ohzi-core 12.5.2 → 12.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/README.md +9 -9
  2. package/build/index.mjs +1 -1
  3. package/build/index.mjs.map +1 -1
  4. package/build/index.module.js +2 -0
  5. package/build/index.module.js.map +1 -0
  6. package/package.json +64 -63
  7. package/src/.vscode/settings.json +2 -2
  8. package/src/BaseApplication.js +40 -40
  9. package/src/Browser.js +119 -119
  10. package/src/CameraManager.js +37 -37
  11. package/src/Capabilities.js +13 -13
  12. package/src/CustomBezierCurve.js +58 -58
  13. package/src/Debug.js +359 -359
  14. package/src/Graphics.js +507 -507
  15. package/src/Initializer.js +56 -56
  16. package/src/KeyboardInput.js +177 -177
  17. package/src/OS.js +59 -59
  18. package/src/OScreen.js +90 -90
  19. package/src/OrthographicCamera.js +36 -36
  20. package/src/PerspectiveCamera.js +34 -34
  21. package/src/ReflectionPlaneContext.js +22 -22
  22. package/src/RenderLayers.js +30 -30
  23. package/src/RenderLoop.js +125 -122
  24. package/src/RenderOrder.js +40 -40
  25. package/src/ResourceContainer.js +57 -57
  26. package/src/SceneManager.js +55 -55
  27. package/src/Screen.js +71 -71
  28. package/src/Time.js +99 -98
  29. package/src/UI.js +106 -106
  30. package/src/action_sequencer/ActionEvent.js +22 -22
  31. package/src/action_sequencer/ActionInterpolator.js +39 -39
  32. package/src/action_sequencer/ActionSequencer.js +338 -338
  33. package/src/action_sequencer/NumberInterpolator.js +42 -42
  34. package/src/action_sequencer/VectorInterpolator.js +34 -34
  35. package/src/blitter_index.js +14 -14
  36. package/src/canvas_drawer/CanvasDrawer.js +146 -146
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +58 -58
  38. package/src/canvas_drawer/SimpleTextDrawer.js +55 -55
  39. package/src/components/AudioClip.js +67 -67
  40. package/src/components/AxisHelper.js +60 -60
  41. package/src/components/BaseObject.js +50 -50
  42. package/src/components/EdgeMesh.js +172 -172
  43. package/src/components/GeometryEdgeVisualizer.js +57 -57
  44. package/src/components/Grid.js +40 -40
  45. package/src/components/Line.js +225 -225
  46. package/src/components/MultiLinePath.js +25 -25
  47. package/src/components/MultiLineText2D.js +75 -75
  48. package/src/components/ObjectAxis.js +27 -27
  49. package/src/components/ObjectOrientedBoundingBox.js +228 -228
  50. package/src/components/PlaneHelper.js +38 -38
  51. package/src/components/Shape2D.js +52 -52
  52. package/src/components/Shape3D.js +46 -46
  53. package/src/components/Text2D.js +49 -49
  54. package/src/components/UIElement.js +246 -246
  55. package/src/components/UpdatableMaterialMesh.js +26 -26
  56. package/src/components/WorldImage.js +101 -101
  57. package/src/components/mouse_interactors/ObjectRotator.js +64 -64
  58. package/src/components/sdf_text/SDFText.js +156 -156
  59. package/src/components/sdf_text/SDFTextBatch.js +195 -195
  60. package/src/components/sdf_text/TextGlyph.js +17 -17
  61. package/src/data_textures/CustomDataTexture.js +53 -53
  62. package/src/data_textures/RGBADataTexture.js +14 -14
  63. package/src/data_textures/RGBAFloatDataTexture.js +14 -14
  64. package/src/data_textures/RGBDataTexture.js +14 -14
  65. package/src/data_textures/RGBFloatDataTexture.js +13 -13
  66. package/src/editor/ManipulatorHandle.js +73 -73
  67. package/src/editor/ObjectEditor.js +68 -68
  68. package/src/editor/ObjectManipulator.js +112 -112
  69. package/src/editor/ObjectPicker.js +77 -77
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +111 -111
  73. package/src/gpu_particles/ParticleAttribute.js +89 -89
  74. package/src/gpu_particles/ParticlePositionAttribute.js +42 -42
  75. package/src/html_utilities/CSSAnimator.js +66 -66
  76. package/src/html_utilities/css_animator_states/Animating.js +46 -46
  77. package/src/html_utilities/css_animator_states/Idle.js +27 -27
  78. package/src/index.js +134 -134
  79. package/src/loaders/AsyncAbstractLoader.js +160 -160
