@nativewrappers/redm-codegen 0.0.4 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +96 -96
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +137 -137
- package/dist/classes/BaseModel.d.ts +19 -19
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +33 -33
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +40 -40
- package/dist/classes/Cam.d.ts +85 -85
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +108 -108
- package/dist/classes/Entity.d.ts +288 -283
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +410 -401
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +935 -935
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +19 -19
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +343 -339
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +495 -489
- package/dist/classes/Prop.d.ts +64 -64
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +94 -94
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +27 -27
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +24 -24
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +351 -351
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +486 -486
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +48 -48
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +65 -65
- package/dist/namespaces/Audio.d.ts +476 -476
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +692 -692
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +432 -432
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +606 -606
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +111 -111
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +21 -21
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +154 -154
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +222 -222
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +80 -80
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +113 -113
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +781 -781
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1207 -1207
- package/dist/namespaces/Hud.d.ts +483 -483
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +678 -678
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +211 -211
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +291 -291
- package/dist/namespaces/Itemdatabase.js +3 -3
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.js +3 -3
- package/dist/namespaces/Minigame.d.ts +65 -65
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +105 -105
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1067 -1067
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1586 -1586
- package/dist/namespaces/Object.d.ts +231 -231
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +42 -42
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +68 -68
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +54 -54
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +84 -84
- package/dist/namespaces/Physics.d.ts +121 -121
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +155 -155
- package/dist/namespaces/PlayerStatics.d.ts +97 -97
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +142 -142
- package/dist/namespaces/Population.d.ts +11 -11
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +15 -15
- package/dist/namespaces/Posse.d.ts +33 -33
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +51 -51
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +191 -191
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +281 -281
- package/dist/namespaces/Streaming.d.ts +84 -84
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +137 -137
- package/dist/namespaces/Task.d.ts +347 -347
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +488 -488
- package/dist/namespaces/Telemetry.d.ts +151 -151
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +206 -206
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/WeaponStatics.d.ts +276 -276
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +371 -371
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +159 -159
- package/src/classes/BaseModel.ts +37 -37
- package/src/classes/BaseTask.ts +41 -41
- package/src/classes/Cam.ts +111 -111
- package/src/classes/Entity.ts +422 -411
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +957 -957
- package/src/classes/PersChar.ts +22 -22
- package/src/classes/Pickup.ts +14 -14
- package/src/classes/Player.ts +994 -987
- package/src/classes/Prop.ts +106 -106
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +31 -31
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +511 -511
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +71 -71
- package/src/namespaces/Audio.ts +725 -725
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +700 -700
- package/src/namespaces/Collection.ts +113 -113
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +23 -23
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +237 -237
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +117 -117
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1218 -1218
- package/src/namespaces/Hud.ts +696 -696
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +294 -294
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +3 -3
- package/src/namespaces/Minigame.ts +109 -109
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1616 -1616
- package/src/namespaces/Object.ts +344 -344
- package/src/namespaces/Pad.ts +76 -76
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +86 -86
- package/src/namespaces/Physics.ts +171 -171
- package/src/namespaces/PlayerStatics.ts +162 -162
- package/src/namespaces/Population.ts +17 -17
- package/src/namespaces/Posse.ts +54 -54
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +287 -287
- package/src/namespaces/Streaming.ts +159 -159
- package/src/namespaces/Task.ts +517 -517
- package/src/namespaces/Telemetry.ts +224 -224
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/WeaponStatics.ts +383 -383
- package/src/types/NativeAliases.ts +6 -1
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import { createFromHandle } from '../types/HandleRegistry';
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* @param weaponObject
|
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58
55
|
* @returns
|
|
59
56
|
*/
|
|
60
|
-
static
|
|
61
|
-
return inv('
|
|
57
|
+
static getWeaponDamage(weaponObject) {
|
|
58
|
+
return inv('0x904103D5D2333977', weaponObject.handle, raf());
|
|
62
59
|
}
|
|
63
60
|
/**
|
|
64
61
|
* @param p0
|
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65
62
|
* @param p1
|
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66
63
|
* @param p2
|
|
67
64
|
*/
|
|
68
|
-
static
|
|
69
|
-
inv('
|
|
65
|
+
static N_0xB0FB9B196A3D13F0(p0, p1, p2) {
|
|
66
|
+
inv('0xB0FB9B196A3D13F0', p0, p1, p2);
|
|
70
67
|
}
|
|
71
68
|
/**
|
|
72
|
-
* @param
|
|
69
|
+
* @param entity
|
|
70
|
+
* @param weaponName
|
|
71
|
+
* @param weaponType
|
|
73
72
|
* @returns
|
|
74
73
|
*/
|
|
75
|
-
static
|
|
76
|
-
return inv('
|
|
74
|
+
static hasEntityBeenDamagedByWeapon(entity, weaponName, weaponType) {
|
|
75
|
+
return inv('0xDCF06D0CDFF68424', entity.handle, _h(weaponName), weaponType);
|
|
77
76
|
}
|
|
78
77
|
/**
|
|
79
|
-
* @param
|
|
78
|
+
* @param weaponObject
|
|
79
|
+
* @returns
|
|
80
80
|
*/
|
|
81
|
-
static
|
|
82
|
-
inv('
|
|
81
|
+
static getWeaponScale(weaponObject) {
|
|
82
|
+
return inv('0x22084CA699219624', weaponObject.handle, raf());
|
|
83
83
|
}
|
|
84
84
|
/**
|
|
85
|
-
*
|
|
85
|
+
* Returns iSpinHash
|
|
86
86
|
*
|
|
87
|
-
* @param
|
|
87
|
+
* @param emote
|
|
88
|
+
* @param weaponEmoteTrickType
|
|
89
|
+
* @returns
|
|
88
90
|
*/
|
|
89
|
-
static
|
|
90
|
-
inv('
|
|
91
|
+
static getWeaponGunSpinningWeaponEmoteTrickTypeHash(emote, weaponEmoteTrickType) {
|
|
92
|
+
return (inv('0xF4601C1203B1A78D', _h(emote), weaponEmoteTrickType, rai())) & 0xFFFFFFFF;
|
|
91
93
|
}
|
|
92
94
|
/**
|
|
93
|
-
*
|
|
95
|
+
* Returns true if CWeaponInfoFlags::Flags::Gun is set.
