@funpixel/tools 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +115 -0
- package/NOTICE +28 -0
- package/README.md +110 -2
- package/bench/LICENSE +674 -0
- package/bench/README.md +10 -0
- package/bench/entrypoint.py +94 -0
- package/bench/handlers/__init__.py +53 -0
- package/bench/handlers/apply_skin.py +192 -0
- package/bench/handlers/apply_texture.py +195 -0
- package/bench/handlers/audit_clips.py +351 -0
- package/bench/handlers/author_clips.py +297 -0
- package/bench/handlers/author_motion.py +298 -0
- package/bench/handlers/bake_emissive.py +136 -0
- package/bench/handlers/build_level.py +395 -0
- package/bench/handlers/decimate.py +220 -0
- package/bench/handlers/fit_rig.py +273 -0
- package/bench/handlers/fracture.py +233 -0
- package/bench/handlers/humanoid.py +119 -0
- package/bench/handlers/inspect.py +212 -0
- package/bench/handlers/level_check.py +68 -0
- package/bench/handlers/level_geo.py +150 -0
- package/bench/handlers/level_proof.py +117 -0
- package/bench/handlers/level_props.py +135 -0
- package/bench/handlers/lod.py +83 -0
- package/bench/handlers/merge_clips.py +122 -0
- package/bench/handlers/mirror_limb.py +336 -0
- package/bench/handlers/motion_specs.json +11 -0
- package/bench/handlers/normalize_materials.py +182 -0
- package/bench/handlers/normalize_transform.py +174 -0
- package/bench/handlers/prune_clips.py +141 -0
- package/bench/handlers/raster.py +98 -0
- package/bench/handlers/render.py +239 -0
- package/bench/handlers/render_views.py +101 -0
- package/bench/handlers/retarget_clips.py +185 -0
- package/bench/handlers/scene.py +311 -0
- package/bench/handlers/sheet.py +118 -0
- package/bench/handlers/texels.py +176 -0
- package/bench/handlers/views.py +232 -0
- package/dist/api/generated/openapi.js +1 -0
- package/dist/api/http.js +71 -0
- package/dist/api/jobs.js +94 -0
- package/dist/assets/bakeoff.js +61 -0
- package/dist/assets/counts.js +60 -0
- package/dist/assets/gen.js +230 -0
- package/dist/assets/lock.js +77 -0
- package/dist/assets/manifest.js +236 -0
- package/dist/assets/palette-fit.js +99 -0
- package/dist/assets/pixelart.js +192 -0
- package/dist/assets/pixels.js +131 -0
- package/dist/assets/plan.js +169 -0
- package/dist/assets/process.js +209 -0
- package/dist/assets/script.js +194 -0
- package/dist/assets/steps.js +294 -0
- package/dist/bin.js +8 -0
- package/dist/board/board.js +99 -0
- package/dist/cast/library.js +102 -0
- package/dist/cast/measure.js +222 -0
- package/dist/cli.js +2917 -0
- package/dist/clip/clip.js +83 -0
- package/dist/commands/account.js +158 -0
- package/dist/commands/assets-pixels.js +106 -0
- package/dist/commands/assets.js +473 -0
- package/dist/commands/beats.js +77 -0
- package/dist/commands/board.js +162 -0
- package/dist/commands/boxes.js +89 -0
- package/dist/commands/capture-all.js +92 -0
- package/dist/commands/cast.js +84 -0
- package/dist/commands/character.js +58 -0
- package/dist/commands/check.js +404 -0
- package/dist/commands/clip.js +112 -0
- package/dist/commands/compare-takes.js +204 -0
- package/dist/commands/compare-target.js +149 -0
- package/dist/commands/compare.js +117 -0
- package/dist/commands/compose-variations.js +202 -0
- package/dist/commands/compose.js +163 -0
- package/dist/commands/cut.js +13 -0
- package/dist/commands/decide.js +90 -0
- package/dist/commands/depth.js +171 -0
- package/dist/commands/dev.js +138 -0
- package/dist/commands/directions.js +106 -0
- package/dist/commands/doctor.js +281 -0
- package/dist/commands/export.js +88 -0
- package/dist/commands/feedback.js +496 -0
- package/dist/commands/feel.js +144 -0
- package/dist/commands/fidelity.js +95 -0
- package/dist/commands/find.js +116 -0
- package/dist/commands/firstlook.js +138 -0
- package/dist/commands/flow.js +600 -0
- package/dist/commands/framing.js +53 -0
- package/dist/commands/gdd.js +227 -0
- package/dist/commands/gen.js +512 -0
- package/dist/commands/greenlight.js +148 -0
- package/dist/commands/hook.js +171 -0
- package/dist/commands/init.js +234 -0
- package/dist/commands/inspect.js +161 -0
- package/dist/commands/job.js +41 -0
- package/dist/commands/jobs.js +87 -0
- package/dist/commands/journal.js +58 -0
- package/dist/commands/journey.js +228 -0
- package/dist/commands/judge.js +191 -0
- package/dist/commands/lanes.js +571 -0
- package/dist/commands/lessons.js +74 -0
- package/dist/commands/life.js +134 -0
- package/dist/commands/login.js +134 -0
- package/dist/commands/look-3d.js +105 -0
- package/dist/commands/look-fit.js +116 -0
- package/dist/commands/look-hud.js +180 -0
- package/dist/commands/look-read.js +162 -0
- package/dist/commands/look-sheet.js +152 -0
- package/dist/commands/look-theme.js +136 -0
- package/dist/commands/look.js +373 -0
- package/dist/commands/loop.js +112 -0
- package/dist/commands/loudness.js +69 -0
- package/dist/commands/mobile-qa.js +119 -0
- package/dist/commands/model.js +256 -0
- package/dist/commands/models.js +93 -0
- package/dist/commands/motion.js +305 -0
- package/dist/commands/next.js +72 -0
- package/dist/commands/note.js +294 -0
- package/dist/commands/optimize.js +212 -0
- package/dist/commands/owner.js +109 -0
- package/dist/commands/pack.js +66 -0
- package/dist/commands/parts.js +635 -0
- package/dist/commands/phone.js +398 -0
- package/dist/commands/pick.js +146 -0
- package/dist/commands/pitch.js +205 -0
- package/dist/commands/places.js +89 -0
- package/dist/commands/play.js +368 -0
- package/dist/commands/playable.js +51 -0
- package/dist/commands/playtest.js +262 -0
- package/dist/commands/profile.js +292 -0
- package/dist/commands/progress.js +537 -0
- package/dist/commands/publish.js +165 -0
- package/dist/commands/reach.js +72 -0
- package/dist/commands/reel.js +177 -0
- package/dist/commands/review.js +112 -0
- package/dist/commands/rooms.js +180 -0
- package/dist/commands/schema.js +29 -0
- package/dist/commands/score.js +326 -0
- package/dist/commands/serve.js +67 -0
- package/dist/commands/setup.js +254 -0
- package/dist/commands/sim.js +179 -0
- package/dist/commands/simulator.js +154 -0
- package/dist/commands/smoke-build.js +305 -0
- package/dist/commands/smoke.js +37 -0
- package/dist/commands/spec.js +114 -0
- package/dist/commands/store.js +154 -0
- package/dist/commands/test.js +104 -0
- package/dist/commands/trailer.js +255 -0
- package/dist/commands/unity-editor.js +322 -0
- package/dist/commands/unity-player.js +672 -0
- package/dist/commands/unity.js +198 -0
- package/dist/commands/upgrade.js +186 -0
- package/dist/commands/variety.js +108 -0
- package/dist/commands/verify.js +293 -0
- package/dist/commands/walk.js +449 -0
- package/dist/commands/widen.js +133 -0
- package/dist/commands/world.js +175 -0
- package/dist/commands/wow.js +143 -0
- package/dist/commands/zero.js +71 -0
- package/dist/compose/adsheet.js +61 -0
- package/dist/compose/contract.js +248 -0
- package/dist/compose/facts.js +81 -0
- package/dist/compose/hyperframes.js +102 -0
- package/dist/compose/page.js +216 -0
- package/dist/compose/probe.js +160 -0
- package/dist/compose/run.js +170 -0
- package/dist/compose/sheet.js +92 -0
- package/dist/compose/starters.js +247 -0
- package/dist/compose/variations.js +203 -0
- package/dist/criteria.js +35 -0
- package/dist/depth/experience.js +61 -0
- package/dist/depth/fill.js +102 -0
- package/dist/depth/inventory.js +161 -0
- package/dist/depth/pacing.js +173 -0
- package/dist/depth/story.js +97 -0
- package/dist/dev/devtools.js +119 -0
- package/dist/dev/hold.js +46 -0
- package/dist/dev/lan.js +15 -0
- package/dist/dev/open.js +30 -0
- package/dist/dev/qr.js +124 -0
- package/dist/devtools/LICENSES/pixi.js.LICENSE +21 -0
- package/dist/devtools/LICENSES/preact.LICENSE +21 -0
- package/dist/devtools/LICENSES/source-map-js.LICENSE +28 -0
- package/dist/devtools/LICENSES/three.LICENSE +21 -0
- package/dist/devtools/inspector/funpixel-inspector.pixi.min.js +1 -0
- package/dist/devtools/inspector/funpixel-inspector.threejs.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/pixi.min.js +8 -0
- package/dist/devtools/inspector/hooked-engines/preact.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/threejs.min.js +12 -0
- package/dist/devtools/kapture/funpixel-kapture.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.pixi.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.threejs.min.js +1 -0
- package/dist/direct/moves.js +234 -0
- package/dist/direct/read.js +59 -0
- package/dist/direct/round.js +80 -0
- package/dist/doctor/host.js +245 -0
- package/dist/doctor/unity-checks.js +380 -0
- package/dist/doctor/unity-history.js +589 -0
- package/dist/doctor/unity-host.js +160 -0
- package/dist/doctor/unity-import-rules.js +874 -0
- package/dist/doctor/unity-meta.js +225 -0
- package/dist/doctor/unity-project.js +297 -0
- package/dist/doctor/unity.js +171 -0
- package/dist/export/export.js +165 -0
- package/dist/export/metadata.js +25 -0
- package/dist/export/runtime.js +119 -0
- package/dist/export/scan.js +78 -0
- package/dist/export/select.js +193 -0
- package/dist/export/strip.js +42 -0
- package/dist/feedback/ab.js +55 -0
- package/dist/feedback/auto.js +44 -0
- package/dist/feedback/learn.js +255 -0
- package/dist/feedback/measure.js +49 -0
- package/dist/feedback/page.js +66 -0
- package/dist/feel/feedback.js +85 -0
- package/dist/feel/judge.js +420 -0
- package/dist/feel/run.js +185 -0
- package/dist/feel/spec.js +124 -0
- package/dist/feel/sweep.js +156 -0
- package/dist/fidelity/consistency.js +205 -0
- package/dist/fidelity/match.js +675 -0
- package/dist/fidelity/run.js +107 -0
- package/dist/find/keywords.js +97 -0
- package/dist/find/names.js +45 -0
- package/dist/find/route.js +59 -0
- package/dist/firstlook/quality.js +261 -0
- package/dist/firstlook/render.js +111 -0
- package/dist/firstlook/set.js +218 -0
- package/dist/flow/flow.js +455 -0
- package/dist/flow/look.js +139 -0
- package/dist/frame/behaviour.js +53 -0
- package/dist/frame/clock.js +117 -0
- package/dist/frame/contract.js +111 -0
- package/dist/frame/genre.js +65 -0
- package/dist/frame/idle.js +58 -0
- package/dist/frame/opening.js +171 -0
- package/dist/frames/loop.js +52 -0
- package/dist/frames/sheet.js +69 -0
- package/dist/gdd/book.js +483 -0
- package/dist/gdd/chapters.js +71 -0
- package/dist/gdd/design.js +135 -0
- package/dist/gdd/doc.js +32 -0
- package/dist/gdd/levelmap.js +428 -0
- package/dist/gdd/measures.js +477 -0
- package/dist/gdd/page.js +111 -0
- package/dist/gdd/rubric.js +250 -0
- package/dist/gdd/size.js +83 -0
- package/dist/gdd/tiers.js +148 -0
- package/dist/gdd/world.js +98 -0
- package/dist/gdd/worth.js +507 -0
- package/dist/gen/kinds.js +451 -0
- package/dist/gen/local/doctor.js +25 -0
- package/dist/gen/local/index.js +3 -0
- package/dist/gen/local/kokoro.js +334 -0
- package/dist/gen/local/master.js +248 -0
- package/dist/gen/local/provider.js +65 -0
- package/dist/gen/local/voice-rules.js +156 -0
- package/dist/gen/models.generated.js +469 -0
- package/dist/gen/models.js +53 -0
- package/dist/gen/prompt-lint.js +35 -0
- package/dist/gen/record.js +73 -0
- package/dist/gen/save.js +101 -0
- package/dist/gen/title.js +55 -0
- package/dist/gen/unity.js +334 -0
- package/dist/goals/goals.js +204 -0
- package/dist/goals/run.js +90 -0
- package/dist/greenlight/ambition.js +42 -0
- package/dist/greenlight/bible.js +138 -0
- package/dist/greenlight/lock.js +48 -0
- package/dist/greenlight/match.js +19 -0
- package/dist/greenlight/md.js +82 -0
- package/dist/greenlight/page.js +100 -0
- package/dist/greenlight/pitches.js +66 -0
- package/dist/greenlight/worth.js +90 -0
- package/dist/guidance.js +24 -0
- package/dist/init/bare.js +114 -0
- package/dist/init/git.js +56 -0
- package/dist/init/starter.js +166 -0
- package/dist/init/starters.js +179 -0
- package/dist/inspect/describe.js +125 -0
- package/dist/inspect/devserver.js +40 -0
- package/dist/journey/diff.js +74 -0
- package/dist/journey/from-round.js +44 -0
- package/dist/journey/record.js +76 -0
- package/dist/journey/run.js +139 -0
- package/dist/journey/script.js +223 -0
- package/dist/judge/common.js +60 -0
- package/dist/judge/identity.js +68 -0
- package/dist/judge/sources.js +37 -0
- package/dist/judge/structure.js +59 -0
- package/dist/keys/device.js +145 -0
- package/dist/keys/store.js +167 -0
- package/dist/lanes/fence.js +108 -0
- package/dist/lanes/gate.js +123 -0
- package/dist/lanes/lanes.js +355 -0
- package/dist/lanes/union.js +62 -0
- package/dist/lanes/where.js +49 -0
- package/dist/lessons/motifs.js +97 -0
- package/dist/lessons/store.js +56 -0
- package/dist/look/anim.js +206 -0
- package/dist/look/boxes.js +209 -0
- package/dist/look/dressing.js +24 -0
- package/dist/look/feedback.js +50 -0
- package/dist/look/fit.js +123 -0
- package/dist/look/held.js +92 -0
- package/dist/look/hook.js +169 -0
- package/dist/look/hud.js +189 -0
- package/dist/look/image-io.js +50 -0
- package/dist/look/life.js +96 -0
- package/dist/look/light.js +42 -0
- package/dist/look/look.js +85 -0
- package/dist/look/loops.js +108 -0
- package/dist/look/made-of.js +242 -0
- package/dist/look/moments.js +32 -0
- package/dist/look/motion.js +44 -0
- package/dist/look/phone-play.js +142 -0
- package/dist/look/player.js +32 -0
- package/dist/look/png.js +117 -0
- package/dist/look/readability.js +100 -0
- package/dist/look/roles.js +109 -0
- package/dist/look/sheet.js +104 -0
- package/dist/look/theme.js +278 -0
- package/dist/look/touch.js +129 -0
- package/dist/look/ui-style.js +102 -0
- package/dist/machine/procs.js +117 -0
- package/dist/managed.js +15 -0
- package/dist/mcp/hosted.js +174 -0
- package/dist/mcp/models.generated.js +538 -0
- package/dist/mcp/models.js +35 -0
- package/dist/mcp/server.js +330 -0
- package/dist/memory/decisions.js +138 -0
- package/dist/memory/journal.js +108 -0
- package/dist/model/bench.js +83 -0
- package/dist/model/blender.js +106 -0
- package/dist/model/clips.js +34 -0
- package/dist/model/finalize.js +33 -0
- package/dist/motion/checks.js +173 -0
- package/dist/motion/contract.js +177 -0
- package/dist/motion/encode.js +37 -0
- package/dist/motion/render.js +167 -0
- package/dist/motion/starter.js +54 -0
- package/dist/optimize/check.js +29 -0
- package/dist/optimize/helper.js +80 -0
- package/dist/owner/bar.js +285 -0
- package/dist/owner/match.js +105 -0
- package/dist/pack/build.js +97 -0
- package/dist/pack/deps.js +28 -0
- package/dist/pack/leaks.js +77 -0
- package/dist/pack/limits.js +51 -0
- package/dist/pack/report.js +35 -0
- package/dist/phone/baguette.js +139 -0
- package/dist/phone/listen.js +65 -0
- package/dist/pipeline/pipeline.js +929 -0
- package/dist/plan/actions.js +18 -0
- package/dist/plan/notes.js +15 -0
- package/dist/play/clock.js +40 -0
- package/dist/play/condition.js +45 -0
- package/dist/play/frames.js +60 -0
- package/dist/play/input.js +118 -0
- package/dist/play/pointer.js +21 -0
- package/dist/play/report.js +124 -0
- package/dist/play/server.js +274 -0
- package/dist/play/session.js +231 -0
- package/dist/play/steps.js +192 -0
- package/dist/playable/build.js +90 -0
- package/dist/playable/cta.js +88 -0
- package/dist/playable/networks.js +33 -0
- package/dist/playable/scan.js +46 -0
- package/dist/playtest/after-round.js +60 -0
- package/dist/playtest/assemble.js +168 -0
- package/dist/playtest/experience-run.js +69 -0
- package/dist/playtest/experience.js +77 -0
- package/dist/playtest/facts.js +90 -0
- package/dist/playtest/fidelity.js +179 -0
- package/dist/playtest/history.js +115 -0
- package/dist/playtest/hits.js +48 -0
- package/dist/playtest/hosted.js +98 -0
- package/dist/playtest/keep.js +110 -0
- package/dist/playtest/ledger.js +77 -0
- package/dist/playtest/length.js +113 -0
- package/dist/playtest/measure.js +181 -0
- package/dist/playtest/mobile-qa.js +391 -0
- package/dist/playtest/mockups.js +198 -0
- package/dist/playtest/moments.js +28 -0
- package/dist/playtest/prepare.js +162 -0
- package/dist/playtest/rank.js +184 -0
- package/dist/playtest/report.js +209 -0
- package/dist/playtest/route.js +139 -0
- package/dist/playtest/seats.js +128 -0
- package/dist/playtest/sheet.js +38 -0
- package/dist/playtest/stop.js +54 -0
- package/dist/playtest/stuck.js +47 -0
- package/dist/production/contract.js +61 -0
- package/dist/production/mirror.js +96 -0
- package/dist/production/tier.js +66 -0
- package/dist/profile/compare.js +171 -0
- package/dist/progress/answers.js +35 -0
- package/dist/progress/holds.js +106 -0
- package/dist/progress/notify.js +25 -0
- package/dist/progress/progress.js +300 -0
- package/dist/publish/build.js +54 -0
- package/dist/publish/folder.js +106 -0
- package/dist/publish/funpixel.js +96 -0
- package/dist/publish/hosts.js +48 -0
- package/dist/reach/envelope.js +111 -0
- package/dist/reach/load.js +84 -0
- package/dist/reach/side.js +320 -0
- package/dist/reach/spec3d.js +338 -0
- package/dist/reach/tiles.js +163 -0
- package/dist/reel/encode.js +34 -0
- package/dist/reel/tour.js +81 -0
- package/dist/relay/bots.js +62 -0
- package/dist/relay/bridge.js +54 -0
- package/dist/relay/local.js +82 -0
- package/dist/relay/redis.js +40 -0
- package/dist/review/audio.js +72 -0
- package/dist/review/ledger.js +60 -0
- package/dist/review/media.js +114 -0
- package/dist/review/model.js +348 -0
- package/dist/review/picture.js +113 -0
- package/dist/review/specs.js +134 -0
- package/dist/review/video.js +248 -0
- package/dist/schema/game.js +308 -0
- package/dist/score/comfort.js +79 -0
- package/dist/score/light.js +62 -0
- package/dist/score/measure.js +386 -0
- package/dist/score/vision.js +59 -0
- package/dist/serve/webgl.js +415 -0
- package/dist/setup/lsp.js +42 -0
- package/dist/sim/curve.js +122 -0
- package/dist/sim/judge.js +240 -0
- package/dist/sim/skeleton.js +65 -0
- package/dist/simulator/lease.js +159 -0
- package/dist/simulator/orient.js +57 -0
- package/dist/simulator/screen.js +113 -0
- package/dist/simulator/simctl.js +79 -0
- package/dist/smoke/art.js +20 -0
- package/dist/smoke/checks.js +165 -0
- package/dist/smoke/logic.js +73 -0
- package/dist/smoke/orphans.js +78 -0
- package/dist/smoke/palette.js +16 -0
- package/dist/smoke/sources.js +36 -0
- package/dist/sound/beats.js +95 -0
- package/dist/sound/loudness.js +94 -0
- package/dist/spec/extract.js +123 -0
- package/dist/spec/lint.js +261 -0
- package/dist/spec/presets.js +30 -0
- package/dist/spec/rooms.js +188 -0
- package/dist/spec/scaffold.js +457 -0
- package/dist/spec/sections.js +16 -0
- package/dist/spec/tunables.js +74 -0
- package/dist/stage/harnessignore.js +90 -0
- package/dist/stage/stage.js +57 -0
- package/dist/stage/tar.js +41 -0
- package/dist/status/board.js +172 -0
- package/dist/status/file.js +112 -0
- package/dist/status/inbox.js +55 -0
- package/dist/status/status.js +311 -0
- package/dist/store/answers.js +47 -0
- package/dist/store/doctor.js +120 -0
- package/dist/store/images.js +65 -0
- package/dist/store/init.js +101 -0
- package/dist/store/lint.js +392 -0
- package/dist/store/plan.js +133 -0
- package/dist/store/sdks.js +107 -0
- package/dist/studio/forks.js +93 -0
- package/dist/studio/pitch.js +294 -0
- package/dist/studio/widen.js +212 -0
- package/dist/suite/node-run.js +81 -0
- package/dist/suite/test-types.js +71 -0
- package/dist/trailer/assemble.js +90 -0
- package/dist/trailer/beats.js +74 -0
- package/dist/trailer/cards.js +77 -0
- package/dist/trailer/cues.js +78 -0
- package/dist/trailer/cut.js +49 -0
- package/dist/trailer/find.js +33 -0
- package/dist/trailer/mix.js +109 -0
- package/dist/trailer/placement.js +30 -0
- package/dist/types.js +1 -0
- package/dist/ui.js +79 -0
- package/dist/unity/bridge.js +251 -0
- package/dist/unity/disk.js +666 -0
- package/dist/unity/editor.js +471 -0
- package/dist/unity/gc.js +140 -0
- package/dist/unity/mcp-stdio.js +141 -0
- package/dist/unity/probe/budgets.js +84 -0
- package/dist/unity/probe/client.js +93 -0
- package/dist/unity/probe/install.js +118 -0
- package/dist/unity/probe/player.js +255 -0
- package/dist/unity/probe/report.js +102 -0
- package/dist/unity/probe/script.js +225 -0
- package/dist/unity/queue.js +353 -0
- package/dist/unity/run.js +172 -0
- package/dist/update.js +111 -0
- package/dist/variety/compare.js +104 -0
- package/dist/variety/places.js +109 -0
- package/dist/variety/profile.js +127 -0
- package/dist/vendor/verify/README.md +19 -0
- package/dist/vendor/verify/package.json +14 -0
- package/dist/vendor/verify/src/index.d.ts +105 -0
- package/dist/vendor/verify/src/index.js +78 -0
- package/dist/vendor/verify/src/init/preview_shim.js +63 -0
- package/dist/vendor/verify/src/page/actors.js +258 -0
- package/dist/vendor/verify/src/page/audio.js +106 -0
- package/dist/vendor/verify/src/page/audio_cues.js +141 -0
- package/dist/vendor/verify/src/page/audio_files.js +56 -0
- package/dist/vendor/verify/src/page/bot_sweep.js +72 -0
- package/dist/vendor/verify/src/page/capture_view.js +164 -0
- package/dist/vendor/verify/src/page/context_loss_listener.js +23 -0
- package/dist/vendor/verify/src/page/dressing.js +106 -0
- package/dist/vendor/verify/src/page/enter_view.js +33 -0
- package/dist/vendor/verify/src/page/feel.js +126 -0
- package/dist/vendor/verify/src/page/feel_sweep.js +75 -0
- package/dist/vendor/verify/src/page/first_paint.js +54 -0
- package/dist/vendor/verify/src/page/fonts.js +50 -0
- package/dist/vendor/verify/src/page/frame_honesty.js +44 -0
- package/dist/vendor/verify/src/page/front_door.js +197 -0
- package/dist/vendor/verify/src/page/grounding.js +448 -0
- package/dist/vendor/verify/src/page/hooks.js +74 -0
- package/dist/vendor/verify/src/page/hud.js +261 -0
- package/dist/vendor/verify/src/page/inventory.js +15 -0
- package/dist/vendor/verify/src/page/layout.js +378 -0
- package/dist/vendor/verify/src/page/levels.js +40 -0
- package/dist/vendor/verify/src/page/life.js +123 -0
- package/dist/vendor/verify/src/page/life_anim.js +501 -0
- package/dist/vendor/verify/src/page/made_of.js +83 -0
- package/dist/vendor/verify/src/page/mechanic_check.js +272 -0
- package/dist/vendor/verify/src/page/moments.js +36 -0
- package/dist/vendor/verify/src/page/motion.js +139 -0
- package/dist/vendor/verify/src/page/perf.js +255 -0
- package/dist/vendor/verify/src/page/phone_check.js +229 -0
- package/dist/vendor/verify/src/page/play.js +117 -0
- package/dist/vendor/verify/src/page/play_act.js +164 -0
- package/dist/vendor/verify/src/page/preview.js +33 -0
- package/dist/vendor/verify/src/page/recorder.js +54 -0
- package/dist/vendor/verify/src/page/render_health.js +83 -0
- package/dist/vendor/verify/src/page/renderer.js +75 -0
- package/dist/vendor/verify/src/page/scene.js +222 -0
- package/dist/vendor/verify/src/page/self_test.js +25 -0
- package/dist/vendor/verify/src/page/step_clock.js +247 -0
- package/dist/vendor/verify/src/page/surfaces.js +261 -0
- package/dist/vendor/verify/src/page/world_actors.js +264 -0
- package/dist/verify/browser.js +245 -0
- package/dist/verify/console.js +34 -0
- package/dist/verify/fingerprint.js +72 -0
- package/dist/verify/gpu.js +33 -0
- package/dist/verify/health.js +172 -0
- package/dist/verify/hooks.js +34 -0
- package/dist/verify/judge.js +303 -0
- package/dist/verify/players.js +123 -0
- package/dist/verify/probe.js +236 -0
- package/dist/verify/reads.js +32 -0
- package/dist/verify/run.js +56 -0
- package/dist/verify/serve.js +36 -0
- package/dist/walk/film.js +37 -0
- package/dist/walk/judge.js +287 -0
- package/dist/walk/routes.js +199 -0
- package/dist/walk/world.js +292 -0
- package/dist/world/brief.js +86 -0
- package/dist/world/check.js +254 -0
- package/dist/world/forge.js +542 -0
- package/dist/world/format.js +40 -0
- package/dist/world/variety.js +59 -0
- package/dist/wow/catalogue.js +86 -0
- package/dist/wow/picks.js +74 -0
- package/package.json +51 -4
- package/panel/asset-identity.md +61 -0
- package/panel/asset-structure.md +55 -0
- package/panel/blockers.md +47 -0
- package/panel/brief.md +89 -0
- package/panel/clip.md +54 -0
- package/panel/experience-personas.json +4 -0
- package/panel/experience.md +96 -0
- package/panel/fidelity-ui.md +74 -0
- package/panel/fidelity.md +83 -0
- package/panel/greenlight-pitch.md +69 -0
- package/panel/greenlight.md +87 -0
- package/panel/mobile-qa.md +128 -0
- package/panel/personas.json +6 -0
- package/panel/reference-match.md +12 -0
