@cesium/engine 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1731) hide show
  1. package/Build/ThirdParty/Workers/basis_transcoder.js +2233 -0
  2. package/Build/ThirdParty/Workers/draco_decoder_nodejs.js +1872 -0
  3. package/Build/ThirdParty/Workers/package.json +1 -0
  4. package/Build/ThirdParty/Workers/pako_deflate.min.js +589 -0
  5. package/Build/ThirdParty/Workers/pako_inflate.min.js +798 -0
  6. package/Build/ThirdParty/Workers/z-worker-pako.js +503 -0
  7. package/Build/ThirdParty/basis_transcoder.wasm +0 -0
  8. package/Build/ThirdParty/draco_decoder.wasm +0 -0
  9. package/Build/ThirdParty/google-earth-dbroot-parser.js +8019 -0
  10. package/Build/Widget/CesiumWidget.css +120 -0
  11. package/Build/Widget/lighter.css +13 -0
  12. package/Build/Workers/ArcType-ce2e50ab.js +37 -0
  13. package/Build/Workers/AttributeCompression-4589338a.js +716 -0
  14. package/Build/Workers/AxisAlignedBoundingBox-bfb1234f.js +258 -0
  15. package/Build/Workers/BoundingRectangle-7ffc2153.js +369 -0
  16. package/Build/Workers/BoxGeometry-93f344a3.js +884 -0
  17. package/Build/Workers/Check-666ab1a0.js +290 -0
  18. package/Build/Workers/Color-0c5aaf47.js +2262 -0
  19. package/Build/Workers/ComponentDatatype-f7b11d02.js +341 -0
  20. package/Build/Workers/CoplanarPolygonGeometryLibrary-6597982a.js +132 -0
  21. package/Build/Workers/CorridorGeometryLibrary-2119580e.js +498 -0
  22. package/Build/Workers/CylinderGeometry-f9503c6d.js +467 -0
  23. package/Build/Workers/CylinderGeometryLibrary-372c07d8.js +63 -0
  24. package/Build/Workers/EllipseGeometry-fedf72d5.js +1304 -0
  25. package/Build/Workers/EllipseGeometryLibrary-4ea68687.js +366 -0
  26. package/Build/Workers/EllipseOutlineGeometry-e2ae6a35.js +443 -0
  27. package/Build/Workers/EllipsoidGeodesic-16de63ea.js +520 -0
  28. package/Build/Workers/EllipsoidGeometry-95c0330e.js +637 -0
  29. package/Build/Workers/EllipsoidOutlineGeometry-d6d2ceec.js +454 -0
  30. package/Build/Workers/EllipsoidRhumbLine-ae5e65e0.js +741 -0
  31. package/Build/Workers/EllipsoidTangentPlane-bfc674bf.js +373 -0
  32. package/Build/Workers/EncodedCartesian3-f473ea18.js +171 -0
  33. package/Build/Workers/FrustumGeometry-3bf2e4eb.js +2512 -0
  34. package/Build/Workers/GeometryAttribute-df5f473e.js +619 -0
  35. package/Build/Workers/GeometryAttributes-f06a2792.js +91 -0
  36. package/Build/Workers/GeometryInstance-aa75b4cf.js +121 -0
  37. package/Build/Workers/GeometryOffsetAttribute-04332ce7.js +16 -0
  38. package/Build/Workers/GeometryPipeline-f0e46c42.js +3690 -0
  39. package/Build/Workers/IndexDatatype-a55ceaa1.js +200 -0
  40. package/Build/Workers/IntersectionTests-9de29d51.js +1836 -0
  41. package/Build/Workers/Math-2dbd6b93.js +1330 -0
  42. package/Build/Workers/Matrix2-ce637455.js +7084 -0
  43. package/Build/Workers/Matrix3-4f4df527.js +4282 -0
  44. package/Build/Workers/OrientedBoundingBox-d3ff3d4d.js +1257 -0
  45. package/Build/Workers/Plane-b81241c2.js +309 -0
  46. package/Build/Workers/PolygonGeometryLibrary-6f4937bb.js +1074 -0
  47. package/Build/Workers/PolygonPipeline-774a8aaf.js +1341 -0
  48. package/Build/Workers/PolylinePipeline-2e2b015c.js +573 -0
  49. package/Build/Workers/PolylineVolumeGeometryLibrary-7ee1d449.js +781 -0
  50. package/Build/Workers/PrimitivePipeline-a9b7aae0.js +966 -0
  51. package/Build/Workers/RectangleGeometryLibrary-9aa6c8f6.js +280 -0
  52. package/Build/Workers/RuntimeError-06c93819.js +68 -0
  53. package/Build/Workers/TerrainEncoding-b52dcfc5.js +1227 -0
  54. package/Build/Workers/Transforms-2f755df8.js +14683 -0
  55. package/Build/Workers/VertexFormat-6b480673.js +312 -0
  56. package/Build/Workers/WallGeometryLibrary-ab19a93d.js +211 -0
  57. package/Build/Workers/WebGLConstants-a8cc3e8c.js +620 -0
  58. package/Build/Workers/WebMercatorProjection-9f25de49.js +151 -0
  59. package/Build/Workers/arrayRemoveDuplicates-c2038105.js +129 -0
  60. package/Build/Workers/cesiumWorkerBootstrapper.js +1273 -0
  61. package/Build/Workers/combine-ca22a614.js +82 -0
  62. package/Build/Workers/combineGeometry.js +17 -0
  63. package/Build/Workers/createBoxGeometry.js +12 -0
  64. package/Build/Workers/createBoxOutlineGeometry.js +313 -0
  65. package/Build/Workers/createCircleGeometry.js +213 -0
  66. package/Build/Workers/createCircleOutlineGeometry.js +160 -0
  67. package/Build/Workers/createCoplanarPolygonGeometry.js +586 -0
  68. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +236 -0
  69. package/Build/Workers/createCorridorGeometry.js +1407 -0
  70. package/Build/Workers/createCorridorOutlineGeometry.js +603 -0
  71. package/Build/Workers/createCylinderGeometry.js +12 -0
  72. package/Build/Workers/createCylinderOutlineGeometry.js +265 -0
  73. package/Build/Workers/createEllipseGeometry.js +14 -0
  74. package/Build/Workers/createEllipseOutlineGeometry.js +14 -0
  75. package/Build/Workers/createEllipsoidGeometry.js +12 -0
  76. package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -0
  77. package/Build/Workers/createFrustumGeometry.js +12 -0
  78. package/Build/Workers/createFrustumOutlineGeometry.js +251 -0
  79. package/Build/Workers/createGeometry.js +55 -0
  80. package/Build/Workers/createGroundPolylineGeometry.js +2134 -0
  81. package/Build/Workers/createPlaneGeometry.js +250 -0
  82. package/Build/Workers/createPlaneOutlineGeometry.js +115 -0
  83. package/Build/Workers/createPolygonGeometry.js +1420 -0
  84. package/Build/Workers/createPolygonOutlineGeometry.js +683 -0
  85. package/Build/Workers/createPolylineGeometry.js +571 -0
  86. package/Build/Workers/createPolylineVolumeGeometry.js +411 -0
  87. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +301 -0
  88. package/Build/Workers/createRectangleGeometry.js +1476 -0
  89. package/Build/Workers/createRectangleOutlineGeometry.js +535 -0
  90. package/Build/Workers/createSimplePolylineGeometry.js +458 -0
  91. package/Build/Workers/createSphereGeometry.js +123 -0
  92. package/Build/Workers/createSphereOutlineGeometry.js +126 -0
  93. package/Build/Workers/createTaskProcessorWorker.js +127 -0
  94. package/Build/Workers/createVectorTileClampedPolylines.js +535 -0
  95. package/Build/Workers/createVectorTileGeometries.js +445 -0
  96. package/Build/Workers/createVectorTilePoints.js +79 -0
  97. package/Build/Workers/createVectorTilePolygons.js +406 -0
  98. package/Build/Workers/createVectorTilePolylines.js +254 -0
  99. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +640 -0
  100. package/Build/Workers/createVerticesFromHeightmap.js +2707 -0
  101. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +994 -0
  102. package/Build/Workers/createWallGeometry.js +623 -0
  103. package/Build/Workers/createWallOutlineGeometry.js +432 -0
  104. package/Build/Workers/decodeDraco.js +381 -0
  105. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +3668 -0
  106. package/Build/Workers/decodeI3S.js +1040 -0
  107. package/Build/Workers/defaultValue-0a909f67.js +51 -0
  108. package/Build/Workers/package.js +2 -0
  109. package/Build/Workers/transcodeKTX2.js +1516 -0
  110. package/Build/Workers/transferTypedArrayTest.js +18 -0
  111. package/Build/Workers/upsampleQuantizedTerrainMesh.js +1023 -0
  112. package/LICENSE.md +933 -0
  113. package/README.md +58 -0
  114. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  115. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  116. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  117. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  118. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  119. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  120. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  121. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  122. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  123. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  124. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  125. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  126. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  127. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  128. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  129. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  130. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  131. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  132. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  133. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  134. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  135. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  136. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  137. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  138. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  139. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  140. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  141. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  142. package/Source/Assets/Images/bing_maps_credit.png +0 -0
  143. package/Source/Assets/Images/cesium_credit.png +0 -0
  144. package/Source/Assets/Images/google_earth_credit.png +0 -0
  145. package/Source/Assets/Images/ion-credit.png +0 -0
  146. package/Source/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
  147. package/Source/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
  148. package/Source/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
  149. package/Source/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
  150. package/Source/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
  151. package/Source/Assets/Textures/NaturalEarthII/1/0/1.jpg +0 -0
  152. package/Source/Assets/Textures/NaturalEarthII/1/1/0.jpg +0 -0
  153. package/Source/Assets/Textures/NaturalEarthII/1/1/1.jpg +0 -0
  154. package/Source/Assets/Textures/NaturalEarthII/1/2/0.jpg +0 -0
  155. package/Source/Assets/Textures/NaturalEarthII/1/2/1.jpg +0 -0
  156. package/Source/Assets/Textures/NaturalEarthII/1/3/0.jpg +0 -0
  157. package/Source/Assets/Textures/NaturalEarthII/1/3/1.jpg +0 -0
  158. package/Source/Assets/Textures/NaturalEarthII/2/0/0.jpg +0 -0
  159. package/Source/Assets/Textures/NaturalEarthII/2/0/1.jpg +0 -0
  160. package/Source/Assets/Textures/NaturalEarthII/2/0/2.jpg +0 -0
  161. package/Source/Assets/Textures/NaturalEarthII/2/0/3.jpg +0 -0
  162. package/Source/Assets/Textures/NaturalEarthII/2/1/0.jpg +0 -0
  163. package/Source/Assets/Textures/NaturalEarthII/2/1/1.jpg +0 -0
  164. package/Source/Assets/Textures/NaturalEarthII/2/1/2.jpg +0 -0
  165. package/Source/Assets/Textures/NaturalEarthII/2/1/3.jpg +0 -0
  166. package/Source/Assets/Textures/NaturalEarthII/2/2/0.jpg +0 -0
  167. package/Source/Assets/Textures/NaturalEarthII/2/2/1.jpg +0 -0
  168. package/Source/Assets/Textures/NaturalEarthII/2/2/2.jpg +0 -0
  169. package/Source/Assets/Textures/NaturalEarthII/2/2/3.jpg +0 -0
  170. package/Source/Assets/Textures/NaturalEarthII/2/3/0.jpg +0 -0
  171. package/Source/Assets/Textures/NaturalEarthII/2/3/1.jpg +0 -0
  172. package/Source/Assets/Textures/NaturalEarthII/2/3/2.jpg +0 -0
  173. package/Source/Assets/Textures/NaturalEarthII/2/3/3.jpg +0 -0
  174. package/Source/Assets/Textures/NaturalEarthII/2/4/0.jpg +0 -0
  175. package/Source/Assets/Textures/NaturalEarthII/2/4/1.jpg +0 -0
  176. package/Source/Assets/Textures/NaturalEarthII/2/4/2.jpg +0 -0
  177. package/Source/Assets/Textures/NaturalEarthII/2/4/3.jpg +0 -0
  178. package/Source/Assets/Textures/NaturalEarthII/2/5/0.jpg +0 -0
  179. package/Source/Assets/Textures/NaturalEarthII/2/5/1.jpg +0 -0
  180. package/Source/Assets/Textures/NaturalEarthII/2/5/2.jpg +0 -0
  181. package/Source/Assets/Textures/NaturalEarthII/2/5/3.jpg +0 -0
  182. package/Source/Assets/Textures/NaturalEarthII/2/6/0.jpg +0 -0
  183. package/Source/Assets/Textures/NaturalEarthII/2/6/1.jpg +0 -0
  184. package/Source/Assets/Textures/NaturalEarthII/2/6/2.jpg +0 -0
  185. package/Source/Assets/Textures/NaturalEarthII/2/6/3.jpg +0 -0
  186. package/Source/Assets/Textures/NaturalEarthII/2/7/0.jpg +0 -0
  187. package/Source/Assets/Textures/NaturalEarthII/2/7/1.jpg +0 -0
  188. package/Source/Assets/Textures/NaturalEarthII/2/7/2.jpg +0 -0
  189. package/Source/Assets/Textures/NaturalEarthII/2/7/3.jpg +0 -0
  190. package/Source/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
  191. package/Source/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  192. package/Source/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
  193. package/Source/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
  194. package/Source/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
  195. package/Source/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
  196. package/Source/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
  197. package/Source/Assets/Textures/maki/airfield.png +0 -0
  198. package/Source/Assets/Textures/maki/airport.png +0 -0
  199. package/Source/Assets/Textures/maki/alcohol-shop.png +0 -0
  200. package/Source/Assets/Textures/maki/america-football.png +0 -0
  201. package/Source/Assets/Textures/maki/art-gallery.png +0 -0
  202. package/Source/Assets/Textures/maki/bakery.png +0 -0
  203. package/Source/Assets/Textures/maki/bank.png +0 -0
  204. package/Source/Assets/Textures/maki/bar.png +0 -0
  205. package/Source/Assets/Textures/maki/baseball.png +0 -0
  206. package/Source/Assets/Textures/maki/basketball.png +0 -0
  207. package/Source/Assets/Textures/maki/beer.png +0 -0
  208. package/Source/Assets/Textures/maki/bicycle.png +0 -0
  209. package/Source/Assets/Textures/maki/building.png +0 -0
  210. package/Source/Assets/Textures/maki/bus.png +0 -0
  211. package/Source/Assets/Textures/maki/cafe.png +0 -0
  212. package/Source/Assets/Textures/maki/camera.png +0 -0
  213. package/Source/Assets/Textures/maki/campsite.png +0 -0
  214. package/Source/Assets/Textures/maki/car.png +0 -0
  215. package/Source/Assets/Textures/maki/cemetery.png +0 -0
  216. package/Source/Assets/Textures/maki/cesium.png +0 -0
  217. package/Source/Assets/Textures/maki/chemist.png +0 -0
  218. package/Source/Assets/Textures/maki/cinema.png +0 -0
  219. package/Source/Assets/Textures/maki/circle-stroked.png +0 -0
  220. package/Source/Assets/Textures/maki/circle.png +0 -0
  221. package/Source/Assets/Textures/maki/city.png +0 -0
  222. package/Source/Assets/Textures/maki/clothing-store.png +0 -0
  223. package/Source/Assets/Textures/maki/college.png +0 -0
  224. package/Source/Assets/Textures/maki/commercial.png +0 -0
  225. package/Source/Assets/Textures/maki/cricket.png +0 -0
  226. package/Source/Assets/Textures/maki/cross.png +0 -0
  227. package/Source/Assets/Textures/maki/dam.png +0 -0
  228. package/Source/Assets/Textures/maki/danger.png +0 -0
  229. package/Source/Assets/Textures/maki/disability.png +0 -0
  230. package/Source/Assets/Textures/maki/dog-park.png +0 -0
  231. package/Source/Assets/Textures/maki/embassy.png +0 -0
  232. package/Source/Assets/Textures/maki/emergency-telephone.png +0 -0
  233. package/Source/Assets/Textures/maki/entrance.png +0 -0
  234. package/Source/Assets/Textures/maki/farm.png +0 -0
  235. package/Source/Assets/Textures/maki/fast-food.png +0 -0
  236. package/Source/Assets/Textures/maki/ferry.png +0 -0
  237. package/Source/Assets/Textures/maki/fire-station.png +0 -0
  238. package/Source/Assets/Textures/maki/fuel.png +0 -0
  239. package/Source/Assets/Textures/maki/garden.png +0 -0
  240. package/Source/Assets/Textures/maki/gift.png +0 -0
  241. package/Source/Assets/Textures/maki/golf.png +0 -0
  242. package/Source/Assets/Textures/maki/grocery.png +0 -0
  243. package/Source/Assets/Textures/maki/hairdresser.png +0 -0
  244. package/Source/Assets/Textures/maki/harbor.png +0 -0
  245. package/Source/Assets/Textures/maki/heart.png +0 -0
  246. package/Source/Assets/Textures/maki/heliport.png +0 -0
  247. package/Source/Assets/Textures/maki/hospital.png +0 -0
  248. package/Source/Assets/Textures/maki/ice-cream.png +0 -0
  249. package/Source/Assets/Textures/maki/industrial.png +0 -0
  250. package/Source/Assets/Textures/maki/land-use.png +0 -0
  251. package/Source/Assets/Textures/maki/laundry.png +0 -0
  252. package/Source/Assets/Textures/maki/library.png +0 -0
  253. package/Source/Assets/Textures/maki/lighthouse.png +0 -0
  254. package/Source/Assets/Textures/maki/lodging.png +0 -0
  255. package/Source/Assets/Textures/maki/logging.png +0 -0
  256. package/Source/Assets/Textures/maki/london-underground.png +0 -0
  257. package/Source/Assets/Textures/maki/marker-stroked.png +0 -0
  258. package/Source/Assets/Textures/maki/marker.png +0 -0
  259. package/Source/Assets/Textures/maki/minefield.png +0 -0
  260. package/Source/Assets/Textures/maki/mobilephone.png +0 -0
  261. package/Source/Assets/Textures/maki/monument.png +0 -0
  262. package/Source/Assets/Textures/maki/museum.png +0 -0
  263. package/Source/Assets/Textures/maki/music.png +0 -0
  264. package/Source/Assets/Textures/maki/oil-well.png +0 -0
  265. package/Source/Assets/Textures/maki/park.png +0 -0
  266. package/Source/Assets/Textures/maki/park2.png +0 -0
  267. package/Source/Assets/Textures/maki/parking-garage.png +0 -0
  268. package/Source/Assets/Textures/maki/parking.png +0 -0
  269. package/Source/Assets/Textures/maki/pharmacy.png +0 -0
  270. package/Source/Assets/Textures/maki/pitch.png +0 -0
  271. package/Source/Assets/Textures/maki/place-of-worship.png +0 -0
  272. package/Source/Assets/Textures/maki/playground.png +0 -0
  273. package/Source/Assets/Textures/maki/police.png +0 -0
  274. package/Source/Assets/Textures/maki/polling-place.png +0 -0
  275. package/Source/Assets/Textures/maki/post.png +0 -0
  276. package/Source/Assets/Textures/maki/prison.png +0 -0
  277. package/Source/Assets/Textures/maki/rail-above.png +0 -0
  278. package/Source/Assets/Textures/maki/rail-light.png +0 -0
  279. package/Source/Assets/Textures/maki/rail-metro.png +0 -0
  280. package/Source/Assets/Textures/maki/rail-underground.png +0 -0
  281. package/Source/Assets/Textures/maki/rail.png +0 -0
  282. package/Source/Assets/Textures/maki/religious-christian.png +0 -0
  283. package/Source/Assets/Textures/maki/religious-jewish.png +0 -0
  284. package/Source/Assets/Textures/maki/religious-muslim.png +0 -0
  285. package/Source/Assets/Textures/maki/restaurant.png +0 -0
  286. package/Source/Assets/Textures/maki/roadblock.png +0 -0
  287. package/Source/Assets/Textures/maki/rocket.png +0 -0
  288. package/Source/Assets/Textures/maki/school.png +0 -0
  289. package/Source/Assets/Textures/maki/scooter.png +0 -0
  290. package/Source/Assets/Textures/maki/shop.png +0 -0
  291. package/Source/Assets/Textures/maki/skiing.png +0 -0
  292. package/Source/Assets/Textures/maki/slaughterhouse.png +0 -0
  293. package/Source/Assets/Textures/maki/soccer.png +0 -0
  294. package/Source/Assets/Textures/maki/square-stroked.png +0 -0
  295. package/Source/Assets/Textures/maki/square.png +0 -0