|
|
94
96
|
*
|
|
95
|
-
* @param
|
|
97
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
96
98
|
* @returns
|
|
97
99
|
*/
|
|
98
|
-
static
|
|
99
|
-
return inv('
|
|
100
|
+
static isWeaponAGun(weaponHash) {
|
|
101
|
+
return !!inv('0x705BE297EEBDB95D', weaponHash, rai());
|
|
100
102
|
}
|
|
101
103
|
/**
|
|
104
|
+
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
105
|
+
*
|
|
102
106
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
107
|
+
* @returns
|
|
103
108
|
*/
|
|
104
|
-
static
|
|
105
|
-
inv('
|
|
109
|
+
static getWeapontypeSlot(weaponHash) {
|
|
110
|
+
return (inv('0x46F032B8DDF46CDE', weaponHash, rai())) & 0xFFFFFFFF;
|
|
106
111
|
}
|
|
107
112
|
/**
|
|
108
113
|
* @param p0
|
|
114
|
+
* @param p1
|
|
115
|
+
* @param p2
|
|
116
|
+
*/
|
|
117
|
+
static N_0xA3716A77DCF17424(p0, p1, p2) {
|
|
118
|
+
inv('0xA3716A77DCF17424', p0, p1, p2);
|
|
119
|
+
}
|
|
120
|
+
/**
|
|
121
|
+
* @param weaponCollection
|
|
122
|
+
* @param dualwieldVariant
|
|
109
123
|
* @returns
|
|
110
124
|
*/
|
|
111
|
-
static
|
|
112
|
-
return inv('
|
|
125
|
+
static N_0xF252A85B8F3F8C58(weaponCollection, dualwieldVariant) {
|
|
126
|
+
return !!inv('0xF252A85B8F3F8C58', _h(weaponCollection), _h(dualwieldVariant), rai());
|
|
113
127
|
}
|
|
114
128
|
/**
|
|
115
129
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
116
130
|
* @returns
|
|
117
131
|
*/
|
|
118
|
-
static
|
|
119
|
-
return inv('
|
|
132
|
+
static isWeaponBinoculars(weaponHash) {
|
|
133
|
+
return inv('0xC853230E76A152DF', weaponHash);
|
|
120
134
|
}
|
|
121
135
|
/**
|
|
122
136
|
* @param p0
|
|
137
|
+
* @param p1
|
|
123
138
|
* @returns
|
|
124
139
|
*/
|
|
125
|
-
static
|
|
126
|
-
return inv('
|
|
140
|
+
static N_0xD2209866B0CB72EA(p0, p1) {
|
|
141
|
+
return inv('0xD2209866B0CB72EA', p0, p1);
|
|
127
142
|
}
|
|
128
143
|
/**
|
|
129
144
|
* @param p0
|
|
130
145
|
* @param p1
|
|
131
146
|
* @param p2
|
|
132
|
-
* @returns
|
|
133
147
|
*/
|
|
134
|
-
static
|
|
135
|
-
|
|
148
|
+
static N_0xA769D753922B031B(p0, p1, p2) {
|
|
149
|
+
inv('0xA769D753922B031B', p0, p1, p2);
|
|
136
150
|
}
|
|
137
151
|
/**
|
|
138
|
-
* @param
|
|
139
|
-
* @returns
|
|
152
|
+
* @param p0
|
|
140
153
|
*/
|
|
141
|
-
static
|
|
142
|
-
|
|
154
|
+
static N_0xECBB26529A737EF6(p0) {
|
|
155
|
+
inv('0xECBB26529A737EF6', p0);
|
|
143
156
|
}
|
|
144
157
|
/**
|
|
145
|
-
*
|
|
158
|
+
* turretHash: WEAPON_TURRET_MAXIUM, WEAPON_TURRET_GATLING, WEAPON_TURRET_CANNON, WEAPON_TURRET_REVOLVING_CANNON
|
|
146
159
|
*
|
|
147
|
-
* @param
|
|
160
|
+
* @param vehicle
|
|
161
|
+
* @param turretHash
|
|
162
|
+
* @param ammo
|
|
163
|
+
*/
|
|
164
|
+
static setAmmoInTurret(vehicle, turretHash, ammo) {
|
|
165
|
+
inv('0xBDDA0C290C228159', vehicle.handle, _h(turretHash), ammo);
|
|
166
|
+
}
|
|
167
|
+
/**
|
|
168
|
+
* @param weaponObject
|
|
169
|
+
* @param scale
|
|
170
|
+
*/
|
|
171
|
+
static setWeaponScale(weaponObject, scale) {
|
|
172
|
+
inv('0xC3544AD0522E69B4', weaponObject.handle, f(scale));
|
|
173
|
+
}
|
|
174
|
+
/**
|
|
175
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
148
176
|
* @returns
|
|
149
177
|
*/
|
|
150
|
-
static
|
|
151
|
-
return inv('
|
|
178
|
+
static isWeaponSniper(weaponHash) {
|
|
179
|
+
return inv('0x6AD66548840472E5', weaponHash);
|
|
152
180
|
}
|
|
153
181
|
/**
|
|
154
|
-
*
|
|
155
|
-
*
|
|
156
|
-
* @param weaponCollection
|
|
157
|
-
* @param weaponGroup
|
|
182
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
158
183
|
* @returns
|
|
159
184
|
*/
|
|
160
|
-
static
|
|
161
|
-
return
|
|
185
|
+
static isWeaponTorch(weaponHash) {
|
|
186
|
+
return inv('0x506F1DE1BFC75304', weaponHash);
|
|
162
187
|
}
|
|
163
188
|
/**
|
|
164
|
-
*
|
|
189
|
+
* Gets the model hash from the weapon hash.
