@funpixel/tools 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +115 -0
- package/NOTICE +28 -0
- package/README.md +110 -2
- package/bench/LICENSE +674 -0
- package/bench/README.md +10 -0
- package/bench/entrypoint.py +94 -0
- package/bench/handlers/__init__.py +53 -0
- package/bench/handlers/apply_skin.py +192 -0
- package/bench/handlers/apply_texture.py +195 -0
- package/bench/handlers/audit_clips.py +351 -0
- package/bench/handlers/author_clips.py +297 -0
- package/bench/handlers/author_motion.py +298 -0
- package/bench/handlers/bake_emissive.py +136 -0
- package/bench/handlers/build_level.py +395 -0
- package/bench/handlers/decimate.py +220 -0
- package/bench/handlers/fit_rig.py +273 -0
- package/bench/handlers/fracture.py +233 -0
- package/bench/handlers/humanoid.py +119 -0
- package/bench/handlers/inspect.py +212 -0
- package/bench/handlers/level_check.py +68 -0
- package/bench/handlers/level_geo.py +150 -0
- package/bench/handlers/level_proof.py +117 -0
- package/bench/handlers/level_props.py +135 -0
- package/bench/handlers/lod.py +83 -0
- package/bench/handlers/merge_clips.py +122 -0
- package/bench/handlers/mirror_limb.py +336 -0
- package/bench/handlers/motion_specs.json +11 -0
- package/bench/handlers/normalize_materials.py +182 -0
- package/bench/handlers/normalize_transform.py +174 -0
- package/bench/handlers/prune_clips.py +141 -0
- package/bench/handlers/raster.py +98 -0
- package/bench/handlers/render.py +239 -0
- package/bench/handlers/render_views.py +101 -0
- package/bench/handlers/retarget_clips.py +185 -0
- package/bench/handlers/scene.py +311 -0
- package/bench/handlers/sheet.py +118 -0
- package/bench/handlers/texels.py +176 -0
- package/bench/handlers/views.py +232 -0
- package/dist/api/generated/openapi.js +1 -0
- package/dist/api/http.js +71 -0
- package/dist/api/jobs.js +94 -0
- package/dist/assets/bakeoff.js +61 -0
- package/dist/assets/counts.js +60 -0
- package/dist/assets/gen.js +230 -0
- package/dist/assets/lock.js +77 -0
- package/dist/assets/manifest.js +236 -0
- package/dist/assets/palette-fit.js +99 -0
- package/dist/assets/pixelart.js +192 -0
- package/dist/assets/pixels.js +131 -0
- package/dist/assets/plan.js +169 -0
- package/dist/assets/process.js +209 -0
- package/dist/assets/script.js +194 -0
- package/dist/assets/steps.js +294 -0
- package/dist/bin.js +8 -0
- package/dist/board/board.js +99 -0
- package/dist/cast/library.js +102 -0
- package/dist/cast/measure.js +222 -0
- package/dist/cli.js +2917 -0
- package/dist/clip/clip.js +83 -0
- package/dist/commands/account.js +158 -0
- package/dist/commands/assets-pixels.js +106 -0
- package/dist/commands/assets.js +473 -0
- package/dist/commands/beats.js +77 -0
- package/dist/commands/board.js +162 -0
- package/dist/commands/boxes.js +89 -0
- package/dist/commands/capture-all.js +92 -0
- package/dist/commands/cast.js +84 -0
- package/dist/commands/character.js +58 -0
- package/dist/commands/check.js +404 -0
- package/dist/commands/clip.js +112 -0
- package/dist/commands/compare-takes.js +204 -0
- package/dist/commands/compare-target.js +149 -0
- package/dist/commands/compare.js +117 -0
- package/dist/commands/compose-variations.js +202 -0
- package/dist/commands/compose.js +163 -0
- package/dist/commands/cut.js +13 -0
- package/dist/commands/decide.js +90 -0
- package/dist/commands/depth.js +171 -0
- package/dist/commands/dev.js +138 -0
- package/dist/commands/directions.js +106 -0
- package/dist/commands/doctor.js +281 -0
- package/dist/commands/export.js +88 -0
- package/dist/commands/feedback.js +496 -0
- package/dist/commands/feel.js +144 -0
- package/dist/commands/fidelity.js +95 -0
- package/dist/commands/find.js +116 -0
- package/dist/commands/firstlook.js +138 -0
- package/dist/commands/flow.js +600 -0
- package/dist/commands/framing.js +53 -0
- package/dist/commands/gdd.js +227 -0
- package/dist/commands/gen.js +512 -0
- package/dist/commands/greenlight.js +148 -0
- package/dist/commands/hook.js +171 -0
- package/dist/commands/init.js +234 -0
- package/dist/commands/inspect.js +161 -0
- package/dist/commands/job.js +41 -0
- package/dist/commands/jobs.js +87 -0
- package/dist/commands/journal.js +58 -0
- package/dist/commands/journey.js +228 -0
- package/dist/commands/judge.js +191 -0
- package/dist/commands/lanes.js +571 -0
- package/dist/commands/lessons.js +74 -0
- package/dist/commands/life.js +134 -0
- package/dist/commands/login.js +134 -0
- package/dist/commands/look-3d.js +105 -0
- package/dist/commands/look-fit.js +116 -0
- package/dist/commands/look-hud.js +180 -0
- package/dist/commands/look-read.js +162 -0
- package/dist/commands/look-sheet.js +152 -0
- package/dist/commands/look-theme.js +136 -0
- package/dist/commands/look.js +373 -0
- package/dist/commands/loop.js +112 -0
- package/dist/commands/loudness.js +69 -0
- package/dist/commands/mobile-qa.js +119 -0
- package/dist/commands/model.js +256 -0
- package/dist/commands/models.js +93 -0
- package/dist/commands/motion.js +305 -0
- package/dist/commands/next.js +72 -0
- package/dist/commands/note.js +294 -0
- package/dist/commands/optimize.js +212 -0
- package/dist/commands/owner.js +109 -0
- package/dist/commands/pack.js +66 -0
- package/dist/commands/parts.js +635 -0
- package/dist/commands/phone.js +398 -0
- package/dist/commands/pick.js +146 -0
- package/dist/commands/pitch.js +205 -0
- package/dist/commands/places.js +89 -0
- package/dist/commands/play.js +368 -0
- package/dist/commands/playable.js +51 -0
- package/dist/commands/playtest.js +262 -0
- package/dist/commands/profile.js +292 -0
- package/dist/commands/progress.js +537 -0
- package/dist/commands/publish.js +165 -0
- package/dist/commands/reach.js +72 -0
- package/dist/commands/reel.js +177 -0
- package/dist/commands/review.js +112 -0
- package/dist/commands/rooms.js +180 -0
- package/dist/commands/schema.js +29 -0
- package/dist/commands/score.js +326 -0
- package/dist/commands/serve.js +67 -0
- package/dist/commands/setup.js +254 -0
- package/dist/commands/sim.js +179 -0
- package/dist/commands/simulator.js +154 -0
- package/dist/commands/smoke-build.js +305 -0
- package/dist/commands/smoke.js +37 -0
- package/dist/commands/spec.js +114 -0
- package/dist/commands/store.js +154 -0
- package/dist/commands/test.js +104 -0
- package/dist/commands/trailer.js +255 -0
- package/dist/commands/unity-editor.js +322 -0
- package/dist/commands/unity-player.js +672 -0
- package/dist/commands/unity.js +198 -0
- package/dist/commands/upgrade.js +186 -0
- package/dist/commands/variety.js +108 -0
- package/dist/commands/verify.js +293 -0
- package/dist/commands/walk.js +449 -0
- package/dist/commands/widen.js +133 -0
- package/dist/commands/world.js +175 -0
- package/dist/commands/wow.js +143 -0
- package/dist/commands/zero.js +71 -0
- package/dist/compose/adsheet.js +61 -0
- package/dist/compose/contract.js +248 -0
- package/dist/compose/facts.js +81 -0
- package/dist/compose/hyperframes.js +102 -0
- package/dist/compose/page.js +216 -0
- package/dist/compose/probe.js +160 -0
- package/dist/compose/run.js +170 -0
- package/dist/compose/sheet.js +92 -0
- package/dist/compose/starters.js +247 -0
- package/dist/compose/variations.js +203 -0
- package/dist/criteria.js +35 -0
- package/dist/depth/experience.js +61 -0
- package/dist/depth/fill.js +102 -0
- package/dist/depth/inventory.js +161 -0
- package/dist/depth/pacing.js +173 -0
- package/dist/depth/story.js +97 -0
- package/dist/dev/devtools.js +119 -0
- package/dist/dev/hold.js +46 -0
- package/dist/dev/lan.js +15 -0
- package/dist/dev/open.js +30 -0
- package/dist/dev/qr.js +124 -0
- package/dist/devtools/LICENSES/pixi.js.LICENSE +21 -0
- package/dist/devtools/LICENSES/preact.LICENSE +21 -0
- package/dist/devtools/LICENSES/source-map-js.LICENSE +28 -0
- package/dist/devtools/LICENSES/three.LICENSE +21 -0
- package/dist/devtools/inspector/funpixel-inspector.pixi.min.js +1 -0
- package/dist/devtools/inspector/funpixel-inspector.threejs.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/pixi.min.js +8 -0
- package/dist/devtools/inspector/hooked-engines/preact.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/threejs.min.js +12 -0
- package/dist/devtools/kapture/funpixel-kapture.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.pixi.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.threejs.min.js +1 -0
- package/dist/direct/moves.js +234 -0
- package/dist/direct/read.js +59 -0
- package/dist/direct/round.js +80 -0
- package/dist/doctor/host.js +245 -0
- package/dist/doctor/unity-checks.js +380 -0
- package/dist/doctor/unity-history.js +589 -0
- package/dist/doctor/unity-host.js +160 -0
- package/dist/doctor/unity-import-rules.js +874 -0
- package/dist/doctor/unity-meta.js +225 -0
- package/dist/doctor/unity-project.js +297 -0
- package/dist/doctor/unity.js +171 -0
- package/dist/export/export.js +165 -0
- package/dist/export/metadata.js +25 -0
- package/dist/export/runtime.js +119 -0
- package/dist/export/scan.js +78 -0
- package/dist/export/select.js +193 -0
- package/dist/export/strip.js +42 -0
- package/dist/feedback/ab.js +55 -0
- package/dist/feedback/auto.js +44 -0
- package/dist/feedback/learn.js +255 -0
- package/dist/feedback/measure.js +49 -0
- package/dist/feedback/page.js +66 -0
- package/dist/feel/feedback.js +85 -0
- package/dist/feel/judge.js +420 -0
- package/dist/feel/run.js +185 -0
- package/dist/feel/spec.js +124 -0
- package/dist/feel/sweep.js +156 -0
- package/dist/fidelity/consistency.js +205 -0
- package/dist/fidelity/match.js +675 -0
- package/dist/fidelity/run.js +107 -0
- package/dist/find/keywords.js +97 -0
- package/dist/find/names.js +45 -0
- package/dist/find/route.js +59 -0
- package/dist/firstlook/quality.js +261 -0
- package/dist/firstlook/render.js +111 -0
- package/dist/firstlook/set.js +218 -0
- package/dist/flow/flow.js +455 -0
- package/dist/flow/look.js +139 -0
- package/dist/frame/behaviour.js +53 -0
- package/dist/frame/clock.js +117 -0
- package/dist/frame/contract.js +111 -0
- package/dist/frame/genre.js +65 -0
- package/dist/frame/idle.js +58 -0
- package/dist/frame/opening.js +171 -0
- package/dist/frames/loop.js +52 -0
- package/dist/frames/sheet.js +69 -0
- package/dist/gdd/book.js +483 -0
- package/dist/gdd/chapters.js +71 -0
- package/dist/gdd/design.js +135 -0
- package/dist/gdd/doc.js +32 -0
- package/dist/gdd/levelmap.js +428 -0
- package/dist/gdd/measures.js +477 -0
- package/dist/gdd/page.js +111 -0
- package/dist/gdd/rubric.js +250 -0
- package/dist/gdd/size.js +83 -0
- package/dist/gdd/tiers.js +148 -0
- package/dist/gdd/world.js +98 -0
- package/dist/gdd/worth.js +507 -0
- package/dist/gen/kinds.js +451 -0
- package/dist/gen/local/doctor.js +25 -0
- package/dist/gen/local/index.js +3 -0
- package/dist/gen/local/kokoro.js +334 -0
- package/dist/gen/local/master.js +248 -0
- package/dist/gen/local/provider.js +65 -0
- package/dist/gen/local/voice-rules.js +156 -0
- package/dist/gen/models.generated.js +469 -0
- package/dist/gen/models.js +53 -0
- package/dist/gen/prompt-lint.js +35 -0
- package/dist/gen/record.js +73 -0
- package/dist/gen/save.js +101 -0
- package/dist/gen/title.js +55 -0
- package/dist/gen/unity.js +334 -0
- package/dist/goals/goals.js +204 -0
- package/dist/goals/run.js +90 -0
- package/dist/greenlight/ambition.js +42 -0
- package/dist/greenlight/bible.js +138 -0
- package/dist/greenlight/lock.js +48 -0
- package/dist/greenlight/match.js +19 -0
- package/dist/greenlight/md.js +82 -0
- package/dist/greenlight/page.js +100 -0
- package/dist/greenlight/pitches.js +66 -0
- package/dist/greenlight/worth.js +90 -0
- package/dist/guidance.js +24 -0
- package/dist/init/bare.js +114 -0
- package/dist/init/git.js +56 -0
- package/dist/init/starter.js +166 -0
- package/dist/init/starters.js +179 -0
- package/dist/inspect/describe.js +125 -0
- package/dist/inspect/devserver.js +40 -0
- package/dist/journey/diff.js +74 -0
- package/dist/journey/from-round.js +44 -0
- package/dist/journey/record.js +76 -0
- package/dist/journey/run.js +139 -0
- package/dist/journey/script.js +223 -0
- package/dist/judge/common.js +60 -0
- package/dist/judge/identity.js +68 -0
- package/dist/judge/sources.js +37 -0
- package/dist/judge/structure.js +59 -0
- package/dist/keys/device.js +145 -0
- package/dist/keys/store.js +167 -0
- package/dist/lanes/fence.js +108 -0
- package/dist/lanes/gate.js +123 -0
- package/dist/lanes/lanes.js +355 -0
- package/dist/lanes/union.js +62 -0
- package/dist/lanes/where.js +49 -0
- package/dist/lessons/motifs.js +97 -0
- package/dist/lessons/store.js +56 -0
- package/dist/look/anim.js +206 -0
- package/dist/look/boxes.js +209 -0
- package/dist/look/dressing.js +24 -0
- package/dist/look/feedback.js +50 -0
- package/dist/look/fit.js +123 -0
- package/dist/look/held.js +92 -0
- package/dist/look/hook.js +169 -0
- package/dist/look/hud.js +189 -0
- package/dist/look/image-io.js +50 -0
- package/dist/look/life.js +96 -0
- package/dist/look/light.js +42 -0
- package/dist/look/look.js +85 -0
- package/dist/look/loops.js +108 -0
- package/dist/look/made-of.js +242 -0
- package/dist/look/moments.js +32 -0
- package/dist/look/motion.js +44 -0
- package/dist/look/phone-play.js +142 -0
- package/dist/look/player.js +32 -0
- package/dist/look/png.js +117 -0
- package/dist/look/readability.js +100 -0
- package/dist/look/roles.js +109 -0
- package/dist/look/sheet.js +104 -0
- package/dist/look/theme.js +278 -0
- package/dist/look/touch.js +129 -0
- package/dist/look/ui-style.js +102 -0
- package/dist/machine/procs.js +117 -0
- package/dist/managed.js +15 -0
- package/dist/mcp/hosted.js +174 -0
- package/dist/mcp/models.generated.js +538 -0
- package/dist/mcp/models.js +35 -0
- package/dist/mcp/server.js +330 -0
- package/dist/memory/decisions.js +138 -0
- package/dist/memory/journal.js +108 -0
- package/dist/model/bench.js +83 -0
- package/dist/model/blender.js +106 -0
- package/dist/model/clips.js +34 -0
- package/dist/model/finalize.js +33 -0
- package/dist/motion/checks.js +173 -0
- package/dist/motion/contract.js +177 -0
- package/dist/motion/encode.js +37 -0
- package/dist/motion/render.js +167 -0
- package/dist/motion/starter.js +54 -0
- package/dist/optimize/check.js +29 -0
- package/dist/optimize/helper.js +80 -0
- package/dist/owner/bar.js +285 -0
- package/dist/owner/match.js +105 -0
- package/dist/pack/build.js +97 -0
- package/dist/pack/deps.js +28 -0
- package/dist/pack/leaks.js +77 -0
- package/dist/pack/limits.js +51 -0
- package/dist/pack/report.js +35 -0
- package/dist/phone/baguette.js +139 -0
- package/dist/phone/listen.js +65 -0
- package/dist/pipeline/pipeline.js +929 -0
- package/dist/plan/actions.js +18 -0
- package/dist/plan/notes.js +15 -0
- package/dist/play/clock.js +40 -0
- package/dist/play/condition.js +45 -0
- package/dist/play/frames.js +60 -0
- package/dist/play/input.js +118 -0
- package/dist/play/pointer.js +21 -0
- package/dist/play/report.js +124 -0
- package/dist/play/server.js +274 -0
- package/dist/play/session.js +231 -0
- package/dist/play/steps.js +192 -0
- package/dist/playable/build.js +90 -0
- package/dist/playable/cta.js +88 -0
- package/dist/playable/networks.js +33 -0
- package/dist/playable/scan.js +46 -0
- package/dist/playtest/after-round.js +60 -0
- package/dist/playtest/assemble.js +168 -0
- package/dist/playtest/experience-run.js +69 -0
- package/dist/playtest/experience.js +77 -0
- package/dist/playtest/facts.js +90 -0
- package/dist/playtest/fidelity.js +179 -0
- package/dist/playtest/history.js +115 -0
- package/dist/playtest/hits.js +48 -0
- package/dist/playtest/hosted.js +98 -0
- package/dist/playtest/keep.js +110 -0
- package/dist/playtest/ledger.js +77 -0
- package/dist/playtest/length.js +113 -0
- package/dist/playtest/measure.js +181 -0
- package/dist/playtest/mobile-qa.js +391 -0
- package/dist/playtest/mockups.js +198 -0
- package/dist/playtest/moments.js +28 -0
- package/dist/playtest/prepare.js +162 -0
- package/dist/playtest/rank.js +184 -0
- package/dist/playtest/report.js +209 -0
- package/dist/playtest/route.js +139 -0
- package/dist/playtest/seats.js +128 -0
- package/dist/playtest/sheet.js +38 -0
- package/dist/playtest/stop.js +54 -0
- package/dist/playtest/stuck.js +47 -0
- package/dist/production/contract.js +61 -0
- package/dist/production/mirror.js +96 -0
- package/dist/production/tier.js +66 -0
- package/dist/profile/compare.js +171 -0
- package/dist/progress/answers.js +35 -0
- package/dist/progress/holds.js +106 -0
- package/dist/progress/notify.js +25 -0
- package/dist/progress/progress.js +300 -0
- package/dist/publish/build.js +54 -0
- package/dist/publish/folder.js +106 -0
- package/dist/publish/funpixel.js +96 -0
- package/dist/publish/hosts.js +48 -0
- package/dist/reach/envelope.js +111 -0
- package/dist/reach/load.js +84 -0
- package/dist/reach/side.js +320 -0
- package/dist/reach/spec3d.js +338 -0
- package/dist/reach/tiles.js +163 -0
- package/dist/reel/encode.js +34 -0
- package/dist/reel/tour.js +81 -0
- package/dist/relay/bots.js +62 -0
- package/dist/relay/bridge.js +54 -0
- package/dist/relay/local.js +82 -0
- package/dist/relay/redis.js +40 -0
- package/dist/review/audio.js +72 -0
- package/dist/review/ledger.js +60 -0
- package/dist/review/media.js +114 -0
- package/dist/review/model.js +348 -0
- package/dist/review/picture.js +113 -0
- package/dist/review/specs.js +134 -0
- package/dist/review/video.js +248 -0
- package/dist/schema/game.js +308 -0
- package/dist/score/comfort.js +79 -0
- package/dist/score/light.js +62 -0
- package/dist/score/measure.js +386 -0
- package/dist/score/vision.js +59 -0
- package/dist/serve/webgl.js +415 -0
- package/dist/setup/lsp.js +42 -0
- package/dist/sim/curve.js +122 -0
- package/dist/sim/judge.js +240 -0
- package/dist/sim/skeleton.js +65 -0
- package/dist/simulator/lease.js +159 -0
- package/dist/simulator/orient.js +57 -0
- package/dist/simulator/screen.js +113 -0
- package/dist/simulator/simctl.js +79 -0
- package/dist/smoke/art.js +20 -0
- package/dist/smoke/checks.js +165 -0
- package/dist/smoke/logic.js +73 -0
- package/dist/smoke/orphans.js +78 -0
- package/dist/smoke/palette.js +16 -0
- package/dist/smoke/sources.js +36 -0
- package/dist/sound/beats.js +95 -0
- package/dist/sound/loudness.js +94 -0
- package/dist/spec/extract.js +123 -0
- package/dist/spec/lint.js +261 -0
- package/dist/spec/presets.js +30 -0
- package/dist/spec/rooms.js +188 -0
- package/dist/spec/scaffold.js +457 -0
- package/dist/spec/sections.js +16 -0
- package/dist/spec/tunables.js +74 -0
- package/dist/stage/harnessignore.js +90 -0
- package/dist/stage/stage.js +57 -0
- package/dist/stage/tar.js +41 -0
- package/dist/status/board.js +172 -0
- package/dist/status/file.js +112 -0
- package/dist/status/inbox.js +55 -0
- package/dist/status/status.js +311 -0
- package/dist/store/answers.js +47 -0
- package/dist/store/doctor.js +120 -0
- package/dist/store/images.js +65 -0
- package/dist/store/init.js +101 -0
- package/dist/store/lint.js +392 -0
- package/dist/store/plan.js +133 -0
- package/dist/store/sdks.js +107 -0
- package/dist/studio/forks.js +93 -0
- package/dist/studio/pitch.js +294 -0
- package/dist/studio/widen.js +212 -0
- package/dist/suite/node-run.js +81 -0
- package/dist/suite/test-types.js +71 -0
- package/dist/trailer/assemble.js +90 -0
- package/dist/trailer/beats.js +74 -0
- package/dist/trailer/cards.js +77 -0
- package/dist/trailer/cues.js +78 -0
- package/dist/trailer/cut.js +49 -0
- package/dist/trailer/find.js +33 -0
- package/dist/trailer/mix.js +109 -0
- package/dist/trailer/placement.js +30 -0
- package/dist/types.js +1 -0
- package/dist/ui.js +79 -0
- package/dist/unity/bridge.js +251 -0
- package/dist/unity/disk.js +666 -0
- package/dist/unity/editor.js +471 -0
- package/dist/unity/gc.js +140 -0
- package/dist/unity/mcp-stdio.js +141 -0
- package/dist/unity/probe/budgets.js +84 -0
- package/dist/unity/probe/client.js +93 -0
- package/dist/unity/probe/install.js +118 -0
- package/dist/unity/probe/player.js +255 -0
- package/dist/unity/probe/report.js +102 -0
- package/dist/unity/probe/script.js +225 -0
- package/dist/unity/queue.js +353 -0
- package/dist/unity/run.js +172 -0
- package/dist/update.js +111 -0
- package/dist/variety/compare.js +104 -0
- package/dist/variety/places.js +109 -0
- package/dist/variety/profile.js +127 -0
- package/dist/vendor/verify/README.md +19 -0
- package/dist/vendor/verify/package.json +14 -0
- package/dist/vendor/verify/src/index.d.ts +105 -0
- package/dist/vendor/verify/src/index.js +78 -0
- package/dist/vendor/verify/src/init/preview_shim.js +63 -0
- package/dist/vendor/verify/src/page/actors.js +258 -0
- package/dist/vendor/verify/src/page/audio.js +106 -0
- package/dist/vendor/verify/src/page/audio_cues.js +141 -0
- package/dist/vendor/verify/src/page/audio_files.js +56 -0
- package/dist/vendor/verify/src/page/bot_sweep.js +72 -0
- package/dist/vendor/verify/src/page/capture_view.js +164 -0
- package/dist/vendor/verify/src/page/context_loss_listener.js +23 -0
- package/dist/vendor/verify/src/page/dressing.js +106 -0
- package/dist/vendor/verify/src/page/enter_view.js +33 -0
- package/dist/vendor/verify/src/page/feel.js +126 -0
- package/dist/vendor/verify/src/page/feel_sweep.js +75 -0
- package/dist/vendor/verify/src/page/first_paint.js +54 -0
- package/dist/vendor/verify/src/page/fonts.js +50 -0
- package/dist/vendor/verify/src/page/frame_honesty.js +44 -0
- package/dist/vendor/verify/src/page/front_door.js +197 -0
- package/dist/vendor/verify/src/page/grounding.js +448 -0
- package/dist/vendor/verify/src/page/hooks.js +74 -0
- package/dist/vendor/verify/src/page/hud.js +261 -0
- package/dist/vendor/verify/src/page/inventory.js +15 -0
- package/dist/vendor/verify/src/page/layout.js +378 -0
- package/dist/vendor/verify/src/page/levels.js +40 -0
- package/dist/vendor/verify/src/page/life.js +123 -0
- package/dist/vendor/verify/src/page/life_anim.js +501 -0
- package/dist/vendor/verify/src/page/made_of.js +83 -0
- package/dist/vendor/verify/src/page/mechanic_check.js +272 -0
- package/dist/vendor/verify/src/page/moments.js +36 -0
- package/dist/vendor/verify/src/page/motion.js +139 -0
- package/dist/vendor/verify/src/page/perf.js +255 -0
- package/dist/vendor/verify/src/page/phone_check.js +229 -0
- package/dist/vendor/verify/src/page/play.js +117 -0
- package/dist/vendor/verify/src/page/play_act.js +164 -0
- package/dist/vendor/verify/src/page/preview.js +33 -0
- package/dist/vendor/verify/src/page/recorder.js +54 -0
- package/dist/vendor/verify/src/page/render_health.js +83 -0
- package/dist/vendor/verify/src/page/renderer.js +75 -0
- package/dist/vendor/verify/src/page/scene.js +222 -0
- package/dist/vendor/verify/src/page/self_test.js +25 -0
- package/dist/vendor/verify/src/page/step_clock.js +247 -0
- package/dist/vendor/verify/src/page/surfaces.js +261 -0
- package/dist/vendor/verify/src/page/world_actors.js +264 -0
- package/dist/verify/browser.js +245 -0
- package/dist/verify/console.js +34 -0
- package/dist/verify/fingerprint.js +72 -0
- package/dist/verify/gpu.js +33 -0
- package/dist/verify/health.js +172 -0
- package/dist/verify/hooks.js +34 -0
- package/dist/verify/judge.js +303 -0
- package/dist/verify/players.js +123 -0
- package/dist/verify/probe.js +236 -0
- package/dist/verify/reads.js +32 -0
- package/dist/verify/run.js +56 -0
- package/dist/verify/serve.js +36 -0
- package/dist/walk/film.js +37 -0
- package/dist/walk/judge.js +287 -0
- package/dist/walk/routes.js +199 -0
- package/dist/walk/world.js +292 -0
- package/dist/world/brief.js +86 -0
- package/dist/world/check.js +254 -0
- package/dist/world/forge.js +542 -0
- package/dist/world/format.js +40 -0
- package/dist/world/variety.js +59 -0
- package/dist/wow/catalogue.js +86 -0
- package/dist/wow/picks.js +74 -0
- package/package.json +51 -4
- package/panel/asset-identity.md +61 -0
- package/panel/asset-structure.md +55 -0
- package/panel/blockers.md +47 -0
- package/panel/brief.md +89 -0
- package/panel/clip.md +54 -0
- package/panel/experience-personas.json +4 -0
- package/panel/experience.md +96 -0
- package/panel/fidelity-ui.md +74 -0
- package/panel/fidelity.md +83 -0
- package/panel/greenlight-pitch.md +69 -0
- package/panel/greenlight.md +87 -0
- package/panel/mobile-qa.md +128 -0
- package/panel/personas.json +6 -0
- package/panel/reference-match.md +12 -0
- package/panel/versus.md +31 -0
- package/plugins/.agents/plugins/marketplace.json +18 -0
- package/plugins/.claude-plugin/marketplace.json +17 -0
- package/plugins/.cursor-plugin/marketplace.json +13 -0
- package/plugins/LICENSE +115 -0
- package/plugins/README.md +16 -0
- package/plugins/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/claude/.claude-plugin/plugin.json +19 -0
