ohzi-core 12.5.2 → 12.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/README.md +9 -9
  2. package/build/index.mjs +1 -1
  3. package/build/index.mjs.map +1 -1
  4. package/build/index.module.js +2 -0
  5. package/build/index.module.js.map +1 -0
  6. package/package.json +64 -63
  7. package/src/.vscode/settings.json +2 -2
  8. package/src/BaseApplication.js +40 -40
  9. package/src/Browser.js +119 -119
  10. package/src/CameraManager.js +37 -37
  11. package/src/Capabilities.js +13 -13
  12. package/src/CustomBezierCurve.js +58 -58
  13. package/src/Debug.js +359 -359
  14. package/src/Graphics.js +507 -507
  15. package/src/Initializer.js +56 -56
  16. package/src/KeyboardInput.js +177 -177
  17. package/src/OS.js +59 -59
  18. package/src/OScreen.js +90 -90
  19. package/src/OrthographicCamera.js +36 -36
  20. package/src/PerspectiveCamera.js +34 -34
  21. package/src/ReflectionPlaneContext.js +22 -22
  22. package/src/RenderLayers.js +30 -30
  23. package/src/RenderLoop.js +125 -122
  24. package/src/RenderOrder.js +40 -40
  25. package/src/ResourceContainer.js +57 -57
  26. package/src/SceneManager.js +55 -55
  27. package/src/Screen.js +71 -71
  28. package/src/Time.js +99 -98
  29. package/src/UI.js +106 -106
  30. package/src/action_sequencer/ActionEvent.js +22 -22
  31. package/src/action_sequencer/ActionInterpolator.js +39 -39
  32. package/src/action_sequencer/ActionSequencer.js +338 -338
  33. package/src/action_sequencer/NumberInterpolator.js +42 -42
  34. package/src/action_sequencer/VectorInterpolator.js +34 -34
  35. package/src/blitter_index.js +14 -14
  36. package/src/canvas_drawer/CanvasDrawer.js +146 -146
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +58 -58
  38. package/src/canvas_drawer/SimpleTextDrawer.js +55 -55
  39. package/src/components/AudioClip.js +67 -67
  40. package/src/components/AxisHelper.js +60 -60
  41. package/src/components/BaseObject.js +50 -50
  42. package/src/components/EdgeMesh.js +172 -172
  43. package/src/components/GeometryEdgeVisualizer.js +57 -57
  44. package/src/components/Grid.js +40 -40
  45. package/src/components/Line.js +225 -225
  46. package/src/components/MultiLinePath.js +25 -25
  47. package/src/components/MultiLineText2D.js +75 -75
  48. package/src/components/ObjectAxis.js +27 -27
  49. package/src/components/ObjectOrientedBoundingBox.js +228 -228
  50. package/src/components/PlaneHelper.js +38 -38
  51. package/src/components/Shape2D.js +52 -52
  52. package/src/components/Shape3D.js +46 -46
  53. package/src/components/Text2D.js +49 -49
  54. package/src/components/UIElement.js +246 -246
  55. package/src/components/UpdatableMaterialMesh.js +26 -26
  56. package/src/components/WorldImage.js +101 -101
  57. package/src/components/mouse_interactors/ObjectRotator.js +64 -64
  58. package/src/components/sdf_text/SDFText.js +156 -156
  59. package/src/components/sdf_text/SDFTextBatch.js +195 -195
  60. package/src/components/sdf_text/TextGlyph.js +17 -17
  61. package/src/data_textures/CustomDataTexture.js +53 -53
  62. package/src/data_textures/RGBADataTexture.js +14 -14
  63. package/src/data_textures/RGBAFloatDataTexture.js +14 -14
  64. package/src/data_textures/RGBDataTexture.js +14 -14
  65. package/src/data_textures/RGBFloatDataTexture.js +13 -13
  66. package/src/editor/ManipulatorHandle.js +73 -73
  67. package/src/editor/ObjectEditor.js +68 -68
  68. package/src/editor/ObjectManipulator.js +112 -112
  69. package/src/editor/ObjectPicker.js +77 -77
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +111 -111
  73. package/src/gpu_particles/ParticleAttribute.js +89 -89
  74. package/src/gpu_particles/ParticlePositionAttribute.js +42 -42
