@funpixel/tools 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +115 -0
- package/NOTICE +28 -0
- package/README.md +110 -2
- package/bench/LICENSE +674 -0
- package/bench/README.md +10 -0
- package/bench/entrypoint.py +94 -0
- package/bench/handlers/__init__.py +53 -0
- package/bench/handlers/apply_skin.py +192 -0
- package/bench/handlers/apply_texture.py +195 -0
- package/bench/handlers/audit_clips.py +351 -0
- package/bench/handlers/author_clips.py +297 -0
- package/bench/handlers/author_motion.py +298 -0
- package/bench/handlers/bake_emissive.py +136 -0
- package/bench/handlers/build_level.py +395 -0
- package/bench/handlers/decimate.py +220 -0
- package/bench/handlers/fit_rig.py +273 -0
- package/bench/handlers/fracture.py +233 -0
- package/bench/handlers/humanoid.py +119 -0
- package/bench/handlers/inspect.py +212 -0
- package/bench/handlers/level_check.py +68 -0
- package/bench/handlers/level_geo.py +150 -0
- package/bench/handlers/level_proof.py +117 -0
- package/bench/handlers/level_props.py +135 -0
- package/bench/handlers/lod.py +83 -0
- package/bench/handlers/merge_clips.py +122 -0
- package/bench/handlers/mirror_limb.py +336 -0
- package/bench/handlers/motion_specs.json +11 -0
- package/bench/handlers/normalize_materials.py +182 -0
- package/bench/handlers/normalize_transform.py +174 -0
- package/bench/handlers/prune_clips.py +141 -0
- package/bench/handlers/raster.py +98 -0
- package/bench/handlers/render.py +239 -0
- package/bench/handlers/render_views.py +101 -0
- package/bench/handlers/retarget_clips.py +185 -0
- package/bench/handlers/scene.py +311 -0
- package/bench/handlers/sheet.py +118 -0
- package/bench/handlers/texels.py +176 -0
- package/bench/handlers/views.py +232 -0
- package/dist/api/generated/openapi.js +1 -0
- package/dist/api/http.js +71 -0
- package/dist/api/jobs.js +94 -0
- package/dist/assets/bakeoff.js +61 -0
- package/dist/assets/counts.js +60 -0
- package/dist/assets/gen.js +230 -0
- package/dist/assets/lock.js +77 -0
- package/dist/assets/manifest.js +236 -0
- package/dist/assets/palette-fit.js +99 -0
- package/dist/assets/pixelart.js +192 -0
- package/dist/assets/pixels.js +131 -0
- package/dist/assets/plan.js +169 -0
- package/dist/assets/process.js +209 -0
- package/dist/assets/script.js +194 -0
- package/dist/assets/steps.js +294 -0
- package/dist/bin.js +8 -0
- package/dist/board/board.js +99 -0
- package/dist/cast/library.js +102 -0
- package/dist/cast/measure.js +222 -0
- package/dist/cli.js +2917 -0
- package/dist/clip/clip.js +83 -0
- package/dist/commands/account.js +158 -0
- package/dist/commands/assets-pixels.js +106 -0
- package/dist/commands/assets.js +473 -0
- package/dist/commands/beats.js +77 -0
- package/dist/commands/board.js +162 -0
- package/dist/commands/boxes.js +89 -0
- package/dist/commands/capture-all.js +92 -0
- package/dist/commands/cast.js +84 -0
- package/dist/commands/character.js +58 -0
- package/dist/commands/check.js +404 -0
- package/dist/commands/clip.js +112 -0
- package/dist/commands/compare-takes.js +204 -0
- package/dist/commands/compare-target.js +149 -0
- package/dist/commands/compare.js +117 -0
- package/dist/commands/compose-variations.js +202 -0
- package/dist/commands/compose.js +163 -0
- package/dist/commands/cut.js +13 -0
- package/dist/commands/decide.js +90 -0
- package/dist/commands/depth.js +171 -0
- package/dist/commands/dev.js +138 -0
- package/dist/commands/directions.js +106 -0
- package/dist/commands/doctor.js +281 -0
- package/dist/commands/export.js +88 -0
- package/dist/commands/feedback.js +496 -0
- package/dist/commands/feel.js +144 -0
- package/dist/commands/fidelity.js +95 -0
- package/dist/commands/find.js +116 -0
- package/dist/commands/firstlook.js +138 -0
- package/dist/commands/flow.js +600 -0
- package/dist/commands/framing.js +53 -0
- package/dist/commands/gdd.js +227 -0
- package/dist/commands/gen.js +512 -0
- package/dist/commands/greenlight.js +148 -0
- package/dist/commands/hook.js +171 -0
- package/dist/commands/init.js +234 -0
- package/dist/commands/inspect.js +161 -0
- package/dist/commands/job.js +41 -0
- package/dist/commands/jobs.js +87 -0
- package/dist/commands/journal.js +58 -0
- package/dist/commands/journey.js +228 -0
- package/dist/commands/judge.js +191 -0
- package/dist/commands/lanes.js +571 -0
- package/dist/commands/lessons.js +74 -0
- package/dist/commands/life.js +134 -0
- package/dist/commands/login.js +134 -0
- package/dist/commands/look-3d.js +105 -0
- package/dist/commands/look-fit.js +116 -0
- package/dist/commands/look-hud.js +180 -0
- package/dist/commands/look-read.js +162 -0
- package/dist/commands/look-sheet.js +152 -0
- package/dist/commands/look-theme.js +136 -0
- package/dist/commands/look.js +373 -0
- package/dist/commands/loop.js +112 -0
- package/dist/commands/loudness.js +69 -0
- package/dist/commands/mobile-qa.js +119 -0
- package/dist/commands/model.js +256 -0
- package/dist/commands/models.js +93 -0
- package/dist/commands/motion.js +305 -0
- package/dist/commands/next.js +72 -0
- package/dist/commands/note.js +294 -0
- package/dist/commands/optimize.js +212 -0
- package/dist/commands/owner.js +109 -0
- package/dist/commands/pack.js +66 -0
- package/dist/commands/parts.js +635 -0
- package/dist/commands/phone.js +398 -0
- package/dist/commands/pick.js +146 -0
- package/dist/commands/pitch.js +205 -0
- package/dist/commands/places.js +89 -0
- package/dist/commands/play.js +368 -0
- package/dist/commands/playable.js +51 -0
- package/dist/commands/playtest.js +262 -0
- package/dist/commands/profile.js +292 -0
- package/dist/commands/progress.js +537 -0
- package/dist/commands/publish.js +165 -0
- package/dist/commands/reach.js +72 -0
- package/dist/commands/reel.js +177 -0
- package/dist/commands/review.js +112 -0
- package/dist/commands/rooms.js +180 -0
- package/dist/commands/schema.js +29 -0
- package/dist/commands/score.js +326 -0
- package/dist/commands/serve.js +67 -0
- package/dist/commands/setup.js +254 -0
- package/dist/commands/sim.js +179 -0
- package/dist/commands/simulator.js +154 -0
- package/dist/commands/smoke-build.js +305 -0
- package/dist/commands/smoke.js +37 -0
- package/dist/commands/spec.js +114 -0
