bg2e-js 2.3.11 → 2.3.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bg2e-js.js +356 -326
- package/dist/bg2e-js.js.map +1 -1
- package/package.json +56 -56
- package/src/app/AppController.ts +39 -39
- package/src/app/Bg2KeyboardEvent.ts +54 -54
- package/src/app/Bg2MouseEvent.ts +82 -82
- package/src/app/Bg2TouchEvent.ts +18 -18
- package/src/app/Canvas.ts +108 -108
- package/src/app/EventBase.ts +10 -10
- package/src/app/MainLoop.ts +273 -273
- package/src/app/index.ts +24 -24
- package/src/base/Color.ts +134 -134
- package/src/base/Environment.ts +183 -183
- package/src/base/Light.ts +192 -192
- package/src/base/Material.ts +620 -620
- package/src/base/PolyList.ts +365 -365
- package/src/base/Texture.ts +620 -620
- package/src/base/index.ts +81 -81
- package/src/db/Bg2LoaderPlugin.ts +143 -143
- package/src/db/DBPluginApi.ts +48 -48
- package/src/db/Loader.ts +116 -116
- package/src/db/LoaderPlugin.ts +34 -34
- package/src/db/MtlParser.ts +7 -7
- package/src/db/ObjLoaderPlugin.ts +54 -54
- package/src/db/ObjParser.ts +252 -252
- package/src/db/ObjWriterPlugin.ts +18 -18
- package/src/db/VitscnjLoaderPlugin.ts +112 -112
- package/src/db/Writer.ts +52 -52
- package/src/db/WriterPlugin.ts +22 -22
- package/src/db/index.ts +44 -44
- package/src/debug/DebugRenderer.ts +173 -173
- package/src/debug/WebGLTextureViewer.ts +75 -75
- package/src/debug/index.ts +6 -6
- package/src/index.html +11 -11
- package/src/index.ts +33 -33
- package/src/manipulation/SelectionBuffer.ts +81 -81
- package/src/manipulation/SelectionHighlight.ts +105 -84
- package/src/manipulation/SelectionIdAssignVisitor.ts +96 -96
- package/src/manipulation/SelectionManager.ts +196 -188
- package/src/manipulation/SelectionMode.ts +6 -6
- package/src/math/Mat3.ts +259 -259
- package/src/math/Mat4.ts +710 -710
- package/src/math/MatrixStrategy.ts +25 -25
- package/src/math/Quat.ts +65 -65
- package/src/math/Vec.ts +753 -753
- package/src/math/constants.ts +46 -46
- package/src/math/functions.ts +103 -103
- package/src/math/index.ts +74 -74
- package/src/phsics/joint.ts +137 -137
- package/src/primitives/arrow.ts +57 -57
- package/src/primitives/cone.ts +138 -138
- package/src/primitives/cube.ts +60 -60
- package/src/primitives/cylinder.ts +216 -216
- package/src/primitives/index.ts +13 -13
- package/src/primitives/plane.ts +31 -31
- package/src/primitives/sphere.ts +809 -809
- package/src/react/useBg2e.ts +69 -69
- package/src/render/BRDFIntegrationMap.ts +4 -4
- package/src/render/Environment.ts +135 -135
- package/src/render/FrameBuffer.ts +35 -35
- package/src/render/MaterialRenderer.ts +34 -34
- package/src/render/Pipeline.ts +108 -108
- package/src/render/PolyListRenderer.ts +47 -47
- package/src/render/RenderBuffer.ts +197 -197
- package/src/render/RenderQueue.ts +198 -198
- package/src/render/RenderState.ts +116 -116
- package/src/render/Renderer.ts +248 -248
- package/src/render/SceneAppController.ts +250 -250
- package/src/render/SceneRenderer.ts +387 -387
- package/src/render/Shader.ts +32 -32
- package/src/render/ShadowRenderer.ts +176 -176
- package/src/render/SkyCube.ts +105 -105
- package/src/render/SkySphere.ts +117 -117
- package/src/render/TextureMergerRenderer.ts +70 -70
- package/src/render/TextureRenderer.ts +34 -34
- package/src/render/index.ts +67 -67
- package/src/render/webgl/FrameBuffer.ts +9 -9
- package/src/render/webgl/MaterialRenderer.ts +112 -112
- package/src/render/webgl/Pipeline.ts +88 -88
- package/src/render/webgl/PolyListRenderer.ts +260 -260
- package/src/render/webgl/RenderBuffer.ts +226 -226
- package/src/render/webgl/Renderer.ts +262 -262
- package/src/render/webgl/SceneRenderer.ts +67 -67
- package/src/render/webgl/ShaderProgram.ts +424 -424
- package/src/render/webgl/ShadowRenderer.ts +6 -6
- package/src/render/webgl/SkyCube.ts +15 -15
- package/src/render/webgl/SkySphere.ts +15 -15
- package/src/render/webgl/State.ts +152 -152
- package/src/render/webgl/TextureRenderer.ts +167 -167
- package/src/render/webgl/VertexBuffer.ts +137 -137
- package/src/render/webgl/index.ts +35 -35
- package/src/scene/Camera.ts +458 -458
- package/src/scene/Chain.ts +44 -44
- package/src/scene/ChainJoint.ts +58 -58