- package/plugins/claude/.mcp.json +10 -0
- package/plugins/claude/LICENSE +115 -0
- package/plugins/claude/README.md +14 -0
- package/plugins/claude/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/claude/agents/art-director.md +54 -0
- package/plugins/claude/agents/audio-director.md +51 -0
- package/plugins/claude/agents/critic.md +113 -0
- package/plugins/claude/agents/lane.md +38 -0
- package/plugins/claude/agents/level-designer.md +45 -0
- package/plugins/claude/agents/mobile-qa.md +71 -0
- package/plugins/claude/agents/player.md +144 -0
- package/plugins/claude/agents/qa-lead.md +52 -0
- package/plugins/claude/commands/first-look.md +59 -0
- package/plugins/claude/commands/flow.md +50 -0
- package/plugins/claude/commands/lanes.md +38 -0
- package/plugins/claude/commands/mobile-qa.md +28 -0
- package/plugins/claude/commands/new.md +94 -0
- package/plugins/claude/commands/playtest.md +66 -0
- package/plugins/claude/commands/publish.md +23 -0
- package/plugins/claude/commands/smoke-build.md +25 -0
- package/plugins/claude/commands/verify.md +20 -0
- package/plugins/claude/hooks/brief.md +135 -0
- package/plugins/claude/hooks/critic-receipts.mjs +86 -0
- package/plugins/claude/hooks/durable.mjs +56 -0
- package/plugins/claude/hooks/fence.mjs +30 -0
- package/plugins/claude/hooks/floors.mjs +181 -0
- package/plugins/claude/hooks/flow.mjs +154 -0
- package/plugins/claude/hooks/front-door.mjs +68 -0
- package/plugins/claude/hooks/guidance.json +3 -0
- package/plugins/claude/hooks/hints.mjs +183 -0
- package/plugins/claude/hooks/hooks.json +62 -0
- package/plugins/claude/hooks/lib.mjs +362 -0
- package/plugins/claude/hooks/memory.mjs +92 -0
- package/plugins/claude/hooks/mobile-qa.mjs +43 -0
- package/plugins/claude/hooks/note.mjs +63 -0
- package/plugins/claude/hooks/nudge.mjs +98 -0
- package/plugins/claude/hooks/pipeline.mjs +207 -0
- package/plugins/claude/hooks/prompt.mjs +51 -0
- package/plugins/claude/hooks/quality.mjs +310 -0
- package/plugins/claude/hooks/reach.mjs +93 -0
- package/plugins/claude/hooks/scope.mjs +44 -0
- package/plugins/claude/hooks/session-log.mjs +101 -0
- package/plugins/claude/hooks/session-start.mjs +194 -0
- package/plugins/claude/hooks/skill-names.json +19 -0
- package/plugins/claude/hooks/stop-gate.mjs +303 -0
- package/plugins/claude/hooks/vendor/direct/round.mjs +81 -0
- package/plugins/claude/hooks/vendor/find/names.mjs +46 -0
- package/plugins/claude/hooks/vendor/firstlook/set.mjs +219 -0
- package/plugins/claude/hooks/vendor/flow/flow.mjs +456 -0
- package/plugins/claude/hooks/vendor/flow/look.mjs +140 -0
- package/plugins/claude/hooks/vendor/gdd/book.mjs +484 -0
- package/plugins/claude/hooks/vendor/gdd/chapters.mjs +72 -0
- package/plugins/claude/hooks/vendor/gdd/doc.mjs +33 -0
- package/plugins/claude/hooks/vendor/gdd/levelmap.mjs +429 -0
- package/plugins/claude/hooks/vendor/gdd/rubric.mjs +251 -0
- package/plugins/claude/hooks/vendor/gdd/worth.mjs +508 -0
- package/plugins/claude/hooks/vendor/lanes/fence.mjs +109 -0
- package/plugins/claude/hooks/vendor/lanes/lanes.mjs +356 -0
- package/plugins/claude/hooks/vendor/lanes/union.mjs +63 -0
- package/plugins/claude/hooks/vendor/lessons/motifs.mjs +98 -0
- package/plugins/claude/hooks/vendor/lessons/store.mjs +57 -0
- package/plugins/claude/hooks/vendor/look/made-of.mjs +243 -0
- package/plugins/claude/hooks/vendor/look/roles.mjs +110 -0
- package/plugins/claude/hooks/vendor/memory/decisions.mjs +139 -0
- package/plugins/claude/hooks/vendor/memory/journal.mjs +109 -0
- package/plugins/claude/hooks/vendor/owner/bar.mjs +286 -0
- package/plugins/claude/hooks/vendor/pipeline/pipeline.mjs +930 -0
- package/plugins/claude/hooks/vendor/playtest/keep.mjs +111 -0
- package/plugins/claude/hooks/vendor/playtest/stuck.mjs +48 -0
- package/plugins/claude/hooks/vendor/progress/holds.mjs +107 -0
- package/plugins/claude/hooks/vendor/progress/progress.mjs +301 -0
- package/plugins/claude/hooks/vendor/sim/judge.mjs +241 -0
- package/plugins/claude/hooks/vendor/spec/rooms.mjs +189 -0
- package/plugins/claude/hooks/vendor/spec/tunables.mjs +75 -0
- package/plugins/claude/hooks/vendor/stage/harnessignore.mjs +91 -0
- package/plugins/claude/hooks/vendor/stage/stage.mjs +58 -0
- package/plugins/claude/hooks/vendor/status/board.mjs +173 -0
- package/plugins/claude/hooks/vendor/status/file.mjs +113 -0
- package/plugins/claude/hooks/vendor/studio/forks.mjs +94 -0
- package/plugins/claude/hooks/vendor/studio/pitch.mjs +295 -0
- package/plugins/claude/hooks/vendor/verify/fingerprint.mjs +73 -0
- package/plugins/claude/hooks/vendor/verify/reads.mjs +33 -0
- package/plugins/claude/hooks/vendor/wow/picks.mjs +75 -0
- package/plugins/claude/skills/3d/SKILL.md +89 -0
- package/plugins/claude/skills/3d/references/bake-off.md +48 -0
- package/plugins/claude/skills/3d/references/bench.md +103 -0
- package/plugins/claude/skills/3d/references/budgets.md +48 -0
- package/plugins/claude/skills/3d/references/characters.md +67 -0
- package/plugins/claude/skills/3d/references/concept-image.md +47 -0
- package/plugins/claude/skills/3d/references/engine-targets.md +31 -0
- package/plugins/claude/skills/3d/references/hero-route.md +104 -0
- package/plugins/claude/skills/3d/references/level-spec.md +109 -0
- package/plugins/claude/skills/3d/references/levels.md +84 -0
- package/plugins/claude/skills/3d/references/light-and-places.md +141 -0
- package/plugins/claude/skills/3d/references/models.md +111 -0
- package/plugins/claude/skills/3d/references/painted-target.md +184 -0
- package/plugins/claude/skills/3d/references/reading.md +41 -0
- package/plugins/claude/skills/3d/references/skin.md +85 -0
- package/plugins/claude/skills/3d/references/skyboxes.md +65 -0
- package/plugins/claude/skills/3d/references/textures.md +71 -0
- package/plugins/claude/skills/3d/references/three-loading.md +199 -0
- package/plugins/claude/skills/3d/references/unity.md +78 -0
- package/plugins/claude/skills/art/SKILL.md +104 -0
- package/plugins/claude/skills/art/references/2d-assets.md +108 -0
- package/plugins/claude/skills/art/references/animation.md +126 -0
- package/plugins/claude/skills/art/references/cast.md +73 -0
- package/plugins/claude/skills/art/references/characters.md +49 -0
- package/plugins/claude/skills/art/references/cost.md +107 -0
- package/plugins/claude/skills/art/references/effects.md +85 -0
- package/plugins/claude/skills/art/references/frames.md +87 -0
- package/plugins/claude/skills/art/references/judging-frames.md +64 -0
- package/plugins/claude/skills/art/references/look.md +102 -0
- package/plugins/claude/skills/art/references/measure.md +119 -0
- package/plugins/claude/skills/art/references/pipeline.md +185 -0
- package/plugins/claude/skills/art/references/pixi.md +277 -0
- package/plugins/claude/skills/art/references/planes.md +27 -0
- package/plugins/claude/skills/art/references/prompts.md +171 -0
- package/plugins/claude/skills/art/references/sheets.md +141 -0
- package/plugins/claude/skills/art/references/style-file.md +39 -0
- package/plugins/claude/skills/art/references/three.md +232 -0
- package/plugins/claude/skills/art/references/ui.md +163 -0
- package/plugins/claude/skills/art/references/unity.md +78 -0
- package/plugins/claude/skills/art/references/wiring.md +41 -0
- package/plugins/claude/skills/audio/SKILL.md +92 -0
- package/plugins/claude/skills/audio/references/adaptive-music.md +204 -0
- package/plugins/claude/skills/audio/references/engine.md +78 -0
- package/plugins/claude/skills/audio/references/measure.md +101 -0
- package/plugins/claude/skills/audio/references/unity.md +74 -0
- package/plugins/claude/skills/feedback/SKILL.md +120 -0
- package/plugins/claude/skills/feedback/references/memory.md +99 -0
- package/plugins/claude/skills/game-feel/SKILL.md +104 -0
- package/plugins/claude/skills/game-feel/references/contact.md +110 -0
- package/plugins/claude/skills/game-feel/references/measure.md +125 -0
- package/plugins/claude/skills/game-feel/references/motion.md +134 -0
- package/plugins/claude/skills/game-feel/references/payoffs.md +35 -0
- package/plugins/claude/skills/game-feel/references/recipes.md +107 -0
- package/plugins/claude/skills/game-feel/references/unity.md +73 -0
- package/plugins/claude/skills/game-logic/SKILL.md +113 -0
- package/plugins/claude/skills/game-logic/references/balance.md +88 -0
- package/plugins/claude/skills/game-logic/references/content-at-scale.md +147 -0
- package/plugins/claude/skills/game-logic/references/depth.md +89 -0
- package/plugins/claude/skills/game-logic/references/escalation.md +41 -0
- package/plugins/claude/skills/game-logic/references/levels.md +61 -0
- package/plugins/claude/skills/game-logic/references/probes.md +122 -0
- package/plugins/claude/skills/game-logic/references/unity.md +108 -0
- package/plugins/claude/skills/game-spine/SKILL.md +118 -0
- package/plugins/claude/skills/game-spine/references/camera.md +94 -0
- package/plugins/claude/skills/game-spine/references/multiplayer.md +101 -0
- package/plugins/claude/skills/game-spine/references/patterns.md +103 -0
- package/plugins/claude/skills/game-spine/references/performance.md +96 -0
- package/plugins/claude/skills/game-spine/references/pixi.md +26 -0
- package/plugins/claude/skills/game-spine/references/replay.md +102 -0
- package/plugins/claude/skills/game-spine/references/room-api.md +63 -0
- package/plugins/claude/skills/game-spine/references/room-modes.md +40 -0
- package/plugins/claude/skills/game-spine/references/sdk.md +114 -0
- package/plugins/claude/skills/game-spine/references/three.md +62 -0
- package/plugins/claude/skills/gdd/SKILL.md +116 -0
- package/plugins/claude/skills/gdd/references/as-built.md +40 -0
- package/plugins/claude/skills/gdd/references/design-measures.md +24 -0
- package/plugins/claude/skills/gdd/references/design-note.md +88 -0
- package/plugins/claude/skills/gdd/references/experience.md +92 -0
- package/plugins/claude/skills/gdd/references/first-look.md +226 -0
- package/plugins/claude/skills/gdd/references/floors.md +62 -0
- package/plugins/claude/skills/gdd/references/frame.md +75 -0
- package/plugins/claude/skills/gdd/references/gameplay-contract.md +81 -0
- package/plugins/claude/skills/gdd/references/gdd-template.md +417 -0
- package/plugins/claude/skills/gdd/references/genre-card.md +109 -0
- package/plugins/claude/skills/gdd/references/genre-platformer.md +159 -0
- package/plugins/claude/skills/gdd/references/genre-puzzle.md +145 -0
- package/plugins/claude/skills/gdd/references/genre-racing.md +137 -0
- package/plugins/claude/skills/gdd/references/genre-rpg.md +125 -0
- package/plugins/claude/skills/gdd/references/genre-shooter.md +128 -0
- package/plugins/claude/skills/gdd/references/genre-simulation.md +112 -0
- package/plugins/claude/skills/gdd/references/genre-strategy.md +116 -0
- package/plugins/claude/skills/gdd/references/genre-survival.md +122 -0
- package/plugins/claude/skills/gdd/references/in-the-loop.md +106 -0
- package/plugins/claude/skills/gdd/references/invent-first.md +131 -0
- package/plugins/claude/skills/gdd/references/level-and-fun.md +112 -0
- package/plugins/claude/skills/gdd/references/pages.md +47 -0
- package/plugins/claude/skills/gdd/references/plan-at-size.md +140 -0
- package/plugins/claude/skills/gdd/references/production-tiers.md +117 -0
- package/plugins/claude/skills/gdd/references/sections.md +148 -0
- package/plugins/claude/skills/gdd/references/spec-folder.md +131 -0
- package/plugins/claude/skills/gdd/references/start.md +110 -0
- package/plugins/claude/skills/gdd/references/starters.md +175 -0
- package/plugins/claude/skills/gdd/references/the-path.md +133 -0
- package/plugins/claude/skills/gdd/references/track.md +29 -0
- package/plugins/claude/skills/gdd/references/world-and-identity.md +165 -0
- package/plugins/claude/skills/gdd/references/worth.md +74 -0
- package/plugins/claude/skills/mobile-ui/SKILL.md +107 -0
- package/plugins/claude/skills/mobile-ui/references/contrast.md +123 -0
- package/plugins/claude/skills/mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/claude/skills/mobile-ui/references/hud-genres.md +124 -0
- package/plugins/claude/skills/mobile-ui/references/phone-check.md +156 -0
- package/plugins/claude/skills/mobile-ui/references/recipes.md +279 -0
- package/plugins/claude/skills/mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/claude/skills/mobile-ui/references/unity.md +61 -0
- package/plugins/claude/skills/publishing/SKILL.md +109 -0
- package/plugins/claude/skills/publishing/references/compose.md +113 -0
- package/plugins/claude/skills/publishing/references/motion.md +120 -0
- package/plugins/claude/skills/publishing/references/networks.md +75 -0
- package/plugins/claude/skills/publishing/references/other-hosts.md +65 -0
- package/plugins/claude/skills/publishing/references/playable-ad.md +90 -0
- package/plugins/claude/skills/publishing/references/server-build.md +85 -0
- package/plugins/claude/skills/publishing/references/store-shots.md +85 -0
- package/plugins/claude/skills/publishing/references/trailer.md +55 -0
- package/plugins/claude/skills/publishing/references/what-ships.md +30 -0
- package/plugins/claude/skills/store/SKILL.md +81 -0
- package/plugins/claude/skills/store/references/app-store.md +73 -0
- package/plugins/claude/skills/store/references/google-play.md +141 -0
- package/plugins/claude/skills/store/references/ios-release.md +63 -0
- package/plugins/claude/skills/store/references/money.md +66 -0
- package/plugins/claude/skills/store/references/purchases-and-review.md +74 -0
- package/plugins/claude/skills/store/references/readiness-page.md +24 -0
- package/plugins/claude/skills/store/references/readiness.md +107 -0
- package/plugins/claude/skills/store/references/steam.md +38 -0
- package/plugins/claude/skills/store/references/unity-store.md +55 -0
- package/plugins/claude/skills/store/references/web-portals.md +43 -0
- package/plugins/claude/skills/unity-game/SKILL.md +103 -0
- package/plugins/claude/skills/unity-game/references/agent-ops.md +54 -0
- package/plugins/claude/skills/unity-game/references/fixes.md +40 -0
- package/plugins/claude/skills/unity-game/references/from-a-web-game.md +108 -0
- package/plugins/claude/skills/unity-game/references/handing-off.md +42 -0
- package/plugins/claude/skills/unity-game/references/performance.md +59 -0
- package/plugins/claude/skills/unity-game/references/probe.md +80 -0
- package/plugins/claude/skills/unity-game/references/shared-mac.md +121 -0
- package/plugins/claude/skills/unity-game/references/traps.md +108 -0
- package/plugins/claude/skills/verifying/SKILL.md +109 -0
- package/plugins/claude/skills/verifying/references/actors.md +94 -0
- package/plugins/claude/skills/verifying/references/bar.md +62 -0
- package/plugins/claude/skills/verifying/references/checks.md +69 -0
- package/plugins/claude/skills/verifying/references/experience.md +67 -0
- package/plugins/claude/skills/verifying/references/eyes.md +54 -0
- package/plugins/claude/skills/verifying/references/fidelity.md +126 -0
- package/plugins/claude/skills/verifying/references/hit-bar.md +31 -0
- package/plugins/claude/skills/verifying/references/journeys.md +77 -0
- package/plugins/claude/skills/verifying/references/mobile-qa.md +123 -0
- package/plugins/claude/skills/verifying/references/playtest.md +161 -0
- package/plugins/claude/skills/verifying/references/review.md +105 -0
- package/plugins/claude/skills/verifying/references/rubric.md +67 -0
- package/plugins/claude/skills/verifying/references/scenes.md +49 -0
- package/plugins/claude/skills/verifying/references/unity.md +60 -0
- package/plugins/claude/skills/world-and-story/SKILL.md +99 -0
- package/plugins/claude/skills/world-and-story/references/atmosphere.md +208 -0
- package/plugins/claude/skills/world-and-story/references/forged-world.md +79 -0
- package/plugins/claude/skills/world-and-story/references/living-world.md +237 -0
- package/plugins/claude/skills/world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/claude/skills/world-and-story/references/shelf.md +80 -0
- package/plugins/claude/skills/world-and-story/references/story-at-size.md +159 -0
- package/plugins/claude/skills/world-and-story/references/voice.md +175 -0
- package/plugins/claude/skills/world-and-story/references/world-kit.md +154 -0
- package/plugins/codex/.codex-plugin/plugin.json +27 -0
- package/plugins/codex/.mcp.json +7 -0
- package/plugins/codex/AGENTS.md +135 -0
- package/plugins/codex/LICENSE +115 -0
- package/plugins/codex/README.md +17 -0
- package/plugins/codex/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/codex/hooks/brief.md +135 -0
- package/plugins/codex/hooks/codex-critic.mjs +15 -0
- package/plugins/codex/hooks/critic-receipts.mjs +86 -0
- package/plugins/codex/hooks/durable.mjs +56 -0
- package/plugins/codex/hooks/fence.mjs +30 -0
- package/plugins/codex/hooks/floors.mjs +181 -0
- package/plugins/codex/hooks/flow.mjs +154 -0
- package/plugins/codex/hooks/front-door.mjs +68 -0
- package/plugins/codex/hooks/guidance.json +3 -0
- package/plugins/codex/hooks/hints.mjs +183 -0
- package/plugins/codex/hooks/hooks.json +59 -0
- package/plugins/codex/hooks/host.md +54 -0
- package/plugins/codex/hooks/lib.mjs +362 -0
- package/plugins/codex/hooks/memory.mjs +92 -0
- package/plugins/codex/hooks/mobile-qa.mjs +43 -0
- package/plugins/codex/hooks/note.mjs +63 -0
- package/plugins/codex/hooks/nudge.mjs +98 -0
- package/plugins/codex/hooks/pipeline.mjs +207 -0
- package/plugins/codex/hooks/prompt.mjs +51 -0
- package/plugins/codex/hooks/quality.mjs +310 -0
- package/plugins/codex/hooks/reach.mjs +93 -0
- package/plugins/codex/hooks/scope.mjs +44 -0
- package/plugins/codex/hooks/session-log.mjs +101 -0
- package/plugins/codex/hooks/session-start.mjs +194 -0
- package/plugins/codex/hooks/stop-gate.mjs +303 -0
- package/plugins/codex/hooks/vendor/direct/round.mjs +81 -0
- package/plugins/codex/hooks/vendor/find/names.mjs +46 -0
- package/plugins/codex/hooks/vendor/firstlook/set.mjs +219 -0
- package/plugins/codex/hooks/vendor/flow/flow.mjs +456 -0
- package/plugins/codex/hooks/vendor/flow/look.mjs +140 -0
- package/plugins/codex/hooks/vendor/gdd/book.mjs +484 -0
- package/plugins/codex/hooks/vendor/gdd/chapters.mjs +72 -0
- package/plugins/codex/hooks/vendor/gdd/doc.mjs +33 -0
- package/plugins/codex/hooks/vendor/gdd/levelmap.mjs +429 -0
- package/plugins/codex/hooks/vendor/gdd/rubric.mjs +251 -0
- package/plugins/codex/hooks/vendor/gdd/worth.mjs +508 -0
- package/plugins/codex/hooks/vendor/lanes/fence.mjs +109 -0
- package/plugins/codex/hooks/vendor/lanes/lanes.mjs +356 -0
- package/plugins/codex/hooks/vendor/lanes/union.mjs +63 -0
- package/plugins/codex/hooks/vendor/lessons/motifs.mjs +98 -0
- package/plugins/codex/hooks/vendor/lessons/store.mjs +57 -0
- package/plugins/codex/hooks/vendor/look/made-of.mjs +243 -0
- package/plugins/codex/hooks/vendor/look/roles.mjs +110 -0
- package/plugins/codex/hooks/vendor/memory/decisions.mjs +139 -0
- package/plugins/codex/hooks/vendor/memory/journal.mjs +109 -0
- package/plugins/codex/hooks/vendor/owner/bar.mjs +286 -0
- package/plugins/codex/hooks/vendor/pipeline/pipeline.mjs +930 -0
- package/plugins/codex/hooks/vendor/playtest/keep.mjs +111 -0
- package/plugins/codex/hooks/vendor/playtest/stuck.mjs +48 -0
- package/plugins/codex/hooks/vendor/progress/holds.mjs +107 -0
- package/plugins/codex/hooks/vendor/progress/progress.mjs +301 -0
- package/plugins/codex/hooks/vendor/sim/judge.mjs +241 -0
- package/plugins/codex/hooks/vendor/spec/rooms.mjs +189 -0
- package/plugins/codex/hooks/vendor/spec/tunables.mjs +75 -0
- package/plugins/codex/hooks/vendor/stage/harnessignore.mjs +91 -0
- package/plugins/codex/hooks/vendor/stage/stage.mjs +58 -0
- package/plugins/codex/hooks/vendor/status/board.mjs +173 -0
- package/plugins/codex/hooks/vendor/status/file.mjs +113 -0
- package/plugins/codex/hooks/vendor/studio/forks.mjs +94 -0
- package/plugins/codex/hooks/vendor/studio/pitch.mjs +295 -0
- package/plugins/codex/hooks/vendor/verify/fingerprint.mjs +73 -0
- package/plugins/codex/hooks/vendor/verify/reads.mjs +33 -0
- package/plugins/codex/hooks/vendor/wow/picks.mjs +75 -0
- package/plugins/codex/mcp.json +9 -0
- package/plugins/codex/plugin.json +26 -0
- package/plugins/codex/skills/fp-art-director/SKILL.md +58 -0
- package/plugins/codex/skills/fp-art-director/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-art-director/references/codex.md +54 -0
- package/plugins/codex/skills/fp-audio-director/SKILL.md +55 -0
- package/plugins/codex/skills/fp-audio-director/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-audio-director/references/codex.md +54 -0
- package/plugins/codex/skills/fp-critic/SKILL.md +117 -0
- package/plugins/codex/skills/fp-critic/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-critic/references/codex.md +54 -0
- package/plugins/codex/skills/fp-first-look/SKILL.md +59 -0
- package/plugins/codex/skills/fp-first-look/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-flow/SKILL.md +50 -0
- package/plugins/codex/skills/fp-flow/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-lane/SKILL.md +41 -0
- package/plugins/codex/skills/fp-lane/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-lane/references/codex.md +54 -0
- package/plugins/codex/skills/fp-lanes/SKILL.md +38 -0
- package/plugins/codex/skills/fp-lanes/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-level-designer/SKILL.md +49 -0
- package/plugins/codex/skills/fp-level-designer/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-level-designer/references/codex.md +54 -0
- package/plugins/codex/skills/fp-mobile-qa/SKILL.md +28 -0
- package/plugins/codex/skills/fp-mobile-qa/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-mobile-qa-seat/SKILL.md +74 -0
- package/plugins/codex/skills/fp-mobile-qa-seat/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-mobile-qa-seat/references/codex.md +54 -0
- package/plugins/codex/skills/fp-new/SKILL.md +94 -0
- package/plugins/codex/skills/fp-new/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-player/SKILL.md +147 -0
- package/plugins/codex/skills/fp-player/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-player/references/codex.md +54 -0
- package/plugins/codex/skills/fp-playtest/SKILL.md +66 -0
- package/plugins/codex/skills/fp-playtest/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-publish/SKILL.md +23 -0
- package/plugins/codex/skills/fp-publish/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-qa-lead/SKILL.md +56 -0
- package/plugins/codex/skills/fp-qa-lead/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-qa-lead/references/codex.md +54 -0
- package/plugins/codex/skills/fp-smoke-build/SKILL.md +25 -0
- package/plugins/codex/skills/fp-smoke-build/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-studio/SKILL.md +59 -0
- package/plugins/codex/skills/fp-studio/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-verify/SKILL.md +20 -0
- package/plugins/codex/skills/fp-verify/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-3d/SKILL.md +89 -0
- package/plugins/codex/skills/funpixel-3d/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-3d/references/bake-off.md +48 -0
- package/plugins/codex/skills/funpixel-3d/references/bench.md +103 -0
- package/plugins/codex/skills/funpixel-3d/references/budgets.md +48 -0
- package/plugins/codex/skills/funpixel-3d/references/characters.md +67 -0
- package/plugins/codex/skills/funpixel-3d/references/concept-image.md +47 -0
- package/plugins/codex/skills/funpixel-3d/references/engine-targets.md +31 -0
- package/plugins/codex/skills/funpixel-3d/references/hero-route.md +104 -0
- package/plugins/codex/skills/funpixel-3d/references/level-spec.md +109 -0
- package/plugins/codex/skills/funpixel-3d/references/levels.md +84 -0
- package/plugins/codex/skills/funpixel-3d/references/light-and-places.md +141 -0
- package/plugins/codex/skills/funpixel-3d/references/models.md +111 -0
- package/plugins/codex/skills/funpixel-3d/references/painted-target.md +184 -0
- package/plugins/codex/skills/funpixel-3d/references/reading.md +41 -0
- package/plugins/codex/skills/funpixel-3d/references/skin.md +85 -0
- package/plugins/codex/skills/funpixel-3d/references/skyboxes.md +65 -0
- package/plugins/codex/skills/funpixel-3d/references/textures.md +71 -0
- package/plugins/codex/skills/funpixel-3d/references/three-loading.md +199 -0
- package/plugins/codex/skills/funpixel-3d/references/unity.md +78 -0
- package/plugins/codex/skills/funpixel-art/SKILL.md +104 -0
- package/plugins/codex/skills/funpixel-art/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-art/references/2d-assets.md +108 -0
