@needle-tools/three 0.162.2 → 0.162.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (955) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +86 -86
  3. package/build/three.cjs +53266 -53266
  4. package/build/three.module.js +53266 -53266
  5. package/examples/fonts/LICENSE +13 -13
  6. package/examples/fonts/README.md +11 -11
  7. package/examples/fonts/droid/NOTICE +190 -190
  8. package/examples/fonts/droid/README.txt +18 -18
  9. package/examples/fonts/ttf/README.md +9 -9
  10. package/examples/jsm/Addons.js +295 -295
  11. package/examples/jsm/animation/AnimationClipCreator.js +116 -116
  12. package/examples/jsm/animation/CCDIKSolver.js +482 -482
  13. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
  14. package/examples/jsm/animation/MMDPhysics.js +1406 -1406
  15. package/examples/jsm/cameras/CinematicCamera.js +208 -208
  16. package/examples/jsm/capabilities/WebGL.js +108 -108
  17. package/examples/jsm/capabilities/WebGPU.js +57 -57
  18. package/examples/jsm/controls/ArcballControls.js +3224 -3224
  19. package/examples/jsm/controls/DragControls.js +282 -282
  20. package/examples/jsm/controls/FirstPersonControls.js +325 -325
  21. package/examples/jsm/controls/FlyControls.js +326 -326
  22. package/examples/jsm/controls/MapControls.js +28 -28
  23. package/examples/jsm/controls/OrbitControls.js +1548 -1548
  24. package/examples/jsm/controls/PointerLockControls.js +162 -162
  25. package/examples/jsm/controls/TrackballControls.js +828 -828
  26. package/examples/jsm/controls/TransformControls.js +1573 -1573
  27. package/examples/jsm/csm/CSM.js +384 -384
  28. package/examples/jsm/csm/CSMFrustum.js +152 -152
  29. package/examples/jsm/csm/CSMHelper.js +193 -193
  30. package/examples/jsm/csm/CSMShader.js +295 -295
  31. package/examples/jsm/curves/CurveExtras.js +422 -422
  32. package/examples/jsm/curves/NURBSCurve.js +80 -80
  33. package/examples/jsm/curves/NURBSSurface.js +52 -52
  34. package/examples/jsm/curves/NURBSUtils.js +542 -542
  35. package/examples/jsm/curves/NURBSVolume.js +62 -62
  36. package/examples/jsm/effects/AnaglyphEffect.js +154 -154
  37. package/examples/jsm/effects/AsciiEffect.js +263 -263
  38. package/examples/jsm/effects/OutlineEffect.js +539 -539
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
  40. package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
  41. package/examples/jsm/effects/StereoEffect.js +55 -55
  42. package/examples/jsm/environments/DebugEnvironment.js +52 -52
  43. package/examples/jsm/environments/RoomEnvironment.js +148 -148
  44. package/examples/jsm/exporters/DRACOExporter.js +267 -267
  45. package/examples/jsm/exporters/EXRExporter.js +579 -579
  46. package/examples/jsm/exporters/GLTFExporter.js +3322 -3321
  47. package/examples/jsm/exporters/KTX2Exporter.js +292 -292
  48. package/examples/jsm/exporters/MMDExporter.js +217 -217
  49. package/examples/jsm/exporters/OBJExporter.js +284 -284
  50. package/examples/jsm/exporters/PLYExporter.js +528 -528
  51. package/examples/jsm/exporters/STLExporter.js +199 -199
  52. package/examples/jsm/exporters/USDZExporter.js +720 -720
  53. package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
  54. package/examples/jsm/geometries/ConvexGeometry.js +53 -53
  55. package/examples/jsm/geometries/DecalGeometry.js +356 -356
  56. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -174
  57. package/examples/jsm/geometries/ParametricGeometries.js +254 -254
  58. package/examples/jsm/geometries/ParametricGeometry.js +139 -139
  59. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
  60. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -144
  61. package/examples/jsm/geometries/TeapotGeometry.js +704 -704
  62. package/examples/jsm/geometries/TextGeometry.js +57 -57
  63. package/examples/jsm/helpers/LightProbeHelper.js +130 -130
  64. package/examples/jsm/helpers/OctreeHelper.js +73 -73
  65. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
  66. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
  67. package/examples/jsm/helpers/TextureHelper.js +237 -237
  68. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
  69. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
  70. package/examples/jsm/helpers/ViewHelper.js +333 -333
  71. package/examples/jsm/interactive/HTMLMesh.js +572 -572
  72. package/examples/jsm/interactive/InteractiveGroup.js +106 -106
  73. package/examples/jsm/interactive/SelectionBox.js +227 -227
  74. package/examples/jsm/interactive/SelectionHelper.js +104 -104
  75. package/examples/jsm/libs/ammo.wasm.js +822 -822
  76. package/examples/jsm/libs/basis/README.md +46 -46
  77. package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
  78. package/examples/jsm/libs/chevrotain.module.min.js +141 -141
  79. package/examples/jsm/libs/draco/README.md +32 -32
  80. package/examples/jsm/libs/draco/draco_decoder.js +34 -34
  81. package/examples/jsm/libs/draco/draco_encoder.js +33 -33
  82. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
  83. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
  84. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
  85. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
  86. package/examples/jsm/libs/ecsy.module.js +1792 -1792
  87. package/examples/jsm/libs/fflate.module.js +2474 -2474
  88. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  89. package/examples/jsm/libs/lil-gui.module.min.js +8 -8
  90. package/examples/jsm/libs/lottie_canvas.module.js +14849 -14849
  91. package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
  92. package/examples/jsm/libs/mikktspace.module.js +128 -128
  93. package/examples/jsm/libs/mmdparser.module.js +11530 -11530
  94. package/examples/jsm/libs/motion-controllers.module.js +397 -397
  95. package/examples/jsm/libs/opentype.module.js +14506 -14506
  96. package/examples/jsm/libs/potpack.module.js +124 -124
  97. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -21
  98. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +15 -15
  99. package/examples/jsm/libs/stats.module.js +167 -167
  100. package/examples/jsm/libs/surfaceNet.js +200 -200
  101. package/examples/jsm/libs/tween.module.js +876 -876
  102. package/examples/jsm/libs/utif.module.js +1664 -1664
  103. package/examples/jsm/libs/zstddec.module.js +1 -1
  104. package/examples/jsm/lights/IESSpotLight.js +25 -25
  105. package/examples/jsm/lights/LightProbeGenerator.js +286 -286
  106. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
  107. package/examples/jsm/lines/Line2.js +19 -19
  108. package/examples/jsm/lines/LineGeometry.js +79 -79
  109. package/examples/jsm/lines/LineMaterial.js +619 -619
  110. package/examples/jsm/lines/LineSegments2.js +361 -361
  111. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
  112. package/examples/jsm/lines/Wireframe.js +56 -56
  113. package/examples/jsm/lines/WireframeGeometry2.js +24 -24
  114. package/examples/jsm/loaders/3DMLoader.js +1764 -1764
  115. package/examples/jsm/loaders/3MFLoader.js +1478 -1478
  116. package/examples/jsm/loaders/AMFLoader.js +521 -521
  117. package/examples/jsm/loaders/BVHLoader.js +437 -437
  118. package/examples/jsm/loaders/ColladaLoader.js +4116 -4116
  119. package/examples/jsm/loaders/DDSLoader.js +318 -318
  120. package/examples/jsm/loaders/DRACOLoader.js +613 -613
  121. package/examples/jsm/loaders/EXRLoader.js +2309 -2309
  122. package/examples/jsm/loaders/FBXLoader.js +4314 -4314
  123. package/examples/jsm/loaders/FontLoader.js +183 -183
  124. package/examples/jsm/loaders/GCodeLoader.js +261 -261
  125. package/examples/jsm/loaders/GLTFLoader.js +4666 -4666
  126. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +729 -729
  127. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
  128. package/examples/jsm/loaders/IESLoader.js +337 -337
  129. package/examples/jsm/loaders/KMZLoader.js +130 -130
  130. package/examples/jsm/loaders/KTX2Loader.js +932 -932
  131. package/examples/jsm/loaders/KTXLoader.js +176 -176
  132. package/examples/jsm/loaders/LDrawLoader.js +2470 -2470
  133. package/examples/jsm/loaders/LUT3dlLoader.js +183 -183
  134. package/examples/jsm/loaders/LUTCubeLoader.js +167 -167
  135. package/examples/jsm/loaders/LUTImageLoader.js +163 -163
  136. package/examples/jsm/loaders/LWOLoader.js +1052 -1052
  137. package/examples/jsm/loaders/LogLuvLoader.js +606 -606
  138. package/examples/jsm/loaders/LottieLoader.js +77 -77
  139. package/examples/jsm/loaders/MD2Loader.js +399 -399
  140. package/examples/jsm/loaders/MDDLoader.js +102 -102
  141. package/examples/jsm/loaders/MMDLoader.js +2276 -2276
  142. package/examples/jsm/loaders/MTLLoader.js +567 -567
  143. package/examples/jsm/loaders/MaterialXLoader.js +852 -852
  144. package/examples/jsm/loaders/NRRDLoader.js +686 -686
  145. package/examples/jsm/loaders/OBJLoader.js +905 -905
  146. package/examples/jsm/loaders/PCDLoader.js +467 -467
  147. package/examples/jsm/loaders/PDBLoader.js +232 -232
  148. package/examples/jsm/loaders/PLYLoader.js +771 -771
  149. package/examples/jsm/loaders/PVRLoader.js +251 -251
  150. package/examples/jsm/loaders/RGBELoader.js +450 -450
  151. package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
  152. package/examples/jsm/loaders/STLLoader.js +410 -410
  153. package/examples/jsm/loaders/SVGLoader.js +3173 -3173
  154. package/examples/jsm/loaders/TDSLoader.js +1124 -1124
  155. package/examples/jsm/loaders/TGALoader.js +517 -517
  156. package/examples/jsm/loaders/TIFFLoader.js +36 -36
  157. package/examples/jsm/loaders/TTFLoader.js +214 -214
  158. package/examples/jsm/loaders/TiltLoader.js +520 -520
  159. package/examples/jsm/loaders/USDZLoader.js +822 -822
  160. package/examples/jsm/loaders/VOXLoader.js +318 -318
  161. package/examples/jsm/loaders/VRMLLoader.js +3537 -3537
  162. package/examples/jsm/loaders/VTKLoader.js +1163 -1163
  163. package/examples/jsm/loaders/XYZLoader.js +106 -106
  164. package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1214
  165. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
  166. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
  167. package/examples/jsm/materials/MeshGouraudMaterial.js +426 -426
  168. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -144
  169. package/examples/jsm/math/Capsule.js +82 -82
  170. package/examples/jsm/math/ColorConverter.js +36 -36
  171. package/examples/jsm/math/ConvexHull.js +1271 -1271
  172. package/examples/jsm/math/ImprovedNoise.js +71 -71
  173. package/examples/jsm/math/Lut.js +204 -204
  174. package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
  175. package/examples/jsm/math/OBB.js +423 -423
  176. package/examples/jsm/math/Octree.js +540 -540
  177. package/examples/jsm/math/SimplexNoise.js +444 -444
  178. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
  179. package/examples/jsm/misc/GPUComputationRenderer.js +446 -446
  180. package/examples/jsm/misc/Gyroscope.js +66 -66
  181. package/examples/jsm/misc/MD2Character.js +276 -276
  182. package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
  183. package/examples/jsm/misc/MorphAnimMesh.js +75 -75
  184. package/examples/jsm/misc/MorphBlendMesh.js +322 -322
  185. package/examples/jsm/misc/ProgressiveLightMap.js +324 -324
  186. package/examples/jsm/misc/RollerCoaster.js +566 -566
  187. package/examples/jsm/misc/Timer.js +128 -128
  188. package/examples/jsm/misc/TubePainter.js +202 -202
  189. package/examples/jsm/misc/Volume.js +473 -473
  190. package/examples/jsm/misc/VolumeSlice.js +229 -229
  191. package/examples/jsm/modifiers/CurveModifier.js +344 -344
  192. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
  193. package/examples/jsm/modifiers/SimplifyModifier.js +617 -617
  194. package/examples/jsm/modifiers/TessellateModifier.js +307 -307
  195. package/examples/jsm/nodes/Nodes.js +195 -195
  196. package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -10
  197. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
  198. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -127
  199. package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
  200. package/examples/jsm/nodes/accessors/CameraNode.js +119 -119
  201. package/examples/jsm/nodes/accessors/ClippingNode.js +144 -144
