bg2e-js 2.3.11 → 2.3.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bg2e-js.js +356 -326
- package/dist/bg2e-js.js.map +1 -1
- package/package.json +56 -56
- package/src/app/AppController.ts +39 -39
- package/src/app/Bg2KeyboardEvent.ts +54 -54
- package/src/app/Bg2MouseEvent.ts +82 -82
- package/src/app/Bg2TouchEvent.ts +18 -18
- package/src/app/Canvas.ts +108 -108
- package/src/app/EventBase.ts +10 -10
- package/src/app/MainLoop.ts +273 -273
- package/src/app/index.ts +24 -24
- package/src/base/Color.ts +134 -134
- package/src/base/Environment.ts +183 -183
- package/src/base/Light.ts +192 -192
- package/src/base/Material.ts +620 -620
- package/src/base/PolyList.ts +365 -365
- package/src/base/Texture.ts +620 -620
- package/src/base/index.ts +81 -81
- package/src/db/Bg2LoaderPlugin.ts +143 -143
- package/src/db/DBPluginApi.ts +48 -48
- package/src/db/Loader.ts +116 -116
- package/src/db/LoaderPlugin.ts +34 -34
- package/src/db/MtlParser.ts +7 -7
- package/src/db/ObjLoaderPlugin.ts +54 -54
- package/src/db/ObjParser.ts +252 -252
- package/src/db/ObjWriterPlugin.ts +18 -18
- package/src/db/VitscnjLoaderPlugin.ts +112 -112
- package/src/db/Writer.ts +52 -52
- package/src/db/WriterPlugin.ts +22 -22
- package/src/db/index.ts +44 -44
- package/src/debug/DebugRenderer.ts +173 -173
- package/src/debug/WebGLTextureViewer.ts +75 -75
- package/src/debug/index.ts +6 -6
- package/src/index.html +11 -11
- package/src/index.ts +33 -33
- package/src/manipulation/SelectionBuffer.ts +81 -81
- package/src/manipulation/SelectionHighlight.ts +105 -84
- package/src/manipulation/SelectionIdAssignVisitor.ts +96 -96
- package/src/manipulation/SelectionManager.ts +196 -188
- package/src/manipulation/SelectionMode.ts +6 -6
- package/src/math/Mat3.ts +259 -259
- package/src/math/Mat4.ts +710 -710
- package/src/math/MatrixStrategy.ts +25 -25
- package/src/math/Quat.ts +65 -65
- package/src/math/Vec.ts +753 -753
- package/src/math/constants.ts +46 -46
- package/src/math/functions.ts +103 -103
- package/src/math/index.ts +74 -74
- package/src/phsics/joint.ts +137 -137
- package/src/primitives/arrow.ts +57 -57
- package/src/primitives/cone.ts +138 -138
- package/src/primitives/cube.ts +60 -60
- package/src/primitives/cylinder.ts +216 -216
- package/src/primitives/index.ts +13 -13
- package/src/primitives/plane.ts +31 -31
- package/src/primitives/sphere.ts +809 -809
- package/src/react/useBg2e.ts +69 -69
- package/src/render/BRDFIntegrationMap.ts +4 -4
- package/src/render/Environment.ts +135 -135
- package/src/render/FrameBuffer.ts +35 -35
- package/src/render/MaterialRenderer.ts +34 -34
- package/src/render/Pipeline.ts +108 -108
- package/src/render/PolyListRenderer.ts +47 -47
- package/src/render/RenderBuffer.ts +197 -197
- package/src/render/RenderQueue.ts +198 -198
- package/src/render/RenderState.ts +116 -116
- package/src/render/Renderer.ts +248 -248
- package/src/render/SceneAppController.ts +250 -250
- package/src/render/SceneRenderer.ts +387 -387
- package/src/render/Shader.ts +32 -32
- package/src/render/ShadowRenderer.ts +176 -176
- package/src/render/SkyCube.ts +105 -105
- package/src/render/SkySphere.ts +117 -117
- package/src/render/TextureMergerRenderer.ts +70 -70
- package/src/render/TextureRenderer.ts +34 -34
- package/src/render/index.ts +67 -67
- package/src/render/webgl/FrameBuffer.ts +9 -9
- package/src/render/webgl/MaterialRenderer.ts +112 -112
- package/src/render/webgl/Pipeline.ts +88 -88
- package/src/render/webgl/PolyListRenderer.ts +260 -260
- package/src/render/webgl/RenderBuffer.ts +226 -226
- package/src/render/webgl/Renderer.ts +262 -262
- package/src/render/webgl/SceneRenderer.ts +67 -67
- package/src/render/webgl/ShaderProgram.ts +424 -424
- package/src/render/webgl/ShadowRenderer.ts +6 -6
- package/src/render/webgl/SkyCube.ts +15 -15
- package/src/render/webgl/SkySphere.ts +15 -15
- package/src/render/webgl/State.ts +152 -152
- package/src/render/webgl/TextureRenderer.ts +167 -167
- package/src/render/webgl/VertexBuffer.ts +137 -137
- package/src/render/webgl/index.ts +35 -35
- package/src/scene/Camera.ts +458 -458
- package/src/scene/Chain.ts +44 -44
- package/src/scene/ChainJoint.ts +58 -58
- package/src/scene/Component.ts +177 -177
- package/src/scene/ComponentMap.ts +106 -106
- package/src/scene/Drawable.ts +154 -154
- package/src/scene/EnvironmentComponent.ts +141 -141
- package/src/scene/FindNodeVisitor.ts +59 -59
- package/src/scene/LightComponent.ts +154 -154
- package/src/scene/MatrixState.ts +46 -46
- package/src/scene/Node.ts +328 -328
- package/src/scene/NodeVisitor.ts +15 -15
- package/src/scene/OrbitCameraController.ts +450 -450
- package/src/scene/SmoothOrbitCameraController.ts +99 -99
- package/src/scene/Transform.ts +73 -73
- package/src/scene/index.ts +60 -60
- package/src/shaders/BasicDiffuseColorShader.ts +111 -111
- package/src/shaders/BasicPBRLightShader.ts +276 -276
- package/src/shaders/DebugRenderShader.ts +97 -97
- package/src/shaders/DepthRenderShader.ts +127 -127
- package/src/shaders/IrradianceMapCubeShader.ts +115 -115
- package/src/shaders/PBRLightIBLShader.ts +486 -486
- package/src/shaders/PickSelectionShader.ts +101 -101
- package/src/shaders/PresentDebugFramebufferShader.ts +118 -118
- package/src/shaders/PresentTextureShader.ts +99 -99
- package/src/shaders/SelectionHighlightShader.ts +143 -127
- package/src/shaders/ShaderFunction.ts +318 -318
- package/src/shaders/SkyCubeShader.ts +93 -93
- package/src/shaders/SkySphereShader.ts +102 -102
- package/src/shaders/SpecularMapCubeShader.ts +164 -164
- package/src/shaders/TextureMergerShader.ts +171 -171
- package/src/shaders/index.ts +36 -36
- package/src/shaders/webgl/color_correction.glsl +47 -47
- package/src/shaders/webgl/constants.glsl +6 -6
- package/src/shaders/webgl/index.ts +70 -70
- package/src/shaders/webgl/normal_map.glsl +9 -9
- package/src/shaders/webgl/pbr.glsl +173 -173
- package/src/shaders/webgl/uniforms.glsl +91 -91
- package/src/shaders/webgl_shader_lib.ts +213 -213
- package/src/tools/BinaryResourceProvider.ts +14 -14
- package/src/tools/ImageResourceProvider.ts +66 -66
- package/src/tools/MaterialModifier.ts +446 -446
- package/src/tools/Resource.ts +203 -203
- package/src/tools/ResourceProvider.ts +69 -69
- package/src/tools/TextResourceProvider.ts +24 -24
- package/src/tools/TextureCache.ts +51 -51