- package/dist/commands/store.js +154 -0
- package/dist/commands/test.js +104 -0
- package/dist/commands/trailer.js +255 -0
- package/dist/commands/unity-editor.js +322 -0
- package/dist/commands/unity-player.js +672 -0
- package/dist/commands/unity.js +198 -0
- package/dist/commands/upgrade.js +186 -0
- package/dist/commands/variety.js +108 -0
- package/dist/commands/verify.js +293 -0
- package/dist/commands/walk.js +449 -0
- package/dist/commands/widen.js +133 -0
- package/dist/commands/world.js +175 -0
- package/dist/commands/wow.js +143 -0
- package/dist/commands/zero.js +71 -0
- package/dist/compose/adsheet.js +61 -0
- package/dist/compose/contract.js +248 -0
- package/dist/compose/facts.js +81 -0
- package/dist/compose/hyperframes.js +102 -0
- package/dist/compose/page.js +216 -0
- package/dist/compose/probe.js +160 -0
- package/dist/compose/run.js +170 -0
- package/dist/compose/sheet.js +92 -0
- package/dist/compose/starters.js +247 -0
- package/dist/compose/variations.js +203 -0
- package/dist/criteria.js +35 -0
- package/dist/depth/experience.js +61 -0
- package/dist/depth/fill.js +102 -0
- package/dist/depth/inventory.js +161 -0
- package/dist/depth/pacing.js +173 -0
- package/dist/depth/story.js +97 -0
- package/dist/dev/devtools.js +119 -0
- package/dist/dev/hold.js +46 -0
- package/dist/dev/lan.js +15 -0
- package/dist/dev/open.js +30 -0
- package/dist/dev/qr.js +124 -0
- package/dist/devtools/LICENSES/pixi.js.LICENSE +21 -0
- package/dist/devtools/LICENSES/preact.LICENSE +21 -0
- package/dist/devtools/LICENSES/source-map-js.LICENSE +28 -0
- package/dist/devtools/LICENSES/three.LICENSE +21 -0
- package/dist/devtools/inspector/funpixel-inspector.pixi.min.js +1 -0
- package/dist/devtools/inspector/funpixel-inspector.threejs.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/pixi.min.js +8 -0
- package/dist/devtools/inspector/hooked-engines/preact.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/threejs.min.js +12 -0
- package/dist/devtools/kapture/funpixel-kapture.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.pixi.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.threejs.min.js +1 -0
- package/dist/direct/moves.js +234 -0
- package/dist/direct/read.js +59 -0
- package/dist/direct/round.js +80 -0
- package/dist/doctor/host.js +245 -0
- package/dist/doctor/unity-checks.js +380 -0
- package/dist/doctor/unity-history.js +589 -0
- package/dist/doctor/unity-host.js +160 -0
- package/dist/doctor/unity-import-rules.js +874 -0
- package/dist/doctor/unity-meta.js +225 -0
- package/dist/doctor/unity-project.js +297 -0
- package/dist/doctor/unity.js +171 -0
- package/dist/export/export.js +165 -0
- package/dist/export/metadata.js +25 -0
- package/dist/export/runtime.js +119 -0
- package/dist/export/scan.js +78 -0
- package/dist/export/select.js +193 -0
- package/dist/export/strip.js +42 -0
- package/dist/feedback/ab.js +55 -0
- package/dist/feedback/auto.js +44 -0
- package/dist/feedback/learn.js +255 -0
- package/dist/feedback/measure.js +49 -0
- package/dist/feedback/page.js +66 -0
- package/dist/feel/feedback.js +85 -0
- package/dist/feel/judge.js +420 -0
- package/dist/feel/run.js +185 -0
- package/dist/feel/spec.js +124 -0
- package/dist/feel/sweep.js +156 -0
- package/dist/fidelity/consistency.js +205 -0
- package/dist/fidelity/match.js +675 -0
- package/dist/fidelity/run.js +107 -0
- package/dist/find/keywords.js +97 -0
- package/dist/find/names.js +45 -0
- package/dist/find/route.js +59 -0
- package/dist/firstlook/quality.js +261 -0
- package/dist/firstlook/render.js +111 -0
- package/dist/firstlook/set.js +218 -0
- package/dist/flow/flow.js +455 -0
- package/dist/flow/look.js +139 -0
- package/dist/frame/behaviour.js +53 -0
- package/dist/frame/clock.js +117 -0
- package/dist/frame/contract.js +111 -0
- package/dist/frame/genre.js +65 -0
- package/dist/frame/idle.js +58 -0
- package/dist/frame/opening.js +171 -0
- package/dist/frames/loop.js +52 -0
- package/dist/frames/sheet.js +69 -0
- package/dist/gdd/book.js +483 -0
- package/dist/gdd/chapters.js +71 -0
- package/dist/gdd/design.js +135 -0
- package/dist/gdd/doc.js +32 -0
- package/dist/gdd/levelmap.js +428 -0
- package/dist/gdd/measures.js +477 -0
- package/dist/gdd/page.js +111 -0
- package/dist/gdd/rubric.js +250 -0
- package/dist/gdd/size.js +83 -0
- package/dist/gdd/tiers.js +148 -0
- package/dist/gdd/world.js +98 -0
- package/dist/gdd/worth.js +507 -0
- package/dist/gen/kinds.js +451 -0
- package/dist/gen/local/doctor.js +25 -0
- package/dist/gen/local/index.js +3 -0
- package/dist/gen/local/kokoro.js +334 -0
- package/dist/gen/local/master.js +248 -0
- package/dist/gen/local/provider.js +65 -0
- package/dist/gen/local/voice-rules.js +156 -0
- package/dist/gen/models.generated.js +469 -0
- package/dist/gen/models.js +53 -0
- package/dist/gen/prompt-lint.js +35 -0
- package/dist/gen/record.js +73 -0
- package/dist/gen/save.js +101 -0
- package/dist/gen/title.js +55 -0
- package/dist/gen/unity.js +334 -0
- package/dist/goals/goals.js +204 -0
- package/dist/goals/run.js +90 -0
- package/dist/greenlight/ambition.js +42 -0
- package/dist/greenlight/bible.js +138 -0
- package/dist/greenlight/lock.js +48 -0
- package/dist/greenlight/match.js +19 -0
- package/dist/greenlight/md.js +82 -0
- package/dist/greenlight/page.js +100 -0
- package/dist/greenlight/pitches.js +66 -0
- package/dist/greenlight/worth.js +90 -0
- package/dist/guidance.js +24 -0
- package/dist/init/bare.js +114 -0
- package/dist/init/git.js +56 -0
- package/dist/init/starter.js +166 -0
- package/dist/init/starters.js +179 -0
- package/dist/inspect/describe.js +125 -0
- package/dist/inspect/devserver.js +40 -0
- package/dist/journey/diff.js +74 -0
- package/dist/journey/from-round.js +44 -0
- package/dist/journey/record.js +76 -0
- package/dist/journey/run.js +139 -0
- package/dist/journey/script.js +223 -0
- package/dist/judge/common.js +60 -0
- package/dist/judge/identity.js +68 -0
- package/dist/judge/sources.js +37 -0
- package/dist/judge/structure.js +59 -0
- package/dist/keys/device.js +145 -0
- package/dist/keys/store.js +167 -0
- package/dist/lanes/fence.js +108 -0
