@cesium/engine 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1731) hide show
  1. package/Build/ThirdParty/Workers/basis_transcoder.js +2233 -0
  2. package/Build/ThirdParty/Workers/draco_decoder_nodejs.js +1872 -0
  3. package/Build/ThirdParty/Workers/package.json +1 -0
  4. package/Build/ThirdParty/Workers/pako_deflate.min.js +589 -0
  5. package/Build/ThirdParty/Workers/pako_inflate.min.js +798 -0
  6. package/Build/ThirdParty/Workers/z-worker-pako.js +503 -0
  7. package/Build/ThirdParty/basis_transcoder.wasm +0 -0
  8. package/Build/ThirdParty/draco_decoder.wasm +0 -0
  9. package/Build/ThirdParty/google-earth-dbroot-parser.js +8019 -0
  10. package/Build/Widget/CesiumWidget.css +120 -0
  11. package/Build/Widget/lighter.css +13 -0
  12. package/Build/Workers/ArcType-ce2e50ab.js +37 -0
  13. package/Build/Workers/AttributeCompression-4589338a.js +716 -0
  14. package/Build/Workers/AxisAlignedBoundingBox-bfb1234f.js +258 -0
  15. package/Build/Workers/BoundingRectangle-7ffc2153.js +369 -0
  16. package/Build/Workers/BoxGeometry-93f344a3.js +884 -0
  17. package/Build/Workers/Check-666ab1a0.js +290 -0
  18. package/Build/Workers/Color-0c5aaf47.js +2262 -0
  19. package/Build/Workers/ComponentDatatype-f7b11d02.js +341 -0
  20. package/Build/Workers/CoplanarPolygonGeometryLibrary-6597982a.js +132 -0
  21. package/Build/Workers/CorridorGeometryLibrary-2119580e.js +498 -0
  22. package/Build/Workers/CylinderGeometry-f9503c6d.js +467 -0
  23. package/Build/Workers/CylinderGeometryLibrary-372c07d8.js +63 -0
  24. package/Build/Workers/EllipseGeometry-fedf72d5.js +1304 -0
  25. package/Build/Workers/EllipseGeometryLibrary-4ea68687.js +366 -0
  26. package/Build/Workers/EllipseOutlineGeometry-e2ae6a35.js +443 -0
  27. package/Build/Workers/EllipsoidGeodesic-16de63ea.js +520 -0
  28. package/Build/Workers/EllipsoidGeometry-95c0330e.js +637 -0
  29. package/Build/Workers/EllipsoidOutlineGeometry-d6d2ceec.js +454 -0
  30. package/Build/Workers/EllipsoidRhumbLine-ae5e65e0.js +741 -0
  31. package/Build/Workers/EllipsoidTangentPlane-bfc674bf.js +373 -0
  32. package/Build/Workers/EncodedCartesian3-f473ea18.js +171 -0
  33. package/Build/Workers/FrustumGeometry-3bf2e4eb.js +2512 -0
  34. package/Build/Workers/GeometryAttribute-df5f473e.js +619 -0
  35. package/Build/Workers/GeometryAttributes-f06a2792.js +91 -0
  36. package/Build/Workers/GeometryInstance-aa75b4cf.js +121 -0
  37. package/Build/Workers/GeometryOffsetAttribute-04332ce7.js +16 -0
  38. package/Build/Workers/GeometryPipeline-f0e46c42.js +3690 -0
  39. package/Build/Workers/IndexDatatype-a55ceaa1.js +200 -0
  40. package/Build/Workers/IntersectionTests-9de29d51.js +1836 -0
  41. package/Build/Workers/Math-2dbd6b93.js +1330 -0
  42. package/Build/Workers/Matrix2-ce637455.js +7084 -0
  43. package/Build/Workers/Matrix3-4f4df527.js +4282 -0
  44. package/Build/Workers/OrientedBoundingBox-d3ff3d4d.js +1257 -0
  45. package/Build/Workers/Plane-b81241c2.js +309 -0
  46. package/Build/Workers/PolygonGeometryLibrary-6f4937bb.js +1074 -0
  47. package/Build/Workers/PolygonPipeline-774a8aaf.js +1341 -0
  48. package/Build/Workers/PolylinePipeline-2e2b015c.js +573 -0
  49. package/Build/Workers/PolylineVolumeGeometryLibrary-7ee1d449.js +781 -0
  50. package/Build/Workers/PrimitivePipeline-a9b7aae0.js +966 -0
  51. package/Build/Workers/RectangleGeometryLibrary-9aa6c8f6.js +280 -0
  52. package/Build/Workers/RuntimeError-06c93819.js +68 -0
  53. package/Build/Workers/TerrainEncoding-b52dcfc5.js +1227 -0
  54. package/Build/Workers/Transforms-2f755df8.js +14683 -0
  55. package/Build/Workers/VertexFormat-6b480673.js +312 -0
  56. package/Build/Workers/WallGeometryLibrary-ab19a93d.js +211 -0
  57. package/Build/Workers/WebGLConstants-a8cc3e8c.js +620 -0
  58. package/Build/Workers/WebMercatorProjection-9f25de49.js +151 -0
  59. package/Build/Workers/arrayRemoveDuplicates-c2038105.js +129 -0
  60. package/Build/Workers/cesiumWorkerBootstrapper.js +1273 -0
  61. package/Build/Workers/combine-ca22a614.js +82 -0
  62. package/Build/Workers/combineGeometry.js +17 -0
  63. package/Build/Workers/createBoxGeometry.js +12 -0
  64. package/Build/Workers/createBoxOutlineGeometry.js +313 -0
  65. package/Build/Workers/createCircleGeometry.js +213 -0
  66. package/Build/Workers/createCircleOutlineGeometry.js +160 -0
  67. package/Build/Workers/createCoplanarPolygonGeometry.js +586 -0
  68. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +236 -0
  69. package/Build/Workers/createCorridorGeometry.js +1407 -0
  70. package/Build/Workers/createCorridorOutlineGeometry.js +603 -0
  71. package/Build/Workers/createCylinderGeometry.js +12 -0
  72. package/Build/Workers/createCylinderOutlineGeometry.js +265 -0
  73. package/Build/Workers/createEllipseGeometry.js +14 -0
  74. package/Build/Workers/createEllipseOutlineGeometry.js +14 -0
  75. package/Build/Workers/createEllipsoidGeometry.js +12 -0
  76. package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -0
  77. package/Build/Workers/createFrustumGeometry.js +12 -0
  78. package/Build/Workers/createFrustumOutlineGeometry.js +251 -0
  79. package/Build/Workers/createGeometry.js +55 -0
  80. package/Build/Workers/createGroundPolylineGeometry.js +2134 -0
  81. package/Build/Workers/createPlaneGeometry.js +250 -0
  82. package/Build/Workers/createPlaneOutlineGeometry.js +115 -0
  83. package/Build/Workers/createPolygonGeometry.js +1420 -0
  84. package/Build/Workers/createPolygonOutlineGeometry.js +683 -0
  85. package/Build/Workers/createPolylineGeometry.js +571 -0
  86. package/Build/Workers/createPolylineVolumeGeometry.js +411 -0
  87. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +301 -0
  88. package/Build/Workers/createRectangleGeometry.js +1476 -0
  89. package/Build/Workers/createRectangleOutlineGeometry.js +535 -0
  90. package/Build/Workers/createSimplePolylineGeometry.js +458 -0
  91. package/Build/Workers/createSphereGeometry.js +123 -0
  92. package/Build/Workers/createSphereOutlineGeometry.js +126 -0
  93. package/Build/Workers/createTaskProcessorWorker.js +127 -0
  94. package/Build/Workers/createVectorTileClampedPolylines.js +535 -0
  95. package/Build/Workers/createVectorTileGeometries.js +445 -0
  96. package/Build/Workers/createVectorTilePoints.js +79 -0
  97. package/Build/Workers/createVectorTilePolygons.js +406 -0
  98. package/Build/Workers/createVectorTilePolylines.js +254 -0
  99. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +640 -0
  100. package/Build/Workers/createVerticesFromHeightmap.js +2707 -0
  101. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +994 -0
  102. package/Build/Workers/createWallGeometry.js +623 -0
  103. package/Build/Workers/createWallOutlineGeometry.js +432 -0
  104. package/Build/Workers/decodeDraco.js +381 -0
  105. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +3668 -0
  106. package/Build/Workers/decodeI3S.js +1040 -0
  107. package/Build/Workers/defaultValue-0a909f67.js +51 -0
  108. package/Build/Workers/package.js +2 -0
  109. package/Build/Workers/transcodeKTX2.js +1516 -0
  110. package/Build/Workers/transferTypedArrayTest.js +18 -0
  111. package/Build/Workers/upsampleQuantizedTerrainMesh.js +1023 -0
  112. package/LICENSE.md +933 -0
  113. package/README.md +58 -0
  114. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  115. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  116. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  117. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  118. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  119. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  120. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  121. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  122. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  123. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  124. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  125. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  126. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  127. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  128. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  129. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  130. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  131. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  132. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  133. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  134. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  135. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  136. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  137. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  138. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  139. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  140. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  141. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  142. package/Source/Assets/Images/bing_maps_credit.png +0 -0
  143. package/Source/Assets/Images/cesium_credit.png +0 -0
  144. package/Source/Assets/Images/google_earth_credit.png +0 -0
  145. package/Source/Assets/Images/ion-credit.png +0 -0
  146. package/Source/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
  147. package/Source/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
  148. package/Source/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
  149. package/Source/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
  150. package/Source/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
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  190. package/Source/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
  191. package/Source/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  192. package/Source/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
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  197. package/Source/Assets/Textures/maki/airfield.png +0 -0
  198. package/Source/Assets/Textures/maki/airport.png +0 -0
  199. package/Source/Assets/Textures/maki/alcohol-shop.png +0 -0
  200. package/Source/Assets/Textures/maki/america-football.png +0 -0
  201. package/Source/Assets/Textures/maki/art-gallery.png +0 -0
  202. package/Source/Assets/Textures/maki/bakery.png +0 -0
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  204. package/Source/Assets/Textures/maki/bar.png +0 -0
  205. package/Source/Assets/Textures/maki/baseball.png +0 -0
  206. package/Source/Assets/Textures/maki/basketball.png +0 -0
