@cesium/engine 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1731) hide show
  1. package/Build/ThirdParty/Workers/basis_transcoder.js +2233 -0
  2. package/Build/ThirdParty/Workers/draco_decoder_nodejs.js +1872 -0
  3. package/Build/ThirdParty/Workers/package.json +1 -0
  4. package/Build/ThirdParty/Workers/pako_deflate.min.js +589 -0
  5. package/Build/ThirdParty/Workers/pako_inflate.min.js +798 -0
  6. package/Build/ThirdParty/Workers/z-worker-pako.js +503 -0
  7. package/Build/ThirdParty/basis_transcoder.wasm +0 -0
  8. package/Build/ThirdParty/draco_decoder.wasm +0 -0
  9. package/Build/ThirdParty/google-earth-dbroot-parser.js +8019 -0
  10. package/Build/Widget/CesiumWidget.css +120 -0
  11. package/Build/Widget/lighter.css +13 -0
  12. package/Build/Workers/ArcType-ce2e50ab.js +37 -0
  13. package/Build/Workers/AttributeCompression-4589338a.js +716 -0
  14. package/Build/Workers/AxisAlignedBoundingBox-bfb1234f.js +258 -0
  15. package/Build/Workers/BoundingRectangle-7ffc2153.js +369 -0
  16. package/Build/Workers/BoxGeometry-93f344a3.js +884 -0
  17. package/Build/Workers/Check-666ab1a0.js +290 -0
  18. package/Build/Workers/Color-0c5aaf47.js +2262 -0
  19. package/Build/Workers/ComponentDatatype-f7b11d02.js +341 -0
  20. package/Build/Workers/CoplanarPolygonGeometryLibrary-6597982a.js +132 -0
  21. package/Build/Workers/CorridorGeometryLibrary-2119580e.js +498 -0
  22. package/Build/Workers/CylinderGeometry-f9503c6d.js +467 -0
  23. package/Build/Workers/CylinderGeometryLibrary-372c07d8.js +63 -0
  24. package/Build/Workers/EllipseGeometry-fedf72d5.js +1304 -0
  25. package/Build/Workers/EllipseGeometryLibrary-4ea68687.js +366 -0
  26. package/Build/Workers/EllipseOutlineGeometry-e2ae6a35.js +443 -0
  27. package/Build/Workers/EllipsoidGeodesic-16de63ea.js +520 -0
  28. package/Build/Workers/EllipsoidGeometry-95c0330e.js +637 -0
  29. package/Build/Workers/EllipsoidOutlineGeometry-d6d2ceec.js +454 -0
  30. package/Build/Workers/EllipsoidRhumbLine-ae5e65e0.js +741 -0
  31. package/Build/Workers/EllipsoidTangentPlane-bfc674bf.js +373 -0
  32. package/Build/Workers/EncodedCartesian3-f473ea18.js +171 -0
  33. package/Build/Workers/FrustumGeometry-3bf2e4eb.js +2512 -0
  34. package/Build/Workers/GeometryAttribute-df5f473e.js +619 -0
  35. package/Build/Workers/GeometryAttributes-f06a2792.js +91 -0
  36. package/Build/Workers/GeometryInstance-aa75b4cf.js +121 -0
  37. package/Build/Workers/GeometryOffsetAttribute-04332ce7.js +16 -0
  38. package/Build/Workers/GeometryPipeline-f0e46c42.js +3690 -0
  39. package/Build/Workers/IndexDatatype-a55ceaa1.js +200 -0
  40. package/Build/Workers/IntersectionTests-9de29d51.js +1836 -0
  41. package/Build/Workers/Math-2dbd6b93.js +1330 -0
  42. package/Build/Workers/Matrix2-ce637455.js +7084 -0
  43. package/Build/Workers/Matrix3-4f4df527.js +4282 -0
  44. package/Build/Workers/OrientedBoundingBox-d3ff3d4d.js +1257 -0
  45. package/Build/Workers/Plane-b81241c2.js +309 -0
  46. package/Build/Workers/PolygonGeometryLibrary-6f4937bb.js +1074 -0
  47. package/Build/Workers/PolygonPipeline-774a8aaf.js +1341 -0
  48. package/Build/Workers/PolylinePipeline-2e2b015c.js +573 -0
  49. package/Build/Workers/PolylineVolumeGeometryLibrary-7ee1d449.js +781 -0
  50. package/Build/Workers/PrimitivePipeline-a9b7aae0.js +966 -0
  51. package/Build/Workers/RectangleGeometryLibrary-9aa6c8f6.js +280 -0
  52. package/Build/Workers/RuntimeError-06c93819.js +68 -0
  53. package/Build/Workers/TerrainEncoding-b52dcfc5.js +1227 -0
  54. package/Build/Workers/Transforms-2f755df8.js +14683 -0
  55. package/Build/Workers/VertexFormat-6b480673.js +312 -0
  56. package/Build/Workers/WallGeometryLibrary-ab19a93d.js +211 -0
  57. package/Build/Workers/WebGLConstants-a8cc3e8c.js +620 -0
  58. package/Build/Workers/WebMercatorProjection-9f25de49.js +151 -0
  59. package/Build/Workers/arrayRemoveDuplicates-c2038105.js +129 -0
  60. package/Build/Workers/cesiumWorkerBootstrapper.js +1273 -0
  61. package/Build/Workers/combine-ca22a614.js +82 -0
  62. package/Build/Workers/combineGeometry.js +17 -0
  63. package/Build/Workers/createBoxGeometry.js +12 -0
  64. package/Build/Workers/createBoxOutlineGeometry.js +313 -0
  65. package/Build/Workers/createCircleGeometry.js +213 -0
  66. package/Build/Workers/createCircleOutlineGeometry.js +160 -0
  67. package/Build/Workers/createCoplanarPolygonGeometry.js +586 -0
  68. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +236 -0
  69. package/Build/Workers/createCorridorGeometry.js +1407 -0
  70. package/Build/Workers/createCorridorOutlineGeometry.js +603 -0
  71. package/Build/Workers/createCylinderGeometry.js +12 -0
  72. package/Build/Workers/createCylinderOutlineGeometry.js +265 -0
  73. package/Build/Workers/createEllipseGeometry.js +14 -0
  74. package/Build/Workers/createEllipseOutlineGeometry.js +14 -0
  75. package/Build/Workers/createEllipsoidGeometry.js +12 -0
  76. package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -0
  77. package/Build/Workers/createFrustumGeometry.js +12 -0
  78. package/Build/Workers/createFrustumOutlineGeometry.js +251 -0
  79. package/Build/Workers/createGeometry.js +55 -0
  80. package/Build/Workers/createGroundPolylineGeometry.js +2134 -0
  81. package/Build/Workers/createPlaneGeometry.js +250 -0
  82. package/Build/Workers/createPlaneOutlineGeometry.js +115 -0
  83. package/Build/Workers/createPolygonGeometry.js +1420 -0
  84. package/Build/Workers/createPolygonOutlineGeometry.js +683 -0
  85. package/Build/Workers/createPolylineGeometry.js +571 -0
  86. package/Build/Workers/createPolylineVolumeGeometry.js +411 -0
  87. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +301 -0
  88. package/Build/Workers/createRectangleGeometry.js +1476 -0
  89. package/Build/Workers/createRectangleOutlineGeometry.js +535 -0
  90. package/Build/Workers/createSimplePolylineGeometry.js +458 -0