- package/src/scene/Component.ts +177 -177
- package/src/scene/ComponentMap.ts +106 -106
- package/src/scene/Drawable.ts +154 -154
- package/src/scene/EnvironmentComponent.ts +141 -141
- package/src/scene/FindNodeVisitor.ts +59 -59
- package/src/scene/LightComponent.ts +154 -154
- package/src/scene/MatrixState.ts +46 -46
- package/src/scene/Node.ts +328 -328
- package/src/scene/NodeVisitor.ts +15 -15
- package/src/scene/OrbitCameraController.ts +450 -450
- package/src/scene/SmoothOrbitCameraController.ts +99 -99
- package/src/scene/Transform.ts +73 -73
- package/src/scene/index.ts +60 -60
- package/src/shaders/BasicDiffuseColorShader.ts +111 -111
- package/src/shaders/BasicPBRLightShader.ts +276 -276
- package/src/shaders/DebugRenderShader.ts +97 -97
- package/src/shaders/DepthRenderShader.ts +127 -127
- package/src/shaders/IrradianceMapCubeShader.ts +115 -115
- package/src/shaders/PBRLightIBLShader.ts +486 -486
- package/src/shaders/PickSelectionShader.ts +101 -101
- package/src/shaders/PresentDebugFramebufferShader.ts +118 -118
- package/src/shaders/PresentTextureShader.ts +99 -99
- package/src/shaders/SelectionHighlightShader.ts +143 -127
- package/src/shaders/ShaderFunction.ts +318 -318
- package/src/shaders/SkyCubeShader.ts +93 -93
- package/src/shaders/SkySphereShader.ts +102 -102
- package/src/shaders/SpecularMapCubeShader.ts +164 -164
- package/src/shaders/TextureMergerShader.ts +171 -171
- package/src/shaders/index.ts +36 -36
- package/src/shaders/webgl/color_correction.glsl +47 -47
- package/src/shaders/webgl/constants.glsl +6 -6
- package/src/shaders/webgl/index.ts +70 -70
- package/src/shaders/webgl/normal_map.glsl +9 -9
- package/src/shaders/webgl/pbr.glsl +173 -173
- package/src/shaders/webgl/uniforms.glsl +91 -91
- package/src/shaders/webgl_shader_lib.ts +213 -213
- package/src/tools/BinaryResourceProvider.ts +14 -14
- package/src/tools/ImageResourceProvider.ts +66 -66
- package/src/tools/MaterialModifier.ts +446 -446
- package/src/tools/Resource.ts +203 -203
- package/src/tools/ResourceProvider.ts +69 -69
- package/src/tools/TextResourceProvider.ts +24 -24
- package/src/tools/TextureCache.ts +51 -51
- package/src/tools/TextureResourceDatabase.ts +100 -100
- package/src/tools/UserAgent.ts +362 -362
- package/src/tools/VideoResourceProvider.ts +50 -50
- package/src/tools/WriteStrategy.ts +22 -22
- package/src/tools/base64.ts +11 -11
- package/src/tools/crypto.ts +19 -19
- package/src/tools/endiantess.ts +13 -13
- package/src/tools/image.ts +18 -18
- package/src/tools/index.ts +41 -41
- package/src/tools/processType.ts +39 -39
- package/src/vite-env.d.ts +12 -12
package/src/math/constants.ts
CHANGED
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@@ -1,47 +1,47 @@
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export enum Axis {
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NONE = 0,
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X = 1,
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Y = 2,
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Z = 3,
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W = 4
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}
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export namespace Axis {
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export function name(axis: Axis): string {
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switch (axis) {
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case Axis.NONE:
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return "NONE";
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case Axis.X:
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return "X";
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case Axis.Y:
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return "Y";
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case Axis.Z:
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return "Z";
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case Axis.W:
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return "W";
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default:
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return "UNKNOWN";
