ohzi-core 12.5.2 → 12.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/README.md +9 -9
  2. package/build/index.mjs +1 -1
  3. package/build/index.mjs.map +1 -1
  4. package/build/index.module.js +2 -0
  5. package/build/index.module.js.map +1 -0
  6. package/package.json +64 -63
  7. package/src/.vscode/settings.json +2 -2
  8. package/src/BaseApplication.js +40 -40
  9. package/src/Browser.js +119 -119
  10. package/src/CameraManager.js +37 -37
  11. package/src/Capabilities.js +13 -13
  12. package/src/CustomBezierCurve.js +58 -58
  13. package/src/Debug.js +359 -359
  14. package/src/Graphics.js +507 -507
  15. package/src/Initializer.js +56 -56
  16. package/src/KeyboardInput.js +177 -177
  17. package/src/OS.js +59 -59
  18. package/src/OScreen.js +90 -90
  19. package/src/OrthographicCamera.js +36 -36
  20. package/src/PerspectiveCamera.js +34 -34
  21. package/src/ReflectionPlaneContext.js +22 -22
  22. package/src/RenderLayers.js +30 -30
  23. package/src/RenderLoop.js +125 -122
  24. package/src/RenderOrder.js +40 -40
  25. package/src/ResourceContainer.js +57 -57
  26. package/src/SceneManager.js +55 -55
  27. package/src/Screen.js +71 -71
  28. package/src/Time.js +99 -98
  29. package/src/UI.js +106 -106
  30. package/src/action_sequencer/ActionEvent.js +22 -22
  31. package/src/action_sequencer/ActionInterpolator.js +39 -39
  32. package/src/action_sequencer/ActionSequencer.js +338 -338
  33. package/src/action_sequencer/NumberInterpolator.js +42 -42
  34. package/src/action_sequencer/VectorInterpolator.js +34 -34
  35. package/src/blitter_index.js +14 -14
  36. package/src/canvas_drawer/CanvasDrawer.js +146 -146
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +58 -58
  38. package/src/canvas_drawer/SimpleTextDrawer.js +55 -55
  39. package/src/components/AudioClip.js +67 -67
  40. package/src/components/AxisHelper.js +60 -60
  41. package/src/components/BaseObject.js +50 -50
  42. package/src/components/EdgeMesh.js +172 -172
  43. package/src/components/GeometryEdgeVisualizer.js +57 -57
  44. package/src/components/Grid.js +40 -40
  45. package/src/components/Line.js +225 -225
  46. package/src/components/MultiLinePath.js +25 -25
  47. package/src/components/MultiLineText2D.js +75 -75
  48. package/src/components/ObjectAxis.js +27 -27
  49. package/src/components/ObjectOrientedBoundingBox.js +228 -228
  50. package/src/components/PlaneHelper.js +38 -38
  51. package/src/components/Shape2D.js +52 -52
  52. package/src/components/Shape3D.js +46 -46
  53. package/src/components/Text2D.js +49 -49
  54. package/src/components/UIElement.js +246 -246
  55. package/src/components/UpdatableMaterialMesh.js +26 -26
  56. package/src/components/WorldImage.js +101 -101
  57. package/src/components/mouse_interactors/ObjectRotator.js +64 -64
  58. package/src/components/sdf_text/SDFText.js +156 -156
  59. package/src/components/sdf_text/SDFTextBatch.js +195 -195
  60. package/src/components/sdf_text/TextGlyph.js +17 -17
  61. package/src/data_textures/CustomDataTexture.js +53 -53
  62. package/src/data_textures/RGBADataTexture.js +14 -14
  63. package/src/data_textures/RGBAFloatDataTexture.js +14 -14
  64. package/src/data_textures/RGBDataTexture.js +14 -14
  65. package/src/data_textures/RGBFloatDataTexture.js +13 -13
  66. package/src/editor/ManipulatorHandle.js +73 -73
  67. package/src/editor/ObjectEditor.js +68 -68
  68. package/src/editor/ObjectManipulator.js +112 -112
  69. package/src/editor/ObjectPicker.js +77 -77
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +111 -111
  73. package/src/gpu_particles/ParticleAttribute.js +89 -89
  74. package/src/gpu_particles/ParticlePositionAttribute.js +42 -42
  75. package/src/html_utilities/CSSAnimator.js +66 -66
  76. package/src/html_utilities/css_animator_states/Animating.js +46 -46
  77. package/src/html_utilities/css_animator_states/Idle.js +27 -27
  78. package/src/index.js +134 -134
  79. package/src/loaders/AsyncAbstractLoader.js +160 -160
  80. package/src/loaders/AsyncAudiosLoader.js +34 -34
  81. package/src/loaders/AsyncObjectsLoader.js +44 -44
  82. package/src/loaders/AsyncTexturesLoader.js +81 -70
  83. package/src/loaders/assets_loader/AsyncAssetsLoaderWorker.js +69 -69
  84. package/src/loaders/assets_loader/ResourceContainer.js +37 -37
  85. package/src/loaders/assets_loader/ResourceLoaderChecker.js +39 -39
  86. package/src/materials/AddMaterial.js +20 -20
  87. package/src/materials/AlphaFilterMaterial.js +23 -23
  88. package/src/materials/BaseShaderMaterial.js +21 -21
  89. package/src/materials/BlitMaterial.js +30 -30
  90. package/src/materials/BloomComposeMaterial.js +24 -24
  91. package/src/materials/BoxBlurMaterial.js +16 -16
  92. package/src/materials/ClearAlphaMaterial.js +15 -15
  93. package/src/materials/ClearColorMaterial.js +33 -33
  94. package/src/materials/ClearDepthNormalMaterial.js +16 -16