  91. package/Build/Workers/createSphereGeometry.js +123 -0
  92. package/Build/Workers/createSphereOutlineGeometry.js +126 -0
  93. package/Build/Workers/createTaskProcessorWorker.js +127 -0
  94. package/Build/Workers/createVectorTileClampedPolylines.js +535 -0
  95. package/Build/Workers/createVectorTileGeometries.js +445 -0
  96. package/Build/Workers/createVectorTilePoints.js +79 -0
  97. package/Build/Workers/createVectorTilePolygons.js +406 -0
  98. package/Build/Workers/createVectorTilePolylines.js +254 -0
  99. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +640 -0
  100. package/Build/Workers/createVerticesFromHeightmap.js +2707 -0
  101. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +994 -0
  102. package/Build/Workers/createWallGeometry.js +623 -0
  103. package/Build/Workers/createWallOutlineGeometry.js +432 -0
  104. package/Build/Workers/decodeDraco.js +381 -0
  105. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +3668 -0
  106. package/Build/Workers/decodeI3S.js +1040 -0
  107. package/Build/Workers/defaultValue-0a909f67.js +51 -0
  108. package/Build/Workers/package.js +2 -0
  109. package/Build/Workers/transcodeKTX2.js +1516 -0
  110. package/Build/Workers/transferTypedArrayTest.js +18 -0
  111. package/Build/Workers/upsampleQuantizedTerrainMesh.js +1023 -0
  112. package/LICENSE.md +933 -0
  113. package/README.md +58 -0
  114. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  115. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  116. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  117. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  118. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  119. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  120. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  121. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  122. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  123. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  124. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  125. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  126. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  127. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  128. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  129. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  130. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  131. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  132. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  133. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  134. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  135. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  136. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  137. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  138. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  139. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  140. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  141. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  142. package/Source/Assets/Images/bing_maps_credit.png +0 -0
  143. package/Source/Assets/Images/cesium_credit.png +0 -0
  144. package/Source/Assets/Images/google_earth_credit.png +0 -0
  145. package/Source/Assets/Images/ion-credit.png +0 -0
  146. package/Source/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
  147. package/Source/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
  148. package/Source/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
  149. package/Source/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
  150. package/Source/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
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  190. package/Source/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
  191. package/Source/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  192. package/Source/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
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  197. package/Source/Assets/Textures/maki/airfield.png +0 -0
  198. package/Source/Assets/Textures/maki/airport.png +0 -0
  199. package/Source/Assets/Textures/maki/alcohol-shop.png +0 -0
  200. package/Source/Assets/Textures/maki/america-football.png +0 -0
  201. package/Source/Assets/Textures/maki/art-gallery.png +0 -0
  202. package/Source/Assets/Textures/maki/bakery.png +0 -0
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  204. package/Source/Assets/Textures/maki/bar.png +0 -0
  205. package/Source/Assets/Textures/maki/baseball.png +0 -0
  206. package/Source/Assets/Textures/maki/basketball.png +0 -0
  207. package/Source/Assets/Textures/maki/beer.png +0 -0
  208. package/Source/Assets/Textures/maki/bicycle.png +0 -0
  209. package/Source/Assets/Textures/maki/building.png +0 -0
  210. package/Source/Assets/Textures/maki/bus.png +0 -0
  211. package/Source/Assets/Textures/maki/cafe.png +0 -0
  212. package/Source/Assets/Textures/maki/camera.png +0 -0
  213. package/Source/Assets/Textures/maki/campsite.png +0 -0
  214. package/Source/Assets/Textures/maki/car.png +0 -0
  215. package/Source/Assets/Textures/maki/cemetery.png +0 -0
  216. package/Source/Assets/Textures/maki/cesium.png +0 -0
  217. package/Source/Assets/Textures/maki/chemist.png +0 -0
  218. package/Source/Assets/Textures/maki/cinema.png +0 -0
  219. package/Source/Assets/Textures/maki/circle-stroked.png +0 -0
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  221. package/Source/Assets/Textures/maki/city.png +0 -0
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  223. package/Source/Assets/Textures/maki/college.png +0 -0
  224. package/Source/Assets/Textures/maki/commercial.png +0 -0
  225. package/Source/Assets/Textures/maki/cricket.png +0 -0
  226. package/Source/Assets/Textures/maki/cross.png +0 -0
  227. package/Source/Assets/Textures/maki/dam.png +0 -0
