bg2e-js 2.3.11 → 2.3.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bg2e-js.js +356 -326
- package/dist/bg2e-js.js.map +1 -1
- package/package.json +56 -56
- package/src/app/AppController.ts +39 -39
- package/src/app/Bg2KeyboardEvent.ts +54 -54
- package/src/app/Bg2MouseEvent.ts +82 -82
- package/src/app/Bg2TouchEvent.ts +18 -18
- package/src/app/Canvas.ts +108 -108
- package/src/app/EventBase.ts +10 -10
- package/src/app/MainLoop.ts +273 -273
- package/src/app/index.ts +24 -24
- package/src/base/Color.ts +134 -134
- package/src/base/Environment.ts +183 -183
- package/src/base/Light.ts +192 -192
- package/src/base/Material.ts +620 -620
- package/src/base/PolyList.ts +365 -365
- package/src/base/Texture.ts +620 -620
- package/src/base/index.ts +81 -81
- package/src/db/Bg2LoaderPlugin.ts +143 -143
- package/src/db/DBPluginApi.ts +48 -48
- package/src/db/Loader.ts +116 -116
- package/src/db/LoaderPlugin.ts +34 -34
- package/src/db/MtlParser.ts +7 -7
- package/src/db/ObjLoaderPlugin.ts +54 -54
- package/src/db/ObjParser.ts +252 -252
- package/src/db/ObjWriterPlugin.ts +18 -18
- package/src/db/VitscnjLoaderPlugin.ts +112 -112
- package/src/db/Writer.ts +52 -52
- package/src/db/WriterPlugin.ts +22 -22
- package/src/db/index.ts +44 -44
- package/src/debug/DebugRenderer.ts +173 -173
- package/src/debug/WebGLTextureViewer.ts +75 -75
- package/src/debug/index.ts +6 -6
- package/src/index.html +11 -11
- package/src/index.ts +33 -33
- package/src/manipulation/SelectionBuffer.ts +81 -81
- package/src/manipulation/SelectionHighlight.ts +105 -84
- package/src/manipulation/SelectionIdAssignVisitor.ts +96 -96
- package/src/manipulation/SelectionManager.ts +196 -188
- package/src/manipulation/SelectionMode.ts +6 -6
- package/src/math/Mat3.ts +259 -259
- package/src/math/Mat4.ts +710 -710
- package/src/math/MatrixStrategy.ts +25 -25
- package/src/math/Quat.ts +65 -65
- package/src/math/Vec.ts +753 -753
- package/src/math/constants.ts +46 -46
- package/src/math/functions.ts +103 -103
- package/src/math/index.ts +74 -74
- package/src/phsics/joint.ts +137 -137
- package/src/primitives/arrow.ts +57 -57
- package/src/primitives/cone.ts +138 -138
- package/src/primitives/cube.ts +60 -60
- package/src/primitives/cylinder.ts +216 -216
- package/src/primitives/index.ts +13 -13
- package/src/primitives/plane.ts +31 -31
- package/src/primitives/sphere.ts +809 -809
- package/src/react/useBg2e.ts +69 -69
- package/src/render/BRDFIntegrationMap.ts +4 -4
- package/src/render/Environment.ts +135 -135
- package/src/render/FrameBuffer.ts +35 -35
- package/src/render/MaterialRenderer.ts +34 -34
- package/src/render/Pipeline.ts +108 -108
- package/src/render/PolyListRenderer.ts +47 -47
- package/src/render/RenderBuffer.ts +197 -197
- package/src/render/RenderQueue.ts +198 -198
- package/src/render/RenderState.ts +116 -116
- package/src/render/Renderer.ts +248 -248
- package/src/render/SceneAppController.ts +250 -250
- package/src/render/SceneRenderer.ts +387 -387
- package/src/render/Shader.ts +32 -32
- package/src/render/ShadowRenderer.ts +176 -176
- package/src/render/SkyCube.ts +105 -105
- package/src/render/SkySphere.ts +117 -117
- package/src/render/TextureMergerRenderer.ts +70 -70
- package/src/render/TextureRenderer.ts +34 -34
- package/src/render/index.ts +67 -67
- package/src/render/webgl/FrameBuffer.ts +9 -9
- package/src/render/webgl/MaterialRenderer.ts +112 -112
- package/src/render/webgl/Pipeline.ts +88 -88
- package/src/render/webgl/PolyListRenderer.ts +260 -260
- package/src/render/webgl/RenderBuffer.ts +226 -226
- package/src/render/webgl/Renderer.ts +262 -262
- package/src/render/webgl/SceneRenderer.ts +67 -67
- package/src/render/webgl/ShaderProgram.ts +424 -424
- package/src/render/webgl/ShadowRenderer.ts +6 -6
- package/src/render/webgl/SkyCube.ts +15 -15
- package/src/render/webgl/SkySphere.ts +15 -15
- package/src/render/webgl/State.ts +152 -152
- package/src/render/webgl/TextureRenderer.ts +167 -167
- package/src/render/webgl/VertexBuffer.ts +137 -137
- package/src/render/webgl/index.ts +35 -35