  80. package/src/loaders/AsyncAudiosLoader.js +34 -34
  81. package/src/loaders/AsyncObjectsLoader.js +44 -44
  82. package/src/loaders/AsyncTexturesLoader.js +81 -70
  83. package/src/loaders/assets_loader/AsyncAssetsLoaderWorker.js +69 -69
  84. package/src/loaders/assets_loader/ResourceContainer.js +37 -37
  85. package/src/loaders/assets_loader/ResourceLoaderChecker.js +39 -39
  86. package/src/materials/AddMaterial.js +20 -20
  87. package/src/materials/AlphaFilterMaterial.js +23 -23
  88. package/src/materials/BaseShaderMaterial.js +21 -21
  89. package/src/materials/BlitMaterial.js +30 -30
  90. package/src/materials/BloomComposeMaterial.js +24 -24
  91. package/src/materials/BoxBlurMaterial.js +16 -16
  92. package/src/materials/ClearAlphaMaterial.js +15 -15
  93. package/src/materials/ClearColorMaterial.js +33 -33
  94. package/src/materials/ClearDepthNormalMaterial.js +16 -16
  95. package/src/materials/DeferredRendererComposeMaterial.js +35 -35
  96. package/src/materials/DepthNormalMaterial.js +30 -30
  97. package/src/materials/DisplayNormalTextureMaterial.js +18 -18
  98. package/src/materials/DualFilteringBlurMaterial.js +14 -14
  99. package/src/materials/FXAAMaterial.js +12 -12
  100. package/src/materials/GaussianBlurMaterial.js +40 -40
  101. package/src/materials/LuminosityHighPassMaterial.js +26 -26
  102. package/src/materials/MedianFilterMaterial.js +45 -45
  103. package/src/materials/NormalMaterial.js +19 -19
  104. package/src/materials/SDFScreenTextMaterial.js +34 -34
  105. package/src/materials/SDFTextMaterial.js +41 -41
  106. package/src/materials/SSAOComposeMaterial.js +14 -14
  107. package/src/materials/SSAOMaterial.js +65 -65
  108. package/src/materials/ScreenSpaceTextureMaterial.js +67 -67
  109. package/src/materials/UIElementMaterial.js +30 -30
  110. package/src/materials/UnrealBloomComposeMaterial.js +100 -100
  111. package/src/materials/UnrealBlurMaterial.js +20 -20
  112. package/src/materials/UnrealComposeMaterial.js +27 -27
  113. package/src/materials/ViewPositionMaterial.js +19 -19
  114. package/src/materials/deferred/DeferredPointLightMaterial.js +42 -42
  115. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +37 -37
  116. package/src/materials/gpu_particles/BasicParticleMaterial.js +25 -25
  117. package/src/materials/gpu_particles/ParticleStorageMaterial.js +37 -37
  118. package/src/materials/gpu_particles/PositionStorageMaterial.js +26 -26
  119. package/src/object_pool/Pool.js +75 -75
  120. package/src/primitives/Arrow.js +62 -62
  121. package/src/primitives/Cube.js +24 -24
  122. package/src/primitives/HorizontalPlane.js +27 -27
  123. package/src/primitives/Sphere.js +22 -22
  124. package/src/primitives/VerticalPlane.js +26 -26
  125. package/src/raycast/GroupRaycaster.js +43 -43
  126. package/src/raycast/PlaneDragResolver.js +92 -92
  127. package/src/raycast/PlaneRaycastResolver.js +24 -24
  128. package/src/raycast/PlaneRaycaster.js +25 -25
  129. package/src/raycast/RaycastResolver.js +24 -24
  130. package/src/raycast/SurfaceDragResolver.js +80 -80
  131. package/src/raycast/states/BaseState.js +18 -18
  132. package/src/raycast/states/IdleState.js +19 -19
  133. package/src/raycast/states/OnRaycastEnter.js +17 -17
  134. package/src/raycast/states/OnRaycastExit.js +18 -18
  135. package/src/raycast/states/OnRaycastHover.js +27 -27
  136. package/src/render_mode/BaseRender.js +34 -34
  137. package/src/render_mode/BloomRender.js +63 -63
  138. package/src/render_mode/DebugNormalsRender.js +22 -22
  139. package/src/render_mode/DeferredRender.js +110 -110
  140. package/src/render_mode/NormalAORender.js +72 -72
  141. package/src/render_mode/NormalRender.js +38 -38
  142. package/src/render_mode/OutlineRender.js +157 -157
  143. package/src/render_mode/PlanarReflectionsRender.js +121 -121
  144. package/src/render_mode/UnrealBloomRender.js +123 -123
  145. package/src/render_mode/VRRender.js +71 -71
  146. package/src/render_utilities/Blitter.js +101 -101