  95. package/src/materials/DeferredRendererComposeMaterial.js +35 -35
  96. package/src/materials/DepthNormalMaterial.js +30 -30
  97. package/src/materials/DisplayNormalTextureMaterial.js +18 -18
  98. package/src/materials/DualFilteringBlurMaterial.js +14 -14
  99. package/src/materials/FXAAMaterial.js +12 -12
  100. package/src/materials/GaussianBlurMaterial.js +40 -40
  101. package/src/materials/LuminosityHighPassMaterial.js +26 -26
  102. package/src/materials/MedianFilterMaterial.js +45 -45
  103. package/src/materials/NormalMaterial.js +19 -19
  104. package/src/materials/SDFScreenTextMaterial.js +34 -34
  105. package/src/materials/SDFTextMaterial.js +41 -41
  106. package/src/materials/SSAOComposeMaterial.js +14 -14
  107. package/src/materials/SSAOMaterial.js +65 -65
  108. package/src/materials/ScreenSpaceTextureMaterial.js +67 -67
  109. package/src/materials/UIElementMaterial.js +30 -30
  110. package/src/materials/UnrealBloomComposeMaterial.js +100 -100
  111. package/src/materials/UnrealBlurMaterial.js +20 -20
  112. package/src/materials/UnrealComposeMaterial.js +27 -27
  113. package/src/materials/ViewPositionMaterial.js +19 -19
  114. package/src/materials/deferred/DeferredPointLightMaterial.js +42 -42
  115. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +37 -37
  116. package/src/materials/gpu_particles/BasicParticleMaterial.js +25 -25
  117. package/src/materials/gpu_particles/ParticleStorageMaterial.js +37 -37
  118. package/src/materials/gpu_particles/PositionStorageMaterial.js +26 -26
  119. package/src/object_pool/Pool.js +75 -75
  120. package/src/primitives/Arrow.js +62 -62
  121. package/src/primitives/Cube.js +24 -24
  122. package/src/primitives/HorizontalPlane.js +27 -27
  123. package/src/primitives/Sphere.js +22 -22
  124. package/src/primitives/VerticalPlane.js +26 -26
  125. package/src/raycast/GroupRaycaster.js +43 -43
  126. package/src/raycast/PlaneDragResolver.js +92 -92
  127. package/src/raycast/PlaneRaycastResolver.js +24 -24
  128. package/src/raycast/PlaneRaycaster.js +25 -25
  129. package/src/raycast/RaycastResolver.js +24 -24
  130. package/src/raycast/SurfaceDragResolver.js +80 -80
  131. package/src/raycast/states/BaseState.js +18 -18
  132. package/src/raycast/states/IdleState.js +19 -19
  133. package/src/raycast/states/OnRaycastEnter.js +17 -17
  134. package/src/raycast/states/OnRaycastExit.js +18 -18
  135. package/src/raycast/states/OnRaycastHover.js +27 -27
  136. package/src/render_mode/BaseRender.js +34 -34
  137. package/src/render_mode/BloomRender.js +63 -63
  138. package/src/render_mode/DebugNormalsRender.js +22 -22
  139. package/src/render_mode/DeferredRender.js +110 -110
  140. package/src/render_mode/NormalAORender.js +72 -72
  141. package/src/render_mode/NormalRender.js +38 -38
  142. package/src/render_mode/OutlineRender.js +157 -157
  143. package/src/render_mode/PlanarReflectionsRender.js +121 -121
  144. package/src/render_mode/UnrealBloomRender.js +123 -123
  145. package/src/render_mode/VRRender.js +71 -71
  146. package/src/render_utilities/Blitter.js +101 -101
  147. package/src/render_utilities/Blurrer.js +31 -31
  148. package/src/render_utilities/DepthAndNormalsRenderer.js +47 -47
  149. package/src/render_utilities/DualFilteringBlurrer.js +58 -58
  150. package/src/render_utilities/GaussianBlurrer.js +167 -167
  151. package/src/render_utilities/MedianFilter.js +68 -68
  152. package/src/render_utilities/ViewPositionRenderer.js +50 -50
  153. package/src/resource_loader/BasisLoader.js +51 -51
  154. package/src/resource_loader/FontLoader.js +48 -48
  155. package/src/resource_loader/JSONLoader.js +35 -35
  156. package/src/resource_loader/OBJLoader.js +48 -48
  157. package/src/resource_loader/PointArrayLoader.js +72 -72
  158. package/src/resource_loader/RGBETextureLoader.js +48 -48
  159. package/src/resource_loader/VideoLoader.js +32 -32
  160. package/src/scenes/AbstractScene.js +175 -175
  161. package/src/scenes/loading_states/CompilatorManager.js +41 -41
  162. package/src/scenes/loading_states/HighQualityLoadingState.js +28 -28
  163. package/src/scenes/loading_states/LoadingState.js +117 -117
  164. package/src/scenes/loading_states/RegularLoadingState.js +41 -41
  165. package/src/shaders/add/add.frag +27 -27
  166. package/src/shaders/anti_aliasing/fxaa.frag +72 -72
  167. package/src/shaders/basic_color/basic_color.frag +5 -5
  168. package/src/shaders/basic_color/basic_color.vert +9 -9
  169. package/src/shaders/basic_line/basic_line.frag +36 -36
  170. package/src/shaders/basic_line/basic_line.vert +37 -37
  171. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  172. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  173. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  174. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  175. package/src/shaders/box_blur/box_blur.frag +24 -24
