bg2e-js 2.3.11 → 2.3.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (148) hide show
  1. package/dist/bg2e-js.js +356 -326
  2. package/dist/bg2e-js.js.map +1 -1
  3. package/package.json +56 -56
  4. package/src/app/AppController.ts +39 -39
  5. package/src/app/Bg2KeyboardEvent.ts +54 -54
  6. package/src/app/Bg2MouseEvent.ts +82 -82
  7. package/src/app/Bg2TouchEvent.ts +18 -18
  8. package/src/app/Canvas.ts +108 -108
  9. package/src/app/EventBase.ts +10 -10
  10. package/src/app/MainLoop.ts +273 -273
  11. package/src/app/index.ts +24 -24
  12. package/src/base/Color.ts +134 -134
  13. package/src/base/Environment.ts +183 -183
  14. package/src/base/Light.ts +192 -192
  15. package/src/base/Material.ts +620 -620
  16. package/src/base/PolyList.ts +365 -365
  17. package/src/base/Texture.ts +620 -620
  18. package/src/base/index.ts +81 -81
  19. package/src/db/Bg2LoaderPlugin.ts +143 -143
  20. package/src/db/DBPluginApi.ts +48 -48
  21. package/src/db/Loader.ts +116 -116
  22. package/src/db/LoaderPlugin.ts +34 -34
  23. package/src/db/MtlParser.ts +7 -7
  24. package/src/db/ObjLoaderPlugin.ts +54 -54
  25. package/src/db/ObjParser.ts +252 -252
  26. package/src/db/ObjWriterPlugin.ts +18 -18
  27. package/src/db/VitscnjLoaderPlugin.ts +112 -112
  28. package/src/db/Writer.ts +52 -52
  29. package/src/db/WriterPlugin.ts +22 -22
  30. package/src/db/index.ts +44 -44
  31. package/src/debug/DebugRenderer.ts +173 -173
  32. package/src/debug/WebGLTextureViewer.ts +75 -75
  33. package/src/debug/index.ts +6 -6
  34. package/src/index.html +11 -11
  35. package/src/index.ts +33 -33
  36. package/src/manipulation/SelectionBuffer.ts +81 -81
  37. package/src/manipulation/SelectionHighlight.ts +105 -84
  38. package/src/manipulation/SelectionIdAssignVisitor.ts +96 -96
  39. package/src/manipulation/SelectionManager.ts +196 -188
  40. package/src/manipulation/SelectionMode.ts +6 -6
  41. package/src/math/Mat3.ts +259 -259
  42. package/src/math/Mat4.ts +710 -710
  43. package/src/math/MatrixStrategy.ts +25 -25
  44. package/src/math/Quat.ts +65 -65
  45. package/src/math/Vec.ts +753 -753
  46. package/src/math/constants.ts +46 -46
  47. package/src/math/functions.ts +103 -103
  48. package/src/math/index.ts +74 -74
  49. package/src/phsics/joint.ts +137 -137
  50. package/src/primitives/arrow.ts +57 -57
  51. package/src/primitives/cone.ts +138 -138
  52. package/src/primitives/cube.ts +60 -60
  53. package/src/primitives/cylinder.ts +216 -216
  54. package/src/primitives/index.ts +13 -13
  55. package/src/primitives/plane.ts +31 -31
  56. package/src/primitives/sphere.ts +809 -809
  57. package/src/react/useBg2e.ts +69 -69
  58. package/src/render/BRDFIntegrationMap.ts +4 -4
  59. package/src/render/Environment.ts +135 -135
  60. package/src/render/FrameBuffer.ts +35 -35
  61. package/src/render/MaterialRenderer.ts +34 -34
  62. package/src/render/Pipeline.ts +108 -108
  63. package/src/render/PolyListRenderer.ts +47 -47
  64. package/src/render/RenderBuffer.ts +197 -197
  65. package/src/render/RenderQueue.ts +198 -198
  66. package/src/render/RenderState.ts +116 -116
  67. package/src/render/Renderer.ts +248 -248
  68. package/src/render/SceneAppController.ts +250 -250
  69. package/src/render/SceneRenderer.ts +387 -387
  70. package/src/render/Shader.ts +32 -32
  71. package/src/render/ShadowRenderer.ts +176 -176
  72. package/src/render/SkyCube.ts +105 -105
  73. package/src/render/SkySphere.ts +117 -117
  74. package/src/render/TextureMergerRenderer.ts +70 -70
  75. package/src/render/TextureRenderer.ts +34 -34
