ohzi-core 12.5.2 → 12.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/README.md +9 -9
  2. package/build/index.mjs +1 -1
  3. package/build/index.mjs.map +1 -1
  4. package/build/index.module.js +2 -0
  5. package/build/index.module.js.map +1 -0
  6. package/package.json +64 -63
  7. package/src/.vscode/settings.json +2 -2
  8. package/src/BaseApplication.js +40 -40
  9. package/src/Browser.js +119 -119
  10. package/src/CameraManager.js +37 -37
  11. package/src/Capabilities.js +13 -13
  12. package/src/CustomBezierCurve.js +58 -58
  13. package/src/Debug.js +359 -359
  14. package/src/Graphics.js +507 -507
  15. package/src/Initializer.js +56 -56
  16. package/src/KeyboardInput.js +177 -177
  17. package/src/OS.js +59 -59
  18. package/src/OScreen.js +90 -90
  19. package/src/OrthographicCamera.js +36 -36
  20. package/src/PerspectiveCamera.js +34 -34
  21. package/src/ReflectionPlaneContext.js +22 -22
  22. package/src/RenderLayers.js +30 -30
  23. package/src/RenderLoop.js +125 -122
  24. package/src/RenderOrder.js +40 -40
  25. package/src/ResourceContainer.js +57 -57
  26. package/src/SceneManager.js +55 -55
  27. package/src/Screen.js +71 -71
  28. package/src/Time.js +99 -98
  29. package/src/UI.js +106 -106
  30. package/src/action_sequencer/ActionEvent.js +22 -22
  31. package/src/action_sequencer/ActionInterpolator.js +39 -39
  32. package/src/action_sequencer/ActionSequencer.js +338 -338
  33. package/src/action_sequencer/NumberInterpolator.js +42 -42
  34. package/src/action_sequencer/VectorInterpolator.js +34 -34
  35. package/src/blitter_index.js +14 -14
  36. package/src/canvas_drawer/CanvasDrawer.js +146 -146
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +58 -58
  38. package/src/canvas_drawer/SimpleTextDrawer.js +55 -55
  39. package/src/components/AudioClip.js +67 -67
  40. package/src/components/AxisHelper.js +60 -60
  41. package/src/components/BaseObject.js +50 -50
  42. package/src/components/EdgeMesh.js +172 -172
  43. package/src/components/GeometryEdgeVisualizer.js +57 -57
  44. package/src/components/Grid.js +40 -40
  45. package/src/components/Line.js +225 -225
  46. package/src/components/MultiLinePath.js +25 -25
  47. package/src/components/MultiLineText2D.js +75 -75
  48. package/src/components/ObjectAxis.js +27 -27
  49. package/src/components/ObjectOrientedBoundingBox.js +228 -228
  50. package/src/components/PlaneHelper.js +38 -38
  51. package/src/components/Shape2D.js +52 -52
  52. package/src/components/Shape3D.js +46 -46
  53. package/src/components/Text2D.js +49 -49
  54. package/src/components/UIElement.js +246 -246
  55. package/src/components/UpdatableMaterialMesh.js +26 -26
  56. package/src/components/WorldImage.js +101 -101
  57. package/src/components/mouse_interactors/ObjectRotator.js +64 -64
  58. package/src/components/sdf_text/SDFText.js +156 -156
  59. package/src/components/sdf_text/SDFTextBatch.js +195 -195
  60. package/src/components/sdf_text/TextGlyph.js +17 -17
  61. package/src/data_textures/CustomDataTexture.js +53 -53
  62. package/src/data_textures/RGBADataTexture.js +14 -14
  63. package/src/data_textures/RGBAFloatDataTexture.js +14 -14
  64. package/src/data_textures/RGBDataTexture.js +14 -14
  65. package/src/data_textures/RGBFloatDataTexture.js +13 -13
  66. package/src/editor/ManipulatorHandle.js +73 -73
  67. package/src/editor/ObjectEditor.js +68 -68
  68. package/src/editor/ObjectManipulator.js +112 -112
  69. package/src/editor/ObjectPicker.js +77 -77
