@nativewrappers/redm-codegen 0.0.4 → 0.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +96 -96
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +137 -137
- package/dist/classes/BaseModel.d.ts +19 -19
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +33 -33
- package/dist/classes/BaseTask.d.ts +33 -33
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +40 -40
- package/dist/classes/Cam.d.ts +85 -85
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +108 -108
- package/dist/classes/Entity.d.ts +288 -283
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +410 -401
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +935 -935
- package/dist/classes/PersChar.d.ts +13 -13
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +19 -19
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +343 -339
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +495 -489
- package/dist/classes/Prop.d.ts +64 -64
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +94 -94
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +27 -27
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +24 -24
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +30 -30
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +351 -351
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +486 -486
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +48 -48
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +65 -65
- package/dist/namespaces/Audio.d.ts +476 -476
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +692 -692
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/CamStatics.d.ts +432 -432
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +606 -606
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +111 -111
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +21 -21
- package/dist/namespaces/Crew.js +4 -4
- package/dist/namespaces/Databinding.d.ts +154 -154
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +222 -222
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +80 -80
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +113 -113
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +781 -781
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1207 -1207
- package/dist/namespaces/Hud.d.ts +483 -483
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +678 -678
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +211 -211
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +291 -291
- package/dist/namespaces/Itemdatabase.js +3 -3
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.js +3 -3
- package/dist/namespaces/Minigame.d.ts +65 -65
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +105 -105
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.d.ts +15 -15
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.js +24 -24
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1067 -1067
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1586 -1586
- package/dist/namespaces/Object.d.ts +231 -231
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +337 -337
- package/dist/namespaces/Pad.d.ts +42 -42
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +68 -68
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +54 -54
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +84 -84
- package/dist/namespaces/Physics.d.ts +121 -121
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +155 -155
- package/dist/namespaces/PlayerStatics.d.ts +97 -97
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +142 -142
- package/dist/namespaces/Population.d.ts +11 -11
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +15 -15
- package/dist/namespaces/Posse.d.ts +33 -33
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +51 -51
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +191 -191
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +281 -281
- package/dist/namespaces/Streaming.d.ts +84 -84
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +137 -137
- package/dist/namespaces/Task.d.ts +347 -347
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +488 -488
- package/dist/namespaces/Telemetry.d.ts +151 -151
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +206 -206
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.d.ts +15 -15
- package/dist/namespaces/Uifeed.d.ts.map +1 -1
- package/dist/namespaces/Uifeed.js +25 -25
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.d.ts +38 -38
- package/dist/namespaces/Voice.d.ts.map +1 -1
- package/dist/namespaces/Voice.js +61 -61
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/WeaponStatics.d.ts +276 -276
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +371 -371
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +159 -159
- package/src/classes/BaseModel.ts +37 -37
- package/src/classes/BaseTask.ts +41 -41
- package/src/classes/Cam.ts +111 -111
- package/src/classes/Entity.ts +422 -411
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +957 -957
- package/src/classes/PersChar.ts +22 -22
- package/src/classes/Pickup.ts +14 -14
- package/src/classes/Player.ts +994 -987
- package/src/classes/Prop.ts +106 -106
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +31 -31
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +511 -511
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +71 -71
- package/src/namespaces/Audio.ts +725 -725
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/CamStatics.ts +700 -700
- package/src/namespaces/Collection.ts +113 -113
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +23 -23
- package/src/namespaces/Crew.ts +4 -4
- package/src/namespaces/Databinding.ts +237 -237
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +117 -117
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1218 -1218
- package/src/namespaces/Hud.ts +696 -696
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +294 -294
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +3 -3
- package/src/namespaces/Minigame.ts +109 -109
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +28 -28
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1616 -1616
- package/src/namespaces/Object.ts +344 -344
- package/src/namespaces/Pad.ts +76 -76
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +86 -86
- package/src/namespaces/Physics.ts +171 -171
- package/src/namespaces/PlayerStatics.ts +162 -162
- package/src/namespaces/Population.ts +17 -17
- package/src/namespaces/Posse.ts +54 -54
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +287 -287
- package/src/namespaces/Streaming.ts +159 -159
- package/src/namespaces/Task.ts +517 -517
- package/src/namespaces/Telemetry.ts +224 -224
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +28 -28
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +70 -70
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/WeaponStatics.ts +383 -383
- package/src/types/NativeAliases.ts +6 -1
package/dist/classes/Weapon.js
CHANGED
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@@ -5,200 +5,295 @@ export class Weapon {
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constructor(ped) {
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this.ped = ped;
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}
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/**
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* @param visible
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*/
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set PedAllWeaponsVisibility(visible) {
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inv('0x4F806A6CFED89468', this.ped.handle, visible);
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}
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param
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* @param ammo
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* @returns
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*/
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-
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inv('
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setAmmoInClip(weaponHash, ammo) {
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return !!inv('0xDCD2A934D65CB497', this.ped.handle, weaponHash, ammo, rai());
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}
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/**
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*
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* _GET_M* - _GET_PED_A*
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*
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* @returns
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*/
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inv('
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getPedWeaponObject(p1) {
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return createFromHandle('Prop', inv('0x6CA484C9A7377E4F', this.ped.handle, p1, rai()));
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}
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*
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* @
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* slotHash is usually just the weaponHash name, but WEAPON_* is replaced with SLOT_*
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*
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* @param slotHash