|
|
165
190
|
*
|
|
166
|
-
* @param entity
|
|
167
|
-
* @param componentHash
|
|
168
191
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
169
|
-
* @
|
|
192
|
+
* @returns
|
|
170
193
|
*/
|
|
171
|
-
static
|
|
172
|
-
inv('
|
|
194
|
+
static getWeapontypeModel(weaponHash) {
|
|
195
|
+
return (inv('0xF70825EB340E7D15', weaponHash, rai())) & 0xFFFFFFFF;
|
|
173
196
|
}
|
|
174
197
|
/**
|
|
175
198
|
* @param p0
|
|
176
199
|
* @param p1
|
|
177
|
-
* @returns
|
|
178
200
|
*/
|
|
179
|
-
static
|
|
180
|
-
|
|
201
|
+
static N_0xD63B4BA3A02A99E0(p0, p1) {
|
|
202
|
+
inv('0xD63B4BA3A02A99E0', p0, p1);
|
|
181
203
|
}
|
|
182
204
|
/**
|
|
183
|
-
* @param
|
|
184
|
-
* @param
|
|
185
|
-
* @returns
|
|
205
|
+
* @param p0
|
|
206
|
+
* @param p1
|
|
186
207
|
*/
|
|
187
|
-
static
|
|
188
|
-
|
|
208
|
+
static N_0x74C2365FDD1BB48F(p0, p1) {
|
|
209
|
+
inv('0x74C2365FDD1BB48F', p0, p1);
|
|
189
210
|
}
|
|
190
211
|
/**
|
|
191
212
|
* @param weaponObject
|
|
213
|
+
* @param component
|
|
214
|
+
*/
|
|
215
|
+
static removeWeaponComponentFromWeaponObject(weaponObject, component) {
|
|
216
|
+
inv('0xF7D82B0D66777611', weaponObject.handle, _h(component));
|
|
217
|
+
}
|
|
218
|
+
/**
|
|
219
|
+
* @param p0
|
|
220
|
+
* @param p1
|
|
192
221
|
* @returns
|
|
193
222
|
*/
|
|
194
|
-
static
|
|
195
|
-
return inv('
|
|
223
|
+
static N_0xF2F585411E748B9C(p0, p1) {
|
|
224
|
+
return inv('0xF2F585411E748B9C', p0, p1);
|
|
196
225
|
}
|
|
197
226
|
/**
|
|
198
227
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
@@ -220,7 +249,7 @@ export class WeaponStatics {
|
|
|
220
249
|
* @returns
|
|
221
250
|
*/
|
|
222
251
|
static isWeaponBow(weaponHash) {
|
|
223
|
-
return inv('0xC4DEC3CA8C365A5D', weaponHash);
|
|
252
|
+
return !!inv('0xC4DEC3CA8C365A5D', weaponHash, rai());
|
|
224
253
|
}
|
|
225
254
|
/**
|
|
226
255
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
@@ -251,142 +280,107 @@ export class WeaponStatics {
|
|
|
251
280
|
return inv('0xD955FEE4B87AFA07', weaponHash);
|
|
252
281
|
}
|
|
253
282
|
/**
|
|
254
|
-
* @param
|
|
255
|
-
* @
|
|
283
|
+
* @param ammoType
|
|
284
|
+
* @returns
|
|
256
285
|
*/
|
|
257
|
-
static
|
|
258
|
-
inv('
|
|
286
|
+
static getWeaponTypeFromAmmoType(ammoType) {
|
|
287
|
+
return (inv('0x7AA043F6C41D151E', _h(ammoType), rai())) & 0xFFFFFFFF;
|
|
259
288
|
}
|
|
260
289
|
/**
|
|
261
|
-
*
|
|
290
|
+
* Works exactly the same as [native: _GET_AMMO_TYPE_FOR_WEAPON]
|
|
291
|
+
*
|
|
292
|
+
* @param weaponHash
|
|
293
|
+
* @returns
|
|
262
294
|
*/
|
|
263
|
-
static
|
|
264
|
-
inv('
|
|
295
|
+
static getAmmoTypeForWeapon2(weaponHash) {
|
|
296
|
+
return inv('0xEC97101A8F311282', weaponHash, rai());
|
|
265
297
|
}
|
|
266
298
|
/**
|
|
267
|
-
*
|
|
299
|
+
* this native gets the weapon hash from the default ped weapon collection (see GetDefaultPedWeaponCollection for more info) will randomly return one of it's weapons
|
|
300
|
+
*
|
|
301
|
+
* @param weaponCollection
|
|
302
|
+
* @param weaponGroup
|
|
268
303
|
* @returns
|
|
269
304
|
*/
|
|
270
|
-
static
|
|
271
|
-
return (inv('
|
|
305
|
+
static getWeaponFromDefaultPedWeaponCollection(weaponCollection, weaponGroup) {
|
|
306
|
+
return (inv('0x9EEFD670F10656D7', weaponCollection, _h(weaponGroup), rai())) & 0xFFFFFFFF;
|
|
272
307
|
}
|
|
273
308
|
/**
|
|
309
|
+
* entity can be a ped or weapon object.