  207. package/Source/Assets/Textures/maki/beer.png +0 -0
  208. package/Source/Assets/Textures/maki/bicycle.png +0 -0
  209. package/Source/Assets/Textures/maki/building.png +0 -0
  210. package/Source/Assets/Textures/maki/bus.png +0 -0
  211. package/Source/Assets/Textures/maki/cafe.png +0 -0
  212. package/Source/Assets/Textures/maki/camera.png +0 -0
  213. package/Source/Assets/Textures/maki/campsite.png +0 -0
  214. package/Source/Assets/Textures/maki/car.png +0 -0
  215. package/Source/Assets/Textures/maki/cemetery.png +0 -0
  216. package/Source/Assets/Textures/maki/cesium.png +0 -0
  217. package/Source/Assets/Textures/maki/chemist.png +0 -0
  218. package/Source/Assets/Textures/maki/cinema.png +0 -0
  219. package/Source/Assets/Textures/maki/circle-stroked.png +0 -0
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  221. package/Source/Assets/Textures/maki/city.png +0 -0
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  223. package/Source/Assets/Textures/maki/college.png +0 -0
  224. package/Source/Assets/Textures/maki/commercial.png +0 -0
  225. package/Source/Assets/Textures/maki/cricket.png +0 -0
  226. package/Source/Assets/Textures/maki/cross.png +0 -0
  227. package/Source/Assets/Textures/maki/dam.png +0 -0
  228. package/Source/Assets/Textures/maki/danger.png +0 -0
  229. package/Source/Assets/Textures/maki/disability.png +0 -0
  230. package/Source/Assets/Textures/maki/dog-park.png +0 -0
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  232. package/Source/Assets/Textures/maki/emergency-telephone.png +0 -0
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  237. package/Source/Assets/Textures/maki/fire-station.png +0 -0
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  1658. package/Source/Shaders/Vector3DTileClampedPolylinesVS.js +87 -0
  1659. package/Source/Shaders/Vector3DTilePolylinesVS.glsl +22 -0
  1660. package/Source/Shaders/Vector3DTilePolylinesVS.js +24 -0
  1661. package/Source/Shaders/VectorTileVS.glsl +9 -0
  1662. package/Source/Shaders/VectorTileVS.js +11 -0
  1663. package/Source/Shaders/ViewportQuadFS.glsl +16 -0
  1664. package/Source/Shaders/ViewportQuadFS.js +18 -0
  1665. package/Source/Shaders/ViewportQuadVS.glsl +10 -0
  1666. package/Source/Shaders/ViewportQuadVS.js +12 -0
  1667. package/Source/ThirdParty/Workers/basis_transcoder.js +21 -0
  1668. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +118 -0
  1669. package/Source/ThirdParty/Workers/package.json +1 -0
  1670. package/Source/ThirdParty/Workers/pako_deflate.min.js +2 -0
  1671. package/Source/ThirdParty/Workers/pako_inflate.min.js +2 -0
  1672. package/Source/ThirdParty/Workers/z-worker-pako.js +1 -0
  1673. package/Source/ThirdParty/basis_transcoder.wasm +0 -0
  1674. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1675. package/Source/ThirdParty/google-earth-dbroot-parser.js +8337 -0
  1676. package/Source/Widget/CesiumWidget.css +124 -0
  1677. package/Source/Widget/CesiumWidget.js +807 -0
  1678. package/Source/Widget/lighter.css +14 -0
  1679. package/Source/Workers/cesiumWorkerBootstrapper.js +2290 -0
  1680. package/Source/Workers/package.json +1 -0
  1681. package/Source/Workers/transferTypedArrayTest.js +22 -0
  1682. package/Source/WorkersES6/combineGeometry.js +14 -0
  1683. package/Source/WorkersES6/createBoxGeometry.js +10 -0
  1684. package/Source/WorkersES6/createBoxOutlineGeometry.js +10 -0
  1685. package/Source/WorkersES6/createCircleGeometry.js +18 -0
  1686. package/Source/WorkersES6/createCircleOutlineGeometry.js +18 -0
  1687. package/Source/WorkersES6/createCoplanarPolygonGeometry.js +10 -0
  1688. package/Source/WorkersES6/createCoplanarPolygonOutlineGeometry.js +15 -0
  1689. package/Source/WorkersES6/createCorridorGeometry.js +12 -0
  1690. package/Source/WorkersES6/createCorridorOutlineGeometry.js +17 -0
  1691. package/Source/WorkersES6/createCylinderGeometry.js +10 -0
  1692. package/Source/WorkersES6/createCylinderOutlineGeometry.js +10 -0
  1693. package/Source/WorkersES6/createEllipseGeometry.js +14 -0
  1694. package/Source/WorkersES6/createEllipseOutlineGeometry.js +14 -0
  1695. package/Source/WorkersES6/createEllipsoidGeometry.js +10 -0
  1696. package/Source/WorkersES6/createEllipsoidOutlineGeometry.js +13 -0
  1697. package/Source/WorkersES6/createFrustumGeometry.js +10 -0
  1698. package/Source/WorkersES6/createFrustumOutlineGeometry.js +10 -0
  1699. package/Source/WorkersES6/createGeometry.js +52 -0
  1700. package/Source/WorkersES6/createGroundPolylineGeometry.js +16 -0
  1701. package/Source/WorkersES6/createPlaneGeometry.js +10 -0
  1702. package/Source/WorkersES6/createPlaneOutlineGeometry.js +10 -0
  1703. package/Source/WorkersES6/createPolygonGeometry.js +12 -0
  1704. package/Source/WorkersES6/createPolygonOutlineGeometry.js +12 -0
  1705. package/Source/WorkersES6/createPolylineGeometry.js +12 -0
  1706. package/Source/WorkersES6/createPolylineVolumeGeometry.js +17 -0
  1707. package/Source/WorkersES6/createPolylineVolumeOutlineGeometry.js +22 -0
  1708. package/Source/WorkersES6/createRectangleGeometry.js +14 -0
  1709. package/Source/WorkersES6/createRectangleOutlineGeometry.js +17 -0
  1710. package/Source/WorkersES6/createSimplePolylineGeometry.js +17 -0
  1711. package/Source/WorkersES6/createSphereGeometry.js +10 -0
  1712. package/Source/WorkersES6/createSphereOutlineGeometry.js +10 -0
  1713. package/Source/WorkersES6/createTaskProcessorWorker.js +129 -0
  1714. package/Source/WorkersES6/createVectorTileClampedPolylines.js +541 -0
  1715. package/Source/WorkersES6/createVectorTileGeometries.js +414 -0
  1716. package/Source/WorkersES6/createVectorTilePoints.js +81 -0
  1717. package/Source/WorkersES6/createVectorTilePolygons.js +412 -0
  1718. package/Source/WorkersES6/createVectorTilePolylines.js +210 -0
  1719. package/Source/WorkersES6/createVerticesFromGoogleEarthEnterpriseBuffer.js +653 -0
  1720. package/Source/WorkersES6/createVerticesFromHeightmap.js +53 -0
  1721. package/Source/WorkersES6/createVerticesFromQuantizedTerrainMesh.js +549 -0
  1722. package/Source/WorkersES6/createWallGeometry.js +12 -0
  1723. package/Source/WorkersES6/createWallOutlineGeometry.js +12 -0
  1724. package/Source/WorkersES6/decodeDraco.js +381 -0
  1725. package/Source/WorkersES6/decodeGoogleEarthEnterprisePacket.js +268 -0
  1726. package/Source/WorkersES6/decodeI3S.js +1044 -0
  1727. package/Source/WorkersES6/transcodeKTX2.js +316 -0
  1728. package/Source/WorkersES6/upsampleQuantizedTerrainMesh.js +680 -0
  1729. package/index.d.ts +41767 -0
  1730. package/index.js +1085 -0
  1731. package/package.json +73 -0
@@ -0,0 +1,1420 @@
1
+ define(['./defaultValue-0a909f67', './Matrix3-4f4df527', './ArcType-ce2e50ab', './BoundingRectangle-7ffc2153', './Transforms-2f755df8', './Matrix2-ce637455', './Check-666ab1a0', './ComponentDatatype-f7b11d02', './EllipsoidGeodesic-16de63ea', './EllipsoidTangentPlane-bfc674bf', './GeometryAttribute-df5f473e', './GeometryInstance-aa75b4cf', './GeometryOffsetAttribute-04332ce7', './GeometryPipeline-f0e46c42', './IndexDatatype-a55ceaa1', './Math-2dbd6b93', './PolygonGeometryLibrary-6f4937bb', './PolygonPipeline-774a8aaf', './VertexFormat-6b480673', './combine-ca22a614', './RuntimeError-06c93819', './WebGLConstants-a8cc3e8c', './AxisAlignedBoundingBox-bfb1234f', './IntersectionTests-9de29d51', './Plane-b81241c2', './AttributeCompression-4589338a', './EncodedCartesian3-f473ea18', './arrayRemoveDuplicates-c2038105', './EllipsoidRhumbLine-ae5e65e0', './GeometryAttributes-f06a2792'], (function (defaultValue, Matrix3, ArcType, BoundingRectangle, Transforms, Matrix2, Check, ComponentDatatype, EllipsoidGeodesic, EllipsoidTangentPlane, GeometryAttribute, GeometryInstance, GeometryOffsetAttribute, GeometryPipeline, IndexDatatype, Math$1, PolygonGeometryLibrary, PolygonPipeline, VertexFormat, combine, RuntimeError, WebGLConstants, AxisAlignedBoundingBox, IntersectionTests, Plane, AttributeCompression, EncodedCartesian3, arrayRemoveDuplicates, EllipsoidRhumbLine, GeometryAttributes) { 'use strict';
2
+
3
+ const scratchCarto1 = new Matrix3.Cartographic();
4
+ const scratchCarto2 = new Matrix3.Cartographic();
5
+ function adjustPosHeightsForNormal(position, p1, p2, ellipsoid) {
6
+ const carto1 = ellipsoid.cartesianToCartographic(position, scratchCarto1);
7
+ const height = carto1.height;
8
+ const p1Carto = ellipsoid.cartesianToCartographic(p1, scratchCarto2);
9
+ p1Carto.height = height;
10
+ ellipsoid.cartographicToCartesian(p1Carto, p1);
11
+
12
+ const p2Carto = ellipsoid.cartesianToCartographic(p2, scratchCarto2);
13
+ p2Carto.height = height - 100;
14
+ ellipsoid.cartographicToCartesian(p2Carto, p2);
15
+ }
16
+
17
+ const scratchBoundingRectangle = new BoundingRectangle.BoundingRectangle();
18
+ const scratchPosition = new Matrix3.Cartesian3();
19
+ const scratchNormal = new Matrix3.Cartesian3();
20
+ const scratchTangent = new Matrix3.Cartesian3();
21
+ const scratchBitangent = new Matrix3.Cartesian3();
22
+ const p1Scratch = new Matrix3.Cartesian3();
23
+ const p2Scratch = new Matrix3.Cartesian3();
24
+ let scratchPerPosNormal = new Matrix3.Cartesian3();
25
+ let scratchPerPosTangent = new Matrix3.Cartesian3();
26
+ let scratchPerPosBitangent = new Matrix3.Cartesian3();
27
+
28
+ const appendTextureCoordinatesOrigin = new Matrix2.Cartesian2();
29
+ const appendTextureCoordinatesCartesian2 = new Matrix2.Cartesian2();
30
+ const appendTextureCoordinatesCartesian3 = new Matrix3.Cartesian3();
31
+ const appendTextureCoordinatesQuaternion = new Transforms.Quaternion();
32
+ const appendTextureCoordinatesMatrix3 = new Matrix3.Matrix3();
33
+ const tangentMatrixScratch = new Matrix3.Matrix3();
34
+
35
+ function computeAttributes(options) {
36
+ const vertexFormat = options.vertexFormat;
37
+ const geometry = options.geometry;
38
+ const shadowVolume = options.shadowVolume;
39
+ const flatPositions = geometry.attributes.position.values;
40
+ const flatTexcoords = defaultValue.defined(geometry.attributes.st)
41
+ ? geometry.attributes.st.values
42
+ : undefined;
43
+
44
+ let length = flatPositions.length;
45
+ const wall = options.wall;
46
+ const top = options.top || wall;
47
+ const bottom = options.bottom || wall;
48
+ if (
49
+ vertexFormat.st ||
50
+ vertexFormat.normal ||
51
+ vertexFormat.tangent ||
52
+ vertexFormat.bitangent ||
53
+ shadowVolume
54
+ ) {
55
+ // PERFORMANCE_IDEA: Compute before subdivision, then just interpolate during subdivision.
