@funpixel/tools 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +115 -0
- package/NOTICE +28 -0
- package/README.md +110 -2
- package/bench/LICENSE +674 -0
- package/bench/README.md +10 -0
- package/bench/entrypoint.py +94 -0
- package/bench/handlers/__init__.py +53 -0
- package/bench/handlers/apply_skin.py +192 -0
- package/bench/handlers/apply_texture.py +195 -0
- package/bench/handlers/audit_clips.py +351 -0
- package/bench/handlers/author_clips.py +297 -0
- package/bench/handlers/author_motion.py +298 -0
- package/bench/handlers/bake_emissive.py +136 -0
- package/bench/handlers/build_level.py +395 -0
- package/bench/handlers/decimate.py +220 -0
- package/bench/handlers/fit_rig.py +273 -0
- package/bench/handlers/fracture.py +233 -0
- package/bench/handlers/humanoid.py +119 -0
- package/bench/handlers/inspect.py +212 -0
- package/bench/handlers/level_check.py +68 -0
- package/bench/handlers/level_geo.py +150 -0
- package/bench/handlers/level_proof.py +117 -0
- package/bench/handlers/level_props.py +135 -0
- package/bench/handlers/lod.py +83 -0
- package/bench/handlers/merge_clips.py +122 -0
- package/bench/handlers/mirror_limb.py +336 -0
- package/bench/handlers/motion_specs.json +11 -0
- package/bench/handlers/normalize_materials.py +182 -0
- package/bench/handlers/normalize_transform.py +174 -0
- package/bench/handlers/prune_clips.py +141 -0
- package/bench/handlers/raster.py +98 -0
- package/bench/handlers/render.py +239 -0
- package/bench/handlers/render_views.py +101 -0
- package/bench/handlers/retarget_clips.py +185 -0
- package/bench/handlers/scene.py +311 -0
- package/bench/handlers/sheet.py +118 -0
- package/bench/handlers/texels.py +176 -0
- package/bench/handlers/views.py +232 -0
- package/dist/api/generated/openapi.js +1 -0
- package/dist/api/http.js +71 -0
- package/dist/api/jobs.js +94 -0
- package/dist/assets/bakeoff.js +61 -0
- package/dist/assets/counts.js +60 -0
- package/dist/assets/gen.js +230 -0
- package/dist/assets/lock.js +77 -0
- package/dist/assets/manifest.js +236 -0
- package/dist/assets/palette-fit.js +99 -0
- package/dist/assets/pixelart.js +192 -0
- package/dist/assets/pixels.js +131 -0
- package/dist/assets/plan.js +169 -0
- package/dist/assets/process.js +209 -0
- package/dist/assets/script.js +194 -0
- package/dist/assets/steps.js +294 -0
- package/dist/bin.js +8 -0
- package/dist/board/board.js +99 -0
- package/dist/cast/library.js +102 -0
- package/dist/cast/measure.js +222 -0
- package/dist/cli.js +2917 -0
- package/dist/clip/clip.js +83 -0
- package/dist/commands/account.js +158 -0
- package/dist/commands/assets-pixels.js +106 -0
- package/dist/commands/assets.js +473 -0
- package/dist/commands/beats.js +77 -0
- package/dist/commands/board.js +162 -0
- package/dist/commands/boxes.js +89 -0
- package/dist/commands/capture-all.js +92 -0
- package/dist/commands/cast.js +84 -0
- package/dist/commands/character.js +58 -0
- package/dist/commands/check.js +404 -0
- package/dist/commands/clip.js +112 -0
- package/dist/commands/compare-takes.js +204 -0
- package/dist/commands/compare-target.js +149 -0
- package/dist/commands/compare.js +117 -0
- package/dist/commands/compose-variations.js +202 -0
- package/dist/commands/compose.js +163 -0
- package/dist/commands/cut.js +13 -0
- package/dist/commands/decide.js +90 -0
- package/dist/commands/depth.js +171 -0
- package/dist/commands/dev.js +138 -0
- package/dist/commands/directions.js +106 -0
- package/dist/commands/doctor.js +281 -0
- package/dist/commands/export.js +88 -0
- package/dist/commands/feedback.js +496 -0
- package/dist/commands/feel.js +144 -0
- package/dist/commands/fidelity.js +95 -0
- package/dist/commands/find.js +116 -0
- package/dist/commands/firstlook.js +138 -0
- package/dist/commands/flow.js +600 -0
- package/dist/commands/framing.js +53 -0
- package/dist/commands/gdd.js +227 -0
- package/dist/commands/gen.js +512 -0
- package/dist/commands/greenlight.js +148 -0
- package/dist/commands/hook.js +171 -0
- package/dist/commands/init.js +234 -0
- package/dist/commands/inspect.js +161 -0
- package/dist/commands/job.js +41 -0
- package/dist/commands/jobs.js +87 -0
- package/dist/commands/journal.js +58 -0
- package/dist/commands/journey.js +228 -0
- package/dist/commands/judge.js +191 -0
- package/dist/commands/lanes.js +571 -0
- package/dist/commands/lessons.js +74 -0
- package/dist/commands/life.js +134 -0
- package/dist/commands/login.js +134 -0
- package/dist/commands/look-3d.js +105 -0
- package/dist/commands/look-fit.js +116 -0
- package/dist/commands/look-hud.js +180 -0
- package/dist/commands/look-read.js +162 -0
- package/dist/commands/look-sheet.js +152 -0
- package/dist/commands/look-theme.js +136 -0
- package/dist/commands/look.js +373 -0
- package/dist/commands/loop.js +112 -0
- package/dist/commands/loudness.js +69 -0
- package/dist/commands/mobile-qa.js +119 -0
- package/dist/commands/model.js +256 -0
- package/dist/commands/models.js +93 -0
- package/dist/commands/motion.js +305 -0
- package/dist/commands/next.js +72 -0
- package/dist/commands/note.js +294 -0
- package/dist/commands/optimize.js +212 -0
- package/dist/commands/owner.js +109 -0
- package/dist/commands/pack.js +66 -0
- package/dist/commands/parts.js +635 -0
- package/dist/commands/phone.js +398 -0
- package/dist/commands/pick.js +146 -0
- package/dist/commands/pitch.js +205 -0
- package/dist/commands/places.js +89 -0
- package/dist/commands/play.js +368 -0
- package/dist/commands/playable.js +51 -0
- package/dist/commands/playtest.js +262 -0
- package/dist/commands/profile.js +292 -0
- package/dist/commands/progress.js +537 -0
- package/dist/commands/publish.js +165 -0
- package/dist/commands/reach.js +72 -0
- package/dist/commands/reel.js +177 -0
- package/dist/commands/review.js +112 -0
- package/dist/commands/rooms.js +180 -0
- package/dist/commands/schema.js +29 -0
- package/dist/commands/score.js +326 -0
- package/dist/commands/serve.js +67 -0
- package/dist/commands/setup.js +254 -0
- package/dist/commands/sim.js +179 -0
- package/dist/commands/simulator.js +154 -0
- package/dist/commands/smoke-build.js +305 -0
- package/dist/commands/smoke.js +37 -0
- package/dist/commands/spec.js +114 -0
- package/dist/commands/store.js +154 -0
- package/dist/commands/test.js +104 -0
- package/dist/commands/trailer.js +255 -0
- package/dist/commands/unity-editor.js +322 -0
- package/dist/commands/unity-player.js +672 -0
- package/dist/commands/unity.js +198 -0
- package/dist/commands/upgrade.js +186 -0
- package/dist/commands/variety.js +108 -0
- package/dist/commands/verify.js +293 -0
- package/dist/commands/walk.js +449 -0
- package/dist/commands/widen.js +133 -0
- package/dist/commands/world.js +175 -0
- package/dist/commands/wow.js +143 -0
- package/dist/commands/zero.js +71 -0
- package/dist/compose/adsheet.js +61 -0
- package/dist/compose/contract.js +248 -0
- package/dist/compose/facts.js +81 -0
- package/dist/compose/hyperframes.js +102 -0
- package/dist/compose/page.js +216 -0
- package/dist/compose/probe.js +160 -0
- package/dist/compose/run.js +170 -0
- package/dist/compose/sheet.js +92 -0
- package/dist/compose/starters.js +247 -0
- package/dist/compose/variations.js +203 -0
- package/dist/criteria.js +35 -0
- package/dist/depth/experience.js +61 -0
- package/dist/depth/fill.js +102 -0
- package/dist/depth/inventory.js +161 -0
- package/dist/depth/pacing.js +173 -0
- package/dist/depth/story.js +97 -0
- package/dist/dev/devtools.js +119 -0
- package/dist/dev/hold.js +46 -0
- package/dist/dev/lan.js +15 -0
- package/dist/dev/open.js +30 -0
- package/dist/dev/qr.js +124 -0
- package/dist/devtools/LICENSES/pixi.js.LICENSE +21 -0
- package/dist/devtools/LICENSES/preact.LICENSE +21 -0
- package/dist/devtools/LICENSES/source-map-js.LICENSE +28 -0
- package/dist/devtools/LICENSES/three.LICENSE +21 -0
- package/dist/devtools/inspector/funpixel-inspector.pixi.min.js +1 -0
- package/dist/devtools/inspector/funpixel-inspector.threejs.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/pixi.min.js +8 -0
- package/dist/devtools/inspector/hooked-engines/preact.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/threejs.min.js +12 -0
- package/dist/devtools/kapture/funpixel-kapture.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.pixi.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.threejs.min.js +1 -0
- package/dist/direct/moves.js +234 -0
- package/dist/direct/read.js +59 -0
- package/dist/direct/round.js +80 -0
- package/dist/doctor/host.js +245 -0
- package/dist/doctor/unity-checks.js +380 -0
- package/dist/doctor/unity-history.js +589 -0