- package/src/tools/TextureResourceDatabase.ts +100 -100
- package/src/tools/UserAgent.ts +362 -362
- package/src/tools/VideoResourceProvider.ts +50 -50
- package/src/tools/WriteStrategy.ts +22 -22
- package/src/tools/base64.ts +11 -11
- package/src/tools/crypto.ts +19 -19
- package/src/tools/endiantess.ts +13 -13
- package/src/tools/image.ts +18 -18
- package/src/tools/index.ts +41 -41
- package/src/tools/processType.ts +39 -39
- package/src/vite-env.d.ts +12 -12
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import Mat4 from "./Mat4";
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export default class MatrixStrategy {
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private _target: Mat4 | null;
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constructor(target: Mat4 | null = null) {
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if (target !== null && !(target instanceof Mat4)) {
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throw Error("MatrixStrategy: invalid target object. Target object must be of type bg.math.Mat4");
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}
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this._target = target;
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}
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get target() {
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return this._target;
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}
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set target(t) {
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this._target = t;
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}
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apply() {
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throw Error("MatrixStrategy.apply(): method not implemented");
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}
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}
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import Mat4 from "./Mat4";
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export default class MatrixStrategy {
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private _target: Mat4 | null;
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constructor(target: Mat4 | null = null) {
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if (target !== null && !(target instanceof Mat4)) {
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throw Error("MatrixStrategy: invalid target object. Target object must be of type bg.math.Mat4");
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}
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this._target = target;
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}
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get target() {
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return this._target;
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}
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set target(t) {
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this._target = t;
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}
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apply() {
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throw Error("MatrixStrategy.apply(): method not implemented");
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}
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}
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package/src/math/Quat.ts
CHANGED
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import Vec from "./Vec";
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export default class Quat extends Vec {
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constructor();
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constructor(quat: ArrayLike<number>);
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constructor(matrix3: ArrayLike<number>);
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constructor(matrix4: ArrayLike<number>);
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constructor(alpha: number, x: number, y: number, z: number);
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constructor(a?: number | ArrayLike<number>, b?: number, c?: number, d?: number) {
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super(0,0,0,0);
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if (a === undefined) {
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this.setValue(0, 0, 0, 0);
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}
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else if (b === undefined) {
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if (typeof a === 'object' && a.length === 4) {
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this.assign(a);
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}
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else if (typeof a === 'object' && a.length === 9) {
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this.initWithMatrix3(a);
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}
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else if (typeof a === 'object' && a.length === 16) {
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this.initWithMatrix4(a);
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}
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else {
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throw new Error("Invalid parameter initializing Quaternion");
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}
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}
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else if (typeof a === 'number' && b !== undefined && c !== undefined && d !== undefined) {
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this.initWithValues(a, b, c, d);
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}
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else {
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throw new Error("Invalid parameters initializing Quaternion");
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}
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}
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initWithMatrix3(m: ArrayLike<number>): void {
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const w = Math.sqrt(1 + m[0] + m[4] + m[8]) / 2;
