@needle-tools/three 0.162.2 → 0.162.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (955) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +86 -86
  3. package/build/three.cjs +53266 -53266
  4. package/build/three.module.js +53266 -53266
  5. package/examples/fonts/LICENSE +13 -13
  6. package/examples/fonts/README.md +11 -11
  7. package/examples/fonts/droid/NOTICE +190 -190
  8. package/examples/fonts/droid/README.txt +18 -18
  9. package/examples/fonts/ttf/README.md +9 -9
  10. package/examples/jsm/Addons.js +295 -295
  11. package/examples/jsm/animation/AnimationClipCreator.js +116 -116
  12. package/examples/jsm/animation/CCDIKSolver.js +482 -482
  13. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
  14. package/examples/jsm/animation/MMDPhysics.js +1406 -1406
  15. package/examples/jsm/cameras/CinematicCamera.js +208 -208
  16. package/examples/jsm/capabilities/WebGL.js +108 -108
  17. package/examples/jsm/capabilities/WebGPU.js +57 -57
  18. package/examples/jsm/controls/ArcballControls.js +3224 -3224
  19. package/examples/jsm/controls/DragControls.js +282 -282
  20. package/examples/jsm/controls/FirstPersonControls.js +325 -325
  21. package/examples/jsm/controls/FlyControls.js +326 -326
  22. package/examples/jsm/controls/MapControls.js +28 -28
  23. package/examples/jsm/controls/OrbitControls.js +1548 -1548
  24. package/examples/jsm/controls/PointerLockControls.js +162 -162
  25. package/examples/jsm/controls/TrackballControls.js +828 -828
  26. package/examples/jsm/controls/TransformControls.js +1573 -1573
  27. package/examples/jsm/csm/CSM.js +384 -384
  28. package/examples/jsm/csm/CSMFrustum.js +152 -152
  29. package/examples/jsm/csm/CSMHelper.js +193 -193
  30. package/examples/jsm/csm/CSMShader.js +295 -295
  31. package/examples/jsm/curves/CurveExtras.js +422 -422
  32. package/examples/jsm/curves/NURBSCurve.js +80 -80
  33. package/examples/jsm/curves/NURBSSurface.js +52 -52
  34. package/examples/jsm/curves/NURBSUtils.js +542 -542
  35. package/examples/jsm/curves/NURBSVolume.js +62 -62
  36. package/examples/jsm/effects/AnaglyphEffect.js +154 -154
  37. package/examples/jsm/effects/AsciiEffect.js +263 -263
  38. package/examples/jsm/effects/OutlineEffect.js +539 -539
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
  40. package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
  41. package/examples/jsm/effects/StereoEffect.js +55 -55
  42. package/examples/jsm/environments/DebugEnvironment.js +52 -52
  43. package/examples/jsm/environments/RoomEnvironment.js +148 -148
  44. package/examples/jsm/exporters/DRACOExporter.js +267 -267
  45. package/examples/jsm/exporters/EXRExporter.js +579 -579
  46. package/examples/jsm/exporters/GLTFExporter.js +3322 -3321
  47. package/examples/jsm/exporters/KTX2Exporter.js +292 -292
  48. package/examples/jsm/exporters/MMDExporter.js +217 -217
  49. package/examples/jsm/exporters/OBJExporter.js +284 -284
  50. package/examples/jsm/exporters/PLYExporter.js +528 -528
  51. package/examples/jsm/exporters/STLExporter.js +199 -199
  52. package/examples/jsm/exporters/USDZExporter.js +720 -720
  53. package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
  54. package/examples/jsm/geometries/ConvexGeometry.js +53 -53
  55. package/examples/jsm/geometries/DecalGeometry.js +356 -356
  56. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -174
  57. package/examples/jsm/geometries/ParametricGeometries.js +254 -254
  58. package/examples/jsm/geometries/ParametricGeometry.js +139 -139
  59. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
  60. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -144
  61. package/examples/jsm/geometries/TeapotGeometry.js +704 -704
  62. package/examples/jsm/geometries/TextGeometry.js +57 -57
  63. package/examples/jsm/helpers/LightProbeHelper.js +130 -130
  64. package/examples/jsm/helpers/OctreeHelper.js +73 -73
  65. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
  66. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
  67. package/examples/jsm/helpers/TextureHelper.js +237 -237
  68. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
  69. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
  70. package/examples/jsm/helpers/ViewHelper.js +333 -333
  71. package/examples/jsm/interactive/HTMLMesh.js +572 -572
  72. package/examples/jsm/interactive/InteractiveGroup.js +106 -106
  73. package/examples/jsm/interactive/SelectionBox.js +227 -227
  74. package/examples/jsm/interactive/SelectionHelper.js +104 -104
  75. package/examples/jsm/libs/ammo.wasm.js +822 -822
  76. package/examples/jsm/libs/basis/README.md +46 -46
  77. package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
  78. package/examples/jsm/libs/chevrotain.module.min.js +141 -141
  79. package/examples/jsm/libs/draco/README.md +32 -32
  80. package/examples/jsm/libs/draco/draco_decoder.js +34 -34
  81. package/examples/jsm/libs/draco/draco_encoder.js +33 -33
  82. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
  83. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
  84. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
  85. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
  86. package/examples/jsm/libs/ecsy.module.js +1792 -1792
  87. package/examples/jsm/libs/fflate.module.js +2474 -2474
  88. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  89. package/examples/jsm/libs/lil-gui.module.min.js +8 -8
  90. package/examples/jsm/libs/lottie_canvas.module.js +14849 -14849
  91. package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
  92. package/examples/jsm/libs/mikktspace.module.js +128 -128
  93. package/examples/jsm/libs/mmdparser.module.js +11530 -11530
  94. package/examples/jsm/libs/motion-controllers.module.js +397 -397
  95. package/examples/jsm/libs/opentype.module.js +14506 -14506
  96. package/examples/jsm/libs/potpack.module.js +124 -124
  97. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -21
  98. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +15 -15
  99. package/examples/jsm/libs/stats.module.js +167 -167
  100. package/examples/jsm/libs/surfaceNet.js +200 -200
  101. package/examples/jsm/libs/tween.module.js +876 -876
  102. package/examples/jsm/libs/utif.module.js +1664 -1664
  103. package/examples/jsm/libs/zstddec.module.js +1 -1
  104. package/examples/jsm/lights/IESSpotLight.js +25 -25
  105. package/examples/jsm/lights/LightProbeGenerator.js +286 -286
  106. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
  107. package/examples/jsm/lines/Line2.js +19 -19
  108. package/examples/jsm/lines/LineGeometry.js +79 -79
  109. package/examples/jsm/lines/LineMaterial.js +619 -619
  110. package/examples/jsm/lines/LineSegments2.js +361 -361
  111. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
  112. package/examples/jsm/lines/Wireframe.js +56 -56
  113. package/examples/jsm/lines/WireframeGeometry2.js +24 -24
  114. package/examples/jsm/loaders/3DMLoader.js +1764 -1764
  115. package/examples/jsm/loaders/3MFLoader.js +1478 -1478
