@needle-tools/three 0.162.2 → 0.162.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (955) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +86 -86
  3. package/build/three.cjs +53266 -53266
  4. package/build/three.module.js +53266 -53266
  5. package/examples/fonts/LICENSE +13 -13
  6. package/examples/fonts/README.md +11 -11
  7. package/examples/fonts/droid/NOTICE +190 -190
  8. package/examples/fonts/droid/README.txt +18 -18
  9. package/examples/fonts/ttf/README.md +9 -9
  10. package/examples/jsm/Addons.js +295 -295
  11. package/examples/jsm/animation/AnimationClipCreator.js +116 -116
  12. package/examples/jsm/animation/CCDIKSolver.js +482 -482
  13. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
  14. package/examples/jsm/animation/MMDPhysics.js +1406 -1406
  15. package/examples/jsm/cameras/CinematicCamera.js +208 -208
  16. package/examples/jsm/capabilities/WebGL.js +108 -108
  17. package/examples/jsm/capabilities/WebGPU.js +57 -57
  18. package/examples/jsm/controls/ArcballControls.js +3224 -3224
  19. package/examples/jsm/controls/DragControls.js +282 -282
  20. package/examples/jsm/controls/FirstPersonControls.js +325 -325
  21. package/examples/jsm/controls/FlyControls.js +326 -326
  22. package/examples/jsm/controls/MapControls.js +28 -28
  23. package/examples/jsm/controls/OrbitControls.js +1548 -1548
  24. package/examples/jsm/controls/PointerLockControls.js +162 -162
  25. package/examples/jsm/controls/TrackballControls.js +828 -828
  26. package/examples/jsm/controls/TransformControls.js +1573 -1573
  27. package/examples/jsm/csm/CSM.js +384 -384
  28. package/examples/jsm/csm/CSMFrustum.js +152 -152
  29. package/examples/jsm/csm/CSMHelper.js +193 -193
  30. package/examples/jsm/csm/CSMShader.js +295 -295
  31. package/examples/jsm/curves/CurveExtras.js +422 -422
  32. package/examples/jsm/curves/NURBSCurve.js +80 -80
  33. package/examples/jsm/curves/NURBSSurface.js +52 -52
  34. package/examples/jsm/curves/NURBSUtils.js +542 -542
  35. package/examples/jsm/curves/NURBSVolume.js +62 -62
  36. package/examples/jsm/effects/AnaglyphEffect.js +154 -154
  37. package/examples/jsm/effects/AsciiEffect.js +263 -263
  38. package/examples/jsm/effects/OutlineEffect.js +539 -539
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
  40. package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
  41. package/examples/jsm/effects/StereoEffect.js +55 -55
  42. package/examples/jsm/environments/DebugEnvironment.js +52 -52
  43. package/examples/jsm/environments/RoomEnvironment.js +148 -148
  44. package/examples/jsm/exporters/DRACOExporter.js +267 -267
  45. package/examples/jsm/exporters/EXRExporter.js +579 -579
  46. package/examples/jsm/exporters/GLTFExporter.js +3322 -3321
  47. package/examples/jsm/exporters/KTX2Exporter.js +292 -292
  48. package/examples/jsm/exporters/MMDExporter.js +217 -217
  49. package/examples/jsm/exporters/OBJExporter.js +284 -284
  50. package/examples/jsm/exporters/PLYExporter.js +528 -528
  51. package/examples/jsm/exporters/STLExporter.js +199 -199
  52. package/examples/jsm/exporters/USDZExporter.js +720 -720
  53. package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
  54. package/examples/jsm/geometries/ConvexGeometry.js +53 -53
  55. package/examples/jsm/geometries/DecalGeometry.js +356 -356
  56. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -174
  57. package/examples/jsm/geometries/ParametricGeometries.js +254 -254
  58. package/examples/jsm/geometries/ParametricGeometry.js +139 -139
  59. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
  60. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -144
  61. package/examples/jsm/geometries/TeapotGeometry.js +704 -704
  62. package/examples/jsm/geometries/TextGeometry.js +57 -57
  63. package/examples/jsm/helpers/LightProbeHelper.js +130 -130
  64. package/examples/jsm/helpers/OctreeHelper.js +73 -73
  65. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
  66. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
  67. package/examples/jsm/helpers/TextureHelper.js +237 -237
  68. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
  69. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
  70. package/examples/jsm/helpers/ViewHelper.js +333 -333
  71. package/examples/jsm/interactive/HTMLMesh.js +572 -572
  72. package/examples/jsm/interactive/InteractiveGroup.js +106 -106
  73. package/examples/jsm/interactive/SelectionBox.js +227 -227
  74. package/examples/jsm/interactive/SelectionHelper.js +104 -104
  75. package/examples/jsm/libs/ammo.wasm.js +822 -822
  76. package/examples/jsm/libs/basis/README.md +46 -46
  77. package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
  78. package/examples/jsm/libs/chevrotain.module.min.js +141 -141
  79. package/examples/jsm/libs/draco/README.md +32 -32
  80. package/examples/jsm/libs/draco/draco_decoder.js +34 -34
  81. package/examples/jsm/libs/draco/draco_encoder.js +33 -33
  82. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
  83. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
  84. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
  85. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
  86. package/examples/jsm/libs/ecsy.module.js +1792 -1792
  87. package/examples/jsm/libs/fflate.module.js +2474 -2474
  88. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  89. package/examples/jsm/libs/lil-gui.module.min.js +8 -8
  90. package/examples/jsm/libs/lottie_canvas.module.js +14849 -14849
  91. package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
  92. package/examples/jsm/libs/mikktspace.module.js +128 -128
  93. package/examples/jsm/libs/mmdparser.module.js +11530 -11530
  94. package/examples/jsm/libs/motion-controllers.module.js +397 -397
  95. package/examples/jsm/libs/opentype.module.js +14506 -14506
  96. package/examples/jsm/libs/potpack.module.js +124 -124
  97. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -21
  98. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +15 -15
  99. package/examples/jsm/libs/stats.module.js +167 -167
  100. package/examples/jsm/libs/surfaceNet.js +200 -200
  101. package/examples/jsm/libs/tween.module.js +876 -876
  102. package/examples/jsm/libs/utif.module.js +1664 -1664
  103. package/examples/jsm/libs/zstddec.module.js +1 -1
  104. package/examples/jsm/lights/IESSpotLight.js +25 -25
  105. package/examples/jsm/lights/LightProbeGenerator.js +286 -286
  106. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
  107. package/examples/jsm/lines/Line2.js +19 -19
  108. package/examples/jsm/lines/LineGeometry.js +79 -79
  109. package/examples/jsm/lines/LineMaterial.js +619 -619
  110. package/examples/jsm/lines/LineSegments2.js +361 -361
  111. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
  112. package/examples/jsm/lines/Wireframe.js +56 -56
  113. package/examples/jsm/lines/WireframeGeometry2.js +24 -24
