@funpixel/tools 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +115 -0
- package/NOTICE +28 -0
- package/README.md +110 -2
- package/bench/LICENSE +674 -0
- package/bench/README.md +10 -0
- package/bench/entrypoint.py +94 -0
- package/bench/handlers/__init__.py +53 -0
- package/bench/handlers/apply_skin.py +192 -0
- package/bench/handlers/apply_texture.py +195 -0
- package/bench/handlers/audit_clips.py +351 -0
- package/bench/handlers/author_clips.py +297 -0
- package/bench/handlers/author_motion.py +298 -0
- package/bench/handlers/bake_emissive.py +136 -0
- package/bench/handlers/build_level.py +395 -0
- package/bench/handlers/decimate.py +220 -0
- package/bench/handlers/fit_rig.py +273 -0
- package/bench/handlers/fracture.py +233 -0
- package/bench/handlers/humanoid.py +119 -0
- package/bench/handlers/inspect.py +212 -0
- package/bench/handlers/level_check.py +68 -0
- package/bench/handlers/level_geo.py +150 -0
- package/bench/handlers/level_proof.py +117 -0
- package/bench/handlers/level_props.py +135 -0
- package/bench/handlers/lod.py +83 -0
- package/bench/handlers/merge_clips.py +122 -0
- package/bench/handlers/mirror_limb.py +336 -0
- package/bench/handlers/motion_specs.json +11 -0
- package/bench/handlers/normalize_materials.py +182 -0
- package/bench/handlers/normalize_transform.py +174 -0
- package/bench/handlers/prune_clips.py +141 -0
- package/bench/handlers/raster.py +98 -0
- package/bench/handlers/render.py +239 -0
- package/bench/handlers/render_views.py +101 -0
- package/bench/handlers/retarget_clips.py +185 -0
- package/bench/handlers/scene.py +311 -0
- package/bench/handlers/sheet.py +118 -0
- package/bench/handlers/texels.py +176 -0
- package/bench/handlers/views.py +232 -0
- package/dist/api/generated/openapi.js +1 -0
- package/dist/api/http.js +71 -0
- package/dist/api/jobs.js +94 -0
- package/dist/assets/bakeoff.js +61 -0
- package/dist/assets/counts.js +60 -0
- package/dist/assets/gen.js +230 -0
- package/dist/assets/lock.js +77 -0
- package/dist/assets/manifest.js +236 -0
- package/dist/assets/palette-fit.js +99 -0
- package/dist/assets/pixelart.js +192 -0
- package/dist/assets/pixels.js +131 -0
- package/dist/assets/plan.js +169 -0
- package/dist/assets/process.js +209 -0
- package/dist/assets/script.js +194 -0
- package/dist/assets/steps.js +294 -0
- package/dist/bin.js +8 -0
- package/dist/board/board.js +99 -0
- package/dist/cast/library.js +102 -0
- package/dist/cast/measure.js +222 -0
- package/dist/cli.js +2917 -0
- package/dist/clip/clip.js +83 -0
- package/dist/commands/account.js +158 -0
- package/dist/commands/assets-pixels.js +106 -0
- package/dist/commands/assets.js +473 -0
- package/dist/commands/beats.js +77 -0
- package/dist/commands/board.js +162 -0
- package/dist/commands/boxes.js +89 -0
- package/dist/commands/capture-all.js +92 -0
- package/dist/commands/cast.js +84 -0
- package/dist/commands/character.js +58 -0
- package/dist/commands/check.js +404 -0
- package/dist/commands/clip.js +112 -0
- package/dist/commands/compare-takes.js +204 -0
- package/dist/commands/compare-target.js +149 -0
- package/dist/commands/compare.js +117 -0
- package/dist/commands/compose-variations.js +202 -0
- package/dist/commands/compose.js +163 -0
- package/dist/commands/cut.js +13 -0
- package/dist/commands/decide.js +90 -0
- package/dist/commands/depth.js +171 -0
- package/dist/commands/dev.js +138 -0
- package/dist/commands/directions.js +106 -0
- package/dist/commands/doctor.js +281 -0
- package/dist/commands/export.js +88 -0
- package/dist/commands/feedback.js +496 -0
- package/dist/commands/feel.js +144 -0
- package/dist/commands/fidelity.js +95 -0
- package/dist/commands/find.js +116 -0
- package/dist/commands/firstlook.js +138 -0
- package/dist/commands/flow.js +600 -0
- package/dist/commands/framing.js +53 -0
- package/dist/commands/gdd.js +227 -0
- package/dist/commands/gen.js +512 -0
- package/dist/commands/greenlight.js +148 -0
- package/dist/commands/hook.js +171 -0
- package/dist/commands/init.js +234 -0
- package/dist/commands/inspect.js +161 -0
- package/dist/commands/job.js +41 -0
- package/dist/commands/jobs.js +87 -0
- package/dist/commands/journal.js +58 -0
- package/dist/commands/journey.js +228 -0
- package/dist/commands/judge.js +191 -0
- package/dist/commands/lanes.js +571 -0
- package/dist/commands/lessons.js +74 -0
- package/dist/commands/life.js +134 -0
- package/dist/commands/login.js +134 -0
- package/dist/commands/look-3d.js +105 -0
- package/dist/commands/look-fit.js +116 -0
- package/dist/commands/look-hud.js +180 -0
- package/dist/commands/look-read.js +162 -0
- package/dist/commands/look-sheet.js +152 -0
- package/dist/commands/look-theme.js +136 -0
- package/dist/commands/look.js +373 -0
- package/dist/commands/loop.js +112 -0
- package/dist/commands/loudness.js +69 -0
- package/dist/commands/mobile-qa.js +119 -0
- package/dist/commands/model.js +256 -0
- package/dist/commands/models.js +93 -0
- package/dist/commands/motion.js +305 -0
- package/dist/commands/next.js +72 -0
- package/dist/commands/note.js +294 -0
- package/dist/commands/optimize.js +212 -0
- package/dist/commands/owner.js +109 -0
- package/dist/commands/pack.js +66 -0
- package/dist/commands/parts.js +635 -0
- package/dist/commands/phone.js +398 -0
- package/dist/commands/pick.js +146 -0
- package/dist/commands/pitch.js +205 -0
- package/dist/commands/places.js +89 -0
- package/dist/commands/play.js +368 -0
- package/dist/commands/playable.js +51 -0
- package/dist/commands/playtest.js +262 -0
- package/dist/commands/profile.js +292 -0
- package/dist/commands/progress.js +537 -0
- package/dist/commands/publish.js +165 -0
- package/dist/commands/reach.js +72 -0
- package/dist/commands/reel.js +177 -0
- package/dist/commands/review.js +112 -0
- package/dist/commands/rooms.js +180 -0
- package/dist/commands/schema.js +29 -0
- package/dist/commands/score.js +326 -0
- package/dist/commands/serve.js +67 -0
- package/dist/commands/setup.js +254 -0
- package/dist/commands/sim.js +179 -0
- package/dist/commands/simulator.js +154 -0
- package/dist/commands/smoke-build.js +305 -0
- package/dist/commands/smoke.js +37 -0
- package/dist/commands/spec.js +114 -0
- package/dist/commands/store.js +154 -0
- package/dist/commands/test.js +104 -0
- package/dist/commands/trailer.js +255 -0
- package/dist/commands/unity-editor.js +322 -0
- package/dist/commands/unity-player.js +672 -0
- package/dist/commands/unity.js +198 -0
- package/dist/commands/upgrade.js +186 -0
- package/dist/commands/variety.js +108 -0
- package/dist/commands/verify.js +293 -0
- package/dist/commands/walk.js +449 -0
- package/dist/commands/widen.js +133 -0
- package/dist/commands/world.js +175 -0
- package/dist/commands/wow.js +143 -0
- package/dist/commands/zero.js +71 -0
- package/dist/compose/adsheet.js +61 -0
- package/dist/compose/contract.js +248 -0
- package/dist/compose/facts.js +81 -0