- package/plugins/codex/skills/funpixel-art/references/animation.md +126 -0
- package/plugins/codex/skills/funpixel-art/references/cast.md +73 -0
- package/plugins/codex/skills/funpixel-art/references/characters.md +49 -0
- package/plugins/codex/skills/funpixel-art/references/cost.md +107 -0
- package/plugins/codex/skills/funpixel-art/references/effects.md +85 -0
- package/plugins/codex/skills/funpixel-art/references/frames.md +87 -0
- package/plugins/codex/skills/funpixel-art/references/judging-frames.md +64 -0
- package/plugins/codex/skills/funpixel-art/references/look.md +102 -0
- package/plugins/codex/skills/funpixel-art/references/measure.md +119 -0
- package/plugins/codex/skills/funpixel-art/references/pipeline.md +185 -0
- package/plugins/codex/skills/funpixel-art/references/pixi.md +277 -0
- package/plugins/codex/skills/funpixel-art/references/planes.md +27 -0
- package/plugins/codex/skills/funpixel-art/references/prompts.md +171 -0
- package/plugins/codex/skills/funpixel-art/references/sheets.md +141 -0
- package/plugins/codex/skills/funpixel-art/references/style-file.md +39 -0
- package/plugins/codex/skills/funpixel-art/references/three.md +232 -0
- package/plugins/codex/skills/funpixel-art/references/ui.md +163 -0
- package/plugins/codex/skills/funpixel-art/references/unity.md +78 -0
- package/plugins/codex/skills/funpixel-art/references/wiring.md +41 -0
- package/plugins/codex/skills/funpixel-audio/SKILL.md +92 -0
- package/plugins/codex/skills/funpixel-audio/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-audio/references/adaptive-music.md +204 -0
- package/plugins/codex/skills/funpixel-audio/references/engine.md +78 -0
- package/plugins/codex/skills/funpixel-audio/references/measure.md +101 -0
- package/plugins/codex/skills/funpixel-audio/references/unity.md +74 -0
- package/plugins/codex/skills/funpixel-feedback/SKILL.md +120 -0
- package/plugins/codex/skills/funpixel-feedback/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-feedback/references/memory.md +99 -0
- package/plugins/codex/skills/funpixel-game-feel/SKILL.md +104 -0
- package/plugins/codex/skills/funpixel-game-feel/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-game-feel/references/contact.md +110 -0
- package/plugins/codex/skills/funpixel-game-feel/references/measure.md +125 -0
- package/plugins/codex/skills/funpixel-game-feel/references/motion.md +134 -0
- package/plugins/codex/skills/funpixel-game-feel/references/payoffs.md +35 -0
- package/plugins/codex/skills/funpixel-game-feel/references/recipes.md +107 -0
- package/plugins/codex/skills/funpixel-game-feel/references/unity.md +73 -0
- package/plugins/codex/skills/funpixel-game-logic/SKILL.md +113 -0
- package/plugins/codex/skills/funpixel-game-logic/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-game-logic/references/balance.md +88 -0
- package/plugins/codex/skills/funpixel-game-logic/references/content-at-scale.md +147 -0
- package/plugins/codex/skills/funpixel-game-logic/references/depth.md +89 -0
- package/plugins/codex/skills/funpixel-game-logic/references/escalation.md +41 -0
- package/plugins/codex/skills/funpixel-game-logic/references/levels.md +61 -0
- package/plugins/codex/skills/funpixel-game-logic/references/probes.md +122 -0
- package/plugins/codex/skills/funpixel-game-logic/references/unity.md +108 -0
- package/plugins/codex/skills/funpixel-game-spine/SKILL.md +118 -0
- package/plugins/codex/skills/funpixel-game-spine/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-game-spine/references/camera.md +94 -0
- package/plugins/codex/skills/funpixel-game-spine/references/multiplayer.md +101 -0
- package/plugins/codex/skills/funpixel-game-spine/references/patterns.md +103 -0
- package/plugins/codex/skills/funpixel-game-spine/references/performance.md +96 -0
- package/plugins/codex/skills/funpixel-game-spine/references/pixi.md +26 -0
- package/plugins/codex/skills/funpixel-game-spine/references/replay.md +102 -0
- package/plugins/codex/skills/funpixel-game-spine/references/room-api.md +63 -0
- package/plugins/codex/skills/funpixel-game-spine/references/room-modes.md +40 -0
- package/plugins/codex/skills/funpixel-game-spine/references/sdk.md +114 -0
- package/plugins/codex/skills/funpixel-game-spine/references/three.md +62 -0
- package/plugins/codex/skills/funpixel-gdd/SKILL.md +116 -0
- package/plugins/codex/skills/funpixel-gdd/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-gdd/references/as-built.md +40 -0
- package/plugins/codex/skills/funpixel-gdd/references/design-measures.md +24 -0
- package/plugins/codex/skills/funpixel-gdd/references/design-note.md +88 -0
- package/plugins/codex/skills/funpixel-gdd/references/experience.md +92 -0
- package/plugins/codex/skills/funpixel-gdd/references/first-look.md +226 -0
- package/plugins/codex/skills/funpixel-gdd/references/floors.md +62 -0
- package/plugins/codex/skills/funpixel-gdd/references/frame.md +75 -0
- package/plugins/codex/skills/funpixel-gdd/references/gameplay-contract.md +81 -0
- package/plugins/codex/skills/funpixel-gdd/references/gdd-template.md +417 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-card.md +109 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-platformer.md +159 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-puzzle.md +145 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-racing.md +137 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-rpg.md +125 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-shooter.md +128 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-simulation.md +112 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-strategy.md +116 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-survival.md +122 -0
- package/plugins/codex/skills/funpixel-gdd/references/in-the-loop.md +106 -0
- package/plugins/codex/skills/funpixel-gdd/references/invent-first.md +131 -0
- package/plugins/codex/skills/funpixel-gdd/references/level-and-fun.md +112 -0
- package/plugins/codex/skills/funpixel-gdd/references/pages.md +47 -0
- package/plugins/codex/skills/funpixel-gdd/references/plan-at-size.md +140 -0
- package/plugins/codex/skills/funpixel-gdd/references/production-tiers.md +117 -0
- package/plugins/codex/skills/funpixel-gdd/references/sections.md +148 -0
- package/plugins/codex/skills/funpixel-gdd/references/spec-folder.md +131 -0
- package/plugins/codex/skills/funpixel-gdd/references/start.md +110 -0
- package/plugins/codex/skills/funpixel-gdd/references/starters.md +175 -0
- package/plugins/codex/skills/funpixel-gdd/references/the-path.md +133 -0
- package/plugins/codex/skills/funpixel-gdd/references/track.md +29 -0
- package/plugins/codex/skills/funpixel-gdd/references/world-and-identity.md +165 -0
- package/plugins/codex/skills/funpixel-gdd/references/worth.md +74 -0
- package/plugins/codex/skills/funpixel-mobile-ui/SKILL.md +107 -0
- package/plugins/codex/skills/funpixel-mobile-ui/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/contrast.md +123 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/hud-genres.md +124 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/phone-check.md +156 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/recipes.md +279 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/unity.md +61 -0
- package/plugins/codex/skills/funpixel-publish/SKILL.md +109 -0
- package/plugins/codex/skills/funpixel-publish/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-publish/references/compose.md +113 -0
- package/plugins/codex/skills/funpixel-publish/references/motion.md +120 -0
- package/plugins/codex/skills/funpixel-publish/references/networks.md +75 -0
- package/plugins/codex/skills/funpixel-publish/references/other-hosts.md +65 -0
- package/plugins/codex/skills/funpixel-publish/references/playable-ad.md +90 -0
- package/plugins/codex/skills/funpixel-publish/references/server-build.md +85 -0
- package/plugins/codex/skills/funpixel-publish/references/store-shots.md +85 -0
- package/plugins/codex/skills/funpixel-publish/references/trailer.md +55 -0
- package/plugins/codex/skills/funpixel-publish/references/what-ships.md +30 -0
- package/plugins/codex/skills/funpixel-store/SKILL.md +81 -0
- package/plugins/codex/skills/funpixel-store/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-store/references/app-store.md +73 -0
- package/plugins/codex/skills/funpixel-store/references/google-play.md +141 -0
- package/plugins/codex/skills/funpixel-store/references/ios-release.md +63 -0
- package/plugins/codex/skills/funpixel-store/references/money.md +66 -0
- package/plugins/codex/skills/funpixel-store/references/purchases-and-review.md +74 -0
- package/plugins/codex/skills/funpixel-store/references/readiness-page.md +24 -0
- package/plugins/codex/skills/funpixel-store/references/readiness.md +107 -0
- package/plugins/codex/skills/funpixel-store/references/steam.md +38 -0
- package/plugins/codex/skills/funpixel-store/references/unity-store.md +55 -0
- package/plugins/codex/skills/funpixel-store/references/web-portals.md +43 -0
- package/plugins/codex/skills/funpixel-unity-game/SKILL.md +103 -0
- package/plugins/codex/skills/funpixel-unity-game/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/plugins/codex/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/plugins/codex/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/plugins/codex/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/plugins/codex/skills/funpixel-unity-game/references/performance.md +59 -0
- package/plugins/codex/skills/funpixel-unity-game/references/probe.md +80 -0
- package/plugins/codex/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/plugins/codex/skills/funpixel-unity-game/references/traps.md +108 -0
- package/plugins/codex/skills/funpixel-verify/SKILL.md +109 -0
- package/plugins/codex/skills/funpixel-verify/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-verify/references/actors.md +94 -0
- package/plugins/codex/skills/funpixel-verify/references/bar.md +62 -0
- package/plugins/codex/skills/funpixel-verify/references/checks.md +69 -0
- package/plugins/codex/skills/funpixel-verify/references/experience.md +67 -0
- package/plugins/codex/skills/funpixel-verify/references/eyes.md +54 -0
- package/plugins/codex/skills/funpixel-verify/references/fidelity.md +126 -0
- package/plugins/codex/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/plugins/codex/skills/funpixel-verify/references/journeys.md +77 -0
- package/plugins/codex/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/plugins/codex/skills/funpixel-verify/references/playtest.md +161 -0
- package/plugins/codex/skills/funpixel-verify/references/review.md +105 -0
- package/plugins/codex/skills/funpixel-verify/references/rubric.md +67 -0
- package/plugins/codex/skills/funpixel-verify/references/scenes.md +49 -0
- package/plugins/codex/skills/funpixel-verify/references/unity.md +60 -0
- package/plugins/codex/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/plugins/codex/skills/funpixel-world-and-story/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/plugins/cursor/.cursor-plugin/plugin.json +26 -0
- package/plugins/cursor/LICENSE +115 -0
- package/plugins/cursor/README.md +13 -0
- package/plugins/cursor/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/cursor/agents/art-director.md +54 -0
- package/plugins/cursor/agents/audio-director.md +51 -0
- package/plugins/cursor/agents/critic.md +113 -0
- package/plugins/cursor/agents/lane.md +37 -0
- package/plugins/cursor/agents/level-designer.md +45 -0
- package/plugins/cursor/agents/mobile-qa.md +70 -0
- package/plugins/cursor/agents/player.md +143 -0
- package/plugins/cursor/agents/qa-lead.md +52 -0
- package/plugins/cursor/commands/first-look.md +59 -0
- package/plugins/cursor/commands/flow.md +50 -0
- package/plugins/cursor/commands/lanes.md +38 -0
- package/plugins/cursor/commands/mobile-qa.md +28 -0
- package/plugins/cursor/commands/new.md +94 -0
- package/plugins/cursor/commands/playtest.md +66 -0
- package/plugins/cursor/commands/publish.md +23 -0
- package/plugins/cursor/commands/smoke-build.md +25 -0
- package/plugins/cursor/commands/verify.md +20 -0
- package/plugins/cursor/hooks/brief.md +135 -0
- package/plugins/cursor/hooks/critic-receipts.mjs +86 -0
- package/plugins/cursor/hooks/durable.mjs +56 -0
- package/plugins/cursor/hooks/fence.mjs +30 -0
- package/plugins/cursor/hooks/floors.mjs +181 -0
- package/plugins/cursor/hooks/flow.mjs +154 -0
- package/plugins/cursor/hooks/front-door.mjs +68 -0
- package/plugins/cursor/hooks/guidance.json +3 -0
- package/plugins/cursor/hooks/hints.mjs +183 -0
- package/plugins/cursor/hooks/hooks.json +26 -0
- package/plugins/cursor/hooks/lib.mjs +362 -0
- package/plugins/cursor/hooks/memory.mjs +92 -0
- package/plugins/cursor/hooks/mobile-qa.mjs +43 -0
- package/plugins/cursor/hooks/note.mjs +63 -0
- package/plugins/cursor/hooks/nudge.mjs +98 -0
- package/plugins/cursor/hooks/pipeline.mjs +207 -0
- package/plugins/cursor/hooks/prompt.mjs +51 -0
- package/plugins/cursor/hooks/quality.mjs +310 -0
- package/plugins/cursor/hooks/reach.mjs +93 -0
- package/plugins/cursor/hooks/scope.mjs +44 -0
- package/plugins/cursor/hooks/session-log.mjs +101 -0
- package/plugins/cursor/hooks/session-start.mjs +194 -0
- package/plugins/cursor/hooks/stop-gate.mjs +303 -0
- package/plugins/cursor/hooks/vendor/direct/round.mjs +81 -0
- package/plugins/cursor/hooks/vendor/find/names.mjs +46 -0
- package/plugins/cursor/hooks/vendor/firstlook/set.mjs +219 -0
- package/plugins/cursor/hooks/vendor/flow/flow.mjs +456 -0
- package/plugins/cursor/hooks/vendor/flow/look.mjs +140 -0
- package/plugins/cursor/hooks/vendor/gdd/book.mjs +484 -0
- package/plugins/cursor/hooks/vendor/gdd/chapters.mjs +72 -0
- package/plugins/cursor/hooks/vendor/gdd/doc.mjs +33 -0
- package/plugins/cursor/hooks/vendor/gdd/levelmap.mjs +429 -0
- package/plugins/cursor/hooks/vendor/gdd/rubric.mjs +251 -0
- package/plugins/cursor/hooks/vendor/gdd/worth.mjs +508 -0
- package/plugins/cursor/hooks/vendor/lanes/fence.mjs +109 -0
- package/plugins/cursor/hooks/vendor/lanes/lanes.mjs +356 -0
- package/plugins/cursor/hooks/vendor/lanes/union.mjs +63 -0
- package/plugins/cursor/hooks/vendor/lessons/motifs.mjs +98 -0
- package/plugins/cursor/hooks/vendor/lessons/store.mjs +57 -0
- package/plugins/cursor/hooks/vendor/look/made-of.mjs +243 -0
- package/plugins/cursor/hooks/vendor/look/roles.mjs +110 -0
- package/plugins/cursor/hooks/vendor/memory/decisions.mjs +139 -0
- package/plugins/cursor/hooks/vendor/memory/journal.mjs +109 -0
- package/plugins/cursor/hooks/vendor/owner/bar.mjs +286 -0
- package/plugins/cursor/hooks/vendor/pipeline/pipeline.mjs +930 -0
- package/plugins/cursor/hooks/vendor/playtest/keep.mjs +111 -0
- package/plugins/cursor/hooks/vendor/playtest/stuck.mjs +48 -0
- package/plugins/cursor/hooks/vendor/progress/holds.mjs +107 -0
- package/plugins/cursor/hooks/vendor/progress/progress.mjs +301 -0
- package/plugins/cursor/hooks/vendor/sim/judge.mjs +241 -0
- package/plugins/cursor/hooks/vendor/spec/rooms.mjs +189 -0
- package/plugins/cursor/hooks/vendor/spec/tunables.mjs +75 -0
- package/plugins/cursor/hooks/vendor/stage/harnessignore.mjs +91 -0
- package/plugins/cursor/hooks/vendor/stage/stage.mjs +58 -0
- package/plugins/cursor/hooks/vendor/status/board.mjs +173 -0
- package/plugins/cursor/hooks/vendor/status/file.mjs +113 -0
- package/plugins/cursor/hooks/vendor/studio/forks.mjs +94 -0
- package/plugins/cursor/hooks/vendor/studio/pitch.mjs +295 -0
- package/plugins/cursor/hooks/vendor/verify/fingerprint.mjs +73 -0
- package/plugins/cursor/hooks/vendor/verify/reads.mjs +33 -0
- package/plugins/cursor/hooks/vendor/wow/picks.mjs +75 -0
- package/plugins/cursor/mcp.json +10 -0
- package/plugins/cursor/rules/funpixel-brief.mdc +141 -0
- package/plugins/cursor/skills/funpixel-3d/SKILL.md +89 -0
- package/plugins/cursor/skills/funpixel-3d/references/bake-off.md +48 -0
- package/plugins/cursor/skills/funpixel-3d/references/bench.md +103 -0
- package/plugins/cursor/skills/funpixel-3d/references/budgets.md +48 -0
- package/plugins/cursor/skills/funpixel-3d/references/characters.md +67 -0
- package/plugins/cursor/skills/funpixel-3d/references/concept-image.md +47 -0
- package/plugins/cursor/skills/funpixel-3d/references/engine-targets.md +31 -0
- package/plugins/cursor/skills/funpixel-3d/references/hero-route.md +104 -0
- package/plugins/cursor/skills/funpixel-3d/references/level-spec.md +109 -0
- package/plugins/cursor/skills/funpixel-3d/references/levels.md +84 -0
- package/plugins/cursor/skills/funpixel-3d/references/light-and-places.md +141 -0
- package/plugins/cursor/skills/funpixel-3d/references/models.md +111 -0
- package/plugins/cursor/skills/funpixel-3d/references/painted-target.md +184 -0
- package/plugins/cursor/skills/funpixel-3d/references/reading.md +41 -0
- package/plugins/cursor/skills/funpixel-3d/references/skin.md +85 -0
- package/plugins/cursor/skills/funpixel-3d/references/skyboxes.md +65 -0
- package/plugins/cursor/skills/funpixel-3d/references/textures.md +71 -0
- package/plugins/cursor/skills/funpixel-3d/references/three-loading.md +199 -0
- package/plugins/cursor/skills/funpixel-3d/references/unity.md +78 -0
- package/plugins/cursor/skills/funpixel-art/SKILL.md +104 -0
- package/plugins/cursor/skills/funpixel-art/references/2d-assets.md +108 -0
- package/plugins/cursor/skills/funpixel-art/references/animation.md +126 -0
- package/plugins/cursor/skills/funpixel-art/references/cast.md +73 -0
- package/plugins/cursor/skills/funpixel-art/references/characters.md +49 -0
- package/plugins/cursor/skills/funpixel-art/references/cost.md +107 -0
- package/plugins/cursor/skills/funpixel-art/references/effects.md +85 -0
- package/plugins/cursor/skills/funpixel-art/references/frames.md +87 -0
- package/plugins/cursor/skills/funpixel-art/references/judging-frames.md +64 -0
- package/plugins/cursor/skills/funpixel-art/references/look.md +102 -0
- package/plugins/cursor/skills/funpixel-art/references/measure.md +119 -0
- package/plugins/cursor/skills/funpixel-art/references/pipeline.md +185 -0
- package/plugins/cursor/skills/funpixel-art/references/pixi.md +277 -0
- package/plugins/cursor/skills/funpixel-art/references/planes.md +27 -0
- package/plugins/cursor/skills/funpixel-art/references/prompts.md +171 -0
- package/plugins/cursor/skills/funpixel-art/references/sheets.md +141 -0
- package/plugins/cursor/skills/funpixel-art/references/style-file.md +39 -0
- package/plugins/cursor/skills/funpixel-art/references/three.md +232 -0
- package/plugins/cursor/skills/funpixel-art/references/ui.md +163 -0
- package/plugins/cursor/skills/funpixel-art/references/unity.md +78 -0
- package/plugins/cursor/skills/funpixel-art/references/wiring.md +41 -0
- package/plugins/cursor/skills/funpixel-audio/SKILL.md +92 -0
- package/plugins/cursor/skills/funpixel-audio/references/adaptive-music.md +204 -0
- package/plugins/cursor/skills/funpixel-audio/references/engine.md +78 -0
- package/plugins/cursor/skills/funpixel-audio/references/measure.md +101 -0
- package/plugins/cursor/skills/funpixel-audio/references/unity.md +74 -0
- package/plugins/cursor/skills/funpixel-feedback/SKILL.md +120 -0
- package/plugins/cursor/skills/funpixel-feedback/references/memory.md +99 -0
- package/plugins/cursor/skills/funpixel-game-feel/SKILL.md +104 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/contact.md +110 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/measure.md +125 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/motion.md +134 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/payoffs.md +35 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/recipes.md +107 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/unity.md +73 -0
- package/plugins/cursor/skills/funpixel-game-logic/SKILL.md +113 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/balance.md +88 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/content-at-scale.md +147 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/depth.md +89 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/escalation.md +41 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/levels.md +61 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/probes.md +122 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/unity.md +108 -0
- package/plugins/cursor/skills/funpixel-game-spine/SKILL.md +118 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/camera.md +94 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/multiplayer.md +101 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/patterns.md +103 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/performance.md +96 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/pixi.md +26 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/replay.md +102 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/room-api.md +63 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/room-modes.md +40 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/sdk.md +114 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/three.md +62 -0
- package/plugins/cursor/skills/funpixel-gdd/SKILL.md +116 -0
- package/plugins/cursor/skills/funpixel-gdd/references/as-built.md +40 -0
- package/plugins/cursor/skills/funpixel-gdd/references/design-measures.md +24 -0
- package/plugins/cursor/skills/funpixel-gdd/references/design-note.md +88 -0
- package/plugins/cursor/skills/funpixel-gdd/references/experience.md +92 -0
- package/plugins/cursor/skills/funpixel-gdd/references/first-look.md +226 -0
- package/plugins/cursor/skills/funpixel-gdd/references/floors.md +62 -0
- package/plugins/cursor/skills/funpixel-gdd/references/frame.md +75 -0
- package/plugins/cursor/skills/funpixel-gdd/references/gameplay-contract.md +81 -0
- package/plugins/cursor/skills/funpixel-gdd/references/gdd-template.md +417 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-card.md +109 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-platformer.md +159 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-puzzle.md +145 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-racing.md +137 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-rpg.md +125 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-shooter.md +128 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-simulation.md +112 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-strategy.md +116 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-survival.md +122 -0
- package/plugins/cursor/skills/funpixel-gdd/references/in-the-loop.md +106 -0
- package/plugins/cursor/skills/funpixel-gdd/references/invent-first.md +131 -0
- package/plugins/cursor/skills/funpixel-gdd/references/level-and-fun.md +112 -0
- package/plugins/cursor/skills/funpixel-gdd/references/pages.md +47 -0
- package/plugins/cursor/skills/funpixel-gdd/references/plan-at-size.md +140 -0
- package/plugins/cursor/skills/funpixel-gdd/references/production-tiers.md +117 -0
- package/plugins/cursor/skills/funpixel-gdd/references/sections.md +148 -0
- package/plugins/cursor/skills/funpixel-gdd/references/spec-folder.md +131 -0
- package/plugins/cursor/skills/funpixel-gdd/references/start.md +110 -0
- package/plugins/cursor/skills/funpixel-gdd/references/starters.md +175 -0
- package/plugins/cursor/skills/funpixel-gdd/references/the-path.md +133 -0
- package/plugins/cursor/skills/funpixel-gdd/references/track.md +29 -0
- package/plugins/cursor/skills/funpixel-gdd/references/world-and-identity.md +165 -0
- package/plugins/cursor/skills/funpixel-gdd/references/worth.md +74 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/SKILL.md +107 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/contrast.md +123 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/hud-genres.md +124 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/phone-check.md +156 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/recipes.md +279 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/unity.md +61 -0
- package/plugins/cursor/skills/funpixel-publish/SKILL.md +109 -0
- package/plugins/cursor/skills/funpixel-publish/references/compose.md +113 -0
- package/plugins/cursor/skills/funpixel-publish/references/motion.md +120 -0
- package/plugins/cursor/skills/funpixel-publish/references/networks.md +75 -0
- package/plugins/cursor/skills/funpixel-publish/references/other-hosts.md +65 -0
- package/plugins/cursor/skills/funpixel-publish/references/playable-ad.md +90 -0
- package/plugins/cursor/skills/funpixel-publish/references/server-build.md +85 -0
- package/plugins/cursor/skills/funpixel-publish/references/store-shots.md +85 -0
- package/plugins/cursor/skills/funpixel-publish/references/trailer.md +55 -0
- package/plugins/cursor/skills/funpixel-publish/references/what-ships.md +30 -0
