bg2e-js 2.3.11 → 2.3.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (148) hide show
  1. package/dist/bg2e-js.js +356 -326
  2. package/dist/bg2e-js.js.map +1 -1
  3. package/package.json +56 -56
  4. package/src/app/AppController.ts +39 -39
  5. package/src/app/Bg2KeyboardEvent.ts +54 -54
  6. package/src/app/Bg2MouseEvent.ts +82 -82
  7. package/src/app/Bg2TouchEvent.ts +18 -18
  8. package/src/app/Canvas.ts +108 -108
  9. package/src/app/EventBase.ts +10 -10
  10. package/src/app/MainLoop.ts +273 -273
  11. package/src/app/index.ts +24 -24
  12. package/src/base/Color.ts +134 -134
  13. package/src/base/Environment.ts +183 -183
  14. package/src/base/Light.ts +192 -192
  15. package/src/base/Material.ts +620 -620
  16. package/src/base/PolyList.ts +365 -365
  17. package/src/base/Texture.ts +620 -620
  18. package/src/base/index.ts +81 -81
  19. package/src/db/Bg2LoaderPlugin.ts +143 -143
  20. package/src/db/DBPluginApi.ts +48 -48
  21. package/src/db/Loader.ts +116 -116
  22. package/src/db/LoaderPlugin.ts +34 -34
  23. package/src/db/MtlParser.ts +7 -7
  24. package/src/db/ObjLoaderPlugin.ts +54 -54
  25. package/src/db/ObjParser.ts +252 -252
  26. package/src/db/ObjWriterPlugin.ts +18 -18
  27. package/src/db/VitscnjLoaderPlugin.ts +112 -112
  28. package/src/db/Writer.ts +52 -52
  29. package/src/db/WriterPlugin.ts +22 -22
  30. package/src/db/index.ts +44 -44
  31. package/src/debug/DebugRenderer.ts +173 -173
  32. package/src/debug/WebGLTextureViewer.ts +75 -75
  33. package/src/debug/index.ts +6 -6
  34. package/src/index.html +11 -11
  35. package/src/index.ts +33 -33
  36. package/src/manipulation/SelectionBuffer.ts +81 -81
  37. package/src/manipulation/SelectionHighlight.ts +105 -84
  38. package/src/manipulation/SelectionIdAssignVisitor.ts +96 -96
  39. package/src/manipulation/SelectionManager.ts +196 -188
  40. package/src/manipulation/SelectionMode.ts +6 -6
  41. package/src/math/Mat3.ts +259 -259
  42. package/src/math/Mat4.ts +710 -710
  43. package/src/math/MatrixStrategy.ts +25 -25
  44. package/src/math/Quat.ts +65 -65
  45. package/src/math/Vec.ts +753 -753
  46. package/src/math/constants.ts +46 -46
  47. package/src/math/functions.ts +103 -103
  48. package/src/math/index.ts +74 -74
  49. package/src/phsics/joint.ts +137 -137
  50. package/src/primitives/arrow.ts +57 -57
  51. package/src/primitives/cone.ts +138 -138
  52. package/src/primitives/cube.ts +60 -60
  53. package/src/primitives/cylinder.ts +216 -216
  54. package/src/primitives/index.ts +13 -13
  55. package/src/primitives/plane.ts +31 -31
  56. package/src/primitives/sphere.ts +809 -809
  57. package/src/react/useBg2e.ts +69 -69
  58. package/src/render/BRDFIntegrationMap.ts +4 -4
  59. package/src/render/Environment.ts +135 -135
  60. package/src/render/FrameBuffer.ts +35 -35
  61. package/src/render/MaterialRenderer.ts +34 -34
  62. package/src/render/Pipeline.ts +108 -108
  63. package/src/render/PolyListRenderer.ts +47 -47
  64. package/src/render/RenderBuffer.ts +197 -197
  65. package/src/render/RenderQueue.ts +198 -198
  66. package/src/render/RenderState.ts +116 -116
  67. package/src/render/Renderer.ts +248 -248
  68. package/src/render/SceneAppController.ts +250 -250
  69. package/src/render/SceneRenderer.ts +387 -387
  70. package/src/render/Shader.ts +32 -32