  202. package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -61
  203. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
  204. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -21
  205. package/examples/jsm/nodes/accessors/MaterialNode.js +314 -314
  206. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +41 -41
  207. package/examples/jsm/nodes/accessors/ModelNode.js +33 -33
  208. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -39
  209. package/examples/jsm/nodes/accessors/MorphNode.js +245 -245
  210. package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
  211. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
  212. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
  213. package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
  214. package/examples/jsm/nodes/accessors/ReferenceNode.js +160 -160
  215. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
  216. package/examples/jsm/nodes/accessors/SceneNode.js +52 -52
  217. package/examples/jsm/nodes/accessors/SkinningNode.js +124 -124
  218. package/examples/jsm/nodes/accessors/StorageBufferNode.js +72 -72
  219. package/examples/jsm/nodes/accessors/TangentNode.js +109 -109
  220. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
  221. package/examples/jsm/nodes/accessors/TextureNode.js +367 -367
  222. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
  223. package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -82
  224. package/examples/jsm/nodes/accessors/UVNode.js +47 -47
  225. package/examples/jsm/nodes/accessors/UniformsNode.js +140 -140
  226. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
  227. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -70
  228. package/examples/jsm/nodes/code/CodeNode.js +84 -84
  229. package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
  230. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
  231. package/examples/jsm/nodes/code/FunctionNode.js +138 -138
  232. package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
  233. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
  234. package/examples/jsm/nodes/core/AssignNode.js +128 -128
  235. package/examples/jsm/nodes/core/AttributeNode.js +108 -108
  236. package/examples/jsm/nodes/core/BypassNode.js +45 -45
  237. package/examples/jsm/nodes/core/CacheNode.js +49 -49
  238. package/examples/jsm/nodes/core/ConstNode.js +32 -32
  239. package/examples/jsm/nodes/core/ContextNode.js +61 -61
  240. package/examples/jsm/nodes/core/IndexNode.js +66 -66
  241. package/examples/jsm/nodes/core/InputNode.js +83 -83
  242. package/examples/jsm/nodes/core/LightingModel.js +17 -17
  243. package/examples/jsm/nodes/core/Node.js +493 -493
  244. package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
  245. package/examples/jsm/nodes/core/NodeBuilder.js +1250 -1250
  246. package/examples/jsm/nodes/core/NodeCache.js +26 -26
  247. package/examples/jsm/nodes/core/NodeCode.js +15 -15
  248. package/examples/jsm/nodes/core/NodeFrame.js +143 -143
  249. package/examples/jsm/nodes/core/NodeFunction.js +22 -22
  250. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
  251. package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
  252. package/examples/jsm/nodes/core/NodeParser.js +11 -11
  253. package/examples/jsm/nodes/core/NodeUniform.js +40 -40
  254. package/examples/jsm/nodes/core/NodeUtils.js +210 -210
  255. package/examples/jsm/nodes/core/NodeVar.js +14 -14
  256. package/examples/jsm/nodes/core/NodeVarying.js +17 -17
  257. package/examples/jsm/nodes/core/OutputStructNode.js +62 -62
  258. package/examples/jsm/nodes/core/ParameterNode.js +33 -33
  259. package/examples/jsm/nodes/core/PropertyNode.js +72 -72
  260. package/examples/jsm/nodes/core/StackNode.js +89 -89
  261. package/examples/jsm/nodes/core/StructTypeNode.js +24 -24
  262. package/examples/jsm/nodes/core/TempNode.js +58 -58
  263. package/examples/jsm/nodes/core/UniformGroup.js +13 -13
  264. package/examples/jsm/nodes/core/UniformGroupNode.js +36 -36
  265. package/examples/jsm/nodes/core/UniformNode.js +80 -80
  266. package/examples/jsm/nodes/core/VarNode.js +60 -60
  267. package/examples/jsm/nodes/core/VaryingNode.js +65 -65
  268. package/examples/jsm/nodes/core/constants.js +28 -28
  269. package/examples/jsm/nodes/display/AfterImageNode.js +148 -148
  270. package/examples/jsm/nodes/display/AnamorphicNode.js +148 -148
  271. package/examples/jsm/nodes/display/BlendModeNode.js +128 -128
  272. package/examples/jsm/nodes/display/BumpMapNode.js +99 -99
  273. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +99 -99
  274. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
  275. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
  276. package/examples/jsm/nodes/display/GaussianBlurNode.js +190 -190
  277. package/examples/jsm/nodes/display/NormalMapNode.js +106 -106
  278. package/examples/jsm/nodes/display/PassNode.js +183 -183
  279. package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
  280. package/examples/jsm/nodes/display/ToneMappingNode.js +184 -184
  281. package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -97
  282. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -31
  283. package/examples/jsm/nodes/display/ViewportNode.js +134 -134
  284. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
  285. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
  286. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
  287. package/examples/jsm/nodes/fog/FogNode.js +38 -38
  288. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
  289. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -40
  290. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
  291. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -57
  292. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -30
  293. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -23
  294. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
  295. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
  296. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -21
  297. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -28
  298. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -67
  299. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -393
  300. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
  301. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
  302. package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
  303. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -85
  304. package/examples/jsm/nodes/lighting/AONode.js +27 -27
  305. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
  306. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +241 -241
  307. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -40
  308. package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
  309. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
  310. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
  311. package/examples/jsm/nodes/lighting/LightNode.js +57 -57
  312. package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
  313. package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -66
  314. package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
  315. package/examples/jsm/nodes/lighting/LightsNode.js +188 -188
  316. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -68
  317. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -89
  318. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
  319. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
  320. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
  321. package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -162
  322. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -436
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@@ -1,1163 +1,1163 @@
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- import {
2
- BufferAttribute,
3
- BufferGeometry,
4
- Color,
5
- FileLoader,
6
- Float32BufferAttribute,
7
- Loader
8
- } from 'three';
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- import * as fflate from '../libs/fflate.module.js';
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-
11
- class VTKLoader extends Loader {
12
-
13
- constructor( manager ) {
14
-
15
- super( manager );
16
-
17
- }
18
-
19
- load( url, onLoad, onProgress, onError ) {
20
-
21
- const scope = this;
22
-
23
- const loader = new FileLoader( scope.manager );
24
- loader.setPath( scope.path );
25
- loader.setResponseType( 'arraybuffer' );
26
- loader.setRequestHeader( scope.requestHeader );
27
- loader.setWithCredentials( scope.withCredentials );
28
- loader.load( url, function ( text ) {
29
-
30
- try {
31
-
32
- onLoad( scope.parse( text ) );
33
-
34
- } catch ( e ) {
35
-
36
- if ( onError ) {
37
-
38
- onError( e );
39
-
40
- } else {
41
-
42
- console.error( e );
43
-
44
- }
45
-
46
- scope.manager.itemError( url );
47
-
48
- }
49
-
50
- }, onProgress, onError );
51
-
52
- }
53
-
54
- parse( data ) {
55
-
56
- function parseASCII( data ) {
57
-
58
- // connectivity of the triangles
59
- const indices = [];
60
-
61
- // triangles vertices
62
- const positions = [];
63
-
64
- // red, green, blue colors in the range 0 to 1
65
- const colors = [];
66
-
67
- // normal vector, one per vertex
68
- const normals = [];
69
-
70
- let result;
71
-
72
- // pattern for detecting the end of a number sequence
73
- const patWord = /^[^\d.\s-]+/;
74
-
75
- // pattern for reading vertices, 3 floats or integers
76
- const pat3Floats = /(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)/g;
77
-
78
- // pattern for connectivity, an integer followed by any number of ints
79
- // the first integer is the number of polygon nodes
80
- const patConnectivity = /^(\d+)\s+([\s\d]*)/;
81
-
82
- // indicates start of vertex data section
83
- const patPOINTS = /^POINTS /;
84
-
85
- // indicates start of polygon connectivity section
86
- const patPOLYGONS = /^POLYGONS /;
87
-
88
- // indicates start of triangle strips section
89
- const patTRIANGLE_STRIPS = /^TRIANGLE_STRIPS /;
90
-
91
- // POINT_DATA number_of_values
92
- const patPOINT_DATA = /^POINT_DATA[ ]+(\d+)/;
93
-
94
- // CELL_DATA number_of_polys
95
- const patCELL_DATA = /^CELL_DATA[ ]+(\d+)/;
96
-
97
- // Start of color section
98
- const patCOLOR_SCALARS = /^COLOR_SCALARS[ ]+(\w+)[ ]+3/;
99
-
100
- // NORMALS Normals float
101
- const patNORMALS = /^NORMALS[ ]+(\w+)[ ]+(\w+)/;
102
-
103
- let inPointsSection = false;
104
- let inPolygonsSection = false;
105
- let inTriangleStripSection = false;
106
- let inPointDataSection = false;
107
- let inCellDataSection = false;
108
- let inColorSection = false;
109
- let inNormalsSection = false;
110
-
111
- const color = new Color();
112
-
113
- const lines = data.split( '\n' );
114
-
115
- for ( const i in lines ) {
116
-
117
- const line = lines[ i ].trim();
118
-
119
- if ( line.indexOf( 'DATASET' ) === 0 ) {
120
-
121
- const dataset = line.split( ' ' )[ 1 ];
122
-
123
- if ( dataset !== 'POLYDATA' ) throw new Error( 'Unsupported DATASET type: ' + dataset );
124
-
125
- } else if ( inPointsSection ) {
126
-
127
- // get the vertices
128
- while ( ( result = pat3Floats.exec( line ) ) !== null ) {
129
-
130
- if ( patWord.exec( line ) !== null ) break;
131
-
132
- const x = parseFloat( result[ 1 ] );
133
- const y = parseFloat( result[ 2 ] );
134
- const z = parseFloat( result[ 3 ] );
135
- positions.push( x, y, z );
136
-
137
- }
138
-
139
- } else if ( inPolygonsSection ) {
140
-
141
- if ( ( result = patConnectivity.exec( line ) ) !== null ) {
142
-
143
- // numVertices i0 i1 i2 ...
144
- const numVertices = parseInt( result[ 1 ] );
145
- const inds = result[ 2 ].split( /\s+/ );
146
-
147
- if ( numVertices >= 3 ) {
148
-
149
- const i0 = parseInt( inds[ 0 ] );
150
- let k = 1;
151
- // split the polygon in numVertices - 2 triangles
152
- for ( let j = 0; j < numVertices - 2; ++ j ) {
153
-
154
- const i1 = parseInt( inds[ k ] );
155
- const i2 = parseInt( inds[ k + 1 ] );
156
- indices.push( i0, i1, i2 );
157
- k ++;
158
-
159
- }
160
-
161
- }
162
-
163
- }
164
-
165
- } else if ( inTriangleStripSection ) {
166
-
167
- if ( ( result = patConnectivity.exec( line ) ) !== null ) {
168
-
169
- // numVertices i0 i1 i2 ...