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* @returns
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return result;
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getPedWeaponInSlot(slotHash) {
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return (inv('0xDBC4B552B2AE9A83', this.ped.handle, _h(slotHash), rai())) & 0xFFFFFFFF;
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}
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/**
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*
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* Outputs cached guids
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*
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* @returns guidPrimary; guidSecondary
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const result = inv('
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return [
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get PlayerPedQuickSwapWeaponByGuid() {
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const result = inv('0xB7E52A058B07C7E2', this.ped.handle, pvi(), pvi());
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return [result[0], result[1]];
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}
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/**
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* Returns
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* Returns true if the ped is currently holstering or unholstering a weapon
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* @param attachPoint Refer to [enum: eWeaponAttachPoint]
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*/
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return inv('
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get IsWeaponHolsterStateChanging() {
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return !!inv('0x2387D6E9C6B478AA', this.ped.handle, rai());
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}
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/**
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* @param ammoHash Refer to [enum: eAmmoType]
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* @returns
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*/
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N_0x44C8F4908F1B2622(ammoHash) {
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return !!inv('0x44C8F4908F1B2622', this.ped.handle, ammoHash, rai());
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}
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/**
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* @param p2
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* @
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* @param p4
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|
-
* @returns weaponHash: Refer to [enum: eWeaponHash]
|
|
66
|
+
* @returns clipInventoryUid
|
|
51
67
|
*/
|
|
52
|
-
|
|
53
|
-
const result = inv('
|
|
54
|
-
return [
|
|
68
|
+
refillAmmoInClip(p2) {
|
|
69
|
+
const result = inv('0xDF4A3404D022ADDE', this.ped.handle, pvi(), p2);
|
|
70
|
+
return [result[0], result[1]];
|
|
55
71
|
}
|
|
56
72
|
/**
|
|
57
|
-
*
|
|
73
|
+
* _SET_A* - _SET_B*
|
|
58
74
|
*
|
|
59
75
|
* @param p1
|
|
76
|
+
*/
|
|
77
|
+
N_0x2EBF70E1D8C06683(p1) {
|
|
78
|
+
inv('0x2EBF70E1D8C06683', this.ped.handle, _h(p1));
|
|
79
|
+
}
|
|
80
|
+
/**
|
|
81
|
+
* @param ammoType
|
|
60
82
|
* @returns
|
|
61
83
|
*/
|
|
62
|
-
|
|
63
|
-
return inv('
|
|
84
|
+
getPedAmmoByType(ammoType) {
|
|
85
|
+
return inv('0x39D22031557946C1', this.ped.handle, _h(ammoType), rai());
|
|
64
86
|
}
|
|
65
87
|
/**
|
|
66
|
-
*
|
|
67
|
-
*
|
|
88
|
+
* @param p1
|
|
89
|
+
* @param p2
|
|
68
90
|
* @returns
|
|
69
91
|
*/
|
|
70
|
-
|
|
71
|
-
return (inv('
|
|
92
|
+
getBestPedWeapon(p1, p2) {
|
|
93
|
+
return (inv('0x8483E98E8B888AE2', this.ped.handle, p1, p2, rai())) & 0xFFFFFFFF;
|
|
72
94
|
}
|
|
73
95
|
/**
|
|
74
|
-
*
|
|
96
|
+
* @param toggle
|
|
97
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
98
|
+
*/
|
|
99
|
+
setPedInfiniteAmmo(toggle, weaponHash) {
|
|
100
|
+
inv('0x3EDCB0505123623B', this.ped.handle, toggle, weaponHash);
|
|
101
|
+
}
|
|
102
|
+
/**
|
|
103
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
104
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
105
|
+
*/
|
|
106
|
+
setAmmoTypeForPedWeapon(weaponHash, ammoHash) {
|
|
107
|
+
inv('0xCC9C4393523833E2', this.ped.handle, weaponHash, ammoHash);
|
|
108
|
+
}
|
|
109
|
+
/**
|
|
110
|
+
* *GET_BEST** - *GET_CLOSEST**
|
|
75
111
|
*
|
|
76
|
-
* @
|
|
112
|
+
* @returns weaponGuid
|
|
113
|
+
*/
|
|
114
|
+
get CorrectKitEmoteTwirlGun() {
|
|
115
|
+
const result = inv('0xCD356B42C57BFE01', this.ped.handle, pvi(), rai());
|
|
116
|
+
return [!!result[0], result[1]];
|
|
117
|
+
}
|
|
118
|
+
/**
|
|
119
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
77
120
|
* @returns
|
|
78
121
|
*/
|
|
79
|
-
|
|
80
|
-
return
|
|
122
|
+
setCurrentPedVehicleWeapon(weaponHash) {
|
|
123
|
+
return !!inv('0x75C55983C2C39DAA', this.ped.handle, weaponHash, rai());
|
|
81
124
|
}
|
|
82
125
|
/**
|
|
126
|
+
* Returns whether the ped has a rifle p1: 0 or 1
|
|
127
|
+
*
|
|
83
128
|
* @param p1
|
|
84
|
-
* @param p2
|
|
85
|
-
* @param p3
|
|
86
129
|
* @returns
|
|
87
130
|
*/
|
|
88
|
-
|
|
89
|
-
return
|
|
131
|
+
doesPedHaveRifle(p1) {
|
|
132
|
+
return inv('0x95CA12E2C68043E5', this.ped.handle, p1);
|
|
90
133
|
}
|
|
91
134
|
/**
|
|
92
|
-
*
|
|
135
|
+
* Puts the gun visibly in your horse's holster without having to be close to the horse. Use `_SEND_WEAPON_TO_INVENTORY` before using this native
|
|
136
|
+
* _A* or _B*
|
|
137
|
+
*
|
|
138
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
139
|
+
* @param ped
|
|
93
140
|
*/
|
|
94
|
-
|
|
95
|
-
inv('
|
|
141
|
+
N_0x14FF0C2545527F9B(weaponHash, ped) {
|
|
142
|
+
inv('0x14FF0C2545527F9B', this.ped.handle, weaponHash, ped.handle);
|
|
96
143
|
}
|
|
97
144
|
/**
|
|
98
|
-
* Returns
|
|
145
|
+
* Returns iSpinHash / iVariationSpin
|
|
99
146
|
*
|
|
100
|
-
* @
|
|
147
|
+
* @param weaponEmoteVariation
|
|
148
|
+
* @returns
|
|
101
149
|
*/
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
150
|
+
getPedGunSpinningHashFromWeaponEmoteVariation(weaponEmoteVariation) {
|
|
151
|
+
return (inv('0xF3B1620B920D1708', this.ped.handle, weaponEmoteVariation, rai())) & 0xFFFFFFFF;
|
|
105
152
|
}
|
|
106
153
|
/**
|
|
107
|
-
*
|
|
154
|
+
* Returns whether the ped has a repeater p1: 0 or 1
|
|
155
|
+
*
|
|
156
|
+
* @param p1
|
|
157
|
+
* @returns
|
|
108
158
|
*/
|
|
109
|
-
|
|
110
|
-
inv('
|
|
159
|
+
doesPedHaveRepeater(p1) {
|
|
160
|
+
return inv('0x495A04CAEC263AF8', this.ped.handle, p1);
|
|
111
161
|
}
|
|
112
162
|
/**
|
|
113
|
-
*
|
|
163
|
+
* @param weaponCollection
|
|
164
|
+
*/
|
|
165
|
+
giveWeaponCollectionToPed(weaponCollection) {
|
|
166
|
+
inv('0x899A04AFCC725D04', this.ped.handle, _h(weaponCollection));
|
|
167
|
+
}
|
|
168
|
+
/**
|
|
169
|
+
* @returns
|
|
170
|
+
*/
|
|
171
|
+
enableWeaponRestore() {
|
|
172
|
+
return inv('0xC395355843BE134B', this.ped.handle);
|
|
173
|
+
}
|
|
174
|
+
/**
|
|
175
|
+
* Returns whether the specified ped is holding a weapon with the given hash.
|
|
176
|
+
* only these weapons below return true
|
|
177
|
+
* WEAPON_BOW, WEAPON_KIT_METAL_DETECTOR, WEAPON_MELEE_CLEAVER, WEAPON_MELEE_DAVY_LANTERN, WEAPON_MELEE_HATCHET, WEAPON_MELEE_HATCHET_HUNTER, WEAPON_MELEE_KNIFE_JAWBONE, WEAPON_MELEE_LANTERN WEAPON_MELEE_TORCH, WEAPON_MOONSHINEJUG_MP, WEAPON_RIFLE_BOLTACTION, WEAPON_SHOTGUN_PUMP, WEAPON_THROWN_BOLAS, WEAPON_THROWN_MOLOTOV
|
|
114
178
|
*
|
|
179
|
+
* @param weapon
|
|
115
180
|
* @returns
|
|
116
181
|
*/
|
|
117
|
-
|
|
118
|
-
return inv('
|
|
182
|
+
isPedHoldingWeapon(weapon) {
|
|
183
|
+
return !!inv('0x07E1C35F0078C3F9', this.ped.handle, _h(weapon), rai());
|
|
119
184
|
}
|
|
120
185
|
/**
|
|
121
|
-
*
|
|
122
|
-
* Params: p2 = 0
|
|
123
|
-
* SET_[I - M]*
|
|
186
|
+
* _GET_D* - _GET_L*
|
|
124
187
|
*
|
|
125
|
-
* @
|
|
126
|
-
* @param p2
|
|
188
|
+
* @returns
|
|
127
189
|
*/
|
|
128
|
-
|
|
129
|
-
inv('
|
|
190
|
+
N_0x0DE0944ECCB3DF5D() {
|
|
191
|
+
return !!inv('0x0DE0944ECCB3DF5D', this.ped.handle, rai());
|
|
130
192
|
}
|
|
131
193
|
/**
|
|
132
|
-
* @param
|
|
133
|
-
* @returns
|
|
194
|
+
* @param flags
|
|
195
|
+
* @returns
|
|
134
196
|
*/
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
return result;
|
|
197
|
+
isPedArmed(flags) {
|
|
198
|
+
return !!inv('0xCB690F680A3EA971', this.ped.handle, flags, rai());
|
|
138
199
|
}
|
|
139
200
|
/**
|
|
140
|
-
*
|
|
201
|
+
* Returns whether the ped has a sniper p1: 0 or 1
|
|
141
202
|
*
|
|
142
|
-
* @param
|
|
143
|
-
* @
|
|
144
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
145
|
-
* @param p4
|
|
146
|
-
* @param p5
|
|
203
|
+
* @param p1
|
|
204
|
+
* @returns
|
|
147
205
|
*/
|
|
148
|
-
|
|
149
|
-
inv('
|
|
206
|
+
doesPedHaveSniper(p1) {
|
|
207
|
+
return inv('0x80BB243789008A82', this.ped.handle, p1);
|
|
150
208
|
}
|
|
151
209
|
/**
|
|
152
|
-
*
|
|
210
|
+
* Returns the ped's default unarmed weapon hash as defined in CPedModelInfo (DefaultUnarmedWeapon).
|
|
211
|
+
* Falls back to WEAPON_UNARMED if the ped doesn't have a valid model info pointer, or 0 if the ped doesn't exist.