  228. package/Source/Assets/Textures/maki/danger.png +0 -0
  229. package/Source/Assets/Textures/maki/disability.png +0 -0
  230. package/Source/Assets/Textures/maki/dog-park.png +0 -0
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  232. package/Source/Assets/Textures/maki/emergency-telephone.png +0 -0
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  237. package/Source/Assets/Textures/maki/fire-station.png +0 -0
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  1658. package/Source/Shaders/Vector3DTileClampedPolylinesVS.js +87 -0
  1659. package/Source/Shaders/Vector3DTilePolylinesVS.glsl +22 -0
  1660. package/Source/Shaders/Vector3DTilePolylinesVS.js +24 -0
  1661. package/Source/Shaders/VectorTileVS.glsl +9 -0
  1662. package/Source/Shaders/VectorTileVS.js +11 -0
  1663. package/Source/Shaders/ViewportQuadFS.glsl +16 -0
  1664. package/Source/Shaders/ViewportQuadFS.js +18 -0
  1665. package/Source/Shaders/ViewportQuadVS.glsl +10 -0
  1666. package/Source/Shaders/ViewportQuadVS.js +12 -0
  1667. package/Source/ThirdParty/Workers/basis_transcoder.js +21 -0
  1668. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +118 -0
  1669. package/Source/ThirdParty/Workers/package.json +1 -0
  1670. package/Source/ThirdParty/Workers/pako_deflate.min.js +2 -0
  1671. package/Source/ThirdParty/Workers/pako_inflate.min.js +2 -0
  1672. package/Source/ThirdParty/Workers/z-worker-pako.js +1 -0
  1673. package/Source/ThirdParty/basis_transcoder.wasm +0 -0
  1674. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1675. package/Source/ThirdParty/google-earth-dbroot-parser.js +8337 -0
  1676. package/Source/Widget/CesiumWidget.css +124 -0
  1677. package/Source/Widget/CesiumWidget.js +807 -0
  1678. package/Source/Widget/lighter.css +14 -0
  1679. package/Source/Workers/cesiumWorkerBootstrapper.js +2290 -0
  1680. package/Source/Workers/package.json +1 -0
  1681. package/Source/Workers/transferTypedArrayTest.js +22 -0
  1682. package/Source/WorkersES6/combineGeometry.js +14 -0
  1683. package/Source/WorkersES6/createBoxGeometry.js +10 -0
  1684. package/Source/WorkersES6/createBoxOutlineGeometry.js +10 -0
  1685. package/Source/WorkersES6/createCircleGeometry.js +18 -0
  1686. package/Source/WorkersES6/createCircleOutlineGeometry.js +18 -0
  1687. package/Source/WorkersES6/createCoplanarPolygonGeometry.js +10 -0
  1688. package/Source/WorkersES6/createCoplanarPolygonOutlineGeometry.js +15 -0
  1689. package/Source/WorkersES6/createCorridorGeometry.js +12 -0
  1690. package/Source/WorkersES6/createCorridorOutlineGeometry.js +17 -0
  1691. package/Source/WorkersES6/createCylinderGeometry.js +10 -0
  1692. package/Source/WorkersES6/createCylinderOutlineGeometry.js +10 -0
  1693. package/Source/WorkersES6/createEllipseGeometry.js +14 -0
  1694. package/Source/WorkersES6/createEllipseOutlineGeometry.js +14 -0
  1695. package/Source/WorkersES6/createEllipsoidGeometry.js +10 -0
  1696. package/Source/WorkersES6/createEllipsoidOutlineGeometry.js +13 -0
  1697. package/Source/WorkersES6/createFrustumGeometry.js +10 -0
  1698. package/Source/WorkersES6/createFrustumOutlineGeometry.js +10 -0
  1699. package/Source/WorkersES6/createGeometry.js +52 -0
  1700. package/Source/WorkersES6/createGroundPolylineGeometry.js +16 -0
  1701. package/Source/WorkersES6/createPlaneGeometry.js +10 -0
  1702. package/Source/WorkersES6/createPlaneOutlineGeometry.js +10 -0
  1703. package/Source/WorkersES6/createPolygonGeometry.js +12 -0
  1704. package/Source/WorkersES6/createPolygonOutlineGeometry.js +12 -0
  1705. package/Source/WorkersES6/createPolylineGeometry.js +12 -0
  1706. package/Source/WorkersES6/createPolylineVolumeGeometry.js +17 -0
  1707. package/Source/WorkersES6/createPolylineVolumeOutlineGeometry.js +22 -0
  1708. package/Source/WorkersES6/createRectangleGeometry.js +14 -0
  1709. package/Source/WorkersES6/createRectangleOutlineGeometry.js +17 -0
  1710. package/Source/WorkersES6/createSimplePolylineGeometry.js +17 -0
  1711. package/Source/WorkersES6/createSphereGeometry.js +10 -0
  1712. package/Source/WorkersES6/createSphereOutlineGeometry.js +10 -0
  1713. package/Source/WorkersES6/createTaskProcessorWorker.js +129 -0
  1714. package/Source/WorkersES6/createVectorTileClampedPolylines.js +541 -0
  1715. package/Source/WorkersES6/createVectorTileGeometries.js +414 -0
  1716. package/Source/WorkersES6/createVectorTilePoints.js +81 -0
  1717. package/Source/WorkersES6/createVectorTilePolygons.js +412 -0
  1718. package/Source/WorkersES6/createVectorTilePolylines.js +210 -0
  1719. package/Source/WorkersES6/createVerticesFromGoogleEarthEnterpriseBuffer.js +653 -0
  1720. package/Source/WorkersES6/createVerticesFromHeightmap.js +53 -0
  1721. package/Source/WorkersES6/createVerticesFromQuantizedTerrainMesh.js +549 -0
  1722. package/Source/WorkersES6/createWallGeometry.js +12 -0
  1723. package/Source/WorkersES6/createWallOutlineGeometry.js +12 -0
  1724. package/Source/WorkersES6/decodeDraco.js +381 -0
  1725. package/Source/WorkersES6/decodeGoogleEarthEnterprisePacket.js +268 -0
  1726. package/Source/WorkersES6/decodeI3S.js +1044 -0
  1727. package/Source/WorkersES6/transcodeKTX2.js +316 -0
  1728. package/Source/WorkersES6/upsampleQuantizedTerrainMesh.js +680 -0
  1729. package/index.d.ts +41767 -0
  1730. package/index.js +1085 -0
  1731. package/package.json +73 -0
@@ -0,0 +1,798 @@
1
+ undefined
2
+ /*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */
3
+ !function(e, t) {
4
+ "object" == typeof exports && "undefined" != typeof module ? t(exports) : "function" == typeof define && define.amd ? define(["exports"], t) : t((e = "undefined" != typeof globalThis ? globalThis : e || self).pako = {});
5
+ }(this, function(e) {
6
+ "use strict";
7
+ var t = (e2, t2, i2, n2) => {
8
+ let a2 = 65535 & e2 | 0, r2 = e2 >>> 16 & 65535 | 0, o2 = 0;
9
+ for (; 0 !== i2; ) {
10
