@needle-tools/three 0.162.2 → 0.162.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (955) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +86 -86
  3. package/build/three.cjs +53266 -53266
  4. package/build/three.module.js +53266 -53266
  5. package/examples/fonts/LICENSE +13 -13
  6. package/examples/fonts/README.md +11 -11
  7. package/examples/fonts/droid/NOTICE +190 -190
  8. package/examples/fonts/droid/README.txt +18 -18
  9. package/examples/fonts/ttf/README.md +9 -9
  10. package/examples/jsm/Addons.js +295 -295
  11. package/examples/jsm/animation/AnimationClipCreator.js +116 -116
  12. package/examples/jsm/animation/CCDIKSolver.js +482 -482
  13. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
  14. package/examples/jsm/animation/MMDPhysics.js +1406 -1406
  15. package/examples/jsm/cameras/CinematicCamera.js +208 -208
  16. package/examples/jsm/capabilities/WebGL.js +108 -108
  17. package/examples/jsm/capabilities/WebGPU.js +57 -57
  18. package/examples/jsm/controls/ArcballControls.js +3224 -3224
  19. package/examples/jsm/controls/DragControls.js +282 -282
  20. package/examples/jsm/controls/FirstPersonControls.js +325 -325
  21. package/examples/jsm/controls/FlyControls.js +326 -326
  22. package/examples/jsm/controls/MapControls.js +28 -28
  23. package/examples/jsm/controls/OrbitControls.js +1548 -1548
  24. package/examples/jsm/controls/PointerLockControls.js +162 -162
  25. package/examples/jsm/controls/TrackballControls.js +828 -828
  26. package/examples/jsm/controls/TransformControls.js +1573 -1573
  27. package/examples/jsm/csm/CSM.js +384 -384
  28. package/examples/jsm/csm/CSMFrustum.js +152 -152
  29. package/examples/jsm/csm/CSMHelper.js +193 -193
  30. package/examples/jsm/csm/CSMShader.js +295 -295
  31. package/examples/jsm/curves/CurveExtras.js +422 -422
  32. package/examples/jsm/curves/NURBSCurve.js +80 -80
  33. package/examples/jsm/curves/NURBSSurface.js +52 -52
  34. package/examples/jsm/curves/NURBSUtils.js +542 -542
  35. package/examples/jsm/curves/NURBSVolume.js +62 -62
  36. package/examples/jsm/effects/AnaglyphEffect.js +154 -154
  37. package/examples/jsm/effects/AsciiEffect.js +263 -263
  38. package/examples/jsm/effects/OutlineEffect.js +539 -539
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
  40. package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
  41. package/examples/jsm/effects/StereoEffect.js +55 -55
  42. package/examples/jsm/environments/DebugEnvironment.js +52 -52
  43. package/examples/jsm/environments/RoomEnvironment.js +148 -148
  44. package/examples/jsm/exporters/DRACOExporter.js +267 -267
  45. package/examples/jsm/exporters/EXRExporter.js +579 -579
  46. package/examples/jsm/exporters/GLTFExporter.js +3322 -3321
  47. package/examples/jsm/exporters/KTX2Exporter.js +292 -292
  48. package/examples/jsm/exporters/MMDExporter.js +217 -217
  49. package/examples/jsm/exporters/OBJExporter.js +284 -284
  50. package/examples/jsm/exporters/PLYExporter.js +528 -528
  51. package/examples/jsm/exporters/STLExporter.js +199 -199
  52. package/examples/jsm/exporters/USDZExporter.js +720 -720
  53. package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
  54. package/examples/jsm/geometries/ConvexGeometry.js +53 -53
  55. package/examples/jsm/geometries/DecalGeometry.js +356 -356
  56. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -174
  57. package/examples/jsm/geometries/ParametricGeometries.js +254 -254
  58. package/examples/jsm/geometries/ParametricGeometry.js +139 -139
  59. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
  60. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -144
  61. package/examples/jsm/geometries/TeapotGeometry.js +704 -704
  62. package/examples/jsm/geometries/TextGeometry.js +57 -57
  63. package/examples/jsm/helpers/LightProbeHelper.js +130 -130
  64. package/examples/jsm/helpers/OctreeHelper.js +73 -73
  65. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
  66. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
  67. package/examples/jsm/helpers/TextureHelper.js +237 -237
  68. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
  69. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
  70. package/examples/jsm/helpers/ViewHelper.js +333 -333
  71. package/examples/jsm/interactive/HTMLMesh.js +572 -572
  72. package/examples/jsm/interactive/InteractiveGroup.js +106 -106
  73. package/examples/jsm/interactive/SelectionBox.js +227 -227
  74. package/examples/jsm/interactive/SelectionHelper.js +104 -104
  75. package/examples/jsm/libs/ammo.wasm.js +822 -822
  76. package/examples/jsm/libs/basis/README.md +46 -46
  77. package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
  78. package/examples/jsm/libs/chevrotain.module.min.js +141 -141
  79. package/examples/jsm/libs/draco/README.md +32 -32
  80. package/examples/jsm/libs/draco/draco_decoder.js +34 -34
  81. package/examples/jsm/libs/draco/draco_encoder.js +33 -33
  82. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
  83. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
  84. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
  85. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
  86. package/examples/jsm/libs/ecsy.module.js +1792 -1792
  87. package/examples/jsm/libs/fflate.module.js +2474 -2474
  88. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  89. package/examples/jsm/libs/lil-gui.module.min.js +8 -8
  90. package/examples/jsm/libs/lottie_canvas.module.js +14849 -14849
  91. package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
  92. package/examples/jsm/libs/mikktspace.module.js +128 -128
  93. package/examples/jsm/libs/mmdparser.module.js +11530 -11530
  94. package/examples/jsm/libs/motion-controllers.module.js +397 -397
  95. package/examples/jsm/libs/opentype.module.js +14506 -14506
  96. package/examples/jsm/libs/potpack.module.js +124 -124
  97. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -21
  98. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +15 -15
  99. package/examples/jsm/libs/stats.module.js +167 -167
  100. package/examples/jsm/libs/surfaceNet.js +200 -200
  101. package/examples/jsm/libs/tween.module.js +876 -876
  102. package/examples/jsm/libs/utif.module.js +1664 -1664
  103. package/examples/jsm/libs/zstddec.module.js +1 -1
  104. package/examples/jsm/lights/IESSpotLight.js +25 -25
  105. package/examples/jsm/lights/LightProbeGenerator.js +286 -286
  106. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
  107. package/examples/jsm/lines/Line2.js +19 -19
  108. package/examples/jsm/lines/LineGeometry.js +79 -79
  109. package/examples/jsm/lines/LineMaterial.js +619 -619
  110. package/examples/jsm/lines/LineSegments2.js +361 -361
  111. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
  112. package/examples/jsm/lines/Wireframe.js +56 -56
  113. package/examples/jsm/lines/WireframeGeometry2.js +24 -24
  114. package/examples/jsm/loaders/3DMLoader.js +1764 -1764
  115. package/examples/jsm/loaders/3MFLoader.js +1478 -1478
  116. package/examples/jsm/loaders/AMFLoader.js +521 -521
  117. package/examples/jsm/loaders/BVHLoader.js +437 -437
  118. package/examples/jsm/loaders/ColladaLoader.js +4116 -4116
  119. package/examples/jsm/loaders/DDSLoader.js +318 -318
  120. package/examples/jsm/loaders/DRACOLoader.js +613 -613
  121. package/examples/jsm/loaders/EXRLoader.js +2309 -2309
  122. package/examples/jsm/loaders/FBXLoader.js +4314 -4314
  123. package/examples/jsm/loaders/FontLoader.js +183 -183
  124. package/examples/jsm/loaders/GCodeLoader.js +261 -261
  125. package/examples/jsm/loaders/GLTFLoader.js +4666 -4666
  126. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +729 -729
  127. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
  128. package/examples/jsm/loaders/IESLoader.js +337 -337
  129. package/examples/jsm/loaders/KMZLoader.js +130 -130
  130. package/examples/jsm/loaders/KTX2Loader.js +932 -932
  131. package/examples/jsm/loaders/KTXLoader.js +176 -176
  132. package/examples/jsm/loaders/LDrawLoader.js +2470 -2470
  133. package/examples/jsm/loaders/LUT3dlLoader.js +183 -183
  134. package/examples/jsm/loaders/LUTCubeLoader.js +167 -167
  135. package/examples/jsm/loaders/LUTImageLoader.js +163 -163
  136. package/examples/jsm/loaders/LWOLoader.js +1052 -1052
  137. package/examples/jsm/loaders/LogLuvLoader.js +606 -606
  138. package/examples/jsm/loaders/LottieLoader.js +77 -77
  139. package/examples/jsm/loaders/MD2Loader.js +399 -399
  140. package/examples/jsm/loaders/MDDLoader.js +102 -102
  141. package/examples/jsm/loaders/MMDLoader.js +2276 -2276
  142. package/examples/jsm/loaders/MTLLoader.js +567 -567
  143. package/examples/jsm/loaders/MaterialXLoader.js +852 -852
  144. package/examples/jsm/loaders/NRRDLoader.js +686 -686
  145. package/examples/jsm/loaders/OBJLoader.js +905 -905
  146. package/examples/jsm/loaders/PCDLoader.js +467 -467
  147. package/examples/jsm/loaders/PDBLoader.js +232 -232
  148. package/examples/jsm/loaders/PLYLoader.js +771 -771
  149. package/examples/jsm/loaders/PVRLoader.js +251 -251
  150. package/examples/jsm/loaders/RGBELoader.js +450 -450
  151. package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
  152. package/examples/jsm/loaders/STLLoader.js +410 -410
  153. package/examples/jsm/loaders/SVGLoader.js +3173 -3173
  154. package/examples/jsm/loaders/TDSLoader.js +1124 -1124
  155. package/examples/jsm/loaders/TGALoader.js +517 -517
  156. package/examples/jsm/loaders/TIFFLoader.js +36 -36
  157. package/examples/jsm/loaders/TTFLoader.js +214 -214
  158. package/examples/jsm/loaders/TiltLoader.js +520 -520
  159. package/examples/jsm/loaders/USDZLoader.js +822 -822
  160. package/examples/jsm/loaders/VOXLoader.js +318 -318
  161. package/examples/jsm/loaders/VRMLLoader.js +3537 -3537
  162. package/examples/jsm/loaders/VTKLoader.js +1163 -1163
  163. package/examples/jsm/loaders/XYZLoader.js +106 -106
  164. package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1214
  165. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
  166. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
  167. package/examples/jsm/materials/MeshGouraudMaterial.js +426 -426
  168. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -144
  169. package/examples/jsm/math/Capsule.js +82 -82
  170. package/examples/jsm/math/ColorConverter.js +36 -36
  171. package/examples/jsm/math/ConvexHull.js +1271 -1271
  172. package/examples/jsm/math/ImprovedNoise.js +71 -71
  173. package/examples/jsm/math/Lut.js +204 -204
  174. package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
  175. package/examples/jsm/math/OBB.js +423 -423
  176. package/examples/jsm/math/Octree.js +540 -540
  177. package/examples/jsm/math/SimplexNoise.js +444 -444
  178. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
  179. package/examples/jsm/misc/GPUComputationRenderer.js +446 -446
  180. package/examples/jsm/misc/Gyroscope.js +66 -66
  181. package/examples/jsm/misc/MD2Character.js +276 -276
  182. package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
  183. package/examples/jsm/misc/MorphAnimMesh.js +75 -75
  184. package/examples/jsm/misc/MorphBlendMesh.js +322 -322
  185. package/examples/jsm/misc/ProgressiveLightMap.js +324 -324
  186. package/examples/jsm/misc/RollerCoaster.js +566 -566
  187. package/examples/jsm/misc/Timer.js +128 -128
  188. package/examples/jsm/misc/TubePainter.js +202 -202
  189. package/examples/jsm/misc/Volume.js +473 -473
  190. package/examples/jsm/misc/VolumeSlice.js +229 -229
  191. package/examples/jsm/modifiers/CurveModifier.js +344 -344
  192. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
  193. package/examples/jsm/modifiers/SimplifyModifier.js +617 -617
  194. package/examples/jsm/modifiers/TessellateModifier.js +307 -307
  195. package/examples/jsm/nodes/Nodes.js +195 -195
  196. package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -10
  197. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
  198. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -127
  199. package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
  200. package/examples/jsm/nodes/accessors/CameraNode.js +119 -119
  201. package/examples/jsm/nodes/accessors/ClippingNode.js +144 -144
  202. package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -61
  203. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
  204. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -21
  205. package/examples/jsm/nodes/accessors/MaterialNode.js +314 -314
  206. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +41 -41