  71. package/src/render/ShadowRenderer.ts +176 -176
  72. package/src/render/SkyCube.ts +105 -105
  73. package/src/render/SkySphere.ts +117 -117
  74. package/src/render/TextureMergerRenderer.ts +70 -70
  75. package/src/render/TextureRenderer.ts +34 -34
  76. package/src/render/index.ts +67 -67
  77. package/src/render/webgl/FrameBuffer.ts +9 -9
  78. package/src/render/webgl/MaterialRenderer.ts +112 -112
  79. package/src/render/webgl/Pipeline.ts +88 -88
  80. package/src/render/webgl/PolyListRenderer.ts +260 -260
  81. package/src/render/webgl/RenderBuffer.ts +226 -226
  82. package/src/render/webgl/Renderer.ts +262 -262
  83. package/src/render/webgl/SceneRenderer.ts +67 -67
  84. package/src/render/webgl/ShaderProgram.ts +424 -424
  85. package/src/render/webgl/ShadowRenderer.ts +6 -6
  86. package/src/render/webgl/SkyCube.ts +15 -15
  87. package/src/render/webgl/SkySphere.ts +15 -15
  88. package/src/render/webgl/State.ts +152 -152
  89. package/src/render/webgl/TextureRenderer.ts +167 -167
  90. package/src/render/webgl/VertexBuffer.ts +137 -137
  91. package/src/render/webgl/index.ts +35 -35
  92. package/src/scene/Camera.ts +458 -458
  93. package/src/scene/Chain.ts +44 -44
  94. package/src/scene/ChainJoint.ts +58 -58
  95. package/src/scene/Component.ts +177 -177
  96. package/src/scene/ComponentMap.ts +106 -106
  97. package/src/scene/Drawable.ts +154 -154
  98. package/src/scene/EnvironmentComponent.ts +141 -141
  99. package/src/scene/FindNodeVisitor.ts +59 -59
  100. package/src/scene/LightComponent.ts +154 -154
  101. package/src/scene/MatrixState.ts +46 -46
  102. package/src/scene/Node.ts +328 -328
  103. package/src/scene/NodeVisitor.ts +15 -15
  104. package/src/scene/OrbitCameraController.ts +450 -450
  105. package/src/scene/SmoothOrbitCameraController.ts +99 -99
  106. package/src/scene/Transform.ts +73 -73
  107. package/src/scene/index.ts +60 -60
  108. package/src/shaders/BasicDiffuseColorShader.ts +111 -111
  109. package/src/shaders/BasicPBRLightShader.ts +276 -276
  110. package/src/shaders/DebugRenderShader.ts +97 -97
  111. package/src/shaders/DepthRenderShader.ts +127 -127
  112. package/src/shaders/IrradianceMapCubeShader.ts +115 -115
  113. package/src/shaders/PBRLightIBLShader.ts +486 -486
  114. package/src/shaders/PickSelectionShader.ts +101 -101
  115. package/src/shaders/PresentDebugFramebufferShader.ts +118 -118
  116. package/src/shaders/PresentTextureShader.ts +99 -99
  117. package/src/shaders/SelectionHighlightShader.ts +143 -127
  118. package/src/shaders/ShaderFunction.ts +318 -318
  119. package/src/shaders/SkyCubeShader.ts +93 -93
  120. package/src/shaders/SkySphereShader.ts +102 -102
  121. package/src/shaders/SpecularMapCubeShader.ts +164 -164
  122. package/src/shaders/TextureMergerShader.ts +171 -171
  123. package/src/shaders/index.ts +36 -36
  124. package/src/shaders/webgl/color_correction.glsl +47 -47
  125. package/src/shaders/webgl/constants.glsl +6 -6
  126. package/src/shaders/webgl/index.ts +70 -70
  127. package/src/shaders/webgl/normal_map.glsl +9 -9
  128. package/src/shaders/webgl/pbr.glsl +173 -173
  129. package/src/shaders/webgl/uniforms.glsl +91 -91
  130. package/src/shaders/webgl_shader_lib.ts +213 -213
  131. package/src/tools/BinaryResourceProvider.ts +14 -14
  132. package/src/tools/ImageResourceProvider.ts +66 -66