  75. package/src/html_utilities/CSSAnimator.js +66 -66
  76. package/src/html_utilities/css_animator_states/Animating.js +46 -46
  77. package/src/html_utilities/css_animator_states/Idle.js +27 -27
  78. package/src/index.js +134 -134
  79. package/src/loaders/AsyncAbstractLoader.js +160 -160
  80. package/src/loaders/AsyncAudiosLoader.js +34 -34
  81. package/src/loaders/AsyncObjectsLoader.js +44 -44
  82. package/src/loaders/AsyncTexturesLoader.js +81 -70
  83. package/src/loaders/assets_loader/AsyncAssetsLoaderWorker.js +69 -69
  84. package/src/loaders/assets_loader/ResourceContainer.js +37 -37
  85. package/src/loaders/assets_loader/ResourceLoaderChecker.js +39 -39
  86. package/src/materials/AddMaterial.js +20 -20
  87. package/src/materials/AlphaFilterMaterial.js +23 -23
  88. package/src/materials/BaseShaderMaterial.js +21 -21
  89. package/src/materials/BlitMaterial.js +30 -30
  90. package/src/materials/BloomComposeMaterial.js +24 -24
  91. package/src/materials/BoxBlurMaterial.js +16 -16
  92. package/src/materials/ClearAlphaMaterial.js +15 -15
  93. package/src/materials/ClearColorMaterial.js +33 -33
  94. package/src/materials/ClearDepthNormalMaterial.js +16 -16
  95. package/src/materials/DeferredRendererComposeMaterial.js +35 -35
  96. package/src/materials/DepthNormalMaterial.js +30 -30
  97. package/src/materials/DisplayNormalTextureMaterial.js +18 -18
  98. package/src/materials/DualFilteringBlurMaterial.js +14 -14
  99. package/src/materials/FXAAMaterial.js +12 -12
  100. package/src/materials/GaussianBlurMaterial.js +40 -40
  101. package/src/materials/LuminosityHighPassMaterial.js +26 -26
  102. package/src/materials/MedianFilterMaterial.js +45 -45
  103. package/src/materials/NormalMaterial.js +19 -19
  104. package/src/materials/SDFScreenTextMaterial.js +34 -34
  105. package/src/materials/SDFTextMaterial.js +41 -41
  106. package/src/materials/SSAOComposeMaterial.js +14 -14
  107. package/src/materials/SSAOMaterial.js +65 -65
  108. package/src/materials/ScreenSpaceTextureMaterial.js +67 -67
  109. package/src/materials/UIElementMaterial.js +30 -30
  110. package/src/materials/UnrealBloomComposeMaterial.js +100 -100
  111. package/src/materials/UnrealBlurMaterial.js +20 -20
  112. package/src/materials/UnrealComposeMaterial.js +27 -27
  113. package/src/materials/ViewPositionMaterial.js +19 -19
  114. package/src/materials/deferred/DeferredPointLightMaterial.js +42 -42
  115. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +37 -37
  116. package/src/materials/gpu_particles/BasicParticleMaterial.js +25 -25
  117. package/src/materials/gpu_particles/ParticleStorageMaterial.js +37 -37
  118. package/src/materials/gpu_particles/PositionStorageMaterial.js +26 -26
  119. package/src/object_pool/Pool.js +75 -75
  120. package/src/primitives/Arrow.js +62 -62
  121. package/src/primitives/Cube.js +24 -24
  122. package/src/primitives/HorizontalPlane.js +27 -27
  123. package/src/primitives/Sphere.js +22 -22
  124. package/src/primitives/VerticalPlane.js +26 -26
  125. package/src/raycast/GroupRaycaster.js +43 -43
  126. package/src/raycast/PlaneDragResolver.js +92 -92
  127. package/src/raycast/PlaneRaycastResolver.js +24 -24
  128. package/src/raycast/PlaneRaycaster.js +25 -25
  129. package/src/raycast/RaycastResolver.js +24 -24
  130. package/src/raycast/SurfaceDragResolver.js +80 -80
  131. package/src/raycast/states/BaseState.js +18 -18
  132. package/src/raycast/states/IdleState.js +19 -19
  133. package/src/raycast/states/OnRaycastEnter.js +17 -17
  134. package/src/raycast/states/OnRaycastExit.js +18 -18
  135. package/src/raycast/states/OnRaycastHover.js +27 -27