  207. package/examples/jsm/nodes/accessors/ModelNode.js +33 -33
  208. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -39
  209. package/examples/jsm/nodes/accessors/MorphNode.js +245 -245
  210. package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
  211. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
  212. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
  213. package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
  214. package/examples/jsm/nodes/accessors/ReferenceNode.js +160 -160
  215. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
  216. package/examples/jsm/nodes/accessors/SceneNode.js +52 -52
  217. package/examples/jsm/nodes/accessors/SkinningNode.js +124 -124
  218. package/examples/jsm/nodes/accessors/StorageBufferNode.js +72 -72
  219. package/examples/jsm/nodes/accessors/TangentNode.js +109 -109
  220. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
  221. package/examples/jsm/nodes/accessors/TextureNode.js +367 -367
  222. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
  223. package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -82
  224. package/examples/jsm/nodes/accessors/UVNode.js +47 -47
  225. package/examples/jsm/nodes/accessors/UniformsNode.js +140 -140
  226. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
  227. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -70
  228. package/examples/jsm/nodes/code/CodeNode.js +84 -84
  229. package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
  230. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
  231. package/examples/jsm/nodes/code/FunctionNode.js +138 -138
  232. package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
  233. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
  234. package/examples/jsm/nodes/core/AssignNode.js +128 -128
  235. package/examples/jsm/nodes/core/AttributeNode.js +108 -108
  236. package/examples/jsm/nodes/core/BypassNode.js +45 -45
  237. package/examples/jsm/nodes/core/CacheNode.js +49 -49
  238. package/examples/jsm/nodes/core/ConstNode.js +32 -32
  239. package/examples/jsm/nodes/core/ContextNode.js +61 -61
  240. package/examples/jsm/nodes/core/IndexNode.js +66 -66
  241. package/examples/jsm/nodes/core/InputNode.js +83 -83
  242. package/examples/jsm/nodes/core/LightingModel.js +17 -17
  243. package/examples/jsm/nodes/core/Node.js +493 -493
  244. package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
  245. package/examples/jsm/nodes/core/NodeBuilder.js +1250 -1250
  246. package/examples/jsm/nodes/core/NodeCache.js +26 -26
  247. package/examples/jsm/nodes/core/NodeCode.js +15 -15
  248. package/examples/jsm/nodes/core/NodeFrame.js +143 -143
  249. package/examples/jsm/nodes/core/NodeFunction.js +22 -22
  250. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
  251. package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
  252. package/examples/jsm/nodes/core/NodeParser.js +11 -11
  253. package/examples/jsm/nodes/core/NodeUniform.js +40 -40
  254. package/examples/jsm/nodes/core/NodeUtils.js +210 -210
  255. package/examples/jsm/nodes/core/NodeVar.js +14 -14
  256. package/examples/jsm/nodes/core/NodeVarying.js +17 -17
  257. package/examples/jsm/nodes/core/OutputStructNode.js +62 -62
  258. package/examples/jsm/nodes/core/ParameterNode.js +33 -33
  259. package/examples/jsm/nodes/core/PropertyNode.js +72 -72
  260. package/examples/jsm/nodes/core/StackNode.js +89 -89
  261. package/examples/jsm/nodes/core/StructTypeNode.js +24 -24
  262. package/examples/jsm/nodes/core/TempNode.js +58 -58
  263. package/examples/jsm/nodes/core/UniformGroup.js +13 -13
  264. package/examples/jsm/nodes/core/UniformGroupNode.js +36 -36
  265. package/examples/jsm/nodes/core/UniformNode.js +80 -80
  266. package/examples/jsm/nodes/core/VarNode.js +60 -60
  267. package/examples/jsm/nodes/core/VaryingNode.js +65 -65
  268. package/examples/jsm/nodes/core/constants.js +28 -28
  269. package/examples/jsm/nodes/display/AfterImageNode.js +148 -148
  270. package/examples/jsm/nodes/display/AnamorphicNode.js +148 -148
  271. package/examples/jsm/nodes/display/BlendModeNode.js +128 -128
  272. package/examples/jsm/nodes/display/BumpMapNode.js +99 -99
  273. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +99 -99
  274. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
  275. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
  276. package/examples/jsm/nodes/display/GaussianBlurNode.js +190 -190
  277. package/examples/jsm/nodes/display/NormalMapNode.js +106 -106
  278. package/examples/jsm/nodes/display/PassNode.js +183 -183
  279. package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
  280. package/examples/jsm/nodes/display/ToneMappingNode.js +184 -184
  281. package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -97
  282. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -31
  283. package/examples/jsm/nodes/display/ViewportNode.js +134 -134
  284. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
  285. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
  286. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
  287. package/examples/jsm/nodes/fog/FogNode.js +38 -38
  288. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
  289. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -40
  290. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
  291. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -57
  292. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -30
  293. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -23
  294. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
  295. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
  296. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -21
  297. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -28
  298. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -67
  299. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -393
  300. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
  301. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
  302. package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
  303. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -85
  304. package/examples/jsm/nodes/lighting/AONode.js +27 -27
  305. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
  306. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +241 -241
  307. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -40
  308. package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
  309. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
  310. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
  311. package/examples/jsm/nodes/lighting/LightNode.js +57 -57
  312. package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
  313. package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -66
  314. package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
  315. package/examples/jsm/nodes/lighting/LightsNode.js +188 -188
  316. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -68
  317. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -89
  318. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
  319. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
  320. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
  321. package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -162
  322. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -436
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@@ -1,1548 +1,1548 @@
1
- import {
2
- EventDispatcher,
3
- MOUSE,
4
- Quaternion,
5
- Spherical,
6
- TOUCH,
7
- Vector2,
8
- Vector3,
9
- Plane,
10
- Ray,
11
- MathUtils
12
- } from 'three';
13
-
14
- // OrbitControls performs orbiting, dollying (zooming), and panning.
15
- // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
16
- //
17
- // Orbit - left mouse / touch: one-finger move
18
- // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
19
- // Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
20
-
21
- const _changeEvent = { type: 'change' };
22
- const _startEvent = { type: 'start' };
23
- const _endEvent = { type: 'end' };
24
- const _ray = new Ray();
25
- const _plane = new Plane();
26
- const TILT_LIMIT = Math.cos( 70 * MathUtils.DEG2RAD );
27
-
28
- class OrbitControls extends EventDispatcher {
29
-
30
- constructor( object, domElement ) {
31
-
32
- super();
33
-
34
- this.object = object;
35
- this.domElement = domElement;
36
- this.domElement.style.touchAction = 'none'; // disable touch scroll
37
-
38
- // Set to false to disable this control
39
- this.enabled = true;
40
-
41
- // "target" sets the location of focus, where the object orbits around
42
- this.target = new Vector3();
43
-
44
- // Sets the 3D cursor (similar to Blender), from which the maxTargetRadius takes effect
45
- this.cursor = new Vector3();
46
-
47
- // How far you can dolly in and out ( PerspectiveCamera only )
48
- this.minDistance = 0;
49
- this.maxDistance = Infinity;
50
-
51
- // How far you can zoom in and out ( OrthographicCamera only )
52
- this.minZoom = 0;
53
- this.maxZoom = Infinity;
54
-
55
- // Limit camera target within a spherical area around the cursor
56
- this.minTargetRadius = 0;
57
- this.maxTargetRadius = Infinity;
58
-
59
- // How far you can orbit vertically, upper and lower limits.
60
- // Range is 0 to Math.PI radians.
61
- this.minPolarAngle = 0; // radians
62
- this.maxPolarAngle = Math.PI; // radians
63
-
64
- // How far you can orbit horizontally, upper and lower limits.
65
- // If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
66
- this.minAzimuthAngle = - Infinity; // radians
67
- this.maxAzimuthAngle = Infinity; // radians
68
-
69
- // Set to true to enable damping (inertia)
70
- // If damping is enabled, you must call controls.update() in your animation loop
71
- this.enableDamping = false;
72
- this.dampingFactor = 0.05;
73
-
74
- // This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
75
- // Set to false to disable zooming
76
- this.enableZoom = true;
77
- this.zoomSpeed = 1.0;
78
-
79
- // Set to false to disable rotating
80
- this.enableRotate = true;
81
- this.rotateSpeed = 1.0;
82
-
83
- // Set to false to disable panning
84
- this.enablePan = true;
85
- this.panSpeed = 1.0;
86
- this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
87
- this.keyPanSpeed = 7.0; // pixels moved per arrow key push
88
- this.zoomToCursor = false;
89
-
90
- // Set to true to automatically rotate around the target
91
- // If auto-rotate is enabled, you must call controls.update() in your animation loop
92
- this.autoRotate = false;
93
- this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
94
-
95
- // The four arrow keys
96
- this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
97
-
98
- // Mouse buttons
99
- this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
100
-
101
- // Touch fingers
102
- this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
103
-
104
- // for reset
105
- this.target0 = this.target.clone();
106
- this.position0 = this.object.position.clone();
107
- this.zoom0 = this.object.zoom;
108
-
109
- // the target DOM element for key events
110
- this._domElementKeyEvents = null;
111
-
112
- //
113
- // public methods
114
- //
115
-
116
- this.getPolarAngle = function () {
117
-
118
- return spherical.phi;
119
-
120
- };
121
-
122
- this.getAzimuthalAngle = function () {
123
-
124
- return spherical.theta;
125
-
126
- };
127
-
128
- this.getDistance = function () {
129
-
130
- return this.object.position.distanceTo( this.target );
131
-
132
- };
133
-
134
- this.listenToKeyEvents = function ( domElement ) {
135
-
136
- domElement.addEventListener( 'keydown', onKeyDown );
137
- this._domElementKeyEvents = domElement;
138
-
139
- };
140
-
141
- this.stopListenToKeyEvents = function () {
142
-
143
- this._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
144
- this._domElementKeyEvents = null;
145
-
146
- };
147
-
148
- this.saveState = function () {
149
-
150
- scope.target0.copy( scope.target );
151
- scope.position0.copy( scope.object.position );
152
- scope.zoom0 = scope.object.zoom;
153
-
154
- };
155
-
156
- this.reset = function () {
157
-
158
- scope.target.copy( scope.target0 );
159
- scope.object.position.copy( scope.position0 );
160
- scope.object.zoom = scope.zoom0;
161
-
162
- scope.object.updateProjectionMatrix();
163
- scope.dispatchEvent( _changeEvent );
164
-
165
- scope.update();
166
-
167
- state = STATE.NONE;
168
-
169
- };
170
-
171
- // this method is exposed, but perhaps it would be better if we can make it private...