170
- const numVertices = parseInt( result[ 1 ] );
171
- const inds = result[ 2 ].split( /\s+/ );
172
-
173
- if ( numVertices >= 3 ) {
174
-
175
- // split the polygon in numVertices - 2 triangles
176
- for ( let j = 0; j < numVertices - 2; j ++ ) {
177
-
178
- if ( j % 2 === 1 ) {
179
-
180
- const i0 = parseInt( inds[ j ] );
181
- const i1 = parseInt( inds[ j + 2 ] );
182
- const i2 = parseInt( inds[ j + 1 ] );
183
- indices.push( i0, i1, i2 );
184
-
185
- } else {
186
-
187
- const i0 = parseInt( inds[ j ] );
188
- const i1 = parseInt( inds[ j + 1 ] );
189
- const i2 = parseInt( inds[ j + 2 ] );
190
- indices.push( i0, i1, i2 );
191
-
192
- }
193
-
194
- }
195
-
196
- }
197
-
198
- }
199
-
200
- } else if ( inPointDataSection || inCellDataSection ) {
201
-
202
- if ( inColorSection ) {
203
-
204
- // Get the colors
205
-
206
- while ( ( result = pat3Floats.exec( line ) ) !== null ) {
207
-
208
- if ( patWord.exec( line ) !== null ) break;
209
-
210
- const r = parseFloat( result[ 1 ] );
211
- const g = parseFloat( result[ 2 ] );
212
- const b = parseFloat( result[ 3 ] );
213
-
214
- color.set( r, g, b ).convertSRGBToLinear();
215
-
216
- colors.push( color.r, color.g, color.b );
217
-
218
- }
219
-
220
- } else if ( inNormalsSection ) {
221
-
222
- // Get the normal vectors
223
-
224
- while ( ( result = pat3Floats.exec( line ) ) !== null ) {
225
-
226
- if ( patWord.exec( line ) !== null ) break;
227
-
228
- const nx = parseFloat( result[ 1 ] );
229
- const ny = parseFloat( result[ 2 ] );
230
- const nz = parseFloat( result[ 3 ] );
231
- normals.push( nx, ny, nz );
232
-
233
- }
234
-
235
- }
236
-
237
- }
238
-
239
- if ( patPOLYGONS.exec( line ) !== null ) {
240
-
241
- inPolygonsSection = true;
242
- inPointsSection = false;
243
- inTriangleStripSection = false;
244
-
245
- } else if ( patPOINTS.exec( line ) !== null ) {
246
-
247
- inPolygonsSection = false;
248
- inPointsSection = true;
249
- inTriangleStripSection = false;
250
-
251
- } else if ( patTRIANGLE_STRIPS.exec( line ) !== null ) {
252
-
253
- inPolygonsSection = false;
254
- inPointsSection = false;
255
- inTriangleStripSection = true;
256
-
257
- } else if ( patPOINT_DATA.exec( line ) !== null ) {
258
-
259
- inPointDataSection = true;
260
- inPointsSection = false;
261
- inPolygonsSection = false;
262
- inTriangleStripSection = false;
263
-
264
- } else if ( patCELL_DATA.exec( line ) !== null ) {
265
-
266
- inCellDataSection = true;
267
- inPointsSection = false;
268
- inPolygonsSection = false;
269
- inTriangleStripSection = false;
270
-
271
- } else if ( patCOLOR_SCALARS.exec( line ) !== null ) {
272
-
273
- inColorSection = true;
274
- inNormalsSection = false;
275
- inPointsSection = false;
276
- inPolygonsSection = false;
277
- inTriangleStripSection = false;
278
-
279
- } else if ( patNORMALS.exec( line ) !== null ) {
280
-
281
- inNormalsSection = true;
282
- inColorSection = false;
283
- inPointsSection = false;
284
- inPolygonsSection = false;
285
- inTriangleStripSection = false;
286
-
287
- }
288
-
289
- }
290
-
291
- let geometry = new BufferGeometry();
292
- geometry.setIndex( indices );
293
- geometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );
294
-
295
- if ( normals.length === positions.length ) {
296
-
297
- geometry.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );
298
-
299
- }
300
-
301
- if ( colors.length !== indices.length ) {
302
-
303
- // stagger
304
-
305
- if ( colors.length === positions.length ) {
306
-
307
- geometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );
308
-
309
- }
310
-
311
- } else {
312
-
313
- // cell
314
-
315
- geometry = geometry.toNonIndexed();
316
- const numTriangles = geometry.attributes.position.count / 3;
317
-
318
- if ( colors.length === ( numTriangles * 3 ) ) {
319
-
320
- const newColors = [];
321
-
322
- for ( let i = 0; i < numTriangles; i ++ ) {
323
-
324
- const r = colors[ 3 * i + 0 ];
325
- const g = colors[ 3 * i + 1 ];
326
- const b = colors[ 3 * i + 2 ];
327
-
328
- color.set( r, g, b ).convertSRGBToLinear();
329
-
330
- newColors.push( color.r, color.g, color.b );
331
- newColors.push( color.r, color.g, color.b );
332
- newColors.push( color.r, color.g, color.b );
333
-
334
- }
335
-
336
- geometry.setAttribute( 'color', new Float32BufferAttribute( newColors, 3 ) );
337
-
338
- }
339
-
340
- }
341
-
342
- return geometry;
343
-
344
- }
345
-
346
- function parseBinary( data ) {
347
-
348
- const buffer = new Uint8Array( data );
349
- const dataView = new DataView( data );
350
-
351
- // Points and normals, by default, are empty
352
- let points = [];
353
- let normals = [];
354
- let indices = [];
355
-
356
- let index = 0;
357
-
358
- function findString( buffer, start ) {
359
-
360
- let index = start;
361
- let c = buffer[ index ];
362
- const s = [];
363
- while ( c !== 10 ) {
364
-
365
- s.push( String.fromCharCode( c ) );
366
- index ++;
367
- c = buffer[ index ];
368
-
369
- }
370
-
371
- return { start: start,
372
- end: index,
373
- next: index + 1,
374
- parsedString: s.join( '' ) };
375
-
376
- }
377
-
378
- let state, line;
379
-
380
- while ( true ) {
381
-
382
- // Get a string
383
- state = findString( buffer, index );
384
- line = state.parsedString;
385
-
386
- if ( line.indexOf( 'DATASET' ) === 0 ) {
387
-
388
- const dataset = line.split( ' ' )[ 1 ];
389
-
390
- if ( dataset !== 'POLYDATA' ) throw new Error( 'Unsupported DATASET type: ' + dataset );
391
-
392
- } else if ( line.indexOf( 'POINTS' ) === 0 ) {
393
-
394
- // Add the points
395
- const numberOfPoints = parseInt( line.split( ' ' )[ 1 ], 10 );
396
-
397
- // Each point is 3 4-byte floats
398
- const count = numberOfPoints * 4 * 3;
399
-
400
- points = new Float32Array( numberOfPoints * 3 );
401
-
402
- let pointIndex = state.next;
403
- for ( let i = 0; i < numberOfPoints; i ++ ) {
404
-
405
- points[ 3 * i ] = dataView.getFloat32( pointIndex, false );
406
- points[ 3 * i + 1 ] = dataView.getFloat32( pointIndex + 4, false );
407
- points[ 3 * i + 2 ] = dataView.getFloat32( pointIndex + 8, false );
408
- pointIndex = pointIndex + 12;
409
-
410
- }
411
-
412
- // increment our next pointer
413
- state.next = state.next + count + 1;
414
-
415
- } else if ( line.indexOf( 'TRIANGLE_STRIPS' ) === 0 ) {
416
-
417
- const numberOfStrips = parseInt( line.split( ' ' )[ 1 ], 10 );
418
- const size = parseInt( line.split( ' ' )[ 2 ], 10 );
419
- // 4 byte integers
420
- const count = size * 4;
421
-
422
- indices = new Uint32Array( 3 * size - 9 * numberOfStrips );
423
- let indicesIndex = 0;
424
-
425
- let pointIndex = state.next;
426
- for ( let i = 0; i < numberOfStrips; i ++ ) {
427
-
428
- // For each strip, read the first value, then record that many more points
429
- const indexCount = dataView.getInt32( pointIndex, false );
430
- const strip = [];
431
- pointIndex += 4;
432
- for ( let s = 0; s < indexCount; s ++ ) {
433
-
434
- strip.push( dataView.getInt32( pointIndex, false ) );
435
- pointIndex += 4;
436
-
437
- }
438
-
439
- // retrieves the n-2 triangles from the triangle strip
440
- for ( let j = 0; j < indexCount - 2; j ++ ) {
441
-
442
- if ( j % 2 ) {
443
-
444
- indices[ indicesIndex ++ ] = strip[ j ];
445
- indices[ indicesIndex ++ ] = strip[ j + 2 ];
446
- indices[ indicesIndex ++ ] = strip[ j + 1 ];
447
-
448
- } else {
449
-
450
-
451
- indices[ indicesIndex ++ ] = strip[ j ];
452
- indices[ indicesIndex ++ ] = strip[ j + 1 ];
453
- indices[ indicesIndex ++ ] = strip[ j + 2 ];
454
-
455
- }
456
-
457
- }
458
-
459
- }
460
-
461
- // increment our next pointer
462
- state.next = state.next + count + 1;
463
-
464
- } else if ( line.indexOf( 'POLYGONS' ) === 0 ) {
465
-
466
- const numberOfStrips = parseInt( line.split( ' ' )[ 1 ], 10 );
467
- const size = parseInt( line.split( ' ' )[ 2 ], 10 );
468
- // 4 byte integers
469
- const count = size * 4;
470
-
471
- indices = new Uint32Array( 3 * size - 9 * numberOfStrips );
472
- let indicesIndex = 0;
473
-
474
- let pointIndex = state.next;
475
- for ( let i = 0; i < numberOfStrips; i ++ ) {
476
-
477
- // For each strip, read the first value, then record that many more points
478
- const indexCount = dataView.getInt32( pointIndex, false );
479
- const strip = [];
480
- pointIndex += 4;
481
- for ( let s = 0; s < indexCount; s ++ ) {
482
-
483
- strip.push( dataView.getInt32( pointIndex, false ) );
484
- pointIndex += 4;
485
-
486
- }
487
-
488
- // divide the polygon in n-2 triangle
489
- for ( let j = 1; j < indexCount - 1; j ++ ) {
490
-
491
- indices[ indicesIndex ++ ] = strip[ 0 ];
492
- indices[ indicesIndex ++ ] = strip[ j ];
493
- indices[ indicesIndex ++ ] = strip[ j + 1 ];
494
-
495
- }
496
-
497
- }
498
-
499
- // increment our next pointer
500
- state.next = state.next + count + 1;
501
-
502
- } else if ( line.indexOf( 'POINT_DATA' ) === 0 ) {
503
-
504
- const numberOfPoints = parseInt( line.split( ' ' )[ 1 ], 10 );
505
-
506
- // Grab the next line
507
- state = findString( buffer, state.next );
508
-
509