- package/panel/versus.md +31 -0
- package/plugins/.agents/plugins/marketplace.json +18 -0
- package/plugins/.claude-plugin/marketplace.json +17 -0
- package/plugins/.cursor-plugin/marketplace.json +13 -0
- package/plugins/LICENSE +115 -0
- package/plugins/README.md +16 -0
- package/plugins/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/claude/.claude-plugin/plugin.json +19 -0
- package/plugins/claude/.mcp.json +10 -0
- package/plugins/claude/LICENSE +115 -0
- package/plugins/claude/README.md +14 -0
- package/plugins/claude/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/claude/agents/art-director.md +54 -0
- package/plugins/claude/agents/audio-director.md +51 -0
- package/plugins/claude/agents/critic.md +113 -0
- package/plugins/claude/agents/lane.md +38 -0
- package/plugins/claude/agents/level-designer.md +45 -0
- package/plugins/claude/agents/mobile-qa.md +71 -0
- package/plugins/claude/agents/player.md +144 -0
- package/plugins/claude/agents/qa-lead.md +52 -0
- package/plugins/claude/commands/first-look.md +59 -0
- package/plugins/claude/commands/flow.md +50 -0
- package/plugins/claude/commands/lanes.md +38 -0
- package/plugins/claude/commands/mobile-qa.md +28 -0
- package/plugins/claude/commands/new.md +94 -0
- package/plugins/claude/commands/playtest.md +66 -0
- package/plugins/claude/commands/publish.md +23 -0
- package/plugins/claude/commands/smoke-build.md +25 -0
- package/plugins/claude/commands/verify.md +20 -0
- package/plugins/claude/hooks/brief.md +135 -0
- package/plugins/claude/hooks/critic-receipts.mjs +86 -0
- package/plugins/claude/hooks/durable.mjs +56 -0
- package/plugins/claude/hooks/fence.mjs +30 -0
- package/plugins/claude/hooks/floors.mjs +181 -0
- package/plugins/claude/hooks/flow.mjs +154 -0
- package/plugins/claude/hooks/front-door.mjs +68 -0
- package/plugins/claude/hooks/guidance.json +3 -0
- package/plugins/claude/hooks/hints.mjs +183 -0
- package/plugins/claude/hooks/hooks.json +62 -0
- package/plugins/claude/hooks/lib.mjs +362 -0
- package/plugins/claude/hooks/memory.mjs +92 -0
- package/plugins/claude/hooks/mobile-qa.mjs +43 -0
- package/plugins/claude/hooks/note.mjs +63 -0
- package/plugins/claude/hooks/nudge.mjs +98 -0
- package/plugins/claude/hooks/pipeline.mjs +207 -0
- package/plugins/claude/hooks/prompt.mjs +51 -0
- package/plugins/claude/hooks/quality.mjs +310 -0
- package/plugins/claude/hooks/reach.mjs +93 -0
- package/plugins/claude/hooks/scope.mjs +44 -0
- package/plugins/claude/hooks/session-log.mjs +101 -0
- package/plugins/claude/hooks/session-start.mjs +194 -0
- package/plugins/claude/hooks/skill-names.json +19 -0
- package/plugins/claude/hooks/stop-gate.mjs +303 -0
- package/plugins/claude/hooks/vendor/direct/round.mjs +81 -0
- package/plugins/claude/hooks/vendor/find/names.mjs +46 -0
- package/plugins/claude/hooks/vendor/firstlook/set.mjs +219 -0
- package/plugins/claude/hooks/vendor/flow/flow.mjs +456 -0
- package/plugins/claude/hooks/vendor/flow/look.mjs +140 -0
- package/plugins/claude/hooks/vendor/gdd/book.mjs +484 -0
- package/plugins/claude/hooks/vendor/gdd/chapters.mjs +72 -0
- package/plugins/claude/hooks/vendor/gdd/doc.mjs +33 -0
- package/plugins/claude/hooks/vendor/gdd/levelmap.mjs +429 -0
- package/plugins/claude/hooks/vendor/gdd/rubric.mjs +251 -0
- package/plugins/claude/hooks/vendor/gdd/worth.mjs +508 -0
- package/plugins/claude/hooks/vendor/lanes/fence.mjs +109 -0
- package/plugins/claude/hooks/vendor/lanes/lanes.mjs +356 -0
- package/plugins/claude/hooks/vendor/lanes/union.mjs +63 -0
- package/plugins/claude/hooks/vendor/lessons/motifs.mjs +98 -0
- package/plugins/claude/hooks/vendor/lessons/store.mjs +57 -0
- package/plugins/claude/hooks/vendor/look/made-of.mjs +243 -0
- package/plugins/claude/hooks/vendor/look/roles.mjs +110 -0
- package/plugins/claude/hooks/vendor/memory/decisions.mjs +139 -0
- package/plugins/claude/hooks/vendor/memory/journal.mjs +109 -0
- package/plugins/claude/hooks/vendor/owner/bar.mjs +286 -0
- package/plugins/claude/hooks/vendor/pipeline/pipeline.mjs +930 -0
- package/plugins/claude/hooks/vendor/playtest/keep.mjs +111 -0
- package/plugins/claude/hooks/vendor/playtest/stuck.mjs +48 -0
- package/plugins/claude/hooks/vendor/progress/holds.mjs +107 -0
- package/plugins/claude/hooks/vendor/progress/progress.mjs +301 -0
- package/plugins/claude/hooks/vendor/sim/judge.mjs +241 -0
- package/plugins/claude/hooks/vendor/spec/rooms.mjs +189 -0
- package/plugins/claude/hooks/vendor/spec/tunables.mjs +75 -0
- package/plugins/claude/hooks/vendor/stage/harnessignore.mjs +91 -0
- package/plugins/claude/hooks/vendor/stage/stage.mjs +58 -0
- package/plugins/claude/hooks/vendor/status/board.mjs +173 -0
- package/plugins/claude/hooks/vendor/status/file.mjs +113 -0
- package/plugins/claude/hooks/vendor/studio/forks.mjs +94 -0
- package/plugins/claude/hooks/vendor/studio/pitch.mjs +295 -0
- package/plugins/claude/hooks/vendor/verify/fingerprint.mjs +73 -0
- package/plugins/claude/hooks/vendor/verify/reads.mjs +33 -0
- package/plugins/claude/hooks/vendor/wow/picks.mjs +75 -0
- package/plugins/claude/skills/3d/SKILL.md +89 -0
- package/plugins/claude/skills/3d/references/bake-off.md +48 -0
- package/plugins/claude/skills/3d/references/bench.md +103 -0
- package/plugins/claude/skills/3d/references/budgets.md +48 -0
- package/plugins/claude/skills/3d/references/characters.md +67 -0
- package/plugins/claude/skills/3d/references/concept-image.md +47 -0
- package/plugins/claude/skills/3d/references/engine-targets.md +31 -0
- package/plugins/claude/skills/3d/references/hero-route.md +104 -0
- package/plugins/claude/skills/3d/references/level-spec.md +109 -0
- package/plugins/claude/skills/3d/references/levels.md +84 -0
- package/plugins/claude/skills/3d/references/light-and-places.md +141 -0
- package/plugins/claude/skills/3d/references/models.md +111 -0
- package/plugins/claude/skills/3d/references/painted-target.md +184 -0
- package/plugins/claude/skills/3d/references/reading.md +41 -0
- package/plugins/claude/skills/3d/references/skin.md +85 -0
- package/plugins/claude/skills/3d/references/skyboxes.md +65 -0
- package/plugins/claude/skills/3d/references/textures.md +71 -0
- package/plugins/claude/skills/3d/references/three-loading.md +199 -0
- package/plugins/claude/skills/3d/references/unity.md +78 -0
- package/plugins/claude/skills/art/SKILL.md +104 -0
- package/plugins/claude/skills/art/references/2d-assets.md +108 -0
- package/plugins/claude/skills/art/references/animation.md +126 -0
- package/plugins/claude/skills/art/references/cast.md +73 -0
- package/plugins/claude/skills/art/references/characters.md +49 -0
- package/plugins/claude/skills/art/references/cost.md +107 -0
- package/plugins/claude/skills/art/references/effects.md +85 -0
- package/plugins/claude/skills/art/references/frames.md +87 -0
- package/plugins/claude/skills/art/references/judging-frames.md +64 -0
- package/plugins/claude/skills/art/references/look.md +102 -0
- package/plugins/claude/skills/art/references/measure.md +119 -0
- package/plugins/claude/skills/art/references/pipeline.md +185 -0
- package/plugins/claude/skills/art/references/pixi.md +277 -0
- package/plugins/claude/skills/art/references/planes.md +27 -0
- package/plugins/claude/skills/art/references/prompts.md +171 -0
- package/plugins/claude/skills/art/references/sheets.md +141 -0
- package/plugins/claude/skills/art/references/style-file.md +39 -0
- package/plugins/claude/skills/art/references/three.md +232 -0
- package/plugins/claude/skills/art/references/ui.md +163 -0
- package/plugins/claude/skills/art/references/unity.md +78 -0
- package/plugins/claude/skills/art/references/wiring.md +41 -0
- package/plugins/claude/skills/audio/SKILL.md +92 -0
- package/plugins/claude/skills/audio/references/adaptive-music.md +204 -0
- package/plugins/claude/skills/audio/references/engine.md +78 -0
- package/plugins/claude/skills/audio/references/measure.md +101 -0
- package/plugins/claude/skills/audio/references/unity.md +74 -0
- package/plugins/claude/skills/feedback/SKILL.md +120 -0
- package/plugins/claude/skills/feedback/references/memory.md +99 -0
- package/plugins/claude/skills/game-feel/SKILL.md +104 -0
- package/plugins/claude/skills/game-feel/references/contact.md +110 -0
- package/plugins/claude/skills/game-feel/references/measure.md +125 -0
- package/plugins/claude/skills/game-feel/references/motion.md +134 -0
- package/plugins/claude/skills/game-feel/references/payoffs.md +35 -0
- package/plugins/claude/skills/game-feel/references/recipes.md +107 -0
- package/plugins/claude/skills/game-feel/references/unity.md +73 -0
- package/plugins/claude/skills/game-logic/SKILL.md +113 -0
- package/plugins/claude/skills/game-logic/references/balance.md +88 -0
- package/plugins/claude/skills/game-logic/references/content-at-scale.md +147 -0
- package/plugins/claude/skills/game-logic/references/depth.md +89 -0
- package/plugins/claude/skills/game-logic/references/escalation.md +41 -0
- package/plugins/claude/skills/game-logic/references/levels.md +61 -0
- package/plugins/claude/skills/game-logic/references/probes.md +122 -0
- package/plugins/claude/skills/game-logic/references/unity.md +108 -0
- package/plugins/claude/skills/game-spine/SKILL.md +118 -0
- package/plugins/claude/skills/game-spine/references/camera.md +94 -0
- package/plugins/claude/skills/game-spine/references/multiplayer.md +101 -0
- package/plugins/claude/skills/game-spine/references/patterns.md +103 -0
- package/plugins/claude/skills/game-spine/references/performance.md +96 -0
- package/plugins/claude/skills/game-spine/references/pixi.md +26 -0
- package/plugins/claude/skills/game-spine/references/replay.md +102 -0
- package/plugins/claude/skills/game-spine/references/room-api.md +63 -0
- package/plugins/claude/skills/game-spine/references/room-modes.md +40 -0
- package/plugins/claude/skills/game-spine/references/sdk.md +114 -0
- package/plugins/claude/skills/game-spine/references/three.md +62 -0
- package/plugins/claude/skills/gdd/SKILL.md +116 -0
- package/plugins/claude/skills/gdd/references/as-built.md +40 -0
- package/plugins/claude/skills/gdd/references/design-measures.md +24 -0
- package/plugins/claude/skills/gdd/references/design-note.md +88 -0
- package/plugins/claude/skills/gdd/references/experience.md +92 -0
- package/plugins/claude/skills/gdd/references/first-look.md +226 -0
- package/plugins/claude/skills/gdd/references/floors.md +62 -0
- package/plugins/claude/skills/gdd/references/frame.md +75 -0
- package/plugins/claude/skills/gdd/references/gameplay-contract.md +81 -0
- package/plugins/claude/skills/gdd/references/gdd-template.md +417 -0
- package/plugins/claude/skills/gdd/references/genre-card.md +109 -0
- package/plugins/claude/skills/gdd/references/genre-platformer.md +159 -0
- package/plugins/claude/skills/gdd/references/genre-puzzle.md +145 -0
- package/plugins/claude/skills/gdd/references/genre-racing.md +137 -0
- package/plugins/claude/skills/gdd/references/genre-rpg.md +125 -0
- package/plugins/claude/skills/gdd/references/genre-shooter.md +128 -0
- package/plugins/claude/skills/gdd/references/genre-simulation.md +112 -0
- package/plugins/claude/skills/gdd/references/genre-strategy.md +116 -0
- package/plugins/claude/skills/gdd/references/genre-survival.md +122 -0
- package/plugins/claude/skills/gdd/references/in-the-loop.md +106 -0
- package/plugins/claude/skills/gdd/references/invent-first.md +131 -0
- package/plugins/claude/skills/gdd/references/level-and-fun.md +112 -0
- package/plugins/claude/skills/gdd/references/pages.md +47 -0
- package/plugins/claude/skills/gdd/references/plan-at-size.md +140 -0
- package/plugins/claude/skills/gdd/references/production-tiers.md +117 -0
- package/plugins/claude/skills/gdd/references/sections.md +148 -0
- package/plugins/claude/skills/gdd/references/spec-folder.md +131 -0
- package/plugins/claude/skills/gdd/references/start.md +110 -0
- package/plugins/claude/skills/gdd/references/starters.md +175 -0
- package/plugins/claude/skills/gdd/references/the-path.md +133 -0
- package/plugins/claude/skills/gdd/references/track.md +29 -0
- package/plugins/claude/skills/gdd/references/world-and-identity.md +165 -0
- package/plugins/claude/skills/gdd/references/worth.md +74 -0
- package/plugins/claude/skills/mobile-ui/SKILL.md +107 -0
- package/plugins/claude/skills/mobile-ui/references/contrast.md +123 -0
- package/plugins/claude/skills/mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/claude/skills/mobile-ui/references/hud-genres.md +124 -0
- package/plugins/claude/skills/mobile-ui/references/phone-check.md +156 -0
- package/plugins/claude/skills/mobile-ui/references/recipes.md +279 -0
- package/plugins/claude/skills/mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/claude/skills/mobile-ui/references/unity.md +61 -0
- package/plugins/claude/skills/publishing/SKILL.md +109 -0
- package/plugins/claude/skills/publishing/references/compose.md +113 -0
- package/plugins/claude/skills/publishing/references/motion.md +120 -0
- package/plugins/claude/skills/publishing/references/networks.md +75 -0
- package/plugins/claude/skills/publishing/references/other-hosts.md +65 -0
- package/plugins/claude/skills/publishing/references/playable-ad.md +90 -0
- package/plugins/claude/skills/publishing/references/server-build.md +85 -0
- package/plugins/claude/skills/publishing/references/store-shots.md +85 -0
- package/plugins/claude/skills/publishing/references/trailer.md +55 -0
- package/plugins/claude/skills/publishing/references/what-ships.md +30 -0
- package/plugins/claude/skills/store/SKILL.md +81 -0
- package/plugins/claude/skills/store/references/app-store.md +73 -0
- package/plugins/claude/skills/store/references/google-play.md +141 -0
- package/plugins/claude/skills/store/references/ios-release.md +63 -0
- package/plugins/claude/skills/store/references/money.md +66 -0
- package/plugins/claude/skills/store/references/purchases-and-review.md +74 -0
- package/plugins/claude/skills/store/references/readiness-page.md +24 -0
- package/plugins/claude/skills/store/references/readiness.md +107 -0
- package/plugins/claude/skills/store/references/steam.md +38 -0
- package/plugins/claude/skills/store/references/unity-store.md +55 -0
- package/plugins/claude/skills/store/references/web-portals.md +43 -0
- package/plugins/claude/skills/unity-game/SKILL.md +103 -0
- package/plugins/claude/skills/unity-game/references/agent-ops.md +54 -0
- package/plugins/claude/skills/unity-game/references/fixes.md +40 -0
- package/plugins/claude/skills/unity-game/references/from-a-web-game.md +108 -0
- package/plugins/claude/skills/unity-game/references/handing-off.md +42 -0
- package/plugins/claude/skills/unity-game/references/performance.md +59 -0
- package/plugins/claude/skills/unity-game/references/probe.md +80 -0
- package/plugins/claude/skills/unity-game/references/shared-mac.md +121 -0
- package/plugins/claude/skills/unity-game/references/traps.md +108 -0
- package/plugins/claude/skills/verifying/SKILL.md +109 -0
- package/plugins/claude/skills/verifying/references/actors.md +94 -0
- package/plugins/claude/skills/verifying/references/bar.md +62 -0
- package/plugins/claude/skills/verifying/references/checks.md +69 -0
- package/plugins/claude/skills/verifying/references/experience.md +67 -0
- package/plugins/claude/skills/verifying/references/eyes.md +54 -0
- package/plugins/claude/skills/verifying/references/fidelity.md +126 -0
- package/plugins/claude/skills/verifying/references/hit-bar.md +31 -0
- package/plugins/claude/skills/verifying/references/journeys.md +77 -0
- package/plugins/claude/skills/verifying/references/mobile-qa.md +123 -0
- package/plugins/claude/skills/verifying/references/playtest.md +161 -0
- package/plugins/claude/skills/verifying/references/review.md +105 -0
- package/plugins/claude/skills/verifying/references/rubric.md +67 -0
- package/plugins/claude/skills/verifying/references/scenes.md +49 -0
- package/plugins/claude/skills/verifying/references/unity.md +60 -0
- package/plugins/claude/skills/world-and-story/SKILL.md +99 -0
- package/plugins/claude/skills/world-and-story/references/atmosphere.md +208 -0
- package/plugins/claude/skills/world-and-story/references/forged-world.md +79 -0
- package/plugins/claude/skills/world-and-story/references/living-world.md +237 -0
- package/plugins/claude/skills/world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/claude/skills/world-and-story/references/shelf.md +80 -0
- package/plugins/claude/skills/world-and-story/references/story-at-size.md +159 -0
- package/plugins/claude/skills/world-and-story/references/voice.md +175 -0
- package/plugins/claude/skills/world-and-story/references/world-kit.md +154 -0
- package/plugins/codex/.codex-plugin/plugin.json +27 -0
- package/plugins/codex/.mcp.json +7 -0
- package/plugins/codex/AGENTS.md +135 -0
- package/plugins/codex/LICENSE +115 -0
- package/plugins/codex/README.md +17 -0
- package/plugins/codex/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/codex/hooks/brief.md +135 -0
- package/plugins/codex/hooks/codex-critic.mjs +15 -0
- package/plugins/codex/hooks/critic-receipts.mjs +86 -0
- package/plugins/codex/hooks/durable.mjs +56 -0
- package/plugins/codex/hooks/fence.mjs +30 -0
- package/plugins/codex/hooks/floors.mjs +181 -0
- package/plugins/codex/hooks/flow.mjs +154 -0
- package/plugins/codex/hooks/front-door.mjs +68 -0
- package/plugins/codex/hooks/guidance.json +3 -0
- package/plugins/codex/hooks/hints.mjs +183 -0
- package/plugins/codex/hooks/hooks.json +59 -0
- package/plugins/codex/hooks/host.md +54 -0
- package/plugins/codex/hooks/lib.mjs +362 -0
- package/plugins/codex/hooks/memory.mjs +92 -0
- package/plugins/codex/hooks/mobile-qa.mjs +43 -0
- package/plugins/codex/hooks/note.mjs +63 -0
- package/plugins/codex/hooks/nudge.mjs +98 -0
- package/plugins/codex/hooks/pipeline.mjs +207 -0
- package/plugins/codex/hooks/prompt.mjs +51 -0
- package/plugins/codex/hooks/quality.mjs +310 -0
- package/plugins/codex/hooks/reach.mjs +93 -0
- package/plugins/codex/hooks/scope.mjs +44 -0
- package/plugins/codex/hooks/session-log.mjs +101 -0
- package/plugins/codex/hooks/session-start.mjs +194 -0
- package/plugins/codex/hooks/stop-gate.mjs +303 -0
- package/plugins/codex/hooks/vendor/direct/round.mjs +81 -0
- package/plugins/codex/hooks/vendor/find/names.mjs +46 -0
- package/plugins/codex/hooks/vendor/firstlook/set.mjs +219 -0
- package/plugins/codex/hooks/vendor/flow/flow.mjs +456 -0
- package/plugins/codex/hooks/vendor/flow/look.mjs +140 -0
- package/plugins/codex/hooks/vendor/gdd/book.mjs +484 -0
- package/plugins/codex/hooks/vendor/gdd/chapters.mjs +72 -0
- package/plugins/codex/hooks/vendor/gdd/doc.mjs +33 -0
- package/plugins/codex/hooks/vendor/gdd/levelmap.mjs +429 -0
- package/plugins/codex/hooks/vendor/gdd/rubric.mjs +251 -0
- package/plugins/codex/hooks/vendor/gdd/worth.mjs +508 -0
- package/plugins/codex/hooks/vendor/lanes/fence.mjs +109 -0
- package/plugins/codex/hooks/vendor/lanes/lanes.mjs +356 -0
- package/plugins/codex/hooks/vendor/lanes/union.mjs +63 -0
- package/plugins/codex/hooks/vendor/lessons/motifs.mjs +98 -0
- package/plugins/codex/hooks/vendor/lessons/store.mjs +57 -0
- package/plugins/codex/hooks/vendor/look/made-of.mjs +243 -0
- package/plugins/codex/hooks/vendor/look/roles.mjs +110 -0
- package/plugins/codex/hooks/vendor/memory/decisions.mjs +139 -0
- package/plugins/codex/hooks/vendor/memory/journal.mjs +109 -0
- package/plugins/codex/hooks/vendor/owner/bar.mjs +286 -0
- package/plugins/codex/hooks/vendor/pipeline/pipeline.mjs +930 -0
- package/plugins/codex/hooks/vendor/playtest/keep.mjs +111 -0
- package/plugins/codex/hooks/vendor/playtest/stuck.mjs +48 -0
- package/plugins/codex/hooks/vendor/progress/holds.mjs +107 -0
- package/plugins/codex/hooks/vendor/progress/progress.mjs +301 -0
- package/plugins/codex/hooks/vendor/sim/judge.mjs +241 -0
- package/plugins/codex/hooks/vendor/spec/rooms.mjs +189 -0
- package/plugins/codex/hooks/vendor/spec/tunables.mjs +75 -0
- package/plugins/codex/hooks/vendor/stage/harnessignore.mjs +91 -0
- package/plugins/codex/hooks/vendor/stage/stage.mjs +58 -0
- package/plugins/codex/hooks/vendor/status/board.mjs +173 -0
- package/plugins/codex/hooks/vendor/status/file.mjs +113 -0
- package/plugins/codex/hooks/vendor/studio/forks.mjs +94 -0
- package/plugins/codex/hooks/vendor/studio/pitch.mjs +295 -0
- package/plugins/codex/hooks/vendor/verify/fingerprint.mjs +73 -0
- package/plugins/codex/hooks/vendor/verify/reads.mjs +33 -0
- package/plugins/codex/hooks/vendor/wow/picks.mjs +75 -0
- package/plugins/codex/mcp.json +9 -0
- package/plugins/codex/plugin.json +26 -0
- package/plugins/codex/skills/fp-art-director/SKILL.md +58 -0
- package/plugins/codex/skills/fp-art-director/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-art-director/references/codex.md +54 -0
- package/plugins/codex/skills/fp-audio-director/SKILL.md +55 -0
- package/plugins/codex/skills/fp-audio-director/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-audio-director/references/codex.md +54 -0
- package/plugins/codex/skills/fp-critic/SKILL.md +117 -0
- package/plugins/codex/skills/fp-critic/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-critic/references/codex.md +54 -0
- package/plugins/codex/skills/fp-first-look/SKILL.md +59 -0
- package/plugins/codex/skills/fp-first-look/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-flow/SKILL.md +50 -0
- package/plugins/codex/skills/fp-flow/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-lane/SKILL.md +41 -0
- package/plugins/codex/skills/fp-lane/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-lane/references/codex.md +54 -0
- package/plugins/codex/skills/fp-lanes/SKILL.md +38 -0
- package/plugins/codex/skills/fp-lanes/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-level-designer/SKILL.md +49 -0
- package/plugins/codex/skills/fp-level-designer/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-level-designer/references/codex.md +54 -0
- package/plugins/codex/skills/fp-mobile-qa/SKILL.md +28 -0
- package/plugins/codex/skills/fp-mobile-qa/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-mobile-qa-seat/SKILL.md +74 -0
- package/plugins/codex/skills/fp-mobile-qa-seat/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-mobile-qa-seat/references/codex.md +54 -0
- package/plugins/codex/skills/fp-new/SKILL.md +94 -0
- package/plugins/codex/skills/fp-new/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-player/SKILL.md +147 -0
- package/plugins/codex/skills/fp-player/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-player/references/codex.md +54 -0
- package/plugins/codex/skills/fp-playtest/SKILL.md +66 -0
- package/plugins/codex/skills/fp-playtest/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-publish/SKILL.md +23 -0
- package/plugins/codex/skills/fp-publish/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-qa-lead/SKILL.md +56 -0
- package/plugins/codex/skills/fp-qa-lead/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-qa-lead/references/codex.md +54 -0
- package/plugins/codex/skills/fp-smoke-build/SKILL.md +25 -0
- package/plugins/codex/skills/fp-smoke-build/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-studio/SKILL.md +59 -0
- package/plugins/codex/skills/fp-studio/agents/openai.yaml +12 -0
- package/plugins/codex/skills/fp-verify/SKILL.md +20 -0
- package/plugins/codex/skills/fp-verify/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-3d/SKILL.md +89 -0
- package/plugins/codex/skills/funpixel-3d/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-3d/references/bake-off.md +48 -0
- package/plugins/codex/skills/funpixel-3d/references/bench.md +103 -0
- package/plugins/codex/skills/funpixel-3d/references/budgets.md +48 -0
- package/plugins/codex/skills/funpixel-3d/references/characters.md +67 -0
- package/plugins/codex/skills/funpixel-3d/references/concept-image.md +47 -0
- package/plugins/codex/skills/funpixel-3d/references/engine-targets.md +31 -0
- package/plugins/codex/skills/funpixel-3d/references/hero-route.md +104 -0
- package/plugins/codex/skills/funpixel-3d/references/level-spec.md +109 -0
- package/plugins/codex/skills/funpixel-3d/references/levels.md +84 -0
- package/plugins/codex/skills/funpixel-3d/references/light-and-places.md +141 -0
- package/plugins/codex/skills/funpixel-3d/references/models.md +111 -0