172
- this.update = function () {
173
-
174
- const offset = new Vector3();
175
-
176
- // so camera.up is the orbit axis
177
- const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
178
- const quatInverse = quat.clone().invert();
179
-
180
- const lastPosition = new Vector3();
181
- const lastQuaternion = new Quaternion();
182
- const lastTargetPosition = new Vector3();
183
-
184
- const twoPI = 2 * Math.PI;
185
-
186
- return function update( deltaTime = null ) {
187
-
188
- const position = scope.object.getWorldPosition( object.position );
189
-
190
- offset.copy( position ).sub( scope.target );
191
-
192
- // rotate offset to "y-axis-is-up" space
193
- offset.applyQuaternion( quat );
194
-
195
- // angle from z-axis around y-axis
196
- spherical.setFromVector3( offset );
197
-
198
- if ( scope.autoRotate && state === STATE.NONE ) {
199
-
200
- rotateLeft( getAutoRotationAngle( deltaTime ) );
201
-
202
- }
203
-
204
- if ( scope.enableDamping ) {
205
-
206
- spherical.theta += sphericalDelta.theta * scope.dampingFactor;
207
- spherical.phi += sphericalDelta.phi * scope.dampingFactor;
208
-
209
- } else {
210
-
211
- spherical.theta += sphericalDelta.theta;
212
- spherical.phi += sphericalDelta.phi;
213
-
214
- }
215
-
216
- // restrict theta to be between desired limits
217
-
218
- let min = scope.minAzimuthAngle;
219
- let max = scope.maxAzimuthAngle;
220
-
221
- if ( isFinite( min ) && isFinite( max ) ) {
222
-
223
- if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
224
-
225
- if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
226
-
227
- if ( min <= max ) {
228
-
229
- spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
230
-
231
- } else {
232
-
233
- spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
234
- Math.max( min, spherical.theta ) :
235
- Math.min( max, spherical.theta );
236
-
237
- }
238
-
239
- }
240
-
241
- // restrict phi to be between desired limits
242
- spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
243
-
244
- spherical.makeSafe();
245
-
246
- // move target to panned location
247
-
248
- if ( scope.enableDamping === true ) {
249
-
250
- scope.target.addScaledVector( panOffset, scope.dampingFactor );
251
-
252
- } else {
253
-
254
- scope.target.add( panOffset );
255
-
256
- }
257
-
258
- // Limit the target distance from the cursor to create a sphere around the center of interest
259
- scope.target.sub( scope.cursor );
260
- scope.target.clampLength( scope.minTargetRadius, scope.maxTargetRadius );
261
- scope.target.add( scope.cursor );
262
-
263
- let zoomChanged = false;
264
- // adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera
265
- // we adjust zoom later in these cases
266
- if ( scope.zoomToCursor && performCursorZoom || scope.object.isOrthographicCamera ) {
267
-
268
- spherical.radius = clampDistance( spherical.radius );
269
-
270
- } else {
271
-
272
- if ( scope.enableDamping ) {
273
-
274
- currentScale = MathUtils.lerp(currentScale, scale, scope.dampingFactor);
275
-
276
- }
277
- else {
278
-
279
- currentScale = scale;
280
-
281
- }
282
-
283
- spherical.radius = clampDistance( spherical.radius * currentScale );
284
- const prevRadius = spherical.radius;
285
- spherical.radius = clampDistance( spherical.radius * scale );
286
- zoomChanged = prevRadius != spherical.radius;
287
-
288
- }
289
-
290
- offset.setFromSpherical( spherical );
291
-
292
- // rotate offset back to "camera-up-vector-is-up" space
293
- offset.applyQuaternion( quatInverse );
294
-
295
- position.copy( scope.target ).add( offset );
296
- scope.object.parent ? scope.object.parent.worldToLocal( position ) : scope.object.position.copy( position )
297
-
298
- scope.object.lookAt( scope.target );
299
-
300
- if ( scope.enableDamping === true ) {
301
-
302
- sphericalDelta.theta *= ( 1 - scope.dampingFactor );
303
- sphericalDelta.phi *= ( 1 - scope.dampingFactor );
304
-
305
- panOffset.multiplyScalar( 1 - scope.dampingFactor );
306
-
307
- } else {
308
-
309
- sphericalDelta.set( 0, 0, 0 );
310
-
311
- panOffset.set( 0, 0, 0 );
312
-
313
- }
314
-
315
- // adjust camera position
316
- if ( scope.zoomToCursor && performCursorZoom ) {
317
-
318
- let newRadius = null;
319
- if ( scope.object.isPerspectiveCamera ) {
320
-
321
- // move the camera down the pointer ray
322
- // this method avoids floating point error
323
- const prevRadius = offset.length();
324
- newRadius = clampDistance( prevRadius * scale );
325
-
326
- const radiusDelta = prevRadius - newRadius;
327
- scope.object.position.addScaledVector( dollyDirection, radiusDelta );
328
- scope.object.updateMatrixWorld();
329
-
330
- zoomChanged = !! radiusDelta;
331
-
332
- } else if ( scope.object.isOrthographicCamera ) {
333
-
334
- // adjust the ortho camera position based on zoom changes
335
- const mouseBefore = new Vector3( mouse.x, mouse.y, 0 );
336
- mouseBefore.unproject( scope.object );
337
-
338
- const prevZoom = scope.object.zoom;
339
- scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
340
- scope.object.updateProjectionMatrix();
341
-
342
- zoomChanged = prevZoom !== scope.object.zoom;
343
-
344
- const mouseAfter = new Vector3( mouse.x, mouse.y, 0 );
345
- mouseAfter.unproject( scope.object );
346
-
347
- scope.object.position.sub( mouseAfter ).add( mouseBefore );
348
- scope.object.updateMatrixWorld();
349
-
350
- newRadius = offset.length();
351
-
352
- } else {
353
-
354
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' );
355
- scope.zoomToCursor = false;
356
-
357
- }
358
-
359
- // handle the placement of the target
360
- if ( newRadius !== null ) {
361
-
362
- if ( this.screenSpacePanning ) {
363
-
364
- // position the orbit target in front of the new camera position
365
- scope.target.set( 0, 0, - 1 )
366
- .transformDirection( scope.object.matrix )
367
- .multiplyScalar( newRadius )
368
- .add( scope.object.position );
369
-
370
- } else {
371
-
372
- // get the ray and translation plane to compute target
373
- _ray.origin.copy( scope.object.position );
374
- _ray.direction.set( 0, 0, - 1 ).transformDirection( scope.object.matrix );
375
-
376
- // if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid
377
- // extremely large values
378
- if ( Math.abs( scope.object.up.dot( _ray.direction ) ) < TILT_LIMIT ) {
379
-
380
- object.lookAt( scope.target );
381
-
382
- } else {
383
-
384
- _plane.setFromNormalAndCoplanarPoint( scope.object.up, scope.target );
385
- _ray.intersectPlane( _plane, scope.target );
386
-
387
- }
388
-
389
- }
390
-
391
- }
392
-
393
- } else if ( scope.object.isOrthographicCamera ) {
394
-
395
- const prevZoom = scope.object.zoom;
396
- scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
397
-
398
- if ( prevZoom !== scope.object.zoom ) {
399
-
400
- scope.object.updateProjectionMatrix();
401
- zoomChanged = true;
402
-
403
- }
404
-
405
- }
406
-
407
- scale = 1;
408
- performCursorZoom = false;
409
-
410
- // update condition is:
411
- // min(camera displacement, camera rotation in radians)^2 > EPS
412
- // using small-angle approximation cos(x/2) = 1 - x^2 / 8
413
-
414
- if ( zoomChanged ||
415
- lastPosition.distanceToSquared( scope.object.position ) > EPS ||
416
- 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ||
417
- lastTargetPosition.distanceToSquared( scope.target ) > EPS ) {
418
-
419
- scope.dispatchEvent( _changeEvent );
420
-
421
- lastPosition.copy( scope.object.position );
422
- lastQuaternion.copy( scope.object.quaternion );
423
- lastTargetPosition.copy( scope.target );
424
-
425
- return true;
426
-
427
- }
428
-
429
- return false;
430
-
431
- };
432
-
433
- }();
434
-
435
- this.dispose = function () {
436
-
437
- scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
438
-
439
- scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
440
- scope.domElement.removeEventListener( 'pointercancel', onPointerUp );
441
- scope.domElement.removeEventListener( 'wheel', onMouseWheel );
442
-
443
- scope.domElement.removeEventListener( 'pointermove', onPointerMove );
444
- window.removeEventListener( 'pointerup', onPointerUp );
445
-
446
- const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
447
-
448
- document.removeEventListener( 'keydown', interceptControlDown, { capture: true } );
449
-
450
- if ( scope._domElementKeyEvents !== null ) {
451
-
452
- scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
453
- scope._domElementKeyEvents = null;
454
-
455
- }
456
-
457
- //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
458
-
459
- };
460
-
461
- //
462
- // internals
463
- //
464
-
465
- const scope = this;
466
-
467
- const STATE = {
468
- NONE: - 1,
469
- ROTATE: 0,
470
- DOLLY: 1,
471
- PAN: 2,
472
- TOUCH_ROTATE: 3,
473
- TOUCH_PAN: 4,
474
- TOUCH_DOLLY_PAN: 5,
475
- TOUCH_DOLLY_ROTATE: 6
476
- };
477
-
478
- let state = STATE.NONE;
479
-
480
- const EPS = 0.000001;
481
-
482
- // current position in spherical coordinates
483
- const spherical = new Spherical();
484
- const sphericalDelta = new Spherical();
485
-
486
- let scale = 1;
487
- let currentScale = 1;
488
- const panOffset = new Vector3();
489
-
490
- const rotateStart = new Vector2();
491
- const rotateEnd = new Vector2();
492
- const rotateDelta = new Vector2();
493
-
494
- const panStart = new Vector2();
495
- const panEnd = new Vector2();
496
- const panDelta = new Vector2();
497
-
498
- const dollyStart = new Vector2();
499
- const dollyEnd = new Vector2();
500
- const dollyDelta = new Vector2();
501
-
502
- const dollyDirection = new Vector3();
503
- const mouse = new Vector2();
504
- let performCursorZoom = false;
505
-
506
- const pointers = [];
507
- const pointerPositions = {};
508
-
509
- let controlActive = false;
510
-
511
- function getAutoRotationAngle( deltaTime ) {
512
-
513
- if ( deltaTime !== null ) {
514
-
515
- return ( 2 * Math.PI / 60 * scope.autoRotateSpeed ) * deltaTime;
516
-
517
- } else {
518
-
519
- return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
520
-
521
- }
522
-
523
- }
524
-
525
- function getZoomScale( delta ) {
526
-
527
- const normalizedDelta = Math.abs( delta * 0.01 );
528
- return Math.pow( 0.95, scope.zoomSpeed * normalizedDelta );
529
-
530
- }
531
-
532
- function rotateLeft( angle ) {
533
-
534
- sphericalDelta.theta -= angle;
535
-
536
- }
537
-
538
- function rotateUp( angle ) {
539
-
540
- sphericalDelta.phi -= angle;
541
-
542
- }
543
-
544
- const panLeft = function () {
545
-
546
- const v = new Vector3();
547
-
548
- return function panLeft( distance, objectMatrix ) {
549
-
550
- v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
551
- v.multiplyScalar( - distance );
552
-
553
- panOffset.add( v );
554
-
555
- };
556
-
557
- }();
558
-
559
- const panUp = function () {
560
-
561
- const v = new Vector3();
562
-
563
- return function panUp( distance, objectMatrix ) {
564
-
565
- if ( scope.screenSpacePanning === true ) {
566
-
567
- v.setFromMatrixColumn( objectMatrix, 1 );
568
-
569
- } else {
570
-
571
- v.setFromMatrixColumn( objectMatrix, 0 );
572
- v.crossVectors( scope.object.up, v );
573
-
574
- }
575
-
576
- v.multiplyScalar( distance );
577
-
578
- panOffset.add( v );
579
-
580
- };
581
-
582
- }();
583
-
584
- // deltaX and deltaY are in pixels; right and down are positive
585
- const pan = function () {
586
-
587
- const offset = new Vector3();
588
- const position = new Vector3();
589
-
590
- return function pan( deltaX, deltaY ) {
591
-
592
- const element = scope.domElement;
593
-
594
- if ( scope.object.isPerspectiveCamera ) {
595
-
596
- // perspective
597
- // NEEDLE: Support for OrbitControls on cameras that are parented to other objects.
