@funpixel/tools 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +115 -0
- package/NOTICE +28 -0
- package/README.md +110 -2
- package/bench/LICENSE +674 -0
- package/bench/README.md +10 -0
- package/bench/entrypoint.py +94 -0
- package/bench/handlers/__init__.py +53 -0
- package/bench/handlers/apply_skin.py +192 -0
- package/bench/handlers/apply_texture.py +195 -0
- package/bench/handlers/audit_clips.py +351 -0
- package/bench/handlers/author_clips.py +297 -0
- package/bench/handlers/author_motion.py +298 -0
- package/bench/handlers/bake_emissive.py +136 -0
- package/bench/handlers/build_level.py +395 -0
- package/bench/handlers/decimate.py +220 -0
- package/bench/handlers/fit_rig.py +273 -0
- package/bench/handlers/fracture.py +233 -0
- package/bench/handlers/humanoid.py +119 -0
- package/bench/handlers/inspect.py +212 -0
- package/bench/handlers/level_check.py +68 -0
- package/bench/handlers/level_geo.py +150 -0
- package/bench/handlers/level_proof.py +117 -0
- package/bench/handlers/level_props.py +135 -0
- package/bench/handlers/lod.py +83 -0
- package/bench/handlers/merge_clips.py +122 -0
- package/bench/handlers/mirror_limb.py +336 -0
- package/bench/handlers/motion_specs.json +11 -0
- package/bench/handlers/normalize_materials.py +182 -0
- package/bench/handlers/normalize_transform.py +174 -0
- package/bench/handlers/prune_clips.py +141 -0
- package/bench/handlers/raster.py +98 -0
- package/bench/handlers/render.py +239 -0
- package/bench/handlers/render_views.py +101 -0
- package/bench/handlers/retarget_clips.py +185 -0
- package/bench/handlers/scene.py +311 -0
- package/bench/handlers/sheet.py +118 -0
- package/bench/handlers/texels.py +176 -0
- package/bench/handlers/views.py +232 -0
- package/dist/api/generated/openapi.js +1 -0
- package/dist/api/http.js +71 -0
- package/dist/api/jobs.js +94 -0
- package/dist/assets/bakeoff.js +61 -0
- package/dist/assets/counts.js +60 -0
- package/dist/assets/gen.js +230 -0
- package/dist/assets/lock.js +77 -0
- package/dist/assets/manifest.js +236 -0
- package/dist/assets/palette-fit.js +99 -0
- package/dist/assets/pixelart.js +192 -0
- package/dist/assets/pixels.js +131 -0
- package/dist/assets/plan.js +169 -0
- package/dist/assets/process.js +209 -0
- package/dist/assets/script.js +194 -0
- package/dist/assets/steps.js +294 -0
- package/dist/bin.js +8 -0
- package/dist/board/board.js +99 -0
- package/dist/cast/library.js +102 -0
- package/dist/cast/measure.js +222 -0
- package/dist/cli.js +2917 -0
- package/dist/clip/clip.js +83 -0
- package/dist/commands/account.js +158 -0
- package/dist/commands/assets-pixels.js +106 -0
- package/dist/commands/assets.js +473 -0
- package/dist/commands/beats.js +77 -0
- package/dist/commands/board.js +162 -0
- package/dist/commands/boxes.js +89 -0
- package/dist/commands/capture-all.js +92 -0
- package/dist/commands/cast.js +84 -0
- package/dist/commands/character.js +58 -0
- package/dist/commands/check.js +404 -0
- package/dist/commands/clip.js +112 -0
- package/dist/commands/compare-takes.js +204 -0
- package/dist/commands/compare-target.js +149 -0
- package/dist/commands/compare.js +117 -0
- package/dist/commands/compose-variations.js +202 -0
- package/dist/commands/compose.js +163 -0
- package/dist/commands/cut.js +13 -0
- package/dist/commands/decide.js +90 -0
- package/dist/commands/depth.js +171 -0
- package/dist/commands/dev.js +138 -0
- package/dist/commands/directions.js +106 -0
- package/dist/commands/doctor.js +281 -0
- package/dist/commands/export.js +88 -0
- package/dist/commands/feedback.js +496 -0
- package/dist/commands/feel.js +144 -0
- package/dist/commands/fidelity.js +95 -0
- package/dist/commands/find.js +116 -0
- package/dist/commands/firstlook.js +138 -0
- package/dist/commands/flow.js +600 -0
- package/dist/commands/framing.js +53 -0
- package/dist/commands/gdd.js +227 -0
- package/dist/commands/gen.js +512 -0
- package/dist/commands/greenlight.js +148 -0
- package/dist/commands/hook.js +171 -0
- package/dist/commands/init.js +234 -0
- package/dist/commands/inspect.js +161 -0
- package/dist/commands/job.js +41 -0
- package/dist/commands/jobs.js +87 -0
- package/dist/commands/journal.js +58 -0
- package/dist/commands/journey.js +228 -0
- package/dist/commands/judge.js +191 -0
- package/dist/commands/lanes.js +571 -0
- package/dist/commands/lessons.js +74 -0
- package/dist/commands/life.js +134 -0
- package/dist/commands/login.js +134 -0
- package/dist/commands/look-3d.js +105 -0
- package/dist/commands/look-fit.js +116 -0
- package/dist/commands/look-hud.js +180 -0
- package/dist/commands/look-read.js +162 -0
- package/dist/commands/look-sheet.js +152 -0
- package/dist/commands/look-theme.js +136 -0
- package/dist/commands/look.js +373 -0
- package/dist/commands/loop.js +112 -0
- package/dist/commands/loudness.js +69 -0
- package/dist/commands/mobile-qa.js +119 -0
- package/dist/commands/model.js +256 -0
- package/dist/commands/models.js +93 -0
- package/dist/commands/motion.js +305 -0
- package/dist/commands/next.js +72 -0
- package/dist/commands/note.js +294 -0
- package/dist/commands/optimize.js +212 -0
- package/dist/commands/owner.js +109 -0
- package/dist/commands/pack.js +66 -0
- package/dist/commands/parts.js +635 -0
- package/dist/commands/phone.js +398 -0
- package/dist/commands/pick.js +146 -0
- package/dist/commands/pitch.js +205 -0
- package/dist/commands/places.js +89 -0
- package/dist/commands/play.js +368 -0
- package/dist/commands/playable.js +51 -0
- package/dist/commands/playtest.js +262 -0
- package/dist/commands/profile.js +292 -0
- package/dist/commands/progress.js +537 -0
- package/dist/commands/publish.js +165 -0
- package/dist/commands/reach.js +72 -0
- package/dist/commands/reel.js +177 -0
- package/dist/commands/review.js +112 -0
- package/dist/commands/rooms.js +180 -0
- package/dist/commands/schema.js +29 -0
- package/dist/commands/score.js +326 -0
- package/dist/commands/serve.js +67 -0
- package/dist/commands/setup.js +254 -0
- package/dist/commands/sim.js +179 -0
- package/dist/commands/simulator.js +154 -0
- package/dist/commands/smoke-build.js +305 -0
- package/dist/commands/smoke.js +37 -0
- package/dist/commands/spec.js +114 -0
- package/dist/commands/store.js +154 -0
- package/dist/commands/test.js +104 -0
- package/dist/commands/trailer.js +255 -0
- package/dist/commands/unity-editor.js +322 -0
- package/dist/commands/unity-player.js +672 -0
- package/dist/commands/unity.js +198 -0
- package/dist/commands/upgrade.js +186 -0
- package/dist/commands/variety.js +108 -0
- package/dist/commands/verify.js +293 -0
- package/dist/commands/walk.js +449 -0
- package/dist/commands/widen.js +133 -0
- package/dist/commands/world.js +175 -0
- package/dist/commands/wow.js +143 -0
- package/dist/commands/zero.js +71 -0
- package/dist/compose/adsheet.js +61 -0
- package/dist/compose/contract.js +248 -0
- package/dist/compose/facts.js +81 -0
- package/dist/compose/hyperframes.js +102 -0
- package/dist/compose/page.js +216 -0
- package/dist/compose/probe.js +160 -0
- package/dist/compose/run.js +170 -0
- package/dist/compose/sheet.js +92 -0
- package/dist/compose/starters.js +247 -0
- package/dist/compose/variations.js +203 -0
- package/dist/criteria.js +35 -0
- package/dist/depth/experience.js +61 -0
- package/dist/depth/fill.js +102 -0
- package/dist/depth/inventory.js +161 -0
- package/dist/depth/pacing.js +173 -0
- package/dist/depth/story.js +97 -0
- package/dist/dev/devtools.js +119 -0
- package/dist/dev/hold.js +46 -0
- package/dist/dev/lan.js +15 -0
- package/dist/dev/open.js +30 -0
- package/dist/dev/qr.js +124 -0
- package/dist/devtools/LICENSES/pixi.js.LICENSE +21 -0
- package/dist/devtools/LICENSES/preact.LICENSE +21 -0
- package/dist/devtools/LICENSES/source-map-js.LICENSE +28 -0
- package/dist/devtools/LICENSES/three.LICENSE +21 -0
- package/dist/devtools/inspector/funpixel-inspector.pixi.min.js +1 -0
- package/dist/devtools/inspector/funpixel-inspector.threejs.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/pixi.min.js +8 -0
- package/dist/devtools/inspector/hooked-engines/preact.min.js +1 -0
- package/dist/devtools/inspector/hooked-engines/threejs.min.js +12 -0
- package/dist/devtools/kapture/funpixel-kapture.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.pixi.min.js +1 -0
- package/dist/devtools/profiler/funpixel-profiler.threejs.min.js +1 -0
- package/dist/direct/moves.js +234 -0
- package/dist/direct/read.js +59 -0
- package/dist/direct/round.js +80 -0
- package/dist/doctor/host.js +245 -0
- package/dist/doctor/unity-checks.js +380 -0
- package/dist/doctor/unity-history.js +589 -0
- package/dist/doctor/unity-host.js +160 -0
- package/dist/doctor/unity-import-rules.js +874 -0
- package/dist/doctor/unity-meta.js +225 -0
- package/dist/doctor/unity-project.js +297 -0
- package/dist/doctor/unity.js +171 -0
- package/dist/export/export.js +165 -0
- package/dist/export/metadata.js +25 -0
- package/dist/export/runtime.js +119 -0
- package/dist/export/scan.js +78 -0
- package/dist/export/select.js +193 -0
- package/dist/export/strip.js +42 -0
- package/dist/feedback/ab.js +55 -0
- package/dist/feedback/auto.js +44 -0
- package/dist/feedback/learn.js +255 -0
- package/dist/feedback/measure.js +49 -0
- package/dist/feedback/page.js +66 -0
- package/dist/feel/feedback.js +85 -0
- package/dist/feel/judge.js +420 -0
- package/dist/feel/run.js +185 -0
- package/dist/feel/spec.js +124 -0
- package/dist/feel/sweep.js +156 -0
- package/dist/fidelity/consistency.js +205 -0
- package/dist/fidelity/match.js +675 -0
- package/dist/fidelity/run.js +107 -0
- package/dist/find/keywords.js +97 -0
- package/dist/find/names.js +45 -0
- package/dist/find/route.js +59 -0
- package/dist/firstlook/quality.js +261 -0
- package/dist/firstlook/render.js +111 -0
- package/dist/firstlook/set.js +218 -0
- package/dist/flow/flow.js +455 -0
- package/dist/flow/look.js +139 -0
- package/dist/frame/behaviour.js +53 -0