56
+ // PERFORMANCE_IDEA: Compute with createGeometryFromPositions() for fast path when there's no holes.
57
+ const boundingRectangle = options.boundingRectangle;
58
+ const tangentPlane = options.tangentPlane;
59
+ const ellipsoid = options.ellipsoid;
60
+ const stRotation = options.stRotation;
61
+ const perPositionHeight = options.perPositionHeight;
62
+
63
+ const origin = appendTextureCoordinatesOrigin;
64
+ origin.x = boundingRectangle.x;
65
+ origin.y = boundingRectangle.y;
66
+
67
+ const textureCoordinates = vertexFormat.st
68
+ ? new Float32Array(2 * (length / 3))
69
+ : undefined;
70
+ let normals;
71
+ if (vertexFormat.normal) {
72
+ if (perPositionHeight && top && !wall) {
73
+ normals = geometry.attributes.normal.values;
74
+ } else {
75
+ normals = new Float32Array(length);
76
+ }
77
+ }
78
+ const tangents = vertexFormat.tangent
79
+ ? new Float32Array(length)
80
+ : undefined;
81
+ const bitangents = vertexFormat.bitangent
82
+ ? new Float32Array(length)
83
+ : undefined;
84
+ const extrudeNormals = shadowVolume ? new Float32Array(length) : undefined;
85
+
86
+ let textureCoordIndex = 0;
87
+ let attrIndex = 0;
88
+
89
+ let normal = scratchNormal;
90
+ let tangent = scratchTangent;
91
+ let bitangent = scratchBitangent;
92
+ let recomputeNormal = true;
93
+
94
+ let textureMatrix = appendTextureCoordinatesMatrix3;
95
+ let tangentRotationMatrix = tangentMatrixScratch;
96
+ if (stRotation !== 0.0) {
97
+ let rotation = Transforms.Quaternion.fromAxisAngle(
98
+ tangentPlane._plane.normal,
99
+ stRotation,
100
+ appendTextureCoordinatesQuaternion
101
+ );
102
+ textureMatrix = Matrix3.Matrix3.fromQuaternion(rotation, textureMatrix);
103
+
104
+ rotation = Transforms.Quaternion.fromAxisAngle(
105
+ tangentPlane._plane.normal,
106
+ -stRotation,
107
+ appendTextureCoordinatesQuaternion
108
+ );
109
+ tangentRotationMatrix = Matrix3.Matrix3.fromQuaternion(
110
+ rotation,
111
+ tangentRotationMatrix
112
+ );
113
+ } else {
114
+ textureMatrix = Matrix3.Matrix3.clone(Matrix3.Matrix3.IDENTITY, textureMatrix);
115
+ tangentRotationMatrix = Matrix3.Matrix3.clone(
116
+ Matrix3.Matrix3.IDENTITY,
117
+ tangentRotationMatrix
118
+ );
119
+ }
120
+
121
+ let bottomOffset = 0;
122
+ let bottomOffset2 = 0;
123
+
124
+ if (top && bottom) {
125
+ bottomOffset = length / 2;
126
+ bottomOffset2 = length / 3;
127
+
128
+ length /= 2;
129
+ }
130
+
131
+ for (let i = 0; i < length; i += 3) {
132
+ const position = Matrix3.Cartesian3.fromArray(
133
+ flatPositions,
134
+ i,
135
+ appendTextureCoordinatesCartesian3
136
+ );
137
+
138
+ if (vertexFormat.st) {
139
+ if (!defaultValue.defined(flatTexcoords)) {
140
+ let p = Matrix3.Matrix3.multiplyByVector(
141
+ textureMatrix,
142
+ position,
143
+ scratchPosition
144
+ );
145
+ p = ellipsoid.scaleToGeodeticSurface(p, p);
146
+ const st = tangentPlane.projectPointOntoPlane(
147
+ p,
148
+ appendTextureCoordinatesCartesian2
149
+ );
150
+ Matrix2.Cartesian2.subtract(st, origin, st);
151
+
152
+ const stx = Math$1.CesiumMath.clamp(st.x / boundingRectangle.width, 0, 1);
153
+ const sty = Math$1.CesiumMath.clamp(st.y / boundingRectangle.height, 0, 1);
154
+ if (bottom) {
155
+ textureCoordinates[textureCoordIndex + bottomOffset2] = stx;
156
+ textureCoordinates[textureCoordIndex + 1 + bottomOffset2] = sty;
157
+ }
158
+ if (top) {
159
+ textureCoordinates[textureCoordIndex] = stx;
160
+ textureCoordinates[textureCoordIndex + 1] = sty;
161
+ }
162
+
163
+ textureCoordIndex += 2;
164
+ }
165
+ }
166
+
167
+ if (
168
+ vertexFormat.normal ||
169
+ vertexFormat.tangent ||
170
+ vertexFormat.bitangent ||
171
+ shadowVolume
172
+ ) {
173
+ const attrIndex1 = attrIndex + 1;
174
+ const attrIndex2 = attrIndex + 2;
175
+
176
+ if (wall) {
177
+ if (i + 3 < length) {
178
+ const p1 = Matrix3.Cartesian3.fromArray(flatPositions, i + 3, p1Scratch);
179
+
180
+ if (recomputeNormal) {
181
+ const p2 = Matrix3.Cartesian3.fromArray(
182
+ flatPositions,
183
+ i + length,
184
+ p2Scratch
185
+ );
186
+ if (perPositionHeight) {
187
+ adjustPosHeightsForNormal(position, p1, p2, ellipsoid);
188
+ }
189
+ Matrix3.Cartesian3.subtract(p1, position, p1);
190
+ Matrix3.Cartesian3.subtract(p2, position, p2);
191
+ normal = Matrix3.Cartesian3.normalize(
192
+ Matrix3.Cartesian3.cross(p2, p1, normal),
193
+ normal
194
+ );
195
+ recomputeNormal = false;
196
+ }
197
+
198
+ if (Matrix3.Cartesian3.equalsEpsilon(p1, position, Math$1.CesiumMath.EPSILON10)) {
199
+ // if we've reached a corner
200
+ recomputeNormal = true;
201
+ }
202
+ }
203
+
204
+ if (vertexFormat.tangent || vertexFormat.bitangent) {
205
+ bitangent = ellipsoid.geodeticSurfaceNormal(position, bitangent);
206
+ if (vertexFormat.tangent) {
207
+ tangent = Matrix3.Cartesian3.normalize(
208
+ Matrix3.Cartesian3.cross(bitangent, normal, tangent),
209
+ tangent
210
+ );
211
+ }
212
+ }
213
+ } else {
214
+ normal = ellipsoid.geodeticSurfaceNormal(position, normal);
215
+ if (vertexFormat.tangent || vertexFormat.bitangent) {
216
+ if (perPositionHeight) {
217
+ scratchPerPosNormal = Matrix3.Cartesian3.fromArray(
218
+ normals,
219
+ attrIndex,
220
+ scratchPerPosNormal
221
+ );
222
+ scratchPerPosTangent = Matrix3.Cartesian3.cross(
223
+ Matrix3.Cartesian3.UNIT_Z,
224
+ scratchPerPosNormal,
225
+ scratchPerPosTangent
226
+ );
227
+ scratchPerPosTangent = Matrix3.Cartesian3.normalize(
228
+ Matrix3.Matrix3.multiplyByVector(
229
+ tangentRotationMatrix,
230
+ scratchPerPosTangent,
231
+ scratchPerPosTangent
232
+ ),
233
+ scratchPerPosTangent
234
+ );
235
+ if (vertexFormat.bitangent) {
236
+ scratchPerPosBitangent = Matrix3.Cartesian3.normalize(
237
+ Matrix3.Cartesian3.cross(
238
+ scratchPerPosNormal,
239
+ scratchPerPosTangent,
240
+ scratchPerPosBitangent
241
+ ),
242
+ scratchPerPosBitangent
243
+ );
244
+ }
245
+ }
246
+
247
+ tangent = Matrix3.Cartesian3.cross(Matrix3.Cartesian3.UNIT_Z, normal, tangent);
248
+ tangent = Matrix3.Cartesian3.normalize(
249
+ Matrix3.Matrix3.multiplyByVector(tangentRotationMatrix, tangent, tangent),
250
+ tangent
251
+ );
252
+ if (vertexFormat.bitangent) {
253
+ bitangent = Matrix3.Cartesian3.normalize(
254
+ Matrix3.Cartesian3.cross(normal, tangent, bitangent),
255
+ bitangent
256
+ );
257
+ }
258
+ }
259
+ }
260
+
261
+ if (vertexFormat.normal) {
262
+ if (options.wall) {
263
+ normals[attrIndex + bottomOffset] = normal.x;
264
+ normals[attrIndex1 + bottomOffset] = normal.y;
265
+ normals[attrIndex2 + bottomOffset] = normal.z;
266
+ } else if (bottom) {
267
+ normals[attrIndex + bottomOffset] = -normal.x;
268
+ normals[attrIndex1 + bottomOffset] = -normal.y;
269
+ normals[attrIndex2 + bottomOffset] = -normal.z;
270
+ }
271
+
272
+ if ((top && !perPositionHeight) || wall) {
273
+ normals[attrIndex] = normal.x;
274
+ normals[attrIndex1] = normal.y;
275
+ normals[attrIndex2] = normal.z;
276
+ }
277
+ }
278
+
279
+ if (shadowVolume) {
280
+ if (wall) {
281
+ normal = ellipsoid.geodeticSurfaceNormal(position, normal);
282
+ }
283
+ extrudeNormals[attrIndex + bottomOffset] = -normal.x;
284
+ extrudeNormals[attrIndex1 + bottomOffset] = -normal.y;
