vehicle
|
|
236
|
-
* @param p1
|
|
237
|
-
* @param minHeading
|
|
238
|
-
* @param maxHeading
|
|
239
|
-
*/
|
|
240
|
-
static setVehicleWeaponHeadingLimits(vehicle: Vehicle, p1: number, minHeading: number, maxHeading: number): void;
|
|
266
|
+
static getWeaponComponentTypeModel(componentHash: string | number): number;
|
|
241
267
|
/**
|
|
242
|
-
* @param
|
|
243
|
-
* @param
|
|
244
|
-
* @returns
|
|
268
|
+
* @param weaponObject
|
|
269
|
+
* @param level
|
|
245
270
|
*/
|
|
246
|
-
static
|
|
271
|
+
static setWeaponDegradation(weaponObject: Prop, level: number): void;
|
|
247
272
|
/**
|
|
248
|
-
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
249
|
-
*
|
|
250
273
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
251
274
|
* @returns
|
|
252
275
|
*/
|
|
253
|
-
static
|
|
254
|
-
/**
|
|
255
|
-
* @param p0
|
|
256
|
-
* @param p1
|
|
257
|
-
* @param p2
|
|
258
|
-
*/
|
|
259
|
-
static N_0xA3716A77DCF17424(p0: any, p1: any, p2: any): void;
|
|
276
|
+
static isWeaponShotgun(weaponHash: eWeaponHash): boolean;
|
|
260
277
|
/**
|
|
261
|
-
* @param
|
|
262
|
-
* @param dualwieldVariant
|
|
278
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
263
279
|
* @returns
|
|
264
280
|
*/
|
|
265
|
-
static
|
|
281
|
+
static isAmmoValid(ammoHash: eAmmoType): any;
|
|
266
282
|
/**
|
|
267
|
-
* @param
|
|
283
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
268
284
|
* @returns
|
|
269
285
|
*/
|
|
270
|
-
static
|
|
286
|
+
static isAmmoSilent2(ammoHash: eAmmoType): any;
|
|
271
287
|
/**
|
|
272
|
-
* @param
|
|
273
|
-
* @param
|
|
288
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
289
|
+
* @param permanentDegradationLevel
|
|
274
290
|
* @returns
|
|
275
291
|
*/
|
|
276
|
-
static
|
|
277
|
-
/**
|
|
278
|
-
* @param p0
|
|
279
|
-
* @param p1
|
|
280
|
-
* @param p2
|
|
281
|
-
*/
|
|
282
|
-
static N_0xA769D753922B031B(p0: any, p1: any, p2: any): void;
|
|
283
|
-
/**
|
|
284
|
-
* @param p0
|
|
285
|
-
*/
|
|
286
|
-
static N_0xECBB26529A737EF6(p0: any): void;
|
|
287
|
-
/**
|
|
288
|
-
* turretHash: WEAPON_TURRET_MAXIUM, WEAPON_TURRET_GATLING, WEAPON_TURRET_CANNON, WEAPON_TURRET_REVOLVING_CANNON
|
|
289
|
-
*
|
|
290
|
-
* @param vehicle
|
|
291
|
-
* @param turretHash
|
|
292
|
-
* @param ammo
|
|
293
|
-
*/
|
|
294
|
-
static setAmmoInTurret(vehicle: Vehicle, turretHash: string | number, ammo: number): void;
|
|
292
|
+
static getWeaponNameWithPermanentDegradation(weaponHash: eWeaponHash, permanentDegradationLevel: number): string | null;
|
|
295
293
|
/**
|
|
296
294
|
* @param weaponObject
|
|
297
295
|
* @param level
|
|
@@ -322,268 +320,205 @@ export declare class WeaponStatics {
|
|
|
322
320
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
323
321
|
* @returns
|
|
324
322
|
*/
|
|
325
|
-
static isWeaponRevolver(weaponHash: eWeaponHash):
|
|
323
|
+
static isWeaponRevolver(weaponHash: eWeaponHash): boolean;
|
|
326
324
|
/**
|
|
327
325
|
* @param p0
|
|
328
326
|
*/
|
|
329
327
|
static N_0x74C90AAACC1DD48F(p0: any): void;
|
|
330
328
|
/**
|
|
331
|
-
*
|
|
332
|
-
* @param ammoCount
|
|
333
|
-
* @param pos
|
|
334
|
-
* @param showWorldModel
|
|
335
|
-
* @param scale
|
|
336
|
-
* @returns
|
|
337
|
-
*/
|
|
338
|
-
static createWeaponObject(weaponHash: eWeaponHash, ammoCount: number, pos: Vector3, showWorldModel: boolean, scale: number): Prop | null;
|
|
339
|
-
/**
|
|
340
|
-
* Returns true when the weapon passed is either a lasso, the camera or the binoculars
|
|
341
|
-
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
329
|
+
* Related to weapon visual damage, not actual damage.