- package/dist/frame/clock.js +117 -0
- package/dist/frame/contract.js +111 -0
- package/dist/frame/genre.js +65 -0
- package/dist/frame/idle.js +58 -0
- package/dist/frame/opening.js +171 -0
- package/dist/frames/loop.js +52 -0
- package/dist/frames/sheet.js +69 -0
- package/dist/gdd/book.js +483 -0
- package/dist/gdd/chapters.js +71 -0
- package/dist/gdd/design.js +135 -0
- package/dist/gdd/doc.js +32 -0
- package/dist/gdd/levelmap.js +428 -0
- package/dist/gdd/measures.js +477 -0
- package/dist/gdd/page.js +111 -0
- package/dist/gdd/rubric.js +250 -0
- package/dist/gdd/size.js +83 -0
- package/dist/gdd/tiers.js +148 -0
- package/dist/gdd/world.js +98 -0
- package/dist/gdd/worth.js +507 -0
- package/dist/gen/kinds.js +451 -0
- package/dist/gen/local/doctor.js +25 -0
- package/dist/gen/local/index.js +3 -0
- package/dist/gen/local/kokoro.js +334 -0
- package/dist/gen/local/master.js +248 -0
- package/dist/gen/local/provider.js +65 -0
- package/dist/gen/local/voice-rules.js +156 -0
- package/dist/gen/models.generated.js +469 -0
- package/dist/gen/models.js +53 -0
- package/dist/gen/prompt-lint.js +35 -0
- package/dist/gen/record.js +73 -0
- package/dist/gen/save.js +101 -0
- package/dist/gen/title.js +55 -0
- package/dist/gen/unity.js +334 -0
- package/dist/goals/goals.js +204 -0
- package/dist/goals/run.js +90 -0
- package/dist/greenlight/ambition.js +42 -0
- package/dist/greenlight/bible.js +138 -0
- package/dist/greenlight/lock.js +48 -0
- package/dist/greenlight/match.js +19 -0
- package/dist/greenlight/md.js +82 -0
- package/dist/greenlight/page.js +100 -0
- package/dist/greenlight/pitches.js +66 -0
- package/dist/greenlight/worth.js +90 -0
- package/dist/guidance.js +24 -0
- package/dist/init/bare.js +114 -0
- package/dist/init/git.js +56 -0
- package/dist/init/starter.js +166 -0
- package/dist/init/starters.js +179 -0
- package/dist/inspect/describe.js +125 -0
- package/dist/inspect/devserver.js +40 -0
- package/dist/journey/diff.js +74 -0
- package/dist/journey/from-round.js +44 -0
- package/dist/journey/record.js +76 -0
- package/dist/journey/run.js +139 -0
- package/dist/journey/script.js +223 -0
- package/dist/judge/common.js +60 -0
- package/dist/judge/identity.js +68 -0
- package/dist/judge/sources.js +37 -0
- package/dist/judge/structure.js +59 -0
- package/dist/keys/device.js +145 -0
- package/dist/keys/store.js +167 -0
- package/dist/lanes/fence.js +108 -0
- package/dist/lanes/gate.js +123 -0
- package/dist/lanes/lanes.js +355 -0
- package/dist/lanes/union.js +62 -0
- package/dist/lanes/where.js +49 -0
- package/dist/lessons/motifs.js +97 -0
- package/dist/lessons/store.js +56 -0
- package/dist/look/anim.js +206 -0
- package/dist/look/boxes.js +209 -0
- package/dist/look/dressing.js +24 -0
- package/dist/look/feedback.js +50 -0
- package/dist/look/fit.js +123 -0
- package/dist/look/held.js +92 -0
- package/dist/look/hook.js +169 -0
- package/dist/look/hud.js +189 -0
- package/dist/look/image-io.js +50 -0
- package/dist/look/life.js +96 -0
- package/dist/look/light.js +42 -0
- package/dist/look/look.js +85 -0
- package/dist/look/loops.js +108 -0
- package/dist/look/made-of.js +242 -0
- package/dist/look/moments.js +32 -0
- package/dist/look/motion.js +44 -0
- package/dist/look/phone-play.js +142 -0
- package/dist/look/player.js +32 -0
- package/dist/look/png.js +117 -0
- package/dist/look/readability.js +100 -0
- package/dist/look/roles.js +109 -0
- package/dist/look/sheet.js +104 -0
- package/dist/look/theme.js +278 -0
- package/dist/look/touch.js +129 -0
- package/dist/look/ui-style.js +102 -0
- package/dist/machine/procs.js +117 -0
- package/dist/managed.js +15 -0
- package/dist/mcp/hosted.js +174 -0
- package/dist/mcp/models.generated.js +538 -0
- package/dist/mcp/models.js +35 -0
- package/dist/mcp/server.js +330 -0
- package/dist/memory/decisions.js +138 -0
- package/dist/memory/journal.js +108 -0
- package/dist/model/bench.js +83 -0
- package/dist/model/blender.js +106 -0
- package/dist/model/clips.js +34 -0
- package/dist/model/finalize.js +33 -0
- package/dist/motion/checks.js +173 -0
- package/dist/motion/contract.js +177 -0
- package/dist/motion/encode.js +37 -0
- package/dist/motion/render.js +167 -0
- package/dist/motion/starter.js +54 -0
- package/dist/optimize/check.js +29 -0
- package/dist/optimize/helper.js +80 -0
- package/dist/owner/bar.js +285 -0
- package/dist/owner/match.js +105 -0
- package/dist/pack/build.js +97 -0
- package/dist/pack/deps.js +28 -0
- package/dist/pack/leaks.js +77 -0
- package/dist/pack/limits.js +51 -0
- package/dist/pack/report.js +35 -0
- package/dist/phone/baguette.js +139 -0
- package/dist/phone/listen.js +65 -0
- package/dist/pipeline/pipeline.js +929 -0
- package/dist/plan/actions.js +18 -0
- package/dist/plan/notes.js +15 -0
- package/dist/play/clock.js +40 -0
- package/dist/play/condition.js +45 -0
- package/dist/play/frames.js +60 -0
- package/dist/play/input.js +118 -0
- package/dist/play/pointer.js +21 -0
- package/dist/play/report.js +124 -0
- package/dist/play/server.js +274 -0
- package/dist/play/session.js +231 -0
- package/dist/play/steps.js +192 -0
- package/dist/playable/build.js +90 -0
- package/dist/playable/cta.js +88 -0
- package/dist/playable/networks.js +33 -0
- package/dist/playable/scan.js +46 -0
- package/dist/playtest/after-round.js +60 -0
- package/dist/playtest/assemble.js +168 -0
- package/dist/playtest/experience-run.js +69 -0
- package/dist/playtest/experience.js +77 -0
- package/dist/playtest/facts.js +90 -0
- package/dist/playtest/fidelity.js +179 -0
- package/dist/playtest/history.js +115 -0
- package/dist/playtest/hits.js +48 -0
- package/dist/playtest/hosted.js +98 -0
- package/dist/playtest/keep.js +110 -0
- package/dist/playtest/ledger.js +77 -0
- package/dist/playtest/length.js +113 -0
- package/dist/playtest/measure.js +181 -0
- package/dist/playtest/mobile-qa.js +391 -0
- package/dist/playtest/mockups.js +198 -0
- package/dist/playtest/moments.js +28 -0
- package/dist/playtest/prepare.js +162 -0
- package/dist/playtest/rank.js +184 -0
- package/dist/playtest/report.js +209 -0
- package/dist/playtest/route.js +139 -0
- package/dist/playtest/seats.js +128 -0
- package/dist/playtest/sheet.js +38 -0
- package/dist/playtest/stop.js +54 -0
- package/dist/playtest/stuck.js +47 -0
- package/dist/production/contract.js +61 -0
- package/dist/production/mirror.js +96 -0
- package/dist/production/tier.js +66 -0
- package/dist/profile/compare.js +171 -0
- package/dist/progress/answers.js +35 -0
- package/dist/progress/holds.js +106 -0
- package/dist/progress/notify.js +25 -0
- package/dist/progress/progress.js +300 -0
- package/dist/publish/build.js +54 -0
- package/dist/publish/folder.js +106 -0
- package/dist/publish/funpixel.js +96 -0
- package/dist/publish/hosts.js +48 -0
- package/dist/reach/envelope.js +111 -0
- package/dist/reach/load.js +84 -0
- package/dist/reach/side.js +320 -0
- package/dist/reach/spec3d.js +338 -0
- package/dist/reach/tiles.js +163 -0
- package/dist/reel/encode.js +34 -0
- package/dist/reel/tour.js +81 -0
- package/dist/relay/bots.js +62 -0
- package/dist/relay/bridge.js +54 -0
- package/dist/relay/local.js +82 -0
- package/dist/relay/redis.js +40 -0
- package/dist/review/audio.js +72 -0
- package/dist/review/ledger.js +60 -0
- package/dist/review/media.js +114 -0
- package/dist/review/model.js +348 -0
- package/dist/review/picture.js +113 -0
- package/dist/review/specs.js +134 -0
- package/dist/review/video.js +248 -0
- package/dist/schema/game.js +308 -0
- package/dist/score/comfort.js +79 -0
- package/dist/score/light.js +62 -0
- package/dist/score/measure.js +386 -0
- package/dist/score/vision.js +59 -0
- package/dist/serve/webgl.js +415 -0
- package/dist/setup/lsp.js +42 -0
- package/dist/sim/curve.js +122 -0
- package/dist/sim/judge.js +240 -0
- package/dist/sim/skeleton.js +65 -0
- package/dist/simulator/lease.js +159 -0
- package/dist/simulator/orient.js +57 -0
- package/dist/simulator/screen.js +113 -0
- package/dist/simulator/simctl.js +79 -0
- package/dist/smoke/art.js +20 -0
- package/dist/smoke/checks.js +165 -0
- package/dist/smoke/logic.js +73 -0
- package/dist/smoke/orphans.js +78 -0
- package/dist/smoke/palette.js +16 -0
- package/dist/smoke/sources.js +36 -0
- package/dist/sound/beats.js +95 -0
- package/dist/sound/loudness.js +94 -0
- package/dist/spec/extract.js +123 -0
- package/dist/spec/lint.js +261 -0
- package/dist/spec/presets.js +30 -0
- package/dist/spec/rooms.js +188 -0
- package/dist/spec/scaffold.js +457 -0
- package/dist/spec/sections.js +16 -0
- package/dist/spec/tunables.js +74 -0
- package/dist/stage/harnessignore.js +90 -0
- package/dist/stage/stage.js +57 -0
- package/dist/stage/tar.js +41 -0
- package/dist/status/board.js +172 -0
- package/dist/status/file.js +112 -0
- package/dist/status/inbox.js +55 -0
- package/dist/status/status.js +311 -0
- package/dist/store/answers.js +47 -0
- package/dist/store/doctor.js +120 -0
- package/dist/store/images.js +65 -0
- package/dist/store/init.js +101 -0
- package/dist/store/lint.js +392 -0
- package/dist/store/plan.js +133 -0
- package/dist/store/sdks.js +107 -0
- package/dist/studio/forks.js +93 -0
- package/dist/studio/pitch.js +294 -0
- package/dist/studio/widen.js +212 -0
- package/dist/suite/node-run.js +81 -0
- package/dist/suite/test-types.js +71 -0
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- package/templates/common/.agents/skills/funpixel-store/references/readiness.md +107 -0
- package/templates/common/.agents/skills/funpixel-store/references/steam.md +38 -0
- package/templates/common/.agents/skills/funpixel-store/references/unity-store.md +55 -0
- package/templates/common/.agents/skills/funpixel-store/references/web-portals.md +43 -0