- package/dist/compose/hyperframes.js +102 -0
- package/dist/compose/page.js +216 -0
- package/dist/compose/probe.js +160 -0
- package/dist/compose/run.js +170 -0
- package/dist/compose/sheet.js +92 -0
- package/dist/compose/starters.js +247 -0
- package/dist/compose/variations.js +203 -0
- package/dist/criteria.js +35 -0
- package/dist/depth/experience.js +61 -0
- package/dist/depth/fill.js +102 -0
- package/dist/depth/inventory.js +161 -0
- package/dist/depth/pacing.js +173 -0
- package/dist/depth/story.js +97 -0
- package/dist/dev/devtools.js +119 -0
- package/dist/dev/hold.js +46 -0
- package/dist/dev/lan.js +15 -0
- package/dist/dev/open.js +30 -0
- package/dist/dev/qr.js +124 -0
- package/dist/devtools/LICENSES/pixi.js.LICENSE +21 -0
- package/dist/devtools/LICENSES/preact.LICENSE +21 -0
- package/dist/devtools/LICENSES/source-map-js.LICENSE +28 -0
- package/dist/devtools/LICENSES/three.LICENSE +21 -0
- package/dist/devtools/inspector/funpixel-inspector.pixi.min.js +1 -0
- package/dist/devtools/inspector/funpixel-inspector.threejs.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/pixi.min.js +8 -0
- package/dist/devtools/inspector/hooked-engines/preact.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/threejs.min.js +12 -0
- package/dist/devtools/kapture/funpixel-kapture.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.pixi.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.threejs.min.js +1 -0
- package/dist/direct/moves.js +234 -0
- package/dist/direct/read.js +59 -0
- package/dist/direct/round.js +80 -0
- package/dist/doctor/host.js +245 -0
- package/dist/doctor/unity-checks.js +380 -0
- package/dist/doctor/unity-history.js +589 -0
- package/dist/doctor/unity-host.js +160 -0
- package/dist/doctor/unity-import-rules.js +874 -0
- package/dist/doctor/unity-meta.js +225 -0
- package/dist/doctor/unity-project.js +297 -0
- package/dist/doctor/unity.js +171 -0
- package/dist/export/export.js +165 -0
- package/dist/export/metadata.js +25 -0
- package/dist/export/runtime.js +119 -0
- package/dist/export/scan.js +78 -0
- package/dist/export/select.js +193 -0
- package/dist/export/strip.js +42 -0
- package/dist/feedback/ab.js +55 -0
- package/dist/feedback/auto.js +44 -0
- package/dist/feedback/learn.js +255 -0
- package/dist/feedback/measure.js +49 -0
- package/dist/feedback/page.js +66 -0
- package/dist/feel/feedback.js +85 -0
- package/dist/feel/judge.js +420 -0
- package/dist/feel/run.js +185 -0
- package/dist/feel/spec.js +124 -0
- package/dist/feel/sweep.js +156 -0
- package/dist/fidelity/consistency.js +205 -0
- package/dist/fidelity/match.js +675 -0
- package/dist/fidelity/run.js +107 -0
- package/dist/find/keywords.js +97 -0
- package/dist/find/names.js +45 -0
- package/dist/find/route.js +59 -0
- package/dist/firstlook/quality.js +261 -0
- package/dist/firstlook/render.js +111 -0
- package/dist/firstlook/set.js +218 -0
- package/dist/flow/flow.js +455 -0
- package/dist/flow/look.js +139 -0
- package/dist/frame/behaviour.js +53 -0
- package/dist/frame/clock.js +117 -0
- package/dist/frame/contract.js +111 -0
- package/dist/frame/genre.js +65 -0
- package/dist/frame/idle.js +58 -0
- package/dist/frame/opening.js +171 -0
- package/dist/frames/loop.js +52 -0
- package/dist/frames/sheet.js +69 -0
- package/dist/gdd/book.js +483 -0
- package/dist/gdd/chapters.js +71 -0
- package/dist/gdd/design.js +135 -0
- package/dist/gdd/doc.js +32 -0
- package/dist/gdd/levelmap.js +428 -0
- package/dist/gdd/measures.js +477 -0
- package/dist/gdd/page.js +111 -0
- package/dist/gdd/rubric.js +250 -0
- package/dist/gdd/size.js +83 -0
- package/dist/gdd/tiers.js +148 -0
- package/dist/gdd/world.js +98 -0
- package/dist/gdd/worth.js +507 -0
- package/dist/gen/kinds.js +451 -0
- package/dist/gen/local/doctor.js +25 -0
- package/dist/gen/local/index.js +3 -0
- package/dist/gen/local/kokoro.js +334 -0
- package/dist/gen/local/master.js +248 -0
- package/dist/gen/local/provider.js +65 -0
- package/dist/gen/local/voice-rules.js +156 -0
- package/dist/gen/models.generated.js +469 -0
- package/dist/gen/models.js +53 -0
- package/dist/gen/prompt-lint.js +35 -0
- package/dist/gen/record.js +73 -0
- package/dist/gen/save.js +101 -0
- package/dist/gen/title.js +55 -0
- package/dist/gen/unity.js +334 -0
- package/dist/goals/goals.js +204 -0
- package/dist/goals/run.js +90 -0
- package/dist/greenlight/ambition.js +42 -0
- package/dist/greenlight/bible.js +138 -0
- package/dist/greenlight/lock.js +48 -0
- package/dist/greenlight/match.js +19 -0
- package/dist/greenlight/md.js +82 -0
- package/dist/greenlight/page.js +100 -0
- package/dist/greenlight/pitches.js +66 -0
- package/dist/greenlight/worth.js +90 -0
- package/dist/guidance.js +24 -0
- package/dist/init/bare.js +114 -0
- package/dist/init/git.js +56 -0
- package/dist/init/starter.js +166 -0
- package/dist/init/starters.js +179 -0
- package/dist/inspect/describe.js +125 -0
- package/dist/inspect/devserver.js +40 -0
- package/dist/journey/diff.js +74 -0
- package/dist/journey/from-round.js +44 -0
- package/dist/journey/record.js +76 -0
- package/dist/journey/run.js +139 -0
- package/dist/journey/script.js +223 -0
- package/dist/judge/common.js +60 -0
- package/dist/judge/identity.js +68 -0
- package/dist/judge/sources.js +37 -0
- package/dist/judge/structure.js +59 -0
- package/dist/keys/device.js +145 -0
- package/dist/keys/store.js +167 -0
- package/dist/lanes/fence.js +108 -0
- package/dist/lanes/gate.js +123 -0
- package/dist/lanes/lanes.js +355 -0
- package/dist/lanes/union.js +62 -0
- package/dist/lanes/where.js +49 -0
- package/dist/lessons/motifs.js +97 -0
- package/dist/lessons/store.js +56 -0
- package/dist/look/anim.js +206 -0
- package/dist/look/boxes.js +209 -0
- package/dist/look/dressing.js +24 -0
- package/dist/look/feedback.js +50 -0
- package/dist/look/fit.js +123 -0
- package/dist/look/held.js +92 -0
- package/dist/look/hook.js +169 -0
- package/dist/look/hud.js +189 -0
- package/dist/look/image-io.js +50 -0
- package/dist/look/life.js +96 -0
- package/dist/look/light.js +42 -0
- package/dist/look/look.js +85 -0
- package/dist/look/loops.js +108 -0
- package/dist/look/made-of.js +242 -0
- package/dist/look/moments.js +32 -0
- package/dist/look/motion.js +44 -0
- package/dist/look/phone-play.js +142 -0
- package/dist/look/player.js +32 -0
- package/dist/look/png.js +117 -0
- package/dist/look/readability.js +100 -0
- package/dist/look/roles.js +109 -0
- package/dist/look/sheet.js +104 -0
- package/dist/look/theme.js +278 -0
- package/dist/look/touch.js +129 -0
- package/dist/look/ui-style.js +102 -0
- package/dist/machine/procs.js +117 -0
- package/dist/managed.js +15 -0
- package/dist/mcp/hosted.js +174 -0
- package/dist/mcp/models.generated.js +538 -0
- package/dist/mcp/models.js +35 -0
- package/dist/mcp/server.js +330 -0
- package/dist/memory/decisions.js +138 -0
- package/dist/memory/journal.js +108 -0