  147. package/src/render_utilities/Blurrer.js +31 -31
  148. package/src/render_utilities/DepthAndNormalsRenderer.js +47 -47
  149. package/src/render_utilities/DualFilteringBlurrer.js +58 -58
  150. package/src/render_utilities/GaussianBlurrer.js +167 -167
  151. package/src/render_utilities/MedianFilter.js +68 -68
  152. package/src/render_utilities/ViewPositionRenderer.js +50 -50
  153. package/src/resource_loader/BasisLoader.js +51 -51
  154. package/src/resource_loader/FontLoader.js +48 -48
  155. package/src/resource_loader/JSONLoader.js +35 -35
  156. package/src/resource_loader/OBJLoader.js +48 -48
  157. package/src/resource_loader/PointArrayLoader.js +72 -72
  158. package/src/resource_loader/RGBETextureLoader.js +48 -48
  159. package/src/resource_loader/VideoLoader.js +32 -32
  160. package/src/scenes/AbstractScene.js +175 -175
  161. package/src/scenes/loading_states/CompilatorManager.js +41 -41
  162. package/src/scenes/loading_states/HighQualityLoadingState.js +28 -28
  163. package/src/scenes/loading_states/LoadingState.js +117 -117
  164. package/src/scenes/loading_states/RegularLoadingState.js +41 -41
  165. package/src/shaders/add/add.frag +27 -27
  166. package/src/shaders/anti_aliasing/fxaa.frag +72 -72
  167. package/src/shaders/basic_color/basic_color.frag +5 -5
  168. package/src/shaders/basic_color/basic_color.vert +9 -9
  169. package/src/shaders/basic_line/basic_line.frag +36 -36
  170. package/src/shaders/basic_line/basic_line.vert +37 -37
  171. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  172. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  173. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  174. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  175. package/src/shaders/box_blur/box_blur.frag +24 -24
  176. package/src/shaders/box_blur/compose.frag +31 -31
  177. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  178. package/src/shaders/copy/copy.frag +6 -6
  179. package/src/shaders/copy/copy.vert +5 -5
  180. package/src/shaders/deferred/blit_copy.vert +11 -11
  181. package/src/shaders/deferred/deferred_compose.frag +59 -59
  182. package/src/shaders/deferred/point_light.frag +66 -66
  183. package/src/shaders/deferred/point_light.vert +13 -13
  184. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  185. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  186. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  187. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  188. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  189. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  190. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  191. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  192. package/src/shaders/edges/corners.frag +10 -10
  193. package/src/shaders/edges/corners.vert +30 -30
  194. package/src/shaders/edges/edges.frag +6 -6
  195. package/src/shaders/edges/edges.vert +27 -27
  196. package/src/shaders/gaussian_blur/gaussian_blur.frag +43 -43
  197. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +36 -36
  198. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  199. package/src/shaders/gpu_particles/generic_storage.frag +6 -6
  200. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  201. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  202. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  203. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  204. package/src/shaders/grid/grid.frag +16 -16
  205. package/src/shaders/grid/grid.vert +9 -9
  206. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +37 -37
  207. package/src/shaders/median_filter/median_filter.frag +134 -134
  208. package/src/shaders/normal/normal.frag +6 -6
  209. package/src/shaders/normal/normal.vert +6 -6
  210. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  211. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  212. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  213. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  214. package/src/shaders/ssao/hbao.frag +264 -264