- package/templates/common/.agents/skills/funpixel-unity-game/SKILL.md +103 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/agent-ops.md +54 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/fixes.md +40 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/from-a-web-game.md +108 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/handing-off.md +42 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/performance.md +59 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/probe.md +80 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/shared-mac.md +121 -0
- package/templates/common/.agents/skills/funpixel-unity-game/references/traps.md +108 -0
- package/templates/common/.agents/skills/funpixel-verify/SKILL.md +109 -0
- package/templates/common/.agents/skills/funpixel-verify/references/actors.md +94 -0
- package/templates/common/.agents/skills/funpixel-verify/references/bar.md +62 -0
- package/templates/common/.agents/skills/funpixel-verify/references/checks.md +69 -0
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- package/templates/common/.agents/skills/funpixel-verify/references/eyes.md +54 -0
- package/templates/common/.agents/skills/funpixel-verify/references/fidelity.md +126 -0
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- package/templates/common/.agents/skills/funpixel-verify/references/playtest.md +161 -0
- package/templates/common/.agents/skills/funpixel-verify/references/review.md +105 -0
- package/templates/common/.agents/skills/funpixel-verify/references/rubric.md +67 -0
- package/templates/common/.agents/skills/funpixel-verify/references/scenes.md +49 -0
- package/templates/common/.agents/skills/funpixel-verify/references/unity.md +60 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/SKILL.md +99 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/atmosphere.md +208 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/forged-world.md +79 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/living-world.md +237 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/opening-and-chapters.md +215 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/shelf.md +80 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/story-at-size.md +159 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/voice.md +175 -0
- package/templates/common/.agents/skills/funpixel-world-and-story/references/world-kit.md +154 -0
- package/templates/common/.claude/settings.json +3 -0
- package/templates/common/.harnessignore +28 -0
- package/templates/common/AGENTS.md +135 -0
- package/templates/common/CLAUDE.md +1 -0
- package/templates/common/assets/assets.example.json +9 -0
- package/templates/common/index.html +13 -0
- package/templates/common/src/art/files.mjs +27 -0
- package/templates/common/src/assets.ts +62 -0
- package/templates/common/src/beat.ts +50 -0
- package/templates/common/src/characters.ts +54 -0
- package/templates/common/src/expose.ts +63 -0
- package/templates/common/src/feel.ts +78 -0
- package/templates/common/src/fpx-hooks.ts +46 -0
- package/templates/common/src/frame.ts +63 -0
- package/templates/common/src/grade.ts +47 -0
- package/templates/common/src/hud-kit.css +29 -0
- package/templates/common/src/hud-kit.tsx +85 -0
- package/templates/common/src/hud.tsx +55 -0
- package/templates/common/src/icons.tsx +35 -0
- package/templates/common/src/input.ts +70 -0
- package/templates/common/src/juice.ts +92 -0
- package/templates/common/src/levels.ts +43 -0
- package/templates/common/src/living.ts +91 -0
- package/templates/common/src/look.json +19 -0
- package/templates/common/src/look.ts +54 -0
- package/templates/common/src/main.tsx +31 -0
- package/templates/common/src/markers.ts +60 -0
- package/templates/common/src/motion-sample.ts +71 -0
- package/templates/common/src/motion.ts +92 -0
- package/templates/common/src/pin.ts +32 -0
- package/templates/common/src/platform.ts +67 -0
- package/templates/common/src/pose.ts +22 -0
- package/templates/common/src/probe-human.ts +29 -0
- package/templates/common/src/probe-kit.ts +99 -0
- package/templates/common/src/rules.ts +99 -0
- package/templates/common/src/save.ts +21 -0
- package/templates/common/src/screens.css +34 -0
- package/templates/common/src/screens.tsx +95 -0
- package/templates/common/src/selftests.ts +22 -0
- package/templates/common/src/session.ts +99 -0
- package/templates/common/src/sound.ts +85 -0
- package/templates/common/src/splash-funpixel/OFL.txt +94 -0
- package/templates/common/src/splash-funpixel/card.css +18 -0
- package/templates/common/src/splash-funpixel/card.tsx +22 -0
- package/templates/common/src/splash.css +15 -0
- package/templates/common/src/splash.tsx +86 -0
- package/templates/common/src/store.ts +68 -0
- package/templates/common/src/strike.ts +82 -0
- package/templates/common/src/styles.css +81 -0
- package/templates/common/src/toasts.ts +75 -0
- package/templates/common/src/world.ts +91 -0
- package/templates/common/test/feel.json +36 -0
- package/templates/common/test/platform.test.ts +42 -0
- package/templates/common/test/probes.ts +72 -0
- package/templates/common/test/rules.test.ts +88 -0
- package/templates/common/tsconfig.json +16 -0
- package/templates/common/vite.config.ts +6 -0
- package/templates/pixi/src/character.ts +63 -0
- package/templates/pixi/src/game.ts +99 -0
- package/templates/pixi/src/world-hud.ts +16 -0
- package/templates/spec/common/src/chapters.ts +97 -0
- package/templates/spec/common/src/levels.ts +68 -0
- package/templates/spec/common/src/probe-rooms.ts +63 -0
- package/templates/spec/common/src/room-map.tsx +30 -0
- package/templates/spec/common/src/tune.ts +93 -0
- package/templates/spec/common/test/rooms.test.ts +59 -0
- package/templates/spec/common/test/rooms.ts +53 -0
- package/templates/spec/three-world/test/rooms.ts +54 -0
- package/templates/three/src/character.ts +65 -0
- package/templates/three/src/game.ts +99 -0
- package/templates/three/src/world-hud.ts +22 -0
- package/templates/three-world/src/bot.ts +43 -0
- package/templates/three-world/src/budget.ts +73 -0
- package/templates/three-world/src/camera-rig.ts +99 -0
- package/templates/three-world/src/controls.tsx +49 -0
- package/templates/three-world/src/cutout-atlas.ts +26 -0
- package/templates/three-world/src/cutout-math.ts +47 -0
- package/templates/three-world/src/cutouts.ts +99 -0
- package/templates/three-world/src/dressing-math.ts +98 -0
- package/templates/three-world/src/dressing.ts +84 -0
- package/templates/three-world/src/expose.ts +82 -0
- package/templates/three-world/src/feel.ts +79 -0
- package/templates/three-world/src/game.ts +99 -0
- package/templates/three-world/src/hud.tsx +44 -0
- package/templates/three-world/src/icons.tsx +36 -0
- package/templates/three-world/src/input.ts +73 -0
- package/templates/three-world/src/juice.ts +91 -0
- package/templates/three-world/src/layout.ts +73 -0
- package/templates/three-world/src/light-math.ts +78 -0
- package/templates/three-world/src/light.ts +77 -0
- package/templates/three-world/src/look.json +30 -0
- package/templates/three-world/src/main.tsx +38 -0
- package/templates/three-world/src/models.ts +62 -0
- package/templates/three-world/src/palette.ts +21 -0
- package/templates/three-world/src/places.json +50 -0
- package/templates/three-world/src/places.ts +56 -0
- package/templates/three-world/src/pose.ts +22 -0
- package/templates/three-world/src/post.ts +47 -0
- package/templates/three-world/src/rest-math.ts +29 -0
- package/templates/three-world/src/rules.ts +89 -0
- package/templates/three-world/src/screens.css +45 -0
- package/templates/three-world/src/screens.tsx +96 -0
- package/templates/three-world/src/selftests.ts +25 -0
- package/templates/three-world/src/session.ts +99 -0
- package/templates/three-world/src/shots.ts +59 -0
- package/templates/three-world/src/sky.ts +48 -0
- package/templates/three-world/src/stage.ts +83 -0
- package/templates/three-world/src/styles.css +95 -0
- package/templates/three-world/src/surfaces.ts +55 -0
- package/templates/three-world/src/world.ts +70 -0
- package/templates/three-world/test/feel.json +29 -0
- package/templates/three-world/test/probes.ts +65 -0
- package/templates/three-world/test/resolve.mjs +13 -0
- package/templates/three-world/test/rules.test.ts +81 -0
- package/unity/com.funpixel.probe/Editor/Funpixel.Probe.Editor.asmdef +16 -0
- package/unity/com.funpixel.probe/Editor/Funpixel.Probe.Editor.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Editor/ProbeBuild.cs +97 -0
- package/unity/com.funpixel.probe/Editor/ProbeBuild.cs.meta +11 -0
- package/unity/com.funpixel.probe/Editor/ReleaseGuard.cs +23 -0
- package/unity/com.funpixel.probe/Editor/ReleaseGuard.cs.meta +11 -0
- package/unity/com.funpixel.probe/Editor.meta +8 -0
- package/unity/com.funpixel.probe/Runtime/Api/Funpixel.Probe.asmdef +14 -0
- package/unity/com.funpixel.probe/Runtime/Api/Funpixel.Probe.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Runtime/Api/FunpixelProbe.cs +146 -0
- package/unity/com.funpixel.probe/Runtime/Api/FunpixelProbe.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Api.meta +8 -0
- package/unity/com.funpixel.probe/Runtime/Player/Args.cs +87 -0
- package/unity/com.funpixel.probe/Runtime/Player/Args.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Boot.cs +67 -0
- package/unity/com.funpixel.probe/Runtime/Player/Boot.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Bridge.cs +559 -0
- package/unity/com.funpixel.probe/Runtime/Player/Bridge.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Capture.cs +145 -0
- package/unity/com.funpixel.probe/Runtime/Player/Capture.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Funpixel.Probe.Player.asmdef +32 -0
- package/unity/com.funpixel.probe/Runtime/Player/Funpixel.Probe.Player.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Runtime/Player/Inject.cs +127 -0
- package/unity/com.funpixel.probe/Runtime/Player/Inject.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Json.cs +246 -0
- package/unity/com.funpixel.probe/Runtime/Player/Json.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Probe.cs +194 -0