  76. package/src/render/index.ts +67 -67
  77. package/src/render/webgl/FrameBuffer.ts +9 -9
  78. package/src/render/webgl/MaterialRenderer.ts +112 -112
  79. package/src/render/webgl/Pipeline.ts +88 -88
  80. package/src/render/webgl/PolyListRenderer.ts +260 -260
  81. package/src/render/webgl/RenderBuffer.ts +226 -226
  82. package/src/render/webgl/Renderer.ts +262 -262
  83. package/src/render/webgl/SceneRenderer.ts +67 -67
  84. package/src/render/webgl/ShaderProgram.ts +424 -424
  85. package/src/render/webgl/ShadowRenderer.ts +6 -6
  86. package/src/render/webgl/SkyCube.ts +15 -15
  87. package/src/render/webgl/SkySphere.ts +15 -15
  88. package/src/render/webgl/State.ts +152 -152
  89. package/src/render/webgl/TextureRenderer.ts +167 -167
  90. package/src/render/webgl/VertexBuffer.ts +137 -137
  91. package/src/render/webgl/index.ts +35 -35
  92. package/src/scene/Camera.ts +458 -458
  93. package/src/scene/Chain.ts +44 -44
  94. package/src/scene/ChainJoint.ts +58 -58
  95. package/src/scene/Component.ts +177 -177
  96. package/src/scene/ComponentMap.ts +106 -106
  97. package/src/scene/Drawable.ts +154 -154
  98. package/src/scene/EnvironmentComponent.ts +141 -141
  99. package/src/scene/FindNodeVisitor.ts +59 -59
  100. package/src/scene/LightComponent.ts +154 -154
  101. package/src/scene/MatrixState.ts +46 -46
  102. package/src/scene/Node.ts +328 -328
  103. package/src/scene/NodeVisitor.ts +15 -15
  104. package/src/scene/OrbitCameraController.ts +450 -450
  105. package/src/scene/SmoothOrbitCameraController.ts +99 -99
  106. package/src/scene/Transform.ts +73 -73
  107. package/src/scene/index.ts +60 -60
  108. package/src/shaders/BasicDiffuseColorShader.ts +111 -111
  109. package/src/shaders/BasicPBRLightShader.ts +276 -276
  110. package/src/shaders/DebugRenderShader.ts +97 -97
  111. package/src/shaders/DepthRenderShader.ts +127 -127
  112. package/src/shaders/IrradianceMapCubeShader.ts +115 -115
  113. package/src/shaders/PBRLightIBLShader.ts +486 -486
  114. package/src/shaders/PickSelectionShader.ts +101 -101
  115. package/src/shaders/PresentDebugFramebufferShader.ts +118 -118
  116. package/src/shaders/PresentTextureShader.ts +99 -99
  117. package/src/shaders/SelectionHighlightShader.ts +143 -127
  118. package/src/shaders/ShaderFunction.ts +318 -318
  119. package/src/shaders/SkyCubeShader.ts +93 -93
  120. package/src/shaders/SkySphereShader.ts +102 -102
  121. package/src/shaders/SpecularMapCubeShader.ts +164 -164
  122. package/src/shaders/TextureMergerShader.ts +171 -171
  123. package/src/shaders/index.ts +36 -36
  124. package/src/shaders/webgl/color_correction.glsl +47 -47
  125. package/src/shaders/webgl/constants.glsl +6 -6
  126. package/src/shaders/webgl/index.ts +70 -70
  127. package/src/shaders/webgl/normal_map.glsl +9 -9
  128. package/src/shaders/webgl/pbr.glsl +173 -173
  129. package/src/shaders/webgl/uniforms.glsl +91 -91
  130. package/src/shaders/webgl_shader_lib.ts +213 -213
  131. package/src/tools/BinaryResourceProvider.ts +14 -14
  132. package/src/tools/ImageResourceProvider.ts +66 -66
  133. package/src/tools/MaterialModifier.ts +446 -446
  134. package/src/tools/Resource.ts +203 -203
  135. package/src/tools/ResourceProvider.ts +69 -69
  136. package/src/tools/TextResourceProvider.ts +24 -24
  137. package/src/tools/TextureCache.ts +51 -51
  138. package/src/tools/TextureResourceDatabase.ts +100 -100
  139. package/src/tools/UserAgent.ts +362 -362
  140. package/src/tools/VideoResourceProvider.ts +50 -50