598
- scope.object.getWorldPosition( position );
599
- offset.copy( position ).sub( scope.target );
600
- let targetDistance = offset.length();
601
-
602
- // half of the fov is center to top of screen
603
- targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
604
-
605
- // we use only clientHeight here so aspect ratio does not distort speed
606
- panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrixWorld );
607
- panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrixWorld );
608
-
609
- } else if ( scope.object.isOrthographicCamera ) {
610
-
611
- // orthographic
612
- panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrixWorld );
613
- panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrixWorld );
614
-
615
- } else {
616
-
617
- // camera neither orthographic nor perspective
618
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
619
- scope.enablePan = false;
620
-
621
- }
622
-
623
- };
624
-
625
- }();
626
-
627
- function dollyOut( dollyScale ) {
628
-
629
- if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
630
-
631
- scale /= dollyScale;
632
-
633
- } else {
634
-
635
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
636
- scope.enableZoom = false;
637
-
638
- }
639
-
640
- }
641
-
642
- function dollyIn( dollyScale ) {
643
-
644
- if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
645
-
646
- scale *= dollyScale;
647
-
648
- } else {
649
-
650
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
651
- scope.enableZoom = false;
652
-
653
- }
654
-
655
- }
656
-
657
- function updateZoomParameters( x, y ) {
658
-
659
- if ( ! scope.zoomToCursor ) {
660
-
661
- return;
662
-
663
- }
664
-
665
- performCursorZoom = true;
666
-
667
- const rect = scope.domElement.getBoundingClientRect();
668
- const dx = x - rect.left;
669
- const dy = y - rect.top;
670
- const w = rect.width;
671
- const h = rect.height;
672
-
673
- mouse.x = ( dx / w ) * 2 - 1;
674
- mouse.y = - ( dy / h ) * 2 + 1;
675
-
676
- dollyDirection.set( mouse.x, mouse.y, 1 ).unproject( scope.object ).sub( scope.object.position ).normalize();
677
-
678
- }
679
-
680
- function clampDistance( dist ) {
681
-
682
- return Math.max( scope.minDistance, Math.min( scope.maxDistance, dist ) );
683
-
684
- }
685
-
686
- //
687
- // event callbacks - update the object state
688
- //
689
-
690
- function handleMouseDownRotate( event ) {
691
-
692
- rotateStart.set( event.clientX, event.clientY );
693
-
694
- }
695
-
696
- function handleMouseDownDolly( event ) {
697
-
698
- updateZoomParameters( event.clientX, event.clientX );
699
- dollyStart.set( event.clientX, event.clientY );
700
-
701
- }
702
-
703
- function handleMouseDownPan( event ) {
704
-
705
- panStart.set( event.clientX, event.clientY );
706
-
707
- }
708
-
709
- function handleMouseMoveRotate( event ) {
710
-
711
- rotateEnd.set( event.clientX, event.clientY );
712
-
713
- rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
714
-
715
- const element = scope.domElement;
716
-
717
- rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
718
-
719
- rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
720
-
721
- rotateStart.copy( rotateEnd );
722
-
723
- scope.update();
724
-
725
- }
726
-
727
- function handleMouseMoveDolly( event ) {
728
-
729
- dollyEnd.set( event.clientX, event.clientY );
730
-
731
- dollyDelta.subVectors( dollyEnd, dollyStart );
732
-
733
- if ( dollyDelta.y > 0 ) {
734
-
735
- dollyOut( getZoomScale( dollyDelta.y ) );
736
-
737
- } else if ( dollyDelta.y < 0 ) {
738
-
739
- dollyIn( getZoomScale( dollyDelta.y ) );
740
-
741
- }
742
-
743
- dollyStart.copy( dollyEnd );
744
-
745
- scope.update();
746
-
747
- }
748
-
749
- function handleMouseMovePan( event ) {
750
-
751
- panEnd.set( event.clientX, event.clientY );
752
-
753
- panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
754
-
755
- pan( panDelta.x, panDelta.y );
756
-
757
- panStart.copy( panEnd );
758
-
759
- scope.update();
760
-
761
- }
762
-
763
- function handleMouseWheel( event ) {
764
-
765
- updateZoomParameters( event.clientX, event.clientY );
766
-
767
- if ( event.deltaY < 0 ) {
768
-
769
- dollyIn( getZoomScale( event.deltaY ) );
770
-
771
- } else if ( event.deltaY > 0 ) {
772
-
773
- dollyOut( getZoomScale( event.deltaY ) );
774
-
775
- }
776
-
777
- scope.update();
778
-
779
- }
780
-
781
- function handleKeyDown( event ) {
782
-
783
- let needsUpdate = false;
784
-
785
- switch ( event.code ) {
786
-
787
- case scope.keys.UP:
788
-
789
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
790
-
791
- rotateUp( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
792
-
793
- } else {
794
-
795
- pan( 0, scope.keyPanSpeed );
796
-
797
- }
798
-
799
- needsUpdate = true;
800
- break;
801
-
802
- case scope.keys.BOTTOM:
803
-
804
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
805
-
806
- rotateUp( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
807
-
808
- } else {
809
-
810
- pan( 0, - scope.keyPanSpeed );
811
-
812
- }
813
-
814
- needsUpdate = true;
815
- break;
816
-
817
- case scope.keys.LEFT:
818
-
819
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
820
-
821
- rotateLeft( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
822
-
823
- } else {
824
-
825
- pan( scope.keyPanSpeed, 0 );
826
-
827
- }
828
-
829
- needsUpdate = true;
830
- break;
831
-
832
- case scope.keys.RIGHT:
833
-
834
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
835
-
836
- rotateLeft( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
837
-
838
- } else {
839
-
840
- pan( - scope.keyPanSpeed, 0 );
841
-
842
- }
843
-
844
- needsUpdate = true;
845
- break;
846
-
847
- }
848
-
849
- if ( needsUpdate ) {
850
-
851
- // prevent the browser from scrolling on cursor keys
852
- event.preventDefault();
853
-
854
- scope.update();
855
-
856
- }
857
-
858
-
859
- }
860
-
861
- function handleTouchStartRotate( event ) {
862
-
863
- if ( pointers.length === 1 ) {
864
-
865
- rotateStart.set( event.pageX, event.pageY );
866
-
867
- } else {
868
-
869
- const position = getSecondPointerPosition( event );
870
-
871
- const x = 0.5 * ( event.pageX + position.x );
872
- const y = 0.5 * ( event.pageY + position.y );
873
-
874
- rotateStart.set( x, y );
875
-
876
- }
877
-
878
- }
879
-
880
- function handleTouchStartPan( event ) {
881
-
882
- if ( pointers.length === 1 ) {
883
-
884
- panStart.set( event.pageX, event.pageY );
885
-
886
- } else {
887
-
888
- const position = getSecondPointerPosition( event );
889
-
890
- const x = 0.5 * ( event.pageX + position.x );
891
- const y = 0.5 * ( event.pageY + position.y );
892
-
893
- panStart.set( x, y );
894
-
895
- }
896
-
897
- }
898
-
899
- function handleTouchStartDolly( event ) {
900
-
901
- const position = getSecondPointerPosition( event );
902
-
903
- const dx = event.pageX - position.x;
904
- const dy = event.pageY - position.y;
905
-
906
- const distance = Math.sqrt( dx * dx + dy * dy );
907
-
908
- dollyStart.set( 0, distance );
909
-
910
- }
911
-
912
- function handleTouchStartDollyPan( event ) {
913
-
914
- if ( scope.enableZoom ) handleTouchStartDolly( event );
915
-
916
- if ( scope.enablePan ) handleTouchStartPan( event );
917
-
918
- }
919
-
920
- function handleTouchStartDollyRotate( event ) {
921
-
922
- if ( scope.enableZoom ) handleTouchStartDolly( event );
923
-
924
- if ( scope.enableRotate ) handleTouchStartRotate( event );
925
-
926
- }
927
-
928
- function handleTouchMoveRotate( event ) {
929
-
930
- if ( pointers.length == 1 ) {
931
-
932
- rotateEnd.set( event.pageX, event.pageY );
933
-
934
- } else {
935
-
936
- const position = getSecondPointerPosition( event );
937
-
938
- const x = 0.5 * ( event.pageX + position.x );
939
- const y = 0.5 * ( event.pageY + position.y );
940
-
941
- rotateEnd.set( x, y );
942
-
943
- }
944
-
945
- rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
946
-
947
- const element = scope.domElement;
948
-
949
- rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
950
-
951
- rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
952
-
953
- rotateStart.copy( rotateEnd );
954
-
955
- }
956
-
957
- function handleTouchMovePan( event ) {
958
-
959
- if ( pointers.length === 1 ) {
960
-
961
- panEnd.set( event.pageX, event.pageY );
962
-
963
- } else {
964
-
965
- const position = getSecondPointerPosition( event );
966
-
967
- const x = 0.5 * ( event.pageX + position.x );
968
- const y = 0.5 * ( event.pageY + position.y );
969
-
970
- panEnd.set( x, y );
971
-
972
- }
973
-
974
- panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
975
-
976
- pan( panDelta.x, panDelta.y );
977
-
978
- panStart.copy( panEnd );
979
-
980
- }
981
-
982
- function handleTouchMoveDolly( event ) {
983
-
984
- const position = getSecondPointerPosition( event );
985
-
986
- const dx = event.pageX - position.x;
987
- const dy = event.pageY - position.y;
988
-
989
- const distance = Math.sqrt( dx * dx + dy * dy );
990
-
991
- dollyEnd.set( 0, distance );
992
-
993
- dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
994
-
995
- dollyOut( dollyDelta.y );
996
-
997
- dollyStart.copy( dollyEnd );
998
-
999
- const centerX = ( event.pageX + position.x ) * 0.5;
1000
- const centerY = ( event.pageY + position.y ) * 0.5;
1001
-
1002
- updateZoomParameters( centerX, centerY );
1003
-
1004
- }
1005
-
1006
- function handleTouchMoveDollyPan( event ) {
1007
-
1008
- if ( scope.enableZoom ) handleTouchMoveDolly( event );
1009
-
1010
- if ( scope.enablePan ) handleTouchMovePan( event );
1011
-
1012
- }
1013
-
1014
- function handleTouchMoveDollyRotate( event ) {
1015
-
1016
- if ( scope.enableZoom ) handleTouchMoveDolly( event );
1017
-
1018
- if ( scope.enableRotate ) handleTouchMoveRotate( event );
1019
-
1020
- }
1021
-
1022
- //
1023
- // event handlers - FSM: listen for events and reset state
1024
- //
1025
-
1026
- function onPointerDown( event ) {
1027
-
1028
- if ( scope.enabled === false ) return;
1029
-
1030
- if ( pointers.length === 0 ) {
1031
-
1032
- // this causes pointer events to be captured
1033
- scope.domElement.setPointerCapture( event.pointerId );
1034
-
1035
- scope.domElement.addEventListener( 'pointermove', onPointerMove );
1036
- window.addEventListener( 'pointerup', onPointerUp );
1037
-
1038
- }
1039
-
1040
- //
1041
-
1042
- if ( isTrackingPointer( event ) ) return;
1043
-
1044
- //
1045
-
1046
- addPointer( event );
1047
-
1048
- if ( event.pointerType === 'touch' ) {
1049
-
1050
- onTouchStart( event );
1051
-
1052
- } else {
1053
-
1054
- onMouseDown( event );
1055
-
1056
- }
1057
-
1058
- }
1059
-
1060
- function onPointerMove( event ) {
1061
-
1062
- if ( scope.enabled === false ) return;
1063
-
1064
- if ( event.pointerType === 'touch' ) {
1065
-
1066
- onTouchMove( event );
1067
-
1068
- } else {
1069
-
1070
- onMouseMove( event );
1071
-
1072
- }
1073
-
1074
- }
1075
-
1076
- function onPointerUp( event ) {
1077
-
1078
- removePointer( event );
1079
-
1080
- switch ( pointers.length ) {
1081
-
1082
- case 0:
1083
-
1084
- scope.domElement.releasePointerCapture( event.pointerId );
1085
-
1086
- scope.domElement.removeEventListener( 'pointermove', onPointerMove );
1087
- scope.domElement.removeEventListener( 'pointerup', onPointerUp );
1088
-
1089
- scope.dispatchEvent( _endEvent );
1090
-
1091
- state = STATE.NONE;
1092
-
1093
- break;
1094
-
1095
- case 1:
1096
-
1097
- const pointerId = pointers[ 0 ];
1098
- const position = pointerPositions[ pointerId ];
1099
-
1100
- // minimal placeholder event - allows state correction on pointer-up
1101
- onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
1102
-
1103
- break;
1104
-
1105
- }
1106
-
1107
- }
1108
-
1109
- function onMouseDown( event ) {
1110
-
1111
- let mouseAction;
1112
-
1113
- switch ( event.button ) {
1114
-
1115
- case 0:
1116
-
1117
- mouseAction = scope.mouseButtons.LEFT;
1118
- break;
1119
-
1120
- case 1:
1121
-
1122
- mouseAction = scope.mouseButtons.MIDDLE;
1123
- break;
1124
-
1125
- case 2:
1126
-
1127
- mouseAction = scope.mouseButtons.RIGHT;
1128
- break;
1129
-
1130
- default:
1131
-
1132
- mouseAction = - 1;
1133
-
1134
- }
1135
-
1136
- switch ( mouseAction ) {
1137
-
1138
- case MOUSE.DOLLY:
1139
-
1140
- if ( scope.enableZoom === false ) return;
1141
-
1142
- handleMouseDownDolly( event );
1143
-
1144
- state = STATE.DOLLY;
1145
-
1146
- break;
1147
-
1148
- case MOUSE.ROTATE:
1149
-
1150
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1151
-
1152
- if ( scope.enablePan === false ) return;
1153
-
1154
- handleMouseDownPan( event );
1155
-
1156
- state = STATE.PAN;
1157
-
1158
- } else {
1159
-
1160
- if ( scope.enableRotate === false ) return;
1161
-
1162
- handleMouseDownRotate( event );
1163
-
1164
- state = STATE.ROTATE;
1165
-
1166