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}
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}
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}
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export const PI: number = 3.141592653589793;
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export const DEG_TO_RAD: number = 0.01745329251994;
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export const RAD_TO_DEG: number = 57.29577951308233;
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export const PI_2: number = 1.5707963267948966;
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export const PI_4: number = 0.785398163397448;
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export const PI_8: number = 0.392699081698724;
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export const TWO_PI: number = 6.283185307179586;
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export const EPSILON: number = 0.0000001;
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// Default array: 32 bits
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export const NumericArray: Float32ArrayConstructor = Float32Array;
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export const NumericArrayHighP: Float64ArrayConstructor = Float64Array;
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export const FLOAT_MAX: number = 3.402823e38;
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export const checkArray = (array: ArrayLike<any> | number, length: number): boolean => {
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if ((array as ArrayLike<any>).length >= length) {
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return true;
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}
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return false;
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export enum Axis {
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NONE = 0,
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X = 1,
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Y = 2,
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Z = 3,
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W = 4
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}
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export namespace Axis {
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export function name(axis: Axis): string {
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switch (axis) {
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case Axis.NONE:
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return "NONE";
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case Axis.X:
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return "X";
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case Axis.Y:
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return "Y";
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case Axis.Z:
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return "Z";
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case Axis.W:
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return "W";
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default:
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return "UNKNOWN";
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}
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}
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}
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export const PI: number = 3.141592653589793;
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export const DEG_TO_RAD: number = 0.01745329251994;
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export const RAD_TO_DEG: number = 57.29577951308233;
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export const PI_2: number = 1.5707963267948966;
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export const PI_4: number = 0.785398163397448;
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export const PI_8: number = 0.392699081698724;
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export const TWO_PI: number = 6.283185307179586;