285
+ extrudeNormals[attrIndex2 + bottomOffset] = -normal.z;
286
+ }
287
+
288
+ if (vertexFormat.tangent) {
289
+ if (options.wall) {
290
+ tangents[attrIndex + bottomOffset] = tangent.x;
291
+ tangents[attrIndex1 + bottomOffset] = tangent.y;
292
+ tangents[attrIndex2 + bottomOffset] = tangent.z;
293
+ } else if (bottom) {
294
+ tangents[attrIndex + bottomOffset] = -tangent.x;
295
+ tangents[attrIndex1 + bottomOffset] = -tangent.y;
296
+ tangents[attrIndex2 + bottomOffset] = -tangent.z;
297
+ }
298
+
299
+ if (top) {
300
+ if (perPositionHeight) {
301
+ tangents[attrIndex] = scratchPerPosTangent.x;
302
+ tangents[attrIndex1] = scratchPerPosTangent.y;
303
+ tangents[attrIndex2] = scratchPerPosTangent.z;
304
+ } else {
305
+ tangents[attrIndex] = tangent.x;
306
+ tangents[attrIndex1] = tangent.y;
307
+ tangents[attrIndex2] = tangent.z;
308
+ }
309
+ }
310
+ }
311
+
312
+ if (vertexFormat.bitangent) {
313
+ if (bottom) {
314
+ bitangents[attrIndex + bottomOffset] = bitangent.x;
315
+ bitangents[attrIndex1 + bottomOffset] = bitangent.y;
316
+ bitangents[attrIndex2 + bottomOffset] = bitangent.z;
317
+ }
318
+ if (top) {
319
+ if (perPositionHeight) {
320
+ bitangents[attrIndex] = scratchPerPosBitangent.x;
321
+ bitangents[attrIndex1] = scratchPerPosBitangent.y;
322
+ bitangents[attrIndex2] = scratchPerPosBitangent.z;
323
+ } else {
324
+ bitangents[attrIndex] = bitangent.x;
325
+ bitangents[attrIndex1] = bitangent.y;
326
+ bitangents[attrIndex2] = bitangent.z;
327
+ }
328
+ }
329
+ }
330
+ attrIndex += 3;
331
+ }
332
+ }
333
+
334
+ if (vertexFormat.st && !defaultValue.defined(flatTexcoords)) {
335
+ geometry.attributes.st = new GeometryAttribute.GeometryAttribute({
336
+ componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
337
+ componentsPerAttribute: 2,
338
+ values: textureCoordinates,
339
+ });
340
+ }
341
+
342
+ if (vertexFormat.normal) {
343
+ geometry.attributes.normal = new GeometryAttribute.GeometryAttribute({
344
+ componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
345
+ componentsPerAttribute: 3,
346
+ values: normals,
347
+ });
348
+ }
349
+
350
+ if (vertexFormat.tangent) {
351
+ geometry.attributes.tangent = new GeometryAttribute.GeometryAttribute({
352
+ componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
353
+ componentsPerAttribute: 3,
354
+ values: tangents,
355
+ });
356
+ }
357
+
358
+ if (vertexFormat.bitangent) {
359
+ geometry.attributes.bitangent = new GeometryAttribute.GeometryAttribute({
360
+ componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
361
+ componentsPerAttribute: 3,
362
+ values: bitangents,
363
+ });
364
+ }
365
+
366
+ if (shadowVolume) {
367
+ geometry.attributes.extrudeDirection = new GeometryAttribute.GeometryAttribute({
368
+ componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
369
+ componentsPerAttribute: 3,
370
+ values: extrudeNormals,
371
+ });
372
+ }
373
+ }
374
+
375
+ if (options.extrude && defaultValue.defined(options.offsetAttribute)) {
376
+ const size = flatPositions.length / 3;
377
+ let offsetAttribute = new Uint8Array(size);
378
+
379
+ if (options.offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.TOP) {
380
+ if ((top && bottom) || wall) {
381
+ offsetAttribute = offsetAttribute.fill(1, 0, size / 2);
382
+ } else if (top) {
383
+ offsetAttribute = offsetAttribute.fill(1);
384
+ }
385
+ } else {
386
+ const offsetValue =
387
+ options.offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE ? 0 : 1;
388
+ offsetAttribute = offsetAttribute.fill(offsetValue);
389
+ }
390
+
391
+ geometry.attributes.applyOffset = new GeometryAttribute.GeometryAttribute({
392
+ componentDatatype: ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
393
+ componentsPerAttribute: 1,
394
+ values: offsetAttribute,
395
+ });
396
+ }
397
+
398
+ return geometry;
399
+ }
400
+
401
+ const startCartographicScratch = new Matrix3.Cartographic();
402
+ const endCartographicScratch = new Matrix3.Cartographic();
403
+ const idlCross = {
404
+ westOverIDL: 0.0,
405
+ eastOverIDL: 0.0,
406
+ };
407
+ let ellipsoidGeodesic = new EllipsoidGeodesic.EllipsoidGeodesic();
408
+ function computeRectangle(positions, ellipsoid, arcType, granularity, result) {
409
+ result = defaultValue.defaultValue(result, new Matrix2.Rectangle());
410
+ if (!defaultValue.defined(positions) || positions.length < 3) {
411
+ result.west = 0.0;
412
+ result.north = 0.0;
413
+ result.south = 0.0;
414
+ result.east = 0.0;
415
+ return result;
416
+ }
417
+
418
+ if (arcType === ArcType.ArcType.RHUMB) {
419
+ return Matrix2.Rectangle.fromCartesianArray(positions, ellipsoid, result);
420
+ }
421
+
422
+ if (!ellipsoidGeodesic.ellipsoid.equals(ellipsoid)) {
423
+ ellipsoidGeodesic = new EllipsoidGeodesic.EllipsoidGeodesic(undefined, undefined, ellipsoid);
424
+ }
425
+
426
+ result.west = Number.POSITIVE_INFINITY;
427
+ result.east = Number.NEGATIVE_INFINITY;
428
+ result.south = Number.POSITIVE_INFINITY;
429
+ result.north = Number.NEGATIVE_INFINITY;
430
+
431
+ idlCross.westOverIDL = Number.POSITIVE_INFINITY;
432
+ idlCross.eastOverIDL = Number.NEGATIVE_INFINITY;
433
+
434
+ const inverseChordLength =
435
+ 1.0 / Math$1.CesiumMath.chordLength(granularity, ellipsoid.maximumRadius);
436
+ const positionsLength = positions.length;
437
+ let endCartographic = ellipsoid.cartesianToCartographic(
438
+ positions[0],
439
+ endCartographicScratch
440
+ );
441
+ let startCartographic = startCartographicScratch;
442
+ let swap;
443
+
444
+ for (let i = 1; i < positionsLength; i++) {
445
+ swap = startCartographic;
446
+ startCartographic = endCartographic;
447
+ endCartographic = ellipsoid.cartesianToCartographic(positions[i], swap);
448
+ ellipsoidGeodesic.setEndPoints(startCartographic, endCartographic);
449
+ interpolateAndGrowRectangle(
450
+ ellipsoidGeodesic,
451
+ inverseChordLength,
452
+ result,
453
+ idlCross
454
+ );
455
+ }
456
+
457
+ swap = startCartographic;
458
+ startCartographic = endCartographic;
459
+ endCartographic = ellipsoid.cartesianToCartographic(positions[0], swap);
460
+ ellipsoidGeodesic.setEndPoints(startCartographic, endCartographic);
461
+ interpolateAndGrowRectangle(
462
+ ellipsoidGeodesic,
463
+ inverseChordLength,
464
+ result,
465
+ idlCross
466
+ );
467
+
468
+ if (result.east - result.west > idlCross.eastOverIDL - idlCross.westOverIDL) {
469
+ result.west = idlCross.westOverIDL;
470
+ result.east = idlCross.eastOverIDL;
471
+
472
+ if (result.east > Math$1.CesiumMath.PI) {
473
+ result.east = result.east - Math$1.CesiumMath.TWO_PI;
474
+ }
475
+ if (result.west > Math$1.CesiumMath.PI) {
476
+ result.west = result.west - Math$1.CesiumMath.TWO_PI;
477
+ }
478
+ }
479
+
480
+ return result;
481
+ }
482
+
483
+ const interpolatedCartographicScratch = new Matrix3.Cartographic();
484
+ function interpolateAndGrowRectangle(
485
+ ellipsoidGeodesic,
486
+ inverseChordLength,
487
+ result,
488
+ idlCross
489
+ ) {
490
+ const segmentLength = ellipsoidGeodesic.surfaceDistance;
491
+
492
+ const numPoints = Math.ceil(segmentLength * inverseChordLength);