  296. package/Source/Assets/Textures/maki/star-stroked.png +0 -0
  297. package/Source/Assets/Textures/maki/star.png +0 -0
  298. package/Source/Assets/Textures/maki/suitcase.png +0 -0
  299. package/Source/Assets/Textures/maki/swimming.png +0 -0
  300. package/Source/Assets/Textures/maki/telephone.png +0 -0
  301. package/Source/Assets/Textures/maki/tennis.png +0 -0
  302. package/Source/Assets/Textures/maki/theatre.png +0 -0
  303. package/Source/Assets/Textures/maki/toilets.png +0 -0
  304. package/Source/Assets/Textures/maki/town-hall.png +0 -0
  305. package/Source/Assets/Textures/maki/town.png +0 -0
  306. package/Source/Assets/Textures/maki/triangle-stroked.png +0 -0
  307. package/Source/Assets/Textures/maki/triangle.png +0 -0
  308. package/Source/Assets/Textures/maki/village.png +0 -0
  309. package/Source/Assets/Textures/maki/warehouse.png +0 -0
  310. package/Source/Assets/Textures/maki/waste-basket.png +0 -0
  311. package/Source/Assets/Textures/maki/water.png +0 -0
  312. package/Source/Assets/Textures/maki/wetland.png +0 -0
  313. package/Source/Assets/Textures/maki/zoo.png +0 -0
  314. package/Source/Assets/Textures/moonSmall.jpg +0 -0
  315. package/Source/Assets/Textures/pin.svg +1 -0
  316. package/Source/Assets/Textures/waterNormals.jpg +0 -0
  317. package/Source/Assets/Textures/waterNormalsSmall.jpg +0 -0
  318. package/Source/Assets/approximateTerrainHeights.json +1 -0
  319. package/Source/Core/ApproximateTerrainHeights.js +256 -0
  320. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +728 -0
  321. package/Source/Core/ArcType.js +31 -0
  322. package/Source/Core/ArticulationStageType.js +23 -0
  323. package/Source/Core/AssociativeArray.js +127 -0
  324. package/Source/Core/AttributeCompression.js +527 -0
  325. package/Source/Core/AxisAlignedBoundingBox.js +259 -0
  326. package/Source/Core/BingMapsGeocoderService.js +107 -0
  327. package/Source/Core/BoundingRectangle.js +373 -0
  328. package/Source/Core/BoundingSphere.js +1505 -0
  329. package/Source/Core/BoxGeometry.js +893 -0
  330. package/Source/Core/BoxOutlineGeometry.js +314 -0
  331. package/Source/Core/Cartesian2.js +824 -0
  332. package/Source/Core/Cartesian3.js +1218 -0
  333. package/Source/Core/Cartesian4.js +980 -0
  334. package/Source/Core/Cartographic.js +302 -0
  335. package/Source/Core/CartographicGeocoderService.js +58 -0
  336. package/Source/Core/CatmullRomSpline.js +324 -0
  337. package/Source/Core/CesiumTerrainProvider.js +1318 -0
  338. package/Source/Core/Check.js +213 -0
  339. package/Source/Core/CircleGeometry.js +203 -0
  340. package/Source/Core/CircleOutlineGeometry.js +149 -0
  341. package/Source/Core/Clock.js +319 -0
  342. package/Source/Core/ClockRange.js +39 -0
  343. package/Source/Core/ClockStep.js +38 -0
  344. package/Source/Core/Color.js +2263 -0
  345. package/Source/Core/ColorGeometryInstanceAttribute.js +182 -0
  346. package/Source/Core/ComponentDatatype.js +340 -0
  347. package/Source/Core/CompressedTextureBuffer.js +114 -0
  348. package/Source/Core/ConstantSpline.js +119 -0
  349. package/Source/Core/CoplanarPolygonGeometry.js +599 -0
  350. package/Source/Core/CoplanarPolygonGeometryLibrary.js +132 -0
  351. package/Source/Core/CoplanarPolygonOutlineGeometry.js +237 -0
  352. package/Source/Core/CornerType.js +37 -0
  353. package/Source/Core/CorridorGeometry.js +1416 -0
  354. package/Source/Core/CorridorGeometryLibrary.js +501 -0
  355. package/Source/Core/CorridorOutlineGeometry.js +604 -0
  356. package/Source/Core/Credit.js +166 -0
  357. package/Source/Core/CubicRealPolynomial.js +238 -0
  358. package/Source/Core/CullingVolume.js +217 -0
  359. package/Source/Core/CustomHeightmapTerrainProvider.js +299 -0
  360. package/Source/Core/CylinderGeometry.js +479 -0
  361. package/Source/Core/CylinderGeometryLibrary.js +59 -0
  362. package/Source/Core/CylinderOutlineGeometry.js +269 -0
  363. package/Source/Core/DefaultProxy.js +26 -0
  364. package/Source/Core/DeveloperError.js +75 -0
  365. package/Source/Core/DistanceDisplayCondition.js +172 -0
  366. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +181 -0
  367. package/Source/Core/DoubleEndedPriorityQueue.js +405 -0
  368. package/Source/Core/DoublyLinkedList.js +112 -0
  369. package/Source/Core/EarthOrientationParameters.js +431 -0
  370. package/Source/Core/EarthOrientationParametersSample.js +52 -0
  371. package/Source/Core/EasingFunction.js +257 -0
  372. package/Source/Core/EllipseGeometry.js +1325 -0
  373. package/Source/Core/EllipseGeometryLibrary.js +365 -0
  374. package/Source/Core/EllipseOutlineGeometry.js +454 -0
  375. package/Source/Core/Ellipsoid.js +804 -0
  376. package/Source/Core/EllipsoidGeodesic.js +523 -0
  377. package/Source/Core/EllipsoidGeometry.js +649 -0
  378. package/Source/Core/EllipsoidOutlineGeometry.js +464 -0
  379. package/Source/Core/EllipsoidRhumbLine.js +745 -0
  380. package/Source/Core/EllipsoidTangentPlane.js +383 -0
  381. package/Source/Core/EllipsoidTerrainProvider.js +230 -0
  382. package/Source/Core/EllipsoidalOccluder.js +559 -0
  383. package/Source/Core/EncodedCartesian3.js +170 -0
  384. package/Source/Core/Event.js +164 -0
  385. package/Source/Core/EventHelper.js +74 -0
  386. package/Source/Core/ExtrapolationType.js +34 -0
  387. package/Source/Core/FeatureDetection.js +411 -0
  388. package/Source/Core/FrustumGeometry.js +583 -0
  389. package/Source/Core/FrustumOutlineGeometry.js +254 -0
  390. package/Source/Core/Fullscreen.js +249 -0
  391. package/Source/Core/GeocodeType.js +24 -0
  392. package/Source/Core/GeocoderService.js +29 -0
  393. package/Source/Core/GeographicProjection.js +105 -0
  394. package/Source/Core/GeographicTilingScheme.js +251 -0
  395. package/Source/Core/Geometry.js +376 -0
  396. package/Source/Core/GeometryAttribute.js +138 -0
  397. package/Source/Core/GeometryAttributes.js +88 -0
  398. package/Source/Core/GeometryFactory.js +25 -0
  399. package/Source/Core/GeometryInstance.js +121 -0
  400. package/Source/Core/GeometryInstanceAttribute.js +138 -0
  401. package/Source/Core/GeometryOffsetAttribute.js +10 -0
  402. package/Source/Core/GeometryPipeline.js +3296 -0
  403. package/Source/Core/GeometryType.js +10 -0
  404. package/Source/Core/GoogleEarthEnterpriseMetadata.js +597 -0
  405. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +607 -0
  406. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +641 -0
  407. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +136 -0
  408. package/Source/Core/GregorianDate.js +69 -0
  409. package/Source/Core/GroundPolylineGeometry.js +1658 -0
  410. package/Source/Core/HeadingPitchRange.js +60 -0
  411. package/Source/Core/HeadingPitchRoll.js +236 -0
  412. package/Source/Core/Heap.js +234 -0
  413. package/Source/Core/HeightmapEncoding.js +25 -0
  414. package/Source/Core/HeightmapTerrainData.js +925 -0
  415. package/Source/Core/HeightmapTessellator.js +535 -0
  416. package/Source/Core/HermitePolynomialApproximation.js +342 -0
  417. package/Source/Core/HermiteSpline.js +620 -0
  418. package/Source/Core/HilbertOrder.js +118 -0
  419. package/Source/Core/Iau2000Orientation.js +167 -0
  420. package/Source/Core/Iau2006XysData.js +277 -0
  421. package/Source/Core/Iau2006XysSample.js +32 -0
  422. package/Source/Core/IauOrientationAxes.js +105 -0
  423. package/Source/Core/IauOrientationParameters.js +54 -0
  424. package/Source/Core/IndexDatatype.js +199 -0
  425. package/Source/Core/InterpolationAlgorithm.js +65 -0
  426. package/Source/Core/InterpolationType.js +14 -0
  427. package/Source/Core/Intersect.js +34 -0
  428. package/Source/Core/IntersectionTests.js +1047 -0
  429. package/Source/Core/Intersections2D.js +358 -0
  430. package/Source/Core/Interval.js +25 -0
  431. package/Source/Core/Ion.js +57 -0
  432. package/Source/Core/IonGeocoderService.js +64 -0
  433. package/Source/Core/IonResource.js +270 -0
  434. package/Source/Core/Iso8601.js +54 -0
  435. package/Source/Core/JulianDate.js +1233 -0
  436. package/Source/Core/KTX2Transcoder.js +95 -0
  437. package/Source/Core/KeyboardEventModifier.js +32 -0
  438. package/Source/Core/LagrangePolynomialApproximation.js +71 -0
  439. package/Source/Core/LeapSecond.js +24 -0
  440. package/Source/Core/LinearApproximation.js +83 -0
  441. package/Source/Core/LinearSpline.js +166 -0
  442. package/Source/Core/ManagedArray.js +163 -0
  443. package/Source/Core/MapProjection.js +62 -0
  444. package/Source/Core/Math.js +1119 -0
  445. package/Source/Core/Matrix2.js +1092 -0
  446. package/Source/Core/Matrix3.js +1838 -0
  447. package/Source/Core/Matrix4.js +3232 -0
  448. package/Source/Core/MorphWeightSpline.js +161 -0
  449. package/Source/Core/MortonOrder.js +214 -0
  450. package/Source/Core/NearFarScalar.js +174 -0
  451. package/Source/Core/Occluder.js +732 -0
  452. package/Source/Core/OffsetGeometryInstanceAttribute.js +126 -0
  453. package/Source/Core/OpenCageGeocoderService.js +118 -0
  454. package/Source/Core/OrientedBoundingBox.js +1270 -0
  455. package/Source/Core/OrthographicFrustum.js +338 -0
  456. package/Source/Core/OrthographicOffCenterFrustum.js +463 -0
  457. package/Source/Core/Packable.js +40 -0
  458. package/Source/Core/PackableForInterpolation.js +43 -0
  459. package/Source/Core/PeliasGeocoderService.js +93 -0
  460. package/Source/Core/PerspectiveFrustum.js +439 -0
  461. package/Source/Core/PerspectiveOffCenterFrustum.js +523 -0
  462. package/Source/Core/PinBuilder.js +234 -0
  463. package/Source/Core/PixelFormat.js +493 -0
  464. package/Source/Core/Plane.js +312 -0
  465. package/Source/Core/PlaneGeometry.js +250 -0
  466. package/Source/Core/PlaneOutlineGeometry.js +113 -0
  467. package/Source/Core/PolygonGeometry.js +1436 -0
  468. package/Source/Core/PolygonGeometryLibrary.js +981 -0
  469. package/Source/Core/PolygonHierarchy.js +25 -0
  470. package/Source/Core/PolygonOutlineGeometry.js +692 -0
  471. package/Source/Core/PolygonPipeline.js +633 -0
  472. package/Source/Core/PolylineGeometry.js +578 -0
  473. package/Source/Core/PolylinePipeline.js +580 -0
  474. package/Source/Core/PolylineVolumeGeometry.js +417 -0
  475. package/Source/Core/PolylineVolumeGeometryLibrary.js +701 -0
  476. package/Source/Core/PolylineVolumeOutlineGeometry.js +299 -0
  477. package/Source/Core/PrimitiveType.js +107 -0
  478. package/Source/Core/Proxy.js +24 -0
  479. package/Source/Core/QuadraticRealPolynomial.js +147 -0
  480. package/Source/Core/QuantizedMeshTerrainData.js +772 -0
  481. package/Source/Core/QuarticRealPolynomial.js +342 -0
  482. package/Source/Core/Quaternion.js +1142 -0
  483. package/Source/Core/QuaternionSpline.js +155 -0
  484. package/Source/Core/Queue.js +126 -0
  485. package/Source/Core/Ray.js +80 -0
  486. package/Source/Core/Rectangle.js +982 -0
  487. package/Source/Core/RectangleCollisionChecker.js +95 -0
  488. package/Source/Core/RectangleGeometry.js +1489 -0
  489. package/Source/Core/RectangleGeometryLibrary.js +283 -0
  490. package/Source/Core/RectangleOutlineGeometry.js +537 -0
  491. package/Source/Core/ReferenceFrame.js +23 -0
  492. package/Source/Core/Request.js +192 -0
  493. package/Source/Core/RequestErrorEvent.js +58 -0
  494. package/Source/Core/RequestScheduler.js +520 -0
  495. package/Source/Core/RequestState.js +55 -0
  496. package/Source/Core/RequestType.js +39 -0
  497. package/Source/Core/Resource.js +2307 -0
  498. package/Source/Core/RuntimeError.js +65 -0
  499. package/Source/Core/S2Cell.js +811 -0
  500. package/Source/Core/ScreenSpaceEventHandler.js +1140 -0
  501. package/Source/Core/ScreenSpaceEventType.js +127 -0
  502. package/Source/Core/ShowGeometryInstanceAttribute.js +123 -0
  503. package/Source/Core/Simon1994PlanetaryPositions.js +682 -0
  504. package/Source/Core/SimplePolylineGeometry.js +457 -0
  505. package/Source/Core/SphereGeometry.js +118 -0
  506. package/Source/Core/SphereOutlineGeometry.js +120 -0
  507. package/Source/Core/Spherical.js +184 -0
  508. package/Source/Core/Spline.js +189 -0
  509. package/Source/Core/SteppedSpline.js +160 -0
  510. package/Source/Core/TaskProcessor.js +377 -0
  511. package/Source/Core/TerrainData.js +125 -0
  512. package/Source/Core/TerrainEncoding.js +607 -0
  513. package/Source/Core/TerrainExaggeration.js +49 -0
  514. package/Source/Core/TerrainMesh.js +156 -0
  515. package/Source/Core/TerrainProvider.js +461 -0
  516. package/Source/Core/TerrainQuantization.js +25 -0
  517. package/Source/Core/TileAvailability.js +564 -0
  518. package/Source/Core/TileEdge.js +14 -0
  519. package/Source/Core/TileProviderError.js +171 -0
  520. package/Source/Core/TilingScheme.js +132 -0
  521. package/Source/Core/TimeConstants.js +83 -0
  522. package/Source/Core/TimeInterval.js +438 -0
  523. package/Source/Core/TimeIntervalCollection.js +1136 -0
  524. package/Source/Core/TimeStandard.js +30 -0
  525. package/Source/Core/Tipsify.js +314 -0
  526. package/Source/Core/Transforms.js +1132 -0
  527. package/Source/Core/TranslationRotationScale.js +60 -0
  528. package/Source/Core/TridiagonalSystemSolver.js +113 -0
  529. package/Source/Core/TrustedServers.js +146 -0
  530. package/Source/Core/VRTheWorldTerrainProvider.js +450 -0
  531. package/Source/Core/VertexFormat.js +311 -0
  532. package/Source/Core/VideoSynchronizer.js +222 -0
  533. package/Source/Core/Visibility.js +34 -0
  534. package/Source/Core/VulkanConstants.js +286 -0
  535. package/Source/Core/WallGeometry.js +626 -0
  536. package/Source/Core/WallGeometryLibrary.js +212 -0
  537. package/Source/Core/WallOutlineGeometry.js +434 -0
  538. package/Source/Core/WebGLConstants.js +614 -0
  539. package/Source/Core/WebMercatorProjection.js +154 -0
  540. package/Source/Core/WebMercatorTilingScheme.js +297 -0
  541. package/Source/Core/WindingOrder.js +36 -0
  542. package/Source/Core/WireframeIndexGenerator.js +238 -0
  543. package/Source/Core/appendForwardSlash.js +10 -0
  544. package/Source/Core/arrayRemoveDuplicates.js +130 -0
  545. package/Source/Core/barycentricCoordinates.js +109 -0
  546. package/Source/Core/binarySearch.js +67 -0
  547. package/Source/Core/buildModuleUrl.js +151 -0
  548. package/Source/Core/cancelAnimationFrame.js +53 -0
  549. package/Source/Core/clone.js +32 -0
  550. package/Source/Core/combine.js +80 -0
  551. package/Source/Core/createGuid.js +22 -0
  552. package/Source/Core/createWorldTerrain.js +42 -0
  553. package/Source/Core/decodeGoogleEarthEnterpriseData.js +93 -0
  554. package/Source/Core/decodeVectorPolylinePositions.js +51 -0
  555. package/Source/Core/defaultValue.js +29 -0
  556. package/Source/Core/defer.js +44 -0
  557. package/Source/Core/defined.js +17 -0
  558. package/Source/Core/deprecationWarning.js +53 -0
  559. package/Source/Core/destroyObject.js +57 -0
  560. package/Source/Core/formatError.js +30 -0
  561. package/Source/Core/getAbsoluteUri.js +47 -0
  562. package/Source/Core/getBaseUri.js +47 -0
  563. package/Source/Core/getExtensionFromUri.js +38 -0
  564. package/Source/Core/getFilenameFromUri.js +32 -0
  565. package/Source/Core/getImageFromTypedArray.js +24 -0
  566. package/Source/Core/getImagePixels.js +43 -0
  567. package/Source/Core/getJsonFromTypedArray.js +21 -0
  568. package/Source/Core/getMagic.js +15 -0
  569. package/Source/Core/getStringFromTypedArray.js +166 -0
  570. package/Source/Core/getTimestamp.js +26 -0
  571. package/Source/Core/isBitSet.js +7 -0
  572. package/Source/Core/isBlobUri.js +22 -0
  573. package/Source/Core/isCrossOriginUrl.js +30 -0
  574. package/Source/Core/isDataUri.js +22 -0
  575. package/Source/Core/isLeapYear.js +23 -0
  576. package/Source/Core/loadAndExecuteScript.js +27 -0
  577. package/Source/Core/loadImageFromTypedArray.js +64 -0
  578. package/Source/Core/loadKTX2.js +104 -0
  579. package/Source/Core/mergeSort.js +111 -0
  580. package/Source/Core/objectToQuery.js +57 -0
  581. package/Source/Core/oneTimeWarning.js +52 -0
  582. package/Source/Core/parseResponseHeaders.js +37 -0
  583. package/Source/Core/pointInsideTriangle.js +39 -0
  584. package/Source/Core/queryToObject.js +60 -0
  585. package/Source/Core/requestAnimationFrame.js +83 -0
  586. package/Source/Core/resizeImageToNextPowerOfTwo.js +31 -0
  587. package/Source/Core/sampleTerrain.js +257 -0
  588. package/Source/Core/sampleTerrainMostDetailed.js +117 -0
  589. package/Source/Core/scaleToGeodeticSurface.js +147 -0
  590. package/Source/Core/subdivideArray.js +35 -0
  591. package/Source/Core/webGLConstantToGlslType.js +25 -0
  592. package/Source/Core/wrapFunction.js +26 -0
  593. package/Source/Core/writeTextToCanvas.js +222 -0
  594. package/Source/DataSources/BillboardGraphics.js +429 -0
  595. package/Source/DataSources/BillboardVisualizer.js +341 -0
  596. package/Source/DataSources/BoundingSphereState.js +26 -0
  597. package/Source/DataSources/BoxGeometryUpdater.js +325 -0
  598. package/Source/DataSources/BoxGraphics.js +213 -0
  599. package/Source/DataSources/CallbackProperty.js +111 -0
  600. package/Source/DataSources/Cesium3DTilesetGraphics.js +113 -0
  601. package/Source/DataSources/Cesium3DTilesetVisualizer.js +249 -0
  602. package/Source/DataSources/CheckerboardMaterialProperty.js +151 -0
  603. package/Source/DataSources/ColorMaterialProperty.js +106 -0
  604. package/Source/DataSources/CompositeEntityCollection.js +592 -0
  605. package/Source/DataSources/CompositeMaterialProperty.js +129 -0
  606. package/Source/DataSources/CompositePositionProperty.js +149 -0
  607. package/Source/DataSources/CompositeProperty.js +154 -0
  608. package/Source/DataSources/ConstantPositionProperty.js +146 -0
  609. package/Source/DataSources/ConstantProperty.js +116 -0
  610. package/Source/DataSources/CorridorGeometryUpdater.js +404 -0
  611. package/Source/DataSources/CorridorGraphics.js +328 -0
  612. package/Source/DataSources/CustomDataSource.js +173 -0
  613. package/Source/DataSources/CylinderGeometryUpdater.js +373 -0
  614. package/Source/DataSources/CylinderGraphics.js +265 -0
  615. package/Source/DataSources/CzmlDataSource.js +5141 -0
  616. package/Source/DataSources/DataSource.js +121 -0
  617. package/Source/DataSources/DataSourceClock.js +165 -0
  618. package/Source/DataSources/DataSourceCollection.js +336 -0
  619. package/Source/DataSources/DataSourceDisplay.js +510 -0
  620. package/Source/DataSources/DynamicGeometryBatch.js +56 -0
  621. package/Source/DataSources/DynamicGeometryUpdater.js +274 -0
  622. package/Source/DataSources/EllipseGeometryUpdater.js +430 -0
  623. package/Source/DataSources/EllipseGraphics.js +357 -0
  624. package/Source/DataSources/EllipsoidGeometryUpdater.js +710 -0
  625. package/Source/DataSources/EllipsoidGraphics.js +323 -0
  626. package/Source/DataSources/Entity.js +752 -0
  627. package/Source/DataSources/EntityCluster.js +997 -0
  628. package/Source/DataSources/EntityCollection.js +440 -0