- package/dist/doctor/unity-host.js +160 -0
- package/dist/doctor/unity-import-rules.js +874 -0
- package/dist/doctor/unity-meta.js +225 -0
- package/dist/doctor/unity-project.js +297 -0
- package/dist/doctor/unity.js +171 -0
- package/dist/export/export.js +165 -0
- package/dist/export/metadata.js +25 -0
- package/dist/export/runtime.js +119 -0
- package/dist/export/scan.js +78 -0
- package/dist/export/select.js +193 -0
- package/dist/export/strip.js +42 -0
- package/dist/feedback/ab.js +55 -0
- package/dist/feedback/auto.js +44 -0
- package/dist/feedback/learn.js +255 -0
- package/dist/feedback/measure.js +49 -0
- package/dist/feedback/page.js +66 -0
- package/dist/feel/feedback.js +85 -0
- package/dist/feel/judge.js +420 -0
- package/dist/feel/run.js +185 -0
- package/dist/feel/spec.js +124 -0
- package/dist/feel/sweep.js +156 -0
- package/dist/fidelity/consistency.js +205 -0
- package/dist/fidelity/match.js +675 -0
- package/dist/fidelity/run.js +107 -0
- package/dist/find/keywords.js +97 -0
- package/dist/find/names.js +45 -0
- package/dist/find/route.js +59 -0
- package/dist/firstlook/quality.js +261 -0
- package/dist/firstlook/render.js +111 -0
- package/dist/firstlook/set.js +218 -0
- package/dist/flow/flow.js +455 -0
- package/dist/flow/look.js +139 -0
- package/dist/frame/behaviour.js +53 -0
- package/dist/frame/clock.js +117 -0
- package/dist/frame/contract.js +111 -0
- package/dist/frame/genre.js +65 -0
- package/dist/frame/idle.js +58 -0
- package/dist/frame/opening.js +171 -0
- package/dist/frames/loop.js +52 -0
- package/dist/frames/sheet.js +69 -0
- package/dist/gdd/book.js +483 -0
- package/dist/gdd/chapters.js +71 -0
- package/dist/gdd/design.js +135 -0
- package/dist/gdd/doc.js +32 -0
- package/dist/gdd/levelmap.js +428 -0
- package/dist/gdd/measures.js +477 -0
- package/dist/gdd/page.js +111 -0
- package/dist/gdd/rubric.js +250 -0
- package/dist/gdd/size.js +83 -0
- package/dist/gdd/tiers.js +148 -0
- package/dist/gdd/world.js +98 -0
- package/dist/gdd/worth.js +507 -0
- package/dist/gen/kinds.js +451 -0
- package/dist/gen/local/doctor.js +25 -0
- package/dist/gen/local/index.js +3 -0
- package/dist/gen/local/kokoro.js +334 -0
- package/dist/gen/local/master.js +248 -0
- package/dist/gen/local/provider.js +65 -0
- package/dist/gen/local/voice-rules.js +156 -0
- package/dist/gen/models.generated.js +469 -0
- package/dist/gen/models.js +53 -0
- package/dist/gen/prompt-lint.js +35 -0
- package/dist/gen/record.js +73 -0
- package/dist/gen/save.js +101 -0
- package/dist/gen/title.js +55 -0
- package/dist/gen/unity.js +334 -0
- package/dist/goals/goals.js +204 -0
- package/dist/goals/run.js +90 -0
- package/dist/greenlight/ambition.js +42 -0
- package/dist/greenlight/bible.js +138 -0
- package/dist/greenlight/lock.js +48 -0
- package/dist/greenlight/match.js +19 -0
- package/dist/greenlight/md.js +82 -0
- package/dist/greenlight/page.js +100 -0
- package/dist/greenlight/pitches.js +66 -0
- package/dist/greenlight/worth.js +90 -0
- package/dist/guidance.js +24 -0
- package/dist/init/bare.js +114 -0
- package/dist/init/git.js +56 -0
- package/dist/init/starter.js +166 -0
- package/dist/init/starters.js +179 -0
- package/dist/inspect/describe.js +125 -0
- package/dist/inspect/devserver.js +40 -0
- package/dist/journey/diff.js +74 -0
- package/dist/journey/from-round.js +44 -0
- package/dist/journey/record.js +76 -0
- package/dist/journey/run.js +139 -0
- package/dist/journey/script.js +223 -0
- package/dist/judge/common.js +60 -0
- package/dist/judge/identity.js +68 -0
- package/dist/judge/sources.js +37 -0
- package/dist/judge/structure.js +59 -0
- package/dist/keys/device.js +145 -0
- package/dist/keys/store.js +167 -0
- package/dist/lanes/fence.js +108 -0
- package/dist/lanes/gate.js +123 -0
- package/dist/lanes/lanes.js +355 -0
- package/dist/lanes/union.js +62 -0
- package/dist/lanes/where.js +49 -0
- package/dist/lessons/motifs.js +97 -0
- package/dist/lessons/store.js +56 -0
- package/dist/look/anim.js +206 -0
- package/dist/look/boxes.js +209 -0
- package/dist/look/dressing.js +24 -0
- package/dist/look/feedback.js +50 -0
- package/dist/look/fit.js +123 -0
- package/dist/look/held.js +92 -0
- package/dist/look/hook.js +169 -0
- package/dist/look/hud.js +189 -0
- package/dist/look/image-io.js +50 -0
- package/dist/look/life.js +96 -0
- package/dist/look/light.js +42 -0
- package/dist/look/look.js +85 -0
- package/dist/look/loops.js +108 -0
- package/dist/look/made-of.js +242 -0
- package/dist/look/moments.js +32 -0
- package/dist/look/motion.js +44 -0
- package/dist/look/phone-play.js +142 -0
- package/dist/look/player.js +32 -0
- package/dist/look/png.js +117 -0
- package/dist/look/readability.js +100 -0
- package/dist/look/roles.js +109 -0
- package/dist/look/sheet.js +104 -0
- package/dist/look/theme.js +278 -0
- package/dist/look/touch.js +129 -0
- package/dist/look/ui-style.js +102 -0
- package/dist/machine/procs.js +117 -0
- package/dist/managed.js +15 -0
- package/dist/mcp/hosted.js +174 -0
- package/dist/mcp/models.generated.js +538 -0
- package/dist/mcp/models.js +35 -0
- package/dist/mcp/server.js +330 -0
- package/dist/memory/decisions.js +138 -0
- package/dist/memory/journal.js +108 -0
- package/dist/model/bench.js +83 -0
- package/dist/model/blender.js +106 -0
- package/dist/model/clips.js +34 -0
- package/dist/model/finalize.js +33 -0
- package/dist/motion/checks.js +173 -0
- package/dist/motion/contract.js +177 -0
- package/dist/motion/encode.js +37 -0
- package/dist/motion/render.js +167 -0
- package/dist/motion/starter.js +54 -0
- package/dist/optimize/check.js +29 -0
- package/dist/optimize/helper.js +80 -0
- package/dist/owner/bar.js +285 -0
- package/dist/owner/match.js +105 -0
- package/dist/pack/build.js +97 -0
- package/dist/pack/deps.js +28 -0
- package/dist/pack/leaks.js +77 -0
- package/dist/pack/limits.js +51 -0
- package/dist/pack/report.js +35 -0
- package/dist/phone/baguette.js +139 -0
- package/dist/phone/listen.js +65 -0
- package/dist/pipeline/pipeline.js +929 -0
- package/dist/plan/actions.js +18 -0
- package/dist/plan/notes.js +15 -0
- package/dist/play/clock.js +40 -0
- package/dist/play/condition.js +45 -0
- package/dist/play/frames.js +60 -0
- package/dist/play/input.js +118 -0
- package/dist/play/pointer.js +21 -0
- package/dist/play/report.js +124 -0
- package/dist/play/server.js +274 -0
- package/dist/play/session.js +231 -0
- package/dist/play/steps.js +192 -0
- package/dist/playable/build.js +90 -0
- package/dist/playable/cta.js +88 -0
- package/dist/playable/networks.js +33 -0
- package/dist/playable/scan.js +46 -0
- package/dist/playtest/after-round.js +60 -0
- package/dist/playtest/assemble.js +168 -0
- package/dist/playtest/experience-run.js +69 -0
- package/dist/playtest/experience.js +77 -0
- package/dist/playtest/facts.js +90 -0
- package/dist/playtest/fidelity.js +179 -0
- package/dist/playtest/history.js +115 -0
- package/dist/playtest/hits.js +48 -0
- package/dist/playtest/hosted.js +98 -0
- package/dist/playtest/keep.js +110 -0
- package/dist/playtest/ledger.js +77 -0
- package/dist/playtest/length.js +113 -0
- package/dist/playtest/measure.js +181 -0
- package/dist/playtest/mobile-qa.js +391 -0
- package/dist/playtest/mockups.js +198 -0
- package/dist/playtest/moments.js +28 -0
- package/dist/playtest/prepare.js +162 -0
- package/dist/playtest/rank.js +184 -0
- package/dist/playtest/report.js +209 -0
- package/dist/playtest/route.js +139 -0
- package/dist/playtest/seats.js +128 -0
- package/dist/playtest/sheet.js +38 -0
- package/dist/playtest/stop.js +54 -0
- package/dist/playtest/stuck.js +47 -0
- package/dist/production/contract.js +61 -0
- package/dist/production/mirror.js +96 -0
- package/dist/production/tier.js +66 -0
- package/dist/profile/compare.js +171 -0
- package/dist/progress/answers.js +35 -0
- package/dist/progress/holds.js +106 -0
- package/dist/progress/notify.js +25 -0
- package/dist/progress/progress.js +300 -0
- package/dist/publish/build.js +54 -0
- package/dist/publish/folder.js +106 -0
- package/dist/publish/funpixel.js +96 -0
- package/dist/publish/hosts.js +48 -0
- package/dist/reach/envelope.js +111 -0
- package/dist/reach/load.js +84 -0
- package/dist/reach/side.js +320 -0
- package/dist/reach/spec3d.js +338 -0
- package/dist/reach/tiles.js +163 -0
- package/dist/reel/encode.js +34 -0
- package/dist/reel/tour.js +81 -0
- package/dist/relay/bots.js +62 -0
- package/dist/relay/bridge.js +54 -0
- package/dist/relay/local.js +82 -0
- package/dist/relay/redis.js +40 -0
- package/dist/review/audio.js +72 -0
- package/dist/review/ledger.js +60 -0