- package/plugins/cursor/skills/funpixel-store/SKILL.md +81 -0
- package/plugins/cursor/skills/funpixel-store/references/app-store.md +73 -0
- package/plugins/cursor/skills/funpixel-store/references/google-play.md +141 -0
- package/plugins/cursor/skills/funpixel-store/references/ios-release.md +63 -0
- package/plugins/cursor/skills/funpixel-store/references/money.md +66 -0
- package/plugins/cursor/skills/funpixel-store/references/purchases-and-review.md +74 -0
- package/plugins/cursor/skills/funpixel-store/references/readiness-page.md +24 -0
- package/plugins/cursor/skills/funpixel-store/references/readiness.md +107 -0
- package/plugins/cursor/skills/funpixel-store/references/steam.md +38 -0
- package/plugins/cursor/skills/funpixel-store/references/unity-store.md +55 -0
- package/plugins/cursor/skills/funpixel-store/references/web-portals.md +43 -0
- package/plugins/cursor/skills/funpixel-unity-game/SKILL.md +103 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/performance.md +59 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/probe.md +80 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/traps.md +108 -0
- package/plugins/cursor/skills/funpixel-verify/SKILL.md +109 -0
- package/plugins/cursor/skills/funpixel-verify/references/actors.md +94 -0
- package/plugins/cursor/skills/funpixel-verify/references/bar.md +62 -0
- package/plugins/cursor/skills/funpixel-verify/references/checks.md +69 -0
- package/plugins/cursor/skills/funpixel-verify/references/experience.md +67 -0
- package/plugins/cursor/skills/funpixel-verify/references/eyes.md +54 -0
- package/plugins/cursor/skills/funpixel-verify/references/fidelity.md +126 -0
- package/plugins/cursor/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/plugins/cursor/skills/funpixel-verify/references/journeys.md +77 -0
- package/plugins/cursor/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/plugins/cursor/skills/funpixel-verify/references/playtest.md +161 -0
- package/plugins/cursor/skills/funpixel-verify/references/review.md +105 -0
- package/plugins/cursor/skills/funpixel-verify/references/rubric.md +67 -0
- package/plugins/cursor/skills/funpixel-verify/references/scenes.md +49 -0
- package/plugins/cursor/skills/funpixel-verify/references/unity.md +60 -0
- package/plugins/cursor/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/plugins/kiro/AGENTS.md +135 -0
- package/plugins/kiro/LICENSE +115 -0
- package/plugins/kiro/README.md +17 -0
- package/plugins/kiro/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/kiro/agent.template.json +45 -0
- package/plugins/kiro/hooks/brief.md +135 -0
- package/plugins/kiro/hooks/critic-receipts.mjs +86 -0
- package/plugins/kiro/hooks/durable.mjs +56 -0
- package/plugins/kiro/hooks/fence.mjs +30 -0
- package/plugins/kiro/hooks/floors.mjs +181 -0
- package/plugins/kiro/hooks/flow.mjs +154 -0
- package/plugins/kiro/hooks/front-door.mjs +68 -0
- package/plugins/kiro/hooks/guidance.json +3 -0
- package/plugins/kiro/hooks/hints.mjs +183 -0
- package/plugins/kiro/hooks/host.md +43 -0
- package/plugins/kiro/hooks/kiro-prompt.mjs +26 -0
- package/plugins/kiro/hooks/lib.mjs +362 -0
- package/plugins/kiro/hooks/memory.mjs +92 -0
- package/plugins/kiro/hooks/mobile-qa.mjs +43 -0
- package/plugins/kiro/hooks/note.mjs +63 -0
- package/plugins/kiro/hooks/nudge.mjs +98 -0
- package/plugins/kiro/hooks/pipeline.mjs +207 -0
- package/plugins/kiro/hooks/prompt.mjs +51 -0
- package/plugins/kiro/hooks/quality.mjs +310 -0
- package/plugins/kiro/hooks/reach.mjs +93 -0
- package/plugins/kiro/hooks/scope.mjs +44 -0
- package/plugins/kiro/hooks/session-log.mjs +101 -0
- package/plugins/kiro/hooks/session-start.mjs +194 -0
- package/plugins/kiro/hooks/stop-gate.mjs +303 -0
- package/plugins/kiro/hooks/vendor/direct/round.mjs +81 -0
- package/plugins/kiro/hooks/vendor/find/names.mjs +46 -0
- package/plugins/kiro/hooks/vendor/firstlook/set.mjs +219 -0
- package/plugins/kiro/hooks/vendor/flow/flow.mjs +456 -0
- package/plugins/kiro/hooks/vendor/flow/look.mjs +140 -0
- package/plugins/kiro/hooks/vendor/gdd/book.mjs +484 -0
- package/plugins/kiro/hooks/vendor/gdd/chapters.mjs +72 -0
- package/plugins/kiro/hooks/vendor/gdd/doc.mjs +33 -0
- package/plugins/kiro/hooks/vendor/gdd/levelmap.mjs +429 -0
- package/plugins/kiro/hooks/vendor/gdd/rubric.mjs +251 -0
- package/plugins/kiro/hooks/vendor/gdd/worth.mjs +508 -0
- package/plugins/kiro/hooks/vendor/lanes/fence.mjs +109 -0
- package/plugins/kiro/hooks/vendor/lanes/lanes.mjs +356 -0
- package/plugins/kiro/hooks/vendor/lanes/union.mjs +63 -0
- package/plugins/kiro/hooks/vendor/lessons/motifs.mjs +98 -0
- package/plugins/kiro/hooks/vendor/lessons/store.mjs +57 -0
- package/plugins/kiro/hooks/vendor/look/made-of.mjs +243 -0
- package/plugins/kiro/hooks/vendor/look/roles.mjs +110 -0
- package/plugins/kiro/hooks/vendor/memory/decisions.mjs +139 -0
- package/plugins/kiro/hooks/vendor/memory/journal.mjs +109 -0
- package/plugins/kiro/hooks/vendor/owner/bar.mjs +286 -0
- package/plugins/kiro/hooks/vendor/pipeline/pipeline.mjs +930 -0
- package/plugins/kiro/hooks/vendor/playtest/keep.mjs +111 -0
- package/plugins/kiro/hooks/vendor/playtest/stuck.mjs +48 -0
- package/plugins/kiro/hooks/vendor/progress/holds.mjs +107 -0
- package/plugins/kiro/hooks/vendor/progress/progress.mjs +301 -0
- package/plugins/kiro/hooks/vendor/sim/judge.mjs +241 -0
- package/plugins/kiro/hooks/vendor/spec/rooms.mjs +189 -0
- package/plugins/kiro/hooks/vendor/spec/tunables.mjs +75 -0
- package/plugins/kiro/hooks/vendor/stage/harnessignore.mjs +91 -0
- package/plugins/kiro/hooks/vendor/stage/stage.mjs +58 -0
- package/plugins/kiro/hooks/vendor/status/board.mjs +173 -0
- package/plugins/kiro/hooks/vendor/status/file.mjs +113 -0
- package/plugins/kiro/hooks/vendor/studio/forks.mjs +94 -0
- package/plugins/kiro/hooks/vendor/studio/pitch.mjs +295 -0
- package/plugins/kiro/hooks/vendor/verify/fingerprint.mjs +73 -0
- package/plugins/kiro/hooks/vendor/verify/reads.mjs +33 -0
- package/plugins/kiro/hooks/vendor/wow/picks.mjs +75 -0
- package/plugins/kiro/install.mjs +37 -0
- package/plugins/kiro/skills/fp-art-director/SKILL.md +58 -0
- package/plugins/kiro/skills/fp-art-director/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-audio-director/SKILL.md +55 -0
- package/plugins/kiro/skills/fp-audio-director/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-critic/SKILL.md +117 -0
- package/plugins/kiro/skills/fp-critic/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-first-look/SKILL.md +61 -0
- package/plugins/kiro/skills/fp-flow/SKILL.md +52 -0
- package/plugins/kiro/skills/fp-lane/SKILL.md +41 -0
- package/plugins/kiro/skills/fp-lane/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-lanes/SKILL.md +40 -0
- package/plugins/kiro/skills/fp-level-designer/SKILL.md +49 -0
- package/plugins/kiro/skills/fp-level-designer/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-mobile-qa/SKILL.md +30 -0
- package/plugins/kiro/skills/fp-mobile-qa-seat/SKILL.md +74 -0
- package/plugins/kiro/skills/fp-mobile-qa-seat/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-new/SKILL.md +96 -0
- package/plugins/kiro/skills/fp-player/SKILL.md +147 -0
- package/plugins/kiro/skills/fp-player/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-playtest/SKILL.md +68 -0
- package/plugins/kiro/skills/fp-publish/SKILL.md +25 -0
- package/plugins/kiro/skills/fp-qa-lead/SKILL.md +56 -0
- package/plugins/kiro/skills/fp-qa-lead/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-smoke-build/SKILL.md +27 -0
- package/plugins/kiro/skills/fp-studio/SKILL.md +48 -0
- package/plugins/kiro/skills/fp-verify/SKILL.md +22 -0
- package/plugins/kiro/skills/funpixel-3d/SKILL.md +89 -0
- package/plugins/kiro/skills/funpixel-3d/references/bake-off.md +48 -0
- package/plugins/kiro/skills/funpixel-3d/references/bench.md +103 -0
- package/plugins/kiro/skills/funpixel-3d/references/budgets.md +48 -0
- package/plugins/kiro/skills/funpixel-3d/references/characters.md +67 -0
- package/plugins/kiro/skills/funpixel-3d/references/concept-image.md +47 -0
- package/plugins/kiro/skills/funpixel-3d/references/engine-targets.md +31 -0
- package/plugins/kiro/skills/funpixel-3d/references/hero-route.md +104 -0
- package/plugins/kiro/skills/funpixel-3d/references/level-spec.md +109 -0
- package/plugins/kiro/skills/funpixel-3d/references/levels.md +84 -0
- package/plugins/kiro/skills/funpixel-3d/references/light-and-places.md +141 -0
- package/plugins/kiro/skills/funpixel-3d/references/models.md +111 -0
- package/plugins/kiro/skills/funpixel-3d/references/painted-target.md +184 -0
- package/plugins/kiro/skills/funpixel-3d/references/reading.md +41 -0
- package/plugins/kiro/skills/funpixel-3d/references/skin.md +85 -0
- package/plugins/kiro/skills/funpixel-3d/references/skyboxes.md +65 -0
- package/plugins/kiro/skills/funpixel-3d/references/textures.md +71 -0
- package/plugins/kiro/skills/funpixel-3d/references/three-loading.md +199 -0
- package/plugins/kiro/skills/funpixel-3d/references/unity.md +78 -0
- package/plugins/kiro/skills/funpixel-art/SKILL.md +104 -0
- package/plugins/kiro/skills/funpixel-art/references/2d-assets.md +108 -0
- package/plugins/kiro/skills/funpixel-art/references/animation.md +126 -0
- package/plugins/kiro/skills/funpixel-art/references/cast.md +73 -0
- package/plugins/kiro/skills/funpixel-art/references/characters.md +49 -0
- package/plugins/kiro/skills/funpixel-art/references/cost.md +107 -0
- package/plugins/kiro/skills/funpixel-art/references/effects.md +85 -0
- package/plugins/kiro/skills/funpixel-art/references/frames.md +87 -0
- package/plugins/kiro/skills/funpixel-art/references/judging-frames.md +64 -0
- package/plugins/kiro/skills/funpixel-art/references/look.md +102 -0
- package/plugins/kiro/skills/funpixel-art/references/measure.md +119 -0
- package/plugins/kiro/skills/funpixel-art/references/pipeline.md +185 -0
- package/plugins/kiro/skills/funpixel-art/references/pixi.md +277 -0
- package/plugins/kiro/skills/funpixel-art/references/planes.md +27 -0
- package/plugins/kiro/skills/funpixel-art/references/prompts.md +171 -0
- package/plugins/kiro/skills/funpixel-art/references/sheets.md +141 -0
- package/plugins/kiro/skills/funpixel-art/references/style-file.md +39 -0
- package/plugins/kiro/skills/funpixel-art/references/three.md +232 -0
- package/plugins/kiro/skills/funpixel-art/references/ui.md +163 -0
- package/plugins/kiro/skills/funpixel-art/references/unity.md +78 -0
- package/plugins/kiro/skills/funpixel-art/references/wiring.md +41 -0
- package/plugins/kiro/skills/funpixel-audio/SKILL.md +92 -0
- package/plugins/kiro/skills/funpixel-audio/references/adaptive-music.md +204 -0
- package/plugins/kiro/skills/funpixel-audio/references/engine.md +78 -0
- package/plugins/kiro/skills/funpixel-audio/references/measure.md +101 -0
- package/plugins/kiro/skills/funpixel-audio/references/unity.md +74 -0
- package/plugins/kiro/skills/funpixel-feedback/SKILL.md +120 -0
- package/plugins/kiro/skills/funpixel-feedback/references/memory.md +99 -0
- package/plugins/kiro/skills/funpixel-game-feel/SKILL.md +104 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/contact.md +110 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/measure.md +125 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/motion.md +134 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/payoffs.md +35 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/recipes.md +107 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/unity.md +73 -0
- package/plugins/kiro/skills/funpixel-game-logic/SKILL.md +113 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/balance.md +88 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/content-at-scale.md +147 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/depth.md +89 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/escalation.md +41 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/levels.md +61 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/probes.md +122 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/unity.md +108 -0
- package/plugins/kiro/skills/funpixel-game-spine/SKILL.md +118 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/camera.md +94 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/multiplayer.md +101 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/patterns.md +103 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/performance.md +96 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/pixi.md +26 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/replay.md +102 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/room-api.md +63 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/room-modes.md +40 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/sdk.md +114 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/three.md +62 -0
- package/plugins/kiro/skills/funpixel-gdd/SKILL.md +116 -0
- package/plugins/kiro/skills/funpixel-gdd/references/as-built.md +40 -0
- package/plugins/kiro/skills/funpixel-gdd/references/design-measures.md +24 -0
- package/plugins/kiro/skills/funpixel-gdd/references/design-note.md +88 -0
- package/plugins/kiro/skills/funpixel-gdd/references/experience.md +92 -0
- package/plugins/kiro/skills/funpixel-gdd/references/first-look.md +226 -0
- package/plugins/kiro/skills/funpixel-gdd/references/floors.md +62 -0
- package/plugins/kiro/skills/funpixel-gdd/references/frame.md +75 -0
- package/plugins/kiro/skills/funpixel-gdd/references/gameplay-contract.md +81 -0
- package/plugins/kiro/skills/funpixel-gdd/references/gdd-template.md +417 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-card.md +109 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-platformer.md +159 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-puzzle.md +145 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-racing.md +137 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-rpg.md +125 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-shooter.md +128 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-simulation.md +112 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-strategy.md +116 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-survival.md +122 -0
- package/plugins/kiro/skills/funpixel-gdd/references/in-the-loop.md +106 -0
- package/plugins/kiro/skills/funpixel-gdd/references/invent-first.md +131 -0
- package/plugins/kiro/skills/funpixel-gdd/references/level-and-fun.md +112 -0
- package/plugins/kiro/skills/funpixel-gdd/references/pages.md +47 -0
- package/plugins/kiro/skills/funpixel-gdd/references/plan-at-size.md +140 -0
- package/plugins/kiro/skills/funpixel-gdd/references/production-tiers.md +117 -0
- package/plugins/kiro/skills/funpixel-gdd/references/sections.md +148 -0
- package/plugins/kiro/skills/funpixel-gdd/references/spec-folder.md +131 -0
- package/plugins/kiro/skills/funpixel-gdd/references/start.md +110 -0
- package/plugins/kiro/skills/funpixel-gdd/references/starters.md +175 -0
- package/plugins/kiro/skills/funpixel-gdd/references/the-path.md +133 -0
- package/plugins/kiro/skills/funpixel-gdd/references/track.md +29 -0
- package/plugins/kiro/skills/funpixel-gdd/references/world-and-identity.md +165 -0
- package/plugins/kiro/skills/funpixel-gdd/references/worth.md +74 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/SKILL.md +107 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/contrast.md +123 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/hud-genres.md +124 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/phone-check.md +156 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/recipes.md +279 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/unity.md +61 -0
- package/plugins/kiro/skills/funpixel-publish/SKILL.md +109 -0
- package/plugins/kiro/skills/funpixel-publish/references/compose.md +113 -0
- package/plugins/kiro/skills/funpixel-publish/references/motion.md +120 -0
- package/plugins/kiro/skills/funpixel-publish/references/networks.md +75 -0
- package/plugins/kiro/skills/funpixel-publish/references/other-hosts.md +65 -0
- package/plugins/kiro/skills/funpixel-publish/references/playable-ad.md +90 -0
- package/plugins/kiro/skills/funpixel-publish/references/server-build.md +85 -0
- package/plugins/kiro/skills/funpixel-publish/references/store-shots.md +85 -0
- package/plugins/kiro/skills/funpixel-publish/references/trailer.md +55 -0
- package/plugins/kiro/skills/funpixel-publish/references/what-ships.md +30 -0
- package/plugins/kiro/skills/funpixel-store/SKILL.md +81 -0
- package/plugins/kiro/skills/funpixel-store/references/app-store.md +73 -0
- package/plugins/kiro/skills/funpixel-store/references/google-play.md +141 -0
- package/plugins/kiro/skills/funpixel-store/references/ios-release.md +63 -0
- package/plugins/kiro/skills/funpixel-store/references/money.md +66 -0
- package/plugins/kiro/skills/funpixel-store/references/purchases-and-review.md +74 -0
- package/plugins/kiro/skills/funpixel-store/references/readiness-page.md +24 -0
- package/plugins/kiro/skills/funpixel-store/references/readiness.md +107 -0
- package/plugins/kiro/skills/funpixel-store/references/steam.md +38 -0
- package/plugins/kiro/skills/funpixel-store/references/unity-store.md +55 -0
- package/plugins/kiro/skills/funpixel-store/references/web-portals.md +43 -0
- package/plugins/kiro/skills/funpixel-unity-game/SKILL.md +103 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/performance.md +59 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/probe.md +80 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/traps.md +108 -0
- package/plugins/kiro/skills/funpixel-verify/SKILL.md +109 -0
- package/plugins/kiro/skills/funpixel-verify/references/actors.md +94 -0
- package/plugins/kiro/skills/funpixel-verify/references/bar.md +62 -0
- package/plugins/kiro/skills/funpixel-verify/references/checks.md +69 -0
- package/plugins/kiro/skills/funpixel-verify/references/experience.md +67 -0
- package/plugins/kiro/skills/funpixel-verify/references/eyes.md +54 -0
- package/plugins/kiro/skills/funpixel-verify/references/fidelity.md +126 -0
- package/plugins/kiro/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/plugins/kiro/skills/funpixel-verify/references/journeys.md +77 -0
- package/plugins/kiro/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/plugins/kiro/skills/funpixel-verify/references/playtest.md +161 -0
- package/plugins/kiro/skills/funpixel-verify/references/review.md +105 -0
- package/plugins/kiro/skills/funpixel-verify/references/rubric.md +67 -0
- package/plugins/kiro/skills/funpixel-verify/references/scenes.md +49 -0
- package/plugins/kiro/skills/funpixel-verify/references/unity.md +60 -0
- package/plugins/kiro/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/plugins/robin/LICENSE +115 -0
- package/plugins/robin/README.md +27 -0
- package/plugins/robin/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/robin/claude/.claude-plugin/plugin.json +19 -0
- package/plugins/robin/claude/.mcp.json +10 -0
- package/plugins/robin/claude/LICENSE +115 -0
- package/plugins/robin/claude/README.md +14 -0
- package/plugins/robin/claude/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/robin/claude/agents/art-director.md +54 -0
- package/plugins/robin/claude/agents/audio-director.md +51 -0
- package/plugins/robin/claude/agents/critic.md +113 -0
- package/plugins/robin/claude/agents/lane.md +38 -0
- package/plugins/robin/claude/agents/level-designer.md +45 -0
- package/plugins/robin/claude/agents/mobile-qa.md +71 -0
- package/plugins/robin/claude/agents/player.md +144 -0
- package/plugins/robin/claude/agents/qa-lead.md +52 -0
- package/plugins/robin/claude/commands/first-look.md +59 -0
- package/plugins/robin/claude/commands/flow.md +50 -0
- package/plugins/robin/claude/commands/lanes.md +38 -0
- package/plugins/robin/claude/commands/mobile-qa.md +28 -0
- package/plugins/robin/claude/commands/new.md +94 -0
- package/plugins/robin/claude/commands/playtest.md +66 -0
- package/plugins/robin/claude/commands/publish.md +23 -0
- package/plugins/robin/claude/commands/smoke-build.md +25 -0
- package/plugins/robin/claude/commands/verify.md +20 -0
- package/plugins/robin/claude/hooks/brief.md +135 -0
- package/plugins/robin/claude/hooks/critic-receipts.mjs +86 -0
- package/plugins/robin/claude/hooks/durable.mjs +56 -0
- package/plugins/robin/claude/hooks/fence.mjs +30 -0
- package/plugins/robin/claude/hooks/floors.mjs +181 -0
- package/plugins/robin/claude/hooks/flow.mjs +154 -0
- package/plugins/robin/claude/hooks/front-door.mjs +68 -0
- package/plugins/robin/claude/hooks/guidance.json +3 -0
- package/plugins/robin/claude/hooks/hints.mjs +183 -0
- package/plugins/robin/claude/hooks/hooks.json +62 -0
- package/plugins/robin/claude/hooks/lib.mjs +362 -0
- package/plugins/robin/claude/hooks/memory.mjs +92 -0
- package/plugins/robin/claude/hooks/mobile-qa.mjs +43 -0
- package/plugins/robin/claude/hooks/note.mjs +63 -0
- package/plugins/robin/claude/hooks/nudge.mjs +98 -0
- package/plugins/robin/claude/hooks/pipeline.mjs +207 -0
- package/plugins/robin/claude/hooks/prompt.mjs +51 -0
- package/plugins/robin/claude/hooks/quality.mjs +310 -0
- package/plugins/robin/claude/hooks/reach.mjs +93 -0
- package/plugins/robin/claude/hooks/scope.mjs +44 -0
- package/plugins/robin/claude/hooks/session-log.mjs +101 -0
- package/plugins/robin/claude/hooks/session-start.mjs +194 -0
- package/plugins/robin/claude/hooks/skill-names.json +19 -0
- package/plugins/robin/claude/hooks/stop-gate.mjs +303 -0
- package/plugins/robin/claude/hooks/vendor/direct/round.mjs +81 -0
- package/plugins/robin/claude/hooks/vendor/find/names.mjs +46 -0
- package/plugins/robin/claude/hooks/vendor/firstlook/set.mjs +219 -0
- package/plugins/robin/claude/hooks/vendor/flow/flow.mjs +456 -0
- package/plugins/robin/claude/hooks/vendor/flow/look.mjs +140 -0
- package/plugins/robin/claude/hooks/vendor/gdd/book.mjs +484 -0
- package/plugins/robin/claude/hooks/vendor/gdd/chapters.mjs +72 -0
- package/plugins/robin/claude/hooks/vendor/gdd/doc.mjs +33 -0
- package/plugins/robin/claude/hooks/vendor/gdd/levelmap.mjs +429 -0
- package/plugins/robin/claude/hooks/vendor/gdd/rubric.mjs +251 -0
- package/plugins/robin/claude/hooks/vendor/gdd/worth.mjs +508 -0
- package/plugins/robin/claude/hooks/vendor/lanes/fence.mjs +109 -0
- package/plugins/robin/claude/hooks/vendor/lanes/lanes.mjs +356 -0
- package/plugins/robin/claude/hooks/vendor/lanes/union.mjs +63 -0
- package/plugins/robin/claude/hooks/vendor/lessons/motifs.mjs +98 -0
- package/plugins/robin/claude/hooks/vendor/lessons/store.mjs +57 -0
- package/plugins/robin/claude/hooks/vendor/look/made-of.mjs +243 -0
- package/plugins/robin/claude/hooks/vendor/look/roles.mjs +110 -0
- package/plugins/robin/claude/hooks/vendor/memory/decisions.mjs +139 -0
- package/plugins/robin/claude/hooks/vendor/memory/journal.mjs +109 -0
- package/plugins/robin/claude/hooks/vendor/owner/bar.mjs +286 -0
- package/plugins/robin/claude/hooks/vendor/pipeline/pipeline.mjs +930 -0
- package/plugins/robin/claude/hooks/vendor/playtest/keep.mjs +111 -0
- package/plugins/robin/claude/hooks/vendor/playtest/stuck.mjs +48 -0
- package/plugins/robin/claude/hooks/vendor/progress/holds.mjs +107 -0
- package/plugins/robin/claude/hooks/vendor/progress/progress.mjs +301 -0
- package/plugins/robin/claude/hooks/vendor/sim/judge.mjs +241 -0
- package/plugins/robin/claude/hooks/vendor/spec/rooms.mjs +189 -0
- package/plugins/robin/claude/hooks/vendor/spec/tunables.mjs +75 -0
- package/plugins/robin/claude/hooks/vendor/stage/harnessignore.mjs +91 -0
- package/plugins/robin/claude/hooks/vendor/stage/stage.mjs +58 -0
- package/plugins/robin/claude/hooks/vendor/status/board.mjs +173 -0
- package/plugins/robin/claude/hooks/vendor/status/file.mjs +113 -0
- package/plugins/robin/claude/hooks/vendor/studio/forks.mjs +94 -0
- package/plugins/robin/claude/hooks/vendor/studio/pitch.mjs +295 -0
- package/plugins/robin/claude/hooks/vendor/verify/fingerprint.mjs +73 -0
- package/plugins/robin/claude/hooks/vendor/verify/reads.mjs +33 -0
- package/plugins/robin/claude/hooks/vendor/wow/picks.mjs +75 -0
- package/plugins/robin/claude/skills/3d/SKILL.md +89 -0
- package/plugins/robin/claude/skills/3d/references/bake-off.md +48 -0
- package/plugins/robin/claude/skills/3d/references/bench.md +103 -0
- package/plugins/robin/claude/skills/3d/references/budgets.md +48 -0
- package/plugins/robin/claude/skills/3d/references/characters.md +67 -0
- package/plugins/robin/claude/skills/3d/references/concept-image.md +47 -0
- package/plugins/robin/claude/skills/3d/references/engine-targets.md +31 -0
- package/plugins/robin/claude/skills/3d/references/hero-route.md +104 -0