493
+ const subsegmentDistance =
494
+ numPoints > 0 ? segmentLength / (numPoints - 1) : Number.POSITIVE_INFINITY;
495
+ let interpolationDistance = 0.0;
496
+
497
+ for (let i = 0; i < numPoints; i++) {
498
+ const interpolatedCartographic = ellipsoidGeodesic.interpolateUsingSurfaceDistance(
499
+ interpolationDistance,
500
+ interpolatedCartographicScratch
501
+ );
502
+ interpolationDistance += subsegmentDistance;
503
+ const longitude = interpolatedCartographic.longitude;
504
+ const latitude = interpolatedCartographic.latitude;
505
+
506
+ result.west = Math.min(result.west, longitude);
507
+ result.east = Math.max(result.east, longitude);
508
+ result.south = Math.min(result.south, latitude);
509
+ result.north = Math.max(result.north, latitude);
510
+
511
+ const lonAdjusted =
512
+ longitude >= 0 ? longitude : longitude + Math$1.CesiumMath.TWO_PI;
513
+ idlCross.westOverIDL = Math.min(idlCross.westOverIDL, lonAdjusted);
514
+ idlCross.eastOverIDL = Math.max(idlCross.eastOverIDL, lonAdjusted);
515
+ }
516
+ }
517
+
518
+ const createGeometryFromPositionsExtrudedPositions = [];
519
+
520
+ function createGeometryFromPositionsExtruded(
521
+ ellipsoid,
522
+ polygon,
523
+ textureCoordinates,
524
+ granularity,
525
+ hierarchy,
526
+ perPositionHeight,
527
+ closeTop,
528
+ closeBottom,
529
+ vertexFormat,
530
+ arcType
531
+ ) {
532
+ const geos = {
533
+ walls: [],
534
+ };
535
+ let i;
536
+
537
+ if (closeTop || closeBottom) {
538
+ const topGeo = PolygonGeometryLibrary.PolygonGeometryLibrary.createGeometryFromPositions(
539
+ ellipsoid,
540
+ polygon,
541
+ textureCoordinates,
542
+ granularity,
543
+ perPositionHeight,
544
+ vertexFormat,
545
+ arcType
546
+ );
547
+
548
+ const edgePoints = topGeo.attributes.position.values;
549
+ const indices = topGeo.indices;
550
+ let numPositions;
551
+ let newIndices;
552
+
553
+ if (closeTop && closeBottom) {
554
+ const topBottomPositions = edgePoints.concat(edgePoints);
555
+
556
+ numPositions = topBottomPositions.length / 3;
557
+
558
+ newIndices = IndexDatatype.IndexDatatype.createTypedArray(
559
+ numPositions,
560
+ indices.length * 2
561
+ );
562
+ newIndices.set(indices);
563
+ const ilength = indices.length;
564
+
565
+ const length = numPositions / 2;
566
+
567
+ for (i = 0; i < ilength; i += 3) {
568
+ const i0 = newIndices[i] + length;
569
+ const i1 = newIndices[i + 1] + length;
570
+ const i2 = newIndices[i + 2] + length;
571
+
572
+ newIndices[i + ilength] = i2;
573
+ newIndices[i + 1 + ilength] = i1;
574
+ newIndices[i + 2 + ilength] = i0;
575
+ }
576
+
577
+ topGeo.attributes.position.values = topBottomPositions;
578
+ if (perPositionHeight && vertexFormat.normal) {
579
+ const normals = topGeo.attributes.normal.values;
580
+ topGeo.attributes.normal.values = new Float32Array(
581
+ topBottomPositions.length
582
+ );
583
+ topGeo.attributes.normal.values.set(normals);
584
+ }
585
+
586
+ if (vertexFormat.st && defaultValue.defined(textureCoordinates)) {
587
+ const texcoords = topGeo.attributes.st.values;
588
+ topGeo.attributes.st.values = new Float32Array(numPositions * 2);
589
+ topGeo.attributes.st.values = texcoords.concat(texcoords);
590
+ }
591
+
592
+ topGeo.indices = newIndices;
593
+ } else if (closeBottom) {
594
+ numPositions = edgePoints.length / 3;
595
+ newIndices = IndexDatatype.IndexDatatype.createTypedArray(numPositions, indices.length);
596
+
597
+ for (i = 0; i < indices.length; i += 3) {
598
+ newIndices[i] = indices[i + 2];
599
+ newIndices[i + 1] = indices[i + 1];
600
+ newIndices[i + 2] = indices[i];
601
+ }
602
+
603
+ topGeo.indices = newIndices;
604
+ }
605
+
606
+ geos.topAndBottom = new GeometryInstance.GeometryInstance({
607
+ geometry: topGeo,
608
+ });
609
+ }
610
+
611
+ let outerRing = hierarchy.outerRing;
612
+ let tangentPlane = EllipsoidTangentPlane.EllipsoidTangentPlane.fromPoints(outerRing, ellipsoid);
613
+ let positions2D = tangentPlane.projectPointsOntoPlane(
614
+ outerRing,
615
+ createGeometryFromPositionsExtrudedPositions
616
+ );
617
+
618
+ let windingOrder = PolygonPipeline.PolygonPipeline.computeWindingOrder2D(positions2D);
619
+ if (windingOrder === PolygonPipeline.WindingOrder.CLOCKWISE) {
620
+ outerRing = outerRing.slice().reverse();
621
+ }
622
+
623
+ let wallGeo = PolygonGeometryLibrary.PolygonGeometryLibrary.computeWallGeometry(
624
+ outerRing,
625
+ textureCoordinates,
626
+ ellipsoid,
627
+ granularity,
628
+ perPositionHeight,
629
+ arcType
630
+ );
631
+ geos.walls.push(
632
+ new GeometryInstance.GeometryInstance({
633
+ geometry: wallGeo,
634
+ })
635
+ );
636
+
637
+ const holes = hierarchy.holes;
638
+ for (i = 0; i < holes.length; i++) {
639
+ let hole = holes[i];
640
+
641
+ tangentPlane = EllipsoidTangentPlane.EllipsoidTangentPlane.fromPoints(hole, ellipsoid);
642
+ positions2D = tangentPlane.projectPointsOntoPlane(
643
+ hole,
644
+ createGeometryFromPositionsExtrudedPositions
645
+ );
646
+
647
+ windingOrder = PolygonPipeline.PolygonPipeline.computeWindingOrder2D(positions2D);
648
+ if (windingOrder === PolygonPipeline.WindingOrder.COUNTER_CLOCKWISE) {
649
+ hole = hole.slice().reverse();
650
+ }
651
+
652
+ wallGeo = PolygonGeometryLibrary.PolygonGeometryLibrary.computeWallGeometry(
653
+ hole,
654
+ textureCoordinates,
655
+ ellipsoid,
656
+ granularity,
657
+ perPositionHeight,
658
+ arcType
659
+ );
660
+ geos.walls.push(
661
+ new GeometryInstance.GeometryInstance({
662
+ geometry: wallGeo,
663
+ })
664
+ );
665
+ }
666
+
667
+ return geos;
668
+ }
669
+
670
+ /**
671
+ * A description of a polygon on the ellipsoid. The polygon is defined by a polygon hierarchy. Polygon geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}.
672
+ *
673
+ * @alias PolygonGeometry
674
+ * @constructor
675
+ *
676
+ * @param {Object} options Object with the following properties:
677
+ * @param {PolygonHierarchy} options.polygonHierarchy A polygon hierarchy that can include holes.
678
+ * @param {Number} [options.height=0.0] The distance in meters between the polygon and the ellipsoid surface.
679
+ * @param {Number} [options.extrudedHeight] The distance in meters between the polygon's extruded face and the ellipsoid surface.
680
+ * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
681
+ * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
682
+ * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
683
+ * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
684
+ * @param {Boolean} [options.perPositionHeight=false] Use the height of options.positions for each position instead of using options.height to determine the height.
685
+ * @param {Boolean} [options.closeTop=true] When false, leaves off the top of an extruded polygon open.
686
+ * @param {Boolean} [options.closeBottom=true] When false, leaves off the bottom of an extruded polygon open.
687
+ * @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}.
688
+ * @param {PolygonHierarchy} [options.textureCoordinates] Texture coordinates as a {@link PolygonHierarchy} of {@link Cartesian2} points. Has no effect for ground primitives.