  116. package/examples/jsm/loaders/AMFLoader.js +521 -521
  117. package/examples/jsm/loaders/BVHLoader.js +437 -437
  118. package/examples/jsm/loaders/ColladaLoader.js +4116 -4116
  119. package/examples/jsm/loaders/DDSLoader.js +318 -318
  120. package/examples/jsm/loaders/DRACOLoader.js +613 -613
  121. package/examples/jsm/loaders/EXRLoader.js +2309 -2309
  122. package/examples/jsm/loaders/FBXLoader.js +4314 -4314
  123. package/examples/jsm/loaders/FontLoader.js +183 -183
  124. package/examples/jsm/loaders/GCodeLoader.js +261 -261
  125. package/examples/jsm/loaders/GLTFLoader.js +4666 -4666
  126. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +729 -729
  127. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
  128. package/examples/jsm/loaders/IESLoader.js +337 -337
  129. package/examples/jsm/loaders/KMZLoader.js +130 -130
  130. package/examples/jsm/loaders/KTX2Loader.js +932 -932
  131. package/examples/jsm/loaders/KTXLoader.js +176 -176
  132. package/examples/jsm/loaders/LDrawLoader.js +2470 -2470
  133. package/examples/jsm/loaders/LUT3dlLoader.js +183 -183
  134. package/examples/jsm/loaders/LUTCubeLoader.js +167 -167
  135. package/examples/jsm/loaders/LUTImageLoader.js +163 -163
  136. package/examples/jsm/loaders/LWOLoader.js +1052 -1052
  137. package/examples/jsm/loaders/LogLuvLoader.js +606 -606
  138. package/examples/jsm/loaders/LottieLoader.js +77 -77
  139. package/examples/jsm/loaders/MD2Loader.js +399 -399
  140. package/examples/jsm/loaders/MDDLoader.js +102 -102
  141. package/examples/jsm/loaders/MMDLoader.js +2276 -2276
  142. package/examples/jsm/loaders/MTLLoader.js +567 -567
  143. package/examples/jsm/loaders/MaterialXLoader.js +852 -852
  144. package/examples/jsm/loaders/NRRDLoader.js +686 -686
  145. package/examples/jsm/loaders/OBJLoader.js +905 -905
  146. package/examples/jsm/loaders/PCDLoader.js +467 -467
  147. package/examples/jsm/loaders/PDBLoader.js +232 -232
  148. package/examples/jsm/loaders/PLYLoader.js +771 -771
  149. package/examples/jsm/loaders/PVRLoader.js +251 -251
  150. package/examples/jsm/loaders/RGBELoader.js +450 -450
  151. package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
  152. package/examples/jsm/loaders/STLLoader.js +410 -410
  153. package/examples/jsm/loaders/SVGLoader.js +3173 -3173
  154. package/examples/jsm/loaders/TDSLoader.js +1124 -1124
  155. package/examples/jsm/loaders/TGALoader.js +517 -517
  156. package/examples/jsm/loaders/TIFFLoader.js +36 -36
  157. package/examples/jsm/loaders/TTFLoader.js +214 -214
  158. package/examples/jsm/loaders/TiltLoader.js +520 -520
  159. package/examples/jsm/loaders/USDZLoader.js +822 -822
  160. package/examples/jsm/loaders/VOXLoader.js +318 -318
  161. package/examples/jsm/loaders/VRMLLoader.js +3537 -3537
  162. package/examples/jsm/loaders/VTKLoader.js +1163 -1163
  163. package/examples/jsm/loaders/XYZLoader.js +106 -106
  164. package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1214
  165. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
  166. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
  167. package/examples/jsm/materials/MeshGouraudMaterial.js +426 -426
  168. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -144
  169. package/examples/jsm/math/Capsule.js +82 -82
  170. package/examples/jsm/math/ColorConverter.js +36 -36
  171. package/examples/jsm/math/ConvexHull.js +1271 -1271
  172. package/examples/jsm/math/ImprovedNoise.js +71 -71
  173. package/examples/jsm/math/Lut.js +204 -204
  174. package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
  175. package/examples/jsm/math/OBB.js +423 -423
  176. package/examples/jsm/math/Octree.js +540 -540
  177. package/examples/jsm/math/SimplexNoise.js +444 -444
  178. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
  179. package/examples/jsm/misc/GPUComputationRenderer.js +446 -446
  180. package/examples/jsm/misc/Gyroscope.js +66 -66
  181. package/examples/jsm/misc/MD2Character.js +276 -276
  182. package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
  183. package/examples/jsm/misc/MorphAnimMesh.js +75 -75
  184. package/examples/jsm/misc/MorphBlendMesh.js +322 -322
  185. package/examples/jsm/misc/ProgressiveLightMap.js +324 -324
  186. package/examples/jsm/misc/RollerCoaster.js +566 -566
  187. package/examples/jsm/misc/Timer.js +128 -128
  188. package/examples/jsm/misc/TubePainter.js +202 -202
  189. package/examples/jsm/misc/Volume.js +473 -473
  190. package/examples/jsm/misc/VolumeSlice.js +229 -229
  191. package/examples/jsm/modifiers/CurveModifier.js +344 -344
  192. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
  193. package/examples/jsm/modifiers/SimplifyModifier.js +617 -617
  194. package/examples/jsm/modifiers/TessellateModifier.js +307 -307
  195. package/examples/jsm/nodes/Nodes.js +195 -195
  196. package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -10
  197. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
  198. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -127
  199. package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
  200. package/examples/jsm/nodes/accessors/CameraNode.js +119 -119
  201. package/examples/jsm/nodes/accessors/ClippingNode.js +144 -144
  202. package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -61
  203. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
  204. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -21
  205. package/examples/jsm/nodes/accessors/MaterialNode.js +314 -314
  206. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +41 -41
  207. package/examples/jsm/nodes/accessors/ModelNode.js +33 -33
  208. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -39
  209. package/examples/jsm/nodes/accessors/MorphNode.js +245 -245
  210. package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
  211. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
  212. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
  213. package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
  214. package/examples/jsm/nodes/accessors/ReferenceNode.js +160 -160
  215. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
  216. package/examples/jsm/nodes/accessors/SceneNode.js +52 -52
  217. package/examples/jsm/nodes/accessors/SkinningNode.js +124 -124
  218. package/examples/jsm/nodes/accessors/StorageBufferNode.js +72 -72
  219. package/examples/jsm/nodes/accessors/TangentNode.js +109 -109
  220. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
  221. package/examples/jsm/nodes/accessors/TextureNode.js +367 -367
  222. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
  223. package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -82
  224. package/examples/jsm/nodes/accessors/UVNode.js +47 -47
  225. package/examples/jsm/nodes/accessors/UniformsNode.js +140 -140
  226. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
  227. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -70
  228. package/examples/jsm/nodes/code/CodeNode.js +84 -84