|
|
342
330
|
*
|
|
343
|
-
* @param
|
|
344
|
-
* @
|
|
331
|
+
* @param weaponObject
|
|
332
|
+
* @param level
|
|
333
|
+
* @param p2
|
|
345
334
|
*/
|
|
346
|
-
static
|
|
335
|
+
static setWeaponDamage(weaponObject: Prop, level: number, p2: boolean): void;
|
|
347
336
|
/**
|
|
348
|
-
* @param
|
|
349
|
-
* @param
|
|
350
|
-
* @param ms
|
|
337
|
+
* @param p0
|
|
338
|
+
* @param p1
|
|
351
339
|
* @returns
|
|
352
340
|
*/
|
|
353
|
-
static
|
|
341
|
+
static N_0x74C8000FDD1BB111(p0: any, p1: any): any;
|
|
354
342
|
/**
|
|
355
|
-
*
|
|
343
|
+
* _IS_WEAPON_CLOSE_RANGE?
|
|
344
|
+
* returns true when it's lassos , melee, thrown weapons (matchetes and unarmed return false)
|
|
345
|
+
* all guns ,bows and animal weapons return false
|
|
346
|
+
*
|
|
347
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
356
348
|
* @returns
|
|
357
349
|
*/
|
|
358
|
-
static
|
|
350
|
+
static isWeaponCloseRange(weaponHash: eWeaponHash): any;
|
|
359
351
|
/**
|
|
360
|
-
* @param
|
|
352
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
353
|
+
* @returns
|
|
361
354
|
*/
|
|
362
|
-
static
|
|
355
|
+
static isWeaponMeleeWeapon(weaponHash: eWeaponHash): boolean;
|
|
363
356
|
/**
|
|
364
|
-
*
|
|
365
|
-
*
|
|
366
|
-
* @param weaponGroupHash
|
|
367
|
-
* @param p1
|
|
368
|
-
* @param p2
|
|
357
|
+
* @param ped
|
|
358
|
+
* @param componentHash
|
|
369
359
|
* @param p3
|
|
370
|
-
* @returns
|
|
360
|
+
* @returns weaponObject
|
|
371
361
|
*/
|
|
372
|
-
static
|
|
362
|
+
static giveWeaponComponentToWeaponObject(ped: Ped, componentHash: string | number, p3: boolean): Prop | null;
|
|
373
363
|
/**
|
|
374
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
375
364
|
* @param ammoHash Refer to [enum: eAmmoType]
|
|
376
365
|
* @returns
|
|
377
366
|
*/
|
|
378
|
-
static
|
|
379
|
-
/**
|
|
380
|
-
* @param p0
|
|
381
|
-
* @param p1
|
|
382
|
-
*/
|
|
383
|
-
static N_0x183CE355115B6E75(p0: any, p1: any): void;
|
|
367
|
+
static isAmmoSilent(ammoHash: eAmmoType): boolean;
|
|
384
368
|
/**
|
|
385
369
|
* @param p0
|
|
386
370
|
* @param p1
|
|
387
371
|
*/
|
|
388
|
-
static
|
|
372
|
+
static N_0x641351E9AD103890(p0: any, p1: any): void;
|
|
389
373
|
/**
|
|
390
|
-
* @param
|
|
391
|
-
* @param p1
|
|
392
|
-
* @param minHeading
|
|
393
|
-
* @param maxHeading
|
|
374
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
394
375
|
* @returns
|
|
395
376
|
*/
|
|
396
|
-
static
|
|
377
|
+
static getWeaponName2(weaponHash: eWeaponHash): string | null;
|
|
397
378
|
/**
|
|
398
|
-
* @param
|
|
399
|
-
* @param
|
|
400
|
-
* @
|
|
379
|
+
* @param weaponObject
|
|
380
|
+
* @param level
|
|
381
|
+
* @param p2
|
|
401
382
|
*/
|
|
402
|
-
static
|
|
383
|
+
static setWeaponDirt(weaponObject: Prop, level: number, p2: boolean): void;
|
|
403
384
|
/**
|
|
404
385
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
405
|
-
* @
|
|
386
|
+
* @param ammoCount
|
|
387
|
+
* @param pos
|
|
388
|
+
* @param showWorldModel
|
|
389
|
+
* @param scale
|
|
390
|
+
* @returns
|
|
406
391
|
*/
|
|
407
|
-
static
|
|
392
|
+
static createWeaponObject(weaponHash: eWeaponHash, ammoCount: number, pos: Vector3, showWorldModel: boolean, scale: number): Prop | null;
|
|
408
393
|
/**
|
|
409
|
-
*
|
|
394
|
+
* Returns true when the weapon passed is either a lasso, the camera or the binoculars