- package/dist/review/media.js +114 -0
- package/dist/review/model.js +348 -0
- package/dist/review/picture.js +113 -0
- package/dist/review/specs.js +134 -0
- package/dist/review/video.js +248 -0
- package/dist/schema/game.js +308 -0
- package/dist/score/comfort.js +79 -0
- package/dist/score/light.js +62 -0
- package/dist/score/measure.js +386 -0
- package/dist/score/vision.js +59 -0
- package/dist/serve/webgl.js +415 -0
- package/dist/setup/lsp.js +42 -0
- package/dist/sim/curve.js +122 -0
- package/dist/sim/judge.js +240 -0
- package/dist/sim/skeleton.js +65 -0
- package/dist/simulator/lease.js +159 -0
- package/dist/simulator/orient.js +57 -0
- package/dist/simulator/screen.js +113 -0
- package/dist/simulator/simctl.js +79 -0
- package/dist/smoke/art.js +20 -0
- package/dist/smoke/checks.js +165 -0
- package/dist/smoke/logic.js +73 -0
- package/dist/smoke/orphans.js +78 -0
- package/dist/smoke/palette.js +16 -0
- package/dist/smoke/sources.js +36 -0
- package/dist/sound/beats.js +95 -0
- package/dist/sound/loudness.js +94 -0
- package/dist/spec/extract.js +123 -0
- package/dist/spec/lint.js +261 -0
- package/dist/spec/presets.js +30 -0
- package/dist/spec/rooms.js +188 -0
- package/dist/spec/scaffold.js +457 -0
- package/dist/spec/sections.js +16 -0
- package/dist/spec/tunables.js +74 -0
- package/dist/stage/harnessignore.js +90 -0
- package/dist/stage/stage.js +57 -0
- package/dist/stage/tar.js +41 -0
- package/dist/status/board.js +172 -0
- package/dist/status/file.js +112 -0
- package/dist/status/inbox.js +55 -0
- package/dist/status/status.js +311 -0
- package/dist/store/answers.js +47 -0
- package/dist/store/doctor.js +120 -0
- package/dist/store/images.js +65 -0
- package/dist/store/init.js +101 -0
- package/dist/store/lint.js +392 -0
- package/dist/store/plan.js +133 -0
- package/dist/store/sdks.js +107 -0
- package/dist/studio/forks.js +93 -0
- package/dist/studio/pitch.js +294 -0
- package/dist/studio/widen.js +212 -0
- package/dist/suite/node-run.js +81 -0
- package/dist/suite/test-types.js +71 -0
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- package/templates/common/.agents/skills/funpixel-store/references/readiness.md +107 -0
- package/templates/common/.agents/skills/funpixel-store/references/steam.md +38 -0
- package/templates/common/.agents/skills/funpixel-store/references/unity-store.md +55 -0
- package/templates/common/.agents/skills/funpixel-store/references/web-portals.md +43 -0
- package/templates/common/.agents/skills/funpixel-unity-game/SKILL.md +103 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/performance.md +59 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/probe.md +80 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/traps.md +108 -0
- package/templates/common/.agents/skills/funpixel-verify/SKILL.md +109 -0
- package/templates/common/.agents/skills/funpixel-verify/references/actors.md +94 -0
- package/templates/common/.agents/skills/funpixel-verify/references/bar.md +62 -0
- package/templates/common/.agents/skills/funpixel-verify/references/checks.md +69 -0
- package/templates/common/.agents/skills/funpixel-verify/references/experience.md +67 -0
- package/templates/common/.agents/skills/funpixel-verify/references/eyes.md +54 -0
- package/templates/common/.agents/skills/funpixel-verify/references/fidelity.md +126 -0
- package/templates/common/.agents/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/templates/common/.agents/skills/funpixel-verify/references/journeys.md +77 -0
- package/templates/common/.agents/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/templates/common/.agents/skills/funpixel-verify/references/playtest.md +161 -0
- package/templates/common/.agents/skills/funpixel-verify/references/review.md +105 -0
- package/templates/common/.agents/skills/funpixel-verify/references/rubric.md +67 -0
- package/templates/common/.agents/skills/funpixel-verify/references/scenes.md +49 -0
- package/templates/common/.agents/skills/funpixel-verify/references/unity.md +60 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/templates/common/.claude/settings.json +3 -0
- package/templates/common/.harnessignore +28 -0
- package/templates/common/AGENTS.md +135 -0
- package/templates/common/CLAUDE.md +1 -0
- package/templates/common/assets/assets.example.json +9 -0
- package/templates/common/index.html +13 -0
- package/templates/common/src/art/files.mjs +27 -0
- package/templates/common/src/assets.ts +62 -0
- package/templates/common/src/beat.ts +50 -0
- package/templates/common/src/characters.ts +54 -0
- package/templates/common/src/expose.ts +63 -0
- package/templates/common/src/feel.ts +78 -0
- package/templates/common/src/fpx-hooks.ts +46 -0
- package/templates/common/src/frame.ts +63 -0
- package/templates/common/src/grade.ts +47 -0
- package/templates/common/src/hud-kit.css +29 -0
- package/templates/common/src/hud-kit.tsx +85 -0
- package/templates/common/src/hud.tsx +55 -0
- package/templates/common/src/icons.tsx +35 -0
- package/templates/common/src/input.ts +70 -0
- package/templates/common/src/juice.ts +92 -0
- package/templates/common/src/levels.ts +43 -0
- package/templates/common/src/living.ts +91 -0
- package/templates/common/src/look.json +19 -0
- package/templates/common/src/look.ts +54 -0
- package/templates/common/src/main.tsx +31 -0
- package/templates/common/src/markers.ts +60 -0
- package/templates/common/src/motion-sample.ts +71 -0
- package/templates/common/src/motion.ts +92 -0
- package/templates/common/src/pin.ts +32 -0
- package/templates/common/src/platform.ts +67 -0
- package/templates/common/src/pose.ts +22 -0
- package/templates/common/src/probe-human.ts +29 -0
- package/templates/common/src/probe-kit.ts +99 -0
- package/templates/common/src/rules.ts +99 -0
- package/templates/common/src/save.ts +21 -0
- package/templates/common/src/screens.css +34 -0
- package/templates/common/src/screens.tsx +95 -0
- package/templates/common/src/selftests.ts +22 -0
- package/templates/common/src/session.ts +99 -0
- package/templates/common/src/sound.ts +85 -0
- package/templates/common/src/splash-funpixel/OFL.txt +94 -0
- package/templates/common/src/splash-funpixel/card.css +18 -0
- package/templates/common/src/splash-funpixel/card.tsx +22 -0
- package/templates/common/src/splash.css +15 -0
- package/templates/common/src/splash.tsx +86 -0
- package/templates/common/src/store.ts +68 -0
- package/templates/common/src/strike.ts +82 -0
- package/templates/common/src/styles.css +81 -0
- package/templates/common/src/toasts.ts +75 -0
- package/templates/common/src/world.ts +91 -0
- package/templates/common/test/feel.json +36 -0
- package/templates/common/test/platform.test.ts +42 -0
- package/templates/common/test/probes.ts +72 -0
- package/templates/common/test/rules.test.ts +88 -0
- package/templates/common/tsconfig.json +16 -0
- package/templates/common/vite.config.ts +6 -0
- package/templates/pixi/src/character.ts +63 -0
- package/templates/pixi/src/game.ts +99 -0
- package/templates/pixi/src/world-hud.ts +16 -0
- package/templates/spec/common/src/chapters.ts +97 -0
- package/templates/spec/common/src/levels.ts +68 -0
- package/templates/spec/common/src/probe-rooms.ts +63 -0
- package/templates/spec/common/src/room-map.tsx +30 -0
- package/templates/spec/common/src/tune.ts +93 -0
- package/templates/spec/common/test/rooms.test.ts +59 -0
- package/templates/spec/common/test/rooms.ts +53 -0
- package/templates/spec/three-world/test/rooms.ts +54 -0
- package/templates/three/src/character.ts +65 -0
- package/templates/three/src/game.ts +99 -0
- package/templates/three/src/world-hud.ts +22 -0
- package/templates/three-world/src/bot.ts +43 -0
- package/templates/three-world/src/budget.ts +73 -0
- package/templates/three-world/src/camera-rig.ts +99 -0
- package/templates/three-world/src/controls.tsx +49 -0
- package/templates/three-world/src/cutout-atlas.ts +26 -0
- package/templates/three-world/src/cutout-math.ts +47 -0
- package/templates/three-world/src/cutouts.ts +99 -0
- package/templates/three-world/src/dressing-math.ts +98 -0
- package/templates/three-world/src/dressing.ts +84 -0
- package/templates/three-world/src/expose.ts +82 -0
- package/templates/three-world/src/feel.ts +79 -0
- package/templates/three-world/src/game.ts +99 -0
- package/templates/three-world/src/hud.tsx +44 -0
- package/templates/three-world/src/icons.tsx +36 -0
- package/templates/three-world/src/input.ts +73 -0
- package/templates/three-world/src/juice.ts +91 -0
- package/templates/three-world/src/layout.ts +73 -0
- package/templates/three-world/src/light-math.ts +78 -0