- package/plugins/robin/claude/skills/3d/references/level-spec.md +109 -0
- package/plugins/robin/claude/skills/3d/references/levels.md +84 -0
- package/plugins/robin/claude/skills/3d/references/light-and-places.md +141 -0
- package/plugins/robin/claude/skills/3d/references/models.md +111 -0
- package/plugins/robin/claude/skills/3d/references/painted-target.md +184 -0
- package/plugins/robin/claude/skills/3d/references/reading.md +41 -0
- package/plugins/robin/claude/skills/3d/references/skin.md +85 -0
- package/plugins/robin/claude/skills/3d/references/skyboxes.md +65 -0
- package/plugins/robin/claude/skills/3d/references/textures.md +71 -0
- package/plugins/robin/claude/skills/3d/references/three-loading.md +199 -0
- package/plugins/robin/claude/skills/3d/references/unity.md +78 -0
- package/plugins/robin/claude/skills/art/SKILL.md +104 -0
- package/plugins/robin/claude/skills/art/references/2d-assets.md +108 -0
- package/plugins/robin/claude/skills/art/references/animation.md +126 -0
- package/plugins/robin/claude/skills/art/references/cast.md +73 -0
- package/plugins/robin/claude/skills/art/references/characters.md +49 -0
- package/plugins/robin/claude/skills/art/references/cost.md +107 -0
- package/plugins/robin/claude/skills/art/references/effects.md +85 -0
- package/plugins/robin/claude/skills/art/references/frames.md +87 -0
- package/plugins/robin/claude/skills/art/references/judging-frames.md +64 -0
- package/plugins/robin/claude/skills/art/references/look.md +102 -0
- package/plugins/robin/claude/skills/art/references/measure.md +119 -0
- package/plugins/robin/claude/skills/art/references/pipeline.md +185 -0
- package/plugins/robin/claude/skills/art/references/pixi.md +277 -0
- package/plugins/robin/claude/skills/art/references/planes.md +27 -0
- package/plugins/robin/claude/skills/art/references/prompts.md +171 -0
- package/plugins/robin/claude/skills/art/references/sheets.md +141 -0
- package/plugins/robin/claude/skills/art/references/style-file.md +39 -0
- package/plugins/robin/claude/skills/art/references/three.md +232 -0
- package/plugins/robin/claude/skills/art/references/ui.md +163 -0
- package/plugins/robin/claude/skills/art/references/unity.md +78 -0
- package/plugins/robin/claude/skills/art/references/wiring.md +41 -0
- package/plugins/robin/claude/skills/audio/SKILL.md +92 -0
- package/plugins/robin/claude/skills/audio/references/adaptive-music.md +204 -0
- package/plugins/robin/claude/skills/audio/references/engine.md +78 -0
- package/plugins/robin/claude/skills/audio/references/measure.md +101 -0
- package/plugins/robin/claude/skills/audio/references/unity.md +74 -0
- package/plugins/robin/claude/skills/feedback/SKILL.md +120 -0
- package/plugins/robin/claude/skills/feedback/references/memory.md +99 -0
- package/plugins/robin/claude/skills/game-feel/SKILL.md +104 -0
- package/plugins/robin/claude/skills/game-feel/references/contact.md +110 -0
- package/plugins/robin/claude/skills/game-feel/references/measure.md +125 -0
- package/plugins/robin/claude/skills/game-feel/references/motion.md +134 -0
- package/plugins/robin/claude/skills/game-feel/references/payoffs.md +35 -0
- package/plugins/robin/claude/skills/game-feel/references/recipes.md +107 -0
- package/plugins/robin/claude/skills/game-feel/references/unity.md +73 -0
- package/plugins/robin/claude/skills/game-logic/SKILL.md +113 -0
- package/plugins/robin/claude/skills/game-logic/references/balance.md +88 -0
- package/plugins/robin/claude/skills/game-logic/references/content-at-scale.md +147 -0
- package/plugins/robin/claude/skills/game-logic/references/depth.md +89 -0
- package/plugins/robin/claude/skills/game-logic/references/escalation.md +41 -0
- package/plugins/robin/claude/skills/game-logic/references/levels.md +61 -0
- package/plugins/robin/claude/skills/game-logic/references/probes.md +122 -0
- package/plugins/robin/claude/skills/game-logic/references/unity.md +108 -0
- package/plugins/robin/claude/skills/game-spine/SKILL.md +118 -0
- package/plugins/robin/claude/skills/game-spine/references/camera.md +94 -0
- package/plugins/robin/claude/skills/game-spine/references/multiplayer.md +101 -0
- package/plugins/robin/claude/skills/game-spine/references/patterns.md +103 -0
- package/plugins/robin/claude/skills/game-spine/references/performance.md +96 -0
- package/plugins/robin/claude/skills/game-spine/references/pixi.md +26 -0
- package/plugins/robin/claude/skills/game-spine/references/replay.md +102 -0
- package/plugins/robin/claude/skills/game-spine/references/room-api.md +63 -0
- package/plugins/robin/claude/skills/game-spine/references/room-modes.md +40 -0
- package/plugins/robin/claude/skills/game-spine/references/sdk.md +114 -0
- package/plugins/robin/claude/skills/game-spine/references/three.md +62 -0
- package/plugins/robin/claude/skills/gdd/SKILL.md +116 -0
- package/plugins/robin/claude/skills/gdd/references/as-built.md +40 -0
- package/plugins/robin/claude/skills/gdd/references/design-measures.md +24 -0
- package/plugins/robin/claude/skills/gdd/references/design-note.md +88 -0
- package/plugins/robin/claude/skills/gdd/references/experience.md +92 -0
- package/plugins/robin/claude/skills/gdd/references/first-look.md +226 -0
- package/plugins/robin/claude/skills/gdd/references/floors.md +62 -0
- package/plugins/robin/claude/skills/gdd/references/frame.md +75 -0
- package/plugins/robin/claude/skills/gdd/references/gameplay-contract.md +81 -0
- package/plugins/robin/claude/skills/gdd/references/gdd-template.md +417 -0
- package/plugins/robin/claude/skills/gdd/references/genre-card.md +109 -0
- package/plugins/robin/claude/skills/gdd/references/genre-platformer.md +159 -0
- package/plugins/robin/claude/skills/gdd/references/genre-puzzle.md +145 -0
- package/plugins/robin/claude/skills/gdd/references/genre-racing.md +137 -0
- package/plugins/robin/claude/skills/gdd/references/genre-rpg.md +125 -0
- package/plugins/robin/claude/skills/gdd/references/genre-shooter.md +128 -0
- package/plugins/robin/claude/skills/gdd/references/genre-simulation.md +112 -0
- package/plugins/robin/claude/skills/gdd/references/genre-strategy.md +116 -0
- package/plugins/robin/claude/skills/gdd/references/genre-survival.md +122 -0
- package/plugins/robin/claude/skills/gdd/references/in-the-loop.md +106 -0
- package/plugins/robin/claude/skills/gdd/references/invent-first.md +131 -0
- package/plugins/robin/claude/skills/gdd/references/level-and-fun.md +112 -0
- package/plugins/robin/claude/skills/gdd/references/pages.md +47 -0
- package/plugins/robin/claude/skills/gdd/references/plan-at-size.md +140 -0
- package/plugins/robin/claude/skills/gdd/references/production-tiers.md +117 -0
- package/plugins/robin/claude/skills/gdd/references/sections.md +148 -0
- package/plugins/robin/claude/skills/gdd/references/spec-folder.md +131 -0
- package/plugins/robin/claude/skills/gdd/references/start.md +110 -0
- package/plugins/robin/claude/skills/gdd/references/starters.md +175 -0
- package/plugins/robin/claude/skills/gdd/references/the-path.md +133 -0
- package/plugins/robin/claude/skills/gdd/references/track.md +29 -0
- package/plugins/robin/claude/skills/gdd/references/world-and-identity.md +165 -0
- package/plugins/robin/claude/skills/gdd/references/worth.md +74 -0
- package/plugins/robin/claude/skills/mobile-ui/SKILL.md +107 -0
- package/plugins/robin/claude/skills/mobile-ui/references/contrast.md +123 -0
- package/plugins/robin/claude/skills/mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/robin/claude/skills/mobile-ui/references/hud-genres.md +124 -0
- package/plugins/robin/claude/skills/mobile-ui/references/phone-check.md +156 -0
- package/plugins/robin/claude/skills/mobile-ui/references/recipes.md +279 -0
- package/plugins/robin/claude/skills/mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/robin/claude/skills/mobile-ui/references/unity.md +61 -0
- package/plugins/robin/claude/skills/publishing/SKILL.md +109 -0
- package/plugins/robin/claude/skills/publishing/references/compose.md +113 -0
- package/plugins/robin/claude/skills/publishing/references/motion.md +120 -0
- package/plugins/robin/claude/skills/publishing/references/networks.md +75 -0
- package/plugins/robin/claude/skills/publishing/references/other-hosts.md +65 -0
- package/plugins/robin/claude/skills/publishing/references/playable-ad.md +90 -0
- package/plugins/robin/claude/skills/publishing/references/server-build.md +85 -0
- package/plugins/robin/claude/skills/publishing/references/store-shots.md +85 -0
- package/plugins/robin/claude/skills/publishing/references/trailer.md +55 -0
- package/plugins/robin/claude/skills/publishing/references/what-ships.md +30 -0
- package/plugins/robin/claude/skills/store/SKILL.md +81 -0
- package/plugins/robin/claude/skills/store/references/app-store.md +73 -0
- package/plugins/robin/claude/skills/store/references/google-play.md +141 -0
- package/plugins/robin/claude/skills/store/references/ios-release.md +63 -0
- package/plugins/robin/claude/skills/store/references/money.md +66 -0
- package/plugins/robin/claude/skills/store/references/purchases-and-review.md +74 -0
- package/plugins/robin/claude/skills/store/references/readiness-page.md +24 -0
- package/plugins/robin/claude/skills/store/references/readiness.md +107 -0
- package/plugins/robin/claude/skills/store/references/steam.md +38 -0
- package/plugins/robin/claude/skills/store/references/unity-store.md +55 -0
- package/plugins/robin/claude/skills/store/references/web-portals.md +43 -0
- package/plugins/robin/claude/skills/unity-game/SKILL.md +103 -0
- package/plugins/robin/claude/skills/unity-game/references/agent-ops.md +54 -0
- package/plugins/robin/claude/skills/unity-game/references/fixes.md +40 -0
- package/plugins/robin/claude/skills/unity-game/references/from-a-web-game.md +108 -0
- package/plugins/robin/claude/skills/unity-game/references/handing-off.md +42 -0
- package/plugins/robin/claude/skills/unity-game/references/performance.md +59 -0
- package/plugins/robin/claude/skills/unity-game/references/probe.md +80 -0
- package/plugins/robin/claude/skills/unity-game/references/shared-mac.md +121 -0
- package/plugins/robin/claude/skills/unity-game/references/traps.md +108 -0
- package/plugins/robin/claude/skills/verifying/SKILL.md +109 -0
- package/plugins/robin/claude/skills/verifying/references/actors.md +94 -0
- package/plugins/robin/claude/skills/verifying/references/bar.md +62 -0
- package/plugins/robin/claude/skills/verifying/references/checks.md +69 -0
- package/plugins/robin/claude/skills/verifying/references/experience.md +67 -0
- package/plugins/robin/claude/skills/verifying/references/eyes.md +54 -0
- package/plugins/robin/claude/skills/verifying/references/fidelity.md +126 -0
- package/plugins/robin/claude/skills/verifying/references/hit-bar.md +31 -0
- package/plugins/robin/claude/skills/verifying/references/journeys.md +77 -0
- package/plugins/robin/claude/skills/verifying/references/mobile-qa.md +123 -0
- package/plugins/robin/claude/skills/verifying/references/playtest.md +161 -0
- package/plugins/robin/claude/skills/verifying/references/review.md +105 -0
- package/plugins/robin/claude/skills/verifying/references/rubric.md +67 -0
- package/plugins/robin/claude/skills/verifying/references/scenes.md +49 -0
- package/plugins/robin/claude/skills/verifying/references/unity.md +60 -0
- package/plugins/robin/claude/skills/world-and-story/SKILL.md +99 -0
- package/plugins/robin/claude/skills/world-and-story/references/atmosphere.md +208 -0
- package/plugins/robin/claude/skills/world-and-story/references/forged-world.md +79 -0
- package/plugins/robin/claude/skills/world-and-story/references/living-world.md +237 -0
- package/plugins/robin/claude/skills/world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/robin/claude/skills/world-and-story/references/shelf.md +80 -0
- package/plugins/robin/claude/skills/world-and-story/references/story-at-size.md +159 -0
- package/plugins/robin/claude/skills/world-and-story/references/voice.md +175 -0
- package/plugins/robin/claude/skills/world-and-story/references/world-kit.md +154 -0
- package/plugins/robin/mcp-servers.json +25 -0
- package/plugins/robin/plugin.json +20 -0
- package/plugins/robin/skills/fp-first-look/SKILL.md +59 -0
- package/plugins/robin/skills/fp-flow/SKILL.md +50 -0
- package/plugins/robin/skills/fp-lanes/SKILL.md +38 -0
- package/plugins/robin/skills/fp-mobile-qa/SKILL.md +28 -0
- package/plugins/robin/skills/fp-new/SKILL.md +94 -0
- package/plugins/robin/skills/fp-playtest/SKILL.md +66 -0
- package/plugins/robin/skills/fp-publish/SKILL.md +23 -0
- package/plugins/robin/skills/fp-smoke-build/SKILL.md +25 -0
- package/plugins/robin/skills/fp-verify/SKILL.md +20 -0
- package/plugins/robin/skills/funpixel-3d/SKILL.md +89 -0
- package/plugins/robin/skills/funpixel-3d/references/bake-off.md +48 -0
- package/plugins/robin/skills/funpixel-3d/references/bench.md +103 -0
- package/plugins/robin/skills/funpixel-3d/references/budgets.md +48 -0
- package/plugins/robin/skills/funpixel-3d/references/characters.md +67 -0
- package/plugins/robin/skills/funpixel-3d/references/concept-image.md +47 -0
- package/plugins/robin/skills/funpixel-3d/references/engine-targets.md +31 -0
- package/plugins/robin/skills/funpixel-3d/references/hero-route.md +104 -0
- package/plugins/robin/skills/funpixel-3d/references/level-spec.md +109 -0
- package/plugins/robin/skills/funpixel-3d/references/levels.md +84 -0
- package/plugins/robin/skills/funpixel-3d/references/light-and-places.md +141 -0
- package/plugins/robin/skills/funpixel-3d/references/models.md +111 -0
- package/plugins/robin/skills/funpixel-3d/references/painted-target.md +184 -0
- package/plugins/robin/skills/funpixel-3d/references/reading.md +41 -0
- package/plugins/robin/skills/funpixel-3d/references/skin.md +85 -0
- package/plugins/robin/skills/funpixel-3d/references/skyboxes.md +65 -0
- package/plugins/robin/skills/funpixel-3d/references/textures.md +71 -0
- package/plugins/robin/skills/funpixel-3d/references/three-loading.md +199 -0
- package/plugins/robin/skills/funpixel-3d/references/unity.md +78 -0
- package/plugins/robin/skills/funpixel-art/SKILL.md +104 -0
- package/plugins/robin/skills/funpixel-art/references/2d-assets.md +108 -0
- package/plugins/robin/skills/funpixel-art/references/animation.md +126 -0
- package/plugins/robin/skills/funpixel-art/references/cast.md +73 -0
- package/plugins/robin/skills/funpixel-art/references/characters.md +49 -0
- package/plugins/robin/skills/funpixel-art/references/cost.md +107 -0
- package/plugins/robin/skills/funpixel-art/references/effects.md +85 -0
- package/plugins/robin/skills/funpixel-art/references/frames.md +87 -0
- package/plugins/robin/skills/funpixel-art/references/judging-frames.md +64 -0
- package/plugins/robin/skills/funpixel-art/references/look.md +102 -0
- package/plugins/robin/skills/funpixel-art/references/measure.md +119 -0
- package/plugins/robin/skills/funpixel-art/references/pipeline.md +185 -0
- package/plugins/robin/skills/funpixel-art/references/pixi.md +277 -0
- package/plugins/robin/skills/funpixel-art/references/planes.md +27 -0
- package/plugins/robin/skills/funpixel-art/references/prompts.md +171 -0
- package/plugins/robin/skills/funpixel-art/references/sheets.md +141 -0
- package/plugins/robin/skills/funpixel-art/references/style-file.md +39 -0
- package/plugins/robin/skills/funpixel-art/references/three.md +232 -0
- package/plugins/robin/skills/funpixel-art/references/ui.md +163 -0
- package/plugins/robin/skills/funpixel-art/references/unity.md +78 -0
- package/plugins/robin/skills/funpixel-art/references/wiring.md +41 -0
- package/plugins/robin/skills/funpixel-audio/SKILL.md +92 -0
- package/plugins/robin/skills/funpixel-audio/references/adaptive-music.md +204 -0
- package/plugins/robin/skills/funpixel-audio/references/engine.md +78 -0
- package/plugins/robin/skills/funpixel-audio/references/measure.md +101 -0
- package/plugins/robin/skills/funpixel-audio/references/unity.md +74 -0
- package/plugins/robin/skills/funpixel-brief/SKILL.md +163 -0
- package/plugins/robin/skills/funpixel-feedback/SKILL.md +120 -0
- package/plugins/robin/skills/funpixel-feedback/references/memory.md +99 -0
- package/plugins/robin/skills/funpixel-game-feel/SKILL.md +104 -0
- package/plugins/robin/skills/funpixel-game-feel/references/contact.md +110 -0
- package/plugins/robin/skills/funpixel-game-feel/references/measure.md +125 -0
- package/plugins/robin/skills/funpixel-game-feel/references/motion.md +134 -0
- package/plugins/robin/skills/funpixel-game-feel/references/payoffs.md +35 -0
- package/plugins/robin/skills/funpixel-game-feel/references/recipes.md +107 -0
- package/plugins/robin/skills/funpixel-game-feel/references/unity.md +73 -0
- package/plugins/robin/skills/funpixel-game-logic/SKILL.md +113 -0
- package/plugins/robin/skills/funpixel-game-logic/references/balance.md +88 -0
- package/plugins/robin/skills/funpixel-game-logic/references/content-at-scale.md +147 -0
- package/plugins/robin/skills/funpixel-game-logic/references/depth.md +89 -0
- package/plugins/robin/skills/funpixel-game-logic/references/escalation.md +41 -0
- package/plugins/robin/skills/funpixel-game-logic/references/levels.md +61 -0
- package/plugins/robin/skills/funpixel-game-logic/references/probes.md +122 -0
- package/plugins/robin/skills/funpixel-game-logic/references/unity.md +108 -0
- package/plugins/robin/skills/funpixel-game-spine/SKILL.md +118 -0
- package/plugins/robin/skills/funpixel-game-spine/references/camera.md +94 -0
- package/plugins/robin/skills/funpixel-game-spine/references/multiplayer.md +101 -0
- package/plugins/robin/skills/funpixel-game-spine/references/patterns.md +103 -0
- package/plugins/robin/skills/funpixel-game-spine/references/performance.md +96 -0
- package/plugins/robin/skills/funpixel-game-spine/references/pixi.md +26 -0
- package/plugins/robin/skills/funpixel-game-spine/references/replay.md +102 -0
- package/plugins/robin/skills/funpixel-game-spine/references/room-api.md +63 -0
- package/plugins/robin/skills/funpixel-game-spine/references/room-modes.md +40 -0
- package/plugins/robin/skills/funpixel-game-spine/references/sdk.md +114 -0
- package/plugins/robin/skills/funpixel-game-spine/references/three.md +62 -0
- package/plugins/robin/skills/funpixel-gdd/SKILL.md +116 -0
- package/plugins/robin/skills/funpixel-gdd/references/as-built.md +40 -0
- package/plugins/robin/skills/funpixel-gdd/references/design-measures.md +24 -0
- package/plugins/robin/skills/funpixel-gdd/references/design-note.md +88 -0
- package/plugins/robin/skills/funpixel-gdd/references/experience.md +92 -0
- package/plugins/robin/skills/funpixel-gdd/references/first-look.md +226 -0
- package/plugins/robin/skills/funpixel-gdd/references/floors.md +62 -0
- package/plugins/robin/skills/funpixel-gdd/references/frame.md +75 -0
- package/plugins/robin/skills/funpixel-gdd/references/gameplay-contract.md +81 -0
- package/plugins/robin/skills/funpixel-gdd/references/gdd-template.md +417 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-card.md +109 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-platformer.md +159 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-puzzle.md +145 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-racing.md +137 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-rpg.md +125 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-shooter.md +128 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-simulation.md +112 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-strategy.md +116 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-survival.md +122 -0
- package/plugins/robin/skills/funpixel-gdd/references/in-the-loop.md +106 -0
- package/plugins/robin/skills/funpixel-gdd/references/invent-first.md +131 -0
- package/plugins/robin/skills/funpixel-gdd/references/level-and-fun.md +112 -0
- package/plugins/robin/skills/funpixel-gdd/references/pages.md +47 -0
- package/plugins/robin/skills/funpixel-gdd/references/plan-at-size.md +140 -0
- package/plugins/robin/skills/funpixel-gdd/references/production-tiers.md +117 -0
- package/plugins/robin/skills/funpixel-gdd/references/sections.md +148 -0
- package/plugins/robin/skills/funpixel-gdd/references/spec-folder.md +131 -0
- package/plugins/robin/skills/funpixel-gdd/references/start.md +110 -0
- package/plugins/robin/skills/funpixel-gdd/references/starters.md +175 -0
- package/plugins/robin/skills/funpixel-gdd/references/the-path.md +133 -0
- package/plugins/robin/skills/funpixel-gdd/references/track.md +29 -0
- package/plugins/robin/skills/funpixel-gdd/references/world-and-identity.md +165 -0
- package/plugins/robin/skills/funpixel-gdd/references/worth.md +74 -0
- package/plugins/robin/skills/funpixel-mobile-ui/SKILL.md +107 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/contrast.md +123 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/hud-genres.md +124 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/phone-check.md +156 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/recipes.md +279 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/unity.md +61 -0
- package/plugins/robin/skills/funpixel-publish/SKILL.md +109 -0
- package/plugins/robin/skills/funpixel-publish/references/compose.md +113 -0
- package/plugins/robin/skills/funpixel-publish/references/motion.md +120 -0
- package/plugins/robin/skills/funpixel-publish/references/networks.md +75 -0
- package/plugins/robin/skills/funpixel-publish/references/other-hosts.md +65 -0
- package/plugins/robin/skills/funpixel-publish/references/playable-ad.md +90 -0
- package/plugins/robin/skills/funpixel-publish/references/server-build.md +85 -0
- package/plugins/robin/skills/funpixel-publish/references/store-shots.md +85 -0
- package/plugins/robin/skills/funpixel-publish/references/trailer.md +55 -0
- package/plugins/robin/skills/funpixel-publish/references/what-ships.md +30 -0
- package/plugins/robin/skills/funpixel-store/SKILL.md +81 -0
- package/plugins/robin/skills/funpixel-store/references/app-store.md +73 -0
- package/plugins/robin/skills/funpixel-store/references/google-play.md +141 -0
- package/plugins/robin/skills/funpixel-store/references/ios-release.md +63 -0
- package/plugins/robin/skills/funpixel-store/references/money.md +66 -0
- package/plugins/robin/skills/funpixel-store/references/purchases-and-review.md +74 -0
- package/plugins/robin/skills/funpixel-store/references/readiness-page.md +24 -0
- package/plugins/robin/skills/funpixel-store/references/readiness.md +107 -0
- package/plugins/robin/skills/funpixel-store/references/steam.md +38 -0
- package/plugins/robin/skills/funpixel-store/references/unity-store.md +55 -0
- package/plugins/robin/skills/funpixel-store/references/web-portals.md +43 -0
- package/plugins/robin/skills/funpixel-unity-game/SKILL.md +103 -0
- package/plugins/robin/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/plugins/robin/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/plugins/robin/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/plugins/robin/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/plugins/robin/skills/funpixel-unity-game/references/performance.md +59 -0
- package/plugins/robin/skills/funpixel-unity-game/references/probe.md +80 -0
- package/plugins/robin/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/plugins/robin/skills/funpixel-unity-game/references/traps.md +108 -0
- package/plugins/robin/skills/funpixel-verify/SKILL.md +109 -0
- package/plugins/robin/skills/funpixel-verify/references/actors.md +94 -0
- package/plugins/robin/skills/funpixel-verify/references/bar.md +62 -0
- package/plugins/robin/skills/funpixel-verify/references/checks.md +69 -0
- package/plugins/robin/skills/funpixel-verify/references/experience.md +67 -0
- package/plugins/robin/skills/funpixel-verify/references/eyes.md +54 -0
- package/plugins/robin/skills/funpixel-verify/references/fidelity.md +126 -0
- package/plugins/robin/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/plugins/robin/skills/funpixel-verify/references/journeys.md +77 -0
- package/plugins/robin/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/plugins/robin/skills/funpixel-verify/references/playtest.md +161 -0
- package/plugins/robin/skills/funpixel-verify/references/review.md +105 -0
- package/plugins/robin/skills/funpixel-verify/references/rubric.md +67 -0
- package/plugins/robin/skills/funpixel-verify/references/scenes.md +49 -0
- package/plugins/robin/skills/funpixel-verify/references/unity.md +60 -0
- package/plugins/robin/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/templates/common/.agents/skills/funpixel-3d/SKILL.md +89 -0
- package/templates/common/.agents/skills/funpixel-3d/references/bake-off.md +48 -0