- }
1167
-
1168
- break;
1169
-
1170
- case MOUSE.PAN:
1171
-
1172
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1173
-
1174
- if ( scope.enableRotate === false ) return;
1175
-
1176
- handleMouseDownRotate( event );
1177
-
1178
- state = STATE.ROTATE;
1179
-
1180
- } else {
1181
-
1182
- if ( scope.enablePan === false ) return;
1183
-
1184
- handleMouseDownPan( event );
1185
-
1186
- state = STATE.PAN;
1187
-
1188
- }
1189
-
1190
- break;
1191
-
1192
- default:
1193
-
1194
- state = STATE.NONE;
1195
-
1196
- }
1197
-
1198
- if ( state !== STATE.NONE ) {
1199
-
1200
- scope.dispatchEvent( _startEvent );
1201
-
1202
- }
1203
-
1204
- }
1205
-
1206
- function onMouseMove( event ) {
1207
-
1208
- switch ( state ) {
1209
-
1210
- case STATE.ROTATE:
1211
-
1212
- if ( scope.enableRotate === false ) return;
1213
-
1214
- handleMouseMoveRotate( event );
1215
-
1216
- break;
1217
-
1218
- case STATE.DOLLY:
1219
-
1220
- if ( scope.enableZoom === false ) return;
1221
-
1222
- handleMouseMoveDolly( event );
1223
-
1224
- break;
1225
-
1226
- case STATE.PAN:
1227
-
1228
- if ( scope.enablePan === false ) return;
1229
-
1230
- handleMouseMovePan( event );
1231
-
1232
- break;
1233
-
1234
- }
1235
-
1236
- }
1237
-
1238
- function onMouseWheel( event ) {
1239
-
1240
- if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return;
1241
-
1242
- event.preventDefault();
1243
-
1244
- scope.dispatchEvent( _startEvent );
1245
-
1246
- handleMouseWheel( customWheelEvent( event ) );
1247
-
1248
- scope.dispatchEvent( _endEvent );
1249
-
1250
- }
1251
-
1252
- function customWheelEvent( event ) {
1253
-
1254
- const mode = event.deltaMode;
1255
-
1256
- // minimal wheel event altered to meet delta-zoom demand
1257
- const newEvent = {
1258
- clientX: event.clientX,
1259
- clientY: event.clientY,
1260
- deltaY: event.deltaY,
1261
- };
1262
-
1263
- switch ( mode ) {
1264
-
1265
- case 1: // LINE_MODE
1266
- newEvent.deltaY *= 16;
1267
- break;
1268
-
1269
- case 2: // PAGE_MODE
1270
- newEvent.deltaY *= 100;
1271
- break;
1272
-
1273
- }
1274
-
1275
- // detect if event was triggered by pinching
1276
- if ( event.ctrlKey && ! controlActive ) {
1277
-
1278
- newEvent.deltaY *= 10;
1279
-
1280
- }
1281
-
1282
- return newEvent;
1283
-
1284
- }
1285
-
1286
- function interceptControlDown( event ) {
1287
-
1288
- if ( event.key === 'Control' ) {
1289
-
1290
- controlActive = true;
1291
-
1292
-
1293
- const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1294
-
1295
- document.addEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1296
-
1297
- }
1298
-
1299
- }
1300
-
1301
- function interceptControlUp( event ) {
1302
-
1303
- if ( event.key === 'Control' ) {
1304
-
1305
- controlActive = false;
1306
-
1307
-
1308
- const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1309
-
1310
- document.removeEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1311
-
1312
- }
1313
-
1314
- }
1315
-
1316
- function onKeyDown( event ) {
1317
-
1318
- if ( scope.enabled === false || scope.enablePan === false ) return;
1319
-
1320
- handleKeyDown( event );
1321
-
1322
- }
1323
-
1324
- function onTouchStart( event ) {
1325
-
1326
- trackPointer( event );
1327
-
1328
- switch ( pointers.length ) {
1329
-
1330
- case 1:
1331
-
1332
- switch ( scope.touches.ONE ) {
1333
-
1334
- case TOUCH.ROTATE:
1335
-
1336
- if ( scope.enableRotate === false ) return;
1337
-
1338
- handleTouchStartRotate( event );
1339
-
1340
- state = STATE.TOUCH_ROTATE;
1341
-
1342
- break;
1343
-
1344
- case TOUCH.PAN:
1345
-
1346
- if ( scope.enablePan === false ) return;
1347
-
1348
- handleTouchStartPan( event );
1349
-
1350
- state = STATE.TOUCH_PAN;
1351
-
1352
- break;
1353
-
1354
- default:
1355
-
1356
- state = STATE.NONE;
1357
-
1358
- }
1359
-
1360
- break;
1361
-
1362
- case 2:
1363
-
1364
- switch ( scope.touches.TWO ) {
1365
-
1366
- case TOUCH.DOLLY_PAN:
1367
-
1368
- if ( scope.enableZoom === false && scope.enablePan === false ) return;
1369
-
1370
- handleTouchStartDollyPan( event );
1371
-
1372
- state = STATE.TOUCH_DOLLY_PAN;
1373
-
1374
- break;
1375
-
1376
- case TOUCH.DOLLY_ROTATE:
1377
-
1378
- if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1379
-
1380
- handleTouchStartDollyRotate( event );
1381
-
1382
- state = STATE.TOUCH_DOLLY_ROTATE;
1383
-
1384
- break;
1385
-
1386
- default:
1387
-
1388
- state = STATE.NONE;
1389
-
1390
- }
1391
-
1392
- break;
1393
-
1394
- default:
1395
-
1396
- state = STATE.NONE;
1397
-
1398
- }
1399
-
1400
- if ( state !== STATE.NONE ) {
1401
-
1402
- scope.dispatchEvent( _startEvent );
1403
-
1404
- }
1405
-
1406
- }
1407
-
1408
- function onTouchMove( event ) {
1409
-
1410
- trackPointer( event );
1411
-
1412
- switch ( state ) {
1413
-
1414
- case STATE.TOUCH_ROTATE:
1415
-
1416
- if ( scope.enableRotate === false ) return;
1417
-
1418
- handleTouchMoveRotate( event );
1419
-
1420
- scope.update();
1421
-
1422
- break;
1423
-
1424
- case STATE.TOUCH_PAN:
1425
-
1426
- if ( scope.enablePan === false ) return;
1427
-
1428
- handleTouchMovePan( event );
1429
-
1430
- scope.update();
1431
-
1432
- break;
1433
-
1434
- case STATE.TOUCH_DOLLY_PAN:
1435
-
1436
- if ( scope.enableZoom === false && scope.enablePan === false ) return;
1437
-
1438
- handleTouchMoveDollyPan( event );
1439
-
1440
- scope.update();
1441
-
1442
- break;
1443
-
1444
- case STATE.TOUCH_DOLLY_ROTATE:
1445
-
1446
- if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1447
-
1448
- handleTouchMoveDollyRotate( event );
1449
-
1450
- scope.update();
1451
-
1452
- break;
1453
-
1454
- default:
1455
-
1456
- state = STATE.NONE;
1457
-
1458
- }
1459
-
1460
- }
1461
-
1462
- function onContextMenu( event ) {
1463
-
1464
- if ( scope.enabled === false ) return;
1465
-
1466
- event.preventDefault();
1467
-
1468
- }
1469
-
1470
- function addPointer( event ) {
1471
-
1472
- pointers.push( event.pointerId );
1473
-
1474
- }
1475
-
1476
- function removePointer( event ) {
1477
-
1478
- delete pointerPositions[ event.pointerId ];
1479
-
1480
- for ( let i = 0; i < pointers.length; i ++ ) {
1481
-
1482
- if ( pointers[ i ] == event.pointerId ) {
1483
-
1484
- pointers.splice( i, 1 );
1485
- return;
1486
-
1487
- }
1488
-
1489
- }
1490
-
1491
- }
1492
-
1493
- function isTrackingPointer( event ) {
1494
-
1495
- for ( let i = 0; i < pointers.length; i ++ ) {
1496
-
1497
- if ( pointers[ i ] == event.pointerId ) return true;
1498
-
1499
- }
1500
-
1501
- return false;
1502
-
1503
- }
1504
-
1505
- function trackPointer( event ) {
1506
-
1507
- let position = pointerPositions[ event.pointerId ];
1508
-
1509
- if ( position === undefined ) {
1510
-
1511
- position = new Vector2();
1512
- pointerPositions[ event.pointerId ] = position;
1513
-
1514
- }
1515
-
1516
- position.set( event.pageX, event.pageY );
1517
-
1518
- }
1519
-
1520
- function getSecondPointerPosition( event ) {
1521
-
1522
- const pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
1523
-
1524
- return pointerPositions[ pointerId ];
1525
-
1526
- }
1527
-
1528
- //
1529
-
1530
- scope.domElement.addEventListener( 'contextmenu', onContextMenu );
1531
-
1532
- scope.domElement.addEventListener( 'pointerdown', onPointerDown );
1533
- scope.domElement.addEventListener( 'pointercancel', onPointerUp );
1534
- scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
1535
-
1536
- const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1537
-
1538
- document.addEventListener( 'keydown', interceptControlDown, { passive: true, capture: true } );
1539
-
1540
- // force an update at start
1541
-
1542
- this.update();
1543
-
1544
- }
1545
-
1546
- }
1547
-
1548
- export { OrbitControls };
1
+ import {
2
+ EventDispatcher,
3
+ MOUSE,
4
+ Quaternion,
5
+ Spherical,
6
+ TOUCH,
7
+ Vector2,
8
+ Vector3,
9
+ Plane,
10
+ Ray,
11
+ MathUtils
12
+ } from 'three';
13
+
14
+ // OrbitControls performs orbiting, dollying (zooming), and panning.
15
+ // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
16
+ //
17
+ // Orbit - left mouse / touch: one-finger move
18
+ // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
19
+ // Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
20
+
21
+ const _changeEvent = { type: 'change' };
22
+ const _startEvent = { type: 'start' };
23
+ const _endEvent = { type: 'end' };
24
+ const _ray = new Ray();
25
+ const _plane = new Plane();
26
+ const TILT_LIMIT = Math.cos( 70 * MathUtils.DEG2RAD );
27
+
28
+ class OrbitControls extends EventDispatcher {
29
+
30
+ constructor( object, domElement ) {
31
+
32
+ super();
33
+
34
+ this.object = object;
35
+ this.domElement = domElement;
36
+ this.domElement.style.touchAction = 'none'; // disable touch scroll
37
+
38
+ // Set to false to disable this control
39
+ this.enabled = true;
40
+
41
+ // "target" sets the location of focus, where the object orbits around
42
+ this.target = new Vector3();
43
+
44
+ // Sets the 3D cursor (similar to Blender), from which the maxTargetRadius takes effect
45
+ this.cursor = new Vector3();
46
+
47
+ // How far you can dolly in and out ( PerspectiveCamera only )
48
+ this.minDistance = 0;
49
+ this.maxDistance = Infinity;
50
+
51
+ // How far you can zoom in and out ( OrthographicCamera only )
52
+ this.minZoom = 0;
53
+ this.maxZoom = Infinity;
54
+
55
+ // Limit camera target within a spherical area around the cursor
56
+ this.minTargetRadius = 0;
57
+ this.maxTargetRadius = Infinity;
58
+
59
+ // How far you can orbit vertically, upper and lower limits.
60
+ // Range is 0 to Math.PI radians.
61
+ this.minPolarAngle = 0; // radians
62
+ this.maxPolarAngle = Math.PI; // radians
63
+
64
+ // How far you can orbit horizontally, upper and lower limits.
65
+ // If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
66
+ this.minAzimuthAngle = - Infinity; // radians
67
+ this.maxAzimuthAngle = Infinity; // radians
68
+
69
+ // Set to true to enable damping (inertia)
70
+ // If damping is enabled, you must call controls.update() in your animation loop
71
+ this.enableDamping = false;
72
+ this.dampingFactor = 0.05;
73
+
74
+ // This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
75
+ // Set to false to disable zooming
76
+ this.enableZoom = true;
77
+ this.zoomSpeed = 1.0;
78
+
79
+ // Set to false to disable rotating
80
+ this.enableRotate = true;
81
+ this.rotateSpeed = 1.0;
82
+
83
+ // Set to false to disable panning
84
+ this.enablePan = true;
85
+ this.panSpeed = 1.0;
86
+ this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
87
+ this.keyPanSpeed = 7.0; // pixels moved per arrow key push
88
+ this.zoomToCursor = false;
89
+
90
+ // Set to true to automatically rotate around the target
91
+ // If auto-rotate is enabled, you must call controls.update() in your animation loop
92
+ this.autoRotate = false;
93
+ this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
94
+
95
+ // The four arrow keys
96
+ this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
97
+
98
+ // Mouse buttons
99
+ this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
100
+
101
+ // Touch fingers
102
+ this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
103
+
104
+ // for reset
105
+ this.target0 = this.target.clone();
106
+ this.position0 = this.object.position.clone();
107
+ this.zoom0 = this.object.zoom;
108
+
109
+ // the target DOM element for key events
110
+ this._domElementKeyEvents = null;
111
+
112
+ //
113
+ // public methods
114
+ //
115
+
116
+ this.getPolarAngle = function () {
117
+
118
+ return spherical.phi;
119
+
120
+ };
121
+
122
+ this.getAzimuthalAngle = function () {
123
+
124
+ return spherical.theta;
125
+
126
+ };
127
+
128
+ this.getDistance = function () {
129
+
130
+ return this.object.position.distanceTo( this.target );
131
+
132
+ };
133
+
134
+ this.listenToKeyEvents = function ( domElement ) {
135
+
136
+ domElement.addEventListener( 'keydown', onKeyDown );
137
+ this._domElementKeyEvents = domElement;
138
+
139
+ };
140
+
141
+ this.stopListenToKeyEvents = function () {
142
+
143
+ this._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
144
+ this._domElementKeyEvents = null;
145
+
146
+ };
147
+
148
+ this.saveState = function () {
149
+
150
+ scope.target0.copy( scope.target );
151
+ scope.position0.copy( scope.object.position );
152
+ scope.zoom0 = scope.object.zoom;
153
+
154
+ };
155
+
156
+ this.reset = function () {
157
+
158
+ scope.target.copy( scope.target0 );
159
+ scope.object.position.copy( scope.position0 );
160
+ scope.object.zoom = scope.zoom0;
161
+
162
+ scope.object.updateProjectionMatrix();
163
+ scope.dispatchEvent( _changeEvent );
164
+
165
+ scope.update();
166
+
167
+ state = STATE.NONE;
168
+
169
+ };
170
+
171
+ // this method is exposed, but perhaps it would be better if we can make it private...