  176. package/src/shaders/box_blur/compose.frag +31 -31
  177. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  178. package/src/shaders/copy/copy.frag +6 -6
  179. package/src/shaders/copy/copy.vert +5 -5
  180. package/src/shaders/deferred/blit_copy.vert +11 -11
  181. package/src/shaders/deferred/deferred_compose.frag +59 -59
  182. package/src/shaders/deferred/point_light.frag +66 -66
  183. package/src/shaders/deferred/point_light.vert +13 -13
  184. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  185. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  186. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  187. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  188. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  189. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  190. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  191. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  192. package/src/shaders/edges/corners.frag +10 -10
  193. package/src/shaders/edges/corners.vert +30 -30
  194. package/src/shaders/edges/edges.frag +6 -6
  195. package/src/shaders/edges/edges.vert +27 -27
  196. package/src/shaders/gaussian_blur/gaussian_blur.frag +43 -43
  197. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +36 -36
  198. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  199. package/src/shaders/gpu_particles/generic_storage.frag +6 -6
  200. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  201. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  202. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  203. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  204. package/src/shaders/grid/grid.frag +16 -16
  205. package/src/shaders/grid/grid.vert +9 -9
  206. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +37 -37
  207. package/src/shaders/median_filter/median_filter.frag +134 -134
  208. package/src/shaders/normal/normal.frag +6 -6
  209. package/src/shaders/normal/normal.vert +6 -6
  210. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  211. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  212. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  213. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  214. package/src/shaders/ssao/hbao.frag +264 -264
  215. package/src/shaders/ssao/ssao.frag +95 -95
  216. package/src/shaders/ssao/ssao.vert +10 -10
  217. package/src/shaders/ssao/ssao_compose.frag +14 -14
  218. package/src/shaders/transparent_mix/copy.frag +6 -6
  219. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  220. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  221. package/src/shaders/ui/ss_texture.frag +10 -10
  222. package/src/shaders/ui/ss_texture.vert +31 -31
  223. package/src/shaders/ui/ws_texture.vert +38 -38
  224. package/src/shaders/ui_element/ui_element.frag +11 -11
  225. package/src/shaders/ui_element/ui_element.vert +32 -32
  226. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  227. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  228. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  229. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  230. package/src/static_batcher/BatchedMesh.js +56 -56
  231. package/src/static_batcher/GeometryBatch.js +308 -308
  232. package/src/static_batcher/GeometryBatcher.js +64 -64
  233. package/src/static_batcher/MeshBatcher.js +58 -58
  234. package/src/ui/ui_element_position/ScreenSpacePosition.js +16 -16
  235. package/src/ui/ui_element_position/WorldSpacePosition.js +23 -23
  236. package/src/ui/ui_element_state/OnIdle.js +24 -24
  237. package/src/ui/ui_element_state/OnMouseEnter.js +39 -39
  238. package/src/ui/ui_element_state/OnMouseExit.js +22 -22
  239. package/src/ui/ui_element_state/OnMouseHover.js +46 -46
  240. package/src/ui/ui_element_state/UIElementState.js +34 -34
  241. package/src/utilities/ArrayUtilities.js +57 -57
  242. package/src/utilities/CameraUtilities.js +283 -283
  243. package/src/utilities/EasingFunctions.js +231 -231
  244. package/src/utilities/FrustumPointFitter.js +257 -257
  245. package/src/utilities/GeometryUtilities.js +76 -76
  246. package/src/utilities/HTMLUtilities.js +76 -76
  247. package/src/utilities/ImageUtilities.js +28 -28
  248. package/src/utilities/MeshSampler.js +206 -206
  249. package/src/utilities/ModelUtilities.js +162 -162
  250. package/src/utilities/OMath.js +158 -158
  251. package/src/utilities/OrthographicFrustumPointFitter.js +49 -49
  252. package/src/utilities/PerspectiveFrustumPointFitter.js +254 -254
  253. package/src/utilities/StringUtilities.js +43 -43
  254. package/src/utilities/TimeUtilities.js +24 -24
  255. package/src/utilities/Validation.js +36 -36
  256. package/src/view_components/ApplicationView.js +73 -73
  257. package/src/view_components/TransitionManager.js +75 -75
  258. package/src/view_components/ViewComponent.js +61 -61