  114. package/examples/jsm/loaders/3DMLoader.js +1764 -1764
  115. package/examples/jsm/loaders/3MFLoader.js +1478 -1478
  116. package/examples/jsm/loaders/AMFLoader.js +521 -521
  117. package/examples/jsm/loaders/BVHLoader.js +437 -437
  118. package/examples/jsm/loaders/ColladaLoader.js +4116 -4116
  119. package/examples/jsm/loaders/DDSLoader.js +318 -318
  120. package/examples/jsm/loaders/DRACOLoader.js +613 -613
  121. package/examples/jsm/loaders/EXRLoader.js +2309 -2309
  122. package/examples/jsm/loaders/FBXLoader.js +4314 -4314
  123. package/examples/jsm/loaders/FontLoader.js +183 -183
  124. package/examples/jsm/loaders/GCodeLoader.js +261 -261
  125. package/examples/jsm/loaders/GLTFLoader.js +4666 -4666
  126. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +729 -729
  127. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
  128. package/examples/jsm/loaders/IESLoader.js +337 -337
  129. package/examples/jsm/loaders/KMZLoader.js +130 -130
  130. package/examples/jsm/loaders/KTX2Loader.js +932 -932
  131. package/examples/jsm/loaders/KTXLoader.js +176 -176
  132. package/examples/jsm/loaders/LDrawLoader.js +2470 -2470
  133. package/examples/jsm/loaders/LUT3dlLoader.js +183 -183
  134. package/examples/jsm/loaders/LUTCubeLoader.js +167 -167
  135. package/examples/jsm/loaders/LUTImageLoader.js +163 -163
  136. package/examples/jsm/loaders/LWOLoader.js +1052 -1052
  137. package/examples/jsm/loaders/LogLuvLoader.js +606 -606
  138. package/examples/jsm/loaders/LottieLoader.js +77 -77
  139. package/examples/jsm/loaders/MD2Loader.js +399 -399
  140. package/examples/jsm/loaders/MDDLoader.js +102 -102
  141. package/examples/jsm/loaders/MMDLoader.js +2276 -2276
  142. package/examples/jsm/loaders/MTLLoader.js +567 -567
  143. package/examples/jsm/loaders/MaterialXLoader.js +852 -852
  144. package/examples/jsm/loaders/NRRDLoader.js +686 -686
  145. package/examples/jsm/loaders/OBJLoader.js +905 -905
  146. package/examples/jsm/loaders/PCDLoader.js +467 -467
  147. package/examples/jsm/loaders/PDBLoader.js +232 -232
  148. package/examples/jsm/loaders/PLYLoader.js +771 -771
  149. package/examples/jsm/loaders/PVRLoader.js +251 -251
  150. package/examples/jsm/loaders/RGBELoader.js +450 -450
  151. package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
  152. package/examples/jsm/loaders/STLLoader.js +410 -410
  153. package/examples/jsm/loaders/SVGLoader.js +3173 -3173
  154. package/examples/jsm/loaders/TDSLoader.js +1124 -1124
  155. package/examples/jsm/loaders/TGALoader.js +517 -517
  156. package/examples/jsm/loaders/TIFFLoader.js +36 -36
  157. package/examples/jsm/loaders/TTFLoader.js +214 -214
  158. package/examples/jsm/loaders/TiltLoader.js +520 -520
  159. package/examples/jsm/loaders/USDZLoader.js +822 -822
  160. package/examples/jsm/loaders/VOXLoader.js +318 -318
  161. package/examples/jsm/loaders/VRMLLoader.js +3537 -3537
  162. package/examples/jsm/loaders/VTKLoader.js +1163 -1163
  163. package/examples/jsm/loaders/XYZLoader.js +106 -106
  164. package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1214
  165. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
  166. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
  167. package/examples/jsm/materials/MeshGouraudMaterial.js +426 -426
  168. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -144
  169. package/examples/jsm/math/Capsule.js +82 -82
  170. package/examples/jsm/math/ColorConverter.js +36 -36
  171. package/examples/jsm/math/ConvexHull.js +1271 -1271
  172. package/examples/jsm/math/ImprovedNoise.js +71 -71
  173. package/examples/jsm/math/Lut.js +204 -204
  174. package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
  175. package/examples/jsm/math/OBB.js +423 -423
  176. package/examples/jsm/math/Octree.js +540 -540
  177. package/examples/jsm/math/SimplexNoise.js +444 -444
  178. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
  179. package/examples/jsm/misc/GPUComputationRenderer.js +446 -446
  180. package/examples/jsm/misc/Gyroscope.js +66 -66
  181. package/examples/jsm/misc/MD2Character.js +276 -276
  182. package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
  183. package/examples/jsm/misc/MorphAnimMesh.js +75 -75
  184. package/examples/jsm/misc/MorphBlendMesh.js +322 -322
  185. package/examples/jsm/misc/ProgressiveLightMap.js +324 -324
  186. package/examples/jsm/misc/RollerCoaster.js +566 -566
  187. package/examples/jsm/misc/Timer.js +128 -128
  188. package/examples/jsm/misc/TubePainter.js +202 -202
  189. package/examples/jsm/misc/Volume.js +473 -473
  190. package/examples/jsm/misc/VolumeSlice.js +229 -229
  191. package/examples/jsm/modifiers/CurveModifier.js +344 -344
  192. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
  193. package/examples/jsm/modifiers/SimplifyModifier.js +617 -617
  194. package/examples/jsm/modifiers/TessellateModifier.js +307 -307
  195. package/examples/jsm/nodes/Nodes.js +195 -195
  196. package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -10
  197. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
  198. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -127
  199. package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
  200. package/examples/jsm/nodes/accessors/CameraNode.js +119 -119
  201. package/examples/jsm/nodes/accessors/ClippingNode.js +144 -144
  202. package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -61
  203. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
  204. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -21
  205. package/examples/jsm/nodes/accessors/MaterialNode.js +314 -314
  206. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +41 -41
  207. package/examples/jsm/nodes/accessors/ModelNode.js +33 -33
  208. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -39
  209. package/examples/jsm/nodes/accessors/MorphNode.js +245 -245
  210. package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
  211. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
  212. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
  213. package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
  214. package/examples/jsm/nodes/accessors/ReferenceNode.js +160 -160
  215. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
  216. package/examples/jsm/nodes/accessors/SceneNode.js +52 -52
  217. package/examples/jsm/nodes/accessors/SkinningNode.js +124 -124
  218. package/examples/jsm/nodes/accessors/StorageBufferNode.js +72 -72
  219. package/examples/jsm/nodes/accessors/TangentNode.js +109 -109
  220. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
  221. package/examples/jsm/nodes/accessors/TextureNode.js +367 -367
  222. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
  223. package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -82
  224. package/examples/jsm/nodes/accessors/UVNode.js +47 -47
  225. package/examples/jsm/nodes/accessors/UniformsNode.js +140 -140