- package/dist/lanes/gate.js +123 -0
- package/dist/lanes/lanes.js +355 -0
- package/dist/lanes/union.js +62 -0
- package/dist/lanes/where.js +49 -0
- package/dist/lessons/motifs.js +97 -0
- package/dist/lessons/store.js +56 -0
- package/dist/look/anim.js +206 -0
- package/dist/look/boxes.js +209 -0
- package/dist/look/dressing.js +24 -0
- package/dist/look/feedback.js +50 -0
- package/dist/look/fit.js +123 -0
- package/dist/look/held.js +92 -0
- package/dist/look/hook.js +169 -0
- package/dist/look/hud.js +189 -0
- package/dist/look/image-io.js +50 -0
- package/dist/look/life.js +96 -0
- package/dist/look/light.js +42 -0
- package/dist/look/look.js +85 -0
- package/dist/look/loops.js +108 -0
- package/dist/look/made-of.js +242 -0
- package/dist/look/moments.js +32 -0
- package/dist/look/motion.js +44 -0
- package/dist/look/phone-play.js +142 -0
- package/dist/look/player.js +32 -0
- package/dist/look/png.js +117 -0
- package/dist/look/readability.js +100 -0
- package/dist/look/roles.js +109 -0
- package/dist/look/sheet.js +104 -0
- package/dist/look/theme.js +278 -0
- package/dist/look/touch.js +129 -0
- package/dist/look/ui-style.js +102 -0
- package/dist/machine/procs.js +117 -0
- package/dist/managed.js +15 -0
- package/dist/mcp/hosted.js +174 -0
- package/dist/mcp/models.generated.js +538 -0
- package/dist/mcp/models.js +35 -0
- package/dist/mcp/server.js +330 -0
- package/dist/memory/decisions.js +138 -0
- package/dist/memory/journal.js +108 -0
- package/dist/model/bench.js +83 -0
- package/dist/model/blender.js +106 -0
- package/dist/model/clips.js +34 -0
- package/dist/model/finalize.js +33 -0
- package/dist/motion/checks.js +173 -0
- package/dist/motion/contract.js +177 -0
- package/dist/motion/encode.js +37 -0
- package/dist/motion/render.js +167 -0
- package/dist/motion/starter.js +54 -0
- package/dist/optimize/check.js +29 -0
- package/dist/optimize/helper.js +80 -0
- package/dist/owner/bar.js +285 -0
- package/dist/owner/match.js +105 -0
- package/dist/pack/build.js +97 -0
- package/dist/pack/deps.js +28 -0
- package/dist/pack/leaks.js +77 -0
- package/dist/pack/limits.js +51 -0
- package/dist/pack/report.js +35 -0
- package/dist/phone/baguette.js +139 -0
- package/dist/phone/listen.js +65 -0
- package/dist/pipeline/pipeline.js +929 -0
- package/dist/plan/actions.js +18 -0
- package/dist/plan/notes.js +15 -0
- package/dist/play/clock.js +40 -0
- package/dist/play/condition.js +45 -0
- package/dist/play/frames.js +60 -0
- package/dist/play/input.js +118 -0
- package/dist/play/pointer.js +21 -0
- package/dist/play/report.js +124 -0
- package/dist/play/server.js +274 -0
- package/dist/play/session.js +231 -0
- package/dist/play/steps.js +192 -0
- package/dist/playable/build.js +90 -0
- package/dist/playable/cta.js +88 -0
- package/dist/playable/networks.js +33 -0
- package/dist/playable/scan.js +46 -0
- package/dist/playtest/after-round.js +60 -0
- package/dist/playtest/assemble.js +168 -0
- package/dist/playtest/experience-run.js +69 -0
- package/dist/playtest/experience.js +77 -0
- package/dist/playtest/facts.js +90 -0
- package/dist/playtest/fidelity.js +179 -0
- package/dist/playtest/history.js +115 -0
- package/dist/playtest/hits.js +48 -0
- package/dist/playtest/hosted.js +98 -0
- package/dist/playtest/keep.js +110 -0
- package/dist/playtest/ledger.js +77 -0
- package/dist/playtest/length.js +113 -0
- package/dist/playtest/measure.js +181 -0
- package/dist/playtest/mobile-qa.js +391 -0
- package/dist/playtest/mockups.js +198 -0
- package/dist/playtest/moments.js +28 -0
- package/dist/playtest/prepare.js +162 -0
- package/dist/playtest/rank.js +184 -0
- package/dist/playtest/report.js +209 -0
- package/dist/playtest/route.js +139 -0
- package/dist/playtest/seats.js +128 -0
- package/dist/playtest/sheet.js +38 -0
- package/dist/playtest/stop.js +54 -0
- package/dist/playtest/stuck.js +47 -0
- package/dist/production/contract.js +61 -0
- package/dist/production/mirror.js +96 -0
- package/dist/production/tier.js +66 -0
- package/dist/profile/compare.js +171 -0
- package/dist/progress/answers.js +35 -0
- package/dist/progress/holds.js +106 -0
- package/dist/progress/notify.js +25 -0
- package/dist/progress/progress.js +300 -0
- package/dist/publish/build.js +54 -0
- package/dist/publish/folder.js +106 -0
- package/dist/publish/funpixel.js +96 -0
- package/dist/publish/hosts.js +48 -0
- package/dist/reach/envelope.js +111 -0
- package/dist/reach/load.js +84 -0
- package/dist/reach/side.js +320 -0
- package/dist/reach/spec3d.js +338 -0
- package/dist/reach/tiles.js +163 -0
- package/dist/reel/encode.js +34 -0
- package/dist/reel/tour.js +81 -0
- package/dist/relay/bots.js +62 -0
- package/dist/relay/bridge.js +54 -0
- package/dist/relay/local.js +82 -0
- package/dist/relay/redis.js +40 -0
- package/dist/review/audio.js +72 -0
- package/dist/review/ledger.js +60 -0
- package/dist/review/media.js +114 -0
- package/dist/review/model.js +348 -0
- package/dist/review/picture.js +113 -0
- package/dist/review/specs.js +134 -0
- package/dist/review/video.js +248 -0
- package/dist/schema/game.js +308 -0
- package/dist/score/comfort.js +79 -0
- package/dist/score/light.js +62 -0
- package/dist/score/measure.js +386 -0
- package/dist/score/vision.js +59 -0
- package/dist/serve/webgl.js +415 -0
- package/dist/setup/lsp.js +42 -0
- package/dist/sim/curve.js +122 -0
- package/dist/sim/judge.js +240 -0
- package/dist/sim/skeleton.js +65 -0
- package/dist/simulator/lease.js +159 -0
- package/dist/simulator/orient.js +57 -0
- package/dist/simulator/screen.js +113 -0
- package/dist/simulator/simctl.js +79 -0
- package/dist/smoke/art.js +20 -0
- package/dist/smoke/checks.js +165 -0
- package/dist/smoke/logic.js +73 -0
- package/dist/smoke/orphans.js +78 -0
- package/dist/smoke/palette.js +16 -0
- package/dist/smoke/sources.js +36 -0
- package/dist/sound/beats.js +95 -0
- package/dist/sound/loudness.js +94 -0
- package/dist/spec/extract.js +123 -0
- package/dist/spec/lint.js +261 -0
- package/dist/spec/presets.js +30 -0
- package/dist/spec/rooms.js +188 -0
- package/dist/spec/scaffold.js +457 -0
- package/dist/spec/sections.js +16 -0
- package/dist/spec/tunables.js +74 -0