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +111 -111
  73. package/src/gpu_particles/ParticleAttribute.js +89 -89
  74. package/src/gpu_particles/ParticlePositionAttribute.js +42 -42
  75. package/src/html_utilities/CSSAnimator.js +66 -66
  76. package/src/html_utilities/css_animator_states/Animating.js +46 -46
  77. package/src/html_utilities/css_animator_states/Idle.js +27 -27
  78. package/src/index.js +134 -134
  79. package/src/loaders/AsyncAbstractLoader.js +160 -160
  80. package/src/loaders/AsyncAudiosLoader.js +34 -34
  81. package/src/loaders/AsyncObjectsLoader.js +44 -44
  82. package/src/loaders/AsyncTexturesLoader.js +81 -70
  83. package/src/loaders/assets_loader/AsyncAssetsLoaderWorker.js +69 -69
  84. package/src/loaders/assets_loader/ResourceContainer.js +37 -37
  85. package/src/loaders/assets_loader/ResourceLoaderChecker.js +39 -39
  86. package/src/materials/AddMaterial.js +20 -20
  87. package/src/materials/AlphaFilterMaterial.js +23 -23
  88. package/src/materials/BaseShaderMaterial.js +21 -21
  89. package/src/materials/BlitMaterial.js +30 -30
  90. package/src/materials/BloomComposeMaterial.js +24 -24
  91. package/src/materials/BoxBlurMaterial.js +16 -16
  92. package/src/materials/ClearAlphaMaterial.js +15 -15
  93. package/src/materials/ClearColorMaterial.js +33 -33
  94. package/src/materials/ClearDepthNormalMaterial.js +16 -16
  95. package/src/materials/DeferredRendererComposeMaterial.js +35 -35
  96. package/src/materials/DepthNormalMaterial.js +30 -30
  97. package/src/materials/DisplayNormalTextureMaterial.js +18 -18
  98. package/src/materials/DualFilteringBlurMaterial.js +14 -14
  99. package/src/materials/FXAAMaterial.js +12 -12
  100. package/src/materials/GaussianBlurMaterial.js +40 -40
  101. package/src/materials/LuminosityHighPassMaterial.js +26 -26
  102. package/src/materials/MedianFilterMaterial.js +45 -45
  103. package/src/materials/NormalMaterial.js +19 -19
  104. package/src/materials/SDFScreenTextMaterial.js +34 -34
  105. package/src/materials/SDFTextMaterial.js +41 -41
  106. package/src/materials/SSAOComposeMaterial.js +14 -14
  107. package/src/materials/SSAOMaterial.js +65 -65
  108. package/src/materials/ScreenSpaceTextureMaterial.js +67 -67
  109. package/src/materials/UIElementMaterial.js +30 -30
  110. package/src/materials/UnrealBloomComposeMaterial.js +100 -100
  111. package/src/materials/UnrealBlurMaterial.js +20 -20
  112. package/src/materials/UnrealComposeMaterial.js +27 -27
  113. package/src/materials/ViewPositionMaterial.js +19 -19
  114. package/src/materials/deferred/DeferredPointLightMaterial.js +42 -42
  115. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +37 -37
  116. package/src/materials/gpu_particles/BasicParticleMaterial.js +25 -25
  117. package/src/materials/gpu_particles/ParticleStorageMaterial.js +37 -37
  118. package/src/materials/gpu_particles/PositionStorageMaterial.js +26 -26
  119. package/src/object_pool/Pool.js +75 -75
  120. package/src/primitives/Arrow.js +62 -62
  121. package/src/primitives/Cube.js +24 -24
  122. package/src/primitives/HorizontalPlane.js +27 -27
  123. package/src/primitives/Sphere.js +22 -22
  124. package/src/primitives/VerticalPlane.js +26 -26
  125. package/src/raycast/GroupRaycaster.js +43 -43
  126. package/src/raycast/PlaneDragResolver.js +92 -92
  127. package/src/raycast/PlaneRaycastResolver.js +24 -24
  128. package/src/raycast/PlaneRaycaster.js +25 -25
  129. package/src/raycast/RaycastResolver.js +24 -24