689
+ *
690
+ * @see PolygonGeometry#createGeometry
691
+ * @see PolygonGeometry#fromPositions
692
+ *
693
+ * @demo {@link https://sandcastle.cesium.com/index.html?src=Polygon.html|Cesium Sandcastle Polygon Demo}
694
+ *
695
+ * @example
696
+ * // 1. create a polygon from points
697
+ * const polygon = new Cesium.PolygonGeometry({
698
+ * polygonHierarchy : new Cesium.PolygonHierarchy(
699
+ * Cesium.Cartesian3.fromDegreesArray([
700
+ * -72.0, 40.0,
701
+ * -70.0, 35.0,
702
+ * -75.0, 30.0,
703
+ * -70.0, 30.0,
704
+ * -68.0, 40.0
705
+ * ])
706
+ * )
707
+ * });
708
+ * const geometry = Cesium.PolygonGeometry.createGeometry(polygon);
709
+ *
710
+ * // 2. create a nested polygon with holes
711
+ * const polygonWithHole = new Cesium.PolygonGeometry({
712
+ * polygonHierarchy : new Cesium.PolygonHierarchy(
713
+ * Cesium.Cartesian3.fromDegreesArray([
714
+ * -109.0, 30.0,
715
+ * -95.0, 30.0,
716
+ * -95.0, 40.0,
717
+ * -109.0, 40.0
718
+ * ]),
719
+ * [new Cesium.PolygonHierarchy(
720
+ * Cesium.Cartesian3.fromDegreesArray([
721
+ * -107.0, 31.0,
722
+ * -107.0, 39.0,
723
+ * -97.0, 39.0,
724
+ * -97.0, 31.0
725
+ * ]),
726
+ * [new Cesium.PolygonHierarchy(
727
+ * Cesium.Cartesian3.fromDegreesArray([
728
+ * -105.0, 33.0,
729
+ * -99.0, 33.0,
730
+ * -99.0, 37.0,
731
+ * -105.0, 37.0
732
+ * ]),
733
+ * [new Cesium.PolygonHierarchy(
734
+ * Cesium.Cartesian3.fromDegreesArray([
735
+ * -103.0, 34.0,
736
+ * -101.0, 34.0,
737
+ * -101.0, 36.0,
738
+ * -103.0, 36.0
739
+ * ])
740
+ * )]
741
+ * )]
742
+ * )]
743
+ * )
744
+ * });
745
+ * const geometry = Cesium.PolygonGeometry.createGeometry(polygonWithHole);
746
+ *
747
+ * // 3. create extruded polygon
748
+ * const extrudedPolygon = new Cesium.PolygonGeometry({
749
+ * polygonHierarchy : new Cesium.PolygonHierarchy(
750
+ * Cesium.Cartesian3.fromDegreesArray([
751
+ * -72.0, 40.0,
752
+ * -70.0, 35.0,
753
+ * -75.0, 30.0,
754
+ * -70.0, 30.0,
755
+ * -68.0, 40.0
756
+ * ])
757
+ * ),
758
+ * extrudedHeight: 300000
759
+ * });
760
+ * const geometry = Cesium.PolygonGeometry.createGeometry(extrudedPolygon);
761
+ */
762
+ function PolygonGeometry(options) {
763
+ //>>includeStart('debug', pragmas.debug);
764
+ Check.Check.typeOf.object("options", options);
765
+ Check.Check.typeOf.object("options.polygonHierarchy", options.polygonHierarchy);
766
+ if (
767
+ defaultValue.defined(options.perPositionHeight) &&
768
+ options.perPositionHeight &&
769
+ defaultValue.defined(options.height)
770
+ ) {
771
+ throw new Check.DeveloperError(
772
+ "Cannot use both options.perPositionHeight and options.height"
773
+ );
774
+ }
775
+ if (
776
+ defaultValue.defined(options.arcType) &&
777
+ options.arcType !== ArcType.ArcType.GEODESIC &&
778
+ options.arcType !== ArcType.ArcType.RHUMB
779
+ ) {
780
+ throw new Check.DeveloperError(
781
+ "Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB."
782
+ );
783
+ }
784
+ //>>includeEnd('debug');
785
+
786
+ const polygonHierarchy = options.polygonHierarchy;
787
+ const vertexFormat = defaultValue.defaultValue(options.vertexFormat, VertexFormat.VertexFormat.DEFAULT);
788
+ const ellipsoid = defaultValue.defaultValue(options.ellipsoid, Matrix3.Ellipsoid.WGS84);
789
+ const granularity = defaultValue.defaultValue(
790
+ options.granularity,
791
+ Math$1.CesiumMath.RADIANS_PER_DEGREE
792
+ );
793
+ const stRotation = defaultValue.defaultValue(options.stRotation, 0.0);
794
+ const textureCoordinates = options.textureCoordinates;
795
+ const perPositionHeight = defaultValue.defaultValue(options.perPositionHeight, false);
796
+ const perPositionHeightExtrude =
797
+ perPositionHeight && defaultValue.defined(options.extrudedHeight);
798
+ let height = defaultValue.defaultValue(options.height, 0.0);
799
+ let extrudedHeight = defaultValue.defaultValue(options.extrudedHeight, height);
800
+
801
+ if (!perPositionHeightExtrude) {
802
+ const h = Math.max(height, extrudedHeight);
803
+ extrudedHeight = Math.min(height, extrudedHeight);
804
+ height = h;
805
+ }
806
+
807
+ this._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat);
808
+ this._ellipsoid = Matrix3.Ellipsoid.clone(ellipsoid);
809
+ this._granularity = granularity;
810
+ this._stRotation = stRotation;
811
+ this._height = height;
812
+ this._extrudedHeight = extrudedHeight;
813
+ this._closeTop = defaultValue.defaultValue(options.closeTop, true);
814
+ this._closeBottom = defaultValue.defaultValue(options.closeBottom, true);
815
+ this._polygonHierarchy = polygonHierarchy;
816
+ this._perPositionHeight = perPositionHeight;
817
+ this._perPositionHeightExtrude = perPositionHeightExtrude;
818
+ this._shadowVolume = defaultValue.defaultValue(options.shadowVolume, false);
819
+ this._workerName = "createPolygonGeometry";
820
+ this._offsetAttribute = options.offsetAttribute;
821
+ this._arcType = defaultValue.defaultValue(options.arcType, ArcType.ArcType.GEODESIC);
822
+
823
+ this._rectangle = undefined;
824
+ this._textureCoordinateRotationPoints = undefined;
825
+ this._textureCoordinates = textureCoordinates;
826
+
827
+ /**
828
+ * The number of elements used to pack the object into an array.
829
+ * @type {Number}
830
+ */
831
+ this.packedLength =
832
+ PolygonGeometryLibrary.PolygonGeometryLibrary.computeHierarchyPackedLength(
833
+ polygonHierarchy,
834
+ Matrix3.Cartesian3
835
+ ) +
836
+ Matrix3.Ellipsoid.packedLength +
837
+ VertexFormat.VertexFormat.packedLength +
838
+ (textureCoordinates
839
+ ? PolygonGeometryLibrary.PolygonGeometryLibrary.computeHierarchyPackedLength(
840
+ textureCoordinates,
841
+ Matrix2.Cartesian2
842
+ )
843
+ : 1) +
844
+ 12;
845
+ }
846
+
847
+ /**
848
+ * A description of a polygon from an array of positions. Polygon geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}.
849
+ *
850
+ * @param {Object} options Object with the following properties:
851
+ * @param {Cartesian3[]} options.positions An array of positions that defined the corner points of the polygon.
852
+ * @param {Number} [options.height=0.0] The height of the polygon.
853
+ * @param {Number} [options.extrudedHeight] The height of the polygon extrusion.
854
+ * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
855
+ * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
856
+ * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
857
+ * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
858
+ * @param {Boolean} [options.perPositionHeight=false] Use the height of options.positions for each position instead of using options.height to determine the height.
859
+ * @param {Boolean} [options.closeTop=true] When false, leaves off the top of an extruded polygon open.
860
+ * @param {Boolean} [options.closeBottom=true] When false, leaves off the bottom of an extruded polygon open.
861
+ * @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}.
862
+ * @param {PolygonHierarchy} [options.textureCoordinates] Texture coordinates as a {@link PolygonHierarchy} of {@link Cartesian2} points. Has no effect for ground primitives.
863
+ * @returns {PolygonGeometry}
864
+ *
865
+ * @example
866
+ * // create a polygon from points
867
+ * const polygon = Cesium.PolygonGeometry.fromPositions({
868
+ * positions : Cesium.Cartesian3.fromDegreesArray([
869
+ * -72.0, 40.0,
870
+ * -70.0, 35.0,
871
+ * -75.0, 30.0,
872
+ * -70.0, 30.0,
873
+ * -68.0, 40.0
874
+ * ])
875
+ * });
876
+ * const geometry = Cesium.PolygonGeometry.createGeometry(polygon);
877
+ *
878
+ * @see PolygonGeometry#createGeometry
879
+ */
880
+ PolygonGeometry.fromPositions = function (options) {
881
+ options = defaultValue.defaultValue(options, defaultValue.defaultValue.EMPTY_OBJECT);
882
+
883
+ //>>includeStart('debug', pragmas.debug);
884
+ Check.Check.defined("options.positions", options.positions);
885
+ //>>includeEnd('debug');
886
+
887
+ const newOptions = {
888
+ polygonHierarchy: {
889
+ positions: options.positions,
890
+ },
891
+ height: options.height,
892
+ extrudedHeight: options.extrudedHeight,
893
+ vertexFormat: options.vertexFormat,
894
+ stRotation: options.stRotation,
895
+ ellipsoid: options.ellipsoid,
896
+ granularity: options.granularity,
897
+ perPositionHeight: options.perPositionHeight,
898
+ closeTop: options.closeTop,
899
+ closeBottom: options.closeBottom,
900
+ offsetAttribute: options.offsetAttribute,
901
+ arcType: options.arcType,
902
+ textureCoordinates: options.textureCoordinates,
903
+ };
904
+ return new PolygonGeometry(newOptions);
905
+ };
906
+
907
+ /**
908
+ * Stores the provided instance into the provided array.
909
+ *
910
+ * @param {PolygonGeometry} value The value to pack.
911
+ * @param {Number[]} array The array to pack into.
912
+ * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
913
+ *
914
+ * @returns {Number[]} The array that was packed into
915
+ */
916
+ PolygonGeometry.pack = function (value, array, startingIndex) {
917
+ //>>includeStart('debug', pragmas.debug);
918
+ Check.Check.typeOf.object("value", value);
919
+ Check.Check.defined("array", array);
920
+ //>>includeEnd('debug');
921
+
922
+ startingIndex = defaultValue.defaultValue(startingIndex, 0);
923
+
924
+ startingIndex = PolygonGeometryLibrary.PolygonGeometryLibrary.packPolygonHierarchy(
925
+ value._polygonHierarchy,
926
+ array,
927
+ startingIndex,
928
+ Matrix3.Cartesian3
929
+ );
930
+
931
+ Matrix3.Ellipsoid.pack(value._ellipsoid, array, startingIndex);
932
+ startingIndex += Matrix3.Ellipsoid.packedLength;
933
+
934
+ VertexFormat.VertexFormat.pack(value._vertexFormat, array, startingIndex);
935
+ startingIndex += VertexFormat.VertexFormat.packedLength;
936
+
937
+ array[startingIndex++] = value._height;
938
+ array[startingIndex++] = value._extrudedHeight;
939
+ array[startingIndex++] = value._granularity;
940
+ array[startingIndex++] = value._stRotation;
941
+ array[startingIndex++] = value._perPositionHeightExtrude ? 1.0 : 0.0;
942
+ array[startingIndex++] = value._perPositionHeight ? 1.0 : 0.0;
943
+ array[startingIndex++] = value._closeTop ? 1.0 : 0.0;
944
+ array[startingIndex++] = value._closeBottom ? 1.0 : 0.0;
945
+ array[startingIndex++] = value._shadowVolume ? 1.0 : 0.0;
946
+ array[startingIndex++] = defaultValue.defaultValue(value._offsetAttribute, -1);
947
+ array[startingIndex++] = value._arcType;
948
+ if (defaultValue.defined(value._textureCoordinates)) {
949
+ startingIndex = PolygonGeometryLibrary.PolygonGeometryLibrary.packPolygonHierarchy(
950
+ value._textureCoordinates,
951
+ array,
952
+ startingIndex,
953
+ Matrix2.Cartesian2
954
+ );
955
+ } else {
956
+ array[startingIndex++] = -1.0;
957
+ }
958
+ array[startingIndex++] = value.packedLength;
959
+ return array;
960
+ };
961
+
962
+ const scratchEllipsoid = Matrix3.Ellipsoid.clone(Matrix3.Ellipsoid.UNIT_SPHERE);
963
+ const scratchVertexFormat = new VertexFormat.VertexFormat();
964
+
965
+ //Only used to avoid inability to default construct.