- package/dist/model/bench.js +83 -0
- package/dist/model/blender.js +106 -0
- package/dist/model/clips.js +34 -0
- package/dist/model/finalize.js +33 -0
- package/dist/motion/checks.js +173 -0
- package/dist/motion/contract.js +177 -0
- package/dist/motion/encode.js +37 -0
- package/dist/motion/render.js +167 -0
- package/dist/motion/starter.js +54 -0
- package/dist/optimize/check.js +29 -0
- package/dist/optimize/helper.js +80 -0
- package/dist/owner/bar.js +285 -0
- package/dist/owner/match.js +105 -0
- package/dist/pack/build.js +97 -0
- package/dist/pack/deps.js +28 -0
- package/dist/pack/leaks.js +77 -0
- package/dist/pack/limits.js +51 -0
- package/dist/pack/report.js +35 -0
- package/dist/phone/baguette.js +139 -0
- package/dist/phone/listen.js +65 -0
- package/dist/pipeline/pipeline.js +929 -0
- package/dist/plan/actions.js +18 -0
- package/dist/plan/notes.js +15 -0
- package/dist/play/clock.js +40 -0
- package/dist/play/condition.js +45 -0
- package/dist/play/frames.js +60 -0
- package/dist/play/input.js +118 -0
- package/dist/play/pointer.js +21 -0
- package/dist/play/report.js +124 -0
- package/dist/play/server.js +274 -0
- package/dist/play/session.js +231 -0
- package/dist/play/steps.js +192 -0
- package/dist/playable/build.js +90 -0
- package/dist/playable/cta.js +88 -0
- package/dist/playable/networks.js +33 -0
- package/dist/playable/scan.js +46 -0
- package/dist/playtest/after-round.js +60 -0
- package/dist/playtest/assemble.js +168 -0
- package/dist/playtest/experience-run.js +69 -0
- package/dist/playtest/experience.js +77 -0
- package/dist/playtest/facts.js +90 -0
- package/dist/playtest/fidelity.js +179 -0
- package/dist/playtest/history.js +115 -0
- package/dist/playtest/hits.js +48 -0
- package/dist/playtest/hosted.js +98 -0
- package/dist/playtest/keep.js +110 -0
- package/dist/playtest/ledger.js +77 -0
- package/dist/playtest/length.js +113 -0
- package/dist/playtest/measure.js +181 -0
- package/dist/playtest/mobile-qa.js +391 -0
- package/dist/playtest/mockups.js +198 -0
- package/dist/playtest/moments.js +28 -0
- package/dist/playtest/prepare.js +162 -0
- package/dist/playtest/rank.js +184 -0
- package/dist/playtest/report.js +209 -0
- package/dist/playtest/route.js +139 -0
- package/dist/playtest/seats.js +128 -0
- package/dist/playtest/sheet.js +38 -0
- package/dist/playtest/stop.js +54 -0
- package/dist/playtest/stuck.js +47 -0
- package/dist/production/contract.js +61 -0
- package/dist/production/mirror.js +96 -0
- package/dist/production/tier.js +66 -0
- package/dist/profile/compare.js +171 -0
- package/dist/progress/answers.js +35 -0
- package/dist/progress/holds.js +106 -0
- package/dist/progress/notify.js +25 -0
- package/dist/progress/progress.js +300 -0
- package/dist/publish/build.js +54 -0
- package/dist/publish/folder.js +106 -0
- package/dist/publish/funpixel.js +96 -0
- package/dist/publish/hosts.js +48 -0
- package/dist/reach/envelope.js +111 -0
- package/dist/reach/load.js +84 -0
- package/dist/reach/side.js +320 -0
- package/dist/reach/spec3d.js +338 -0
- package/dist/reach/tiles.js +163 -0
- package/dist/reel/encode.js +34 -0
- package/dist/reel/tour.js +81 -0
- package/dist/relay/bots.js +62 -0
- package/dist/relay/bridge.js +54 -0
- package/dist/relay/local.js +82 -0
- package/dist/relay/redis.js +40 -0
- package/dist/review/audio.js +72 -0
- package/dist/review/ledger.js +60 -0
- package/dist/review/media.js +114 -0
- package/dist/review/model.js +348 -0
- package/dist/review/picture.js +113 -0
- package/dist/review/specs.js +134 -0
- package/dist/review/video.js +248 -0
- package/dist/schema/game.js +308 -0
- package/dist/score/comfort.js +79 -0
- package/dist/score/light.js +62 -0
- package/dist/score/measure.js +386 -0
- package/dist/score/vision.js +59 -0
- package/dist/serve/webgl.js +415 -0
- package/dist/setup/lsp.js +42 -0
- package/dist/sim/curve.js +122 -0
- package/dist/sim/judge.js +240 -0
- package/dist/sim/skeleton.js +65 -0
- package/dist/simulator/lease.js +159 -0
- package/dist/simulator/orient.js +57 -0
- package/dist/simulator/screen.js +113 -0
- package/dist/simulator/simctl.js +79 -0
- package/dist/smoke/art.js +20 -0
- package/dist/smoke/checks.js +165 -0
- package/dist/smoke/logic.js +73 -0
- package/dist/smoke/orphans.js +78 -0
- package/dist/smoke/palette.js +16 -0
- package/dist/smoke/sources.js +36 -0
- package/dist/sound/beats.js +95 -0
- package/dist/sound/loudness.js +94 -0
- package/dist/spec/extract.js +123 -0
- package/dist/spec/lint.js +261 -0
- package/dist/spec/presets.js +30 -0
- package/dist/spec/rooms.js +188 -0
- package/dist/spec/scaffold.js +457 -0
- package/dist/spec/sections.js +16 -0
- package/dist/spec/tunables.js +74 -0
- package/dist/stage/harnessignore.js +90 -0
- package/dist/stage/stage.js +57 -0
- package/dist/stage/tar.js +41 -0
- package/dist/status/board.js +172 -0
- package/dist/status/file.js +112 -0
- package/dist/status/inbox.js +55 -0
- package/dist/status/status.js +311 -0
- package/dist/store/answers.js +47 -0
- package/dist/store/doctor.js +120 -0
- package/dist/store/images.js +65 -0
- package/dist/store/init.js +101 -0
- package/dist/store/lint.js +392 -0
- package/dist/store/plan.js +133 -0
- package/dist/store/sdks.js +107 -0
- package/dist/studio/forks.js +93 -0
- package/dist/studio/pitch.js +294 -0
- package/dist/studio/widen.js +212 -0
- package/dist/suite/node-run.js +81 -0
- package/dist/suite/test-types.js +71 -0
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- package/templates/common/src/toasts.ts +75 -0
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import { rng } from "../studio/widen.js";
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import { ROLES, SOLID_ROLES, stringify, WORLD_FORMAT, WORLD_VERSION, TILE, } from "./format.js";
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export const SHAPES_2D = ['hall', 'pillars', 'cave', 'cross', 'split', 'ring'];
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export const SHAPES_3D = ['rolling', 'terraced', 'basin', 'ridge', 'plateau', 'dunes'];
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export const BUDGETS = { '2d': { instances: 60, draw_calls: 24 }, '3d': { instances: 160, draw_calls: 32, lod_far: 40 } };
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const pick = (r, xs) => xs[Math.floor(r() * xs.length)];
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const all = kind === '2d' ? SHAPES_2D : SHAPES_3D;
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const weights = all.map((s) => round(r() ** 2 * (liked.includes(s) ? 3 : liked.length ? 0.3 : 1), 3));
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const base = kind === '2d' ? [int(r, 10, 16), int(r, 8, 12)] : [int(r, 14, 20), int(r, 14, 20)];
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return {
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shapes: [...all], weights,