|
|
395
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
410
396
|
*
|
|
411
|
-
* @param
|
|
397
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
412
398
|
* @returns
|
|
413
399
|
*/
|
|
414
|
-
static
|
|
400
|
+
static isWeaponKit(weaponHash: eWeaponHash): any;
|
|
415
401
|
/**
|
|
416
|
-
* @param
|
|
402
|
+
* @param entity
|
|
403
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
404
|
+
* @param ms
|
|
417
405
|
* @returns
|
|
418
406
|
*/
|
|
419
|
-
static
|
|
407
|
+
static hasEntityBeenDamagedByWeaponRecently(entity: Entity, weaponHash: eWeaponHash, ms: number): any;
|
|
420
408
|
/**
|
|
421
|
-
* @param
|
|
409
|
+
* @param weaponObject
|
|
422
410
|
* @returns
|
|
423
411
|
*/
|
|
424
|
-
static
|
|
412
|
+
static getWeaponDirt(weaponObject: Prop): number;
|
|
425
413
|
/**
|
|
426
414
|
* @param p0
|
|
427
|
-
* @param p1
|
|
428
|
-
* @param p2
|
|
429
415
|
*/
|
|
430
|
-
static
|
|
431
|
-
/**
|
|
432
|
-
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
433
|
-
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
434
|
-
*
|
|
435
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
436
|
-
* @returns
|
|
437
|
-
*/
|
|
438
|
-
static isWeaponKit2(weaponHash: eWeaponHash): any;
|
|
416
|
+
static N_0xC5899C4CD2E2495D(p0: any): void;
|
|
439
417
|
/**
|
|
440
|
-
*
|
|
418
|
+
* Returns weaponHash
|
|
441
419
|
*
|
|
442
|
-
* @param
|
|
420
|
+
* @param weaponGroupHash
|
|
421
|
+
* @param p1
|
|
422
|
+
* @param p2
|
|
423
|
+
* @param p3
|
|
443
424
|
* @returns
|
|
444
425
|
*/
|
|
445
|
-
static
|
|
426
|
+
static N_0xF8204EF17410BF43(weaponGroupHash: string | number, p1: number, p2: number, p3: any): number;
|
|
446
427
|
/**
|
|
447
428
|
* @param p0
|
|
448
429
|
* @param p1
|
|
449
|
-
* @returns
|
|
450
430
|
*/
|
|
451
|
-
static
|
|
431
|
+
static N_0x404514D231DB27A0(p0: any, p1: any): void;
|
|
452
432
|
/**
|
|
453
|
-
* @param
|
|
454
|
-
* @returns
|
|
433
|
+
* @param listen
|
|
455
434
|
*/
|
|
456
|
-
static
|
|
435
|
+
static listenProjectileHitEvents(listen: boolean): void;
|
|
457
436
|
/**
|
|
458
437
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
459
438
|
* @returns
|
|
460
439
|
*/
|
|
461
|
-
static
|
|
440
|
+
static getWeapontypeGroup(weaponHash: eWeaponHash): number;
|
|
462
441
|
/**
|
|
463
442
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
464
443
|
* @returns
|
|
465
444
|
*/
|
|
466
|
-
static
|
|
445
|
+
static isWeaponLasso(weaponHash: eWeaponHash): any;
|
|
467
446
|
/**
|
|
468
|
-
* @param
|
|
447
|
+
* @param p0
|
|
469
448
|
* @returns
|
|
470
449
|
*/
|
|
471
|
-
static
|
|
472
|
-
/**
|
|
473
|
-
* @param weaponObject
|
|
474
|
-
* @param level
|
|
475
|
-
*/
|
|
476
|
-
static setWeaponDegradation(weaponObject: Prop, level: number): void;
|
|
450
|
+
static N_0xAFFD0CCF31F469B8(p0: any): any;
|
|
477
451
|
/**
|
|
478
452
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
479
453
|
* @returns
|
|
480
454
|
*/
|
|
481
|
-
static
|
|
482
|
-
/**
|
|
483
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
484
|
-
* @returns
|
|
485
|
-
*/
|
|
486
|
-
static isAmmoValid(ammoHash: eAmmoType): any;
|
|
455
|
+
static isWeaponThrowable(weaponHash: eWeaponHash): any;
|
|
487
456
|
/**
|
|
488
|
-
*
|
|
457
|
+
* Returns "WNS_INVALID" if the weapon is invalid/doesn't exist.