- package/dist/stage/harnessignore.js +90 -0
- package/dist/stage/stage.js +57 -0
- package/dist/stage/tar.js +41 -0
- package/dist/status/board.js +172 -0
- package/dist/status/file.js +112 -0
- package/dist/status/inbox.js +55 -0
- package/dist/status/status.js +311 -0
- package/dist/store/answers.js +47 -0
- package/dist/store/doctor.js +120 -0
- package/dist/store/images.js +65 -0
- package/dist/store/init.js +101 -0
- package/dist/store/lint.js +392 -0
- package/dist/store/plan.js +133 -0
- package/dist/store/sdks.js +107 -0
- package/dist/studio/forks.js +93 -0
- package/dist/studio/pitch.js +294 -0
- package/dist/studio/widen.js +212 -0
- package/dist/suite/node-run.js +81 -0
- package/dist/suite/test-types.js +71 -0
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- package/templates/common/.agents/skills/funpixel-store/references/readiness.md +107 -0
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- package/templates/common/.agents/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
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- package/templates/common/.agents/skills/funpixel-verify/references/unity.md +60 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/SKILL.md +99 -0
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- package/templates/common/.agents/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/world-kit.md +154 -0
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- package/templates/common/.harnessignore +28 -0
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- package/templates/common/CLAUDE.md +1 -0
- package/templates/common/assets/assets.example.json +9 -0
- package/templates/common/index.html +13 -0
- package/templates/common/src/art/files.mjs +27 -0
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- package/templates/common/src/sound.ts +85 -0
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- package/templates/three-world/src/feel.ts +79 -0
- package/templates/three-world/src/game.ts +99 -0
- package/templates/three-world/src/hud.tsx +44 -0
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- package/templates/three-world/src/juice.ts +91 -0
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- package/templates/three-world/src/light.ts +77 -0
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- package/templates/three-world/src/main.tsx +38 -0
- package/templates/three-world/src/models.ts +62 -0
- package/templates/three-world/src/palette.ts +21 -0
- package/templates/three-world/src/places.json +50 -0
- package/templates/three-world/src/places.ts +56 -0
- package/templates/three-world/src/pose.ts +22 -0
- package/templates/three-world/src/post.ts +47 -0
- package/templates/three-world/src/rest-math.ts +29 -0
- package/templates/three-world/src/rules.ts +89 -0
- package/templates/three-world/src/screens.css +45 -0
- package/templates/three-world/src/screens.tsx +96 -0
- package/templates/three-world/src/selftests.ts +25 -0
- package/templates/three-world/src/session.ts +99 -0
- package/templates/three-world/src/shots.ts +59 -0
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- package/templates/three-world/src/stage.ts +83 -0
- package/templates/three-world/src/styles.css +95 -0
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- package/unity/com.funpixel.probe/Runtime/Api/FunpixelProbe.cs +146 -0
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if pb.custom_shape is not None:
|
|
122
|
+
shapes.add(pb.custom_shape.name)
|
|
123
|
+
pb.custom_shape = None
|
|
124
|
+
for name in shapes:
|
|
125
|
+
obj = bpy.data.objects.get(name)
|
|
126
|
+
if obj is not None:
|
|
127
|
+
bpy.data.objects.remove(obj, do_unlink=True)
|
|
128
|
+
return len(shapes)
|
|
129
|
+
|
|
130
|
+
|
|
131
|
+
def _drop_external_images():
|
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132
|
+
"""Remove every image the file named by path instead of carrying.
|
|
133
|
+
|
|
134
|
+
FBX names its textures by path (an artist's `C:\\textures\\skin.png`, or
|
|
135
|
+
`/etc/…`), and Blender loads a path lazily: the pixels are read when the
|
|
136
|
+
exporter or the renderer first asks, and would then ride out inside the
|
|
137
|
+
model we return. Nothing the caller sent can be at that path on our host, so
|
|
138
|
+
the reference could never resolve to THEIR texture — only to one of ours.
|
|
139
|
+
Dropped, never refused: artist FBX files carry dead texture paths routinely.
|
|
140
|
+
"""
|
|
141
|
+
global EXTERNAL_IMAGES_DROPPED
|
|
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|
+
dropped = 0
|
|
143
|
+
for img in list(bpy.data.images):
|
|
144
|
+
if img.source in {"FILE", "SEQUENCE", "MOVIE", "TILED"} and img.packed_file is None:
|
|
145
|
+
bpy.data.images.remove(img)
|
|
146
|
+
dropped += 1
|
|
147
|
+
EXTERNAL_IMAGES_DROPPED = dropped
|
|
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|
+
return dropped
|
|
149
|
+
|
|
150
|
+
|
|
151
|
+
def import_model(path, fmt):
|
|
152
|
+
"""Reset to an EMPTY scene, then import.
|
|
153
|
+
|
|
154
|
+
The reset is not optional: Blender's default scene ships a cube, a camera
|
|
155
|
+
and a lamp, and every one of them would be counted as part of the model, lit
|
|
156
|
+
it, or framed the render. `use_empty=True` is the difference between
|
|
157
|
+
measuring the asset and measuring the asset plus Blender's furniture.
|
|
158
|
+
"""
|
|
159
|
+
fmt = fmt or sniff(path)
|
|
160
|
+
importer = _IMPORTERS.get(fmt)
|
|
161
|
+
if importer is None:
|
|
162
|
+
raise ValueError("unsupported format %r" % fmt)
|
|
163
|
+
_refuse_external_gltf_uris(path, fmt)
|
|
164
|
+
# Opening a .blend REPLACES the scene, so resetting first would be wasted
|
|
165
|
+
# work — and `read_factory_settings` after it would throw the file away.
|
|
166
|
+
if fmt not in _OPENS_SCENE:
|
|
167
|
+
bpy.ops.wm.read_factory_settings(use_empty=True)
|
|
168
|
+
importer(path)
|
|
169
|
+
_drop_external_images()
|
|
170
|
+
_drop_bone_shapes()
|
|
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|
+
return fmt
|
|
172
|
+
|
|
173
|
+
|
|
174
|
+
def import_into_current(path, fmt):
|
|
175
|
+
"""Import ALONGSIDE what is already loaded — no scene reset.