- package/src/scene/Camera.ts +458 -458
- package/src/scene/Chain.ts +44 -44
- package/src/scene/ChainJoint.ts +58 -58
- package/src/scene/Component.ts +177 -177
- package/src/scene/ComponentMap.ts +106 -106
- package/src/scene/Drawable.ts +154 -154
- package/src/scene/EnvironmentComponent.ts +141 -141
- package/src/scene/FindNodeVisitor.ts +59 -59
- package/src/scene/LightComponent.ts +154 -154
- package/src/scene/MatrixState.ts +46 -46
- package/src/scene/Node.ts +328 -328
- package/src/scene/NodeVisitor.ts +15 -15
- package/src/scene/OrbitCameraController.ts +450 -450
- package/src/scene/SmoothOrbitCameraController.ts +99 -99
- package/src/scene/Transform.ts +73 -73
- package/src/scene/index.ts +60 -60
- package/src/shaders/BasicDiffuseColorShader.ts +111 -111
- package/src/shaders/BasicPBRLightShader.ts +276 -276
- package/src/shaders/DebugRenderShader.ts +97 -97
- package/src/shaders/DepthRenderShader.ts +127 -127
- package/src/shaders/IrradianceMapCubeShader.ts +115 -115
- package/src/shaders/PBRLightIBLShader.ts +486 -486
- package/src/shaders/PickSelectionShader.ts +101 -101
- package/src/shaders/PresentDebugFramebufferShader.ts +118 -118
- package/src/shaders/PresentTextureShader.ts +99 -99
- package/src/shaders/SelectionHighlightShader.ts +143 -127
- package/src/shaders/ShaderFunction.ts +318 -318
- package/src/shaders/SkyCubeShader.ts +93 -93
- package/src/shaders/SkySphereShader.ts +102 -102
- package/src/shaders/SpecularMapCubeShader.ts +164 -164
- package/src/shaders/TextureMergerShader.ts +171 -171
- package/src/shaders/index.ts +36 -36
- package/src/shaders/webgl/color_correction.glsl +47 -47
- package/src/shaders/webgl/constants.glsl +6 -6
- package/src/shaders/webgl/index.ts +70 -70
- package/src/shaders/webgl/normal_map.glsl +9 -9
- package/src/shaders/webgl/pbr.glsl +173 -173
- package/src/shaders/webgl/uniforms.glsl +91 -91
- package/src/shaders/webgl_shader_lib.ts +213 -213
- package/src/tools/BinaryResourceProvider.ts +14 -14
- package/src/tools/ImageResourceProvider.ts +66 -66
- package/src/tools/MaterialModifier.ts +446 -446
- package/src/tools/Resource.ts +203 -203
- package/src/tools/ResourceProvider.ts +69 -69
- package/src/tools/TextResourceProvider.ts +24 -24
- package/src/tools/TextureCache.ts +51 -51
- package/src/tools/TextureResourceDatabase.ts +100 -100
- package/src/tools/UserAgent.ts +362 -362
- package/src/tools/VideoResourceProvider.ts +50 -50
- package/src/tools/WriteStrategy.ts +22 -22
- package/src/tools/base64.ts +11 -11
- package/src/tools/crypto.ts +19 -19
- package/src/tools/endiantess.ts +13 -13
- package/src/tools/image.ts +18 -18
- package/src/tools/index.ts +41 -41
- package/src/tools/processType.ts +39 -39
- package/src/vite-env.d.ts +12 -12
package/src/phsics/joint.ts
CHANGED
|
@@ -1,137 +1,137 @@
|
|
|
1
|
-
import Vec from '../math/Vec';
|
|
2
|
-
import Mat4 from '../math/Mat4';
|
|
3
|
-
|
|
4
|
-
export default class Joint {
|
|
5
|
-
protected _transform: Mat4;
|
|
6
|
-
|
|
7
|
-
static Factory(linkData?: any): Joint | null {
|
|
8
|
-
if (!linkData || !linkData.type) {
|
|
9
|
-
return null;
|
|
10
|
-
}
|
|
11
|
-
let result: Joint | null = null;
|
|
12
|
-
switch (linkData.type) {
|
|
13
|
-
case 'LinkJoint':
|
|
14
|
-
result = new LinkJoint();
|
|
15
|
-
result.deserialize(linkData);
|
|
16
|
-
break;
|
|
17
|
-
}
|
|
18
|
-
return result;
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
constructor() {
|
|
22
|
-
this._transform = Mat4.MakeIdentity();
|
|
23
|
-
}
|
|
24
|
-
|
|
25
|
-
get transform(): Mat4 { return this._transform; }
|
|
26
|
-
set transform(t: Mat4) { this._transform.assign(t); }
|
|
27
|
-
|
|
28
|
-
applyTransform(matrix: Mat4): void {
|
|
29
|
-
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
calculateTransform(): void {
|
|
33
|
-
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
deserialize(linkData: any): void {
|
|
37
|
-
|
|
38
|
-
}
|
|
39
|
-
}
|
|
40
|
-
|
|
41
|
-
export const LinkTransformOrder = {
|
|
42
|
-
TRANSLATE_ROTATE: 1,
|
|
43
|