|
|
153
212
|
*
|
|
154
|
-
* @
|
|
155
|
-
* @param p3
|
|
156
|
-
* @param p4
|
|
157
|
-
* @param p5
|
|
158
|
-
* @returns weaponUid
|
|
213
|
+
* @returns
|
|
159
214
|
*/
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
return result;
|
|
215
|
+
get DefaultUnarmedWeaponHash() {
|
|
216
|
+
return (inv('0x08FF1099ED2E6E21', this.ped.handle, rai())) & 0xFFFFFFFF;
|
|
163
217
|
}
|
|
164
218
|
/**
|
|
165
|
-
* @param componentHash
|
|
166
219
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
220
|
+
* @param p2
|
|
167
221
|
* @returns
|
|
168
222
|
*/
|
|
169
|
-
|
|
170
|
-
return inv('
|
|
223
|
+
getMaxAmmoInClip(weaponHash, p2) {
|
|
224
|
+
return inv('0xA38DCFFCEA8962FA', this.ped.handle, weaponHash, p2, rai());
|
|
225
|
+
}
|
|
226
|
+
/**
|
|
227
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
228
|
+
* @returns Returns the weapon entity
|
|
229
|
+
*/
|
|
230
|
+
getCurrentPedWeaponEntityIndex(attachPoint) {
|
|
231
|
+
return createFromHandle('Entity', inv('0x3B390A939AF0B5FC', this.ped.handle, attachPoint, rai()));
|
|
171
232
|
}
|
|
172
233
|
/**
|
|
173
234
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
174
|
-
* @param
|
|
175
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
235
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
176
236
|
*/
|
|
177
|
-
|
|
178
|
-
inv('
|
|
237
|
+
enableAmmoTypeForPedWeapon(weaponHash, ammoHash) {
|
|
238
|
+
inv('0x23FB9FACA28779C1', this.ped.handle, weaponHash, ammoHash);
|
|
179
239
|
}
|
|
180
240
|
/**
|
|
181
|
-
* @param
|
|
182
|
-
* @param amount
|
|
183
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
241
|
+
* @param toggle
|
|
184
242
|
*/
|
|
185
|
-
|
|
186
|
-
inv('
|
|
243
|
+
N_0x431240A58484D5D0(toggle) {
|
|
244
|
+
inv('0x431240A58484D5D0', this.ped.handle, toggle);
|
|
187
245
|
}
|
|
188
246
|
/**
|
|
189
|
-
* @param
|
|
247
|
+
* @param p2
|
|
248
|
+
* @param p3
|
|
249
|
+
* @returns outGUID
|
|
250
|
+
*/
|
|
251
|
+
getBestPedShortarmGuid(p2, p3) {
|
|
252
|
+
const result = inv('0xF52BD94B47CCF736', this.ped.handle, pvi(), p2, p3);
|
|
253
|
+
return result;
|
|
254
|
+
}
|
|
255
|
+
/**
|
|
256
|
+
* @returns coords
|
|
257
|
+
*/
|
|
258
|
+
get PedLastWeaponImpactCoord() {
|
|
259
|
+
const result = inv('0x6C4D0409BA1A2BC2', this.ped.handle, pvv(), rai());
|
|
260
|
+
return [!!result[0], Vector3.fromArray(result[1])];
|
|
261
|
+
}
|
|
262
|
+
/**
|
|
263
|
+
* Returns WeaponAttachPoint
|
|
264
|
+
*
|
|
265
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
190
266
|
* @returns
|
|
191
267
|
*/
|
|
192
|
-
|
|
193
|
-
return inv('
|
|
268
|
+
getWeaponAttachPoint(attachPoint) {
|
|
269
|
+
return inv('0xCAD4FE9398820D24', this.ped.handle, attachPoint, rai());
|
|
270
|
+
}
|
|
271
|
+
/**
|
|
272
|
+
* @param p2
|
|
273
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
274
|
+
* @param p4
|
|
275
|
+
* @returns weaponHash: Refer to [enum: eWeaponHash]
|
|
276
|
+
*/
|
|
277
|
+
getCurrentPedWeapon(p2, attachPoint, p4) {
|
|
278
|
+
const result = inv('0x3A87E44BB9A01D54', this.ped.handle, pvi(), p2, attachPoint, p4, rai());
|
|
279
|
+
return [!!result[0], result[1]];
|
|
194
280
|
}
|
|
195
281
|
/**
|
|
282
|
+
* Returns whether the ped has a revolver p1: 0 or 1
|
|
283
|
+
*
|
|
196
284
|
* @param p1
|
|
197
|
-
* @returns
|
|
285
|
+
* @returns
|
|
198
286
|
*/
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
|
|
287
|
+
doesPedHaveRevolver(p1) {
|
|
288
|
+
return inv('0x5B235F24472F2C3B', this.ped.handle, p1);
|
|
289
|
+
}
|
|
290
|
+
/**
|
|
291
|
+
* Returns emote Hash
|
|
292
|
+
*
|
|
293
|
+
* @returns
|
|
294
|
+
*/
|
|
295
|
+
get PedGunSpinningEquippedKitEmoteTwirl() {
|
|
296
|
+
return (inv('0x2C4FEC3D0EFA9FC0', this.ped.handle, rai())) & 0xFFFFFFFF;
|
|
202
297
|
}
|
|
203
298
|
/**
|
|
204
299
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
@@ -218,13 +313,13 @@ export class Weapon {
|
|
|
218
313
|
/**
|
|
219
314
|
* @returns
|
|
220
315
|
*/
|
|
221
|
-
|
|
316
|
+
get IsPedCurrentWeaponHolstered() {
|
|
222
317
|
return inv('0xBDD9C235D8D1052E', this.ped.handle);
|
|
223
318
|
}
|
|
224
319
|
/**
|
|
225
320
|
* @param toggle
|
|
226
321
|
*/
|
|
227
|
-
|
|
322
|
+
set InstantlyEquipWeaponPickups(toggle) {
|
|
228
323
|
inv('0x739B9C6D0E7F7F93', this.ped.handle, toggle);
|
|
229
324
|
}
|
|
230
325
|
/**
|
|
@@ -245,7 +340,7 @@ export class Weapon {
|
|
|
245
340
|
/**
|
|
246
341
|
* @returns Returns the total ammo in the ped weapon from it's guid, or `0`.; guid
|
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342
|
*/
|
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248
|
-
|
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343
|
+
get AmmoInPedWeaponFromGuid() {
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249
344
|
const result = inv('0x4823F13A21F51964', this.ped.handle, pvi(), rai());
|
|
250
345
|
return [result[0], result[1]];
|
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251
346
|
}
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|
@@ -257,144 +352,136 @@ export class Weapon {
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257
352
|
inv('0xF25DF915FA38C5F3', this.ped.handle, p1, p2);
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353
|
}
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259
354
|
/**
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|
-
*
|
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261
|
-
|
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262
|
-
|
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263
|
-
inv('0xAA5A52204E077883', this.ped.handle, ammoHash);
|
|
264
|
-
}
|
|
265
|
-
/**
|
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266
|
-
* Returns whether the ped has a shotgun p1: 0 or 1
|
|
355
|
+
* Stores longarms to your horse on dismount
|
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356
|
+
* Params: p2 = 0
|
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357
|
+
* SET_[I - M]*
|
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267
358
|
*
|
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268
|
-
* @param
|