172
+ this.update = function () {
173
+
174
+ const offset = new Vector3();
175
+
176
+ // so camera.up is the orbit axis
177
+ const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
178
+ const quatInverse = quat.clone().invert();
179
+
180
+ const lastPosition = new Vector3();
181
+ const lastQuaternion = new Quaternion();
182
+ const lastTargetPosition = new Vector3();
183
+
184
+ const twoPI = 2 * Math.PI;
185
+
186
+ return function update( deltaTime = null ) {
187
+
188
+ const position = scope.object.getWorldPosition( object.position );
189
+
190
+ offset.copy( position ).sub( scope.target );
191
+
192
+ // rotate offset to "y-axis-is-up" space
193
+ offset.applyQuaternion( quat );
194
+
195
+ // angle from z-axis around y-axis
196
+ spherical.setFromVector3( offset );
197
+
198
+ if ( scope.autoRotate && state === STATE.NONE ) {
199
+
200
+ rotateLeft( getAutoRotationAngle( deltaTime ) );
201
+
202
+ }
203
+
204
+ if ( scope.enableDamping ) {
205
+
206
+ spherical.theta += sphericalDelta.theta * scope.dampingFactor;
207
+ spherical.phi += sphericalDelta.phi * scope.dampingFactor;
208
+
209
+ } else {
210
+
211
+ spherical.theta += sphericalDelta.theta;
212
+ spherical.phi += sphericalDelta.phi;
213
+
214
+ }
215
+
216
+ // restrict theta to be between desired limits
217
+
218
+ let min = scope.minAzimuthAngle;
219
+ let max = scope.maxAzimuthAngle;
220
+
221
+ if ( isFinite( min ) && isFinite( max ) ) {
222
+
223
+ if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
224
+
225
+ if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
226
+
227
+ if ( min <= max ) {
228
+
229
+ spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
230
+
231
+ } else {
232
+
233
+ spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
234
+ Math.max( min, spherical.theta ) :
235
+ Math.min( max, spherical.theta );
236
+
237
+ }
238
+
239
+ }
240
+
241
+ // restrict phi to be between desired limits
242
+ spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
243
+
244
+ spherical.makeSafe();
245
+
246
+ // move target to panned location
247
+
248
+ if ( scope.enableDamping === true ) {
249
+
250
+ scope.target.addScaledVector( panOffset, scope.dampingFactor );
251
+
252
+ } else {
253
+
254
+ scope.target.add( panOffset );
255
+
256
+ }
257
+
258
+ // Limit the target distance from the cursor to create a sphere around the center of interest
259
+ scope.target.sub( scope.cursor );
260
+ scope.target.clampLength( scope.minTargetRadius, scope.maxTargetRadius );
261
+ scope.target.add( scope.cursor );
262
+
263
+ let zoomChanged = false;
264
+ // adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera
265
+ // we adjust zoom later in these cases
266
+ if ( scope.zoomToCursor && performCursorZoom || scope.object.isOrthographicCamera ) {
267
+
268
+ spherical.radius = clampDistance( spherical.radius );
269
+
270
+ } else {
271
+
272
+ if ( scope.enableDamping ) {
273
+
274
+ currentScale = MathUtils.lerp(currentScale, scale, scope.dampingFactor);
275
+
276
+ }
277
+ else {
278
+
279
+ currentScale = scale;
280
+
281
+ }
282
+
283
+ spherical.radius = clampDistance( spherical.radius * currentScale );
284
+ const prevRadius = spherical.radius;
285
+ spherical.radius = clampDistance( spherical.radius * scale );
286
+ zoomChanged = prevRadius != spherical.radius;
287
+
288
+ }
289
+
290
+ offset.setFromSpherical( spherical );
291
+
292
+ // rotate offset back to "camera-up-vector-is-up" space
293
+ offset.applyQuaternion( quatInverse );
294
+
295
+ position.copy( scope.target ).add( offset );
296
+ scope.object.parent ? scope.object.parent.worldToLocal( position ) : scope.object.position.copy( position )
297
+
298
+ scope.object.lookAt( scope.target );
299
+
300
+ if ( scope.enableDamping === true ) {
301
+
302
+ sphericalDelta.theta *= ( 1 - scope.dampingFactor );
303
+ sphericalDelta.phi *= ( 1 - scope.dampingFactor );
304
+
305
+ panOffset.multiplyScalar( 1 - scope.dampingFactor );
306
+
307
+ } else {
308
+
309
+ sphericalDelta.set( 0, 0, 0 );
310
+
311
+ panOffset.set( 0, 0, 0 );
312
+
313
+ }
314
+
315
+ // adjust camera position
316
+ if ( scope.zoomToCursor && performCursorZoom ) {
317
+
318
+ let newRadius = null;
319
+ if ( scope.object.isPerspectiveCamera ) {
320
+
321
+ // move the camera down the pointer ray
322
+ // this method avoids floating point error
323
+ const prevRadius = offset.length();
324
+ newRadius = clampDistance( prevRadius * scale );
325
+
326
+ const radiusDelta = prevRadius - newRadius;
327
+ scope.object.position.addScaledVector( dollyDirection, radiusDelta );
328
+ scope.object.updateMatrixWorld();
329
+
330
+ zoomChanged = !! radiusDelta;
331
+
332
+ } else if ( scope.object.isOrthographicCamera ) {
333
+
334
+ // adjust the ortho camera position based on zoom changes
335
+ const mouseBefore = new Vector3( mouse.x, mouse.y, 0 );
336
+ mouseBefore.unproject( scope.object );
337
+
338
+ const prevZoom = scope.object.zoom;
339
+ scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
340
+ scope.object.updateProjectionMatrix();
341
+
342
+ zoomChanged = prevZoom !== scope.object.zoom;
343
+
344
+ const mouseAfter = new Vector3( mouse.x, mouse.y, 0 );
345
+ mouseAfter.unproject( scope.object );
346
+
347
+ scope.object.position.sub( mouseAfter ).add( mouseBefore );
348
+ scope.object.updateMatrixWorld();
349
+
350
+ newRadius = offset.length();
351
+
352
+ } else {
353
+
354
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' );
355
+ scope.zoomToCursor = false;
356
+
357
+ }
358
+
359
+ // handle the placement of the target
360
+ if ( newRadius !== null ) {
361
+
362
+ if ( this.screenSpacePanning ) {
363
+
364
+ // position the orbit target in front of the new camera position
365
+ scope.target.set( 0, 0, - 1 )
366
+ .transformDirection( scope.object.matrix )
367
+ .multiplyScalar( newRadius )
368
+ .add( scope.object.position );
369
+
370
+ } else {
371
+
372
+ // get the ray and translation plane to compute target
373
+ _ray.origin.copy( scope.object.position );
374
+ _ray.direction.set( 0, 0, - 1 ).transformDirection( scope.object.matrix );
375
+
376
+ // if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid
377
+ // extremely large values
378
+ if ( Math.abs( scope.object.up.dot( _ray.direction ) ) < TILT_LIMIT ) {
379
+
380
+ object.lookAt( scope.target );
381
+
382
+ } else {
383
+
384
+ _plane.setFromNormalAndCoplanarPoint( scope.object.up, scope.target );
385
+ _ray.intersectPlane( _plane, scope.target );
386
+
387
+ }
388
+
389
+ }
390
+
391
+ }
392
+
393
+ } else if ( scope.object.isOrthographicCamera ) {
394
+
395
+ const prevZoom = scope.object.zoom;
396
+ scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
397
+
398
+ if ( prevZoom !== scope.object.zoom ) {
399
+
400
+ scope.object.updateProjectionMatrix();
401
+ zoomChanged = true;
402
+
403
+ }
404
+
405
+ }
406
+
407
+ scale = 1;
408
+ performCursorZoom = false;
409
+
410
+ // update condition is:
411
+ // min(camera displacement, camera rotation in radians)^2 > EPS
412
+ // using small-angle approximation cos(x/2) = 1 - x^2 / 8
413
+
414
+ if ( zoomChanged ||
415
+ lastPosition.distanceToSquared( scope.object.position ) > EPS ||
416
+ 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ||
417
+ lastTargetPosition.distanceToSquared( scope.target ) > EPS ) {
418
+
419
+ scope.dispatchEvent( _changeEvent );
420
+
421
+ lastPosition.copy( scope.object.position );
422
+ lastQuaternion.copy( scope.object.quaternion );
423
+ lastTargetPosition.copy( scope.target );
424
+
425
+ return true;
426
+
427
+ }
428
+
429
+ return false;
430
+
431
+ };
432
+
433
+ }();
434
+
435
+ this.dispose = function () {
436
+
437
+ scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
438
+
439
+ scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
440
+ scope.domElement.removeEventListener( 'pointercancel', onPointerUp );
441
+ scope.domElement.removeEventListener( 'wheel', onMouseWheel );
442
+
443
+ scope.domElement.removeEventListener( 'pointermove', onPointerMove );
444
+ window.removeEventListener( 'pointerup', onPointerUp );
445
+
446
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
447
+
448
+ document.removeEventListener( 'keydown', interceptControlDown, { capture: true } );
449
+
450
+ if ( scope._domElementKeyEvents !== null ) {
451
+
452
+ scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
453
+ scope._domElementKeyEvents = null;
454
+
455
+ }
456
+
457
+ //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
458
+
459
+ };
460
+
461
+ //
462
+ // internals
463
+ //
464
+
465
+ const scope = this;
466
+
467
+ const STATE = {
468
+ NONE: - 1,
469
+ ROTATE: 0,
470
+ DOLLY: 1,
471
+ PAN: 2,
472
+ TOUCH_ROTATE: 3,
473
+ TOUCH_PAN: 4,
474
+ TOUCH_DOLLY_PAN: 5,
475
+ TOUCH_DOLLY_ROTATE: 6
476
+ };
477
+
478
+ let state = STATE.NONE;
479
+
480
+ const EPS = 0.000001;
481
+
482
+ // current position in spherical coordinates
483
+ const spherical = new Spherical();
484
+ const sphericalDelta = new Spherical();
485
+
486
+ let scale = 1;
487
+ let currentScale = 1;
488
+ const panOffset = new Vector3();
489
+
490
+ const rotateStart = new Vector2();
491
+ const rotateEnd = new Vector2();
492
+ const rotateDelta = new Vector2();
493
+
494
+ const panStart = new Vector2();
495
+ const panEnd = new Vector2();
496
+ const panDelta = new Vector2();
497
+
498
+ const dollyStart = new Vector2();
499
+ const dollyEnd = new Vector2();
500
+ const dollyDelta = new Vector2();
501
+
502
+ const dollyDirection = new Vector3();
503
+ const mouse = new Vector2();
504
+ let performCursorZoom = false;
505
+
506
+ const pointers = [];
507
+ const pointerPositions = {};
508
+
509
+ let controlActive = false;
510
+
511
+ function getAutoRotationAngle( deltaTime ) {
512
+
513
+ if ( deltaTime !== null ) {
514
+
515
+ return ( 2 * Math.PI / 60 * scope.autoRotateSpeed ) * deltaTime;
516
+
517
+ } else {
518
+
519
+ return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
520
+
521
+ }
522
+
523
+ }
524
+
525
+ function getZoomScale( delta ) {
526
+
527
+ const normalizedDelta = Math.abs( delta * 0.01 );
528
+ return Math.pow( 0.95, scope.zoomSpeed * normalizedDelta );
529
+
530
+ }
531
+
532
+ function rotateLeft( angle ) {
533
+
534
+ sphericalDelta.theta -= angle;
535
+
536
+ }
537
+
538
+ function rotateUp( angle ) {
539
+
540
+ sphericalDelta.phi -= angle;
541
+
542
+ }
543
+
544
+ const panLeft = function () {
545
+
546
+ const v = new Vector3();
547
+
548
+ return function panLeft( distance, objectMatrix ) {
549
+
550
+ v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
551
+ v.multiplyScalar( - distance );
552
+
553
+ panOffset.add( v );
554
+
555
+ };
556
+
557
+ }();
558
+
559
+ const panUp = function () {
560
+
561
+ const v = new Vector3();
562
+
563
+ return function panUp( distance, objectMatrix ) {
564
+
565
+ if ( scope.screenSpacePanning === true ) {
566
+
567
+ v.setFromMatrixColumn( objectMatrix, 1 );
568
+
569
+ } else {
570
+
571
+ v.setFromMatrixColumn( objectMatrix, 0 );
572
+ v.crossVectors( scope.object.up, v );
573
+
574
+ }
575
+
576
+ v.multiplyScalar( distance );
577
+
578
+ panOffset.add( v );
579
+
580
+ };
581
+
582
+ }();
583
+
584
+ // deltaX and deltaY are in pixels; right and down are positive
585
+ const pan = function () {
586
+
587
+ const offset = new Vector3();
588
+ const position = new Vector3();
589
+
590
+ return function pan( deltaX, deltaY ) {
591
+
592
+ const element = scope.domElement;
593
+
594
+ if ( scope.object.isPerspectiveCamera ) {
595
+
596
+ // perspective
597
+ // NEEDLE: Support for OrbitControls on cameras that are parented to other objects.