  215. package/src/shaders/ssao/ssao.frag +95 -95
  216. package/src/shaders/ssao/ssao.vert +10 -10
  217. package/src/shaders/ssao/ssao_compose.frag +14 -14
  218. package/src/shaders/transparent_mix/copy.frag +6 -6
  219. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  220. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  221. package/src/shaders/ui/ss_texture.frag +10 -10
  222. package/src/shaders/ui/ss_texture.vert +31 -31
  223. package/src/shaders/ui/ws_texture.vert +38 -38
  224. package/src/shaders/ui_element/ui_element.frag +11 -11
  225. package/src/shaders/ui_element/ui_element.vert +32 -32
  226. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  227. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  228. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  229. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  230. package/src/static_batcher/BatchedMesh.js +56 -56
  231. package/src/static_batcher/GeometryBatch.js +308 -308
  232. package/src/static_batcher/GeometryBatcher.js +64 -64
  233. package/src/static_batcher/MeshBatcher.js +58 -58
  234. package/src/ui/ui_element_position/ScreenSpacePosition.js +16 -16
  235. package/src/ui/ui_element_position/WorldSpacePosition.js +23 -23
  236. package/src/ui/ui_element_state/OnIdle.js +24 -24
  237. package/src/ui/ui_element_state/OnMouseEnter.js +39 -39
  238. package/src/ui/ui_element_state/OnMouseExit.js +22 -22
  239. package/src/ui/ui_element_state/OnMouseHover.js +46 -46
  240. package/src/ui/ui_element_state/UIElementState.js +34 -34
  241. package/src/utilities/ArrayUtilities.js +57 -57
  242. package/src/utilities/CameraUtilities.js +283 -283
  243. package/src/utilities/EasingFunctions.js +231 -231
  244. package/src/utilities/FrustumPointFitter.js +257 -257
  245. package/src/utilities/GeometryUtilities.js +76 -76
  246. package/src/utilities/HTMLUtilities.js +76 -76
  247. package/src/utilities/ImageUtilities.js +28 -28
  248. package/src/utilities/MeshSampler.js +206 -206
  249. package/src/utilities/ModelUtilities.js +162 -162
  250. package/src/utilities/OMath.js +158 -158
  251. package/src/utilities/OrthographicFrustumPointFitter.js +49 -49
  252. package/src/utilities/PerspectiveFrustumPointFitter.js +254 -254
  253. package/src/utilities/StringUtilities.js +43 -43
  254. package/src/utilities/TimeUtilities.js +24 -24
  255. package/src/utilities/Validation.js +36 -36
  256. package/src/view_components/ApplicationView.js +73 -73
  257. package/src/view_components/TransitionManager.js +75 -75
  258. package/src/view_components/ViewComponent.js +61 -61
  259. package/src/view_components/ViewComponentManager.js +69 -69
  260. package/src/view_components/ViewManager.js +145 -145
  261. package/src/view_components/ViewState.js +49 -49
  262. package/src/view_components/transition/ActionSequencerBuilder.js +124 -124
  263. package/src/view_components/transition/DrawIOAnimationSheet.js +92 -92
  264. package/src/view_components/transition/TransitionTable.js +54 -54
  265. package/src/view_components/transition/ViewStateTransitionHandler.js +106 -106
@@ -1,56 +1,56 @@
1
- // @ts-check
2
- import { Browser } from './Browser';
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- import { CameraManager } from './CameraManager';
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- import { Capabilities } from './Capabilities';
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- import { Debug } from './Debug';
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- import { Graphics } from './Graphics';
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- import { OS } from './OS';
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- import { OScreen } from './OScreen';
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- import { ReflectionPlaneContext } from './ReflectionPlaneContext';