-
ROTATE_TRANSLATE: 0
|
|
44
|
-
};
|
|
45
|
-
|
|
46
|
-
export class LinkJoint extends Joint {
|
|
47
|
-
private _offset: Vec;
|
|
48
|
-
private _eulerRotation: Vec;
|
|
49
|
-
private _transformOrder: number;
|
|
50
|
-
|
|
51
|
-
constructor() {
|
|
52
|
-
super();
|
|
53
|
-
this._offset = new Vec(0, 0, 0);
|
|
54
|
-
this._eulerRotation = new Vec(0, 0, 0);
|
|
55
|
-
this._transformOrder = LinkTransformOrder.TRANSLATE_ROTATE;
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
get offset(): Vec { return this._offset; }
|
|
59
|
-
set offset(o: Vec | number[]) { this._offset = new Vec(o); this.calculateTransform(); }
|
|
60
|
-
|
|
61
|
-
get eulerRotation(): Vec { return this._eulerRotation; }
|
|
62
|
-
set eulerRotation(e: Vec | number[]) { this._eulerRotation = new Vec(e); this.calculateTransform(); }
|
|
63
|
-
|
|
64
|
-
get yaw(): number { return this._eulerRotation.x; }
|
|
65
|
-
get pitch(): number { return this._eulerRotation.y; }
|
|
66
|
-
get roll(): number { return this._eulerRotation.z; }
|
|
67
|
-
|
|
68
|
-
set yaw(y: number) { this._eulerRotation.x = y; this.calculateTransform(); }
|
|
69
|
-
set pitch(p: number) { this._eulerRotation.y = p; this.calculateTransform(); }
|
|
70
|
-
set roll(r: number) { this._eulerRotation.z = r; this.calculateTransform(); }
|
|
71
|
-
|
|
72
|
-
get transformOrder(): number { return this._transformOrder; }
|
|
73
|
-
set transformOrder(t: number) { this._transformOrder = t; this.calculateTransform(); }
|
|
74
|
-
|
|
75
|
-
applyTransform(matrix: Mat4): void {
|
|
76
|
-
matrix.mult(this.transform);
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
multTransform(dst: Mat4): void {
|
|
80
|
-
const offset = this.offset;
|
|
81
|
-
switch (this.transformOrder) {
|
|
82
|
-
case LinkTransformOrder.TRANSLATE_ROTATE:
|
|
83
|
-
dst.translate(offset.x, offset.y, offset.z);
|
|
84
|
-
this.multRotation(dst);
|
|
85
|
-
break;
|
|
86
|
-
case LinkTransformOrder.ROTATE_TRANSLATE:
|
|
87
|
-
this.multRotation(dst);
|
|
88
|
-
dst.translate(offset.x, offset.y, offset.z);
|
|
89
|
-
break;
|
|
90
|
-
}
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
multRotation(dst: Mat4): void {
|
|
94
|
-
dst .rotate(this.eulerRotation.z, 0, 0, 1)
|
|
95
|
-
.rotate(this.eulerRotation.y, 0, 1, 0)
|
|
96
|
-
.rotate(this.eulerRotation.x, 1, 0, 0);
|
|
97
|
-
}
|
|
98
|
-
|
|
99
|
-
calculateTransform(): void {
|
|
100
|
-
this.transform.identity();
|
|
101
|
-
this.multTransform(this.transform);
|
|
102
|
-
}
|
|
103
|
-
|
|
104
|
-
clone(): LinkJoint {
|
|
105
|
-
const other = new LinkJoint();
|
|
106
|
-
other.assign(this);
|
|
107
|
-
return other;
|
|
108
|
-
}
|
|
109
|
-
|
|
110
|
-
assign(other: LinkJoint): void {
|
|
111
|
-
this._offset = new Vec(other._offset);
|
|
112
|
-
this._eulerRotation = new Vec(other._eulerRotation);
|
|
113
|
-
this._transformOrder = other._transformOrder;
|
|
114
|
-
this.calculateTransform();
|
|
115
|
-
}
|
|
116
|
-
|
|
117
|
-
serialize(sceneData: any): void {
|
|
118
|
-
if (sceneData.offset && sceneData.offset.length >= 3) {
|
|
119
|
-
this._offset = new Vec(sceneData.offset);
|
|
120
|
-
}
|
|
121
|
-
this._eulerRotation = new Vec(
|
|
122
|
-
sceneData.yaw || 0,
|
|
123
|
-
sceneData.pitch || 0,
|
|
124
|
-
sceneData.roll || 0
|
|
125
|
-
);
|
|
126
|
-
this._transformOrder = sceneData.order !== undefined ? sceneData.order : LinkTransformOrder.TRANSLATE_ROTATE;
|
|
127
|
-
}
|
|
128
|
-
|
|
129
|
-
deserialize(sceneData: any): void {
|
|
130
|
-
sceneData.type = 'LinkJoint';
|
|
131
|
-
sceneData.offset = Array.from(this._offset);
|
|
132
|
-
sceneData.yaw = this.yaw;
|
|
133
|
-
sceneData.pitch = this.pitch;
|
|
134
|
-
sceneData.roll = this.roll;
|
|
135
|
-
sceneData.order = this.transformOrder;
|
|
136
|
-
}
|
|
137
|
-
}
|
|
1
|
+
import Vec from '../math/Vec';
|
|
2
|
+
import Mat4 from '../math/Mat4';
|
|
3
|
+
|
|
4
|
+
export default class Joint {
|
|
5
|
+
protected _transform: Mat4;
|
|
6
|
+
|
|
7
|
+
static Factory(linkData?: any): Joint | null {
|
|
8
|
+