  130. package/src/raycast/SurfaceDragResolver.js +80 -80
  131. package/src/raycast/states/BaseState.js +18 -18
  132. package/src/raycast/states/IdleState.js +19 -19
  133. package/src/raycast/states/OnRaycastEnter.js +17 -17
  134. package/src/raycast/states/OnRaycastExit.js +18 -18
  135. package/src/raycast/states/OnRaycastHover.js +27 -27
  136. package/src/render_mode/BaseRender.js +34 -34
  137. package/src/render_mode/BloomRender.js +63 -63
  138. package/src/render_mode/DebugNormalsRender.js +22 -22
  139. package/src/render_mode/DeferredRender.js +110 -110
  140. package/src/render_mode/NormalAORender.js +72 -72
  141. package/src/render_mode/NormalRender.js +38 -38
  142. package/src/render_mode/OutlineRender.js +157 -157
  143. package/src/render_mode/PlanarReflectionsRender.js +121 -121
  144. package/src/render_mode/UnrealBloomRender.js +123 -123
  145. package/src/render_mode/VRRender.js +71 -71
  146. package/src/render_utilities/Blitter.js +101 -101
  147. package/src/render_utilities/Blurrer.js +31 -31
  148. package/src/render_utilities/DepthAndNormalsRenderer.js +47 -47
  149. package/src/render_utilities/DualFilteringBlurrer.js +58 -58
  150. package/src/render_utilities/GaussianBlurrer.js +167 -167
  151. package/src/render_utilities/MedianFilter.js +68 -68
  152. package/src/render_utilities/ViewPositionRenderer.js +50 -50
  153. package/src/resource_loader/BasisLoader.js +51 -51
  154. package/src/resource_loader/FontLoader.js +48 -48
  155. package/src/resource_loader/JSONLoader.js +35 -35
  156. package/src/resource_loader/OBJLoader.js +48 -48
  157. package/src/resource_loader/PointArrayLoader.js +72 -72
  158. package/src/resource_loader/RGBETextureLoader.js +48 -48
  159. package/src/resource_loader/VideoLoader.js +32 -32
  160. package/src/scenes/AbstractScene.js +175 -175
  161. package/src/scenes/loading_states/CompilatorManager.js +41 -41
  162. package/src/scenes/loading_states/HighQualityLoadingState.js +28 -28
  163. package/src/scenes/loading_states/LoadingState.js +117 -117
  164. package/src/scenes/loading_states/RegularLoadingState.js +41 -41
  165. package/src/shaders/add/add.frag +27 -27
  166. package/src/shaders/anti_aliasing/fxaa.frag +72 -72
  167. package/src/shaders/basic_color/basic_color.frag +5 -5
  168. package/src/shaders/basic_color/basic_color.vert +9 -9
  169. package/src/shaders/basic_line/basic_line.frag +36 -36
  170. package/src/shaders/basic_line/basic_line.vert +37 -37
  171. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  172. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  173. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  174. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  175. package/src/shaders/box_blur/box_blur.frag +24 -24
  176. package/src/shaders/box_blur/compose.frag +31 -31
  177. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  178. package/src/shaders/copy/copy.frag +6 -6
  179. package/src/shaders/copy/copy.vert +5 -5
  180. package/src/shaders/deferred/blit_copy.vert +11 -11
  181. package/src/shaders/deferred/deferred_compose.frag +59 -59
  182. package/src/shaders/deferred/point_light.frag +66 -66
  183. package/src/shaders/deferred/point_light.vert +13 -13