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- import { ResourceContainer } from './ResourceContainer';
11
- import { SceneManager } from './SceneManager';
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- import { GeometryBatcher } from './static_batcher/GeometryBatcher';
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- import { Time } from './Time';
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- import { UI } from './UI';
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- import { CameraUtilities } from './utilities/CameraUtilities';
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- import { RenderLoop } from './index'; // eslint-disable-line no-unused-vars
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-
18
- class Initializer
19
- {
20
- constructor()
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- {
22
- }
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-
24
- init(input)
25
- {
26
- CameraManager.init();
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- CameraUtilities.init(input);
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- Capabilities.init();
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- GeometryBatcher.init();
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-
31
- OS.init();
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- Browser.init();
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- ReflectionPlaneContext.init();
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- ResourceContainer.init();
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- SceneManager.init();
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- OScreen.init();
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- Time.init();
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- UI.init(input);
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-
40
- Debug.init();
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- }
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-
43
- /**
44
- * @param {RenderLoop} render_loop
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- */
46
- dispose(render_loop)
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- {
48
- Graphics.dispose();
49
- SceneManager.dispose();
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-
51
- render_loop.dispose();
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- }
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- }
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-
55
- const initializer = new Initializer();
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- export { initializer as Initializer };
1
+ // @ts-check
2
+ import { Browser } from './Browser';
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+ import { CameraManager } from './CameraManager';
4
+ import { Capabilities } from './Capabilities';
5
+ import { Debug } from './Debug';
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+ import { Graphics } from './Graphics';
7
+ import { OS } from './OS';
8
+ import { OScreen } from './OScreen';
9
+ import { ReflectionPlaneContext } from './ReflectionPlaneContext';
10
+ import { ResourceContainer } from './ResourceContainer';
11
+ import { SceneManager } from './SceneManager';
12
+ import { GeometryBatcher } from './static_batcher/GeometryBatcher';
13
+ import { Time } from './Time';
14
+ import { UI } from './UI';
15
+ import { CameraUtilities } from './utilities/CameraUtilities';
16
+ import { RenderLoop } from './index'; // eslint-disable-line no-unused-vars
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+
18
+ class Initializer
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+ {
20
+ constructor()
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+ {
22
+ }
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+
24
+ init(input)
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+ {
26
+ CameraManager.init();
27
+ CameraUtilities.init(input);
28
+ Capabilities.init();
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+ GeometryBatcher.init();