if (!linkData || !linkData.type) {
|
|
9
|
+
return null;
|
|
10
|
+
}
|
|
11
|
+
let result: Joint | null = null;
|
|
12
|
+
switch (linkData.type) {
|
|
13
|
+
case 'LinkJoint':
|
|
14
|
+
result = new LinkJoint();
|
|
15
|
+
result.deserialize(linkData);
|
|
16
|
+
break;
|
|
17
|
+
}
|
|
18
|
+
return result;
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
constructor() {
|
|
22
|
+
this._transform = Mat4.MakeIdentity();
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
get transform(): Mat4 { return this._transform; }
|
|
26
|
+
set transform(t: Mat4) { this._transform.assign(t); }
|
|
27
|
+
|
|
28
|
+
applyTransform(matrix: Mat4): void {
|
|
29
|
+
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
calculateTransform(): void {
|
|
33
|
+
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
deserialize(linkData: any): void {
|
|
37
|
+
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
export const LinkTransformOrder = {
|
|
42
|
+
TRANSLATE_ROTATE: 1,
|
|
43
|
+
ROTATE_TRANSLATE: 0
|
|
44
|
+
};
|
|
45
|
+
|
|
46
|
+
export class LinkJoint extends Joint {
|
|
47
|
+
private _offset: Vec;
|
|
48
|
+
private _eulerRotation: Vec;
|
|
49
|
+
private _transformOrder: number;
|
|
50
|
+
|
|
51
|
+
constructor() {
|
|
52
|
+
super();
|
|
53
|
+
this._offset = new Vec(0, 0, 0);
|
|
54
|
+
this._eulerRotation = new Vec(0, 0, 0);
|
|
55
|
+
this._transformOrder = LinkTransformOrder.TRANSLATE_ROTATE;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
get offset(): Vec { return this._offset; }
|
|
59
|
+
set offset(o: Vec | number[]) { this._offset = new Vec(o); this.calculateTransform(); }
|
|
60
|
+
|
|
61
|
+
get eulerRotation(): Vec { return this._eulerRotation; }
|
|
62
|
+
set eulerRotation(e: Vec | number[]) { this._eulerRotation = new Vec(e); this.calculateTransform(); }
|
|
63
|
+
|
|
64
|
+
get yaw(): number { return this._eulerRotation.x; }
|
|
65
|
+
get pitch(): number { return this._eulerRotation.y; }
|
|
66
|
+
get roll(): number { return this._eulerRotation.z; }
|
|
67
|
+
|
|
68
|
+
set yaw(y: number) { this._eulerRotation.x = y; this.calculateTransform(); }
|
|
69
|
+
set pitch(p: number) { this._eulerRotation.y = p; this.calculateTransform(); }
|
|
70
|
+
set roll(r: number) { this._eulerRotation.z = r; this.calculateTransform(); }
|
|
71
|
+
|
|
72
|
+
get transformOrder(): number { return this._transformOrder; }
|
|
73
|
+
set transformOrder(t: number) { this._transformOrder = t; this.calculateTransform(); }
|
|
74
|
+
|
|
75
|
+
applyTransform(matrix: Mat4): void {
|
|
76
|
+
matrix.mult(this.transform);
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
multTransform(dst: Mat4): void {
|
|
80
|
+
const offset = this.offset;
|
|
81
|
+
switch (this.transformOrder) {
|
|
82
|
+
case LinkTransformOrder.TRANSLATE_ROTATE:
|
|
83
|
+
dst.translate(offset.x, offset.y, offset.z);
|
|
84
|
+
this.multRotation(dst);
|
|
85
|
+
break;
|
|
86
|
+
case LinkTransformOrder.ROTATE_TRANSLATE:
|
|
87
|
+
this.multRotation(dst);
|
|
88
|
+
dst.translate(offset.x, offset.y, offset.z);
|
|
89
|
+
break;
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
multRotation(dst: Mat4): void {
|
|
94
|
+
dst .rotate(this.eulerRotation.z, 0, 0, 1)
|
|
95
|
+
.rotate(this.eulerRotation.y, 0, 1, 0)
|
|
96
|
+
.rotate(this.eulerRotation.x, 1, 0, 0);
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
calculateTransform(): void {
|
|
100
|
+
this.transform.identity();
|
|
101
|
+
this.multTransform(this.transform);
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
clone(): LinkJoint {
|
|
105
|
+
const other = new LinkJoint();
|
|
106
|
+
other.assign(this);
|
|
107
|
+
return other;
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
assign(other: LinkJoint): void {
|
|
111
|
+
this._offset = new Vec(other._offset);
|
|
112
|
+
this._eulerRotation = new Vec(other._eulerRotation);
|
|
113
|
+
this._transformOrder = other._transformOrder;
|
|
114
|
+
this.calculateTransform();
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
serialize(sceneData: any): void {