  226. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
  227. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -70
  228. package/examples/jsm/nodes/code/CodeNode.js +84 -84
  229. package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
  230. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
  231. package/examples/jsm/nodes/code/FunctionNode.js +138 -138
  232. package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
  233. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
  234. package/examples/jsm/nodes/core/AssignNode.js +128 -128
  235. package/examples/jsm/nodes/core/AttributeNode.js +108 -108
  236. package/examples/jsm/nodes/core/BypassNode.js +45 -45
  237. package/examples/jsm/nodes/core/CacheNode.js +49 -49
  238. package/examples/jsm/nodes/core/ConstNode.js +32 -32
  239. package/examples/jsm/nodes/core/ContextNode.js +61 -61
  240. package/examples/jsm/nodes/core/IndexNode.js +66 -66
  241. package/examples/jsm/nodes/core/InputNode.js +83 -83
  242. package/examples/jsm/nodes/core/LightingModel.js +17 -17
  243. package/examples/jsm/nodes/core/Node.js +493 -493
  244. package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
  245. package/examples/jsm/nodes/core/NodeBuilder.js +1250 -1250
  246. package/examples/jsm/nodes/core/NodeCache.js +26 -26
  247. package/examples/jsm/nodes/core/NodeCode.js +15 -15
  248. package/examples/jsm/nodes/core/NodeFrame.js +143 -143
  249. package/examples/jsm/nodes/core/NodeFunction.js +22 -22
  250. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
  251. package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
  252. package/examples/jsm/nodes/core/NodeParser.js +11 -11
  253. package/examples/jsm/nodes/core/NodeUniform.js +40 -40
  254. package/examples/jsm/nodes/core/NodeUtils.js +210 -210
  255. package/examples/jsm/nodes/core/NodeVar.js +14 -14
  256. package/examples/jsm/nodes/core/NodeVarying.js +17 -17
  257. package/examples/jsm/nodes/core/OutputStructNode.js +62 -62
  258. package/examples/jsm/nodes/core/ParameterNode.js +33 -33
  259. package/examples/jsm/nodes/core/PropertyNode.js +72 -72
  260. package/examples/jsm/nodes/core/StackNode.js +89 -89
  261. package/examples/jsm/nodes/core/StructTypeNode.js +24 -24
  262. package/examples/jsm/nodes/core/TempNode.js +58 -58
  263. package/examples/jsm/nodes/core/UniformGroup.js +13 -13
  264. package/examples/jsm/nodes/core/UniformGroupNode.js +36 -36
  265. package/examples/jsm/nodes/core/UniformNode.js +80 -80
  266. package/examples/jsm/nodes/core/VarNode.js +60 -60
  267. package/examples/jsm/nodes/core/VaryingNode.js +65 -65
  268. package/examples/jsm/nodes/core/constants.js +28 -28
  269. package/examples/jsm/nodes/display/AfterImageNode.js +148 -148
  270. package/examples/jsm/nodes/display/AnamorphicNode.js +148 -148
  271. package/examples/jsm/nodes/display/BlendModeNode.js +128 -128
  272. package/examples/jsm/nodes/display/BumpMapNode.js +99 -99
  273. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +99 -99
  274. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
  275. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
  276. package/examples/jsm/nodes/display/GaussianBlurNode.js +190 -190
  277. package/examples/jsm/nodes/display/NormalMapNode.js +106 -106
  278. package/examples/jsm/nodes/display/PassNode.js +183 -183
  279. package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
  280. package/examples/jsm/nodes/display/ToneMappingNode.js +184 -184
  281. package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -97
  282. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -31
  283. package/examples/jsm/nodes/display/ViewportNode.js +134 -134
  284. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
  285. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
  286. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
  287. package/examples/jsm/nodes/fog/FogNode.js +38 -38
  288. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
  289. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -40
  290. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
  291. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -57
  292. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -30
  293. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -23
  294. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
  295. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
  296. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -21
  297. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -28
  298. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -67
  299. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -393
  300. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
  301. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
  302. package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
  303. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -85
  304. package/examples/jsm/nodes/lighting/AONode.js +27 -27
  305. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
  306. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +241 -241
  307. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -40
  308. package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
  309. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
  310. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
  311. package/examples/jsm/nodes/lighting/LightNode.js +57 -57
  312. package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
  313. package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -66
  314. package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
  315. package/examples/jsm/nodes/lighting/LightsNode.js +188 -188
  316. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -68
  317. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -89
  318. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
  319. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
  320. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
  321. package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -162
  322. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -436
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@@ -1,473 +1,473 @@
1
- import {
2
- Matrix3,
3
- Matrix4,
4
- Vector3
5
- } from 'three';
6
- import { VolumeSlice } from '../misc/VolumeSlice.js';
7
-
8
- /**
9
- * This class had been written to handle the output of the NRRD loader.
10
- * It contains a volume of data and informations about it.
11
- * For now it only handles 3 dimensional data.
12
- * See the webgl_loader_nrrd.html example and the loaderNRRD.js file to see how to use this class.
13
- * @class
14
- * @param {number} xLength Width of the volume
15
- * @param {number} yLength Length of the volume
16
- * @param {number} zLength Depth of the volume
17
- * @param {string} type The type of data (uint8, uint16, ...)