  629. package/Source/DataSources/EntityView.js +426 -0
  630. package/Source/DataSources/GeoJsonDataSource.js +1064 -0
  631. package/Source/DataSources/GeometryUpdater.js +545 -0
  632. package/Source/DataSources/GeometryVisualizer.js +620 -0
  633. package/Source/DataSources/GpxDataSource.js +1023 -0
  634. package/Source/DataSources/GridMaterialProperty.js +198 -0
  635. package/Source/DataSources/GroundGeometryUpdater.js +232 -0
  636. package/Source/DataSources/ImageMaterialProperty.js +166 -0
  637. package/Source/DataSources/KmlCamera.js +13 -0
  638. package/Source/DataSources/KmlDataSource.js +4326 -0
  639. package/Source/DataSources/KmlLookAt.js +12 -0
  640. package/Source/DataSources/KmlTour.js +176 -0
  641. package/Source/DataSources/KmlTourFlyTo.js +109 -0
  642. package/Source/DataSources/KmlTourWait.js +52 -0
  643. package/Source/DataSources/LabelGraphics.js +430 -0
  644. package/Source/DataSources/LabelVisualizer.js +360 -0
  645. package/Source/DataSources/MaterialProperty.js +105 -0
  646. package/Source/DataSources/ModelGraphics.js +447 -0
  647. package/Source/DataSources/ModelVisualizer.js +548 -0
  648. package/Source/DataSources/NodeTransformationProperty.js +144 -0
  649. package/Source/DataSources/PathGraphics.js +163 -0
  650. package/Source/DataSources/PathVisualizer.js +759 -0
  651. package/Source/DataSources/PlaneGeometryUpdater.js +384 -0
  652. package/Source/DataSources/PlaneGraphics.js +210 -0
  653. package/Source/DataSources/PointGraphics.js +221 -0
  654. package/Source/DataSources/PointVisualizer.js +426 -0
  655. package/Source/DataSources/PolygonGeometryUpdater.js +575 -0
  656. package/Source/DataSources/PolygonGraphics.js +400 -0
  657. package/Source/DataSources/PolylineArrowMaterialProperty.js +104 -0
  658. package/Source/DataSources/PolylineDashMaterialProperty.js +168 -0
  659. package/Source/DataSources/PolylineGeometryUpdater.js +886 -0
  660. package/Source/DataSources/PolylineGlowMaterialProperty.js +146 -0
  661. package/Source/DataSources/PolylineGraphics.js +248 -0
  662. package/Source/DataSources/PolylineOutlineMaterialProperty.js +152 -0
  663. package/Source/DataSources/PolylineVisualizer.js +414 -0
  664. package/Source/DataSources/PolylineVolumeGeometryUpdater.js +304 -0
  665. package/Source/DataSources/PolylineVolumeGraphics.js +237 -0
  666. package/Source/DataSources/PositionProperty.js +133 -0
  667. package/Source/DataSources/PositionPropertyArray.js +187 -0
  668. package/Source/DataSources/Property.js +138 -0
  669. package/Source/DataSources/PropertyArray.js +147 -0
  670. package/Source/DataSources/PropertyBag.js +275 -0
  671. package/Source/DataSources/RectangleGeometryUpdater.js +422 -0
  672. package/Source/DataSources/RectangleGraphics.js +329 -0
  673. package/Source/DataSources/ReferenceProperty.js +365 -0
  674. package/Source/DataSources/Rotation.js +156 -0
  675. package/Source/DataSources/SampledPositionProperty.js +325 -0
  676. package/Source/DataSources/SampledProperty.js +834 -0
  677. package/Source/DataSources/ScaledPositionProperty.js +97 -0
  678. package/Source/DataSources/StaticGeometryColorBatch.js +570 -0
  679. package/Source/DataSources/StaticGeometryPerMaterialBatch.js +488 -0
  680. package/Source/DataSources/StaticGroundGeometryColorBatch.js +395 -0
  681. package/Source/DataSources/StaticGroundGeometryPerMaterialBatch.js +426 -0
  682. package/Source/DataSources/StaticGroundPolylinePerMaterialBatch.js +434 -0
  683. package/Source/DataSources/StaticOutlineGeometryBatch.js +466 -0
  684. package/Source/DataSources/StripeMaterialProperty.js +187 -0
  685. package/Source/DataSources/StripeOrientation.js +19 -0
  686. package/Source/DataSources/TerrainOffsetProperty.js +246 -0
  687. package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +152 -0
  688. package/Source/DataSources/TimeIntervalCollectionProperty.js +136 -0
  689. package/Source/DataSources/VelocityOrientationProperty.js +154 -0
  690. package/Source/DataSources/VelocityVectorProperty.js +216 -0
  691. package/Source/DataSources/Visualizer.js +61 -0
  692. package/Source/DataSources/WallGeometryUpdater.js +275 -0
  693. package/Source/DataSources/WallGraphics.js +244 -0
  694. package/Source/DataSources/createMaterialPropertyDescriptor.js +35 -0
  695. package/Source/DataSources/createPropertyDescriptor.js +72 -0
  696. package/Source/DataSources/createRawPropertyDescriptor.js +13 -0
  697. package/Source/DataSources/exportKml.js +1519 -0
  698. package/Source/DataSources/getElement.js +26 -0
  699. package/Source/DataSources/heightReferenceOnEntityPropertyChanged.js +47 -0
  700. package/Source/Renderer/AutomaticUniforms.js +1625 -0
  701. package/Source/Renderer/Buffer.js +420 -0
  702. package/Source/Renderer/BufferUsage.js +19 -0
  703. package/Source/Renderer/ClearCommand.js +102 -0
  704. package/Source/Renderer/ComputeCommand.js +119 -0
  705. package/Source/Renderer/ComputeEngine.js +135 -0
  706. package/Source/Renderer/Context.js +1601 -0
  707. package/Source/Renderer/ContextLimits.js +297 -0
  708. package/Source/Renderer/CubeMap.js +631 -0
  709. package/Source/Renderer/CubeMapFace.js +361 -0
  710. package/Source/Renderer/DrawCommand.js +610 -0
  711. package/Source/Renderer/Framebuffer.js +448 -0
  712. package/Source/Renderer/FramebufferManager.js +497 -0
  713. package/Source/Renderer/MipmapHint.js +19 -0
  714. package/Source/Renderer/MultisampleFramebuffer.js +115 -0
  715. package/Source/Renderer/Pass.js +26 -0
  716. package/Source/Renderer/PassState.js +57 -0
  717. package/Source/Renderer/PixelDatatype.js +98 -0
  718. package/Source/Renderer/RenderState.js +996 -0
  719. package/Source/Renderer/Renderbuffer.js +103 -0
  720. package/Source/Renderer/RenderbufferFormat.js +42 -0
  721. package/Source/Renderer/Sampler.js +109 -0
  722. package/Source/Renderer/ShaderBuilder.js +593 -0
  723. package/Source/Renderer/ShaderCache.js +291 -0
  724. package/Source/Renderer/ShaderDestination.js +51 -0
  725. package/Source/Renderer/ShaderFunction.js +66 -0
  726. package/Source/Renderer/ShaderProgram.js +612 -0
  727. package/Source/Renderer/ShaderSource.js +519 -0
  728. package/Source/Renderer/ShaderStruct.js +55 -0
  729. package/Source/Renderer/Texture.js +1035 -0
  730. package/Source/Renderer/TextureCache.js +81 -0
  731. package/Source/Renderer/TextureMagnificationFilter.js +41 -0
  732. package/Source/Renderer/TextureMinificationFilter.js +94 -0
  733. package/Source/Renderer/TextureWrap.js +19 -0
  734. package/Source/Renderer/UniformState.js +1710 -0
  735. package/Source/Renderer/VertexArray.js +853 -0
  736. package/Source/Renderer/VertexArrayFacade.js +514 -0
  737. package/Source/Renderer/createUniform.js +419 -0
  738. package/Source/Renderer/createUniformArray.js +637 -0
  739. package/Source/Renderer/freezeRenderState.js +30 -0
  740. package/Source/Renderer/loadCubeMap.js +93 -0
  741. package/Source/Renderer/modernizeShader.js +242 -0
  742. package/Source/Scene/AlphaMode.js +33 -0
  743. package/Source/Scene/Appearance.js +204 -0
  744. package/Source/Scene/ArcGisMapServerImageryProvider.js +905 -0
  745. package/Source/Scene/AttributeType.js +200 -0
  746. package/Source/Scene/AutoExposure.js +387 -0
  747. package/Source/Scene/Axis.js +111 -0
  748. package/Source/Scene/B3dmParser.js +174 -0
  749. package/Source/Scene/BatchTable.js +636 -0
  750. package/Source/Scene/BatchTableHierarchy.js +556 -0
  751. package/Source/Scene/BatchTexture.js +574 -0
  752. package/Source/Scene/Billboard.js +1552 -0
  753. package/Source/Scene/BillboardCollection.js +2417 -0
  754. package/Source/Scene/BingMapsImageryProvider.js +855 -0
  755. package/Source/Scene/BingMapsStyle.js +93 -0
  756. package/Source/Scene/BlendEquation.js +53 -0
  757. package/Source/Scene/BlendFunction.js +129 -0
  758. package/Source/Scene/BlendOption.js +28 -0
  759. package/Source/Scene/BlendingState.js +73 -0
  760. package/Source/Scene/BoxEmitter.js +75 -0
  761. package/Source/Scene/BrdfLutGenerator.js +75 -0
  762. package/Source/Scene/BufferLoader.js +146 -0
  763. package/Source/Scene/Camera.js +3951 -0
  764. package/Source/Scene/CameraEventAggregator.js +565 -0
  765. package/Source/Scene/CameraEventType.js +47 -0
  766. package/Source/Scene/CameraFlightPath.js +576 -0
  767. package/Source/Scene/Cesium3DContentGroup.js +44 -0
  768. package/Source/Scene/Cesium3DTile.js +2115 -0
  769. package/Source/Scene/Cesium3DTileBatchTable.js +1176 -0
  770. package/Source/Scene/Cesium3DTileColorBlendMode.js +52 -0
  771. package/Source/Scene/Cesium3DTileContent.js +397 -0
  772. package/Source/Scene/Cesium3DTileContentFactory.js +104 -0
  773. package/Source/Scene/Cesium3DTileContentState.js +12 -0
  774. package/Source/Scene/Cesium3DTileContentType.js +160 -0
  775. package/Source/Scene/Cesium3DTileFeature.js +444 -0
  776. package/Source/Scene/Cesium3DTileFeatureTable.js +132 -0
  777. package/Source/Scene/Cesium3DTileOptimizationHint.js +13 -0
  778. package/Source/Scene/Cesium3DTileOptimizations.js +115 -0
  779. package/Source/Scene/Cesium3DTilePass.js +82 -0
  780. package/Source/Scene/Cesium3DTilePassState.js +52 -0
  781. package/Source/Scene/Cesium3DTilePointFeature.js +864 -0
  782. package/Source/Scene/Cesium3DTileRefine.js +29 -0
  783. package/Source/Scene/Cesium3DTileStyle.js +1475 -0
  784. package/Source/Scene/Cesium3DTileStyleEngine.js +78 -0
  785. package/Source/Scene/Cesium3DTileset.js +3158 -0
  786. package/Source/Scene/Cesium3DTilesetCache.js +82 -0
  787. package/Source/Scene/Cesium3DTilesetHeatmap.js +165 -0
  788. package/Source/Scene/Cesium3DTilesetMetadata.js +199 -0
  789. package/Source/Scene/Cesium3DTilesetMostDetailedTraversal.js +144 -0
  790. package/Source/Scene/Cesium3DTilesetStatistics.js +129 -0
  791. package/Source/Scene/Cesium3DTilesetTraversal.js +773 -0
  792. package/Source/Scene/CircleEmitter.js +62 -0
  793. package/Source/Scene/ClassificationPrimitive.js +1433 -0
  794. package/Source/Scene/ClassificationType.js +35 -0
  795. package/Source/Scene/ClippingPlane.js +184 -0
  796. package/Source/Scene/ClippingPlaneCollection.js +771 -0
  797. package/Source/Scene/CloudCollection.js +1050 -0
  798. package/Source/Scene/CloudType.js +33 -0
  799. package/Source/Scene/ColorBlendMode.js +33 -0
  800. package/Source/Scene/Composite3DTileContent.js +346 -0
  801. package/Source/Scene/ConditionsExpression.js +218 -0
  802. package/Source/Scene/ConeEmitter.js +62 -0
  803. package/Source/Scene/ContentMetadata.js +184 -0
  804. package/Source/Scene/CreditDisplay.js +610 -0
  805. package/Source/Scene/CullFace.js +33 -0
  806. package/Source/Scene/CumulusCloud.js +353 -0
  807. package/Source/Scene/DebugAppearance.js +268 -0
  808. package/Source/Scene/DebugCameraPrimitive.js +257 -0
  809. package/Source/Scene/DebugInspector.js +151 -0
  810. package/Source/Scene/DebugModelMatrixPrimitive.js +222 -0
  811. package/Source/Scene/DepthFunction.js +73 -0
  812. package/Source/Scene/DepthPlane.js +245 -0
  813. package/Source/Scene/DerivedCommand.js +433 -0
  814. package/Source/Scene/DeviceOrientationCameraController.js +120 -0
  815. package/Source/Scene/DirectionalLight.js +50 -0
  816. package/Source/Scene/DiscardEmptyTileImagePolicy.js +54 -0
  817. package/Source/Scene/DiscardMissingTileImagePolicy.js +148 -0
  818. package/Source/Scene/DracoLoader.js +76 -0
  819. package/Source/Scene/EllipsoidPrimitive.js +511 -0
  820. package/Source/Scene/EllipsoidSurfaceAppearance.js +282 -0
  821. package/Source/Scene/Empty3DTileContent.js +151 -0
  822. package/Source/Scene/Expression.js +2232 -0
  823. package/Source/Scene/ExpressionNodeType.js +25 -0
  824. package/Source/Scene/Fog.js +205 -0
  825. package/Source/Scene/FrameRateMonitor.js +384 -0
  826. package/Source/Scene/FrameState.js +419 -0
  827. package/Source/Scene/FrustumCommands.js +30 -0
  828. package/Source/Scene/Geometry3DTileContent.js +526 -0
  829. package/Source/Scene/GetFeatureInfoFormat.js +395 -0
  830. package/Source/Scene/Globe.js +1121 -0
  831. package/Source/Scene/GlobeDepth.js +378 -0
  832. package/Source/Scene/GlobeSurfaceShaderSet.js +413 -0
  833. package/Source/Scene/GlobeSurfaceTile.js +997 -0
  834. package/Source/Scene/GlobeSurfaceTileProvider.js +2818 -0
  835. package/Source/Scene/GlobeTranslucency.js +239 -0
  836. package/Source/Scene/GlobeTranslucencyFramebuffer.js +201 -0
  837. package/Source/Scene/GlobeTranslucencyState.js +1117 -0
  838. package/Source/Scene/GltfBufferViewLoader.js +268 -0
  839. package/Source/Scene/GltfDracoLoader.js +250 -0
  840. package/Source/Scene/GltfImageLoader.js +327 -0
  841. package/Source/Scene/GltfIndexBufferLoader.js +429 -0
  842. package/Source/Scene/GltfJsonLoader.js +301 -0
  843. package/Source/Scene/GltfLoader.js +2663 -0
  844. package/Source/Scene/GltfLoaderUtil.js +201 -0
  845. package/Source/Scene/GltfPipeline/ForEach.js +424 -0
  846. package/Source/Scene/GltfPipeline/addBuffer.js +30 -0
  847. package/Source/Scene/GltfPipeline/addDefaults.js +236 -0
  848. package/Source/Scene/GltfPipeline/addExtensionsRequired.js +24 -0
  849. package/Source/Scene/GltfPipeline/addExtensionsUsed.js +22 -0
  850. package/Source/Scene/GltfPipeline/addPipelineExtras.js +36 -0
  851. package/Source/Scene/GltfPipeline/addToArray.js +25 -0
  852. package/Source/Scene/GltfPipeline/findAccessorMinMax.js +71 -0
  853. package/Source/Scene/GltfPipeline/forEachTextureInMaterial.js +139 -0
  854. package/Source/Scene/GltfPipeline/getAccessorByteStride.js +29 -0
  855. package/Source/Scene/GltfPipeline/getComponentReader.js +147 -0
  856. package/Source/Scene/GltfPipeline/moveTechniqueRenderStates.js +138 -0
  857. package/Source/Scene/GltfPipeline/moveTechniquesToExtension.js +145 -0
  858. package/Source/Scene/GltfPipeline/numberOfComponentsForType.js +29 -0
  859. package/Source/Scene/GltfPipeline/parseGlb.js +122 -0
  860. package/Source/Scene/GltfPipeline/readAccessorPacked.js +54 -0
  861. package/Source/Scene/GltfPipeline/removeExtension.js +64 -0
  862. package/Source/Scene/GltfPipeline/removeExtensionsRequired.js +24 -0
  863. package/Source/Scene/GltfPipeline/removeExtensionsUsed.js +26 -0
  864. package/Source/Scene/GltfPipeline/removePipelineExtras.js +42 -0
  865. package/Source/Scene/GltfPipeline/removeUnusedElements.js +881 -0
  866. package/Source/Scene/GltfPipeline/updateAccessorComponentTypes.js +53 -0
  867. package/Source/Scene/GltfPipeline/updateVersion.js +1151 -0
  868. package/Source/Scene/GltfPipeline/usesExtension.js +18 -0
  869. package/Source/Scene/GltfStructuralMetadataLoader.js +504 -0
  870. package/Source/Scene/GltfTextureLoader.js +383 -0
  871. package/Source/Scene/GltfVertexBufferLoader.js +470 -0
  872. package/Source/Scene/GoogleEarthEnterpriseImageryProvider.js +758 -0
  873. package/Source/Scene/GoogleEarthEnterpriseMapsProvider.js +756 -0
  874. package/Source/Scene/GridImageryProvider.js +436 -0
  875. package/Source/Scene/GroundPolylinePrimitive.js +926 -0
  876. package/Source/Scene/GroundPrimitive.js +1040 -0
  877. package/Source/Scene/GroupMetadata.js +203 -0
  878. package/Source/Scene/HeightReference.js +28 -0
  879. package/Source/Scene/HorizontalOrigin.js +41 -0
  880. package/Source/Scene/I3SDataProvider.js +668 -0
  881. package/Source/Scene/I3SFeature.js +63 -0
  882. package/Source/Scene/I3SField.js +255 -0
  883. package/Source/Scene/I3SGeometry.js +409 -0
  884. package/Source/Scene/I3SLayer.js +365 -0
  885. package/Source/Scene/I3SNode.js +816 -0
  886. package/Source/Scene/I3dmParser.js +141 -0
  887. package/Source/Scene/ImageBasedLighting.js +510 -0
  888. package/Source/Scene/Imagery.js +120 -0
  889. package/Source/Scene/ImageryLayer.js +1541 -0
  890. package/Source/Scene/ImageryLayerCollection.js +621 -0
  891. package/Source/Scene/ImageryLayerFeatureInfo.js +112 -0
  892. package/Source/Scene/ImageryProvider.js +387 -0
  893. package/Source/Scene/ImageryState.js +14 -0
  894. package/Source/Scene/Implicit3DTileContent.js +1154 -0
  895. package/Source/Scene/ImplicitAvailabilityBitstream.js +137 -0
  896. package/Source/Scene/ImplicitMetadataView.js +178 -0
  897. package/Source/Scene/ImplicitSubdivisionScheme.js +48 -0
  898. package/Source/Scene/ImplicitSubtree.js +1146 -0
  899. package/Source/Scene/ImplicitSubtreeMetadata.js +191 -0
  900. package/Source/Scene/ImplicitTileCoordinates.js +647 -0
  901. package/Source/Scene/ImplicitTileset.js +263 -0
  902. package/Source/Scene/InstanceAttributeSemantic.js +79 -0
  903. package/Source/Scene/InvertClassification.js +382 -0
  904. package/Source/Scene/IonImageryProvider.js +555 -0
  905. package/Source/Scene/IonWorldImageryStyle.js +33 -0
  906. package/Source/Scene/JobScheduler.js +199 -0
  907. package/Source/Scene/JobType.js +10 -0
  908. package/Source/Scene/JsonMetadataTable.js +114 -0
  909. package/Source/Scene/Label.js +1588 -0
  910. package/Source/Scene/LabelCollection.js +994 -0
  911. package/Source/Scene/LabelStyle.js +33 -0
  912. package/Source/Scene/Light.js +34 -0
  913. package/Source/Scene/MapMode2D.js +23 -0
  914. package/Source/Scene/MapboxImageryProvider.js +448 -0
  915. package/Source/Scene/MapboxStyleImageryProvider.js +457 -0
  916. package/Source/Scene/Material.js +1742 -0
  917. package/Source/Scene/MaterialAppearance.js +334 -0
  918. package/Source/Scene/MetadataClass.js +167 -0
  919. package/Source/Scene/MetadataClassProperty.js +1104 -0
  920. package/Source/Scene/MetadataComponentType.js +448 -0
  921. package/Source/Scene/MetadataEntity.js +425 -0
  922. package/Source/Scene/MetadataEnum.js +186 -0
  923. package/Source/Scene/MetadataEnumValue.js +97 -0
  924. package/Source/Scene/MetadataSchema.js +173 -0
  925. package/Source/Scene/MetadataSchemaLoader.js +145 -0
  926. package/Source/Scene/MetadataSemantic.js +145 -0
  927. package/Source/Scene/MetadataTable.js +357 -0
  928. package/Source/Scene/MetadataTableProperty.js +859 -0
  929. package/Source/Scene/MetadataType.js +208 -0
  930. package/Source/Scene/Model/AlphaPipelineStage.js +52 -0
  931. package/Source/Scene/Model/B3dmLoader.js +379 -0
  932. package/Source/Scene/Model/BatchTexturePipelineStage.js +72 -0
  933. package/Source/Scene/Model/CPUStylingPipelineStage.js +77 -0
  934. package/Source/Scene/Model/ClassificationModelDrawCommand.js +533 -0
  935. package/Source/Scene/Model/ClassificationPipelineStage.js +132 -0
  936. package/Source/Scene/Model/CustomShader.js +473 -0
  937. package/Source/Scene/Model/CustomShaderMode.js +40 -0
  938. package/Source/Scene/Model/CustomShaderPipelineStage.js +654 -0
  939. package/Source/Scene/Model/CustomShaderTranslucencyMode.js +35 -0
  940. package/Source/Scene/Model/DequantizationPipelineStage.js +178 -0
  941. package/Source/Scene/Model/FeatureIdPipelineStage.js +504 -0
  942. package/Source/Scene/Model/GeoJsonLoader.js +722 -0
  943. package/Source/Scene/Model/GeometryPipelineStage.js +558 -0