  133. package/src/tools/MaterialModifier.ts +446 -446
  134. package/src/tools/Resource.ts +203 -203
  135. package/src/tools/ResourceProvider.ts +69 -69
  136. package/src/tools/TextResourceProvider.ts +24 -24
  137. package/src/tools/TextureCache.ts +51 -51
  138. package/src/tools/TextureResourceDatabase.ts +100 -100
  139. package/src/tools/UserAgent.ts +362 -362
  140. package/src/tools/VideoResourceProvider.ts +50 -50
  141. package/src/tools/WriteStrategy.ts +22 -22
  142. package/src/tools/base64.ts +11 -11
  143. package/src/tools/crypto.ts +19 -19
  144. package/src/tools/endiantess.ts +13 -13
  145. package/src/tools/image.ts +18 -18
  146. package/src/tools/index.ts +41 -41
  147. package/src/tools/processType.ts +39 -39
  148. package/src/vite-env.d.ts +12 -12
@@ -1,136 +1,136 @@
1
- import Texture, { TextureRenderTargetAttachment, TextureTarget } from "../base/Texture";
2
- import IrradianceMapCubeShader from "../shaders/IrradianceMapCubeShader";
3
- import SpecularMapCubeShader from "../shaders/SpecularMapCubeShader";
4
- import RenderBuffer from "./RenderBuffer";
5
- import Renderer from "./Renderer";
6
- import SkySphere from "./SkySphere";
7
- import SkyCube from "./SkyCube";
8
- import Mat4 from "../math/Mat4";
9
-
10
- type TextureResources = {
11
- renderer: Renderer;
12
- texture: Texture;
13
- renderBuffer: RenderBuffer;
14
- skyShape: SkySphere | SkyCube | null;
15
- }
16
-
17
- const createTextureResources = async (renderer: Renderer, size: [number, number]) : Promise<TextureResources> => {
18
- const texture = new Texture();
19
- texture.renderTargetAttachment = TextureRenderTargetAttachment.COLOR_ATTACHMENT_0;
20
- texture.target = TextureTarget.CUBE_MAP;
21
-
22
- const renderBuffer = renderer.factory.renderBuffer();
23
- await renderBuffer.attachTexture(texture);
24
- renderBuffer.size = size;
25
-
26
- return { renderer, texture, renderBuffer, skyShape: null };
27
- }
28
-
29
- const destroyTextureResources = (resources: TextureResources) => {
30
- resources.texture.destroy();
31
- resources.renderBuffer.destroy();
32
- }
33
-
34
- const updateMap = (mapResources: TextureResources) => {
35
- const { renderBuffer, skyShape } = mapResources;
36
- renderBuffer.update((face,viewMatrix,projectionMatrix) => {
37
- mapResources.renderer.clearBuffer();
38
- skyShape?.updateRenderState({
39
- viewMatrix: viewMatrix || Mat4.MakeIdentity(),
40
- projectionMatrix
41
- });
42
- skyShape?.draw();
43
- })
44
- }
45
-
46
- export default class Environment {
47
- protected _renderer: Renderer;
48
- protected _updated: boolean = false;
49
-
50
- protected _environmentMapResources: TextureResources | null = null;
51
- protected _specularMapResources: TextureResources | null = null;
52
- protected _irradianceMapResources: TextureResources | null = null;
53
- protected _envMapSize: [number, number] = [512, 512];
54
- protected _specMapSize: [number, number] = [128, 128];
55
- protected _irrMapSize: [number, number] = [32, 32];
56
-
57
- constructor(renderer: Renderer) {
58
- this._renderer = renderer;
59
- }
60
-
61
- get renderer() {
62
- return this._renderer;
63
- }
64
-
65
- get updated() {
66
- return this._updated;
67
- }
68
-
69
- get environmentMap(): Texture | null {
70
- return this._environmentMapResources?.texture || null;
71
- }
72
-
73
- get specularMap(): Texture | null {