598
+ scope.object.getWorldPosition( position );
599
+ offset.copy( position ).sub( scope.target );
600
+ let targetDistance = offset.length();
601
+
602
+ // half of the fov is center to top of screen
603
+ targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
604
+
605
+ // we use only clientHeight here so aspect ratio does not distort speed
606
+ panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrixWorld );
607
+ panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrixWorld );
608
+
609
+ } else if ( scope.object.isOrthographicCamera ) {
610
+
611
+ // orthographic
612
+ panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrixWorld );
613
+ panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrixWorld );
614
+
615
+ } else {
616
+
617
+ // camera neither orthographic nor perspective
618
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
619
+ scope.enablePan = false;
620
+
621
+ }
622
+
623
+ };
624
+
625
+ }();
626
+
627
+ function dollyOut( dollyScale ) {
628
+
629
+ if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
630
+
631
+ scale /= dollyScale;
632
+
633
+ } else {
634
+
635
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
636
+ scope.enableZoom = false;
637
+
638
+ }
639
+
640
+ }
641
+
642
+ function dollyIn( dollyScale ) {
643
+
644
+ if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
645
+
646
+ scale *= dollyScale;
647
+
648
+ } else {
649
+
650
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
651
+ scope.enableZoom = false;
652
+
653
+ }
654
+
655
+ }
656
+
657
+ function updateZoomParameters( x, y ) {
658
+
659
+ if ( ! scope.zoomToCursor ) {
660
+
661
+ return;
662
+
663
+ }
664
+
665
+ performCursorZoom = true;
666
+
667
+ const rect = scope.domElement.getBoundingClientRect();
668
+ const dx = x - rect.left;
669
+ const dy = y - rect.top;
670
+ const w = rect.width;
671
+ const h = rect.height;
672
+
673
+ mouse.x = ( dx / w ) * 2 - 1;
674
+ mouse.y = - ( dy / h ) * 2 + 1;
675
+
676
+ dollyDirection.set( mouse.x, mouse.y, 1 ).unproject( scope.object ).sub( scope.object.position ).normalize();
677
+
678
+ }
679
+
680
+ function clampDistance( dist ) {
681
+
682
+ return Math.max( scope.minDistance, Math.min( scope.maxDistance, dist ) );
683
+
684
+ }
685
+
686
+ //
687
+ // event callbacks - update the object state
688
+ //
689
+
690
+ function handleMouseDownRotate( event ) {
691
+
692
+ rotateStart.set( event.clientX, event.clientY );
693
+
694
+ }
695
+
696
+ function handleMouseDownDolly( event ) {
697
+
698
+ updateZoomParameters( event.clientX, event.clientX );
699
+ dollyStart.set( event.clientX, event.clientY );
700
+
701
+ }
702
+
703
+ function handleMouseDownPan( event ) {
704
+
705
+ panStart.set( event.clientX, event.clientY );
706
+
707
+ }
708
+
709
+ function handleMouseMoveRotate( event ) {
710
+
711
+ rotateEnd.set( event.clientX, event.clientY );
712
+
713
+ rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
714
+
715
+ const element = scope.domElement;
716
+
717
+ rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
718
+
719
+ rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
720
+
721
+ rotateStart.copy( rotateEnd );
722
+
723
+ scope.update();
724
+
725
+ }
726
+
727
+ function handleMouseMoveDolly( event ) {
728
+
729
+ dollyEnd.set( event.clientX, event.clientY );
730
+
731
+ dollyDelta.subVectors( dollyEnd, dollyStart );
732
+
733
+ if ( dollyDelta.y > 0 ) {
734
+
735
+ dollyOut( getZoomScale( dollyDelta.y ) );
736
+
737
+ } else if ( dollyDelta.y < 0 ) {
738
+
739
+ dollyIn( getZoomScale( dollyDelta.y ) );
740
+
741
+ }
742
+
743
+ dollyStart.copy( dollyEnd );
744
+
745
+ scope.update();
746
+
747
+ }
748
+
749
+ function handleMouseMovePan( event ) {
750
+
751
+ panEnd.set( event.clientX, event.clientY );
752
+
753
+ panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
754
+
755
+ pan( panDelta.x, panDelta.y );
756
+
757
+ panStart.copy( panEnd );
758
+
759
+ scope.update();
760
+
761
+ }
762
+
763
+ function handleMouseWheel( event ) {
764
+
765
+ updateZoomParameters( event.clientX, event.clientY );
766
+
767
+ if ( event.deltaY < 0 ) {
768
+
769
+ dollyIn( getZoomScale( event.deltaY ) );
770
+
771
+ } else if ( event.deltaY > 0 ) {
772
+
773
+ dollyOut( getZoomScale( event.deltaY ) );
774
+
775
+ }
776
+
777
+ scope.update();
778
+
779
+ }
780
+
781
+ function handleKeyDown( event ) {
782
+
783
+ let needsUpdate = false;
784
+
785
+ switch ( event.code ) {
786
+
787
+ case scope.keys.UP:
788
+
789
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
790
+
791
+ rotateUp( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
792
+
793
+ } else {
794
+
795
+ pan( 0, scope.keyPanSpeed );
796
+
797
+ }
798
+
799
+ needsUpdate = true;
800
+ break;
801
+
802
+ case scope.keys.BOTTOM:
803
+
804
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
805
+
806
+ rotateUp( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
807
+
808
+ } else {
809
+
810
+ pan( 0, - scope.keyPanSpeed );
811
+
812
+ }
813
+
814
+ needsUpdate = true;
815
+ break;
816
+
817
+ case scope.keys.LEFT:
818
+
819
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
820
+
821
+ rotateLeft( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
822
+
823
+ } else {
824
+
825
+ pan( scope.keyPanSpeed, 0 );
826
+
827
+ }
828
+
829
+ needsUpdate = true;
830
+ break;
831
+
832
+ case scope.keys.RIGHT:
833
+
834
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
835
+
836
+ rotateLeft( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
837
+
838
+ } else {
839
+
840
+ pan( - scope.keyPanSpeed, 0 );
841
+
842
+ }
843
+
844
+ needsUpdate = true;
845
+ break;
846
+
847
+ }
848
+
849
+ if ( needsUpdate ) {
850
+
851
+ // prevent the browser from scrolling on cursor keys
852
+ event.preventDefault();
853
+
854
+ scope.update();
855
+
856
+ }
857
+
858
+
859
+ }
860
+
861
+ function handleTouchStartRotate( event ) {
862
+
863
+ if ( pointers.length === 1 ) {
864
+
865
+ rotateStart.set( event.pageX, event.pageY );
866
+
867
+ } else {
868
+
869
+ const position = getSecondPointerPosition( event );
870
+
871
+ const x = 0.5 * ( event.pageX + position.x );
872
+ const y = 0.5 * ( event.pageY + position.y );
873
+
874
+ rotateStart.set( x, y );
875
+
876
+ }
877
+
878
+ }
879
+
880
+ function handleTouchStartPan( event ) {
881
+
882
+ if ( pointers.length === 1 ) {
883
+
884
+ panStart.set( event.pageX, event.pageY );
885
+
886
+ } else {
887
+
888
+ const position = getSecondPointerPosition( event );
889
+
890
+ const x = 0.5 * ( event.pageX + position.x );
891
+ const y = 0.5 * ( event.pageY + position.y );
892
+
893
+ panStart.set( x, y );
894
+
895
+ }
896
+
897
+ }
898
+
899
+ function handleTouchStartDolly( event ) {
900
+
901
+ const position = getSecondPointerPosition( event );
902
+
903
+ const dx = event.pageX - position.x;
904
+ const dy = event.pageY - position.y;
905
+
906
+ const distance = Math.sqrt( dx * dx + dy * dy );
907
+
908
+ dollyStart.set( 0, distance );
909
+
910
+ }
911
+
912
+ function handleTouchStartDollyPan( event ) {
913
+
914
+ if ( scope.enableZoom ) handleTouchStartDolly( event );
915
+
916
+ if ( scope.enablePan ) handleTouchStartPan( event );
917
+
918
+ }
919
+
920
+ function handleTouchStartDollyRotate( event ) {
921
+
922
+ if ( scope.enableZoom ) handleTouchStartDolly( event );
923
+
924
+ if ( scope.enableRotate ) handleTouchStartRotate( event );
925
+
926
+ }
927
+
928
+ function handleTouchMoveRotate( event ) {
929
+
930
+ if ( pointers.length == 1 ) {
931
+
932
+ rotateEnd.set( event.pageX, event.pageY );
933
+
934
+ } else {
935
+
936
+ const position = getSecondPointerPosition( event );
937
+
938
+ const x = 0.5 * ( event.pageX + position.x );
939
+ const y = 0.5 * ( event.pageY + position.y );
940
+
941
+ rotateEnd.set( x, y );
942
+
943
+ }
944
+
945
+ rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
946
+
947
+ const element = scope.domElement;
948
+
949
+ rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
950
+
951
+ rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
952
+
953
+ rotateStart.copy( rotateEnd );
954
+
955
+ }
956
+
957
+ function handleTouchMovePan( event ) {
958
+
959
+ if ( pointers.length === 1 ) {
960
+
961
+ panEnd.set( event.pageX, event.pageY );
962
+
963
+ } else {
964
+
965
+ const position = getSecondPointerPosition( event );
966
+
967
+ const x = 0.5 * ( event.pageX + position.x );
968
+ const y = 0.5 * ( event.pageY + position.y );
969
+
970
+ panEnd.set( x, y );
971
+
972
+ }
973
+
974
+ panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
975
+
976
+ pan( panDelta.x, panDelta.y );
977
+
978
+ panStart.copy( panEnd );
979
+
980
+ }
981
+
982
+ function handleTouchMoveDolly( event ) {
983
+
984
+ const position = getSecondPointerPosition( event );
985
+
986
+ const dx = event.pageX - position.x;
987
+ const dy = event.pageY - position.y;
988
+
989
+ const distance = Math.sqrt( dx * dx + dy * dy );
990
+
991
+ dollyEnd.set( 0, distance );
992
+
993
+ dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
994
+
995
+ dollyOut( dollyDelta.y );
996
+
997
+ dollyStart.copy( dollyEnd );
998
+
999
+ const centerX = ( event.pageX + position.x ) * 0.5;
1000
+ const centerY = ( event.pageY + position.y ) * 0.5;
1001
+
1002
+ updateZoomParameters( centerX, centerY );
1003
+
1004
+ }
1005
+
1006
+ function handleTouchMoveDollyPan( event ) {
1007
+
1008
+ if ( scope.enableZoom ) handleTouchMoveDolly( event );
1009
+
1010
+ if ( scope.enablePan ) handleTouchMovePan( event );
1011
+
1012
+ }
1013
+
1014
+ function handleTouchMoveDollyRotate( event ) {
1015
+
1016
+ if ( scope.enableZoom ) handleTouchMoveDolly( event );
1017
+
1018
+ if ( scope.enableRotate ) handleTouchMoveRotate( event );
1019
+
1020
+ }
1021
+
1022
+ //
1023
+ // event handlers - FSM: listen for events and reset state
1024
+ //
1025
+
1026
+ function onPointerDown( event ) {
1027
+
1028
+ if ( scope.enabled === false ) return;
1029
+
1030
+ if ( pointers.length === 0 ) {
1031
+
1032
+ // this causes pointer events to be captured
1033
+ scope.domElement.setPointerCapture( event.pointerId );
1034
+
1035
+ scope.domElement.addEventListener( 'pointermove', onPointerMove );
1036