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269
|
-
* @
|
|
359
|
+
* @param storeLongarms
|
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360
|
+
* @param p2
|
|
270
361
|
*/
|
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|
-
|
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272
|
-
|
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273
|
-
}
|
|
274
|
-
clearPedLastWeaponDamage() {
|
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275
|
-
inv('0x087D8F4BC65F68E4', this.ped.handle);
|
|
362
|
+
setInstantlyStoreLongarmsOnDismount(storeLongarms, p2) {
|
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363
|
+
inv('0xB832F1A686B9B810', this.ped.handle, storeLongarms, p2);
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364
|
}
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277
365
|
/**
|
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|
-
*
|
|
279
|
-
*
|
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280
|
-
* GET_L* - GET_MA*
|
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|
-
*
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282
|
-
* @param p1
|
|
283
|
-
* @returns
|
|
366
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
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367
|
+
* @returns weaponGuid
|
|
284
368
|
*/
|
|
285
|
-
|
|
286
|
-
|
|
369
|
+
removeWeaponFromPedByGuid(removeReason) {
|
|
370
|
+
const result = inv('0x51C3B71591811485', this.ped.handle, pvi(), removeReason);
|
|
371
|
+
return result;
|
|
287
372
|
}
|
|
288
373
|
/**
|
|
374
|
+
* attachPoint:
|
|
375
|
+
*
|
|
289
376
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
290
|
-
* @param
|
|
291
|
-
* @param
|
|
377
|
+
* @param equipNow
|
|
378
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
379
|
+
* @param p4
|
|
380
|
+
* @param p5
|
|
292
381
|
*/
|
|
293
|
-
|
|
294
|
-
inv('
|
|
382
|
+
setCurrentPedWeapon(weaponHash, equipNow, attachPoint, p4, p5) {
|
|
383
|
+
inv('0xADF692B254977C0C', this.ped.handle, weaponHash, equipNow, attachPoint, p4, p5);
|
|
295
384
|
}
|
|
296
385
|
/**
|
|
297
|
-
*
|
|
386
|
+
* Equips a weapon from a weaponItem, similar to GIVE_WEAPON_TO_PED
|
|
387
|
+
*
|
|
298
388
|
* @param p2
|
|
389
|
+
* @param p3
|
|
390
|
+
* @param p4
|
|
391
|
+
* @param p5
|
|
392
|
+
* @returns weaponUid
|
|
299
393
|
*/
|
|
300
|
-
|
|
301
|
-
inv('
|
|
394
|
+
setCurrentPedWeaponByGuid(p2, p3, p4, p5) {
|
|
395
|
+
const result = inv('0x12FB95FE3D579238', this.ped.handle, pvi(), p2, p3, p4, p5);
|
|
396
|
+
return result;
|
|
302
397
|
}
|
|
303
398
|
/**
|
|
304
|
-
*
|
|
305
|
-
*
|
|
399
|
+
* @param componentHash
|
|
306
400
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
307
401
|
* @returns
|
|
308
402
|
*/
|
|
309
|
-
|
|
310
|
-
return
|
|
403
|
+
hasPedGotWeaponComponent(componentHash, weaponHash) {
|
|
404
|
+
return inv('0xBBC67A6F965C688A', this.ped.handle, _h(componentHash), weaponHash);
|
|
311
405
|
}
|
|
312
406
|
/**
|
|
313
407
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
314
|
-
* @
|
|
408
|
+
* @param amount The amount of ped to add to the ammo
|
|
409
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
315
410
|
*/
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
return [!!result[0], result[1]];
|
|
411
|
+
addAmmoToPed(weaponHash, amount, addReason) {
|
|
412
|
+
inv('0xB190BCA3F4042F95', this.ped.handle, weaponHash, amount, addReason);
|
|
319
413
|
}
|
|
320
414
|
/**
|
|
321
|
-
*
|
|
322
|
-
*
|
|
323
|
-
* @param
|
|
415
|
+
* @param ammoType
|
|
416
|
+
* @param amount
|
|
417
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
324
418
|
*/
|
|
325
|
-
|
|
326
|
-
inv('
|
|
419
|
+
addAmmoToPedByType(ammoType, amount, addReason) {
|
|
420
|
+
inv('0x106A811C6D3035F3', this.ped.handle, _h(ammoType), amount, addReason);
|
|
327
421
|
}
|
|
328
422
|
/**
|
|
423
|
+
* @param targetPed
|
|
329
424
|
* @returns
|
|
330
425
|
*/
|
|
331
|
-
|
|
332
|
-
return inv('
|
|
426
|
+
isTargetPedConstrainedByPedUsingBolas(targetPed) {
|
|
427
|
+
return !!inv('0x8D50F43298AB9545', this.ped.handle, targetPed.handle, rai());
|
|
333
428
|
}
|
|
334
429
|
/**
|
|
335
|
-
*
|
|
336
|
-
*
|
|
337
|
-
* WEAPON_BOW, WEAPON_KIT_METAL_DETECTOR, WEAPON_MELEE_CLEAVER, WEAPON_MELEE_DAVY_LANTERN, WEAPON_MELEE_HATCHET, WEAPON_MELEE_HATCHET_HUNTER, WEAPON_MELEE_KNIFE_JAWBONE, WEAPON_MELEE_LANTERN WEAPON_MELEE_TORCH, WEAPON_MOONSHINEJUG_MP, WEAPON_RIFLE_BOLTACTION, WEAPON_SHOTGUN_PUMP, WEAPON_THROWN_BOLAS, WEAPON_THROWN_MOLOTOV
|
|
338
|
-
*
|
|
339
|
-
* @param weapon
|
|
340
|
-
* @returns
|
|
430
|
+
* @param p1
|
|
431
|
+
* @returns guidPrimary
|
|
341
432
|
*/
|
|
342
|
-
|
|
343
|
-
|
|
433
|
+
getBestPedWeaponInInventory(p1) {
|
|
434
|
+
const result = inv('0x7B98500614C8E8B8', this.ped.handle, p1, pvi());
|
|
435
|
+
return [result[0], result[1]];
|
|
436
|
+
}
|
|
437
|
+
/**
|
|
438
|
+
* @param toggle
|
|
439
|
+
*/
|
|
440
|
+
set AllowAnyWeaponDrop(toggle) {
|
|
441
|
+
inv('0x78030C7867D8B9B6', this.ped.handle, toggle);
|
|
344
442
|
}
|
|
345
443
|
/**
|
|
346
|
-
* _GET_D* - _GET_L*
|
|
347
|
-
*
|
|
348
444
|
* @returns
|
|
349
445
|
*/
|
|
350
|
-
|
|
351
|
-
return inv('
|
|
446
|
+
makePedReload() {
|
|
447
|
+
return inv('0x79E1E511FF7EFB13', this.ped.handle);
|
|
352
448
|
}
|
|
353
449
|
/**
|
|
354
|
-
* @param
|
|
355
|
-
* @
|
|
450
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
451
|
+
* @param ammoCount
|
|
452
|
+
* @param p3
|
|
453
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
356
454
|
*/
|
|
357
|
-
|
|
358
|
-
|
|
455
|
+
giveDelayedWeaponToPed(weaponHash, ammoCount, p3, addReason) {
|
|
456
|
+
inv('0xB282DC6EBD803C75', this.ped.handle, weaponHash, ammoCount, p3, addReason);
|
|
359
457
|
}
|
|
360
458
|
/**
|
|
361
|
-
*
|
|
362
|
-
*
|
|
363
|
-
* @param p1
|
|
364
|
-
* @returns
|
|
459
|
+
* @param toggle
|
|
365
460
|
*/
|
|
366
|
-
|
|
367
|
-
|
|
461
|
+
N_0x45E57FDD531C9477(toggle) {
|
|
462
|
+
inv('0x45E57FDD531C9477', this.ped.handle, toggle);
|
|
368
463
|
}
|
|
369
464
|
/**
|
|
370
|
-
*
|
|
371
|
-
*
|
|
372
|
-
*
|
|
373
|
-
* @returns
|
|
465