  141. package/src/tools/WriteStrategy.ts +22 -22
  142. package/src/tools/base64.ts +11 -11
  143. package/src/tools/crypto.ts +19 -19
  144. package/src/tools/endiantess.ts +13 -13
  145. package/src/tools/image.ts +18 -18
  146. package/src/tools/index.ts +41 -41
  147. package/src/tools/processType.ts +39 -39
  148. package/src/vite-env.d.ts +12 -12
@@ -1,47 +1,47 @@
1
- export enum Axis {
2
- NONE = 0,
3
- X = 1,
4
- Y = 2,
5
- Z = 3,
6
- W = 4
7
- }
8
-
9
- export namespace Axis {
10
- export function name(axis: Axis): string {
11
- switch (axis) {
12
- case Axis.NONE:
13
- return "NONE";
14
- case Axis.X:
15
- return "X";
16
- case Axis.Y:
17
- return "Y";
18
- case Axis.Z:
19
- return "Z";
20
- case Axis.W:
21
- return "W";
22
- default:
23
- return "UNKNOWN";
24
- }
25
- }
26
- }
27
-
28
- export const PI: number = 3.141592653589793;
29
- export const DEG_TO_RAD: number = 0.01745329251994;
30
- export const RAD_TO_DEG: number = 57.29577951308233;
31
- export const PI_2: number = 1.5707963267948966;
32
- export const PI_4: number = 0.785398163397448;
33
- export const PI_8: number = 0.392699081698724;
34
- export const TWO_PI: number = 6.283185307179586;
35
- export const EPSILON: number = 0.0000001;
36
-
37
- // Default array: 32 bits
38
- export const NumericArray: Float32ArrayConstructor = Float32Array;
39
- export const NumericArrayHighP: Float64ArrayConstructor = Float64Array;
40
- export const FLOAT_MAX: number = 3.402823e38;
41
-
42
- export const checkArray = (array: ArrayLike<any> | number, length: number): boolean => {
43
- if ((array as ArrayLike<any>).length >= length) {
44
- return true;
45
- }
46
- return false;
1
+ export enum Axis {
2
+ NONE = 0,
3
+ X = 1,
4
+ Y = 2,
5
+ Z = 3,
6
+ W = 4
7
+ }
8
+
9
+ export namespace Axis {
10
+ export function name(axis: Axis): string {
11
+ switch (axis) {
12
+ case Axis.NONE:
13
+ return "NONE";
14
+ case Axis.X:
15
+ return "X";
16
+ case Axis.Y:
17
+ return "Y";
18
+ case Axis.Z:
19
+ return "Z";
20
+ case Axis.W:
21
+ return "W";
22
+ default:
23
+ return "UNKNOWN";
24
+ }
25
+ }
26
+ }
27
+
28
+ export const PI: number = 3.141592653589793;
29
+ export const DEG_TO_RAD: number = 0.01745329251994;
30
+ export const RAD_TO_DEG: number = 57.29577951308233;
31
+ export const PI_2: number = 1.5707963267948966;
32
+ export const PI_4: number = 0.785398163397448;
33
+ export const PI_8: number = 0.392699081698724;
34
+ export const TWO_PI: number = 6.283185307179586;
35
+ export const EPSILON: number = 0.0000001;
36
+
37
+ // Default array: 32 bits
38
+ export const NumericArray: Float32ArrayConstructor = Float32Array;
39
+ export const NumericArrayHighP: Float64ArrayConstructor = Float64Array;
40
+ export const FLOAT_MAX: number = 3.402823e38;
41
+
42
+ export const checkArray = (array: ArrayLike<any> | number, length: number): boolean => {
43
+ if ((array as ArrayLike<any>).length >= length) {
44
+ return true;
45
+ }
46
+ return false;
47
47
  }
@@ -1,103 +1,103 @@
1
- import {
2
- EPSILON,
3
- DEG_TO_RAD,
4
- RAD_TO_DEG
5
- } from './constants.js';
6
-
7
- let s_bg_math_seed: number = Date.now();
8
-
9
- export const checkPowerOfTwo = (n: any): boolean => {
10
- if (typeof n !== 'number') {
11
- return false;
12
- }
13
- else {
14
- return n !== 0 && (n & (n - 1)) === 0;
15
- }
16
- }
17
-
18
- export const checkZero = (v: number): number => {
19
- return v>-EPSILON && v<EPSILON ? 0:v;
20
- }
21
-
22
- export const isZero = (v: number): boolean => {
23
- return checkZero(v) === 0;
24
- }
25
-
26
- export const equals = (a: number, b: number): boolean => {