|
|
458
|
+
*
|
|
459
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
489
460
|
* @returns
|
|
490
461
|
*/
|
|
491
|
-
static
|
|
462
|
+
static getWeaponName(weaponHash: eWeaponHash): string | null;
|
|
492
463
|
/**
|
|
493
464
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
494
|
-
* @param permanentDegradationLevel
|
|
495
465
|
* @returns
|
|
496
466
|
*/
|
|
497
|
-
static
|
|
467
|
+
static getWeaponStatId(weaponHash: eWeaponHash): number;
|
|
498
468
|
/**
|
|
499
469
|
* @param p0
|
|
500
470
|
* @param p1
|
|
501
471
|
* @param p2
|
|
502
472
|
*/
|
|
503
|
-
static
|
|
473
|
+
static N_0xD53846B9C931C181(p0: any, p1: any, p2: any): void;
|
|
504
474
|
/**
|
|
505
|
-
* @param
|
|
506
|
-
* @param weaponName
|
|
507
|
-
* @param weaponType
|
|
475
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
508
476
|
* @returns
|
|
509
477
|
*/
|
|
510
|
-
static
|
|
478
|
+
static getWeaponClipSize(weaponHash: eWeaponHash): number;
|
|
511
479
|
/**
|
|
512
|
-
* @param
|
|
513
|
-
* @returns
|
|
480
|
+
* @param p0
|
|
514
481
|
*/
|
|
515
|
-
static
|
|
482
|
+
static N_0x000FA7A4A8443AF7(p0: any): void;
|
|
516
483
|
/**
|
|
517
|
-
*
|
|
484
|
+
* Only used in R* Script fme_escaped_convicts, p0 = 0
|
|
518
485
|
*
|
|
519
|
-
* @param
|
|
520
|
-
* @param weaponEmoteTrickType
|
|
521
|
-
* @returns
|
|
486
|
+
* @param p0
|
|
522
487
|
*/
|
|
523
|
-
static
|
|
488
|
+
static N_0x63B83A526329AFBC(p0: any): void;
|
|
524
489
|
/**
|
|
525
|
-
*
|
|
490
|
+
* Related to rust of weapons
|
|
526
491
|
*
|
|
527
|
-
* @param
|
|
492
|
+
* @param weaponObject
|
|
528
493
|
* @returns
|
|
529
494
|
*/
|
|
530
|
-
static
|
|
495
|
+
static getWeaponPermanentDegradation(weaponObject: Prop): number;
|
|
531
496
|
/**
|
|
532
|
-
*
|
|
533
|
-
*
|
|
534
|
-
* @param weaponObject
|
|
535
|
-
* @param level
|
|
536
|
-
* @param p2
|
|
497
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
537
498
|
*/
|
|
538
|
-
static
|
|
499
|
+
static removeWeaponAsset(weaponHash: eWeaponHash): void;
|
|
539
500
|
/**
|
|
540
501
|
* @param p0
|
|
541
|
-
* @param p1
|
|
542
|
-
* @returns
|
|
543
|
-
*/
|
|
544
|
-
static N_0x74C8000FDD1BB111(p0: any, p1: any): any;
|
|
545
|
-
/**
|
|
546
|
-
* _IS_WEAPON_CLOSE_RANGE?