74
- return this._specularMapResources?.texture || null;
75
- }
76
-
77
- get irradianceMap(): Texture | null {
78
- return this._irradianceMapResources?.texture || null;
79
- }
80
-
81
- async load({
82
- textureUrl = null,
83
- environmentMapSize = [ 512, 512 ],
84
- specularMapSize = [ 128, 128 ],
85
- irradianceMapSize = [32, 32]
86
- } : {
87
- textureUrl?: string | null,
88
- environmentMapSize?: [number, number],
89
- specularMapSize?: [number, number],
90
- irradianceMapSize?: [number, number]
91
- } = {}): Promise<void> {
92
- this._envMapSize = environmentMapSize;
93
- this._specMapSize = specularMapSize;
94
- this._irrMapSize = irradianceMapSize;
95
-
96
- this._environmentMapResources = await createTextureResources(this.renderer, environmentMapSize);
97
- const envShape = this.renderer.factory.skySphere();
98
- await envShape.load(textureUrl || null);
99
- this._environmentMapResources.skyShape = envShape;
100
-
101
- this._specularMapResources = await createTextureResources(this.renderer, specularMapSize);
102
- const specShape = this.renderer.factory.skyCube();
103
- specShape.load(this._environmentMapResources.texture, SpecularMapCubeShader, [0.5]);
104
- this._specularMapResources.skyShape = specShape;
105
-
106
- this._irradianceMapResources = await createTextureResources(this.renderer, irradianceMapSize);
107
- const irrShape = this.renderer.factory.skyCube();
108
- await irrShape.load(this._environmentMapResources.texture, IrradianceMapCubeShader);
109
- this._irradianceMapResources.skyShape = irrShape;
110
- this._updated = false;
111
- }
112
-
113
- destroy() {
114
- this._environmentMapResources && destroyTextureResources(this._environmentMapResources);
115
- this._specularMapResources && destroyTextureResources(this._specularMapResources);
116
- this._irradianceMapResources && destroyTextureResources(this._irradianceMapResources);
117
- this._updated = false;
118
- }
119
-
120
- updateMaps() {
121
- this._environmentMapResources && updateMap(this._environmentMapResources);
122
- this._specularMapResources && updateMap(this._specularMapResources);
123
- this._irradianceMapResources && updateMap(this._irradianceMapResources);
124
- this._updated = true;
125
- }
126
-
127
- async reloadImage(imageUrl: string) {
128
- if (!this._environmentMapResources) {
129
- return;
130
- }
131
- if (this._environmentMapResources.skyShape instanceof SkySphere) {
132
- await this._environmentMapResources.skyShape.setTexture(imageUrl);
133
- }
134
- this._updated = false;
135
- }
1
+ import Texture, { TextureRenderTargetAttachment, TextureTarget } from "../base/Texture";
2
+ import IrradianceMapCubeShader from "../shaders/IrradianceMapCubeShader";
3
+ import SpecularMapCubeShader from "../shaders/SpecularMapCubeShader";
4
+ import RenderBuffer from "./RenderBuffer";
5
+ import Renderer from "./Renderer";
6
+ import SkySphere from "./SkySphere";
7
+ import SkyCube from "./SkyCube";
8
+ import Mat4 from "../math/Mat4";
9
+
10
+ type TextureResources = {
11
+ renderer: Renderer;
12
+ texture: Texture;
13
+ renderBuffer: RenderBuffer;
14
+ skyShape: SkySphere | SkyCube | null;
15
+ }
16
+
17
+ const createTextureResources = async (renderer: Renderer, size: [number, number]) : Promise<TextureResources> => {
18
+ const texture = new Texture();
19