  259. package/src/view_components/ViewComponentManager.js +69 -69
  260. package/src/view_components/ViewManager.js +145 -145
  261. package/src/view_components/ViewState.js +49 -49
  262. package/src/view_components/transition/ActionSequencerBuilder.js +124 -124
  263. package/src/view_components/transition/DrawIOAnimationSheet.js +92 -92
  264. package/src/view_components/transition/TransitionTable.js +54 -54
  265. package/src/view_components/transition/ViewStateTransitionHandler.js +106 -106
@@ -1,40 +1,40 @@
1
- // @ts-check
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- class RenderOrder
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- {
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- constructor()
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- {
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-
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- }
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-
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- static get kiosk()
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- {
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- return 1000;
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- }
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-
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- static get kiosk_circle()
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- {
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- return 999;
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- }
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-
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- static get placeholder_image()
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- {
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- return 998;
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- }
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-
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- static get step_icon()
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- {
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- return 991;
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- }
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-
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- static get line()
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- {
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- return 990;
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- }
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-
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- static get placeholder_text()
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- {
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- return 900;
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- }
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- }
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-
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- export { RenderOrder };
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+ // @ts-check
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+ class RenderOrder
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+ {
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+ constructor()
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+ {
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+
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+ }
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+
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+ static get kiosk()
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+ {
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+ return 1000;
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+ }
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+
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+ static get kiosk_circle()
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+ {
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+ return 999;
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+ }
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+
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+ static get placeholder_image()
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+ {
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+ return 998;
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+ }
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+
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+ static get step_icon()
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+ {
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+ return 991;
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+ }
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+
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+ static get line()