- package/templates/three-world/src/light.ts +77 -0
- package/templates/three-world/src/look.json +30 -0
- package/templates/three-world/src/main.tsx +38 -0
- package/templates/three-world/src/models.ts +62 -0
- package/templates/three-world/src/palette.ts +21 -0
- package/templates/three-world/src/places.json +50 -0
- package/templates/three-world/src/places.ts +56 -0
- package/templates/three-world/src/pose.ts +22 -0
- package/templates/three-world/src/post.ts +47 -0
- package/templates/three-world/src/rest-math.ts +29 -0
- package/templates/three-world/src/rules.ts +89 -0
- package/templates/three-world/src/screens.css +45 -0
- package/templates/three-world/src/screens.tsx +96 -0
- package/templates/three-world/src/selftests.ts +25 -0
- package/templates/three-world/src/session.ts +99 -0
- package/templates/three-world/src/shots.ts +59 -0
- package/templates/three-world/src/sky.ts +48 -0
- package/templates/three-world/src/stage.ts +83 -0
- package/templates/three-world/src/styles.css +95 -0
- package/templates/three-world/src/surfaces.ts +55 -0
- package/templates/three-world/src/world.ts +70 -0
- package/templates/three-world/test/feel.json +29 -0
- package/templates/three-world/test/probes.ts +65 -0
- package/templates/three-world/test/resolve.mjs +13 -0
- package/templates/three-world/test/rules.test.ts +81 -0
- package/unity/com.funpixel.probe/Editor/Funpixel.Probe.Editor.asmdef +16 -0
- package/unity/com.funpixel.probe/Editor/Funpixel.Probe.Editor.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Editor/ProbeBuild.cs +97 -0
- package/unity/com.funpixel.probe/Editor/ProbeBuild.cs.meta +11 -0
- package/unity/com.funpixel.probe/Editor/ReleaseGuard.cs +23 -0
- package/unity/com.funpixel.probe/Editor/ReleaseGuard.cs.meta +11 -0
- package/unity/com.funpixel.probe/Editor.meta +8 -0
- package/unity/com.funpixel.probe/Runtime/Api/Funpixel.Probe.asmdef +14 -0
- package/unity/com.funpixel.probe/Runtime/Api/Funpixel.Probe.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Runtime/Api/FunpixelProbe.cs +146 -0
- package/unity/com.funpixel.probe/Runtime/Api/FunpixelProbe.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Api.meta +8 -0
- package/unity/com.funpixel.probe/Runtime/Player/Args.cs +87 -0
- package/unity/com.funpixel.probe/Runtime/Player/Args.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Boot.cs +67 -0
- package/unity/com.funpixel.probe/Runtime/Player/Boot.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Bridge.cs +559 -0
- package/unity/com.funpixel.probe/Runtime/Player/Bridge.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Capture.cs +145 -0
- package/unity/com.funpixel.probe/Runtime/Player/Capture.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Funpixel.Probe.Player.asmdef +32 -0
- package/unity/com.funpixel.probe/Runtime/Player/Funpixel.Probe.Player.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Runtime/Player/Inject.cs +127 -0
- package/unity/com.funpixel.probe/Runtime/Player/Inject.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Json.cs +246 -0
- package/unity/com.funpixel.probe/Runtime/Player/Json.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Probe.cs +194 -0
- package/unity/com.funpixel.probe/Runtime/Player/Probe.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Stats.cs +266 -0
- package/unity/com.funpixel.probe/Runtime/Player/Stats.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/UiTargets.cs +134 -0
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- package/unity/com.funpixel.probe/Tests/Editor/StatsTests.cs +147 -0
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- package/unity/com.funpixel.probe/Tests/Editor/WireTests.cs +86 -0
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- package/unity/com.funpixel.probe/package.json +14 -0
- package/unity/com.funpixel.probe/package.json.meta +7 -0
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import { fmt, maxRise, reachAcross } from "./envelope.js";
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const G = 0.25;
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const MAX_CELLS = 1_500_000;
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const TARGET_KINDS = ['exit', 'pickup', 'checkpoint'];
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export const isSpec = (raw) => !!raw && typeof raw === 'object' && !('tiles' in raw) && !('levels' in raw)
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&& (Array.isArray(raw.areas) || Array.isArray(raw.platforms)) && Array.isArray(raw.markers);
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export const SIGHT_M = 20;
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export function checkSpec(spec, file, env, judged, sealed, seen = []) {
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const bodyH = env.size[1], radius = env.size[0] / 2, step = env.step, top = maxRise(env);
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const areas = spec.areas ?? [], platforms = spec.platforms ?? [], ramps = spec.ramps ?? [];
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const walls = spec.walls ?? [], markers = spec.markers ?? [];
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const name = typeof spec.name === 'string' ? spec.name : file;
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const xs = [], zs = [];
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for (const r of [...areas, ...platforms, ...ramps]) {
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xs.push(r.x, r.x + r.w);
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zs.push(r.z, r.z + r.d);
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}
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for (const w of walls) {
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xs.push(w.from[0], w.to[0]);
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zs.push(w.from[1], w.to[1]);
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}
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for (const m of markers) {
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xs.push(m.at[0]);
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zs.push(m.at[2]);
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}
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const minX = Math.floor(Math.min(...xs) / G) * G - G, minZ = Math.floor(Math.min(...zs) / G) * G - G;
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const nx = Math.ceil((Math.max(...xs) - minX) / G) + 2, nz = Math.ceil((Math.max(...zs) - minZ) / G) + 2;
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const base = { file, name, kind: '3d', size: `${fmt(nx * G)}×${fmt(nz * G)} m` };
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if (!Number.isFinite(nx * nz) || nx * nz > MAX_CELLS)
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return { ...base, verdict: 'not_observed', gaps: [], findings: [{ status: 'not_observed', what: 'too large to lay on the grid' }] };
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const ci = (x) => Math.round((x - minX) / G), cz = (z) => Math.round((z - minZ) / G);
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const cell = (ix, iz) => ix * nz + iz;
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const centre = (ix) => minX + (ix + 0.5) * G, centreZ = (iz) => minZ + (iz + 0.5) * G;
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const places = [];
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const surf = new Map();
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const slabs = new Map();
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const add = (m, k, v) => { const a = m.get(k); if (a)
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a.push(v);
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else
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m.set(k, [v]); };
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const rect = (r, each) => {
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for (let ix = ci(r.x); ix < ci(r.x + r.w); ix++)
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for (let iz = cz(r.z); iz < cz(r.z + r.d); iz++)
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each(ix, iz);
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};
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46
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for (const a of areas) {
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if (a.kind === 'water')
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continue;
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49