|
|
310
|
+
*
|
|
311
|
+
* @param entity
|
|
312
|
+
* @param componentHash
|
|
274
313
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
275
|
-
* @
|
|
314
|
+
* @param p3
|
|
276
315
|
*/
|
|
277
|
-
static
|
|
278
|
-
|
|
316
|
+
static giveWeaponComponentToEntity(entity, componentHash, weaponHash, p3) {
|
|
317
|
+
inv('0x74C9090FDD1BB48E', entity.handle, _h(componentHash), weaponHash, p3);
|
|
279
318
|
}
|
|
280
319
|
/**
|
|
281
320
|
* @param p0
|
|
321
|
+
* @param p1
|
|
282
322
|
* @returns
|
|
283
323
|
*/
|
|
284
|
-
static
|
|
285
|
-
return inv('
|
|
324
|
+
static N_0xA2091482ED42EF85(p0, p1) {
|
|
325
|
+
return inv('0xA2091482ED42EF85', p0, p1);
|
|
286
326
|
}
|
|
287
327
|
/**
|
|
288
|
-
* @param
|
|
328
|
+
* @param weapon
|
|
329
|
+
* @param addonHash
|
|
289
330
|
* @returns
|
|
290
331
|
*/
|
|
291
|
-
static
|
|
292
|
-
return inv('
|
|
332
|
+
static hasWeaponGotWeaponComponent(weapon, addonHash) {
|
|
333
|
+
return !!inv('0x76A18844E743BF91', weapon.handle, _h(addonHash), rai());
|
|
293
334
|
}
|
|
294
335
|
/**
|
|
295
|
-
*
|
|
296
|
-
*
|
|
297
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
336
|
+
* @param weaponObject
|
|
298
337
|
* @returns
|
|
299
338
|
*/
|
|
300
|
-
static
|
|
301
|
-
return inv('
|
|
339
|
+
static getWeaponSoot(weaponObject) {
|
|
340
|
+
return inv('0x4BF66F8878F67663', weaponObject.handle, raf());
|
|
302
341
|
}
|
|
303
342
|
/**
|
|
304
|
-
* @param
|
|
343
|
+
* @param componentHash
|
|
305
344
|
* @returns
|
|
306
345
|
*/
|
|
307
|
-
static
|
|
308
|
-
return (inv('
|
|
309
|
-
}
|
|
310
|
-
/**
|
|
311
|
-
* @param vehicle
|
|
312
|
-
* @param p1
|
|
313
|
-
* @param minHeading
|
|
314
|
-
* @param maxHeading
|
|
315
|
-
*/
|
|
316
|
-
static setVehicleWeaponHeadingLimits(vehicle, p1, minHeading, maxHeading) {
|
|
317
|
-
inv('0x56CB3B4305A4F7CE', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
346
|
+
static getWeaponComponentTypeModel(componentHash) {
|
|
347
|
+
return (inv('0x59DE03442B6C9598', _h(componentHash), rai())) & 0xFFFFFFFF;
|
|
318
348
|
}
|
|
319
349
|
/**
|
|
320
|
-
* @param
|
|
321
|
-
* @param
|
|
322
|
-
* @returns
|
|
350
|
+
* @param weaponObject
|
|
351
|
+
* @param level
|
|
323
352
|
*/
|
|
324
|
-
static
|
|
325
|
-
|
|
353
|
+
static setWeaponDegradation(weaponObject, level) {
|
|
354
|
+
inv('0xA7A57E89E965D839', weaponObject.handle, f(level));
|
|
326
355
|
}
|
|
327
356
|
/**
|
|
328
|
-
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
329
|
-
*
|
|
330
357
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
331
358
|
* @returns
|
|
332
359
|
*/
|
|
333
|
-
static
|
|
334
|
-
return
|
|
335
|
-
}
|
|
336
|
-
/**
|
|
337
|
-
* @param p0
|
|
338
|
-
* @param p1
|
|
339
|
-
* @param p2
|
|
340
|
-
*/
|
|
341
|
-
static N_0xA3716A77DCF17424(p0, p1, p2) {
|
|
342
|
-
inv('0xA3716A77DCF17424', p0, p1, p2);
|
|
360
|
+
static isWeaponShotgun(weaponHash) {
|
|
361
|
+
return !!inv('0xC75386174ECE95D5', weaponHash, rai());
|
|
343
362
|
}
|
|
344
363
|
/**
|
|
345
|
-
* @param
|
|
346
|
-
* @param dualwieldVariant
|
|
364
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
347
365
|
* @returns
|
|
348
366
|
*/
|
|
349
|
-
static
|
|
350
|
-
return inv('
|
|
367
|
+
static isAmmoValid(ammoHash) {
|
|
368
|
+
return inv('0x1F7977C9101F807F', ammoHash);
|
|
351
369
|
}
|
|
352
370
|
/**
|
|
353
|
-
* @param
|
|
371
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
354
372
|
* @returns
|
|
355
373
|
*/
|
|
356
|
-
static
|
|
357
|
-
return inv('
|
|
374
|
+
static isAmmoSilent2(ammoHash) {
|
|
375
|
+
return inv('0x7EFACC589B98C488', ammoHash);
|
|
358
376
|
}
|
|
359
377
|
/**
|
|
360
|
-
* @param
|
|
361
|
-
* @param
|
|
378
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
379
|
+
* @param permanentDegradationLevel
|
|
362
380
|
* @returns
|
|
363
381
|
*/
|
|
364
|
-
static
|
|
365
|
-
return inv('
|
|
366
|
-
}
|
|
367
|
-
/**
|
|
368
|
-
* @param p0
|
|
369
|
-
* @param p1
|
|
370
|
-
* @param p2
|
|
371
|
-
*/
|
|
372
|
-
static N_0xA769D753922B031B(p0, p1, p2) {
|
|
373
|
-
inv('0xA769D753922B031B', p0, p1, p2);
|
|
374
|
-
}
|
|
375
|
-
/**
|
|
376
|
-
* @param p0
|
|
377
|
-
*/
|
|
378
|
-
static N_0xECBB26529A737EF6(p0) {
|
|
379
|
-
inv('0xECBB26529A737EF6', p0);
|
|
380
|
-
}
|
|
381
|
-
/**
|
|
382
|
-
* turretHash: WEAPON_TURRET_MAXIUM, WEAPON_TURRET_GATLING, WEAPON_TURRET_CANNON, WEAPON_TURRET_REVOLVING_CANNON
|
|
383
|
-
*
|
|
384
|
-
* @param vehicle
|
|
385
|
-
* @param turretHash
|
|
386
|
-
* @param ammo
|
|
387
|
-
*/
|
|
388
|
-
static setAmmoInTurret(vehicle, turretHash, ammo) {
|
|
389
|
-
inv('0xBDDA0C290C228159', vehicle.handle, _h(turretHash), ammo);
|
|
382
|
+
static getWeaponNameWithPermanentDegradation(weaponHash, permanentDegradationLevel) {
|
|
383
|
+
return inv('0x7A56D66C78D8EF8E', weaponHash, f(permanentDegradationLevel), ras());
|
|
390
384
|
}
|
|
391
385
|
/**
|
|
392
386
|
* @param weaponObject
|
|
@@ -427,7 +421,7 @@ export class WeaponStatics {
|
|
|
427
421
|
* @returns
|
|
428
422
|
*/
|
|
429
423
|
static isWeaponRevolver(weaponHash) {
|
|
430
|
-
return inv('0xC212F1D05A8232BB', weaponHash);
|
|
424
|
+
return !!inv('0xC212F1D05A8232BB', weaponHash, rai());
|
|
431
425
|
}
|
|
432
426
|
/**
|
|
433
427
|
* @param p0
|
|
@@ -435,6 +429,81 @@ export class WeaponStatics {
|
|
|
435
429
|
static N_0x74C90AAACC1DD48F(p0) {
|
|
436
430
|
inv('0x74C90AAACC1DD48F', p0);
|
|
437
431
|
}
|
|
432
|
+
/**
|
|
433
|
+
* Related to weapon visual damage, not actual damage.