18
- * @param {ArrayBuffer} arrayBuffer The buffer with volume data
19
- */
20
- class Volume {
21
-
22
- constructor( xLength, yLength, zLength, type, arrayBuffer ) {
23
-
24
- if ( xLength !== undefined ) {
25
-
26
- /**
27
- * @member {number} xLength Width of the volume in the IJK coordinate system
28
- */
29
- this.xLength = Number( xLength ) || 1;
30
- /**
31
- * @member {number} yLength Height of the volume in the IJK coordinate system
32
- */
33
- this.yLength = Number( yLength ) || 1;
34
- /**
35
- * @member {number} zLength Depth of the volume in the IJK coordinate system
36
- */
37
- this.zLength = Number( zLength ) || 1;
38
- /**
39
- * @member {Array<string>} The order of the Axis dictated by the NRRD header
40
- */
41
- this.axisOrder = [ 'x', 'y', 'z' ];
42
- /**
43
- * @member {TypedArray} data Data of the volume
44
- */
45
-
46
- switch ( type ) {
47
-
48
- case 'Uint8' :
49
- case 'uint8' :
50
- case 'uchar' :
51
- case 'unsigned char' :
52
- case 'uint8_t' :
53
- this.data = new Uint8Array( arrayBuffer );
54
- break;
55
- case 'Int8' :
56
- case 'int8' :
57
- case 'signed char' :
58
- case 'int8_t' :
59
- this.data = new Int8Array( arrayBuffer );
60
- break;
61
- case 'Int16' :
62
- case 'int16' :
63
- case 'short' :
64
- case 'short int' :
65
- case 'signed short' :
66
- case 'signed short int' :
67
- case 'int16_t' :
68
- this.data = new Int16Array( arrayBuffer );
69
- break;
70
- case 'Uint16' :
71
- case 'uint16' :
72
- case 'ushort' :
73
- case 'unsigned short' :
74
- case 'unsigned short int' :
75
- case 'uint16_t' :
76
- this.data = new Uint16Array( arrayBuffer );
77
- break;
78
- case 'Int32' :
79
- case 'int32' :
80
- case 'int' :
81
- case 'signed int' :
82
- case 'int32_t' :
83
- this.data = new Int32Array( arrayBuffer );
84
- break;
85
- case 'Uint32' :
86
- case 'uint32' :
87
- case 'uint' :
88
- case 'unsigned int' :
89
- case 'uint32_t' :
90
- this.data = new Uint32Array( arrayBuffer );
91
- break;
92
- case 'longlong' :
93
- case 'long long' :
94
- case 'long long int' :
95
- case 'signed long long' :
96
- case 'signed long long int' :
97
- case 'int64' :
98
- case 'int64_t' :
99
- case 'ulonglong' :
100
- case 'unsigned long long' :
101
- case 'unsigned long long int' :
102
- case 'uint64' :
103
- case 'uint64_t' :
104
- throw new Error( 'Error in Volume constructor : this type is not supported in JavaScript' );
105
- break;
106
- case 'Float32' :
107
- case 'float32' :
108
- case 'float' :
109
- this.data = new Float32Array( arrayBuffer );
110
- break;
111
- case 'Float64' :
112
- case 'float64' :
113
- case 'double' :
114
- this.data = new Float64Array( arrayBuffer );
115
- break;
116
- default :
117
- this.data = new Uint8Array( arrayBuffer );
118
-
119
- }
120
-
121
- if ( this.data.length !== this.xLength * this.yLength * this.zLength ) {
122
-
123
- throw new Error( 'Error in Volume constructor, lengths are not matching arrayBuffer size' );
124
-
125
- }
126
-
127
- }
128
-
129
- /**
130
- * @member {Array} spacing Spacing to apply to the volume from IJK to RAS coordinate system
131
- */
132
- this.spacing = [ 1, 1, 1 ];
133
- /**
134
- * @member {Array} offset Offset of the volume in the RAS coordinate system
135
- */
136
- this.offset = [ 0, 0, 0 ];
137
- /**
138
- * @member {Martrix3} matrix The IJK to RAS matrix
139
- */
140
- this.matrix = new Matrix3();
141
- this.matrix.identity();
142
- /**
143
- * @member {Martrix3} inverseMatrix The RAS to IJK matrix
144
- */
145
- /**
146
- * @member {number} lowerThreshold The voxels with values under this threshold won't appear in the slices.
147
- * If changed, geometryNeedsUpdate is automatically set to true on all the slices associated to this volume
148
- */
149
- let lowerThreshold = - Infinity;
150
- Object.defineProperty( this, 'lowerThreshold', {
151
- get: function () {
152
-
153
- return lowerThreshold;
154
-
155
- },
156
- set: function ( value ) {
157
-
158
- lowerThreshold = value;
159
- this.sliceList.forEach( function ( slice ) {
160
-
161
- slice.geometryNeedsUpdate = true;
162
-
163
- } );
164
-
165
- }
166
- } );
167
- /**
168
- * @member {number} upperThreshold The voxels with values over this threshold won't appear in the slices.
169
- * If changed, geometryNeedsUpdate is automatically set to true on all the slices associated to this volume
170
- */
171
- let upperThreshold = Infinity;
172
- Object.defineProperty( this, 'upperThreshold', {
173
- get: function () {
174
-
175
- return upperThreshold;
176
-
177
- },
178
- set: function ( value ) {
179
-
180
- upperThreshold = value;
181
- this.sliceList.forEach( function ( slice ) {
182
-
183
- slice.geometryNeedsUpdate = true;
184
-
185
- } );
186
-
187
- }
188
- } );
189
-
190
-
191
- /**
192
- * @member {Array} sliceList The list of all the slices associated to this volume
193
- */
194
- this.sliceList = [];
195
-
196
-
197
- /**
198
- * @member {boolean} segmentation in segmentation mode, it can load 16-bits nrrds correctly
199
- */
200
- this.segmentation = false;
201
-
202
-
203
- /**
204
- * @member {Array} RASDimensions This array holds the dimensions of the volume in the RAS space
205
- */
206
-
207
-
208
-
209
- }
210
-
211
- /**
212
- * @member {Function} getData Shortcut for data[access(i,j,k)]
213
- * @memberof Volume
214
- * @param {number} i First coordinate
215
- * @param {number} j Second coordinate
216
- * @param {number} k Third coordinate
217
- * @returns {number} value in the data array
218
- */
219
- getData( i, j, k ) {
220
-
221
- return this.data[ k * this.xLength * this.yLength + j * this.xLength + i ];
222
-
223
- }
224
-
225
- /**
226
- * @member {Function} access compute the index in the data array corresponding to the given coordinates in IJK system
227
- * @memberof Volume
228
- * @param {number} i First coordinate
229
- * @param {number} j Second coordinate
230
- * @param {number} k Third coordinate
231
- * @returns {number} index
232
- */
233
- access( i, j, k ) {
234
-
235
- return k * this.xLength * this.yLength + j * this.xLength + i;
236
-
237
- }
238
-
239
- /**
240
- * @member {Function} reverseAccess Retrieve the IJK coordinates of the voxel corresponding of the given index in the data
241
- * @memberof Volume
242
- * @param {number} index index of the voxel
243
- * @returns {Array} [x,y,z]
244
- */
245
- reverseAccess( index ) {
246
-
247
- const z = Math.floor( index / ( this.yLength * this.xLength ) );
248
- const y = Math.floor( ( index - z * this.yLength * this.xLength ) / this.xLength );
249
- const x = index - z * this.yLength * this.xLength - y * this.xLength;
250
- return [ x, y, z ];
251
-
252
- }
253
-
254
- /**
255
- * @member {Function} map Apply a function to all the voxels, be careful, the value will be replaced
256
- * @memberof Volume
257
- * @param {Function} functionToMap A function to apply to every voxel, will be called with the following parameters :
258
- * value of the voxel
259
- * index of the voxel
260
- * the data (TypedArray)
261
- * @param {Object} context You can specify a context in which call the function, default if this Volume
262
- * @returns {Volume} this
263
- */
264
- map( functionToMap, context ) {
265
-
266
- const length = this.data.length;
267
- context = context || this;
268
-
269
- for ( let i = 0; i < length; i ++ ) {
270
-
271
- this.data[ i ] = functionToMap.call( context, this.data[ i ], i, this.data );
272
-
273
- }
274
-
275
- return this;
276
-
277
- }
278
-
279
- /**
280
- * @member {Function} extractPerpendicularPlane Compute the orientation of the slice and returns all the information relative to the geometry such as sliceAccess, the plane matrix (orientation and position in RAS coordinate) and the dimensions of the plane in both coordinate system.