  184. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  185. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  186. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  187. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  188. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  189. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  190. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  191. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  192. package/src/shaders/edges/corners.frag +10 -10
  193. package/src/shaders/edges/corners.vert +30 -30
  194. package/src/shaders/edges/edges.frag +6 -6
  195. package/src/shaders/edges/edges.vert +27 -27
  196. package/src/shaders/gaussian_blur/gaussian_blur.frag +43 -43
  197. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +36 -36
  198. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  199. package/src/shaders/gpu_particles/generic_storage.frag +6 -6
  200. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  201. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  202. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  203. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  204. package/src/shaders/grid/grid.frag +16 -16
  205. package/src/shaders/grid/grid.vert +9 -9
  206. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +37 -37
  207. package/src/shaders/median_filter/median_filter.frag +134 -134
  208. package/src/shaders/normal/normal.frag +6 -6
  209. package/src/shaders/normal/normal.vert +6 -6
  210. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  211. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  212. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  213. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  214. package/src/shaders/ssao/hbao.frag +264 -264
  215. package/src/shaders/ssao/ssao.frag +95 -95
  216. package/src/shaders/ssao/ssao.vert +10 -10
  217. package/src/shaders/ssao/ssao_compose.frag +14 -14
  218. package/src/shaders/transparent_mix/copy.frag +6 -6
  219. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  220. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  221. package/src/shaders/ui/ss_texture.frag +10 -10
  222. package/src/shaders/ui/ss_texture.vert +31 -31
  223. package/src/shaders/ui/ws_texture.vert +38 -38
  224. package/src/shaders/ui_element/ui_element.frag +11 -11
  225. package/src/shaders/ui_element/ui_element.vert +32 -32
  226. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  227. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  228. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  229. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  230. package/src/static_batcher/BatchedMesh.js +56 -56
  231. package/src/static_batcher/GeometryBatch.js +308 -308
  232. package/src/static_batcher/GeometryBatcher.js +64 -64
  233. package/src/static_batcher/MeshBatcher.js +58 -58
  234. package/src/ui/ui_element_position/ScreenSpacePosition.js +16 -16
  235. package/src/ui/ui_element_position/WorldSpacePosition.js +23 -23
  236. package/src/ui/ui_element_state/OnIdle.js +24 -24
  237. package/src/ui/ui_element_state/OnMouseEnter.js +39 -39
  238. package/src/ui/ui_element_state/OnMouseExit.js +22 -22
  239. package/src/ui/ui_element_state/OnMouseHover.js +46 -46
  240. package/src/ui/ui_element_state/UIElementState.js +34 -34
  241. package/src/utilities/ArrayUtilities.js +57 -57
  242. package/src/utilities/CameraUtilities.js +283 -283
  243. package/src/utilities/EasingFunctions.js +231 -231
  244. package/src/utilities/FrustumPointFitter.js +257 -257
  245. package/src/utilities/GeometryUtilities.js +76 -76
  246. package/src/utilities/HTMLUtilities.js +76 -76
  247. package/src/utilities/ImageUtilities.js +28 -28