  229. package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
  230. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
  231. package/examples/jsm/nodes/code/FunctionNode.js +138 -138
  232. package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
  233. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
  234. package/examples/jsm/nodes/core/AssignNode.js +128 -128
  235. package/examples/jsm/nodes/core/AttributeNode.js +108 -108
  236. package/examples/jsm/nodes/core/BypassNode.js +45 -45
  237. package/examples/jsm/nodes/core/CacheNode.js +49 -49
  238. package/examples/jsm/nodes/core/ConstNode.js +32 -32
  239. package/examples/jsm/nodes/core/ContextNode.js +61 -61
  240. package/examples/jsm/nodes/core/IndexNode.js +66 -66
  241. package/examples/jsm/nodes/core/InputNode.js +83 -83
  242. package/examples/jsm/nodes/core/LightingModel.js +17 -17
  243. package/examples/jsm/nodes/core/Node.js +493 -493
  244. package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
  245. package/examples/jsm/nodes/core/NodeBuilder.js +1250 -1250
  246. package/examples/jsm/nodes/core/NodeCache.js +26 -26
  247. package/examples/jsm/nodes/core/NodeCode.js +15 -15
  248. package/examples/jsm/nodes/core/NodeFrame.js +143 -143
  249. package/examples/jsm/nodes/core/NodeFunction.js +22 -22
  250. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
  251. package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
  252. package/examples/jsm/nodes/core/NodeParser.js +11 -11
  253. package/examples/jsm/nodes/core/NodeUniform.js +40 -40
  254. package/examples/jsm/nodes/core/NodeUtils.js +210 -210
  255. package/examples/jsm/nodes/core/NodeVar.js +14 -14
  256. package/examples/jsm/nodes/core/NodeVarying.js +17 -17
  257. package/examples/jsm/nodes/core/OutputStructNode.js +62 -62
  258. package/examples/jsm/nodes/core/ParameterNode.js +33 -33
  259. package/examples/jsm/nodes/core/PropertyNode.js +72 -72
  260. package/examples/jsm/nodes/core/StackNode.js +89 -89
  261. package/examples/jsm/nodes/core/StructTypeNode.js +24 -24
  262. package/examples/jsm/nodes/core/TempNode.js +58 -58
  263. package/examples/jsm/nodes/core/UniformGroup.js +13 -13
  264. package/examples/jsm/nodes/core/UniformGroupNode.js +36 -36
  265. package/examples/jsm/nodes/core/UniformNode.js +80 -80
  266. package/examples/jsm/nodes/core/VarNode.js +60 -60
  267. package/examples/jsm/nodes/core/VaryingNode.js +65 -65
  268. package/examples/jsm/nodes/core/constants.js +28 -28
  269. package/examples/jsm/nodes/display/AfterImageNode.js +148 -148
  270. package/examples/jsm/nodes/display/AnamorphicNode.js +148 -148
  271. package/examples/jsm/nodes/display/BlendModeNode.js +128 -128
  272. package/examples/jsm/nodes/display/BumpMapNode.js +99 -99
  273. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +99 -99
  274. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
  275. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
  276. package/examples/jsm/nodes/display/GaussianBlurNode.js +190 -190
  277. package/examples/jsm/nodes/display/NormalMapNode.js +106 -106
  278. package/examples/jsm/nodes/display/PassNode.js +183 -183
  279. package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
  280. package/examples/jsm/nodes/display/ToneMappingNode.js +184 -184
  281. package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -97
  282. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -31
  283. package/examples/jsm/nodes/display/ViewportNode.js +134 -134
  284. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
  285. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
  286. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
  287. package/examples/jsm/nodes/fog/FogNode.js +38 -38
  288. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
  289. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -40
  290. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
  291. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -57
  292. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -30
  293. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -23
  294. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
  295. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
  296. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -21
  297. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -28
  298. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -67
  299. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -393
  300. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
  301. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
  302. package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
  303. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -85
  304. package/examples/jsm/nodes/lighting/AONode.js +27 -27
  305. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
  306. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +241 -241
  307. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -40
  308. package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
  309. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
  310. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
  311. package/examples/jsm/nodes/lighting/LightNode.js +57 -57
  312. package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
  313. package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -66
  314. package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
  315. package/examples/jsm/nodes/lighting/LightsNode.js +188 -188
  316. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -68
  317. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -89
  318. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
  319. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
  320. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
  321. package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -162
  322. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -436
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@@ -1,634 +1,634 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import ArrayElementNode from '../utils/ArrayElementNode.js';
3
- import ConvertNode from '../utils/ConvertNode.js';
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- import JoinNode from '../utils/JoinNode.js';
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- import SplitNode from '../utils/SplitNode.js';
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- import SetNode from '../utils/SetNode.js';
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- import ConstNode from '../core/ConstNode.js';
8
- import { getValueFromType, getValueType } from '../core/NodeUtils.js';
9
-
10
- //
11
-
12
- let currentStack = null;
13
-
14
- const NodeElements = new Map(); // @TODO: Currently only a few nodes are added, probably also add others
15
-
16
- export function addNodeElement( name, nodeElement ) {
17
-
18
- if ( NodeElements.has( name ) ) {
19
-
20
- console.warn( `Redefinition of node element ${ name }` );
21
- return;
22
-
23
- }
24
-
25