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
466
|
+
* @returns weaponInventoryUid
|
|
374
467
|
*/
|
|
375
|
-
|
|
376
|
-
|
|
468
|
+
setAmmoTypeForPedWeaponInventory(ammoHash) {
|
|
469
|
+
const result = inv('0xEBE46B501BC3FBCF', this.ped.handle, pvi(), ammoHash);
|
|
470
|
+
return result;
|
|
377
471
|
}
|
|
378
472
|
/**
|
|
379
473
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
380
474
|
* @param p2
|
|
381
|
-
* @
|
|
382
|
-
*/
|
|
383
|
-
getMaxAmmoInClip(weaponHash, p2) {
|
|
384
|
-
return inv('0xA38DCFFCEA8962FA', this.ped.handle, weaponHash, p2, rai());
|
|
385
|
-
}
|
|
386
|
-
/**
|
|
387
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
388
|
-
* @returns Returns the weapon entity
|
|
475
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
389
476
|
*/
|
|
390
|
-
|
|
391
|
-
|
|
477
|
+
removeWeaponFromPed(weaponHash, p2, removeReason) {
|
|
478
|
+
inv('0x4899CB088EDF59B8', this.ped.handle, weaponHash, p2, removeReason);
|
|
392
479
|
}
|
|
393
480
|
/**
|
|
394
481
|
* @returns
|
|
395
482
|
*/
|
|
396
|
-
|
|
397
|
-
return inv('0xB80CA294F2F26749', this.ped.handle, rai());
|
|
483
|
+
get IsPedWeaponReadyToShoot() {
|
|
484
|
+
return !!inv('0xB80CA294F2F26749', this.ped.handle, rai());
|
|
398
485
|
}
|
|
399
486
|
/**
|
|
400
487
|
* @param componentHash
|
|
@@ -430,7 +517,7 @@ export class Weapon {
|
|
|
430
517
|
/**
|
|
431
518
|
* @param allow
|
|
432
519
|
*/
|
|
433
|
-
|
|
520
|
+
set AllowDualWield(allow) {
|
|
434
521
|
inv('0x83B8D50EB9446BBA', this.ped.handle, allow);
|
|
435
522
|
}
|
|
436
523
|
/**
|
|
@@ -454,7 +541,7 @@ export class Weapon {
|
|
|
454
541
|
* @returns
|
|
455
542
|
*/
|
|
456
543
|
isPedCarryingWeapon(weaponHash) {
|
|
457
|
-
return inv('0xF29A186ED428B552', this.ped.handle, weaponHash);
|
|
544
|
+
return !!inv('0xF29A186ED428B552', this.ped.handle, weaponHash, rai());
|
|
458
545
|
}
|
|
459
546
|
/**
|
|
460
547
|
* @returns
|
|
@@ -473,411 +560,251 @@ export class Weapon {
|
|
|
473
560
|
hidePedWeapons(p0, immediately) {
|
|
474
561
|
inv('0xFCCC886EDE3C63EC', this.ped.handle, p0, immediately);
|
|
475
562
|
}
|
|
476
|
-
/**
|
|
477
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
478
|
-
* @returns ammo
|
|
479
|
-
*/
|
|
480
|
-
getAmmoInClip(weaponHash) {
|
|
481
|
-
const result = inv('0x2E1202248937775C', this.ped.handle, pvi(), weaponHash, rai());
|
|
482
|
-
return [!!result[0], result[1]];
|
|
483
|
-
}
|
|
484
563
|
/**
|
|
485
564
|
* @param toggle
|
|
486
565
|
*/
|
|
487
|
-
|
|
488
|
-
inv('
|
|
489
|
-
}
|
|
490
|
-
/**
|
|
491
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
492
|
-
* @param offset
|
|
493
|
-
* @param ammoCount
|
|
494
|
-
*/
|
|
495
|
-
setPedDropsInventoryWeapon(weaponHash, offset, ammoCount) {
|
|
496
|
-
inv('0x208A1888007FC0E6', this.ped.handle, weaponHash, f(offset.x), f(offset.y), f(offset.z), ammoCount);
|
|
497
|
-
}
|
|
498
|
-
/**
|
|
499
|
-
* spinHash can be -1, 0 to disable
|
|
500
|
-
*
|
|
501
|
-
* @param weaponEmoteTrickType
|
|
502
|
-
* @param spin
|
|
503
|
-
*/
|
|
504
|
-
setActiveGunSpinningKitEmoteTwirl(weaponEmoteTrickType, spin) {
|
|
505
|
-
inv('0x01F661BB9C71B465', this.ped.handle, weaponEmoteTrickType, _h(spin));
|
|
506
|
-
}
|
|
507
|
-
/**
|
|
508
|
-
* Appears to just send specified weapon to your horse holster without having to be close
|
|
509
|
-
* However, the weapon is not visible on the horse holster, but you can reach the weapon on the weapon wheel
|
|
510
|
-
*
|
|
511
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
512
|
-
*/
|
|
513
|
-
sendWeaponToInventory(weaponHash) {
|
|
514
|
-
inv('0xE9BD19F8121ADE3E', this.ped.handle, weaponHash);
|
|
566
|
+
N_0xF08D8FEB455F2C8C(toggle) {
|
|
567
|
+
inv('0xF08D8FEB455F2C8C', this.ped.handle, toggle);
|
|
515
568
|
}
|
|
516
569
|
/**
|
|
517
|
-
*
|
|
518
|
-
* Returns weaponHash
|
|
519
|
-
*
|
|
520
|
-
* @param weaponGroup
|
|
521
|
-
* @param p2
|
|
522
|
-
* @param p3
|
|
523
|
-
* @returns
|
|
570
|
+
* @returns ammo; inventoryUid
|
|
524
571
|
*/
|
|
525
|
-
|
|
526
|
-
|
|
572
|
+
get AmmoInClipByInventoryUid() {
|
|
573
|
+
const result = inv('0x678F00858980F516', this.ped.handle, pvi(), pvi());
|
|
574
|
+
return [result[0], result[1], result[2]];
|
|
527
575
|
}
|
|
528
576
|
/**
|
|
529
|
-
*
|
|
530
|
-
* Params: p2 = -1
|
|
577
|
+
* removeReason must be REMOVE_REASON_USED, REMOVE_REASON_GIVEN, REMOVE_REASON_DROPPED or REMOVE_REASON_DEBUG, unless amount is -1
|
|
531
578
|
*
|
|
532
|
-
* @param p1
|
|
533
|
-
* @param p2
|
|
534
|
-
*/
|
|
535
|
-
N_0x8A779706DA5CA3DD(p1, p2) {
|
|
536
|
-
inv('0x8A779706DA5CA3DD', this.ped.handle, p1, p2);
|
|
537
|
-
}
|
|
538
|
-
/**
|
|
539
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
540
579
|
* @param ammoHash Refer to [enum: eAmmoType]
|
|
580
|
+
* @param amount
|
|
581
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
541
582
|
*/
|
|
542
|
-
|
|
543
|
-
inv('
|
|
544
|
-
}
|
|
545
|
-
/**
|
|
546
|
-
* @returns data; outData
|
|
547
|
-
*/
|
|
548
|
-
giveWeaponToPedWithOptions() {
|
|
549
|
-
const result = inv('0xBE7E42B07FD317AC', this.ped.handle, pvi(), pvi(), rai());
|
|
550
|
-
return [!!result[0], result[1], result[2]];
|
|
551
|
-
}
|
|
552
|
-
/**
|
|
553
|
-
* @returns
|
|
554
|
-
*/
|
|
555
|
-
getMaxLockonDistanceOfCurrentPedWeapon() {
|
|
556
|
-
return inv('0x79B1A6E780266DB0', this.ped.handle, raf());
|
|
557
|
-
}
|
|
558
|
-
/**
|
|
559
|
-
* @param visible
|
|
560
|
-
*/
|
|
561
|
-
setPedAllWeaponsVisibility(visible) {
|
|
562
|
-
inv('0x4F806A6CFED89468', this.ped.handle, visible);
|
|
563
|
-
}
|
|
564
|
-
/**
|
|
565
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
566
|
-
* @param ammo
|
|
567
|
-
* @returns
|
|
568
|
-
*/
|
|
569
|
-
setAmmoInClip(weaponHash, ammo) {
|
|
570
|
-
return inv('0xDCD2A934D65CB497', this.ped.handle, weaponHash, ammo, rai());
|
|
571
|
-
}
|
|
572
|
-
/**
|
|
573
|
-
* _GET_M* - _GET_PED_A*
|
|
574
|
-
*
|
|
575
|
-
* @param p1
|
|
576
|
-
* @returns
|
|
577
|
-
*/
|
|
578
|
-
getPedWeaponObject(p1) {
|
|
579
|
-
return createFromHandle('Prop', inv('0x6CA484C9A7377E4F', this.ped.handle, p1, rai()));