- package/templates/common/.agents/skills/funpixel-3d/references/bench.md +103 -0
- package/templates/common/.agents/skills/funpixel-3d/references/budgets.md +48 -0
- package/templates/common/.agents/skills/funpixel-3d/references/characters.md +67 -0
- package/templates/common/.agents/skills/funpixel-3d/references/concept-image.md +47 -0
- package/templates/common/.agents/skills/funpixel-3d/references/engine-targets.md +31 -0
- package/templates/common/.agents/skills/funpixel-3d/references/hero-route.md +104 -0
- package/templates/common/.agents/skills/funpixel-3d/references/level-spec.md +109 -0
- package/templates/common/.agents/skills/funpixel-3d/references/levels.md +84 -0
- package/templates/common/.agents/skills/funpixel-3d/references/light-and-places.md +141 -0
- package/templates/common/.agents/skills/funpixel-3d/references/models.md +111 -0
- package/templates/common/.agents/skills/funpixel-3d/references/painted-target.md +184 -0
- package/templates/common/.agents/skills/funpixel-3d/references/reading.md +41 -0
- package/templates/common/.agents/skills/funpixel-3d/references/skin.md +85 -0
- package/templates/common/.agents/skills/funpixel-3d/references/skyboxes.md +65 -0
- package/templates/common/.agents/skills/funpixel-3d/references/textures.md +71 -0
- package/templates/common/.agents/skills/funpixel-3d/references/three-loading.md +199 -0
- package/templates/common/.agents/skills/funpixel-3d/references/unity.md +78 -0
- package/templates/common/.agents/skills/funpixel-art/SKILL.md +104 -0
- package/templates/common/.agents/skills/funpixel-art/references/2d-assets.md +108 -0
- package/templates/common/.agents/skills/funpixel-art/references/animation.md +126 -0
- package/templates/common/.agents/skills/funpixel-art/references/cast.md +73 -0
- package/templates/common/.agents/skills/funpixel-art/references/characters.md +49 -0
- package/templates/common/.agents/skills/funpixel-art/references/cost.md +107 -0
- package/templates/common/.agents/skills/funpixel-art/references/effects.md +85 -0
- package/templates/common/.agents/skills/funpixel-art/references/frames.md +87 -0
- package/templates/common/.agents/skills/funpixel-art/references/judging-frames.md +64 -0
- package/templates/common/.agents/skills/funpixel-art/references/look.md +102 -0
- package/templates/common/.agents/skills/funpixel-art/references/measure.md +119 -0
- package/templates/common/.agents/skills/funpixel-art/references/pipeline.md +185 -0
- package/templates/common/.agents/skills/funpixel-art/references/pixi.md +277 -0
- package/templates/common/.agents/skills/funpixel-art/references/planes.md +27 -0
- package/templates/common/.agents/skills/funpixel-art/references/prompts.md +171 -0
- package/templates/common/.agents/skills/funpixel-art/references/sheets.md +141 -0
- package/templates/common/.agents/skills/funpixel-art/references/style-file.md +39 -0
- package/templates/common/.agents/skills/funpixel-art/references/three.md +232 -0
- package/templates/common/.agents/skills/funpixel-art/references/ui.md +163 -0
- package/templates/common/.agents/skills/funpixel-art/references/unity.md +78 -0
- package/templates/common/.agents/skills/funpixel-art/references/wiring.md +41 -0
- package/templates/common/.agents/skills/funpixel-audio/SKILL.md +92 -0
- package/templates/common/.agents/skills/funpixel-audio/references/adaptive-music.md +204 -0
- package/templates/common/.agents/skills/funpixel-audio/references/engine.md +78 -0
- package/templates/common/.agents/skills/funpixel-audio/references/measure.md +101 -0
- package/templates/common/.agents/skills/funpixel-audio/references/unity.md +74 -0
- package/templates/common/.agents/skills/funpixel-feedback/SKILL.md +120 -0
- package/templates/common/.agents/skills/funpixel-feedback/references/memory.md +99 -0
- package/templates/common/.agents/skills/funpixel-game-feel/SKILL.md +104 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/contact.md +110 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/measure.md +125 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/motion.md +134 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/payoffs.md +35 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/recipes.md +107 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/unity.md +73 -0
- package/templates/common/.agents/skills/funpixel-game-logic/SKILL.md +113 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/balance.md +88 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/content-at-scale.md +147 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/depth.md +89 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/escalation.md +41 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/levels.md +61 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/probes.md +122 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/unity.md +108 -0
- package/templates/common/.agents/skills/funpixel-game-spine/SKILL.md +118 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/camera.md +94 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/multiplayer.md +101 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/patterns.md +103 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/performance.md +96 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/pixi.md +26 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/replay.md +102 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/room-api.md +63 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/room-modes.md +40 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/sdk.md +114 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/three.md +62 -0
- package/templates/common/.agents/skills/funpixel-gdd/SKILL.md +116 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/as-built.md +40 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/design-measures.md +24 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/design-note.md +88 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/experience.md +92 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/first-look.md +226 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/floors.md +62 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/frame.md +75 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/gameplay-contract.md +81 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/gdd-template.md +417 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-card.md +109 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-platformer.md +159 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-puzzle.md +145 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-racing.md +137 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-rpg.md +125 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-shooter.md +128 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-simulation.md +112 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-strategy.md +116 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-survival.md +122 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/in-the-loop.md +106 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/invent-first.md +131 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/level-and-fun.md +112 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/pages.md +47 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/plan-at-size.md +140 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/production-tiers.md +117 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/sections.md +148 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/spec-folder.md +131 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/start.md +110 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/starters.md +175 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/the-path.md +133 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/track.md +29 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/world-and-identity.md +165 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/worth.md +74 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/SKILL.md +107 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/contrast.md +123 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/hud-and-title.md +108 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/hud-genres.md +124 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/phone-check.md +156 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/recipes.md +279 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/restyle-ui.md +229 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/unity.md +61 -0
- package/templates/common/.agents/skills/funpixel-publish/SKILL.md +109 -0
- package/templates/common/.agents/skills/funpixel-publish/references/compose.md +113 -0
- package/templates/common/.agents/skills/funpixel-publish/references/motion.md +120 -0
- package/templates/common/.agents/skills/funpixel-publish/references/networks.md +75 -0
- package/templates/common/.agents/skills/funpixel-publish/references/other-hosts.md +65 -0
- package/templates/common/.agents/skills/funpixel-publish/references/playable-ad.md +90 -0
- package/templates/common/.agents/skills/funpixel-publish/references/server-build.md +85 -0
- package/templates/common/.agents/skills/funpixel-publish/references/store-shots.md +85 -0
- package/templates/common/.agents/skills/funpixel-publish/references/trailer.md +55 -0
- package/templates/common/.agents/skills/funpixel-publish/references/what-ships.md +30 -0
- package/templates/common/.agents/skills/funpixel-store/SKILL.md +81 -0
- package/templates/common/.agents/skills/funpixel-store/references/app-store.md +73 -0
- package/templates/common/.agents/skills/funpixel-store/references/google-play.md +141 -0
- package/templates/common/.agents/skills/funpixel-store/references/ios-release.md +63 -0
- package/templates/common/.agents/skills/funpixel-store/references/money.md +66 -0
- package/templates/common/.agents/skills/funpixel-store/references/purchases-and-review.md +74 -0
- package/templates/common/.agents/skills/funpixel-store/references/readiness-page.md +24 -0
- package/templates/common/.agents/skills/funpixel-store/references/readiness.md +107 -0
- package/templates/common/.agents/skills/funpixel-store/references/steam.md +38 -0
- package/templates/common/.agents/skills/funpixel-store/references/unity-store.md +55 -0
- package/templates/common/.agents/skills/funpixel-store/references/web-portals.md +43 -0
- package/templates/common/.agents/skills/funpixel-unity-game/SKILL.md +103 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/performance.md +59 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/probe.md +80 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/traps.md +108 -0
- package/templates/common/.agents/skills/funpixel-verify/SKILL.md +109 -0
- package/templates/common/.agents/skills/funpixel-verify/references/actors.md +94 -0
- package/templates/common/.agents/skills/funpixel-verify/references/bar.md +62 -0
- package/templates/common/.agents/skills/funpixel-verify/references/checks.md +69 -0
- package/templates/common/.agents/skills/funpixel-verify/references/experience.md +67 -0
- package/templates/common/.agents/skills/funpixel-verify/references/eyes.md +54 -0
- package/templates/common/.agents/skills/funpixel-verify/references/fidelity.md +126 -0
- package/templates/common/.agents/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/templates/common/.agents/skills/funpixel-verify/references/journeys.md +77 -0
- package/templates/common/.agents/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/templates/common/.agents/skills/funpixel-verify/references/playtest.md +161 -0
- package/templates/common/.agents/skills/funpixel-verify/references/review.md +105 -0
- package/templates/common/.agents/skills/funpixel-verify/references/rubric.md +67 -0
- package/templates/common/.agents/skills/funpixel-verify/references/scenes.md +49 -0
- package/templates/common/.agents/skills/funpixel-verify/references/unity.md +60 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/templates/common/.claude/settings.json +3 -0
- package/templates/common/.harnessignore +28 -0
- package/templates/common/AGENTS.md +135 -0
- package/templates/common/CLAUDE.md +1 -0
- package/templates/common/assets/assets.example.json +9 -0
- package/templates/common/index.html +13 -0
- package/templates/common/src/art/files.mjs +27 -0
- package/templates/common/src/assets.ts +62 -0
- package/templates/common/src/beat.ts +50 -0
- package/templates/common/src/characters.ts +54 -0
- package/templates/common/src/expose.ts +63 -0
- package/templates/common/src/feel.ts +78 -0
- package/templates/common/src/fpx-hooks.ts +46 -0
- package/templates/common/src/frame.ts +63 -0
- package/templates/common/src/grade.ts +47 -0
- package/templates/common/src/hud-kit.css +29 -0
- package/templates/common/src/hud-kit.tsx +85 -0
- package/templates/common/src/hud.tsx +55 -0
- package/templates/common/src/icons.tsx +35 -0
- package/templates/common/src/input.ts +70 -0
- package/templates/common/src/juice.ts +92 -0
- package/templates/common/src/levels.ts +43 -0
- package/templates/common/src/living.ts +91 -0
- package/templates/common/src/look.json +19 -0
- package/templates/common/src/look.ts +54 -0
- package/templates/common/src/main.tsx +31 -0
- package/templates/common/src/markers.ts +60 -0
- package/templates/common/src/motion-sample.ts +71 -0
- package/templates/common/src/motion.ts +92 -0
- package/templates/common/src/pin.ts +32 -0
- package/templates/common/src/platform.ts +67 -0
- package/templates/common/src/pose.ts +22 -0
- package/templates/common/src/probe-human.ts +29 -0
- package/templates/common/src/probe-kit.ts +99 -0
- package/templates/common/src/rules.ts +99 -0
- package/templates/common/src/save.ts +21 -0
- package/templates/common/src/screens.css +34 -0
- package/templates/common/src/screens.tsx +95 -0
- package/templates/common/src/selftests.ts +22 -0
- package/templates/common/src/session.ts +99 -0
- package/templates/common/src/sound.ts +85 -0
- package/templates/common/src/splash-funpixel/OFL.txt +94 -0
- package/templates/common/src/splash-funpixel/card.css +18 -0
- package/templates/common/src/splash-funpixel/card.tsx +22 -0
- package/templates/common/src/splash.css +15 -0
- package/templates/common/src/splash.tsx +86 -0
- package/templates/common/src/store.ts +68 -0
- package/templates/common/src/strike.ts +82 -0
- package/templates/common/src/styles.css +81 -0
- package/templates/common/src/toasts.ts +75 -0
- package/templates/common/src/world.ts +91 -0
- package/templates/common/test/feel.json +36 -0
- package/templates/common/test/platform.test.ts +42 -0
- package/templates/common/test/probes.ts +72 -0
- package/templates/common/test/rules.test.ts +88 -0
- package/templates/common/tsconfig.json +16 -0
- package/templates/common/vite.config.ts +6 -0
- package/templates/pixi/src/character.ts +63 -0
- package/templates/pixi/src/game.ts +99 -0
- package/templates/pixi/src/world-hud.ts +16 -0
- package/templates/spec/common/src/chapters.ts +97 -0
- package/templates/spec/common/src/levels.ts +68 -0
- package/templates/spec/common/src/probe-rooms.ts +63 -0
- package/templates/spec/common/src/room-map.tsx +30 -0
- package/templates/spec/common/src/tune.ts +93 -0
- package/templates/spec/common/test/rooms.test.ts +59 -0
- package/templates/spec/common/test/rooms.ts +53 -0
- package/templates/spec/three-world/test/rooms.ts +54 -0
- package/templates/three/src/character.ts +65 -0
- package/templates/three/src/game.ts +99 -0
- package/templates/three/src/world-hud.ts +22 -0
- package/templates/three-world/src/bot.ts +43 -0
- package/templates/three-world/src/budget.ts +73 -0
- package/templates/three-world/src/camera-rig.ts +99 -0
- package/templates/three-world/src/controls.tsx +49 -0
- package/templates/three-world/src/cutout-atlas.ts +26 -0
- package/templates/three-world/src/cutout-math.ts +47 -0
- package/templates/three-world/src/cutouts.ts +99 -0
- package/templates/three-world/src/dressing-math.ts +98 -0
- package/templates/three-world/src/dressing.ts +84 -0
- package/templates/three-world/src/expose.ts +82 -0
- package/templates/three-world/src/feel.ts +79 -0
- package/templates/three-world/src/game.ts +99 -0
- package/templates/three-world/src/hud.tsx +44 -0
- package/templates/three-world/src/icons.tsx +36 -0
- package/templates/three-world/src/input.ts +73 -0
- package/templates/three-world/src/juice.ts +91 -0
- package/templates/three-world/src/layout.ts +73 -0
- package/templates/three-world/src/light-math.ts +78 -0
- package/templates/three-world/src/light.ts +77 -0
- package/templates/three-world/src/look.json +30 -0
- package/templates/three-world/src/main.tsx +38 -0
- package/templates/three-world/src/models.ts +62 -0
- package/templates/three-world/src/palette.ts +21 -0
- package/templates/three-world/src/places.json +50 -0
- package/templates/three-world/src/places.ts +56 -0
- package/templates/three-world/src/pose.ts +22 -0
- package/templates/three-world/src/post.ts +47 -0
- package/templates/three-world/src/rest-math.ts +29 -0
- package/templates/three-world/src/rules.ts +89 -0
- package/templates/three-world/src/screens.css +45 -0
- package/templates/three-world/src/screens.tsx +96 -0
- package/templates/three-world/src/selftests.ts +25 -0
- package/templates/three-world/src/session.ts +99 -0
- package/templates/three-world/src/shots.ts +59 -0
- package/templates/three-world/src/sky.ts +48 -0
- package/templates/three-world/src/stage.ts +83 -0
- package/templates/three-world/src/styles.css +95 -0
- package/templates/three-world/src/surfaces.ts +55 -0
- package/templates/three-world/src/world.ts +70 -0
- package/templates/three-world/test/feel.json +29 -0
- package/templates/three-world/test/probes.ts +65 -0
- package/templates/three-world/test/resolve.mjs +13 -0
- package/templates/three-world/test/rules.test.ts +81 -0
- package/unity/com.funpixel.probe/Editor/Funpixel.Probe.Editor.asmdef +16 -0
- package/unity/com.funpixel.probe/Editor/Funpixel.Probe.Editor.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Editor/ProbeBuild.cs +97 -0
- package/unity/com.funpixel.probe/Editor/ProbeBuild.cs.meta +11 -0
- package/unity/com.funpixel.probe/Editor/ReleaseGuard.cs +23 -0
- package/unity/com.funpixel.probe/Editor/ReleaseGuard.cs.meta +11 -0
- package/unity/com.funpixel.probe/Editor.meta +8 -0
- package/unity/com.funpixel.probe/Runtime/Api/Funpixel.Probe.asmdef +14 -0
- package/unity/com.funpixel.probe/Runtime/Api/Funpixel.Probe.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Runtime/Api/FunpixelProbe.cs +146 -0
- package/unity/com.funpixel.probe/Runtime/Api/FunpixelProbe.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Api.meta +8 -0
- package/unity/com.funpixel.probe/Runtime/Player/Args.cs +87 -0
- package/unity/com.funpixel.probe/Runtime/Player/Args.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Boot.cs +67 -0
- package/unity/com.funpixel.probe/Runtime/Player/Boot.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Bridge.cs +559 -0
- package/unity/com.funpixel.probe/Runtime/Player/Bridge.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Capture.cs +145 -0
- package/unity/com.funpixel.probe/Runtime/Player/Capture.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Funpixel.Probe.Player.asmdef +32 -0
- package/unity/com.funpixel.probe/Runtime/Player/Funpixel.Probe.Player.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Runtime/Player/Inject.cs +127 -0
- package/unity/com.funpixel.probe/Runtime/Player/Inject.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Json.cs +246 -0
- package/unity/com.funpixel.probe/Runtime/Player/Json.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Probe.cs +194 -0
- package/unity/com.funpixel.probe/Runtime/Player/Probe.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Stats.cs +266 -0
- package/unity/com.funpixel.probe/Runtime/Player/Stats.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/UiTargets.cs +134 -0
- package/unity/com.funpixel.probe/Runtime/Player/UiTargets.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player.meta +8 -0
- package/unity/com.funpixel.probe/Runtime/link.xml +7 -0
- package/unity/com.funpixel.probe/Runtime/link.xml.meta +7 -0
- package/unity/com.funpixel.probe/Runtime.meta +8 -0
- package/unity/com.funpixel.probe/Tests/Editor/Funpixel.Probe.Tests.asmdef +25 -0
- package/unity/com.funpixel.probe/Tests/Editor/Funpixel.Probe.Tests.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Tests/Editor/StatsTests.cs +147 -0
- package/unity/com.funpixel.probe/Tests/Editor/StatsTests.cs.meta +11 -0
- package/unity/com.funpixel.probe/Tests/Editor/WireTests.cs +86 -0
- package/unity/com.funpixel.probe/Tests/Editor/WireTests.cs.meta +11 -0
- package/unity/com.funpixel.probe/Tests/Editor.meta +8 -0
- package/unity/com.funpixel.probe/Tests.meta +8 -0
- package/unity/com.funpixel.probe/package.json +14 -0
- package/unity/com.funpixel.probe/package.json.meta +7 -0
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
// A sharp player through the real rules, engine-free: runs out of a glowing flare (jumping late in the
|
|
2
|
+
// glow when it cannot clear it), else to the nearest pickup, jumping up to the ones on platforms and over
|
|
3
|
+
// whatever stops it. The self-tests, the win view and test/probes.ts all play with it.
|
|
4
|
+
|
|
5
|
+
import { FLARE_LATE, FLARE_R, FLARE_TELL, MOVE, tick, type Input, type Outcome, type Run } from './rules';
|
|
6
|
+
|
|
7
|
+
const nearest = (run: Run) => {
|
|
8
|
+
let best = null as Run['pickups'][number] | null, cost = Infinity;
|
|
9
|
+
for (const p of run.pickups) {
|
|
10
|
+
if (p.taken || (run.flare && Math.hypot(p.x - run.flare.x, p.z - run.flare.z) < FLARE_R + 1)) continue; // never into a lit ring
|
|
11
|
+
const c = Math.hypot(p.x - run.x, p.z - run.z) + 3 * Math.max(0, p.y - run.y - 1);
|
|
12
|
+
if (c < cost) { cost = c; best = p; }
|
|
13
|
+
}
|
|
14
|
+
return best;
|
|
15
|
+
};
|
|
16
|
+
|
|
17
|
+
/** What a sharp player presses now. */
|
|
18
|
+
export function bestInput(run: Run): Input {
|
|
19
|
+
const f = run.flare;
|
|
20
|
+
if (f && Math.hypot(run.x - f.x, run.z - f.z) < FLARE_R + MOVE.radius) {
|
|
21
|
+
// Run out when there is time to; jump late in the glow only when there is not (never up into a ring lit on a platform).
|
|
22
|
+
const dx = run.x - f.x || 0.01, dz = run.z - f.z, d = Math.hypot(dx, dz), escape = (FLARE_R + MOVE.radius - d) / MOVE.run < FLARE_TELL + FLARE_LATE - f.t - 0.1;
|
|
23
|
+
return { x: dx / d, z: dz / d, jump: run.grounded && !escape && f.y <= run.y + 0.2 && f.t > FLARE_TELL - 0.12 };
|
|
24
|
+
}
|
|
25
|
+
const p = nearest(run);
|
|
26
|
+
if (!p) return { x: 0, z: 0 };
|
|
27
|
+
const dx = p.x - run.x, dz = p.z - run.z, d = Math.hypot(dx, dz) || 1;
|
|
28
|
+
const up = p.y - 0.6 > run.y + 0.1 && d < 2.6, stuck = run.grounded && Math.hypot(run.vx, run.vz) < 1 && d > 1.5;
|
|
29
|
+
const nearFlare = !!f && Math.hypot(run.x - f.x, run.z - f.z) < FLARE_R + 2.5;
|
|
30
|
+
return { x: dx / d, z: dz / d, jump: run.grounded && !nearFlare && (up || stuck) };
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
/** Play a round through the rules: the sharp player deciding every `react` seconds, or never (null). */
|
|
34
|
+
export function botRound(run: Run, react: number | null, limit = 600): Outcome {
|
|
35
|
+
let input: Input = { x: 0, z: 0 }, wait = 0;
|
|
36
|
+
for (let t = 0; t < limit; t += 1 / 30) {
|
|
37
|
+
if (react !== null && (wait -= 1 / 30) <= 0) { input = bestInput(run); wait = react; }
|
|
38
|
+
const { outcome } = tick(run, input, 1 / 30);
|
|
39
|
+
input = { ...input, jump: false };
|
|
40
|
+
if (outcome) return outcome;
|
|
41
|
+
}
|
|
42
|
+
return null;
|
|
43
|
+
}
|
|
@@ -0,0 +1,73 @@
|
|
|
1
|
+
// The performance budget, as data the game keeps and the probe reads (state.render): a mid phone holds 60
|
|
2
|
+
// fps when a frame stays under ~120 draw calls and ~300k triangles at a pixel ratio of at most 1.5. The
|
|
3
|
+
// pixel ratio steps down by itself when frames run long (and the shadows go first), and back up when there
|
|
4
|
+
// is room. `funtools profile` and `look --hud` read the same facts. Raise a number only after measuring.
|
|
5
|
+
// The quality tier follows the GPU, never the pointer: a desktop window in
|
|
6
|
+
// touch emulation reports a coarse pointer and would get the phone's budget. The touch LAYOUT still follows
|
|
7
|
+
// the pointer (controls.tsx). The GPU's name rides in state.render too: a frame time means nothing without
|
|
8
|
+
// it (headless Chrome draws on SwiftShader, no GPU).