- package/plugins/codex/skills/funpixel-3d/references/painted-target.md +184 -0
- package/plugins/codex/skills/funpixel-3d/references/reading.md +41 -0
- package/plugins/codex/skills/funpixel-3d/references/skin.md +85 -0
- package/plugins/codex/skills/funpixel-3d/references/skyboxes.md +65 -0
- package/plugins/codex/skills/funpixel-3d/references/textures.md +71 -0
- package/plugins/codex/skills/funpixel-3d/references/three-loading.md +199 -0
- package/plugins/codex/skills/funpixel-3d/references/unity.md +78 -0
- package/plugins/codex/skills/funpixel-art/SKILL.md +104 -0
- package/plugins/codex/skills/funpixel-art/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-art/references/2d-assets.md +108 -0
- package/plugins/codex/skills/funpixel-art/references/animation.md +126 -0
- package/plugins/codex/skills/funpixel-art/references/cast.md +73 -0
- package/plugins/codex/skills/funpixel-art/references/characters.md +49 -0
- package/plugins/codex/skills/funpixel-art/references/cost.md +107 -0
- package/plugins/codex/skills/funpixel-art/references/effects.md +85 -0
- package/plugins/codex/skills/funpixel-art/references/frames.md +87 -0
- package/plugins/codex/skills/funpixel-art/references/judging-frames.md +64 -0
- package/plugins/codex/skills/funpixel-art/references/look.md +102 -0
- package/plugins/codex/skills/funpixel-art/references/measure.md +119 -0
- package/plugins/codex/skills/funpixel-art/references/pipeline.md +185 -0
- package/plugins/codex/skills/funpixel-art/references/pixi.md +277 -0
- package/plugins/codex/skills/funpixel-art/references/planes.md +27 -0
- package/plugins/codex/skills/funpixel-art/references/prompts.md +171 -0
- package/plugins/codex/skills/funpixel-art/references/sheets.md +141 -0
- package/plugins/codex/skills/funpixel-art/references/style-file.md +39 -0
- package/plugins/codex/skills/funpixel-art/references/three.md +232 -0
- package/plugins/codex/skills/funpixel-art/references/ui.md +163 -0
- package/plugins/codex/skills/funpixel-art/references/unity.md +78 -0
- package/plugins/codex/skills/funpixel-art/references/wiring.md +41 -0
- package/plugins/codex/skills/funpixel-audio/SKILL.md +92 -0
- package/plugins/codex/skills/funpixel-audio/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-audio/references/adaptive-music.md +204 -0
- package/plugins/codex/skills/funpixel-audio/references/engine.md +78 -0
- package/plugins/codex/skills/funpixel-audio/references/measure.md +101 -0
- package/plugins/codex/skills/funpixel-audio/references/unity.md +74 -0
- package/plugins/codex/skills/funpixel-feedback/SKILL.md +120 -0
- package/plugins/codex/skills/funpixel-feedback/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-feedback/references/memory.md +99 -0
- package/plugins/codex/skills/funpixel-game-feel/SKILL.md +104 -0
- package/plugins/codex/skills/funpixel-game-feel/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-game-feel/references/contact.md +110 -0
- package/plugins/codex/skills/funpixel-game-feel/references/measure.md +125 -0
- package/plugins/codex/skills/funpixel-game-feel/references/motion.md +134 -0
- package/plugins/codex/skills/funpixel-game-feel/references/payoffs.md +35 -0
- package/plugins/codex/skills/funpixel-game-feel/references/recipes.md +107 -0
- package/plugins/codex/skills/funpixel-game-feel/references/unity.md +73 -0
- package/plugins/codex/skills/funpixel-game-logic/SKILL.md +113 -0
- package/plugins/codex/skills/funpixel-game-logic/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-game-logic/references/balance.md +88 -0
- package/plugins/codex/skills/funpixel-game-logic/references/content-at-scale.md +147 -0
- package/plugins/codex/skills/funpixel-game-logic/references/depth.md +89 -0
- package/plugins/codex/skills/funpixel-game-logic/references/escalation.md +41 -0
- package/plugins/codex/skills/funpixel-game-logic/references/levels.md +61 -0
- package/plugins/codex/skills/funpixel-game-logic/references/probes.md +122 -0
- package/plugins/codex/skills/funpixel-game-logic/references/unity.md +108 -0
- package/plugins/codex/skills/funpixel-game-spine/SKILL.md +118 -0
- package/plugins/codex/skills/funpixel-game-spine/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-game-spine/references/camera.md +94 -0
- package/plugins/codex/skills/funpixel-game-spine/references/multiplayer.md +101 -0
- package/plugins/codex/skills/funpixel-game-spine/references/patterns.md +103 -0
- package/plugins/codex/skills/funpixel-game-spine/references/performance.md +96 -0
- package/plugins/codex/skills/funpixel-game-spine/references/pixi.md +26 -0
- package/plugins/codex/skills/funpixel-game-spine/references/replay.md +102 -0
- package/plugins/codex/skills/funpixel-game-spine/references/room-api.md +63 -0
- package/plugins/codex/skills/funpixel-game-spine/references/room-modes.md +40 -0
- package/plugins/codex/skills/funpixel-game-spine/references/sdk.md +114 -0
- package/plugins/codex/skills/funpixel-game-spine/references/three.md +62 -0
- package/plugins/codex/skills/funpixel-gdd/SKILL.md +116 -0
- package/plugins/codex/skills/funpixel-gdd/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-gdd/references/as-built.md +40 -0
- package/plugins/codex/skills/funpixel-gdd/references/design-measures.md +24 -0
- package/plugins/codex/skills/funpixel-gdd/references/design-note.md +88 -0
- package/plugins/codex/skills/funpixel-gdd/references/experience.md +92 -0
- package/plugins/codex/skills/funpixel-gdd/references/first-look.md +226 -0
- package/plugins/codex/skills/funpixel-gdd/references/floors.md +62 -0
- package/plugins/codex/skills/funpixel-gdd/references/frame.md +75 -0
- package/plugins/codex/skills/funpixel-gdd/references/gameplay-contract.md +81 -0
- package/plugins/codex/skills/funpixel-gdd/references/gdd-template.md +417 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-card.md +109 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-platformer.md +159 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-puzzle.md +145 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-racing.md +137 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-rpg.md +125 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-shooter.md +128 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-simulation.md +112 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-strategy.md +116 -0
- package/plugins/codex/skills/funpixel-gdd/references/genre-survival.md +122 -0
- package/plugins/codex/skills/funpixel-gdd/references/in-the-loop.md +106 -0
- package/plugins/codex/skills/funpixel-gdd/references/invent-first.md +131 -0
- package/plugins/codex/skills/funpixel-gdd/references/level-and-fun.md +112 -0
- package/plugins/codex/skills/funpixel-gdd/references/pages.md +47 -0
- package/plugins/codex/skills/funpixel-gdd/references/plan-at-size.md +140 -0
- package/plugins/codex/skills/funpixel-gdd/references/production-tiers.md +117 -0
- package/plugins/codex/skills/funpixel-gdd/references/sections.md +148 -0
- package/plugins/codex/skills/funpixel-gdd/references/spec-folder.md +131 -0
- package/plugins/codex/skills/funpixel-gdd/references/start.md +110 -0
- package/plugins/codex/skills/funpixel-gdd/references/starters.md +175 -0
- package/plugins/codex/skills/funpixel-gdd/references/the-path.md +133 -0
- package/plugins/codex/skills/funpixel-gdd/references/track.md +29 -0
- package/plugins/codex/skills/funpixel-gdd/references/world-and-identity.md +165 -0
- package/plugins/codex/skills/funpixel-gdd/references/worth.md +74 -0
- package/plugins/codex/skills/funpixel-mobile-ui/SKILL.md +107 -0
- package/plugins/codex/skills/funpixel-mobile-ui/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/contrast.md +123 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/hud-genres.md +124 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/phone-check.md +156 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/recipes.md +279 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/codex/skills/funpixel-mobile-ui/references/unity.md +61 -0
- package/plugins/codex/skills/funpixel-publish/SKILL.md +109 -0
- package/plugins/codex/skills/funpixel-publish/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-publish/references/compose.md +113 -0
- package/plugins/codex/skills/funpixel-publish/references/motion.md +120 -0
- package/plugins/codex/skills/funpixel-publish/references/networks.md +75 -0
- package/plugins/codex/skills/funpixel-publish/references/other-hosts.md +65 -0
- package/plugins/codex/skills/funpixel-publish/references/playable-ad.md +90 -0
- package/plugins/codex/skills/funpixel-publish/references/server-build.md +85 -0
- package/plugins/codex/skills/funpixel-publish/references/store-shots.md +85 -0
- package/plugins/codex/skills/funpixel-publish/references/trailer.md +55 -0
- package/plugins/codex/skills/funpixel-publish/references/what-ships.md +30 -0
- package/plugins/codex/skills/funpixel-store/SKILL.md +81 -0
- package/plugins/codex/skills/funpixel-store/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-store/references/app-store.md +73 -0
- package/plugins/codex/skills/funpixel-store/references/google-play.md +141 -0
- package/plugins/codex/skills/funpixel-store/references/ios-release.md +63 -0
- package/plugins/codex/skills/funpixel-store/references/money.md +66 -0
- package/plugins/codex/skills/funpixel-store/references/purchases-and-review.md +74 -0
- package/plugins/codex/skills/funpixel-store/references/readiness-page.md +24 -0
- package/plugins/codex/skills/funpixel-store/references/readiness.md +107 -0
- package/plugins/codex/skills/funpixel-store/references/steam.md +38 -0
- package/plugins/codex/skills/funpixel-store/references/unity-store.md +55 -0
- package/plugins/codex/skills/funpixel-store/references/web-portals.md +43 -0
- package/plugins/codex/skills/funpixel-unity-game/SKILL.md +103 -0
- package/plugins/codex/skills/funpixel-unity-game/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/plugins/codex/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/plugins/codex/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/plugins/codex/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/plugins/codex/skills/funpixel-unity-game/references/performance.md +59 -0
- package/plugins/codex/skills/funpixel-unity-game/references/probe.md +80 -0
- package/plugins/codex/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/plugins/codex/skills/funpixel-unity-game/references/traps.md +108 -0
- package/plugins/codex/skills/funpixel-verify/SKILL.md +109 -0
- package/plugins/codex/skills/funpixel-verify/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-verify/references/actors.md +94 -0
- package/plugins/codex/skills/funpixel-verify/references/bar.md +62 -0
- package/plugins/codex/skills/funpixel-verify/references/checks.md +69 -0
- package/plugins/codex/skills/funpixel-verify/references/experience.md +67 -0
- package/plugins/codex/skills/funpixel-verify/references/eyes.md +54 -0
- package/plugins/codex/skills/funpixel-verify/references/fidelity.md +126 -0
- package/plugins/codex/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/plugins/codex/skills/funpixel-verify/references/journeys.md +77 -0
- package/plugins/codex/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/plugins/codex/skills/funpixel-verify/references/playtest.md +161 -0
- package/plugins/codex/skills/funpixel-verify/references/review.md +105 -0
- package/plugins/codex/skills/funpixel-verify/references/rubric.md +67 -0
- package/plugins/codex/skills/funpixel-verify/references/scenes.md +49 -0
- package/plugins/codex/skills/funpixel-verify/references/unity.md +60 -0
- package/plugins/codex/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/plugins/codex/skills/funpixel-world-and-story/agents/openai.yaml +12 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/plugins/codex/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/plugins/cursor/.cursor-plugin/plugin.json +26 -0
- package/plugins/cursor/LICENSE +115 -0
- package/plugins/cursor/README.md +13 -0
- package/plugins/cursor/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/cursor/agents/art-director.md +54 -0
- package/plugins/cursor/agents/audio-director.md +51 -0
- package/plugins/cursor/agents/critic.md +113 -0
- package/plugins/cursor/agents/lane.md +37 -0
- package/plugins/cursor/agents/level-designer.md +45 -0
- package/plugins/cursor/agents/mobile-qa.md +70 -0
- package/plugins/cursor/agents/player.md +143 -0
- package/plugins/cursor/agents/qa-lead.md +52 -0
- package/plugins/cursor/commands/first-look.md +59 -0
- package/plugins/cursor/commands/flow.md +50 -0
- package/plugins/cursor/commands/lanes.md +38 -0
- package/plugins/cursor/commands/mobile-qa.md +28 -0
- package/plugins/cursor/commands/new.md +94 -0
- package/plugins/cursor/commands/playtest.md +66 -0
- package/plugins/cursor/commands/publish.md +23 -0
- package/plugins/cursor/commands/smoke-build.md +25 -0
- package/plugins/cursor/commands/verify.md +20 -0
- package/plugins/cursor/hooks/brief.md +135 -0
- package/plugins/cursor/hooks/critic-receipts.mjs +86 -0
- package/plugins/cursor/hooks/durable.mjs +56 -0
- package/plugins/cursor/hooks/fence.mjs +30 -0
- package/plugins/cursor/hooks/floors.mjs +181 -0
- package/plugins/cursor/hooks/flow.mjs +154 -0
- package/plugins/cursor/hooks/front-door.mjs +68 -0
- package/plugins/cursor/hooks/guidance.json +3 -0
- package/plugins/cursor/hooks/hints.mjs +183 -0
- package/plugins/cursor/hooks/hooks.json +26 -0
- package/plugins/cursor/hooks/lib.mjs +362 -0
- package/plugins/cursor/hooks/memory.mjs +92 -0
- package/plugins/cursor/hooks/mobile-qa.mjs +43 -0
- package/plugins/cursor/hooks/note.mjs +63 -0
- package/plugins/cursor/hooks/nudge.mjs +98 -0
- package/plugins/cursor/hooks/pipeline.mjs +207 -0
- package/plugins/cursor/hooks/prompt.mjs +51 -0
- package/plugins/cursor/hooks/quality.mjs +310 -0
- package/plugins/cursor/hooks/reach.mjs +93 -0
- package/plugins/cursor/hooks/scope.mjs +44 -0
- package/plugins/cursor/hooks/session-log.mjs +101 -0
- package/plugins/cursor/hooks/session-start.mjs +194 -0
- package/plugins/cursor/hooks/stop-gate.mjs +303 -0
- package/plugins/cursor/hooks/vendor/direct/round.mjs +81 -0
- package/plugins/cursor/hooks/vendor/find/names.mjs +46 -0
- package/plugins/cursor/hooks/vendor/firstlook/set.mjs +219 -0
- package/plugins/cursor/hooks/vendor/flow/flow.mjs +456 -0
- package/plugins/cursor/hooks/vendor/flow/look.mjs +140 -0
- package/plugins/cursor/hooks/vendor/gdd/book.mjs +484 -0
- package/plugins/cursor/hooks/vendor/gdd/chapters.mjs +72 -0
- package/plugins/cursor/hooks/vendor/gdd/doc.mjs +33 -0
- package/plugins/cursor/hooks/vendor/gdd/levelmap.mjs +429 -0
- package/plugins/cursor/hooks/vendor/gdd/rubric.mjs +251 -0
- package/plugins/cursor/hooks/vendor/gdd/worth.mjs +508 -0
- package/plugins/cursor/hooks/vendor/lanes/fence.mjs +109 -0
- package/plugins/cursor/hooks/vendor/lanes/lanes.mjs +356 -0
- package/plugins/cursor/hooks/vendor/lanes/union.mjs +63 -0
- package/plugins/cursor/hooks/vendor/lessons/motifs.mjs +98 -0
- package/plugins/cursor/hooks/vendor/lessons/store.mjs +57 -0
- package/plugins/cursor/hooks/vendor/look/made-of.mjs +243 -0
- package/plugins/cursor/hooks/vendor/look/roles.mjs +110 -0
- package/plugins/cursor/hooks/vendor/memory/decisions.mjs +139 -0
- package/plugins/cursor/hooks/vendor/memory/journal.mjs +109 -0
- package/plugins/cursor/hooks/vendor/owner/bar.mjs +286 -0
- package/plugins/cursor/hooks/vendor/pipeline/pipeline.mjs +930 -0
- package/plugins/cursor/hooks/vendor/playtest/keep.mjs +111 -0
- package/plugins/cursor/hooks/vendor/playtest/stuck.mjs +48 -0
- package/plugins/cursor/hooks/vendor/progress/holds.mjs +107 -0
- package/plugins/cursor/hooks/vendor/progress/progress.mjs +301 -0
- package/plugins/cursor/hooks/vendor/sim/judge.mjs +241 -0
- package/plugins/cursor/hooks/vendor/spec/rooms.mjs +189 -0
- package/plugins/cursor/hooks/vendor/spec/tunables.mjs +75 -0
- package/plugins/cursor/hooks/vendor/stage/harnessignore.mjs +91 -0
- package/plugins/cursor/hooks/vendor/stage/stage.mjs +58 -0
- package/plugins/cursor/hooks/vendor/status/board.mjs +173 -0
- package/plugins/cursor/hooks/vendor/status/file.mjs +113 -0
- package/plugins/cursor/hooks/vendor/studio/forks.mjs +94 -0
- package/plugins/cursor/hooks/vendor/studio/pitch.mjs +295 -0
- package/plugins/cursor/hooks/vendor/verify/fingerprint.mjs +73 -0
- package/plugins/cursor/hooks/vendor/verify/reads.mjs +33 -0
- package/plugins/cursor/hooks/vendor/wow/picks.mjs +75 -0
- package/plugins/cursor/mcp.json +10 -0
- package/plugins/cursor/rules/funpixel-brief.mdc +141 -0
- package/plugins/cursor/skills/funpixel-3d/SKILL.md +89 -0
- package/plugins/cursor/skills/funpixel-3d/references/bake-off.md +48 -0
- package/plugins/cursor/skills/funpixel-3d/references/bench.md +103 -0
- package/plugins/cursor/skills/funpixel-3d/references/budgets.md +48 -0
- package/plugins/cursor/skills/funpixel-3d/references/characters.md +67 -0
- package/plugins/cursor/skills/funpixel-3d/references/concept-image.md +47 -0
- package/plugins/cursor/skills/funpixel-3d/references/engine-targets.md +31 -0
- package/plugins/cursor/skills/funpixel-3d/references/hero-route.md +104 -0
- package/plugins/cursor/skills/funpixel-3d/references/level-spec.md +109 -0
- package/plugins/cursor/skills/funpixel-3d/references/levels.md +84 -0
- package/plugins/cursor/skills/funpixel-3d/references/light-and-places.md +141 -0
- package/plugins/cursor/skills/funpixel-3d/references/models.md +111 -0
- package/plugins/cursor/skills/funpixel-3d/references/painted-target.md +184 -0
- package/plugins/cursor/skills/funpixel-3d/references/reading.md +41 -0
- package/plugins/cursor/skills/funpixel-3d/references/skin.md +85 -0
- package/plugins/cursor/skills/funpixel-3d/references/skyboxes.md +65 -0
- package/plugins/cursor/skills/funpixel-3d/references/textures.md +71 -0
- package/plugins/cursor/skills/funpixel-3d/references/three-loading.md +199 -0
- package/plugins/cursor/skills/funpixel-3d/references/unity.md +78 -0
- package/plugins/cursor/skills/funpixel-art/SKILL.md +104 -0
- package/plugins/cursor/skills/funpixel-art/references/2d-assets.md +108 -0
- package/plugins/cursor/skills/funpixel-art/references/animation.md +126 -0
- package/plugins/cursor/skills/funpixel-art/references/cast.md +73 -0
- package/plugins/cursor/skills/funpixel-art/references/characters.md +49 -0
- package/plugins/cursor/skills/funpixel-art/references/cost.md +107 -0
- package/plugins/cursor/skills/funpixel-art/references/effects.md +85 -0
- package/plugins/cursor/skills/funpixel-art/references/frames.md +87 -0
- package/plugins/cursor/skills/funpixel-art/references/judging-frames.md +64 -0
- package/plugins/cursor/skills/funpixel-art/references/look.md +102 -0
- package/plugins/cursor/skills/funpixel-art/references/measure.md +119 -0
- package/plugins/cursor/skills/funpixel-art/references/pipeline.md +185 -0
- package/plugins/cursor/skills/funpixel-art/references/pixi.md +277 -0
- package/plugins/cursor/skills/funpixel-art/references/planes.md +27 -0
- package/plugins/cursor/skills/funpixel-art/references/prompts.md +171 -0
- package/plugins/cursor/skills/funpixel-art/references/sheets.md +141 -0
- package/plugins/cursor/skills/funpixel-art/references/style-file.md +39 -0
- package/plugins/cursor/skills/funpixel-art/references/three.md +232 -0
- package/plugins/cursor/skills/funpixel-art/references/ui.md +163 -0
- package/plugins/cursor/skills/funpixel-art/references/unity.md +78 -0
- package/plugins/cursor/skills/funpixel-art/references/wiring.md +41 -0
- package/plugins/cursor/skills/funpixel-audio/SKILL.md +92 -0
- package/plugins/cursor/skills/funpixel-audio/references/adaptive-music.md +204 -0
- package/plugins/cursor/skills/funpixel-audio/references/engine.md +78 -0
- package/plugins/cursor/skills/funpixel-audio/references/measure.md +101 -0
- package/plugins/cursor/skills/funpixel-audio/references/unity.md +74 -0
- package/plugins/cursor/skills/funpixel-feedback/SKILL.md +120 -0
- package/plugins/cursor/skills/funpixel-feedback/references/memory.md +99 -0
- package/plugins/cursor/skills/funpixel-game-feel/SKILL.md +104 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/contact.md +110 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/measure.md +125 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/motion.md +134 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/payoffs.md +35 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/recipes.md +107 -0
- package/plugins/cursor/skills/funpixel-game-feel/references/unity.md +73 -0
- package/plugins/cursor/skills/funpixel-game-logic/SKILL.md +113 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/balance.md +88 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/content-at-scale.md +147 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/depth.md +89 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/escalation.md +41 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/levels.md +61 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/probes.md +122 -0
- package/plugins/cursor/skills/funpixel-game-logic/references/unity.md +108 -0
- package/plugins/cursor/skills/funpixel-game-spine/SKILL.md +118 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/camera.md +94 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/multiplayer.md +101 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/patterns.md +103 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/performance.md +96 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/pixi.md +26 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/replay.md +102 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/room-api.md +63 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/room-modes.md +40 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/sdk.md +114 -0
- package/plugins/cursor/skills/funpixel-game-spine/references/three.md +62 -0
- package/plugins/cursor/skills/funpixel-gdd/SKILL.md +116 -0
- package/plugins/cursor/skills/funpixel-gdd/references/as-built.md +40 -0
- package/plugins/cursor/skills/funpixel-gdd/references/design-measures.md +24 -0
- package/plugins/cursor/skills/funpixel-gdd/references/design-note.md +88 -0
- package/plugins/cursor/skills/funpixel-gdd/references/experience.md +92 -0
- package/plugins/cursor/skills/funpixel-gdd/references/first-look.md +226 -0
- package/plugins/cursor/skills/funpixel-gdd/references/floors.md +62 -0
- package/plugins/cursor/skills/funpixel-gdd/references/frame.md +75 -0
- package/plugins/cursor/skills/funpixel-gdd/references/gameplay-contract.md +81 -0
- package/plugins/cursor/skills/funpixel-gdd/references/gdd-template.md +417 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-card.md +109 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-platformer.md +159 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-puzzle.md +145 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-racing.md +137 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-rpg.md +125 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-shooter.md +128 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-simulation.md +112 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-strategy.md +116 -0
- package/plugins/cursor/skills/funpixel-gdd/references/genre-survival.md +122 -0
- package/plugins/cursor/skills/funpixel-gdd/references/in-the-loop.md +106 -0
- package/plugins/cursor/skills/funpixel-gdd/references/invent-first.md +131 -0
- package/plugins/cursor/skills/funpixel-gdd/references/level-and-fun.md +112 -0
- package/plugins/cursor/skills/funpixel-gdd/references/pages.md +47 -0
- package/plugins/cursor/skills/funpixel-gdd/references/plan-at-size.md +140 -0
- package/plugins/cursor/skills/funpixel-gdd/references/production-tiers.md +117 -0
- package/plugins/cursor/skills/funpixel-gdd/references/sections.md +148 -0
- package/plugins/cursor/skills/funpixel-gdd/references/spec-folder.md +131 -0
- package/plugins/cursor/skills/funpixel-gdd/references/start.md +110 -0
- package/plugins/cursor/skills/funpixel-gdd/references/starters.md +175 -0
- package/plugins/cursor/skills/funpixel-gdd/references/the-path.md +133 -0
- package/plugins/cursor/skills/funpixel-gdd/references/track.md +29 -0