+ texture.renderTargetAttachment = TextureRenderTargetAttachment.COLOR_ATTACHMENT_0;
20
+ texture.target = TextureTarget.CUBE_MAP;
21
+
22
+ const renderBuffer = renderer.factory.renderBuffer();
23
+ await renderBuffer.attachTexture(texture);
24
+ renderBuffer.size = size;
25
+
26
+ return { renderer, texture, renderBuffer, skyShape: null };
27
+ }
28
+
29
+ const destroyTextureResources = (resources: TextureResources) => {
30
+ resources.texture.destroy();
31
+ resources.renderBuffer.destroy();
32
+ }
33
+
34
+ const updateMap = (mapResources: TextureResources) => {
35
+ const { renderBuffer, skyShape } = mapResources;
36
+ renderBuffer.update((face,viewMatrix,projectionMatrix) => {
37
+ mapResources.renderer.clearBuffer();
38
+ skyShape?.updateRenderState({
39
+ viewMatrix: viewMatrix || Mat4.MakeIdentity(),
40
+ projectionMatrix
41
+ });
42
+ skyShape?.draw();
43
+ })
44
+ }
45
+
46
+ export default class Environment {
47
+ protected _renderer: Renderer;
48
+ protected _updated: boolean = false;
49
+
50
+ protected _environmentMapResources: TextureResources | null = null;
51
+ protected _specularMapResources: TextureResources | null = null;
52
+ protected _irradianceMapResources: TextureResources | null = null;
53
+ protected _envMapSize: [number, number] = [512, 512];
54
+ protected _specMapSize: [number, number] = [128, 128];
55
+ protected _irrMapSize: [number, number] = [32, 32];
56
+
57
+ constructor(renderer: Renderer) {
58
+ this._renderer = renderer;
59
+ }
60
+
61
+ get renderer() {
62
+ return this._renderer;
63
+ }
64
+
65
+ get updated() {
66
+ return this._updated;
67
+ }
68
+
69
+ get environmentMap(): Texture | null {
70
+ return this._environmentMapResources?.texture || null;
71
+ }
72
+
73
+ get specularMap(): Texture | null {
74
+ return this._specularMapResources?.texture || null;
75
+ }
76
+
77
+ get irradianceMap(): Texture | null {
78
+ return this._irradianceMapResources?.texture || null;
79
+ }
80
+
81
+ async load({
82
+ textureUrl = null,
83
+ environmentMapSize = [ 512, 512 ],
84
+ specularMapSize = [ 128, 128 ],
85
+ irradianceMapSize = [32, 32]
86
+ } : {
87
+ textureUrl?: string | null,
88
+ environmentMapSize?: [number, number],
89
+ specularMapSize?: [number, number],
90
+ irradianceMapSize?: [number, number]
91
+ } = {}): Promise<void> {
92
+ this._envMapSize = environmentMapSize;
93
+ this._specMapSize = specularMapSize;
94
+ this._irrMapSize = irradianceMapSize;
95
+
96
+ this._environmentMapResources = await createTextureResources(this.renderer, environmentMapSize);
97
+ const envShape = this.renderer.factory.skySphere();
98
+ await envShape.load(textureUrl || null);
99
+ this._environmentMapResources.skyShape = envShape;
100
+
101
+ this._specularMapResources = await createTextureResources(this.renderer, specularMapSize);
102
+ const specShape = this.renderer.factory.skyCube();
103
+ specShape.load(this._environmentMapResources.texture, SpecularMapCubeShader, [0.5]);
104
+ this._specularMapResources.skyShape = specShape;
105
+
106
+ this._irradianceMapResources = await createTextureResources(this.renderer, irradianceMapSize);
107
+ const irrShape = this.renderer.factory.skyCube();
108
+ await irrShape.load(this._environmentMapResources.texture, IrradianceMapCubeShader);
109
+ this._irradianceMapResources.skyShape = irrShape;
110
+ this._updated = false;
111
+ }