|
|
118
|
+
if (sceneData.offset && sceneData.offset.length >= 3) {
|
|
119
|
+
this._offset = new Vec(sceneData.offset);
|
|
120
|
+
}
|
|
121
|
+
this._eulerRotation = new Vec(
|
|
122
|
+
sceneData.yaw || 0,
|
|
123
|
+
sceneData.pitch || 0,
|
|
124
|
+
sceneData.roll || 0
|
|
125
|
+
);
|
|
126
|
+
this._transformOrder = sceneData.order !== undefined ? sceneData.order : LinkTransformOrder.TRANSLATE_ROTATE;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
deserialize(sceneData: any): void {
|
|
130
|
+
sceneData.type = 'LinkJoint';
|
|
131
|
+
sceneData.offset = Array.from(this._offset);
|
|
132
|
+
sceneData.yaw = this.yaw;
|
|
133
|
+
sceneData.pitch = this.pitch;
|
|
134
|
+
sceneData.roll = this.roll;
|
|
135
|
+
sceneData.order = this.transformOrder;
|
|
136
|
+
}
|
|
137
|
+
}
|
package/src/primitives/arrow.ts
CHANGED
|
@@ -1,58 +1,58 @@
|
|
|
1
|
-
import PolyList, { DrawMode } from "../base/PolyList";
|
|
2
|
-
import Mat4 from "../math/Mat4";
|
|
3
|
-
import Vec from "../math/Vec";
|
|
4
|
-
|
|
5
|
-
export default function arrow(length: number, arrowSize = 0.3, direction = new Vec(0, 0, 1), up = new Vec(0, 1, 0) ): PolyList {
|
|
6
|
-
const polyList = new PolyList();
|
|
7
|
-
direction.normalize();
|
|
8
|
-
|
|
9
|
-
polyList.drawMode = DrawMode.LINES;
|
|
10
|
-
|
|
11
|
-
const trx = Mat4.MakeRotationWithDirection(direction, up);
|
|
12
|
-
|
|
13
|
-
const arrowVector = trx.multVector(new Vec(0, 0, -1));
|
|
14
|
-
const arrowHeadDir1 = trx.multVector(new Vec( arrowSize, 0, -1 + arrowSize));
|
|
15
|
-
const arrowHeadDir2 = trx.multVector(new Vec(-arrowSize, 0, -1 + arrowSize));
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
polyList.vertex = [
|
|
19
|
-
0, 0, 0,
|
|
20
|
-
arrowVector.x * length, arrowVector.y * length, arrowVector.z * length,
|
|
21
|
-
|
|
22
|
-
arrowVector.x * length, arrowVector.y * length, arrowVector.z * length,
|
|
23
|
-
arrowHeadDir1.x * length, arrowHeadDir1.y * length, arrowHeadDir1.z * length,
|
|
24
|
-
|
|
25
|
-
arrowVector.x * length, arrowVector.y * length, arrowVector.z * length,
|
|
26
|
-
arrowHeadDir2.x * length, arrowHeadDir2.y * length, arrowHeadDir2.z * length
|
|
27
|
-
];
|
|
28
|
-
|
|
29
|
-
polyList.normal = [
|
|
30
|
-
0, 0, 1,
|
|
31
|
-
0, 0, 1,
|
|
32
|
-
|
|
33
|
-
0, 0, 1,
|
|
34
|
-
0, 0, 1,
|
|
35
|
-
|
|
36
|
-
0, 0, 1,
|
|
37
|
-
0, 0, 1
|
|
38
|
-
];
|
|
39
|
-
|
|
40
|
-
polyList.texCoord0 = [
|
|
41
|
-
0, 0,
|
|
42
|
-
0, 1,
|
|
43
|
-
|
|
44
|
-
0, 0,
|
|
45
|
-
0, 1,
|
|
46
|
-
|
|
47
|
-
0, 0,
|
|
48
|
-
0, 1
|
|
49
|
-
];
|
|
50
|
-
|
|
51
|
-
polyList.index = [
|
|
52
|
-
0, 1,
|
|
53
|
-
2, 3,
|
|
54
|
-
4, 5
|
|
55
|
-
];
|
|
56
|
-
|
|
57
|
-
return polyList;
|
|
1
|
+
import PolyList, { DrawMode } from "../base/PolyList";
|
|
2
|
+
import Mat4 from "../math/Mat4";
|
|
3
|
+
import Vec from "../math/Vec";
|
|
4
|
+
|
|
5
|
+
export default function arrow(length: number, arrowSize = 0.3, direction = new Vec(0, 0, 1), up = new Vec(0, 1, 0) ): PolyList {
|
|
6
|
+
const polyList = new PolyList();
|
|
7
|
+
direction.normalize();
|
|
8
|
+
|
|
9
|
+
polyList.drawMode = DrawMode.LINES;
|
|
10
|
+
|
|
11
|
+
const trx = Mat4.MakeRotationWithDirection(direction, up);
|
|
12
|
+
|
|
13
|
+
const arrowVector = trx.multVector(new Vec(0, 0, -1));
|
|
14
|
+
const arrowHeadDir1 = trx.multVector(new Vec( arrowSize, 0, -1 + arrowSize));
|
|
15
|
+
const arrowHeadDir2 = trx.multVector(new Vec(-arrowSize, 0, -1 + arrowSize));
|
|
16
|
+
|
|
17
|
+
|
|
18
|
+
polyList.vertex = [
|
|
19
|
+
0, 0, 0,
|
|
20
|
+
arrowVector.x * length, arrowVector.y * length, arrowVector.z * length,
|
|
21
|
+
|
|
22
|
+
arrowVector.x * length, arrowVector.y * length, arrowVector.z * length,
|
|
23
|
+
arrowHeadDir1.x * length, arrowHeadDir1.y * length, arrowHeadDir1.z * length,
|
|
24
|
+
|
|
25
|
+
arrowVector.x * length, arrowVector.y * length, arrowVector.z * length,
|
|
26
|
+
arrowHeadDir2.x * length, arrowHeadDir2.y * length, arrowHeadDir2.z * length
|
|
27
|
+
];
|
|
28
|
+
|
|
29
|
+