- package/plugins/cursor/skills/funpixel-gdd/references/world-and-identity.md +165 -0
- package/plugins/cursor/skills/funpixel-gdd/references/worth.md +74 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/SKILL.md +107 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/contrast.md +123 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/hud-genres.md +124 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/phone-check.md +156 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/recipes.md +279 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/cursor/skills/funpixel-mobile-ui/references/unity.md +61 -0
- package/plugins/cursor/skills/funpixel-publish/SKILL.md +109 -0
- package/plugins/cursor/skills/funpixel-publish/references/compose.md +113 -0
- package/plugins/cursor/skills/funpixel-publish/references/motion.md +120 -0
- package/plugins/cursor/skills/funpixel-publish/references/networks.md +75 -0
- package/plugins/cursor/skills/funpixel-publish/references/other-hosts.md +65 -0
- package/plugins/cursor/skills/funpixel-publish/references/playable-ad.md +90 -0
- package/plugins/cursor/skills/funpixel-publish/references/server-build.md +85 -0
- package/plugins/cursor/skills/funpixel-publish/references/store-shots.md +85 -0
- package/plugins/cursor/skills/funpixel-publish/references/trailer.md +55 -0
- package/plugins/cursor/skills/funpixel-publish/references/what-ships.md +30 -0
- package/plugins/cursor/skills/funpixel-store/SKILL.md +81 -0
- package/plugins/cursor/skills/funpixel-store/references/app-store.md +73 -0
- package/plugins/cursor/skills/funpixel-store/references/google-play.md +141 -0
- package/plugins/cursor/skills/funpixel-store/references/ios-release.md +63 -0
- package/plugins/cursor/skills/funpixel-store/references/money.md +66 -0
- package/plugins/cursor/skills/funpixel-store/references/purchases-and-review.md +74 -0
- package/plugins/cursor/skills/funpixel-store/references/readiness-page.md +24 -0
- package/plugins/cursor/skills/funpixel-store/references/readiness.md +107 -0
- package/plugins/cursor/skills/funpixel-store/references/steam.md +38 -0
- package/plugins/cursor/skills/funpixel-store/references/unity-store.md +55 -0
- package/plugins/cursor/skills/funpixel-store/references/web-portals.md +43 -0
- package/plugins/cursor/skills/funpixel-unity-game/SKILL.md +103 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/performance.md +59 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/probe.md +80 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/plugins/cursor/skills/funpixel-unity-game/references/traps.md +108 -0
- package/plugins/cursor/skills/funpixel-verify/SKILL.md +109 -0
- package/plugins/cursor/skills/funpixel-verify/references/actors.md +94 -0
- package/plugins/cursor/skills/funpixel-verify/references/bar.md +62 -0
- package/plugins/cursor/skills/funpixel-verify/references/checks.md +69 -0
- package/plugins/cursor/skills/funpixel-verify/references/experience.md +67 -0
- package/plugins/cursor/skills/funpixel-verify/references/eyes.md +54 -0
- package/plugins/cursor/skills/funpixel-verify/references/fidelity.md +126 -0
- package/plugins/cursor/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/plugins/cursor/skills/funpixel-verify/references/journeys.md +77 -0
- package/plugins/cursor/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/plugins/cursor/skills/funpixel-verify/references/playtest.md +161 -0
- package/plugins/cursor/skills/funpixel-verify/references/review.md +105 -0
- package/plugins/cursor/skills/funpixel-verify/references/rubric.md +67 -0
- package/plugins/cursor/skills/funpixel-verify/references/scenes.md +49 -0
- package/plugins/cursor/skills/funpixel-verify/references/unity.md +60 -0
- package/plugins/cursor/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/plugins/cursor/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/plugins/kiro/AGENTS.md +135 -0
- package/plugins/kiro/LICENSE +115 -0
- package/plugins/kiro/README.md +17 -0
- package/plugins/kiro/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/kiro/agent.template.json +45 -0
- package/plugins/kiro/hooks/brief.md +135 -0
- package/plugins/kiro/hooks/critic-receipts.mjs +86 -0
- package/plugins/kiro/hooks/durable.mjs +56 -0
- package/plugins/kiro/hooks/fence.mjs +30 -0
- package/plugins/kiro/hooks/floors.mjs +181 -0
- package/plugins/kiro/hooks/flow.mjs +154 -0
- package/plugins/kiro/hooks/front-door.mjs +68 -0
- package/plugins/kiro/hooks/guidance.json +3 -0
- package/plugins/kiro/hooks/hints.mjs +183 -0
- package/plugins/kiro/hooks/host.md +43 -0
- package/plugins/kiro/hooks/kiro-prompt.mjs +26 -0
- package/plugins/kiro/hooks/lib.mjs +362 -0
- package/plugins/kiro/hooks/memory.mjs +92 -0
- package/plugins/kiro/hooks/mobile-qa.mjs +43 -0
- package/plugins/kiro/hooks/note.mjs +63 -0
- package/plugins/kiro/hooks/nudge.mjs +98 -0
- package/plugins/kiro/hooks/pipeline.mjs +207 -0
- package/plugins/kiro/hooks/prompt.mjs +51 -0
- package/plugins/kiro/hooks/quality.mjs +310 -0
- package/plugins/kiro/hooks/reach.mjs +93 -0
- package/plugins/kiro/hooks/scope.mjs +44 -0
- package/plugins/kiro/hooks/session-log.mjs +101 -0
- package/plugins/kiro/hooks/session-start.mjs +194 -0
- package/plugins/kiro/hooks/stop-gate.mjs +303 -0
- package/plugins/kiro/hooks/vendor/direct/round.mjs +81 -0
- package/plugins/kiro/hooks/vendor/find/names.mjs +46 -0
- package/plugins/kiro/hooks/vendor/firstlook/set.mjs +219 -0
- package/plugins/kiro/hooks/vendor/flow/flow.mjs +456 -0
- package/plugins/kiro/hooks/vendor/flow/look.mjs +140 -0
- package/plugins/kiro/hooks/vendor/gdd/book.mjs +484 -0
- package/plugins/kiro/hooks/vendor/gdd/chapters.mjs +72 -0
- package/plugins/kiro/hooks/vendor/gdd/doc.mjs +33 -0
- package/plugins/kiro/hooks/vendor/gdd/levelmap.mjs +429 -0
- package/plugins/kiro/hooks/vendor/gdd/rubric.mjs +251 -0
- package/plugins/kiro/hooks/vendor/gdd/worth.mjs +508 -0
- package/plugins/kiro/hooks/vendor/lanes/fence.mjs +109 -0
- package/plugins/kiro/hooks/vendor/lanes/lanes.mjs +356 -0
- package/plugins/kiro/hooks/vendor/lanes/union.mjs +63 -0
- package/plugins/kiro/hooks/vendor/lessons/motifs.mjs +98 -0
- package/plugins/kiro/hooks/vendor/lessons/store.mjs +57 -0
- package/plugins/kiro/hooks/vendor/look/made-of.mjs +243 -0
- package/plugins/kiro/hooks/vendor/look/roles.mjs +110 -0
- package/plugins/kiro/hooks/vendor/memory/decisions.mjs +139 -0
- package/plugins/kiro/hooks/vendor/memory/journal.mjs +109 -0
- package/plugins/kiro/hooks/vendor/owner/bar.mjs +286 -0
- package/plugins/kiro/hooks/vendor/pipeline/pipeline.mjs +930 -0
- package/plugins/kiro/hooks/vendor/playtest/keep.mjs +111 -0
- package/plugins/kiro/hooks/vendor/playtest/stuck.mjs +48 -0
- package/plugins/kiro/hooks/vendor/progress/holds.mjs +107 -0
- package/plugins/kiro/hooks/vendor/progress/progress.mjs +301 -0
- package/plugins/kiro/hooks/vendor/sim/judge.mjs +241 -0
- package/plugins/kiro/hooks/vendor/spec/rooms.mjs +189 -0
- package/plugins/kiro/hooks/vendor/spec/tunables.mjs +75 -0
- package/plugins/kiro/hooks/vendor/stage/harnessignore.mjs +91 -0
- package/plugins/kiro/hooks/vendor/stage/stage.mjs +58 -0
- package/plugins/kiro/hooks/vendor/status/board.mjs +173 -0
- package/plugins/kiro/hooks/vendor/status/file.mjs +113 -0
- package/plugins/kiro/hooks/vendor/studio/forks.mjs +94 -0
- package/plugins/kiro/hooks/vendor/studio/pitch.mjs +295 -0
- package/plugins/kiro/hooks/vendor/verify/fingerprint.mjs +73 -0
- package/plugins/kiro/hooks/vendor/verify/reads.mjs +33 -0
- package/plugins/kiro/hooks/vendor/wow/picks.mjs +75 -0
- package/plugins/kiro/install.mjs +37 -0
- package/plugins/kiro/skills/fp-art-director/SKILL.md +58 -0
- package/plugins/kiro/skills/fp-art-director/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-audio-director/SKILL.md +55 -0
- package/plugins/kiro/skills/fp-audio-director/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-critic/SKILL.md +117 -0
- package/plugins/kiro/skills/fp-critic/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-first-look/SKILL.md +61 -0
- package/plugins/kiro/skills/fp-flow/SKILL.md +52 -0
- package/plugins/kiro/skills/fp-lane/SKILL.md +41 -0
- package/plugins/kiro/skills/fp-lane/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-lanes/SKILL.md +40 -0
- package/plugins/kiro/skills/fp-level-designer/SKILL.md +49 -0
- package/plugins/kiro/skills/fp-level-designer/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-mobile-qa/SKILL.md +30 -0
- package/plugins/kiro/skills/fp-mobile-qa-seat/SKILL.md +74 -0
- package/plugins/kiro/skills/fp-mobile-qa-seat/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-new/SKILL.md +96 -0
- package/plugins/kiro/skills/fp-player/SKILL.md +147 -0
- package/plugins/kiro/skills/fp-player/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-playtest/SKILL.md +68 -0
- package/plugins/kiro/skills/fp-publish/SKILL.md +25 -0
- package/plugins/kiro/skills/fp-qa-lead/SKILL.md +56 -0
- package/plugins/kiro/skills/fp-qa-lead/references/kiro.md +43 -0
- package/plugins/kiro/skills/fp-smoke-build/SKILL.md +27 -0
- package/plugins/kiro/skills/fp-studio/SKILL.md +48 -0
- package/plugins/kiro/skills/fp-verify/SKILL.md +22 -0
- package/plugins/kiro/skills/funpixel-3d/SKILL.md +89 -0
- package/plugins/kiro/skills/funpixel-3d/references/bake-off.md +48 -0
- package/plugins/kiro/skills/funpixel-3d/references/bench.md +103 -0
- package/plugins/kiro/skills/funpixel-3d/references/budgets.md +48 -0
- package/plugins/kiro/skills/funpixel-3d/references/characters.md +67 -0
- package/plugins/kiro/skills/funpixel-3d/references/concept-image.md +47 -0
- package/plugins/kiro/skills/funpixel-3d/references/engine-targets.md +31 -0
- package/plugins/kiro/skills/funpixel-3d/references/hero-route.md +104 -0
- package/plugins/kiro/skills/funpixel-3d/references/level-spec.md +109 -0
- package/plugins/kiro/skills/funpixel-3d/references/levels.md +84 -0
- package/plugins/kiro/skills/funpixel-3d/references/light-and-places.md +141 -0
- package/plugins/kiro/skills/funpixel-3d/references/models.md +111 -0
- package/plugins/kiro/skills/funpixel-3d/references/painted-target.md +184 -0
- package/plugins/kiro/skills/funpixel-3d/references/reading.md +41 -0
- package/plugins/kiro/skills/funpixel-3d/references/skin.md +85 -0
- package/plugins/kiro/skills/funpixel-3d/references/skyboxes.md +65 -0
- package/plugins/kiro/skills/funpixel-3d/references/textures.md +71 -0
- package/plugins/kiro/skills/funpixel-3d/references/three-loading.md +199 -0
- package/plugins/kiro/skills/funpixel-3d/references/unity.md +78 -0
- package/plugins/kiro/skills/funpixel-art/SKILL.md +104 -0
- package/plugins/kiro/skills/funpixel-art/references/2d-assets.md +108 -0
- package/plugins/kiro/skills/funpixel-art/references/animation.md +126 -0
- package/plugins/kiro/skills/funpixel-art/references/cast.md +73 -0
- package/plugins/kiro/skills/funpixel-art/references/characters.md +49 -0
- package/plugins/kiro/skills/funpixel-art/references/cost.md +107 -0
- package/plugins/kiro/skills/funpixel-art/references/effects.md +85 -0
- package/plugins/kiro/skills/funpixel-art/references/frames.md +87 -0
- package/plugins/kiro/skills/funpixel-art/references/judging-frames.md +64 -0
- package/plugins/kiro/skills/funpixel-art/references/look.md +102 -0
- package/plugins/kiro/skills/funpixel-art/references/measure.md +119 -0
- package/plugins/kiro/skills/funpixel-art/references/pipeline.md +185 -0
- package/plugins/kiro/skills/funpixel-art/references/pixi.md +277 -0
- package/plugins/kiro/skills/funpixel-art/references/planes.md +27 -0
- package/plugins/kiro/skills/funpixel-art/references/prompts.md +171 -0
- package/plugins/kiro/skills/funpixel-art/references/sheets.md +141 -0
- package/plugins/kiro/skills/funpixel-art/references/style-file.md +39 -0
- package/plugins/kiro/skills/funpixel-art/references/three.md +232 -0
- package/plugins/kiro/skills/funpixel-art/references/ui.md +163 -0
- package/plugins/kiro/skills/funpixel-art/references/unity.md +78 -0
- package/plugins/kiro/skills/funpixel-art/references/wiring.md +41 -0
- package/plugins/kiro/skills/funpixel-audio/SKILL.md +92 -0
- package/plugins/kiro/skills/funpixel-audio/references/adaptive-music.md +204 -0
- package/plugins/kiro/skills/funpixel-audio/references/engine.md +78 -0
- package/plugins/kiro/skills/funpixel-audio/references/measure.md +101 -0
- package/plugins/kiro/skills/funpixel-audio/references/unity.md +74 -0
- package/plugins/kiro/skills/funpixel-feedback/SKILL.md +120 -0
- package/plugins/kiro/skills/funpixel-feedback/references/memory.md +99 -0
- package/plugins/kiro/skills/funpixel-game-feel/SKILL.md +104 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/contact.md +110 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/measure.md +125 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/motion.md +134 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/payoffs.md +35 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/recipes.md +107 -0
- package/plugins/kiro/skills/funpixel-game-feel/references/unity.md +73 -0
- package/plugins/kiro/skills/funpixel-game-logic/SKILL.md +113 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/balance.md +88 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/content-at-scale.md +147 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/depth.md +89 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/escalation.md +41 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/levels.md +61 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/probes.md +122 -0
- package/plugins/kiro/skills/funpixel-game-logic/references/unity.md +108 -0
- package/plugins/kiro/skills/funpixel-game-spine/SKILL.md +118 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/camera.md +94 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/multiplayer.md +101 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/patterns.md +103 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/performance.md +96 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/pixi.md +26 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/replay.md +102 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/room-api.md +63 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/room-modes.md +40 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/sdk.md +114 -0
- package/plugins/kiro/skills/funpixel-game-spine/references/three.md +62 -0
- package/plugins/kiro/skills/funpixel-gdd/SKILL.md +116 -0
- package/plugins/kiro/skills/funpixel-gdd/references/as-built.md +40 -0
- package/plugins/kiro/skills/funpixel-gdd/references/design-measures.md +24 -0
- package/plugins/kiro/skills/funpixel-gdd/references/design-note.md +88 -0
- package/plugins/kiro/skills/funpixel-gdd/references/experience.md +92 -0
- package/plugins/kiro/skills/funpixel-gdd/references/first-look.md +226 -0
- package/plugins/kiro/skills/funpixel-gdd/references/floors.md +62 -0
- package/plugins/kiro/skills/funpixel-gdd/references/frame.md +75 -0
- package/plugins/kiro/skills/funpixel-gdd/references/gameplay-contract.md +81 -0
- package/plugins/kiro/skills/funpixel-gdd/references/gdd-template.md +417 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-card.md +109 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-platformer.md +159 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-puzzle.md +145 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-racing.md +137 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-rpg.md +125 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-shooter.md +128 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-simulation.md +112 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-strategy.md +116 -0
- package/plugins/kiro/skills/funpixel-gdd/references/genre-survival.md +122 -0
- package/plugins/kiro/skills/funpixel-gdd/references/in-the-loop.md +106 -0
- package/plugins/kiro/skills/funpixel-gdd/references/invent-first.md +131 -0
- package/plugins/kiro/skills/funpixel-gdd/references/level-and-fun.md +112 -0
- package/plugins/kiro/skills/funpixel-gdd/references/pages.md +47 -0
- package/plugins/kiro/skills/funpixel-gdd/references/plan-at-size.md +140 -0
- package/plugins/kiro/skills/funpixel-gdd/references/production-tiers.md +117 -0
- package/plugins/kiro/skills/funpixel-gdd/references/sections.md +148 -0
- package/plugins/kiro/skills/funpixel-gdd/references/spec-folder.md +131 -0
- package/plugins/kiro/skills/funpixel-gdd/references/start.md +110 -0
- package/plugins/kiro/skills/funpixel-gdd/references/starters.md +175 -0
- package/plugins/kiro/skills/funpixel-gdd/references/the-path.md +133 -0
- package/plugins/kiro/skills/funpixel-gdd/references/track.md +29 -0
- package/plugins/kiro/skills/funpixel-gdd/references/world-and-identity.md +165 -0
- package/plugins/kiro/skills/funpixel-gdd/references/worth.md +74 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/SKILL.md +107 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/contrast.md +123 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/hud-genres.md +124 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/phone-check.md +156 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/recipes.md +279 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/kiro/skills/funpixel-mobile-ui/references/unity.md +61 -0
- package/plugins/kiro/skills/funpixel-publish/SKILL.md +109 -0
- package/plugins/kiro/skills/funpixel-publish/references/compose.md +113 -0
- package/plugins/kiro/skills/funpixel-publish/references/motion.md +120 -0
- package/plugins/kiro/skills/funpixel-publish/references/networks.md +75 -0
- package/plugins/kiro/skills/funpixel-publish/references/other-hosts.md +65 -0
- package/plugins/kiro/skills/funpixel-publish/references/playable-ad.md +90 -0
- package/plugins/kiro/skills/funpixel-publish/references/server-build.md +85 -0
- package/plugins/kiro/skills/funpixel-publish/references/store-shots.md +85 -0
- package/plugins/kiro/skills/funpixel-publish/references/trailer.md +55 -0
- package/plugins/kiro/skills/funpixel-publish/references/what-ships.md +30 -0
- package/plugins/kiro/skills/funpixel-store/SKILL.md +81 -0
- package/plugins/kiro/skills/funpixel-store/references/app-store.md +73 -0
- package/plugins/kiro/skills/funpixel-store/references/google-play.md +141 -0
- package/plugins/kiro/skills/funpixel-store/references/ios-release.md +63 -0
- package/plugins/kiro/skills/funpixel-store/references/money.md +66 -0
- package/plugins/kiro/skills/funpixel-store/references/purchases-and-review.md +74 -0
- package/plugins/kiro/skills/funpixel-store/references/readiness-page.md +24 -0
- package/plugins/kiro/skills/funpixel-store/references/readiness.md +107 -0
- package/plugins/kiro/skills/funpixel-store/references/steam.md +38 -0
- package/plugins/kiro/skills/funpixel-store/references/unity-store.md +55 -0
- package/plugins/kiro/skills/funpixel-store/references/web-portals.md +43 -0
- package/plugins/kiro/skills/funpixel-unity-game/SKILL.md +103 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/performance.md +59 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/probe.md +80 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/plugins/kiro/skills/funpixel-unity-game/references/traps.md +108 -0
- package/plugins/kiro/skills/funpixel-verify/SKILL.md +109 -0
- package/plugins/kiro/skills/funpixel-verify/references/actors.md +94 -0
- package/plugins/kiro/skills/funpixel-verify/references/bar.md +62 -0
- package/plugins/kiro/skills/funpixel-verify/references/checks.md +69 -0
- package/plugins/kiro/skills/funpixel-verify/references/experience.md +67 -0
- package/plugins/kiro/skills/funpixel-verify/references/eyes.md +54 -0
- package/plugins/kiro/skills/funpixel-verify/references/fidelity.md +126 -0
- package/plugins/kiro/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/plugins/kiro/skills/funpixel-verify/references/journeys.md +77 -0
- package/plugins/kiro/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/plugins/kiro/skills/funpixel-verify/references/playtest.md +161 -0
- package/plugins/kiro/skills/funpixel-verify/references/review.md +105 -0
- package/plugins/kiro/skills/funpixel-verify/references/rubric.md +67 -0
- package/plugins/kiro/skills/funpixel-verify/references/scenes.md +49 -0
- package/plugins/kiro/skills/funpixel-verify/references/unity.md +60 -0
- package/plugins/kiro/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/plugins/kiro/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/plugins/robin/LICENSE +115 -0
- package/plugins/robin/README.md +27 -0
- package/plugins/robin/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/robin/claude/.claude-plugin/plugin.json +19 -0
- package/plugins/robin/claude/.mcp.json +10 -0
- package/plugins/robin/claude/LICENSE +115 -0
- package/plugins/robin/claude/README.md +14 -0
- package/plugins/robin/claude/THIRD_PARTY_NOTICES.md +75 -0
- package/plugins/robin/claude/agents/art-director.md +54 -0
- package/plugins/robin/claude/agents/audio-director.md +51 -0
- package/plugins/robin/claude/agents/critic.md +113 -0
- package/plugins/robin/claude/agents/lane.md +38 -0
- package/plugins/robin/claude/agents/level-designer.md +45 -0
- package/plugins/robin/claude/agents/mobile-qa.md +71 -0
- package/plugins/robin/claude/agents/player.md +144 -0
- package/plugins/robin/claude/agents/qa-lead.md +52 -0
- package/plugins/robin/claude/commands/first-look.md +59 -0
- package/plugins/robin/claude/commands/flow.md +50 -0
- package/plugins/robin/claude/commands/lanes.md +38 -0
- package/plugins/robin/claude/commands/mobile-qa.md +28 -0
- package/plugins/robin/claude/commands/new.md +94 -0
- package/plugins/robin/claude/commands/playtest.md +66 -0
- package/plugins/robin/claude/commands/publish.md +23 -0
- package/plugins/robin/claude/commands/smoke-build.md +25 -0
- package/plugins/robin/claude/commands/verify.md +20 -0
- package/plugins/robin/claude/hooks/brief.md +135 -0
- package/plugins/robin/claude/hooks/critic-receipts.mjs +86 -0
- package/plugins/robin/claude/hooks/durable.mjs +56 -0
- package/plugins/robin/claude/hooks/fence.mjs +30 -0
- package/plugins/robin/claude/hooks/floors.mjs +181 -0
- package/plugins/robin/claude/hooks/flow.mjs +154 -0
- package/plugins/robin/claude/hooks/front-door.mjs +68 -0
- package/plugins/robin/claude/hooks/guidance.json +3 -0
- package/plugins/robin/claude/hooks/hints.mjs +183 -0
- package/plugins/robin/claude/hooks/hooks.json +62 -0
- package/plugins/robin/claude/hooks/lib.mjs +362 -0
- package/plugins/robin/claude/hooks/memory.mjs +92 -0
- package/plugins/robin/claude/hooks/mobile-qa.mjs +43 -0
- package/plugins/robin/claude/hooks/note.mjs +63 -0
- package/plugins/robin/claude/hooks/nudge.mjs +98 -0
- package/plugins/robin/claude/hooks/pipeline.mjs +207 -0
- package/plugins/robin/claude/hooks/prompt.mjs +51 -0
- package/plugins/robin/claude/hooks/quality.mjs +310 -0
- package/plugins/robin/claude/hooks/reach.mjs +93 -0
- package/plugins/robin/claude/hooks/scope.mjs +44 -0
- package/plugins/robin/claude/hooks/session-log.mjs +101 -0
- package/plugins/robin/claude/hooks/session-start.mjs +194 -0
- package/plugins/robin/claude/hooks/skill-names.json +19 -0
- package/plugins/robin/claude/hooks/stop-gate.mjs +303 -0
- package/plugins/robin/claude/hooks/vendor/direct/round.mjs +81 -0
- package/plugins/robin/claude/hooks/vendor/find/names.mjs +46 -0
- package/plugins/robin/claude/hooks/vendor/firstlook/set.mjs +219 -0
- package/plugins/robin/claude/hooks/vendor/flow/flow.mjs +456 -0
- package/plugins/robin/claude/hooks/vendor/flow/look.mjs +140 -0
- package/plugins/robin/claude/hooks/vendor/gdd/book.mjs +484 -0
- package/plugins/robin/claude/hooks/vendor/gdd/chapters.mjs +72 -0
- package/plugins/robin/claude/hooks/vendor/gdd/doc.mjs +33 -0
- package/plugins/robin/claude/hooks/vendor/gdd/levelmap.mjs +429 -0
- package/plugins/robin/claude/hooks/vendor/gdd/rubric.mjs +251 -0
- package/plugins/robin/claude/hooks/vendor/gdd/worth.mjs +508 -0
- package/plugins/robin/claude/hooks/vendor/lanes/fence.mjs +109 -0
- package/plugins/robin/claude/hooks/vendor/lanes/lanes.mjs +356 -0
- package/plugins/robin/claude/hooks/vendor/lanes/union.mjs +63 -0
- package/plugins/robin/claude/hooks/vendor/lessons/motifs.mjs +98 -0
- package/plugins/robin/claude/hooks/vendor/lessons/store.mjs +57 -0
- package/plugins/robin/claude/hooks/vendor/look/made-of.mjs +243 -0