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const w4 = 4 * w;
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this[0] = (m[7] - m[5]) / w;
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this[1] = (m[2] - m[6]) / w4;
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this[2] = (m[3] - m[1]) / w4;
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this[3] = w;
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}
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initWithMatrix4(m: ArrayLike<number>): void {
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const w = Math.sqrt(1 + m[0] + m[5] + m[10]) / 2;
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const w4 = 4 * w;
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this[0] = (m[9] - m[6]) / w;
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this[1] = (m[2] - m[8]) / w4;
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this[2] = (m[4] - m[1]) / w4;
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this[3] = w;
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}
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initWithValues(alpha: number, x: number, y: number, z: number): this {
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this[0] = x * Math.sin( alpha / 2 );
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this[1] = y * Math.sin( alpha / 2 );
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this[2] = z * Math.sin( alpha / 2 );
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this[3] = Math.cos( alpha / 2 );
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return this;
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}
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import Vec from "./Vec";
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export default class Quat extends Vec {
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constructor();
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constructor(quat: ArrayLike<number>);
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constructor(matrix3: ArrayLike<number>);
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constructor(matrix4: ArrayLike<number>);
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constructor(alpha: number, x: number, y: number, z: number);
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constructor(a?: number | ArrayLike<number>, b?: number, c?: number, d?: number) {
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super(0,0,0,0);
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if (a === undefined) {
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this.setValue(0, 0, 0, 0);
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}
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else if (b === undefined) {
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if (typeof a === 'object' && a.length === 4) {
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this.assign(a);
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}
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else if (typeof a === 'object' && a.length === 9) {
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this.initWithMatrix3(a);
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}
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else if (typeof a === 'object' && a.length === 16) {
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this.initWithMatrix4(a);
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}
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throw new Error("Invalid parameter initializing Quaternion");
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}
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}
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else if (typeof a === 'number' && b !== undefined && c !== undefined && d !== undefined) {
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this.initWithValues(a, b, c, d);
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}
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else {
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throw new Error("Invalid parameters initializing Quaternion");
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}
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}
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initWithMatrix3(m: ArrayLike<number>): void {
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const w = Math.sqrt(1 + m[0] + m[4] + m[8]) / 2;
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const w4 = 4 * w;
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this[0] = (m[7] - m[5]) / w;
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this[1] = (m[2] - m[6]) / w4;
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this[2] = (m[3] - m[1]) / w4;
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this[3] = w;
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}
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initWithMatrix4(m: ArrayLike<number>): void {
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const w = Math.sqrt(1 + m[0] + m[5] + m[10]) / 2;
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const w4 = 4 * w;
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this[0] = (m[9] - m[6]) / w;
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this[1] = (m[2] - m[8]) / w4;
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this[2] = (m[4] - m[1]) / w4;
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this[3] = w;
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}
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initWithValues(alpha: number, x: number, y: number, z: number): this {
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this[0] = x * Math.sin( alpha / 2 );
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this[1] = y * Math.sin( alpha / 2 );
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this[2] = z * Math.sin( alpha / 2 );
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this[3] = Math.cos( alpha / 2 );
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return this;
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}
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}
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