polyList.normal = [
|
|
30
|
+
0, 0, 1,
|
|
31
|
+
0, 0, 1,
|
|
32
|
+
|
|
33
|
+
0, 0, 1,
|
|
34
|
+
0, 0, 1,
|
|
35
|
+
|
|
36
|
+
0, 0, 1,
|
|
37
|
+
0, 0, 1
|
|
38
|
+
];
|
|
39
|
+
|
|
40
|
+
polyList.texCoord0 = [
|
|
41
|
+
0, 0,
|
|
42
|
+
0, 1,
|
|
43
|
+
|
|
44
|
+
0, 0,
|
|
45
|
+
0, 1,
|
|
46
|
+
|
|
47
|
+
0, 0,
|
|
48
|
+
0, 1
|
|
49
|
+
];
|
|
50
|
+
|
|
51
|
+
polyList.index = [
|
|
52
|
+
0, 1,
|
|
53
|
+
2, 3,
|
|
54
|
+
4, 5
|
|
55
|
+
];
|
|
56
|
+
|
|
57
|
+
return polyList;
|
|
58
58
|
}
|
package/src/primitives/cone.ts
CHANGED
|
@@ -1,138 +1,138 @@
|
|
|
1
|
-
import ObjParser from "../db/ObjParser";
|
|
2
|
-
import PolyList from "../base/PolyList";
|
|
3
|
-
|
|
4
|
-
const objData = (height: number, radius: number): string => {
|
|
5
|
-
return `mtllib cone.mtl
|
|
6
|
-
o Cone
|
|
7
|
-
v ${radius * 0.000000} ${height * -0.500000} ${radius * -1.000000}
|
|
8
|
-
v ${radius * 0.309017} ${height * -0.500000} ${radius * -0.951057}
|
|
9
|
-
v ${radius * 0.587785} ${height * -0.500000} ${radius * -0.809017}
|
|
10
|
-
v ${radius * 0.809017} ${height * -0.500000} ${radius * -0.587785}
|
|
11
|
-
v ${radius * 0.951057} ${height * -0.500000} ${radius * -0.309017}
|
|
12
|
-
v ${radius * 1.000000} ${height * -0.500000} ${radius * 0.000000}
|
|
13
|
-
v ${radius * 0.951056} ${height * -0.500000} ${radius * 0.309017}
|
|
14
|
-
v ${radius * 0.809017} ${height * -0.500000} ${radius * 0.587785}
|
|
15
|
-
v ${radius * 0.587785} ${height * -0.500000} ${radius * 0.809017}
|
|
16
|
-
v ${radius * 0.309017} ${height * -0.500000} ${radius * 0.951056}
|
|
17
|
-
v ${radius * -0.000000} ${height * -0.500000} ${radius * 1.000000}
|
|
18
|
-
v ${radius * -0.309017} ${height * -0.500000} ${radius * 0.951057}
|
|
19
|
-
v ${radius * -0.587785} ${height * -0.500000} ${radius * 0.809017}
|
|
20
|
-
v ${radius * -0.809017} ${height * -0.500000} ${radius * 0.587785}
|
|
21
|
-
v ${radius * -0.951056} ${height * -0.500000} ${radius * 0.309017}
|
|
22
|
-
v ${radius * -1.000000} ${height * -0.500000} ${radius * -0.000000}
|
|
23
|
-
v ${radius * -0.951056} ${height * -0.500000} ${radius * -0.309017}
|
|
24
|
-
v ${radius * -0.809017} ${height * -0.500000} ${radius * -0.587785}
|
|
25
|
-
v ${radius * -0.587785} ${height * -0.500000} ${radius * -0.809017}
|
|
26
|
-
v ${radius * -0.309017} ${height * -0.500000} ${radius * -0.951057}
|
|
27
|
-
v ${radius * 0.000000} ${height * 0.500000} ${radius * 0.000000}
|
|
28
|
-
vn -0.0000 0.7071 -0.7071
|
|
29
|
-
vn -0.0000 1.0000 -0.0000
|
|
30
|
-
vn 0.2185 0.7071 -0.6725
|
|
31
|
-
vn 0.4156 0.7071 -0.5721
|
|
32
|
-
vn 0.5721 0.7071 -0.4156
|
|
33
|
-
vn 0.6725 0.7071 -0.2185
|
|
34
|
-
vn 0.7071 0.7071 -0.0000
|
|
35
|
-
vn 0.6725 0.7071 0.2185
|
|
36
|
-
vn 0.5721 0.7071 0.4156
|
|
37
|
-
vn 0.4156 0.7071 0.5721
|
|
38
|
-
vn 0.2185 0.7071 0.6725
|
|
39
|
-
vn -0.0000 0.7071 0.7071
|
|
40
|
-
vn -0.2185 0.7071 0.6725
|
|
41
|
-
vn -0.4156 0.7071 0.5721
|
|
42
|
-
vn -0.5721 0.7071 0.4156
|
|
43
|
-
vn -0.6725 0.7071 0.2185
|
|
44
|
-
vn -0.7071 0.7071 -0.0000
|
|
45
|
-
vn -0.6725 0.7071 -0.2185
|
|
46
|
-
vn -0.5721 0.7071 -0.4156
|
|
47
|
-
vn -0.4156 0.7071 -0.5721
|
|
48
|
-
vn -0.0000 -1.0000 -0.0000
|
|
49
|
-
vn -0.2185 0.7071 -0.6725
|
|
50
|
-
vt 0.250000 0.490000
|
|
51
|
-
vt 0.750000 0.490000
|
|
52
|
-
vt 0.324164 0.478254
|
|
53
|
-
vt 0.824164 0.478254
|
|
54
|
-
vt 0.391068 0.444164
|
|
55
|
-
vt 0.891068 0.444164
|
|
56
|
-
vt 0.444164 0.391068
|
|
57
|
-
vt 0.944164 0.391068
|
|
58
|
-
vt 0.478254 0.324164
|
|
59
|
-
vt 0.978254 0.324164
|
|
60
|
-
vt 0.490000 0.250000
|
|
61
|
-
vt 0.990000 0.250000
|
|
62
|
-
vt 0.478254 0.175836
|
|
63
|
-
vt 0.978254 0.175836
|
|
64
|
-
vt 0.444164 0.108932
|
|
65
|
-
vt 0.944164 0.108932
|
|
66
|
-
vt 0.391068 0.055836
|
|
67
|
-
vt 0.891068 0.055836
|
|
68
|
-
vt 0.324164 0.021746
|
|
69
|
-
vt 0.824164 0.021746
|
|
70
|
-
vt 0.250000 0.010000
|
|
71
|
-
vt 0.750000 0.010000
|
|
72
|
-
vt 0.175836 0.021746
|
|
73
|
-
vt 0.675836 0.021746
|
|
74
|
-
vt 0.108932 0.055836