- package/unity/com.funpixel.probe/Runtime/Player/Probe.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/Stats.cs +266 -0
- package/unity/com.funpixel.probe/Runtime/Player/Stats.cs.meta +11 -0
- package/unity/com.funpixel.probe/Runtime/Player/UiTargets.cs +134 -0
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- package/unity/com.funpixel.probe/Runtime.meta +8 -0
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- package/unity/com.funpixel.probe/Tests/Editor/Funpixel.Probe.Tests.asmdef.meta +7 -0
- package/unity/com.funpixel.probe/Tests/Editor/StatsTests.cs +147 -0
- package/unity/com.funpixel.probe/Tests/Editor/StatsTests.cs.meta +11 -0
- package/unity/com.funpixel.probe/Tests/Editor/WireTests.cs +86 -0
- package/unity/com.funpixel.probe/Tests/Editor/WireTests.cs.meta +11 -0
- package/unity/com.funpixel.probe/Tests/Editor.meta +8 -0
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- package/unity/com.funpixel.probe/package.json +14 -0
- package/unity/com.funpixel.probe/package.json.meta +7 -0
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import { existsSync, readdirSync, readFileSync } from 'node:fs';
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import { join } from 'node:path';
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import { declaredActors, judgeMotion, recordProblems } from './vendor/look/roles.mjs';
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import { readsUnchanged } from './vendor/verify/reads.mjs';
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const FLOOR_VIEWS = [
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{ what: 'win', re: /win|won|victor|clear|complete|success|result/i, unless: /\bendless\b|\bno win\b/i,
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fix: 'the screen a won round ends on (or say "endless" in the design note when no round is won)' },
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{ what: 'how-to', re: /how|help|tutorial|controls|guide|learn/i,
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fix: 'the objective and the real controls on keyboard and touch, in pictures, reachable from the title and pause' },
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{ what: 'settings', re: /setting|option/i,
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fix: 'at least sound on or off and screen shake and flashes on or off (reduced motion), reachable from the title and pause' },
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];
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export function declaredViews(index, fingerprint) {
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const names = new Set();
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for (const c of Object.values(index ?? {})) {
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if (c && c.fingerprint === fingerprint && Array.isArray(c.views))
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for (const v of c.views)
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names.add(String(v));
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}
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return [...names];
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}
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export function viewFloors(views, note) {
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if (!views.length)
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return [];
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return FLOOR_VIEWS.filter((f) => !views.some((v) => f.re.test(v)) && !(f.unless && f.unless.test(note)))
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.map((f) => `The game declares no ${f.what} view in __FPX_VIEWS__ (declared: ${views.join(', ')}). Add ${f.fix}, declare it, and capture it (skill funpixel-gdd, floors).`);
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}
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export function momentFloor(index, fingerprint) {
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const fresh = Object.values(index ?? {}).filter((c) => c && c.fingerprint === fingerprint && c.entered === true);
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const listed = fresh.filter((c) => Array.isArray(c.moments));
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if (!listed.length)
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return [];
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const moments = [...new Set(listed.flatMap((c) => c.moments.map(String)))];
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if (!moments.length) {
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return ['The game declares no signature moment: add one __FPX_VIEWS__ entry marked `moment: true` whose enter() drives the game into its payoff through its own rules (the swarm mid-fight, the chain popping, the boss hit), call __FPX_MOMENT__ where the payoff plays, and capture it at both sizes (skill funpixel-verify).'];
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}
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const shotAt = (vp) => fresh.some((c) => moments.includes(c.view) && c.viewport === vp);
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return shotAt('desktop') && shotAt('phone') ? [] : [
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`The signature moment (${moments.join(', ')}) was not captured at both sizes on this build: run \`npx @funpixel/tools capture --view ${moments[0]} --viewport desktop|phone\` (it plays as a burst) before the panel.`,
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];
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}
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const MOTION_RUN = 'npx @funpixel/tools scene --motion --view playing';
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export function motionFloor(record, fingerprint, note, root = null) {
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if (!record || (record.fingerprint !== fingerprint && !(root && readsUnchanged(root, record)))) {
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return { items: [`No motion check on this build: run \`${MOTION_RUN}\` (it judges each actor against the Motion column of the design document's ## Actors).`], unseen: [] };
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}
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const problems = recordProblems(record);
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if (problems.length) {
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return { items: [`The motion check is unreadable (${problems.slice(0, 3).join('; ')}): run \`${MOTION_RUN}\` again. An unreadable sample is not evidence.`], unseen: [] };
|
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50
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}
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const { defects, unobserved } = judgeMotion(record, declaredActors(note ?? ''));
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return {
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53
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items: defects.length ? [`Motion by role: ${defects.join('; ')}. Give each the motion its role declares, or mark it \`still\` in the ## Actors table if it should rest (skill funpixel-art, references/animation.md).`] : [],
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unseen: unobserved,
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fault: defects.length > 0,
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};
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}
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const TEST_FILE = /\.(test|spec)\.[cm]?[jt]sx?$/;
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export function playerFloor(root, fingerprint) {
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60
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const { item, findings } = playerState(root, fingerprint);
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return item ? { items: [item], findings: findings ?? [] } : { items: [], findings: [] };
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}
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function playerState(root, fingerprint) {
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const dir = join(root, '.funtools', 'play');
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const retry = 'Run the blind player through `npx @funpixel/tools play --viewport phone` on the game folder for this build, then file its report (skill funpixel-verify).';
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const rounds = existsSync(dir) ? readdirSync(dir).filter((s) => /^round-\d+$/.test(s))
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.sort((a, b) => Number(b.slice(6)) - Number(a.slice(6))) : [];
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let report;
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for (const round of rounds) {
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const path = join(dir, round, 'report.json');
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if (!existsSync(path))
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continue;
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try {
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const r = JSON.parse(readFileSync(path, 'utf8'));
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if (r?.viewport === 'desktop')
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continue;
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report = r;
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break;
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}
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catch {
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return { item: `The latest player report is unreadable. ${retry}` };