  248. package/src/utilities/MeshSampler.js +206 -206
  249. package/src/utilities/ModelUtilities.js +162 -162
  250. package/src/utilities/OMath.js +158 -158
  251. package/src/utilities/OrthographicFrustumPointFitter.js +49 -49
  252. package/src/utilities/PerspectiveFrustumPointFitter.js +254 -254
  253. package/src/utilities/StringUtilities.js +43 -43
  254. package/src/utilities/TimeUtilities.js +24 -24
  255. package/src/utilities/Validation.js +36 -36
  256. package/src/view_components/ApplicationView.js +73 -73
  257. package/src/view_components/TransitionManager.js +75 -75
  258. package/src/view_components/ViewComponent.js +61 -61
  259. package/src/view_components/ViewComponentManager.js +69 -69
  260. package/src/view_components/ViewManager.js +145 -145
  261. package/src/view_components/ViewState.js +49 -49
  262. package/src/view_components/transition/ActionSequencerBuilder.js +124 -124
  263. package/src/view_components/transition/DrawIOAnimationSheet.js +92 -92
  264. package/src/view_components/transition/TransitionTable.js +54 -54
  265. package/src/view_components/transition/ViewStateTransitionHandler.js +106 -106
@@ -1,80 +1,80 @@
1
- import { RaycastResolver } from './RaycastResolver';
2
- import { GroupRaycaster } from './GroupRaycaster';
3
-
4
- class SurfaceDragResolver extends RaycastResolver
5
- {
6
- constructor(surface_mesh, input)
7
- {
8
- super();
9
- this._drag_started = false;
10
- this._group_raycaster = new GroupRaycaster([surface_mesh], this, undefined, input);
11
-
12
- this.input = input;
13
- }
14
-
15
- // @virtual
16
- on_drag_start(contact_point)
17
- {
18
- // console.log("on_drag_start");
19
- }
20
-
21
- // @virtual
22
- on_drag_move(contact_point)
23
- {
24
- // console.log("on_drag_move");
25
- }
26
-
27
- // @virtual
28
- on_drag_end()
29
- {
30
- // console.log("on_drag_end");
31
- }
32
-
33
- // @virtual
34
- _on_update()
35
- {
36
-
37
- }
38
-
39
- get drag_started()
40
- {
41
- return this._drag_started;
42
- }
43
-
44
- on_hover(intersected_object, intersection_data)
45
- {
46
- if (this.input.left_mouse_button_released && this._drag_started)
47
- {
48
- this._drag_started = false;
49
- this.on_drag_end();
50
- }
51
-
52
- if (this.drag_started)
53
- {
54
- this.on_drag_move(intersection_data.point);
55
- }
56
-
57
- if (this.input.left_mouse_button_pressed)
58
- {
59
- this.on_drag_start(intersection_data.point);
60
- this._drag_started = true;
61
- }
62
- }
63
-
64
- on_exit()
65
- {
66
- if (this.drag_started)
67
- {
68
- this.on_drag_end();
69
- this._drag_started = false;
70
- }
71
- }
72
-
73
- update()
74
- {
75
- this._group_raycaster.update();
76
- this._on_update();
77
- }
78
- }
79
-
80
- export { SurfaceDragResolver };
1
+ import { RaycastResolver } from './RaycastResolver';
2
+ import { GroupRaycaster } from './GroupRaycaster';
3
+
4
+ class SurfaceDragResolver extends RaycastResolver
5
+ {
6
+ constructor(surface_mesh, input)
7
+ {
8
+ super();
9
+ this._drag_started = false;
10
+ this._group_raycaster = new GroupRaycaster([surface_mesh], this, undefined, input);
11
+
12
+ this.input = input;
13
+ }
14
+
15
+ // @virtual
16
+ on_drag_start(contact_point)
17
+ {
18
+ // console.log("on_drag_start");
19
+ }
20
+
21
+ // @virtual
22
+ on_drag_move(contact_point)
23
+ {
24
+ // console.log("on_drag_move");
25
+ }
26
+
27
+ // @virtual
28
+ on_drag_end()
29
+ {
30
+ // console.log("on_drag_end");
31
+ }
32
+
33
+ // @virtual
34
+ _on_update()
35
+ {
36
+
37
+ }
38
+