|
|
580
|
-
}
|
|
581
|
-
/**
|
|
582
|
-
* slotHash is usually just the weaponHash name, but WEAPON_* is replaced with SLOT_*
|
|
583
|
-
*
|
|
584
|
-
* @param slotHash
|
|
585
|
-
* @returns
|
|
586
|
-
*/
|
|
587
|
-
getPedWeaponInSlot(slotHash) {
|
|
588
|
-
return (inv('0xDBC4B552B2AE9A83', this.ped.handle, _h(slotHash), rai())) & 0xFFFFFFFF;
|
|
589
|
-
}
|
|
590
|
-
/**
|
|
591
|
-
* Outputs cached guids
|
|
592
|
-
*
|
|
593
|
-
* @returns guidPrimary; guidSecondary
|
|
594
|
-
*/
|
|
595
|
-
getPlayerPedQuickSwapWeaponByGuid() {
|
|
596
|
-
const result = inv('0xB7E52A058B07C7E2', this.ped.handle, pvi(), pvi());
|
|
597
|
-
return [result[0], result[1]];
|
|
583
|
+
removeAmmoFromPedByType(ammoHash, amount, removeReason) {
|
|
584
|
+
inv('0xB6CFEC32E3742779', this.ped.handle, ammoHash, amount, removeReason);
|
|
598
585
|
}
|
|
599
586
|
/**
|
|
600
|
-
*
|
|
587
|
+
* Holster the holded shoulder weapon. Precisions: 0 means with anim while 1 means direct holster
|
|
601
588
|
*
|
|
602
|
-
* @
|
|
603
|
-
*/
|
|
604
|
-
isWeaponHolsterStateChanging() {
|
|
605
|
-
return inv('0x2387D6E9C6B478AA', this.ped.handle, rai());
|
|
606
|
-
}
|
|
607
|
-
/**
|
|
608
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
609
|
-
* @returns
|
|
589
|
+
* @param disableAnim
|
|
610
590
|
*/
|
|
611
|
-
|
|
612
|
-
|
|
591
|
+
set PedWeaponOnBack(disableAnim) {
|
|
592
|
+
inv('0x4820A6939D7CEF28', this.ped.handle, disableAnim);
|
|
613
593
|
}
|
|
614
594
|
/**
|
|
615
|
-
* @param
|
|
616
|
-
* @
|
|
595
|
+
* @param ammoType
|
|
596
|
+
* @param ammo
|
|
617
597
|
*/
|
|
618
|
-
|
|
619
|
-
|
|
620
|
-
return [result[0], result[1]];
|
|
598
|
+
setPedAmmoByType(ammoType, ammo) {
|
|
599
|
+
inv('0x5FD1E1F011E76D7E', this.ped.handle, _h(ammoType), ammo);
|
|
621
600
|
}
|
|
622
601
|
/**
|
|
623
|
-
* _SET_A* - _SET_B*
|
|
624
|
-
*
|
|
625
602
|
* @param p1
|
|
626
|
-
*/
|
|
627
|
-
N_0x2EBF70E1D8C06683(p1) {
|
|
628
|
-
inv('0x2EBF70E1D8C06683', this.ped.handle, _h(p1));
|
|
629
|
-
}
|
|
630
|
-
/**
|
|
631
|
-
* @returns
|
|
632
|
-
*/
|
|
633
|
-
getAllowDualWield() {
|
|
634
|
-
return inv('0x918990BD9CE08582', this.ped.handle);
|
|
635
|
-
}
|
|
636
|
-
/**
|
|
637
|
-
* Returns eCurrentHeldWeapon
|
|
638
|
-
* _GET_R* - _GET_T*
|
|
639
|
-
*
|
|
640
603
|
* @returns
|
|
641
604
|
*/
|
|
642
|
-
|
|
643
|
-
return (inv('
|
|
644
|
-
}
|
|
645
|
-
/**
|
|
646
|
-
* @param toggle
|
|
647
|
-
*/
|
|
648
|
-
setForceAutoEquip(toggle) {
|
|
649
|
-
inv('0xBE711B14A159E84F', this.ped.handle, toggle);
|
|
650
|
-
}
|
|
651
|
-
/**
|
|
652
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
653
|
-
* @param ammo
|
|
654
|
-
*/
|
|
655
|
-
setPedAmmo(weaponHash, ammo) {
|
|
656
|
-
inv('0x14E56BC5B5DB6A19', this.ped.handle, weaponHash, ammo);
|
|
605
|
+
getPedBackupWeapon(p1) {
|
|
606
|
+
return (inv('0xC71FE230A513C30F', this.ped.handle, p1, rai())) & 0xFFFFFFFF;
|
|
657
607
|
}
|
|
658
608
|
/**
|
|
659
|
-
* Gives the ped the weapon.
|
|
660
|
-
* List: https://github.com/femga/rdr3_discoveries/blob/master/weapons/weapons.lua Params: p7 is 0.5f, and p8 is 1.0f. p11 and p12 are both 0 in R* Scripts
|
|
661
|
-
* permanentDegradation: default 0.5, any higher than 0 it will automatically make the weapon worn, you can also adjust the value to change the weapons maximum cleanliness
|
|
662
|
-
*
|
|
663
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
664
|
-
* @param ammoCount
|
|
665
|
-
* @param bForceInHand
|
|
666
|
-
* @param bForceInHolster
|
|
667
609
|
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
668
|
-
* @param bAllowMultipleCopies
|
|
669
|
-
* @param p7
|
|
670
|
-
* @param p8
|
|
671
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
672
|
-
* @param bIgnoreUnlocks
|
|
673
|
-
* @param permanentDegradation
|
|
674
|
-
* @param p12
|
|
675
|
-
* @returns
|
|
676
610
|
*/
|
|
677
|
-
|
|
678
|
-
|
|
611
|
+
set ForceCurrentWeaponIntoCockedState(attachPoint) {
|
|
612
|
+
inv('0x5230D3F6EE56CFE6', this.ped.handle, attachPoint);
|
|
679
613
|
}
|
|
680
614
|
/**
|
|
681
615
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
682
|
-
* @returns
|
|
683
|
-
*/
|
|
684
|
-
getAmmoInPedWeapon(weaponHash) {
|
|
685
|
-
return inv('0x015A522136D7F951', this.ped.handle, weaponHash, rai());
|
|
686
|
-
}
|
|
687
|
-
/**
|
|
688
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
689
|
-
* @returns weaponGuid
|
|
616
|
+
* @returns ammo
|
|
690
617
|
*/
|
|
691
|
-
|
|
692
|
-
const result = inv('
|
|
693
|
-
return [result[0], result[1]];
|
|
618
|
+
getAmmoInClip(weaponHash) {
|
|
619
|
+
const result = inv('0x2E1202248937775C', this.ped.handle, pvi(), weaponHash, rai());
|
|
620
|
+
return [!!result[0], result[1]];
|
|
694
621
|
}
|
|
695
622
|
/**
|
|
696
623
|
* @param toggle
|
|
697
|
-
*/
|
|
698
|
-
|
|
699
|
-
inv('
|
|
700
|
-
}
|
|
701
|
-
/**
|
|
702
|
-
* @returns
|
|
703
|
-
*/
|
|
704
|
-
makePedReload() {
|
|
705
|
-
return inv('0x79E1E511FF7EFB13', this.ped.handle);
|
|
624
|
+
*/
|
|
625
|
+
N_0x16D9841A85FA627E(toggle) {
|
|
626
|
+
inv('0x16D9841A85FA627E', this.ped.handle, toggle);
|
|
706
627
|
}
|
|
707
628
|
/**
|
|
708
629
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
630
|
+
* @param offset
|
|
709
631
|
* @param ammoCount
|
|
710
|
-
* @param p3
|
|
711
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
712
|
-
*/
|
|
713
|
-
giveDelayedWeaponToPed(weaponHash, ammoCount, p3, addReason) {
|
|
714
|
-
inv('0xB282DC6EBD803C75', this.ped.handle, weaponHash, ammoCount, p3, addReason);
|
|
715
|
-
}
|
|
716
|
-
/**
|
|
717
|
-
* @param toggle
|
|
718
632
|
*/
|
|
719
|
-
|
|
720
|
-
inv('
|
|
633
|
+
setPedDropsInventoryWeapon(weaponHash, offset, ammoCount) {
|
|
634
|
+
inv('0x208A1888007FC0E6', this.ped.handle, weaponHash, f(offset.x), f(offset.y), f(offset.z), ammoCount);
|
|
721
635
|
}
|
|
722
636
|
/**
|
|
723
|
-
*
|
|
724
|
-
*
|
|
637
|
+
* spinHash can be -1, 0 to disable
|
|
638
|
+
*
|
|
639
|
+
* @param weaponEmoteTrickType
|
|
640
|
+
* @param spin
|
|
725
641
|
*/
|
|
726
|
-
|
|
727
|
-
|
|
728
|
-
return result;
|