112
+
113
+ destroy() {
114
+ this._environmentMapResources && destroyTextureResources(this._environmentMapResources);
115
+ this._specularMapResources && destroyTextureResources(this._specularMapResources);
116
+ this._irradianceMapResources && destroyTextureResources(this._irradianceMapResources);
117
+ this._updated = false;
118
+ }
119
+
120
+ updateMaps() {
121
+ this._environmentMapResources && updateMap(this._environmentMapResources);
122
+ this._specularMapResources && updateMap(this._specularMapResources);
123
+ this._irradianceMapResources && updateMap(this._irradianceMapResources);
124
+ this._updated = true;
125
+ }
126
+
127
+ async reloadImage(imageUrl: string) {
128
+ if (!this._environmentMapResources) {
129
+ return;
130
+ }
131
+ if (this._environmentMapResources.skyShape instanceof SkySphere) {
132
+ await this._environmentMapResources.skyShape.setTexture(imageUrl);
133
+ }
134
+ this._updated = false;
135
+ }
136
136
  }
@@ -1,35 +1,35 @@
1
- import type Renderer from "./Renderer";
2
-
3
- export interface ClearOptions {
4
- color?: boolean;
5
- depth?: boolean;
6
- stencil?: boolean;
7
- }
8
-
9
- export default class FrameBuffer {
10
- protected _renderer: Renderer;
11
-
12
- constructor(renderer: Renderer) {
13
- this._renderer = renderer;
14
- }
15
-
16
- get renderer(): Renderer {
17
- return this._renderer;
18
- }
19
-
20
- clearColor(): void {
21
- this.clear({ color: true, depth: false, stencil: false });
22
- }
23
-
24
- clearDepth(): void {
25
- this.clear({ color: true, depth: true, stencil: false });
26
- }
27
-
28
- clearStencil(): void {
29
- this.clear({color: false, depth: false, stencil: true });
30
- }
31
-
32
- clear({ color = true, depth = true, stencil = false }: ClearOptions = {}): void {
33
- throw new Error("FrameBuffer: calling base implementation of clear()");
34
- }
35
- }
1
+ import type Renderer from "./Renderer";
2
+
3
+ export interface ClearOptions {
4
+ color?: boolean;
5
+ depth?: boolean;
6
+ stencil?: boolean;
7
+ }
8
+
9
+ export default class FrameBuffer {
10
+ protected _renderer: Renderer;
11
+
12
+ constructor(renderer: Renderer) {
13
+ this._renderer = renderer;
14
+ }
15
+
16
+ get renderer(): Renderer {
17
+ return this._renderer;
18
+ }
19
+
20
+ clearColor(): void {
21
+ this.clear({ color: true, depth: false, stencil: false });
22
+ }
23
+
24
+ clearDepth(): void {
25
+ this.clear({ color: true, depth: true, stencil: false });
26
+ }
27
+
28
+ clearStencil(): void {
29
+ this.clear({color: false, depth: false, stencil: true });
30
+ }
31
+
32
+ clear({ color = true, depth = true, stencil = false }: ClearOptions = {}): void {
33
+ throw new Error("FrameBuffer: calling base implementation of clear()");
34
+ }
35
+ }
@@ -1,34 +1,34 @@
1
- import Texture from "../base/Texture";
2
- import Renderer from "./Renderer";
3
- import Material from "../base/Material";
4
- import TextureRenderer from "./TextureRenderer";
5
-
6
- export default class MaterialRenderer {
7
- protected _renderer: Renderer;
8
- protected _material: Material;
9
-
10
- constructor(renderer: Renderer, material: Material) {
11
- this._renderer = renderer;
12
- this._material = material;
13
- }
14
-
15
- get renderer() {
16
- return this._renderer;
17
- }
18
-
19
- get material() {
20
- return this._material;
21
- }
22
-
23