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}
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}
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if (report && report.viewport === 'phone' && typeof report.fingerprint !== 'string') {
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return { item: `The latest phone round played a URL (${report.target ?? 'unknown'}) with no local source identity, so it cannot stand for this build. ${retry}` };
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}
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if (!report || report.viewport !== 'phone' || report.fingerprint !== fingerprint || report.source_changed !== false) {
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return { item: `No fresh phone player report tied to the build actually played. ${retry}` };
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}
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if (!Number.isInteger(report.steps) || report.steps < 1 || !Array.isArray(report.defects) || !Array.isArray(report.criteria)) {
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return { item: `The phone player report is incomplete. ${retry}` };
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}
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const unresolved = ['start', 'goal', 'act'].filter((k) => report[k]?.answer !== 'yes');
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const high = report.defects.filter((d) => d?.severity === 'high');
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const failed = report.criteria.filter((c) => c?.verdict === 'fail');
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if (report.blocked === true || unresolved.length || high.length || failed.length) {
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const named = [...unresolved, ...high.map((d) => String(d.title ?? '')), ...failed.map((c) => String(c.id ?? ''))].filter(Boolean);
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const said = [...unresolved.map((k) => `${k} not understood or working`), ...high.map((d) => d.title),
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...failed.map((c) => `${c.id}: ${c.note || 'criterion failed'}`)].filter(Boolean).join('; ');
|
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100
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return {
|
|
101
|
+
item: `The phone player still has open findings: ${said || report.blocking || 'see its report'}. Fix them, verify and replay; to hand back before they are fixed, record each in the design note's \`## Fix round\` table (skill funpixel-verify).`,
|
|
102
|
+
findings: named.length ? named : ['blocked'],
|
|
103
|
+
};
|
|
104
|
+
}
|
|
105
|
+
return {};
|
|
106
|
+
}
|
|
107
|
+
function hasTestFile(dir, depth = 0) {
|
|
108
|
+
if (depth > 4 || !existsSync(dir))
|
|
109
|
+
return false;
|
|
110
|
+
for (const e of readdirSync(dir, { withFileTypes: true })) {
|
|
111
|
+
if (e.name === 'node_modules' || e.name.startsWith('.') || e.name === 'dist')
|
|
112
|
+
continue;
|
|
113
|
+
if (e.isDirectory() ? hasTestFile(join(dir, e.name), depth + 1) : TEST_FILE.test(e.name))
|
|
114
|
+
return true;
|
|
115
|
+
}
|
|
116
|
+
return false;
|
|
117
|
+
}
|
|
118
|
+
const TEST_RUN = 'npx @funpixel/tools test';
|
|
119
|
+
export function testSuiteItem(root, fingerprint) {
|
|
120
|
+
let script = '';
|
|
121
|
+
try {
|
|
122
|
+
script = JSON.parse(readFileSync(join(root, 'package.json'), 'utf8')).scripts?.test ?? '';
|
|
123
|
+
}
|
|
124
|
+
catch { }
|
|
125
|
+
if (!script || /no test specified/.test(script) || !hasTestFile(root)) {
|
|
126
|
+
return `No test suite for the rules: add test/*.test.ts (a test named after each rule, run under Node) and "test": "node --test test/*.test.ts" in package.json, then run \`${TEST_RUN}\` (skill funpixel-game-logic).`;
|
|
127
|
+
}
|
|
128
|
+
let run = null;
|
|
129
|
+
try {
|
|
130
|
+
run = JSON.parse(readFileSync(join(root, '.funtools', 'tests.json'), 'utf8'));
|
|
131
|
+
}
|
|
132
|
+
catch { }
|
|
133
|
+
if (!run || !Number.isInteger(run.exit) || run.fingerprint !== fingerprint) {
|
|
134
|
+
return `The rules suite has no recorded run on these files: run \`${TEST_RUN}\` (it runs npm test and records its exit with the build fingerprint).`;
|
|
135
|
+
}
|
|
136
|
+
return run.exit === 0 ? null : `The rules suite FAILED on these files (npm test exit ${run.exit}): fix the failing rules or tests, then run \`${TEST_RUN}\` again (skill funpixel-game-logic).`;
|
|
137
|
+
}
|
|
138
|
+
const AUDIT = 'npx @funpixel/tools audit-screens --viewport phone';
|
|
139
|
+
export function phoneLayoutFloor(record, fingerprint) {
|
|
140
|
+
const out = { items: [], unseen: [] };
|
|
141
|
+
for (const [surface, how, flag] of [['phone-portrait', 'portrait', ''], ['phone-landscape', 'landscape', ' --orientation landscape']]) {
|
|
142
|
+
const r = record?.[surface];
|
|
143
|
+
if (!r || r.fingerprint !== fingerprint) {
|
|
144
|
+
out.unseen.push(`${how} layout (never measured on this build: \`${AUDIT}${flag}\`)`);
|
|
145
|
+
continue;
|
|
146
|
+
}
|
|
147
|
+
if (r.verdict !== 'fail')
|
|
148
|
+
continue;
|
|
149
|
+
const where = (r.failing ?? []).map((f) => `${f.view} (${(f.failed ?? []).join(', ').replace(/_/g, ' ')})`).join('; ');
|
|
150
|
+
out.items.push(`audit-screens on the phone held ${how} (${r.size}) fails on this build: ${where}. Fix the layout (skill funpixel-mobile-ui: safe areas, tap targets, text) and run \`${AUDIT}${flag}\` again.`);
|
|
151
|
+
}
|
|
152
|
+
return out;
|
|
153
|
+
}
|
|
154
|
+
const LOOK_3D = 'npx @funpixel/tools look --3d';
|
|
155
|
+
export function isThreeGame(root) {
|
|
156
|
+
try {
|
|
157
|
+
const m = JSON.parse(readFileSync(join(root, 'funpixel.json'), 'utf8')).metadata ?? {};
|
|
158
|
+
return m.dimension === '3d' || m.framework === 'threejs';
|
|
159
|
+
}
|
|
160
|
+
catch {
|
|
161
|
+
return false;
|
|
162
|
+
}
|
|
163
|
+
}
|
|
164
|
+
export function heroMakeFloor(root, record, fingerprint, said) {
|
|
165
|
+
const out = { items: [], unseen: [] };
|
|
166
|
+
if (!isThreeGame(root))
|
|
167
|
+
return out;
|
|
168
|
+
if (!record || record.fingerprint !== fingerprint) {
|
|
169
|
+
out.unseen.push(`3D heroes (what they are made of was not read on this build: \`${LOOK_3D}\`)`);
|
|
170
|
+
return out;
|
|
171
|
+
}
|
|
172
|
+
if (record.verdict !== 'fail' || said === null)
|
|
173
|
+
return out;
|
|
174
|
+
const text = said.toLowerCase();
|
|
175
|
+
const stem = (f) => String(f).replace(/\.[^.]+$/, '').toLowerCase();
|
|
176
|
+
const missing = (record.unnamed ?? []).filter((f) => (f === 'the scene' ? !/scene|everything/.test(text) : !text.includes(stem(f))));
|
|
177
|
+
if (/stand-?ins?\b/.test(text) && !missing.length)
|
|
178
|
+
return out;
|
|
179
|
+
out.items.push(`${LOOK_3D} says ${record.says ?? 'the heroes are code primitives'}. Name each as a stand-in in the hand-back (${missing.length ? `not named: ${missing.join(', ')}` : 'say "stand-in"'}) with what will replace it, or take the hero route (skill funpixel-3d, references/hero-route.md), or declare the style in funpixel.json "art3d" with its reason and a proof frame.`);
|
|
180
|
+
return out;
|
|
181
|
+
}
|
|
@@ -0,0 +1,154 @@
|
|
|
1
|
+
import { readFileSync, statSync } from 'node:fs';
|
|
2
|
+
import { join } from 'node:path';
|
|
3
|
+
import { currentFingerprint, readState, sessionStartMs, writeState } from './lib.mjs';
|
|
4
|
+
import { pipelineEval } from './pipeline.mjs';
|
|
5
|
+
import { FLOW_FILE, beat, flowAtStop, flowBlock, flowView, ownerFirst, planAgreement, readFlow } from './vendor/flow/flow.mjs';
|
|
6
|
+
import { OPENING_STAGES, readPipeline } from './vendor/pipeline/pipeline.mjs';
|
|
7
|
+
export function flowBeat(root, kind) {
|
|
8
|
+
try {
|
|
9
|
+
if (root && readFlow(root))
|
|
10
|
+
beat(root, kind, { by: 'gdk' });
|
|
11
|
+
}
|
|
12
|
+
catch { }
|
|
13
|
+
}
|
|
14
|
+
export async function flowStart(root, input) {
|
|
15
|
+
if (input && flowQuiet(input, root))
|
|
16
|
+
return { block: adoptionOffer(input, root, await flowNow(root, input).catch(() => null)), first: null, quiet: true };
|
|
17
|
+
const v = await flowNow(root, input);
|
|
18
|
+
if (!v)
|
|
19
|
+
return { block: null, first: null };
|
|
20
|
+
const line = ownerFirst(v);
|
|
21
|
+
return { block: flowBlock(v), first: line ? `## The owner first\n- ${line}` : null };
|
|
22
|
+
}
|
|
23
|
+
export const BUILT_FILES = 10;
|
|
24
|
+
export function builtGame(root) {
|
|
25
|
+
const f = readFlow(root);
|
|
26
|
+
if (!f || f.dropped)
|
|
27
|
+
return null;
|
|
28
|
+
const p = readPipeline(root);
|
|
29
|
+
if (p?.stages.some((st) => OPENING_STAGES.includes(st.id)))
|
|
30
|
+
return null;
|
|
31
|
+
const files = Object.keys(f.scaffold ?? {}).length;
|
|
32
|
+
if (files < BUILT_FILES)
|
|
33
|
+
return null;
|
|
34
|
+
let verdict = null;
|
|
35
|
+
try {
|
|
36
|
+
verdict = JSON.parse(readFileSync(join(root, 'verify.json'), 'utf8')).verdict;
|
|
37
|
+
}
|
|
38
|
+
catch {
|
|
39
|
+
return null;
|
|
40
|
+
}
|
|
41
|
+
if (verdict !== 'pass')
|
|
42
|
+
return null;
|
|
43
|
+
try {
|
|
44
|
+
if (planAgreement(root).agreed)
|
|
45
|
+
return null;
|
|
46
|
+
}
|
|
47
|
+
catch {
|
|
48
|
+
return null;
|
|
49
|
+
}
|
|
50
|
+
return { files };
|
|
51
|
+
}
|
|
52
|
+
export function flowQuiet(input, root) {
|
|
53
|
+
if (!root || !readFlow(root))
|
|
54
|
+
return false;
|
|
55
|
+
if (readState(input).flowBuilt) {
|
|
56
|
+
try {
|
|
57
|
+
return !planAgreement(root).agreed;
|
|
58
|
+
}
|
|
59
|
+
catch {
|
|
60
|
+
return true;
|
|
61
|
+
}
|
|
62
|
+
}
|
|
63
|
+
const b = builtGame(root);
|
|
64
|
+
if (b)
|
|
65
|
+
writeState(input, { ...readState(input), flowBuilt: b.files });
|
|
66
|
+
return Boolean(b);
|
|
67
|
+
}
|
|
68
|
+