  944. package/Source/Scene/Model/I3dmLoader.js +909 -0
  945. package/Source/Scene/Model/ImageBasedLightingPipelineStage.js +147 -0
  946. package/Source/Scene/Model/InstancingPipelineStage.js +1043 -0
  947. package/Source/Scene/Model/LightingModel.js +30 -0
  948. package/Source/Scene/Model/LightingPipelineStage.js +75 -0
  949. package/Source/Scene/Model/MaterialPipelineStage.js +510 -0
  950. package/Source/Scene/Model/MetadataPipelineStage.js +638 -0
  951. package/Source/Scene/Model/Model.js +2847 -0
  952. package/Source/Scene/Model/Model3DTileContent.js +451 -0
  953. package/Source/Scene/Model/ModelAlphaOptions.js +26 -0
  954. package/Source/Scene/Model/ModelAnimation.js +422 -0
  955. package/Source/Scene/Model/ModelAnimationChannel.js +293 -0
  956. package/Source/Scene/Model/ModelAnimationCollection.js +553 -0
  957. package/Source/Scene/Model/ModelArticulation.js +214 -0
  958. package/Source/Scene/Model/ModelArticulationStage.js +261 -0
  959. package/Source/Scene/Model/ModelClippingPlanesPipelineStage.js +126 -0
  960. package/Source/Scene/Model/ModelColorPipelineStage.js +99 -0
  961. package/Source/Scene/Model/ModelDrawCommand.js +864 -0
  962. package/Source/Scene/Model/ModelFeature.js +229 -0
  963. package/Source/Scene/Model/ModelFeatureTable.js +322 -0
  964. package/Source/Scene/Model/ModelLightingOptions.js +29 -0
  965. package/Source/Scene/Model/ModelMatrixUpdateStage.js +108 -0
  966. package/Source/Scene/Model/ModelNode.js +125 -0
  967. package/Source/Scene/Model/ModelRenderResources.js +106 -0
  968. package/Source/Scene/Model/ModelRuntimeNode.js +648 -0
  969. package/Source/Scene/Model/ModelRuntimePrimitive.js +340 -0
  970. package/Source/Scene/Model/ModelSceneGraph.js +968 -0
  971. package/Source/Scene/Model/ModelSilhouettePipelineStage.js +109 -0
  972. package/Source/Scene/Model/ModelSkin.js +180 -0
  973. package/Source/Scene/Model/ModelSplitterPipelineStage.js +66 -0
  974. package/Source/Scene/Model/ModelStatistics.js +197 -0
  975. package/Source/Scene/Model/ModelType.js +94 -0
  976. package/Source/Scene/Model/ModelUtility.js +386 -0
  977. package/Source/Scene/Model/MorphTargetsPipelineStage.js +249 -0
  978. package/Source/Scene/Model/NodeRenderResources.js +160 -0
  979. package/Source/Scene/Model/NodeStatisticsPipelineStage.js +75 -0
  980. package/Source/Scene/Model/PickingPipelineStage.js +219 -0
  981. package/Source/Scene/Model/PntsLoader.js +717 -0
  982. package/Source/Scene/Model/PointCloudStylingPipelineStage.js +396 -0
  983. package/Source/Scene/Model/PrimitiveOutlineGenerator.js +689 -0
  984. package/Source/Scene/Model/PrimitiveOutlinePipelineStage.js +99 -0
  985. package/Source/Scene/Model/PrimitiveRenderResources.js +297 -0
  986. package/Source/Scene/Model/PrimitiveStatisticsPipelineStage.js +253 -0
  987. package/Source/Scene/Model/SceneMode2DPipelineStage.js +301 -0
  988. package/Source/Scene/Model/SelectedFeatureIdPipelineStage.js +185 -0
  989. package/Source/Scene/Model/SkinningPipelineStage.js +118 -0
  990. package/Source/Scene/Model/StyleCommandsNeeded.js +29 -0
  991. package/Source/Scene/Model/TextureManager.js +244 -0
  992. package/Source/Scene/Model/TextureUniform.js +74 -0
  993. package/Source/Scene/Model/TilesetPipelineStage.js +73 -0
  994. package/Source/Scene/Model/UniformType.js +124 -0
  995. package/Source/Scene/Model/VaryingType.js +61 -0
  996. package/Source/Scene/Model/WireframePipelineStage.js +118 -0
  997. package/Source/Scene/Model/buildDrawCommand.js +153 -0
  998. package/Source/Scene/ModelAnimationLoop.js +33 -0
  999. package/Source/Scene/ModelAnimationState.js +9 -0
  1000. package/Source/Scene/ModelComponents.js +1466 -0
  1001. package/Source/Scene/Moon.js +174 -0
  1002. package/Source/Scene/Multiple3DTileContent.js +674 -0
  1003. package/Source/Scene/NeverTileDiscardPolicy.js +28 -0
  1004. package/Source/Scene/OIT.js +893 -0
  1005. package/Source/Scene/OctahedralProjectedCubeMap.js +456 -0
  1006. package/Source/Scene/OpenStreetMapImageryProvider.js +124 -0
  1007. package/Source/Scene/OrderedGroundPrimitiveCollection.js +219 -0
  1008. package/Source/Scene/Particle.js +155 -0
  1009. package/Source/Scene/ParticleBurst.js +51 -0
  1010. package/Source/Scene/ParticleEmitter.js +36 -0
  1011. package/Source/Scene/ParticleSystem.js +910 -0
  1012. package/Source/Scene/PerInstanceColorAppearance.js +296 -0
  1013. package/Source/Scene/PerformanceDisplay.js +120 -0
  1014. package/Source/Scene/PickDepth.js +105 -0
  1015. package/Source/Scene/PickDepthFramebuffer.js +79 -0
  1016. package/Source/Scene/PickFramebuffer.js +125 -0
  1017. package/Source/Scene/Picking.js +1316 -0
  1018. package/Source/Scene/PntsParser.js +480 -0
  1019. package/Source/Scene/PointCloud.js +1425 -0
  1020. package/Source/Scene/PointCloudEyeDomeLighting.js +279 -0
  1021. package/Source/Scene/PointCloudShading.js +113 -0
  1022. package/Source/Scene/PointPrimitive.js +668 -0
  1023. package/Source/Scene/PointPrimitiveCollection.js +1217 -0
  1024. package/Source/Scene/Polyline.js +431 -0
  1025. package/Source/Scene/PolylineCollection.js +1962 -0
  1026. package/Source/Scene/PolylineColorAppearance.js +224 -0
  1027. package/Source/Scene/PolylineMaterialAppearance.js +236 -0
  1028. package/Source/Scene/PostProcessStage.js +1023 -0
  1029. package/Source/Scene/PostProcessStageCollection.js +888 -0
  1030. package/Source/Scene/PostProcessStageComposite.js +362 -0
  1031. package/Source/Scene/PostProcessStageLibrary.js +838 -0
  1032. package/Source/Scene/PostProcessStageSampleMode.js +22 -0
  1033. package/Source/Scene/PostProcessStageTextureCache.js +454 -0
  1034. package/Source/Scene/Primitive.js +2536 -0
  1035. package/Source/Scene/PrimitiveCollection.js +467 -0
  1036. package/Source/Scene/PrimitiveLoadPlan.js +280 -0
  1037. package/Source/Scene/PrimitivePipeline.js +855 -0
  1038. package/Source/Scene/PrimitiveState.js +13 -0
  1039. package/Source/Scene/PropertyAttribute.js +160 -0
  1040. package/Source/Scene/PropertyAttributeProperty.js +165 -0
  1041. package/Source/Scene/PropertyTable.js +541 -0
  1042. package/Source/Scene/PropertyTexture.js +162 -0
  1043. package/Source/Scene/PropertyTextureProperty.js +263 -0
  1044. package/Source/Scene/QuadtreeOccluders.js +30 -0
  1045. package/Source/Scene/QuadtreePrimitive.js +1546 -0
  1046. package/Source/Scene/QuadtreeTile.js +539 -0
  1047. package/Source/Scene/QuadtreeTileLoadState.js +39 -0
  1048. package/Source/Scene/QuadtreeTileProvider.js +226 -0
  1049. package/Source/Scene/ResourceCache.js +810 -0
  1050. package/Source/Scene/ResourceCacheKey.js +567 -0
  1051. package/Source/Scene/ResourceCacheStatistics.js +183 -0
  1052. package/Source/Scene/ResourceLoader.js +139 -0
  1053. package/Source/Scene/ResourceLoaderState.js +48 -0
  1054. package/Source/Scene/SDFSettings.js +39 -0
  1055. package/Source/Scene/Scene.js +4498 -0
  1056. package/Source/Scene/SceneFramebuffer.js +106 -0
  1057. package/Source/Scene/SceneMode.js +56 -0
  1058. package/Source/Scene/SceneTransforms.js +466 -0
  1059. package/Source/Scene/SceneTransitioner.js +1111 -0
  1060. package/Source/Scene/ScreenSpaceCameraController.js +2933 -0
  1061. package/Source/Scene/ShadowMap.js +1958 -0
  1062. package/Source/Scene/ShadowMapShader.js +395 -0
  1063. package/Source/Scene/ShadowMode.js +78 -0
  1064. package/Source/Scene/ShadowVolumeAppearance.js +937 -0
  1065. package/Source/Scene/SingleTileImageryProvider.js +501 -0
  1066. package/Source/Scene/SkyAtmosphere.js +402 -0
  1067. package/Source/Scene/SkyBox.js +252 -0
  1068. package/Source/Scene/SphereEmitter.js +66 -0
  1069. package/Source/Scene/SplitDirection.js +34 -0
  1070. package/Source/Scene/Splitter.js +49 -0
  1071. package/Source/Scene/StencilConstants.js +37 -0
  1072. package/Source/Scene/StencilFunction.js +73 -0
  1073. package/Source/Scene/StencilOperation.js +73 -0
  1074. package/Source/Scene/StructuralMetadata.js +243 -0
  1075. package/Source/Scene/StyleExpression.js +86 -0
  1076. package/Source/Scene/Sun.js +359 -0
  1077. package/Source/Scene/SunLight.js +31 -0
  1078. package/Source/Scene/SunPostProcess.js +288 -0
  1079. package/Source/Scene/SupportedImageFormats.js +18 -0
  1080. package/Source/Scene/TerrainFillMesh.js +2220 -0
  1081. package/Source/Scene/TerrainState.js +13 -0
  1082. package/Source/Scene/TextureAtlas.js +556 -0
  1083. package/Source/Scene/TileBoundingRegion.js +490 -0
  1084. package/Source/Scene/TileBoundingS2Cell.js +703 -0
  1085. package/Source/Scene/TileBoundingSphere.js +167 -0
  1086. package/Source/Scene/TileBoundingVolume.js +68 -0
  1087. package/Source/Scene/TileCoordinatesImageryProvider.js +379 -0
  1088. package/Source/Scene/TileDiscardPolicy.js +34 -0
  1089. package/Source/Scene/TileImagery.js +130 -0
  1090. package/Source/Scene/TileMapServiceImageryProvider.js +403 -0
  1091. package/Source/Scene/TileMetadata.js +184 -0
  1092. package/Source/Scene/TileOrientedBoundingBox.js +219 -0
  1093. package/Source/Scene/TileReplacementQueue.js +119 -0
  1094. package/Source/Scene/TileSelectionResult.js +80 -0
  1095. package/Source/Scene/TileState.js +10 -0
  1096. package/Source/Scene/Tileset3DTileContent.js +158 -0
  1097. package/Source/Scene/TilesetMetadata.js +186 -0
  1098. package/Source/Scene/TimeDynamicImagery.js +308 -0
  1099. package/Source/Scene/TimeDynamicPointCloud.js +819 -0
  1100. package/Source/Scene/Tonemapper.js +52 -0
  1101. package/Source/Scene/TranslucentTileClassification.js +524 -0
  1102. package/Source/Scene/TweenCollection.js +588 -0
  1103. package/Source/Scene/UrlTemplateImageryProvider.js +1240 -0
  1104. package/Source/Scene/Vector3DTileBatch.js +37 -0
  1105. package/Source/Scene/Vector3DTileClampedPolylines.js +772 -0
  1106. package/Source/Scene/Vector3DTileContent.js +774 -0
  1107. package/Source/Scene/Vector3DTileGeometry.js +490 -0
  1108. package/Source/Scene/Vector3DTilePoints.js +529 -0
  1109. package/Source/Scene/Vector3DTilePolygons.js +479 -0
  1110. package/Source/Scene/Vector3DTilePolylines.js +676 -0
  1111. package/Source/Scene/Vector3DTilePrimitive.js +1282 -0
  1112. package/Source/Scene/VertexAttributeSemantic.js +273 -0
  1113. package/Source/Scene/VerticalOrigin.js +49 -0
  1114. package/Source/Scene/View.js +431 -0
  1115. package/Source/Scene/ViewportQuad.js +182 -0
  1116. package/Source/Scene/WebMapServiceImageryProvider.js +768 -0
  1117. package/Source/Scene/WebMapTileServiceImageryProvider.js +711 -0
  1118. package/Source/Scene/computeFlyToLocationForRectangle.js +69 -0
  1119. package/Source/Scene/createBillboardPointCallback.js +70 -0
  1120. package/Source/Scene/createElevationBandMaterial.js +585 -0
  1121. package/Source/Scene/createOsmBuildings.js +75 -0
  1122. package/Source/Scene/createTangentSpaceDebugPrimitive.js +116 -0
  1123. package/Source/Scene/createWorldImagery.js +38 -0
  1124. package/Source/Scene/findContentMetadata.js +54 -0
  1125. package/Source/Scene/findGroupMetadata.js +39 -0
  1126. package/Source/Scene/findTileMetadata.js +56 -0
  1127. package/Source/Scene/getBinaryAccessor.js +56 -0
  1128. package/Source/Scene/getClipAndStyleCode.js +34 -0
  1129. package/Source/Scene/getClippingFunction.js +163 -0
  1130. package/Source/Scene/hasExtension.js +19 -0
  1131. package/Source/Scene/parseBatchTable.js +439 -0
  1132. package/Source/Scene/parseBoundingVolumeSemantics.js +121 -0
  1133. package/Source/Scene/parseFeatureMetadataLegacy.js +139 -0
  1134. package/Source/Scene/parseStructuralMetadata.js +102 -0
  1135. package/Source/Scene/preprocess3DTileContent.js +94 -0
  1136. package/Source/Shaders/AdjustTranslucentFS.glsl +24 -0
  1137. package/Source/Shaders/AdjustTranslucentFS.js +26 -0
  1138. package/Source/Shaders/Appearances/AllMaterialAppearanceFS.glsl +29 -0
  1139. package/Source/Shaders/Appearances/AllMaterialAppearanceFS.js +31 -0
  1140. package/Source/Shaders/Appearances/AllMaterialAppearanceVS.glsl +26 -0
  1141. package/Source/Shaders/Appearances/AllMaterialAppearanceVS.js +28 -0
  1142. package/Source/Shaders/Appearances/BasicMaterialAppearanceFS.glsl +23 -0
  1143. package/Source/Shaders/Appearances/BasicMaterialAppearanceFS.js +25 -0
  1144. package/Source/Shaders/Appearances/BasicMaterialAppearanceVS.glsl +17 -0
  1145. package/Source/Shaders/Appearances/BasicMaterialAppearanceVS.js +19 -0
  1146. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceFS.glsl +33 -0
  1147. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceFS.js +35 -0
  1148. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceVS.glsl +19 -0
  1149. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceVS.js +21 -0
  1150. package/Source/Shaders/Appearances/PerInstanceColorAppearanceFS.glsl +24 -0
  1151. package/Source/Shaders/Appearances/PerInstanceColorAppearanceFS.js +26 -0
  1152. package/Source/Shaders/Appearances/PerInstanceColorAppearanceVS.glsl +20 -0
  1153. package/Source/Shaders/Appearances/PerInstanceColorAppearanceVS.js +22 -0
  1154. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceFS.glsl +6 -0
  1155. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceFS.js +8 -0
  1156. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceVS.glsl +15 -0
  1157. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceVS.js +17 -0
  1158. package/Source/Shaders/Appearances/PolylineColorAppearanceVS.glsl +28 -0
  1159. package/Source/Shaders/Appearances/PolylineColorAppearanceVS.js +30 -0
  1160. package/Source/Shaders/Appearances/PolylineMaterialAppearanceVS.glsl +33 -0
  1161. package/Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js +35 -0
  1162. package/Source/Shaders/Appearances/TexturedMaterialAppearanceFS.glsl +25 -0
  1163. package/Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js +27 -0
  1164. package/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.glsl +20 -0
  1165. package/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js +22 -0
  1166. package/Source/Shaders/AtmosphereCommon.glsl +152 -0
  1167. package/Source/Shaders/AtmosphereCommon.js +154 -0
  1168. package/Source/Shaders/BillboardCollectionFS.glsl +208 -0
  1169. package/Source/Shaders/BillboardCollectionFS.js +210 -0
  1170. package/Source/Shaders/BillboardCollectionVS.glsl +434 -0
  1171. package/Source/Shaders/BillboardCollectionVS.js +436 -0
  1172. package/Source/Shaders/BrdfLutGeneratorFS.glsl +83 -0
  1173. package/Source/Shaders/BrdfLutGeneratorFS.js +85 -0
  1174. package/Source/Shaders/Builtin/Constants/degreesPerRadian.glsl +16 -0
  1175. package/Source/Shaders/Builtin/Constants/degreesPerRadian.js +18 -0
  1176. package/Source/Shaders/Builtin/Constants/depthRange.glsl +14 -0
  1177. package/Source/Shaders/Builtin/Constants/depthRange.js +16 -0
  1178. package/Source/Shaders/Builtin/Constants/epsilon1.glsl +7 -0
  1179. package/Source/Shaders/Builtin/Constants/epsilon1.js +9 -0
  1180. package/Source/Shaders/Builtin/Constants/epsilon2.glsl +7 -0
  1181. package/Source/Shaders/Builtin/Constants/epsilon2.js +9 -0
  1182. package/Source/Shaders/Builtin/Constants/epsilon3.glsl +7 -0
  1183. package/Source/Shaders/Builtin/Constants/epsilon3.js +9 -0
  1184. package/Source/Shaders/Builtin/Constants/epsilon4.glsl +7 -0
  1185. package/Source/Shaders/Builtin/Constants/epsilon4.js +9 -0
  1186. package/Source/Shaders/Builtin/Constants/epsilon5.glsl +7 -0
  1187. package/Source/Shaders/Builtin/Constants/epsilon5.js +9 -0
  1188. package/Source/Shaders/Builtin/Constants/epsilon6.glsl +7 -0
  1189. package/Source/Shaders/Builtin/Constants/epsilon6.js +9 -0
  1190. package/Source/Shaders/Builtin/Constants/epsilon7.glsl +7 -0
  1191. package/Source/Shaders/Builtin/Constants/epsilon7.js +9 -0
  1192. package/Source/Shaders/Builtin/Constants/infinity.glsl +7 -0
  1193. package/Source/Shaders/Builtin/Constants/infinity.js +9 -0
  1194. package/Source/Shaders/Builtin/Constants/oneOverPi.glsl +16 -0
  1195. package/Source/Shaders/Builtin/Constants/oneOverPi.js +18 -0
  1196. package/Source/Shaders/Builtin/Constants/oneOverTwoPi.glsl +16 -0
  1197. package/Source/Shaders/Builtin/Constants/oneOverTwoPi.js +18 -0
  1198. package/Source/Shaders/Builtin/Constants/passCesium3DTile.glsl +9 -0
  1199. package/Source/Shaders/Builtin/Constants/passCesium3DTile.js +11 -0
  1200. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.glsl +9 -0
  1201. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js +11 -0
  1202. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.glsl +9 -0
  1203. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js +11 -0
  1204. package/Source/Shaders/Builtin/Constants/passClassification.glsl +9 -0
  1205. package/Source/Shaders/Builtin/Constants/passClassification.js +11 -0
  1206. package/Source/Shaders/Builtin/Constants/passCompute.glsl +9 -0
  1207. package/Source/Shaders/Builtin/Constants/passCompute.js +11 -0
  1208. package/Source/Shaders/Builtin/Constants/passEnvironment.glsl +9 -0
  1209. package/Source/Shaders/Builtin/Constants/passEnvironment.js +11 -0
  1210. package/Source/Shaders/Builtin/Constants/passGlobe.glsl +9 -0
  1211. package/Source/Shaders/Builtin/Constants/passGlobe.js +11 -0
  1212. package/Source/Shaders/Builtin/Constants/passOpaque.glsl +9 -0
  1213. package/Source/Shaders/Builtin/Constants/passOpaque.js +11 -0
  1214. package/Source/Shaders/Builtin/Constants/passOverlay.glsl +9 -0
  1215. package/Source/Shaders/Builtin/Constants/passOverlay.js +11 -0
  1216. package/Source/Shaders/Builtin/Constants/passTerrainClassification.glsl +9 -0
  1217. package/Source/Shaders/Builtin/Constants/passTerrainClassification.js +11 -0
  1218. package/Source/Shaders/Builtin/Constants/passTranslucent.glsl +9 -0
  1219. package/Source/Shaders/Builtin/Constants/passTranslucent.js +11 -0
  1220. package/Source/Shaders/Builtin/Constants/pi.glsl +16 -0
  1221. package/Source/Shaders/Builtin/Constants/pi.js +18 -0
  1222. package/Source/Shaders/Builtin/Constants/piOverFour.glsl +16 -0
  1223. package/Source/Shaders/Builtin/Constants/piOverFour.js +18 -0
  1224. package/Source/Shaders/Builtin/Constants/piOverSix.glsl +16 -0
  1225. package/Source/Shaders/Builtin/Constants/piOverSix.js +18 -0
  1226. package/Source/Shaders/Builtin/Constants/piOverThree.glsl +16 -0
  1227. package/Source/Shaders/Builtin/Constants/piOverThree.js +18 -0
  1228. package/Source/Shaders/Builtin/Constants/piOverTwo.glsl +16 -0
  1229. package/Source/Shaders/Builtin/Constants/piOverTwo.js +18 -0
  1230. package/Source/Shaders/Builtin/Constants/radiansPerDegree.glsl +16 -0
  1231. package/Source/Shaders/Builtin/Constants/radiansPerDegree.js +18 -0
  1232. package/Source/Shaders/Builtin/Constants/sceneMode2D.glsl +11 -0
  1233. package/Source/Shaders/Builtin/Constants/sceneMode2D.js +13 -0
  1234. package/Source/Shaders/Builtin/Constants/sceneMode3D.glsl +11 -0
  1235. package/Source/Shaders/Builtin/Constants/sceneMode3D.js +13 -0