|
|
176
|
+
|
|
177
|
+
Separate from [`import_model`] on purpose, and named so the difference is
|
|
178
|
+
impossible to miss at a call site. `fit_rig` needs two models in one scene
|
|
179
|
+
(a donor rig and a target mesh); every other verb needs a clean scene and
|
|
180
|
+
would be silently wrong if a stray import survived.
|
|
181
|
+
|
|
182
|
+
Making the reset a flag on one function would put the dangerous case one
|
|
183
|
+
typo away from the safe one.
|
|
184
|
+
"""
|
|
185
|
+
fmt = fmt or sniff(path)
|
|
186
|
+
importer = _IMPORTERS.get(fmt)
|
|
187
|
+
if importer is None:
|
|
188
|
+
raise ValueError("unsupported format %r" % fmt)
|
|
189
|
+
_refuse_external_gltf_uris(path, fmt)
|
|
190
|
+
importer(path)
|
|
191
|
+
_drop_external_images()
|
|
192
|
+
_drop_bone_shapes()
|
|
193
|
+
return fmt
|
|
194
|
+
|
|
195
|
+
|
|
196
|
+
def mesh_objects():
|
|
197
|
+
return [o for o in bpy.data.objects if o.type == "MESH"]
|
|
198
|
+
|
|
199
|
+
|
|
200
|
+
def armature_object():
|
|
201
|
+
return next((o for o in bpy.data.objects if o.type == "ARMATURE"), None)
|
|
202
|
+
|
|
203
|
+
|
|
204
|
+
def world_bounds(objects):
|
|
205
|
+
"""Axis-aligned bounds over every object's world-space corners.
|
|
206
|
+
|
|
207
|
+
For a SKINNED mesh this is the rest pose. That is the right answer for both
|
|
208
|
+
callers — `inspect` describes the asset as stored, and the turntable proves
|
|
209
|
+
the asset rather than one frame of an animation — but it is worth knowing
|
|
210
|
+
that a posed character can exceed this box.
|
|
211
|
+
"""
|
|
212
|
+
pts = []
|
|
213
|
+
for o in objects:
|
|
214
|
+
pts.extend(o.matrix_world @ Vector(c) for c in o.bound_box)
|
|
215
|
+
if not pts:
|
|
216
|
+
return None
|
|
217
|
+
return {
|
|
218
|
+
"min": [min(p.x for p in pts), min(p.y for p in pts), min(p.z for p in pts)],
|
|
219
|
+
"max": [max(p.x for p in pts), max(p.y for p in pts), max(p.z for p in pts)],
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
|
|
223
|
+
def export_glb(out_path, selected_only=False, optimise_animation=False, extras=False):
|
|
224
|
+
"""Write the scene as a GLB, with the flags the Harness scripts settled on.
|
|
225
|
+
|
|
226
|
+
`export_animations` + `export_animation_mode='ACTIONS'` + `export_skins`:
|
|
227
|
+
all three scripts that ship a rigged character use exactly this set, because
|
|
228
|
+
the default drops either the clips or the binding and the result loads
|
|
229
|
+
without error while standing still.
|
|
230
|
+
|
|
231
|
+
`export_yup=True` because glTF is Y-up and Blender is Z-up. Omitting it
|
|
232
|
+
exports a character lying on its back — which imports cleanly, renders, and
|
|
233
|
+
is wrong.
|
|
234
|
+
|
|
235
|
+
`optimise_animation` is OPT-IN, and only `author_clips` asks for it. It
|
|
236
|
+
belongs to the verb that AUTHORED the clips, where the 1.5 GB incident
|
|
237
|
+
happened; a repair verb that silently re-optimised someone else's animation
|
|
238
|
+
would be changing data it was not asked to touch. Turning it on globally
|
|
239
|
+
would make every verb a little bit lossy for free.
|
|
240
|
+
"""
|
|
241
|
+
kwargs = {
|
|
242
|
+
"filepath": out_path,
|
|
243
|
+
"export_format": "GLB",
|
|
244
|
+
"export_animations": True,
|
|
245
|
+
"export_animation_mode": "ACTIONS",
|
|
246
|
+
"export_skins": True,
|
|
247
|
+
"export_apply": False,
|
|
248
|
+
"export_yup": True,
|
|
249
|
+
}
|
|
250
|
+
if selected_only:
|
|
251
|
+
kwargs["use_selection"] = True
|
|
252
|
+
if extras:
|
|
253
|
+
# Custom properties as glTF `extras`: how a built level tells the game
|
|
254
|
+
# which node is a marker or a collider (build_level). Off elsewhere, so a
|
|
255
|
+
# repair verb never starts shipping an asset's stray properties.
|
|
256
|
+
kwargs["export_extras"] = True
|
|
257
|
+
if optimise_animation:
|
|
258
|
+
# `export_def_bones=False` keeps a non-deform control bone that we posed
|
|
259
|
+
# (a jaw, on some rigs) from being dropped along with the rig's unused
|
|
260
|
+
# controls. The optimiser then removes the flat curves of everything we
|
|
261
|
+
# did NOT pose, which is where the size goes.
|
|
262
|
+
kwargs["export_def_bones"] = False
|
|
263
|
+
kwargs["export_optimize_animation_size"] = True
|
|
264
|
+
kwargs["export_optimize_animation_keep_anim_armature"] = False
|
|
265
|
+
|
|
266
|
+
bpy.ops.export_scene.gltf(**kwargs)
|
|
267
|
+
if not os.path.exists(out_path):
|
|
268
|
+
raise RuntimeError("the exporter reported success but wrote no file")
|
|
269
|
+
return out_path
|
|
270
|
+
|
|
271
|
+
|
|
272
|
+
def clamp_int(value, default, low, high):
|
|
273
|
+
"""Clamp an optional integer argument.
|
|
274
|
+
|
|
275
|
+
`None` and `0` both mean "use the default": JSON may omit the key, and proto3
|
|
276
|
+
cannot distinguish an unset `uint32` from a zero one, so a caller that omits
|
|
277
|
+
a frame count must not get zero frames.
|
|
278
|
+
"""
|
|
279
|
+
if value is None:
|
|
280
|
+
return default
|
|
281
|
+
try:
|
|
282
|
+
n = int(value)
|
|
283
|
+
except (TypeError, ValueError):
|
|
284
|
+
return default
|
|
285
|
+
if n == 0:
|
|
286
|
+
return default
|
|
287
|
+
return max(low, min(high, n))
|
|
288
|
+
|
|
289
|
+
|
|
290
|
+
def triangles(obj):
|
|
291
|
+
"""Triangles in a mesh as a renderer draws it: an n-gon is n - 2."""