|
|
434
|
+
*
|
|
435
|
+
* @param weaponObject
|
|
436
|
+
* @param level
|
|
437
|
+
* @param p2
|
|
438
|
+
*/
|
|
439
|
+
static setWeaponDamage(weaponObject, level, p2) {
|
|
440
|
+
inv('0xE22060121602493B', weaponObject.handle, f(level), p2);
|
|
441
|
+
}
|
|
442
|
+
/**
|
|
443
|
+
* @param p0
|
|
444
|
+
* @param p1
|
|
445
|
+
* @returns
|
|
446
|
+
*/
|
|
447
|
+
static N_0x74C8000FDD1BB111(p0, p1) {
|
|
448
|
+
return inv('0x74C8000FDD1BB111', p0, p1);
|
|
449
|
+
}
|
|
450
|
+
/**
|
|
451
|
+
* _IS_WEAPON_CLOSE_RANGE?
|
|
452
|
+
* returns true when it's lassos , melee, thrown weapons (matchetes and unarmed return false)
|
|
453
|
+
* all guns ,bows and animal weapons return false
|
|
454
|
+
*
|
|
455
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
456
|
+
* @returns
|
|
457
|
+
*/
|
|
458
|
+
static isWeaponCloseRange(weaponHash) {
|
|
459
|
+
return inv('0xEA522F991E120D45', weaponHash);
|
|
460
|
+
}
|
|
461
|
+
/**
|
|
462
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
463
|
+
* @returns
|
|
464
|
+
*/
|
|
465
|
+
static isWeaponMeleeWeapon(weaponHash) {
|
|
466
|
+
return !!inv('0x959383DCD42040DA', weaponHash, rai());
|
|
467
|
+
}
|
|
468
|
+
/**
|
|
469
|
+
* @param ped
|
|
470
|
+
* @param componentHash
|
|
471
|
+
* @param p3
|
|
472
|
+
* @returns weaponObject
|
|
473
|
+
*/
|
|
474
|
+
static giveWeaponComponentToWeaponObject(ped, componentHash, p3) {
|
|
475
|
+
const result = inv('0x1A47699E8D533E8F', pvi(), ped.handle, _h(componentHash), p3);
|
|
476
|
+
return createFromHandle('Prop', result);
|
|
477
|
+
}
|
|
478
|
+
/**
|
|
479
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
480
|
+
* @returns
|
|
481
|
+
*/
|
|
482
|
+
static isAmmoSilent(ammoHash) {
|
|
483
|
+
return !!inv('0xD2866CBA797E872E', ammoHash, rai());
|
|
484
|
+
}
|
|
485
|
+
/**
|
|
486
|
+
* @param p0
|
|
487
|
+
* @param p1
|
|
488
|
+
*/
|
|
489
|
+
static N_0x641351E9AD103890(p0, p1) {
|
|
490
|
+
inv('0x641351E9AD103890', p0, p1);
|
|
491
|
+
}
|
|
492
|
+
/**
|
|
493
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
494
|
+
* @returns
|
|
495
|
+
*/
|
|
496
|
+
static getWeaponName2(weaponHash) {
|
|
497
|
+
return inv('0x6D3AC61694A791C5', weaponHash, ras());
|
|
498
|
+
}
|
|
499
|
+
/**
|
|
500
|
+
* @param weaponObject
|
|
501
|
+
* @param level
|
|
502
|
+
* @param p2
|
|
503
|
+
*/
|
|
504
|
+
static setWeaponDirt(weaponObject, level, p2) {
|
|
505
|
+
inv('0x812CE61DEBCAB948', weaponObject.handle, f(level), p2);
|
|
506
|
+
}
|
|
438
507
|
/**
|
|
439
508
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
440
509
|
* @param ammoCount
|
|
@@ -490,359 +559,290 @@ export class WeaponStatics {
|
|
|
490
559
|
static N_0xF8204EF17410BF43(weaponGroupHash, p1, p2, p3) {
|
|
491
560
|
return (inv('0xF8204EF17410BF43', _h(weaponGroupHash), f(p1), f(p2), p3, rai())) & 0xFFFFFFFF;
|
|
492
561
|
}
|
|
493
|
-
/**
|
|
494
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
495
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
496
|
-
* @returns
|
|
497
|
-
*/
|
|
498
|
-
static isAmmoTypeValidForWeapon(weaponHash, ammoHash) {
|
|
499
|
-
return inv('0xC570B881754DF609', weaponHash, ammoHash);
|
|
500
|
-
}
|
|
501
|
-
/**
|
|
502
|
-
* @param p0
|
|
503
|
-
* @param p1
|
|
504
|
-
*/
|
|
505
|
-
static N_0x183CE355115B6E75(p0, p1) {
|
|
506
|
-
inv('0x183CE355115B6E75', p0, p1);
|
|
507
|
-
}
|
|
508
562
|
/**
|
|
509
563
|
* @param p0
|
|
510
564
|
* @param p1
|
|
511
565
|
*/
|
|
512
|
-
static
|
|
513
|
-
inv('
|
|
566
|
+
static N_0x404514D231DB27A0(p0, p1) {
|
|
567
|
+
inv('0x404514D231DB27A0', p0, p1);
|
|
514
568
|
}
|
|
515
569
|
/**
|
|
516
|
-
* @param
|
|
517
|
-
* @param p1
|
|
518
|
-
* @param minHeading
|
|
519
|
-
* @param maxHeading
|
|
520
|
-
* @returns
|
|
570
|
+
* @param listen
|
|
521
571
|
*/
|
|
522
|
-
static
|
|
523
|
-
|
|
572
|
+
static listenProjectileHitEvents(listen) {
|
|
573
|
+
inv('0xDA5D3F2C6DD5B5D4', listen);
|
|
524
574
|
}
|
|
525
575
|
/**
|
|
526
|
-
* @param
|
|
527
|
-
* @param p1
|
|
576
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
528
577
|
* @returns
|
|
529
578
|
*/
|
|
530
|
-
static
|
|
531
|
-
return inv('
|
|
579
|
+
static getWeapontypeGroup(weaponHash) {
|
|
580
|
+
return (inv('0xEDCA14CA5199FF25', weaponHash, rai())) & 0xFFFFFFFF;
|
|
532
581
|
}
|
|
533
582
|
/**
|
|
534
583
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
535
|
-
* @returns Returns the [enum: eWeaponAttachPoint]
|
|
536
|
-
*/
|
|
537
|
-
static getDefaultWeaponAttachPoint(weaponHash) {
|
|
538
|
-
return inv('0x65DC4AC5B96614CB', weaponHash, rai());
|
|
539
|
-
}
|
|
540
|
-
/**
|
|
541
|
-
* Related to weapon visual damage, not actual damage.