|
|
9
|
+
|
|
10
|
+
import type * as THREE from 'three';
|
|
11
|
+
import { gpuClass, QUALITY_KEY, tierOf, type Tier } from './light-math';
|
|
12
|
+
|
|
13
|
+
export const BUDGET = {
|
|
14
|
+
/** Draw calls and triangles a frame may cost; a frame over either is logged once. */
|
|
15
|
+
calls: 120, triangles: 300_000,
|
|
16
|
+
/** The pixel ratio's ceiling on a phone-class GPU (phones report 3; 1.5 looks sharp and costs a quarter of 3), on a desktop GPU, and the floor. */
|
|
17
|
+
maxRatio: 1.5, desktopRatio: 2, minRatio: 0.75,
|
|
18
|
+
/** The frame time (ms) that counts as long, how many seconds of long frames step down, and the step. */
|
|
19
|
+
slowMs: 20, slowFor: 1.5, step: 0.25,
|
|
20
|
+
} as const;
|
|
21
|
+
|
|
22
|
+
/** GPU families that mean a phone or a tablet (iOS, and Safari on a Mac, say only "Apple GPU": there the pointer is fine). */
|
|
23
|
+
const MOBILE_GPU = /adreno|mali|powervr|apple gpu|immortalis|xclipse|videocore|tegra|sgx/i;
|
|
24
|
+
/** A phone-class device (pure: the tests call it): a fine pointer never is; a coarse one is unless its GPU is a desktop's. */
|
|
25
|
+
export const phoneClass = (gpu: string | null, coarse: boolean): boolean => coarse && !(gpu && !MOBILE_GPU.test(gpu));
|
|
26
|
+
|
|
27
|
+
/** Costs a slow phone sheds before the shadows and the pixel ratio (post.ts adds bloom): each returns true when it shed something. */
|
|
28
|
+
export const shedders: Array<() => boolean> = [];
|
|
29
|
+
|
|
30
|
+
let renderer: THREE.WebGLRenderer | null = null, ratio: number = BUDGET.maxRatio, cap: number = BUDGET.maxRatio, gpu: string | null = null;
|
|
31
|
+
let slow = 0, fast = 0, fps = 60, warned = false;
|
|
32
|
+
|
|
33
|
+
export const budget = {
|
|
34
|
+
/** Take the renderer: cap its pixel ratio and let info count across render calls. */
|
|
35
|
+
attach(r: THREE.WebGLRenderer): void {
|
|
36
|
+
renderer = r;
|
|
37
|
+
try { const gl = r.getContext(), ext = gl.getExtension('WEBGL_debug_renderer_info'); gpu = String(gl.getParameter(ext ? ext.UNMASKED_RENDERER_WEBGL : gl.RENDERER)); } catch { gpu = null; }
|
|
38
|
+
const coarse = typeof matchMedia === 'function' && matchMedia('(pointer: coarse)').matches;
|
|
39
|
+
cap = phoneClass(gpu, coarse) ? BUDGET.maxRatio : BUDGET.desktopRatio; ratio = Math.min(devicePixelRatio || 1, cap);
|
|
40
|
+
r.setPixelRatio(ratio); r.info.autoReset = false;
|
|
41
|
+
},
|
|
42
|
+
/** Once a frame, before rendering: zero the counters (a probe reading between frames sees the last whole frame). */
|
|
43
|
+
begin(): void { renderer?.info.reset(); },
|
|
44
|
+
/** Once a frame, after rendering: read the cost and adapt the pixel ratio. */
|
|
45
|
+
frame(dt: number): void {
|
|
46
|
+
if (!renderer) return;
|
|
47
|
+
const ms = dt * 1000, info = renderer.info.render;
|
|
48
|
+
fps += (1 / Math.max(dt, 1e-3) - fps) * 0.05;
|
|
49
|
+
if (!warned && (info.calls > BUDGET.calls || info.triangles > BUDGET.triangles)) {
|
|
50
|
+
warned = true;
|
|
51
|
+
console.warn(`budget: ${info.calls} draw calls / ${info.triangles} triangles (budget ${BUDGET.calls} / ${BUDGET.triangles}); merge or instance (budget.ts)`);
|
|
52
|
+
}
|
|
53
|
+
slow = ms > BUDGET.slowMs ? slow + dt : 0;
|
|
54
|
+
fast = ms < BUDGET.slowMs * 0.6 ? fast + dt : 0;
|
|
55
|
+
if (slow > BUDGET.slowFor && ratio > BUDGET.minRatio) {
|
|
56
|
+
if (shedders.some((shed) => shed())) { /* bloom went first */ } else if (renderer.shadowMap.enabled) renderer.shadowMap.enabled = false; else ratio = Math.max(BUDGET.minRatio, ratio - BUDGET.step);
|
|
57
|
+
renderer.setPixelRatio(ratio); slow = 0;
|
|
58
|
+
} else if (fast > 5 && ratio < Math.min(devicePixelRatio || 1, cap)) {
|
|
59
|
+
ratio = Math.min(cap, ratio + BUDGET.step); renderer.setPixelRatio(ratio); fast = 0;
|
|
60
|
+
}
|
|
61
|
+
this.last = { calls: info.calls, triangles: info.triangles };
|
|
62
|
+
},
|
|
63
|
+
last: { calls: 0, triangles: 0 },
|
|
64
|
+
/** The quality tier the light, post and dressing are sized by: the player's setting, else the GPU and the device (light-math tierOf). */
|
|
65
|
+
tier(): Tier {
|
|
66
|
+
// ?quality=phone|desktop|high (a bench run, a capture) wins, then the player's setting.
|
|
67
|
+
let userSetting: string | null = typeof location === 'object' ? new URLSearchParams(location.search).get('quality') : null;
|
|
68
|
+
try { userSetting ??= localStorage.getItem(QUALITY_KEY); } catch { /* private mode */ }
|
|
69
|
+
const nav = navigator as Navigator & { deviceMemory?: number; connection?: { saveData?: boolean } };
|
|
70
|
+
return tierOf({ phone: cap === BUDGET.maxRatio, saveData: nav.connection?.saveData === true, deviceMemory: nav.deviceMemory, gpuTier: gpuClass(gpu), userSetting });
|
|
71
|
+
},
|
|
72
|
+
facts: () => ({ calls: budget.last.calls, triangles: budget.last.triangles, pixelRatio: ratio, fps: Math.round(fps), shadows: !!renderer?.shadowMap.enabled, gpu, tier: cap === BUDGET.maxRatio ? 'phone' : 'desktop' }),
|
|
73
|
+
};
|
|
@@ -0,0 +1,99 @@
|
|
|
1
|
+
// The camera rig: a third-person follow that frames where the hero is GOING (look-ahead on its velocity),
|
|
2
|
+
// stays out of walls (a ray from the hero to the eye against every platform and pillar; it pulls in fast
|
|
3
|
+
// and eases back out slowly, so it never clips and never pumps), keeps its yaw steady so the stick means
|
|
4
|
+
// the same thing all round (the hits' rule for touch: a camera that turns by itself turns the controls),
|
|
5
|
+
// and frames whatever shot is current (shots.ts: the title's orbit over the square, play's follow, a
|
|
6
|
+
// beat's reveal), blending between them. The framing numbers are SHOTS; the follow's handling is RIG;
|
|
7
|
+
// `__FPX_CAMERA__` reports both so `funtools score` names the line to edit. Skill funpixel-game-spine, camera.md.
|
|
8
|
+
|
|
9
|
+
import * as THREE from 'three';
|
|
10
|
+
import type { Box, Post } from './layout';
|
|
11
|
+
import { juice, shakeOffset } from './juice';
|
|
12
|
+
import { ease, SHOTS, shots, type Shot } from './shots';
|
|
13
|
+
|
|
14
|
+
export const RIG = {
|
|
15
|
+
/** Seconds of velocity framed ahead, and follow rates (per second; higher is tighter). */
|
|
16
|
+
lookAhead: 0.35, follow: 7, aheadFollow: 3,
|
|
17
|
+
/** Clearance from walls (m), how fast it pulls in and eases back out, and the nearest it comes. */
|
|
18
|
+
clearance: 0.4, pullIn: 20, easeOut: 2.5, nearest: 2.2,
|
|
19
|
+
} as const;
|
|
20
|
+
|
|
21
|
+
const v = new THREE.Vector3(), dir = new THREE.Vector3(), box = new THREE.Box3(), ray = new THREE.Ray(), hit = new THREE.Vector3();
|
|
22
|
+
|
|
23
|
+
/** How far along the ray from `from` (unit `d`) to `len` metres the first solid is, or `len`. */
|
|
24
|
+
function firstHit(from: THREE.Vector3, d: THREE.Vector3, len: number, boxes: Box[], posts: Post[]): number {
|
|
25
|
+
let best = len;
|
|
26
|
+
ray.set(from, d);
|
|
27
|
+
for (const b of boxes) {
|
|
28
|
+
// The eye rises from the look point, so a solid no taller than that point cannot block it (a low crate
|
|
29
|
+
// beside the hero once pinned the camera to the hero's back: Tidemarket, 1 Oct).
|
|
30
|
+
if (d.y > 0 && b.top <= from.y) continue;
|
|
31
|
+
box.min.set(b.x - b.hw - 0.2, -1, b.z - b.hd - 0.2); box.max.set(b.x + b.hw + 0.2, b.top, b.z + b.hd + 0.2);
|
|
32
|
+
if (ray.intersectBox(box, hit)) best = Math.min(best, hit.distanceTo(from));
|
|
33
|
+
}
|
|
34
|
+
for (const p of posts) {
|
|
35
|
+
const ox = from.x - p.x, oz = from.z - p.z, a = d.x * d.x + d.z * d.z, bq = 2 * (ox * d.x + oz * d.z), c = ox * ox + oz * oz - (p.r + 0.25) ** 2, disc = bq * bq - 4 * a * c;
|
|
36
|
+
if (a < 1e-6 || disc < 0) continue;
|
|
37
|
+
const t = (-bq - Math.sqrt(disc)) / (2 * a);
|
|
38
|
+
if (t > 0 && t < best && from.y + d.y * t < p.h + 0.3) best = t;
|
|
39
|
+
}
|
|
40
|
+
return best;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
const lerp3 = (a: [number, number, number], b: THREE.Vector3, t: number) => v.set(a[0] + (b.x - a[0]) * t, a[1] + (b.y - a[1]) * t, a[2] + (b.z - a[2]) * t);
|
|
44
|
+
|
|
45
|
+
export class CameraRig {
|
|
46
|
+
readonly camera = new THREE.PerspectiveCamera(SHOTS.play.fov, 1, 0.1, 500);
|
|
47
|
+
private look = new THREE.Vector3(0, SHOTS.play.lookHeight, 0);
|
|
48
|
+
private ahead = new THREE.Vector3();
|
|
49
|
+
private reach: number = Math.hypot(SHOTS.play.distance, SHOTS.play.height);
|
|
50
|
+
private angle = 0;
|
|
51
|
+
private eye = new THREE.Vector3();
|
|
52
|
+
readonly aim = new THREE.Vector3(); // what the eye looks at (cameraReport, shots.ts)
|
|
53
|
+
/** The yaw the stick is read along: the current follow shot's. */
|
|
54
|
+
yaw: number = SHOTS.play.yaw;
|
|
55
|
+
lens: number = SHOTS.play.fov; // the lens before juice, for the report
|
|
56
|
+
|
|
57
|
+
/** Frame the current shot (follow the hero clear of the solids, or orbit), blending from the last one. */
|
|
58
|
+
update(dt: number, hero: { x: number; y: number; z: number; vx: number; vz: number }, boxes: Box[], posts: Post[]): void {
|
|
59
|
+
const k = (rate: number) => 1 - Math.exp(-rate * dt);
|
|
60
|
+
const shot: Shot = SHOTS[shots.current];
|
|
61
|
+
if (shots.from === null && shots.t < 1) shots.from = { pos: this.camera.position.toArray() as [number, number, number], look: this.look.toArray() as [number, number, number], fov: this.camera.fov };
|
|
62
|
+
if (shot.move === 'orbit') {
|
|
63
|
+
this.angle += dt * (shot.speed ?? 0.07);
|
|
64
|
+
const c = shot.look ?? [0, shot.lookHeight, 0];
|
|
65
|
+
this.aim.set(c[0], c[1], c[2]);
|
|
66
|
+
this.eye.set(c[0] + Math.sin(this.angle) * shot.distance, c[1] + shot.height, c[2] + Math.cos(this.angle) * shot.distance);
|
|
67
|
+
this.reach = Math.hypot(SHOTS.play.distance, SHOTS.play.height);
|
|
68
|
+
this.look.copy(this.aim);
|
|
69
|
+
} else {
|
|
70
|
+
this.yaw = shot.yaw;
|
|
71
|
+
this.ahead.lerp(v.set(hero.vx, 0, hero.vz).multiplyScalar(RIG.lookAhead), k(RIG.aheadFollow));
|
|
72
|
+
this.look.lerp(v.set(hero.x, hero.y + shot.lookHeight, hero.z).add(this.ahead), k(RIG.follow));
|
|
73
|
+
// Upright phones see less to the sides: pull back and look a little flatter so the world still reads.
|
|
74
|
+
const tall = Math.max(0, 1 - this.camera.aspect), dist = shot.distance * (1 + tall * 0.5), high = shot.height * (1 + tall * 0.2);
|
|
75
|
+
const full = Math.hypot(dist, high);
|
|
76
|
+
dir.set(Math.sin(this.yaw) * dist, high, Math.cos(this.yaw) * dist).normalize();
|
|
77
|
+
const free = Math.max(RIG.nearest, firstHit(v.set(hero.x, hero.y + shot.lookHeight, hero.z), dir, full, boxes, posts) - RIG.clearance);
|
|
78
|
+
this.reach += (free - this.reach) * k(free < this.reach ? RIG.pullIn : RIG.easeOut);
|
|
79
|
+
this.eye.copy(this.look).addScaledVector(dir, this.reach);
|
|
80
|
+
this.eye.y = Math.max(0.6, this.eye.y);
|
|
81
|
+
this.aim.copy(this.look);
|
|
82
|
+
}
|
|
83
|
+
// The blend: from where the last shot left the camera to this one, eased.
|
|
84
|
+
let lens: number = shot.fov;
|
|
85
|
+
if (shots.t < 1 && shots.from) {
|
|
86
|
+
shots.t = Math.min(1, shots.t + dt / Math.max(0.05, shots.seconds));
|
|
87
|
+
const e = ease(shots.t);
|
|
88
|
+
this.eye.copy(lerp3(shots.from.pos, this.eye, e));
|
|
89
|
+
this.aim.copy(lerp3(shots.from.look, this.aim, e));
|
|
90
|
+
lens = shots.from.fov + (shot.fov - shots.from.fov) * e;
|
|
91
|
+
}
|
|
92
|
+
const off = shakeOffset();
|
|
93
|
+
this.camera.position.copy(this.eye); this.camera.lookAt(this.aim);
|
|
94
|
+
this.camera.position.x += off.x; this.camera.position.y += off.y;
|
|
95
|
+
this.lens = lens;
|
|
96
|
+
const fov = lens + juice.fov;
|
|
97
|
+
if (Math.abs(this.camera.fov - fov) > 0.01) { this.camera.fov = fov; this.camera.updateProjectionMatrix(); }
|
|
98
|
+
}
|
|
99
|
+
}
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
// Phone controls: a floating stick (put a thumb down anywhere in the left zone and the stick is born under
|
|
2
|
+
// it; drag to move, release to stop) and the action buttons in the right thumb's arc (jump big, dash
|
|
3
|
+
// smaller), all inside the safe areas. Shown for touch only (`.touch-only`, platform.ts: last input wins, so
|
|
4
|
+
// a finger shows them and a key or a mouse hides them); keys and a gamepad do the same on a desk.
|
|
5
|
+
// The stick zone carries data-fpx-gesture (the moves), the buttons data-fpx-touch (their keys), so verify's
|
|
6
|
+
// phone checks see every key reached by a thumb. Sizes and reach: skill funpixel-mobile-ui.
|
|
7
|
+
|
|
8
|
+
import { useState } from 'preact/hooks';
|
|
9
|
+
import { Icon } from './icons';
|
|
10
|
+
import { stick } from './input';
|
|
11
|
+
import { useStore } from './store';
|
|
12
|
+
|
|
13
|
+
/** The stick's travel (CSS px from the base to full speed) and the dead zone (a share of it). */
|
|
14
|
+
export const STICK = { radius: 56, dead: 0.12 };
|
|
15
|
+
|
|
16
|
+
export function Controls() {
|
|
17
|
+
const s = useStore();
|
|
18
|
+
const [base, setBase] = useState<{ x: number; y: number; id: number } | null>(null);
|
|
19
|
+
const [knob, setKnob] = useState({ x: 0, y: 0 });
|
|
20
|
+
if (s.screen !== 'playing') return null;
|
|
21
|
+
const move = (e: PointerEvent, b = base) => {
|
|
22
|
+
if (!b || e.pointerId !== b.id) return;
|
|
23
|
+
let dx = e.clientX - b.x, dy = e.clientY - b.y;
|
|
24
|
+
const len = Math.hypot(dx, dy), max = STICK.radius;
|
|
25
|
+
if (len > max) { dx *= max / len; dy *= max / len; }
|
|
26
|
+
setKnob({ x: dx, y: dy });
|
|
27
|
+
const m = Math.min(1, len / max);
|
|
28
|
+
Object.assign(stick, m < STICK.dead ? { x: 0, y: 0 } : { x: (dx / max), y: -(dy / max) }, { active: true });
|
|
29
|
+
};
|
|
30
|
+
const end = (e: PointerEvent) => {
|
|
31
|
+
if (!base || e.pointerId !== base.id) return;
|
|
32
|
+
setBase(null); setKnob({ x: 0, y: 0 }); Object.assign(stick, { x: 0, y: 0, active: false });
|
|
33
|
+
};
|
|
34
|
+
return (
|
|
35
|
+
<>
|
|
36
|
+
<div class="stick-zone touch-only" data-fpx-gesture="ArrowLeft ArrowRight ArrowUp ArrowDown"
|
|
37
|
+
onPointerDown={(e) => { const b = { x: e.clientX, y: e.clientY, id: e.pointerId }; (e.currentTarget as HTMLElement).setPointerCapture(e.pointerId); setBase(b); move(e, b); }}
|
|
38
|
+
onPointerMove={(e) => move(e)} onPointerUp={end} onPointerCancel={end}>
|
|
39
|
+
<div class={`stick ${base ? 'live' : ''}`} style={base ? { left: `${base.x}px`, top: `${base.y}px` } : undefined}>
|
|
40
|
+
<div class="stick-knob" style={{ transform: `translate(${knob.x}px, ${knob.y}px)` }} />
|
|
41
|
+
</div>
|
|
42
|
+
</div>
|
|
43
|
+
<div class="actions touch-only">
|
|
44
|
+
<button class="act act-dash" data-fpx-touch="ShiftLeft" aria-label="dash"><Icon name="dash" size={30} /></button>
|
|
45
|
+
<button class="act act-jump" data-fpx-touch="Space" aria-label="jump"><Icon name="jump" size={40} /></button>
|
|
46
|
+
</div>
|
|
47
|
+
</>
|
|
48
|
+
);
|
|
49
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
// An atlas built in the page from separate cut-outs (`funtools cut` writes one PNG per figure), for
|
|
2
|
+
// cutouts.ts: one texture, so every figure in it draws in the same single draw call.
|
|
3
|
+
|
|
4
|
+
import * as THREE from 'three';
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* An atlas built in the page from separate cut-outs (`funtools cut` writes one PNG per figure): each
|
|
8
|
+
* picture fitted into a square cell, its foot on the cell's bottom edge, centred. `fill` is the share of
|
|
9
|
+
* the cell each picture fills (width, height), to size an instance to the figure's true height.
|
|
10
|
+
*/
|
|
11
|
+
export async function atlasFrom(urls: string[], cell = 256): Promise<{ texture: THREE.CanvasTexture; cols: number; rows: number; fill: Array<{ w: number; h: number }> }> {
|
|
12
|
+
const imgs = await Promise.all(urls.map((u) => new Promise<HTMLImageElement>((ok, fail) => { const im = new Image(); im.onload = () => ok(im); im.onerror = () => fail(new Error(`atlasFrom: ${u} did not load`)); im.src = u; })));
|
|
13
|
+
const cols = Math.max(1, Math.ceil(Math.sqrt(imgs.length))), rows = Math.max(1, Math.ceil(imgs.length / cols));
|
|
14
|
+
const canvas = document.createElement('canvas');
|
|
15
|
+
canvas.width = cols * cell; canvas.height = rows * cell;
|
|
16
|
+
const g = canvas.getContext('2d')!;
|
|
17
|
+
const fill = imgs.map((im, i) => {
|
|
18
|
+
const s = Math.min(cell / im.width, cell / im.height), w = im.width * s, h = im.height * s;
|
|
19
|
+
g.drawImage(im, (i % cols) * cell + (cell - w) / 2, Math.floor(i / cols) * cell + cell - h, w, h);
|
|
20
|
+
return { w: w / cell, h: h / cell };
|
|
21
|
+
});
|
|
22
|
+
const texture = new THREE.CanvasTexture(canvas);
|
|
23
|
+
texture.colorSpace = THREE.SRGBColorSpace;
|
|
24
|
+
texture.anisotropy = 4;
|
|
25
|
+
return { texture, cols, rows, fill };
|
|
26
|
+
}
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
// The arithmetic of painted cut-outs (cutouts.ts), engine-free so a test can hold it: which cell of an
|
|
2
|
+
// atlas a frame is, which frame a walker shows after walking so far (the stride follows the ground, so
|
|
3
|
+
// the feet never slide), and the sway the shader bends a cut-out by (the top moves, the foot stays).
|
|
4
|
+
|
|
5
|
+
/** One atlas cell in texture space (v up, row 0 at the top of the picture), mirrored when `flip`. */
|
|
6
|
+
export interface Rect { u0: number; v0: number; u1: number; v1: number }
|
|
7
|
+
|
|
8
|
+
export function frameRect(frame: number, cols: number, rows: number, flip = false): Rect {
|
|
9
|
+
const n = Math.max(1, cols * rows);
|
|
10
|
+
const f = ((Math.floor(frame) % n) + n) % n;
|
|
11
|
+
const c = f % cols, r = Math.floor(f / cols);
|
|
12
|
+
const u0 = c / cols, u1 = (c + 1) / cols, v1 = 1 - r / rows, v0 = 1 - (r + 1) / rows;
|
|
13
|
+
return flip ? { u0: u1, v0, u1: u0, v1 } : { u0, v0, u1, v1 };
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
/** A cycle of frames in the atlas: `first`, `count` frames, one full cycle per `stride` metres walked. */
|
|
17
|
+
export interface Cycle { first: number; count: number; stride: number; idle?: number }
|
|
18
|
+
|
|
19
|
+
/**
|
|
20
|
+
* The frame a walker shows after `distance` metres: the cycle advances by distance, not by time, so a
|
|
21
|
+
* walker that slows takes slower steps and one that stops stops stepping (its `idle` frame, else the
|
|
22
|
+
* cycle's first). A human walk's stride is about 0.8 body heights per step, two steps a cycle.
|
|
23
|
+
*/
|
|
24
|
+
export function strideFrame(cycle: Cycle, distance: number, moving = true): number {
|
|
25
|
+
if (!moving) return cycle.idle ?? cycle.first;
|
|
26
|
+
const count = Math.max(1, Math.floor(cycle.count));
|
|
27
|
+
const k = Math.floor((Math.max(0, distance) / Math.max(1e-6, cycle.stride)) * count) % count;
|
|
28
|
+
return cycle.first + k;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
/** A biped's stride (metres a full cycle, two steps) for its height: 1.6 body heights. */
|
|
32
|
+
export const strideFor = (heightM: number): number => 1.6 * heightM;
|
|
33
|
+
|
|
34
|
+
/**
|
|
35
|
+
* The sideways bend of a cut-out at height fraction `k` (0 at the foot, 1 at the top), in widths: zero at
|
|
36
|
+
* the foot, growing with the square of the height, so grass, a crowd's idle sway or a flag bends rather
|
|
37
|
+
* than tilting like a card on a stick. The shader in cutouts.ts computes the same.
|
|
38
|
+
*/
|
|
39
|
+
export function swayAt(t: number, k: number, phase: number, amount: number, rate: number): number {
|
|
40
|
+
const h = Math.min(1, Math.max(0, k));
|
|
41
|
+
return amount * Math.sin(t * rate + phase) * h * h;
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
/** The vertical breath (squash and stretch, volume kept): height scale, the width scale is its inverse. */
|
|
45
|
+
export function squashAt(t: number, phase: number, amount: number, rate: number): number {
|
|
46
|
+
return 1 + amount * Math.sin(t * rate * 2 + phase);
|
|
47
|
+
}
|
|
@@ -0,0 +1,99 @@
|
|
|
1
|
+
// Many painted cut-outs for one draw call. One THREE.Sprite per cut-out is a draw call each (one
|
|
2
|
+
// game's build reached 164 against a budget of 150); here every cut-out sharing an atlas is ONE
|
|
3
|
+
// InstancedMesh. Each instance has its place, height, tint, atlas frame and mirror, and a sway and
|
|
4
|
+
// squash the vertex shader bends it by (the foot stays planted, the top moves: animation, not a card
|
|
5
|
+
// bobbing on a stick). They turn round the vertical axis to the camera and cut their edge by alphaTest,
|
|
6
|
+
// so nothing is sorted. walk() steps a frame cycle by DISTANCE walked (cutout-math.ts), so feet keep
|
|
7
|
+
// pace with the ground. Cut-outs cast no shadow (a blob decal under each reads better).