|
|
292
|
+
return sum(len(p.vertices) - 2 for p in obj.data.polygons)
|
|
293
|
+
|
|
294
|
+
|
|
295
|
+
def is_skinned(obj):
|
|
296
|
+
"""Bound to an armature: a modifier AND vertex groups. Either alone moves nothing."""
|
|
297
|
+
return any(m.type == "ARMATURE" for m in obj.modifiers) and bool(obj.vertex_groups)
|
|
298
|
+
|
|
299
|
+
|
|
300
|
+
def select_only(objects, active):
|
|
301
|
+
"""Make `objects` the whole selection and `active` the active object.
|
|
302
|
+
|
|
303
|
+
The object operators (`transform_apply`, `join`, the vertex-group ones) act
|
|
304
|
+
on the selection, and a stray selected object from the import would be
|
|
305
|
+
changed along with the ones meant.
|
|
306
|
+
"""
|
|
307
|
+
for o in bpy.context.view_layer.objects:
|
|
308
|
+
o.select_set(False)
|
|
309
|
+
for o in objects:
|
|
310
|
+
o.select_set(True)
|
|
311
|
+
bpy.context.view_layer.objects.active = active
|
|
@@ -0,0 +1,118 @@
|
|
|
1
|
+
# SPDX-License-Identifier: GPL-3.0-or-later
|
|
2
|
+
"""Pictures as arrays: write a PNG, lay several on one sheet, draw the
|
|
3
|
+
lettered grid a vision pass marks cells on.
|
|
4
|
+
|
|
5
|
+
The grid is what makes a model's marks exact: a cell name like "C7" (column
|
|
6
|
+
letter, row number, from the top-left) is something a vision model can say
|
|
7
|
+
reliably, and the bench knows to the pixel which part of which view it
|
|
8
|
+
means. The labels are drawn with a tiny built-in bitmap font, so no font
|
|
9
|
+
file and no text renderer is needed.
|
|
10
|
+
"""
|
|
11
|
+
import bpy
|
|
12
|
+
import numpy as np
|
|
13
|
+
|
|
14
|
+
# 3x5 glyphs, one row per string, '#' = ink.
|
|
15
|
+
_GLYPHS = {
|
|
16
|
+
"A": ("###", "#.#", "###", "#.#", "#.#"), "B": ("##.", "#.#", "##.", "#.#", "##."),
|
|
17
|
+
"C": ("###", "#..", "#..", "#..", "###"), "D": ("##.", "#.#", "#.#", "#.#", "##."),
|
|
18
|
+
"E": ("###", "#..", "##.", "#..", "###"), "F": ("###", "#..", "##.", "#..", "#.."),
|
|
19
|
+
"G": ("###", "#..", "#.#", "#.#", "###"), "H": ("#.#", "#.#", "###", "#.#", "#.#"),
|
|
20
|
+
"I": ("###", ".#.", ".#.", ".#.", "###"), "J": ("..#", "..#", "..#", "#.#", "###"),
|
|
21
|
+
"K": ("#.#", "#.#", "##.", "#.#", "#.#"), "L": ("#..", "#..", "#..", "#..", "###"),
|
|
22
|
+
"M": ("#.#", "###", "###", "#.#", "#.#"), "N": ("##.", "#.#", "#.#", "#.#", "#.#"),
|
|
23
|
+
"O": ("###", "#.#", "#.#", "#.#", "###"), "P": ("###", "#.#", "###", "#..", "#.."),
|
|
24
|
+
"0": ("###", "#.#", "#.#", "#.#", "###"), "1": (".#.", "##.", ".#.", ".#.", "###"),
|
|
25
|
+
"2": ("###", "..#", "###", "#..", "###"), "3": ("###", "..#", "###", "..#", "###"),
|
|
26
|
+
"4": ("#.#", "#.#", "###", "..#", "..#"), "5": ("###", "#..", "###", "..#", "###"),
|
|
27
|
+
"6": ("###", "#..", "###", "#.#", "###"), "7": ("###", "..#", "..#", "..#", "..#"),
|
|
28
|
+
"8": ("###", "#.#", "###", "#.#", "###"), "9": ("###", "#.#", "###", "..#", "###"),
|
|
29
|
+
}
|
|
30
|
+
COLUMNS = "ABCDEFGHIJKLMNOP"
|
|
31
|
+
|
|
32
|
+
|
|
33
|
+
def cell_name(col, row):
|
|
34
|
+
return "%s%d" % (COLUMNS[col], row + 1)
|
|
35
|
+
|
|
36
|
+
|
|
37
|
+
def write_png(rgb, path, alpha=None):
|
|
38
|
+
"""`rgb` (H, W, 3), rows top-down, values as stored (sRGB / 255). `alpha` (H, W) in 0–1
|
|
39
|
+
writes an RGBA PNG (the `fidelity` renders: the model on nothing)."""
|
|
40
|
+
h, w = rgb.shape[:2]
|
|
41
|
+
img = bpy.data.images.new("out", w, h, alpha=alpha is not None)
|
|
42
|
+
px = np.ones((h, w, 4), dtype=np.float32)
|
|
43
|
+
px[..., :3] = np.clip(rgb[::-1], 0.0, 1.0)
|
|
44
|
+
if alpha is not None:
|
|
45
|
+
px[..., 3] = np.clip(alpha[::-1], 0.0, 1.0)
|
|
46
|
+
img.alpha_mode = "STRAIGHT"
|
|
47
|
+
img.pixels.foreach_set(px.ravel())
|
|
48
|
+
img.filepath_raw = path
|
|
49
|
+
img.file_format = "PNG"
|
|
50
|
+
img.save()
|
|
51
|
+
bpy.data.images.remove(img)
|
|
52
|
+
|
|
53
|
+
|
|
54
|
+
def read_png(path, size):
|
|
55
|
+
"""A PNG as (size, size, 3) rows top-down, scaled to `size`."""
|
|
56
|
+
img = bpy.data.images.load(path)
|
|
57
|
+
if img.size[0] == 0:
|
|
58
|
+
raise ValueError("an image could not be read")
|
|
59
|
+
img.scale(size, size)
|
|
60
|
+
px = np.empty(size * size * 4, dtype=np.float32)
|
|
61
|
+
img.pixels.foreach_get(px)
|
|
62
|
+
bpy.data.images.remove(img)
|
|
63
|
+
return px.reshape(size, size, 4)[::-1, :, :3].copy()
|
|
64
|
+
|
|
65
|
+
|
|
66
|
+
def _text(rgb, x, y, text, scale):
|
|
67
|
+
for i, ch in enumerate(text):
|
|
68
|
+
g = _GLYPHS[ch]
|
|
69
|
+
for gy, line in enumerate(g):
|
|
70
|
+
for gx, c in enumerate(line):
|
|
71
|
+
if c == "#":
|
|
72
|
+
x0 = x + (i * 4 + gx) * scale
|
|
73
|
+
y0 = y + gy * scale
|
|
74
|
+
rgb[y0:y0 + scale, x0:x0 + scale] = 1.0
|
|
75
|
+
|
|
76
|
+
|
|
77
|
+
def grid(rgb, cells):
|
|
78
|
+
"""The picture with a `cells`×`cells` grid and a label in every cell."""