- // Now grab the binary data
510
- const count = numberOfPoints * 4 * 3;
511
-
512
- normals = new Float32Array( numberOfPoints * 3 );
513
- let pointIndex = state.next;
514
- for ( let i = 0; i < numberOfPoints; i ++ ) {
515
-
516
- normals[ 3 * i ] = dataView.getFloat32( pointIndex, false );
517
- normals[ 3 * i + 1 ] = dataView.getFloat32( pointIndex + 4, false );
518
- normals[ 3 * i + 2 ] = dataView.getFloat32( pointIndex + 8, false );
519
- pointIndex += 12;
520
-
521
- }
522
-
523
- // Increment past our data
524
- state.next = state.next + count;
525
-
526
- }
527
-
528
- // Increment index
529
- index = state.next;
530
-
531
- if ( index >= buffer.byteLength ) {
532
-
533
- break;
534
-
535
- }
536
-
537
- }
538
-
539
- const geometry = new BufferGeometry();
540
- geometry.setIndex( new BufferAttribute( indices, 1 ) );
541
- geometry.setAttribute( 'position', new BufferAttribute( points, 3 ) );
542
-
543
- if ( normals.length === points.length ) {
544
-
545
- geometry.setAttribute( 'normal', new BufferAttribute( normals, 3 ) );
546
-
547
- }
548
-
549
- return geometry;
550
-
551
- }
552
-
553
- function Float32Concat( first, second ) {
554
-
555
- const firstLength = first.length, result = new Float32Array( firstLength + second.length );
556
-
557
- result.set( first );
558
- result.set( second, firstLength );
559
-
560
- return result;
561
-
562
- }
563
-
564
- function Int32Concat( first, second ) {
565
-
566
- const firstLength = first.length, result = new Int32Array( firstLength + second.length );
567
-
568
- result.set( first );
569
- result.set( second, firstLength );
570
-
571
- return result;
572
-
573
- }
574
-
575
- function parseXML( stringFile ) {
576
-
577
- // Changes XML to JSON, based on https://davidwalsh.name/convert-xml-json
578
-
579
- function xmlToJson( xml ) {
580
-
581
- // Create the return object
582
- let obj = {};
583
-
584
- if ( xml.nodeType === 1 ) { // element
585
-
586
- // do attributes
587
-
588
- if ( xml.attributes ) {
589
-
590
- if ( xml.attributes.length > 0 ) {
591
-
592
- obj[ 'attributes' ] = {};
593
-
594
- for ( let j = 0; j < xml.attributes.length; j ++ ) {
595
-
596
- const attribute = xml.attributes.item( j );
597
- obj[ 'attributes' ][ attribute.nodeName ] = attribute.nodeValue.trim();
598
-
599
- }
600
-
601
- }
602
-
603
- }
604
-
605
- } else if ( xml.nodeType === 3 ) { // text
606
-
607
- obj = xml.nodeValue.trim();
608
-
609
- }
610
-
611
- // do children
612
- if ( xml.hasChildNodes() ) {
613
-
614
- for ( let i = 0; i < xml.childNodes.length; i ++ ) {
615
-
616
- const item = xml.childNodes.item( i );
617
- const nodeName = item.nodeName;
618
-
619
- if ( typeof obj[ nodeName ] === 'undefined' ) {
620
-
621
- const tmp = xmlToJson( item );
622
-
623
- if ( tmp !== '' ) obj[ nodeName ] = tmp;
624
-
625
- } else {
626
-
627
- if ( typeof obj[ nodeName ].push === 'undefined' ) {
628
-
629
- const old = obj[ nodeName ];
630
- obj[ nodeName ] = [ old ];
631
-
632
- }
633
-
634
- const tmp = xmlToJson( item );
635
-
636
- if ( tmp !== '' ) obj[ nodeName ].push( tmp );
637
-
638
- }
639
-
640
- }
641
-
642
- }
643
-
644
- return obj;
645
-
646
- }
647
-
648
- // Taken from Base64-js
649
- function Base64toByteArray( b64 ) {
650
-
651
- const Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;
652
- const revLookup = [];
653
- const code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
654
-
655
- for ( let i = 0, l = code.length; i < l; ++ i ) {
656
-
657
- revLookup[ code.charCodeAt( i ) ] = i;
658
-
659
- }
660
-
661
- revLookup[ '-'.charCodeAt( 0 ) ] = 62;
662
- revLookup[ '_'.charCodeAt( 0 ) ] = 63;
663
-
664
- const len = b64.length;
665
-
666
- if ( len % 4 > 0 ) {
667
-
668
- throw new Error( 'Invalid string. Length must be a multiple of 4' );
669
-
670
- }
671
-
672
- const placeHolders = b64[ len - 2 ] === '=' ? 2 : b64[ len - 1 ] === '=' ? 1 : 0;
673
- const arr = new Arr( len * 3 / 4 - placeHolders );
674
- const l = placeHolders > 0 ? len - 4 : len;
675
-
676
- let L = 0;
677
- let i, j;
678
-
679
- for ( i = 0, j = 0; i < l; i += 4, j += 3 ) {
680
-
681
- const tmp = ( revLookup[ b64.charCodeAt( i ) ] << 18 ) | ( revLookup[ b64.charCodeAt( i + 1 ) ] << 12 ) | ( revLookup[ b64.charCodeAt( i + 2 ) ] << 6 ) | revLookup[ b64.charCodeAt( i + 3 ) ];
682
- arr[ L ++ ] = ( tmp & 0xFF0000 ) >> 16;
683
- arr[ L ++ ] = ( tmp & 0xFF00 ) >> 8;
684
- arr[ L ++ ] = tmp & 0xFF;
685
-
686
- }
687
-
688
- if ( placeHolders === 2 ) {
689
-
690
- const tmp = ( revLookup[ b64.charCodeAt( i ) ] << 2 ) | ( revLookup[ b64.charCodeAt( i + 1 ) ] >> 4 );
691
- arr[ L ++ ] = tmp & 0xFF;
692
-
693
- } else if ( placeHolders === 1 ) {
694
-
695
- const tmp = ( revLookup[ b64.charCodeAt( i ) ] << 10 ) | ( revLookup[ b64.charCodeAt( i + 1 ) ] << 4 ) | ( revLookup[ b64.charCodeAt( i + 2 ) ] >> 2 );
696
- arr[ L ++ ] = ( tmp >> 8 ) & 0xFF;
697
- arr[ L ++ ] = tmp & 0xFF;
698
-
699
- }
700
-
701
- return arr;
702
-
703
- }
704
-
705
- function parseDataArray( ele, compressed ) {
706
-
707
- let numBytes = 0;
708
-
709
- if ( json.attributes.header_type === 'UInt64' ) {
710
-
711
- numBytes = 8;
712
-
713
- } else if ( json.attributes.header_type === 'UInt32' ) {
714
-
715
- numBytes = 4;
716
-
717
- }
718
-
719
- let txt, content;
720
-
721
- // Check the format
722
- if ( ele.attributes.format === 'binary' && compressed ) {
723
-
724
- if ( ele.attributes.type === 'Float32' ) {
725
-
726
- txt = new Float32Array( );
727
-
728
- } else if ( ele.attributes.type === 'Int32' || ele.attributes.type === 'Int64' ) {
729
-
730
- txt = new Int32Array( );
731
-
732
- }
733
-
734
- // VTP data with the header has the following structure:
735
- // [#blocks][#u-size][#p-size][#c-size-1][#c-size-2]...[#c-size-#blocks][DATA]
736
- //
737
- // Each token is an integer value whose type is specified by "header_type" at the top of the file (UInt32 if no type specified). The token meanings are:
738
- // [#blocks] = Number of blocks
739
- // [#u-size] = Block size before compression
740
- // [#p-size] = Size of last partial block (zero if it not needed)
741
- // [#c-size-i] = Size in bytes of block i after compression
742
- //
743
- // The [DATA] portion stores contiguously every block appended together. The offset from the beginning of the data section to the beginning of a block is
744
- // computed by summing the compressed block sizes from preceding blocks according to the header.
745
-
746
- const textNode = ele[ '#text' ];
747
- const rawData = Array.isArray( textNode ) ? textNode[ 0 ] : textNode;
748
-
749
- const byteData = Base64toByteArray( rawData );
750
-
751
- // Each data point consists of 8 bits regardless of the header type
752
- const dataPointSize = 8;
753
-
754
- let blocks = byteData[ 0 ];
755
- for ( let i = 1; i < numBytes - 1; i ++ ) {
756
-
757
- blocks = blocks | ( byteData[ i ] << ( i * dataPointSize ) );
758
-
759
- }
760
-
761
- let headerSize = ( blocks + 3 ) * numBytes;
762
- const padding = ( ( headerSize % 3 ) > 0 ) ? 3 - ( headerSize % 3 ) : 0;
763
- headerSize = headerSize + padding;
764
-
765
- const dataOffsets = [];
766
- let currentOffset = headerSize;
767
- dataOffsets.push( currentOffset );
768
-
769
- // Get the blocks sizes after the compression.
770
- // There are three blocks before c-size-i, so we skip 3*numBytes
771
- const cSizeStart = 3 * numBytes;
772
-
773
- for ( let i = 0; i < blocks; i ++ ) {
774
-
775
- let currentBlockSize = byteData[ i * numBytes + cSizeStart ];
776
-
777
- for ( let j = 1; j < numBytes - 1; j ++ ) {
778
-
779
- currentBlockSize = currentBlockSize | ( byteData[ i * numBytes + cSizeStart + j ] << ( j * dataPointSize ) );
780
-
781
- }
782
-
783
- currentOffset = currentOffset + currentBlockSize;
784
- dataOffsets.push( currentOffset );
785
-
786
- }
787
-
788
- for ( let i = 0; i < dataOffsets.length - 1; i ++ ) {
789
-
790
- const data = fflate.unzlibSync( byteData.slice( dataOffsets[ i ], dataOffsets[ i + 1 ] ) );
791
- content = data.buffer;
792
-
793
- if ( ele.attributes.type === 'Float32' ) {
794
-
795
- content = new Float32Array( content );
796
- txt = Float32Concat( txt, content );
797
-
798
- } else if ( ele.attributes.type === 'Int32' || ele.attributes.type === 'Int64' ) {
799
-
800
- content = new Int32Array( content );
801
- txt = Int32Concat( txt, content );
802
-
803
- }
804
-
805
- }
806
-
807
- delete ele[ '#text' ];
808
-
809
- if ( ele.attributes.type === 'Int64' ) {
810
-
811
- if ( ele.attributes.format === 'binary' ) {
812
-
813
- txt = txt.filter( function ( el, idx ) {
814
-
815
- if ( idx % 2 !== 1 ) return true;
816
-
817
- } );
818
-
819
- }
820
-
821
- }
822
-
823
- } else {
824
-
825
- if ( ele.attributes.format === 'binary' && ! compressed ) {
826
-
827
- content = Base64toByteArray( ele[ '#text' ] );
828
-
829
- // VTP data for the uncompressed case has the following structure:
830
- // [#bytes][DATA]
831
- // where "[#bytes]" is an integer value specifying the number of bytes in the block of data following it.