+ o2 = i2 > 2e3 ? 2e3 : i2, i2 -= o2;
11
+ do {
12
+ a2 = a2 + t2[n2++] | 0, r2 = r2 + a2 | 0;
13
+ } while (--o2);
14
+ a2 %= 65521, r2 %= 65521;
15
+ }
16
+ return a2 | r2 << 16 | 0;
17
+ };
18
+ const i = new Uint32Array((() => {
19
+ let e2, t2 = [];
20
+ for (var i2 = 0; i2 < 256; i2++) {
21
+ e2 = i2;
22
+ for (var n2 = 0; n2 < 8; n2++)
23
+ e2 = 1 & e2 ? 3988292384 ^ e2 >>> 1 : e2 >>> 1;
24
+ t2[i2] = e2;
25
+ }
26
+ return t2;
27
+ })());
28
+ var n = (e2, t2, n2, a2) => {
29
+ const r2 = i, o2 = a2 + n2;
30
+ e2 ^= -1;
31
+ for (let i2 = a2; i2 < o2; i2++)
32
+ e2 = e2 >>> 8 ^ r2[255 & (e2 ^ t2[i2])];
33
+ return -1 ^ e2;
34
+ };
35
+ var a = function(e2, t2) {
36
+ let i2, n2, a2, r2, o2, s2, l2, d2, f2, c2, h2, u2, w2, b2, k2, m2, _2, g2, p2, v2, x2, y2, E2, R2;
37
+ const A2 = e2.state;
38
+ i2 = e2.next_in, E2 = e2.input, n2 = i2 + (e2.avail_in - 5), a2 = e2.next_out, R2 = e2.output, r2 = a2 - (t2 - e2.avail_out), o2 = a2 + (e2.avail_out - 257), s2 = A2.dmax, l2 = A2.wsize, d2 = A2.whave, f2 = A2.wnext, c2 = A2.window, h2 = A2.hold, u2 = A2.bits, w2 = A2.lencode, b2 = A2.distcode, k2 = (1 << A2.lenbits) - 1, m2 = (1 << A2.distbits) - 1;
39
+ e:
40
+ do {
41
+ u2 < 15 && (h2 += E2[i2++] << u2, u2 += 8, h2 += E2[i2++] << u2, u2 += 8), _2 = w2[h2 & k2];
42
+ t:
43
+ for (; ; ) {
44
+ if (g2 = _2 >>> 24, h2 >>>= g2, u2 -= g2, g2 = _2 >>> 16 & 255, 0 === g2)
45
+ R2[a2++] = 65535 & _2;
46
+ else {
47
+ if (!(16 & g2)) {
48
+ if (0 == (64 & g2)) {
49
+ _2 = w2[(65535 & _2) + (h2 & (1 << g2) - 1)];
50
+ continue t;
51
+ }
52
+ if (32 & g2) {
53
+ A2.mode = 12;
54
+ break e;
55
+ }
56
+ e2.msg = "invalid literal/length code", A2.mode = 30;
57
+ break e;
58
+ }
59
+ p2 = 65535 & _2, g2 &= 15, g2 && (u2 < g2 && (h2 += E2[i2++] << u2, u2 += 8), p2 += h2 & (1 << g2) - 1, h2 >>>= g2, u2 -= g2), u2 < 15 && (h2 += E2[i2++] << u2, u2 += 8, h2 += E2[i2++] << u2, u2 += 8), _2 = b2[h2 & m2];
60
+ i:
61
+ for (; ; ) {
62
+ if (g2 = _2 >>> 24, h2 >>>= g2, u2 -= g2, g2 = _2 >>> 16 & 255, !(16 & g2)) {
63
+ if (0 == (64 & g2)) {
64
+ _2 = b2[(65535 & _2) + (h2 & (1 << g2) - 1)];
65
+ continue i;
66
+ }
67
+ e2.msg = "invalid distance code", A2.mode = 30;
68
+ break e;
69
+ }
70
+ if (v2 = 65535 & _2, g2 &= 15, u2 < g2 && (h2 += E2[i2++] << u2, u2 += 8, u2 < g2 && (h2 += E2[i2++] << u2, u2 += 8)), v2 += h2 & (1 << g2) - 1, v2 > s2) {
71
+ e2.msg = "invalid distance too far back", A2.mode = 30;
72
+ break e;
73
+ }
74
+ if (h2 >>>= g2, u2 -= g2, g2 = a2 - r2, v2 > g2) {
75
+ if (g2 = v2 - g2, g2 > d2 && A2.sane) {
76
+ e2.msg = "invalid distance too far back", A2.mode = 30;
77
+ break e;
78
+ }
79
+ if (x2 = 0, y2 = c2, 0 === f2) {
80
+ if (x2 += l2 - g2, g2 < p2) {
81
+ p2 -= g2;
82
+ do {
83
+ R2[a2++] = c2[x2++];
84
+ } while (--g2);
85
+ x2 = a2 - v2, y2 = R2;
86
+ }
87
+ } else if (f2 < g2) {
88
+ if (x2 += l2 + f2 - g2, g2 -= f2, g2 < p2) {
89
+ p2 -= g2;
90
+ do {
91
+ R2[a2++] = c2[x2++];
92
+ } while (--g2);
93
+ if (x2 = 0, f2 < p2) {
94
+ g2 = f2, p2 -= g2;
95
+ do {
96
+ R2[a2++] = c2[x2++];
97
+ } while (--g2);
98
+ x2 = a2 - v2, y2 = R2;
99
+ }
100
+ }
101
+ } else if (x2 += f2 - g2, g2 < p2) {
102
+ p2 -= g2;
103
+ do {
104
+ R2[a2++] = c2[x2++];
105
+ } while (--g2);
106
+ x2 = a2 - v2, y2 = R2;
107
+ }
108
+ for (; p2 > 2; )
109
+ R2[a2++] = y2[x2++], R2[a2++] = y2[x2++], R2[a2++] = y2[x2++], p2 -= 3;
110
+ p2 && (R2[a2++] = y2[x2++], p2 > 1 && (R2[a2++] = y2[x2++]));
111
+ } else {
112
+ x2 = a2 - v2;
113
+ do {
114
+ R2[a2++] = R2[x2++], R2[a2++] = R2[x2++], R2[a2++] = R2[x2++], p2 -= 3;
115
+ } while (p2 > 2);
116
+ p2 && (R2[a2++] = R2[x2++], p2 > 1 && (R2[a2++] = R2[x2++]));
117
+ }
118
+ break;
119
+ }
120
+ }
121
+ break;
122
+ }
123
+ } while (i2 < n2 && a2 < o2);
124
+ p2 = u2 >> 3, i2 -= p2, u2 -= p2 << 3, h2 &= (1 << u2) - 1, e2.next_in = i2, e2.next_out = a2, e2.avail_in = i2 < n2 ? n2 - i2 + 5 : 5 - (i2 - n2), e2.avail_out = a2 < o2 ? o2 - a2 + 257 : 257 - (a2 - o2), A2.hold = h2, A2.bits = u2;
125
+ };
126
+ const r = 15, o = new Uint16Array([3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0]), s = new Uint8Array([16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78]), l = new Uint16Array([1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0]), d = new Uint8Array([16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64]);
127
+ var f = (e2, t2, i2, n2, a2, f2, c2, h2) => {
128
+ const u2 = h2.bits;
129
+ let w2, b2, k2, m2, _2, g2, p2 = 0, v2 = 0, x2 = 0, y2 = 0, E2 = 0, R2 = 0, A2 = 0, Z2 = 0, S2 = 0, T2 = 0, O2 = null, U2 = 0;
130
+ const D2 = new Uint16Array(16), I2 = new Uint16Array(16);
131
+ let B2, N2, C2, z2 = null, F2 = 0;
132
+ for (p2 = 0; p2 <= r; p2++)
133
+ D2[p2] = 0;
134
+ for (v2 = 0; v2 < n2; v2++)
135
+ D2[t2[i2 + v2]]++;
136
+ for (E2 = u2, y2 = r; y2 >= 1 && 0 === D2[y2]; y2--)
137
+ ;
138
+ if (E2 > y2 && (E2 = y2), 0 === y2)
139
+ return a2[f2++] = 20971520, a2[f2++] = 20971520, h2.bits = 1, 0;
140
+ for (x2 = 1; x2 < y2 && 0 === D2[x2]; x2++)
141
+ ;
142
+ for (E2 < x2 && (E2 = x2), Z2 = 1, p2 = 1; p2 <= r; p2++)
143
+ if (Z2 <<= 1, Z2 -= D2[p2], Z2 < 0)
144
+ return -1;
145
+ if (Z2 > 0 && (0 === e2 || 1 !== y2))
146
+ return -1;
147
+ for (I2[1] = 0, p2 = 1; p2 < r; p2++)
148
+ I2[p2 + 1] = I2[p2] + D2[p2];
149
+ for (v2 = 0; v2 < n2; v2++)
150
+ 0 !== t2[i2 + v2] && (c2[I2[t2[i2 + v2]]++] = v2);
151
+ if (0 === e2 ? (O2 = z2 = c2, g2 = 19) : 1 === e2 ? (O2 = o, U2 -= 257, z2 = s, F2 -= 257, g2 = 256) : (O2 = l, z2 = d, g2 = -1), T2 = 0, v2 = 0, p2 = x2, _2 = f2, R2 = E2, A2 = 0, k2 = -1, S2 = 1 << E2, m2 = S2 - 1, 1 === e2 && S2 > 852 || 2 === e2 && S2 > 592)
152
+ return 1;
153
+ for (; ; ) {
154
+ B2 = p2 - A2, c2[v2] < g2 ? (N2 = 0, C2 = c2[v2]) : c2[v2] > g2 ? (N2 = z2[F2 + c2[v2]], C2 = O2[U2 + c2[v2]]) : (N2 = 96, C2 = 0), w2 = 1 << p2 - A2, b2 = 1 << R2, x2 = b2;
155
+ do {
156