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min_size: base, max_size: [base[0] + int(r, 2, 12), base[1] + int(r, 2, 8)],
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density: round(between(r, 0.04, 0.3)), hazard: kind === '2d' ? round(between(r, 0, 0.1)) : 0,
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pickups: int(r, 1, 4), branching: round(between(r, 0.1, 0.45)), loops: int(r, 0, 2), secret: r() < 0.6 ? 1 : 0,
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dress: round(between(r, 0.03, 0.14)), cluster: round(r()), hue: int(r, 0, 359), chapter_turn: int(r, 20, 75),
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amplitude: kind === '3d' ? round(between(r, 1, 6)) : 0, frequency: kind === '3d' ? round(between(r, 0.08, 0.25)) : 0, octaves: kind === '3d' ? int(r, 1, 3) : 0,
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function graphOf(r, g, n, brief) {
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const main = n - side;
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const named = brief.chapters.slice(0, main);
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const count = named.length || clamp(Math.round(main / between(r, 2, 3.2)), 1, main);
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for (let i = 0; i < main; i++) {
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nodes.push({ id: `r${i + 1}`, chapter: Math.min(count - 1, Math.floor((i * count) / main)), role: i === 0 ? 'arrival' : i === main - 1 ? 'goal' : 'path', map: [i, 0] });
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}
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const edge = (from, to, kind) => edges.push({ id: `e${edges.length + 1}`, from, to, kind });
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edge(nodes[i - 1].id, nodes[i].id, 'door');
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const taken = new Set(nodes.map((x) => x.map.join(',')));
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const parent = int(r, 0, Math.max(0, main - 1 - (main > 2 ? 1 : 0)));
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const secret = s === 0 && g.secret === 1;
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const node = { id: `r${main + s + 1}`, chapter: nodes[parent].chapter, role: secret ? 'secret' : 'side', map: [parent, dy], parent };
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edge(nodes[parent].id, node.id, secret ? 'secret' : 'door');
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const chapters = Array.from({ length: count }, (_, c) => ({
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const side = e.kind === 'loop' ? (node.map[1] <= 0 ? 'N' : 'S') : dy === 0 ? (dx < 0 ? 'W' : 'E') : dx === 0 ? (dy > 0 ? 'S' : 'N') : dy > 0 ? 'S' : 'N';
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const off = clamp(Math.round(((j + 1) * (len - 1)) / (on.length + 1)), 1, len - 2);
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const at = s === 'N' ? [off, 0] : s === 'S' ? [off, rows - 1] : s === 'W' ? [0, off] : [cols - 1, off];
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const inward = s === 'N' ? [off, 1] : s === 'S' ? [off, rows - 2] : s === 'W' ? [1, off] : [cols - 2, off];
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+
out.push({ id: d.edge.id, to: d.to, kind: d.edge.kind, at, inward, side: s });
|
|
91
|
+
});
|
|
92
|
+
}
|
|
93
|
+
return out.sort((a, b) => a.id.localeCompare(b.id, 'en', { numeric: true }));
|
|
94
|
+
}
|
|
95
|
+
function lPath(r, a, b) {
|
|
96
|
+
const out = [[a[0], a[1]]];
|
|
97
|
+
let [x, y] = a;
|
|
98
|
+
const horizontalFirst = r() < 0.5;
|
|
99
|
+
const stepX = () => { while (x !== b[0]) {
|
|
100
|
+
x += Math.sign(b[0] - x);
|
|
101
|
+
out.push([x, y]);
|
|
102
|
+
} };
|
|
103
|
+
const stepY = () => { while (y !== b[1]) {
|
|
104
|
+
y += Math.sign(b[1] - y);
|
|
105
|
+
out.push([x, y]);
|
|
106
|
+
} };
|
|
107
|
+
if (horizontalFirst) {
|
|
108
|
+
stepX();
|
|
109
|
+
stepY();
|
|
110
|
+
}
|
|
111
|
+
else {
|
|
112
|
+
stepY();
|
|
113
|
+
stepX();
|
|
114
|
+
}
|
|
115
|
+
return out;
|
|
116
|
+
}
|
|
117
|
+
const interior = (r, cols, rows, xs = [1, cols - 2]) => [int(r, xs[0], xs[1]), int(r, 1, rows - 2)];
|
|
118
|
+
const far = (r, from, cols, rows, tries = 14) => {
|
|
119
|
+
let best = [from[0] === 1 ? 2 : 1, from[1]], d = 0;
|
|
120
|
+
for (let i = 0; i < tries; i++) {
|
|
121
|
+
const c = interior(r, cols, rows);
|
|
122
|
+
const dd = Math.abs(c[0] - from[0]) + Math.abs(c[1] - from[1]);
|
|
123
|
+
if (dd > d) {
|
|
124
|
+
d = dd;
|
|
125
|
+
best = c;
|
|
126
|
+
}
|
|
127
|
+
}
|
|
128
|
+
return best;
|
|
129
|
+
};
|
|
130
|
+
function kindsFor(r, props, role, maxKinds) {
|
|
131
|
+
const own = props.filter((p) => p.role === role).map((p) => p.kind);
|
|
132
|
+
if (!props.length)
|
|
133
|
+
return [role];
|
|
134
|
+
if (!own.length)
|
|
135
|
+
return role === 'dressing' ? props.filter((p) => !SOLID_ROLES.includes(p.role) && p.role !== 'light').map((p) => p.kind).slice(0, 1) : [];
|
|
136
|
+
const shuffled = [...own];
|
|
137
|
+
for (let i = shuffled.length - 1; i > 0; i--) {
|
|
138
|
+
const j = Math.floor(r() * (i + 1));
|
|
139
|
+
[shuffled[i], shuffled[j]] = [shuffled[j], shuffled[i]];
|
|
140
|
+
}
|
|
141
|
+
return shuffled.slice(0, Math.max(1, Math.min(own.length, maxKinds)));
|
|
142
|
+
}
|
|
143
|
+
export function estimate(instances, kind, arrival, lodFar) {
|
|
144
|
+
const kinds = new Set(instances.map((i) => i.kind)).size;
|
|
145
|
+
const lights = instances.filter((i) => i.role === 'light').length;
|
|
146
|
+
const e = { instances: instances.length, kinds, lights, draw_calls: 1 + kinds + lights };
|
|
147
|
+
if (kind === '3d' && lodFar) {
|
|
148
|
+
const farOnes = instances.filter((i) => Math.hypot(i.pos[0] - arrival[0], i.pos[2] - arrival[2]) > lodFar).length;
|
|
149
|
+
e.lod = { near: instances.length - farOnes, far: farOnes };
|
|
150
|
+
}
|
|
151
|
+
return e;
|
|
152
|
+
}
|
|
153
|
+
const hex = (h, s, l) => {
|
|
154
|
+
const k = (n) => (n + h / 30) % 12, a = s * Math.min(l, 1 - l);
|
|
155
|
+
const f = (n) => Math.round(255 * (l - a * Math.max(-1, Math.min(k(n) - 3, 9 - k(n), 1))));
|
|
156
|
+
return `#${[f(0), f(8), f(4)].map((v) => v.toString(16).padStart(2, '0')).join('')}`;
|
|
157
|
+
};
|
|
158
|
+
export function hueOf(c) {
|
|
159
|
+
const [r, g, b] = [1, 3, 5].map((i) => parseInt(c.slice(i, i + 2), 16) / 255);
|
|
160
|
+
const mx = Math.max(r, g, b), mn = Math.min(r, g, b), d = mx - mn;
|
|
161
|
+
if (!d)
|
|
162
|
+
return 0;
|
|
163
|
+
const h = mx === r ? ((g - b) / d) % 6 : mx === g ? (b - r) / d + 2 : (r - g) / d + 4;
|
|
164
|
+
return Math.round(((h * 60) + 360) % 360);
|
|
165
|
+
}
|
|
166
|
+
const darken = (c, f) => `#${[1, 3, 5].map((i) => Math.round(parseInt(c.slice(i, i + 2), 16) * f).toString(16).padStart(2, '0')).join('')}`;