30
+
31
+ OS.init();
32
+ Browser.init();
33
+ ReflectionPlaneContext.init();
34
+ ResourceContainer.init();
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+ SceneManager.init();
36
+ OScreen.init();
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+ Time.init();
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+ UI.init(input);
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+
40
+ Debug.init();
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+ }
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+
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+ /**
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+ * @param {RenderLoop} render_loop
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+ */
46
+ dispose(render_loop)
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+ {
48
+ Graphics.dispose();
49
+ SceneManager.dispose();
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+
51
+ render_loop.dispose();
52
+ }
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+ }
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+
55
+ const initializer = new Initializer();
56
+ export { initializer as Initializer };
@@ -1,177 +1,177 @@
1
- // @ts-check
2
- class KeyboardInput
3
- {
4
- /**
5
- * @param {HTMLElement} container
6
- */
7
- init(container)
8
- {
9
- this.ctrlz_pressed = false;
10
- this.ctrlz_fired = false;
11
-
12
- /**
13
- * @type {{[key:string]:{key_name: string, pressed: boolean, down: boolean, fired: boolean, released: boolean}}}
14
- */
15
- this.keys = {};
16
- /** @type {string[]} */
17
- this.keys_keys = [];
18
- this.container = container;
19
-
20
- this.container.addEventListener('keydown', this.on_key_down.bind(this), false);
21
- this.container.addEventListener('keyup', this.on_key_up.bind(this), false);
22
- }
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-
24
- /**
25
- * @param {KeyboardEvent} e
26
- */
27
- on_key_down(e)
28
- {
29
- if (e.keyCode === 90 && e.ctrlKey && !this.ctrlz_fired)
30
- {
31
- this.ctrlz_pressed = true;
32
- this.ctrlz_fired = true;
33
- }
34
-
35
- if (e.code)
36
- {
37
- this.press_key(e.code);
38
- }
39
- }
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-
41
- /**
42
- * @param {KeyboardEvent} e
43
- */
44
- on_key_up(e)
45
- {
46
- this.release_key(e.code);
47
- }
48
-
49
- clear()
50
- {
51
- this.ctrlz_pressed = false;
52
-
53
- for (let i = 0; i < this.keys_keys.length; i++)
54
- {
55
- this.keys[this.keys_keys[i]].pressed = false;
56
- this.keys[this.keys_keys[i]].released = false;
57
- }
58
- }
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-
60
- /**
61
- * @param {string} key_name
62
- */
63
- release_key(key_name)
64
- {
65
- const key = this.keys[key_name];
66
- if (key)
67
- {
68
- key.fired = false;
69
- key.down = false;
70
- key.released = true;
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- }
72
- }
73
-
74
- release_keys()
75
- {
76
- this.ctrlz_fired = false;
77
-
78
- for (let i = 0; i < this.keys_keys.length; i++)
79
- {
80
- this.keys[this.keys_keys[i]].fired = false;
81
- this.keys[this.keys_keys[i]].down = false;
82
- }
83
- }
84
-
85
- /**
86
- * @param {string} key_name
87
- */
88
- press_key(key_name)
89
- {
90
- const key = this.keys[key_name];
91
- if (key)
92
- {
93
- if (key.down === false)
94
- {
95
- key.pressed = true;
96
- }
97
- key.down = true;
98
- key.fired = true;
99
- }
100
- }
101
-
102
- /**
103
- * @param {string} key_name
104
- * @returns {boolean}
105
- */
106
- is_key_pressed(key_name)
107
- {
108
- const key = this.keys[key_name];
109
- if (key)
110
- {
111
- return key.pressed;
112
- }
113
- return false;
114
- }
115
-
116
- /**
117
- * @param {string} key_name
118
- * @returns {boolean}
119
- */
120
- is_key_down(key_name)
121
- {
122
- const key = this.keys[key_name];
123
- if (key)
124
- {
125
- return key.down;
126
- }
127
- return false;
128
- }
129
-
130
- /**
131
- * @param {string} key_name
132
- * @returns {boolean}
133
- */
134