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export const EPSILON: number = 0.0000001;
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// Default array: 32 bits
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export const NumericArray: Float32ArrayConstructor = Float32Array;
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export const NumericArrayHighP: Float64ArrayConstructor = Float64Array;
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export const FLOAT_MAX: number = 3.402823e38;
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export const checkArray = (array: ArrayLike<any> | number, length: number): boolean => {
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if ((array as ArrayLike<any>).length >= length) {
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return true;
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}
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return false;
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}
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package/src/math/functions.ts
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RAD_TO_DEG
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} from './constants.js';
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export const checkPowerOfTwo = (n: any): boolean => {
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export const degreesToRadians = (d: number): number => {
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export const sin = (val: number): number => {
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DEG_TO_RAD,
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RAD_TO_DEG
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} from './constants.js';
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let s_bg_math_seed: number = Date.now();
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export const checkPowerOfTwo = (n: any): boolean => {
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return false;
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export const checkZero = (v: number): number => {
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}
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export const isZero = (v: number): boolean => {
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export const equals = (a: number, b: number): boolean => {
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}
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30
|
+
export const degreesToRadians = (d: number): number => {
|
|
31
|
+
return Math.fround(checkZero(d * DEG_TO_RAD));
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
export const radiansToDegrees = (r: number): number => {
|
|
35
|
+
return Math.fround(checkZero(r * RAD_TO_DEG));
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
export const sin = (val: number): number => {
|
|
39
|
+
return Math.fround(checkZero(Math.sin(val)));
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
export const cos = (val: number): number => {
|
|
43
|
+
return Math.fround(checkZero(Math.cos(val)));
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
export const tan = (val: number): number => {
|
|
47
|
+
return Math.fround(checkZero(Math.tan(val)));
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
export const cotan = (val: number): number => {
|
|
51
|
+
return Math.fround(checkZero(1.0 / tan(val)));
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
export const atan = (val: number): number => {
|
|
55
|
+
return Math.fround(checkZero(Math.atan(val)));
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
export const atan2 = (i: number, j: number): number => {
|
|
59
|
+
return Math.fround(checkZero(Math.atan2(i, j)));
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
export const random = (): number => {
|
|
63
|
+
return Math.random();
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
export const seededRandom = (): number => {
|
|
67
|
+
const max: number = 1;
|
|
68
|
+
const min: number = 0;
|
|
69
|
+
|
|
70
|
+
s_bg_math_seed = (s_bg_math_seed * 9301 + 49297) % 233280;
|
|
71
|
+
const rnd: number = s_bg_math_seed / 233280;
|
|
72
|
+
|
|