- package/plugins/robin/claude/hooks/vendor/look/roles.mjs +110 -0
- package/plugins/robin/claude/hooks/vendor/memory/decisions.mjs +139 -0
- package/plugins/robin/claude/hooks/vendor/memory/journal.mjs +109 -0
- package/plugins/robin/claude/hooks/vendor/owner/bar.mjs +286 -0
- package/plugins/robin/claude/hooks/vendor/pipeline/pipeline.mjs +930 -0
- package/plugins/robin/claude/hooks/vendor/playtest/keep.mjs +111 -0
- package/plugins/robin/claude/hooks/vendor/playtest/stuck.mjs +48 -0
- package/plugins/robin/claude/hooks/vendor/progress/holds.mjs +107 -0
- package/plugins/robin/claude/hooks/vendor/progress/progress.mjs +301 -0
- package/plugins/robin/claude/hooks/vendor/sim/judge.mjs +241 -0
- package/plugins/robin/claude/hooks/vendor/spec/rooms.mjs +189 -0
- package/plugins/robin/claude/hooks/vendor/spec/tunables.mjs +75 -0
- package/plugins/robin/claude/hooks/vendor/stage/harnessignore.mjs +91 -0
- package/plugins/robin/claude/hooks/vendor/stage/stage.mjs +58 -0
- package/plugins/robin/claude/hooks/vendor/status/board.mjs +173 -0
- package/plugins/robin/claude/hooks/vendor/status/file.mjs +113 -0
- package/plugins/robin/claude/hooks/vendor/studio/forks.mjs +94 -0
- package/plugins/robin/claude/hooks/vendor/studio/pitch.mjs +295 -0
- package/plugins/robin/claude/hooks/vendor/verify/fingerprint.mjs +73 -0
- package/plugins/robin/claude/hooks/vendor/verify/reads.mjs +33 -0
- package/plugins/robin/claude/hooks/vendor/wow/picks.mjs +75 -0
- package/plugins/robin/claude/skills/3d/SKILL.md +89 -0
- package/plugins/robin/claude/skills/3d/references/bake-off.md +48 -0
- package/plugins/robin/claude/skills/3d/references/bench.md +103 -0
- package/plugins/robin/claude/skills/3d/references/budgets.md +48 -0
- package/plugins/robin/claude/skills/3d/references/characters.md +67 -0
- package/plugins/robin/claude/skills/3d/references/concept-image.md +47 -0
- package/plugins/robin/claude/skills/3d/references/engine-targets.md +31 -0
- package/plugins/robin/claude/skills/3d/references/hero-route.md +104 -0
- package/plugins/robin/claude/skills/3d/references/level-spec.md +109 -0
- package/plugins/robin/claude/skills/3d/references/levels.md +84 -0
- package/plugins/robin/claude/skills/3d/references/light-and-places.md +141 -0
- package/plugins/robin/claude/skills/3d/references/models.md +111 -0
- package/plugins/robin/claude/skills/3d/references/painted-target.md +184 -0
- package/plugins/robin/claude/skills/3d/references/reading.md +41 -0
- package/plugins/robin/claude/skills/3d/references/skin.md +85 -0
- package/plugins/robin/claude/skills/3d/references/skyboxes.md +65 -0
- package/plugins/robin/claude/skills/3d/references/textures.md +71 -0
- package/plugins/robin/claude/skills/3d/references/three-loading.md +199 -0
- package/plugins/robin/claude/skills/3d/references/unity.md +78 -0
- package/plugins/robin/claude/skills/art/SKILL.md +104 -0
- package/plugins/robin/claude/skills/art/references/2d-assets.md +108 -0
- package/plugins/robin/claude/skills/art/references/animation.md +126 -0
- package/plugins/robin/claude/skills/art/references/cast.md +73 -0
- package/plugins/robin/claude/skills/art/references/characters.md +49 -0
- package/plugins/robin/claude/skills/art/references/cost.md +107 -0
- package/plugins/robin/claude/skills/art/references/effects.md +85 -0
- package/plugins/robin/claude/skills/art/references/frames.md +87 -0
- package/plugins/robin/claude/skills/art/references/judging-frames.md +64 -0
- package/plugins/robin/claude/skills/art/references/look.md +102 -0
- package/plugins/robin/claude/skills/art/references/measure.md +119 -0
- package/plugins/robin/claude/skills/art/references/pipeline.md +185 -0
- package/plugins/robin/claude/skills/art/references/pixi.md +277 -0
- package/plugins/robin/claude/skills/art/references/planes.md +27 -0
- package/plugins/robin/claude/skills/art/references/prompts.md +171 -0
- package/plugins/robin/claude/skills/art/references/sheets.md +141 -0
- package/plugins/robin/claude/skills/art/references/style-file.md +39 -0
- package/plugins/robin/claude/skills/art/references/three.md +232 -0
- package/plugins/robin/claude/skills/art/references/ui.md +163 -0
- package/plugins/robin/claude/skills/art/references/unity.md +78 -0
- package/plugins/robin/claude/skills/art/references/wiring.md +41 -0
- package/plugins/robin/claude/skills/audio/SKILL.md +92 -0
- package/plugins/robin/claude/skills/audio/references/adaptive-music.md +204 -0
- package/plugins/robin/claude/skills/audio/references/engine.md +78 -0
- package/plugins/robin/claude/skills/audio/references/measure.md +101 -0
- package/plugins/robin/claude/skills/audio/references/unity.md +74 -0
- package/plugins/robin/claude/skills/feedback/SKILL.md +120 -0
- package/plugins/robin/claude/skills/feedback/references/memory.md +99 -0
- package/plugins/robin/claude/skills/game-feel/SKILL.md +104 -0
- package/plugins/robin/claude/skills/game-feel/references/contact.md +110 -0
- package/plugins/robin/claude/skills/game-feel/references/measure.md +125 -0
- package/plugins/robin/claude/skills/game-feel/references/motion.md +134 -0
- package/plugins/robin/claude/skills/game-feel/references/payoffs.md +35 -0
- package/plugins/robin/claude/skills/game-feel/references/recipes.md +107 -0
- package/plugins/robin/claude/skills/game-feel/references/unity.md +73 -0
- package/plugins/robin/claude/skills/game-logic/SKILL.md +113 -0
- package/plugins/robin/claude/skills/game-logic/references/balance.md +88 -0
- package/plugins/robin/claude/skills/game-logic/references/content-at-scale.md +147 -0
- package/plugins/robin/claude/skills/game-logic/references/depth.md +89 -0
- package/plugins/robin/claude/skills/game-logic/references/escalation.md +41 -0
- package/plugins/robin/claude/skills/game-logic/references/levels.md +61 -0
- package/plugins/robin/claude/skills/game-logic/references/probes.md +122 -0
- package/plugins/robin/claude/skills/game-logic/references/unity.md +108 -0
- package/plugins/robin/claude/skills/game-spine/SKILL.md +118 -0
- package/plugins/robin/claude/skills/game-spine/references/camera.md +94 -0
- package/plugins/robin/claude/skills/game-spine/references/multiplayer.md +101 -0
- package/plugins/robin/claude/skills/game-spine/references/patterns.md +103 -0
- package/plugins/robin/claude/skills/game-spine/references/performance.md +96 -0
- package/plugins/robin/claude/skills/game-spine/references/pixi.md +26 -0
- package/plugins/robin/claude/skills/game-spine/references/replay.md +102 -0
- package/plugins/robin/claude/skills/game-spine/references/room-api.md +63 -0
- package/plugins/robin/claude/skills/game-spine/references/room-modes.md +40 -0
- package/plugins/robin/claude/skills/game-spine/references/sdk.md +114 -0
- package/plugins/robin/claude/skills/game-spine/references/three.md +62 -0
- package/plugins/robin/claude/skills/gdd/SKILL.md +116 -0
- package/plugins/robin/claude/skills/gdd/references/as-built.md +40 -0
- package/plugins/robin/claude/skills/gdd/references/design-measures.md +24 -0
- package/plugins/robin/claude/skills/gdd/references/design-note.md +88 -0
- package/plugins/robin/claude/skills/gdd/references/experience.md +92 -0
- package/plugins/robin/claude/skills/gdd/references/first-look.md +226 -0
- package/plugins/robin/claude/skills/gdd/references/floors.md +62 -0
- package/plugins/robin/claude/skills/gdd/references/frame.md +75 -0
- package/plugins/robin/claude/skills/gdd/references/gameplay-contract.md +81 -0
- package/plugins/robin/claude/skills/gdd/references/gdd-template.md +417 -0
- package/plugins/robin/claude/skills/gdd/references/genre-card.md +109 -0
- package/plugins/robin/claude/skills/gdd/references/genre-platformer.md +159 -0
- package/plugins/robin/claude/skills/gdd/references/genre-puzzle.md +145 -0
- package/plugins/robin/claude/skills/gdd/references/genre-racing.md +137 -0
- package/plugins/robin/claude/skills/gdd/references/genre-rpg.md +125 -0
- package/plugins/robin/claude/skills/gdd/references/genre-shooter.md +128 -0
- package/plugins/robin/claude/skills/gdd/references/genre-simulation.md +112 -0
- package/plugins/robin/claude/skills/gdd/references/genre-strategy.md +116 -0
- package/plugins/robin/claude/skills/gdd/references/genre-survival.md +122 -0
- package/plugins/robin/claude/skills/gdd/references/in-the-loop.md +106 -0
- package/plugins/robin/claude/skills/gdd/references/invent-first.md +131 -0
- package/plugins/robin/claude/skills/gdd/references/level-and-fun.md +112 -0
- package/plugins/robin/claude/skills/gdd/references/pages.md +47 -0
- package/plugins/robin/claude/skills/gdd/references/plan-at-size.md +140 -0
- package/plugins/robin/claude/skills/gdd/references/production-tiers.md +117 -0
- package/plugins/robin/claude/skills/gdd/references/sections.md +148 -0
- package/plugins/robin/claude/skills/gdd/references/spec-folder.md +131 -0
- package/plugins/robin/claude/skills/gdd/references/start.md +110 -0
- package/plugins/robin/claude/skills/gdd/references/starters.md +175 -0
- package/plugins/robin/claude/skills/gdd/references/the-path.md +133 -0
- package/plugins/robin/claude/skills/gdd/references/track.md +29 -0
- package/plugins/robin/claude/skills/gdd/references/world-and-identity.md +165 -0
- package/plugins/robin/claude/skills/gdd/references/worth.md +74 -0
- package/plugins/robin/claude/skills/mobile-ui/SKILL.md +107 -0
- package/plugins/robin/claude/skills/mobile-ui/references/contrast.md +123 -0
- package/plugins/robin/claude/skills/mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/robin/claude/skills/mobile-ui/references/hud-genres.md +124 -0
- package/plugins/robin/claude/skills/mobile-ui/references/phone-check.md +156 -0
- package/plugins/robin/claude/skills/mobile-ui/references/recipes.md +279 -0
- package/plugins/robin/claude/skills/mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/robin/claude/skills/mobile-ui/references/unity.md +61 -0
- package/plugins/robin/claude/skills/publishing/SKILL.md +109 -0
- package/plugins/robin/claude/skills/publishing/references/compose.md +113 -0
- package/plugins/robin/claude/skills/publishing/references/motion.md +120 -0
- package/plugins/robin/claude/skills/publishing/references/networks.md +75 -0
- package/plugins/robin/claude/skills/publishing/references/other-hosts.md +65 -0
- package/plugins/robin/claude/skills/publishing/references/playable-ad.md +90 -0
- package/plugins/robin/claude/skills/publishing/references/server-build.md +85 -0
- package/plugins/robin/claude/skills/publishing/references/store-shots.md +85 -0
- package/plugins/robin/claude/skills/publishing/references/trailer.md +55 -0
- package/plugins/robin/claude/skills/publishing/references/what-ships.md +30 -0
- package/plugins/robin/claude/skills/store/SKILL.md +81 -0
- package/plugins/robin/claude/skills/store/references/app-store.md +73 -0
- package/plugins/robin/claude/skills/store/references/google-play.md +141 -0
- package/plugins/robin/claude/skills/store/references/ios-release.md +63 -0
- package/plugins/robin/claude/skills/store/references/money.md +66 -0
- package/plugins/robin/claude/skills/store/references/purchases-and-review.md +74 -0
- package/plugins/robin/claude/skills/store/references/readiness-page.md +24 -0
- package/plugins/robin/claude/skills/store/references/readiness.md +107 -0
- package/plugins/robin/claude/skills/store/references/steam.md +38 -0
- package/plugins/robin/claude/skills/store/references/unity-store.md +55 -0
- package/plugins/robin/claude/skills/store/references/web-portals.md +43 -0
- package/plugins/robin/claude/skills/unity-game/SKILL.md +103 -0
- package/plugins/robin/claude/skills/unity-game/references/agent-ops.md +54 -0
- package/plugins/robin/claude/skills/unity-game/references/fixes.md +40 -0
- package/plugins/robin/claude/skills/unity-game/references/from-a-web-game.md +108 -0
- package/plugins/robin/claude/skills/unity-game/references/handing-off.md +42 -0
- package/plugins/robin/claude/skills/unity-game/references/performance.md +59 -0
- package/plugins/robin/claude/skills/unity-game/references/probe.md +80 -0
- package/plugins/robin/claude/skills/unity-game/references/shared-mac.md +121 -0
- package/plugins/robin/claude/skills/unity-game/references/traps.md +108 -0
- package/plugins/robin/claude/skills/verifying/SKILL.md +109 -0
- package/plugins/robin/claude/skills/verifying/references/actors.md +94 -0
- package/plugins/robin/claude/skills/verifying/references/bar.md +62 -0
- package/plugins/robin/claude/skills/verifying/references/checks.md +69 -0
- package/plugins/robin/claude/skills/verifying/references/experience.md +67 -0
- package/plugins/robin/claude/skills/verifying/references/eyes.md +54 -0
- package/plugins/robin/claude/skills/verifying/references/fidelity.md +126 -0
- package/plugins/robin/claude/skills/verifying/references/hit-bar.md +31 -0
- package/plugins/robin/claude/skills/verifying/references/journeys.md +77 -0
- package/plugins/robin/claude/skills/verifying/references/mobile-qa.md +123 -0
- package/plugins/robin/claude/skills/verifying/references/playtest.md +161 -0
- package/plugins/robin/claude/skills/verifying/references/review.md +105 -0
- package/plugins/robin/claude/skills/verifying/references/rubric.md +67 -0
- package/plugins/robin/claude/skills/verifying/references/scenes.md +49 -0
- package/plugins/robin/claude/skills/verifying/references/unity.md +60 -0
- package/plugins/robin/claude/skills/world-and-story/SKILL.md +99 -0
- package/plugins/robin/claude/skills/world-and-story/references/atmosphere.md +208 -0
- package/plugins/robin/claude/skills/world-and-story/references/forged-world.md +79 -0
- package/plugins/robin/claude/skills/world-and-story/references/living-world.md +237 -0
- package/plugins/robin/claude/skills/world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/robin/claude/skills/world-and-story/references/shelf.md +80 -0
- package/plugins/robin/claude/skills/world-and-story/references/story-at-size.md +159 -0
- package/plugins/robin/claude/skills/world-and-story/references/voice.md +175 -0
- package/plugins/robin/claude/skills/world-and-story/references/world-kit.md +154 -0
- package/plugins/robin/mcp-servers.json +25 -0
- package/plugins/robin/plugin.json +20 -0
- package/plugins/robin/skills/fp-first-look/SKILL.md +59 -0
- package/plugins/robin/skills/fp-flow/SKILL.md +50 -0
- package/plugins/robin/skills/fp-lanes/SKILL.md +38 -0
- package/plugins/robin/skills/fp-mobile-qa/SKILL.md +28 -0
- package/plugins/robin/skills/fp-new/SKILL.md +94 -0
- package/plugins/robin/skills/fp-playtest/SKILL.md +66 -0
- package/plugins/robin/skills/fp-publish/SKILL.md +23 -0
- package/plugins/robin/skills/fp-smoke-build/SKILL.md +25 -0
- package/plugins/robin/skills/fp-verify/SKILL.md +20 -0
- package/plugins/robin/skills/funpixel-3d/SKILL.md +89 -0
- package/plugins/robin/skills/funpixel-3d/references/bake-off.md +48 -0
- package/plugins/robin/skills/funpixel-3d/references/bench.md +103 -0
- package/plugins/robin/skills/funpixel-3d/references/budgets.md +48 -0
- package/plugins/robin/skills/funpixel-3d/references/characters.md +67 -0
- package/plugins/robin/skills/funpixel-3d/references/concept-image.md +47 -0
- package/plugins/robin/skills/funpixel-3d/references/engine-targets.md +31 -0
- package/plugins/robin/skills/funpixel-3d/references/hero-route.md +104 -0
- package/plugins/robin/skills/funpixel-3d/references/level-spec.md +109 -0
- package/plugins/robin/skills/funpixel-3d/references/levels.md +84 -0
- package/plugins/robin/skills/funpixel-3d/references/light-and-places.md +141 -0
- package/plugins/robin/skills/funpixel-3d/references/models.md +111 -0
- package/plugins/robin/skills/funpixel-3d/references/painted-target.md +184 -0
- package/plugins/robin/skills/funpixel-3d/references/reading.md +41 -0
- package/plugins/robin/skills/funpixel-3d/references/skin.md +85 -0
- package/plugins/robin/skills/funpixel-3d/references/skyboxes.md +65 -0
- package/plugins/robin/skills/funpixel-3d/references/textures.md +71 -0
- package/plugins/robin/skills/funpixel-3d/references/three-loading.md +199 -0
- package/plugins/robin/skills/funpixel-3d/references/unity.md +78 -0
- package/plugins/robin/skills/funpixel-art/SKILL.md +104 -0
- package/plugins/robin/skills/funpixel-art/references/2d-assets.md +108 -0
- package/plugins/robin/skills/funpixel-art/references/animation.md +126 -0
- package/plugins/robin/skills/funpixel-art/references/cast.md +73 -0
- package/plugins/robin/skills/funpixel-art/references/characters.md +49 -0
- package/plugins/robin/skills/funpixel-art/references/cost.md +107 -0
- package/plugins/robin/skills/funpixel-art/references/effects.md +85 -0
- package/plugins/robin/skills/funpixel-art/references/frames.md +87 -0
- package/plugins/robin/skills/funpixel-art/references/judging-frames.md +64 -0
- package/plugins/robin/skills/funpixel-art/references/look.md +102 -0
- package/plugins/robin/skills/funpixel-art/references/measure.md +119 -0
- package/plugins/robin/skills/funpixel-art/references/pipeline.md +185 -0
- package/plugins/robin/skills/funpixel-art/references/pixi.md +277 -0
- package/plugins/robin/skills/funpixel-art/references/planes.md +27 -0
- package/plugins/robin/skills/funpixel-art/references/prompts.md +171 -0
- package/plugins/robin/skills/funpixel-art/references/sheets.md +141 -0
- package/plugins/robin/skills/funpixel-art/references/style-file.md +39 -0
- package/plugins/robin/skills/funpixel-art/references/three.md +232 -0
- package/plugins/robin/skills/funpixel-art/references/ui.md +163 -0
- package/plugins/robin/skills/funpixel-art/references/unity.md +78 -0
- package/plugins/robin/skills/funpixel-art/references/wiring.md +41 -0
- package/plugins/robin/skills/funpixel-audio/SKILL.md +92 -0
- package/plugins/robin/skills/funpixel-audio/references/adaptive-music.md +204 -0
- package/plugins/robin/skills/funpixel-audio/references/engine.md +78 -0
- package/plugins/robin/skills/funpixel-audio/references/measure.md +101 -0
- package/plugins/robin/skills/funpixel-audio/references/unity.md +74 -0
- package/plugins/robin/skills/funpixel-brief/SKILL.md +163 -0
- package/plugins/robin/skills/funpixel-feedback/SKILL.md +120 -0
- package/plugins/robin/skills/funpixel-feedback/references/memory.md +99 -0
- package/plugins/robin/skills/funpixel-game-feel/SKILL.md +104 -0
- package/plugins/robin/skills/funpixel-game-feel/references/contact.md +110 -0
- package/plugins/robin/skills/funpixel-game-feel/references/measure.md +125 -0
- package/plugins/robin/skills/funpixel-game-feel/references/motion.md +134 -0
- package/plugins/robin/skills/funpixel-game-feel/references/payoffs.md +35 -0
- package/plugins/robin/skills/funpixel-game-feel/references/recipes.md +107 -0
- package/plugins/robin/skills/funpixel-game-feel/references/unity.md +73 -0
- package/plugins/robin/skills/funpixel-game-logic/SKILL.md +113 -0
- package/plugins/robin/skills/funpixel-game-logic/references/balance.md +88 -0
- package/plugins/robin/skills/funpixel-game-logic/references/content-at-scale.md +147 -0
- package/plugins/robin/skills/funpixel-game-logic/references/depth.md +89 -0
- package/plugins/robin/skills/funpixel-game-logic/references/escalation.md +41 -0
- package/plugins/robin/skills/funpixel-game-logic/references/levels.md +61 -0
- package/plugins/robin/skills/funpixel-game-logic/references/probes.md +122 -0
- package/plugins/robin/skills/funpixel-game-logic/references/unity.md +108 -0
- package/plugins/robin/skills/funpixel-game-spine/SKILL.md +118 -0
- package/plugins/robin/skills/funpixel-game-spine/references/camera.md +94 -0
- package/plugins/robin/skills/funpixel-game-spine/references/multiplayer.md +101 -0
- package/plugins/robin/skills/funpixel-game-spine/references/patterns.md +103 -0
- package/plugins/robin/skills/funpixel-game-spine/references/performance.md +96 -0
- package/plugins/robin/skills/funpixel-game-spine/references/pixi.md +26 -0
- package/plugins/robin/skills/funpixel-game-spine/references/replay.md +102 -0
- package/plugins/robin/skills/funpixel-game-spine/references/room-api.md +63 -0
- package/plugins/robin/skills/funpixel-game-spine/references/room-modes.md +40 -0
- package/plugins/robin/skills/funpixel-game-spine/references/sdk.md +114 -0
- package/plugins/robin/skills/funpixel-game-spine/references/three.md +62 -0
- package/plugins/robin/skills/funpixel-gdd/SKILL.md +116 -0
- package/plugins/robin/skills/funpixel-gdd/references/as-built.md +40 -0
- package/plugins/robin/skills/funpixel-gdd/references/design-measures.md +24 -0
- package/plugins/robin/skills/funpixel-gdd/references/design-note.md +88 -0
- package/plugins/robin/skills/funpixel-gdd/references/experience.md +92 -0
- package/plugins/robin/skills/funpixel-gdd/references/first-look.md +226 -0
- package/plugins/robin/skills/funpixel-gdd/references/floors.md +62 -0
- package/plugins/robin/skills/funpixel-gdd/references/frame.md +75 -0
- package/plugins/robin/skills/funpixel-gdd/references/gameplay-contract.md +81 -0
- package/plugins/robin/skills/funpixel-gdd/references/gdd-template.md +417 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-card.md +109 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-platformer.md +159 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-puzzle.md +145 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-racing.md +137 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-rpg.md +125 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-shooter.md +128 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-simulation.md +112 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-strategy.md +116 -0
- package/plugins/robin/skills/funpixel-gdd/references/genre-survival.md +122 -0
- package/plugins/robin/skills/funpixel-gdd/references/in-the-loop.md +106 -0
- package/plugins/robin/skills/funpixel-gdd/references/invent-first.md +131 -0
- package/plugins/robin/skills/funpixel-gdd/references/level-and-fun.md +112 -0
- package/plugins/robin/skills/funpixel-gdd/references/pages.md +47 -0
- package/plugins/robin/skills/funpixel-gdd/references/plan-at-size.md +140 -0
- package/plugins/robin/skills/funpixel-gdd/references/production-tiers.md +117 -0
- package/plugins/robin/skills/funpixel-gdd/references/sections.md +148 -0
- package/plugins/robin/skills/funpixel-gdd/references/spec-folder.md +131 -0
- package/plugins/robin/skills/funpixel-gdd/references/start.md +110 -0
- package/plugins/robin/skills/funpixel-gdd/references/starters.md +175 -0
- package/plugins/robin/skills/funpixel-gdd/references/the-path.md +133 -0
- package/plugins/robin/skills/funpixel-gdd/references/track.md +29 -0
- package/plugins/robin/skills/funpixel-gdd/references/world-and-identity.md +165 -0
- package/plugins/robin/skills/funpixel-gdd/references/worth.md +74 -0
- package/plugins/robin/skills/funpixel-mobile-ui/SKILL.md +107 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/contrast.md +123 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/hud-and-title.md +108 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/hud-genres.md +124 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/phone-check.md +156 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/recipes.md +279 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/restyle-ui.md +229 -0
- package/plugins/robin/skills/funpixel-mobile-ui/references/unity.md +61 -0
- package/plugins/robin/skills/funpixel-publish/SKILL.md +109 -0
- package/plugins/robin/skills/funpixel-publish/references/compose.md +113 -0
- package/plugins/robin/skills/funpixel-publish/references/motion.md +120 -0
- package/plugins/robin/skills/funpixel-publish/references/networks.md +75 -0
- package/plugins/robin/skills/funpixel-publish/references/other-hosts.md +65 -0
- package/plugins/robin/skills/funpixel-publish/references/playable-ad.md +90 -0
- package/plugins/robin/skills/funpixel-publish/references/server-build.md +85 -0
- package/plugins/robin/skills/funpixel-publish/references/store-shots.md +85 -0
- package/plugins/robin/skills/funpixel-publish/references/trailer.md +55 -0
- package/plugins/robin/skills/funpixel-publish/references/what-ships.md +30 -0
- package/plugins/robin/skills/funpixel-store/SKILL.md +81 -0
- package/plugins/robin/skills/funpixel-store/references/app-store.md +73 -0
- package/plugins/robin/skills/funpixel-store/references/google-play.md +141 -0