+ window.addEventListener( 'pointerup', onPointerUp );
1037
+
1038
+ }
1039
+
1040
+ //
1041
+
1042
+ if ( isTrackingPointer( event ) ) return;
1043
+
1044
+ //
1045
+
1046
+ addPointer( event );
1047
+
1048
+ if ( event.pointerType === 'touch' ) {
1049
+
1050
+ onTouchStart( event );
1051
+
1052
+ } else {
1053
+
1054
+ onMouseDown( event );
1055
+
1056
+ }
1057
+
1058
+ }
1059
+
1060
+ function onPointerMove( event ) {
1061
+
1062
+ if ( scope.enabled === false ) return;
1063
+
1064
+ if ( event.pointerType === 'touch' ) {
1065
+
1066
+ onTouchMove( event );
1067
+
1068
+ } else {
1069
+
1070
+ onMouseMove( event );
1071
+
1072
+ }
1073
+
1074
+ }
1075
+
1076
+ function onPointerUp( event ) {
1077
+
1078
+ removePointer( event );
1079
+
1080
+ switch ( pointers.length ) {
1081
+
1082
+ case 0:
1083
+
1084
+ scope.domElement.releasePointerCapture( event.pointerId );
1085
+
1086
+ scope.domElement.removeEventListener( 'pointermove', onPointerMove );
1087
+ scope.domElement.removeEventListener( 'pointerup', onPointerUp );
1088
+
1089
+ scope.dispatchEvent( _endEvent );
1090
+
1091
+ state = STATE.NONE;
1092
+
1093
+ break;
1094
+
1095
+ case 1:
1096
+
1097
+ const pointerId = pointers[ 0 ];
1098
+ const position = pointerPositions[ pointerId ];
1099
+
1100
+ // minimal placeholder event - allows state correction on pointer-up
1101
+ onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
1102
+
1103
+ break;
1104
+
1105
+ }
1106
+
1107
+ }
1108
+
1109
+ function onMouseDown( event ) {
1110
+
1111
+ let mouseAction;
1112
+
1113
+ switch ( event.button ) {
1114
+
1115
+ case 0:
1116
+
1117
+ mouseAction = scope.mouseButtons.LEFT;
1118
+ break;
1119
+
1120
+ case 1:
1121
+
1122
+ mouseAction = scope.mouseButtons.MIDDLE;
1123
+ break;
1124
+
1125
+ case 2:
1126
+
1127
+ mouseAction = scope.mouseButtons.RIGHT;
1128
+ break;
1129
+
1130
+ default:
1131
+
1132
+ mouseAction = - 1;
1133
+
1134
+ }
1135
+
1136
+ switch ( mouseAction ) {
1137
+
1138
+ case MOUSE.DOLLY:
1139
+
1140
+ if ( scope.enableZoom === false ) return;
1141
+
1142
+ handleMouseDownDolly( event );
1143
+
1144
+ state = STATE.DOLLY;
1145
+
1146
+ break;
1147
+
1148
+ case MOUSE.ROTATE:
1149
+
1150
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1151
+
1152
+ if ( scope.enablePan === false ) return;
1153
+
1154
+ handleMouseDownPan( event );
1155
+
1156
+ state = STATE.PAN;
1157
+
1158
+ } else {
1159
+
1160
+ if ( scope.enableRotate === false ) return;
1161
+
1162
+ handleMouseDownRotate( event );
1163
+
1164
+ state = STATE.ROTATE;
1165
+
1166
+ }
1167
+
1168
+ break;
1169
+
1170
+ case MOUSE.PAN:
1171
+
1172
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1173
+
1174
+ if ( scope.enableRotate === false ) return;
1175
+
1176
+ handleMouseDownRotate( event );
1177
+
1178
+ state = STATE.ROTATE;
1179
+
1180
+ } else {
1181
+
1182
+ if ( scope.enablePan === false ) return;
1183
+
1184
+ handleMouseDownPan( event );
1185
+
1186
+ state = STATE.PAN;
1187
+
1188
+ }
1189
+
1190
+ break;
1191
+
1192
+ default:
1193
+
1194
+ state = STATE.NONE;
1195
+
1196
+ }
1197
+
1198
+ if ( state !== STATE.NONE ) {
1199
+
1200
+ scope.dispatchEvent( _startEvent );
1201
+
1202
+ }
1203
+
1204
+ }
1205
+
1206
+ function onMouseMove( event ) {
1207
+
1208
+ switch ( state ) {
1209
+
1210
+ case STATE.ROTATE:
1211
+
1212
+ if ( scope.enableRotate === false ) return;
1213
+
1214
+ handleMouseMoveRotate( event );
1215
+
1216
+ break;
1217
+
1218
+ case STATE.DOLLY:
1219
+
1220
+ if ( scope.enableZoom === false ) return;
1221
+
1222
+ handleMouseMoveDolly( event );
1223
+
1224
+ break;
1225
+
1226
+ case STATE.PAN:
1227
+
1228
+ if ( scope.enablePan === false ) return;
1229
+
1230
+ handleMouseMovePan( event );
1231
+
1232
+ break;
1233
+
1234
+ }
1235
+
1236
+ }
1237
+
1238
+ function onMouseWheel( event ) {
1239
+
1240
+ if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return;
1241
+
1242
+ event.preventDefault();
1243
+
1244
+ scope.dispatchEvent( _startEvent );
1245
+
1246
+ handleMouseWheel( customWheelEvent( event ) );
1247
+
1248
+ scope.dispatchEvent( _endEvent );
1249
+
1250
+ }
1251
+
1252
+ function customWheelEvent( event ) {
1253
+
1254
+ const mode = event.deltaMode;
1255
+
1256
+ // minimal wheel event altered to meet delta-zoom demand
1257
+ const newEvent = {
1258
+ clientX: event.clientX,
1259
+ clientY: event.clientY,
1260
+ deltaY: event.deltaY,
1261
+ };
1262
+
1263
+ switch ( mode ) {
1264
+
1265
+ case 1: // LINE_MODE
1266
+ newEvent.deltaY *= 16;
1267
+ break;
1268
+
1269
+ case 2: // PAGE_MODE
1270
+ newEvent.deltaY *= 100;
1271
+ break;
1272
+
1273
+ }
1274
+
1275
+ // detect if event was triggered by pinching
1276
+ if ( event.ctrlKey && ! controlActive ) {
1277
+
1278
+ newEvent.deltaY *= 10;
1279
+
1280
+ }
1281
+
1282
+ return newEvent;
1283
+
1284
+ }
1285
+
1286
+ function interceptControlDown( event ) {
1287
+
1288
+ if ( event.key === 'Control' ) {
1289
+
1290
+ controlActive = true;
1291
+
1292
+
1293
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1294
+
1295
+ document.addEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1296
+
1297
+ }
1298
+
1299
+ }
1300
+
1301
+ function interceptControlUp( event ) {
1302
+
1303
+ if ( event.key === 'Control' ) {
1304
+
1305
+ controlActive = false;
1306
+
1307
+
1308
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1309
+
1310
+ document.removeEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1311
+
1312
+ }
1313
+
1314
+ }
1315
+
1316
+ function onKeyDown( event ) {
1317
+
1318
+ if ( scope.enabled === false || scope.enablePan === false ) return;
1319
+
1320
+ handleKeyDown( event );
1321
+
1322
+ }
1323
+
1324
+ function onTouchStart( event ) {
1325
+
1326
+ trackPointer( event );
1327
+
1328
+ switch ( pointers.length ) {
1329
+
1330
+ case 1:
1331
+
1332
+ switch ( scope.touches.ONE ) {
1333
+
1334
+ case TOUCH.ROTATE:
1335
+
1336
+ if ( scope.enableRotate === false ) return;
1337
+
1338
+ handleTouchStartRotate( event );
1339
+
1340
+ state = STATE.TOUCH_ROTATE;
1341
+
1342
+ break;
1343
+
1344
+ case TOUCH.PAN:
1345
+
1346
+ if ( scope.enablePan === false ) return;
1347
+
1348
+ handleTouchStartPan( event );
1349
+
1350
+ state = STATE.TOUCH_PAN;
1351
+
1352
+ break;
1353
+
1354
+ default:
1355
+
1356
+ state = STATE.NONE;
1357
+
1358
+ }
1359
+
1360
+ break;
1361
+
1362
+ case 2:
1363
+
1364
+ switch ( scope.touches.TWO ) {
1365
+
1366
+ case TOUCH.DOLLY_PAN:
1367
+
1368
+ if ( scope.enableZoom === false && scope.enablePan === false ) return;
1369
+
1370
+ handleTouchStartDollyPan( event );
1371
+
1372
+ state = STATE.TOUCH_DOLLY_PAN;
1373
+
1374
+ break;
1375
+
1376
+ case TOUCH.DOLLY_ROTATE:
1377
+
1378
+ if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1379
+
1380
+ handleTouchStartDollyRotate( event );
1381
+
1382
+ state = STATE.TOUCH_DOLLY_ROTATE;
1383
+
1384
+ break;
1385
+
1386
+ default:
1387
+
1388
+ state = STATE.NONE;
1389
+
1390
+ }
1391
+
1392
+ break;
1393
+
1394
+ default:
1395
+
1396
+ state = STATE.NONE;
1397
+
1398
+ }
1399
+
1400
+ if ( state !== STATE.NONE ) {
1401
+
1402
+ scope.dispatchEvent( _startEvent );
1403
+
1404
+ }
1405
+
1406
+ }
1407
+
1408
+ function onTouchMove( event ) {
1409
+
1410
+ trackPointer( event );
1411
+
1412
+ switch ( state ) {
1413
+
1414
+ case STATE.TOUCH_ROTATE:
1415
+
1416
+ if ( scope.enableRotate === false ) return;
1417
+
1418
+ handleTouchMoveRotate( event );
1419
+
1420
+ scope.update();
1421
+
1422
+ break;
1423
+
1424
+ case STATE.TOUCH_PAN:
1425
+
1426
+ if ( scope.enablePan === false ) return;
1427
+
1428
+ handleTouchMovePan( event );
1429
+
1430
+ scope.update();
1431
+
1432
+ break;
1433
+
1434
+ case STATE.TOUCH_DOLLY_PAN:
1435
+
1436
+ if ( scope.enableZoom === false && scope.enablePan === false ) return;
1437
+
1438
+ handleTouchMoveDollyPan( event );
1439
+
1440
+ scope.update();
1441
+
1442
+ break;
1443
+
1444
+ case STATE.TOUCH_DOLLY_ROTATE:
1445
+
1446
+ if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1447
+
1448
+ handleTouchMoveDollyRotate( event );
1449
+
1450
+ scope.update();
1451
+
1452
+ break;
1453
+
1454
+ default:
1455
+
1456
+ state = STATE.NONE;
1457
+
1458
+ }
1459
+
1460
+ }
1461
+
1462
+ function onContextMenu( event ) {
1463
+
1464
+ if ( scope.enabled === false ) return;
1465
+
1466
+ event.preventDefault();
1467
+
1468
+ }
1469
+
1470
+ function addPointer( event ) {
1471
+
1472
+ pointers.push( event.pointerId );
1473
+
1474
+ }
1475
+
1476
+ function removePointer( event ) {
1477
+
1478
+ delete pointerPositions[ event.pointerId ];
1479
+
1480
+ for ( let i = 0; i < pointers.length; i ++ ) {
1481
+
1482
+ if ( pointers[ i ] == event.pointerId ) {
1483
+
1484
+ pointers.splice( i, 1 );
1485
+ return;
1486
+
1487
+ }
1488
+
1489
+ }
1490
+
1491
+ }
1492
+
1493
+ function isTrackingPointer( event ) {
1494
+
1495
+ for ( let i = 0; i < pointers.length; i ++ ) {
1496
+
1497
+ if ( pointers[ i ] == event.pointerId ) return true;
1498
+
1499
+ }
1500
+
1501
+ return false;
1502
+
1503
+ }
1504
+
1505
+ function trackPointer( event ) {
1506
+
1507
+ let position = pointerPositions[ event.pointerId ];
1508
+
1509
+ if ( position === undefined ) {
1510
+
1511
+ position = new Vector2();
1512
+ pointerPositions[ event.pointerId ] = position;
1513
+
1514
+ }
1515
+
1516
+ position.set( event.pageX, event.pageY );
1517
+
1518
+ }
1519
+
1520
+ function getSecondPointerPosition( event ) {
1521
+
1522
+ const pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
1523
+
1524
+ return pointerPositions[ pointerId ];
1525
+
1526
+ }
1527
+
1528
+ //
1529
+
1530
+ scope.domElement.addEventListener( 'contextmenu', onContextMenu );
1531
+
1532
+ scope.domElement.addEventListener( 'pointerdown', onPointerDown );
1533
+ scope.domElement.addEventListener( 'pointercancel', onPointerUp );
1534
+ scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
1535
+
1536
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1537
+
1538
+ document.addEventListener( 'keydown', interceptControlDown, { passive: true, capture: true } );
1539
+
1540
+ // force an update at start
1541
+
1542
+ this.update();
1543
+
1544
+ }
1545
+
1546
+ }
1547
+
1548
+ export { OrbitControls };