- if ( typeof nodeElement !== 'function' ) throw new Error( `Node element ${ name } is not a function` );
26
-
27
- NodeElements.set( name, nodeElement );
28
-
29
- }
30
-
31
- const parseSwizzle = ( props ) => props.replace( /r|s/g, 'x' ).replace( /g|t/g, 'y' ).replace( /b|p/g, 'z' ).replace( /a|q/g, 'w' );
32
-
33
- const shaderNodeHandler = {
34
-
35
- setup( NodeClosure, params ) {
36
-
37
- const inputs = params.shift();
38
-
39
- return NodeClosure( nodeObjects( inputs ), ...params );
40
-
41
- },
42
-
43
- get( node, prop, nodeObj ) {
44
-
45
- if ( typeof prop === 'string' && node[ prop ] === undefined ) {
46
-
47
- if ( node.isStackNode !== true && prop === 'assign' ) {
48
-
49
- return ( ...params ) => {
50
-
51
- currentStack.assign( nodeObj, ...params );
52
-
53
- return nodeObj;
54
-
55
- };
56
-
57
- } else if ( NodeElements.has( prop ) ) {
58
-
59
- const nodeElement = NodeElements.get( prop );
60
-
61
- return node.isStackNode ? ( ...params ) => nodeObj.add( nodeElement( ...params ) ) : ( ...params ) => nodeElement( nodeObj, ...params );
62
-
63
- } else if ( prop === 'self' ) {
64
-
65
- return node;
66
-
67
- } else if ( prop.endsWith( 'Assign' ) && NodeElements.has( prop.slice( 0, prop.length - 'Assign'.length ) ) ) {
68
-
69
- const nodeElement = NodeElements.get( prop.slice( 0, prop.length - 'Assign'.length ) );
70
-
71
- return node.isStackNode ? ( ...params ) => nodeObj.assign( params[ 0 ], nodeElement( ...params ) ) : ( ...params ) => nodeObj.assign( nodeElement( nodeObj, ...params ) );
72
-
73
- } else if ( /^[xyzwrgbastpq]{1,4}$/.test( prop ) === true ) {
74
-
75
- // accessing properties ( swizzle )
76
-
77
- prop = parseSwizzle( prop );
78
-
79
- return nodeObject( new SplitNode( nodeObj, prop ) );
80
-
81
- } else if ( /^set[XYZWRGBASTPQ]{1,4}$/.test( prop ) === true ) {
82
-
83
- // set properties ( swizzle )
84
-
85
- prop = parseSwizzle( prop.slice( 3 ).toLowerCase() );
86
-
87
- // sort to xyzw sequence
88
-
89
- prop = prop.split( '' ).sort().join( '' );
90
-
91
- return ( value ) => nodeObject( new SetNode( node, prop, value ) );
92
-
93
- } else if ( prop === 'width' || prop === 'height' || prop === 'depth' ) {
94
-
95
- // accessing property
96
-
97
- if ( prop === 'width' ) prop = 'x';
98
- else if ( prop === 'height' ) prop = 'y';
99
- else if ( prop === 'depth' ) prop = 'z';
100
-
101
- return nodeObject( new SplitNode( node, prop ) );
102
-
103
- } else if ( /^\d+$/.test( prop ) === true ) {
104
-
105
- // accessing array
106
-
107
- return nodeObject( new ArrayElementNode( nodeObj, new ConstNode( Number( prop ), 'uint' ) ) );
108
-
109
- }
110
-
111
- }
112
-
113
- return Reflect.get( node, prop, nodeObj );
114
-
115
- },
116
-
117
- set( node, prop, value, nodeObj ) {
118
-
119
- if ( typeof prop === 'string' && node[ prop ] === undefined ) {
120
-
121
- // setting properties
122
-
123
- if ( /^[xyzwrgbastpq]{1,4}$/.test( prop ) === true || prop === 'width' || prop === 'height' || prop === 'depth' || /^\d+$/.test( prop ) === true ) {
124
-
125
- nodeObj[ prop ].assign( value );
126
-
127
- return true;
128
-
129
- }
130
-
131
- }
132
-
133
- return Reflect.set( node, prop, value, nodeObj );
134
-
135
- }
136
-
137
- };
138
-
139
- const nodeObjectsCacheMap = new WeakMap();
140
- const nodeBuilderFunctionsCacheMap = new WeakMap();
141
-
142
- const ShaderNodeObject = function ( obj, altType = null ) {
143
-
144
- const type = getValueType( obj );
145
-
146
- if ( type === 'node' ) {
147
-
148
- let nodeObject = nodeObjectsCacheMap.get( obj );
149
-
150
- if ( nodeObject === undefined ) {
151
-
152
- nodeObject = new Proxy( obj, shaderNodeHandler );
153
-
154
- nodeObjectsCacheMap.set( obj, nodeObject );
155
- nodeObjectsCacheMap.set( nodeObject, nodeObject );
156
-
157
- }
158
-
159
- return nodeObject;
160
-
161
- } else if ( ( altType === null && ( type === 'float' || type === 'boolean' ) ) || ( type && type !== 'shader' && type !== 'string' ) ) {
162
-
163
- return nodeObject( getConstNode( obj, altType ) );
164
-
165
- } else if ( type === 'shader' ) {
166
-
167
- return tslFn( obj );
168
-
169
- }
170
-
171
- return obj;
172
-
173
- };
174
-
175
- const ShaderNodeObjects = function ( objects, altType = null ) {
176
-
177
- for ( const name in objects ) {
178
-
179
- objects[ name ] = nodeObject( objects[ name ], altType );
180
-
181
- }
182
-
183
- return objects;
184
-
185
- };
186
-
187
- const ShaderNodeArray = function ( array, altType = null ) {
188
-
189
- const len = array.length;
190
-
191
- for ( let i = 0; i < len; i ++ ) {
192
-
193
- array[ i ] = nodeObject( array[ i ], altType );
194
-
195
- }
196
-
197
- return array;
198
-
199
- };
200
-
201
- const ShaderNodeProxy = function ( NodeClass, scope = null, factor = null, settings = null ) {
202
-
203
- const assignNode = ( node ) => nodeObject( settings !== null ? Object.assign( node, settings ) : node );
204
-
205
- if ( scope === null ) {
206
-
207
- return ( ...params ) => {
208
-
209
- return assignNode( new NodeClass( ...nodeArray( params ) ) );
210
-
211
- };
212
-
213
- } else if ( factor !== null ) {
214
-
215
- factor = nodeObject( factor );
216
-
217
- return ( ...params ) => {
218
-
219
- return assignNode( new NodeClass( scope, ...nodeArray( params ), factor ) );
220
-
221
- };
222
-
223
- } else {
224
-
225
- return ( ...params ) => {
226
-
227
- return assignNode( new NodeClass( scope, ...nodeArray( params ) ) );
228
-
229
- };
230
-
231
- }
232
-
233
- };
234
-
235
- const ShaderNodeImmutable = function ( NodeClass, ...params ) {
236
-
237
- return nodeObject( new NodeClass( ...nodeArray( params ) ) );
238
-
239
- };
240
-
241
- class ShaderCallNodeInternal extends Node {
242
-
243
- constructor( shaderNode, inputNodes ) {
244
-
245
- super();
246
-
247
- this.shaderNode = shaderNode;
248
- this.inputNodes = inputNodes;
249
-
250
- }
251
-
252
- getNodeType( builder ) {
253
-
254
- const { outputNode } = builder.getNodeProperties( this );
255
-
256
- return outputNode ? outputNode.getNodeType( builder ) : super.getNodeType( builder );
257
-
258
- }
259
-
260
- call( builder ) {
261
-
262
- const { shaderNode, inputNodes } = this;
263
-
264
- if ( shaderNode.layout ) {
265
-
266
- let functionNodesCacheMap = nodeBuilderFunctionsCacheMap.get( builder.constructor );
267
-
268
- if ( functionNodesCacheMap === undefined ) {
269
-
270
- functionNodesCacheMap = new WeakMap();
271
-
272
- nodeBuilderFunctionsCacheMap.set( builder.constructor, functionNodesCacheMap );
273
-
274
- }
275
-
276
- let functionNode = functionNodesCacheMap.get( shaderNode );
277
-
278
- if ( functionNode === undefined ) {
279
-
280
- functionNode = nodeObject( builder.buildFunctionNode( shaderNode ) );
281
-
282
- functionNodesCacheMap.set( shaderNode, functionNode );
283
-
284
- }
285
-
286
- if ( builder.currentFunctionNode !== null ) {
287
-
288
- builder.currentFunctionNode.includes.push( functionNode );
289
-
290
- }
291
-
292
- return nodeObject( functionNode.call( inputNodes ) );
293
-
294
- }
295
-
296