|
|
167
|
+
function atmosphereOf(r, g, kind, palette) {
|
|
168
|
+
const hue = palette[0] ? hueOf(palette[0]) : g.hue;
|
|
169
|
+
const sky = palette[1] ?? hex(hue, 0.45, 0.62);
|
|
170
|
+
const unit = kind === '3d' ? 1 : 0.25;
|
|
171
|
+
return {
|
|
172
|
+
sky, fog: { color: darken(palette[0] ?? sky, 0.55), near: round(between(r, 8, 20) * unit, 1), far: round(between(r, 50, 120) * unit, 1) },
|
|
173
|
+
light: { color: hex((hue + 35) % 360, 0.6, 0.86), intensity: round(between(r, 0.9, 1.3)) },
|
|
174
|
+
ambient: round(between(r, 0.35, 0.55)),
|
|
175
|
+
};
|
|
176
|
+
}
|
|
177
|
+
function roomAtmosphere(r, g, base, chapter, role) {
|
|
178
|
+
const out = {};
|
|
179
|
+
if (chapter > 0) {
|
|
180
|
+
const hue = (hueOf(base.sky) + chapter * g.chapter_turn) % 360;
|
|
181
|
+
out.sky = hex(hue, 0.45, 0.6 - 0.04 * (chapter % 3));
|
|
182
|
+
out.fog = { ...base.fog, color: darken(out.sky, 0.55) };
|
|
183
|
+
}
|
|
184
|
+
if (role === 'secret') {
|
|
185
|
+
out.fog = { ...(out.fog ?? base.fog), near: round(base.fog.near * 0.5, 1), far: round(base.fog.far * 0.6, 1) };
|
|
186
|
+
out.light = { ...base.light, intensity: round(base.light.intensity * 0.7) };
|
|
187
|
+
out.ambient = Math.max(0.35, round(base.ambient - 0.08));
|
|
188
|
+
}
|
|
189
|
+
else if (role === 'goal') {
|
|
190
|
+
out.light = { color: hex(int(r, 25, 45), 0.75, 0.82), intensity: round(base.light.intensity * 1.15) };
|
|
191
|
+
}
|
|
192
|
+
else if (role === 'side') {
|
|
193
|
+
out.light = { ...base.light, color: hex((hueOf(base.light.color) + int(r, -25, 25) + 360) % 360, 0.55, 0.86) };
|
|
194
|
+
}
|
|
195
|
+
return out;
|
|
196
|
+
}
|
|
197
|
+
class Cells {
|
|
198
|
+
list;
|
|
199
|
+
at = new Map();
|
|
200
|
+
constructor(cells) { this.list = [...cells]; this.list.forEach((c, i) => this.at.set(c.join(','), i)); }
|
|
201
|
+
get size() { return this.list.length; }
|
|
202
|
+
has(c) { return this.at.has(c.join(',')); }
|
|
203
|
+
take(c) {
|
|
204
|
+
const i = this.at.get(c.join(','));
|
|
205
|
+
if (i === undefined)
|
|
206
|
+
return;
|
|
207
|
+
const last = this.list.pop();
|
|
208
|
+
this.at.delete(c.join(','));
|
|
209
|
+
if (i < this.list.length) {
|
|
210
|
+
this.list[i] = last;
|
|
211
|
+
this.at.set(last.join(','), i);
|
|
212
|
+
}
|
|
213
|
+
}
|
|
214
|
+
}
|
|
215
|
+
function scatter(r, g, pool, count) {
|
|
216
|
+
if (!pool.size || count <= 0)
|
|
217
|
+
return [];
|
|
218
|
+
const centres = Array.from({ length: Math.max(1, Math.round(count / 6)) }, () => pick(r, pool.list));
|
|
219
|
+
const out = [];
|
|
220
|
+
for (let i = 0; i < count * 3 && out.length < count && pool.size; i++) {
|
|
221
|
+
let c;
|
|
222
|
+
if (r() < g.cluster) {
|
|
223
|
+
const o = pick(r, centres);
|
|
224
|
+
c = [o[0] + int(r, -3, 3), o[1] + int(r, -3, 3)];
|
|
225
|
+
}
|
|
226
|
+
else
|
|
227
|
+
c = pick(r, pool.list);
|
|
228
|
+
if (!pool.has(c))
|
|
229
|
+
continue;
|
|
230
|
+
pool.take(c);
|
|
231
|
+
out.push(c);
|
|
232
|
+
}
|
|
233
|
+
return out;
|
|
234
|
+
}
|
|
235
|
+
function room2d(r, g, node, sides, props, budget, landmark) {
|
|
236
|
+
const cols = int(r, g.min_size[0], g.max_size[0]), rows = int(r, g.min_size[1], g.max_size[1]);
|
|
237
|
+
const shape = weighted(r, g.shapes, g.weights);
|
|
238
|
+
const grid = Array.from({ length: rows }, (_, y) => Array.from({ length: cols }, (_, x) => (x === 0 || y === 0 || x === cols - 1 || y === rows - 1 ? TILE.solid : TILE.floor)));
|
|
239
|
+
const inside = (x, y) => x > 0 && y > 0 && x < cols - 1 && y < rows - 1;
|
|
240
|
+
const set = (x, y, c) => { if (inside(x, y))
|
|
241
|
+
grid[y][x] = c; };
|
|
242
|
+
const area = (cols - 2) * (rows - 2);
|
|
243
|
+
if (shape === 'hall') {
|
|
244
|
+
for (let i = 0; i < Math.round((area * g.density) / 3); i++) {
|
|
245
|
+
const [x, y] = interior(r, cols, rows);
|
|
246
|
+
const s = r() < 0.4 ? 2 : 1;
|
|
247
|
+
for (let dy = 0; dy < s; dy++)
|
|
248
|
+
for (let dx = 0; dx < s; dx++)
|
|
249
|
+
set(x + dx, y + dy, TILE.solid);
|
|
250
|
+
}
|
|
251
|
+
}
|
|
252
|
+
else if (shape === 'pillars') {
|
|
253
|
+
const sx = int(r, 3, 5), sy = int(r, 3, 5), ox = int(r, 0, sx - 1), oy = int(r, 0, sy - 1);
|
|
254
|
+
for (let y = 2 + oy; y < rows - 2; y += sy)
|
|
255
|
+
for (let x = 2 + ox; x < cols - 2; x += sx)
|
|
256
|
+
set(x, y, TILE.solid);
|
|
257
|
+
}
|
|
258
|
+
else if (shape === 'cave') {
|
|
259
|
+
for (let y = 1; y < rows - 1; y++)
|
|
260
|
+
for (let x = 1; x < cols - 1; x++)
|
|
261
|
+
grid[y][x] = r() < 0.38 + g.density * 0.3 ? TILE.solid : TILE.floor;
|
|
262
|
+
for (let pass = 0; pass < 4; pass++) {
|
|
263
|
+
const next = grid.map((row) => [...row]);
|
|
264
|
+
for (let y = 1; y < rows - 1; y++)
|
|
265
|
+
for (let x = 1; x < cols - 1; x++) {
|
|
266
|
+
let walls = 0;
|
|
267
|
+
for (let dy = -1; dy <= 1; dy++)
|
|
268
|
+
for (let dx = -1; dx <= 1; dx++)
|
|
269
|
+
if (grid[y + dy][x + dx] === TILE.solid)
|
|
270
|
+
walls++;
|
|
271
|
+
next[y][x] = walls >= 5 ? TILE.solid : TILE.floor;
|
|
272
|
+
}
|
|
273
|
+
grid.splice(0, rows, ...next);
|
|
274
|
+
}
|
|
275
|
+
}
|
|
276
|
+
else if (shape === 'cross') {
|
|
277
|
+
const w = Math.max(1, Math.floor((cols - 2) * between(r, 0.2, 0.34))), h = Math.max(1, Math.floor((rows - 2) * between(r, 0.2, 0.34)));
|
|
278
|
+
for (let y = 1; y < rows - 1; y++)
|
|
279
|
+
for (let x = 1; x < cols - 1; x++)
|
|
280
|
+
if ((x <= w || x >= cols - 1 - w) && (y <= h || y >= rows - 1 - h))
|
|
281
|
+
set(x, y, TILE.solid);
|
|
282
|
+
}
|
|
283
|
+
else if (shape === 'split') {
|
|
284
|
+
const x0 = int(r, Math.floor(cols * 0.35), Math.floor(cols * 0.65)), gap = int(r, 1, rows - 3);
|
|
285
|
+
for (let y = 1; y < rows - 1; y++)
|
|
286
|
+
if (y !== gap)
|
|
287
|
+
set(x0, y, TILE.solid);
|
|
288
|
+
if (r() < 0.5) {
|
|
289
|
+
const y0 = int(r, Math.floor(rows * 0.35), Math.floor(rows * 0.65)), gx = int(r, 1, cols - 3);
|
|
290
|
+
for (let x = 1; x < cols - 1; x++)
|
|
291
|
+
if (x !== gx && x !== x0)
|
|
292
|
+
set(x, y0, TILE.solid);
|
|
293
|
+
}
|
|
294
|
+
}
|
|
295
|
+
else {
|
|
296
|
+
for (let y = Math.floor(rows * 0.32); y < Math.ceil(rows * 0.68); y++)
|
|
297
|
+
for (let x = Math.floor(cols * 0.3); x < Math.ceil(cols * 0.7); x++)
|
|
298
|
+
set(x, y, TILE.solid);
|
|
299
|
+
}
|
|
300
|
+
const doors = doorCells(sides, cols, rows);
|
|
301
|
+
const entry = doors.find((d) => node.parent !== undefined ? d.to === `r${node.parent + 1}` : d.side === 'W' && d.kind === 'door');
|
|
302
|
+
const arrival = entry ? [clamp(entry.inward[0] + Math.sign(entry.inward[0] - entry.at[0]), 1, cols - 2), clamp(entry.inward[1] + Math.sign(entry.inward[1] - entry.at[1]), 1, rows - 2)] : interior(r, cols, rows, [1, Math.max(1, Math.floor(cols / 3))]);
|
|
303
|
+
const targets = doors.map((d) => d.inward);
|
|
304
|
+