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const p = places.push({ name: a.name, kind: a.kind ?? 'room' }) - 1;
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const fy = a.floor_y ?? 0;
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rect(a, (ix, iz) => {
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add(surf, cell(ix, iz), { y: fy, place: p });
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53
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add(slabs, cell(ix, iz), [fy - 0.2, fy]);
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54
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if ((a.kind ?? 'room') === 'room' && a.ceiling)
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55
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add(slabs, cell(ix, iz), [fy + (a.height ?? 3), fy + (a.height ?? 3) + 0.2]);
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});
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57
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}
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for (const pl of platforms) {
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59
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const p = places.push({ name: pl.name, kind: 'platform' }) - 1;
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60
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rect(pl, (ix, iz) => { add(surf, cell(ix, iz), { y: pl.y, place: p }); add(slabs, cell(ix, iz), [pl.y - (pl.thickness ?? 0.3), pl.y]); });
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61
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}
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62
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for (const r of ramps) {
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63
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const p = places.push({ name: r.name, kind: 'ramp' }) - 1;
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64
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rect(r, (ix, iz) => {
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65
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const x = centre(ix), z = centreZ(iz);
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66
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const t = r.dir === 'n' ? (r.z + r.d - z) / r.d : r.dir === 's' ? (z - r.z) / r.d : r.dir === 'e' ? (x - r.x) / r.w : (r.x + r.w - x) / r.w;
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67
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+
add(surf, cell(ix, iz), { y: r.from_y + t * (r.to_y - r.from_y), place: p });
|
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68
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+
});
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69
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+
}
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70
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+
const vWalls = new Map(), hWalls = new Map();
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71
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const holesAt = (openings, pos, y) => openings.filter((o) => pos >= o.at && pos <= o.at + o.width)
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72
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.map((o) => [y + (o.sill ?? 0), y + (o.sill ?? 0) + (o.height ?? 2.2)]);
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73
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const run = (vertical, line, from, to, origin, wy, height, openings) => {
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74
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const lo = Math.min(from, to), hi = Math.max(from, to);
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75
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for (let i = vertical ? cz(lo) : ci(lo); i < (vertical ? cz(hi) : ci(hi)); i++) {
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76
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const pos = Math.abs((vertical ? centreZ(i) : centre(i)) - origin);
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77
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add(vertical ? vWalls : hWalls, vertical ? cell(line, i) : cell(i, line), { base: wy, top: wy + height, holes: holesAt(openings, pos, wy) });
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78
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+
}
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79
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};
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80
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for (const a of areas) {
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81
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if ((a.kind ?? 'room') !== 'room' || a.walls === false)
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continue;
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83
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const fy = a.floor_y ?? 0, h = a.height ?? 3, side = (s) => (a.openings ?? []).filter((o) => o.side === s);
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84
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+
run(false, cz(a.z), a.x, a.x + a.w, a.x, fy, h, side('n'));
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85
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+
run(false, cz(a.z + a.d), a.x, a.x + a.w, a.x, fy, h, side('s'));
|
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86
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+
run(true, ci(a.x), a.z, a.z + a.d, a.z, fy, h, side('w'));
|
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87
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+
run(true, ci(a.x + a.w), a.z, a.z + a.d, a.z, fy, h, side('e'));
|
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88
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+
}
|
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89
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+
for (const w of walls) {
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90
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+
const alongX = w.from[1] === w.to[1];
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91
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+
if (alongX)
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92
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+
run(false, cz(w.from[1]), w.from[0], w.to[0], w.from[0], w.y ?? 0, w.height ?? 3, w.openings ?? []);
|
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93
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+
else
|
|
94
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+
run(true, ci(w.from[0]), w.from[1], w.to[1], w.from[1], w.y ?? 0, w.height ?? 3, w.openings ?? []);
|
|
95
|
+
}
|
|
96
|
+
const passes = (pieces, lo, hi) => {
|
|
97
|
+
if (!pieces)
|
|
98
|
+
return true;
|
|
99
|
+
const solid = [];
|
|
100
|
+
for (const p of pieces) {
|
|
101
|
+
let parts = [[p.base, p.top]];
|
|
102
|
+
for (const [a, b] of p.holes)
|
|
103
|
+
parts = parts.flatMap(([s, e]) => (b <= s || a >= e ? [[s, e]] : [[s, a], [b, e]].filter(([x, y]) => y - x > 1e-6)));
|
|
104
|
+
solid.push(...parts);
|
|
105
|
+
}
|
|
106
|
+
const free = (f) => solid.every(([s, e]) => e <= f + 0.01 || s >= f + bodyH - 0.01);
|
|
107
|
+
return [lo, ...solid.map(([, e]) => e)].some((f) => f >= lo - 1e-6 && f <= hi + 1e-6 && free(f));
|
|
108
|
+
};
|
|
109
|
+
const lineBetween = (a, b) => {
|
|
110
|
+
const ax = Math.floor(a / nz), az = a % nz, bx = Math.floor(b / nz), bz = b % nz;
|
|
111
|
+
if (ax !== bx)
|
|
112
|
+
return vWalls.get(cell(Math.max(ax, bx), az));
|
|
113
|
+
return hWalls.get(cell(ax, Math.max(az, bz)));
|
|
114
|
+
};
|
|
115
|
+
const nodeY = [], nodeCell = [], nodePlace = [];
|
|
116
|
+
const cellNodes = new Map();
|
|
117
|
+
for (const [c, list] of surf) {
|
|
118
|
+
const above = slabs.get(c) ?? [];
|
|
119
|
+
const ys = [...list].sort((a, b) => a.y - b.y).filter((s, i, all) => i === 0 || s.y - all[i - 1].y > 0.02);
|
|
120
|
+
for (const s of ys) {
|
|
121
|
+
const head = Math.min(Infinity, ...above.filter(([b]) => b > s.y + 0.01).map(([b]) => b));
|
|
122
|
+
if (head - s.y < bodyH - 1e-6)
|
|
123
|
+
continue;
|
|
124
|
+
add(cellNodes, c, nodeY.length);
|
|
125
|
+
nodeY.push(s.y);
|
|
126
|
+
nodeCell.push(c);
|
|
127
|
+
nodePlace.push(s.place);
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