  136. package/src/render_mode/BaseRender.js +34 -34
  137. package/src/render_mode/BloomRender.js +63 -63
  138. package/src/render_mode/DebugNormalsRender.js +22 -22
  139. package/src/render_mode/DeferredRender.js +110 -110
  140. package/src/render_mode/NormalAORender.js +72 -72
  141. package/src/render_mode/NormalRender.js +38 -38
  142. package/src/render_mode/OutlineRender.js +157 -157
  143. package/src/render_mode/PlanarReflectionsRender.js +121 -121
  144. package/src/render_mode/UnrealBloomRender.js +123 -123
  145. package/src/render_mode/VRRender.js +71 -71
  146. package/src/render_utilities/Blitter.js +101 -101
  147. package/src/render_utilities/Blurrer.js +31 -31
  148. package/src/render_utilities/DepthAndNormalsRenderer.js +47 -47
  149. package/src/render_utilities/DualFilteringBlurrer.js +58 -58
  150. package/src/render_utilities/GaussianBlurrer.js +167 -167
  151. package/src/render_utilities/MedianFilter.js +68 -68
  152. package/src/render_utilities/ViewPositionRenderer.js +50 -50
  153. package/src/resource_loader/BasisLoader.js +51 -51
  154. package/src/resource_loader/FontLoader.js +48 -48
  155. package/src/resource_loader/JSONLoader.js +35 -35
  156. package/src/resource_loader/OBJLoader.js +48 -48
  157. package/src/resource_loader/PointArrayLoader.js +72 -72
  158. package/src/resource_loader/RGBETextureLoader.js +48 -48
  159. package/src/resource_loader/VideoLoader.js +32 -32
  160. package/src/scenes/AbstractScene.js +175 -175
  161. package/src/scenes/loading_states/CompilatorManager.js +41 -41
  162. package/src/scenes/loading_states/HighQualityLoadingState.js +28 -28
  163. package/src/scenes/loading_states/LoadingState.js +117 -117
  164. package/src/scenes/loading_states/RegularLoadingState.js +41 -41
  165. package/src/shaders/add/add.frag +27 -27
  166. package/src/shaders/anti_aliasing/fxaa.frag +72 -72
  167. package/src/shaders/basic_color/basic_color.frag +5 -5
  168. package/src/shaders/basic_color/basic_color.vert +9 -9
  169. package/src/shaders/basic_line/basic_line.frag +36 -36
  170. package/src/shaders/basic_line/basic_line.vert +37 -37
  171. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  172. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  173. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  174. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  175. package/src/shaders/box_blur/box_blur.frag +24 -24
  176. package/src/shaders/box_blur/compose.frag +31 -31
  177. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  178. package/src/shaders/copy/copy.frag +6 -6
  179. package/src/shaders/copy/copy.vert +5 -5
  180. package/src/shaders/deferred/blit_copy.vert +11 -11
  181. package/src/shaders/deferred/deferred_compose.frag +59 -59
  182. package/src/shaders/deferred/point_light.frag +66 -66
  183. package/src/shaders/deferred/point_light.vert +13 -13
  184. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  185. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  186. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  187. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  188. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  189. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  190. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  191. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  192. package/src/shaders/edges/corners.frag +10 -10
  193. package/src/shaders/edges/corners.vert +30 -30
  194. package/src/shaders/edges/edges.frag +6 -6
  195. package/src/shaders/edges/edges.vert +27 -27
  196. package/src/shaders/gaussian_blur/gaussian_blur.frag +43 -43
  197. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +36 -36