281
- * @memberof Volume
282
- * @param {string} axis the normal axis to the slice 'x' 'y' or 'z'
283
- * @param {number} index the index of the slice
284
- * @returns {Object} an object containing all the usefull information on the geometry of the slice
285
- */
286
- extractPerpendicularPlane( axis, RASIndex ) {
287
-
288
- let firstSpacing,
289
- secondSpacing,
290
- positionOffset,
291
- IJKIndex;
292
-
293
- const axisInIJK = new Vector3(),
294
- firstDirection = new Vector3(),
295
- secondDirection = new Vector3(),
296
- planeMatrix = ( new Matrix4() ).identity(),
297
- volume = this;
298
-
299
- const dimensions = new Vector3( this.xLength, this.yLength, this.zLength );
300
-
301
-
302
- switch ( axis ) {
303
-
304
- case 'x' :
305
- axisInIJK.set( 1, 0, 0 );
306
- firstDirection.set( 0, 0, - 1 );
307
- secondDirection.set( 0, - 1, 0 );
308
- firstSpacing = this.spacing[ this.axisOrder.indexOf( 'z' ) ];
309
- secondSpacing = this.spacing[ this.axisOrder.indexOf( 'y' ) ];
310
- IJKIndex = new Vector3( RASIndex, 0, 0 );
311
-
312
- planeMatrix.multiply( ( new Matrix4() ).makeRotationY( Math.PI / 2 ) );
313
- positionOffset = ( volume.RASDimensions[ 0 ] - 1 ) / 2;
314
- planeMatrix.setPosition( new Vector3( RASIndex - positionOffset, 0, 0 ) );
315
- break;
316
- case 'y' :
317
- axisInIJK.set( 0, 1, 0 );
318
- firstDirection.set( 1, 0, 0 );
319
- secondDirection.set( 0, 0, 1 );
320
- firstSpacing = this.spacing[ this.axisOrder.indexOf( 'x' ) ];
321
- secondSpacing = this.spacing[ this.axisOrder.indexOf( 'z' ) ];
322
- IJKIndex = new Vector3( 0, RASIndex, 0 );
323
-
324
- planeMatrix.multiply( ( new Matrix4() ).makeRotationX( - Math.PI / 2 ) );
325
- positionOffset = ( volume.RASDimensions[ 1 ] - 1 ) / 2;
326
- planeMatrix.setPosition( new Vector3( 0, RASIndex - positionOffset, 0 ) );
327
- break;
328
- case 'z' :
329
- default :
330
- axisInIJK.set( 0, 0, 1 );
331
- firstDirection.set( 1, 0, 0 );
332
- secondDirection.set( 0, - 1, 0 );
333
- firstSpacing = this.spacing[ this.axisOrder.indexOf( 'x' ) ];
334
- secondSpacing = this.spacing[ this.axisOrder.indexOf( 'y' ) ];
335
- IJKIndex = new Vector3( 0, 0, RASIndex );
336
-
337
- positionOffset = ( volume.RASDimensions[ 2 ] - 1 ) / 2;
338
- planeMatrix.setPosition( new Vector3( 0, 0, RASIndex - positionOffset ) );
339
- break;
340
-
341
- }
342
-
343
- if ( ! this.segmentation ) {
344
-
345
- firstDirection.applyMatrix4( volume.inverseMatrix ).normalize();
346
- secondDirection.applyMatrix4( volume.inverseMatrix ).normalize();
347
- axisInIJK.applyMatrix4( volume.inverseMatrix ).normalize();
348
-
349
- }
350
-
351
- firstDirection.arglet = 'i';
352
- secondDirection.arglet = 'j';
353
- const iLength = Math.floor( Math.abs( firstDirection.dot( dimensions ) ) );
354
- const jLength = Math.floor( Math.abs( secondDirection.dot( dimensions ) ) );
355
- const planeWidth = Math.abs( iLength * firstSpacing );
356
- const planeHeight = Math.abs( jLength * secondSpacing );
357
-
358
- IJKIndex = Math.abs( Math.round( IJKIndex.applyMatrix4( volume.inverseMatrix ).dot( axisInIJK ) ) );
359
- const base = [ new Vector3( 1, 0, 0 ), new Vector3( 0, 1, 0 ), new Vector3( 0, 0, 1 ) ];
360
- const iDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
361
-
362
- return Math.abs( x.dot( base[ 0 ] ) ) > 0.9;
363
-
364
- } );
365
- const jDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
366
-
367
- return Math.abs( x.dot( base[ 1 ] ) ) > 0.9;
368
-
369
- } );
370
- const kDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
371
-
372
- return Math.abs( x.dot( base[ 2 ] ) ) > 0.9;
373
-
374
- } );
375
-
376
- function sliceAccess( i, j ) {
377
-
378
- const si = ( iDirection === axisInIJK ) ? IJKIndex : ( iDirection.arglet === 'i' ? i : j );
379
- const sj = ( jDirection === axisInIJK ) ? IJKIndex : ( jDirection.arglet === 'i' ? i : j );
380
- const sk = ( kDirection === axisInIJK ) ? IJKIndex : ( kDirection.arglet === 'i' ? i : j );
381
-
382
- // invert indices if necessary
383
-
384
- const accessI = ( iDirection.dot( base[ 0 ] ) > 0 ) ? si : ( volume.xLength - 1 ) - si;
385
- const accessJ = ( jDirection.dot( base[ 1 ] ) > 0 ) ? sj : ( volume.yLength - 1 ) - sj;
386
- const accessK = ( kDirection.dot( base[ 2 ] ) > 0 ) ? sk : ( volume.zLength - 1 ) - sk;
387
-
388
- return volume.access( accessI, accessJ, accessK );
389
-
390
- }
391
-
392
- return {
393
- iLength: iLength,
394
- jLength: jLength,
395
- sliceAccess: sliceAccess,
396
- matrix: planeMatrix,
397
- planeWidth: planeWidth,
398
- planeHeight: planeHeight
399
- };
400
-
401
- }
402
-
403
- /**
404
- * @member {Function} extractSlice Returns a slice corresponding to the given axis and index
405
- * The coordinate are given in the Right Anterior Superior coordinate format
406
- * @memberof Volume
407
- * @param {string} axis the normal axis to the slice 'x' 'y' or 'z'
408
- * @param {number} index the index of the slice
409
- * @returns {VolumeSlice} the extracted slice
410
- */
411
- extractSlice( axis, index ) {
412
-
413
- const slice = new VolumeSlice( this, index, axis );
414
- this.sliceList.push( slice );
415
- return slice;
416
-
417
- }
418
-
419
- /**
420
- * @member {Function} repaintAllSlices Call repaint on all the slices extracted from this volume
421