|
|
75
|
-
vt 0.608932 0.055836
|
|
76
|
-
vt 0.055836 0.108932
|
|
77
|
-
vt 0.555836 0.108932
|
|
78
|
-
vt 0.021746 0.175836
|
|
79
|
-
vt 0.521746 0.175836
|
|
80
|
-
vt 0.010000 0.250000
|
|
81
|
-
vt 0.510000 0.250000
|
|
82
|
-
vt 0.021746 0.324164
|
|
83
|
-
vt 0.521746 0.324164
|
|
84
|
-
vt 0.055836 0.391068
|
|
85
|
-
vt 0.555836 0.391068
|
|
86
|
-
vt 0.108932 0.444164
|
|
87
|
-
vt 0.608932 0.444164
|
|
88
|
-
vt 0.175836 0.478254
|
|
89
|
-
vt 0.675836 0.478254
|
|
90
|
-
vt 0.250000 0.250000
|
|
91
|
-
s 1
|
|
92
|
-
usemtl Cone
|
|
93
|
-
f 1/1/1 21/41/2 2/3/3
|
|
94
|
-
f 2/3/3 21/41/2 3/5/4
|
|
95
|
-
f 3/5/4 21/41/2 4/7/5
|
|
96
|
-
f 4/7/5 21/41/2 5/9/6
|
|
97
|
-
f 5/9/6 21/41/2 6/11/7
|
|
98
|
-
f 6/11/7 21/41/2 7/13/8
|
|
99
|
-
f 7/13/8 21/41/2 8/15/9
|
|
100
|
-
f 8/15/9 21/41/2 9/17/10
|
|
101
|
-
f 9/17/10 21/41/2 10/19/11
|
|
102
|
-
f 10/19/11 21/41/2 11/21/12
|
|
103
|
-
f 11/21/12 21/41/2 12/23/13
|
|
104
|
-
f 12/23/13 21/41/2 13/25/14
|
|
105
|
-
f 13/25/14 21/41/2 14/27/15
|
|
106
|
-
f 14/27/15 21/41/2 15/29/16
|
|
107
|
-
f 15/29/16 21/41/2 16/31/17
|
|
108
|
-
f 16/31/17 21/41/2 17/33/18
|
|
109
|
-
f 17/33/18 21/41/2 18/35/19
|
|
110
|
-
f 18/35/19 21/41/2 19/37/20
|
|
111
|
-
f 4/8/21 8/16/21 16/32/21
|
|
112
|
-
f 19/37/20 21/41/2 20/39/22
|
|
113
|
-
f 20/39/22 21/41/2 1/1/1
|
|
114
|
-
f 20/40/21 1/2/21 2/4/21
|
|
115
|
-
f 2/4/21 3/6/21 20/40/21
|
|
116
|
-
f 3/6/21 4/8/21 20/40/21
|
|
117
|
-
f 4/8/21 5/10/21 8/16/21
|
|
118
|
-
f 5/10/21 6/12/21 8/16/21
|
|
119
|
-
f 6/12/21 7/14/21 8/16/21
|
|
120
|
-
f 8/16/21 9/18/21 12/24/21
|
|
121
|
-
f 9/18/21 10/20/21 12/24/21
|
|
122
|
-
f 10/20/21 11/22/21 12/24/21
|
|
123
|
-
f 12/24/21 13/26/21 14/28/21
|
|
124
|
-
f 14/28/21 15/30/21 16/32/21
|
|
125
|
-
f 16/32/21 17/34/21 18/36/21
|
|
126
|
-
f 18/36/21 19/38/21 16/32/21
|
|
127
|
-
f 19/38/21 20/40/21 16/32/21
|
|
128
|
-
f 12/24/21 14/28/21 8/16/21
|
|
129
|
-
f 14/28/21 16/32/21 8/16/21
|
|
130
|
-
f 20/40/21 4/8/21 16/32/21
|
|
131
|
-
`;
|
|
132
|
-
}
|
|
133
|
-
|
|
134
|
-
export default function cone(height: number, radius: number): PolyList {
|
|
135
|
-
const objTextData = objData(height, radius);
|
|
136
|
-
const parser = new ObjParser(objTextData);
|
|
137
|
-
return parser.polyListArray[0];
|
|
138
|
-
}
|
|
1
|
+
import ObjParser from "../db/ObjParser";
|
|
2
|
+
import PolyList from "../base/PolyList";
|
|
3
|
+
|
|
4
|
+
const objData = (height: number, radius: number): string => {
|
|
5
|
+
return `mtllib cone.mtl
|
|
6
|
+
o Cone
|
|
7
|
+
v ${radius * 0.000000} ${height * -0.500000} ${radius * -1.000000}
|
|
8
|
+
v ${radius * 0.309017} ${height * -0.500000} ${radius * -0.951057}
|
|
9
|
+
v ${radius * 0.587785} ${height * -0.500000} ${radius * -0.809017}
|
|
10
|
+
v ${radius * 0.809017} ${height * -0.500000} ${radius * -0.587785}
|
|
11
|
+
v ${radius * 0.951057} ${height * -0.500000} ${radius * -0.309017}
|
|
12
|
+
v ${radius * 1.000000} ${height * -0.500000} ${radius * 0.000000}
|
|
13
|
+
v ${radius * 0.951056} ${height * -0.500000} ${radius * 0.309017}
|
|
14
|
+
v ${radius * 0.809017} ${height * -0.500000} ${radius * 0.587785}
|
|
15
|
+
v ${radius * 0.587785} ${height * -0.500000} ${radius * 0.809017}
|
|
16
|
+
v ${radius * 0.309017} ${height * -0.500000} ${radius * 0.951056}
|
|
17
|
+
v ${radius * -0.000000} ${height * -0.500000} ${radius * 1.000000}
|
|
18
|
+
v ${radius * -0.309017} ${height * -0.500000} ${radius * 0.951057}
|
|
19
|
+
v ${radius * -0.587785} ${height * -0.500000} ${radius * 0.809017}
|
|
20
|
+
v ${radius * -0.809017} ${height * -0.500000} ${radius * 0.587785}
|
|
21
|
+
v ${radius * -0.951056} ${height * -0.500000} ${radius * 0.309017}
|
|
22
|
+
v ${radius * -1.000000} ${height * -0.500000} ${radius * -0.000000}
|
|
23
|
+
v ${radius * -0.951056} ${height * -0.500000} ${radius * -0.309017}
|
|
24
|
+
v ${radius * -0.809017} ${height * -0.500000} ${radius * -0.587785}
|
|
25
|
+
v ${radius * -0.587785} ${height * -0.500000} ${radius * -0.809017}
|
|
26
|
+