const N = nodeY.length;
|
|
131
|
+
const NB = [[1, 0], [-1, 0], [0, 1], [0, -1]];
|
|
132
|
+
const neighbour = (c, dx, dz) => {
|
|
133
|
+
const ix = Math.floor(c / nz) + dx, iz = (c % nz) + dz;
|
|
134
|
+
return ix < 0 || iz < 0 || ix >= nx || iz >= nz ? -1 : cell(ix, iz);
|
|
135
|
+
};
|
|
136
|
+
const walk = (u, b) => {
|
|
137
|
+
const y = nodeY[u];
|
|
138
|
+
const land = (cellNodes.get(b) ?? []).filter((v) => nodeY[v] <= y + step + 1e-6).sort((p, q) => nodeY[q] - nodeY[p])[0];
|
|
139
|
+
if (land === undefined)
|
|
140
|
+
return null;
|
|
141
|
+
const m = Math.max(y, nodeY[land]);
|
|
142
|
+
if (!passes(lineBetween(nodeCell[u], b), m, m + step))
|
|
143
|
+
return null;
|
|
144
|
+
const drop = nodeY[land] < y - step - 1e-6;
|
|
145
|
+
if (drop && env.safeDrop !== null && y - nodeY[land] > env.safeDrop)
|
|
146
|
+
return null;
|
|
147
|
+
return { v: land, drop };
|
|
148
|
+
};
|
|
149
|
+
const reachR = Math.min(48, Math.ceil(Math.max(0, reachAcross(env, -20)) / G) + 1);
|
|
150
|
+
const jumps = (u, out) => {
|
|
151
|
+
if (env.height <= 0 && env.dash <= 0)
|
|
152
|
+
return;
|
|
153
|
+
const c = nodeCell[u], y = nodeY[u], ix = Math.floor(c / nz), iz = c % nz;
|
|
154
|
+
for (let dx = -reachR; dx <= reachR; dx++)
|
|
155
|
+
for (let dz = -reachR; dz <= reachR; dz++) {
|
|
156
|
+
const b = neighbour(c, dx, dz);
|
|
157
|
+
if (b < 0 || (dx === 0 && dz === 0))
|
|
158
|
+
continue;
|
|
159
|
+
for (const v of cellNodes.get(b) ?? []) {
|
|
160
|
+
const rise = nodeY[v] - y;
|
|
161
|
+
const across = Math.max(0, Math.hypot(dx, dz) * G - G);
|
|
162
|
+
const can = reachAcross(env, rise);
|
|
163
|
+
if (!Number.isFinite(can) || across > can + 1e-6)
|
|
164
|
+
continue;
|
|
165
|
+
if (crossesClear(ix, iz, ix + dx, iz + dz, Math.max(y, nodeY[v]), y + top))
|
|
166
|
+
out(v);
|
|
167
|
+
}
|
|
168
|
+
}
|
|
169
|
+
};
|
|
170
|
+
const crossesClear = (ax, az, bx, bz, lo, hi) => {
|
|
171
|
+
const steps = Math.max(Math.abs(bx - ax), Math.abs(bz - az)) * 2;
|
|
172
|
+
let px = ax, pz = az;
|
|
173
|
+
for (let s = 1; s <= steps; s++) {
|
|
174
|
+
const qx = Math.round(ax + ((bx - ax) * s) / steps), qz = Math.round(az + ((bz - az) * s) / steps);
|
|
175
|
+
for (const [fx, fz, tx, tz] of qx !== px && qz !== pz ? [[px, pz, qx, pz], [qx, pz, qx, qz]] : [[px, pz, qx, qz]]) {
|
|
176
|
+
if ((fx !== tx || fz !== tz) && !passes(lineBetween(cell(fx, fz), cell(tx, tz)), lo, hi))
|
|
177
|
+
return false;
|
|
178
|
+
}
|
|
179
|
+
px = qx;
|
|
180
|
+
pz = qz;
|
|
181
|
+
}
|
|
182
|
+
return true;
|
|
183
|
+
};
|
|
184
|
+
const isEdge = (u) => NB.some(([dx, dz]) => {
|
|
185
|
+
const b = neighbour(nodeCell[u], dx, dz);
|
|
186
|
+
if (b < 0)
|
|
187
|
+
return true;
|
|
188
|
+
const w = walk(u, b);
|
|
189
|
+
return !w || w.drop || (cellNodes.get(b) ?? []).some((v) => nodeY[v] > nodeY[u] + step && nodeY[v] <= nodeY[u] + top);
|
|
190
|
+
});
|
|
191
|
+
const bfs = (starts, withJumps = true) => {
|
|
192
|
+
const seen = new Uint8Array(N);
|
|
193
|
+
const q = starts.filter((s) => s >= 0);
|
|
194
|
+
for (const s of q)
|
|
195
|
+
seen[s] = 1;
|
|
196
|
+
for (let h = 0; h < q.length; h++) {
|
|
197
|
+
const u = q[h];
|
|
198
|
+
const visit = (v) => { if (!seen[v]) {
|
|
199
|
+
seen[v] = 1;
|
|
200
|
+
q.push(v);
|
|
201
|
+
} };
|
|
202
|
+
for (const [dx, dz] of NB) {
|
|
203
|
+
const b = neighbour(nodeCell[u], dx, dz);
|
|
204
|
+
const w = b < 0 ? null : walk(u, b);
|
|
205
|
+
if (w && (withJumps || !w.drop))
|
|
206
|
+
visit(w.v);
|
|
207
|
+
}
|
|
208
|
+
if (withJumps && isEdge(u))
|
|
209
|
+
jumps(u, visit);
|
|
210
|
+
}
|
|
211
|
+
return seen;
|
|
212
|
+
};
|
|
213
|
+
const nodesAt = (m) => {
|
|
214
|
+
const ix = ci(m.at[0] - G / 2), iz = cz(m.at[2] - G / 2), r = Math.ceil(radius / G);
|
|
215
|
+
const out = [];
|
|
216
|
+
for (let dx = -r; dx <= r; dx++)
|
|
217
|
+
for (let dz = -r; dz <= r; dz++) {
|
|
218
|
+
for (const v of cellNodes.get(cell(ix + dx, iz + dz)) ?? [])
|
|
219
|
+
if (nodeY[v] - step - 0.05 <= m.at[1] && m.at[1] <= nodeY[v] + bodyH + top)
|
|
220
|
+
out.push(v);
|
|
221
|
+
}
|
|
222
|
+
return out;
|
|
223
|
+
};
|
|
224
|
+
const where = (v) => `(x ${fmt(centre(Math.floor(nodeCell[v] / nz)))}, z ${fmt(centreZ(nodeCell[v] % nz))}, y ${fmt(nodeY[v])})`;
|
|
225
|
+
const findings = [];
|
|
226
|
+
const gaps = [];
|
|
227
|
+
const spawns = markers.filter((m) => m.kind === 'spawn');
|
|
228
|
+
if (!spawns.length)
|
|
229
|
+
return { ...base, verdict: 'not_observed', gaps, findings: [{ status: 'not_observed', what: 'no spawn marker', why: 'add a marker of kind "spawn" where the player starts' }] };
|
|
230
|
+
const reached = new Uint8Array(N);
|
|
231
|
+
const exits = markers.filter((m) => m.kind === 'exit');
|
|
232
|
+
const miss = judged ? 'fail' : 'not_observed';
|
|
233
|
+
for (const s of spawns) {
|
|
234
|
+
const start = nodesAt(s).filter((v) => nodeY[v] <= s.at[1] + step + 0.05).sort((a, b) => nodeY[b] - nodeY[a])[0];
|
|
235
|
+
if (start === undefined) {
|
|
236
|
+
findings.push({ status: 'fail', what: `spawn ${s.name} stands on nothing` });
|
|
237
|
+
continue;
|
|
238
|
+
}
|
|
239
|
+
const mine = bfs([start]);
|
|
240
|
+
mine.forEach((on, v) => { if (on)
|
|
241
|
+
reached[v] = 1; });
|
|
242
|
+
if (spawns.length > 1 && exits.length && !exits.some((e) => nodesAt(e).some((v) => mine[v]))) {
|
|
243
|
+
findings.push({ status: miss, what: `spawn ${s.name} reaches no exit` });
|
|
244
|
+
}
|
|
245
|
+
}
|
|
246
|
+
const approach = (targets) => {
|
|
247
|
+
const comp = bfs(targets, false);
|
|
248
|
+
const cand = [], from = [];
|
|
249
|
+
for (let v = 0; v < N; v++) {
|
|
250
|
+
if (comp[v])
|
|
251
|
+
cand.push(v);
|
|
252
|
+
else if (reached[v])
|
|
253
|
+
from.push(v);
|
|
254
|
+
}
|
|
255
|
+
const fromEdge = from.filter(isEdge);
|
|
256
|
+
const thin = (a, max) => (a.length <= max ? a : a.filter((_, i) => i % Math.ceil(a.length / max) === 0));
|
|
257
|
+
let best = null;
|
|
258
|
+
for (const r of thin(fromEdge.length ? fromEdge : from, 3000))
|
|
259
|
+
for (const t of thin(cand, 1500)) {
|
|
260
|
+
const rc = nodeCell[r], tc = nodeCell[t];
|
|
261
|
+
const rx = Math.floor(rc / nz), rz = rc % nz, tx = Math.floor(tc / nz), tz = tc % nz;
|
|
262
|
+
const d = Math.hypot(rx - tx, rz - tz) * G;
|
|
263
|
+
const across = Math.max(0, d - G), rise = nodeY[t] - nodeY[r];
|
|
264
|
+
const can = reachAcross(env, Math.min(rise, top));
|
|
265
|
+
const short = Math.max(0, rise - top) + Math.max(0, across - (Number.isFinite(can) ? can : 0));
|
|
266
|
+
let cost = (short > 0 ? short + 0.01 : 0.5) + d * 1e-4;
|
|
267
|
+
if (best && cost >= best.cost)
|
|
268
|
+
continue;
|
|
269
|
+
const wall = !crossesClear(rx, rz, tx, tz, Math.max(nodeY[r], nodeY[t]), nodeY[r] + top);
|
|
270
|
+
if (wall)
|
|
271
|
+
cost = 0.5 + d * 1e-4;
|
|
272
|
+
if (best && cost >= best.cost)
|
|
273
|
+
continue;
|
|
274
|
+
best = { cost, gap: { from: where(r), to: where(t), across, rise, clears: rise > top || !Number.isFinite(can) ? null : can, blocked: wall || short === 0, wall } };
|
|
275
|
+
}
|
|
276
|
+
return best?.gap ?? null;
|
|
277
|
+
};
|
|
278
|
+
const report = (what, targets, allowed) => {
|
|
279
|
+
if (targets.some((v) => reached[v])) {
|
|
280
|
+
findings.push({ status: 'pass', what: `${what} reached` });
|
|
281
|
+
return;
|
|
282
|
+
}
|
|
283
|
+
if (!targets.length) {
|
|
284
|
+
findings.push({ status: allowed ? 'note' : miss, what: `${what}: nothing to stand on at it`, why: 'no floor, platform or ramp under it with room for the body' });
|
|
285
|
+
return;
|
|
286
|
+
}
|
|
287
|
+
const g = approach(targets);
|
|
288
|
+
findings.push({ status: allowed ? 'note' : miss, what: `${what} cannot be reached from the spawn${allowed ? ' (listed in reach.sealed)' : ''}`, why: judged ? undefined : 'on foot; no jump declared, so a jump could still reach it' });
|
|
289
|
+
if (g && !allowed && !gaps.some((o) => o.from === g.from && o.to === g.to))
|
|
290
|
+
gaps.push(g);
|
|
291
|
+
};
|
|
292
|
+
const reportSeen = (m) => {
|
|
293
|
+
const mx = ci(m.at[0]), mz = cz(m.at[2]);
|
|
294
|
+
const near = [];
|
|
295
|
+
for (let v = 0; v < N; v++) {
|
|
296
|
+
if (!reached[v])
|
|
297
|
+
continue;
|
|
298
|
+
const c = nodeCell[v], vx = Math.floor(c / nz), vz = c % nz;
|
|
299
|
+
const d = Math.hypot(vx - mx, vz - mz) * G;
|
|
300
|
+
if (d <= SIGHT_M)
|
|
301
|
+
near.push({ v, d });
|
|
302
|
+
}
|
|
303
|
+
near.sort((a, b) => a.d - b.d);
|
|
304
|
+
for (const { v, d } of near.slice(0, 400)) {
|
|
305
|
+