+ b2 -= w2, a2[_2 + (T2 >> A2) + b2] = B2 << 24 | N2 << 16 | C2 | 0;
157
+ } while (0 !== b2);
158
+ for (w2 = 1 << p2 - 1; T2 & w2; )
159
+ w2 >>= 1;
160
+ if (0 !== w2 ? (T2 &= w2 - 1, T2 += w2) : T2 = 0, v2++, 0 == --D2[p2]) {
161
+ if (p2 === y2)
162
+ break;
163
+ p2 = t2[i2 + c2[v2]];
164
+ }
165
+ if (p2 > E2 && (T2 & m2) !== k2) {
166
+ for (0 === A2 && (A2 = E2), _2 += x2, R2 = p2 - A2, Z2 = 1 << R2; R2 + A2 < y2 && (Z2 -= D2[R2 + A2], !(Z2 <= 0)); )
167
+ R2++, Z2 <<= 1;
168
+ if (S2 += 1 << R2, 1 === e2 && S2 > 852 || 2 === e2 && S2 > 592)
169
+ return 1;
170
+ k2 = T2 & m2, a2[k2] = E2 << 24 | R2 << 16 | _2 - f2 | 0;
171
+ }
172
+ }
173
+ return 0 !== T2 && (a2[_2 + T2] = p2 - A2 << 24 | 64 << 16 | 0), h2.bits = E2, 0;
174
+ }, c = { Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, Z_BINARY: 0, Z_TEXT: 1, Z_UNKNOWN: 2, Z_DEFLATED: 8 };
175
+ const { Z_FINISH: h, Z_BLOCK: u, Z_TREES: w, Z_OK: b, Z_STREAM_END: k, Z_NEED_DICT: m, Z_STREAM_ERROR: _, Z_DATA_ERROR: g, Z_MEM_ERROR: p, Z_BUF_ERROR: v, Z_DEFLATED: x } = c, y = 12, E = 30, R = (e2) => (e2 >>> 24 & 255) + (e2 >>> 8 & 65280) + ((65280 & e2) << 8) + ((255 & e2) << 24);
176
+ function A() {
177
+ this.mode = 0, this.last = false, this.wrap = 0, this.havedict = false, this.flags = 0, this.dmax = 0, this.check = 0, this.total = 0, this.head = null, this.wbits = 0, this.wsize = 0, this.whave = 0, this.wnext = 0, this.window = null, this.hold = 0, this.bits = 0, this.length = 0, this.offset = 0, this.extra = 0, this.lencode = null, this.distcode = null, this.lenbits = 0, this.distbits = 0, this.ncode = 0, this.nlen = 0, this.ndist = 0, this.have = 0, this.next = null, this.lens = new Uint16Array(320), this.work = new Uint16Array(288), this.lendyn = null, this.distdyn = null, this.sane = 0, this.back = 0, this.was = 0;
178
+ }
179
+ const Z = (e2) => {
180
+ if (!e2 || !e2.state)
181
+ return _;
182
+ const t2 = e2.state;
183
+ return e2.total_in = e2.total_out = t2.total = 0, e2.msg = "", t2.wrap && (e2.adler = 1 & t2.wrap), t2.mode = 1, t2.last = 0, t2.havedict = 0, t2.dmax = 32768, t2.head = null, t2.hold = 0, t2.bits = 0, t2.lencode = t2.lendyn = new Int32Array(852), t2.distcode = t2.distdyn = new Int32Array(592), t2.sane = 1, t2.back = -1, b;
184
+ }, S = (e2) => {
185
+ if (!e2 || !e2.state)
186
+ return _;
187
+ const t2 = e2.state;
188
+ return t2.wsize = 0, t2.whave = 0, t2.wnext = 0, Z(e2);
189
+ }, T = (e2, t2) => {
190
+ let i2;
191
+ if (!e2 || !e2.state)
192
+ return _;
193
+ const n2 = e2.state;
194
+ return t2 < 0 ? (i2 = 0, t2 = -t2) : (i2 = 1 + (t2 >> 4), t2 < 48 && (t2 &= 15)), t2 && (t2 < 8 || t2 > 15) ? _ : (null !== n2.window && n2.wbits !== t2 && (n2.window = null), n2.wrap = i2, n2.wbits = t2, S(e2));
195
+ }, O = (e2, t2) => {
196
+ if (!e2)
197
+ return _;
198
+ const i2 = new A();
199
+ e2.state = i2, i2.window = null;
200
+ const n2 = T(e2, t2);
201
+ return n2 !== b && (e2.state = null), n2;
202
+ };
203
+ let U, D, I = true;
204
+ const B = (e2) => {
205
+ if (I) {
206
+ U = new Int32Array(512), D = new Int32Array(32);
207
+ let t2 = 0;
208
+ for (; t2 < 144; )
209
+ e2.lens[t2++] = 8;
210
+ for (; t2 < 256; )
211
+ e2.lens[t2++] = 9;
212
+ for (; t2 < 280; )
213
+ e2.lens[t2++] = 7;
214
+ for (; t2 < 288; )
215
+ e2.lens[t2++] = 8;
216
+ for (f(1, e2.lens, 0, 288, U, 0, e2.work, { bits: 9 }), t2 = 0; t2 < 32; )
217
+ e2.lens[t2++] = 5;
218
+ f(2, e2.lens, 0, 32, D, 0, e2.work, { bits: 5 }), I = false;
219
+ }
220
+ e2.lencode = U, e2.lenbits = 9, e2.distcode = D, e2.distbits = 5;
221
+ }, N = (e2, t2, i2, n2) => {
222
+ let a2;
223
+ const r2 = e2.state;
224
+ return null === r2.window && (r2.wsize = 1 << r2.wbits, r2.wnext = 0, r2.whave = 0, r2.window = new Uint8Array(r2.wsize)), n2 >= r2.wsize ? (r2.window.set(t2.subarray(i2 - r2.wsize, i2), 0), r2.wnext = 0, r2.whave = r2.wsize) : (a2 = r2.wsize - r2.wnext, a2 > n2 && (a2 = n2), r2.window.set(t2.subarray(i2 - n2, i2 - n2 + a2), r2.wnext), (n2 -= a2) ? (r2.window.set(t2.subarray(i2 - n2, i2), 0), r2.wnext = n2, r2.whave = r2.wsize) : (r2.wnext += a2, r2.wnext === r2.wsize && (r2.wnext = 0), r2.whave < r2.wsize && (r2.whave += a2))), 0;
225
+ };
226
+ var C = { inflateReset: S, inflateReset2: T, inflateResetKeep: Z, inflateInit: (e2) => O(e2, 15), inflateInit2: O, inflate: (e2, i2) => {
227
+ let r2, o2, s2, l2, d2, c2, A2, Z2, S2, T2, O2, U2, D2, I2, C2, z2, F2, L2, M2, H2, j2, K2, P2 = 0;
228
+ const Y2 = new Uint8Array(4);
229
+ let G2, X2;
230
+ const W2 = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
231
+ if (!e2 || !e2.state || !e2.output || !e2.input && 0 !== e2.avail_in)
232
+ return _;
233
+ r2 = e2.state, r2.mode === y && (r2.mode = 13), d2 = e2.next_out, s2 = e2.output, A2 = e2.avail_out, l2 = e2.next_in, o2 = e2.input, c2 = e2.avail_in, Z2 = r2.hold, S2 = r2.bits, T2 = c2, O2 = A2, K2 = b;
234
+ e:
235
+ for (; ; )
236
+ switch (r2.mode) {
237
+ case 1:
238
+ if (0 === r2.wrap) {
239
+ r2.mode = 13;
240
+ break;
241
+ }
242
+ for (; S2 < 16; ) {
243
+ if (0 === c2)
244
+ break e;
245
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
246
+ }
247
+ if (2 & r2.wrap && 35615 === Z2) {
248
+ r2.check = 0, Y2[0] = 255 & Z2, Y2[1] = Z2 >>> 8 & 255, r2.check = n(r2.check, Y2, 2, 0), Z2 = 0, S2 = 0, r2.mode = 2;
249
+ break;
250
+ }
251
+ if (r2.flags = 0, r2.head && (r2.head.done = false), !(1 & r2.wrap) || (((255 & Z2) << 8) + (Z2 >> 8)) % 31) {
252
+ e2.msg = "incorrect header check", r2.mode = E;
253
+ break;
254
+ }
255
+ if ((15 & Z2) !== x) {
256
+ e2.msg = "unknown compression method", r2.mode = E;
257
+ break;
258
+ }
259
+ if (Z2 >>>= 4, S2 -= 4, j2 = 8 + (15 & Z2), 0 === r2.wbits)
260
+ r2.wbits = j2;
261
+ else if (j2 > r2.wbits) {
262
+ e2.msg = "invalid window size", r2.mode = E;
263
+ break;
264
+ }
265
+ r2.dmax = 1 << r2.wbits, e2.adler = r2.check = 1, r2.mode = 512 & Z2 ? 10 : y, Z2 = 0, S2 = 0;
266
+ break;
267