  198. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  199. package/src/shaders/gpu_particles/generic_storage.frag +6 -6
  200. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  201. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  202. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  203. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  204. package/src/shaders/grid/grid.frag +16 -16
  205. package/src/shaders/grid/grid.vert +9 -9
  206. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +37 -37
  207. package/src/shaders/median_filter/median_filter.frag +134 -134
  208. package/src/shaders/normal/normal.frag +6 -6
  209. package/src/shaders/normal/normal.vert +6 -6
  210. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  211. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  212. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  213. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  214. package/src/shaders/ssao/hbao.frag +264 -264
  215. package/src/shaders/ssao/ssao.frag +95 -95
  216. package/src/shaders/ssao/ssao.vert +10 -10
  217. package/src/shaders/ssao/ssao_compose.frag +14 -14
  218. package/src/shaders/transparent_mix/copy.frag +6 -6
  219. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  220. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  221. package/src/shaders/ui/ss_texture.frag +10 -10
  222. package/src/shaders/ui/ss_texture.vert +31 -31
  223. package/src/shaders/ui/ws_texture.vert +38 -38
  224. package/src/shaders/ui_element/ui_element.frag +11 -11
  225. package/src/shaders/ui_element/ui_element.vert +32 -32
  226. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  227. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  228. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  229. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  230. package/src/static_batcher/BatchedMesh.js +56 -56
  231. package/src/static_batcher/GeometryBatch.js +308 -308
  232. package/src/static_batcher/GeometryBatcher.js +64 -64
  233. package/src/static_batcher/MeshBatcher.js +58 -58
  234. package/src/ui/ui_element_position/ScreenSpacePosition.js +16 -16
  235. package/src/ui/ui_element_position/WorldSpacePosition.js +23 -23
  236. package/src/ui/ui_element_state/OnIdle.js +24 -24
  237. package/src/ui/ui_element_state/OnMouseEnter.js +39 -39
  238. package/src/ui/ui_element_state/OnMouseExit.js +22 -22
  239. package/src/ui/ui_element_state/OnMouseHover.js +46 -46
  240. package/src/ui/ui_element_state/UIElementState.js +34 -34
  241. package/src/utilities/ArrayUtilities.js +57 -57
  242. package/src/utilities/CameraUtilities.js +283 -283
  243. package/src/utilities/EasingFunctions.js +231 -231
  244. package/src/utilities/FrustumPointFitter.js +257 -257
  245. package/src/utilities/GeometryUtilities.js +76 -76
  246. package/src/utilities/HTMLUtilities.js +76 -76
  247. package/src/utilities/ImageUtilities.js +28 -28
  248. package/src/utilities/MeshSampler.js +206 -206
  249. package/src/utilities/ModelUtilities.js +162 -162
  250. package/src/utilities/OMath.js +158 -158
  251. package/src/utilities/OrthographicFrustumPointFitter.js +49 -49
  252. package/src/utilities/PerspectiveFrustumPointFitter.js +254 -254
  253. package/src/utilities/StringUtilities.js +43 -43
  254. package/src/utilities/TimeUtilities.js +24 -24
  255. package/src/utilities/Validation.js +36 -36
  256. package/src/view_components/ApplicationView.js +73 -73
  257. package/src/view_components/TransitionManager.js +75 -75
  258. package/src/view_components/ViewComponent.js +61 -61
  259. package/src/view_components/ViewComponentManager.js +69 -69
  260. package/src/view_components/ViewManager.js +145 -145