27
- return Math.abs(a - b) < EPSILON;
28
- }
29
-
30
- export const degreesToRadians = (d: number): number => {
31
- return Math.fround(checkZero(d * DEG_TO_RAD));
32
- }
33
-
34
- export const radiansToDegrees = (r: number): number => {
35
- return Math.fround(checkZero(r * RAD_TO_DEG));
36
- }
37
-
38
- export const sin = (val: number): number => {
39
- return Math.fround(checkZero(Math.sin(val)));
40
- }
41
-
42
- export const cos = (val: number): number => {
43
- return Math.fround(checkZero(Math.cos(val)));
44
- }
45
-
46
- export const tan = (val: number): number => {
47
- return Math.fround(checkZero(Math.tan(val)));
48
- }
49
-
50
- export const cotan = (val: number): number => {
51
- return Math.fround(checkZero(1.0 / tan(val)));
52
- }
53
-
54
- export const atan = (val: number): number => {
55
- return Math.fround(checkZero(Math.atan(val)));
56
- }
57
-
58
- export const atan2 = (i: number, j: number): number => {
59
- return Math.fround(checkZero(Math.atan2(i, j)));
60
- }
61
-
62
- export const random = (): number => {
63
- return Math.random();
64
- }
65
-
66
- export const seededRandom = (): number => {
67
- const max: number = 1;
68
- const min: number = 0;
69
-
70
- s_bg_math_seed = (s_bg_math_seed * 9301 + 49297) % 233280;
71
- const rnd: number = s_bg_math_seed / 233280;
72
-
73
- return min + rnd * (max - min);
74
- }
75
-
76
- export const max = (a: number, b: number): number => {
77
- return Math.fround(Math.max(a,b));
78
- }
79
-
80
- export const min = (a: number, b: number): number => {
81
- return Math.fround(Math.min(a,b));
82
- }
83
-
84
- export const abs = (val: number): number => {
85
- return Math.fround(Math.abs(val));
86
- }
87
-
88
- export const sqrt = (val: number): number => {
89
- return Math.fround(Math.sqrt(val));
90
- }
91
-
92
- export const lerp = (from: number, to: number, t: number): number => {
93
- t = t > 1 ? 1 : t;
94
- return Math.fround((1.0 - t) * from + t * to);
95
- }
96
-
97
- export const square = (n: number): number => {
98
- return Math.fround(n * n);
99
- }
100
-
101
- export const clamp = (value: number, min: number, max: number): number => {
102
- return Math.fround(Math.max(min, Math.min(value, max)));
103
- }
1
+ import {
2
+ EPSILON,
3
+ DEG_TO_RAD,
4
+ RAD_TO_DEG
5
+ } from './constants.js';
6
+
7
+ let s_bg_math_seed: number = Date.now();
8
+
9
+ export const checkPowerOfTwo = (n: any): boolean => {
10
+ if (typeof n !== 'number') {
11
+ return false;
12
+ }
13
+ else {
14
+ return n !== 0 && (n & (n - 1)) === 0;
15
+ }
16
+ }
17
+
18
+ export const checkZero = (v: number): number => {
19
+ return v>-EPSILON && v<EPSILON ? 0:v;
20
+ }
21
+
22
+ export const isZero = (v: number): boolean => {
23
+ return checkZero(v) === 0;
24
+ }
25
+
26
+ export const equals = (a: number, b: number): boolean => {
27
+ return Math.abs(a - b) < EPSILON;
28
+ }
29
+
30
+ export const degreesToRadians = (d: number): number => {
31
+ return Math.fround(checkZero(d * DEG_TO_RAD));
32
+ }
33
+
34
+ export const radiansToDegrees = (r: number): number => {
35
+ return Math.fround(checkZero(r * RAD_TO_DEG));
36
+ }
37
+
38
+ export const sin = (val: number): number => {
39
+ return Math.fround(checkZero(Math.sin(val)));
40
+ }
41
+
42
+ export const cos = (val: number): number => {
43
+ return Math.fround(checkZero(Math.cos(val)));
44
+ }
45
+
46
+ export const tan = (val: number): number => {
47
+ return Math.fround(checkZero(Math.tan(val)));
48
+ }
49
+
50
+ export const cotan = (val: number): number => {
51
+ return Math.fround(checkZero(1.0 / tan(val)));