+ case 2:
268
+ for (; S2 < 16; ) {
269
+ if (0 === c2)
270
+ break e;
271
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
272
+ }
273
+ if (r2.flags = Z2, (255 & r2.flags) !== x) {
274
+ e2.msg = "unknown compression method", r2.mode = E;
275
+ break;
276
+ }
277
+ if (57344 & r2.flags) {
278
+ e2.msg = "unknown header flags set", r2.mode = E;
279
+ break;
280
+ }
281
+ r2.head && (r2.head.text = Z2 >> 8 & 1), 512 & r2.flags && (Y2[0] = 255 & Z2, Y2[1] = Z2 >>> 8 & 255, r2.check = n(r2.check, Y2, 2, 0)), Z2 = 0, S2 = 0, r2.mode = 3;
282
+ case 3:
283
+ for (; S2 < 32; ) {
284
+ if (0 === c2)
285
+ break e;
286
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
287
+ }
288
+ r2.head && (r2.head.time = Z2), 512 & r2.flags && (Y2[0] = 255 & Z2, Y2[1] = Z2 >>> 8 & 255, Y2[2] = Z2 >>> 16 & 255, Y2[3] = Z2 >>> 24 & 255, r2.check = n(r2.check, Y2, 4, 0)), Z2 = 0, S2 = 0, r2.mode = 4;
289
+ case 4:
290
+ for (; S2 < 16; ) {
291
+ if (0 === c2)
292
+ break e;
293
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
294
+ }
295
+ r2.head && (r2.head.xflags = 255 & Z2, r2.head.os = Z2 >> 8), 512 & r2.flags && (Y2[0] = 255 & Z2, Y2[1] = Z2 >>> 8 & 255, r2.check = n(r2.check, Y2, 2, 0)), Z2 = 0, S2 = 0, r2.mode = 5;
296
+ case 5:
297
+ if (1024 & r2.flags) {
298
+ for (; S2 < 16; ) {
299
+ if (0 === c2)
300
+ break e;
301
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
302
+ }
303
+ r2.length = Z2, r2.head && (r2.head.extra_len = Z2), 512 & r2.flags && (Y2[0] = 255 & Z2, Y2[1] = Z2 >>> 8 & 255, r2.check = n(r2.check, Y2, 2, 0)), Z2 = 0, S2 = 0;
304
+ } else
305
+ r2.head && (r2.head.extra = null);
306
+ r2.mode = 6;
307
+ case 6:
308
+ if (1024 & r2.flags && (U2 = r2.length, U2 > c2 && (U2 = c2), U2 && (r2.head && (j2 = r2.head.extra_len - r2.length, r2.head.extra || (r2.head.extra = new Uint8Array(r2.head.extra_len)), r2.head.extra.set(o2.subarray(l2, l2 + U2), j2)), 512 & r2.flags && (r2.check = n(r2.check, o2, U2, l2)), c2 -= U2, l2 += U2, r2.length -= U2), r2.length))
309
+ break e;
310
+ r2.length = 0, r2.mode = 7;
311
+ case 7:
312
+ if (2048 & r2.flags) {
313
+ if (0 === c2)
314
+ break e;
315
+ U2 = 0;
316
+ do {
317
+ j2 = o2[l2 + U2++], r2.head && j2 && r2.length < 65536 && (r2.head.name += String.fromCharCode(j2));
318
+ } while (j2 && U2 < c2);
319
+ if (512 & r2.flags && (r2.check = n(r2.check, o2, U2, l2)), c2 -= U2, l2 += U2, j2)
320
+ break e;
321
+ } else
322
+ r2.head && (r2.head.name = null);
323
+ r2.length = 0, r2.mode = 8;
324
+ case 8:
325
+ if (4096 & r2.flags) {
326
+ if (0 === c2)
327
+ break e;
328
+ U2 = 0;
329
+ do {
330
+ j2 = o2[l2 + U2++], r2.head && j2 && r2.length < 65536 && (r2.head.comment += String.fromCharCode(j2));
331
+ } while (j2 && U2 < c2);
332
+ if (512 & r2.flags && (r2.check = n(r2.check, o2, U2, l2)), c2 -= U2, l2 += U2, j2)
333
+ break e;
334
+ } else
335
+ r2.head && (r2.head.comment = null);
336
+ r2.mode = 9;
337
+ case 9:
338
+ if (512 & r2.flags) {
339
+ for (; S2 < 16; ) {
340
+ if (0 === c2)
341
+ break e;
342
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
343
+ }
344
+ if (Z2 !== (65535 & r2.check)) {
345
+ e2.msg = "header crc mismatch", r2.mode = E;
346
+ break;
347
+ }
348
+ Z2 = 0, S2 = 0;
349
+ }
350
+ r2.head && (r2.head.hcrc = r2.flags >> 9 & 1, r2.head.done = true), e2.adler = r2.check = 0, r2.mode = y;
351
+ break;
352
+ case 10:
353
+ for (; S2 < 32; ) {
354
+ if (0 === c2)
355
+ break e;
356
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
357
+ }
358
+ e2.adler = r2.check = R(Z2), Z2 = 0, S2 = 0, r2.mode = 11;
359
+ case 11:
360
+ if (0 === r2.havedict)
361
+ return e2.next_out = d2, e2.avail_out = A2, e2.next_in = l2, e2.avail_in = c2, r2.hold = Z2, r2.bits = S2, m;
362
+ e2.adler = r2.check = 1, r2.mode = y;
363
+ case y:
364
+ if (i2 === u || i2 === w)
365
+ break e;
366
+ case 13:
367
+ if (r2.last) {
368
+ Z2 >>>= 7 & S2, S2 -= 7 & S2, r2.mode = 27;
369
+ break;
370
+ }
371
+ for (; S2 < 3; ) {
372
+ if (0 === c2)
373
+ break e;
374
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
375
+ }
376
+ switch (r2.last = 1 & Z2, Z2 >>>= 1, S2 -= 1, 3 & Z2) {
377
+ case 0:
378
+ r2.mode = 14;
379
+ break;
380
+ case 1:
381
+ if (B(r2), r2.mode = 20, i2 === w) {
382
+ Z2 >>>= 2, S2 -= 2;
383
+ break e;
384
+ }
385
+ break;
386
+ case 2:
387
+ r2.mode = 17;
388
+ break;
389
+ case 3:
390
+ e2.msg = "invalid block type", r2.mode = E;
391
+ }
392
+ Z2 >>>= 2, S2 -= 2;
393
+ break;
394
+ case 14:
395
+ for (Z2 >>>= 7 & S2, S2 -= 7 & S2; S2 < 32; ) {
396
+ if (0 === c2)
397
+ break e;
398
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
399
+ }
400
+ if ((65535 & Z2) != (Z2 >>> 16 ^ 65535)) {
401
+ e2.msg = "invalid stored block lengths", r2.mode = E;
402
+ break;
403
+ }
404
+ if (r2.length = 65535 & Z2, Z2 = 0, S2 = 0, r2.mode = 15, i2 === w)
405
+ break e;
406
+ case 15:
407
+ r2.mode = 16;
408
+ case 16:
409
+ if (U2 = r2.length, U2) {
410
+ if (U2 > c2 && (U2 = c2), U2 > A2 && (U2 = A2), 0 === U2)
411
+ break e;
412
+ s2.set(o2.subarray(l2, l2 + U2), d2), c2 -= U2, l2 += U2, A2 -= U2, d2 += U2, r2.length -= U2;
413
+ break;
414
+ }
415
+ r2.mode = y;
416
+ break;
417
+ case 17:
418
+ for (; S2 < 14; ) {
419
+ if (0 === c2)
420
+ break e;
421
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
422
+ }
423
+ if (r2.nlen = 257 + (31 & Z2), Z2 >>>= 5, S2 -= 5, r2.ndist = 1 + (31 & Z2), Z2 >>>= 5, S2 -= 5, r2.ncode = 4 + (15 & Z2), Z2 >>>= 4, S2 -= 4, r2.nlen > 286 || r2.ndist > 30) {
424
+ e2.msg = "too many length or distance symbols", r2.mode = E;
425
+ break;
426
+ }
427
+ r2.have = 0, r2.mode = 18;
428
+ case 18:
429
+ for (; r2.have < r2.ncode; ) {
430
+ for (; S2 < 3; ) {
431
+ if (0 === c2)
432
+ break e;
433
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
434
+ }
435
+ r2.lens[W2[r2.have++]] = 7 & Z2, Z2 >>>= 3, S2 -= 3;
436
+ }
437
+ for (; r2.have < 19; )
438