  261. package/src/view_components/ViewState.js +49 -49
  262. package/src/view_components/transition/ActionSequencerBuilder.js +124 -124
  263. package/src/view_components/transition/DrawIOAnimationSheet.js +92 -92
  264. package/src/view_components/transition/TransitionTable.js +54 -54
  265. package/src/view_components/transition/ViewStateTransitionHandler.js +106 -106
@@ -1,160 +1,160 @@
1
- // @ts-check
2
- import { ResourceContainer } from '../ResourceContainer';
3
-
4
- class AsyncAbstractLoader
5
- {
6
- /**
7
- * @param {string} name
8
- * @param {any[]} assets
9
- * @param {Worker} worker
10
- */
11
- constructor(name, assets, worker)
12
- {
13
- this.resource_container = ResourceContainer;
14
- this.assets = assets;
15
- this.name = name;
16
-
17
- this.worker = worker;
18
-
19
- this.bound_on_message = this.on_message.bind(this);
20
-
21
- this.__setup_worker();
22
-
23
- this.assets_loaders = this.__setup_loaders();
24
- }
25
-
26
- load()
27
- {
28
- this.worker.postMessage({ type: 'load', loader_name: this.name });
29
- }
30
-
31
- is_loaded()
32
- {
33
- for (let i = 0; i < this.assets_loaders.length; i++)
34
- {
35
- const asset_loader = this.assets_loaders[i];
36
-
37
- if (!asset_loader.has_finished)
38
- {
39
- return false;
40
- }
41
- else
42
- {
43
- if (asset_loader.has_error)
44
- {
45
- // Restore original url so the error message make more sense
46
- asset_loader.url = asset_loader.original_url;
47
-
48
- asset_loader.print_error();
49
- }
50
- }
51
- }
52
-
53
- return true;
54
- }
55
-
56
- get_progress()
57
- {
58
- return this.__get_loaded_bytes() / this.__get_total_bytes();
59
- }
60
-
61
- __get_loaded_bytes()
62
- {
63
- let loaded_bytes = 1;
64
-
65
- for (let i = 0; i < this.assets_loaders.length; i++)
66
- {
67
- loaded_bytes += this.assets_loaders[i].loaded_bytes;
68
- }
69
-
70
- return loaded_bytes;
71
- }
72
-
73
- __get_total_bytes()
74
- {
75
- let total_bytes = 1;
76
-
77
- for (let i = 0; i < this.assets_loaders.length; i++)
78
- {
79
- total_bytes += this.assets_loaders[i].total_bytes;
80
- }
81
-
82
- return total_bytes;
83
- }
84
-
85
- get_assets_names()
86
- {
87
- const names = [];
88
-
89
- for (let i = 0; i < this.assets.length; i++)
90
- {
91
- const asset = this.assets[i];
92
-
93
- names.push(asset.name);
94
- }
95
-
96
- return names;
97
- }
98
-
99
- static create_worker()
100
- {
101
- const worker = new Worker(
102
- new URL('./assets_loader/AsyncAssetsLoaderWorker.js', import.meta.url),
103
- { name: 'OHZI - AssetLoader', type: 'module' });
104
-
105
- return worker;
106
- }
107
-
108
- __setup_worker()
109
- {
110
- this.worker.addEventListener('message', this.bound_on_message);
111
-
112
- this.worker.postMessage({ type: 'assets', loader_name: this.name, data: this.assets });
113
- }
114
-
115
- /**
116
- * @param {MessageEvent} e
117
- */
118
- on_message(e)
119
- {
120
- const message = e.data;
121
-
122
- switch (message.type)
123
- {
124
- case `asset_loaded_${this.name}`:
125
- this.__on_assets_loaded(message.data);
126
- break;
127
- }
128
- }
129
-
130
- /**
131
- * @param {any} resources
132
- */
133
- __on_assets_loaded(resources)
134
- {
135
- this.worker.removeEventListener('message', this.bound_on_message);
136
-
137
- for (let i = 0; i < this.assets_loaders.length; i++)
138
- {
139
- const asset_loader = this.assets_loaders[i];
140
-
141
- // Save original url to show in a possible error
142
- asset_loader.original_url = asset_loader.url;
143
-
144
- asset_loader.url = resources[asset_loader.resource_id];
145
-
146
- asset_loader.on_preloaded_finished(this.resource_container);
147
- }
148
- }
149
-
150
- /**
151
- * @returns {any[]}