52
+ }
53
+
54
+ export const atan = (val: number): number => {
55
+ return Math.fround(checkZero(Math.atan(val)));
56
+ }
57
+
58
+ export const atan2 = (i: number, j: number): number => {
59
+ return Math.fround(checkZero(Math.atan2(i, j)));
60
+ }
61
+
62
+ export const random = (): number => {
63
+ return Math.random();
64
+ }
65
+
66
+ export const seededRandom = (): number => {
67
+ const max: number = 1;
68
+ const min: number = 0;
69
+
70
+ s_bg_math_seed = (s_bg_math_seed * 9301 + 49297) % 233280;
71
+ const rnd: number = s_bg_math_seed / 233280;
72
+
73
+ return min + rnd * (max - min);
74
+ }
75
+
76
+ export const max = (a: number, b: number): number => {
77
+ return Math.fround(Math.max(a,b));
78
+ }
79
+
80
+ export const min = (a: number, b: number): number => {
81
+ return Math.fround(Math.min(a,b));
82
+ }
83
+
84
+ export const abs = (val: number): number => {
85
+ return Math.fround(Math.abs(val));
86
+ }
87
+
88
+ export const sqrt = (val: number): number => {
89
+ return Math.fround(Math.sqrt(val));
90
+ }
91
+
92
+ export const lerp = (from: number, to: number, t: number): number => {
93
+ t = t > 1 ? 1 : t;
94
+ return Math.fround((1.0 - t) * from + t * to);
95
+ }
96
+
97
+ export const square = (n: number): number => {
98
+ return Math.fround(n * n);
99
+ }
100
+
101
+ export const clamp = (value: number, min: number, max: number): number => {
102
+ return Math.fround(Math.max(min, Math.min(value, max)));
103
+ }
package/src/math/index.ts CHANGED
@@ -1,74 +1,74 @@
1
-
2
- import {
3
- Axis,
4
- PI,
5
- DEG_TO_RAD,
6
- RAD_TO_DEG,
7
- PI_2,
8
- PI_4,
9
- PI_8,
10
- TWO_PI,
11
- EPSILON,
12
- NumericArray,
13
- NumericArrayHighP,
14
- FLOAT_MAX
15
- } from "./constants.js";
16
-
17
- import {
18
- checkPowerOfTwo,
19
- checkZero,
20
- isZero,
21
- equals,
22
- degreesToRadians,
23
- radiansToDegrees,
24
- sin,
25
- cos,
26
- tan,
27
- cotan,
28
- atan,
29
- atan2,
30
- random,
31
- seededRandom,
32
- max,
33
- min,
34
- abs,
35
- sqrt,
36
- lerp,
37
- square
38
- } from "./functions.js";
39
-
40
- export default {
41
- Axis,
42
- PI,
43
- DEG_TO_RAD,
44
- RAD_TO_DEG,
45
- PI_2,
46
- PI_4,
47
- PI_8,
48
- TWO_PI,
49
- EPSILON,
50
- NumericArray,
51
- NumericArrayHighP,
52
- FLOAT_MAX,
53
-
54
- checkPowerOfTwo,
55
- checkZero,
56
- isZero,
57
- equals,
58
- degreesToRadians,
59
- radiansToDegrees,
60
- sin,
61
- cos,
62
- tan,
63
- cotan,
64
- atan,
65
- atan2,
66
- random,
67
- seededRandom,
68
- max,
69
- min,
70
- abs,
71
- sqrt,
72
- lerp,
73
- square
74
- };
1
+
2
+ import {
3
+ Axis,
4
+ PI,
5
+ DEG_TO_RAD,
6
+ RAD_TO_DEG,
7
+ PI_2,
8
+ PI_4,
9
+ PI_8,
10
+ TWO_PI,
11
+ EPSILON,
12
+ NumericArray,
13
+ NumericArrayHighP,
14
+ FLOAT_MAX
15
+ } from "./constants.js";
16
+
17
+ import {
18
+ checkPowerOfTwo,
19
+ checkZero,
20
+ isZero,
21
+ equals,
22
+ degreesToRadians,
23
+ radiansToDegrees,
24
+ sin,
25
+ cos,
26
+ tan,
27
+ cotan,
28
+ atan,
29
+ atan2,
30
+ random,
31
+ seededRandom,
32
+ max,
33
+ min,
34
+ abs,
35
+ sqrt,
36
+ lerp,
37
+ square
38
+ } from "./functions.js";
39
+
40
+ export default {
41
+ Axis,
42
+ PI,
43
+ DEG_TO_RAD,
44
+ RAD_TO_DEG,
45
+ PI_2,
46
+ PI_4,
47
+ PI_8,
48
+ TWO_PI,
49
+ EPSILON,
50
+ NumericArray,
51
+ NumericArrayHighP,
52
+ FLOAT_MAX,
53
+
54
+ checkPowerOfTwo,
55
+ checkZero,
56
+ isZero,
57
+ equals,
58
+ degreesToRadians,
59
+ radiansToDegrees,
60
+ sin,
61
+ cos,
62
+ tan,
63
+ cotan,
64
+ atan,
65
+ atan2,
66
+ random,
67
+ seededRandom,
68
+ max,
69
+ min,
70
+ abs,
71
+ sqrt,
72
+ lerp,
73
+ square
74
+ };