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+ {
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+ return 990;
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+ }
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+
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+ static get placeholder_text()
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+ {
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+ return 900;
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+ }
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+ }
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+
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+ export { RenderOrder };
@@ -1,57 +1,57 @@
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- // @ts-check
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- import { Object3D, Texture, } from 'three'; // eslint-disable-line
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-
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- /**
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- * @typedef {Object3D | Texture} Resource
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- */
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-
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- class ResourceContainer
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- {
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- init()
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- {
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- /** @type {Record<string, Resource>} */
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- this.resources = {};
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-
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- /** @type {Record<string, any>} */
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- this.resources_by_url = {};
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- }
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-
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- /**
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- * @param {string} name
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- * @param {string} url
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- * @param {Resource} resource
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- */
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- set_resource(name, url, resource)
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- {
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- const urls = Object.keys(this.resources_by_url);
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-
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- if (urls.includes(url))
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- {
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- this.resources[name] = this.resources_by_url[url];
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- }
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- else
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- {
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- this.resources[name] = resource;
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- this.resources_by_url[url] = resource;
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- }
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- }
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-
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- /**
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- * @param {string} name
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- */
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- get_resource(name)
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- {
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- return this.resources[name];
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- }
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-
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- /**
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- * @param {string} name
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- */
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- get(name)
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- {
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- return this.resources[name];
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- }
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- }
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-
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- const resource_container = new ResourceContainer();
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- export { resource_container as ResourceContainer };
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+ // @ts-check
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+ import { Object3D, Texture, } from 'three'; // eslint-disable-line