- const jsFunc = shaderNode.jsFunc;
297
- const outputNode = inputNodes !== null ? jsFunc( inputNodes, builder.stack, builder ) : jsFunc( builder.stack, builder );
298
-
299
- return nodeObject( outputNode );
300
-
301
- }
302
-
303
- setup( builder ) {
304
-
305
- builder.addStack();
306
-
307
- builder.stack.outputNode = this.call( builder );
308
-
309
- return builder.removeStack();
310
-
311
- }
312
-
313
- generate( builder, output ) {
314
-
315
- const { outputNode } = builder.getNodeProperties( this );
316
-
317
- if ( outputNode === null ) {
318
-
319
- // TSL: It's recommended to use `tslFn` in setup() pass.
320
-
321
- return this.call( builder ).build( builder, output );
322
-
323
- }
324
-
325
- return super.generate( builder, output );
326
-
327
- }
328
-
329
- }
330
-
331
- class ShaderNodeInternal extends Node {
332
-
333
- constructor( jsFunc ) {
334
-
335
- super();
336
-
337
- this.jsFunc = jsFunc;
338
- this.layout = null;
339
-
340
- }
341
-
342
- get isArrayInput() {
343
-
344
- return /^\((\s+)?\[/.test( this.jsFunc.toString() );
345
-
346
- }
347
-
348
- setLayout( layout ) {
349
-
350
- this.layout = layout;
351
-
352
- return this;
353
-
354
- }
355
-
356
- call( inputs = null ) {
357
-
358
- nodeObjects( inputs );
359
-
360
- return nodeObject( new ShaderCallNodeInternal( this, inputs ) );
361
-
362
- }
363
-
364
- setup() {
365
-
366
- return this.call();
367
-
368
- }
369
-
370
- }
371
-
372
- const bools = [ false, true ];
373
- const uints = [ 0, 1, 2, 3 ];
374
- const ints = [ - 1, - 2 ];
375
- const floats = [ 0.5, 1.5, 1 / 3, 1e-6, 1e6, Math.PI, Math.PI * 2, 1 / Math.PI, 2 / Math.PI, 1 / ( Math.PI * 2 ), Math.PI / 2 ];
376
-
377
- const boolsCacheMap = new Map();
378
- for ( const bool of bools ) boolsCacheMap.set( bool, new ConstNode( bool ) );
379
-
380
- const uintsCacheMap = new Map();
381
- for ( const uint of uints ) uintsCacheMap.set( uint, new ConstNode( uint, 'uint' ) );
382
-
383
- const intsCacheMap = new Map( [ ...uintsCacheMap ].map( el => new ConstNode( el.value, 'int' ) ) );
384
- for ( const int of ints ) intsCacheMap.set( int, new ConstNode( int, 'int' ) );
385
-
386
- const floatsCacheMap = new Map( [ ...intsCacheMap ].map( el => new ConstNode( el.value ) ) );
387
- for ( const float of floats ) floatsCacheMap.set( float, new ConstNode( float ) );
388
- for ( const float of floats ) floatsCacheMap.set( - float, new ConstNode( - float ) );
389
-
390
- const cacheMaps = { bool: boolsCacheMap, uint: uintsCacheMap, ints: intsCacheMap, float: floatsCacheMap };
391
-
392
- const constNodesCacheMap = new Map( [ ...boolsCacheMap, ...floatsCacheMap ] );
393
-
394
- const getConstNode = ( value, type ) => {
395
-
396
- if ( constNodesCacheMap.has( value ) ) {
397
-
398
- return constNodesCacheMap.get( value );
399
-
400
- } else if ( value.isNode === true ) {
401
-
402
- return value;
403
-
404
- } else {
405
-
406
- return new ConstNode( value, type );
407
-
408
- }
409
-
410
- };
411
-
412
- const safeGetNodeType = ( node ) => {
413
-
414
- try {
415
-
416
- return node.getNodeType();
417
-
418
- } catch ( _ ) {
419
-
420
- return undefined;
421
-
422
- }
423
-
424
- };
425
-
426
- const ConvertType = function ( type, cacheMap = null ) {
427
-
428
- return ( ...params ) => {
429
-
430
- if ( params.length === 0 || ( ! [ 'bool', 'float', 'int', 'uint' ].includes( type ) && params.every( param => typeof param !== 'object' ) ) ) {
431
-
432
- params = [ getValueFromType( type, ...params ) ];
433
-
434
- }
435
-
436
- if ( params.length === 1 && cacheMap !== null && cacheMap.has( params[ 0 ] ) ) {
437
-
438
- return nodeObject( cacheMap.get( params[ 0 ] ) );
439
-
440
- }
441
-
442
- if ( params.length === 1 ) {
443
-
444
- const node = getConstNode( params[ 0 ], type );
445
- if ( safeGetNodeType( node ) === type ) return nodeObject( node );
446
- return nodeObject( new ConvertNode( node, type ) );
447
-
448
- }
449
-
450
- const nodes = params.map( param => getConstNode( param ) );
451
- return nodeObject( new JoinNode( nodes, type ) );
452
-
453
- };
454
-
455
- };
456
-
457
- // exports
458
-
459
- // utils
460
-
461
- export const getConstNodeType = ( value ) => ( value !== undefined && value !== null ) ? ( value.nodeType || value.convertTo || ( typeof value === 'string' ? value : null ) ) : null;
462
-
463
- // shader node base
464
-
465
- export function ShaderNode( jsFunc ) {
466
-
467
- return new Proxy( new ShaderNodeInternal( jsFunc ), shaderNodeHandler );
468
-
469
- }
470
-
471
- export const nodeObject = ( val, altType = null ) => /* new */ ShaderNodeObject( val, altType );
472
- export const nodeObjects = ( val, altType = null ) => new ShaderNodeObjects( val, altType );
473
- export const nodeArray = ( val, altType = null ) => new ShaderNodeArray( val, altType );
474
- export const nodeProxy = ( ...params ) => new ShaderNodeProxy( ...params );
475
- export const nodeImmutable = ( ...params ) => new ShaderNodeImmutable( ...params );
476
-
477
- export const shader = ( jsFunc ) => { // @deprecated, r154
478
-
479
- console.warn( 'TSL: shader() is deprecated. Use tslFn() instead.' );
480
-
481
- return new ShaderNode( jsFunc );
482
-
483
- };
484
-
485
- export const tslFn = ( jsFunc ) => {
486
-
487
- const shaderNode = new ShaderNode( jsFunc );
488
-
489
- const fn = ( ...params ) => {
490
-
491
- let inputs;
492
-
493
- nodeObjects( params );
494
-
495
- if ( params[ 0 ] && params[ 0 ].isNode ) {
496
-
497
- inputs = [ ...params ];
498
-
499
- } else {
500
-
501
- inputs = params[ 0 ];
502
-
503
- }
504
-
505
- return shaderNode.call( inputs );
506
-
507
- };
508
-
509
- fn.shaderNode = shaderNode;
510
- fn.setLayout = ( layout ) => {
511
-
512
- shaderNode.setLayout( layout );
513
-
514
- return fn;
515
-
516
- };
517
-
518
- return fn;
519
-
520
- };
521
-
522
- addNodeClass( 'ShaderNode', ShaderNode );
523
-
524
- //
525
-
526
- export const setCurrentStack = ( stack ) => {
527
-
528
- if ( currentStack === stack ) {
529
-
530
- //throw new Error( 'Stack already defined.' );
531
-
532
- }
533
-
534
- currentStack = stack;
535
-
536
- };
537
-
538
- export const getCurrentStack = () => currentStack;
539
-
540
- export const If = ( ...params ) => currentStack.if( ...params );
541
-
542
- export function append( node ) {
543
-
544
- if ( currentStack ) currentStack.add( node );
545
-
546
- return node;
547
-
548
- }
549
-
550
- addNodeElement( 'append', append );
551
-
552
- // types
553
- // @TODO: Maybe export from ConstNode.js?
554
-
555
- export const color = new ConvertType( 'color' );
556
-
557
- export const float = new ConvertType( 'float', cacheMaps.float );
558
- export const int = new ConvertType( 'int', cacheMaps.int );
559
- export const uint = new ConvertType( 'uint', cacheMaps.uint );
560
- export const bool = new ConvertType( 'bool', cacheMaps.bool );
561
-
562
- export const vec2 = new ConvertType( 'vec2' );
563
- export const ivec2 = new ConvertType( 'ivec2' );
564
- export const uvec2 = new ConvertType( 'uvec2' );
565