152
- */
153
- __setup_loaders()
154
- {
155
- console.warn('Not implemented');
156
- return [];
157
- }
158
- }
159
-
160
- export { AsyncAbstractLoader };
1
+ // @ts-check
2
+ import { ResourceContainer } from '../ResourceContainer';
3
+
4
+ class AsyncAbstractLoader
5
+ {
6
+ /**
7
+ * @param {string} name
8
+ * @param {any[]} assets
9
+ * @param {Worker} worker
10
+ */
11
+ constructor(name, assets, worker)
12
+ {
13
+ this.resource_container = ResourceContainer;
14
+ this.assets = assets;
15
+ this.name = name;
16
+
17
+ this.worker = worker;
18
+
19
+ this.bound_on_message = this.on_message.bind(this);
20
+
21
+ this.__setup_worker();
22
+
23
+ this.assets_loaders = this.__setup_loaders();
24
+ }
25
+
26
+ load()
27
+ {
28
+ this.worker.postMessage({ type: 'load', loader_name: this.name });
29
+ }
30
+
31
+ is_loaded()
32
+ {
33
+ for (let i = 0; i < this.assets_loaders.length; i++)
34
+ {
35
+ const asset_loader = this.assets_loaders[i];
36
+
37
+ if (!asset_loader.has_finished)
38
+ {
39
+ return false;
40
+ }
41
+ else
42
+ {
43
+ if (asset_loader.has_error)
44
+ {
45
+ // Restore original url so the error message make more sense
46
+ asset_loader.url = asset_loader.original_url;
47
+
48
+ asset_loader.print_error();
49
+ }
50
+ }
51
+ }
52
+
53
+ return true;
54
+ }
55
+
56
+ get_progress()
57
+ {
58
+ return this.__get_loaded_bytes() / this.__get_total_bytes();
59
+ }
60
+
61
+ __get_loaded_bytes()
62
+ {
63
+ let loaded_bytes = 1;
64
+
65
+ for (let i = 0; i < this.assets_loaders.length; i++)
66
+ {
67
+ loaded_bytes += this.assets_loaders[i].loaded_bytes;
68
+ }
69
+
70
+ return loaded_bytes;
71
+ }
72
+
73
+ __get_total_bytes()
74
+ {
75
+ let total_bytes = 1;
76
+
77
+ for (let i = 0; i < this.assets_loaders.length; i++)
78
+ {
79
+ total_bytes += this.assets_loaders[i].total_bytes;
80
+ }
81
+
82
+ return total_bytes;
83
+ }
84
+
85
+ get_assets_names()
86
+ {
87
+ const names = [];
88
+
89
+ for (let i = 0; i < this.assets.length; i++)
90
+ {
91
+ const asset = this.assets[i];
92
+
93
+ names.push(asset.name);
94
+ }
95
+
96
+ return names;
97
+ }
98
+
99
+ static create_worker()
100
+ {
101
+ const worker = new Worker(
102
+ new URL('./assets_loader/AsyncAssetsLoaderWorker.js', import.meta.url),
103
+ { name: 'OHZI - AssetLoader', type: 'module' });
104
+
105
+ return worker;
106
+ }
107
+
108
+ __setup_worker()
109
+ {
110
+ this.worker.addEventListener('message', this.bound_on_message);
111
+
112
+ this.worker.postMessage({ type: 'assets', loader_name: this.name, data: this.assets });
113
+ }
114
+
115
+ /**
116
+ * @param {MessageEvent} e
117
+ */
118
+ on_message(e)
119
+ {
120
+ const message = e.data;
121
+
122
+ switch (message.type)
123
+ {
124
+ case `asset_loaded_${this.name}`:
125
+ this.__on_assets_loaded(message.data);
126
+ break;
127
+ }
128
+ }
129
+
130
+ /**
131
+ * @param {any} resources
132
+ */
133
+ __on_assets_loaded(resources)
134
+ {
135
+ this.worker.removeEventListener('message', this.bound_on_message);
136
+
137
+ for (let i = 0; i < this.assets_loaders.length; i++)
138
+ {
139
+ const asset_loader = this.assets_loaders[i];
140
+
141
+ // Save original url to show in a possible error
142
+ asset_loader.original_url = asset_loader.url;
143
+
144
+ asset_loader.url = resources[asset_loader.resource_id];
145
+
146
+ asset_loader.on_preloaded_finished(this.resource_container);
147
+ }
148
+ }
149
+
150
+ /**
151
+ * @returns {any[]}
152
+ */
153
+ __setup_loaders()
154
+ {
155
+ console.warn('Not implemented');
156
+ return [];
157
+ }
158
+ }
159
+
160
+ export { AsyncAbstractLoader };
@@ -1,34 +1,34 @@
1
- import { AudioLoader } from '../resource_loader/AudioLoader';
2