39
+ get drag_started()
40
+ {
41
+ return this._drag_started;
42
+ }
43
+
44
+ on_hover(intersected_object, intersection_data)
45
+ {
46
+ if (this.input.left_mouse_button_released && this._drag_started)
47
+ {
48
+ this._drag_started = false;
49
+ this.on_drag_end();
50
+ }
51
+
52
+ if (this.drag_started)
53
+ {
54
+ this.on_drag_move(intersection_data.point);
55
+ }
56
+
57
+ if (this.input.left_mouse_button_pressed)
58
+ {
59
+ this.on_drag_start(intersection_data.point);
60
+ this._drag_started = true;
61
+ }
62
+ }
63
+
64
+ on_exit()
65
+ {
66
+ if (this.drag_started)
67
+ {
68
+ this.on_drag_end();
69
+ this._drag_started = false;
70
+ }
71
+ }
72
+
73
+ update()
74
+ {
75
+ this._group_raycaster.update();
76
+ this._on_update();
77
+ }
78
+ }
79
+
80
+ export { SurfaceDragResolver };
@@ -1,18 +1,18 @@
1
- class BaseState
2
- {
3
- constructor()
4
- {
5
-
6
- }
7
-
8
- update(group_raycaster_context)
9
- {}
10
-
11
- on_enter(group_raycaster_context)
12
- {}
13
-
14
- on_exit(group_raycaster_context)
15
- {}
16
- }
17
-
18
- export { BaseState };
1
+ class BaseState
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ update(group_raycaster_context)
9
+ {}
10
+
11
+ on_enter(group_raycaster_context)
12
+ {}
13
+
14
+ on_exit(group_raycaster_context)
15
+ {}
16
+ }
17
+
18
+ export { BaseState };
@@ -1,19 +1,19 @@
1
- import { OnRaycastEnter } from './OnRaycastEnter';
2
- import { BaseState } from './BaseState';
3
- class IdleState extends BaseState
4
- {
5
- constructor()
6
- {
7
- super();
8
- }
9
-
10
- update(context)
11
- {
12
- if (context.current_intersections.length > 0)
13
- {
14
- context.set_state(new OnRaycastEnter());
15
- }
16
- }
17
- }
18
-
19
- export { IdleState };
1
+ import { OnRaycastEnter } from './OnRaycastEnter';
2
+ import { BaseState } from './BaseState';
3
+ class IdleState extends BaseState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ update(context)
11
+ {
12
+ if (context.current_intersections.length > 0)
13
+ {
14
+ context.set_state(new OnRaycastEnter());
15
+ }
16
+ }
17
+ }
18
+
19
+ export { IdleState };
@@ -1,17 +1,17 @@
1
- import { BaseState } from './BaseState';
2
- import { OnRaycastHover } from './OnRaycastHover';
3
- class OnRaycastEnter extends BaseState
4
- {
5
- constructor()
6
- {
7
- super();
8
- }
9
-
10
- on_enter(context)
11
- {
12
- context.raycast_resolver.on_enter(context.current_intersections[0].object, context.current_intersections[0]);
13
- context.set_state(new OnRaycastHover());
14
- }
15
- }
16
-
17
- export { OnRaycastEnter };
1
+ import { BaseState } from './BaseState';
2
+ import { OnRaycastHover } from './OnRaycastHover';
3
+ class OnRaycastEnter extends BaseState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(context)
11
+ {
12
+ context.raycast_resolver.on_enter(context.current_intersections[0].object, context.current_intersections[0]);
13
+ context.set_state(new OnRaycastHover());
14
+ }
15
+ }
16
+
17
+ export { OnRaycastEnter };
@@ -1,18 +1,18 @@
1
- import { BaseState } from './BaseState';
2
- import { IdleState } from './IdleState';
3
-
4
- class OnRaycastExit extends BaseState
5
- {
6
- constructor()
7
- {
8
- super();
9
- }
10
-
11
- on_enter(context)
12
- {
13
- context.raycast_resolver.on_exit();
14
- context.set_state(new IdleState());
15
- }
16
- }
17
-
18
- export { OnRaycastExit };
1
+ import { BaseState } from './BaseState';
2
+ import { IdleState } from './IdleState';
3
+
4
+ class OnRaycastExit extends BaseState
5
+ {
6
+ constructor()