+ r2.lens[W2[r2.have++]] = 0;
439
+ if (r2.lencode = r2.lendyn, r2.lenbits = 7, G2 = { bits: r2.lenbits }, K2 = f(0, r2.lens, 0, 19, r2.lencode, 0, r2.work, G2), r2.lenbits = G2.bits, K2) {
440
+ e2.msg = "invalid code lengths set", r2.mode = E;
441
+ break;
442
+ }
443
+ r2.have = 0, r2.mode = 19;
444
+ case 19:
445
+ for (; r2.have < r2.nlen + r2.ndist; ) {
446
+ for (; P2 = r2.lencode[Z2 & (1 << r2.lenbits) - 1], C2 = P2 >>> 24, z2 = P2 >>> 16 & 255, F2 = 65535 & P2, !(C2 <= S2); ) {
447
+ if (0 === c2)
448
+ break e;
449
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
450
+ }
451
+ if (F2 < 16)
452
+ Z2 >>>= C2, S2 -= C2, r2.lens[r2.have++] = F2;
453
+ else {
454
+ if (16 === F2) {
455
+ for (X2 = C2 + 2; S2 < X2; ) {
456
+ if (0 === c2)
457
+ break e;
458
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
459
+ }
460
+ if (Z2 >>>= C2, S2 -= C2, 0 === r2.have) {
461
+ e2.msg = "invalid bit length repeat", r2.mode = E;
462
+ break;
463
+ }
464
+ j2 = r2.lens[r2.have - 1], U2 = 3 + (3 & Z2), Z2 >>>= 2, S2 -= 2;
465
+ } else if (17 === F2) {
466
+ for (X2 = C2 + 3; S2 < X2; ) {
467
+ if (0 === c2)
468
+ break e;
469
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
470
+ }
471
+ Z2 >>>= C2, S2 -= C2, j2 = 0, U2 = 3 + (7 & Z2), Z2 >>>= 3, S2 -= 3;
472
+ } else {
473
+ for (X2 = C2 + 7; S2 < X2; ) {
474
+ if (0 === c2)
475
+ break e;
476
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
477
+ }
478
+ Z2 >>>= C2, S2 -= C2, j2 = 0, U2 = 11 + (127 & Z2), Z2 >>>= 7, S2 -= 7;
479
+ }
480
+ if (r2.have + U2 > r2.nlen + r2.ndist) {
481
+ e2.msg = "invalid bit length repeat", r2.mode = E;
482
+ break;
483
+ }
484
+ for (; U2--; )
485
+ r2.lens[r2.have++] = j2;
486
+ }
487
+ }
488
+ if (r2.mode === E)
489
+ break;
490
+ if (0 === r2.lens[256]) {
491
+ e2.msg = "invalid code -- missing end-of-block", r2.mode = E;
492
+ break;
493
+ }
494
+ if (r2.lenbits = 9, G2 = { bits: r2.lenbits }, K2 = f(1, r2.lens, 0, r2.nlen, r2.lencode, 0, r2.work, G2), r2.lenbits = G2.bits, K2) {
495
+ e2.msg = "invalid literal/lengths set", r2.mode = E;
496
+ break;
497
+ }
498
+ if (r2.distbits = 6, r2.distcode = r2.distdyn, G2 = { bits: r2.distbits }, K2 = f(2, r2.lens, r2.nlen, r2.ndist, r2.distcode, 0, r2.work, G2), r2.distbits = G2.bits, K2) {
499
+ e2.msg = "invalid distances set", r2.mode = E;
500
+ break;
501
+ }
502
+ if (r2.mode = 20, i2 === w)
503
+ break e;
504
+ case 20:
505
+ r2.mode = 21;
506
+ case 21:
507
+ if (c2 >= 6 && A2 >= 258) {
508
+ e2.next_out = d2, e2.avail_out = A2, e2.next_in = l2, e2.avail_in = c2, r2.hold = Z2, r2.bits = S2, a(e2, O2), d2 = e2.next_out, s2 = e2.output, A2 = e2.avail_out, l2 = e2.next_in, o2 = e2.input, c2 = e2.avail_in, Z2 = r2.hold, S2 = r2.bits, r2.mode === y && (r2.back = -1);
509
+ break;
510
+ }
511
+ for (r2.back = 0; P2 = r2.lencode[Z2 & (1 << r2.lenbits) - 1], C2 = P2 >>> 24, z2 = P2 >>> 16 & 255, F2 = 65535 & P2, !(C2 <= S2); ) {
512
+ if (0 === c2)
513
+ break e;
514
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
515
+ }
516
+ if (z2 && 0 == (240 & z2)) {
517
+ for (L2 = C2, M2 = z2, H2 = F2; P2 = r2.lencode[H2 + ((Z2 & (1 << L2 + M2) - 1) >> L2)], C2 = P2 >>> 24, z2 = P2 >>> 16 & 255, F2 = 65535 & P2, !(L2 + C2 <= S2); ) {
518
+ if (0 === c2)
519
+ break e;
520
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
521
+ }
522
+ Z2 >>>= L2, S2 -= L2, r2.back += L2;
523
+ }
524
+ if (Z2 >>>= C2, S2 -= C2, r2.back += C2, r2.length = F2, 0 === z2) {
525
+ r2.mode = 26;
526
+ break;
527
+ }
528
+ if (32 & z2) {
529
+ r2.back = -1, r2.mode = y;
530
+ break;
531
+ }
532
+ if (64 & z2) {
533
+ e2.msg = "invalid literal/length code", r2.mode = E;
534
+ break;
535
+ }
536
+ r2.extra = 15 & z2, r2.mode = 22;
537
+ case 22:
538
+ if (r2.extra) {
539
+ for (X2 = r2.extra; S2 < X2; ) {
540
+ if (0 === c2)
541
+ break e;
542
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
543
+ }
544
+ r2.length += Z2 & (1 << r2.extra) - 1, Z2 >>>= r2.extra, S2 -= r2.extra, r2.back += r2.extra;
545
+ }
546
+ r2.was = r2.length, r2.mode = 23;
547
+ case 23:
548
+ for (; P2 = r2.distcode[Z2 & (1 << r2.distbits) - 1], C2 = P2 >>> 24, z2 = P2 >>> 16 & 255, F2 = 65535 & P2, !(C2 <= S2); ) {
549
+ if (0 === c2)
550
+ break e;
551
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
552
+ }
553
+ if (0 == (240 & z2)) {
554
+ for (L2 = C2, M2 = z2, H2 = F2; P2 = r2.distcode[H2 + ((Z2 & (1 << L2 + M2) - 1) >> L2)], C2 = P2 >>> 24, z2 = P2 >>> 16 & 255, F2 = 65535 & P2, !(L2 + C2 <= S2); ) {
555
+ if (0 === c2)
556
+ break e;
557
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
558
+ }
559
+ Z2 >>>= L2, S2 -= L2, r2.back += L2;
560
+ }
561
+ if (Z2 >>>= C2, S2 -= C2, r2.back += C2, 64 & z2) {
562
+ e2.msg = "invalid distance code", r2.mode = E;
563
+ break;
564
+ }
565
+ r2.offset = F2, r2.extra = 15 & z2, r2.mode = 24;
566
+ case 24:
567
+ if (r2.extra) {
568
+ for (X2 = r2.extra; S2 < X2; ) {
569
+ if (0 === c2)
570
+ break e;
571
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
572
+ }
573
+ r2.offset += Z2 & (1 << r2.extra) - 1, Z2 >>>= r2.extra, S2 -= r2.extra, r2.back += r2.extra;
574
+ }
575
+ if (r2.offset > r2.dmax) {
576
+ e2.msg = "invalid distance too far back", r2.mode = E;
577
+ break;
578
+ }
579
+ r2.mode = 25;
580
+ case 25:
581
+ if (0 === A2)
582
+ break e;
583
+ if (U2 = O2 - A2, r2.offset > U2) {
584
+ if (U2 = r2.offset - U2, U2 > r2.whave && r2.sane) {
585
+ e2.msg = "invalid distance too far back", r2.mode = E;
586
+ break;
587
+ }
588
+ U2 > r2.wnext ? (U2 -= r2.wnext, D2 = r2.wsize - U2) : D2 = r2.wnext - U2, U2 > r2.length && (U2 = r2.length), I2 = r2.window;
589
+ } else
590
+ I2 = s2, D2 = d2 - r2.offset, U2 = r2.length;
591
+ U2 > A2 && (U2 = A2), A2 -= U2, r2.length -= U2;
592
+ do {
593
+ s2[d2++] = I2[D2++];
594
+ } while (--U2);
595
+ 0 === r2.length && (r2.mode = 21);
596
+ break;
597
+ case 26:
598
+ if (0 === A2)
599