const goal = node.role === 'goal' || (node.role === 'arrival' && !doors.some((d) => d.kind === 'door' && d.side === 'E')) ? far(r, arrival, cols, rows) : null;
|
|
305
|
+
const pickups = Array.from({ length: node.role === 'side' || node.role === 'secret' ? g.pickups + 2 : int(r, 0, g.pickups) }, () => interior(r, cols, rows))
|
|
306
|
+
.filter((p) => p.join(',') !== arrival.join(',') && p.join(',') !== goal?.join(',') && !doors.some((d) => d.inward.join(',') === p.join(',')));
|
|
307
|
+
if (goal)
|
|
308
|
+
targets.push(goal);
|
|
309
|
+
targets.push(...pickups);
|
|
310
|
+
const reserved = new Set([arrival.join(',')]);
|
|
311
|
+
for (const t of targets)
|
|
312
|
+
for (const [x, y] of lPath(r, arrival, t)) {
|
|
313
|
+
if (grid[y][x] === TILE.solid || grid[y][x] === TILE.hazard)
|
|
314
|
+
grid[y][x] = TILE.floor;
|
|
315
|
+
reserved.add(`${x},${y}`);
|
|
316
|
+
}
|
|
317
|
+
for (const d of doors)
|
|
318
|
+
grid[d.at[1]][d.at[0]] = TILE.door;
|
|
319
|
+
for (const p of pickups)
|
|
320
|
+
grid[p[1]][p[0]] = TILE.pickup;
|
|
321
|
+
if (goal)
|
|
322
|
+
grid[goal[1]][goal[0]] = TILE.goal;
|
|
323
|
+
grid[arrival[1]][arrival[0]] = TILE.spawn;
|
|
324
|
+
for (let y = 1; y < rows - 1; y++)
|
|
325
|
+
for (let x = 1; x < cols - 1; x++)
|
|
326
|
+
if (grid[y][x] === TILE.floor && !reserved.has(`${x},${y}`) && r() < g.hazard)
|
|
327
|
+
grid[y][x] = TILE.hazard;
|
|
328
|
+
const seen = new Set([arrival.join(',')]);
|
|
329
|
+
const stack = [arrival];
|
|
330
|
+
while (stack.length) {
|
|
331
|
+
const [x, y] = stack.pop();
|
|
332
|
+
for (const [dx, dy] of [[1, 0], [-1, 0], [0, 1], [0, -1]]) {
|
|
333
|
+
const nx = x + dx, ny = y + dy, k = `${nx},${ny}`;
|
|
334
|
+
if (inside(nx, ny) && !seen.has(k) && grid[ny][nx] !== TILE.solid && grid[ny][nx] !== TILE.hazard) {
|
|
335
|
+
seen.add(k);
|
|
336
|
+
stack.push([nx, ny]);
|
|
337
|
+
}
|
|
338
|
+
}
|
|
339
|
+
}
|
|
340
|
+
for (let y = 1; y < rows - 1; y++)
|
|
341
|
+
for (let x = 1; x < cols - 1; x++)
|
|
342
|
+
if (grid[y][x] === TILE.floor && !seen.has(`${x},${y}`))
|
|
343
|
+
grid[y][x] = TILE.solid;
|
|
344
|
+
const free = [];
|
|
345
|
+
for (let y = 1; y < rows - 1; y++)
|
|
346
|
+
for (let x = 1; x < cols - 1; x++)
|
|
347
|
+
if (grid[y][x] === TILE.floor && !reserved.has(`${x},${y}`))
|
|
348
|
+
free.push([x, y]);
|
|
349
|
+
const places = [{ name: 'arrival', at: arrival }];
|
|
350
|
+
if (goal)
|
|
351
|
+
places.push({ name: 'goal', at: goal });
|
|
352
|
+
if ((node.role === 'side' || node.role === 'secret') && pickups.length)
|
|
353
|
+
places.push({ name: 'reward', at: pickups.reduce((a, b) => (Math.abs(b[0] - arrival[0]) + Math.abs(b[1] - arrival[1]) > Math.abs(a[0] - arrival[0]) + Math.abs(a[1] - arrival[1]) ? b : a)) });
|
|
354
|
+
const instances = dress(r, g, free, props, budget, '2d', 1, () => 0, landmark, places, cols * rows);
|
|
355
|
+
return { tiles: grid.map((row) => row.join('')), doors: doors.map(({ id, to, at, kind }) => ({ id, to, at, kind })), places, instances, shape, size: [cols, rows] };
|
|
356
|
+
}
|
|
357
|
+
function dress(r, g, free, props, budget, kind, cell, heightAt, landmark, places, area) {
|
|
358
|
+
const out = [];
|
|
359
|
+
const pool = new Cells(free);
|
|
360
|
+
const put = (c, k, role, scale) => {
|
|
361
|
+
const jx = kind === '3d' ? between(r, -0.3, 0.3) : 0, jy = kind === '3d' ? between(r, -0.3, 0.3) : 0;
|
|
362
|
+
const pos = kind === '3d' ? [round((c[0] + 0.5 + jx) * cell), heightAt(c[0], c[1]), round((c[1] + 0.5 + jy) * cell)] : [c[0] + 0.5, c[1] + 0.5];
|
|
363
|
+
out.push({ id: `i${out.length + 1}`, kind: k, role, pos, rot: kind === '3d' ? round(r() * Math.PI * 2, 3) : 0, scale, solid: kind === '3d' && SOLID_ROLES.includes(role) });
|
|
364
|
+
pool.take(c);
|
|
365
|
+
};
|
|
366
|
+
const lights = kindsFor(r, props, 'light', 2);
|
|
367
|
+
const maxKinds = Math.max(2, budget.draw_calls - 8);
|
|
368
|
+
if (landmark !== undefined && pool.size) {
|
|
369
|
+
const lk = kindsFor(r, props, 'landmark', 1)[0] ?? (props.length ? undefined : 'landmark');
|
|
370
|
+
if (lk) {
|
|
371
|
+
const c = kind === '3d' ? pool.list.reduce((a, b) => (heightAt(b[0], b[1]) > heightAt(a[0], a[1]) ? b : a)) : pick(r, pool.list);
|
|
372
|
+
put(c, lk, 'landmark', round(between(r, 2, 3)));
|
|
373
|
+
places.push({ name: 'landmark', at: out[out.length - 1].pos, ...(landmark ? { label: landmark } : {}) });
|
|
374
|
+
}
|
|
375
|
+
}
|
|
376
|
+
if (lights.length)
|
|
377
|
+
for (let i = 0, n = int(r, 1, kind === '3d' ? 4 : 3); i < n && pool.size && out.length < budget.instances; i++)
|
|
378
|
+
put(pick(r, pool.list), pick(r, lights), 'light', 1);
|
|
379
|
+
const cover = kindsFor(r, props, 'cover', Math.ceil(maxKinds / 2));
|
|
380
|
+
const dressing = kindsFor(r, props, 'dressing', int(r, 2, Math.max(2, maxKinds - cover.length)));
|
|
381
|
+
const count = Math.min(budget.instances - out.length, Math.round(area * g.dress * (kind === '3d' ? 0.5 : 1)));
|
|
382
|
+
for (const c of scatter(r, g, pool, count)) {
|
|
383
|
+
const useCover = cover.length && (r() < 0.3 || !dressing.length);
|
|
384
|
+
if (!useCover && !dressing.length)
|
|
385
|
+
break;
|
|
386
|
+
put(c, useCover ? pick(r, cover) : pick(r, dressing), useCover ? 'cover' : 'dressing', round(between(r, 0.8, 1.25)));
|
|
387
|
+
}
|
|
388
|
+
return out;
|
|
389
|
+
}
|
|
390
|
+
function noise(r, cols, rows, freq, octaves) {
|
|
391
|
+
const out = Array.from({ length: rows }, () => new Array(cols).fill(0));
|
|
392
|
+
let amp = 1, total = 0;
|
|
393
|
+
for (let o = 0; o < octaves; o++, amp /= 2, freq *= 2) {
|
|
394
|
+
const step = Math.max(2, Math.round(1 / freq));
|
|
395
|
+
const lw = Math.ceil(cols / step) + 2, lh = Math.ceil(rows / step) + 2;
|
|
396
|
+
const lattice = Array.from({ length: lh }, () => Array.from({ length: lw }, () => r()));
|
|
397
|
+
const s = (t) => t * t * (3 - 2 * t);
|
|
398
|
+
for (let y = 0; y < rows; y++)
|
|
399
|
+
for (let x = 0; x < cols; x++) {
|
|
400
|
+
const gx = x / step, gy = y / step, x0 = Math.floor(gx), y0 = Math.floor(gy), tx = s(gx - x0), ty = s(gy - y0);
|
|
401
|
+
const a = lattice[y0][x0] + (lattice[y0][x0 + 1] - lattice[y0][x0]) * tx;
|
|
402
|
+
const b = lattice[y0 + 1][x0] + (lattice[y0 + 1][x0 + 1] - lattice[y0 + 1][x0]) * tx;
|
|
403
|
+
out[y][x] += amp * (a + (b - a) * ty);
|
|
404
|
+
}
|
|
405
|
+
total += amp;
|
|
406
|
+
}
|
|
407
|
+
return out.map((row) => row.map((v) => v / total));
|
|
408
|
+
}
|
|
409
|
+
function room3d(r, g, node, sides, props, budget, cell, step, landmark) {
|
|
410
|
+
const cols = int(r, g.min_size[0], g.max_size[0]), rows = int(r, g.min_size[1], g.max_size[1]);
|
|
411
|
+
const shape = weighted(r, g.shapes, g.weights);
|
|
412
|
+
const n = noise(r, cols, rows, g.frequency, g.octaves);
|
|
413
|
+
const A = g.amplitude, levels = int(r, 2, 4), phase = r() * 6.28;
|
|
414
|
+