- is_key_released(key_name)
135
- {
136
- const key = this.keys[key_name];
137
- if (key)
138
- {
139
- return key.released;
140
- }
141
-
142
- return false;
143
- }
144
-
145
- /**
146
- * @param {string} key
147
- */
148
- register_key(key)
149
- {
150
- this.keys[key] =
151
- {
152
- key_name: key,
153
- pressed: false,
154
- down: false,
155
- fired: false,
156
- released: false
157
- };
158
-
159
- this.keys_keys = Object.keys(this.keys);
160
- }
161
-
162
- /**
163
- * @param {string} key_name
164
- */
165
- unregister_key(key_name)
166
- {
167
- delete this.keys[key_name];
168
- }
169
-
170
- dispose()
171
- {
172
- this.container.removeEventListener('keydown', this.on_key_down.bind(this), false);
173
- this.container.removeEventListener('keyup', this.on_key_up.bind(this), false);
174
- }
175
- }
176
-
177
- export { KeyboardInput };
1
+ // @ts-check
2
+ class KeyboardInput
3
+ {
4
+ /**
5
+ * @param {HTMLElement} container
6
+ */
7
+ init(container)
8
+ {
9
+ this.ctrlz_pressed = false;
10
+ this.ctrlz_fired = false;
11
+
12
+ /**
13
+ * @type {{[key:string]:{key_name: string, pressed: boolean, down: boolean, fired: boolean, released: boolean}}}
14
+ */
15
+ this.keys = {};
16
+ /** @type {string[]} */
17
+ this.keys_keys = [];
18
+ this.container = container;
19
+
20
+ this.container.addEventListener('keydown', this.on_key_down.bind(this), false);
21
+ this.container.addEventListener('keyup', this.on_key_up.bind(this), false);
22
+ }
23
+
24
+ /**
25
+ * @param {KeyboardEvent} e
26
+ */
27
+ on_key_down(e)
28
+ {
29
+ if (e.keyCode === 90 && e.ctrlKey && !this.ctrlz_fired)
30
+ {
31
+ this.ctrlz_pressed = true;
32
+ this.ctrlz_fired = true;
33
+ }
34
+
35
+ if (e.code)
36
+ {
37
+ this.press_key(e.code);
38
+ }
39
+ }
40
+
41
+ /**
42
+ * @param {KeyboardEvent} e
43
+ */
44
+ on_key_up(e)
45
+ {
46
+ this.release_key(e.code);
47
+ }
48
+
49
+ clear()
50
+ {
51
+ this.ctrlz_pressed = false;
52
+
53
+ for (let i = 0; i < this.keys_keys.length; i++)
54
+ {
55
+ this.keys[this.keys_keys[i]].pressed = false;
56
+ this.keys[this.keys_keys[i]].released = false;
57
+ }
58
+ }
59
+
60
+ /**
61
+ * @param {string} key_name
62
+ */
63
+ release_key(key_name)
64
+ {
65
+ const key = this.keys[key_name];
66
+ if (key)
67
+ {
68
+ key.fired = false;
69
+ key.down = false;
70
+ key.released = true;
71
+ }
72
+ }
73
+
74
+ release_keys()
75
+ {
76
+ this.ctrlz_fired = false;
77
+
78
+ for (let i = 0; i < this.keys_keys.length; i++)
79
+ {
80
+ this.keys[this.keys_keys[i]].fired = false;
81
+ this.keys[this.keys_keys[i]].down = false;
82
+ }
83
+ }
84
+
85
+ /**
86
+ * @param {string} key_name
87
+ */
88
+ press_key(key_name)
89
+ {
90
+ const key = this.keys[key_name];
91
+ if (key)
92
+ {
93
+ if (key.down === false)
94
+ {
95
+ key.pressed = true;
96
+ }
97
+ key.down = true;
98
+ key.fired = true;
99
+ }
100
+ }
101
+
102
+ /**
103
+ * @param {string} key_name
104
+ * @returns {boolean}
105
+ */
106
+ is_key_pressed(key_name)
107
+ {
108
+ const key = this.keys[key_name];
109
+ if (key)
110
+ {
111
+ return key.pressed;
112
+ }
113
+ return false;
114
+ }
115
+
116
+ /**
117
+ * @param {string} key_name
118
+ * @returns {boolean}
119
+ */
120
+ is_key_down(key_name)
121
+ {
122
+ const key = this.keys[key_name];
123
+ if (key)
124
+ {
125
+ return key.down;
126
+ }
127
+ return false;
128
+ }
129
+
130
+ /**
131
+ * @param {string} key_name
132
+ * @returns {boolean}
133
+ */
134
+ is_key_released(key_name)
135
+ {
136
+ const key = this.keys[key_name];
137
+ if (key)
138
+ {
139
+ return key.released;
140
+ }
141
+
142
+ return false;
143
+ }
144
+
145
+ /**
146
+ * @param {string} key
147
+ */
148
+ register_key(key)
149
+ {
150
+ this.keys[key] =
151
+ {
152
+ key_name: key,
153
+ pressed: false,
154
+ down: false,
155
+ fired: false,
156
+ released: false
157
+ };
158
+
159
+ this.keys_keys = Object.keys(this.keys);
160
+ }
161
+
162
+ /**
163
+ * @param {string} key_name
164
+ */
165
+ unregister_key(key_name)