  1236. package/Source/Shaders/Builtin/Constants/sceneModeColumbusView.glsl +11 -0
  1237. package/Source/Shaders/Builtin/Constants/sceneModeColumbusView.js +13 -0
  1238. package/Source/Shaders/Builtin/Constants/sceneModeMorphing.glsl +11 -0
  1239. package/Source/Shaders/Builtin/Constants/sceneModeMorphing.js +13 -0
  1240. package/Source/Shaders/Builtin/Constants/solarRadius.glsl +13 -0
  1241. package/Source/Shaders/Builtin/Constants/solarRadius.js +15 -0
  1242. package/Source/Shaders/Builtin/Constants/threePiOver2.glsl +16 -0
  1243. package/Source/Shaders/Builtin/Constants/threePiOver2.js +18 -0
  1244. package/Source/Shaders/Builtin/Constants/twoPi.glsl +16 -0
  1245. package/Source/Shaders/Builtin/Constants/twoPi.js +18 -0
  1246. package/Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.glsl +16 -0
  1247. package/Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js +18 -0
  1248. package/Source/Shaders/Builtin/CzmBuiltins.js +262 -0
  1249. package/Source/Shaders/Builtin/Functions/HSBToRGB.glsl +24 -0
  1250. package/Source/Shaders/Builtin/Functions/HSBToRGB.js +26 -0
  1251. package/Source/Shaders/Builtin/Functions/HSLToRGB.glsl +31 -0
  1252. package/Source/Shaders/Builtin/Functions/HSLToRGB.js +33 -0
  1253. package/Source/Shaders/Builtin/Functions/RGBToHSB.glsl +27 -0
  1254. package/Source/Shaders/Builtin/Functions/RGBToHSB.js +29 -0
  1255. package/Source/Shaders/Builtin/Functions/RGBToHSL.glsl +34 -0
  1256. package/Source/Shaders/Builtin/Functions/RGBToHSL.js +36 -0
  1257. package/Source/Shaders/Builtin/Functions/RGBToXYZ.glsl +30 -0
  1258. package/Source/Shaders/Builtin/Functions/RGBToXYZ.js +32 -0
  1259. package/Source/Shaders/Builtin/Functions/XYZToRGB.glsl +30 -0
  1260. package/Source/Shaders/Builtin/Functions/XYZToRGB.js +32 -0
  1261. package/Source/Shaders/Builtin/Functions/acesTonemapping.glsl +16 -0
  1262. package/Source/Shaders/Builtin/Functions/acesTonemapping.js +18 -0
  1263. package/Source/Shaders/Builtin/Functions/alphaWeight.glsl +11 -0
  1264. package/Source/Shaders/Builtin/Functions/alphaWeight.js +13 -0
  1265. package/Source/Shaders/Builtin/Functions/antialias.glsl +39 -0
  1266. package/Source/Shaders/Builtin/Functions/antialias.js +41 -0
  1267. package/Source/Shaders/Builtin/Functions/approximateSphericalCoordinates.glsl +18 -0
  1268. package/Source/Shaders/Builtin/Functions/approximateSphericalCoordinates.js +20 -0
  1269. package/Source/Shaders/Builtin/Functions/backFacing.glsl +13 -0
  1270. package/Source/Shaders/Builtin/Functions/backFacing.js +15 -0
  1271. package/Source/Shaders/Builtin/Functions/branchFreeTernary.glsl +71 -0
  1272. package/Source/Shaders/Builtin/Functions/branchFreeTernary.js +73 -0
  1273. package/Source/Shaders/Builtin/Functions/cascadeColor.glsl +8 -0
  1274. package/Source/Shaders/Builtin/Functions/cascadeColor.js +10 -0
  1275. package/Source/Shaders/Builtin/Functions/cascadeDistance.glsl +7 -0
  1276. package/Source/Shaders/Builtin/Functions/cascadeDistance.js +9 -0
  1277. package/Source/Shaders/Builtin/Functions/cascadeMatrix.glsl +10 -0
  1278. package/Source/Shaders/Builtin/Functions/cascadeMatrix.js +12 -0
  1279. package/Source/Shaders/Builtin/Functions/cascadeWeights.glsl +10 -0
  1280. package/Source/Shaders/Builtin/Functions/cascadeWeights.js +12 -0
  1281. package/Source/Shaders/Builtin/Functions/columbusViewMorph.glsl +12 -0
  1282. package/Source/Shaders/Builtin/Functions/columbusViewMorph.js +14 -0
  1283. package/Source/Shaders/Builtin/Functions/computePosition.glsl +22 -0
  1284. package/Source/Shaders/Builtin/Functions/computePosition.js +24 -0
  1285. package/Source/Shaders/Builtin/Functions/cosineAndSine.glsl +211 -0
  1286. package/Source/Shaders/Builtin/Functions/cosineAndSine.js +213 -0
  1287. package/Source/Shaders/Builtin/Functions/decompressTextureCoordinates.glsl +17 -0
  1288. package/Source/Shaders/Builtin/Functions/decompressTextureCoordinates.js +19 -0
  1289. package/Source/Shaders/Builtin/Functions/defaultPbrMaterial.glsl +16 -0
  1290. package/Source/Shaders/Builtin/Functions/defaultPbrMaterial.js +18 -0
  1291. package/Source/Shaders/Builtin/Functions/depthClamp.glsl +47 -0
  1292. package/Source/Shaders/Builtin/Functions/depthClamp.js +49 -0
  1293. package/Source/Shaders/Builtin/Functions/eastNorthUpToEyeCoordinates.glsl +33 -0
  1294. package/Source/Shaders/Builtin/Functions/eastNorthUpToEyeCoordinates.js +35 -0
  1295. package/Source/Shaders/Builtin/Functions/ellipsoidContainsPoint.glsl +12 -0
  1296. package/Source/Shaders/Builtin/Functions/ellipsoidContainsPoint.js +14 -0
  1297. package/Source/Shaders/Builtin/Functions/ellipsoidWgs84TextureCoordinates.glsl +10 -0
  1298. package/Source/Shaders/Builtin/Functions/ellipsoidWgs84TextureCoordinates.js +12 -0
  1299. package/Source/Shaders/Builtin/Functions/equalsEpsilon.glsl +36 -0
  1300. package/Source/Shaders/Builtin/Functions/equalsEpsilon.js +38 -0
  1301. package/Source/Shaders/Builtin/Functions/eyeOffset.glsl +20 -0
  1302. package/Source/Shaders/Builtin/Functions/eyeOffset.js +22 -0
  1303. package/Source/Shaders/Builtin/Functions/eyeToWindowCoordinates.glsl +32 -0
  1304. package/Source/Shaders/Builtin/Functions/eyeToWindowCoordinates.js +34 -0
  1305. package/Source/Shaders/Builtin/Functions/fastApproximateAtan.glsl +55 -0
  1306. package/Source/Shaders/Builtin/Functions/fastApproximateAtan.js +57 -0
  1307. package/Source/Shaders/Builtin/Functions/fog.glsl +38 -0
  1308. package/Source/Shaders/Builtin/Functions/fog.js +40 -0
  1309. package/Source/Shaders/Builtin/Functions/gammaCorrect.glsl +22 -0
  1310. package/Source/Shaders/Builtin/Functions/gammaCorrect.js +24 -0
  1311. package/Source/Shaders/Builtin/Functions/geodeticSurfaceNormal.glsl +16 -0
  1312. package/Source/Shaders/Builtin/Functions/geodeticSurfaceNormal.js +18 -0
  1313. package/Source/Shaders/Builtin/Functions/getDefaultMaterial.glsl +27 -0
  1314. package/Source/Shaders/Builtin/Functions/getDefaultMaterial.js +29 -0
  1315. package/Source/Shaders/Builtin/Functions/getLambertDiffuse.glsl +22 -0
  1316. package/Source/Shaders/Builtin/Functions/getLambertDiffuse.js +24 -0
  1317. package/Source/Shaders/Builtin/Functions/getSpecular.glsl +29 -0
  1318. package/Source/Shaders/Builtin/Functions/getSpecular.js +31 -0
  1319. package/Source/Shaders/Builtin/Functions/getWaterNoise.glsl +37 -0
  1320. package/Source/Shaders/Builtin/Functions/getWaterNoise.js +39 -0
  1321. package/Source/Shaders/Builtin/Functions/hue.glsl +30 -0
  1322. package/Source/Shaders/Builtin/Functions/hue.js +32 -0
  1323. package/Source/Shaders/Builtin/Functions/inverseGamma.glsl +12 -0
  1324. package/Source/Shaders/Builtin/Functions/inverseGamma.js +14 -0
  1325. package/Source/Shaders/Builtin/Functions/isEmpty.glsl +19 -0
  1326. package/Source/Shaders/Builtin/Functions/isEmpty.js +21 -0
  1327. package/Source/Shaders/Builtin/Functions/isFull.glsl +19 -0
  1328. package/Source/Shaders/Builtin/Functions/isFull.js +21 -0
  1329. package/Source/Shaders/Builtin/Functions/latitudeToWebMercatorFraction.glsl +21 -0
  1330. package/Source/Shaders/Builtin/Functions/latitudeToWebMercatorFraction.js +23 -0
  1331. package/Source/Shaders/Builtin/Functions/lineDistance.glsl +14 -0
  1332. package/Source/Shaders/Builtin/Functions/lineDistance.js +16 -0
  1333. package/Source/Shaders/Builtin/Functions/linearToSrgb.glsl +16 -0
  1334. package/Source/Shaders/Builtin/Functions/linearToSrgb.js +18 -0
  1335. package/Source/Shaders/Builtin/Functions/luminance.glsl +20 -0
  1336. package/Source/Shaders/Builtin/Functions/luminance.js +22 -0
  1337. package/Source/Shaders/Builtin/Functions/metersPerPixel.glsl +61 -0
  1338. package/Source/Shaders/Builtin/Functions/metersPerPixel.js +63 -0
  1339. package/Source/Shaders/Builtin/Functions/modelToWindowCoordinates.glsl +37 -0
  1340. package/Source/Shaders/Builtin/Functions/modelToWindowCoordinates.js +39 -0
  1341. package/Source/Shaders/Builtin/Functions/multiplyWithColorBalance.glsl +18 -0
  1342. package/Source/Shaders/Builtin/Functions/multiplyWithColorBalance.js +20 -0
  1343. package/Source/Shaders/Builtin/Functions/nearFarScalar.glsl +26 -0
  1344. package/Source/Shaders/Builtin/Functions/nearFarScalar.js +28 -0
  1345. package/Source/Shaders/Builtin/Functions/octDecode.glsl +83 -0
  1346. package/Source/Shaders/Builtin/Functions/octDecode.js +85 -0
  1347. package/Source/Shaders/Builtin/Functions/packDepth.glsl +18 -0
  1348. package/Source/Shaders/Builtin/Functions/packDepth.js +20 -0
  1349. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +99 -0
  1350. package/Source/Shaders/Builtin/Functions/pbrLighting.js +101 -0
  1351. package/Source/Shaders/Builtin/Functions/pbrMetallicRoughnessMaterial.glsl +37 -0
  1352. package/Source/Shaders/Builtin/Functions/pbrMetallicRoughnessMaterial.js +39 -0
  1353. package/Source/Shaders/Builtin/Functions/pbrSpecularGlossinessMaterial.glsl +30 -0
  1354. package/Source/Shaders/Builtin/Functions/pbrSpecularGlossinessMaterial.js +32 -0
  1355. package/Source/Shaders/Builtin/Functions/phong.glsl +63 -0
  1356. package/Source/Shaders/Builtin/Functions/phong.js +65 -0
  1357. package/Source/Shaders/Builtin/Functions/planeDistance.glsl +28 -0
  1358. package/Source/Shaders/Builtin/Functions/planeDistance.js +30 -0
  1359. package/Source/Shaders/Builtin/Functions/pointAlongRay.glsl +19 -0
  1360. package/Source/Shaders/Builtin/Functions/pointAlongRay.js +21 -0
  1361. package/Source/Shaders/Builtin/Functions/rayEllipsoidIntersectionInterval.glsl +83 -0
  1362. package/Source/Shaders/Builtin/Functions/rayEllipsoidIntersectionInterval.js +85 -0
  1363. package/Source/Shaders/Builtin/Functions/raySphereIntersectionInterval.glsl +36 -0
  1364. package/Source/Shaders/Builtin/Functions/raySphereIntersectionInterval.js +38 -0
  1365. package/Source/Shaders/Builtin/Functions/readDepth.glsl +4 -0
  1366. package/Source/Shaders/Builtin/Functions/readDepth.js +6 -0
  1367. package/Source/Shaders/Builtin/Functions/readNonPerspective.glsl +31 -0
  1368. package/Source/Shaders/Builtin/Functions/readNonPerspective.js +33 -0
  1369. package/Source/Shaders/Builtin/Functions/reverseLogDepth.glsl +11 -0
  1370. package/Source/Shaders/Builtin/Functions/reverseLogDepth.js +13 -0
  1371. package/Source/Shaders/Builtin/Functions/round.glsl +22 -0
  1372. package/Source/Shaders/Builtin/Functions/round.js +24 -0
  1373. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +78 -0
  1374. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +80 -0
  1375. package/Source/Shaders/Builtin/Functions/saturation.glsl +22 -0
  1376. package/Source/Shaders/Builtin/Functions/saturation.js +24 -0
  1377. package/Source/Shaders/Builtin/Functions/shadowDepthCompare.glsl +24 -0
  1378. package/Source/Shaders/Builtin/Functions/shadowDepthCompare.js +26 -0
  1379. package/Source/Shaders/Builtin/Functions/shadowVisibility.glsl +66 -0
  1380. package/Source/Shaders/Builtin/Functions/shadowVisibility.js +68 -0
  1381. package/Source/Shaders/Builtin/Functions/signNotZero.glsl +29 -0
  1382. package/Source/Shaders/Builtin/Functions/signNotZero.js +31 -0
  1383. package/Source/Shaders/Builtin/Functions/sphericalHarmonics.glsl +42 -0
  1384. package/Source/Shaders/Builtin/Functions/sphericalHarmonics.js +44 -0
  1385. package/Source/Shaders/Builtin/Functions/srgbToLinear.glsl +16 -0
  1386. package/Source/Shaders/Builtin/Functions/srgbToLinear.js +18 -0
  1387. package/Source/Shaders/Builtin/Functions/tangentToEyeSpaceMatrix.glsl +25 -0
  1388. package/Source/Shaders/Builtin/Functions/tangentToEyeSpaceMatrix.js +27 -0
  1389. package/Source/Shaders/Builtin/Functions/transformPlane.glsl +15 -0
  1390. package/Source/Shaders/Builtin/Functions/transformPlane.js +17 -0
  1391. package/Source/Shaders/Builtin/Functions/translateRelativeToEye.glsl +40 -0
  1392. package/Source/Shaders/Builtin/Functions/translateRelativeToEye.js +42 -0
  1393. package/Source/Shaders/Builtin/Functions/translucentPhong.glsl +27 -0
  1394. package/Source/Shaders/Builtin/Functions/translucentPhong.js +29 -0
  1395. package/Source/Shaders/Builtin/Functions/transpose.glsl +45 -0
  1396. package/Source/Shaders/Builtin/Functions/transpose.js +47 -0
  1397. package/Source/Shaders/Builtin/Functions/unpackDepth.glsl +16 -0
  1398. package/Source/Shaders/Builtin/Functions/unpackDepth.js +18 -0
  1399. package/Source/Shaders/Builtin/Functions/unpackFloat.glsl +24 -0
  1400. package/Source/Shaders/Builtin/Functions/unpackFloat.js +26 -0
  1401. package/Source/Shaders/Builtin/Functions/unpackUint.glsl +31 -0
  1402. package/Source/Shaders/Builtin/Functions/unpackUint.js +33 -0
  1403. package/Source/Shaders/Builtin/Functions/valueTransform.glsl +38 -0
  1404. package/Source/Shaders/Builtin/Functions/valueTransform.js +40 -0
  1405. package/Source/Shaders/Builtin/Functions/vertexLogDepth.glsl +64 -0
  1406. package/Source/Shaders/Builtin/Functions/vertexLogDepth.js +66 -0
  1407. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.glsl +99 -0
  1408. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.js +101 -0
  1409. package/Source/Shaders/Builtin/Functions/writeDepthClamp.glsl +27 -0
  1410. package/Source/Shaders/Builtin/Functions/writeDepthClamp.js +29 -0
  1411. package/Source/Shaders/Builtin/Functions/writeLogDepth.glsl +82 -0
  1412. package/Source/Shaders/Builtin/Functions/writeLogDepth.js +84 -0
  1413. package/Source/Shaders/Builtin/Functions/writeNonPerspective.glsl +32 -0
  1414. package/Source/Shaders/Builtin/Functions/writeNonPerspective.js +34 -0
  1415. package/Source/Shaders/Builtin/Structs/depthRangeStruct.glsl +9 -0
  1416. package/Source/Shaders/Builtin/Structs/depthRangeStruct.js +11 -0
  1417. package/Source/Shaders/Builtin/Structs/material.glsl +22 -0
  1418. package/Source/Shaders/Builtin/Structs/material.js +24 -0
  1419. package/Source/Shaders/Builtin/Structs/materialInput.glsl +28 -0
  1420. package/Source/Shaders/Builtin/Structs/materialInput.js +30 -0
  1421. package/Source/Shaders/Builtin/Structs/modelMaterial.glsl +29 -0
  1422. package/Source/Shaders/Builtin/Structs/modelMaterial.js +31 -0
  1423. package/Source/Shaders/Builtin/Structs/modelVertexOutput.glsl +16 -0
  1424. package/Source/Shaders/Builtin/Structs/modelVertexOutput.js +18 -0
  1425. package/Source/Shaders/Builtin/Structs/pbrParameters.glsl +16 -0
  1426. package/Source/Shaders/Builtin/Structs/pbrParameters.js +18 -0
  1427. package/Source/Shaders/Builtin/Structs/ray.glsl +11 -0
  1428. package/Source/Shaders/Builtin/Structs/ray.js +13 -0
  1429. package/Source/Shaders/Builtin/Structs/raySegment.glsl +27 -0
  1430. package/Source/Shaders/Builtin/Structs/raySegment.js +29 -0
  1431. package/Source/Shaders/Builtin/Structs/shadowParameters.glsl +15 -0
  1432. package/Source/Shaders/Builtin/Structs/shadowParameters.js +17 -0
  1433. package/Source/Shaders/CloudCollectionFS.glsl +263 -0
  1434. package/Source/Shaders/CloudCollectionFS.js +265 -0
  1435. package/Source/Shaders/CloudCollectionVS.glsl +48 -0
  1436. package/Source/Shaders/CloudCollectionVS.js +50 -0
  1437. package/Source/Shaders/CloudNoiseFS.glsl +92 -0
  1438. package/Source/Shaders/CloudNoiseFS.js +94 -0
  1439. package/Source/Shaders/CloudNoiseVS.glsl +18 -0
  1440. package/Source/Shaders/CloudNoiseVS.js +20 -0
  1441. package/Source/Shaders/CompareAndPackTranslucentDepth.glsl +12 -0
  1442. package/Source/Shaders/CompareAndPackTranslucentDepth.js +14 -0
  1443. package/Source/Shaders/CompositeOITFS.glsl +31 -0
  1444. package/Source/Shaders/CompositeOITFS.js +33 -0
  1445. package/Source/Shaders/DepthPlaneFS.glsl +36 -0
  1446. package/Source/Shaders/DepthPlaneFS.js +38 -0
  1447. package/Source/Shaders/DepthPlaneVS.glsl +11 -0
  1448. package/Source/Shaders/DepthPlaneVS.js +13 -0
  1449. package/Source/Shaders/EllipsoidFS.glsl +112 -0
  1450. package/Source/Shaders/EllipsoidFS.js +114 -0
  1451. package/Source/Shaders/EllipsoidVS.glsl +28 -0
  1452. package/Source/Shaders/EllipsoidVS.js +30 -0
  1453. package/Source/Shaders/FXAA3_11.glsl +648 -0
  1454. package/Source/Shaders/FXAA3_11.js +678 -0
  1455. package/Source/Shaders/GlobeFS.glsl +652 -0
  1456. package/Source/Shaders/GlobeFS.js +654 -0
  1457. package/Source/Shaders/GlobeVS.glsl +253 -0
  1458. package/Source/Shaders/GlobeVS.js +255 -0
  1459. package/Source/Shaders/GroundAtmosphere.glsl +18 -0
  1460. package/Source/Shaders/GroundAtmosphere.js +20 -0
  1461. package/Source/Shaders/Materials/AspectRampMaterial.glsl +11 -0
  1462. package/Source/Shaders/Materials/AspectRampMaterial.js +13 -0
  1463. package/Source/Shaders/Materials/BumpMapMaterial.glsl +29 -0
  1464. package/Source/Shaders/Materials/BumpMapMaterial.js +31 -0
  1465. package/Source/Shaders/Materials/CheckerboardMaterial.glsl +29 -0
  1466. package/Source/Shaders/Materials/CheckerboardMaterial.js +31 -0
  1467. package/Source/Shaders/Materials/DotMaterial.glsl +18 -0
  1468. package/Source/Shaders/Materials/DotMaterial.js +20 -0
  1469. package/Source/Shaders/Materials/ElevationBandMaterial.glsl +74 -0
  1470. package/Source/Shaders/Materials/ElevationBandMaterial.js +76 -0
  1471. package/Source/Shaders/Materials/ElevationContourMaterial.glsl +29 -0
  1472. package/Source/Shaders/Materials/ElevationContourMaterial.js +31 -0
  1473. package/Source/Shaders/Materials/ElevationRampMaterial.glsl +14 -0
  1474. package/Source/Shaders/Materials/ElevationRampMaterial.js +16 -0
  1475. package/Source/Shaders/Materials/FadeMaterial.glsl +37 -0
  1476. package/Source/Shaders/Materials/FadeMaterial.js +39 -0
  1477. package/Source/Shaders/Materials/GridMaterial.glsl +60 -0
  1478. package/Source/Shaders/Materials/GridMaterial.js +62 -0
  1479. package/Source/Shaders/Materials/NormalMapMaterial.glsl +19 -0
  1480. package/Source/Shaders/Materials/NormalMapMaterial.js +21 -0
  1481. package/Source/Shaders/Materials/PolylineArrowMaterial.glsl +66 -0
  1482. package/Source/Shaders/Materials/PolylineArrowMaterial.js +68 -0
  1483. package/Source/Shaders/Materials/PolylineDashMaterial.glsl +39 -0
  1484. package/Source/Shaders/Materials/PolylineDashMaterial.js +41 -0
  1485. package/Source/Shaders/Materials/PolylineGlowMaterial.glsl +25 -0
  1486. package/Source/Shaders/Materials/PolylineGlowMaterial.js +27 -0
  1487. package/Source/Shaders/Materials/PolylineOutlineMaterial.glsl +29 -0
  1488. package/Source/Shaders/Materials/PolylineOutlineMaterial.js +31 -0
  1489. package/Source/Shaders/Materials/RimLightingMaterial.glsl +21 -0
  1490. package/Source/Shaders/Materials/RimLightingMaterial.js +23 -0
  1491. package/Source/Shaders/Materials/SlopeRampMaterial.glsl +11 -0
  1492. package/Source/Shaders/Materials/SlopeRampMaterial.js +13 -0
  1493. package/Source/Shaders/Materials/StripeMaterial.glsl +24 -0
  1494. package/Source/Shaders/Materials/StripeMaterial.js +26 -0
  1495. package/Source/Shaders/Materials/Water.glsl +58 -0
  1496. package/Source/Shaders/Materials/Water.js +60 -0