- * @see VolumeSlice.repaint
422
- * @memberof Volume
423
- * @returns {Volume} this
424
- */
425
- repaintAllSlices() {
426
-
427
- this.sliceList.forEach( function ( slice ) {
428
-
429
- slice.repaint();
430
-
431
- } );
432
-
433
- return this;
434
-
435
- }
436
-
437
- /**
438
- * @member {Function} computeMinMax Compute the minimum and the maximum of the data in the volume
439
- * @memberof Volume
440
- * @returns {Array} [min,max]
441
- */
442
- computeMinMax() {
443
-
444
- let min = Infinity;
445
- let max = - Infinity;
446
-
447
- // buffer the length
448
- const datasize = this.data.length;
449
-
450
- let i = 0;
451
-
452
- for ( i = 0; i < datasize; i ++ ) {
453
-
454
- if ( ! isNaN( this.data[ i ] ) ) {
455
-
456
- const value = this.data[ i ];
457
- min = Math.min( min, value );
458
- max = Math.max( max, value );
459
-
460
- }
461
-
462
- }
463
-
464
- this.min = min;
465
- this.max = max;
466
-
467
- return [ min, max ];
468
-
469
- }
470
-
471
- }
472
-
473
- export { Volume };
1
+ import {
2
+ Matrix3,
3
+ Matrix4,
4
+ Vector3
5
+ } from 'three';
6
+ import { VolumeSlice } from '../misc/VolumeSlice.js';
7
+
8
+ /**
9
+ * This class had been written to handle the output of the NRRD loader.
10
+ * It contains a volume of data and informations about it.
11
+ * For now it only handles 3 dimensional data.
12
+ * See the webgl_loader_nrrd.html example and the loaderNRRD.js file to see how to use this class.
13
+ * @class
14
+ * @param {number} xLength Width of the volume
15
+ * @param {number} yLength Length of the volume
16
+ * @param {number} zLength Depth of the volume
17
+ * @param {string} type The type of data (uint8, uint16, ...)
18
+ * @param {ArrayBuffer} arrayBuffer The buffer with volume data
19
+ */
20
+ class Volume {
21
+
22
+ constructor( xLength, yLength, zLength, type, arrayBuffer ) {
23
+
24
+ if ( xLength !== undefined ) {
25
+
26
+ /**
27
+ * @member {number} xLength Width of the volume in the IJK coordinate system
28
+ */
29
+ this.xLength = Number( xLength ) || 1;
30
+ /**
31
+ * @member {number} yLength Height of the volume in the IJK coordinate system
32
+ */
33
+ this.yLength = Number( yLength ) || 1;
34
+ /**
35
+ * @member {number} zLength Depth of the volume in the IJK coordinate system
36
+ */
37
+ this.zLength = Number( zLength ) || 1;
38
+ /**
39
+ * @member {Array<string>} The order of the Axis dictated by the NRRD header
40
+ */
41
+ this.axisOrder = [ 'x', 'y', 'z' ];
42
+ /**
43
+ * @member {TypedArray} data Data of the volume
44
+ */
45
+
46
+ switch ( type ) {
47
+
48
+ case 'Uint8' :
49
+ case 'uint8' :
50
+ case 'uchar' :
51
+ case 'unsigned char' :
52
+ case 'uint8_t' :
53
+ this.data = new Uint8Array( arrayBuffer );
54
+ break;
55
+ case 'Int8' :
56
+ case 'int8' :
57
+ case 'signed char' :
58
+ case 'int8_t' :
59
+ this.data = new Int8Array( arrayBuffer );
60
+ break;
61
+ case 'Int16' :
62
+ case 'int16' :
63
+ case 'short' :
64
+ case 'short int' :
65
+ case 'signed short' :
66
+ case 'signed short int' :
67
+ case 'int16_t' :
68
+ this.data = new Int16Array( arrayBuffer );
69
+ break;
70
+ case 'Uint16' :
71
+ case 'uint16' :
72
+ case 'ushort' :
73
+ case 'unsigned short' :
74
+ case 'unsigned short int' :
75
+ case 'uint16_t' :
76
+ this.data = new Uint16Array( arrayBuffer );
77
+ break;
78
+ case 'Int32' :
79
+ case 'int32' :
80
+ case 'int' :
81
+ case 'signed int' :
82
+ case 'int32_t' :
83
+ this.data = new Int32Array( arrayBuffer );
84
+ break;
85
+ case 'Uint32' :
86
+ case 'uint32' :
87
+ case 'uint' :
88
+ case 'unsigned int' :
89
+ case 'uint32_t' :
90
+ this.data = new Uint32Array( arrayBuffer );
91
+ break;
92
+ case 'longlong' :
93
+ case 'long long' :
94
+ case 'long long int' :
95
+ case 'signed long long' :
96
+ case 'signed long long int' :
97
+ case 'int64' :
98
+ case 'int64_t' :
99
+ case 'ulonglong' :
100
+ case 'unsigned long long' :
101
+ case 'unsigned long long int' :
102
+ case 'uint64' :
103
+ case 'uint64_t' :
104
+ throw new Error( 'Error in Volume constructor : this type is not supported in JavaScript' );
105
+ break;
106
+ case 'Float32' :
107
+ case 'float32' :
108
+ case 'float' :
109
+ this.data = new Float32Array( arrayBuffer );
110
+ break;
111
+ case 'Float64' :
112
+ case 'float64' :
113
+ case 'double' :
114
+ this.data = new Float64Array( arrayBuffer );
115
+ break;
116
+ default :
117
+ this.data = new Uint8Array( arrayBuffer );
118
+
119
+ }
120
+
121
+ if ( this.data.length !== this.xLength * this.yLength * this.zLength ) {
122
+
123
+ throw new Error( 'Error in Volume constructor, lengths are not matching arrayBuffer size' );
124
+
125
+ }
126
+
127
+ }
128
+
129
+ /**
130
+ * @member {Array} spacing Spacing to apply to the volume from IJK to RAS coordinate system
131
+ */
132
+ this.spacing = [ 1, 1, 1 ];
133
+ /**
134
+ * @member {Array} offset Offset of the volume in the RAS coordinate system
135
+ */
136
+ this.offset = [ 0, 0, 0 ];
137
+ /**
138
+ * @member {Martrix3} matrix The IJK to RAS matrix
139
+ */
140
+ this.matrix = new Matrix3();
141
+ this.matrix.identity();
142
+ /**
143
+ * @member {Martrix3} inverseMatrix The RAS to IJK matrix
144
+ */
145
+ /**
146
+ * @member {number} lowerThreshold The voxels with values under this threshold won't appear in the slices.