- package/plugins/robin/skills/funpixel-store/references/ios-release.md +63 -0
- package/plugins/robin/skills/funpixel-store/references/money.md +66 -0
- package/plugins/robin/skills/funpixel-store/references/purchases-and-review.md +74 -0
- package/plugins/robin/skills/funpixel-store/references/readiness-page.md +24 -0
- package/plugins/robin/skills/funpixel-store/references/readiness.md +107 -0
- package/plugins/robin/skills/funpixel-store/references/steam.md +38 -0
- package/plugins/robin/skills/funpixel-store/references/unity-store.md +55 -0
- package/plugins/robin/skills/funpixel-store/references/web-portals.md +43 -0
- package/plugins/robin/skills/funpixel-unity-game/SKILL.md +103 -0
- package/plugins/robin/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/plugins/robin/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/plugins/robin/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/plugins/robin/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/plugins/robin/skills/funpixel-unity-game/references/performance.md +59 -0
- package/plugins/robin/skills/funpixel-unity-game/references/probe.md +80 -0
- package/plugins/robin/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/plugins/robin/skills/funpixel-unity-game/references/traps.md +108 -0
- package/plugins/robin/skills/funpixel-verify/SKILL.md +109 -0
- package/plugins/robin/skills/funpixel-verify/references/actors.md +94 -0
- package/plugins/robin/skills/funpixel-verify/references/bar.md +62 -0
- package/plugins/robin/skills/funpixel-verify/references/checks.md +69 -0
- package/plugins/robin/skills/funpixel-verify/references/experience.md +67 -0
- package/plugins/robin/skills/funpixel-verify/references/eyes.md +54 -0
- package/plugins/robin/skills/funpixel-verify/references/fidelity.md +126 -0
- package/plugins/robin/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/plugins/robin/skills/funpixel-verify/references/journeys.md +77 -0
- package/plugins/robin/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/plugins/robin/skills/funpixel-verify/references/playtest.md +161 -0
- package/plugins/robin/skills/funpixel-verify/references/review.md +105 -0
- package/plugins/robin/skills/funpixel-verify/references/rubric.md +67 -0
- package/plugins/robin/skills/funpixel-verify/references/scenes.md +49 -0
- package/plugins/robin/skills/funpixel-verify/references/unity.md +60 -0
- package/plugins/robin/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/plugins/robin/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/templates/common/.agents/skills/funpixel-3d/SKILL.md +89 -0
- package/templates/common/.agents/skills/funpixel-3d/references/bake-off.md +48 -0
- package/templates/common/.agents/skills/funpixel-3d/references/bench.md +103 -0
- package/templates/common/.agents/skills/funpixel-3d/references/budgets.md +48 -0
- package/templates/common/.agents/skills/funpixel-3d/references/characters.md +67 -0
- package/templates/common/.agents/skills/funpixel-3d/references/concept-image.md +47 -0
- package/templates/common/.agents/skills/funpixel-3d/references/engine-targets.md +31 -0
- package/templates/common/.agents/skills/funpixel-3d/references/hero-route.md +104 -0
- package/templates/common/.agents/skills/funpixel-3d/references/level-spec.md +109 -0
- package/templates/common/.agents/skills/funpixel-3d/references/levels.md +84 -0
- package/templates/common/.agents/skills/funpixel-3d/references/light-and-places.md +141 -0
- package/templates/common/.agents/skills/funpixel-3d/references/models.md +111 -0
- package/templates/common/.agents/skills/funpixel-3d/references/painted-target.md +184 -0
- package/templates/common/.agents/skills/funpixel-3d/references/reading.md +41 -0
- package/templates/common/.agents/skills/funpixel-3d/references/skin.md +85 -0
- package/templates/common/.agents/skills/funpixel-3d/references/skyboxes.md +65 -0
- package/templates/common/.agents/skills/funpixel-3d/references/textures.md +71 -0
- package/templates/common/.agents/skills/funpixel-3d/references/three-loading.md +199 -0
- package/templates/common/.agents/skills/funpixel-3d/references/unity.md +78 -0
- package/templates/common/.agents/skills/funpixel-art/SKILL.md +104 -0
- package/templates/common/.agents/skills/funpixel-art/references/2d-assets.md +108 -0
- package/templates/common/.agents/skills/funpixel-art/references/animation.md +126 -0
- package/templates/common/.agents/skills/funpixel-art/references/cast.md +73 -0
- package/templates/common/.agents/skills/funpixel-art/references/characters.md +49 -0
- package/templates/common/.agents/skills/funpixel-art/references/cost.md +107 -0
- package/templates/common/.agents/skills/funpixel-art/references/effects.md +85 -0
- package/templates/common/.agents/skills/funpixel-art/references/frames.md +87 -0
- package/templates/common/.agents/skills/funpixel-art/references/judging-frames.md +64 -0
- package/templates/common/.agents/skills/funpixel-art/references/look.md +102 -0
- package/templates/common/.agents/skills/funpixel-art/references/measure.md +119 -0
- package/templates/common/.agents/skills/funpixel-art/references/pipeline.md +185 -0
- package/templates/common/.agents/skills/funpixel-art/references/pixi.md +277 -0
- package/templates/common/.agents/skills/funpixel-art/references/planes.md +27 -0
- package/templates/common/.agents/skills/funpixel-art/references/prompts.md +171 -0
- package/templates/common/.agents/skills/funpixel-art/references/sheets.md +141 -0
- package/templates/common/.agents/skills/funpixel-art/references/style-file.md +39 -0
- package/templates/common/.agents/skills/funpixel-art/references/three.md +232 -0
- package/templates/common/.agents/skills/funpixel-art/references/ui.md +163 -0
- package/templates/common/.agents/skills/funpixel-art/references/unity.md +78 -0
- package/templates/common/.agents/skills/funpixel-art/references/wiring.md +41 -0
- package/templates/common/.agents/skills/funpixel-audio/SKILL.md +92 -0
- package/templates/common/.agents/skills/funpixel-audio/references/adaptive-music.md +204 -0
- package/templates/common/.agents/skills/funpixel-audio/references/engine.md +78 -0
- package/templates/common/.agents/skills/funpixel-audio/references/measure.md +101 -0
- package/templates/common/.agents/skills/funpixel-audio/references/unity.md +74 -0
- package/templates/common/.agents/skills/funpixel-feedback/SKILL.md +120 -0
- package/templates/common/.agents/skills/funpixel-feedback/references/memory.md +99 -0
- package/templates/common/.agents/skills/funpixel-game-feel/SKILL.md +104 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/contact.md +110 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/measure.md +125 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/motion.md +134 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/payoffs.md +35 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/recipes.md +107 -0
- package/templates/common/.agents/skills/funpixel-game-feel/references/unity.md +73 -0
- package/templates/common/.agents/skills/funpixel-game-logic/SKILL.md +113 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/balance.md +88 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/content-at-scale.md +147 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/depth.md +89 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/escalation.md +41 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/levels.md +61 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/probes.md +122 -0
- package/templates/common/.agents/skills/funpixel-game-logic/references/unity.md +108 -0
- package/templates/common/.agents/skills/funpixel-game-spine/SKILL.md +118 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/camera.md +94 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/multiplayer.md +101 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/patterns.md +103 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/performance.md +96 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/pixi.md +26 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/replay.md +102 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/room-api.md +63 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/room-modes.md +40 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/sdk.md +114 -0
- package/templates/common/.agents/skills/funpixel-game-spine/references/three.md +62 -0
- package/templates/common/.agents/skills/funpixel-gdd/SKILL.md +116 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/as-built.md +40 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/design-measures.md +24 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/design-note.md +88 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/experience.md +92 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/first-look.md +226 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/floors.md +62 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/frame.md +75 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/gameplay-contract.md +81 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/gdd-template.md +417 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-card.md +109 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-platformer.md +159 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-puzzle.md +145 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-racing.md +137 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-rpg.md +125 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-shooter.md +128 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-simulation.md +112 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-strategy.md +116 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/genre-survival.md +122 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/in-the-loop.md +106 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/invent-first.md +131 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/level-and-fun.md +112 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/pages.md +47 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/plan-at-size.md +140 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/production-tiers.md +117 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/sections.md +148 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/spec-folder.md +131 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/start.md +110 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/starters.md +175 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/the-path.md +133 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/track.md +29 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/world-and-identity.md +165 -0
- package/templates/common/.agents/skills/funpixel-gdd/references/worth.md +74 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/SKILL.md +107 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/contrast.md +123 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/hud-and-title.md +108 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/hud-genres.md +124 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/phone-check.md +156 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/recipes.md +279 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/restyle-ui.md +229 -0
- package/templates/common/.agents/skills/funpixel-mobile-ui/references/unity.md +61 -0
- package/templates/common/.agents/skills/funpixel-publish/SKILL.md +109 -0
- package/templates/common/.agents/skills/funpixel-publish/references/compose.md +113 -0
- package/templates/common/.agents/skills/funpixel-publish/references/motion.md +120 -0
- package/templates/common/.agents/skills/funpixel-publish/references/networks.md +75 -0
- package/templates/common/.agents/skills/funpixel-publish/references/other-hosts.md +65 -0
- package/templates/common/.agents/skills/funpixel-publish/references/playable-ad.md +90 -0
- package/templates/common/.agents/skills/funpixel-publish/references/server-build.md +85 -0
- package/templates/common/.agents/skills/funpixel-publish/references/store-shots.md +85 -0
- package/templates/common/.agents/skills/funpixel-publish/references/trailer.md +55 -0
- package/templates/common/.agents/skills/funpixel-publish/references/what-ships.md +30 -0
- package/templates/common/.agents/skills/funpixel-store/SKILL.md +81 -0
- package/templates/common/.agents/skills/funpixel-store/references/app-store.md +73 -0
- package/templates/common/.agents/skills/funpixel-store/references/google-play.md +141 -0
- package/templates/common/.agents/skills/funpixel-store/references/ios-release.md +63 -0
- package/templates/common/.agents/skills/funpixel-store/references/money.md +66 -0
- package/templates/common/.agents/skills/funpixel-store/references/purchases-and-review.md +74 -0
- package/templates/common/.agents/skills/funpixel-store/references/readiness-page.md +24 -0
- package/templates/common/.agents/skills/funpixel-store/references/readiness.md +107 -0
- package/templates/common/.agents/skills/funpixel-store/references/steam.md +38 -0
- package/templates/common/.agents/skills/funpixel-store/references/unity-store.md +55 -0
- package/templates/common/.agents/skills/funpixel-store/references/web-portals.md +43 -0
- package/templates/common/.agents/skills/funpixel-unity-game/SKILL.md +103 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/performance.md +59 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/probe.md +80 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/traps.md +108 -0
- package/templates/common/.agents/skills/funpixel-verify/SKILL.md +109 -0
- package/templates/common/.agents/skills/funpixel-verify/references/actors.md +94 -0
- package/templates/common/.agents/skills/funpixel-verify/references/bar.md +62 -0
- package/templates/common/.agents/skills/funpixel-verify/references/checks.md +69 -0
- package/templates/common/.agents/skills/funpixel-verify/references/experience.md +67 -0
- package/templates/common/.agents/skills/funpixel-verify/references/eyes.md +54 -0
- package/templates/common/.agents/skills/funpixel-verify/references/fidelity.md +126 -0
- package/templates/common/.agents/skills/funpixel-verify/references/hit-bar.md +31 -0
- package/templates/common/.agents/skills/funpixel-verify/references/journeys.md +77 -0
- package/templates/common/.agents/skills/funpixel-verify/references/mobile-qa.md +123 -0
- package/templates/common/.agents/skills/funpixel-verify/references/playtest.md +161 -0
- package/templates/common/.agents/skills/funpixel-verify/references/review.md +105 -0
- package/templates/common/.agents/skills/funpixel-verify/references/rubric.md +67 -0
- package/templates/common/.agents/skills/funpixel-verify/references/scenes.md +49 -0
- package/templates/common/.agents/skills/funpixel-verify/references/unity.md +60 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/templates/common/.claude/settings.json +3 -0
- package/templates/common/.harnessignore +28 -0
- package/templates/common/AGENTS.md +135 -0
- package/templates/common/CLAUDE.md +1 -0
- package/templates/common/assets/assets.example.json +9 -0
- package/templates/common/index.html +13 -0
- package/templates/common/src/art/files.mjs +27 -0
- package/templates/common/src/assets.ts +62 -0
- package/templates/common/src/beat.ts +50 -0
- package/templates/common/src/characters.ts +54 -0
- package/templates/common/src/expose.ts +63 -0
- package/templates/common/src/feel.ts +78 -0
- package/templates/common/src/fpx-hooks.ts +46 -0
- package/templates/common/src/frame.ts +63 -0
- package/templates/common/src/grade.ts +47 -0
- package/templates/common/src/hud-kit.css +29 -0
- package/templates/common/src/hud-kit.tsx +85 -0
- package/templates/common/src/hud.tsx +55 -0
- package/templates/common/src/icons.tsx +35 -0
- package/templates/common/src/input.ts +70 -0
- package/templates/common/src/juice.ts +92 -0
- package/templates/common/src/levels.ts +43 -0
- package/templates/common/src/living.ts +91 -0
- package/templates/common/src/look.json +19 -0
- package/templates/common/src/look.ts +54 -0
- package/templates/common/src/main.tsx +31 -0
- package/templates/common/src/markers.ts +60 -0
- package/templates/common/src/motion-sample.ts +71 -0
- package/templates/common/src/motion.ts +92 -0
- package/templates/common/src/pin.ts +32 -0
- package/templates/common/src/platform.ts +67 -0
- package/templates/common/src/pose.ts +22 -0
- package/templates/common/src/probe-human.ts +29 -0
- package/templates/common/src/probe-kit.ts +99 -0
- package/templates/common/src/rules.ts +99 -0
- package/templates/common/src/save.ts +21 -0
- package/templates/common/src/screens.css +34 -0
- package/templates/common/src/screens.tsx +95 -0
- package/templates/common/src/selftests.ts +22 -0
- package/templates/common/src/session.ts +99 -0
- package/templates/common/src/sound.ts +85 -0
- package/templates/common/src/splash-funpixel/OFL.txt +94 -0
- package/templates/common/src/splash-funpixel/card.css +18 -0
- package/templates/common/src/splash-funpixel/card.tsx +22 -0
- package/templates/common/src/splash.css +15 -0
- package/templates/common/src/splash.tsx +86 -0
- package/templates/common/src/store.ts +68 -0
- package/templates/common/src/strike.ts +82 -0
- package/templates/common/src/styles.css +81 -0
- package/templates/common/src/toasts.ts +75 -0
- package/templates/common/src/world.ts +91 -0
- package/templates/common/test/feel.json +36 -0
- package/templates/common/test/platform.test.ts +42 -0
- package/templates/common/test/probes.ts +72 -0
- package/templates/common/test/rules.test.ts +88 -0
- package/templates/common/tsconfig.json +16 -0
- package/templates/common/vite.config.ts +6 -0
- package/templates/pixi/src/character.ts +63 -0
- package/templates/pixi/src/game.ts +99 -0
- package/templates/pixi/src/world-hud.ts +16 -0
- package/templates/spec/common/src/chapters.ts +97 -0
- package/templates/spec/common/src/levels.ts +68 -0
- package/templates/spec/common/src/probe-rooms.ts +63 -0
- package/templates/spec/common/src/room-map.tsx +30 -0
- package/templates/spec/common/src/tune.ts +93 -0
- package/templates/spec/common/test/rooms.test.ts +59 -0
- package/templates/spec/common/test/rooms.ts +53 -0
- package/templates/spec/three-world/test/rooms.ts +54 -0
- package/templates/three/src/character.ts +65 -0
- package/templates/three/src/game.ts +99 -0
- package/templates/three/src/world-hud.ts +22 -0
- package/templates/three-world/src/bot.ts +43 -0
- package/templates/three-world/src/budget.ts +73 -0
- package/templates/three-world/src/camera-rig.ts +99 -0
- package/templates/three-world/src/controls.tsx +49 -0
- package/templates/three-world/src/cutout-atlas.ts +26 -0
- package/templates/three-world/src/cutout-math.ts +47 -0
- package/templates/three-world/src/cutouts.ts +99 -0
- package/templates/three-world/src/dressing-math.ts +98 -0
- package/templates/three-world/src/dressing.ts +84 -0
- package/templates/three-world/src/expose.ts +82 -0
- package/templates/three-world/src/feel.ts +79 -0
- package/templates/three-world/src/game.ts +99 -0
- package/templates/three-world/src/hud.tsx +44 -0
- package/templates/three-world/src/icons.tsx +36 -0
- package/templates/three-world/src/input.ts +73 -0
- package/templates/three-world/src/juice.ts +91 -0
- package/templates/three-world/src/layout.ts +73 -0
- package/templates/three-world/src/light-math.ts +78 -0
- package/templates/three-world/src/light.ts +77 -0
- package/templates/three-world/src/look.json +30 -0
- package/templates/three-world/src/main.tsx +38 -0
- package/templates/three-world/src/models.ts +62 -0
- package/templates/three-world/src/palette.ts +21 -0
- package/templates/three-world/src/places.json +50 -0
- package/templates/three-world/src/places.ts +56 -0
- package/templates/three-world/src/pose.ts +22 -0
- package/templates/three-world/src/post.ts +47 -0
- package/templates/three-world/src/rest-math.ts +29 -0
- package/templates/three-world/src/rules.ts +89 -0
- package/templates/three-world/src/screens.css +45 -0
- package/templates/three-world/src/screens.tsx +96 -0
- package/templates/three-world/src/selftests.ts +25 -0
- package/templates/three-world/src/session.ts +99 -0
- package/templates/three-world/src/shots.ts +59 -0
- package/templates/three-world/src/sky.ts +48 -0
- package/templates/three-world/src/stage.ts +83 -0
- package/templates/three-world/src/styles.css +95 -0
- package/templates/three-world/src/surfaces.ts +55 -0
- package/templates/three-world/src/world.ts +70 -0
- package/templates/three-world/test/feel.json +29 -0
- package/templates/three-world/test/probes.ts +65 -0
- package/templates/three-world/test/resolve.mjs +13 -0
- package/templates/three-world/test/rules.test.ts +81 -0
- package/unity/com.funpixel.probe/Editor/Funpixel.Probe.Editor.asmdef +16 -0
- package/unity/com.funpixel.probe/Editor/Funpixel.Probe.Editor.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Editor/ProbeBuild.cs +97 -0
- package/unity/com.funpixel.probe/Editor/ProbeBuild.cs.meta +11 -0
- package/unity/com.funpixel.probe/Editor/ReleaseGuard.cs +23 -0
- package/unity/com.funpixel.probe/Editor/ReleaseGuard.cs.meta +11 -0
- package/unity/com.funpixel.probe/Editor.meta +8 -0
- package/unity/com.funpixel.probe/Runtime/Api/Funpixel.Probe.asmdef +14 -0
- package/unity/com.funpixel.probe/Runtime/Api/Funpixel.Probe.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Runtime/Api/FunpixelProbe.cs +146 -0
- package/unity/com.funpixel.probe/Runtime/Api/FunpixelProbe.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Api.meta +8 -0
- package/unity/com.funpixel.probe/Runtime/Player/Args.cs +87 -0
- package/unity/com.funpixel.probe/Runtime/Player/Args.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Boot.cs +67 -0
- package/unity/com.funpixel.probe/Runtime/Player/Boot.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Bridge.cs +559 -0
- package/unity/com.funpixel.probe/Runtime/Player/Bridge.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Capture.cs +145 -0
- package/unity/com.funpixel.probe/Runtime/Player/Capture.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Funpixel.Probe.Player.asmdef +32 -0
- package/unity/com.funpixel.probe/Runtime/Player/Funpixel.Probe.Player.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Runtime/Player/Inject.cs +127 -0
- package/unity/com.funpixel.probe/Runtime/Player/Inject.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Json.cs +246 -0
- package/unity/com.funpixel.probe/Runtime/Player/Json.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Probe.cs +194 -0
- package/unity/com.funpixel.probe/Runtime/Player/Probe.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Stats.cs +266 -0
- package/unity/com.funpixel.probe/Runtime/Player/Stats.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/UiTargets.cs +134 -0
- package/unity/com.funpixel.probe/Runtime/Player/UiTargets.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player.meta +8 -0
- package/unity/com.funpixel.probe/Runtime/link.xml +7 -0
- package/unity/com.funpixel.probe/Runtime/link.xml.meta +7 -0
- package/unity/com.funpixel.probe/Runtime.meta +8 -0
- package/unity/com.funpixel.probe/Tests/Editor/Funpixel.Probe.Tests.asmdef +25 -0
- package/unity/com.funpixel.probe/Tests/Editor/Funpixel.Probe.Tests.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Tests/Editor/StatsTests.cs +147 -0
- package/unity/com.funpixel.probe/Tests/Editor/StatsTests.cs.meta +11 -0
- package/unity/com.funpixel.probe/Tests/Editor/WireTests.cs +86 -0
- package/unity/com.funpixel.probe/Tests/Editor/WireTests.cs.meta +11 -0
- package/unity/com.funpixel.probe/Tests/Editor.meta +8 -0
- package/unity/com.funpixel.probe/Tests.meta +8 -0
- package/unity/com.funpixel.probe/package.json +14 -0
- package/unity/com.funpixel.probe/package.json.meta +7 -0
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
# Escalation that changes what the player does
|
|
2
|
+
|
|
3
|
+
Detail for the escalation section of the game-logic skill. Faster alone leaves the game the same,
|
|
4
|
+
only harder to read. One game's review found its ramp invisible: the area indicator was computed
|
|
5
|
+
and not drawn. What has worked:
|
|
6
|
+
|
|
7
|
+
1. A ramp written as a list of what changes: a new enemy type, a pattern, a narrower gap, a second
|
|
8
|
+
resource, with speed riding along.