|
|
79
|
+
out = rgb.copy()
|
|
80
|
+
size = out.shape[0]
|
|
81
|
+
step = size / cells
|
|
82
|
+
scale = max(1, int(step // 24))
|
|
83
|
+
for i in range(1, cells):
|
|
84
|
+
p = int(round(i * step))
|
|
85
|
+
out[:, p] = out[:, p] * 0.3
|
|
86
|
+
out[p, :] = out[p, :] * 0.3
|
|
87
|
+
for row in range(cells):
|
|
88
|
+
for col in range(cells):
|
|
89
|
+
name = cell_name(col, row)
|
|
90
|
+
x, y = int(col * step) + 2, int(row * step) + 2
|
|
91
|
+
w, h = (len(name) * 4 + 1) * scale, 7 * scale
|
|
92
|
+
out[y:y + h, x:x + w] = out[y:y + h, x:x + w] * 0.25
|
|
93
|
+
_text(out, x + scale, y + scale, name, scale)
|
|
94
|
+
return out
|
|
95
|
+
|
|
96
|
+
|
|
97
|
+
def contact(pictures, columns=4):
|
|
98
|
+
"""Pictures of one size side by side, `columns` across."""
|
|
99
|
+
size = pictures[0].shape[0]
|
|
100
|
+
cols = min(len(pictures), columns)
|
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rows = (len(pictures) + cols - 1) // cols
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out = np.full((rows * size, cols * size, 3), 0.18, dtype=np.float32)
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+
for i, p in enumerate(pictures):
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+
r, c = divmod(i, cols)
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out[r * size:(r + 1) * size, c * size:(c + 1) * size] = p
|
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return out
|
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+
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+
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+
def cell_mask(cells, grid_cells, size):
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"""A (size*size,) bool mask of the named cells."""
|
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mask = np.zeros((size, size), dtype=bool)
|
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+
step = size / grid_cells
|
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+
for name in cells:
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+
col = COLUMNS.index(name[0])
|
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|
+
row = int(name[1:]) - 1
|
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|
+
mask[int(round(row * step)):int(round((row + 1) * step)),
|
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+
int(round(col * step)):int(round((col + 1) * step))] = True
|
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+
return mask.ravel()
|
|
@@ -0,0 +1,176 @@
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1
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+
# SPDX-License-Identifier: GPL-3.0-or-later
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2
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+
"""Material slots, their base-colour pictures, and the texels behind them.
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3
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+
|
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4
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+
`apply_skin` and `apply_texture` both work per (object, material slot): find
|
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5
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+
the image that feeds the slot's base colour (or note a flat colour), learn
|
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6
|
+
where on the surface each texel lies (`raster` in UV space), change pixels,
|
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7
|
+
and write a NEW image into the same slot. No slot, material or UV is added —
|
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8
|
+
one material stays one material, an outline stays an outline.
|
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9
|
+
|
|
10
|
+
Pixel values are read and written as Blender holds them for the image — for
|
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11
|
+
the 8-bit sRGB textures a GLB carries that is the stored value / 255 — so a
|
|
12
|
+
texel that is not changed comes back exactly as it went in.
|
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13
|
+
"""
|
|
14
|
+
import bpy
|
|
15
|
+
import numpy as np
|
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16
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+
|
|
17
|
+
from . import raster
|
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18
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+
|
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19
|
+
MAX_EDGE = 4096
|
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20
|
+
|
|
21
|
+
|
|
22
|
+
def _bsdf(mat):
|
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23
|
+
if mat is None or not mat.use_nodes:
|
|
24
|
+
return None
|
|
25
|
+
return next((n for n in mat.node_tree.nodes if n.type == "BSDF_PRINCIPLED"), None)
|
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26
|
+
|
|
27
|
+
|
|
28
|
+
def base_image_node(mat):
|
|
29
|
+
"""The image node feeding the Principled BSDF's Base Color, or None."""
|
|
30
|
+
bsdf = _bsdf(mat)
|
|
31
|
+
if bsdf is None:
|
|
32
|
+
return None
|
|
33
|
+
sock = bsdf.inputs.get("Base Color")
|
|
34
|
+
if sock is None or not sock.is_linked:
|
|
35
|
+
return None
|
|
36
|
+
node = sock.links[0].from_node
|
|
37
|
+
for _ in range(3): # through the importer's colour-factor mix
|
|
38
|
+
if node.type == "TEX_IMAGE":
|
|
39
|
+
return node
|
|
40
|
+
linked = [i for i in node.inputs if i.is_linked]
|
|
41
|
+
if not linked:
|
|
42
|
+
return None
|
|
43
|
+
node = linked[0].links[0].from_node
|
|
44
|
+
return None
|
|
45
|
+
|
|
46
|
+
|
|
47
|
+
class Slot:
|
|
48
|
+
"""One material slot of one object: its triangles and its base colour."""
|
|
49
|
+
|
|
50
|
+
def __init__(self, model, obj_index, slot_index, mat):
|
|
51
|
+
self.mat = mat
|
|
52
|
+
self.name = mat.name if mat else "(no material)"
|
|
53
|
+
self.tris = np.nonzero((model.owner == obj_index) & (model.slot == slot_index))[0]
|
|
54
|
+
self.node = base_image_node(mat)
|
|
55
|
+
img = self.node.image if self.node is not None else None
|
|
56
|
+
self.image = img if img is not None and img.size[0] > 0 else None
|
|
57
|
+
self.pixels = None
|
|
58
|
+
if self.image is not None:
|
|
59
|
+
w, h = self.image.size
|
|
60
|
+
if w * h > MAX_EDGE * MAX_EDGE:
|
|
61
|
+
raise ValueError("material %r has a texture over %d px" % (self.name, MAX_EDGE))
|
|
62
|
+
px = np.empty(w * h * 4, dtype=np.float32)
|
|
63
|
+
self.image.pixels.foreach_get(px)
|
|
64
|
+
self.pixels = px.reshape(h, w, 4)
|
|
65
|
+
bsdf = _bsdf(mat)
|
|
66
|
+
c = bsdf.inputs["Base Color"].default_value if bsdf is not None else (0.8, 0.8, 0.8, 1.0)
|
|
67
|
+
self.flat = np.array(c[:3], dtype=np.float32)
|
|
68
|
+
|
|
69
|
+
def sample(self, uv):
|
|
70
|
+
"""Base colour at UVs (N, 2): the texture's pixel, or the flat colour."""