const c = nodeCell[v], vx = Math.floor(c / nz), vz = c % nz;
|
|
306
|
+
const mid = (nodeY[v] + bodyH * 0.9 + m.at[1]) / 2;
|
|
307
|
+
for (const [ex, ez] of [[mx, mz], [mx + 1, mz], [mx - 1, mz], [mx, mz + 1], [mx, mz - 1]]) {
|
|
308
|
+
if (crossesClear(vx, vz, ex, ez, mid - 0.05, mid + 0.05)) {
|
|
309
|
+
findings.push({ status: 'pass', what: `${m.kind} ${m.name} seen from ${fmt(d)} m (a wall target, reach.seen)` });
|
|
310
|
+
return;
|
|
311
|
+
}
|
|
312
|
+
}
|
|
313
|
+
}
|
|
314
|
+
findings.push({ status: sealed.includes(m.name) ? 'note' : miss, what: `${m.kind} ${m.name}: no reached place sees it within ${SIGHT_M} m`, why: near.length ? 'a wall stands between every reached place and it' : 'nothing reached comes within sight distance' });
|
|
315
|
+
};
|
|
316
|
+
for (const m of markers.filter((mk) => seen.includes(mk.name)))
|
|
317
|
+
reportSeen(m);
|
|
318
|
+
for (const m of markers.filter((mk) => TARGET_KINDS.includes(mk.kind) && !seen.includes(mk.name))) {
|
|
319
|
+
const at = nodesAt(m);
|
|
320
|
+
report(`${m.kind} ${m.name}`, at, sealed.includes(m.name));
|
|
321
|
+
if (!at.length && !sealed.includes(m.name))
|
|
322
|
+
findings.push({ status: 'note', what: `${m.name}: is it a wall target (a painting, a switch, a sign) played from where you stand?`, why: 'name it in funpixel.json reach.seen and reach checks the line of sight instead of a floor under it' });
|
|
323
|
+
}
|
|
324
|
+
places.forEach((p, i) => {
|
|
325
|
+
if (p.kind === 'platform' || p.kind === 'ramp')
|
|
326
|
+
return;
|
|
327
|
+
const own = [];
|
|
328
|
+
for (let v = 0; v < N; v++)
|
|
329
|
+
if (nodePlace[v] === i)
|
|
330
|
+
own.push(v);
|
|
331
|
+
report(`${p.kind} ${p.name}`, own, sealed.includes(p.name));
|
|
332
|
+
});
|
|
333
|
+
const lost = places.filter((p, i) => p.kind === 'platform' && !nodePlace.some((pl, v) => pl === i && reached[v])).map((p) => p.name);
|
|
334
|
+
if (lost.length)
|
|
335
|
+
findings.push({ status: 'note', what: `platforms never stood on: ${lost.slice(0, 8).join(', ')}${lost.length > 8 ? ` and ${lost.length - 8} more` : ''}` });
|
|
336
|
+
const verdict = findings.some((f) => f.status === 'fail') ? 'fail' : findings.some((f) => f.status === 'not_observed') ? 'not_observed' : 'pass';
|
|
337
|
+
return { ...base, verdict, findings, gaps };
|
|
338
|
+
}
|
|
@@ -0,0 +1,163 @@
|
|
|
1
|
+
const ROLES = ['solid', 'empty', 'spawn', 'exit', 'pickup', 'checkpoint', 'hazard', 'platform', 'ladder'];
|
|
2
|
+
export const TARGET_ROLES = ['exit', 'pickup', 'checkpoint'];
|
|
3
|
+
export const DEFAULT_LEGEND = {
|
|
4
|
+
'#': 'solid', X: 'solid', '.': 'empty', ' ': 'empty', '-': 'empty', S: 'spawn', '@': 'spawn', E: 'exit', G: 'exit',
|
|
5
|
+
'*': 'pickup', o: 'pickup', C: 'checkpoint', '^': 'hazard', '=': 'platform', H: 'ladder',
|
|
6
|
+
};
|
|
7
|
+
export function parseTileLevel(raw, fallbackName) {
|
|
8
|
+
if (!raw || typeof raw !== 'object' || !Array.isArray(raw.tiles) || raw.tiles.length === 0)
|
|
9
|
+
return 'no "tiles" rows';
|
|
10
|
+
if (raw.view !== 'side' && raw.view !== 'top')
|
|
11
|
+
return '"view" is "side" (platformer: gravity, jumps) or "top" (walks in four directions)';
|
|
12
|
+
const legend = { ...DEFAULT_LEGEND };
|
|
13
|
+
if (raw.legend && typeof raw.legend === 'object') {
|
|
14
|
+
for (const [k, v] of Object.entries(raw.legend)) {
|
|
15
|
+
if (!ROLES.includes(v))
|
|
16
|
+
return `legend "${k}": "${String(v)}" is not one of ${ROLES.join(', ')}`;
|
|
17
|
+
legend[k] = v;
|
|
18
|
+
}
|
|
19
|
+
}
|
|
20
|
+
const numeric = raw.tiles.every((r) => Array.isArray(r));
|
|
21
|
+
if (numeric && !raw.legend)
|
|
22
|
+
return 'number rows need a "legend" ({ "0": "empty", "1": "solid", … })';
|
|
23
|
+
const rows = raw.tiles.map((r) => (Array.isArray(r) ? r.map(String) : [...String(r)]));
|
|
24
|
+
const cols = Math.max(...rows.map((r) => r.length));
|
|
25
|
+
const unknown = new Set();
|
|
26
|
+
const cells = rows.map((r) => Array.from({ length: cols }, (_, c) => {
|
|
27
|
+
const ch = r[c] ?? ' ';
|
|
28
|
+
if (!(ch in legend)) {
|
|
29
|
+
unknown.add(ch);
|
|
30
|
+
return 'empty';
|
|
31
|
+
}
|
|
32
|
+
return legend[ch];
|
|
33
|
+
}));
|
|
34
|
+
return { name: typeof raw.name === 'string' ? raw.name : fallbackName, view: raw.view, cols, rows: rows.length, cells, unknown: [...unknown] };
|
|
35
|
+
}
|
|
36
|
+
export const at = (c, r) => `col ${c}, row ${r}`;
|
|
37
|
+
export function targetsOf(level) {
|
|
38
|
+
const seen = new Set();
|
|
39
|
+
const out = [];
|
|
40
|
+
for (let r = 0; r < level.rows; r++)
|
|
41
|
+
for (let c = 0; c < level.cols; c++) {
|
|
42
|
+
const role = level.cells[r][c];
|
|
43
|
+
if (!TARGET_ROLES.includes(role) || seen.has(r * level.cols + c))
|
|
44
|
+
continue;
|
|
45
|
+
const cells = [];
|
|
46
|
+
const stack = [[c, r]];
|
|
47
|
+
seen.add(r * level.cols + c);
|
|
48
|
+
while (stack.length) {
|
|
49
|
+
const [x, y] = stack.pop();
|
|
50
|
+
cells.push([x, y]);
|
|
51
|
+
for (const [dx, dy] of [[1, 0], [-1, 0], [0, 1], [0, -1]]) {
|
|
52
|
+
const nx = x + dx, ny = y + dy;
|
|
53
|
+
if (nx < 0 || ny < 0 || nx >= level.cols || ny >= level.rows || seen.has(ny * level.cols + nx) || level.cells[ny][nx] !== role)
|
|
54
|
+
continue;
|
|
55
|
+
seen.add(ny * level.cols + nx);
|
|
56
|
+
stack.push([nx, ny]);
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
out.push({ role, cells });
|
|
60
|
+
}
|
|
61
|
+
return out;
|
|
62
|
+
}
|
|
63
|
+
export function spawnsOf(level) {
|
|
64
|
+
const out = [];
|
|
65
|
+
level.cells.forEach((row, r) => row.forEach((role, c) => { if (role === 'spawn')
|
|
66
|
+
out.push([c, r]); }));
|
|
67
|
+
return out;
|
|
68
|
+
}
|
|
69
|
+
export function checkTop(level, file) {
|
|
70
|
+
const { cols, rows, cells } = level;
|
|
71
|
+
const open = (c, r) => c >= 0 && r >= 0 && c < cols && r < rows && cells[r][c] !== 'solid' && cells[r][c] !== 'hazard';
|
|
72
|
+
const base = { file, name: level.name, kind: 'top', size: `${cols}×${rows} tiles`, gaps: [] };
|
|
73
|
+
const spawns = spawnsOf(level);
|
|
74
|
+
if (!spawns.length)
|
|
75
|
+
return { ...base, verdict: 'not_observed', findings: [{ status: 'not_observed', what: 'no spawn tile', why: 'mark where the player starts (S or @, or a legend entry "spawn")' }] };
|
|
76
|
+
const reached = new Uint8Array(cols * rows);
|
|
77
|
+
const stack = spawns.filter(([c, r]) => open(c, r));
|
|
78
|
+
for (const [c, r] of stack)
|
|
79
|
+
reached[r * cols + c] = 1;
|
|
80
|
+
while (stack.length) {
|
|
81
|
+
const [c, r] = stack.pop();
|
|
82
|
+
for (const [dx, dy] of [[1, 0], [-1, 0], [0, 1], [0, -1]]) {
|
|
83
|
+
const nc = c + dx, nr = r + dy;
|
|
84
|
+
if (open(nc, nr) && !reached[nr * cols + nc]) {
|
|
85
|
+
reached[nr * cols + nc] = 1;
|
|
86
|
+
stack.push([nc, nr]);
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
const findings = [];
|
|
91
|
+
for (const t of targetsOf(level)) {
|
|
92
|
+
const [c, r] = t.cells[0];
|
|
93
|
+
const label = `${t.role} (${at(c, r)})`;
|
|
94
|
+
if (t.cells.some(([x, y]) => reached[y * cols + x])) {
|
|
95
|
+
findings.push({ status: 'pass', what: `${label} reached` });
|
|
96
|
+
continue;
|
|
97
|
+
}
|
|
98
|
+
const wall = nearestWall(level, reached, t.cells);
|
|
99
|
+
findings.push({ status: 'fail', what: `${label} cannot be reached from the spawn`, why: wall });
|
|
100
|
+
}
|
|
101
|
+
const inPocket = new Uint8Array(cols * rows);
|
|
102
|
+
for (let r = 0; r < rows; r++)
|
|
103
|
+
for (let c = 0; c < cols; c++) {
|
|
104
|
+
if (!open(c, r) || reached[r * cols + c] || inPocket[r * cols + c])
|
|
105
|
+
continue;
|
|
106
|
+
const region = [];
|
|
107
|
+
const s = [[c, r]];
|
|
108
|
+
inPocket[r * cols + c] = 1;
|
|
109
|
+
while (s.length) {
|
|
110
|
+
const [x, y] = s.pop();
|
|
111
|
+
region.push([x, y]);
|
|
112
|
+
for (const [dx, dy] of [[1, 0], [-1, 0], [0, 1], [0, -1]]) {
|
|
113
|
+
const nx = x + dx, ny = y + dy;
|
|
114
|
+
if (open(nx, ny) && !reached[ny * cols + nx] && !inPocket[ny * cols + nx]) {
|
|
115
|
+
inPocket[ny * cols + nx] = 1;
|
|
116
|
+
s.push([nx, ny]);
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
}
|
|
120
|
+
if (region.some(([x, y]) => TARGET_ROLES.includes(cells[y][x])) || region.length < 2)
|
|
121
|
+
continue;
|
|
122
|
+
findings.push({ status: 'warn', what: `a sealed pocket of ${region.length} tiles at ${span(region)}`, why: 'no one can enter it: a room meant to be visited needs a way in' });
|
|
123
|
+
}
|
|
124
|
+
const verdict = findings.some((f) => f.status === 'fail') ? 'fail' : 'pass';
|
|
125
|
+