- getTextureRenderer(materialAttribute: keyof Material): TextureRenderer | null {
24
- const element = this.material[materialAttribute];
25
- if (element instanceof Texture) {
26
- // The texture renderer factory will create a texture renderer, or
27
- // return the existing one
28
- return this.renderer.factory.texture(element);
29
- }
30
- return null;
31
- }
32
-
33
- }
34
-
1
+ import Texture from "../base/Texture";
2
+ import Renderer from "./Renderer";
3
+ import Material from "../base/Material";
4
+ import TextureRenderer from "./TextureRenderer";
5
+
6
+ export default class MaterialRenderer {
7
+ protected _renderer: Renderer;
8
+ protected _material: Material;
9
+
10
+ constructor(renderer: Renderer, material: Material) {
11
+ this._renderer = renderer;
12
+ this._material = material;
13
+ }
14
+
15
+ get renderer() {
16
+ return this._renderer;
17
+ }
18
+
19
+ get material() {
20
+ return this._material;
21
+ }
22
+
23
+ getTextureRenderer(materialAttribute: keyof Material): TextureRenderer | null {
24
+ const element = this.material[materialAttribute];
25
+ if (element instanceof Texture) {
26
+ // The texture renderer factory will create a texture renderer, or
27
+ // return the existing one
28
+ return this.renderer.factory.texture(element);
29
+ }
30
+ return null;
31
+ }
32
+
33
+ }
34
+
@@ -1,109 +1,109 @@
1
- export enum BlendEquation {
2
- ADD = 1,
3
- SUBTRACT = 2,
4
- REVERSE_SUBTRACT = 3
5
- }
6
-
7
- export enum BlendFunction {
8
- NULL = 0,
9
- ZERO = 1,
10
- ONE = 2,
11
- SRC_COLOR = 3,
12
- ONE_MINUS_SRC_COLOR = 4,
13
- DST_COLOR = 5,
14
- ONE_MINUS_DST_COLOR = 6,
15
- SRC_ALPHA = 7,
16
- ONE_MINUS_SRC_ALPHA = 8,
17
- DST_ALPHA = 9,
18
- ONE_MINUS_DST_ALPHA = 10
19
- }
20
-
21
- export interface BlendState {
22
- enabled: boolean;
23
- blendEquation: BlendEquation;
24
- blendFuncSrc: BlendFunction;
25
- blendFuncDst: BlendFunction;
26
- blendFuncSrcAlpha: BlendFunction;
27
- blendFuncDstAlpha: BlendFunction;
28
- }
29
-
30
- export interface BlendStateParams {
31
- enabled?: boolean;
32
- blendEquation?: BlendEquation;
33
- blendFuncSrc?: BlendFunction;
34
- blendFuncDst?: BlendFunction;
35
- blendFuncSrcAlpha?: BlendFunction;
36
- blendFuncDstAlpha?: BlendFunction;
37
- }
38
-
39
- export default class Pipeline {
40
- protected _renderer: any;
41
- protected _blendState: BlendState = {
42
- enabled: false,
43
- blendEquation: BlendEquation.ADD,
44
- blendFuncSrc: BlendFunction.SRC_ALPHA,
45
- blendFuncDst: BlendFunction.ONE_MINUS_SRC_ALPHA,
46
- blendFuncSrcAlpha: BlendFunction.SRC_ALPHA,
47
- blendFuncDstAlpha: BlendFunction.ONE_MINUS_SRC_ALPHA
48
- }
49
- protected _depthTestEnabled: boolean;
50
- protected _cullFace: boolean;
51
-
52
- constructor(renderer: any) {
53
- this._renderer = renderer;
54
-
55
- this._depthTestEnabled = true;
56
-
57
- this._cullFace = true;
58
- }
59
-
60
- get renderer(): any {
61
- return this._renderer;
62
- }
63
-
64
- setBlendState({
65
- enabled = false,
66
- blendEquation = BlendEquation.ADD,
67
- blendFuncSrc = BlendFunction.SRC_ALPHA,
68
- blendFuncDst = BlendFunction.ONE_MINUS_SRC_ALPHA,
69
- blendFuncSrcAlpha = BlendFunction.SRC_ALPHA,
70
- blendFuncDstAlpha = BlendFunction.ONE_MINUS_SRC_ALPHA
71
- }: BlendStateParams = {}): void {
72
- this._blendState = {
73
- enabled,
74
- blendEquation,
75
- blendFuncSrc,
76
- blendFuncDst,
77