7
+ {
8
+ super();
9
+ }
10
+
11
+ on_enter(context)
12
+ {
13
+ context.raycast_resolver.on_exit();
14
+ context.set_state(new IdleState());
15
+ }
16
+ }
17
+
18
+ export { OnRaycastExit };
@@ -1,27 +1,27 @@
1
- import { BaseState } from './BaseState';
2
- import { OnRaycastExit } from './OnRaycastExit';
3
- class OnRaycastHover extends BaseState
4
- {
5
- constructor()
6
- {
7
- super();
8
- }
9
-
10
- on_enter(context)
11
- {
12
- }
13
-
14
- update(context)
15
- {
16
- if (context.current_intersections.length > 0)
17
- {
18
- context.raycast_resolver.on_hover(context.current_intersections[0].object, context.current_intersections[0]);
19
- }
20
- else
21
- {
22
- context.set_state(new OnRaycastExit());
23
- }
24
- }
25
- }
26
-
27
- export { OnRaycastHover };
1
+ import { BaseState } from './BaseState';
2
+ import { OnRaycastExit } from './OnRaycastExit';
3
+ class OnRaycastHover extends BaseState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(context)
11
+ {
12
+ }
13
+
14
+ update(context)
15
+ {
16
+ if (context.current_intersections.length > 0)
17
+ {
18
+ context.raycast_resolver.on_hover(context.current_intersections[0].object, context.current_intersections[0]);
19
+ }
20
+ else
21
+ {
22
+ context.set_state(new OnRaycastExit());
23
+ }
24
+ }
25
+ }
26
+
27
+ export { OnRaycastHover };
@@ -1,34 +1,34 @@
1
- class BaseRender
2
- {
3
- constructor()
4
- {
5
-
6
- }
7
-
8
- render()
9
- {
10
-
11
- }
12
-
13
- on_enter(context, renderer)
14
- {
15
-
16
- }
17
-
18
- on_exit(context, renderer)
19
- {
20
-
21
- }
22
-
23
- resize()
24
- {
25
-
26
- }
27
-
28
- dispose()
29
- {
30
-
31
- }
32
- }
33
-
34
- export { BaseRender };
1
+ class BaseRender
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ render()
9
+ {
10
+
11
+ }
12
+
13
+ on_enter(context, renderer)
14
+ {
15
+
16
+ }
17
+
18
+ on_exit(context, renderer)
19
+ {
20
+
21
+ }
22
+
23
+ resize()
24
+ {
25
+
26
+ }
27
+
28
+ dispose()
29
+ {
30
+
31
+ }
32
+ }
33
+
34
+ export { BaseRender };
@@ -1,63 +1,63 @@
1
-
2
- import { BaseRender } from '../render_mode/BaseRender';
3
- import { BloomComposeMaterial } from '../materials/BloomComposeMaterial';
4
-
5
- import { WebGLRenderTarget } from 'three';
6
-
7
- import { Blurrer } from '../render_utilities/Blurrer';
8
- import { Graphics } from '../Graphics';
9
- import { CameraManager } from '../CameraManager';
10
- import { SceneManager } from '../SceneManager';
11
- import { OScreen } from '../OScreen';
12
-
13
- class BloomRender extends BaseRender
14
- {
15
- constructor()
16
- {
17
- super();
18
-
19
- this.bloom_compose_mat = new BloomComposeMaterial();
20
- window.bloom_mat = this.bloom_compose_mat;
21
-
22
- this.main_RT = undefined;
23
- this.blur_RT = undefined;
24
- this.blurrer = undefined;
25
- }
26
-
27
- on_enter()
28
- {
29
- this.blurrer = new Blurrer();
30
- // this.blurrer = new DualFilteringBlurrer()
31
- this.main_RT = new WebGLRenderTarget(OScreen.width, OScreen.height);
32
- this.blur_RT = new WebGLRenderTarget(OScreen.width, OScreen.height);
33
- }
34
-
35
- render()
36
- {
37
- this.__check_RT_size();
38
-
39
- Graphics.clear(this.main_RT, CameraManager.current, true, false);
40
- Graphics.render(SceneManager.current, CameraManager.current, this.main_RT);
41
-
42
- Graphics.blit(this.main_RT, this.blur_RT);
43
-
44
- // // BLUR
45
- this.blurrer.blur(this.blur_RT);
46
-
47
- this.bloom_compose_mat.uniforms._BlurredTex.value = this.blur_RT.texture;
48
-
49
- // // // COMPOSE
50