- import { AsyncAbstractLoader } from './AsyncAbstractLoader';
3
-
4
- class AsyncAudiosLoader extends AsyncAbstractLoader
5
- {
6
- constructor(scene_name, assets, worker)
7
- {
8
- super(scene_name, assets, worker);
9
- }
10
-
11
- // Called from parent
12
- __setup_loaders()
13
- {
14
- const loaders = [];
15
-
16
- for (let i = 0; i < this.assets.length; i++)
17
- {
18
- const asset_data = this.assets[i];
19
-
20
- loaders.push(new AudioLoader(
21
- asset_data.name,
22
- asset_data.url,
23
- asset_data.loop,
24
- asset_data.volume,
25
- asset_data.size,
26
- asset_data.positional
27
- ));
28
- }
29
-
30
- return loaders;
31
- }
32
- }
33
-
34
- export { AsyncAudiosLoader };
1
+ import { AudioLoader } from '../resource_loader/AudioLoader';
2
+ import { AsyncAbstractLoader } from './AsyncAbstractLoader';
3
+
4
+ class AsyncAudiosLoader extends AsyncAbstractLoader
5
+ {
6
+ constructor(scene_name, assets, worker)
7
+ {
8
+ super(scene_name, assets, worker);
9
+ }
10
+
11
+ // Called from parent
12
+ __setup_loaders()
13
+ {
14
+ const loaders = [];
15
+
16
+ for (let i = 0; i < this.assets.length; i++)
17
+ {
18
+ const asset_data = this.assets[i];
19
+
20
+ loaders.push(new AudioLoader(
21
+ asset_data.name,
22
+ asset_data.url,
23
+ asset_data.loop,
24
+ asset_data.volume,
25
+ asset_data.size,
26
+ asset_data.positional
27
+ ));
28
+ }
29
+
30
+ return loaders;
31
+ }
32
+ }
33
+
34
+ export { AsyncAudiosLoader };
@@ -1,44 +1,44 @@
1
- // @ts-check
2
- import { GLTFDRACOLoader } from '../resource_loader/GLTFDRACOLoader';
3
- import { GLTFLoader } from '../resource_loader/GLTFLoader';
4
- import { ResourceContainer } from '../ResourceContainer';
5
- import { AsyncAbstractLoader } from './AsyncAbstractLoader';
6
-
7
- class AsyncObjectsLoader extends AsyncAbstractLoader
8
- {
9
- /**
10
- * @param {string} scene_name
11
- * @param {any[]} assets
12
- * @param {Worker} worker
13
- */
14
- constructor(scene_name, assets, worker)
15
- {
16
- super(scene_name, assets, worker);
17
- }
18
-
19
- // Called from parent
20
- __setup_loaders()
21
- {
22
- const loaders = [];
23
-
24
- for (let i = 0; i < this.assets.length; i++)
25
- {
26
- const asset_data = this.assets[i];
27
-
28
- if (asset_data.draco)
29
- {
30
- const draco_loader = ResourceContainer.get('draco_loader');
31
-
32
- loaders.push(new GLTFDRACOLoader(asset_data.name, asset_data.url, draco_loader, asset_data.size));
33
- }
34
- else
35
- {
36
- loaders.push(new GLTFLoader(asset_data.name, asset_data.url, asset_data.size));
37
- }
38
- }
39
-
40
- return loaders;
41
- }
42
- }
43
-
44
- export { AsyncObjectsLoader };
1
+ // @ts-check
2
+ import { GLTFDRACOLoader } from '../resource_loader/GLTFDRACOLoader';
3
+ import { GLTFLoader } from '../resource_loader/GLTFLoader';
4
+ import { ResourceContainer } from '../ResourceContainer';
5
+ import { AsyncAbstractLoader } from './AsyncAbstractLoader';
6
+
7
+ class AsyncObjectsLoader extends AsyncAbstractLoader
8
+ {
9
+ /**
10
+ * @param {string} scene_name
11
+ * @param {any[]} assets
12
+ * @param {Worker} worker
13
+ */
14
+ constructor(scene_name, assets, worker)
15
+ {
16
+ super(scene_name, assets, worker);
17
+ }
18
+
19
+ // Called from parent
20
+ __setup_loaders()
21
+ {
22
+ const loaders = [];
23
+
24
+ for (let i = 0; i < this.assets.length; i++)
25
+ {
26
+ const asset_data = this.assets[i];
27
+
28
+ if (asset_data.draco)
29
+ {
30
+ const draco_loader = ResourceContainer.get('draco_loader');
31
+
32
+ loaders.push(new GLTFDRACOLoader(asset_data.name, asset_data.url, draco_loader, asset_data.size));
33
+ }
34
+ else
35
+ {
36
+ loaders.push(new GLTFLoader(asset_data.name, asset_data.url, asset_data.size));