166
+ {
167
+ delete this.keys[key_name];
168
+ }
169
+
170
+ dispose()
171
+ {
172
+ this.container.removeEventListener('keydown', this.on_key_down.bind(this), false);
173
+ this.container.removeEventListener('keyup', this.on_key_up.bind(this), false);
174
+ }
175
+ }
176
+
177
+ export { KeyboardInput };
package/src/OS.js CHANGED
@@ -1,59 +1,59 @@
1
- // @ts-check
2
- class OS
3
- {
4
- init()
5
- {
6
- this.operating_systems = {
7
- ANDROID: 'android',
8
- IOS: 'ios',
9
- LINUX: 'linux',
10
- MAC: 'mac',
11
- WINDOWS: 'windows'
12
- };
13
-
14
- this.is_mobile = !!(navigator.userAgent.match(/(iPhone|iPod|iPad|Android|playbook|silk|BlackBerry|BB10|Windows Phone|Tizen|Bada|webOS|IEMobile|Opera Mini)/));
15
- this.is_ipad = !!(navigator.userAgent.match(/Mac/) && navigator.maxTouchPoints && navigator.maxTouchPoints > 2);
16
- this.is_ios = !!navigator.userAgent.match(/(iPhone|iPod|iPad)/) || this.is_ipad;
17
-
18
- this.is_android = this.get_os() === this.operating_systems.ANDROID;
19
- this.is_linux = this.get_os() === this.operating_systems.LINUX;
20
- this.is_mac = this.get_os() === this.operating_systems.MAC;
21
- this.is_windows = this.get_os() === this.operating_systems.WINDOWS;
22
- }
23
-
24
- get_os()
25
- {
26
- const userAgent = window.navigator.userAgent;
27
- const platform = window.navigator.platform;
28
- const macosPlatforms = ['Macintosh', 'MacIntel', 'MacPPC', 'Mac68K'];
29
- const windowsPlatforms = ['Win32', 'Win64', 'Windows', 'WinCE'];
30
- const iosPlatforms = ['iPhone', 'iPad', 'iPod'];
31
- let os = null;
32
-
33
- if (macosPlatforms.indexOf(platform) !== -1)
34
- {
35
- os = this.operating_systems.MAC;
36
- }
37
- else if (iosPlatforms.indexOf(platform) !== -1)
38
- {
39
- os = this.operating_systems.IOS;
40
- }
41
- else if (windowsPlatforms.indexOf(platform) !== -1)
42
- {
43
- os = this.operating_systems.WINDOWS;
44
- }
45
- else if (/Android/.test(userAgent))
46
- {
47
- os = this.operating_systems.ANDROID;
48
- }
49
- else if (!os && /Linux/.test(platform))
50
- {
51
- os = this.operating_systems.LINUX;
52
- }
53
-
54
- return os;
55
- }
56
- }
57
-
58
- const os = new OS();
59
- export { os as OS };
1
+ // @ts-check
2
+ class OS
3
+ {
4
+ init()
5
+ {
6
+ this.operating_systems = {
7
+ ANDROID: 'android',
8
+ IOS: 'ios',
9
+ LINUX: 'linux',
10
+ MAC: 'mac',
11
+ WINDOWS: 'windows'
12
+ };
13
+
14
+ this.is_mobile = !!(navigator.userAgent.match(/(iPhone|iPod|iPad|Android|playbook|silk|BlackBerry|BB10|Windows Phone|Tizen|Bada|webOS|IEMobile|Opera Mini)/));
15
+ this.is_ipad = !!(navigator.userAgent.match(/Mac/) && navigator.maxTouchPoints && navigator.maxTouchPoints > 2);
16
+ this.is_ios = !!navigator.userAgent.match(/(iPhone|iPod|iPad)/) || this.is_ipad;
17
+
18
+ this.is_android = this.get_os() === this.operating_systems.ANDROID;
19
+ this.is_linux = this.get_os() === this.operating_systems.LINUX;
20
+ this.is_mac = this.get_os() === this.operating_systems.MAC;
21
+ this.is_windows = this.get_os() === this.operating_systems.WINDOWS;
22
+ }
23
+
24
+ get_os()
25
+ {
26
+ const userAgent = window.navigator.userAgent;
27
+ const platform = window.navigator.platform;
28
+ const macosPlatforms = ['Macintosh', 'MacIntel', 'MacPPC', 'Mac68K'];
29
+ const windowsPlatforms = ['Win32', 'Win64', 'Windows', 'WinCE'];
30
+ const iosPlatforms = ['iPhone', 'iPad', 'iPod'];
31
+ let os = null;
32
+
33
+ if (macosPlatforms.indexOf(platform) !== -1)
34
+ {
35
+ os = this.operating_systems.MAC;
36
+ }
37
+ else if (iosPlatforms.indexOf(platform) !== -1)
38
+ {
39
+ os = this.operating_systems.IOS;
40
+ }
41
+ else if (windowsPlatforms.indexOf(platform) !== -1)
42
+ {
43
+ os = this.operating_systems.WINDOWS;
44
+ }
45
+ else if (/Android/.test(userAgent))
46
+ {
47
+ os = this.operating_systems.ANDROID;
48
+ }
49
+ else if (!os && /Linux/.test(platform))
50
+ {
51
+ os = this.operating_systems.LINUX;
52
+ }
53
+
54
+ return os;
55
+ }
56
+ }
57
+
58
+ const os = new OS();
59
+ export { os as OS };