147
+ * If changed, geometryNeedsUpdate is automatically set to true on all the slices associated to this volume
148
+ */
149
+ let lowerThreshold = - Infinity;
150
+ Object.defineProperty( this, 'lowerThreshold', {
151
+ get: function () {
152
+
153
+ return lowerThreshold;
154
+
155
+ },
156
+ set: function ( value ) {
157
+
158
+ lowerThreshold = value;
159
+ this.sliceList.forEach( function ( slice ) {
160
+
161
+ slice.geometryNeedsUpdate = true;
162
+
163
+ } );
164
+
165
+ }
166
+ } );
167
+ /**
168
+ * @member {number} upperThreshold The voxels with values over this threshold won't appear in the slices.
169
+ * If changed, geometryNeedsUpdate is automatically set to true on all the slices associated to this volume
170
+ */
171
+ let upperThreshold = Infinity;
172
+ Object.defineProperty( this, 'upperThreshold', {
173
+ get: function () {
174
+
175
+ return upperThreshold;
176
+
177
+ },
178
+ set: function ( value ) {
179
+
180
+ upperThreshold = value;
181
+ this.sliceList.forEach( function ( slice ) {
182
+
183
+ slice.geometryNeedsUpdate = true;
184
+
185
+ } );
186
+
187
+ }
188
+ } );
189
+
190
+
191
+ /**
192
+ * @member {Array} sliceList The list of all the slices associated to this volume
193
+ */
194
+ this.sliceList = [];
195
+
196
+
197
+ /**
198
+ * @member {boolean} segmentation in segmentation mode, it can load 16-bits nrrds correctly
199
+ */
200
+ this.segmentation = false;
201
+
202
+
203
+ /**
204
+ * @member {Array} RASDimensions This array holds the dimensions of the volume in the RAS space
205
+ */
206
+
207
+
208
+
209
+ }
210
+
211
+ /**
212
+ * @member {Function} getData Shortcut for data[access(i,j,k)]
213
+ * @memberof Volume
214
+ * @param {number} i First coordinate
215
+ * @param {number} j Second coordinate
216
+ * @param {number} k Third coordinate
217
+ * @returns {number} value in the data array
218
+ */
219
+ getData( i, j, k ) {
220
+
221
+ return this.data[ k * this.xLength * this.yLength + j * this.xLength + i ];
222
+
223
+ }
224
+
225
+ /**
226
+ * @member {Function} access compute the index in the data array corresponding to the given coordinates in IJK system
227
+ * @memberof Volume
228
+ * @param {number} i First coordinate
229
+ * @param {number} j Second coordinate
230
+ * @param {number} k Third coordinate
231
+ * @returns {number} index
232
+ */
233
+ access( i, j, k ) {
234
+
235
+ return k * this.xLength * this.yLength + j * this.xLength + i;
236
+
237
+ }
238
+
239
+ /**
240
+ * @member {Function} reverseAccess Retrieve the IJK coordinates of the voxel corresponding of the given index in the data
241
+ * @memberof Volume
242
+ * @param {number} index index of the voxel
243
+ * @returns {Array} [x,y,z]
244
+ */
245
+ reverseAccess( index ) {
246
+
247
+ const z = Math.floor( index / ( this.yLength * this.xLength ) );
248
+ const y = Math.floor( ( index - z * this.yLength * this.xLength ) / this.xLength );
249
+ const x = index - z * this.yLength * this.xLength - y * this.xLength;
250
+ return [ x, y, z ];
251
+
252
+ }
253
+
254
+ /**
255
+ * @member {Function} map Apply a function to all the voxels, be careful, the value will be replaced
256
+ * @memberof Volume
257
+ * @param {Function} functionToMap A function to apply to every voxel, will be called with the following parameters :
258
+ * value of the voxel
259
+ * index of the voxel
260
+ * the data (TypedArray)
261
+ * @param {Object} context You can specify a context in which call the function, default if this Volume
262
+ * @returns {Volume} this
263
+ */
264
+ map( functionToMap, context ) {
265
+
266
+ const length = this.data.length;
267
+ context = context || this;
268
+
269
+ for ( let i = 0; i < length; i ++ ) {
270
+
271
+ this.data[ i ] = functionToMap.call( context, this.data[ i ], i, this.data );
272
+
273
+ }
274
+
275
+ return this;
276
+
277
+ }
278
+
279
+ /**
280
+ * @member {Function} extractPerpendicularPlane Compute the orientation of the slice and returns all the information relative to the geometry such as sliceAccess, the plane matrix (orientation and position in RAS coordinate) and the dimensions of the plane in both coordinate system.