- export const bvec2 = new ConvertType( 'bvec2' );
566
-
567
- export const vec3 = new ConvertType( 'vec3' );
568
- export const ivec3 = new ConvertType( 'ivec3' );
569
- export const uvec3 = new ConvertType( 'uvec3' );
570
- export const bvec3 = new ConvertType( 'bvec3' );
571
-
572
- export const vec4 = new ConvertType( 'vec4' );
573
- export const ivec4 = new ConvertType( 'ivec4' );
574
- export const uvec4 = new ConvertType( 'uvec4' );
575
- export const bvec4 = new ConvertType( 'bvec4' );
576
-
577
- export const mat2 = new ConvertType( 'mat2' );
578
- export const imat2 = new ConvertType( 'imat2' );
579
- export const umat2 = new ConvertType( 'umat2' );
580
- export const bmat2 = new ConvertType( 'bmat2' );
581
-
582
- export const mat3 = new ConvertType( 'mat3' );
583
- export const imat3 = new ConvertType( 'imat3' );
584
- export const umat3 = new ConvertType( 'umat3' );
585
- export const bmat3 = new ConvertType( 'bmat3' );
586
-
587
- export const mat4 = new ConvertType( 'mat4' );
588
- export const imat4 = new ConvertType( 'imat4' );
589
- export const umat4 = new ConvertType( 'umat4' );
590
- export const bmat4 = new ConvertType( 'bmat4' );
591
-
592
- export const string = ( value = '' ) => nodeObject( new ConstNode( value, 'string' ) );
593
- export const arrayBuffer = ( value ) => nodeObject( new ConstNode( value, 'ArrayBuffer' ) );
594
-
595
- addNodeElement( 'color', color );
596
- addNodeElement( 'float', float );
597
- addNodeElement( 'int', int );
598
- addNodeElement( 'uint', uint );
599
- addNodeElement( 'bool', bool );
600
- addNodeElement( 'vec2', vec2 );
601
- addNodeElement( 'ivec2', ivec2 );
602
- addNodeElement( 'uvec2', uvec2 );
603
- addNodeElement( 'bvec2', bvec2 );
604
- addNodeElement( 'vec3', vec3 );
605
- addNodeElement( 'ivec3', ivec3 );
606
- addNodeElement( 'uvec3', uvec3 );
607
- addNodeElement( 'bvec3', bvec3 );
608
- addNodeElement( 'vec4', vec4 );
609
- addNodeElement( 'ivec4', ivec4 );
610
- addNodeElement( 'uvec4', uvec4 );
611
- addNodeElement( 'bvec4', bvec4 );
612
- addNodeElement( 'mat2', mat2 );
613
- addNodeElement( 'imat2', imat2 );
614
- addNodeElement( 'umat2', umat2 );
615
- addNodeElement( 'bmat2', bmat2 );
616
- addNodeElement( 'mat3', mat3 );
617
- addNodeElement( 'imat3', imat3 );
618
- addNodeElement( 'umat3', umat3 );
619
- addNodeElement( 'bmat3', bmat3 );
620
- addNodeElement( 'mat4', mat4 );
621
- addNodeElement( 'imat4', imat4 );
622
- addNodeElement( 'umat4', umat4 );
623
- addNodeElement( 'bmat4', bmat4 );
624
- addNodeElement( 'string', string );
625
- addNodeElement( 'arrayBuffer', arrayBuffer );
626
-
627
- // basic nodes
628
- // HACK - we cannot export them from the corresponding files because of the cyclic dependency
629
- export const element = nodeProxy( ArrayElementNode );
630
- export const convert = ( node, types ) => nodeObject( new ConvertNode( nodeObject( node ), types ) );
631
- export const split = ( node, channels ) => nodeObject( new SplitNode( nodeObject( node ), channels ) );
632
-
633
- addNodeElement( 'element', element );
634
- addNodeElement( 'convert', convert );
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import ArrayElementNode from '../utils/ArrayElementNode.js';
3
+ import ConvertNode from '../utils/ConvertNode.js';
4
+ import JoinNode from '../utils/JoinNode.js';
5
+ import SplitNode from '../utils/SplitNode.js';
6
+ import SetNode from '../utils/SetNode.js';
7
+ import ConstNode from '../core/ConstNode.js';
8
+ import { getValueFromType, getValueType } from '../core/NodeUtils.js';
9
+
10
+ //
11
+
12
+ let currentStack = null;
13
+
14
+ const NodeElements = new Map(); // @TODO: Currently only a few nodes are added, probably also add others
15
+
16
+ export function addNodeElement( name, nodeElement ) {
17
+
18
+ if ( NodeElements.has( name ) ) {
19
+
20
+ console.warn( `Redefinition of node element ${ name }` );
21
+ return;
22
+
23
+ }
24
+
25
+ if ( typeof nodeElement !== 'function' ) throw new Error( `Node element ${ name } is not a function` );
26
+
27
+ NodeElements.set( name, nodeElement );
28
+
29
+ }
30
+
31
+ const parseSwizzle = ( props ) => props.replace( /r|s/g, 'x' ).replace( /g|t/g, 'y' ).replace( /b|p/g, 'z' ).replace( /a|q/g, 'w' );
32
+
33
+ const shaderNodeHandler = {
34
+
35
+ setup( NodeClosure, params ) {
36
+
37
+ const inputs = params.shift();
38
+
39
+ return NodeClosure( nodeObjects( inputs ), ...params );
40
+
41
+ },
42
+
43
+ get( node, prop, nodeObj ) {
44
+
45
+ if ( typeof prop === 'string' && node[ prop ] === undefined ) {
46
+
47
+ if ( node.isStackNode !== true && prop === 'assign' ) {
48
+
49
+ return ( ...params ) => {
50
+
51
+ currentStack.assign( nodeObj, ...params );
52
+
53
+ return nodeObj;
54
+
55
+ };
56
+
57
+ } else if ( NodeElements.has( prop ) ) {
58
+
59
+ const nodeElement = NodeElements.get( prop );
60
+
61
+ return node.isStackNode ? ( ...params ) => nodeObj.add( nodeElement( ...params ) ) : ( ...params ) => nodeElement( nodeObj, ...params );
62
+
63
+ } else if ( prop === 'self' ) {
64
+
65
+ return node;
66
+
67
+ } else if ( prop.endsWith( 'Assign' ) && NodeElements.has( prop.slice( 0, prop.length - 'Assign'.length ) ) ) {
68
+
69
+ const nodeElement = NodeElements.get( prop.slice( 0, prop.length - 'Assign'.length ) );
70
+
71
+ return node.isStackNode ? ( ...params ) => nodeObj.assign( params[ 0 ], nodeElement( ...params ) ) : ( ...params ) => nodeObj.assign( nodeElement( nodeObj, ...params ) );
72
+
73
+ } else if ( /^[xyzwrgbastpq]{1,4}$/.test( prop ) === true ) {
74
+
75
+ // accessing properties ( swizzle )
76
+
77
+ prop = parseSwizzle( prop );
78
+
79
+ return nodeObject( new SplitNode( nodeObj, prop ) );
80
+
81
+ } else if ( /^set[XYZWRGBASTPQ]{1,4}$/.test( prop ) === true ) {
82
+
83
+ // set properties ( swizzle )
84
+
85
+ prop = parseSwizzle( prop.slice( 3 ).toLowerCase() );
86
+
87
+ // sort to xyzw sequence
88
+
89
+ prop = prop.split( '' ).sort().join( '' );
90
+
91
+ return ( value ) => nodeObject( new SetNode( node, prop, value ) );
92
+
93
+ } else if ( prop === 'width' || prop === 'height' || prop === 'depth' ) {
94
+
95
+ // accessing property
96
+
97
+ if ( prop === 'width' ) prop = 'x';
98
+ else if ( prop === 'height' ) prop = 'y';
99
+ else if ( prop === 'depth' ) prop = 'z';
100
+
101
+ return nodeObject( new SplitNode( node, prop ) );
102
+
103
+ } else if ( /^\d+$/.test( prop ) === true ) {
104
+
105
+ // accessing array
106
+
107
+ return nodeObject( new ArrayElementNode( nodeObj, new ConstNode( Number( prop ), 'uint' ) ) );
108
+
109
+ }
110
+
111
+ }
112
+
113
+ return Reflect.get( node, prop, nodeObj );
114
+
115
+ },
116
+
117
+ set( node, prop, value, nodeObj ) {
118
+
119
+ if ( typeof prop === 'string' && node[ prop ] === undefined ) {
120
+
121
+ // setting properties
122
+
123
+ if ( /^[xyzwrgbastpq]{1,4}$/.test( prop ) === true || prop === 'width' || prop === 'height' || prop === 'depth' || /^\d+$/.test( prop ) === true ) {
124
+
125
+ nodeObj[ prop ].assign( value );
126
+
127
+ return true;
128
+
129