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+
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+ /**
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+ * @typedef {Object3D | Texture} Resource
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+ */
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+
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+ class ResourceContainer
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+ {
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+ init()
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+ {
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+ /** @type {Record<string, Resource>} */
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+ this.resources = {};
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+
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+ /** @type {Record<string, any>} */
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+ this.resources_by_url = {};
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+ }
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+
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+ /**
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+ * @param {string} name
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+ * @param {string} url
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+ * @param {Resource} resource
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+ */
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+ set_resource(name, url, resource)
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+ {
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+ const urls = Object.keys(this.resources_by_url);
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+
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+ if (urls.includes(url))
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+ {
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+ this.resources[name] = this.resources_by_url[url];
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+ }
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+ else
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+ {
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+ this.resources[name] = resource;
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+ this.resources_by_url[url] = resource;
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+ }
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+ }
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+
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+ /**
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+ * @param {string} name
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+ */
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+ get_resource(name)
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+ {
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+ return this.resources[name];
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+ }
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+
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+ /**
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+ * @param {string} name
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+ */
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+ get(name)
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+ {
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+ return this.resources[name];
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+ }
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+ }
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+
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+ const resource_container = new ResourceContainer();
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+ export { resource_container as ResourceContainer };
@@ -1,55 +1,55 @@
1
- // @ts-check
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- import { Scene, Mesh } from 'three'; // eslint-disable-line no-unused-vars
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-
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- class SceneManager
5
- {
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- init()
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- {
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- this._current = new Scene();
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- this._current.name = 'default_scene';
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- }
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-
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- /**
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- * @param {string} name
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- */
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- add_scene(name) // eslint-disable-line no-unused-vars