export function adoptionOffer(input, root, v = null) {
|
|
69
|
+
const state = readState(input);
|
|
70
|
+
if (state.flowOffered)
|
|
71
|
+
return null;
|
|
72
|
+
writeState(input, { ...state, flowOffered: Date.now() });
|
|
73
|
+
const at = v?.stage ? `"stage ${v.stage.n} of ${v.stage.of}: ${v.stage.title}"` : 'its first stage';
|
|
74
|
+
return [
|
|
75
|
+
'## The flow (`npx @funpixel/tools flow` · .funtools/flow.json)',
|
|
76
|
+
`- this game was built before its flow began (verify passed; ${state.flowBuilt ? `${state.flowBuilt} code files` : 'its code'} when the flow started; its path has no first look or first playable), so the flow's ${at} does not describe it. The flow stays silent on this game: work on what the owner asks.`,
|
|
77
|
+
'- offer the owner once, in one line, to put the game on the flow from where it stands. On their yes: `npx @funpixel/tools note verdict <stage> accept "<their words>"` for each stage the game already has, then `npx @funpixel/tools flow agree --by owner "<their words>"`; the flow then runs its rounds from the first stage still open.',
|
|
78
|
+
].join('\n');
|
|
79
|
+
}
|
|
80
|
+
export const FLOW_MAX_BLOCKS = 12;
|
|
81
|
+
export const FLOW_MAX_HOLDS = 4;
|
|
82
|
+
export async function flowNow(root, input) {
|
|
83
|
+
const f = readFlow(root);
|
|
84
|
+
if (!f)
|
|
85
|
+
return null;
|
|
86
|
+
const { e } = await pipelineEval(root);
|
|
87
|
+
return flowView(root, e, f, { sessionStart: input ? sessionStartMs(input) : 0 });
|
|
88
|
+
}
|
|
89
|
+
export async function flowContext(root, input) {
|
|
90
|
+
const v = await flowNow(root, input);
|
|
91
|
+
return v ? flowBlock(v) : null;
|
|
92
|
+
}
|
|
93
|
+
const CODE = /(^|\/)(src\/.+\.(ts|tsx|js|jsx|mjs|css|html|glsl|wgsl)|index\.html)$/;
|
|
94
|
+
export async function flowEditLine(input, root) {
|
|
95
|
+
if (!/^(Write|Edit|MultiEdit)$/.test(String(input.tool_name ?? '')))
|
|
96
|
+
return null;
|
|
97
|
+
const file = String(input.tool_input?.file_path ?? input.tool_input?.path ?? '');
|
|
98
|
+
if (!CODE.test(file) || !readFlow(root) || flowQuiet(input, root))
|
|
99
|
+
return null;
|
|
100
|
+
if (readState(input).flowEditSaid)
|
|
101
|
+
return null;
|
|
102
|
+
const v = await flowNow(root, input);
|
|
103
|
+
if (!v || v.agreement.agreed || !v.builtEarly.length)
|
|
104
|
+
return null;
|
|
105
|
+
writeState(input, { ...readState(input), flowEditSaid: Date.now() });
|
|
106
|
+
const where = v.stage ? `the current stage (${v.stage.title})` : 'the flow';
|
|
107
|
+
return `Funpixel flow: the plan is not agreed yet (${v.agreement.says}) and ${where} builds no game code, so game code waits for the owner's yes: finish the plan and put it to them once (\`npx @funpixel/tools flow ask\`). Code written before then is not held at the Stop; it is named there.`;
|
|
108
|
+
}
|
|
109
|
+
async function signature(root) {
|
|
110
|
+
const t = (rel) => { try {
|
|
111
|
+
return statSync(join(root, rel)).mtimeMs;
|
|
112
|
+
}
|
|
113
|
+
catch {
|
|
114
|
+
return 0;
|
|
115
|
+
} };
|
|
116
|
+
const fp = await currentFingerprint(root).catch(() => '');
|
|
117
|
+
return [fp, t(FLOW_FILE), t(join('.funtools', 'progress.jsonl')), t(join('design', 'pipeline.json')), t(join('design', 'GDD.md')), t(join('design', 'plan-notes.json'))].join(':');
|
|
118
|
+
}
|
|
119
|
+
export async function flowStop(input, root) {
|
|
120
|
+
const f = readFlow(root);
|
|
121
|
+
if (!f || flowQuiet(input, root))
|
|
122
|
+
return null;
|
|
123
|
+
const state = readState(input);
|
|
124
|
+
const start = sessionStartMs(input);
|
|
125
|
+
const fp = await currentFingerprint(root).catch(() => null);
|
|
126
|
+
const worked = fp !== state.startFingerprint || Date.parse(f.at?.said_at ?? '') >= start || (f.rounds ?? []).some((r) => Date.parse(r.closed_at ?? '') >= start);
|
|
127
|
+
if (!worked)
|
|
128
|
+
return null;
|
|
129
|
+
const v = await flowNow(root, input);
|
|
130
|
+
if (!v)
|
|
131
|
+
return null;
|
|
132
|
+
const verdict = flowAtStop(v);
|
|
133
|
+
if (verdict.hold) {
|
|
134
|
+
const n = state.flowHolds ?? 0;
|
|
135
|
+
if (n >= FLOW_MAX_HOLDS)
|
|
136
|
+
return { warn: `Funpixel flow: held ${n} times — ending with game code past the scaffold and the plan NOT agreed.` };
|
|
137
|
+
writeState(input, { ...readState(input), flowHolds: n + 1 });
|
|
138
|
+
return { block: verdict.hold };
|
|
139
|
+
}
|
|
140
|
+
if (verdict.block) {
|
|
141
|
+
const sig = `${verdict.key}|${await signature(root)}`;
|
|
142
|
+
const n = state.flowBlocks ?? 0;
|
|
143
|
+
if (state.flowLast === sig || n >= FLOW_MAX_BLOCKS)
|
|
144
|
+
return { warn: `Funpixel flow: ${v.step}. Nothing moved since the last Stop, so the session hands back here; resume with /fp:flow.` };
|
|
145
|
+
writeState(input, { ...readState(input), flowBlocks: n + 1, flowLast: sig });
|
|
146
|
+
return { block: verdict.block };
|
|
147
|
+
}
|
|
148
|
+
if (verdict.once) {
|
|
149
|
+
if (state.flowOnce === verdict.key)
|
|
150
|
+
return null;
|
|
151
|
+
writeState(input, { ...readState(input), flowOnce: verdict.key });
|
|
152
|
+
}
|
|
153
|
+
return verdict.warn ? { warn: verdict.warn } : null;
|
|
154
|
+
}
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
import { createHash } from 'node:crypto';
|
|
2
|
+
import { existsSync, readdirSync, readFileSync } from 'node:fs';
|
|
3
|
+
import { join, relative, sep } from 'node:path';
|
|
4
|
+
const START_PATH = /(^|\/)(index\.html|(main|app)\.[cm]?[jt]sx?|[^/]*(title|menu|screen|start|input|control|touch|sound|audio)[^/]*\.[cm]?[jt]sx?)$/i;
|
|
5
|
+
const START_CODE = /data-fpx-start|\bunlock\w*\s*\(|new\s+(webkit)?AudioContext|\.resume\s*\(\s*\)|addEventListener\(\s*['"`](key|pointer|touch|click|mouse)/;
|
|
6
|
+
const NO_START = /\bno (dom |html )?(start|play|title)( screen| button| control)?\b|\bstarts? (straight|directly) (in|into) play\b/i;
|
|
7
|
+
const SOURCE = /\.(m?[jt]sx?|html)$/i;
|
|
8
|
+
const sha = (text) => createHash('sha256').update(text).digest('hex').slice(0, 16);
|
|
9
|
+
export function sourceHashes(root) {
|
|
10
|
+
const out = {};
|
|
11
|
+
if (!root)
|
|
12
|
+
return out;
|
|
13
|
+
const walk = (dir) => {
|
|
14
|
+
if (!existsSync(dir))
|
|
15
|
+
return;
|
|
16
|
+
for (const e of readdirSync(dir, { withFileTypes: true })) {
|
|
17
|
+
const p = join(dir, e.name);
|
|
18
|
+
if (e.isDirectory())
|
|
19
|
+
walk(p);
|
|
20
|
+
else if (SOURCE.test(e.name))
|
|
21
|
+
out[relative(root, p).split(sep).join('/')] = sha(readFileSync(p, 'utf8'));
|
|
22
|
+
}
|
|
23
|
+
};
|
|
24
|
+
walk(join(root, 'src'));
|
|
25
|
+
if (existsSync(join(root, 'index.html')))
|
|
26
|
+
out['index.html'] = sha(readFileSync(join(root, 'index.html'), 'utf8'));
|
|
27
|
+
return out;
|
|
28
|
+
}
|
|
29
|
+
export function startFlowEdits(root, state) {
|
|
30
|
+
if (!state.startedAt || !state.startSources)
|
|
31
|
+
return [];
|
|
32
|
+
const before = state.startSources;
|
|
33
|
+
return Object.entries(sourceHashes(root))
|
|
34
|
+
.filter(([path, hash]) => before[path] !== hash)
|
|
35
|
+
.map(([path]) => path)
|
|
36
|
+
.filter((path) => START_PATH.test(path) || START_CODE.test(readFileSync(join(root, path), 'utf8')));
|
|
37
|
+
}
|
|
38
|
+
export function frontDoor(root, fingerprint) {
|
|
39
|
+
let record;
|
|
40
|
+
try {
|
|
41
|
+
record = JSON.parse(readFileSync(join(root, 'verify.json'), 'utf8'));
|
|
42
|
+
}
|
|
43
|
+
catch {
|
|
44
|
+
return 'not run';
|
|
45
|
+
}
|
|
46
|
+
const f = record?.report?.front_door;
|
|
47
|
+
if (record?.fingerprint !== fingerprint || !f)
|
|
48
|
+
return 'not run';
|
|
49
|
+
return f.found && f.pressed && f.changed === true ? 'passed' : 'failed';
|
|
50
|
+
}
|
|
51
|
+
const source = (root) => Object.keys(sourceHashes(root)).map((p) => readFileSync(join(root, p), 'utf8')).join('\n');
|
|
52
|
+
const marksStart = (root) => source(root).includes('data-fpx-start');
|
|
53
|
+
const hasTitle = (root) => { const s = source(root); return s.includes('data-fpx-start') || /\btitle\s*:\s*\{[^}]*\benter\b/.test(s); };
|
|
54
|
+
export function frontDoorItem(root, state, fingerprint, said = '') {
|
|
55
|
+
const edits = startFlowEdits(root, state);
|
|
56
|
+
if (!edits.length || !hasTitle(root))
|
|
57
|
+
return null;
|
|
58
|
+
const door = frontDoor(root, fingerprint);
|
|
59
|
+
if (door === 'passed')
|
|
60
|
+
return null;
|
|
61
|
+
if (NO_START.test(said) && !marksStart(root))
|
|
62
|
+
return null;
|
|
63
|
+
const why = door === 'failed' ? 'the last front-door verify FAILED: the real start control did nothing' : 'no verify on the current files pressed the real start control';
|
|
64
|
+
return `This session changed the start flow (${edits.slice(0, 4).join(', ')}${edits.length > 4 ? ', …' : ''}) and ${why}. ` +
|
|
65
|
+
'Mark the start control data-fpx-start (a start drawn in the canvas gets a transparent DOM button over it carrying the attribute) and run ' +
|
|
66
|
+
'`npm run build`, then `npx @funpixel/tools verify --front-door` (or `npx @funpixel/tools check --front-door`), until it passes (skill funpixel-verify). ' +
|
|
67
|
+
'A game with no start control at all says so in the hand-back ("no start screen: it opens in play").';
|
|
68
|
+
}
|
|
@@ -0,0 +1,183 @@
|
|
|
1
|
+
import { existsSync, readFileSync } from 'node:fs';
|
|
2
|
+
import { join } from 'node:path';
|
|
3
|
+
import { completeGameScope } from './scope.mjs';
|
|
4
|
+
import { is3d, targetFrames } from './reach.mjs';
|
|
5
|
+
const mcp = (names) => new RegExp(`(?:^|[_:.])(?:${names.join('|')})$`);
|
|
6
|
+
const cli = (verbs) => new RegExp(`(?:@funpixel/tools|funtools)\\s+(?:${verbs})\\b`);
|
|
7
|
+
const DEPTH = /\b(run length|per minute|score attack|endless|best score|high score|leaderboard|daily (seed|board|challenge))\b/i;
|
|
8
|
+
const noteOf = (root) => {
|
|
9
|
+
for (const name of ['GDD.md', 'README.md']) {
|
|
10
|
+
try {
|
|
11
|
+