|
|
542
|
-
*
|
|
543
|
-
* @param weaponObject
|
|
544
584
|
* @returns
|
|
545
585
|
*/
|
|
546
|
-
static
|
|
547
|
-
return inv('
|
|
586
|
+
static isWeaponLasso(weaponHash) {
|
|
587
|
+
return inv('0x6E4E1A82081EABED', weaponHash);
|
|
548
588
|
}
|
|
549
589
|
/**
|
|
550
590
|
* @param p0
|
|
551
591
|
* @returns
|
|
552
592
|
*/
|
|
553
|
-
static
|
|
554
|
-
return inv('
|
|
593
|
+
static N_0xAFFD0CCF31F469B8(p0) {
|
|
594
|
+
return inv('0xAFFD0CCF31F469B8', p0);
|
|
555
595
|
}
|
|
556
596
|
/**
|
|
557
597
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
558
598
|
* @returns
|
|
559
599
|
*/
|
|
560
|
-
static
|
|
561
|
-
return inv('
|
|
562
|
-
}
|
|
563
|
-
/**
|
|
564
|
-
* @param p0
|
|
565
|
-
* @param p1
|
|
566
|
-
* @param p2
|
|
567
|
-
*/
|
|
568
|
-
static N_0xE9B3FEC825668291(p0, p1, p2) {
|
|
569
|
-
inv('0xE9B3FEC825668291', p0, p1, p2);
|
|
600
|
+
static isWeaponThrowable(weaponHash) {
|
|
601
|
+
return inv('0x30E7C16B12DA8211', weaponHash);
|
|
570
602
|
}
|
|
571
603
|
/**
|
|
572
|
-
* Returns
|
|
573
|
-
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
604
|
+
* Returns "WNS_INVALID" if the weapon is invalid/doesn't exist.
|
|
574
605
|
*
|
|
575
606
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
576
607
|
* @returns
|
|
577
608
|
*/
|
|
578
|
-
static
|
|
579
|
-
return inv('
|
|
609
|
+
static getWeaponName(weaponHash) {
|
|
610
|
+
return inv('0x89CF5FF3D363311E', weaponHash, ras());
|
|
580
611
|
}
|
|
581
612
|
/**
|
|
582
|
-
*
|
|
583
|
-
*
|
|
584
|
-
* @param weaponObject
|
|
613
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
585
614
|
* @returns
|
|
586
615
|
*/
|
|
587
|
-
static
|
|
588
|
-
return inv('
|
|
616
|
+
static getWeaponStatId(weaponHash) {
|
|
617
|
+
return (inv('0x8EC44AE8DECFF841', weaponHash, rai())) & 0xFFFFFFFF;
|
|
589
618
|
}
|
|
590
619
|
/**
|
|
591
620
|
* @param p0
|
|
592
621
|
* @param p1
|
|
593
|
-
* @
|
|
594
|
-
*/
|
|
595
|
-
static N_0xFDCEDFB0577A390D(p0, p1) {
|
|
596
|
-
return inv('0xFDCEDFB0577A390D', p0, p1);
|
|
597
|
-
}
|
|
598
|
-
/**
|
|
599
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
600
|
-
* @returns
|
|
622
|
+
* @param p2
|
|
601
623
|
*/
|
|
602
|
-
static
|
|
603
|
-
|
|
624
|
+
static N_0xD53846B9C931C181(p0, p1, p2) {
|
|
625
|
+
inv('0xD53846B9C931C181', p0, p1, p2);
|
|
604
626
|
}
|
|
605
627
|
/**
|
|
606
628
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
607
629
|
* @returns
|
|
608
630
|
*/
|
|
609
|
-
static
|
|
610
|
-
return inv('
|
|
631
|
+
static getWeaponClipSize(weaponHash) {
|
|
632
|
+
return inv('0xD3750CCC00635FC2', weaponHash, rai());
|
|
611
633
|
}
|
|
612
634
|
/**
|
|
613
|
-
* @param
|
|
614
|
-
* @returns
|
|
635
|
+
* @param p0
|
|
615
636
|
*/
|
|
616
|
-
static
|
|
617
|
-
|
|
637
|
+
static N_0x000FA7A4A8443AF7(p0) {
|
|
638
|
+
inv('0x000FA7A4A8443AF7', p0);
|
|
618
639
|
}
|
|
619
640
|
/**
|
|
620
|
-
*
|
|
621
|
-
*
|
|
641
|
+
* Only used in R* Script fme_escaped_convicts, p0 = 0
|
|
642
|
+
*
|
|
643
|
+
* @param p0
|
|
622
644
|
*/
|
|
623
|
-
static
|
|
624
|
-
|
|
645
|
+
static N_0x63B83A526329AFBC(p0) {
|
|
646
|
+
inv('0x63B83A526329AFBC', p0);
|
|
625
647
|
}
|
|
626
648
|
/**
|
|
649
|
+
* Related to rust of weapons
|
|
650
|
+
*
|
|
627
651
|
* @param weaponObject
|
|
628
|
-
* @
|
|
652
|
+
* @returns
|
|
629
653
|
*/
|
|
630
|
-
static
|
|
631
|
-
inv('
|
|
654
|
+
static getWeaponPermanentDegradation(weaponObject) {
|
|
655
|
+
return inv('0xD56E5F336C675EFA', weaponObject.handle, raf());
|
|
632
656
|
}
|
|
633
657
|
/**
|
|
634
658
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
635
|
-
* @returns
|
|
636
659
|
*/
|
|
637
|
-
static
|
|
638
|
-
|
|
660
|
+
static removeWeaponAsset(weaponHash) {
|
|
661
|
+
inv('0xC3896D03E2852236', weaponHash);
|
|
639
662
|
}
|
|
640
663
|
/**
|
|
641
|
-
* @param
|
|
664
|
+
* @param p0
|
|
642
665
|
* @returns
|
|
643
666
|
*/
|
|
644
|
-
static
|
|
645
|
-
return inv('
|
|
667
|
+
static N_0x23BF601A42F329A0(p0) {
|
|
668
|
+
return inv('0x23BF601A42F329A0', p0);
|
|
646
669
|
}
|
|
647
670
|
/**
|
|
648
|
-
* @param
|
|
671