|
642
|
+
setActiveGunSpinningKitEmoteTwirl(weaponEmoteTrickType, spin) {
|
|
643
|
+
inv('0x01F661BB9C71B465', this.ped.handle, weaponEmoteTrickType, _h(spin));
|
|
729
644
|
}
|
|
730
645
|
/**
|
|
646
|
+
* Appears to just send specified weapon to your horse holster without having to be close
|
|
647
|
+
* However, the weapon is not visible on the horse holster, but you can reach the weapon on the weapon wheel
|
|
648
|
+
*
|
|
731
649
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
732
|
-
* @param p2
|
|
733
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
734
650
|
*/
|
|
735
|
-
|
|
736
|
-
inv('
|
|
651
|
+
sendWeaponToInventory(weaponHash) {
|
|
652
|
+
inv('0xE9BD19F8121ADE3E', this.ped.handle, weaponHash);
|
|
737
653
|
}
|
|
738
654
|
/**
|
|
739
|
-
*
|
|
655
|
+
* If near your horse when called, weapons stored on your horse will be considered
|
|
656
|
+
* Returns weaponHash
|
|
657
|
+
*
|
|
658
|
+
* @param weaponGroup
|
|
659
|
+
* @param p2
|
|
660
|
+
* @param p3
|
|
740
661
|
* @returns
|
|
741
662
|
*/
|
|
742
|
-
|
|
743
|
-
return inv('
|
|
663
|
+
getBestPedWeaponInGroup(weaponGroup, p2, p3) {
|
|
664
|
+
return (inv('0x9F67929D98E7C6E8', this.ped.handle, _h(weaponGroup), p2, p3, rai())) & 0xFFFFFFFF;
|
|
744
665
|
}
|
|
745
666
|
/**
|
|
667
|
+
* Only used in R* SP Scripts native_son2, native_son3 and smuggler2
|
|
668
|
+
* Params: p2 = -1
|
|
669
|
+
*
|
|
746
670
|
* @param p1
|
|
747
671
|
* @param p2
|
|
748
|
-
* @returns
|
|
749
672
|
*/
|
|
750
|
-
|
|
751
|
-
|
|
673
|
+
N_0x8A779706DA5CA3DD(p1, p2) {
|
|
674
|
+
inv('0x8A779706DA5CA3DD', this.ped.handle, p1, p2);
|
|
752
675
|
}
|
|
753
676
|
/**
|
|
754
|
-
* @param toggle
|
|
755
677
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
678
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
756
679
|
*/
|
|
757
|
-
|
|
758
|
-
inv('
|
|
680
|
+
disableAmmoTypeForPedWeapon(weaponHash, ammoHash) {
|
|
681
|
+
inv('0xF0D728EEA3C99775', this.ped.handle, weaponHash, ammoHash);
|
|
759
682
|
}
|
|
760
683
|
/**
|
|
761
|
-
* @
|
|
762
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
684
|
+
* @returns data; outData
|
|
763
685
|
*/
|
|
764
|
-
|
|
765
|
-
inv('
|
|
686
|
+
giveWeaponToPedWithOptions() {
|
|
687
|
+
const result = inv('0xBE7E42B07FD317AC', this.ped.handle, pvi(), pvi(), rai());
|
|
688
|
+
return [!!result[0], result[1], result[2]];
|
|
766
689
|
}
|
|
767
690
|
/**
|
|
768
|
-
*
|
|
769
|
-
*
|
|
770
|
-
* @returns weaponGuid
|
|
691
|
+
* @returns
|
|
771
692
|
*/
|
|
772
|
-
|
|
773
|
-
|
|
774
|
-
return [!!result[0], result[1]];
|
|
693
|
+
get MaxLockonDistanceOfCurrentPedWeapon() {
|
|
694
|
+
return inv('0x79B1A6E780266DB0', this.ped.handle, raf());
|
|
775
695
|
}
|
|
776
696
|
/**
|
|
777
|
-
* @param
|
|
778
|
-
* @returns
|
|
697
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
779
698
|
*/
|
|
780
|
-
|
|
781
|
-
|
|
699
|
+
disableAmmoTypeForPed(ammoHash) {
|
|
700
|
+
inv('0xAA5A52204E077883', this.ped.handle, ammoHash);
|
|
782
701
|
}
|
|
783
702
|
/**
|
|
784
|
-
* Returns whether the ped has a
|
|
703
|
+
* Returns whether the ped has a shotgun p1: 0 or 1
|
|
785
704
|
*
|
|
786
705
|
* @param p1
|
|
787
706
|
* @returns
|
|
788
707
|
*/
|
|
789
|
-
|
|
790
|
-
return inv('
|
|
708
|
+
doesPedHaveShotgun(p1) {
|
|
709
|
+
return inv('0xABC18A28BAD4B46F', this.ped.handle, p1);
|
|
710
|
+
}
|
|
711
|
+
clearPedLastWeaponDamage() {
|
|
712
|
+
inv('0x087D8F4BC65F68E4', this.ped.handle);
|
|
791
713
|
}
|
|
792
714
|
/**
|
|
793
|
-
*
|
|
794
|
-
*
|
|
715
|
+
* Returns true if ped is on a horse while inside of a town
|
|
716
|
+
* Params: p1 = 0
|
|
717
|
+
* GET_L* - GET_MA*
|
|
795
718
|
*
|
|
719
|
+
* @param p1
|
|
720
|
+
* @returns
|
|
721
|
+
*/
|
|
722
|
+
N_0x5A695BD328586B44(p1) {
|
|
723
|
+
return inv('0x5A695BD328586B44', this.ped.handle, p1);
|
|
724
|
+
}
|
|
725
|
+
/**
|
|
796
726
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
797
|
-
* @param
|
|
727
|
+
* @param amount
|
|
728
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
798
729
|
*/
|
|
799
|
-
|
|
800
|
-
inv('
|
|
730
|
+
removeAmmoFromPed(weaponHash, amount, removeReason) {
|
|
731
|
+
inv('0xF4823C813CB8277D', this.ped.handle, weaponHash, amount, removeReason);
|
|
801
732
|
}
|
|
802
733
|
/**
|
|
803
|
-
*
|
|
804
|
-
*
|
|
805
|
-
* @param weaponEmoteVariation
|
|
806
|
-
* @returns
|
|
734
|
+
* @param p1
|
|
735
|
+
* @param p2
|
|
807
736
|
*/
|
|
808
|
-
|
|
809
|
-
|
|
737
|
+
setPedAmmoToDrop(p1, p2) {
|
|
738
|
+
inv('0xA4EFEF9440A5B0EF', this.ped.handle, p1, p2);
|
|
810
739
|
}
|
|
811
740
|
/**
|
|
812
|
-
* Returns
|
|
741
|
+
* Returns the current ammo type of the specified ped's specified weapon.
|
|
813
742
|
*
|
|
814
|
-
* @param
|
|
743
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
815
744
|
* @returns
|
|
816
745
|
*/
|
|
817
|
-
|
|
818
|
-
return inv('
|
|
746
|
+
getPedAmmoTypeFromWeapon(weaponHash) {
|
|
747
|
+
return (inv('0x7FEAD38B326B9F74', this.ped.handle, weaponHash, rai())) & 0xFFFFFFFF;
|
|
819
748
|
}
|
|
820
749
|
/**
|
|
821
|
-
* @param
|
|
750
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
751
|
+
* @returns ammo
|
|
822
752
|
*/
|
|
823
|
-
|
|
824
|
-
inv('
|
|
753
|
+
getMaxAmmo(weaponHash) {
|
|
754
|
+
const result = inv('0xDC16122C7A20C933', this.ped.handle, pvi(), weaponHash, rai());
|
|
755
|
+
return [!!result[0], result[1]];
|
|
825
756
|
}
|
|
826
757
|
/**
|
|
827
|
-
*
|
|
758
|
+
* Returns ammoHash from weaponObject (Returned by 0x6CA484C9A7377E4F)
|
|
759
|
+
*
|
|
760
|
+
* @param weaponObject
|
|
761
|
+
* @returns
|
|
828
762
|
*/
|
|
829
|
-
|
|
830
|
-
inv('
|
|
763
|
+
getCurrentPedWeaponAmmoType(weaponObject) {
|
|
764
|
+
return (inv('0x7E7B19A4355FEE13', this.ped.handle, weaponObject.handle, rai())) & 0xFFFFFFFF;
|
|
831
765
|
}
|
|
832
766
|
/**
|
|
833
|
-
* @
|
|
767
|
+
* @param p1
|
|
768
|
+
* @param p2
|
|
769
|
+
* @param p3
|
|
770
|
+
* @returns
|
|
834
771
|
*/
|
|
835
|
-
|
|
836
|
-
|
|
837
|
-
return [result[0], result[1], result[2]];
|
|
772
|
+
getPedWorstWeapon(p1, p2, p3) {
|
|
773
|
+