+ }
130
+
131
+ }
132
+
133
+ return Reflect.set( node, prop, value, nodeObj );
134
+
135
+ }
136
+
137
+ };
138
+
139
+ const nodeObjectsCacheMap = new WeakMap();
140
+ const nodeBuilderFunctionsCacheMap = new WeakMap();
141
+
142
+ const ShaderNodeObject = function ( obj, altType = null ) {
143
+
144
+ const type = getValueType( obj );
145
+
146
+ if ( type === 'node' ) {
147
+
148
+ let nodeObject = nodeObjectsCacheMap.get( obj );
149
+
150
+ if ( nodeObject === undefined ) {
151
+
152
+ nodeObject = new Proxy( obj, shaderNodeHandler );
153
+
154
+ nodeObjectsCacheMap.set( obj, nodeObject );
155
+ nodeObjectsCacheMap.set( nodeObject, nodeObject );
156
+
157
+ }
158
+
159
+ return nodeObject;
160
+
161
+ } else if ( ( altType === null && ( type === 'float' || type === 'boolean' ) ) || ( type && type !== 'shader' && type !== 'string' ) ) {
162
+
163
+ return nodeObject( getConstNode( obj, altType ) );
164
+
165
+ } else if ( type === 'shader' ) {
166
+
167
+ return tslFn( obj );
168
+
169
+ }
170
+
171
+ return obj;
172
+
173
+ };
174
+
175
+ const ShaderNodeObjects = function ( objects, altType = null ) {
176
+
177
+ for ( const name in objects ) {
178
+
179
+ objects[ name ] = nodeObject( objects[ name ], altType );
180
+
181
+ }
182
+
183
+ return objects;
184
+
185
+ };
186
+
187
+ const ShaderNodeArray = function ( array, altType = null ) {
188
+
189
+ const len = array.length;
190
+
191
+ for ( let i = 0; i < len; i ++ ) {
192
+
193
+ array[ i ] = nodeObject( array[ i ], altType );
194
+
195
+ }
196
+
197
+ return array;
198
+
199
+ };
200
+
201
+ const ShaderNodeProxy = function ( NodeClass, scope = null, factor = null, settings = null ) {
202
+
203
+ const assignNode = ( node ) => nodeObject( settings !== null ? Object.assign( node, settings ) : node );
204
+
205
+ if ( scope === null ) {
206
+
207
+ return ( ...params ) => {
208
+
209
+ return assignNode( new NodeClass( ...nodeArray( params ) ) );
210
+
211
+ };
212
+
213
+ } else if ( factor !== null ) {
214
+
215
+ factor = nodeObject( factor );
216
+
217
+ return ( ...params ) => {
218
+
219
+ return assignNode( new NodeClass( scope, ...nodeArray( params ), factor ) );
220
+
221
+ };
222
+
223
+ } else {
224
+
225
+ return ( ...params ) => {
226
+
227
+ return assignNode( new NodeClass( scope, ...nodeArray( params ) ) );
228
+
229
+ };
230
+
231
+ }
232
+
233
+ };
234
+
235
+ const ShaderNodeImmutable = function ( NodeClass, ...params ) {
236
+
237
+ return nodeObject( new NodeClass( ...nodeArray( params ) ) );
238
+
239
+ };
240
+
241
+ class ShaderCallNodeInternal extends Node {
242
+
243
+ constructor( shaderNode, inputNodes ) {
244
+
245
+ super();
246
+
247
+ this.shaderNode = shaderNode;
248
+ this.inputNodes = inputNodes;
249
+
250
+ }
251
+
252
+ getNodeType( builder ) {
253
+
254
+ const { outputNode } = builder.getNodeProperties( this );
255
+
256
+ return outputNode ? outputNode.getNodeType( builder ) : super.getNodeType( builder );
257
+
258
+ }
259
+
260
+ call( builder ) {
261
+
262
+ const { shaderNode, inputNodes } = this;
263
+
264
+ if ( shaderNode.layout ) {
265
+
266
+ let functionNodesCacheMap = nodeBuilderFunctionsCacheMap.get( builder.constructor );
267
+
268
+ if ( functionNodesCacheMap === undefined ) {
269
+
270
+ functionNodesCacheMap = new WeakMap();
271
+
272
+ nodeBuilderFunctionsCacheMap.set( builder.constructor, functionNodesCacheMap );
273
+
274
+ }
275
+
276
+ let functionNode = functionNodesCacheMap.get( shaderNode );
277
+
278
+ if ( functionNode === undefined ) {
279
+
280
+ functionNode = nodeObject( builder.buildFunctionNode( shaderNode ) );
281
+
282
+ functionNodesCacheMap.set( shaderNode, functionNode );
283
+
284
+ }
285
+
286
+ if ( builder.currentFunctionNode !== null ) {
287
+
288
+ builder.currentFunctionNode.includes.push( functionNode );
289
+
290
+ }
291
+
292
+ return nodeObject( functionNode.call( inputNodes ) );
293
+
294
+ }
295
+
296
+ const jsFunc = shaderNode.jsFunc;
297
+ const outputNode = inputNodes !== null ? jsFunc( inputNodes, builder.stack, builder ) : jsFunc( builder.stack, builder );
298
+
299
+ return nodeObject( outputNode );
300
+
301
+ }
302
+
303
+ setup( builder ) {
304
+
305
+ builder.addStack();
306
+
307
+ builder.stack.outputNode = this.call( builder );
308
+
309
+ return builder.removeStack();
310
+
311
+ }
312
+
313
+ generate( builder, output ) {
314
+
315
+ const { outputNode } = builder.getNodeProperties( this );
316
+
317
+ if ( outputNode === null ) {
318
+
319
+ // TSL: It's recommended to use `tslFn` in setup() pass.
320
+
321
+ return this.call( builder ).build( builder, output );
322
+
323
+ }
324
+
325
+ return super.generate( builder, output );
326
+
327
+ }
328
+
329
+ }
330
+
331
+ class ShaderNodeInternal extends Node {
332
+
333
+ constructor( jsFunc ) {
334
+
335
+ super();
336
+
337
+ this.jsFunc = jsFunc;
338
+ this.layout = null;
339
+
340
+ }
341
+
342
+ get isArrayInput() {
343
+
344
+ return /^\((\s+)?\[/.test( this.jsFunc.toString() );
345
+
346
+ }
347
+
348
+ setLayout( layout ) {
349
+
350
+ this.layout = layout;
351
+
352
+ return this;
353
+
354
+ }
355
+
356
+ call( inputs = null ) {
357
+
358
+ nodeObjects( inputs );
359
+
360
+ return nodeObject( new ShaderCallNodeInternal( this, inputs ) );
361
+
362
+ }
363
+
364
+ setup() {
365
+
366
+ return this.call();
367
+
368
+ }
369
+
370
+ }
371
+
372
+ const bools = [ false, true ];
373
+ const uints = [ 0, 1, 2, 3 ];
374
+ const ints = [ - 1, - 2 ];
375
+ const floats = [ 0.5, 1.5, 1 / 3, 1e-6, 1e6, Math.PI, Math.PI * 2, 1 / Math.PI, 2 / Math.PI, 1 / ( Math.PI * 2 ), Math.PI / 2 ];
376
+
377
+ const boolsCacheMap = new Map();
378
+ for ( const bool of bools ) boolsCacheMap.set( bool, new ConstNode( bool ) );
379
+
380
+ const uintsCacheMap = new Map();
381
+ for ( const uint of uints ) uintsCacheMap.set( uint, new ConstNode( uint, 'uint' ) );
382
+
383
+ const intsCacheMap = new Map( [ ...uintsCacheMap ].map( el => new ConstNode( el.value, 'int' ) ) );
384
+ for ( const int of ints ) intsCacheMap.set( int, new ConstNode( int, 'int' ) );
385
+
386
+ const floatsCacheMap = new Map( [ ...intsCacheMap ].map( el => new ConstNode( el.value ) ) );
387
+ for ( const float of floats ) floatsCacheMap.set( float, new ConstNode( float ) );
388
+ for ( const float of floats ) floatsCacheMap.set( - float, new ConstNode( - float ) );
389
+
390
+ const cacheMaps = { bool: boolsCacheMap, uint: uintsCacheMap, ints: intsCacheMap, float: floatsCacheMap };
391
+
392
+ const constNodesCacheMap = new Map( [ ...boolsCacheMap, ...floatsCacheMap ] );
393
+
394
+ const getConstNode = ( value, type ) => {
395
+
396
+ if ( constNodesCacheMap.has( value ) ) {
397
+
398
+ return constNodesCacheMap.get( value );
399
+
400
+ } else if ( value.isNode === true ) {
401
+
402
+ return value;
403
+
404
+ } else {
405
+
406
+ return new ConstNode( value, type );
407
+
408
+ }
409
+
410
+ };
411
+
412
+ const safeGetNodeType = ( node ) => {
413
+
414
+ try {
415
+
416
+ return node.getNodeType();
417
+
418
+ } catch ( _ ) {