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
649
672
|
* @returns
|
|
650
673
|
*/
|
|
651
|
-
static
|
|
652
|
-
return inv('
|
|
674
|
+
static isWeaponRifle(weaponHash) {
|
|
675
|
+
return !!inv('0x0A82317B7EBFC420', weaponHash, rai());
|
|
653
676
|
}
|
|
654
677
|
/**
|
|
655
|
-
* @param
|
|
656
|
-
* @param permanentDegradationLevel
|
|
678
|
+
* @param p0
|
|
657
679
|
* @returns
|
|
658
680
|
*/
|
|
659
|
-
static
|
|
660
|
-
return inv('
|
|
681
|
+
static N_0x3799EFCC3C8CD5E1(p0) {
|
|
682
|
+
return inv('0x3799EFCC3C8CD5E1', p0);
|
|
661
683
|
}
|
|
662
684
|
/**
|
|
663
685
|
* @param p0
|
|
664
686
|
* @param p1
|
|
665
687
|
* @param p2
|
|
666
|
-
*/
|
|
667
|
-
static N_0xB0FB9B196A3D13F0(p0, p1, p2) {
|
|
668
|
-
inv('0xB0FB9B196A3D13F0', p0, p1, p2);
|
|
669
|
-
}
|
|
670
|
-
/**
|
|
671
|
-
* @param entity
|
|
672
|
-
* @param weaponName
|
|
673
|
-
* @param weaponType
|
|
674
688
|
* @returns
|
|
675
689
|
*/
|
|
676
|
-
static
|
|
677
|
-
return inv('
|
|
690
|
+
static N_0x9CCA3131E6B53C68(p0, p1, p2) {
|
|
691
|
+
return inv('0x9CCA3131E6B53C68', p0, p1, p2);
|
|
678
692
|
}
|
|
679
693
|
/**
|
|
680
|
-
* @param
|
|
681
|
-
* @returns
|
|
694
|
+
* @param p0
|
|
682
695
|
*/
|
|
683
|
-
static
|
|
684
|
-
|
|
696
|
+
static N_0xD4C6E24D955FF061(p0) {
|
|
697
|
+
inv('0xD4C6E24D955FF061', p0);
|
|
685
698
|
}
|
|
686
699
|
/**
|
|
687
|
-
*
|
|
688
|
-
*
|
|
689
|
-
* @param
|
|
690
|
-
* @param weaponEmoteTrickType
|
|
691
|
-
* @returns
|
|
700
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
701
|
+
* @param p1
|
|
702
|
+
* @param p2
|
|
692
703
|
*/
|
|
693
|
-
static
|
|
694
|
-
|
|
704
|
+
static requestWeaponAsset(weaponHash, p1, p2) {
|
|
705
|
+
inv('0x72D4CB5DB927009C', weaponHash, p1, p2);
|
|
695
706
|
}
|
|
696
707
|
/**
|
|
697
|
-
* Returns
|
|
708
|
+
* Returns whether the weapon has multiple ammo types or not.
|
|
698
709
|
*
|
|
699
710
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
700
711
|
* @returns
|
|
701
712
|
*/
|
|
702
|
-
static
|
|
703
|
-
return inv('
|
|
704
|
-
}
|
|
705
|
-
/**
|
|
706
|
-
* Related to weapon visual damage, not actual damage.
|
|
707
|
-
*
|
|
708
|
-
* @param weaponObject
|
|
709
|
-
* @param level
|
|
710
|
-
* @param p2
|
|
711
|
-
*/
|
|
712
|
-
static setWeaponDamage(weaponObject, level, p2) {
|
|
713
|
-
inv('0xE22060121602493B', weaponObject.handle, f(level), p2);
|
|
713
|
+
static getWeaponHasMultipleAmmoTypes(weaponHash) {
|
|
714
|
+
return inv('0x58425FCA3D3A2D15', weaponHash);
|
|
714
715
|
}
|
|
715
716
|
/**
|
|
716
717
|
* @param p0
|
|
717
718
|
* @param p1
|
|
718
|
-
* @returns
|
|
719
719
|
*/
|
|
720
|
-
static
|
|
721
|
-
|
|
720
|
+
static N_0x74C9080FDD1BB48E(p0, p1) {
|
|
721
|
+
inv('0x74C9080FDD1BB48E', p0, p1);
|
|
722
722
|
}
|
|
723
723
|
/**
|
|
724
|
-
*
|
|
725
|
-
* returns true when it's lassos , melee, thrown weapons (matchetes and unarmed return false)
|
|
726
|
-
* all guns ,bows and animal weapons return false
|
|
724
|
+
* every other level will have the max value of (brokeLevel - threshold)
|
|
727
725
|
*
|
|
728
|
-
* @param
|
|
729
|
-
* @
|
|
726
|
+
* @param weaponObject
|
|
727
|
+
* @param threshold
|
|
730
728
|
*/
|
|
731
|
-
static
|
|
732
|
-
|
|
729
|
+
static setWeaponLevelThreshold(weaponObject, threshold) {
|
|
730
|
+
inv('0xD4071EFC83794B2F', weaponObject.handle, f(threshold));
|
|
733
731
|
}
|
|
734
732
|
/**
|
|
735
733
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
736
734
|
* @returns
|
|
737
735
|
*/
|
|
738
|
-
static
|
|
739
|
-
return inv('
|
|
736
|
+
static isWeaponTwoHanded(weaponHash) {
|
|
737
|
+
return inv('0x0556E9D2ECF39D01', weaponHash);
|
|
740
738
|
}
|
|
741
739
|
/**
|
|
742
|
-
* @param
|
|
743
|
-
* @
|
|
744
|
-
* @param p3
|
|
745
|
-
* @returns weaponObject
|
|
740
|
+
* @param p0
|
|
741
|
+
* @returns
|
|
746
742
|
*/
|
|
747
|
-
static
|
|
748
|
-
|
|
749
|
-
return createFromHandle('Prop', result);
|
|
743
|
+
static N_0x9F0E1892C7F228A8(p0) {
|
|
744
|
+
return inv('0x9F0E1892C7F228A8', p0);
|
|
750
745
|
}
|
|
751
746
|
/**
|
|
752
|
-
*
|
|
753
|
-
*
|
|
747
|
+
* Only used in R* SP Script guama3
|
|
748
|