|
|
71
|
+
if self.pixels is None:
|
|
72
|
+
return np.broadcast_to(self.flat, (len(uv), 3)).copy()
|
|
73
|
+
h, w = self.pixels.shape[:2]
|
|
74
|
+
u = np.nan_to_num(uv[:, 0]) % 1.0
|
|
75
|
+
v = np.nan_to_num(uv[:, 1]) % 1.0
|
|
76
|
+
x = np.clip((u * w).astype(np.int64), 0, w - 1)
|
|
77
|
+
y = np.clip((v * h).astype(np.int64), 0, h - 1)
|
|
78
|
+
return self.pixels[y, x, :3]
|
|
79
|
+
|
|
80
|
+
|
|
81
|
+
def slots(model):
|
|
82
|
+
out = []
|
|
83
|
+
for oi, obj in enumerate(model.objects):
|
|
84
|
+
mats = list(obj.data.materials) or [None]
|
|
85
|
+
for si, mat in enumerate(mats):
|
|
86
|
+
s = Slot(model, oi, si, mat)
|
|
87
|
+
if len(s.tris):
|
|
88
|
+
out.append(s)
|
|
89
|
+
return out
|
|
90
|
+
|
|
91
|
+
|
|
92
|
+
def texel_points(model, slot):
|
|
93
|
+
"""Every texel of `slot`'s image that its triangles cover: flat pixel
|
|
94
|
+
index, surface point (N, 3) and face normal (N, 3)."""
|
|
95
|
+
h, w = slot.pixels.shape[:2]
|
|
96
|
+
uv = model.uv[slot.tris]
|
|
97
|
+
if np.isnan(uv).any():
|
|
98
|
+
raise ValueError("material %r is textured but its mesh has no UVs" % slot.name)
|
|
99
|
+
# UV v runs up, image rows here run up too (Blender stores bottom row first).
|
|
100
|
+
xy = np.stack([uv[..., 0] % 1.0 * w, uv[..., 1] % 1.0 * h], axis=-1)
|
|
101
|
+
_, tri, bary = raster.rasterize(xy, np.zeros(xy.shape[:2]), w, h, want_bary=True)
|
|
102
|
+
flat = np.nonzero(tri >= 0)[0]
|
|
103
|
+
t = slot.tris[tri[flat]]
|
|
104
|
+
corners = model.pos[model.tris[t]]
|
|
105
|
+
b = bary[flat][:, :, None]
|
|
106
|
+
points = (corners * b).sum(axis=1)
|
|
107
|
+
return flat, points, model.normal[t]
|
|
108
|
+
|
|
109
|
+
|
|
110
|
+
def replace_image(slot, rgb, suffix):
|
|
111
|
+
"""Write `rgb` (H, W, 3) as a new packed image in the slot's texture node."""
|
|
112
|
+
h, w = rgb.shape[:2]
|
|
113
|
+
old = slot.image
|
|
114
|
+
img = bpy.data.images.new("%s_%s" % (old.name, suffix), w, h, alpha=True)
|
|
115
|
+
img.colorspace_settings.name = old.colorspace_settings.name
|
|
116
|
+
px = np.concatenate([rgb, slot.pixels[..., 3:4]], axis=-1).astype(np.float32)
|
|
117
|
+
img.pixels.foreach_set(px.ravel())
|
|
118
|
+
img.file_format = "PNG"
|
|
119
|
+
img.pack()
|
|
120
|
+
slot.node.image = img
|
|
121
|
+
# A model that draws its emission from the base colour's own picture (a
|
|
122
|
+
# generated mesh often does, so it reads unlit) would keep glowing in its
|
|
123
|
+
# OLD colours over the new ones: every node reading that picture follows.
|
|
124
|
+
if slot.mat is not None and slot.mat.node_tree is not None:
|
|
125
|
+
for node in slot.mat.node_tree.nodes:
|
|
126
|
+
if node.type == "TEX_IMAGE" and node.image == old:
|
|
127
|
+
node.image = img
|
|
128
|
+
return img
|
|
129
|
+
|
|
130
|
+
|
|
131
|
+
def fill_unseen(rgb, known, rounds=48):
|
|
132
|
+
"""Grow known texels into unknown ones, one ring per round: what no view
|
|
133
|
+
saw takes its neighbours' colour instead of a hole."""
|
|
134
|
+
rgb = rgb.copy()
|
|
135
|
+
known = known.copy()
|
|
136
|
+
for _ in range(rounds):
|
|
137
|
+
if known.all():
|
|
138
|
+
break
|
|
139
|
+
acc = np.zeros_like(rgb)
|
|
140
|
+
cnt = np.zeros(known.shape, dtype=np.float32)
|
|
141
|
+
for dy, dx in ((0, 1), (0, -1), (1, 0), (-1, 0)):
|
|
142
|
+
k = np.roll(known, (dy, dx), axis=(0, 1))
|
|
143
|
+
acc += np.roll(rgb, (dy, dx), axis=(0, 1)) * k[..., None]
|
|
144
|
+
cnt += k
|
|
145
|
+
grow = (~known) & (cnt > 0)
|
|
146
|
+
rgb[grow] = acc[grow] / cnt[grow][:, None]
|
|
147
|
+
known = known | grow
|
|
148
|
+
if not known.all() and known.any():
|
|
149
|
+
rgb[~known] = rgb[known].mean(axis=0)
|
|
150
|
+
return rgb
|
|
151
|
+
|
|
152
|
+
|
|
153
|
+
def shade_view(model, cam, size, slots_by_tri, zbuf, tri, bary, lit=True):
|
|
154
|
+
"""What a view shows: base colour under a soft headlight (`lit=False`: the base colour
|
|
155
|
+
alone, flat, as a Workbench FLAT render shows it), on the key colour.
|
|
156
|
+
Returns (rgb (S, S, 3) rows top-down, coverage share)."""
|
|
157
|
+
from .views import KEY
|
|
158
|
+
out = np.broadcast_to(KEY, (size * size, 3)).copy()
|
|
159
|
+
hit = np.nonzero(tri >= 0)[0]
|
|
160
|
+
t = tri[hit]
|
|
161
|
+
uv = (model.uv[t] * bary[hit][:, :, None]).sum(axis=1)
|
|
162
|
+
colour = np.zeros((len(hit), 3), dtype=np.float32)
|
|
163
|
+
for s in set(slots_by_tri[t]):
|
|
164
|
+
m = slots_by_tri[t] == s
|
|
165
|
+
colour[m] = s.sample(uv[m])
|
|
166
|
+
facing = np.clip(-(model.normal[t] @ np.array(cam["forward"])), 0.0, 1.0)
|
|
167
|
+
out[hit] = colour * (0.6 + 0.4 * facing)[:, None] if lit else colour
|
|
168
|
+
return out.reshape(size, size, 3), len(hit) / float(size * size)
|
|
169
|
+
|
|
170
|
+
|
|
171
|
+
def slot_lookup(model, all_slots):
|
|
172
|
+
"""An object array mapping each triangle to its Slot."""
|
|
173
|
+
lookup = np.empty(len(model.tris), dtype=object)
|
|
174
|
+
for s in all_slots:
|
|
175
|
+
lookup[s.tris] = s
|
|
176
|
+
return lookup
|