|
|
9
|
+
2. One new thing at a time, first met with no threat nearby, so the player learns it before it
|
|
10
|
+
bites (adapted from Claude Code Game Studios, MIT).
|
|
11
|
+
3. Intensity in waves with a rest after each peak; a run that only climbs exhausts.
|
|
12
|
+
4. A ramp the player can see: a wave number, an area name, a colour shift, exposed in
|
|
13
|
+
`__FPX_STATE__` so a check can prove it moves.
|
|
14
|
+
|
|
15
|
+
|
|
16
|
+
## The curve per level, and the shape each genre wants
|
|
17
|
+
|
|
18
|
+
`funtools sim` splits the probe run by `level(run)` (a level, stage, wave or cup): for the naive,
|
|
19
|
+
novice and skilled players, how many clear each level, how many lose there and how long they spend.
|
|
20
|
+
It warns on four shapes that lost players on 30 Sep:
|
|
21
|
+
|
|
22
|
+
- **Flat**: everyone clears it, nobody loses, in under 45 s (one game's first garden gave three
|
|
23
|
+
stars in 35 s). A first level may teach; a flat level mid-ramp is time with nothing to learn.
|
|
24
|
+
- **A wall for people**: the skilled bot clears it only at 60 decisions a second (one racer's last
|
|
25
|
+
cup). Wrap the sharp policy in `humanRate` (12 decisions a second, 200 ms to react; a thumb makes
|
|
26
|
+
10–15) and read both: a level the twin cannot clear asks for superhuman input.
|
|
27
|
+
- **Cannot be lost**: no player lost a run over minutes of play (one of our games). A puzzle or toy on purpose
|
|
28
|
+
says so; else a threat, a clock or a resource can end a run.
|
|
29
|
+
- **No ramp**: the novice loses no more and takes no longer later than early.
|
|
30
|
+
|
|
31
|
+
The default shape is a ramp with breathers: each step a little harder, a calmer stretch after a
|
|
32
|
+
spike, the hardest near the end, and an ending worth reaching. Per genre, as offers:
|
|
33
|
+
|
|
34
|
+
- **Waves (survivors-like, brawler, shooter):** the first minute safe, each wave a little denser,
|
|
35
|
+
a lighter wave after each new enemy kind, a boss as the peak; a run of 5–15 minutes.
|
|
36
|
+
- **Levels (platformer, puzzle):** each idea met alone, then twisted twice, then combined with the
|
|
37
|
+
last; a short breather level when a new idea arrives; a checkpoint before each spike.
|
|
38
|
+
- **Cups and races:** each cup a step up in rival pace, every cup clearable at a human rate.
|
|
39
|
+
- **Board pressure (drop, merge, falling blocks):** the curve is the spawn mix and the board
|
|
40
|
+
filling, not the speed; the score attack carries the minutes.
|
|
41
|
+
- **Chase (maze, stealth):** speed and aggression step per level with a short rest between.
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
# Levels a solver can check
|
|
2
|
+
|
|
3
|
+
Detail for the Levels section of the game-logic skill: how to prove every level can be finished
|
|
4
|
+
and how hard it is, before anyone plays it.
|
|
5
|
+
|
|
6
|
+
## Data, not code paths
|
|
7
|
+
|
|
8
|
+
One file or seed per level (tiles, spawn, exit, hazards). A level written as code branches cannot
|
|
9
|
+
be rechecked after an edit; a level as data can be re-solved by the same function every time.
|
|
10
|
+
|
|
11
|
+
## Solvable by construction
|
|
12
|
+
|
|
13
|
+
Generate backwards from a solved state: start from the goal, apply reverse moves, and record the
|
|
14
|
+
intended order. A board that dead-ends by chance reads as unfair, not hard. In Stitch, a test that
|
|
15
|
+
inferred the order from duplicate spools failed until the generator recorded it (research 12).
|
|
16
|
+
|
|
17
|
+
## Checked by a solver
|
|
18
|
+
|
|
19
|
+
- A breadth-first search from the start proves the exit is reachable.
|
|
20
|
+
- For platformers, every gap and ledge is within the jump's reach, computed from the `R` constants
|
|
21
|
+
for run speed, gravity and jump velocity, and every spawn stands on ground. Falling out of the
|
|
22
|
+
world respawns the player. `funtools reach` (below) measures both from the level files.
|
|
23
|
+
- The solver goes in `__FPX_LEVELS__`; every other invariant is a `__FPX_SELFTEST__` entry:
|
|
24
|
+
`{ name: 'spawns stand on ground', run: () => levels.every(safeSpawn) }`.
|
|
25
|
+
|
|
26
|
+
## Difficulty, measured
|
|
27
|
+
|
|
28
|
+
`exposeHooks({ levels: { count, solve: (i) => ({ solvable, moves }) } })` lets verify run the solver
|
|
29
|
+
over every level (engine-free, 2 s each): an unsolvable level fails, and a flat or inverted curve is
|
|
30
|
+
reported. Hard levels on a rhythm (every 7th or 10th) with an easier one after each read as
|
|
31
|
+
designed; hard levels at random read as noise.
|
|
32
|
+
|
|
33
|
+
Density targets can be unreachable: solvable boards seal off cells, so measure the fill a generator
|
|
34
|
+
actually achieves before promising one.
|
|
35
|
+
|
|
36
|
+
## Reach, measured
|
|
37
|
+
|
|
38
|
+
One option when levels are data: `npx @funpixel/tools reach` fills each level from its spawn and
|
|
39
|
+
names every exit, pickup, checkpoint or room nothing reaches, with what is in the way. It runs
|
|
40
|
+
locally and free and reads files only, so it catches a sealed room or a jump one tile too wide
|
|
41
|
+
before anyone plays; how the level feels to cross is still a play test's question.
|
|
42
|
+
|
|
43
|
+
- **What it reads.** `design/level.json` (the `build_level` spec) and `design/levels/*.json`, or
|
|
44
|
+
the files `funpixel.json` names in `"reach": { "levels": [...] }`. A tile level is
|
|
45
|
+
`{ "name", "view": "side" | "top", "tiles": ["#..S", ...] }`, or many under `"levels"`. The
|
|
46
|
+
default legend: `#` solid, `S` spawn, `E` exit, `*` pickup, `C` checkpoint, `^` hazard, `=`
|
|
47
|
+
one-way platform, `H` ladder; `"legend"` renames any character.
|
|
48
|
+
- **The jump is the game's own.** `"reach": { "movement": { ... } }` gives `jump_height` and
|
|
49
|
+
`jump_distance` in level units, or `gravity` with `jump_velocity` and `run_speed`; any value can
|
|
50
|
+
name a rules constant (`"jump_height": "JUMP_H"`, read from `src/sim/rules.ts`) so the check and
|
|
51
|
+
the game share one number. `air_jumps`, `dash`, `step`, `size` and `unit` (movement units per tile)
|
|
52
|
+
are optional; `"jump": false` says there is none. Nothing is guessed: a side view with no movement
|
|
53
|
+
reports "not observed".
|
|
54
|
+
- **What it says.** Each unreached target comes with its gap: the tiles or metres on either side,
|
|
55
|
+
how far across and how high, and what the jump clears at that rise; or "something solid is in
|
|
56
|
+
the way" when the jump is long enough on paper; or, in 3D, a wall with no opening the body fits.
|
|
57
|
+
A gap within a hair of the limit is reported too: a perfect-takeoff jump reads as a miss.
|
|
58
|
+
- **Places meant to be seen, not entered** (a vault behind glass) go in `"reach": { "sealed": [...] }`.
|
|
59
|
+
- Exit 0 all reached, 1 something unreachable, 2 not observed (no level data, no spawn, no
|
|
60
|
+
movement for a side view); the record is `.funtools/reach.json`. Props are not read; the 3D
|
|
61
|
+
bench's collider audit already names one that blocks a door.
|
|
@@ -0,0 +1,122 @@
|
|
|
1
|
+
# Probes: bots on your own rules
|
|
2
|
+
|
|
3
|
+
A playtest finds a degenerate line late, after art and juice are built around it. A probe finds it
|
|
4
|
+
in seconds: five simple players over 100 seeds each, on the engine-free rules, with no browser.
|
|
5
|
+
Each is an option with its reason; none is a gate. `npx @funpixel/tools sim` runs
|
|
6
|
+
`test/probes.ts` and reads what it prints. A `funtools init` game has both files: `src/probe-kit.ts`
|
|
7
|
+
(`cohort`, `stageMoment`, `replayTo`, `timeline`) and `test/probes.ts` wired to the demo round.
|
|
8
|
+
|
|
9
|
+
**The rules and their probe are one piece.** When you replace the demo's rules, rewrite
|
|
10
|
+
`test/probes.ts` in the same step: its game (`newRun`, `step`, `outcome`, `progress`, and `level`
|
|
11
|
+
when the game has levels) and its five players. Of eight GDK games only one had a probe that ran
|
|
12
|
+
on its own rules; the others measured nothing, or the demo. Set the seconds per run past the length
|
|
13
|
+
the game means to have, so a good run can end on its own.
|
|
14
|
+
|
|
15
|
+
## The five players, and what each one caught
|
|
16
|
+
|
|
17
|
+
| Role | Plays | Finds | Where it came from |
|
|
18
|
+
|---|---|---|---|
|
|
19
|
+
| `idle` | never presses | standing still wins, or waves clear themselves | one arcade game: the blind phone player idled ~12 s reading the screen and wave 3 cleared itself; `idle-probe.ts` then measured it on 40 seeds per wave |
|
|
20
|
+
| `naive` | steers straight at the nearest target, human-slow | no skill ceiling: the objective set holds no challenge | Research 19 §15 lesson 9: if a naive steer-to-marker bot clears everything, the design note says so on purpose |
|
|
21
|
+
| `taught` | does exactly what the tutorial teaches, with ~0.2 s reaction | a tutorial that teaches a losing line; a mechanic that hurts the player who uses it | the same game's `core-metrics.ts`: "tap a bug, wait for the wedge to go white, slip sideways out"; it measured how often the bee was safe from its own chain and whether the chain's reward reached it |
|
|
22
|
+
| `skilled` | the sharp line, fast | exploits, and whether a win is reachable at all | every bar game's balance bot |
|
|
23
|
+
| `novice` | slow, hesitates, one press in five wrong, only what a player sees | onboarding: does a newcomer reach the first success? | the same game's `novice.ts`: frozen policy and policy hash, 100 fixed seeds plus 100 held out, deaths by cause |
|
|
24
|
+
| `middle` (optional) | SOME of what is taught (leans and rests, never takes cover) | a difficulty cliff: half the lesson loses like none of it | one game's round 4: the careless and the careful bots, nothing between |
|
|
25
|
+
|
|
26
|
+
Each player sees only what a player could see: positions, marks, the HUD, never the rules'
|
|
27
|
+
private state. A policy that clones the run or simulates seconds ahead (that round's sharp bot:
|
|
28
|
+
`glare()` looked 4–7 s ahead) is not a person at any rate: say so with `foresight: '<what it
|
|
29
|
+
knows>'` on the policy, and sim does not count its wins as a careful player's at a human pace. Freeze the novice (its code, its seeds) before tuning, or the floor moves with
|
|
30
|
+
the balance.
|
|
31
|
+
|
|
32
|
+
## What `sim` reports
|
|
33
|
+
|
|
34
|
+
- **warn**: standing still wins or gets half as far as the sharp bot; the taught line does worse
|
|
35
|
+
than the naive one, or wins under half its seeds when the sharp bot wins (r4: 4/20 is not "the
|
|
36
|
+
lesson pays"); only a policy with `foresight` wins at a human pace; the novice reaches the first success on fewer than 80 of 100 seeds (the
|
|
37
|
+
floor in the skill; name your own first success in `ProbeGame.firstSuccess`); a `broken()` check
|
|
38
|
+
failed (NaN, off the map, inside a wall), with the seed and time to replay.
|
|
39
|
+
- **note**: no skill ceiling. The naive player wins as often, and as fast, as the sharp one; or
|
|
40
|
+
wins as often and skill shows only as time. Fine for a toy, a relaxed game or a race against
|
|
41
|
+
the clock: say so in the design note. Otherwise give the verb something to master: a risk that
|
|
42
|
+
pays (the arcade game's chain that reaches the bee), a line to read, a combo that holds.
|
|
43
|
+
- **length**: how long the sharp bot's run lasts (with its spread over seeds, and the second it
|
|
44
|
+
reached each level when `level(run)` is given) against 15 minutes (funpixel.json
|
|
45
|
+
`play_min_minutes` moves it) and the design doc's `Play length:` line. Under it is a warn: a game
|
|
46
|
+
is at least 15 minutes of real play by a first-time player; a smaller scope is a choice the
|
|
47
|
+
play-length line states "on purpose". A probe that stops runs before the bar says so instead of guessing.
|
|
48
|
+
- **ending**: `ended(run)` on the game names the ending (the last content reached, an end screen; a
|
|
49
|
+
won outcome counts too), and the cohort reports `ended` (seeds) and `endedAt` (the mean second)
|
|
50
|
+
apart from losses. A skilled run that never ends warns "no ending reached in 900 s" (content that
|
|
51
|
+
loops, as one game's three mazes did); an endless score attack says "on purpose" on its line.
|
|
52
|
+
- **curve** (with `level(run)`): clear rate, loss rate and time per level for each player. A flat
|
|
53
|
+
level, a wall, a run nothing loses and a missing ramp are named ([escalation.md](escalation.md)).
|
|
54
|
+
A human-rate twin of the sharp player (`humanRate(skilled, game.dt, { rest: 0 })` from `src/probe-human.ts`, 12 decisions a
|
|
55
|
+
second with 200 ms to react) shows a wall only a 60 Hz bot gets past; without one the human rate is
|
|
56
|
+
"not measured". When the design doc's content list names more areas, levels or waves than the
|
|
57
|
+
skilled bot reaches (half or fewer), that is a warn.
|
|
58
|
+
- **bot broken**: the sharp bot made no progress, or a naive or idle player gets clearly further.
|
|
59
|
+
- **human-win** names the policy that won at a human pace (`sharp@12hz (the sharp policy …)`), and
|
|
60
|
+
the taught policy's own count beside it when it trails.
|
|
61
|
+
- **middle**: with a `middle` policy, one that loses like the naive player while the careful one wins
|
|
62
|
+
is a difficulty cliff (a note); without one, and with careless and careful far apart, it is "not
|
|
63
|
+
measured". Add one: `{ name: 'middle', role: 'middle', says: 'leans and rests, never takes cover',
|
|
64
|
+
make }` in `test/probes.ts`.
|
|
65
|
+
The bot is measured then, not the game: fix it before reading the ceiling, length or moments.
|
|
66
|
+
- **depth**: for the sharp and the novice player, how long a run lasts and what happens per minute
|
|
67
|
+
(the events your `step` returns, by type), the two numbers [depth.md](depth.md) asks for. A
|
|
68
|
+
novice whose runs mostly end lost inside a minute is a note: in most genres that is a demo, not a
|
|
69
|
+
run. Count what the player causes or answers (eats, pickups, near misses, decisions) as events.
|
|
70
|
+
- **not measured**: a player you did not write. It is never a pass.
|
|
71
|
+
|
|
72
|
+
A game made before the probes (or whose rules moved to `src/sim/`) has no `test/probes.ts`;
|
|
73
|
+
`funtools upgrade` leaves a skeleton on the game's own rules module beside it as
|
|
74
|
+
`test/probes.ts.funtools-new` (it names what the rules export and marks the five places to fill).
|
|
75
|
+
Copy it and fill them (vite-style imports without `.ts` resolve under `sim`): that is the whole
|
|
76
|
+
wiring, and it replaces a hand-written bot script. A probe still importing the demo's names says
|
|
77
|
+
so when `sim` runs it; `--timeout` gives a campaign probe more than 300 s, and anything the probe
|
|
78
|
+
prints to stderr is shown.
|
|
79
|
+
|
|
80
|
+
The worst case matters, not the average (one game's playtest tracked the deepest overlap and
|
|
81
|
+
the longest stuck time over 240 s of AI against AI). What should not happen at all goes in `broken()`.
|
|
82
|
+
|
|
83
|
+
## Stage the signature moment from the rules
|
|
84
|
+
|
|
85
|
+
Critics judge stills, and a moment view that fakes its payoff shows a frame play cannot reach.
|
|
86
|
+
`stageMoment(game, skilled, { seeds, at: [6, 8, 10, 12], window: 6, score })` plays each seed to
|
|
87
|
+
each start time, then scores the events in the window after (the arcade game's `moment.ts`: the longest
|
|
88
|
+
real chain within 6 s). `sim` prints the best seed and time. The moment view replays it through
|
|
89
|
+
the rules:
|
|
90
|
+
|
|
91
|
+
```ts
|
|
92
|
+
const views = {
|
|
93
|
+
moment: { moment: true, enter: () => { session.run = replayTo(game, skilled, 23, 8); go('playing'); } },
|
|
94
|
+
};
|
|
95
|
+
```
|
|
96
|
+
|
|
97
|
+
`capture` then shoots a payoff the game really reaches, and a later rules change that breaks the
|
|
98
|
+
moment shows up as a lower score in `sim`, not as a stale picture.
|
|
99
|
+
|
|
100
|
+
## Numbers from one arcade game (its own probes, 100 seeds unless named)
|
|
101
|
+
|
|
102
|
+
- Idle: the blind phone player idled about 12 s and wave 3 cleared itself. On today's rules an
|
|
103
|
+
idle bee clears 0 of 40 seeds in every combat wave and lives 17 to 28 s (`idle-probe.ts`, 29 Sep).
|
|
104
|
+
- Taught, before and after one creator session's rules change: chains the bee survived 19.1% →
|
|
105
|
+
92.5%; chains whose reward reached the bee 2.3% → 99% (`metrics-before.json`,
|
|
106
|
+
`metrics-after.json`). The tuning could not quietly make the taught line worse.
|
|
107
|
+
- Novice (frozen policy): through practice and the first combat wave alive and scoring, 32 → 97 of
|
|
108
|
+
100 seeds over the same change.
|
|
109
|
+
|
|
110
|
+
## Music that follows play
|
|
111
|
+
|
|
112
|
+
`timeline(game, skilled, seed, seconds, 0.5, (run, events) => ({ threats: …, ...musicMix(run) }))`
|
|
113
|
+
samples the game's own mix while a bot plays. Declare what each layer follows,
|
|
114
|
+
`{ name: 'wave 3', follow: [{ layer: 'swarm', driver: 'threats' }], rows }`, and `sim` says whether
|
|
115
|
+
the layer moved and how closely (skill `funpixel-audio`, references/adaptive-music.md).
|
|
116
|
+
|
|
117
|
+
## What the rules alone cannot show
|
|
118
|
+
|
|
119
|
+
Probes play the rules with no renderer and no clock a player watches, so they cannot say how long a
|
|
120
|
+
tell shows on screen, whether a hit holds a readable beat, how fast control comes back or whether an
|
|
121
|
+
actor changes pose by state. `funtools feel` measures those in the built page from `__FPX_STATE__`
|
|
122
|
+
while a script plays the real controls (skill `funpixel-game-feel`, `references/measure.md`).