+
*
|
|
749
|
+
* @param vehicle
|
|
750
|
+
* @param p1
|
|
754
751
|
*/
|
|
755
|
-
static
|
|
756
|
-
|
|
752
|
+
static N_0x9409C62504A8F9E9(vehicle, p1) {
|
|
753
|
+
inv('0x9409C62504A8F9E9', vehicle.handle, p1);
|
|
757
754
|
}
|
|
758
755
|
/**
|
|
759
756
|
* @param p0
|
|
760
|
-
* @param p1
|
|
761
757
|
*/
|
|
762
|
-
static
|
|
763
|
-
inv('
|
|
758
|
+
static N_0x457B16951AD77C1B(p0) {
|
|
759
|
+
inv('0x457B16951AD77C1B', p0);
|
|
764
760
|
}
|
|
765
761
|
/**
|
|
766
|
-
* @param
|
|
762
|
+
* @param p0
|
|
767
763
|
* @returns
|
|
768
764
|
*/
|
|
769
|
-
static
|
|
770
|
-
return inv('
|
|
765
|
+
static N_0xBC9444F2FF94A9C0(p0) {
|
|
766
|
+
return inv('0xBC9444F2FF94A9C0', p0);
|
|
771
767
|
}
|
|
772
768
|
/**
|
|
773
|
-
* @param
|
|
774
|
-
* @
|
|
775
|
-
* @param p2
|
|
769
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
770
|
+
* @returns
|
|
776
771
|
*/
|
|
777
|
-
static
|
|
778
|
-
inv('
|
|
772
|
+
static isWeaponValid(weaponHash) {
|
|
773
|
+
return !!inv('0x937C71165CF334B3', weaponHash, rai());
|
|
779
774
|
}
|
|
780
775
|
/**
|
|
781
776
|
* @param p0
|
|
777
|
+
* @param p1
|
|
778
|
+
* @param p2
|
|
782
779
|
*/
|
|
783
|
-
static
|
|
784
|
-
inv('
|
|
780
|
+
static N_0xE9B3FEC825668291(p0, p1, p2) {
|
|
781
|
+
inv('0xE9B3FEC825668291', p0, p1, p2);
|
|
785
782
|
}
|
|
786
783
|
/**
|
|
784
|
+
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
785
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
786
|
+
*
|
|
787
787
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
788
|
-
* @
|
|
789
|
-
* @param p2
|
|
788
|
+
* @returns
|
|
790
789
|
*/
|
|
791
|
-
static
|
|
792
|
-
inv('
|
|
790
|
+
static isWeaponKit2(weaponHash) {
|
|
791
|
+
return inv('0x49E40483948AF062', weaponHash);
|
|
793
792
|
}
|
|
794
793
|
/**
|
|
795
|
-
*
|
|
794
|
+
* 0.0: good condition, 1.0: poor condition
|
|
796
795
|
*
|
|
797
|
-
* @param
|
|
796
|
+
* @param weaponObject
|
|
798
797
|
* @returns
|
|
799
798
|
*/
|
|
800
|
-
static
|
|
801
|
-
return inv('
|
|
799
|
+
static getWeaponDegradation(weaponObject) {
|
|
800
|
+
return inv('0x0D78E1097F89E637', weaponObject.handle, raf());
|
|
802
801
|
}
|
|
803
802
|
/**
|
|
804
803
|
* @param p0
|
|
805
804
|
* @param p1
|
|
805
|
+
* @returns
|
|
806
806
|
*/
|
|
807
|
-
static
|
|
808
|
-
inv('
|
|
807
|
+
static N_0xFDCEDFB0577A390D(p0, p1) {
|
|
808
|
+
return inv('0xFDCEDFB0577A390D', p0, p1);
|
|
809
809
|
}
|
|
810
810
|
/**
|
|
811
|
-
*
|
|
812
|
-
*
|
|
813
|
-
* @param weaponObject
|
|
814
|
-
* @param threshold
|
|
811
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
812
|
+
* @returns
|
|
815
813
|
*/
|
|
816
|
-
static
|
|
817
|
-
inv('
|
|
814
|
+
static isWeaponPistol(weaponHash) {
|
|
815
|
+
return !!inv('0xDDC64F5E31EEDAB6', weaponHash, rai());
|
|
818
816
|
}
|
|
819
817
|
/**
|
|
820
818
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
821
819
|
* @returns
|
|
822
820
|
*/
|
|
823
|
-
static
|
|
824
|
-
return inv('
|
|
821
|
+
static hasWeaponAssetLoaded(weaponHash) {
|
|
822
|
+
return inv('0xFF07CF465F48B830', weaponHash);
|
|
825
823
|
}
|
|
826
824
|
/**
|
|
827
|
-
* @param
|
|
825
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
828
826
|
* @returns
|
|
829
827
|
*/
|
|
830
|
-
static
|
|
831
|
-
return inv('
|
|
828
|
+
static isWeaponRepeater(weaponHash) {
|
|
829
|
+
return !!inv('0xDDB2578E95EF7138', weaponHash, rai());
|
|
832
830
|
}
|
|
833
831
|
/**
|
|
834
|
-
* Only used in R* SP Script guama3
|
|
835
|
-
*
|
|
836
832
|
* @param vehicle
|
|
837
833
|
* @param p1
|
|
834
|
+
* @param minHeading
|
|
835
|
+
* @param maxHeading
|
|
838
836
|
*/
|
|
839
|
-
static
|
|
840
|
-
inv('
|
|
837
|
+
static setVehicleWeaponHeadingLimits(vehicle, p1, minHeading, maxHeading) {
|
|
838
|
+
inv('0x56CB3B4305A4F7CE', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
841
839
|
}
|
|
842
840
|
/**
|
|
843
841
|
* @param p0
|
|
842
|
+
* @param p1
|
|
843
|
+
* @returns
|
|
844
844
|
*/
|
|
845
|
-
static
|
|
846
|
-
inv('
|
|
845
|
+
static N_0x74C8000FDD1BB222(p0, p1) {
|
|
846
|
+
return inv('0x74C8000FDD1BB222', p0, p1);
|
|
847
847
|
}
|
|
848
848
|
}
|