const h = n.map((row, y) => row.map((v, x) => round((() => {
|
|
415
|
+
const d = Math.hypot((x - cols / 2) / (cols / 2), (y - rows / 2) / (rows / 2));
|
|
416
|
+
switch (shape) {
|
|
417
|
+
case 'terraced': return Math.round((v * A) / (A / levels)) * (A / levels);
|
|
418
|
+
case 'basin': return v * A * 0.5 + A * 0.8 * d * d;
|
|
419
|
+
case 'ridge': return A * (1 - Math.abs(2 * v - 1));
|
|
420
|
+
case 'plateau': return Math.min(v * A * 1.4, A * 0.6);
|
|
421
|
+
case 'dunes': return A * 0.3 * (1 + Math.sin(x * g.frequency * 3 + phase)) + v * A * 0.4;
|
|
422
|
+
default: return v * A;
|
|
423
|
+
}
|
|
424
|
+
})())));
|
|
425
|
+
const doors = doorCells(sides, cols, rows);
|
|
426
|
+
const entry = doors.find((d) => node.parent !== undefined ? d.to === `r${node.parent + 1}` : d.side === 'W' && d.kind === 'door');
|
|
427
|
+
const arrival = entry ? [...entry.inward] : interior(r, cols, rows, [1, Math.max(1, Math.floor(cols / 3))]);
|
|
428
|
+
const goal = node.role === 'goal' || (node.role === 'arrival' && !doors.some((d) => d.kind === 'door' && d.side === 'E')) ? far(r, arrival, cols, rows) : null;
|
|
429
|
+
const reward = node.role === 'side' || node.role === 'secret' ? far(r, arrival, cols, rows) : null;
|
|
430
|
+
const ways = doors.map((d) => [...lPath(r, arrival, d.inward), d.at]);
|
|
431
|
+
if (goal)
|
|
432
|
+
ways.push(lPath(r, arrival, goal));
|
|
433
|
+
if (reward)
|
|
434
|
+
ways.push(lPath(r, arrival, reward));
|
|
435
|
+
const reserved = new Set([arrival.join(',')]);
|
|
436
|
+
const s = round(step * 0.9);
|
|
437
|
+
for (const way of ways)
|
|
438
|
+
for (let i = 1; i < way.length; i++) {
|
|
439
|
+
const [x, y] = way[i], [px, py] = way[i - 1], k = `${x},${y}`;
|
|
440
|
+
if (!reserved.has(k))
|
|
441
|
+
h[y][x] = round(clamp(h[y][x], h[py][px] - s, h[py][px] + s));
|
|
442
|
+
reserved.add(k);
|
|
443
|
+
}
|
|
444
|
+
const heights = h;
|
|
445
|
+
const free = [];
|
|
446
|
+
for (let y = 0; y < rows; y++)
|
|
447
|
+
for (let x = 0; x < cols; x++)
|
|
448
|
+
if (!reserved.has(`${x},${y}`))
|
|
449
|
+
free.push([x, y]);
|
|
450
|
+
const at = (c) => [round((c[0] + 0.5) * cell), heights[c[1]][c[0]], round((c[1] + 0.5) * cell)];
|
|
451
|
+
const places = [{ name: 'arrival', at: at(arrival) }];
|
|
452
|
+
if (goal)
|
|
453
|
+
places.push({ name: 'goal', at: at(goal) });
|
|
454
|
+
if (reward)
|
|
455
|
+
places.push({ name: 'reward', at: at(reward) });
|
|
456
|
+
const instances = dress(r, g, free, props, budget, '3d', cell, (x, y) => heights[y][x], landmark, places, cols * rows);
|
|
457
|
+
const blocked = new Set(instances.filter((i) => i.solid).map((i) => `${Math.floor(i.pos[0] / cell)},${Math.floor(i.pos[2] / cell)}`));
|
|
458
|
+
const reach = flood3d(heights, arrival, step, blocked);
|
|
459
|
+
let vista = arrival;
|
|
460
|
+
for (const k of reach) {
|
|
461
|
+
const [x, y] = k.split(',').map(Number);
|
|
462
|
+
if (heights[y][x] > heights[vista[1]][vista[0]])
|
|
463
|
+
vista = [x, y];
|
|
464
|
+
}
|
|
465
|
+
places.push({ name: 'vista', at: at(vista) });
|
|
466
|
+
return { heights: { cols, rows, cell, heights }, doors: doors.map(({ id, to, at: a, kind }) => ({ id, to, at: a, kind })), places, instances, shape, size: [cols, rows] };
|
|
467
|
+
}
|
|
468
|
+
export function flood3d(h, from, step, blocked) {
|
|
469
|
+
const rows = h.length, cols = h[0]?.length ?? 0;
|
|
470
|
+
const seen = new Set();
|
|
471
|
+
if (blocked.has(from.join(',')))
|
|
472
|
+
return seen;
|
|
473
|
+
seen.add(from.join(','));
|
|
474
|
+
const stack = [from];
|
|
475
|
+
while (stack.length) {
|
|
476
|
+
const [x, y] = stack.pop();
|
|
477
|
+
for (const [dx, dy] of [[1, 0], [-1, 0], [0, 1], [0, -1]]) {
|
|
478
|
+
const nx = x + dx, ny = y + dy, k = `${nx},${ny}`;
|
|
479
|
+
if (nx < 0 || ny < 0 || nx >= cols || ny >= rows || seen.has(k) || blocked.has(k))
|
|
480
|
+
continue;
|
|
481
|
+
if (Math.abs(h[ny][nx] - h[y][x]) > step + 1e-9)
|
|
482
|
+
continue;
|
|
483
|
+
seen.add(k);
|
|
484
|
+
stack.push([nx, ny]);
|
|
485
|
+
}
|
|
486
|
+
}
|
|
487
|
+
return seen;
|
|
488
|
+
}
|
|
489
|
+
export function fingerprintOf(world) {
|
|
490
|
+
return createHash('sha256').update(stringify({ ...world, fingerprint: '' })).digest('hex');
|
|
491
|
+
}
|
|
492
|
+
export function forge(opts) {
|
|
493
|
+
const r = rng(opts.seed);
|
|
494
|
+
const { kind, brief } = opts;
|
|
495
|
+
const g = grammarOf(r, kind, brief);
|
|
496
|
+
const n = clamp(opts.rooms ?? brief.rooms ?? (brief.chapters.length ? Math.max(brief.chapters.length * 2, 4) : int(r, 5, 9)), 1, MAX_ROOMS);
|
|
497
|
+
const { nodes, edges, chapters, critical } = graphOf(r, g, n, brief);
|
|
498
|
+
const budgets = { ...BUDGETS[kind] };
|
|
499
|
+
const cell = kind === '3d' ? 2 : 1;
|
|
500
|
+
const step = brief.step ?? 0.6;
|
|
501
|
+
const base = atmosphereOf(r, g, kind, brief.palette);
|
|
502
|
+
const heights = {};
|
|
503
|
+
const firstOfChapter = new Set(chapters.map((c) => c.rooms[0]));
|
|
504
|
+
const rooms = nodes.map((node) => {
|
|
505
|
+
const sides = doorSides(node, nodes, edges);
|
|
506
|
+
const ch = chapters[node.chapter];
|
|
507
|
+
const landmark = firstOfChapter.has(node.id) ? (ch.landmark ?? '') : undefined;
|
|
508
|
+
const b = kind === '3d' ? room3d(r, g, node, sides, brief.props, BUDGETS['3d'], cell, step, landmark) : room2d(r, g, node, sides, brief.props, BUDGETS['2d'], landmark);
|
|
509
|
+
const arrival = b.places.find((p) => p.name === 'arrival').at;
|
|
510
|
+
const room = {
|
|
511
|
+
id: node.id, chapter: ch.id, role: node.role, map: node.map, shape: b.shape, size: b.size,
|
|
512
|
+
...(kind === '2d' ? { view: 'top', tiles: b.tiles } : { heights: `rooms/${node.id}.heights.json` }),
|
|
513
|
+
doors: b.doors, places: b.places, instances: b.instances,
|
|
514
|
+
atmosphere: roomAtmosphere(r, g, base, node.chapter, node.role),
|
|
515
|
+
estimate: estimate(b.instances, kind, arrival, kind === '3d' ? BUDGETS['3d'].lod_far : undefined),
|
|
516
|
+
};
|
|
517
|
+
if (b.heights)
|
|
518
|
+
heights[node.id] = b.heights;
|
|
519
|
+
return room;
|
|
520
|
+
});
|
|
521
|
+
const files = {};
|
|
522
|
+
if (kind === '2d' && rooms.reduce((a, x) => a + x.size[0] * x.size[1], 0) > SPLIT_CELLS) {
|
|
523
|
+
for (const room of rooms) {
|
|
524
|
+
files[`rooms/${room.id}.json`] = stringify({ id: room.id, tiles: room.tiles }) + '\n';
|
|
525
|
+
room.file = `rooms/${room.id}.json`;
|
|
526
|
+
delete room.tiles;
|
|
527
|
+
}
|
|
528
|
+
}
|
|
529
|
+
for (const [id, hf] of Object.entries(heights))
|
|
530
|
+
files[`rooms/${id}.heights.json`] = stringify(hf) + '\n';
|
|
531
|
+
const world = {
|
|
532
|
+
format: WORLD_FORMAT, version: WORLD_VERSION, kind, seed: opts.seed, fingerprint: '',
|
|
533
|
+
brief: { from: brief.from, title: brief.title }, grammar: g, cell,
|
|
534
|
+
...(kind === '3d' ? { movement: { step } } : {}),
|
|
535
|