  1497. package/Source/Shaders/Model/CPUStylingStageFS.glsl +49 -0
  1498. package/Source/Shaders/Model/CPUStylingStageFS.js +51 -0
  1499. package/Source/Shaders/Model/CPUStylingStageVS.glsl +30 -0
  1500. package/Source/Shaders/Model/CPUStylingStageVS.js +32 -0
  1501. package/Source/Shaders/Model/CustomShaderStageFS.glsl +18 -0
  1502. package/Source/Shaders/Model/CustomShaderStageFS.js +20 -0
  1503. package/Source/Shaders/Model/CustomShaderStageVS.glsl +19 -0
  1504. package/Source/Shaders/Model/CustomShaderStageVS.js +21 -0
  1505. package/Source/Shaders/Model/FeatureIdStageFS.glsl +4 -0
  1506. package/Source/Shaders/Model/FeatureIdStageFS.js +6 -0
  1507. package/Source/Shaders/Model/FeatureIdStageVS.glsl +6 -0
  1508. package/Source/Shaders/Model/FeatureIdStageVS.js +8 -0
  1509. package/Source/Shaders/Model/GeometryStageFS.glsl +25 -0
  1510. package/Source/Shaders/Model/GeometryStageFS.js +27 -0
  1511. package/Source/Shaders/Model/GeometryStageVS.glsl +42 -0
  1512. package/Source/Shaders/Model/GeometryStageVS.js +44 -0
  1513. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +165 -0
  1514. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +166 -0
  1515. package/Source/Shaders/Model/InstancingStageCommon.glsl +67 -0
  1516. package/Source/Shaders/Model/InstancingStageCommon.js +69 -0
  1517. package/Source/Shaders/Model/InstancingStageVS.glsl +18 -0
  1518. package/Source/Shaders/Model/InstancingStageVS.js +20 -0
  1519. package/Source/Shaders/Model/LegacyInstancingStageVS.glsl +20 -0
  1520. package/Source/Shaders/Model/LegacyInstancingStageVS.js +22 -0
  1521. package/Source/Shaders/Model/LightingStageFS.glsl +73 -0
  1522. package/Source/Shaders/Model/LightingStageFS.js +75 -0
  1523. package/Source/Shaders/Model/MaterialStageFS.glsl +226 -0
  1524. package/Source/Shaders/Model/MaterialStageFS.js +228 -0
  1525. package/Source/Shaders/Model/MetadataStageFS.glsl +9 -0
  1526. package/Source/Shaders/Model/MetadataStageFS.js +11 -0
  1527. package/Source/Shaders/Model/MetadataStageVS.glsl +10 -0
  1528. package/Source/Shaders/Model/MetadataStageVS.js +12 -0
  1529. package/Source/Shaders/Model/ModelClippingPlanesStageFS.glsl +88 -0
  1530. package/Source/Shaders/Model/ModelClippingPlanesStageFS.js +90 -0
  1531. package/Source/Shaders/Model/ModelColorStageFS.glsl +7 -0
  1532. package/Source/Shaders/Model/ModelColorStageFS.js +8 -0
  1533. package/Source/Shaders/Model/ModelFS.glsl +89 -0
  1534. package/Source/Shaders/Model/ModelFS.js +91 -0
  1535. package/Source/Shaders/Model/ModelSilhouetteStageFS.glsl +5 -0
  1536. package/Source/Shaders/Model/ModelSilhouetteStageFS.js +6 -0
  1537. package/Source/Shaders/Model/ModelSilhouetteStageVS.glsl +10 -0
  1538. package/Source/Shaders/Model/ModelSilhouetteStageVS.js +12 -0
  1539. package/Source/Shaders/Model/ModelSplitterStageFS.glsl +9 -0
  1540. package/Source/Shaders/Model/ModelSplitterStageFS.js +11 -0
  1541. package/Source/Shaders/Model/ModelVS.glsl +136 -0
  1542. package/Source/Shaders/Model/ModelVS.js +138 -0
  1543. package/Source/Shaders/Model/MorphTargetsStageVS.glsl +15 -0
  1544. package/Source/Shaders/Model/MorphTargetsStageVS.js +16 -0
  1545. package/Source/Shaders/Model/PointCloudStylingStageVS.glsl +45 -0
  1546. package/Source/Shaders/Model/PointCloudStylingStageVS.js +46 -0
  1547. package/Source/Shaders/Model/PrimitiveOutlineStageFS.glsl +16 -0
  1548. package/Source/Shaders/Model/PrimitiveOutlineStageFS.js +18 -0
  1549. package/Source/Shaders/Model/PrimitiveOutlineStageVS.glsl +3 -0
  1550. package/Source/Shaders/Model/PrimitiveOutlineStageVS.js +5 -0
  1551. package/Source/Shaders/Model/SelectedFeatureIdStageCommon.glsl +51 -0
  1552. package/Source/Shaders/Model/SelectedFeatureIdStageCommon.js +53 -0
  1553. package/Source/Shaders/Model/SkinningStageVS.glsl +18 -0
  1554. package/Source/Shaders/Model/SkinningStageVS.js +19 -0
  1555. package/Source/Shaders/OctahedralProjectionAtlasFS.glsl +89 -0
  1556. package/Source/Shaders/OctahedralProjectionAtlasFS.js +91 -0
  1557. package/Source/Shaders/OctahedralProjectionFS.glsl +14 -0
  1558. package/Source/Shaders/OctahedralProjectionFS.js +16 -0
  1559. package/Source/Shaders/OctahedralProjectionVS.glsl +10 -0
  1560. package/Source/Shaders/OctahedralProjectionVS.js +12 -0
  1561. package/Source/Shaders/PointPrimitiveCollectionFS.glsl +43 -0
  1562. package/Source/Shaders/PointPrimitiveCollectionFS.js +45 -0
  1563. package/Source/Shaders/PointPrimitiveCollectionVS.glsl +180 -0
  1564. package/Source/Shaders/PointPrimitiveCollectionVS.js +182 -0
  1565. package/Source/Shaders/PolylineCommon.glsl +176 -0
  1566. package/Source/Shaders/PolylineCommon.js +178 -0
  1567. package/Source/Shaders/PolylineFS.glsl +25 -0
  1568. package/Source/Shaders/PolylineFS.js +27 -0
  1569. package/Source/Shaders/PolylineShadowVolumeFS.glsl +90 -0
  1570. package/Source/Shaders/PolylineShadowVolumeFS.js +92 -0
  1571. package/Source/Shaders/PolylineShadowVolumeMorphFS.glsl +45 -0
  1572. package/Source/Shaders/PolylineShadowVolumeMorphFS.js +47 -0
  1573. package/Source/Shaders/PolylineShadowVolumeMorphVS.glsl +177 -0
  1574. package/Source/Shaders/PolylineShadowVolumeMorphVS.js +179 -0
  1575. package/Source/Shaders/PolylineShadowVolumeVS.glsl +168 -0
  1576. package/Source/Shaders/PolylineShadowVolumeVS.js +170 -0
  1577. package/Source/Shaders/PolylineVS.glsl +103 -0
  1578. package/Source/Shaders/PolylineVS.js +105 -0
  1579. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.glsl +21 -0
  1580. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.js +23 -0
  1581. package/Source/Shaders/PostProcessStages/AdditiveBlend.glsl +17 -0
  1582. package/Source/Shaders/PostProcessStages/AdditiveBlend.js +19 -0
  1583. package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.glsl +115 -0
  1584. package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js +117 -0
  1585. package/Source/Shaders/PostProcessStages/AmbientOcclusionModulate.glsl +11 -0
  1586. package/Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js +13 -0
  1587. package/Source/Shaders/PostProcessStages/BlackAndWhite.glsl +19 -0
  1588. package/Source/Shaders/PostProcessStages/BlackAndWhite.js +21 -0
  1589. package/Source/Shaders/PostProcessStages/BloomComposite.glsl +20 -0
  1590. package/Source/Shaders/PostProcessStages/BloomComposite.js +22 -0
  1591. package/Source/Shaders/PostProcessStages/BrightPass.glsl +30 -0
  1592. package/Source/Shaders/PostProcessStages/BrightPass.js +32 -0
  1593. package/Source/Shaders/PostProcessStages/Brightness.glsl +11 -0
  1594. package/Source/Shaders/PostProcessStages/Brightness.js +13 -0
  1595. package/Source/Shaders/PostProcessStages/CompositeTranslucentClassification.glsl +31 -0
  1596. package/Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js +33 -0
  1597. package/Source/Shaders/PostProcessStages/ContrastBias.glsl +17 -0
  1598. package/Source/Shaders/PostProcessStages/ContrastBias.js +19 -0
  1599. package/Source/Shaders/PostProcessStages/DepthOfField.glsl +39 -0
  1600. package/Source/Shaders/PostProcessStages/DepthOfField.js +41 -0
  1601. package/Source/Shaders/PostProcessStages/DepthView.glsl +9 -0
  1602. package/Source/Shaders/PostProcessStages/DepthView.js +11 -0
  1603. package/Source/Shaders/PostProcessStages/DepthViewPacked.glsl +14 -0
  1604. package/Source/Shaders/PostProcessStages/DepthViewPacked.js +16 -0
  1605. package/Source/Shaders/PostProcessStages/EdgeDetection.glsl +60 -0
  1606. package/Source/Shaders/PostProcessStages/EdgeDetection.js +62 -0
  1607. package/Source/Shaders/PostProcessStages/FXAA.glsl +21 -0
  1608. package/Source/Shaders/PostProcessStages/FXAA.js +23 -0
  1609. package/Source/Shaders/PostProcessStages/FilmicTonemapping.glsl +36 -0
  1610. package/Source/Shaders/PostProcessStages/FilmicTonemapping.js +38 -0
  1611. package/Source/Shaders/PostProcessStages/GaussianBlur1D.glsl +47 -0
  1612. package/Source/Shaders/PostProcessStages/GaussianBlur1D.js +49 -0
  1613. package/Source/Shaders/PostProcessStages/LensFlare.glsl +153 -0
  1614. package/Source/Shaders/PostProcessStages/LensFlare.js +155 -0
  1615. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.glsl +24 -0
  1616. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js +26 -0
  1617. package/Source/Shaders/PostProcessStages/NightVision.glsl +16 -0
  1618. package/Source/Shaders/PostProcessStages/NightVision.js +18 -0
  1619. package/Source/Shaders/PostProcessStages/PassThrough.glsl +8 -0
  1620. package/Source/Shaders/PostProcessStages/PassThrough.js +10 -0
  1621. package/Source/Shaders/PostProcessStages/PassThroughDepth.glsl +8 -0
  1622. package/Source/Shaders/PostProcessStages/PassThroughDepth.js +10 -0
  1623. package/Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.glsl +63 -0
  1624. package/Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js +65 -0
  1625. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.glsl +23 -0
  1626. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.js +25 -0
  1627. package/Source/Shaders/PostProcessStages/Silhouette.glsl +11 -0
  1628. package/Source/Shaders/PostProcessStages/Silhouette.js +13 -0
  1629. package/Source/Shaders/ReprojectWebMercatorFS.glsl +8 -0
  1630. package/Source/Shaders/ReprojectWebMercatorFS.js +10 -0
  1631. package/Source/Shaders/ReprojectWebMercatorVS.glsl +12 -0
  1632. package/Source/Shaders/ReprojectWebMercatorVS.js +14 -0
  1633. package/Source/Shaders/ShadowVolumeAppearanceFS.glsl +165 -0
  1634. package/Source/Shaders/ShadowVolumeAppearanceFS.js +167 -0
  1635. package/Source/Shaders/ShadowVolumeAppearanceVS.glsl +101 -0
  1636. package/Source/Shaders/ShadowVolumeAppearanceVS.js +103 -0
  1637. package/Source/Shaders/ShadowVolumeFS.glsl +17 -0
  1638. package/Source/Shaders/ShadowVolumeFS.js +19 -0
  1639. package/Source/Shaders/SkyAtmosphereCommon.glsl +91 -0
  1640. package/Source/Shaders/SkyAtmosphereCommon.js +93 -0
  1641. package/Source/Shaders/SkyAtmosphereFS.glsl +64 -0
  1642. package/Source/Shaders/SkyAtmosphereFS.js +66 -0
  1643. package/Source/Shaders/SkyAtmosphereVS.glsl +30 -0
  1644. package/Source/Shaders/SkyAtmosphereVS.js +32 -0
  1645. package/Source/Shaders/SkyBoxFS.glsl +9 -0
  1646. package/Source/Shaders/SkyBoxFS.js +11 -0
  1647. package/Source/Shaders/SkyBoxVS.glsl +10 -0
  1648. package/Source/Shaders/SkyBoxVS.js +12 -0
  1649. package/Source/Shaders/SunFS.glsl +9 -0
  1650. package/Source/Shaders/SunFS.js +11 -0
  1651. package/Source/Shaders/SunTextureFS.glsl +55 -0
  1652. package/Source/Shaders/SunTextureFS.js +57 -0
  1653. package/Source/Shaders/SunVS.glsl +28 -0
  1654. package/Source/Shaders/SunVS.js +30 -0
  1655. package/Source/Shaders/Vector3DTileClampedPolylinesFS.glsl +52 -0
  1656. package/Source/Shaders/Vector3DTileClampedPolylinesFS.js +54 -0
  1657. package/Source/Shaders/Vector3DTileClampedPolylinesVS.glsl +85 -0
  1658. package/Source/Shaders/Vector3DTileClampedPolylinesVS.js +87 -0
  1659. package/Source/Shaders/Vector3DTilePolylinesVS.glsl +22 -0
  1660. package/Source/Shaders/Vector3DTilePolylinesVS.js +24 -0
  1661. package/Source/Shaders/VectorTileVS.glsl +9 -0
  1662. package/Source/Shaders/VectorTileVS.js +11 -0
  1663. package/Source/Shaders/ViewportQuadFS.glsl +16 -0
  1664. package/Source/Shaders/ViewportQuadFS.js +18 -0
  1665. package/Source/Shaders/ViewportQuadVS.glsl +10 -0
  1666. package/Source/Shaders/ViewportQuadVS.js +12 -0
  1667. package/Source/ThirdParty/Workers/basis_transcoder.js +21 -0
  1668. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +118 -0
  1669. package/Source/ThirdParty/Workers/package.json +1 -0
  1670. package/Source/ThirdParty/Workers/pako_deflate.min.js +2 -0
  1671. package/Source/ThirdParty/Workers/pako_inflate.min.js +2 -0
  1672. package/Source/ThirdParty/Workers/z-worker-pako.js +1 -0
  1673. package/Source/ThirdParty/basis_transcoder.wasm +0 -0
  1674. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1675. package/Source/ThirdParty/google-earth-dbroot-parser.js +8337 -0
  1676. package/Source/Widget/CesiumWidget.css +124 -0
  1677. package/Source/Widget/CesiumWidget.js +807 -0
  1678. package/Source/Widget/lighter.css +14 -0
  1679. package/Source/Workers/cesiumWorkerBootstrapper.js +2290 -0
  1680. package/Source/Workers/package.json +1 -0
  1681. package/Source/Workers/transferTypedArrayTest.js +22 -0
  1682. package/Source/WorkersES6/combineGeometry.js +14 -0
  1683. package/Source/WorkersES6/createBoxGeometry.js +10 -0
  1684. package/Source/WorkersES6/createBoxOutlineGeometry.js +10 -0
  1685. package/Source/WorkersES6/createCircleGeometry.js +18 -0
  1686. package/Source/WorkersES6/createCircleOutlineGeometry.js +18 -0
  1687. package/Source/WorkersES6/createCoplanarPolygonGeometry.js +10 -0
  1688. package/Source/WorkersES6/createCoplanarPolygonOutlineGeometry.js +15 -0
  1689. package/Source/WorkersES6/createCorridorGeometry.js +12 -0
  1690. package/Source/WorkersES6/createCorridorOutlineGeometry.js +17 -0
  1691. package/Source/WorkersES6/createCylinderGeometry.js +10 -0
  1692. package/Source/WorkersES6/createCylinderOutlineGeometry.js +10 -0
  1693. package/Source/WorkersES6/createEllipseGeometry.js +14 -0
  1694. package/Source/WorkersES6/createEllipseOutlineGeometry.js +14 -0
  1695. package/Source/WorkersES6/createEllipsoidGeometry.js +10 -0
  1696. package/Source/WorkersES6/createEllipsoidOutlineGeometry.js +13 -0
  1697. package/Source/WorkersES6/createFrustumGeometry.js +10 -0
  1698. package/Source/WorkersES6/createFrustumOutlineGeometry.js +10 -0
  1699. package/Source/WorkersES6/createGeometry.js +52 -0
  1700. package/Source/WorkersES6/createGroundPolylineGeometry.js +16 -0
  1701. package/Source/WorkersES6/createPlaneGeometry.js +10 -0
  1702. package/Source/WorkersES6/createPlaneOutlineGeometry.js +10 -0
  1703. package/Source/WorkersES6/createPolygonGeometry.js +12 -0
  1704. package/Source/WorkersES6/createPolygonOutlineGeometry.js +12 -0
  1705. package/Source/WorkersES6/createPolylineGeometry.js +12 -0
  1706. package/Source/WorkersES6/createPolylineVolumeGeometry.js +17 -0
  1707. package/Source/WorkersES6/createPolylineVolumeOutlineGeometry.js +22 -0
  1708. package/Source/WorkersES6/createRectangleGeometry.js +14 -0
  1709. package/Source/WorkersES6/createRectangleOutlineGeometry.js +17 -0
  1710. package/Source/WorkersES6/createSimplePolylineGeometry.js +17 -0
  1711. package/Source/WorkersES6/createSphereGeometry.js +10 -0
  1712. package/Source/WorkersES6/createSphereOutlineGeometry.js +10 -0
  1713. package/Source/WorkersES6/createTaskProcessorWorker.js +129 -0
  1714. package/Source/WorkersES6/createVectorTileClampedPolylines.js +541 -0
  1715. package/Source/WorkersES6/createVectorTileGeometries.js +414 -0
  1716. package/Source/WorkersES6/createVectorTilePoints.js +81 -0
  1717. package/Source/WorkersES6/createVectorTilePolygons.js +412 -0
  1718. package/Source/WorkersES6/createVectorTilePolylines.js +210 -0
  1719. package/Source/WorkersES6/createVerticesFromGoogleEarthEnterpriseBuffer.js +653 -0
  1720. package/Source/WorkersES6/createVerticesFromHeightmap.js +53 -0
  1721. package/Source/WorkersES6/createVerticesFromQuantizedTerrainMesh.js +549 -0
  1722. package/Source/WorkersES6/createWallGeometry.js +12 -0
  1723. package/Source/WorkersES6/createWallOutlineGeometry.js +12 -0
  1724. package/Source/WorkersES6/decodeDraco.js +381 -0
  1725. package/Source/WorkersES6/decodeGoogleEarthEnterprisePacket.js +268 -0
  1726. package/Source/WorkersES6/decodeI3S.js +1044 -0
  1727. package/Source/WorkersES6/transcodeKTX2.js +316 -0
  1728. package/Source/WorkersES6/upsampleQuantizedTerrainMesh.js +680 -0
  1729. package/index.d.ts +41767 -0
  1730. package/index.js +1085 -0
  1731. package/package.json +73 -0
@@ -0,0 +1,1050 @@
1
+ import BlendingState from "./BlendingState.js";
2
+ import Buffer from "../Renderer/Buffer.js";
3
+ import BufferUsage from "../Renderer/BufferUsage.js";
4
+ import Cartesian3 from "../Core/Cartesian3.js";
5
+ import Check from "../Core/Check.js";
6
+ import Color from "../Core/Color.js";
7
+ import ComputeCommand from "../Renderer/ComputeCommand.js";
8
+ import CloudType from "./CloudType.js";
9
+ import CloudCollectionFS from "../Shaders/CloudCollectionFS.js";
10
+ import CloudCollectionVS from "../Shaders/CloudCollectionVS.js";
11
+ import CloudNoiseFS from "../Shaders/CloudNoiseFS.js";
12
+ import CloudNoiseVS from "../Shaders/CloudNoiseVS.js";
13
+ import ComponentDatatype from "../Core/ComponentDatatype.js";
14
+ import CumulusCloud from "./CumulusCloud.js";
15
+ import defaultValue from "../Core/defaultValue.js";
16
+ import defined from "../Core/defined.js";
17
+ import destroyObject from "../Core/destroyObject.js";
18
+ import DeveloperError from "../Core/DeveloperError.js";
19
+ import DrawCommand from "../Renderer/DrawCommand.js";
20
+ import EncodedCartesian3 from "../Core/EncodedCartesian3.js";
21
+ import IndexDatatype from "../Core/IndexDatatype.js";
22
+ import Pass from "../Renderer/Pass.js";
23
+ import PixelDatatype from "../Renderer/PixelDatatype.js";
24
+ import PixelFormat from "../Core/PixelFormat.js";
25
+ import RenderState from "../Renderer/RenderState.js";
26
+ import Sampler from "../Renderer/Sampler.js";
27
+ import ShaderSource from "../Renderer/ShaderSource.js";
28
+ import ShaderProgram from "../Renderer/ShaderProgram.js";
29
+ import Texture from "../Renderer/Texture.js";
30
+ import TextureMagnificationFilter from "../Renderer/TextureMagnificationFilter.js";
31
+ import TextureMinificationFilter from "../Renderer/TextureMinificationFilter.js";
32
+ import TextureWrap from "../Renderer/TextureWrap.js";
33
+ import VertexArray from "../Renderer/VertexArray.js";
34
+ import VertexArrayFacade from "../Renderer/VertexArrayFacade.js";
35
+ import WebGLConstants from "../Core/WebGLConstants.js";
36
+
37
+ let attributeLocations;
38
+ const scratchTextureDimensions = new Cartesian3();
39
+
40
+ const attributeLocationsBatched = {
41
+ positionHighAndScaleX: 0,
42
+ positionLowAndScaleY: 1,
43
+ packedAttribute0: 2, // show, brightness, direction
44
+ packedAttribute1: 3, // cloudSize, slice
45
+ color: 4,
46
+ };
47
+
48
+ const attributeLocationsInstanced = {
49
+ direction: 0,
50
+ positionHighAndScaleX: 1,
51
+ positionLowAndScaleY: 2,
52
+ packedAttribute0: 3, // show, brightness
53
+ packedAttribute1: 4, // cloudSize, slice
54
+ color: 5,
55
+ };
56
+
57
+ const SHOW_INDEX = CumulusCloud.SHOW_INDEX;
58
+ const POSITION_INDEX = CumulusCloud.POSITION_INDEX;
59
+ const SCALE_INDEX = CumulusCloud.SCALE_INDEX;
60
+ const MAXIMUM_SIZE_INDEX = CumulusCloud.MAXIMUM_SIZE_INDEX;
61
+ const SLICE_INDEX = CumulusCloud.SLICE_INDEX;
62
+ const BRIGHTNESS_INDEX = CumulusCloud.BRIGHTNESS_INDEX;
63
+ const NUMBER_OF_PROPERTIES = CumulusCloud.NUMBER_OF_PROPERTIES;
64
+ const COLOR_INDEX = CumulusCloud.COLOR_INDEX;
65
+
66
+ /**
67
+ * A renderable collection of clouds in the 3D scene.