832
- content = content.slice( numBytes ).buffer;
833
-
834
- } else {
835
-
836
- if ( ele[ '#text' ] ) {
837
-
838
- content = ele[ '#text' ].split( /\s+/ ).filter( function ( el ) {
839
-
840
- if ( el !== '' ) return el;
841
-
842
- } );
843
-
844
- } else {
845
-
846
- content = new Int32Array( 0 ).buffer;
847
-
848
- }
849
-
850
- }
851
-
852
- delete ele[ '#text' ];
853
-
854
- // Get the content and optimize it
855
- if ( ele.attributes.type === 'Float32' ) {
856
-
857
- txt = new Float32Array( content );
858
-
859
- } else if ( ele.attributes.type === 'Int32' ) {
860
-
861
- txt = new Int32Array( content );
862
-
863
- } else if ( ele.attributes.type === 'Int64' ) {
864
-
865
- txt = new Int32Array( content );
866
-
867
- if ( ele.attributes.format === 'binary' ) {
868
-
869
- txt = txt.filter( function ( el, idx ) {
870
-
871
- if ( idx % 2 !== 1 ) return true;
872
-
873
- } );
874
-
875
- }
876
-
877
- }
878
-
879
- } // endif ( ele.attributes.format === 'binary' && compressed )
880
-
881
- return txt;
882
-
883
- }
884
-
885
- // Main part
886
- // Get Dom
887
- const dom = new DOMParser().parseFromString( stringFile, 'application/xml' );
888
-
889
- // Get the doc
890
- const doc = dom.documentElement;
891
- // Convert to json
892
- const json = xmlToJson( doc );
893
- let points = [];
894
- let normals = [];
895
- let indices = [];
896
-
897
- if ( json.PolyData ) {
898
-
899
- const piece = json.PolyData.Piece;
900
- const compressed = json.attributes.hasOwnProperty( 'compressor' );
901
-
902
- // Can be optimized
903
- // Loop through the sections
904
- const sections = [ 'PointData', 'Points', 'Strips', 'Polys' ];// +['CellData', 'Verts', 'Lines'];
905
- let sectionIndex = 0;
906
- const numberOfSections = sections.length;
907
-
908
- while ( sectionIndex < numberOfSections ) {
909
-
910
- const section = piece[ sections[ sectionIndex ] ];
911
-
912
- // If it has a DataArray in it
913
-
914
- if ( section && section.DataArray ) {
915
-
916
- // Depending on the number of DataArrays
917
-
918
- let arr;
919
-
920
- if ( Array.isArray( section.DataArray ) ) {
921
-
922
- arr = section.DataArray;
923
-
924
- } else {
925
-
926
- arr = [ section.DataArray ];
927
-
928
- }
929
-
930
- let dataArrayIndex = 0;
931
- const numberOfDataArrays = arr.length;
932
-
933
- while ( dataArrayIndex < numberOfDataArrays ) {
934
-
935
- // Parse the DataArray
936
- if ( ( '#text' in arr[ dataArrayIndex ] ) && ( arr[ dataArrayIndex ][ '#text' ].length > 0 ) ) {
937
-
938
- arr[ dataArrayIndex ].text = parseDataArray( arr[ dataArrayIndex ], compressed );
939
-
940
- }
941
-
942
- dataArrayIndex ++;
943
-
944
- }
945
-
946
- switch ( sections[ sectionIndex ] ) {
947
-
948
- // if iti is point data
949
- case 'PointData':
950
-
951
- {
952
-
953
- const numberOfPoints = parseInt( piece.attributes.NumberOfPoints );
954
- const normalsName = section.attributes.Normals;
955
-
956
- if ( numberOfPoints > 0 ) {
957
-
958
- for ( let i = 0, len = arr.length; i < len; i ++ ) {
959
-
960
- if ( normalsName === arr[ i ].attributes.Name ) {
961
-
962
- const components = arr[ i ].attributes.NumberOfComponents;
963
- normals = new Float32Array( numberOfPoints * components );
964
- normals.set( arr[ i ].text, 0 );
965
-
966
- }
967
-
968
- }
969
-
970
- }
971
-
972
- }
973
-
974
- break;
975
-
976
- // if it is points
977
- case 'Points':
978
-
979
- {
980
-
981
- const numberOfPoints = parseInt( piece.attributes.NumberOfPoints );
982
-
983
- if ( numberOfPoints > 0 ) {
984
-
985
- const components = section.DataArray.attributes.NumberOfComponents;
986
- points = new Float32Array( numberOfPoints * components );
987
- points.set( section.DataArray.text, 0 );
988
-
989
- }
990
-
991
- }
992
-
993
- break;
994
-
995
- // if it is strips
996
- case 'Strips':
997
-
998
- {
999
-
1000
- const numberOfStrips = parseInt( piece.attributes.NumberOfStrips );
1001
-
1002
- if ( numberOfStrips > 0 ) {
1003
-
1004
- const connectivity = new Int32Array( section.DataArray[ 0 ].text.length );
1005
- const offset = new Int32Array( section.DataArray[ 1 ].text.length );
1006
- connectivity.set( section.DataArray[ 0 ].text, 0 );
1007
- offset.set( section.DataArray[ 1 ].text, 0 );
1008
-
1009
- const size = numberOfStrips + connectivity.length;
1010
- indices = new Uint32Array( 3 * size - 9 * numberOfStrips );
1011
-
1012
- let indicesIndex = 0;
1013
-
1014
- for ( let i = 0, len = numberOfStrips; i < len; i ++ ) {
1015
-
1016
- const strip = [];
1017
-
1018
- for ( let s = 0, len1 = offset[ i ], len0 = 0; s < len1 - len0; s ++ ) {
1019
-
1020
- strip.push( connectivity[ s ] );
1021
-
1022
- if ( i > 0 ) len0 = offset[ i - 1 ];
1023
-
1024
- }
1025
-
1026
- for ( let j = 0, len1 = offset[ i ], len0 = 0; j < len1 - len0 - 2; j ++ ) {
1027
-
1028
- if ( j % 2 ) {
1029
-
1030
- indices[ indicesIndex ++ ] = strip[ j ];
1031
- indices[ indicesIndex ++ ] = strip[ j + 2 ];
1032
- indices[ indicesIndex ++ ] = strip[ j + 1 ];
1033
-
1034
- } else {
1035
-
1036
- indices[ indicesIndex ++ ] = strip[ j ];
1037
- indices[ indicesIndex ++ ] = strip[ j + 1 ];
1038
- indices[ indicesIndex ++ ] = strip[ j + 2 ];
1039
-
1040
- }
1041
-
1042
- if ( i > 0 ) len0 = offset[ i - 1 ];
1043
-
1044
- }
1045
-
1046
- }
1047
-
1048
- }
1049
-
1050
- }
1051
-
1052
- break;
1053
-
1054
- // if it is polys
1055
- case 'Polys':
1056
-
1057
- {
1058
-
1059
- const numberOfPolys = parseInt( piece.attributes.NumberOfPolys );
1060
-
1061
- if ( numberOfPolys > 0 ) {
1062
-
1063
- const connectivity = new Int32Array( section.DataArray[ 0 ].text.length );
1064
- const offset = new Int32Array( section.DataArray[ 1 ].text.length );
1065
- connectivity.set( section.DataArray[ 0 ].text, 0 );
1066
- offset.set( section.DataArray[ 1 ].text, 0 );
1067
-
1068
- const size = numberOfPolys + connectivity.length;
1069
- indices = new Uint32Array( 3 * size - 9 * numberOfPolys );
1070
- let indicesIndex = 0, connectivityIndex = 0;
1071
- let i = 0, len0 = 0;
1072
- const len = numberOfPolys;
1073
-
1074
- while ( i < len ) {
1075
-
1076
- const poly = [];
1077
- let s = 0;
1078
- const len1 = offset[ i ];
1079
-
1080
- while ( s < len1 - len0 ) {
1081
-
1082
- poly.push( connectivity[ connectivityIndex ++ ] );
1083
- s ++;
1084
-
1085
- }
1086
-
1087
- let j = 1;
1088
-
1089
- while ( j < len1 - len0 - 1 ) {
1090
-
1091
- indices[ indicesIndex ++ ] = poly[ 0 ];
1092
- indices[ indicesIndex ++ ] = poly[ j ];
1093
- indices[ indicesIndex ++ ] = poly[ j + 1 ];
1094
- j ++;
1095
-
1096
- }
1097
-
1098
- i ++;
1099
- len0 = offset[ i - 1 ];
1100
-
1101
- }
1102
-
1103
- }
1104
-
1105
- }
1106
-
1107
- break;
1108
-
1109
- default:
1110
- break;
1111
-
1112
- }
1113
-
1114
- }
1115
-
1116
- sectionIndex ++;
1117
-
1118
- }
1119
-
1120
- const geometry = new BufferGeometry();
1121
- geometry.setIndex( new BufferAttribute( indices, 1 ) );
1122
- geometry.setAttribute( 'position', new BufferAttribute( points, 3 ) );
1123
-
1124
- if ( normals.length === points.length ) {
1125
-
1126
- geometry.setAttribute( 'normal', new BufferAttribute( normals, 3 ) );
1127
-
1128
- }
1129
-
1130
- return geometry;
1131
-
1132
- } else {
1133
-
1134
- throw new Error( 'Unsupported DATASET type' );
1135
-
1136
- }
1137
-
1138
- }
1139
-
1140
- const textDecoder = new TextDecoder();
1141
-
1142
- // get the 5 first lines of the files to check if there is the key word binary
1143
- const meta = textDecoder.decode( new Uint8Array( data, 0, 250 ) ).split( '\n' );
1144
-
1145
- if ( meta[ 0 ].indexOf( 'xml' ) !== - 1 ) {
1146
-
1147
- return parseXML( textDecoder.decode( data ) );
1148
-
1149
- } else if ( meta[ 2 ].includes( 'ASCII' ) ) {
1150
-
1151
- return parseASCII( textDecoder.decode( data ) );
1152
-
1153
- } else {
1154
-
1155
- return parseBinary( data );
1156
-
1157
- }
1158
-
1159
- }
1160
-
1161
- }
1162
-
1163
- export { VTKLoader };
1
+ import {
2
+ BufferAttribute,
3
+ BufferGeometry,
4
+ Color,
5
+ FileLoader,
6
+ Float32BufferAttribute,
7
+ Loader
8
+ } from 'three';
9
+ import * as fflate from '../libs/fflate.module.js';
10
+
11
+ class VTKLoader extends Loader {
12
+
13
+ constructor( manager ) {
14
+
15
+ super( manager );
16
+
17
+ }
18
+
19
+ load( url, onLoad, onProgress, onError ) {
20
+
21
+ const scope = this;
22
+
23
+ const loader = new FileLoader( scope.manager );
24
+ loader.setPath( scope.path );
25
+ loader.setResponseType( 'arraybuffer' );
26
+ loader.setRequestHeader( scope.requestHeader );
27
+ loader.setWithCredentials( scope.withCredentials );
28
+ loader.load( url, function ( text ) {
29
+
30
+ try {
31
+
32
+ onLoad( scope.parse( text ) );
33
+
34
+ } catch ( e ) {
35
+
36
+ if ( onError ) {
37
+
38
+ onError( e );
39
+
40
+ } else {
41
+
42
+ console.error( e );
43
+
44
+ }
45
+
46
+ scope.manager.itemError( url );
47
+
48
+ }
49
+
50
+ }, onProgress, onError );
51
+
52
+ }
53
+
54
+ parse( data ) {
55
+
56
+ function parseASCII( data ) {
57
+
58
+ // connectivity of the triangles
59
+ const indices = [];
60
+
61
+ // triangles vertices
62
+ const positions = [];
63
+
64
+ // red, green, blue colors in the range 0 to 1
65
+ const colors = [];
66
+
67
+ // normal vector, one per vertex
68
+ const normals = [];
69
+
70
+ let result;
71
+
72
+ // pattern for detecting the end of a number sequence
73
+ const patWord = /^[^\d.\s-]+/;
74
+
75
+ // pattern for reading vertices, 3 floats or integers
76
+ const pat3Floats = /(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)\s+(\-?\d+\.?[\d\-\+e]*)/g;
77
+
78
+ // pattern for connectivity, an integer followed by any number of ints
79
+ // the first integer is the number of polygon nodes
80
+ const patConnectivity = /^(\d+)\s+([\s\d]*)/;
81
+
82
+ // indicates start of vertex data section
83
+ const patPOINTS = /^POINTS /;
84
+
85
+ // indicates start of polygon connectivity section
86
+ const patPOLYGONS = /^POLYGONS /;
87
+
88
+ // indicates start of triangle strips section
89
+ const patTRIANGLE_STRIPS = /^TRIANGLE_STRIPS /;
90
+
91
+ // POINT_DATA number_of_values
92
+ const patPOINT_DATA = /^POINT_DATA[ ]+(\d+)/;
93
+
94
+ // CELL_DATA number_of_polys
95
+ const patCELL_DATA = /^CELL_DATA[ ]+(\d+)/;
96
+
97
+ // Start of color section
98
+ const patCOLOR_SCALARS = /^COLOR_SCALARS[ ]+(\w+)[ ]+3/;
99
+
100
+ // NORMALS Normals float
101
+ const patNORMALS = /^NORMALS[ ]+(\w+)[ ]+(\w+)/;
102
+
103
+ let inPointsSection = false;
104
+ let inPolygonsSection = false;
105
+ let inTriangleStripSection = false;
106
+ let inPointDataSection = false;
107
+ let inCellDataSection = false;
108
+ let inColorSection = false;
109
+ let inNormalsSection = false;
110
+
111
+ const color = new Color();
112
+
113
+ const lines = data.split( '\n' );
114
+
115
+ for ( const i in lines ) {
116
+
117
+ const line = lines[ i ].trim();
118
+
119
+ if ( line.indexOf( 'DATASET' ) === 0 ) {
120
+
121
+ const dataset = line.split( ' ' )[ 1 ];
122
+
123
+ if ( dataset !== 'POLYDATA' ) throw new Error( 'Unsupported DATASET type: ' + dataset );
124
+
125
+ } else if ( inPointsSection ) {
126
+
127
+ // get the vertices
128
+ while ( ( result = pat3Floats.exec( line ) ) !== null ) {
129
+
130
+ if ( patWord.exec( line ) !== null ) break;
131
+
132
+ const x = parseFloat( result[ 1 ] );
133
+ const y = parseFloat( result[ 2 ] );
134
+ const z = parseFloat( result[ 3 ] );
135
+ positions.push( x, y, z );
136
+
137
+ }
138
+
139
+ } else if ( inPolygonsSection ) {
140
+
141
+ if ( ( result = patConnectivity.exec( line ) ) !== null ) {
142
+
143
+ // numVertices i0 i1 i2 ...