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- {
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-
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- }
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-
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- /** @type {Scene} */
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- get current()
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- {
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- return this._current;
24
- }
25
-
26
- set current(scene)
27
- {
28
- this._current = scene;
29
- }
30
-
31
- dispose()
32
- {
33
- this.current.traverse((/** @type {Mesh} */ child) =>
34
- {
35
- if (child.geometry)
36
- {
37
- child.geometry.dispose();
38
- const mat = child.material;
39
- if ('disppose' in mat && typeof (mat.disppose) === 'function')
40
- {
41
- // @ts-ignore
42
- mat.dispose();
43
- }
44
- }
45
- });
46
-
47
- while (this.current.children.length > 0)
48
- {
49
- this.current.remove(this.current.children[0]);
50
- }
51
- }
52
- }
53
-
54
- const scene_manager = new SceneManager();
55
- export { scene_manager as SceneManager };
1
+ // @ts-check
2
+ import { Scene, Mesh } from 'three'; // eslint-disable-line no-unused-vars
3
+
4
+ class SceneManager
5
+ {
6
+ init()
7
+ {
8
+ this._current = new Scene();
9
+ this._current.name = 'default_scene';
10
+ }
11
+
12
+ /**
13
+ * @param {string} name
14
+ */
15
+ add_scene(name) // eslint-disable-line no-unused-vars
16
+ {
17
+
18
+ }
19
+
20
+ /** @type {Scene} */
21
+ get current()
22
+ {
23
+ return this._current;
24
+ }
25
+
26
+ set current(scene)
27
+ {
28
+ this._current = scene;
29
+ }
30
+
31
+ dispose()
32
+ {
33
+ this.current.traverse((/** @type {Mesh} */ child) =>
34
+ {
35
+ if (child.geometry)
36
+ {
37
+ child.geometry.dispose();
38
+ const mat = child.material;
39
+ if ('disppose' in mat && typeof (mat.disppose) === 'function')
40
+ {
41
+ // @ts-ignore
42
+ mat.dispose();
43
+ }
44
+ }
45
+ });
46
+
47
+ while (this.current.children.length > 0)
48
+ {
49
+ this.current.remove(this.current.children[0]);
50
+ }
51
+ }
52
+ }
53
+
54
+ const scene_manager = new SceneManager();
55
+ export { scene_manager as SceneManager };
package/src/Screen.js CHANGED
@@ -1,71 +1,71 @@
1
- // @ts-check
2
- import { Vector2 } from 'three'; // eslint-disable-line
3
- import { OScreen } from './OScreen';
4
-
5
- class Screen
6
- {
7
- init()
8
- {
9
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
10
- OScreen.init();
11
- }
12
-
13
- /**
14
- * @param {number} x
15
- * @param {number} y
16
- */
17
- update_position(x, y)
18
- {
19
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
20
- OScreen.update_position(x, y);
21
- }
22
-
23
- update()
24
- {
25
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
26
- OScreen.update();
27
- }
28
-
29
- /**
30
- * @param {number} width
31
- * @param {number} height
32
- */
33
- update_size(width, height)
34
- {
35
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
36
- OScreen.update_size(width, height);
37
- }
38
-
39
- /**
40
- * @param {Vector2} vector2
41
- */
42
- apply_pixel_density_v2(vector2)
43
- {
44
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
45
- return OScreen.apply_pixel_density_v2(vector2);
46
- }
47
-
48
- /**
49
- * @param {number} value
50
- */
51
- apply_pixel_density(value)
52
- {
53
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
54
- return OScreen.apply_pixel_density(value);
55
- }
56
-
57
- get_pixel_size()
58
- {
59
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
60
- return OScreen.get_pixel_size();
61
- }
62
-
63
- get aspect_ratio()
64
- {
65
- console.warn('Screen Singleton is deprecated. Please use OScreen.');
66
- return OScreen.aspect_ratio;
67
- }
68
- }
69
-
70
- const screen = new Screen();
71
- export { screen as Screen };
1
+ // @ts-check
2
+ import { Vector2 } from 'three'; // eslint-disable-line
3
+ import { OScreen } from './OScreen';
4
+
5
+ class Screen
6
+ {
7
+ init()
8
+ {
9
+ console.warn('Screen Singleton is deprecated. Please use OScreen.');
10
+ OScreen.init();
11
+ }
12
+
13
+ /**
14
+ * @param {number} x
15
+ * @param {number} y
16
+ */
17
+ update_position(x, y)
18
+ {
19
+ console.warn('Screen Singleton is deprecated. Please use OScreen.');
20
+ OScreen.update_position(x, y);
21
+ }
22
+
23
+ update()
24
+ {
25
+ console.warn('Screen Singleton is deprecated. Please use OScreen.');
26
+ OScreen.update();
27
+ }
28
+
29
+ /**
30
+ * @param {number} width
31
+ * @param {number} height
32
+ */
33
+ update_size(width, height)
34
+ {
35
+ console.warn('Screen Singleton is deprecated. Please use OScreen.');
36
+ OScreen.update_size(width, height);
37
+ }
38
+
39
+ /**
40
+ * @param {Vector2} vector2
41
+ */
42
+ apply_pixel_density_v2(vector2)
43
+ {
44
+ console.warn('Screen Singleton is deprecated. Please use OScreen.');
45