- Graphics.blit(this.main_RT, undefined, this.bloom_compose_mat);
51
- }
52
-
53
- __check_RT_size()
54
- {
55
- if (this.main_RT.width !== OScreen.width || this.main_RT.height !== OScreen.height)
56
- {
57
- this.main_RT.setSize(OScreen.width, OScreen.height);
58
- this.blur_RT.setSize(OScreen.width, OScreen.height);
59
- }
60
- }
61
- }
62
-
63
- export { BloomRender };
1
+
2
+ import { BaseRender } from '../render_mode/BaseRender';
3
+ import { BloomComposeMaterial } from '../materials/BloomComposeMaterial';
4
+
5
+ import { WebGLRenderTarget } from 'three';
6
+
7
+ import { Blurrer } from '../render_utilities/Blurrer';
8
+ import { Graphics } from '../Graphics';
9
+ import { CameraManager } from '../CameraManager';
10
+ import { SceneManager } from '../SceneManager';
11
+ import { OScreen } from '../OScreen';
12
+
13
+ class BloomRender extends BaseRender
14
+ {
15
+ constructor()
16
+ {
17
+ super();
18
+
19
+ this.bloom_compose_mat = new BloomComposeMaterial();
20
+ window.bloom_mat = this.bloom_compose_mat;
21
+
22
+ this.main_RT = undefined;
23
+ this.blur_RT = undefined;
24
+ this.blurrer = undefined;
25
+ }
26
+
27
+ on_enter()
28
+ {
29
+ this.blurrer = new Blurrer();
30
+ // this.blurrer = new DualFilteringBlurrer()
31
+ this.main_RT = new WebGLRenderTarget(OScreen.width, OScreen.height);
32
+ this.blur_RT = new WebGLRenderTarget(OScreen.width, OScreen.height);
33
+ }
34
+
35
+ render()
36
+ {
37
+ this.__check_RT_size();
38
+
39
+ Graphics.clear(this.main_RT, CameraManager.current, true, false);
40
+ Graphics.render(SceneManager.current, CameraManager.current, this.main_RT);
41
+
42
+ Graphics.blit(this.main_RT, this.blur_RT);
43
+
44
+ // // BLUR
45
+ this.blurrer.blur(this.blur_RT);
46
+
47
+ this.bloom_compose_mat.uniforms._BlurredTex.value = this.blur_RT.texture;
48
+
49
+ // // // COMPOSE
50
+ Graphics.blit(this.main_RT, undefined, this.bloom_compose_mat);
51
+ }
52
+
53
+ __check_RT_size()
54
+ {
55
+ if (this.main_RT.width !== OScreen.width || this.main_RT.height !== OScreen.height)
56
+ {
57
+ this.main_RT.setSize(OScreen.width, OScreen.height);
58
+ this.blur_RT.setSize(OScreen.width, OScreen.height);
59
+ }
60
+ }
61
+ }
62
+
63
+ export { BloomRender };
@@ -1,22 +1,22 @@
1
- import { CameraManager } from '../CameraManager';
2
- import { SceneManager } from '../SceneManager';
3
- import { BaseRender } from '../render_mode/BaseRender';
4
- import { Graphics } from '../Graphics';
5
- import { NormalMaterial } from '../materials/NormalMaterial';
6
-
7
- class DebugNormalsRender extends BaseRender
8
- {
9
- constructor()
10
- {
11
- super();
12
- }
13
-
14
- render()
15
- {
16
- Graphics.clear(undefined, CameraManager.current, true, true);
17
-
18
- Graphics.render(SceneManager.current, CameraManager.current, undefined, new NormalMaterial());
19
- }
20
- }
21
-
22
- export { DebugNormalsRender };
1
+ import { CameraManager } from '../CameraManager';
2
+ import { SceneManager } from '../SceneManager';
3
+ import { BaseRender } from '../render_mode/BaseRender';
4
+ import { Graphics } from '../Graphics';
5
+ import { NormalMaterial } from '../materials/NormalMaterial';
6
+
7
+ class DebugNormalsRender extends BaseRender
8
+ {
9
+ constructor()
10
+ {
11
+ super();
12
+ }
13
+
14
+ render()
15
+ {
16
+ Graphics.clear(undefined, CameraManager.current, true, true);
17
+
18
+ Graphics.render(SceneManager.current, CameraManager.current, undefined, new NormalMaterial());
19
+ }
20
+ }
21
+
22
+ export { DebugNormalsRender };