v ${radius * -0.309017} ${height * -0.500000} ${radius * -0.951057}
|
|
27
|
+
v ${radius * 0.000000} ${height * 0.500000} ${radius * 0.000000}
|
|
28
|
+
vn -0.0000 0.7071 -0.7071
|
|
29
|
+
vn -0.0000 1.0000 -0.0000
|
|
30
|
+
vn 0.2185 0.7071 -0.6725
|
|
31
|
+
vn 0.4156 0.7071 -0.5721
|
|
32
|
+
vn 0.5721 0.7071 -0.4156
|
|
33
|
+
vn 0.6725 0.7071 -0.2185
|
|
34
|
+
vn 0.7071 0.7071 -0.0000
|
|
35
|
+
vn 0.6725 0.7071 0.2185
|
|
36
|
+
vn 0.5721 0.7071 0.4156
|
|
37
|
+
vn 0.4156 0.7071 0.5721
|
|
38
|
+
vn 0.2185 0.7071 0.6725
|
|
39
|
+
vn -0.0000 0.7071 0.7071
|
|
40
|
+
vn -0.2185 0.7071 0.6725
|
|
41
|
+
vn -0.4156 0.7071 0.5721
|
|
42
|
+
vn -0.5721 0.7071 0.4156
|
|
43
|
+
vn -0.6725 0.7071 0.2185
|
|
44
|
+
vn -0.7071 0.7071 -0.0000
|
|
45
|
+
vn -0.6725 0.7071 -0.2185
|
|
46
|
+
vn -0.5721 0.7071 -0.4156
|
|
47
|
+
vn -0.4156 0.7071 -0.5721
|
|
48
|
+
vn -0.0000 -1.0000 -0.0000
|
|
49
|
+
vn -0.2185 0.7071 -0.6725
|
|
50
|
+
vt 0.250000 0.490000
|
|
51
|
+
vt 0.750000 0.490000
|
|
52
|
+
vt 0.324164 0.478254
|
|
53
|
+
vt 0.824164 0.478254
|
|
54
|
+
vt 0.391068 0.444164
|
|
55
|
+
vt 0.891068 0.444164
|
|
56
|
+
vt 0.444164 0.391068
|
|
57
|
+
vt 0.944164 0.391068
|
|
58
|
+
vt 0.478254 0.324164
|
|
59
|
+
vt 0.978254 0.324164
|
|
60
|
+
vt 0.490000 0.250000
|
|
61
|
+
vt 0.990000 0.250000
|
|
62
|
+
vt 0.478254 0.175836
|
|
63
|
+
vt 0.978254 0.175836
|
|
64
|
+
vt 0.444164 0.108932
|
|
65
|
+
vt 0.944164 0.108932
|
|
66
|
+
vt 0.391068 0.055836
|
|
67
|
+
vt 0.891068 0.055836
|
|
68
|
+
vt 0.324164 0.021746
|
|
69
|
+
vt 0.824164 0.021746
|
|
70
|
+
vt 0.250000 0.010000
|
|
71
|
+
vt 0.750000 0.010000
|
|
72
|
+
vt 0.175836 0.021746
|
|
73
|
+
vt 0.675836 0.021746
|
|
74
|
+
vt 0.108932 0.055836
|
|
75
|
+
vt 0.608932 0.055836
|
|
76
|
+
vt 0.055836 0.108932
|
|
77
|
+
vt 0.555836 0.108932
|
|
78
|
+
vt 0.021746 0.175836
|
|
79
|
+
vt 0.521746 0.175836
|
|
80
|
+
vt 0.010000 0.250000
|
|
81
|
+
vt 0.510000 0.250000
|
|
82
|
+
vt 0.021746 0.324164
|
|
83
|
+
vt 0.521746 0.324164
|
|
84
|
+
vt 0.055836 0.391068
|
|
85
|
+
vt 0.555836 0.391068
|
|
86
|
+
vt 0.108932 0.444164
|
|
87
|
+
vt 0.608932 0.444164
|
|
88
|
+
vt 0.175836 0.478254
|
|
89
|
+
vt 0.675836 0.478254
|
|
90
|
+
vt 0.250000 0.250000
|
|
91
|
+
s 1
|
|
92
|
+
usemtl Cone
|
|
93
|
+
f 1/1/1 21/41/2 2/3/3
|
|
94
|
+
f 2/3/3 21/41/2 3/5/4
|
|
95
|
+
f 3/5/4 21/41/2 4/7/5
|
|
96
|
+
f 4/7/5 21/41/2 5/9/6
|
|
97
|
+
f 5/9/6 21/41/2 6/11/7
|
|
98
|
+
f 6/11/7 21/41/2 7/13/8
|
|
99
|
+
f 7/13/8 21/41/2 8/15/9
|
|
100
|
+
f 8/15/9 21/41/2 9/17/10
|
|
101
|
+
f 9/17/10 21/41/2 10/19/11
|
|
102
|
+
f 10/19/11 21/41/2 11/21/12
|
|
103
|
+
f 11/21/12 21/41/2 12/23/13
|
|
104
|
+
f 12/23/13 21/41/2 13/25/14
|
|
105
|
+
f 13/25/14 21/41/2 14/27/15
|
|
106
|
+
f 14/27/15 21/41/2 15/29/16
|
|
107
|
+
f 15/29/16 21/41/2 16/31/17
|
|
108
|
+
f 16/31/17 21/41/2 17/33/18
|
|
109
|
+
f 17/33/18 21/41/2 18/35/19
|
|
110
|
+
f 18/35/19 21/41/2 19/37/20
|
|
111
|
+
f 4/8/21 8/16/21 16/32/21
|
|
112
|
+
f 19/37/20 21/41/2 20/39/22
|
|
113
|
+
f 20/39/22 21/41/2 1/1/1
|
|
114
|
+
f 20/40/21 1/2/21 2/4/21
|
|
115
|
+
f 2/4/21 3/6/21 20/40/21
|
|
116
|
+
f 3/6/21 4/8/21 20/40/21
|
|
117
|
+
f 4/8/21 5/10/21 8/16/21
|
|
118
|
+
f 5/10/21 6/12/21 8/16/21
|
|
119
|
+
f 6/12/21 7/14/21 8/16/21
|
|
120
|
+
f 8/16/21 9/18/21 12/24/21
|
|
121
|
+
f 9/18/21 10/20/21 12/24/21
|
|
122
|
+
f 10/20/21 11/22/21 12/24/21
|
|
123
|
+
f 12/24/21 13/26/21 14/28/21
|
|
124
|
+
f 14/28/21 15/30/21 16/32/21
|
|
125
|
+
f 16/32/21 17/34/21 18/36/21
|
|
126
|
+
f 18/36/21 19/38/21 16/32/21
|
|
127
|
+
f 19/38/21 20/40/21 16/32/21
|
|
128
|
+
f 12/24/21 14/28/21 8/16/21
|
|
129
|
+
f 14/28/21 16/32/21 8/16/21
|
|
130
|
+
f 20/40/21 4/8/21 16/32/21
|
|
131
|
+
`;
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
export default function cone(height: number, radius: number): PolyList {
|
|
135
|
+
const objTextData = objData(height, radius);
|
|
136
|
+
const parser = new ObjParser(objTextData);
|
|
137
|
+
return parser.polyListArray[0];
|
|
138
|
+
}
|