68
+ * <br /><br />
69
+ * <div align='center'>
70
+ * <img src='Images/CumulusCloud.png' width='400' height='300' /><br />
71
+ * Example cumulus clouds
72
+ * </div>
73
+ * <br /><br />
74
+ * Clouds are added and removed from the collection using {@link CloudCollection#add}
75
+ * and {@link CloudCollection#remove}.
76
+ * @alias CloudCollection
77
+ * @constructor
78
+ *
79
+ * @param {Object} [options] Object with the following properties:
80
+ * @param {Boolean} [options.show=true] Whether to display the clouds.
81
+ * @param {Number} [options.noiseDetail=16.0] Desired amount of detail in the noise texture.
82
+ * @param {Number} [options.noiseOffset=Cartesian3.ZERO] Desired translation of data in noise texture.
83
+ * @param {Boolean} [options.debugBillboards=false] For debugging only. Determines if the billboards are rendered with an opaque color.
84
+ * @param {Boolean} [options.debugEllipsoids=false] For debugging only. Determines if the clouds will be rendered as opaque ellipsoids.
85
+ * @see CloudCollection#add
86
+ * @see CloudCollection#remove
87
+ * @see CumulusCloud
88
+ *
89
+ * @demo {@link https://sandcastle.cesium.com/index.html?src=Clouds.html|Cesium Sandcastle Clouds Demo}
90
+ * @demo {@link https://sandcastle.cesium.com/index.html?src=Cloud%20Parameters.html|Cesium Sandcastle Cloud Parameters Demo}
91
+ *
92
+ * @example
93
+ * // Create a cloud collection with two cumulus clouds
94
+ * const clouds = scene.primitives.add(new Cesium.CloudCollection());
95
+ * clouds.add({
96
+ * position : new Cesium.Cartesian3(1.0, 2.0, 3.0),
97
+ * maximumSize: new Cesium.Cartesian3(20.0, 12.0, 8.0)
98
+ * });
99
+ * clouds.add({
100
+ * position : new Cesium.Cartesian3(4.0, 5.0, 6.0),
101
+ * maximumSize: new Cesium.Cartesian3(15.0, 9.0, 9.0),
102
+ * slice: 0.5
103
+ * });
104
+ *
105
+ */
106
+ function CloudCollection(options) {
107
+ options = defaultValue(options, defaultValue.EMPTY_OBJECT);
108
+
109
+ this._clouds = [];
110
+ this._cloudsToUpdate = [];
111
+ this._cloudsToUpdateIndex = 0;
112
+ this._cloudsRemoved = false;
113
+ this._createVertexArray = false;
114
+
115
+ this._propertiesChanged = new Uint32Array(NUMBER_OF_PROPERTIES);
116
+
117
+ this._noiseTexture = undefined;
118
+ this._textureSliceWidth = 128;
119
+ this._noiseTextureRows = 4;
120
+
121
+ /**
122
+ * <p>
123
+ * Controls the amount of detail captured in the precomputed noise texture
124
+ * used to render the cumulus clouds. In order for the texture to be tileable,
125
+ * this must be a power of two. For best results, set this to be a power of two
126
+ * between <code>8.0</code> and <code>32.0</code> (inclusive).
127
+ * </p>
128
+ *
129
+ * <div align='center'>
130
+ * <table border='0' cellpadding='5'><tr>
131
+ * <td align='center'>
132
+ * <code>clouds.noiseDetail = 8.0;</code><br/>
133
+ * <img src='Images/CloudCollection.noiseDetail8.png' width='250' height='158' />
134
+ * </td>
135
+ * <td align='center'>
136
+ * <code>clouds.noiseDetail = 32.0;</code><br/>
137
+ * <img src='Images/CloudCollection.noiseDetail32.png' width='250' height='158' />
138
+ * </td>
139
+ * </tr></table>
140
+ * </div>
141
+ *
142
+ * @type {Number}
143
+ *
144
+ * @default 16.0
145
+ */
146
+ this.noiseDetail = defaultValue(options.noiseDetail, 16.0);
147
+
148
+ /**
149
+ * <p>
150
+ * Applies a translation to noise texture coordinates to generate different data.
151
+ * This can be modified if the default noise does not generate good-looking clouds.
152
+ * </p>
153
+ *
154
+ * <div align='center'>
155
+ * <table border='0' cellpadding='5'><tr>
156
+ * <td align='center'>
157
+ * <code>default</code><br/>
158
+ * <img src='Images/CloudCollection.noiseOffsetdefault.png' width='250' height='158' />
159
+ * </td>
160
+ * <td align='center'>
161
+ * <code>clouds.noiseOffset = new Cesium.Cartesian3(10, 20, 10);</code><br/>
162
+ * <img src='Images/CloudCollection.noiseOffsetx10y20z10.png' width='250' height='158' />
163
+ * </td>
164
+ * </tr></table>
165
+ * </div>
166
+ * @type {Cartesian3}
167
+ *
168
+ * @default Cartesian3.ZERO
169
+ */
170
+ this.noiseOffset = Cartesian3.clone(
171
+ defaultValue(options.noiseOffset, Cartesian3.ZERO)
172
+ );
173
+
174
+ this._loading = false;
175
+ this._ready = false;
176
+
177
+ const that = this;
178
+ this._uniforms = {
179
+ u_noiseTexture: function () {
180
+ return that._noiseTexture;
181
+ },
182
+ u_noiseTextureDimensions: getNoiseTextureDimensions(that),
183
+ u_noiseDetail: function () {
184
+ return that.noiseDetail;
185
+ },
186
+ };
187
+
188
+ this._vaNoise = undefined;
189
+ this._spNoise = undefined;
190
+
191
+ this._spCreated = false;
192
+ this._sp = undefined;
193
+ this._rs = undefined;
194
+
195
+ /**
196
+ * Determines if billboards in this collection will be shown.
197
+ *
198
+ * @type {Boolean}
199
+ * @default true
200
+ */
201
+ this.show = defaultValue(options.show, true);
202
+
203
+ this._colorCommands = [];
204
+
205
+ /**
206
+ * This property is for debugging only; it is not for production use nor is it optimized.
207
+ * <p>
208
+ * Renders the billboards with one opaque color for the sake of debugging.
209
+ * </p>
210
+ *
211
+ * @type {Boolean}
212
+ *
213
+ * @default false
214
+ */
215
+ this.debugBillboards = defaultValue(options.debugBillboards, false);
216
+ this._compiledDebugBillboards = false;
217
+
218
+ /**
219
+ * This property is for debugging only; it is not for production use nor is it optimized.
220
+ * <p>
221
+ * Draws the clouds as opaque, monochrome ellipsoids for the sake of debugging.
222
+ * If <code>debugBillboards</code> is also true, then the ellipsoids will draw on top of the billboards.
223
+ * </p>
224
+ *
225
+ * @type {Boolean}
226
+ *
227
+ * @default false
228
+ */
229
+ this.debugEllipsoids = defaultValue(options.debugEllipsoids, false);
230
+ this._compiledDebugEllipsoids = false;
231
+ }
232
+
233
+ // Wraps useful texture metrics into a single vec3 for less overhead.
234
+ function getNoiseTextureDimensions(collection) {
235
+ return function () {
236
+ scratchTextureDimensions.x = collection._textureSliceWidth;
237
+ scratchTextureDimensions.y = collection._noiseTextureRows;
238
+ scratchTextureDimensions.z = 1.0 / collection._noiseTextureRows;
239
+ return scratchTextureDimensions;
240
+ };
241
+ }
242
+
243
+ Object.defineProperties(CloudCollection.prototype, {
244
+ /**
245
+ * Returns the number of clouds in this collection.
246
+ * @memberof CloudCollection.prototype
247
+ * @type {Number}
248
+ */
249
+ length: {
250
+ get: function () {
251
+ removeClouds(this);
252
+ return this._clouds.length;
253
+ },
254
+ },
255
+ });
256
+
257
+ function destroyClouds(clouds) {
258
+ const length = clouds.length;
259
+ for (let i = 0; i < length; ++i) {
260
+ if (clouds[i]) {
261
+ clouds[i]._destroy();
262
+ }
263
+ }
264
+ }
265
+
266
+ /**
267
+ * Creates and adds a cloud with the specified initial properties to the collection.
268
+ * The added cloud is returned so it can be modified or removed from the collection later.
269
+ *
270
+ * @param {Object}[options] A template describing the cloud's properties as shown in Example 1.
271
+ * @returns {CumulusCloud} The cloud that was added to the collection.
272
+ *
273
+ * @performance Calling <code>add</code> is expected constant time. However, the collection's vertex buffer
274
+ * is rewritten - an <code>O(n)</code> operation that also incurs CPU to GPU overhead. For
275
+ * best performance, add as many clouds as possible before calling <code>update</code>.
276
+ *
277
+ * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
278
+ *
279
+ *
280
+ * @example
281
+ * // Example 1: Add a cumulus cloud, specifying all the default values.
282
+ * const c = clouds.add({
283
+ * show : true,
284
+ * position : Cesium.Cartesian3.ZERO,
285
+ * scale : new Cesium.Cartesian2(20.0, 12.0),
286
+ * maximumSize: new Cesium.Cartesian3(20.0, 12.0, 12.0),
287
+ * slice: -1.0,
288
+ * cloudType : CloudType.CUMULUS
289
+ * });
290
+ *
291
+ * @example
292
+ * // Example 2: Specify only the cloud's cartographic position.
293
+ * const c = clouds.add({
294
+ * position : Cesium.Cartesian3.fromDegrees(longitude, latitude, height)
295
+ * });
296
+ *
297
+ * @see CloudCollection#remove
298
+ * @see CloudCollection#removeAll
299
+ */
300
+ CloudCollection.prototype.add = function (options) {
301
+ options = defaultValue(options, defaultValue.EMPTY_OBJECT);
302
+ const cloudType = defaultValue(options.cloudType, CloudType.CUMULUS);
303
+ //>>includeStart('debug', pragmas.debug);
304
+ if (!CloudType.validate(cloudType)) {
305
+ throw new DeveloperError("invalid cloud type");
306
+ }
307
+ //>>includeEnd('debug');
308
+
309
+ let cloud;
310
+ if (cloudType === CloudType.CUMULUS) {
311
+ cloud = new CumulusCloud(options, this);
312
+ cloud._index = this._clouds.length;
313
+ this._clouds.push(cloud);
314
+ this._createVertexArray = true;
315
+ }
316
+
317
+ return cloud;
318
+ };
319
+
320
+ /**
321
+ * Removes a cloud from the collection.
322
+ *
323
+ * @param {CumulusCloud} cloud The cloud to remove.
324
+ * @returns {Boolean} <code>true</code> if the cloud was removed; <code>false</code> if the cloud was not found in the collection.
325
+ *
326
+ * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
327
+ *
328
+ *
329
+ * @example
330
+ * const c = clouds.add(...);
331
+ * clouds.remove(c); // Returns true
332
+ *
333
+ * @see CloudCollection#add
334
+ * @see CloudCollection#removeAll
335
+ * @see CumulusCloud#show
336
+ */
337
+ CloudCollection.prototype.remove = function (cloud) {
338
+ if (this.contains(cloud)) {
339
+ this._clouds[cloud._index] = undefined; // Removed later in removeClouds()
340
+ this._cloudsRemoved = true;
341
+ this._createVertexArray = true;
342
+ cloud._destroy();
343
+ return true;
344
+ }
345
+
346
+ return false;
347
+ };
348
+
349
+ /**
350
+ * Removes all clouds from the collection.
351
+ *
352
+ * @performance <code>O(n)</code>. It is more efficient to remove all the clouds
353
+ * from a collection and then add new ones than to create a new collection entirely.
354
+ *
355
+ * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
356
+ *
357
+ * @example
358
+ * clouds.add(...);
359
+ * clouds.add(...);
360
+ * clouds.removeAll();
361
+ *
362
+ * @see CloudCollection#add
363
+ * @see CloudCollection#remove
364
+ */
365
+ CloudCollection.prototype.removeAll = function () {
366
+ destroyClouds(this._clouds);
367
+ this._clouds = [];
368
+ this._cloudsToUpdate = [];
369
+ this._cloudsToUpdateIndex = 0;
370
+ this._cloudsRemoved = false;
371
+
372
+ this._createVertexArray = true;
373
+ };
374
+
375
+ function removeClouds(cloudCollection) {
376
+ if (cloudCollection._cloudsRemoved) {
377
+ cloudCollection._cloudsRemoved = false;
378
+
379
+ const newClouds = [];
380
+ const clouds = cloudCollection._clouds;
381
+ const length = clouds.length;
382
+ for (let i = 0, j = 0; i < length; ++i) {
383
+ const cloud = clouds[i];
384
+ if (defined(cloud)) {
385
+ clouds._index = j++;
386
+ newClouds.push(cloud);
387
+ }
388
+ }
389
+
390
+ cloudCollection._clouds = newClouds;
391
+ }
392
+ }
393
+
394
+ CloudCollection.prototype._updateCloud = function (cloud, propertyChanged) {
395
+ if (!cloud._dirty) {
396
+ this._cloudsToUpdate[this._cloudsToUpdateIndex++] = cloud;
397
+ }
398
+
399
+ ++this._propertiesChanged[propertyChanged];
400
+ };
401
+
402
+ /**
403
+ * Check whether this collection contains a given cloud.
404
+ *
405
+ * @param {CumulusCloud} [cloud] The cloud to check for.
406
+ * @returns {Boolean} true if this collection contains the cloud, false otherwise.
407
+ *
408
+ * @see CloudCollection#get
409
+ */
410
+ CloudCollection.prototype.contains = function (cloud) {
411
+ return defined(cloud) && cloud._cloudCollection === this;
412
+ };
413
+
414
+ /**
415
+ * Returns the cloud in the collection at the specified index. Indices are zero-based
416
+ * and increase as clouds are added. Removing a cloud shifts all clouds after
417
+ * it to the left, changing their indices. This function is commonly used with
418
+ * {@link CloudCollection#length} to iterate over all the clouds in the collection.
419
+ *
420
+ * @param {Number} index The zero-based index of the cloud.
421
+ * @returns {CumulusCloud} The cloud at the specified index.
422
+ *
423
+ * @performance Expected constant time. If clouds were removed from the collection and
424
+ * {@link CloudCollection#update} was not called, an implicit <code>O(n)</code>
425
+ * operation is performed.
426
+ *
427
+ * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
428
+ *
429
+ *
430
+ * @example
431
+ * // Toggle the show property of every cloud in the collection
432
+ * const len = clouds.length;
433
+ * for (let i = 0; i < len; ++i) {
434
+ * const c = clouds.get(i);
435
+ * c.show = !c.show;
436
+ * }
437
+ *
438
+ * @see CloudCollection#length
439
+ */
440
+ CloudCollection.prototype.get = function (index) {
441
+ //>>includeStart('debug', pragmas.debug);
442
+ Check.typeOf.number("index", index);
443
+ //>>includeEnd('debug');
444
+
445
+ removeClouds(this);
446
+ return this._clouds[index];
447
+ };
448
+
449
+ const texturePositions = new Float32Array([
450
+ -1.0,
451
+ -1.0,
452
+ 1.0,
453
+ -1.0,
454
+ 1.0,
455
+ 1.0,
456
+ -1.0,
457
+ 1.0,
458
+ ]);
459
+
460
+ const textureIndices = new Uint16Array([0, 1, 2, 0, 2, 3]);
461
+
462
+ function createTextureVA(context) {
463
+ const positionBuffer = Buffer.createVertexBuffer({
464
+ context: context,
465
+ typedArray: texturePositions,
466
+ usage: BufferUsage.STATIC_DRAW,
467
+ });
468
+ const indexBuffer = Buffer.createIndexBuffer({
469
+ context: context,
470
+ typedArray: textureIndices,
471
+ usage: BufferUsage.STATIC_DRAW,
472
+ indexDatatype: IndexDatatype.UNSIGNED_SHORT,
473
+ });
474
+
475
+ const attributes = [
476
+ {
477
+ index: 0,
478
+ vertexBuffer: positionBuffer,
479
+ componentsPerAttribute: 2,
480
+ componentDatatype: ComponentDatatype.FLOAT,
481
+ },
482
+ ];
483
+
484
+ return new VertexArray({
485
+ context: context,
486
+ attributes: attributes,
487
+ indexBuffer: indexBuffer,
488
+ });
489
+ }
490
+
491
+ let getIndexBuffer;
492
+
493
+ function getIndexBufferBatched(context) {
494
+ const sixteenK = 16 * 1024;
495
+
496
+ let indexBuffer = context.cache.cloudCollection_indexBufferBatched;
497
+ if (defined(indexBuffer)) {
498
+ return indexBuffer;
499
+ }
500
+
501
+ // Subtract 6 because the last index is reserved for primitive restart.