966
+ const dummyOptions = {
967
+ polygonHierarchy: {},
968
+ };
969
+
970
+ /**
971
+ * Retrieves an instance from a packed array.
972
+ *
973
+ * @param {Number[]} array The packed array.
974
+ * @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
975
+ * @param {PolygonGeometry} [result] The object into which to store the result.
976
+ */
977
+ PolygonGeometry.unpack = function (array, startingIndex, result) {
978
+ //>>includeStart('debug', pragmas.debug);
979
+ Check.Check.defined("array", array);
980
+ //>>includeEnd('debug');
981
+
982
+ startingIndex = defaultValue.defaultValue(startingIndex, 0);
983
+
984
+ const polygonHierarchy = PolygonGeometryLibrary.PolygonGeometryLibrary.unpackPolygonHierarchy(
985
+ array,
986
+ startingIndex,
987
+ Matrix3.Cartesian3
988
+ );
989
+ startingIndex = polygonHierarchy.startingIndex;
990
+ delete polygonHierarchy.startingIndex;
991
+
992
+ const ellipsoid = Matrix3.Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
993
+ startingIndex += Matrix3.Ellipsoid.packedLength;
994
+
995
+ const vertexFormat = VertexFormat.VertexFormat.unpack(
996
+ array,
997
+ startingIndex,
998
+ scratchVertexFormat
999
+ );
1000
+ startingIndex += VertexFormat.VertexFormat.packedLength;
1001
+
1002
+ const height = array[startingIndex++];
1003
+ const extrudedHeight = array[startingIndex++];
1004
+ const granularity = array[startingIndex++];
1005
+ const stRotation = array[startingIndex++];
1006
+ const perPositionHeightExtrude = array[startingIndex++] === 1.0;
1007
+ const perPositionHeight = array[startingIndex++] === 1.0;
1008
+ const closeTop = array[startingIndex++] === 1.0;
1009
+ const closeBottom = array[startingIndex++] === 1.0;
1010
+ const shadowVolume = array[startingIndex++] === 1.0;
1011
+ const offsetAttribute = array[startingIndex++];
1012
+ const arcType = array[startingIndex++];
1013
+ const textureCoordinates =
1014
+ array[startingIndex] === -1.0
1015
+ ? undefined
1016
+ : PolygonGeometryLibrary.PolygonGeometryLibrary.unpackPolygonHierarchy(
1017
+ array,
1018
+ startingIndex,
1019
+ Matrix2.Cartesian2
1020
+ );
1021
+ if (defaultValue.defined(textureCoordinates)) {
1022
+ startingIndex = textureCoordinates.startingIndex;
1023
+ delete textureCoordinates.startingIndex;
1024
+ } else {
1025
+ startingIndex++;
1026
+ }
1027
+ const packedLength = array[startingIndex++];
1028
+
1029
+ if (!defaultValue.defined(result)) {
1030
+ result = new PolygonGeometry(dummyOptions);
1031
+ }
1032
+
1033
+ result._polygonHierarchy = polygonHierarchy;
1034
+ result._ellipsoid = Matrix3.Ellipsoid.clone(ellipsoid, result._ellipsoid);
1035
+ result._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat, result._vertexFormat);
1036
+ result._height = height;
1037
+ result._extrudedHeight = extrudedHeight;
1038
+ result._granularity = granularity;
1039
+ result._stRotation = stRotation;
1040
+ result._perPositionHeightExtrude = perPositionHeightExtrude;
1041
+ result._perPositionHeight = perPositionHeight;
1042
+ result._closeTop = closeTop;
1043
+ result._closeBottom = closeBottom;
1044
+ result._shadowVolume = shadowVolume;
1045
+ result._offsetAttribute =
1046
+ offsetAttribute === -1 ? undefined : offsetAttribute;
1047
+ result._arcType = arcType;
1048
+ result._textureCoordinates = textureCoordinates;
1049
+ result.packedLength = packedLength;
1050
+
1051
+ return result;
1052
+ };
1053
+
1054
+ /**
1055
+ * Returns the bounding rectangle given the provided options
1056
+ *
1057
+ * @param {Object} options Object with the following properties:
1058
+ * @param {PolygonHierarchy} options.polygonHierarchy A polygon hierarchy that can include holes.
1059
+ * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions sampled.
1060
+ * @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}.
1061
+ * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
1062
+ * @param {Rectangle} [result] An object in which to store the result.
1063
+ *
1064
+ * @returns {Rectangle} The result rectangle
1065
+ */
1066
+ PolygonGeometry.computeRectangle = function (options, result) {
1067
+ //>>includeStart('debug', pragmas.debug);
1068
+ Check.Check.typeOf.object("options", options);
1069
+ Check.Check.typeOf.object("options.polygonHierarchy", options.polygonHierarchy);
1070
+ //>>includeEnd('debug');
1071
+
1072
+ const granularity = defaultValue.defaultValue(
1073
+ options.granularity,
1074
+ Math$1.CesiumMath.RADIANS_PER_DEGREE
1075
+ );
1076
+ const arcType = defaultValue.defaultValue(options.arcType, ArcType.ArcType.GEODESIC);
1077
+ //>>includeStart('debug', pragmas.debug);
1078
+ if (arcType !== ArcType.ArcType.GEODESIC && arcType !== ArcType.ArcType.RHUMB) {
1079
+ throw new Check.DeveloperError(
1080
+ "Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB."
1081
+ );
1082
+ }
1083
+ //>>includeEnd('debug');
1084
+
1085
+ const polygonHierarchy = options.polygonHierarchy;
1086
+ const ellipsoid = defaultValue.defaultValue(options.ellipsoid, Matrix3.Ellipsoid.WGS84);
1087
+
1088
+ return computeRectangle(
1089
+ polygonHierarchy.positions,
1090
+ ellipsoid,
1091
+ arcType,
1092
+ granularity,
1093
+ result
1094
+ );
1095
+ };
1096
+
1097
+ /**
1098
+ * Computes the geometric representation of a polygon, including its vertices, indices, and a bounding sphere.
1099
+ *
1100
+ * @param {PolygonGeometry} polygonGeometry A description of the polygon.
1101
+ * @returns {Geometry|undefined} The computed vertices and indices.