return (inv('0xDA37A053C1522F5D', this.ped.handle, p1, p2, p3, rai())) & 0xFFFFFFFF;
|
|
838
774
|
}
|
|
839
775
|
/**
|
|
840
|
-
*
|
|
841
|
-
*
|
|
842
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
843
|
-
* @param amount
|
|
844
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
776
|
+
* @param toggle
|
|
845
777
|
*/
|
|
846
|
-
|
|
847
|
-
inv('
|
|
778
|
+
set PedDropsWeaponsWhenDead(toggle) {
|
|
779
|
+
inv('0x476AE72C1D19D1A8', this.ped.handle, toggle);
|
|
848
780
|
}
|
|
849
781
|
/**
|
|
850
|
-
*
|
|
782
|
+
* Returns ammoHash
|
|
851
783
|
*
|
|
852
|
-
* @
|
|
784
|
+
* @returns Returns the [enum: eAmmoType]; weaponGuid
|
|
853
785
|
*/
|
|
854
|
-
|
|
855
|
-
inv('
|
|
786
|
+
get CurrentAmmoTypeFromGuid() {
|
|
787
|
+
const result = inv('0xAF9D167A5656D6A6', this.ped.handle, pvi(), rai());
|
|
788
|
+
return [result[0] & 0xFFFFFFFF, result[1]];
|
|
856
789
|
}
|
|
857
790
|
/**
|
|
858
|
-
* @param
|
|
859
|
-
* @param ammo
|
|
791
|
+
* @param toggle
|
|
860
792
|
*/
|
|
861
|
-
|
|
862
|
-
inv('
|
|
793
|
+
set PedInfiniteAmmoClip(toggle) {
|
|
794
|
+
inv('0xFBAA1E06B6BCA741', this.ped.handle, toggle);
|
|
863
795
|
}
|
|
864
796
|
/**
|
|
865
|
-
*
|
|
797
|
+
* returns the amount of peds that were restrained with the weapon thrown bolas
|
|
798
|
+
*
|
|
866
799
|
* @returns
|
|
867
800
|
*/
|
|
868
|
-
|
|
869
|
-
return
|
|
870
|
-
}
|
|
871
|
-
/**
|
|
872
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
873
|
-
*/
|
|
874
|
-
setForceCurrentWeaponIntoCockedState(attachPoint) {
|
|
875
|
-
inv('0x5230D3F6EE56CFE6', this.ped.handle, attachPoint);
|
|
801
|
+
get NumPedsRestrainedFromWeaponBolas() {
|
|
802
|
+
return inv('0x46D42883E873C1D7', this.ped.handle);
|
|
876
803
|
}
|
|
877
804
|
/**
|
|
878
805
|
* @returns
|
|
879
806
|
*/
|
|
880
|
-
|
|
807
|
+
get PedHogtieWeapon() {
|
|
881
808
|
return (inv('0x90EB1CB189923587', this.ped.handle, rai())) & 0xFFFFFFFF;
|
|
882
809
|
}
|
|
883
810
|
/**
|
|
@@ -894,13 +821,13 @@ export class Weapon {
|
|
|
894
821
|
*
|
|
895
822
|
* @param emoteType
|
|
896
823
|
*/
|
|
897
|
-
|
|
824
|
+
set GunSpinningInventorySlotIdActivate(emoteType) {
|
|
898
825
|
inv('0x408CF580C5E96D49', this.ped.handle, emoteType);
|
|
899
826
|
}
|
|
900
827
|
/**
|
|
901
828
|
* @returns weaponHash: Refer to [enum: eWeaponHash]
|
|
902
829
|
*/
|
|
903
|
-
|
|
830
|
+
get CurrentPedVehicleWeapon() {
|
|
904
831
|
const result = inv('0x1017582BCD3832DC', this.ped.handle, pvi(), rai());
|
|
905
832
|
return [!!result[0], result[1]];
|
|
906
833
|
}
|
|
@@ -929,6 +856,79 @@ export class Weapon {
|
|
|
929
856
|
* @returns
|
|
930
857
|
*/
|
|
931
858
|
hasPedGotWeapon(weaponHash, p2, onlyCheckPlayerInventory) {
|
|
932
|
-
return inv('0x8DECB02F88F428BC', this.ped.handle, weaponHash, p2, onlyCheckPlayerInventory, rai());
|
|
859
|
+
return !!inv('0x8DECB02F88F428BC', this.ped.handle, weaponHash, p2, onlyCheckPlayerInventory, rai());
|
|
860
|
+
}
|
|
861
|
+
/**
|
|
862
|
+
* @returns
|
|
863
|
+
*/
|
|
864
|
+
get AllowDualWield() {
|
|
865
|
+
return inv('0x918990BD9CE08582', this.ped.handle);
|
|
866
|
+
}
|
|
867
|
+
/**
|
|
868
|
+
* Returns eCurrentHeldWeapon
|
|
869
|
+
* _GET_R* - _GET_T*
|
|
870
|
+
*
|
|
871
|
+
* @returns
|
|
872
|
+
*/
|
|
873
|
+
get PedCurrentHeldWeapon() {
|
|
874
|
+
return (inv('0x8425C5F057012DAB', this.ped.handle, rai())) & 0xFFFFFFFF;
|
|
875
|
+
}
|
|
876
|
+
/**
|
|
877
|
+
* @param toggle
|
|
878
|
+
*/
|
|
879
|
+
set ForceAutoEquip(toggle) {
|
|
880
|
+
inv('0xBE711B14A159E84F', this.ped.handle, toggle);
|
|
881
|
+
}
|
|
882
|
+
/**
|
|
883
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
884
|
+
* @param ammo
|
|
885
|
+
*/
|
|
886
|
+
setPedAmmo(weaponHash, ammo) {
|
|
887
|
+
inv('0x14E56BC5B5DB6A19', this.ped.handle, weaponHash, ammo);
|
|
888
|
+
}
|
|
889
|
+
/**
|
|
890
|
+
* Gives the ped the weapon.
|
|
891
|
+
* List: https://github.com/femga/rdr3_discoveries/blob/master/weapons/weapons.lua Params: p7 is 0.5f, and p8 is 1.0f. p11 and p12 are both 0 in R* Scripts
|
|
892
|
+
* permanentDegradation: default 0.5, any higher than 0 it will automatically make the weapon worn, you can also adjust the value to change the weapons maximum cleanliness
|
|
893
|
+
*
|
|
894
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
895
|
+
* @param ammoCount
|
|
896
|
+
* @param bForceInHand
|
|
897
|
+
* @param bForceInHolster
|
|
898
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
899
|
+
* @param bAllowMultipleCopies
|
|
900
|
+
* @param p7
|
|
901
|
+
* @param p8
|
|
902
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
903
|
+
* @param bIgnoreUnlocks
|
|
904
|
+
* @param permanentDegradation
|
|
905
|
+
* @param p12
|
|
906
|
+
* @returns
|
|
907
|
+
*/
|
|
908
|
+
giveWeaponToPed(weaponHash, ammoCount, bForceInHand, bForceInHolster, attachPoint, bAllowMultipleCopies, p7, p8, addReason, bIgnoreUnlocks, permanentDegradation, p12) {
|
|
909
|
+
return (inv('0x5E3BDDBCB83F3D84', this.ped.handle, weaponHash, ammoCount, bForceInHand, bForceInHolster, attachPoint, bAllowMultipleCopies, f(p7), f(p8), addReason, bIgnoreUnlocks, f(permanentDegradation), p12, rai())) & 0xFFFFFFFF;
|
|
910
|
+
}
|
|
911
|
+
/**
|
|
912
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
913
|
+
* @returns
|
|
914
|
+
*/
|
|
915
|
+
getAmmoInPedWeapon(weaponHash) {
|
|
916
|
+
return inv('0x015A522136D7F951', this.ped.handle, weaponHash, rai());
|
|
917
|
+
}
|
|
918
|
+
/**
|
|
919
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
920
|
+
* @returns weaponGuid
|
|
921
|
+
*/
|
|
922
|
+
getPedWeaponGuidAtAttachPoint(attachPoint) {
|
|
923
|
+
const result = inv('0x6929E22158E52265', this.ped.handle, attachPoint, pvi());
|
|
924
|
+
return [result[0], result[1]];
|
|
925
|
+
}
|
|
926
|
+
/**
|
|
927
|
+
* emote hashes: KIT_EMOTE_TWIRL_GUN, KIT_EMOTE_TWIRL_GUN_LEFT_HOLSTER, KIT_EMOTE_TWIRL_GUN_DUAL, 0 (to unequip)
|
|
928
|
+
*
|
|
929
|
+
* @param emote
|
|
930
|
+
*/
|
|
931
|
+
set ActiveGunSpinningEquipKitEmoteTwirl(emote) {
|
|
932
|
+
inv('0xCBCFFF805F1B4596', this.ped.handle, _h(emote));
|
|
933
933
|
}
|
|
934
934
|
}
|