419
+
420
+ return undefined;
421
+
422
+ }
423
+
424
+ };
425
+
426
+ const ConvertType = function ( type, cacheMap = null ) {
427
+
428
+ return ( ...params ) => {
429
+
430
+ if ( params.length === 0 || ( ! [ 'bool', 'float', 'int', 'uint' ].includes( type ) && params.every( param => typeof param !== 'object' ) ) ) {
431
+
432
+ params = [ getValueFromType( type, ...params ) ];
433
+
434
+ }
435
+
436
+ if ( params.length === 1 && cacheMap !== null && cacheMap.has( params[ 0 ] ) ) {
437
+
438
+ return nodeObject( cacheMap.get( params[ 0 ] ) );
439
+
440
+ }
441
+
442
+ if ( params.length === 1 ) {
443
+
444
+ const node = getConstNode( params[ 0 ], type );
445
+ if ( safeGetNodeType( node ) === type ) return nodeObject( node );
446
+ return nodeObject( new ConvertNode( node, type ) );
447
+
448
+ }
449
+
450
+ const nodes = params.map( param => getConstNode( param ) );
451
+ return nodeObject( new JoinNode( nodes, type ) );
452
+
453
+ };
454
+
455
+ };
456
+
457
+ // exports
458
+
459
+ // utils
460
+
461
+ export const getConstNodeType = ( value ) => ( value !== undefined && value !== null ) ? ( value.nodeType || value.convertTo || ( typeof value === 'string' ? value : null ) ) : null;
462
+
463
+ // shader node base
464
+
465
+ export function ShaderNode( jsFunc ) {
466
+
467
+ return new Proxy( new ShaderNodeInternal( jsFunc ), shaderNodeHandler );
468
+
469
+ }
470
+
471
+ export const nodeObject = ( val, altType = null ) => /* new */ ShaderNodeObject( val, altType );
472
+ export const nodeObjects = ( val, altType = null ) => new ShaderNodeObjects( val, altType );
473
+ export const nodeArray = ( val, altType = null ) => new ShaderNodeArray( val, altType );
474
+ export const nodeProxy = ( ...params ) => new ShaderNodeProxy( ...params );
475
+ export const nodeImmutable = ( ...params ) => new ShaderNodeImmutable( ...params );
476
+
477
+ export const shader = ( jsFunc ) => { // @deprecated, r154
478
+
479
+ console.warn( 'TSL: shader() is deprecated. Use tslFn() instead.' );
480
+
481
+ return new ShaderNode( jsFunc );
482
+
483
+ };
484
+
485
+ export const tslFn = ( jsFunc ) => {
486
+
487
+ const shaderNode = new ShaderNode( jsFunc );
488
+
489
+ const fn = ( ...params ) => {
490
+
491
+ let inputs;
492
+
493
+ nodeObjects( params );
494
+
495
+ if ( params[ 0 ] && params[ 0 ].isNode ) {
496
+
497
+ inputs = [ ...params ];
498
+
499
+ } else {
500
+
501
+ inputs = params[ 0 ];
502
+
503
+ }
504
+
505
+ return shaderNode.call( inputs );
506
+
507
+ };
508
+
509
+ fn.shaderNode = shaderNode;
510
+ fn.setLayout = ( layout ) => {
511
+
512
+ shaderNode.setLayout( layout );
513
+
514
+ return fn;
515
+
516
+ };
517
+
518
+ return fn;
519
+
520
+ };
521
+
522
+ addNodeClass( 'ShaderNode', ShaderNode );
523
+
524
+ //
525
+
526
+ export const setCurrentStack = ( stack ) => {
527
+
528
+ if ( currentStack === stack ) {
529
+
530
+ //throw new Error( 'Stack already defined.' );
531
+
532
+ }
533
+
534
+ currentStack = stack;
535
+
536
+ };
537
+
538
+ export const getCurrentStack = () => currentStack;
539
+
540
+ export const If = ( ...params ) => currentStack.if( ...params );
541
+
542
+ export function append( node ) {
543
+
544
+ if ( currentStack ) currentStack.add( node );
545
+
546
+ return node;
547
+
548
+ }
549
+
550
+ addNodeElement( 'append', append );
551
+
552
+ // types
553
+ // @TODO: Maybe export from ConstNode.js?
554
+
555
+ export const color = new ConvertType( 'color' );
556
+
557
+ export const float = new ConvertType( 'float', cacheMaps.float );
558
+ export const int = new ConvertType( 'int', cacheMaps.int );
559
+ export const uint = new ConvertType( 'uint', cacheMaps.uint );
560
+ export const bool = new ConvertType( 'bool', cacheMaps.bool );
561
+
562
+ export const vec2 = new ConvertType( 'vec2' );
563
+ export const ivec2 = new ConvertType( 'ivec2' );
564
+ export const uvec2 = new ConvertType( 'uvec2' );
565
+ export const bvec2 = new ConvertType( 'bvec2' );
566
+
567
+ export const vec3 = new ConvertType( 'vec3' );
568
+ export const ivec3 = new ConvertType( 'ivec3' );
569
+ export const uvec3 = new ConvertType( 'uvec3' );
570
+ export const bvec3 = new ConvertType( 'bvec3' );
571
+
572
+ export const vec4 = new ConvertType( 'vec4' );
573
+ export const ivec4 = new ConvertType( 'ivec4' );
574
+ export const uvec4 = new ConvertType( 'uvec4' );
575
+ export const bvec4 = new ConvertType( 'bvec4' );
576
+
577
+ export const mat2 = new ConvertType( 'mat2' );
578
+ export const imat2 = new ConvertType( 'imat2' );
579
+ export const umat2 = new ConvertType( 'umat2' );
580
+ export const bmat2 = new ConvertType( 'bmat2' );
581
+
582
+ export const mat3 = new ConvertType( 'mat3' );
583
+ export const imat3 = new ConvertType( 'imat3' );
584
+ export const umat3 = new ConvertType( 'umat3' );
585
+ export const bmat3 = new ConvertType( 'bmat3' );
586
+
587
+ export const mat4 = new ConvertType( 'mat4' );
588
+ export const imat4 = new ConvertType( 'imat4' );
589
+ export const umat4 = new ConvertType( 'umat4' );
590
+ export const bmat4 = new ConvertType( 'bmat4' );
591
+
592
+ export const string = ( value = '' ) => nodeObject( new ConstNode( value, 'string' ) );
593
+ export const arrayBuffer = ( value ) => nodeObject( new ConstNode( value, 'ArrayBuffer' ) );
594
+
595
+ addNodeElement( 'color', color );
596
+ addNodeElement( 'float', float );
597
+ addNodeElement( 'int', int );
598
+ addNodeElement( 'uint', uint );
599
+ addNodeElement( 'bool', bool );
600
+ addNodeElement( 'vec2', vec2 );
601
+ addNodeElement( 'ivec2', ivec2 );
602
+ addNodeElement( 'uvec2', uvec2 );
603
+ addNodeElement( 'bvec2', bvec2 );
604
+ addNodeElement( 'vec3', vec3 );
605
+ addNodeElement( 'ivec3', ivec3 );
606
+ addNodeElement( 'uvec3', uvec3 );
607
+ addNodeElement( 'bvec3', bvec3 );
608
+ addNodeElement( 'vec4', vec4 );
609
+ addNodeElement( 'ivec4', ivec4 );
610
+ addNodeElement( 'uvec4', uvec4 );
611
+ addNodeElement( 'bvec4', bvec4 );
612
+ addNodeElement( 'mat2', mat2 );
613
+ addNodeElement( 'imat2', imat2 );
614
+ addNodeElement( 'umat2', umat2 );
615
+ addNodeElement( 'bmat2', bmat2 );
616
+ addNodeElement( 'mat3', mat3 );
617
+ addNodeElement( 'imat3', imat3 );
618
+ addNodeElement( 'umat3', umat3 );
619
+ addNodeElement( 'bmat3', bmat3 );
620
+ addNodeElement( 'mat4', mat4 );
621
+ addNodeElement( 'imat4', imat4 );
622
+ addNodeElement( 'umat4', umat4 );
623
+ addNodeElement( 'bmat4', bmat4 );
624
+ addNodeElement( 'string', string );
625
+ addNodeElement( 'arrayBuffer', arrayBuffer );
626
+
627
+ // basic nodes
628
+ // HACK - we cannot export them from the corresponding files because of the cyclic dependency
629
+ export const element = nodeProxy( ArrayElementNode );
630
+ export const convert = ( node, types ) => nodeObject( new ConvertNode( nodeObject( node ), types ) );
631
+ export const split = ( node, channels ) => nodeObject( new SplitNode( nodeObject( node ), channels ) );
632
+
633
+ addNodeElement( 'element', element );
634
+ addNodeElement( 'convert', convert );