144
+ const numVertices = parseInt( result[ 1 ] );
145
+ const inds = result[ 2 ].split( /\s+/ );
146
+
147
+ if ( numVertices >= 3 ) {
148
+
149
+ const i0 = parseInt( inds[ 0 ] );
150
+ let k = 1;
151
+ // split the polygon in numVertices - 2 triangles
152
+ for ( let j = 0; j < numVertices - 2; ++ j ) {
153
+
154
+ const i1 = parseInt( inds[ k ] );
155
+ const i2 = parseInt( inds[ k + 1 ] );
156
+ indices.push( i0, i1, i2 );
157
+ k ++;
158
+
159
+ }
160
+
161
+ }
162
+
163
+ }
164
+
165
+ } else if ( inTriangleStripSection ) {
166
+
167
+ if ( ( result = patConnectivity.exec( line ) ) !== null ) {
168
+
169
+ // numVertices i0 i1 i2 ...
170
+ const numVertices = parseInt( result[ 1 ] );
171
+ const inds = result[ 2 ].split( /\s+/ );
172
+
173
+ if ( numVertices >= 3 ) {
174
+
175
+ // split the polygon in numVertices - 2 triangles
176
+ for ( let j = 0; j < numVertices - 2; j ++ ) {
177
+
178
+ if ( j % 2 === 1 ) {
179
+
180
+ const i0 = parseInt( inds[ j ] );
181
+ const i1 = parseInt( inds[ j + 2 ] );
182
+ const i2 = parseInt( inds[ j + 1 ] );
183
+ indices.push( i0, i1, i2 );
184
+
185
+ } else {
186
+
187
+ const i0 = parseInt( inds[ j ] );
188
+ const i1 = parseInt( inds[ j + 1 ] );
189
+ const i2 = parseInt( inds[ j + 2 ] );
190
+ indices.push( i0, i1, i2 );
191
+
192
+ }
193
+
194
+ }
195
+
196
+ }
197
+
198
+ }
199
+
200
+ } else if ( inPointDataSection || inCellDataSection ) {
201
+
202
+ if ( inColorSection ) {
203
+
204
+ // Get the colors
205
+
206
+ while ( ( result = pat3Floats.exec( line ) ) !== null ) {
207
+
208
+ if ( patWord.exec( line ) !== null ) break;
209
+
210
+ const r = parseFloat( result[ 1 ] );
211
+ const g = parseFloat( result[ 2 ] );
212
+ const b = parseFloat( result[ 3 ] );
213
+
214
+ color.set( r, g, b ).convertSRGBToLinear();
215
+
216
+ colors.push( color.r, color.g, color.b );
217
+
218
+ }
219
+
220
+ } else if ( inNormalsSection ) {
221
+
222
+ // Get the normal vectors
223
+
224
+ while ( ( result = pat3Floats.exec( line ) ) !== null ) {
225
+
226
+ if ( patWord.exec( line ) !== null ) break;
227
+
228
+ const nx = parseFloat( result[ 1 ] );
229
+ const ny = parseFloat( result[ 2 ] );
230
+ const nz = parseFloat( result[ 3 ] );
231
+ normals.push( nx, ny, nz );
232
+
233
+ }
234
+
235
+ }
236
+
237
+ }
238
+
239
+ if ( patPOLYGONS.exec( line ) !== null ) {
240
+
241
+ inPolygonsSection = true;
242
+ inPointsSection = false;
243
+ inTriangleStripSection = false;
244
+
245
+ } else if ( patPOINTS.exec( line ) !== null ) {
246
+
247
+ inPolygonsSection = false;
248
+ inPointsSection = true;
249
+ inTriangleStripSection = false;
250
+
251
+ } else if ( patTRIANGLE_STRIPS.exec( line ) !== null ) {
252
+
253
+ inPolygonsSection = false;
254
+ inPointsSection = false;
255
+ inTriangleStripSection = true;
256
+
257
+ } else if ( patPOINT_DATA.exec( line ) !== null ) {
258
+
259
+ inPointDataSection = true;
260
+ inPointsSection = false;
261
+ inPolygonsSection = false;
262
+ inTriangleStripSection = false;
263
+
264
+ } else if ( patCELL_DATA.exec( line ) !== null ) {
265
+
266
+ inCellDataSection = true;
267
+ inPointsSection = false;
268
+ inPolygonsSection = false;
269
+ inTriangleStripSection = false;
270
+
271
+ } else if ( patCOLOR_SCALARS.exec( line ) !== null ) {
272
+
273
+ inColorSection = true;
274
+ inNormalsSection = false;
275
+ inPointsSection = false;
276
+ inPolygonsSection = false;
277
+ inTriangleStripSection = false;
278
+
279
+ } else if ( patNORMALS.exec( line ) !== null ) {
280
+
281
+ inNormalsSection = true;
282
+ inColorSection = false;
283
+ inPointsSection = false;
284
+ inPolygonsSection = false;
285
+ inTriangleStripSection = false;
286
+
287
+ }
288
+
289
+ }
290
+
291
+ let geometry = new BufferGeometry();
292
+ geometry.setIndex( indices );
293
+ geometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );
294
+
295
+ if ( normals.length === positions.length ) {
296
+
297
+ geometry.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );
298
+
299
+ }
300
+
301
+ if ( colors.length !== indices.length ) {
302
+
303
+ // stagger
304
+
305
+ if ( colors.length === positions.length ) {
306
+
307
+ geometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );
308
+
309
+ }
310
+
311
+ } else {
312
+
313
+ // cell
314
+
315
+ geometry = geometry.toNonIndexed();
316
+ const numTriangles = geometry.attributes.position.count / 3;
317
+
318
+ if ( colors.length === ( numTriangles * 3 ) ) {
319
+
320
+ const newColors = [];
321
+
322
+ for ( let i = 0; i < numTriangles; i ++ ) {
323
+
324
+ const r = colors[ 3 * i + 0 ];
325
+ const g = colors[ 3 * i + 1 ];
326
+ const b = colors[ 3 * i + 2 ];
327
+
328
+ color.set( r, g, b ).convertSRGBToLinear();
329
+
330
+ newColors.push( color.r, color.g, color.b );
331
+ newColors.push( color.r, color.g, color.b );
332
+ newColors.push( color.r, color.g, color.b );
333
+
334
+ }
335
+
336
+ geometry.setAttribute( 'color', new Float32BufferAttribute( newColors, 3 ) );
337
+
338
+ }
339
+
340
+ }
341
+
342
+ return geometry;
343
+
344
+ }
345
+
346
+ function parseBinary( data ) {
347
+
348
+ const buffer = new Uint8Array( data );
349
+ const dataView = new DataView( data );
350
+
351
+ // Points and normals, by default, are empty
352
+ let points = [];
353
+ let normals = [];
354
+ let indices = [];
355
+
356
+ let index = 0;
357
+
358
+ function findString( buffer, start ) {
359
+
360
+ let index = start;
361
+ let c = buffer[ index ];
362
+ const s = [];
363
+ while ( c !== 10 ) {
364
+
365
+ s.push( String.fromCharCode( c ) );
366
+ index ++;
367
+ c = buffer[ index ];
368
+
369
+ }
370
+
371
+ return { start: start,
372
+ end: index,
373
+ next: index + 1,
374
+ parsedString: s.join( '' ) };
375
+
376
+ }
377
+
378
+ let state, line;
379
+
380
+ while ( true ) {
381
+
382
+ // Get a string
383
+ state = findString( buffer, index );
384
+ line = state.parsedString;
385
+
386
+ if ( line.indexOf( 'DATASET' ) === 0 ) {
387
+
388
+ const dataset = line.split( ' ' )[ 1 ];
389
+
390
+ if ( dataset !== 'POLYDATA' ) throw new Error( 'Unsupported DATASET type: ' + dataset );
391
+
392
+ } else if ( line.indexOf( 'POINTS' ) === 0 ) {
393
+
394
+ // Add the points
395
+ const numberOfPoints = parseInt( line.split( ' ' )[ 1 ], 10 );
396
+
397
+ // Each point is 3 4-byte floats
398
+ const count = numberOfPoints * 4 * 3;
399
+
400
+ points = new Float32Array( numberOfPoints * 3 );
401
+
402
+ let pointIndex = state.next;
403
+ for ( let i = 0; i < numberOfPoints; i ++ ) {
404
+
405
+ points[ 3 * i ] = dataView.getFloat32( pointIndex, false );
406
+ points[ 3 * i + 1 ] = dataView.getFloat32( pointIndex + 4, false );
407
+ points[ 3 * i + 2 ] = dataView.getFloat32( pointIndex + 8, false );
408
+ pointIndex = pointIndex + 12;
409
+
410
+ }
411
+
412
+ // increment our next pointer
413
+ state.next = state.next + count + 1;
414
+
415
+ } else if ( line.indexOf( 'TRIANGLE_STRIPS' ) === 0 ) {
416
+
417
+ const numberOfStrips = parseInt( line.split( ' ' )[ 1 ], 10 );
418
+ const size = parseInt( line.split( ' ' )[ 2 ], 10 );
419
+ // 4 byte integers
420
+ const count = size * 4;
421
+
422
+ indices = new Uint32Array( 3 * size - 9 * numberOfStrips );
423
+ let indicesIndex = 0;
424
+
425
+ let pointIndex = state.next;
426
+ for ( let i = 0; i < numberOfStrips; i ++ ) {
427
+
428
+ // For each strip, read the first value, then record that many more points
429
+ const indexCount = dataView.getInt32( pointIndex, false );
430
+ const strip = [];
431
+ pointIndex += 4;
432
+ for ( let s = 0; s < indexCount; s ++ ) {
433
+
434
+ strip.push( dataView.getInt32( pointIndex, false ) );
435
+ pointIndex += 4;
436
+
437
+ }
438
+
439
+ // retrieves the n-2 triangles from the triangle strip
440
+ for ( let j = 0; j < indexCount - 2; j ++ ) {
441
+
442
+ if ( j % 2 ) {
443
+
444
+ indices[ indicesIndex ++ ] = strip[ j ];
445
+ indices[ indicesIndex ++ ] = strip[ j + 2 ];
446
+ indices[ indicesIndex ++ ] = strip[ j + 1 ];
447
+
448
+ } else {
449
+
450
+
451
+ indices[ indicesIndex ++ ] = strip[ j ];
452
+ indices[ indicesIndex ++ ] = strip[ j + 1 ];
453
+ indices[ indicesIndex ++ ] = strip[ j + 2 ];
454
+
455
+ }
456
+
457
+ }
458
+
459
+ }
460
+
461
+ // increment our next pointer
462
+ state.next = state.next + count + 1;
463
+
464
+ } else if ( line.indexOf( 'POLYGONS' ) === 0 ) {
465
+
466
+ const numberOfStrips = parseInt( line.split( ' ' )[ 1 ], 10 );
467
+ const size = parseInt( line.split( ' ' )[ 2 ], 10 );