+ return OScreen.apply_pixel_density_v2(vector2);
46
+ }
47
+
48
+ /**
49
+ * @param {number} value
50
+ */
51
+ apply_pixel_density(value)
52
+ {
53
+ console.warn('Screen Singleton is deprecated. Please use OScreen.');
54
+ return OScreen.apply_pixel_density(value);
55
+ }
56
+
57
+ get_pixel_size()
58
+ {
59
+ console.warn('Screen Singleton is deprecated. Please use OScreen.');
60
+ return OScreen.get_pixel_size();
61
+ }
62
+
63
+ get aspect_ratio()
64
+ {
65
+ console.warn('Screen Singleton is deprecated. Please use OScreen.');
66
+ return OScreen.aspect_ratio;
67
+ }
68
+ }
69
+
70
+ const screen = new Screen();
71
+ export { screen as Screen };
package/src/Time.js CHANGED
@@ -1,98 +1,99 @@
1
- // @ts-check
2
- import { Vector2 } from 'three';
3
- import { Clock } from 'three';
4
-
5
- class Time
6
- {
7
- constructor()
8
- {
9
- this.__delta_buffer = [0.016, 0.016, 0.016, 0.016, 0.016, 0.016, 0.016, 0.016, 0.016, 0.016];
10
- }
11
-
12
- init()
13
- {
14
- this.___time = new Clock();
15
- this.__delta_time = 0;
16
- this.__smooth_delta_time = 0;
17
- this.__elapsed_time = 0;
18
- this.__allocated_time = new Vector2(0, 0);
19
- this.__frame_interpolation_t = 0;
20
- this.fixed_delta_time = 1 / 30;
21
- }
22
-
23
- get elapsed_time()
24
- {
25
- return this.__elapsed_time;
26
- }
27
-
28
- get delta_time()
29
- {
30
- return this.__delta_time;
31
- }
32
-
33
- get smooth_delta_time()
34
- {
35
- return this.__smooth_delta_time;
36
- }
37
-
38
- get shader_time()
39
- {
40
- this.__allocated_time.x = this.delta_time;
41
- this.__allocated_time.y = this.elapsed_time;
42
- return this.__allocated_time;
43
- }
44
-
45
- get frame_interpolation()
46
- {
47
- return this.__frame_interpolation_t;
48
- }
49
-
50
- get fdt()
51
- {
52
- return this.fixed_delta_time;
53
- }
54
-
55
- get dt()
56
- {
57
- return this.delta_time;
58
- }
59
-
60
- get sdt()
61
- {
62
- return this.smooth_delta_time;
63
- }
64
-
65
- /**
66
- * @param {number} value
67
- */
68
- __set_frame_interpolation(value)
69
- {
70
- this.__frame_interpolation_t = value;
71
- }
72
-
73
- __update()
74
- {
75
- this.__delta_time = this.___time.getDelta();
76
- this.__elapsed_time = this.___time.getElapsedTime();
77
-
78
- this.__delta_buffer.shift();
79
- this.__delta_buffer.push(this.delta_time < 0.32 ? this.delta_time : 0.032);
80
-
81
- this.__calculate_smooth_delta_time();
82
- }
83
-
84
- __calculate_smooth_delta_time()
85
- {
86
- this.__smooth_delta_time = 0;
87
-
88
- for (let i = 0; i < this.__delta_buffer.length; i++)
89
- {
90
- this.__smooth_delta_time += this.__delta_buffer[i];
91
- }
92
-
93
- this.__smooth_delta_time = this.__smooth_delta_time / this.__delta_buffer.length;
94
- }
95
- }
96
-
97
- const time = new Time();
98
- export { time as Time };
1
+ // @ts-check
2
+ import { Vector2 } from 'three';
3
+ import { Clock } from 'three';
4
+
5
+ class Time
6
+ {
7
+ constructor()
8
+ {
9
+ this.__delta_buffer = [0.016, 0.016, 0.016, 0.016, 0.016, 0.016, 0.016, 0.016, 0.016, 0.016];
10
+ }
11
+
12
+ init()
13
+ {
14
+ this.__previous_elapsed_time = -1;
15
+ this.__delta_time = 0;
16
+ this.__smooth_delta_time = 0;
17
+ this.__elapsed_time = 0;
18
+ this.__frame_interpolation_t = 0;
19
+ this.fixed_delta_time = 1 / 30;
20
+ }
21
+
22
+ get elapsed_time()
23
+ {
24
+ return this.__elapsed_time;
25
+ }
26
+
27
+ get delta_time()
28
+ {
29
+ return this.__delta_time;
30
+ }
31
+
32
+ get smooth_delta_time()
33
+ {
34
+ return this.__smooth_delta_time;
35
+ }
36
+
37
+ get frame_interpolation()
38
+ {
39
+ return this.__frame_interpolation_t;
40
+ }
41
+
42
+ get fdt()
43
+ {
44
+ return this.fixed_delta_time;
45
+ }
46
+
47
+ get dt()
48
+ {
49
+ return this.delta_time;
50
+ }
51
+
52
+ get sdt()
53
+ {
54
+ return this.smooth_delta_time;
55
+ }
56
+
57
+ /**
58
+ * @param {number} value
59
+ */
60
+ __set_frame_interpolation(value)
61
+ {
62
+ this.__frame_interpolation_t = value;
63
+ }
64
+
65
+ /**
66
+ * @param {number} elapsed_time
67
+ */
68
+ __update(elapsed_time)
69
+ {
70
+ if (this.__previous_elapsed_time < 0)
71
+ {
72
+ this.__previous_elapsed_time = elapsed_time;
73
+ }
74
+ this.__delta_time = (elapsed_time - this.__previous_elapsed_time) / 1000;
75
+ this.__elapsed_time = elapsed_time / 1000;
76
+
77
+ this.__delta_buffer.shift();
78
+ this.__delta_buffer.push(this.delta_time < 0.32 ? this.delta_time : 0.032);
79
+
80
+ this.__calculate_smooth_delta_time();
81
+
82
+ this.__previous_elapsed_time = elapsed_time;
83
+ }
84
+
85
+ __calculate_smooth_delta_time()
86
+ {
87
+ this.__smooth_delta_time = 0;
88
+
89
+ for (let i = 0; i < this.__delta_buffer.length; i++)
90
+ {
91
+ this.__smooth_delta_time += this.__delta_buffer[i];
92
+ }
93
+
94
+ this.__smooth_delta_time = this.__smooth_delta_time / this.__delta_buffer.length;
95
+ }
96
+ }
97
+
98
+ const time = new Time();
99
+ export { time as Time };