502
+ // https://www.khronos.org/registry/webgl/specs/latest/2.0/#5.18
503
+ const length = sixteenK * 6 - 6;
504
+ const indices = new Uint16Array(length);
505
+ for (let i = 0, j = 0; i < length; i += 6, j += 4) {
506
+ indices[i] = j;
507
+ indices[i + 1] = j + 1;
508
+ indices[i + 2] = j + 2;
509
+
510
+ indices[i + 3] = j;
511
+ indices[i + 4] = j + 2;
512
+ indices[i + 5] = j + 3;
513
+ }
514
+
515
+ indexBuffer = Buffer.createIndexBuffer({
516
+ context: context,
517
+ typedArray: indices,
518
+ usage: BufferUsage.STATIC_DRAW,
519
+ indexDatatype: IndexDatatype.UNSIGNED_SHORT,
520
+ });
521
+ indexBuffer.vertexArrayDestroyable = false;
522
+ context.cache.cloudCollection_indexBufferBatched = indexBuffer;
523
+ return indexBuffer;
524
+ }
525
+
526
+ function getIndexBufferInstanced(context) {
527
+ let indexBuffer = context.cache.cloudCollection_indexBufferInstanced;
528
+ if (defined(indexBuffer)) {
529
+ return indexBuffer;
530
+ }
531
+
532
+ indexBuffer = Buffer.createIndexBuffer({
533
+ context: context,
534
+ typedArray: new Uint16Array([0, 1, 2, 0, 2, 3]),
535
+ usage: BufferUsage.STATIC_DRAW,
536
+ indexDatatype: IndexDatatype.UNSIGNED_SHORT,
537
+ });
538
+
539
+ indexBuffer.vertexArrayDestroyable = false;
540
+ context.cache.cloudCollection_indexBufferInstanced = indexBuffer;
541
+ return indexBuffer;
542
+ }
543
+
544
+ function getVertexBufferInstanced(context) {
545
+ let vertexBuffer = context.cache.cloudCollection_vertexBufferInstanced;
546
+ if (defined(vertexBuffer)) {
547
+ return vertexBuffer;
548
+ }
549
+
550
+ vertexBuffer = Buffer.createVertexBuffer({
551
+ context: context,
552
+ typedArray: new Float32Array([0.0, 0.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0]),
553
+ usage: BufferUsage.STATIC_DRAW,
554
+ });
555
+
556
+ vertexBuffer.vertexArrayDestroyable = false;
557
+ context.cache.cloudCollection_vertexBufferInstanced = vertexBuffer;
558
+ return vertexBuffer;
559
+ }
560
+
561
+ function createVAF(context, numberOfClouds, instanced) {
562
+ const attributes = [
563
+ {
564
+ index: attributeLocations.positionHighAndScaleX,
565
+ componentsPerAttribute: 4,
566
+ componentDatatype: ComponentDatatype.FLOAT,
567
+ usage: BufferUsage.STATIC_DRAW,
568
+ },
569
+ {
570
+ index: attributeLocations.positionLowAndScaleY,
571
+ componentsPerAttribute: 4,
572
+ componentDatatype: ComponentDatatype.FLOAT,
573
+ usage: BufferUsage.STATIC_DRAW,
574
+ },
575
+ {
576
+ index: attributeLocations.packedAttribute0,
577
+ componentsPerAttribute: 4,
578
+ componentDatatype: ComponentDatatype.FLOAT,
579
+ usage: BufferUsage.STATIC_DRAW,
580
+ },
581
+ {
582
+ index: attributeLocations.packedAttribute1,
583
+ componentsPerAttribute: 4,
584
+ componentDatatype: ComponentDatatype.FLOAT,
585
+ usage: BufferUsage.STATIC_DRAW,
586
+ },
587
+ {
588
+ index: attributeLocations.color,
589
+ componentsPerAttribute: 4,
590
+ componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
591
+ normalize: true,
592
+ usage: BufferUsage.STATIC_DRAW,
593
+ },
594
+ ];
595
+
596
+ if (instanced) {
597
+ attributes.push({
598
+ index: attributeLocations.direction,
599
+ componentsPerAttribute: 2,
600
+ componentDatatype: ComponentDatatype.FLOAT,
601
+ vertexBuffer: getVertexBufferInstanced(context),
602
+ });
603
+ }
604
+
605
+ const sizeInVertices = instanced ? numberOfClouds : 4 * numberOfClouds;
606
+ return new VertexArrayFacade(context, attributes, sizeInVertices, instanced);
607
+ }
608
+
609
+ const writePositionScratch = new EncodedCartesian3();
610
+
611
+ function writePositionAndScale(cloudCollection, frameState, vafWriters, cloud) {
612
+ let i;
613
+ const positionHighWriter =
614
+ vafWriters[attributeLocations.positionHighAndScaleX];
615
+ const positionLowWriter = vafWriters[attributeLocations.positionLowAndScaleY];
616
+ const position = cloud.position;
617
+
618
+ EncodedCartesian3.fromCartesian(position, writePositionScratch);
619
+ const scale = cloud.scale;
620
+
621
+ const high = writePositionScratch.high;
622
+ const low = writePositionScratch.low;
623
+
624
+ if (cloudCollection._instanced) {
625
+ i = cloud._index;
626
+ positionHighWriter(i, high.x, high.y, high.z, scale.x);
627
+ positionLowWriter(i, low.x, low.y, low.z, scale.y);
628
+ } else {
629
+ i = cloud._index * 4;
630
+ positionHighWriter(i + 0, high.x, high.y, high.z, scale.x);
631
+ positionHighWriter(i + 1, high.x, high.y, high.z, scale.x);
632
+ positionHighWriter(i + 2, high.x, high.y, high.z, scale.x);
633
+ positionHighWriter(i + 3, high.x, high.y, high.z, scale.x);
634
+
635
+ positionLowWriter(i + 0, low.x, low.y, low.z, scale.y);
636
+ positionLowWriter(i + 1, low.x, low.y, low.z, scale.y);
637
+ positionLowWriter(i + 2, low.x, low.y, low.z, scale.y);
638
+ positionLowWriter(i + 3, low.x, low.y, low.z, scale.y);
639
+ }
640
+ }
641
+
642
+ function writePackedAttribute0(cloudCollection, frameState, vafWriters, cloud) {
643
+ let i;
644
+ const writer = vafWriters[attributeLocations.packedAttribute0];
645
+ const show = cloud.show;
646
+ const brightness = cloud.brightness;
647
+
648
+ if (cloudCollection._instanced) {
649
+ i = cloud._index;
650
+ writer(i, show, brightness, 0.0, 0.0);
651
+ } else {
652
+ i = cloud._index * 4;
653
+ writer(i + 0, show, brightness, 0.0, 0.0);
654
+ writer(i + 1, show, brightness, 1.0, 0.0);
655
+ writer(i + 2, show, brightness, 1.0, 1.0);
656
+ writer(i + 3, show, brightness, 0.0, 1.0);
657
+ }
658
+ }
659
+
660
+ function writePackedAttribute1(cloudCollection, frameState, vafWriters, cloud) {
661
+ let i;
662
+ const writer = vafWriters[attributeLocations.packedAttribute1];
663
+ const maximumSize = cloud.maximumSize;
664
+ const slice = cloud.slice;
665
+
666
+ if (cloudCollection._instanced) {
667
+ i = cloud._index;
668
+ writer(i, maximumSize.x, maximumSize.y, maximumSize.z, slice);
669
+ } else {
670
+ i = cloud._index * 4;
671
+ writer(i + 0, maximumSize.x, maximumSize.y, maximumSize.z, slice);
672
+ writer(i + 1, maximumSize.x, maximumSize.y, maximumSize.z, slice);
673
+ writer(i + 2, maximumSize.x, maximumSize.y, maximumSize.z, slice);
674
+ writer(i + 3, maximumSize.x, maximumSize.y, maximumSize.z, slice);
675
+ }
676
+ }
677
+
678
+ function writeColor(cloudCollection, frameState, vafWriters, cloud) {
679
+ let i;
680
+ const writer = vafWriters[attributeLocations.color];
681
+ const color = cloud.color;
682
+ const red = Color.floatToByte(color.red);
683
+ const green = Color.floatToByte(color.green);
684
+ const blue = Color.floatToByte(color.blue);
685
+ const alpha = Color.floatToByte(color.alpha);
686
+
687
+ if (cloudCollection._instanced) {
688
+ i = cloud._index;
689
+ writer(i, red, green, blue, alpha);
690
+ } else {
691
+ i = cloud._index * 4;
692
+ writer(i + 0, red, green, blue, alpha);
693
+ writer(i + 1, red, green, blue, alpha);
694
+ writer(i + 2, red, green, blue, alpha);
695
+ writer(i + 3, red, green, blue, alpha);
696
+ }
697
+ }
698
+ function writeCloud(cloudCollection, frameState, vafWriters, cloud) {
699
+ writePositionAndScale(cloudCollection, frameState, vafWriters, cloud);
700
+ writePackedAttribute0(cloudCollection, frameState, vafWriters, cloud);
701
+ writePackedAttribute1(cloudCollection, frameState, vafWriters, cloud);
702
+ writeColor(cloudCollection, frameState, vafWriters, cloud);
703
+ }
704
+
705
+ function createNoiseTexture(cloudCollection, frameState, vsSource, fsSource) {
706
+ const that = cloudCollection;
707
+
708
+ const textureSliceWidth = that._textureSliceWidth;
709
+ const noiseTextureRows = that._noiseTextureRows;
710
+ //>>includeStart('debug', pragmas.debug);
711
+ if (
712
+ textureSliceWidth / noiseTextureRows < 1 ||
713
+ textureSliceWidth % noiseTextureRows !== 0
714
+ ) {
715
+ throw new DeveloperError(
716
+ "noiseTextureRows must evenly divide textureSliceWidth"
717
+ );
718
+ }
719
+ //>>includeEnd('debug');
720
+
721
+ const context = frameState.context;
722
+ that._vaNoise = createTextureVA(context);
723
+ that._spNoise = ShaderProgram.fromCache({
724
+ context: context,
725
+ vertexShaderSource: vsSource,
726
+ fragmentShaderSource: fsSource,
727
+ attributeLocations: {
728
+ position: 0,
729
+ },
730
+ });
731
+
732
+ const noiseDetail = that.noiseDetail;
733
+ const noiseOffset = that.noiseOffset;
734
+
735
+ that._noiseTexture = new Texture({
736
+ context: context,
737
+ width: (textureSliceWidth * textureSliceWidth) / noiseTextureRows,
738
+ height: textureSliceWidth * noiseTextureRows,
739
+ pixelDatatype: PixelDatatype.UNSIGNED_BYTE,
740
+ pixelFormat: PixelFormat.RGBA,
741
+ sampler: new Sampler({
742
+ wrapS: TextureWrap.REPEAT,
743
+ wrapT: TextureWrap.REPEAT,
744
+ minificationFilter: TextureMinificationFilter.NEAREST,
745
+ magnificationFilter: TextureMagnificationFilter.NEAREST,
746
+ }),
747
+ });
748
+
749
+ const textureCommand = new ComputeCommand({
750
+ vertexArray: that._vaNoise,
751
+ shaderProgram: that._spNoise,
752
+ outputTexture: that._noiseTexture,
753
+ uniformMap: {
754
+ u_noiseTextureDimensions: getNoiseTextureDimensions(that),
755
+ u_noiseDetail: function () {
756
+ return noiseDetail;
757
+ },
758
+ u_noiseOffset: function () {
759
+ return noiseOffset;
760
+ },
761
+ },
762
+ persists: false,
763
+ owner: cloudCollection,
764
+ postExecute: function (texture) {
765
+ that._ready = true;
766
+ that._loading = false;
767
+ },
768
+ });
769
+
770
+ frameState.commandList.push(textureCommand);
771
+ that._loading = true;
772
+ }
773
+
774
+ function createVertexArray(cloudCollection, frameState) {
775
+ const that = cloudCollection;
776
+ const context = frameState.context;
777
+ that._createVertexArray = false;
778
+ that._vaf = that._vaf && that._vaf.destroy();
779
+
780
+ const clouds = cloudCollection._clouds;
781
+ const cloudsLength = clouds.length;
782
+ if (cloudsLength > 0) {
783
+ that._vaf = createVAF(context, cloudsLength, that._instanced);
784
+ const vafWriters = that._vaf.writers;
785
+
786
+ let i;
787
+ // Rewrite entire buffer if clouds were added or removed.
788
+ for (i = 0; i < cloudsLength; ++i) {
789
+ const cloud = clouds[i];
790
+ writeCloud(cloudCollection, frameState, vafWriters, cloud);
791
+ }
792
+
793
+ // Different cloud collections share the same index buffer.
794
+ that._vaf.commit(getIndexBuffer(context));
795
+ }
796
+ }
797
+
798
+ const scratchWriterArray = [];
799
+
800
+ function updateClouds(cloudCollection, frameState) {
801
+ const context = frameState.context;
802
+ const that = cloudCollection;
803
+ const clouds = that._clouds;
804
+ const cloudsLength = clouds.length;
805
+ const cloudsToUpdate = that._cloudsToUpdate;
806
+ const cloudsToUpdateLength = that._cloudsToUpdateIndex;
807
+
808
+ const properties = that._propertiesChanged;
809
+
810
+ const writers = scratchWriterArray;
811
+ writers.length = 0;
812
+
813
+ if (properties[POSITION_INDEX] || properties[SCALE_INDEX]) {
814
+ writers.push(writePositionAndScale);
815
+ }
816
+
817
+ if (properties[SHOW_INDEX] || properties[BRIGHTNESS_INDEX]) {
818
+ writers.push(writePackedAttribute0);
819
+ }
820
+
821
+ if (properties[MAXIMUM_SIZE_INDEX] || properties[SLICE_INDEX]) {
822
+ writers.push(writePackedAttribute1);
823
+ }
824
+
825
+ if (properties[COLOR_INDEX]) {
826
+ writers.push(writeColor);
827
+ }
828
+
829
+ const numWriters = writers.length;
830
+ const vafWriters = that._vaf.writers;
831
+
832
+ let i, c, w;
833
+ if (cloudsToUpdateLength / cloudsLength > 0.1) {
834
+ // Like BillboardCollection, if more than 10% of clouds change,
835
+ // rewrite the entire buffer.
836
+
837
+ for (i = 0; i < cloudsToUpdateLength; ++i) {
838
+ c = cloudsToUpdate[i];
839
+ c._dirty = false;
840
+
841
+ for (w = 0; w < numWriters; ++w) {
842
+ writers[w](cloudCollection, frameState, vafWriters, c);
843
+ }
844
+ }
845
+
846
+ that._vaf.commit(getIndexBuffer(context));
847
+ } else {
848
+ for (i = 0; i < cloudsToUpdateLength; ++i) {
849
+ c = cloudsToUpdate[i];
850
+ c._dirty = false;
851
+
852
+ for (w = 0; w < numWriters; ++w) {
853
+ writers[w](cloudCollection, frameState, vafWriters, c);
854
+ }
855
+
856
+ if (that._instanced) {
857
+ that._vaf.subCommit(c._index, 1);
858
+ } else {
859
+ that._vaf.subCommit(c._index * 4, 4);
860
+ }
861
+ }
862
+ that._vaf.endSubCommits();
863
+ }
864
+
865
+ that._cloudsToUpdateIndex = 0;
866
+ }
867
+
868
+ function createShaderProgram(cloudCollection, frameState, vsSource, fsSource) {
869
+ const context = frameState.context;
870
+ const that = cloudCollection;
871
+ const vs = new ShaderSource({
872
+ defines: [],
873
+ sources: [vsSource],
874
+ });
875
+
876
+ if (that._instanced) {
877
+ vs.defines.push("INSTANCED");
878
+ }
879
+
880
+ const fs = new ShaderSource({
881
+ defines: [],
882
+ sources: [fsSource],
883
+ });
884
+
885
+ if (that.debugBillboards) {
886
+ fs.defines.push("DEBUG_BILLBOARDS");
887
+ }
888
+
889
+ if (that.debugEllipsoids) {
890
+ fs.defines.push("DEBUG_ELLIPSOIDS");
891
+ }
892
+
893
+ that._sp = ShaderProgram.replaceCache({
894
+ context: context,
895
+ shaderProgram: that._sp,
896
+ vertexShaderSource: vs,
897
+ fragmentShaderSource: fs,
898
+ attributeLocations: attributeLocations,
899
+ });
900
+
901
+ that._rs = RenderState.fromCache({
902
+ depthTest: {
903
+ enabled: true,
904
+ func: WebGLConstants.LESS,
905
+ },
906
+ depthMask: false,
907
+ blending: BlendingState.ALPHA_BLEND,
908
+ });
909
+
910
+ that._spCreated = true;
911
+ that._compiledDebugBillboards = that.debugBillboards;
912
+ that._compiledDebugEllipsoids = that.debugEllipsoids;
913
+ }
914
+
915
+ function createDrawCommands(cloudCollection, frameState) {
916
+ const that = cloudCollection;
917
+ const pass = frameState.passes;
918
+ const uniforms = that._uniforms;
919
+ const commandList = frameState.commandList;
920
+ if (pass.render) {
921
+ const colorList = that._colorCommands;
922
+
923
+ const va = that._vaf.va;
924
+ const vaLength = va.length;
925
+ colorList.length = vaLength;
926
+ for (let i = 0; i < vaLength; i++) {
927
+ let command = colorList[i];
928
+ if (!defined(command)) {
929
+ command = colorList[i] = new DrawCommand();
930
+ }
931
+ command.pass = Pass.TRANSLUCENT;
932
+ command.owner = cloudCollection;
933
+ command.uniformMap = uniforms;
934
+ command.count = va[i].indicesCount;
935
+ command.vertexArray = va[i].va;
936
+ command.shaderProgram = that._sp;
937
+ command.renderState = that._rs;
938
+ if (that._instanced) {
939
+ command.count = 6;
940
+ command.instanceCount = that._clouds.length;
941
+ }
942
+
943
+ commandList.push(command);
944
+ }
945
+ }
946
+ }
947
+
948
+ /**
949
+ * @private
950
+ */
951
+ CloudCollection.prototype.update = function (frameState) {
952
+ removeClouds(this);
953
+ if (!this.show) {
954
+ return;
955
+ }
956
+
957
+ const debugging = this.debugBillboards || this.debugEllipsoids;
958
+ this._ready = debugging ? true : defined(this._noiseTexture);
959
+
960
+ if (!this._ready && !this._loading && !debugging) {
961
+ createNoiseTexture(this, frameState, CloudNoiseVS, CloudNoiseFS);
962
+ }
963
+
964
+ this._instanced = frameState.context.instancedArrays;
965
+ attributeLocations = this._instanced
966
+ ? attributeLocationsInstanced
967
+ : attributeLocationsBatched;
968
+ getIndexBuffer = this._instanced
969
+ ? getIndexBufferInstanced
970
+ : getIndexBufferBatched;
971
+
972
+ const clouds = this._clouds;
973
+ const cloudsLength = clouds.length;
974
+ const cloudsToUpdate = this._cloudsToUpdate;
975
+ const cloudsToUpdateLength = this._cloudsToUpdateIndex;
976
+
977
+ if (this._createVertexArray) {
978
+ createVertexArray(this, frameState);
979
+ } else if (cloudsToUpdateLength > 0) {
980
+ // Clouds were modified, but none were added or removed.
981
+ updateClouds(this, frameState);
982
+ }
983
+
984
+ // If the number of total clouds ever shrinks considerably,
985
+ // truncate cloudsToUpdate so that we free memory that
986
+ // we are no longer using.
987
+ if (cloudsToUpdateLength > cloudsLength * 1.5) {
988
+ cloudsToUpdate.length = cloudsLength;
989
+ }
990
+
991
+ if (
992
+ !defined(this._vaf) ||
993
+ !defined(this._vaf.va) ||
994
+ !this._ready & !debugging
995
+ ) {
996
+ return;
997
+ }
998
+
999
+ if (
1000
+ !this._spCreated ||
1001
+ this.debugBillboards !== this._compiledDebugBillboards ||
1002
+ this.debugEllipsoids !== this._compiledDebugEllipsoids
1003
+ ) {
1004
+ createShaderProgram(this, frameState, CloudCollectionVS, CloudCollectionFS);
1005
+ }
1006
+
1007
+ createDrawCommands(this, frameState);
1008
+ };
1009
+
1010
+ /**
1011
+ * Returns true if this object was destroyed; otherwise, false.
1012
+ * <br /><br />
1013
+ * If this object was destroyed, it should not be used; calling any function other than
1014
+ * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
1015
+ *
1016
+ * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
1017
+ *
1018
+ * @see CloudCollection#destroy
1019
+ */
1020
+ CloudCollection.prototype.isDestroyed = function () {
1021
+ return false;
1022
+ };
1023
+
1024
+ /**
1025
+ * Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
1026
+ * release of WebGL resources, instead of relying on the garbage collector to destroy this object.
1027
+ * <br /><br />
1028
+ * Once an object is destroyed, it should not be used; calling any function other than
1029
+ * <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
1030
+ * assign the return value (<code>undefined</code>) to the object as done in the example.
1031
+ *
1032
+ * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
1033
+ *
1034
+ *
1035
+ * @example
1036
+ * clouds = clouds && clouds.destroy();
1037
+ *
1038
+ * @see CloudCollection#isDestroyed
1039
+ */
1040
+ CloudCollection.prototype.destroy = function () {
1041
+ this._noiseTexture = this._noiseTexture && this._noiseTexture.destroy();
1042
+ this._sp = this._sp && this._sp.destroy();
1043
+ this._vaf = this._vaf && this._vaf.destroy();
1044
+
1045
+ destroyClouds(this._clouds);
1046
+
1047
+ return destroyObject(this);
1048
+ };
1049
+
1050
+ export default CloudCollection;