468
+ // 4 byte integers
469
+ const count = size * 4;
470
+
471
+ indices = new Uint32Array( 3 * size - 9 * numberOfStrips );
472
+ let indicesIndex = 0;
473
+
474
+ let pointIndex = state.next;
475
+ for ( let i = 0; i < numberOfStrips; i ++ ) {
476
+
477
+ // For each strip, read the first value, then record that many more points
478
+ const indexCount = dataView.getInt32( pointIndex, false );
479
+ const strip = [];
480
+ pointIndex += 4;
481
+ for ( let s = 0; s < indexCount; s ++ ) {
482
+
483
+ strip.push( dataView.getInt32( pointIndex, false ) );
484
+ pointIndex += 4;
485
+
486
+ }
487
+
488
+ // divide the polygon in n-2 triangle
489
+ for ( let j = 1; j < indexCount - 1; j ++ ) {
490
+
491
+ indices[ indicesIndex ++ ] = strip[ 0 ];
492
+ indices[ indicesIndex ++ ] = strip[ j ];
493
+ indices[ indicesIndex ++ ] = strip[ j + 1 ];
494
+
495
+ }
496
+
497
+ }
498
+
499
+ // increment our next pointer
500
+ state.next = state.next + count + 1;
501
+
502
+ } else if ( line.indexOf( 'POINT_DATA' ) === 0 ) {
503
+
504
+ const numberOfPoints = parseInt( line.split( ' ' )[ 1 ], 10 );
505
+
506
+ // Grab the next line
507
+ state = findString( buffer, state.next );
508
+
509
+ // Now grab the binary data
510
+ const count = numberOfPoints * 4 * 3;
511
+
512
+ normals = new Float32Array( numberOfPoints * 3 );
513
+ let pointIndex = state.next;
514
+ for ( let i = 0; i < numberOfPoints; i ++ ) {
515
+
516
+ normals[ 3 * i ] = dataView.getFloat32( pointIndex, false );
517
+ normals[ 3 * i + 1 ] = dataView.getFloat32( pointIndex + 4, false );
518
+ normals[ 3 * i + 2 ] = dataView.getFloat32( pointIndex + 8, false );
519
+ pointIndex += 12;
520
+
521
+ }
522
+
523
+ // Increment past our data
524
+ state.next = state.next + count;
525
+
526
+ }
527
+
528
+ // Increment index
529
+ index = state.next;
530
+
531
+ if ( index >= buffer.byteLength ) {
532
+
533
+ break;
534
+
535
+ }
536
+
537
+ }
538
+
539
+ const geometry = new BufferGeometry();
540
+ geometry.setIndex( new BufferAttribute( indices, 1 ) );
541
+ geometry.setAttribute( 'position', new BufferAttribute( points, 3 ) );
542
+
543
+ if ( normals.length === points.length ) {
544
+
545
+ geometry.setAttribute( 'normal', new BufferAttribute( normals, 3 ) );
546
+
547
+ }
548
+
549
+ return geometry;
550
+
551
+ }
552
+
553
+ function Float32Concat( first, second ) {
554
+
555
+ const firstLength = first.length, result = new Float32Array( firstLength + second.length );
556
+
557
+ result.set( first );
558
+ result.set( second, firstLength );
559
+
560
+ return result;
561
+
562
+ }
563
+
564
+ function Int32Concat( first, second ) {
565
+
566
+ const firstLength = first.length, result = new Int32Array( firstLength + second.length );
567
+
568
+ result.set( first );
569
+ result.set( second, firstLength );
570
+
571
+ return result;
572
+
573
+ }
574
+
575
+ function parseXML( stringFile ) {
576
+
577
+ // Changes XML to JSON, based on https://davidwalsh.name/convert-xml-json
578
+
579
+ function xmlToJson( xml ) {
580
+
581
+ // Create the return object
582
+ let obj = {};
583
+
584
+ if ( xml.nodeType === 1 ) { // element
585
+
586
+ // do attributes
587
+
588
+ if ( xml.attributes ) {
589
+
590
+ if ( xml.attributes.length > 0 ) {
591
+
592
+ obj[ 'attributes' ] = {};
593
+
594
+ for ( let j = 0; j < xml.attributes.length; j ++ ) {
595
+
596
+ const attribute = xml.attributes.item( j );
597
+ obj[ 'attributes' ][ attribute.nodeName ] = attribute.nodeValue.trim();
598
+
599
+ }
600
+
601
+ }
602
+
603
+ }
604
+
605
+ } else if ( xml.nodeType === 3 ) { // text
606
+
607
+ obj = xml.nodeValue.trim();
608
+
609
+ }
610
+
611
+ // do children
612
+ if ( xml.hasChildNodes() ) {
613
+
614
+ for ( let i = 0; i < xml.childNodes.length; i ++ ) {
615
+
616
+ const item = xml.childNodes.item( i );
617
+ const nodeName = item.nodeName;
618
+
619
+ if ( typeof obj[ nodeName ] === 'undefined' ) {
620
+
621
+ const tmp = xmlToJson( item );
622
+
623
+ if ( tmp !== '' ) obj[ nodeName ] = tmp;
624
+
625
+ } else {
626
+
627
+ if ( typeof obj[ nodeName ].push === 'undefined' ) {
628
+
629
+ const old = obj[ nodeName ];
630
+ obj[ nodeName ] = [ old ];
631
+
632
+ }
633
+
634
+ const tmp = xmlToJson( item );
635
+
636
+ if ( tmp !== '' ) obj[ nodeName ].push( tmp );
637
+
638
+ }
639
+
640
+ }
641
+
642
+ }
643
+
644
+ return obj;
645
+
646
+ }
647
+
648
+ // Taken from Base64-js
649
+ function Base64toByteArray( b64 ) {
650
+
651
+ const Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;
652
+ const revLookup = [];
653
+ const code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
654
+
655
+ for ( let i = 0, l = code.length; i < l; ++ i ) {
656
+
657
+ revLookup[ code.charCodeAt( i ) ] = i;
658
+
659
+ }
660
+
661
+ revLookup[ '-'.charCodeAt( 0 ) ] = 62;
662
+ revLookup[ '_'.charCodeAt( 0 ) ] = 63;
663
+
664
+ const len = b64.length;
665
+
666
+ if ( len % 4 > 0 ) {
667
+
668
+ throw new Error( 'Invalid string. Length must be a multiple of 4' );
669
+
670
+ }
671
+
672
+ const placeHolders = b64[ len - 2 ] === '=' ? 2 : b64[ len - 1 ] === '=' ? 1 : 0;
673
+ const arr = new Arr( len * 3 / 4 - placeHolders );
674
+ const l = placeHolders > 0 ? len - 4 : len;
675
+
676
+ let L = 0;
677
+ let i, j;
678
+
679
+ for ( i = 0, j = 0; i < l; i += 4, j += 3 ) {
680
+
681
+ const tmp = ( revLookup[ b64.charCodeAt( i ) ] << 18 ) | ( revLookup[ b64.charCodeAt( i + 1 ) ] << 12 ) | ( revLookup[ b64.charCodeAt( i + 2 ) ] << 6 ) | revLookup[ b64.charCodeAt( i + 3 ) ];
682
+ arr[ L ++ ] = ( tmp & 0xFF0000 ) >> 16;
683
+ arr[ L ++ ] = ( tmp & 0xFF00 ) >> 8;
684
+ arr[ L ++ ] = tmp & 0xFF;
685
+
686
+ }
687
+
688
+ if ( placeHolders === 2 ) {
689
+
690
+ const tmp = ( revLookup[ b64.charCodeAt( i ) ] << 2 ) | ( revLookup[ b64.charCodeAt( i + 1 ) ] >> 4 );
691
+ arr[ L ++ ] = tmp & 0xFF;
692
+
693
+ } else if ( placeHolders === 1 ) {
694
+
695
+ const tmp = ( revLookup[ b64.charCodeAt( i ) ] << 10 ) | ( revLookup[ b64.charCodeAt( i + 1 ) ] << 4 ) | ( revLookup[ b64.charCodeAt( i + 2 ) ] >> 2 );
696
+ arr[ L ++ ] = ( tmp >> 8 ) & 0xFF;
697
+ arr[ L ++ ] = tmp & 0xFF;
698
+
699
+ }
700
+
701
+ return arr;
702
+
703
+ }
704
+
705
+ function parseDataArray( ele, compressed ) {
706
+
707
+ let numBytes = 0;
708
+
709
+ if ( json.attributes.header_type === 'UInt64' ) {
710
+
711
+ numBytes = 8;
712
+
713
+ } else if ( json.attributes.header_type === 'UInt32' ) {
714
+
715
+ numBytes = 4;
716
+
717
+ }
718
+
719
+ let txt, content;
720
+
721
+ // Check the format
722
+ if ( ele.attributes.format === 'binary' && compressed ) {
723
+
724
+ if ( ele.attributes.type === 'Float32' ) {
725
+
726
+ txt = new Float32Array( );
727
+
728
+ } else if ( ele.attributes.type === 'Int32' || ele.attributes.type === 'Int64' ) {
729
+
730
+ txt = new Int32Array( );
731
+
732
+ }
733
+
734
+ // VTP data with the header has the following structure:
735
+ // [#blocks][#u-size][#p-size][#c-size-1][#c-size-2]...[#c-size-#blocks][DATA]
736
+ //
737
+ // Each token is an integer value whose type is specified by "header_type" at the top of the file (UInt32 if no type specified). The token meanings are:
738
+ // [#blocks] = Number of blocks
739
+ // [#u-size] = Block size before compression
740
+ // [#p-size] = Size of last partial block (zero if it not needed)
741
+ // [#c-size-i] = Size in bytes of block i after compression
742
+ //
743
+ // The [DATA] portion stores contiguously every block appended together. The offset from the beginning of the data section to the beginning of a block is
744
+ // computed by summing the compressed block sizes from preceding blocks according to the header.
745
+
746
+ const textNode = ele[ '#text' ];
747
+ const rawData = Array.isArray( textNode ) ? textNode[ 0 ] : textNode;
748
+
749
+ const byteData = Base64toByteArray( rawData );
750
+
751
+ // Each data point consists of 8 bits regardless of the header type
752
+ const dataPointSize = 8;
753
+
754
+ let blocks = byteData[ 0 ];
755
+ for ( let i = 1; i < numBytes - 1; i ++ ) {
756
+
757
+ blocks = blocks | ( byteData[ i ] << ( i * dataPointSize ) );
758
+
759
+ }
760
+
761
+ let headerSize = ( blocks + 3 ) * numBytes;
762
+ const padding = ( ( headerSize % 3 ) > 0 ) ? 3 - ( headerSize % 3 ) : 0;
763
+ headerSize = headerSize + padding;
764
+
765
+ const dataOffsets = [];
766
+ let currentOffset = headerSize;
767
+ dataOffsets.push( currentOffset );
768
+
769
+ // Get the blocks sizes after the compression.