+
props: brief.props.length ? brief.props : ROLES.map((role) => ({ kind: role, role })),
|
|
536
|
+
...(kind === '2d' ? { legend: { '#': 'solid', '.': 'floor', '^': 'hazard', S: 'arrival', G: 'goal', '*': 'pickup', D: 'door' } } : {}),
|
|
537
|
+
atmosphere: base, budgets, chapters, rooms, edges, critical_path: critical,
|
|
538
|
+
};
|
|
539
|
+
world.fingerprint = fingerprintOf(world);
|
|
540
|
+
files['world.json'] = stringify(world) + '\n';
|
|
541
|
+
return { world, heights, files };
|
|
542
|
+
}
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
export const WORLD_DIR = 'design/world';
|
|
2
|
+
export const WORLD_FILE = `${WORLD_DIR}/world.json`;
|
|
3
|
+
export const WORLD_FORMAT = 'funpixel-world';
|
|
4
|
+
export const WORLD_VERSION = 1;
|
|
5
|
+
export const TILE = { solid: '#', floor: '.', hazard: '^', spawn: 'S', goal: 'G', pickup: '*', door: 'D' };
|
|
6
|
+
export const LEGEND = {
|
|
7
|
+
'#': 'solid', '.': 'empty', '^': 'hazard', S: 'spawn', G: 'exit', '*': 'pickup', D: 'exit',
|
|
8
|
+
};
|
|
9
|
+
export const ROLES = ['cover', 'landmark', 'light', 'dressing', 'marker'];
|
|
10
|
+
export const SOLID_ROLES = ['cover', 'landmark'];
|
|
11
|
+
export function stringify(v, indent = '') {
|
|
12
|
+
const inner = indent + ' ';
|
|
13
|
+
if (v === null || typeof v !== 'object')
|
|
14
|
+
return JSON.stringify(v);
|
|
15
|
+
if (Array.isArray(v)) {
|
|
16
|
+
if (!v.length)
|
|
17
|
+
return '[]';
|
|
18
|
+
if (v.every(small)) {
|
|
19
|
+
const one = `[${v.map((x) => (x !== null && typeof x === 'object' ? stringify(x) : JSON.stringify(x))).join(', ')}]`;
|
|
20
|
+
const flat = v.every((x) => x === null || typeof x !== 'object');
|
|
21
|
+
if (flat ? v.every((x) => typeof x === 'number') || one.length <= 72 : one.length <= 100)
|
|
22
|
+
return one;
|
|
23
|
+
}
|
|
24
|
+
return `[\n${v.map((x) => inner + stringify(x, inner)).join(',\n')}\n${indent}]`;
|
|
25
|
+
}
|
|
26
|
+
const entries = Object.entries(v).filter(([, x]) => x !== undefined);
|
|
27
|
+
if (!entries.length)
|
|
28
|
+
return '{}';
|
|
29
|
+
if (small(v)) {
|
|
30
|
+
const one = `{ ${entries.map(([k, x]) => `${JSON.stringify(k)}: ${stringify(x)}`).join(', ')} }`;
|
|
31
|
+
if (one.length <= 140)
|
|
32
|
+
return one;
|
|
33
|
+
}
|
|
34
|
+
return `{\n${entries.map(([k, x]) => `${inner}${JSON.stringify(k)}: ${stringify(x, inner)}`).join(',\n')}\n${indent}}`;
|
|
35
|
+
}
|
|
36
|
+
function small(v) {
|
|
37
|
+
if (v === null || typeof v !== 'object')
|
|
38
|
+
return true;
|
|
39
|
+
return Object.values(v).every((x) => x === null || typeof x !== 'object' || (Array.isArray(x) && x.every((n) => typeof n === 'number')));
|
|
40
|
+
}
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
import { forge, hueOf } from "./forge.js";
|
|
2
|
+
export const TWIN_BELOW = 0.12;
|
|
3
|
+
const GRID = 6;
|
|
4
|
+
export const PARTS = ['shapes', 'layout', 'grammar', 'light', 'graph'];
|
|
5
|
+
function picture(f, id) {
|
|
6
|
+
const room = f.world.rooms.find((r) => r.id === id);
|
|
7
|
+
const cells = room.tiles ? room.tiles.map((t) => [...t].map((c) => (c === '#' ? 1 : 0))) : f.heights[id].heights;
|
|
8
|
+
const rows = cells.length, cols = cells[0].length;
|
|
9
|
+
const flat = cells.flat(), lo = Math.min(...flat), span = Math.max(...flat) - lo || 1;
|
|
10
|
+
const out = [];
|
|
11
|
+
for (let gy = 0; gy < GRID; gy++)
|
|
12
|
+
for (let gx = 0; gx < GRID; gx++) {
|
|
13
|
+
let sum = 0, n = 0;
|
|
14
|
+
for (let y = Math.floor((gy * rows) / GRID); y < Math.max(Math.floor(((gy + 1) * rows) / GRID), Math.floor((gy * rows) / GRID) + 1); y++)
|
|
15
|
+
for (let x = Math.floor((gx * cols) / GRID); x < Math.max(Math.floor(((gx + 1) * cols) / GRID), Math.floor((gx * cols) / GRID) + 1); x++) {
|
|
16
|
+
sum += (cells[y][x] - lo) / span;
|
|
17
|
+
n++;
|
|
18
|
+
}
|
|
19
|
+
out.push(n ? sum / n : 0);
|
|
20
|
+
}
|
|
21
|
+
return out;
|
|
22
|
+
}
|
|
23
|
+
export function signature(f) {
|
|
24
|
+
const w = f.world, g = w.grammar;
|
|
25
|
+
const shapes = new Map();
|
|
26
|
+
for (const r of w.rooms)
|
|
27
|
+
shapes.set(r.shape, (shapes.get(r.shape) ?? 0) + 1 / w.rooms.length);
|
|
28
|
+
const side = w.rooms.filter((r) => r.role === 'side' || r.role === 'secret').length / w.rooms.length;
|
|
29
|
+
return {
|
|
30
|
+
seed: w.seed, shapes, layouts: w.rooms.map((r) => picture(f, r.id)),
|
|
31
|
+
grammar: [g.density / 0.3, g.hazard / 0.1, g.branching / 0.45, g.dress / 0.14, g.cluster, g.amplitude / 6, g.frequency / 0.25].map((v) => Math.min(1, v || 0)),
|
|
32
|
+
hue: hueOf(w.atmosphere.sky ?? '#000000'),
|
|
33
|
+
graph: [side, w.edges.filter((e) => e.kind === 'loop').length / 2, w.edges.some((e) => e.kind === 'secret') ? 1 : 0],
|
|
34
|
+
};
|
|
35
|
+
}
|
|
36
|
+
const meanAbs = (a, b) => (a.length ? a.reduce((s, v, i) => s + Math.abs(v - (b[i] ?? 0)), 0) / a.length : 0);
|
|
37
|
+
export function distance(a, b) {
|
|
38
|
+
const keys = new Set([...a.shapes.keys(), ...b.shapes.keys()]);
|
|
39
|
+
const shapes = [...keys].reduce((s, k) => s + Math.abs((a.shapes.get(k) ?? 0) - (b.shapes.get(k) ?? 0)), 0) / 2;
|
|
40
|
+
const n = Math.min(a.layouts.length, b.layouts.length);
|
|
41
|
+
const layout = n ? Array.from({ length: n }, (_, i) => meanAbs(a.layouts[i], b.layouts[i])).reduce((x, y) => x + y, 0) / n : 1;
|
|
42
|
+
const hd = Math.abs(a.hue - b.hue) % 360;
|
|
43
|
+
const parts = { shapes, layout, grammar: meanAbs(a.grammar, b.grammar), light: Math.min(hd, 360 - hd) / 180, graph: meanAbs(a.graph, b.graph) };
|
|
44
|
+
const r3 = (v) => Math.round(v * 1000) / 1000;
|
|
45
|
+
return { ...Object.fromEntries(Object.entries(parts).map(([k, v]) => [k, r3(v)])), overall: r3(PARTS.reduce((s, k) => s + parts[k], 0) / PARTS.length) };
|
|
46
|
+
}
|
|
47
|
+
export function varietyOf(seed, count, kind, brief, rooms) {
|
|
48
|
+
const seeds = Array.from({ length: count }, (_, i) => (seed + i) >>> 0);
|
|
49
|
+
const sigs = seeds.map((s) => signature(forge({ seed: s, kind, brief, rooms })));
|
|
50
|
+
const rows = [];
|
|
51
|
+
for (let i = 0; i < sigs.length; i++)
|
|
52
|
+
for (let j = i + 1; j < sigs.length; j++)
|
|
53
|
+
rows.push({ a: sigs[i].seed, b: sigs[j].seed, d: distance(sigs[i], sigs[j]) });
|
|
54
|
+
const avg = (k) => (rows.length ? Math.round((rows.reduce((s, r) => s + r.d[k], 0) / rows.length) * 1000) / 1000 : 0);
|
|
55
|
+
const mean = Object.fromEntries([...PARTS, 'overall'].map((k) => [k, avg(k)]));
|
|
56
|
+
const sorted = [...rows].sort((x, y) => x.d.overall - y.d.overall);
|
|
57
|
+
const twins = sorted.filter((r) => r.d.overall < TWIN_BELOW).map((r) => ({ a: r.a, b: r.b, overall: r.d.overall }));
|
|
58
|
+
return { kind, seeds, pairs: rows.length, mean, closest: sorted[0] ? { a: sorted[0].a, b: sorted[0].b, overall: sorted[0].d.overall } : null, twins, verdict: twins.length ? 'warn' : 'pass' };
|
|
59
|
+
}
|