|
|
547
|
-
* returns true when it's lassos , melee, thrown weapons (matchetes and unarmed return false)
|
|
548
|
-
* all guns ,bows and animal weapons return false
|
|
549
|
-
*
|
|
550
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
551
502
|
* @returns
|
|
552
503
|
*/
|
|
553
|
-
static
|
|
504
|
+
static N_0x23BF601A42F329A0(p0: any): any;
|
|
554
505
|
/**
|
|
555
506
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
556
507
|
* @returns
|
|
557
508
|
*/
|
|
558
|
-
static
|
|
509
|
+
static isWeaponRifle(weaponHash: eWeaponHash): boolean;
|
|
559
510
|
/**
|
|
560
|
-
* @param
|
|
561
|
-
* @param componentHash
|
|
562
|
-
* @param p3
|
|
563
|
-
* @returns weaponObject
|
|
564
|
-
*/
|
|
565
|
-
static giveWeaponComponentToWeaponObject(ped: Ped, componentHash: string | number, p3: boolean): Prop | null;
|
|
566
|
-
/**
|
|
567
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
511
|
+
* @param p0
|
|
568
512
|
* @returns
|
|
569
513
|
*/
|
|
570
|
-
static
|
|
514
|
+
static N_0x3799EFCC3C8CD5E1(p0: any): any;
|
|
571
515
|
/**
|
|
572
516
|
* @param p0
|
|
573
517
|
* @param p1
|
|
574
|
-
*/
|
|
575
|
-
static N_0x641351E9AD103890(p0: any, p1: any): void;
|
|
576
|
-
/**
|
|
577
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
578
|
-
* @returns
|
|
579
|
-
*/
|
|
580
|
-
static getWeaponName2(weaponHash: eWeaponHash): string | null;
|
|
581
|
-
/**
|
|
582
|
-
* @param weaponObject
|
|
583
|
-
* @param level
|
|
584
518
|
* @param p2
|
|
519
|
+
* @returns
|
|
585
520
|
*/
|
|
586
|
-
static
|
|
521
|
+
static N_0x9CCA3131E6B53C68(p0: any, p1: any, p2: any): any;
|
|
587
522
|
/**
|
|
588
523
|
* @param p0
|
|
589
524
|
*/
|
|
@@ -634,5 +569,70 @@ export declare class WeaponStatics {
|
|
|
634
569
|
* @param p0
|
|
635
570
|
*/
|
|
636
571
|
static N_0x457B16951AD77C1B(p0: any): void;
|
|
572
|
+
/**
|
|
573
|
+
* @param p0
|
|
574
|
+
* @returns
|
|
575
|
+
*/
|
|
576
|
+
static N_0xBC9444F2FF94A9C0(p0: any): any;
|
|
577
|
+
/**
|
|
578
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
579
|
+
* @returns
|
|
580
|
+
*/
|
|
581
|
+
static isWeaponValid(weaponHash: eWeaponHash): boolean;
|
|
582
|
+
/**
|
|
583
|
+
* @param p0
|
|
584
|
+
* @param p1
|
|
585
|
+
* @param p2
|
|
586
|
+
*/
|
|
587
|
+
static N_0xE9B3FEC825668291(p0: any, p1: any, p2: any): void;
|
|
588
|
+
/**
|
|
589
|
+
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
590
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
591
|
+
*
|
|
592
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
593
|
+
* @returns
|
|
594
|
+
*/
|
|
595
|
+
static isWeaponKit2(weaponHash: eWeaponHash): any;
|
|
596
|
+
/**
|
|
597
|
+
* 0.0: good condition, 1.0: poor condition
|
|
598
|
+
*
|
|
599
|
+
* @param weaponObject
|
|
600
|
+
* @returns
|
|
601
|
+
*/
|
|
602
|
+
static getWeaponDegradation(weaponObject: Prop): number;
|
|
603
|
+
/**
|
|
604
|
+
* @param p0
|
|
605
|
+
* @param p1
|
|
606
|
+
* @returns
|
|
607
|
+
*/
|
|
608
|
+
static N_0xFDCEDFB0577A390D(p0: any, p1: any): any;
|
|
609
|
+
/**
|
|
610
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
611
|
+
* @returns
|
|
612
|
+
*/
|
|
613
|
+
static isWeaponPistol(weaponHash: eWeaponHash): boolean;
|
|
614
|
+
/**
|
|
615
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
616
|
+
* @returns
|
|
617
|
+
*/
|
|
618
|
+
static hasWeaponAssetLoaded(weaponHash: eWeaponHash): any;
|
|
619
|
+
/**
|
|
620
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
621
|
+
* @returns
|
|
622
|
+
*/
|
|
623
|
+
static isWeaponRepeater(weaponHash: eWeaponHash): boolean;
|
|
624
|
+
/**
|
|
625
|
+
* @param vehicle
|
|
626
|
+
* @param p1
|
|
627
|
+
* @param minHeading
|
|
628
|
+
* @param maxHeading
|
|
629
|
+
*/
|
|
630
|
+
static setVehicleWeaponHeadingLimits(vehicle: Vehicle, p1: number, minHeading: number, maxHeading: number): void;
|
|
631
|
+
/**
|
|
632
|
+
* @param p0
|
|
633
|
+
* @param p1
|
|
634
|
+
* @returns
|
|
635
|
+
*/
|
|
636
|
+
static N_0x74C8000FDD1BB222(p0: any, p1: any): any;
|
|
637
637
|
}
|
|
638
638
|
//# sourceMappingURL=WeaponStatics.d.ts.map
|