return readFileSync(join(root, 'design', name), 'utf8');
|
|
12
|
+
}
|
|
13
|
+
catch { }
|
|
14
|
+
}
|
|
15
|
+
return null;
|
|
16
|
+
};
|
|
17
|
+
const STORY = /(^|[/\\])src[/\\](.*[/\\])?(story|stories|dialog(ue)?s?|lines|script|chapters?|narrative|cast)\.(ts|tsx|js|json)$/i;
|
|
18
|
+
const OWN_IMAGE = /(^|[\s/;&|(])(gen-?image|generate[-_]image|image-?gen|imagegen)\b|gpt-image|images\/generations/i;
|
|
19
|
+
const written = (input) => String(input?.tool_input?.content ?? input?.tool_input?.new_string ?? (input?.tool_input?.edits ?? []).map((e) => e.new_string ?? '').join('\n'));
|
|
20
|
+
const LINES = /\b(speaker|who|says?|line|lines|dialog(ue)?|caption|subtitle|bark)\s*:\s*['"`][^'"`\n]{14,}/gi;
|
|
21
|
+
const spokenLines = (text) => (text.match(LINES) ?? []).length >= 2;
|
|
22
|
+
const LIFE_PATH = /(^|[/\\])src[/\\](.*[/\\])?[^/\\]*(folk|npcs?|crowd|people|villagers?|townsfolk|pedestrians?|citizens?|creatures?|animals?|wildlife|critters?|birds?|flock|herd|fauna|actors|life)[^/\\]*\.(ts|tsx|js)$/i;
|
|
23
|
+
const LIFE_CODE = /\b(npcs?|townsfolk|villagers?|crowd|pedestrians?|creatures?|wildlife|flock|herd|SkeletonUtils|AnimationMixer)\b/;
|
|
24
|
+
const LOOK3D_PATH = /(^|[/\\])src[/\\](.*[/\\])?[^/\\]*(camera|terrain|ground|world|scene|sky|light|lighting|env|environment|level|backdrop|rig)[^/\\]*\.(ts|tsx|js)$/i;
|
|
25
|
+
const LOOK3D_CODE = /\b(PerspectiveCamera|Fog(Exp2)?|HemisphereLight|DirectionalLight|PointLight|SpotLight|toneMapping|heightmap|terrain|skydome|sky ?dome|backdrop)\b/;
|
|
26
|
+
const CAPTURE = /(?:@funpixel\/tools|funtools)\s+(capture|look|compare|hook)\b/;
|
|
27
|
+
const HELP = /\s(--help|-h)\b/;
|
|
28
|
+
const NOT_PLAY = /--view[ =]+["']?(title|menu|splash|intro|pause|over|end|won|win|lost|lose|result|credit|settings|help)/i;
|
|
29
|
+
const RULES = /(^|[/\\])src[/\\](rules\.ts|sim[/\\]|logic[/\\]|rules[/\\])/;
|
|
30
|
+
const probeOnDemo = (root) => {
|
|
31
|
+
try {
|
|
32
|
+
return /\b(bestStep|TELL_SECONDS|inReach)\b/.test(readFileSync(join(root, 'test', 'probes.ts'), 'utf8'));
|
|
33
|
+
}
|
|
34
|
+
catch {
|
|
35
|
+
return true;
|
|
36
|
+
}
|
|
37
|
+
};
|
|
38
|
+
const tierOf = (root) => {
|
|
39
|
+
try {
|
|
40
|
+
const t = JSON.parse(readFileSync(join(root, 'funpixel.json'), 'utf8')).production?.tier;
|
|
41
|
+
return t === 'mid' || t === 'deep' ? t : null;
|
|
42
|
+
}
|
|
43
|
+
catch {
|
|
44
|
+
return null;
|
|
45
|
+
}
|
|
46
|
+
};
|
|
47
|
+
const verdict = (root) => {
|
|
48
|
+
try {
|
|
49
|
+
return JSON.parse(readFileSync(join(root, 'verify.json'), 'utf8')).verdict;
|
|
50
|
+
}
|
|
51
|
+
catch {
|
|
52
|
+
return null;
|
|
53
|
+
}
|
|
54
|
+
};
|
|
55
|
+
export const HINTS = [
|
|
56
|
+
{
|
|
57
|
+
id: 'art',
|
|
58
|
+
when: ({ tool, cmd }) => mcp(['generate_image', 'generate_sprite', 'edit_image', 'key_sprite', 'generate_batch']).test(tool) || cli('gen\\s+(?:image|sprite|edit)|assets\\s+gen').test(cmd)
|
|
59
|
+
|| (tool === 'Bash' && OWN_IMAGE.test(cmd)),
|
|
60
|
+
text: 'The first picture: lock identity before the second (skill funpixel-gdd, references/first-look.md and world-and-identity.md; GDD ## Identity lock; the look\'s rules: skill funpixel-art). '
|
|
61
|
+
+ 'One reference sheet per character and place, made first and passed as a reference to every later draw; the style block verbatim in every prompt; '
|
|
62
|
+
+ 'best of a few draws judged at play size against the target; the raw originals kept. A sheet cuts into parts, poses or items with '
|
|
63
|
+
+ '`npx @funpixel/tools parts`; skill funpixel-art has poses (`edit_image`), cycles (`generate_spritesheet`) and the accept-or-redo check.',
|
|
64
|
+
},
|
|
65
|
+
{
|
|
66
|
+
id: 'sound',
|
|
67
|
+
when: ({ tool, cmd }) => mcp(['generate_sound', 'generate_music']).test(tool) || cli('gen\\s+(?:sound|music)').test(cmd),
|
|
68
|
+
text: 'On the shelf for sound (skill funpixel-audio): one musical identity across tracks, a calm and a tense take mixed by threat, '
|
|
69
|
+
+ 'loudness classes so a pickup never covers the payoff, loops cut on the bar, and the SDK AudioEngine wiring. '
|
|
70
|
+
+ 'Save each file with `npx @funpixel/tools job <id> --wait --out public/assets/<file>`.',
|
|
71
|
+
},
|
|
72
|
+
{
|
|
73
|
+
id: 'model3d',
|
|
74
|
+
when: ({ tool, cmd }) => mcp(['generate_3d_model', 'generate_skybox']).test(tool) || cli('gen\\s+model3d').test(cmd),
|
|
75
|
+
text: 'On the shelf for 3D: skill funpixel-3d (concept image first, rigged or static, the loading contract; then '
|
|
76
|
+
+ 'the bench: inspect, rig check, optimize to a phone budget, a proof render before a model is called fixed).',
|
|
77
|
+
},
|
|
78
|
+
{
|
|
79
|
+
id: 'depth',
|
|
80
|
+
when: ({ tool, path, root }) => /^(Write|Edit|MultiEdit)$/.test(tool) && /(^|[/\\])design[/\\](GDD|README)\.md$/.test(path)
|
|
81
|
+
&& !DEPTH.test(noteOf(root) ?? 'run length'),
|
|
82
|
+
text: 'Depth, on the shelf (skill funpixel-game-logic, references/depth.md): a run length for the genre, how much happens per minute, '
|
|
83
|
+
+ 'pressure inside the first 30 seconds, a score attack or endless mode after the level, a local best. In every head to head so far '
|
|
84
|
+
+ 'the critics\' player seat chose the genre hit for its depth ("a dense ten-minute score attack against a 1:38 run").',
|
|
85
|
+
},
|
|
86
|
+
{
|
|
87
|
+
id: 'world',
|
|
88
|
+
when: ({ tool, path, cmd, input }) => (/^(Write|Edit|MultiEdit)$/.test(tool) && (STORY.test(path) || (/\.(ts|tsx|js|json)$/.test(path) && spokenLines(written(input)))))
|
|
89
|
+
|| (tool === 'Bash' && /(^|[\s;&|])(say|piper)\s|voice/i.test(cmd)),
|
|
90
|
+
text: 'On the shelf for a place with a story (skill funpixel-world-and-story): story-at-size (a want said by a person, chapters, a turn, an ending; '
|
|
91
|
+
+ 'the GDD\'s ## Story beat table, and __FPX_STATE__.beat so `npx @funpixel/tools depth` shows which beats play reached); atmosphere (ambient life, '
|
|
92
|
+
+ 'a sound bed, the world answering a big moment; `npx @funpixel/tools life` shows what moves, what plays and what answered); voice (captions advance '
|
|
93
|
+
+ 'on the clip\'s end or a timeout; the creator\'s own text-to-speech is recorded, never billed).',
|
|
94
|
+
},
|
|
95
|
+
{
|
|
96
|
+
id: 'look3d',
|
|
97
|
+
when: ({ tool, path, input, root }) => /^(Write|Edit|MultiEdit)$/.test(tool) && is3d(root)
|
|
98
|
+
&& (LOOK3D_PATH.test(path) || (/\.(ts|tsx|js)$/.test(path) && LOOK3D_CODE.test(written(input)))),
|
|
99
|
+
text: 'A 3D scene that holds up beside its painted target (skill funpixel-3d, references/painted-target.md): measure the target first '
|
|
100
|
+
+ '(horizon line, hero height, layers, light, haze colour); a 35 to 50 degree lens placed so the hero is the target\'s size; fog the exact sky colour '
|
|
101
|
+
+ 'at the horizon; ground with height in near, middle and far bands plus a backdrop; hemisphere + key + rim + one warm accent; three things moving '
|
|
102
|
+
+ 'before any input. A walk that reads as a person, not a robot: weight shifting, a gentle bob, hips and shoulders counter-rotating, '
|
|
103
|
+
+ 'planted feet that never slide, eased starts and stops; a cut-out rig with pivots at the joints and overlap (only the root faces the camera) '
|
|
104
|
+
+ 'or a rigged 3D character with real walk clips, and a test that every part stays attached. '
|
|
105
|
+
+ 'Camera-near geometry is the most detailed, never the plainest: every structure the player passes reads as made (shape detail + a texture or decals '
|
|
106
|
+
+ 'in the palette), matched to the best-painted asset in the scene; landed vehicles and big props rest on the ground under their whole footprint '
|
|
107
|
+
+ '(skill funpixel-world-and-story, references/living-world.md "Made, not boxes"; `npx @funpixel/tools boxes` names what reads unfinished or floats).',
|
|
108
|
+
},
|
|
109
|
+
{
|
|
110
|
+
id: 'life',
|
|
111
|
+
when: ({ tool, path, input }) => /^(Write|Edit|MultiEdit)$/.test(tool) && /\.(ts|tsx|js)$/.test(path)
|
|
112
|
+
&& (LIFE_PATH.test(path) || LIFE_CODE.test(written(input))) && !RULES.test(path),
|
|
113
|
+
text: 'People and creatures in the world (skill funpixel-world-and-story, references/living-world.md): every person a body that animates, '
|
|
114
|
+
+ 'a task loop that moves them through space (haul, patrol, errand), an idle and a reaction to the player (head turn, wave, step aside); '
|
|
115
|
+
+ 'a crowd is a few focused scenes along the player\'s path, each one purpose and spaced to read on its own, not many people; '
|
|
116
|
+
+ 'it shares a rig, never the hero\'s face (a face, hair and tint pool, heights 1.55 to 1.90 m); creatures with a gait whose rate follows '
|
|
117
|
+
+ 'ground speed, flyers that flap and bank, reactions with distance and hysteresis (flee, follow, watch); feet from the ground height, never inside a prop. '
|
|
118
|
+
+ 'Rig clones with clip sets near, an instanced gait in the shader far. Expose them in window.__FPX_ACTORS__ (skill funpixel-verify, references/actors.md); '
|
|
119
|
+
+ '`npx @funpixel/tools life` and `walk` say who slides, who stays in place, who wears the hero\'s face, who clumps.',
|
|
120
|
+
},
|
|
121
|
+
{
|
|
122
|
+
id: 'probe',
|
|
123
|
+
when: ({ tool, path, root }) => /^(Write|Edit|MultiEdit)$/.test(tool) && RULES.test(path) && probeOnDemo(root),
|
|
124
|
+
text: 'The rules changed; test/probes.ts still plays the scaffold\'s demo (or is missing). The rules and their probe are one piece: '
|
|
125
|
+
+ 'rewrite its game and five players on your rules now, and `npx @funpixel/tools sim` measures play length against 15 minutes and an ending (ended(run)) and '
|
|
126
|
+
+ 'your design doc\'s Play length line, standing still, the skill ceiling and a stalled bot; with level(run) and a humanRate twin of the '
|
|
127
|
+
+ 'sharp player it reads the curve per level too: flat levels, walls for people, a run nothing loses (skill funpixel-game-logic, references/probes.md).',