281
+ * @memberof Volume
282
+ * @param {string} axis the normal axis to the slice 'x' 'y' or 'z'
283
+ * @param {number} index the index of the slice
284
+ * @returns {Object} an object containing all the usefull information on the geometry of the slice
285
+ */
286
+ extractPerpendicularPlane( axis, RASIndex ) {
287
+
288
+ let firstSpacing,
289
+ secondSpacing,
290
+ positionOffset,
291
+ IJKIndex;
292
+
293
+ const axisInIJK = new Vector3(),
294
+ firstDirection = new Vector3(),
295
+ secondDirection = new Vector3(),
296
+ planeMatrix = ( new Matrix4() ).identity(),
297
+ volume = this;
298
+
299
+ const dimensions = new Vector3( this.xLength, this.yLength, this.zLength );
300
+
301
+
302
+ switch ( axis ) {
303
+
304
+ case 'x' :
305
+ axisInIJK.set( 1, 0, 0 );
306
+ firstDirection.set( 0, 0, - 1 );
307
+ secondDirection.set( 0, - 1, 0 );
308
+ firstSpacing = this.spacing[ this.axisOrder.indexOf( 'z' ) ];
309
+ secondSpacing = this.spacing[ this.axisOrder.indexOf( 'y' ) ];
310
+ IJKIndex = new Vector3( RASIndex, 0, 0 );
311
+
312
+ planeMatrix.multiply( ( new Matrix4() ).makeRotationY( Math.PI / 2 ) );
313
+ positionOffset = ( volume.RASDimensions[ 0 ] - 1 ) / 2;
314
+ planeMatrix.setPosition( new Vector3( RASIndex - positionOffset, 0, 0 ) );
315
+ break;
316
+ case 'y' :
317
+ axisInIJK.set( 0, 1, 0 );
318
+ firstDirection.set( 1, 0, 0 );
319
+ secondDirection.set( 0, 0, 1 );
320
+ firstSpacing = this.spacing[ this.axisOrder.indexOf( 'x' ) ];
321
+ secondSpacing = this.spacing[ this.axisOrder.indexOf( 'z' ) ];
322
+ IJKIndex = new Vector3( 0, RASIndex, 0 );
323
+
324
+ planeMatrix.multiply( ( new Matrix4() ).makeRotationX( - Math.PI / 2 ) );
325
+ positionOffset = ( volume.RASDimensions[ 1 ] - 1 ) / 2;
326
+ planeMatrix.setPosition( new Vector3( 0, RASIndex - positionOffset, 0 ) );
327
+ break;
328
+ case 'z' :
329
+ default :
330
+ axisInIJK.set( 0, 0, 1 );
331
+ firstDirection.set( 1, 0, 0 );
332
+ secondDirection.set( 0, - 1, 0 );
333
+ firstSpacing = this.spacing[ this.axisOrder.indexOf( 'x' ) ];
334
+ secondSpacing = this.spacing[ this.axisOrder.indexOf( 'y' ) ];
335
+ IJKIndex = new Vector3( 0, 0, RASIndex );
336
+
337
+ positionOffset = ( volume.RASDimensions[ 2 ] - 1 ) / 2;
338
+ planeMatrix.setPosition( new Vector3( 0, 0, RASIndex - positionOffset ) );
339
+ break;
340
+
341
+ }
342
+
343
+ if ( ! this.segmentation ) {
344
+
345
+ firstDirection.applyMatrix4( volume.inverseMatrix ).normalize();
346
+ secondDirection.applyMatrix4( volume.inverseMatrix ).normalize();
347
+ axisInIJK.applyMatrix4( volume.inverseMatrix ).normalize();
348
+
349
+ }
350
+
351
+ firstDirection.arglet = 'i';
352
+ secondDirection.arglet = 'j';
353
+ const iLength = Math.floor( Math.abs( firstDirection.dot( dimensions ) ) );
354
+ const jLength = Math.floor( Math.abs( secondDirection.dot( dimensions ) ) );
355
+ const planeWidth = Math.abs( iLength * firstSpacing );
356
+ const planeHeight = Math.abs( jLength * secondSpacing );
357
+
358
+ IJKIndex = Math.abs( Math.round( IJKIndex.applyMatrix4( volume.inverseMatrix ).dot( axisInIJK ) ) );
359
+ const base = [ new Vector3( 1, 0, 0 ), new Vector3( 0, 1, 0 ), new Vector3( 0, 0, 1 ) ];
360
+ const iDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
361
+
362
+ return Math.abs( x.dot( base[ 0 ] ) ) > 0.9;
363
+
364
+ } );
365
+ const jDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
366
+
367
+ return Math.abs( x.dot( base[ 1 ] ) ) > 0.9;
368
+
369
+ } );
370
+ const kDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
371
+
372
+ return Math.abs( x.dot( base[ 2 ] ) ) > 0.9;
373
+
374
+ } );
375
+
376
+ function sliceAccess( i, j ) {
377
+
378
+ const si = ( iDirection === axisInIJK ) ? IJKIndex : ( iDirection.arglet === 'i' ? i : j );
379
+ const sj = ( jDirection === axisInIJK ) ? IJKIndex : ( jDirection.arglet === 'i' ? i : j );
380
+ const sk = ( kDirection === axisInIJK ) ? IJKIndex : ( kDirection.arglet === 'i' ? i : j );
381
+
382
+ // invert indices if necessary
383
+
384
+ const accessI = ( iDirection.dot( base[ 0 ] ) > 0 ) ? si : ( volume.xLength - 1 ) - si;
385
+ const accessJ = ( jDirection.dot( base[ 1 ] ) > 0 ) ? sj : ( volume.yLength - 1 ) - sj;
386
+ const accessK = ( kDirection.dot( base[ 2 ] ) > 0 ) ? sk : ( volume.zLength - 1 ) - sk;
387
+
388
+ return volume.access( accessI, accessJ, accessK );
389
+
390
+ }
391
+
392
+ return {
393
+ iLength: iLength,
394
+ jLength: jLength,
395
+ sliceAccess: sliceAccess,
396
+ matrix: planeMatrix,
397
+ planeWidth: planeWidth,
398
+ planeHeight: planeHeight
399
+ };
400
+
401
+ }
402
+
403
+ /**
404
+ * @member {Function} extractSlice Returns a slice corresponding to the given axis and index
405
+ * The coordinate are given in the Right Anterior Superior coordinate format
406
+ * @memberof Volume
407
+ * @param {string} axis the normal axis to the slice 'x' 'y' or 'z'
408
+ * @param {number} index the index of the slice
409
+ * @returns {VolumeSlice} the extracted slice
410
+ */
411
+ extractSlice( axis, index ) {
412
+
413
+ const slice = new VolumeSlice( this, index, axis );
414
+ this.sliceList.push( slice );
415
+ return slice;
416
+
417
+ }
418
+
419
+ /**
420
+ * @member {Function} repaintAllSlices Call repaint on all the slices extracted from this volume
421
+ * @see VolumeSlice.repaint
422
+ * @memberof Volume
423
+ * @returns {Volume} this
424
+ */
425
+ repaintAllSlices() {
426
+
427
+ this.sliceList.forEach( function ( slice ) {
428
+
429
+ slice.repaint();
430
+
431
+ } );
432
+
433
+ return this;
434
+
435
+ }
436
+
437
+ /**
438
+ * @member {Function} computeMinMax Compute the minimum and the maximum of the data in the volume
439
+ * @memberof Volume
440
+ * @returns {Array} [min,max]
441
+ */
442
+ computeMinMax() {
443
+
444
+ let min = Infinity;
445
+ let max = - Infinity;
446
+
447
+ // buffer the length
448
+ const datasize = this.data.length;
449
+
450
+ let i = 0;
451
+
452
+ for ( i = 0; i < datasize; i ++ ) {
453
+
454
+ if ( ! isNaN( this.data[ i ] ) ) {
455
+
456
+ const value = this.data[ i ];
457
+ min = Math.min( min, value );
458
+ max = Math.max( max, value );
459
+
460
+ }
461
+
462
+ }
463
+
464
+ this.min = min;
465
+ this.max = max;
466
+
467
+ return [ min, max ];
468
+
469
+ }
470
+
471
+ }
472
+
473
+ export { Volume };