|
|
8
|
+
// const atlas = await atlasFrom(['art/crab-1.png', …]); // cutout-atlas.ts; or a grid sheet as it is
|
|
9
|
+
// const crabs = cutouts(scene, atlas.texture, { cols: atlas.cols, rows: atlas.rows });
|
|
10
|
+
// const i = crabs.add({ x, y: groundAt(x, z), z, h: 0.6, sway: 0.04, squash: 0.03, rate: 3 });
|
|
11
|
+
// crabs.set(i, { x, z, y: groundAt(x, z), flip: vx < 0 }); // each frame
|
|
12
|
+
// crabs.walk(i, { first: 0, count: 4, stride: 0.5 }, travelled, speed > 0.05); crabs.update(dt);
|
|
13
|
+
|
|
14
|
+
import * as THREE from 'three';
|
|
15
|
+
import { strideFrame, type Cycle } from './cutout-math';
|
|
16
|
+
export { atlasFrom } from './cutout-atlas';
|
|
17
|
+
|
|
18
|
+
export interface CutoutSpec {
|
|
19
|
+
/** Foot position; h = world height of the cell (width h × aspect unless w is given). */
|
|
20
|
+
x: number; y: number; z: number; h: number; w?: number;
|
|
21
|
+
frame?: number; flip?: boolean; tint?: THREE.ColorRepresentation; visible?: boolean;
|
|
22
|
+
/** Bend at the top in widths (0.03–0.08 a breath or grass, 0.15 a flag); squash a share of the height
|
|
23
|
+
* (0.02–0.05 a breath, 0.1 a hop); rate in radians a second (the squash runs at twice it). */
|
|
24
|
+
sway?: number; squash?: number; rate?: number; phase?: number;
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
export interface Cutouts {
|
|
28
|
+
mesh: THREE.InstancedMesh;
|
|
29
|
+
readonly count: number;
|
|
30
|
+
add(s: CutoutSpec): number;
|
|
31
|
+
set(i: number, patch: Partial<CutoutSpec>): void;
|
|
32
|
+
/** Step instance `i` through `cycle` by the distance it has walked; `moving` false shows the idle frame. */
|
|
33
|
+
walk(i: number, cycle: Cycle, distance: number, moving?: boolean): void;
|
|
34
|
+
get(i: number): CutoutSpec;
|
|
35
|
+
update(dt: number): void;
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
export interface CutoutOpts { cols: number; rows: number; max?: number; alphaTest?: number; aspect?: number }
|
|
39
|
+
|
|
40
|
+
export function cutouts(scene: THREE.Object3D, atlas: THREE.Texture, opts: CutoutOpts): Cutouts {
|
|
41
|
+
const max = opts.max ?? 256, aspect = opts.aspect ?? 1;
|
|
42
|
+
atlas.colorSpace = THREE.SRGBColorSpace;
|
|
43
|
+
const geo = new THREE.PlaneGeometry(1, 1).translate(0, 0.5, 0); // the foot at y = 0, the top at y = 1
|
|
44
|
+
const frames = new THREE.InstancedBufferAttribute(new Float32Array(max * 2), 2); // frame, flip
|
|
45
|
+
const sways = new THREE.InstancedBufferAttribute(new Float32Array(max * 4), 4); // phase, sway, rate, squash
|
|
46
|
+
geo.setAttribute('aFrame', frames); geo.setAttribute('aSway', sways);
|
|
47
|
+
const uniforms = { uTime: { value: 0 }, uGrid: { value: new THREE.Vector2(opts.cols, opts.rows) } };
|
|
48
|
+
const mat = new THREE.MeshBasicMaterial({ map: atlas, alphaTest: opts.alphaTest ?? 0.5, side: THREE.DoubleSide });
|
|
49
|
+
mat.onBeforeCompile = (shader) => {
|
|
50
|
+
Object.assign(shader.uniforms, uniforms);
|
|
51
|
+
shader.vertexShader = 'attribute vec2 aFrame;\nattribute vec4 aSway;\nuniform float uTime;\nuniform vec2 uGrid;\n' + shader.vertexShader
|
|
52
|
+
.replace('#include <uv_vertex>', `#include <uv_vertex>
|
|
53
|
+
#ifdef USE_MAP
|
|
54
|
+
float fCol = mod(aFrame.x, uGrid.x), fRow = floor(aFrame.x / uGrid.x);
|
|
55
|
+
float fu = aFrame.y > 0.5 ? 1.0 - uv.x : uv.x;
|
|
56
|
+
vMapUv = vec2((fCol + fu) / uGrid.x, 1.0 - (fRow + 1.0 - uv.y) / uGrid.y);
|
|
57
|
+
#endif`)
|
|
58
|
+
.replace('#include <project_vertex>', `
|
|
59
|
+
vec3 iPos = (modelMatrix * instanceMatrix * vec4(0.0, 0.0, 0.0, 1.0)).xyz;
|
|
60
|
+
float sx = length(instanceMatrix[0].xyz), sy = length(instanceMatrix[1].xyz);
|
|
61
|
+
vec3 camR = vec3(viewMatrix[0][0], 0.0, viewMatrix[2][0]);
|
|
62
|
+
camR = length(camR) > 1e-4 ? normalize(camR) : vec3(1.0, 0.0, 0.0);
|
|
63
|
+
float k = clamp(transformed.y, 0.0, 1.0);
|
|
64
|
+
float sq = 1.0 + aSway.w * sin(uTime * aSway.z * 2.0 + aSway.x);
|
|
65
|
+
float bend = aSway.y * sin(uTime * aSway.z + aSway.x) * k * k;
|
|
66
|
+
vec3 wp = iPos + camR * ((transformed.x / sq + bend) * sx) + vec3(0.0, transformed.y * sy * sq, 0.0);
|
|
67
|
+
vec4 mvPosition = viewMatrix * vec4(wp, 1.0);
|
|
68
|
+
gl_Position = projectionMatrix * mvPosition;`);
|
|
69
|
+
};
|
|
70
|
+
const mesh = new THREE.InstancedMesh(geo, mat, max);
|
|
71
|
+
// Instances spread over the world (the shader places them): no culling by the mesh's own bounds.
|
|
72
|
+
Object.assign(mesh, { count: 0, frustumCulled: false, castShadow: false, name: 'cutouts' });
|
|
73
|
+
scene.add(mesh);
|
|
74
|
+
const specs: CutoutSpec[] = [];
|
|
75
|
+
const m4 = new THREE.Matrix4(), col = new THREE.Color(), pos = new THREE.Vector3(), scl = new THREE.Vector3(), q = new THREE.Quaternion();
|
|
76
|
+
const write = (i: number) => {
|
|
77
|
+
const s = specs[i], shown = s.visible !== false;
|
|
78
|
+
m4.compose(pos.set(s.x, s.y, s.z), q, scl.set(shown ? s.w ?? s.h * aspect : 0, shown ? s.h : 0, 1));
|
|
79
|
+
mesh.setMatrixAt(i, m4); mesh.setColorAt(i, col.set(s.tint ?? 0xffffff));
|
|
80
|
+
frames.setXY(i, s.frame ?? 0, s.flip ? 1 : 0);
|
|
81
|
+
sways.setXYZW(i, s.phase ?? i * 1.618, s.sway ?? 0, s.rate ?? 2, s.squash ?? 0);
|
|
82
|
+
mesh.instanceMatrix.needsUpdate = true; frames.needsUpdate = true; sways.needsUpdate = true;
|
|
83
|
+
if (mesh.instanceColor) mesh.instanceColor.needsUpdate = true;
|
|
84
|
+
};
|
|
85
|
+
return {
|
|
86
|
+
mesh, get count() { return specs.length; },
|
|
87
|
+
add(s) {
|
|
88
|
+
if (specs.length >= max) throw new Error(`cutouts: ${max} instances in use (raise opts.max)`);
|
|
89
|
+
specs.push({ ...s }); mesh.count = specs.length; write(specs.length - 1);
|
|
90
|
+
return specs.length - 1;
|
|
91
|
+
},
|
|
92
|
+
set(i, patch) { Object.assign(specs[i], patch); write(i); },
|
|
93
|
+
walk(i, cycle, distance, moving = true) {
|
|
94
|
+
const f = strideFrame(cycle, distance, moving);
|
|
95
|
+
if (specs[i].frame !== f) { specs[i].frame = f; frames.setX(i, f); frames.needsUpdate = true; }
|
|
96
|
+
},
|
|
97
|
+
get(i) { return specs[i]; }, update(dt) { uniforms.uTime.value += dt; },
|
|
98
|
+
};
|
|
99
|
+
}
|
|
@@ -0,0 +1,98 @@
|
|
|
1
|
+
// The dressing pass as rules, engine-free (the tests and the selftests run it): a place's kit names its
|
|
2
|
+
// slots (ground cover, mid props, landmarks, life), each with a density per 100 m², a scale range and
|
|
3
|
+
// how much it clumps; scatter() throws them over the place seeded, keeping the road and the solids
|
|
4
|
+
// clear, grounding each on the terrain, clustering instead of even noise (real ground cover grows in
|
|
5
|
+
// patches), thicker beside the road than out in the field. densityOf() is the number `boxes` checks
|
|
6
|
+
// against the place's target, budgetOf() the triangles and draw calls it costs (one per kind: instanced).
|
|
7
|
+
// Skill funpixel-3d, references/light-and-places.md "Dressing".
|
|
8
|
+
|
|
9
|
+
import { ARENA, random } from './layout';
|
|
10
|
+
|
|
11
|
+
export type SlotRole = 'ground' | 'mid' | 'landmark' | 'life';
|
|
12
|
+
export interface Slot {
|
|
13
|
+
role: SlotRole; kind: string;
|
|
14
|
+
/** Instances per 100 m² of the place (a landmark: a count, see `count`). */
|
|
15
|
+
density?: number; count?: number;
|
|
16
|
+
scale: [number, number];
|
|
17
|
+
/** 0 = even, 1 = all in patches; patches are `patch` metres across. */
|
|
18
|
+
clump?: number; patch?: number;
|
|
19
|
+
/** 0 = anywhere, 1 = hugging the road's sides. */
|
|
20
|
+
roadside?: number;
|
|
21
|
+
}
|
|
22
|
+
export interface Kit { slots: Slot[] }
|
|
23
|
+
/** The ring a place dresses: from `inner` to `outer` metres round (x, z). */
|
|
24
|
+
export interface Ring { x: number; z: number; inner: number; outer: number }
|
|
25
|
+
export interface Road { pts: Array<[number, number]>; width: number }
|
|
26
|
+
export interface Keepout { x: number; z: number; r: number }
|
|
27
|
+
export interface Placed { slot: number; role: SlotRole; kind: string; x: number; y: number; z: number; scale: number; turn: number }
|
|
28
|
+
|
|
29
|
+
/** The terrain's height: flat over the play, rising past its edge (the ground mesh and every prop use this one function). */
|
|
30
|
+
export function heightAt(x: number, z: number, seed = 1): number {
|
|
31
|
+
const d = Math.hypot(x, z);
|
|
32
|
+
if (d <= ARENA + 2) return 0;
|
|
33
|
+
// Low frequencies only: the ground mesh's ~2 m cells must follow it, or props float over the facets.
|
|
34
|
+
const t = 0.5 + 0.5 * Math.sin(x * 0.17 + seed) * Math.cos(z * 0.15 - seed);
|
|
35
|
+
return Math.min(6, (d - ARENA - 2) ** 1.6 * 0.08) * (0.7 + 0.3 * t);
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
/** Where a thing stands: the lowest ground under its footprint (a slope buries the uphill edge a little, never floats the downhill one). */
|
|
39
|
+
export const footing = (x: number, z: number, r: number, seed = 1): number => Math.min(heightAt(x, z, seed), ...[0, 1, 2, 3].map((i) => heightAt(x + Math.cos(i * 1.571) * r, z + Math.sin(i * 1.571) * r, seed))) - 0.03;
|
|
40
|
+
|
|
41
|
+
/** Distance from a point to a road's centre line. */
|
|
42
|
+
export function roadDistance(road: Road, x: number, z: number): number {
|
|
43
|
+
let best = Infinity;
|
|
44
|
+
for (let i = 1; i < road.pts.length; i++) {
|
|
45
|
+
const [ax, az] = road.pts[i - 1], [bx, bz] = road.pts[i], dx = bx - ax, dz = bz - az, l = dx * dx + dz * dz || 1;
|
|
46
|
+
const t = Math.max(0, Math.min(1, ((x - ax) * dx + (z - az) * dz) / l));
|
|
47
|
+
best = Math.min(best, Math.hypot(x - ax - t * dx, z - az - t * dz));
|
|
48
|
+
}
|
|
49
|
+
return best;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
export const ringArea = (r: Ring): number => Math.PI * (r.outer ** 2 - r.inner ** 2);
|
|
53
|
+
|
|
54
|
+
export interface ScatterOpts { seed: number; roads?: Road[]; keepouts?: Keepout[]; /** The tier's share (light-math TIERS.dressing). */ share?: number; max?: number }
|
|
55
|
+
|
|
56
|
+
export function scatter(kit: Kit, ring: Ring, o: ScatterOpts): Placed[] {
|
|
57
|
+
const s = { seed: o.seed ^ 0x2c1b3c6d }, roads = o.roads ?? [], keep = o.keepouts ?? [], out: Placed[] = [], area = ringArea(ring);
|
|
58
|
+
const free = (x: number, z: number, pad: number) => roads.every((r) => roadDistance(r, x, z) > r.width / 2 + pad) && keep.every((k) => Math.hypot(x - k.x, z - k.z) > k.r + pad);
|
|
59
|
+
const inRing = (x: number, z: number) => { const d = Math.hypot(x - ring.x, z - ring.z); return d >= ring.inner && d <= ring.outer; };
|
|
60
|
+
const anywhere = (): [number, number] => { const a = random(s) * Math.PI * 2, d = Math.sqrt(ring.inner ** 2 + random(s) * (ring.outer ** 2 - ring.inner ** 2)); return [ring.x + Math.sin(a) * d, ring.z + Math.cos(a) * d]; };
|
|
61
|
+
kit.slots.forEach((slot, si) => {
|
|
62
|
+
const share = slot.role === 'landmark' ? 1 : o.share ?? 1;
|
|
63
|
+
const want = Math.round((slot.count ?? ((slot.density ?? 0) * area) / 100) * share);
|
|
64
|
+
const patch = slot.patch ?? 3, clump = slot.clump ?? 0, side = slot.roadside ?? 0;
|
|
65
|
+
const centres = Array.from({ length: Math.max(1, Math.round(want / 12)) }, anywhere);
|
|
66
|
+
let made = 0;
|
|
67
|
+
for (let tries = 0; made < want && tries < want * 12 && out.length < (o.max ?? Infinity); tries++) {
|
|
68
|
+
let x: number, z: number;
|
|
69
|
+
if (random(s) < clump) {
|
|
70
|
+
const [cx, cz] = centres[Math.floor(random(s) * centres.length)], a = random(s) * Math.PI * 2, r = patch * Math.sqrt(-2 * Math.log(1 - random(s) * 0.98)) * 0.5;
|
|
71
|
+
x = cx + Math.sin(a) * r; z = cz + Math.cos(a) * r;
|
|
72
|
+
} else [x, z] = anywhere();
|
|
73
|
+
const sc = slot.scale[0] + random(s) * (slot.scale[1] - slot.scale[0]);
|
|
74
|
+
if (!inRing(x, z) || !free(x, z, sc * 0.4)) continue;
|
|
75
|
+
// Roadside: keep a point with a chance that falls off with its distance from the nearest road edge.
|
|
76
|
+
if (side > 0 && roads.length) { const d = Math.min(...roads.map((r) => roadDistance(r, x, z) - r.width / 2)); if (random(s) > (1 - side) + side * Math.exp(-d / 3)) continue; }
|
|
77
|
+
out.push({ slot: si, role: slot.role, kind: slot.kind, x, y: footing(x, z, sc * 0.4), z, scale: sc, turn: random(s) * Math.PI * 2 });
|
|
78
|
+
made++;
|
|
79
|
+
}
|
|
80
|
+
});
|
|
81
|
+
return out;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
export interface Density { things: number; per100: number; byRole: Record<string, number>; onRoad: number }
|
|
85
|
+
/** Things per 100 m² of the ring, by role, and how many stand on a road (should be 0: the road stays clear). */
|
|
86
|
+
export function densityOf(placed: Placed[], ring: Ring, roads: Road[] = []): Density {
|
|
87
|
+
const area = ringArea(ring), byRole: Record<string, number> = {};
|
|
88
|
+
for (const p of placed) byRole[p.role] = (byRole[p.role] ?? 0) + 1;
|
|
89
|
+
for (const k of Object.keys(byRole)) byRole[k] = Math.round((byRole[k] / area) * 1000) / 10;
|
|
90
|
+
const onRoad = placed.filter((p) => roads.some((r) => roadDistance(r, p.x, p.z) < r.width / 2)).length;
|
|
91
|
+
return { things: placed.length, per100: Math.round((placed.length / area) * 1000) / 10, byRole, onRoad };
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
/** What a dressing costs a frame: one draw call per kind (instanced), triangles = instances × the kind's. */
|
|
95
|
+
export function budgetOf(placed: Placed[], trianglesOf: Record<string, number>): { calls: number; triangles: number } {
|
|
96
|
+
const kinds = new Set(placed.map((p) => p.kind));
|
|
97
|
+
return { calls: kinds.size, triangles: placed.reduce((n, p) => n + (trianglesOf[p.kind] ?? 0), 0) };
|
|
98
|
+
}
|
|
@@ -0,0 +1,84 @@
|
|
|
1
|
+
// The dressing drawn: one InstancedMesh per kind (10k grass tufts are one draw call), each instance
|
|
2
|
+
// grounded where dressing-math put it. A kind's look is the game's own model when one is at
|
|
3
|
+
// public/assets/models/<kind>.glb (its largest mesh, instanced), else a designed shape in the place's
|
|
4
|
+
// palette (a tuft, a flower, a rock, a bush, a tree, a lantern, a broken column, reeds). Ground cover
|
|
5
|
+
// and life sway in the wind in the vertex shader (the foot planted), so the world breathes at no CPU
|
|
6
|
+
// cost. Every mesh is named dress-<role>-<kind> with userData.dressing, which the dressing probe
|
|
7
|
+
// (`funtools boxes`) counts per area. Cut-outs (cutouts.ts) are the painted alternative.
|
|
8
|
+
|
|
9
|
+
import * as THREE from 'three';
|
|
10
|
+
import { findAsset } from './assets';
|
|
11
|
+
import { loader } from './models';
|
|
12
|
+
import { heightAt, type Placed } from './dressing-math';
|
|
13
|
+
import { cornersOf, restOn } from './rest-math';
|
|
14
|
+
|
|
15
|
+
export interface Tones { ground: THREE.Color; ground2: THREE.Color; stone: THREE.Color; accent: THREE.Color; glow: THREE.Color }
|
|
16
|
+
type Shape = { geo: THREE.BufferGeometry; color: (t: Tones) => THREE.Color; sway: number; emissive?: boolean };
|
|
17
|
+
const cone = (r: number, h: number, n = 6, y = 0) => new THREE.ConeGeometry(r, h, n).translate(0, y + h / 2, 0);
|
|
18
|
+
const merge = (...g: THREE.BufferGeometry[]) => { const out = g.map((x) => x.toNonIndexed()); const pos = out.flatMap((x) => [...(x.attributes.position.array as Float32Array)]); const geo = new THREE.BufferGeometry(); geo.setAttribute('position', new THREE.Float32BufferAttribute(pos, 3)); geo.computeVertexNormals(); return geo; };
|
|
19
|
+
/** Normals straight up: a blade lights like the ground it grows from, never as a dark card seen from behind. */
|
|
20
|
+
const upright = (g: THREE.BufferGeometry) => { const n = g.attributes.normal as THREE.BufferAttribute; for (let i = 0; i < n.count; i++) n.setXYZ(i, 0, 1, 0); return g; };
|
|
21
|
+
const blades = () => upright(merge(...[0, 1, 2].map((i) => new THREE.PlaneGeometry(0.16, 0.5).translate(0, 0.25, 0).rotateY((i * Math.PI) / 3))));
|
|
22
|
+
const SHAPES: Record<string, () => Shape> = {
|
|
23
|
+
tuft: () => ({ geo: blades(), color: (t) => t.ground2.clone().lerp(new THREE.Color('#ffffff'), 0.08), sway: 0.12 }),
|
|
24
|
+
reeds: () => ({ geo: upright(merge(...[0, 1, 2, 3].map((i) => new THREE.PlaneGeometry(0.06, 1.1).translate(0.08 * i - 0.12, 0.55, 0).rotateY(i)))), color: (t) => t.ground2.clone().multiplyScalar(1.15), sway: 0.18 }),
|
|
25
|
+
flower: () => ({ geo: merge(new THREE.CylinderGeometry(0.012, 0.012, 0.3, 3).translate(0, 0.15, 0), new THREE.IcosahedronGeometry(0.06, 0).translate(0, 0.32, 0)), color: (t) => t.accent.clone(), sway: 0.1 }),
|
|
26
|
+
rock: () => ({ geo: new THREE.DodecahedronGeometry(0.5).scale(1, 0.6, 0.9).translate(0, 0.2, 0), color: (t) => t.stone.clone().multiplyScalar(0.85), sway: 0 }),
|
|
27
|
+
bush: () => ({ geo: merge(new THREE.IcosahedronGeometry(0.55, 1).translate(0, 0.45, 0), new THREE.IcosahedronGeometry(0.4, 1).translate(0.4, 0.35, 0.1)), color: (t) => t.ground2.clone().multiplyScalar(0.8), sway: 0.04 }),
|
|
28
|
+
tree: () => ({ geo: merge(new THREE.CylinderGeometry(0.12, 0.16, 1.2, 6).translate(0, 0.6, 0), cone(0.9, 2.2, 7, 1), cone(0.65, 1.6, 7, 2.2)), color: (t) => t.ground2.clone().multiplyScalar(0.7), sway: 0.03 }),
|
|
29
|
+
lantern: () => ({ geo: merge(new THREE.CylinderGeometry(0.05, 0.06, 1.8, 6).translate(0, 0.9, 0), new THREE.OctahedronGeometry(0.16).translate(0, 1.9, 0)), color: (t) => t.glow.clone(), sway: 0, emissive: true }),
|
|
30
|
+
column: () => ({ geo: merge(new THREE.CylinderGeometry(0.45, 0.5, 3.4, 10).translate(0, 1.7, 0), new THREE.BoxGeometry(1.2, 0.3, 1.2).translate(0, 3.5, 0)), color: (t) => t.stone.clone(), sway: 0 }),
|
|
31
|
+
};
|
|
32
|
+
export const KINDS = Object.keys(SHAPES);
|
|
33
|
+
|
|
34
|
+
/** Wind: one clock for every swaying kind (the foot stays put; the top moves by its height). */
|
|
35
|
+
export const wind = { value: 0 };
|
|
36
|
+
function sway(mat: THREE.MeshStandardMaterial, amount: number): void {
|
|
37
|
+
if (!amount) return;
|
|
38
|
+
mat.onBeforeCompile = (sh) => {
|
|
39
|
+
sh.uniforms.uWind = wind;
|
|
40
|
+
sh.vertexShader = `uniform float uWind;\n${sh.vertexShader}`.replace('#include <begin_vertex>', `#include <begin_vertex>
|
|
41
|
+
vec4 w = instanceMatrix * vec4(0.0, 0.0, 0.0, 1.0); float bend = ${amount.toFixed(3)} * position.y;
|
|
42
|
+
transformed.x += sin(uWind * 1.7 + w.x * 0.4 + w.z * 0.3) * bend; transformed.z += cos(uWind * 1.3 + w.z * 0.5) * bend * 0.6;`);
|
|
43
|
+
};
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
const owned = new Map<string, Promise<{ geo: THREE.BufferGeometry; mat: THREE.Material } | null>>();
|
|
47
|
+
const ownModel = (kind: string) => owned.get(kind) ?? owned.set(kind, loadOwn(kind)).get(kind)!;
|
|
48
|
+
async function loadOwn(kind: string): Promise<{ geo: THREE.BufferGeometry; mat: THREE.Material } | null> {
|
|
49
|
+
const url = await findAsset('models', kind);
|
|
50
|
+
const g = url ? await loader.loadAsync(url).catch(() => null) : null;
|
|
51
|
+
let best: THREE.Mesh | null = null;
|
|
52
|
+
g?.scene.traverse((o) => { const m = o as THREE.Mesh; if (m.isMesh && (!best || m.geometry.attributes.position.count > best.geometry.attributes.position.count)) best = m; });
|
|
53
|
+
return best ? { geo: (best as THREE.Mesh).geometry, mat: (best as THREE.Mesh).material as THREE.Material } : null;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
/** Draw the placed things into `group`, one InstancedMesh per kind. Returns the triangles each kind costs. */
|
|
57
|
+
export async function dress(group: THREE.Group, placed: Placed[], tones: Tones): Promise<Record<string, number>> {
|
|
58
|
+
const byKind = new Map<string, Placed[]>(), tris: Record<string, number> = {};
|
|
59
|
+
for (const p of placed) (byKind.get(p.kind) ?? byKind.set(p.kind, []).get(p.kind)!).push(p);
|
|
60
|
+
const m = new THREE.Matrix4(), q = new THREE.Quaternion(), up = new THREE.Vector3(0, 1, 0), c = new THREE.Color();
|
|
61
|
+
for (const [kind, list] of byKind) {
|
|
62
|
+
const own = await ownModel(kind), shape = (SHAPES[kind] ?? SHAPES.rock)();
|
|
63
|
+
const mat = own?.mat ?? new THREE.MeshStandardMaterial({ color: '#ffffff', roughness: 0.9, flatShading: kind === 'rock', side: shape.sway > 0.08 ? THREE.DoubleSide : THREE.FrontSide, ...(shape.emissive ? { emissive: shape.color(tones), emissiveIntensity: 1.4 } : {}) });
|
|
64
|
+
if (!own) sway(mat as THREE.MeshStandardMaterial, shape.sway);
|
|
65
|
+
const geo = own?.geo ?? shape.geo, mesh = new THREE.InstancedMesh(geo, mat, list.length);
|
|
66
|
+
// Each one rests on the ground under its whole footprint (its own bounds, turned and scaled: a tree's is its canopy),
|
|
67
|
+
// read at the corners and the centre the way the world read reads it (rest-math.ts).
|
|
68
|
+
if (!geo.boundingBox) geo.computeBoundingBox();
|
|
69
|
+
const bb = geo.boundingBox!, foot: [number, number, number, number] = [bb.min.x, bb.max.x, bb.min.z, bb.max.z];
|
|
70
|
+
list.forEach((p, i) => {
|
|
71
|
+
const corners = cornersOf(foot, p.x, p.z, p.turn, p.scale);
|
|
72
|
+
const mid = [corners.reduce((t, c) => t + c[0], 0) / 4, corners.reduce((t, c) => t + c[1], 0) / 4];
|
|
73
|
+
// restOn gives where its lowest point goes; the instance's origin sits that far above it (a rock's dips below 0).
|
|
74
|
+
p.y = restOn([mid, ...corners].map(([x, z]) => heightAt(x, z)), (bb.max.y - bb.min.y) * p.scale) - bb.min.y * p.scale + 0.02;
|
|
75
|
+
mesh.setMatrixAt(i, m.compose(new THREE.Vector3(p.x, p.y - 0.02, p.z), q.setFromAxisAngle(up, p.turn), new THREE.Vector3(p.scale, p.scale, p.scale)));
|
|
76
|
+
if (!own) mesh.setColorAt(i, c.copy(shape.color(tones)).offsetHSL(0, 0, ((i * 2654435761) % 100) / 1000 - 0.05));
|
|
77
|
+
});
|
|
78
|
+
mesh.name = `dress-${list[0].role}-${kind}`; mesh.userData = { dressing: true, role: list[0].role, kind };
|
|
79
|
+
mesh.castShadow = list[0].role === 'landmark' || list[0].role === 'mid'; mesh.receiveShadow = true;
|
|
80
|
+
mesh.computeBoundingSphere(); group.add(mesh);
|
|
81
|
+
tris[kind] = (geo.index ? geo.index.count : geo.attributes.position.count) / 3;
|
|
82
|
+
}
|
|
83
|
+
return tris;
|
|
84
|
+
}
|