- blendFuncSrcAlpha,
78
- blendFuncDstAlpha
79
- }
80
- }
81
-
82
- get blendState(): BlendState {
83
- return this._blendState;
84
- }
85
-
86
- get depthTest(): boolean {
87
- return this._depthTestEnabled;
88
- }
89
-
90
- set depthTest(dt: boolean) {
91
- this._depthTestEnabled = dt;
92
- }
93
-
94
- set cullFace(cf: boolean) {
95
- this._cullFace = cf;
96
- }
97
-
98
- get cullFace(): boolean {
99
- return this._cullFace;
100
- }
101
-
102
- create(): void {
103
- throw new Error("Pipeline.create(): calling base class method.");
104
- }
105
-
106
- activate(): void {
107
- throw new Error("Pipeline.activate(): calling base class method.");
108
- }
1
+ export enum BlendEquation {
2
+ ADD = 1,
3
+ SUBTRACT = 2,
4
+ REVERSE_SUBTRACT = 3
5
+ }
6
+
7
+ export enum BlendFunction {
8
+ NULL = 0,
9
+ ZERO = 1,
10
+ ONE = 2,
11
+ SRC_COLOR = 3,
12
+ ONE_MINUS_SRC_COLOR = 4,
13
+ DST_COLOR = 5,
14
+ ONE_MINUS_DST_COLOR = 6,
15
+ SRC_ALPHA = 7,
16
+ ONE_MINUS_SRC_ALPHA = 8,
17
+ DST_ALPHA = 9,
18
+ ONE_MINUS_DST_ALPHA = 10
19
+ }
20
+
21
+ export interface BlendState {
22
+ enabled: boolean;
23
+ blendEquation: BlendEquation;
24
+ blendFuncSrc: BlendFunction;
25
+ blendFuncDst: BlendFunction;
26
+ blendFuncSrcAlpha: BlendFunction;
27
+ blendFuncDstAlpha: BlendFunction;
28
+ }
29
+
30
+ export interface BlendStateParams {
31
+ enabled?: boolean;
32
+ blendEquation?: BlendEquation;
33
+ blendFuncSrc?: BlendFunction;
34
+ blendFuncDst?: BlendFunction;
35
+ blendFuncSrcAlpha?: BlendFunction;
36
+ blendFuncDstAlpha?: BlendFunction;
37
+ }
38
+
39
+ export default class Pipeline {
40
+ protected _renderer: any;
41
+ protected _blendState: BlendState = {
42
+ enabled: false,
43
+ blendEquation: BlendEquation.ADD,
44
+ blendFuncSrc: BlendFunction.SRC_ALPHA,
45
+ blendFuncDst: BlendFunction.ONE_MINUS_SRC_ALPHA,
46
+ blendFuncSrcAlpha: BlendFunction.SRC_ALPHA,
47
+ blendFuncDstAlpha: BlendFunction.ONE_MINUS_SRC_ALPHA
48
+ }
49
+ protected _depthTestEnabled: boolean;
50
+ protected _cullFace: boolean;
51
+
52
+ constructor(renderer: any) {
53
+ this._renderer = renderer;
54
+
55
+ this._depthTestEnabled = true;
56
+
57
+ this._cullFace = true;
58
+ }
59
+
60
+ get renderer(): any {
61
+ return this._renderer;
62
+ }
63
+
64
+ setBlendState({
65
+ enabled = false,
66
+ blendEquation = BlendEquation.ADD,
67
+ blendFuncSrc = BlendFunction.SRC_ALPHA,
68
+ blendFuncDst = BlendFunction.ONE_MINUS_SRC_ALPHA,
69
+ blendFuncSrcAlpha = BlendFunction.SRC_ALPHA,
70
+ blendFuncDstAlpha = BlendFunction.ONE_MINUS_SRC_ALPHA
71
+ }: BlendStateParams = {}): void {
72
+ this._blendState = {
73
+ enabled,
74
+ blendEquation,
75
+ blendFuncSrc,
76
+ blendFuncDst,
77
+ blendFuncSrcAlpha,
78
+ blendFuncDstAlpha
79
+ }
80
+ }
81
+
82
+ get blendState(): BlendState {
83
+ return this._blendState;
84
+ }
85
+
86
+ get depthTest(): boolean {
87
+ return this._depthTestEnabled;
88
+ }
89
+
90
+ set depthTest(dt: boolean) {
91
+ this._depthTestEnabled = dt;
92
+ }
93
+
94
+ set cullFace(cf: boolean) {
95
+ this._cullFace = cf;
96
+ }
97
+
98
+ get cullFace(): boolean {
99
+ return this._cullFace;
100
+ }
101
+
102
+ create(): void {
103
+ throw new Error("Pipeline.create(): calling base class method.");
104
+ }
105
+
106
+ activate(): void {
107
+ throw new Error("Pipeline.activate(): calling base class method.");
108
+ }
109
109
  }