770
+ // There are three blocks before c-size-i, so we skip 3*numBytes
771
+ const cSizeStart = 3 * numBytes;
772
+
773
+ for ( let i = 0; i < blocks; i ++ ) {
774
+
775
+ let currentBlockSize = byteData[ i * numBytes + cSizeStart ];
776
+
777
+ for ( let j = 1; j < numBytes - 1; j ++ ) {
778
+
779
+ currentBlockSize = currentBlockSize | ( byteData[ i * numBytes + cSizeStart + j ] << ( j * dataPointSize ) );
780
+
781
+ }
782
+
783
+ currentOffset = currentOffset + currentBlockSize;
784
+ dataOffsets.push( currentOffset );
785
+
786
+ }
787
+
788
+ for ( let i = 0; i < dataOffsets.length - 1; i ++ ) {
789
+
790
+ const data = fflate.unzlibSync( byteData.slice( dataOffsets[ i ], dataOffsets[ i + 1 ] ) );
791
+ content = data.buffer;
792
+
793
+ if ( ele.attributes.type === 'Float32' ) {
794
+
795
+ content = new Float32Array( content );
796
+ txt = Float32Concat( txt, content );
797
+
798
+ } else if ( ele.attributes.type === 'Int32' || ele.attributes.type === 'Int64' ) {
799
+
800
+ content = new Int32Array( content );
801
+ txt = Int32Concat( txt, content );
802
+
803
+ }
804
+
805
+ }
806
+
807
+ delete ele[ '#text' ];
808
+
809
+ if ( ele.attributes.type === 'Int64' ) {
810
+
811
+ if ( ele.attributes.format === 'binary' ) {
812
+
813
+ txt = txt.filter( function ( el, idx ) {
814
+
815
+ if ( idx % 2 !== 1 ) return true;
816
+
817
+ } );
818
+
819
+ }
820
+
821
+ }
822
+
823
+ } else {
824
+
825
+ if ( ele.attributes.format === 'binary' && ! compressed ) {
826
+
827
+ content = Base64toByteArray( ele[ '#text' ] );
828
+
829
+ // VTP data for the uncompressed case has the following structure:
830
+ // [#bytes][DATA]
831
+ // where "[#bytes]" is an integer value specifying the number of bytes in the block of data following it.
832
+ content = content.slice( numBytes ).buffer;
833
+
834
+ } else {
835
+
836
+ if ( ele[ '#text' ] ) {
837
+
838
+ content = ele[ '#text' ].split( /\s+/ ).filter( function ( el ) {
839
+
840
+ if ( el !== '' ) return el;
841
+
842
+ } );
843
+
844
+ } else {
845
+
846
+ content = new Int32Array( 0 ).buffer;
847
+
848
+ }
849
+
850
+ }
851
+
852
+ delete ele[ '#text' ];
853
+
854
+ // Get the content and optimize it
855
+ if ( ele.attributes.type === 'Float32' ) {
856
+
857
+ txt = new Float32Array( content );
858
+
859
+ } else if ( ele.attributes.type === 'Int32' ) {
860
+
861
+ txt = new Int32Array( content );
862
+
863
+ } else if ( ele.attributes.type === 'Int64' ) {
864
+
865
+ txt = new Int32Array( content );
866
+
867
+ if ( ele.attributes.format === 'binary' ) {
868
+
869
+ txt = txt.filter( function ( el, idx ) {
870
+
871
+ if ( idx % 2 !== 1 ) return true;
872
+
873
+ } );
874
+
875
+ }
876
+
877
+ }
878
+
879
+ } // endif ( ele.attributes.format === 'binary' && compressed )
880
+
881
+ return txt;
882
+
883
+ }
884
+
885
+ // Main part
886
+ // Get Dom
887
+ const dom = new DOMParser().parseFromString( stringFile, 'application/xml' );
888
+
889
+ // Get the doc
890
+ const doc = dom.documentElement;
891
+ // Convert to json
892
+ const json = xmlToJson( doc );
893
+ let points = [];
894
+ let normals = [];
895
+ let indices = [];
896
+
897
+ if ( json.PolyData ) {
898
+
899
+ const piece = json.PolyData.Piece;
900
+ const compressed = json.attributes.hasOwnProperty( 'compressor' );
901
+
902
+ // Can be optimized
903
+ // Loop through the sections
904
+ const sections = [ 'PointData', 'Points', 'Strips', 'Polys' ];// +['CellData', 'Verts', 'Lines'];
905
+ let sectionIndex = 0;
906
+ const numberOfSections = sections.length;
907
+
908
+ while ( sectionIndex < numberOfSections ) {
909
+
910
+ const section = piece[ sections[ sectionIndex ] ];
911
+
912
+ // If it has a DataArray in it
913
+
914
+ if ( section && section.DataArray ) {
915
+
916
+ // Depending on the number of DataArrays
917
+
918
+ let arr;
919
+
920
+ if ( Array.isArray( section.DataArray ) ) {
921
+
922
+ arr = section.DataArray;
923
+
924
+ } else {
925
+
926
+ arr = [ section.DataArray ];
927
+
928
+ }
929
+
930
+ let dataArrayIndex = 0;
931
+ const numberOfDataArrays = arr.length;
932
+
933
+ while ( dataArrayIndex < numberOfDataArrays ) {
934
+
935
+ // Parse the DataArray
936
+ if ( ( '#text' in arr[ dataArrayIndex ] ) && ( arr[ dataArrayIndex ][ '#text' ].length > 0 ) ) {
937
+
938
+ arr[ dataArrayIndex ].text = parseDataArray( arr[ dataArrayIndex ], compressed );
939
+
940
+ }
941
+
942
+ dataArrayIndex ++;
943
+
944
+ }
945
+
946
+ switch ( sections[ sectionIndex ] ) {
947
+
948
+ // if iti is point data
949
+ case 'PointData':
950
+
951
+ {
952
+
953
+ const numberOfPoints = parseInt( piece.attributes.NumberOfPoints );
954
+ const normalsName = section.attributes.Normals;
955
+
956
+ if ( numberOfPoints > 0 ) {
957
+
958
+ for ( let i = 0, len = arr.length; i < len; i ++ ) {
959
+
960
+ if ( normalsName === arr[ i ].attributes.Name ) {
961
+
962
+ const components = arr[ i ].attributes.NumberOfComponents;
963
+ normals = new Float32Array( numberOfPoints * components );
964
+ normals.set( arr[ i ].text, 0 );
965
+
966
+ }
967
+
968
+ }
969
+
970
+ }
971
+
972
+ }
973
+
974
+ break;
975
+
976
+ // if it is points
977
+ case 'Points':
978
+
979
+ {
980
+
981
+ const numberOfPoints = parseInt( piece.attributes.NumberOfPoints );
982
+
983
+ if ( numberOfPoints > 0 ) {
984
+
985
+ const components = section.DataArray.attributes.NumberOfComponents;
986
+ points = new Float32Array( numberOfPoints * components );
987
+ points.set( section.DataArray.text, 0 );
988
+
989
+ }
990
+
991
+ }
992
+
993
+ break;
994
+
995
+ // if it is strips
996
+ case 'Strips':
997
+
998
+ {
999
+
1000
+ const numberOfStrips = parseInt( piece.attributes.NumberOfStrips );
1001
+
1002
+ if ( numberOfStrips > 0 ) {
1003
+
1004
+ const connectivity = new Int32Array( section.DataArray[ 0 ].text.length );
1005
+ const offset = new Int32Array( section.DataArray[ 1 ].text.length );
1006
+ connectivity.set( section.DataArray[ 0 ].text, 0 );
1007
+ offset.set( section.DataArray[ 1 ].text, 0 );
1008
+
1009
+ const size = numberOfStrips + connectivity.length;
1010
+ indices = new Uint32Array( 3 * size - 9 * numberOfStrips );
1011
+
1012
+ let indicesIndex = 0;
1013
+
1014
+ for ( let i = 0, len = numberOfStrips; i < len; i ++ ) {
1015
+
1016
+ const strip = [];
1017
+
1018
+ for ( let s = 0, len1 = offset[ i ], len0 = 0; s < len1 - len0; s ++ ) {
1019
+
1020
+ strip.push( connectivity[ s ] );
1021
+
1022
+ if ( i > 0 ) len0 = offset[ i - 1 ];
1023
+
1024
+ }
1025
+
1026
+ for ( let j = 0, len1 = offset[ i ], len0 = 0; j < len1 - len0 - 2; j ++ ) {
1027
+
1028
+ if ( j % 2 ) {
1029
+
1030
+ indices[ indicesIndex ++ ] = strip[ j ];
1031
+ indices[ indicesIndex ++ ] = strip[ j + 2 ];
1032
+ indices[ indicesIndex ++ ] = strip[ j + 1 ];
1033
+
1034
+ } else {
1035
+
1036
+ indices[ indicesIndex ++ ] = strip[ j ];
1037
+ indices[ indicesIndex ++ ] = strip[ j + 1 ];
1038
+ indices[ indicesIndex ++ ] = strip[ j + 2 ];
1039
+
1040
+ }
1041
+
1042
+ if ( i > 0 ) len0 = offset[ i - 1 ];
1043
+
1044
+ }
1045
+
1046
+ }
1047
+
1048
+ }
1049
+
1050
+ }
1051
+
1052
+ break;
1053
+
1054
+ // if it is polys
1055
+ case 'Polys':
1056
+
1057
+ {
1058
+
1059
+ const numberOfPolys = parseInt( piece.attributes.NumberOfPolys );
1060
+
1061
+ if ( numberOfPolys > 0 ) {
1062
+
1063
+ const connectivity = new Int32Array( section.DataArray[ 0 ].text.length );
1064
+ const offset = new Int32Array( section.DataArray[ 1 ].text.length );
1065
+ connectivity.set( section.DataArray[ 0 ].text, 0 );
1066
+ offset.set( section.DataArray[ 1 ].text, 0 );
1067
+
1068
+ const size = numberOfPolys + connectivity.length;
1069
+ indices = new Uint32Array( 3 * size - 9 * numberOfPolys );
1070
+ let indicesIndex = 0, connectivityIndex = 0;
1071
+ let i = 0, len0 = 0;
1072
+ const len = numberOfPolys;
1073
+
1074
+ while ( i < len ) {
1075
+
1076
+ const poly = [];
1077
+ let s = 0;
1078
+ const len1 = offset[ i ];
1079
+
1080
+ while ( s < len1 - len0 ) {
1081
+
1082
+ poly.push( connectivity[ connectivityIndex ++ ] );
1083
+ s ++;
1084
+
1085
+ }
1086
+
1087
+ let j = 1;
1088
+
1089
+ while ( j < len1 - len0 - 1 ) {
1090
+
1091
+ indices[ indicesIndex ++ ] = poly[ 0 ];
1092
+ indices[ indicesIndex ++ ] = poly[ j ];
1093
+ indices[ indicesIndex ++ ] = poly[ j + 1 ];
1094
+ j ++;
1095
+
1096
+ }
1097
+
1098
+ i ++;
1099
+ len0 = offset[ i - 1 ];
1100
+
1101
+ }
1102
+
1103
+ }
1104
+
1105
+ }
1106
+
1107
+ break;
1108
+
1109
+ default:
1110
+ break;
1111
+
1112
+ }
1113
+
1114
+ }
1115
+
1116
+ sectionIndex ++;
1117
+
1118
+ }
1119
+
1120
+ const geometry = new BufferGeometry();
1121
+ geometry.setIndex( new BufferAttribute( indices, 1 ) );
1122
+ geometry.setAttribute( 'position', new BufferAttribute( points, 3 ) );
1123
+
1124
+ if ( normals.length === points.length ) {
1125
+
1126
+ geometry.setAttribute( 'normal', new BufferAttribute( normals, 3 ) );
1127
+
1128
+ }
1129
+
1130
+ return geometry;
1131
+
1132
+ } else {
1133
+
1134
+ throw new Error( 'Unsupported DATASET type' );
1135
+
1136
+ }
1137
+
1138
+ }
1139
+
1140
+ const textDecoder = new TextDecoder();
1141
+
1142
+ // get the 5 first lines of the files to check if there is the key word binary
1143
+ const meta = textDecoder.decode( new Uint8Array( data, 0, 250 ) ).split( '\n' );
1144
+
1145
+ if ( meta[ 0 ].indexOf( 'xml' ) !== - 1 ) {
1146
+
1147
+ return parseXML( textDecoder.decode( data ) );
1148
+
1149
+ } else if ( meta[ 2 ].includes( 'ASCII' ) ) {
1150
+
1151
+ return parseASCII( textDecoder.decode( data ) );
1152
+
1153
+ } else {
1154
+
1155
+ return parseBinary( data );
1156
+
1157
+ }
1158
+
1159
+ }
1160
+
1161
+ }
1162
+
1163
+ export { VTKLoader };