37
+ }
38
+ }
39
+
40
+ return loaders;
41
+ }
42
+ }
43
+
44
+ export { AsyncObjectsLoader };
@@ -1,70 +1,81 @@
1
-
2
- import { AsyncTextureLoader } from '../resource_loader/AsyncTextureLoader';
3
- import { BasisLoader } from '../resource_loader/BasisLoader';
4
- import { CubemapLoader } from '../resource_loader/CubemapLoader';
5
- import { RGBETextureLoader } from '../resource_loader/RGBETextureLoader';
6
- import { ResourceContainer } from '../ResourceContainer';
7
- import { AsyncAbstractLoader } from './AsyncAbstractLoader';
8
-
9
- class AsyncTexturesLoader extends AsyncAbstractLoader
10
- {
11
- constructor(scene_name, assets, worker)
12
- {
13
- super(scene_name, assets, worker);
14
- }
15
-
16
- // Called from parent
17
- __setup_loaders()
18
- {
19
- const loaders = [];
20
-
21
- for (let i = 0; i < this.assets.length; i++)
22
- {
23
- const asset_data = this.assets[i];
24
-
25
- switch (asset_data.kind)
26
- {
27
- case 'regular':
28
- loaders.push(new AsyncTextureLoader(
29
- asset_data.name,
30
- asset_data.url,
31
- asset_data.size
32
- ));
33
-
34
- break;
35
- case 'basis':
36
- loaders.push(new BasisLoader(
37
- asset_data.name,
38
- asset_data.url,
39
- ResourceContainer.get('basis_loader'),
40
- asset_data.size
41
- ));
42
-
43
- break;
44
- case 'hdr':
45
- loaders.push(new RGBETextureLoader(
46
- asset_data.name,
47
- asset_data.url,
48
- asset_data.size
49
- ));
50
-
51
- break;
52
- case 'cubemap':
53
- loaders.push(new CubemapLoader(
54
- asset_data.name,
55
- asset_data.url,
56
- asset_data.extension,
57
- asset_data.size
58
- ));
59
-
60
- break;
61
- default:
62
- break;
63
- }
64
- }
65
-
66
- return loaders;
67
- }
68
- }
69
-
70
- export { AsyncTexturesLoader };
1
+ import { AsyncTextureLoader } from '../resource_loader/AsyncTextureLoader';
2
+ import { BasisLoader } from '../resource_loader/BasisLoader';
3
+ import { CubemapLoader } from '../resource_loader/CubemapLoader';
4
+ import { HDRCubeTextureLoader } from '../resource_loader/HDRCubeTextureLoader';
5
+ import { RGBETextureLoader } from '../resource_loader/RGBETextureLoader';
6
+ import { ResourceContainer } from '../ResourceContainer';
7
+ import { AsyncAbstractLoader } from './AsyncAbstractLoader';
8
+
9
+ class AsyncTexturesLoader extends AsyncAbstractLoader
10
+ {
11
+ constructor(scene_name, assets, worker)
12
+ {
13
+ super(scene_name, assets, worker);
14
+ }
15
+
16
+ // Called from parent
17
+ __setup_loaders()
18
+ {
19
+ const loaders = [];
20
+
21
+ for (let i = 0; i < this.assets.length; i++)
22
+ {
23
+ const asset_data = this.assets[i];
24
+
25
+ switch (asset_data.kind)
26
+ {
27
+ case 'regular':
28
+ loaders.push(new AsyncTextureLoader(
29
+ asset_data.name,
30
+ asset_data.url,
31
+ asset_data.size,
32
+ asset_data.flipY,
33
+ asset_data.premultiplyAlpha,
34
+ asset_data.colorSpaceConversion
35
+ ));
36
+
37
+ break;
38
+ case 'basis':
39
+ loaders.push(new BasisLoader(
40
+ asset_data.name,
41
+ asset_data.url,
42
+ ResourceContainer.get('basis_loader'),
43
+ asset_data.size
44
+ ));
45
+
46
+ break;
47
+ case 'hdr':
48
+ loaders.push(new RGBETextureLoader(
49
+ asset_data.name,
50
+ asset_data.url,
51
+ asset_data.size
52
+ ));
53
+
54
+ break;
55
+ case 'cubemap':
56
+ loaders.push(new CubemapLoader(
57
+ asset_data.name,
58
+ asset_data.url,
59
+ asset_data.extension,
60
+ asset_data.size
61
+ ));
62
+ break;
63
+ case 'cubemap_hdr':
64
+ loaders.push(new HDRCubeTextureLoader(
65
+ asset_data.name,
66
+ asset_data.url,
67
+ asset_data.extension,
68
+ asset_data.size
69
+ ));
70
+
71
+ break;
72
+ default:
73
+ break;
74
+ }
75
+ }
76
+
77
+ return loaders;
78
+ }
79
+ }
80
+
81
+ export { AsyncTexturesLoader };