73
|
+
return min + rnd * (max - min);
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
export const max = (a: number, b: number): number => {
|
|
77
|
+
return Math.fround(Math.max(a,b));
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
export const min = (a: number, b: number): number => {
|
|
81
|
+
return Math.fround(Math.min(a,b));
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
export const abs = (val: number): number => {
|
|
85
|
+
return Math.fround(Math.abs(val));
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
export const sqrt = (val: number): number => {
|
|
89
|
+
return Math.fround(Math.sqrt(val));
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
export const lerp = (from: number, to: number, t: number): number => {
|
|
93
|
+
t = t > 1 ? 1 : t;
|
|
94
|
+
return Math.fround((1.0 - t) * from + t * to);
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
export const square = (n: number): number => {
|
|
98
|
+
return Math.fround(n * n);
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
export const clamp = (value: number, min: number, max: number): number => {
|
|
102
|
+
return Math.fround(Math.max(min, Math.min(value, max)));
|
|
103
|
+
}
|
package/src/math/index.ts
CHANGED
|
@@ -1,74 +1,74 @@
|
|
|
1
|
-
|
|
2
|
-
import {
|
|
3
|
-
Axis,
|
|
4
|
-
PI,
|
|
5
|
-
DEG_TO_RAD,
|
|
6
|
-
RAD_TO_DEG,
|
|
7
|
-
PI_2,
|
|
8
|
-
PI_4,
|
|
9
|
-
PI_8,
|
|
10
|
-
TWO_PI,
|
|
11
|
-
EPSILON,
|
|
12
|
-
NumericArray,
|
|
13
|
-
NumericArrayHighP,
|
|
14
|
-
FLOAT_MAX
|
|
15
|
-
} from "./constants.js";
|
|
16
|
-
|
|
17
|
-
import {
|
|
18
|
-
checkPowerOfTwo,
|
|
19
|
-
checkZero,
|
|
20
|
-
isZero,
|
|
21
|
-
equals,
|
|
22
|
-
degreesToRadians,
|
|
23
|
-
radiansToDegrees,
|
|
24
|
-
sin,
|
|
25
|
-
cos,
|
|
26
|
-
tan,
|
|
27
|
-
cotan,
|
|
28
|
-
atan,
|
|
29
|
-
atan2,
|
|
30
|
-
random,
|
|
31
|
-
seededRandom,
|
|
32
|
-
max,
|
|
33
|
-
min,
|
|
34
|
-
abs,
|
|
35
|
-
sqrt,
|
|
36
|
-
lerp,
|
|
37
|
-
square
|
|
38
|
-
} from "./functions.js";
|
|
39
|
-
|
|
40
|
-
export default {
|
|
41
|
-
Axis,
|
|
42
|
-
PI,
|
|
43
|
-
DEG_TO_RAD,
|
|
44
|
-
RAD_TO_DEG,
|
|
45
|
-
PI_2,
|
|
46
|
-
PI_4,
|
|
47
|
-
PI_8,
|
|
48
|
-
TWO_PI,
|
|
49
|
-
EPSILON,
|
|
50
|
-
NumericArray,
|
|
51
|
-
NumericArrayHighP,
|
|
52
|
-
FLOAT_MAX,
|
|
53
|
-
|
|
54
|
-
checkPowerOfTwo,
|
|
55
|
-
checkZero,
|
|
56
|
-
isZero,
|
|
57
|
-
equals,
|
|
58
|
-
degreesToRadians,
|
|
59
|
-
radiansToDegrees,
|
|
60
|
-
sin,
|
|
61
|
-
cos,
|
|
62
|
-
tan,
|
|
63
|
-
cotan,
|
|
64
|
-
atan,
|
|
65
|
-
atan2,
|
|
66
|
-
random,
|
|
67
|
-
seededRandom,
|
|
68
|
-
max,
|
|
69
|
-
min,
|
|
70
|
-
abs,
|
|
71
|
-
sqrt,
|
|
72
|
-
lerp,
|
|
73
|
-
square
|
|
74
|
-
};
|
|
1
|
+
|
|
2
|
+
import {
|
|
3
|
+
Axis,
|
|
4
|
+
PI,
|
|
5
|
+
DEG_TO_RAD,
|
|
6
|
+
RAD_TO_DEG,
|
|
7
|
+
PI_2,
|
|
8
|
+
PI_4,
|
|
9
|
+
PI_8,
|
|
10
|
+
TWO_PI,
|
|
11
|
+
EPSILON,
|
|
12
|
+
NumericArray,
|
|
13
|
+
NumericArrayHighP,
|
|
14
|
+
FLOAT_MAX
|
|
15
|
+
} from "./constants.js";
|
|
16
|
+
|
|
17
|
+
import {
|
|
18
|
+
checkPowerOfTwo,
|
|
19
|
+
checkZero,
|
|
20
|
+
isZero,
|
|
21
|
+
equals,
|
|
22
|
+
degreesToRadians,
|
|
23
|
+
radiansToDegrees,
|
|
24
|
+
sin,
|
|
25
|
+
cos,
|
|
26
|
+
tan,
|
|
27
|
+
cotan,
|
|
28
|
+
atan,
|
|
29
|
+
atan2,
|
|
30
|
+
random,
|
|
31
|
+
seededRandom,
|
|
32
|
+
max,
|
|
33
|
+
min,
|
|
34
|
+
abs,
|
|
35
|
+
sqrt,
|
|
36
|
+
lerp,
|
|
37
|
+
square
|
|
38
|
+
} from "./functions.js";
|
|
39
|
+
|
|
40
|
+
export default {
|
|
41
|
+
Axis,
|
|
42
|
+
PI,
|
|
43
|
+
DEG_TO_RAD,
|
|
44
|
+
RAD_TO_DEG,
|
|
45
|
+
PI_2,
|
|
46
|
+
PI_4,
|
|
47
|
+
PI_8,
|
|
48
|
+
TWO_PI,
|
|
49
|
+
EPSILON,
|
|
50
|
+
NumericArray,
|
|
51
|
+
NumericArrayHighP,
|
|
52
|
+
FLOAT_MAX,
|
|
53
|
+
|
|
54
|
+
checkPowerOfTwo,
|
|
55
|
+
checkZero,
|
|
56
|
+
isZero,
|
|
57
|
+
equals,
|
|
58
|
+
degreesToRadians,
|
|
59
|
+
radiansToDegrees,
|
|
60
|
+
sin,
|
|
61
|
+
cos,
|
|
62
|
+
tan,
|
|
63
|
+
cotan,
|
|
64
|
+
atan,
|
|
65
|
+
atan2,
|
|
66
|
+
random,
|
|
67
|
+
seededRandom,
|
|
68
|
+
max,
|
|
69
|
+
min,
|
|
70
|
+
abs,
|
|
71
|
+
sqrt,
|
|
72
|
+
lerp,
|
|
73
|
+
square
|
|
74
|
+
};
|