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
# Game logic in a Unity game
|
|
2
|
+
|
|
3
|
+
Rules kept in plain C#, outside the engine, can be tested in seconds and played by bots thousands
|
|
4
|
+
of times. That only helps when the tests and bots see what a player sees. A 3D platformer's first
|
|
5
|
+
TestFlight build drew every moving platform frozen after the first level behind 1,118 green
|
|
6
|
+
tests, and a ball puzzle was tuned twice against bots that aimed worse than a person, who then
|
|
7
|
+
cleared level 62 in one shot.
|
|
8
|
+
|
|
9
|
+
## Tools
|
|
10
|
+
|
|
11
|
+
Not shipped by the kit: the Unity starter, these Code-stage checks and the studio scripts they were
|
|
12
|
+
learned with (`unity_check.py` among them) are proposed. "Partial" below means a version exists in one
|
|
13
|
+
studio's games, not in the kit. Until the starter ships, run what exists: `dotnet test` on an
|
|
14
|
+
engine-free core (seconds, many agents at once), Unity's own test runner for the rest
|
|
15
|
+
(`funtools unity run -- -nographics -runTests -testPlatform EditMode -testResults results.xml`,
|
|
16
|
+
or `-testPlatform PlayMode` for tests that need a running scene, as one game's `PlayTests` assembly does,
|
|
17
|
+
queued one run per project across agents, and never with `-quit`: the test runner exits by itself), and each check below as an ordinary test in your own project.
|
|
18
|
+
|
|
19
|
+
| Check | Pass | Status and tool |
|
|
20
|
+
|---|---|---|
|
|
21
|
+
| `compile_fast` | 0 errors, about 2 s | proposed (a studio script, not in the kit); until then `dotnet build` on the core |
|
|
22
|
+
| `core_tests` | 0 failures, count ≥ baseline, csproj tracked | partial: a `CoreTests~` project; count and csproj checks proposed |
|
|
23
|
+
| `core_engine_free` | no `UnityEngine` in Core | partial: compiler-enforced, no lint guards the flag |
|
|
24
|
+
| `determinism_lint` | 0 uses of `Math.Round`, `List.Sort`, `Mathf.*` and similar outside the JS-math shims | proposed |
|
|
25
|
+
| `web_goldens` | 0 diffs against web traces | partial: one port |
|
|
26
|
+
| `rules_guard` | `Rules.Mobile` with fix flags off equals `Rules.WebParity` | partial: branches |
|
|
27
|
+
| `alloc_quiet` | 0 B per warm sim step | partial: an allocation test in one game |
|
|
28
|
+
| `balance_gate` | every character 40–60% at every AI level, N ≥ 200 per pairing | partial: one game, one level only |
|
|
29
|
+
| `difficulty_bots` | sharp bot ≥ 2 shots past onboarding; noisy bot ≥ 75% clears per section | partial: one game |
|
|
30
|
+
| `softlock_bot` | 0 states with no valid action | partial: one game's level tests |
|
|
31
|
+
| `economy_pacing` | time to finish in band; offline pay ≤ next purchase | partial: two games |
|
|
32
|
+
| `physics_fuzz` | 0 inside-solid, tunnel, NaN or stuck | partial: one game |
|
|
33
|
+
|
|
34
|
+
`Rules` flags are default-off switches in the Core for experiments and mobile fixes. The report
|
|
35
|
+
defines `Rules.WebParity` and `Rules.Mobile` only through `rules_guard`.
|
|
36
|
+
|
|
37
|
+
## Procedure
|
|
38
|
+
|
|
39
|
+
1. Put the rules in `Scripts/Core` with an asmdef set to `noEngineReferences: true`. Unity allows
|
|
40
|
+
one Editor per project, so agents cannot run Unity tests in parallel; plain .NET tests they
|
|
41
|
+
can.
|
|
42
|
+
2. Keep numbers in `Scripts/Core/Config.cs`, and each experiment as a default-off `Rules` flag so
|
|
43
|
+
it runs headless. There is no live tuning: a number changes only with a build.
|
|
44
|
+
3. After each change build the core, then run its tests from the game's `CoreTests~` folder:
|
|
45
|
+
`dotnet test` (Unity ships a `dotnet` inside the Editor, under `Contents/Resources/Scripting/DotNetSdk/`,
|
|
46
|
+
if none is on the PATH).
|
|
47
|
+
4. Pick how levels are made:
|
|
48
|
+
|
|
49
|
+
| Pattern | Proof | Game |
|
|
50
|
+
|---|---|---|
|
|
51
|
+
| Generated, solvable by construction | a solver test | a puzzle game: 600 levels by reverse removal, 29 tests |
|
|
52
|
+
| Generated, fitted to a bot | budgets fitted to sharp-bot shots, then capped from human play | the ball puzzle |
|
|
53
|
+
| Data from the web build | level laws as tests | every port |
|
|
54
|
+
|
|
55
|
+
Level laws are properties held as tests. The platformer's: widest gap, dock distance, player at
|
|
56
|
+
least 9% of screen height, every attack at least 0.6 s after its tell, plus a journey bot
|
|
57
|
+
that frees all crew on 5 seeds.
|
|
58
|
+
5. Set difficulty with two bots and a person. A sharp bot plays like a sharp player and gives
|
|
59
|
+
the floor; a noisy bot gives the clear rate; the cap comes from a person playing. The ball
|
|
60
|
+
puzzle ended at budget = bot estimate × 0.5, capped at 10 balls (one room) and 14 (two).
|
|
61
|
+
6. Gate balance at every AI level, on unseen seeds, one change at a time. Four matches per
|
|
62
|
+
pairing is ±5 points of noise, so use 200. Run the sweep before building art for a rule
|
|
63
|
+
change: a soccer game built two rounds of goal art first.
|
|
64
|
+
7. Judge a power-up with paired seeds at large N. Pass: the holder's goal delta is under 0.3
|
|
65
|
+
either way (2,400 pairs, about 10 minutes, in the soccer game).
|
|
66
|
+
8. Simulate the economy with offline earnings and a spend-everything bot.
|
|
67
|
+
9. Hold the warm sim step at 0 B of garbage with a test: a 40-robot chain went from 4 KB to 0 B
|
|
68
|
+
(game not in the report), and one port holds 0 B over 600 frames.
|
|
69
|
+
10. Fuzz physics per level: a short fuzz every run, a deep fuzz before TestFlight.
|
|
70
|
+
11. Test levels the way players reach them: enter each as a second or later level through Next,
|
|
71
|
+
Continue or Restart (the check `entry_path`, proposed).
|
|
72
|
+
12. Run each new regression test against the parent commit, where it must fail. A soccer-game
|
|
73
|
+
cheat test passed on the old server too.
|
|
74
|
+
13. Play by hand through remote input after the bots pass. Bots miss readability: hand play in
|
|
75
|
+
the platformer found fans that looked walkable.
|
|
76
|
+
14. Test the save: migration from every earlier format and corruption (the games test 12 kinds of
|
|
77
|
+
bad JSON). Unity's NUnit is old (no `Assert.Multiple`, no `Does.Contain` on an enum), so write
|
|
78
|
+
those tests for the plain .NET project or keep to the old asserts.
|
|
79
|
+
15. Treat a hit you are measuring against as a reference, not a target: measure it frame by frame
|
|
80
|
+
(the owner's recording at `ffmpeg -vf fps=1`, contact sheets, a timed log) before copying a
|
|
81
|
+
number. The soccer game's ball was 40% too big and play 1.6× faster than Head Ball 2's; a taller goal
|
|
82
|
+
to match it added 15–20% goals and was rejected ("if it makes scoring too easy, don't"). A tempo
|
|
83
|
+
of 0.75 matched its 10.5 goals per 90 s.
|
|
84
|
+
|
|
85
|
+
## Worked example
|
|
86
|
+
|
|
87
|
+
The soccer game's balance gate (a three.js port with several characters and AI levels):
|
|
88
|
+
1. A narrower pitch with ground goals looked fine at the "good" AI level.
|
|
89
|
+
2. At the Alpha level it spread 33–68%.
|
|
90
|
+
3. The dead end cost about 220,000 simulated matches.
|
|
91
|
+
4. The gate that held: 13,200 matches, 200 per pairing, one change at a time.
|
|
92
|
+
5. Final: every character at 41–56% at every AI level, inside the 40–60% pass band.
|
|
93
|
+
|
|
94
|
+
## Common mistakes
|
|
95
|
+
|
|
96
|
+
- Tuning against a weak bot: the ball puzzle's random-aim bot won 90–100% everywhere, and its
|
|
97
|
+
"human-style" bot left 33 balls on level 72. Two redesigns in two days.
|
|
98
|
+
- Calibrating at one AI level: one head then spread 15–76% at Alpha.
|
|
99
|
+
- Leaving offline pay out of the economy sim: an idle city game paid about $50K for two hours away
|
|
100
|
+
at minute 5, about the price of the whole city. Offline pay is now ≤ the next pad's cost, and
|
|
101
|
+
cost growth 1.12 gives a 162-minute city.
|
|
102
|
+
- A bot that takes only legal actions: it missed food picked up with nowhere to deliver it
|
|
103
|
+
(reported with the idle game).
|
|
104
|
+
- Starting every level fresh at boot: the platformer's movers drew frozen in every level after the
|
|
105
|
+
first; the audit's frozen count went 219 → 0 once fixed.
|
|
106
|
+
- Skipping the physics fuzz: the platformer had 1,988 respawns inside solid geometry on 24 of 26
|
|
107
|
+
levels.
|
|
108
|
+
- A test that never asserts: the soccer game's "always ends with a winner" did not.
|
|
@@ -0,0 +1,118 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: funpixel-game-spine
|
|
3
|
+
description: Use when writing or restructuring a game's code (loop, screens, input, resize, camera, Pixi or Three) or changing an existing game, importing from @funpixel/sdk (signatures, or a type error naming an SDK symbol), or going multiplayer (co-op, versus, rooms, invite codes, a friend from their own house). Covers one loop and clock, one input path, change classes, the relay and performance (a low fps on a phone).
|
|
4
|
+
---
|
|
5
|
+
|
|
6
|
+
# The game's spine
|
|
7
|
+
|
|
8
|
+
Great feel sits on a spine nobody notices: one clock, one input path, one screen state, so a
|
|
9
|
+
changed jump number is felt the same minute on a phone and a desktop. What a weak spine does
|
|
10
|
+
quietly: a game 60 times too fast, a control dead on phones, mirrored steering, a performance fix
|
|
11
|
+
that deletes the art.
|
|
12
|
+
|
|
13
|
+
## Tools
|
|
14
|
+
|
|
15
|
+
- `build` and `preview` build on the platform; `screenshot` shows a screen at a chosen viewport.
|
|
16
|
+
- Multiplayer: `publish_game` puts it where the relay is; locally `npx @funpixel/tools dev --relay`
|
|
17
|
+
and `verify --players 2`.
|
|
18
|
+
- Local: `npx @funpixel/tools dev`, `doctor` (the platform's static rules, no browser), `verify`.
|
|
19
|
+
|
|
20
|
+
## Layout
|
|
21
|
+
|
|
22
|
+
```
|
|
23
|
+
index.html viewport meta with viewport-fit=cover; one #app element
|
|
24
|
+
src/main.tsx Preact: screens, HUD, menus (automatic JSX: a manual `import { h }` breaks the build)
|
|
25
|
+
src/game.ts startGame(): the renderer, the one loop, the __FPX_* hooks
|
|
26
|
+
src/sim/ the rules, with no engine or DOM imports (skill funpixel-game-logic)
|
|
27
|
+
src/input.ts one function per player action; keys, touch and checks call it
|
|
28
|
+
public/assets/ generated and optimized assets, referenced as /assets/<name>
|
|
29
|
+
funpixel.json metadata and checks
|
|
30
|
+
```
|
|
31
|
+
The platform builds with its own
|
|
32
|
+
`tsconfig.json` and `vite.config.ts`, so edits to them and Vite plugins never reach its build; it
|
|
33
|
+
bundles ESM packages, and a CDN script is a runtime fetch the build cannot see.
|
|
34
|
+
|
|
35
|
+
## What holds a game together
|
|
36
|
+
|
|
37
|
+
1. **One loop, one clock.** Everything advances from one `update(dt)` with dt in seconds, clamped:
|
|
38
|
+
`dt = Math.min(dt, 0.1)`. A backgrounded tab or a slow first load hands you one enormous frame.
|
|
39
|
+
Physics that must feel identical everywhere (jumps, projectiles) runs at a fixed step through an
|
|
40
|
+
accumulator. Pause on `visibilitychange`, and on `blur` clear held keys and pointers, because
|
|
41
|
+
their release events never arrive. Stepping this loop by hand replays a recorded run frame by
|
|
42
|
+
frame ([references/replay.md](references/replay.md)).
|
|
43
|
+
2. **One input path.** Each action is one function. The key handler, the on-screen button (marked
|
|
44
|
+
`data-fpx-touch="<Key>"`) and `__FPX_VERBS__` all call it, so a passing check means the real
|
|
45
|
+
control works. Use `addEventListener`; assigning `onpointerdown` twice silently kills the first
|
|
46
|
+
control. Read taps on `pointerdown` and act the same frame.
|
|
47
|
+
3. **One screen state.** A single `screen` value (`title`, `playing`, `paused`, `gameover`, …)
|
|
48
|
+
drives both the Preact screens and the loop, and `__FPX_STATE__()` returns it (optional feel
|
|
49
|
+
fields such as `hero`, `threats`, `dead`: skill `funpixel-game-feel`, `references/measure.md`). Each
|
|
50
|
+
`__FPX_VIEWS__` entry's `enter()` calls the same setter. Mark the title's start control
|
|
51
|
+
`data-fpx-start` (skill `funpixel-verify`).
|
|
52
|
+
4. **Resize once, through the SDK.** `setupGameResize((w, h) => …)` after the renderer exists:
|
|
53
|
+
inside Funpixel the size can arrive as a Studio message, which `resizeTo: window` and a `resize`
|
|
54
|
+
listener miss, and two resizers fight. Size the canvas by CSS (`width: 100%`), not by
|
|
55
|
+
inline pixels, so fullscreen and the visual viewport cannot leave a dead band.
|
|
56
|
+
5. **The camera is the last place a control can flip.** Pressing right should move the subject
|
|
57
|
+
right on screen. A failing sign lives in the camera basis or the input mapping; negating a state
|
|
58
|
+
field fixes the picture and breaks the rules and checks that read it. Recipes: [references/camera.md](references/camera.md).
|
|
59
|
+
6. **Engine contracts.** Pixi and Three each have traps that build and fail silently:
|
|
60
|
+
[references/pixi.md](references/pixi.md), [references/three.md](references/three.md).
|
|
61
|
+
7. **Keep the look, cut the cost**.
|
|
62
|
+
Pool what spawns, atlas sprites, instance repeats, cap the pixel ratio (2 in 2D, 1.5 in 3D):
|
|
63
|
+
each keeps what a frame shows. Judge a change on the same named scene and seed, before and after:
|
|
64
|
+
draw calls, triangles and texture memory (`npx @funpixel/tools scene --view <name>`), frame
|
|
65
|
+
p50/p95, the load size, and a capture. Headless frame times are not a phone. If only a visible cut
|
|
66
|
+
would help, report the number and let the creator choose
|
|
67
|
+
([references/performance.md](references/performance.md)).
|
|
68
|
+
|
|
69
|
+
## The SDK and multiplayer
|
|
70
|
+
|
|
71
|
+
No model was trained on `@funpixel/sdk`, so a guessed name costs a build, and a guess that
|
|
72
|
+
type-checks can do nothing at runtime: look it up in [references/sdk.md](references/sdk.md) or
|
|
73
|
+
`node_modules/@funpixel/sdk/dist/*.d.ts`, never cast it. Pin it exactly (`"0.7.0"`). The six worth
|
|
74
|
+
using: `setupGameResize` from `@funpixel/sdk` (the only root export), `AudioEngine` from
|
|
75
|
+
`@funpixel/sdk/audio`, `SaveManager` from `@funpixel/sdk/save`, `initLiveParams` from
|
|
76
|
+
`@funpixel/sdk/liveParams`, `safeArea` from `@funpixel/sdk/device`, and `Room`, `getGameKey`,
|
|
77
|
+
`RoomError` from `@funpixel/sdk/multiplayer`. The relay is a forwarder: the first player is the
|
|
78
|
+
host and owns what accumulates (`provideState`), every send echoes to its sender, the roster
|
|
79
|
+
includes you, and a solo branch is what verify sees
|
|
80
|
+
([references/multiplayer.md](references/multiplayer.md)).
|
|
81
|
+
|
|
82
|
+
## Changing an existing game
|
|
83
|
+
|
|
84
|
+
Naming the class of a change before touching code keeps it the size the person asked for (change
|
|
85
|
+
classes from Claude Code Game Studios):
|
|
86
|
+
|
|
87
|
+
| Class | Example | Do |
|
|
88
|
+
|---|---|---|
|
|
89
|
+
| Tuning | "jump higher" | Change one number; quote old and new; re-verify |
|
|
90
|
+
| Tweak | "coins should magnetise" | Quote the old rule, state the new one, change one system |
|
|
91
|
+
| Addition | "add a dash" | One new verb: its input, state field, check; backlog anything else |
|
|
92
|
+
| New system | "add a shop" | Treat as a new slice: note, check, verify (skill `funpixel-gdd`) |
|
|
93
|
+
| Refactor | "split `game.ts`" | Nothing a player sees changes: same views, run and tests before and after ([references/replay.md](references/replay.md)) |
|
|
94
|
+
|
|
95
|
+
A request that crosses systems is two requests. Verify after each; green on the requested change
|
|
96
|
+
is a natural place to hand back.
|
|
97
|
+
|
|
98
|
+
## Worked example
|
|
99
|
+
|
|
100
|
+
"The ship should drift after I let go." Class: tweak. Old rule: velocity is zero when no key is
|
|
101
|
+
held; new rule: it decays by `exp(-3 * dt)`. One line in `src/sim/ship.ts`'s `step(dt)`; input,
|
|
102
|
+
rendering and hooks unchanged. New check: `{ "mechanic": "ship drifts after release", "verb":
|
|
103
|
+
"thrust", "field": "vx", "expect": "changed", "trace": 30 }`. Verify exits 0: stop, and hand back
|
|
104
|
+
"the ship now drifts for about a second after you let go".
|
|
105
|
+
|
|
106
|
+
## Common mistakes
|
|
107
|
+
|
|
108
|
+
- Pixi `ticker.deltaTime` used as seconds: it is frames, so the game runs about 60 times too fast
|
|
109
|
+
or slow.
|
|
110
|
+
- A second `requestAnimationFrame` loop for a menu or a network pause: two clocks, doubled speed.
|
|
111
|
+
- Touch buttons that call different code from the keys: the check passes, the phone fails.
|
|
112
|
+
- A camera shake written into the followed position: the follow logic and the checks read a moving
|
|
113
|
+
target. Shake a render offset.
|
|
114
|
+
- Deleting shaders or post-processing because a headless run was slow.
|
|
115
|
+
- Growing `game.ts` into the whole game, or `as any` over an SDK name error.
|
|
116
|
+
|
|
117
|
+
Where this comes from: change classes adapted from Claude Code Game Studios (MIT;
|
|
118
|
+
`THIRD_PARTY_NOTICES.md`); the rest is ours.
|
|
@@ -0,0 +1,94 @@
|
|
|
1
|
+
# The camera
|
|
2
|
+
|
|
3
|
+
The camera is the game's cinematographer: it decides what the player sees coming, how fast the
|
|
4
|
+
world feels and where the drama lands. Choose it for the feeling you want, then make it steady.
|
|
5
|
+
|
|
6
|
+
## What great cameras do
|
|
7
|
+
|
|
8
|
+
- **Celeste** keeps most of its screens still: one room, framed whole, so every hazard is visible
|
|
9
|
+
before the first jump. A still camera says "this is a puzzle you can read".
|
|
10
|
+
- **Hollow Knight** and most metroidvanias follow loosely, leading in the direction of travel and
|
|
11
|
+
holding still inside a dead zone, so small steps do not rock the world.
|
|
12
|
+
- **Hades** uses one fixed isometric angle and composes every room for it; the camera never asks
|
|
13
|
+
the player to manage it.
|
|
14
|
+
- **Mario Kart** sits low behind the kart and keeps it near the bottom of the frame, so the road
|
|
15
|
+
ahead fills the screen and the track rushes at you.
|
|
16
|
+
- **Monument Valley** uses an orthographic view on purpose: without perspective, its impossible
|
|
17
|
+
geometry can connect.
|
|
18
|
+
- **Vlambeer's shooters** (Nuclear Throne) are known for a camera that leans toward the aim and
|
|
19
|
+
shakes on heavy shots, with a player setting for how much, so the action feels loud without losing
|
|
20
|
+
the player.
|
|
21
|
+
|
|
22
|
+
Questions worth answering in the GDD: how far ahead the player needs to see, whether the camera
|
|
23
|
+
moves at all, where it goes at the big moment (a push in, a hold, a slow-down), and what it does on
|
|
24
|
+
a phone held upright.
|
|
25
|
+
|
|
26
|
+
## 2D follow with a dead zone and look-ahead
|
|
27
|
+
|
|
28
|
+
The player roams a box in the middle of the screen; the camera moves only when they leave it, aims
|
|
29
|
+
a little ahead of their motion, and eases with a time constant so it feels the same at any frame rate.
|
|
30
|
+
|
|
31
|
+
```ts
|
|
32
|
+
type Cam = { x: number; y: number };
|
|
33
|
+
const cam: Cam = { x: 0, y: 0 };
|
|
34
|
+
const box = { halfW: 0.12, halfH: 0.15 }; // fractions of the screen
|
|
35
|
+
const LEAD = 80; // px ahead of the motion
|
|
36
|
+
const EASE = 8; // higher follows tighter
|
|
37
|
+
|
|
38
|
+
const clamp = (v: number, lo: number, hi: number) => Math.min(hi, Math.max(lo, v));
|
|
39
|
+
function outside(delta: number, half: number) {
|
|
40
|
+
return Math.abs(delta) <= half ? 0 : delta - Math.sign(delta) * half;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
export function followCamera(dt: number, hero: { x: number; y: number; vx: number }, w: number, h: number) {
|
|
44
|
+
const aimX = hero.x + LEAD * Math.sign(hero.vx);
|
|
45
|
+
const pull = 1 - Math.exp(-EASE * dt);
|
|
46
|
+
cam.x += outside(aimX - cam.x, box.halfW * w) * pull;
|
|
47
|
+
cam.y += outside(hero.y - cam.y, box.halfH * h) * pull;
|
|
48
|
+
cam.x = clamp(cam.x, level.left + w / 2, level.right - w / 2); // never show past the level
|
|
49
|
+
world.position.set(Math.round(w / 2 - cam.x), Math.round(h / 2 - cam.y)); // whole pixels, no shimmer
|
|
50
|
+
}
|
|
51
|
+
```
|
|
52
|
+
|
|
53
|
+
## 3D chase
|
|
54
|
+
|
|
55
|
+
An offset behind and above the target, turned with it, eased the same way. The offset's sign
|
|
56
|
+
depends on which way your model faces.
|
|
57
|
+
|
|
58
|
+
```ts
|
|
59
|
+
const OFFSET = new THREE.Vector3(0, 2.2, 6); // behind a model whose nose points along -Z
|
|
60
|
+
const LOOK = new THREE.Vector3(0, 1, 0);
|
|
61
|
+
const want = new THREE.Vector3();
|
|
62
|
+
|
|
63
|
+
export function chaseCamera(dt: number, target: THREE.Object3D) {
|
|
64
|
+
want.copy(OFFSET).applyQuaternion(target.quaternion).add(target.position);
|
|
65
|
+
camera.position.lerp(want, 1 - Math.exp(-5 * dt));
|
|
66
|
+
camera.lookAt(want.copy(target.position).add(LOOK));
|
|
67
|
+
}
|
|
68
|
+
```
|
|
69
|
+
|
|
70
|
+
Speed feel is a camera job too: widen `camera.fov` a few degrees with speed (call
|
|
71
|
+
`updateProjectionMatrix()` after) and pull the offset back slightly.
|
|
72
|
+
|
|
73
|
+
## Shake that stays readable
|
|
74
|
+
|
|
75
|
+
Keep a `trauma` value from 0 to 1: add to it on impact, let it fall by about 1.5 a second, and
|
|
76
|
+
offset the drawn camera by `trauma² × max × noise(time)`. Squaring keeps small hits subtle and big
|
|
77
|
+
ones loud. A cap near 12 px in 2D (about 0.3 units in 3D) keeps the player readable. The HUD does
|
|
78
|
+
not shake, and flashes belong to the thing that was hit, not the whole frame.
|
|
79
|
+
|
|
80
|
+
## Tap to world
|
|
81
|
+
|
|
82
|
+
2D: `worldPoint = (tap - world.position) / world.scale`. 3D: `raycaster.setFromCamera(ndc, camera)`
|
|
83
|
+
with `ndc.x = (x / width) * 2 - 1` and `ndc.y = -(y / height) * 2 + 1`, in CSS pixels rather than the
|
|
84
|
+
canvas's backing-store pixels.
|
|
85
|
+
|
|
86
|
+
## Checks that keep a camera honest
|
|
87
|
+
|
|
88
|
+
- **The sign.** Pressing right moves the subject right on screen; jump moves it up (screen y grows
|
|
89
|
+
downward). A chase offset on the wrong side of the model mirrors X, and a racer ships with inverted
|
|
90
|
+
steering. After any camera change, press the real key once and read the projected position; verify
|
|
91
|
+
does this through the live camera. A quick basis test: nudge the target's x by 1 and it should move
|
|
92
|
+
right on screen. Fix the offset, the model's facing or the input mapping, never a state field.
|
|
93
|
+
- **Shake on the draw, not the follow.** Add shake where the camera draws, never to the position it
|
|
94
|
+
follows, so the follow logic and the checks read a steady camera.
|