1102
+ */
1103
+ PolygonGeometry.createGeometry = function (polygonGeometry) {
1104
+ const vertexFormat = polygonGeometry._vertexFormat;
1105
+ const ellipsoid = polygonGeometry._ellipsoid;
1106
+ const granularity = polygonGeometry._granularity;
1107
+ const stRotation = polygonGeometry._stRotation;
1108
+ const polygonHierarchy = polygonGeometry._polygonHierarchy;
1109
+ const perPositionHeight = polygonGeometry._perPositionHeight;
1110
+ const closeTop = polygonGeometry._closeTop;
1111
+ const closeBottom = polygonGeometry._closeBottom;
1112
+ const arcType = polygonGeometry._arcType;
1113
+ const textureCoordinates = polygonGeometry._textureCoordinates;
1114
+
1115
+ const hasTextureCoordinates = defaultValue.defined(textureCoordinates);
1116
+
1117
+ let outerPositions = polygonHierarchy.positions;
1118
+ if (outerPositions.length < 3) {
1119
+ return;
1120
+ }
1121
+
1122
+ const tangentPlane = EllipsoidTangentPlane.EllipsoidTangentPlane.fromPoints(
1123
+ outerPositions,
1124
+ ellipsoid
1125
+ );
1126
+
1127
+ const results = PolygonGeometryLibrary.PolygonGeometryLibrary.polygonsFromHierarchy(
1128
+ polygonHierarchy,
1129
+ hasTextureCoordinates,
1130
+ tangentPlane.projectPointsOntoPlane.bind(tangentPlane),
1131
+ !perPositionHeight,
1132
+ ellipsoid
1133
+ );
1134
+
1135
+ const hierarchy = results.hierarchy;
1136
+ const polygons = results.polygons;
1137
+
1138
+ const dummyFunction = function (identity) {
1139
+ return identity;
1140
+ };
1141
+
1142
+ const textureCoordinatePolygons = hasTextureCoordinates
1143
+ ? PolygonGeometryLibrary.PolygonGeometryLibrary.polygonsFromHierarchy(
1144
+ textureCoordinates,
1145
+ true,
1146
+ dummyFunction,
1147
+ false
1148
+ ).polygons
1149
+ : undefined;
1150
+
1151
+ if (hierarchy.length === 0) {
1152
+ return;
1153
+ }
1154
+
1155
+ outerPositions = hierarchy[0].outerRing;
1156
+ const boundingRectangle = PolygonGeometryLibrary.PolygonGeometryLibrary.computeBoundingRectangle(
1157
+ tangentPlane.plane.normal,
1158
+ tangentPlane.projectPointOntoPlane.bind(tangentPlane),
1159
+ outerPositions,
1160
+ stRotation,
1161
+ scratchBoundingRectangle
1162
+ );
1163
+
1164
+ const geometries = [];
1165
+
1166
+ const height = polygonGeometry._height;
1167
+ const extrudedHeight = polygonGeometry._extrudedHeight;
1168
+ const extrude =
1169
+ polygonGeometry._perPositionHeightExtrude ||
1170
+ !Math$1.CesiumMath.equalsEpsilon(height, extrudedHeight, 0, Math$1.CesiumMath.EPSILON2);
1171
+
1172
+ const options = {
1173
+ perPositionHeight: perPositionHeight,
1174
+ vertexFormat: vertexFormat,
1175
+ geometry: undefined,
1176
+ tangentPlane: tangentPlane,
1177
+ boundingRectangle: boundingRectangle,
1178
+ ellipsoid: ellipsoid,
1179
+ stRotation: stRotation,
1180
+ textureCoordinates: undefined,
1181
+ bottom: false,
1182
+ top: true,
1183
+ wall: false,
1184
+ extrude: false,
1185
+ arcType: arcType,
1186
+ };
1187
+
1188
+ let i;
1189
+
1190
+ if (extrude) {
1191
+ options.extrude = true;
1192
+ options.top = closeTop;
1193
+ options.bottom = closeBottom;
1194
+ options.shadowVolume = polygonGeometry._shadowVolume;
1195
+ options.offsetAttribute = polygonGeometry._offsetAttribute;
1196
+ for (i = 0; i < polygons.length; i++) {
1197
+ const splitGeometry = createGeometryFromPositionsExtruded(
1198
+ ellipsoid,
1199
+ polygons[i],
1200
+ hasTextureCoordinates ? textureCoordinatePolygons[i] : undefined,
1201
+ granularity,
1202
+ hierarchy[i],
1203
+ perPositionHeight,
1204
+ closeTop,
1205
+ closeBottom,
1206
+ vertexFormat,
1207
+ arcType
1208
+ );
1209
+
1210
+ let topAndBottom;
1211
+ if (closeTop && closeBottom) {
1212
+ topAndBottom = splitGeometry.topAndBottom;
1213
+ options.geometry = PolygonGeometryLibrary.PolygonGeometryLibrary.scaleToGeodeticHeightExtruded(
1214
+ topAndBottom.geometry,
1215
+ height,
1216
+ extrudedHeight,
1217
+ ellipsoid,
1218
+ perPositionHeight
1219
+ );
1220
+ } else if (closeTop) {
1221
+ topAndBottom = splitGeometry.topAndBottom;
1222
+ topAndBottom.geometry.attributes.position.values = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(
1223
+ topAndBottom.geometry.attributes.position.values,
1224
+ height,
1225
+ ellipsoid,
1226
+ !perPositionHeight
1227
+ );
1228
+ options.geometry = topAndBottom.geometry;
1229
+ } else if (closeBottom) {
1230
+ topAndBottom = splitGeometry.topAndBottom;
1231
+ topAndBottom.geometry.attributes.position.values = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(
1232
+ topAndBottom.geometry.attributes.position.values,
1233
+ extrudedHeight,
1234
+ ellipsoid,
1235
+ true
1236
+ );
1237
+ options.geometry = topAndBottom.geometry;
1238
+ }
1239
+ if (closeTop || closeBottom) {
1240
+ options.wall = false;
1241
+ topAndBottom.geometry = computeAttributes(options);
1242
+ geometries.push(topAndBottom);
1243
+ }
1244
+
1245
+ const walls = splitGeometry.walls;
1246
+ options.wall = true;
1247
+ for (let k = 0; k < walls.length; k++) {
1248
+ const wall = walls[k];
1249
+ options.geometry = PolygonGeometryLibrary.PolygonGeometryLibrary.scaleToGeodeticHeightExtruded(
1250
+ wall.geometry,
1251
+ height,
1252
+ extrudedHeight,
1253
+ ellipsoid,
1254
+ perPositionHeight
1255
+ );
1256
+ wall.geometry = computeAttributes(options);
1257
+ geometries.push(wall);
1258
+ }
1259
+ }
1260
+ } else {
1261
+ for (i = 0; i < polygons.length; i++) {
1262
+ const geometryInstance = new GeometryInstance.GeometryInstance({
1263
+ geometry: PolygonGeometryLibrary.PolygonGeometryLibrary.createGeometryFromPositions(
1264
+ ellipsoid,
1265
+ polygons[i],
1266
+ hasTextureCoordinates ? textureCoordinatePolygons[i] : undefined,
1267
+ granularity,
1268
+ perPositionHeight,
1269
+ vertexFormat,
1270
+ arcType
1271
+ ),
1272
+ });
1273
+ geometryInstance.geometry.attributes.position.values = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(
1274
+ geometryInstance.geometry.attributes.position.values,
1275
+ height,
1276
+ ellipsoid,
1277
+ !perPositionHeight
1278
+ );
1279
+ options.geometry = geometryInstance.geometry;
1280
+
1281
+ geometryInstance.geometry = computeAttributes(options);
1282
+
1283
+ if (defaultValue.defined(polygonGeometry._offsetAttribute)) {
1284
+ const length =
1285
+ geometryInstance.geometry.attributes.position.values.length;
1286
+ const offsetValue =
1287
+ polygonGeometry._offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE
1288
+ ? 0
1289
+ : 1;
1290
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
1291
+ geometryInstance.geometry.attributes.applyOffset = new GeometryAttribute.GeometryAttribute(
1292
+ {
1293
+ componentDatatype: ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
1294
+ componentsPerAttribute: 1,
1295
+ values: applyOffset,
1296
+ }
1297
+ );
1298
+ }
1299
+
1300
+ geometries.push(geometryInstance);
1301
+ }
1302
+ }
1303
+
1304
+ const geometry = GeometryPipeline.GeometryPipeline.combineInstances(geometries)[0];
1305
+ geometry.attributes.position.values = new Float64Array(
1306
+ geometry.attributes.position.values
1307
+ );
1308
+ geometry.indices = IndexDatatype.IndexDatatype.createTypedArray(
1309
+ geometry.attributes.position.values.length / 3,
1310
+ geometry.indices
1311
+ );
1312
+
1313
+ const attributes = geometry.attributes;
1314
+ const boundingSphere = Transforms.BoundingSphere.fromVertices(
1315
+ attributes.position.values
1316
+ );
1317
+
1318
+ if (!vertexFormat.position) {
1319
+ delete attributes.position;
1320
+ }
1321
+
1322
+ return new GeometryAttribute.Geometry({
1323
+ attributes: attributes,
1324
+ indices: geometry.indices,
1325
+ primitiveType: geometry.primitiveType,
1326
+ boundingSphere: boundingSphere,
1327
+ offsetAttribute: polygonGeometry._offsetAttribute,
1328
+ });
1329
+ };
1330
+
1331
+ /**
1332
+ * @private
1333
+ */
1334
+ PolygonGeometry.createShadowVolume = function (
1335
+ polygonGeometry,
1336
+ minHeightFunc,
1337
+ maxHeightFunc
1338
+ ) {
1339
+ const granularity = polygonGeometry._granularity;
1340
+ const ellipsoid = polygonGeometry._ellipsoid;
1341
+
1342
+ const minHeight = minHeightFunc(granularity, ellipsoid);
1343
+ const maxHeight = maxHeightFunc(granularity, ellipsoid);
1344
+
1345
+ return new PolygonGeometry({
1346
+ polygonHierarchy: polygonGeometry._polygonHierarchy,
1347
+ ellipsoid: ellipsoid,
1348
+ stRotation: polygonGeometry._stRotation,
1349
+ granularity: granularity,
1350
+ perPositionHeight: false,
1351
+ extrudedHeight: minHeight,
1352
+ height: maxHeight,
1353
+ vertexFormat: VertexFormat.VertexFormat.POSITION_ONLY,
1354
+ shadowVolume: true,
1355
+ arcType: polygonGeometry._arcType,
1356
+ });
1357
+ };
1358
+
1359
+ function textureCoordinateRotationPoints(polygonGeometry) {
1360
+ const stRotation = -polygonGeometry._stRotation;
1361
+ if (stRotation === 0.0) {
1362
+ return [0, 0, 0, 1, 1, 0];
1363
+ }
1364
+ const ellipsoid = polygonGeometry._ellipsoid;
1365
+ const positions = polygonGeometry._polygonHierarchy.positions;
1366
+ const boundingRectangle = polygonGeometry.rectangle;
1367
+ return GeometryAttribute.Geometry._textureCoordinateRotationPoints(
1368
+ positions,
1369
+ stRotation,
1370
+ ellipsoid,
1371
+ boundingRectangle
1372
+ );
1373
+ }
1374
+
1375
+ Object.defineProperties(PolygonGeometry.prototype, {
1376
+ /**
1377
+ * @private
1378
+ */
1379
+ rectangle: {
1380
+ get: function () {
1381
+ if (!defaultValue.defined(this._rectangle)) {
1382
+ const positions = this._polygonHierarchy.positions;
1383
+ this._rectangle = computeRectangle(
1384
+ positions,
1385
+ this._ellipsoid,
1386
+ this._arcType,
1387
+ this._granularity
1388
+ );
1389
+ }
1390
+
1391
+ return this._rectangle;
1392
+ },
1393
+ },
1394
+ /**
1395
+ * For remapping texture coordinates when rendering PolygonGeometries as GroundPrimitives.
1396
+ * @private
1397
+ */
1398
+ textureCoordinateRotationPoints: {
1399
+ get: function () {
1400
+ if (!defaultValue.defined(this._textureCoordinateRotationPoints)) {
1401
+ this._textureCoordinateRotationPoints = textureCoordinateRotationPoints(
1402
+ this
1403
+ );
1404
+ }
1405
+ return this._textureCoordinateRotationPoints;
1406
+ },
1407
+ },
1408
+ });
1409
+
1410
+ function createPolygonGeometry(polygonGeometry, offset) {
1411
+ if (defaultValue.defined(offset)) {
1412
+ polygonGeometry = PolygonGeometry.unpack(polygonGeometry, offset);
1413
+ }
1414
+ polygonGeometry._ellipsoid = Matrix3.Ellipsoid.clone(polygonGeometry._ellipsoid);
1415
+ return PolygonGeometry.createGeometry(polygonGeometry);
1416
+ }
1417
+
1418
+ return createPolygonGeometry;
1419
+
1420
+ }));