|
|
128
|
+
},
|
|
129
|
+
{
|
|
130
|
+
id: 'production',
|
|
131
|
+
when: ({ tool, root }) => /^(Write|Edit|MultiEdit)$/.test(tool) && tierOf(root) !== null,
|
|
132
|
+
text: 'This plan is a bigger game (funpixel.json production.tier). On the shelf: skill funpixel-gdd, references/production-tiers.md, '
|
|
133
|
+
+ 'how far directing, keeping it consistent and the QA loop turn up at this size, each with the game that did it (target frames per place, '
|
|
134
|
+
+ 'progress saved, reference sheets and best-of-N art with the raw originals kept, bots on seeds and a replay test, fixed-framing before/after; '
|
|
135
|
+
+ 'at deep, a making-of log in design/MAKING.md, one lane per worktree, blind phone players and an A/B phone profile). Inspiration, not a recipe; '
|
|
136
|
+
+ '`npx @funpixel/tools check` prints what it means for this game today.',
|
|
137
|
+
},
|
|
138
|
+
{
|
|
139
|
+
id: 'target',
|
|
140
|
+
when: ({ tool, cmd, root }) => targetFrames(root).length > 0
|
|
141
|
+
&& ((tool === 'Bash' && CAPTURE.test(cmd) && !NOT_PLAY.test(cmd) && !HELP.test(cmd)) || mcp(['capture_view', 'screenshot']).test(tool)),
|
|
142
|
+
text: 'Put it beside its target: `npx @funpixel/tools compare --target <design/first-look/frame> --view <view>` writes today | target at phone '
|
|
143
|
+
+ 'landscape 852x393 and desktop 1280x720. Judge mood, light, value steps, the hero\'s size and how full the frame is; work the largest gap, '
|
|
144
|
+
+ 'keep each strip as the before for the next pass (skill funpixel-verify, references/fidelity.md).',
|
|
145
|
+
},
|
|
146
|
+
{
|
|
147
|
+
id: 'hook',
|
|
148
|
+
when: ({ tool, cmd }) => tool === 'Bash' && cli('verify|capture|check').test(cmd) && !HELP.test(cmd),
|
|
149
|
+
text: 'The hook: the title and the first minutes of play decide whether people keep playing. Environment, living things, animation, the real assets, '
|
|
150
|
+
+ 'the HUD, collisions and the controls this device needs land there first. `npx @funpixel/tools hook` reads the title and about three minutes '
|
|
151
|
+
+ 'after Play and warns when the opening is still, empty or still on stand-ins.',
|
|
152
|
+
},
|
|
153
|
+
{
|
|
154
|
+
id: 'verified',
|
|
155
|
+
when: ({ tool, cmd, root, complete }) => complete && tool === 'Bash' && cli('verify').test(cmd) && verdict(root) === 'pass',
|
|
156
|
+
text: 'A green verify is the slice. What turns it into a complete game, on the shelf: `npx @funpixel/tools verify --front-door` presses the real Play; '
|
|
157
|
+
+ '`capture --all` shoots every view at both sizes; three critic seats judge those frames blind, each on the phone and the desktop shots (skill funpixel-verify); '
|
|
158
|
+
+ '`play --viewport phone` puts a blind first-time player on it (the player agent). The seats and the player run on your own agent, '
|
|
159
|
+
+ 'in parallel, about 15 to 25 minutes in all; `/fp:playtest` runs the lot and ranks what to do next.',
|
|
160
|
+
},
|
|
161
|
+
{
|
|
162
|
+
id: 'panel',
|
|
163
|
+
when: ({ tool, input }) => /^(Task|Agent)$/.test(tool) && /critic/i.test(String(input.tool_input?.subagent_type ?? '')),
|
|
164
|
+
text: 'The panel is three blind seats on one capture set: veteran player, UX designer and skeptic, each scoring the same rubric on the '
|
|
165
|
+
+ 'phone shots and the desktop shots (skill funpixel-verify). A seat run in the background answers later, in a notification: read all three verdicts before acting on them or stopping.',
|
|
166
|
+
},
|
|
167
|
+
];
|
|
168
|
+
export function shelfHints(input, state, root) {
|
|
169
|
+
const shown = new Set(state.hints ?? []);
|
|
170
|
+
const ctx = {
|
|
171
|
+
input, root,
|
|
172
|
+
tool: String(input.tool_name ?? ''),
|
|
173
|
+
cmd: String(input.tool_input?.command ?? ''),
|
|
174
|
+
path: String(input.tool_input?.file_path ?? input.tool_input?.path ?? ''),
|
|
175
|
+
complete: Boolean(completeGameScope(state, root)),
|
|
176
|
+
};
|
|
177
|
+
if (!root || !existsSync(root))
|
|
178
|
+
return null;
|
|
179
|
+
const due = HINTS.filter((h) => !shown.has(h.id) && h.when(ctx));
|
|
180
|
+
if (!due.length)
|
|
181
|
+
return null;
|
|
182
|
+
return { text: due.map((h) => h.text).join('\n'), state: { ...state, hints: [...shown, ...due.map((h) => h.id)] } };
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183
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+
}
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|
@@ -0,0 +1,62 @@
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1
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+
{
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2
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+
"description": "Funpixel: brief and project state at session start; a lane worker's write outside its lane's files is refused; at Stop, lists what is open (verify, filed feedback, and for a complete game its evidence and panel). The Stop is advisory by default and blocks only under funpixel.json gdk.gate \"block\".",
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3
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+
"hooks": {
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4
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+
"SessionStart": [
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5
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+
{
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6
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+
"hooks": [
|
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7
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+
{
|
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8
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+
"type": "command",
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9
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+
"command": "node \"${CLAUDE_PLUGIN_ROOT}/hooks/session-start.mjs\"",
|
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10
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+
"timeout": 30
|
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11
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+
}
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12
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+
]
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13
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+
}
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14
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+
],
|
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15
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+
"UserPromptSubmit": [
|
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16
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+
{
|
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17
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+
"hooks": [
|
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18
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+
{
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19
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+
"type": "command",
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20
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+
"command": "node \"${CLAUDE_PLUGIN_ROOT}/hooks/prompt.mjs\"",
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21
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+
"timeout": 30
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22
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+
}
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23
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+
]
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24
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+
}
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25
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+
],
|
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26
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+
"PreToolUse": [
|
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27
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+
{
|
|
28
|
+
"matcher": "Write|Edit|MultiEdit|NotebookEdit",
|
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29
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+
"hooks": [
|
|
30
|
+
{
|
|
31
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+
"type": "command",
|
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32
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+
"command": "node \"${CLAUDE_PLUGIN_ROOT}/hooks/fence.mjs\"",
|
|
33
|
+
"timeout": 30
|
|
34
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+
}
|
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35
|
+
]
|
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36
|
+
}
|
|
37
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+
],
|
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38
|
+
"PostToolUse": [
|
|
39
|
+
{
|
|
40
|
+
"matcher": "Write|Edit|MultiEdit|NotebookEdit|Bash|Task|Agent|mcp__.*(report_feedback|generate_\\w+|edit_image|key_sprite|capture_view|screenshot)",
|
|
41
|
+
"hooks": [
|
|
42
|
+
{
|
|
43
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+
"type": "command",
|
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44
|
+
"command": "node \"${CLAUDE_PLUGIN_ROOT}/hooks/nudge.mjs\"",
|
|
45
|
+
"timeout": 30
|
|
46
|
+
}
|
|
47
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+
]
|
|
48
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+
}
|
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49
|
+
],
|
|
50
|
+
"Stop": [
|
|
51
|
+
{
|
|
52
|
+
"hooks": [
|
|
53
|
+
{
|
|
54
|
+
"type": "command",
|
|
55
|
+
"command": "node \"${CLAUDE_PLUGIN_ROOT}/hooks/stop-gate.mjs\"",
|
|
56
|
+
"timeout": 30
|
|
57
|
+
}
|
|
58
|
+
]
|
|
59
|
+
}
|
|
60
|
+
]
|
|
61
|
+
}
|
|
62
|
+
}
|