return { ...base, verdict, findings };
|
|
126
|
+
}
|
|
127
|
+
function nearestWall(level, reached, from) {
|
|
128
|
+
const { cols, rows, cells } = level;
|
|
129
|
+
const dist = new Int32Array(cols * rows).fill(-1);
|
|
130
|
+
let bucket = [], next = [];
|
|
131
|
+
for (const [c, r] of from) {
|
|
132
|
+
dist[r * cols + c] = 0;
|
|
133
|
+
bucket.push(r * cols + c);
|
|
134
|
+
}
|
|
135
|
+
for (let d = 0; bucket.length; d++, bucket = next, next = []) {
|
|
136
|
+
for (let h = 0; h < bucket.length; h++) {
|
|
137
|
+
const i = bucket[h];
|
|
138
|
+
if (dist[i] !== d)
|
|
139
|
+
continue;
|
|
140
|
+
if (reached[i])
|
|
141
|
+
return `${d} solid tile${d === 1 ? '' : 's'} (or hazards) stand between it and ${at(i % cols, Math.floor(i / cols))}, the nearest place the player reaches`;
|
|
142
|
+
const c = i % cols, r = Math.floor(i / cols);
|
|
143
|
+
for (const [dx, dy] of [[1, 0], [-1, 0], [0, 1], [0, -1]]) {
|
|
144
|
+
const nc = c + dx, nr = r + dy;
|
|
145
|
+
if (nc < 0 || nr < 0 || nc >= cols || nr >= rows)
|
|
146
|
+
continue;
|
|
147
|
+
const j = nr * cols + nc;
|
|
148
|
+
const w = cells[nr][nc] === 'solid' || cells[nr][nc] === 'hazard' ? 1 : 0;
|
|
149
|
+
if (dist[j] !== -1 && dist[j] <= d + w)
|
|
150
|
+
continue;
|
|
151
|
+
dist[j] = d + w;
|
|
152
|
+
(w ? next : bucket).push(j);
|
|
153
|
+
}
|
|
154
|
+
}
|
|
155
|
+
}
|
|
156
|
+
return 'nothing the player reaches connects to it';
|
|
157
|
+
}
|
|
158
|
+
export function span(cells) {
|
|
159
|
+
const xs = cells.map(([c]) => c), ys = cells.map(([, r]) => r);
|
|
160
|
+
const lo = (a) => Math.min(...a), hi = (a) => Math.max(...a);
|
|
161
|
+
const range = (a) => (lo(a) === hi(a) ? `${lo(a)}` : `${lo(a)}–${hi(a)}`);
|
|
162
|
+
return `col ${range(xs)}, row ${range(ys)}`;
|
|
163
|
+
}
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
import { spawnSync } from 'node:child_process';
|
|
2
|
+
import { join } from 'node:path';
|
|
3
|
+
export const OUT = { width: 1080, height: 1920 };
|
|
4
|
+
export const FRAME_PATTERN = 'f%04d.png';
|
|
5
|
+
export const frameName = (i) => `f${String(i).padStart(4, '0')}.png`;
|
|
6
|
+
export function ffmpegBin() {
|
|
7
|
+
const r = spawnSync('ffmpeg', ['-version'], { stdio: 'ignore', shell: false });
|
|
8
|
+
return r.status === 0 ? 'ffmpeg' : null;
|
|
9
|
+
}
|
|
10
|
+
export function reelFilter(landscape) {
|
|
11
|
+
const { width: w, height: h } = OUT;
|
|
12
|
+
const cover = `scale=${w}:${h}:force_original_aspect_ratio=increase,crop=${w}:${h}`;
|
|
13
|
+
if (!landscape)
|
|
14
|
+
return `[0:v]${cover},format=yuv420p[v]`;
|
|
15
|
+
return `[0:v]split=2[bg][fg];[bg]${cover},gblur=sigma=28,eq=brightness=-0.12[bg2];`
|
|
16
|
+
+ `[fg]scale=${w}:-2[fg2];[bg2][fg2]overlay=(W-w)/2:(H-h)/2,format=yuv420p[v]`;
|
|
17
|
+
}
|
|
18
|
+
export function ffmpegArgs(framesDir, fps, out, landscape) {
|
|
19
|
+
return [
|
|
20
|
+
'-hide_banner', '-loglevel', 'error', '-y',
|
|
21
|
+
'-framerate', String(fps), '-i', join(framesDir, FRAME_PATTERN),
|
|
22
|
+
'-filter_complex', reelFilter(landscape), '-map', '[v]',
|
|
23
|
+
'-c:v', 'libx264', '-preset', 'medium', '-crf', '21',
|
|
24
|
+
'-pix_fmt', 'yuv420p',
|
|
25
|
+
'-movflags', '+faststart',
|
|
26
|
+
out,
|
|
27
|
+
];
|
|
28
|
+
}
|
|
29
|
+
export function encode(bin, framesDir, fps, out, landscape) {
|
|
30
|
+
const r = spawnSync(bin, ffmpegArgs(framesDir, fps, out, landscape), { encoding: 'utf8' });
|
|
31
|
+
if (r.status === 0)
|
|
32
|
+
return { ok: true };
|
|
33
|
+
return { ok: false, error: (r.stderr || r.error?.message || `ffmpeg exited ${r.status}`).trim().split('\n').slice(-3).join(' ') };
|
|
34
|
+
}
|
|
@@ -0,0 +1,81 @@
|
|
|
1
|
+
export function checkedVerbs(checks) {
|
|
2
|
+
const list = (Array.isArray(checks) ? checks : []).filter((c) => !!c && typeof c === 'object' && typeof c.verb === 'string' && !!c.verb);
|
|
3
|
+
const tied = (c) => (typeof c.key === 'string' && !!c.key) || (typeof c.pointer === 'string' && !!c.pointer);
|
|
4
|
+
return { verbs: [...new Set(list.map((c) => c.verb))], input: [...new Set(list.filter(tied).map((c) => c.verb))] };
|
|
5
|
+
}
|
|
6
|
+
const TITLE = /^(title|menu|intro|splash|start)$/;
|
|
7
|
+
const ENDING = /^(over|gameover|win|won|lose|lost|end|ending|results?|victory|defeat|complete|completed|scores?|highscores?)$/;
|
|
8
|
+
const words = (name) => name.replace(/([a-z0-9])([A-Z])/g, '$1 $2').toLowerCase().split(/[^a-z0-9]+/).filter(Boolean);
|
|
9
|
+
const named = (re, name) => words(name).some((w) => re.test(w));
|
|
10
|
+
const NOT_PLAY = /^(reset|restart|retry|pause|resume|quit|exit|menu|title|mute|unmute|sound|debug|cheat|win|lose|die|kill|gameover|skip|next|level|load|save)/i;
|
|
11
|
+
const NOT_PLAY_KEYS = /^(Escape|KeyP|KeyM|Tab|F\d+|Meta|Alt|Control)/;
|
|
12
|
+
const endFrames = (total, fps) => Math.max(1, Math.min(Math.round(total * 0.15), fps * 2));
|
|
13
|
+
export function planTour(d, checked, total, fps) {
|
|
14
|
+
const moments = d.views.filter((v) => v.moment);
|
|
15
|
+
const plain = d.views.filter((v) => !v.moment);
|
|
16
|
+
const motion = plain.find((v) => v.motion) ?? plain.find((v) => v.name === 'playing') ?? null;
|
|
17
|
+
const others = plain.filter((v) => v !== motion);
|
|
18
|
+
const title = others.find((v) => named(TITLE, v.name)) ?? null;
|
|
19
|
+
const ending = others.find((v) => v !== title && named(ENDING, v.name)) ?? null;
|
|
20
|
+
const setups = checked.input.length ? checked.verbs.filter((v) => !checked.input.includes(v)) : [];
|
|
21
|
+
const skipped = setups.filter((v) => d.verbs.includes(v));
|
|
22
|
+
const verbs = [...new Set([...checked.verbs.filter((v) => d.verbs.includes(v)), ...d.verbs])].filter((v) => !NOT_PLAY.test(v) && !setups.includes(v));
|
|
23
|
+
const keys = d.keys.filter((k) => !NOT_PLAY_KEYS.test(k));
|
|
24
|
+
const inputs = verbs.length ? verbs : keys;
|
|
25
|
+
const driven = verbs.length ? 'verbs' : keys.length ? 'keys' : 'passive';
|
|
26
|
+
const head = title && total >= 3 ? endFrames(total, fps) : 0;
|
|
27
|
+
const tail = ending && total - head >= 3 ? endFrames(total, fps) : 0;
|
|
28
|
+
const each = moments.length ? Math.min(fps * 2, Math.floor((total * 0.4) / moments.length)) : 0;
|
|
29
|
+
const staged = each >= 3 ? moments : [];
|
|
30
|
+
const segments = [];
|
|
31
|
+
if (head)
|
|
32
|
+
segments.push({ view: title.name, frames: head, play: false });
|
|
33
|
+
segments.push({ view: motion?.name ?? null, frames: total - head - tail - staged.length * each, play: true });
|
|
34
|
+
for (const m of staged)
|
|
35
|
+
segments.push({ view: m.name, frames: each, play: false });
|
|
36
|
+
if (tail)
|
|
37
|
+
segments.push({ view: ending.name, frames: tail, play: false });
|
|
38
|
+
return { segments, inputs, driven, skipped: driven === 'verbs' ? skipped : [] };
|
|
39
|
+
}
|
|
40
|
+
export function inputAt(tour, i, fps) {
|
|
41
|
+
if (!tour.inputs.length)
|
|
42
|
+
return null;
|
|
43
|
+
const every = Math.max(1, Math.round(fps / 4));
|
|
44
|
+
return i % every === 0 ? tour.inputs[(i / every) % tour.inputs.length] : null;
|
|
45
|
+
}
|
|
46
|
+
export async function readDeclared(page) {
|
|
47
|
+
const r = await page.evaluate(() => {
|
|
48
|
+
const w = window;
|
|
49
|
+
const obj = (v) => (v && typeof v === 'object' ? v : {});
|
|
50
|
+
const views = Object.entries(obj(w.__FPX_VIEWS__))
|
|
51
|
+
.filter(([, v]) => typeof obj(v).enter === 'function')
|
|
52
|
+
.map(([name, v]) => ({ name, motion: obj(v).motion === true, moment: obj(v).moment === true }));
|
|
53
|
+
const verbs = Object.entries(obj(w.__FPX_VERBS__)).filter(([, f]) => typeof f === 'function').map(([n]) => n);
|
|
54
|
+
return { views, verbs, keys: Object.keys(obj(w.__FPX_KEYS__)) };
|
|
55
|
+
}).catch(() => null);
|
|
56
|
+
return r ?? { views: [], verbs: [], keys: [] };
|
|
57
|
+
}
|
|
58
|
+
export async function enterView(page, name) {
|
|
59
|
+
await page.evaluate((n) => {
|
|
60
|
+
try {
|
|
61
|
+
(window.__FPX_VIEWS__)[n].enter();
|
|
62
|
+
}
|
|
63
|
+
catch { }
|
|
64
|
+
}, name).catch(() => { });
|
|
65
|
+
}
|
|
66
|
+
export async function press(page, tour, input, touch = null) {
|
|
67
|
+
if (tour.driven === 'verbs') {
|
|
68
|
+
await page.evaluate((n) => {
|
|
69
|
+
try {
|
|
70
|
+
(window.__FPX_VERBS__)[n]();
|
|
71
|
+
}
|
|
72
|
+
catch { }
|
|
73
|
+
}, input).catch(() => { });
|
|
74
|
+
}
|
|
75
|
+
else if (touch) {
|
|
76
|
+
await touch.tap(input, 180);
|
|
77
|
+
}
|
|
78
|
+
else {
|
|
79
|
+
await page.keyboard.press(input, { delay: 60 }).catch(() => { });
|
|
80
|
+
}
|
|
81
|
+
}
|