+ break e;
600
+ s2[d2++] = r2.length, A2--, r2.mode = 21;
601
+ break;
602
+ case 27:
603
+ if (r2.wrap) {
604
+ for (; S2 < 32; ) {
605
+ if (0 === c2)
606
+ break e;
607
+ c2--, Z2 |= o2[l2++] << S2, S2 += 8;
608
+ }
609
+ if (O2 -= A2, e2.total_out += O2, r2.total += O2, O2 && (e2.adler = r2.check = r2.flags ? n(r2.check, s2, O2, d2 - O2) : t(r2.check, s2, O2, d2 - O2)), O2 = A2, (r2.flags ? Z2 : R(Z2)) !== r2.check) {
610
+ e2.msg = "incorrect data check", r2.mode = E;
611
+ break;
612
+ }
613
+ Z2 = 0, S2 = 0;
614
+ }
615
+ r2.mode = 28;
616
+ case 28:
617
+ if (r2.wrap && r2.flags) {
618
+ for (; S2 < 32; ) {
619
+ if (0 === c2)
620
+ break e;
621
+ c2--, Z2 += o2[l2++] << S2, S2 += 8;
622
+ }
623
+ if (Z2 !== (4294967295 & r2.total)) {
624
+ e2.msg = "incorrect length check", r2.mode = E;
625
+ break;
626
+ }
627
+ Z2 = 0, S2 = 0;
628
+ }
629
+ r2.mode = 29;
630
+ case 29:
631
+ K2 = k;
632
+ break e;
633
+ case E:
634
+ K2 = g;
635
+ break e;
636
+ case 31:
637
+ return p;
638
+ case 32:
639
+ default:
640
+ return _;
641
+ }
642
+ return e2.next_out = d2, e2.avail_out = A2, e2.next_in = l2, e2.avail_in = c2, r2.hold = Z2, r2.bits = S2, (r2.wsize || O2 !== e2.avail_out && r2.mode < E && (r2.mode < 27 || i2 !== h)) && N(e2, e2.output, e2.next_out, O2 - e2.avail_out), T2 -= e2.avail_in, O2 -= e2.avail_out, e2.total_in += T2, e2.total_out += O2, r2.total += O2, r2.wrap && O2 && (e2.adler = r2.check = r2.flags ? n(r2.check, s2, O2, e2.next_out - O2) : t(r2.check, s2, O2, e2.next_out - O2)), e2.data_type = r2.bits + (r2.last ? 64 : 0) + (r2.mode === y ? 128 : 0) + (20 === r2.mode || 15 === r2.mode ? 256 : 0), (0 === T2 && 0 === O2 || i2 === h) && K2 === b && (K2 = v), K2;
643
+ }, inflateEnd: (e2) => {
644
+ if (!e2 || !e2.state)
645
+ return _;
646
+ let t2 = e2.state;
647
+ return t2.window && (t2.window = null), e2.state = null, b;
648
+ }, inflateGetHeader: (e2, t2) => {
649
+ if (!e2 || !e2.state)
650
+ return _;
651
+ const i2 = e2.state;
652
+ return 0 == (2 & i2.wrap) ? _ : (i2.head = t2, t2.done = false, b);
653
+ }, inflateSetDictionary: (e2, i2) => {
654
+ const n2 = i2.length;
655
+ let a2, r2, o2;
656
+ return e2 && e2.state ? (a2 = e2.state, 0 !== a2.wrap && 11 !== a2.mode ? _ : 11 === a2.mode && (r2 = 1, r2 = t(r2, i2, n2, 0), r2 !== a2.check) ? g : (o2 = N(e2, i2, n2, n2), o2 ? (a2.mode = 31, p) : (a2.havedict = 1, b))) : _;
657
+ }, inflateInfo: "pako inflate (from Nodeca project)" };
658
+ const z = (e2, t2) => Object.prototype.hasOwnProperty.call(e2, t2);
659
+ var F = function(e2) {
660
+ const t2 = Array.prototype.slice.call(arguments, 1);
661
+ for (; t2.length; ) {
662
+ const i2 = t2.shift();
663
+ if (i2) {
664
+ if ("object" != typeof i2)
665
+ throw new TypeError(i2 + "must be non-object");
666
+ for (const t3 in i2)
667
+ z(i2, t3) && (e2[t3] = i2[t3]);
668
+ }
669
+ }
670
+ return e2;
671
+ }, L = (e2) => {
672
+ let t2 = 0;
673
+ for (let i3 = 0, n2 = e2.length; i3 < n2; i3++)
674
+ t2 += e2[i3].length;
675
+ const i2 = new Uint8Array(t2);
676
+ for (let t3 = 0, n2 = 0, a2 = e2.length; t3 < a2; t3++) {
677
+ let a3 = e2[t3];
678
+ i2.set(a3, n2), n2 += a3.length;
679
+ }
680
+ return i2;
681
+ };
682
+ let M = true;
683
+ try {
684
+ String.fromCharCode.apply(null, new Uint8Array(1));
685
+ } catch (e2) {
686
+ M = false;
687
+ }
688
+ const H = new Uint8Array(256);
689
+ for (let e2 = 0; e2 < 256; e2++)
690
+ H[e2] = e2 >= 252 ? 6 : e2 >= 248 ? 5 : e2 >= 240 ? 4 : e2 >= 224 ? 3 : e2 >= 192 ? 2 : 1;
691
+ H[254] = H[254] = 1;
692
+ var j = (e2) => {
693
+ if ("function" == typeof TextEncoder && TextEncoder.prototype.encode)
694
+ return new TextEncoder().encode(e2);
695
+ let t2, i2, n2, a2, r2, o2 = e2.length, s2 = 0;
696
+ for (a2 = 0; a2 < o2; a2++)
697
+ i2 = e2.charCodeAt(a2), 55296 == (64512 & i2) && a2 + 1 < o2 && (n2 = e2.charCodeAt(a2 + 1), 56320 == (64512 & n2) && (i2 = 65536 + (i2 - 55296 << 10) + (n2 - 56320), a2++)), s2 += i2 < 128 ? 1 : i2 < 2048 ? 2 : i2 < 65536 ? 3 : 4;
698
+ for (t2 = new Uint8Array(s2), r2 = 0, a2 = 0; r2 < s2; a2++)
699
+ i2 = e2.charCodeAt(a2), 55296 == (64512 & i2) && a2 + 1 < o2 && (n2 = e2.charCodeAt(a2 + 1), 56320 == (64512 & n2) && (i2 = 65536 + (i2 - 55296 << 10) + (n2 - 56320), a2++)), i2 < 128 ? t2[r2++] = i2 : i2 < 2048 ? (t2[r2++] = 192 | i2 >>> 6, t2[r2++] = 128 | 63 & i2) : i2 < 65536 ? (t2[r2++] = 224 | i2 >>> 12, t2[r2++] = 128 | i2 >>> 6 & 63, t2[r2++] = 128 | 63 & i2) : (t2[r2++] = 240 | i2 >>> 18, t2[r2++] = 128 | i2 >>> 12 & 63, t2[r2++] = 128 | i2 >>> 6 & 63, t2[r2++] = 128 | 63 & i2);
700
+ return t2;
701
+ }, K = (e2, t2) => {
702
+ const i2 = t2 || e2.length;
703
+ if ("function" == typeof TextDecoder && TextDecoder.prototype.decode)
704
+ return new TextDecoder().decode(e2.subarray(0, t2));
705
+ let n2, a2;
706
+ const r2 = new Array(2 * i2);
707
+ for (a2 = 0, n2 = 0; n2 < i2; ) {
708
+ let t3 = e2[n2++];
709
+ if (t3 < 128) {
710
+ r2[a2++] = t3;
711
+ continue;
712
+ }
713
+ let o2 = H[t3];
714
+ if (o2 > 4)
715
+ r2[a2++] = 65533, n2 += o2 - 1;
716
+ else {
717
+ for (t3 &= 2 === o2 ? 31 : 3 === o2 ? 15 : 7; o2 > 1 && n2 < i2; )
718
+ t3 = t3 << 6 | 63 & e2[n2++], o2--;
719
+ o2 > 1 ? r2[a2++] = 65533 : t3 < 65536 ? r2[a2++] = t3 : (t3 -= 65536, r2[a2++] = 55296 | t3 >> 10 & 1023, r2[a2++] = 56320 | 1023 & t3);
720
+ }
721
+ }
722
+ return ((e3, t3) => {
723
+ if (t3 < 65534 && e3.subarray && M)
724
+ return String.fromCharCode.apply(null, e3.length === t3 ? e3 : e3.subarray(0, t3));
725
+ let i3 = "";
726
+ for (let n3 = 0; n3 < t3; n3++)
727
+ i3 += String.fromCharCode(e3[n3]);
728
+ return i3;
729
+ })(r2, a2);
730
+ }, P = (e2, t2) => {
731
+ (t2 = t2 || e2.length) > e2.length && (t2 = e2.length);
732
+ let i2 = t2 - 1;
733
+ for (; i2 >= 0 && 128 == (192 & e2[i2]); )
734
+ i2--;
735
+ return i2 < 0 || 0 === i2 ? t2 : i2 + H[e2[i2]] > t2 ? i2 : t2;
736
+ }, Y = { 2: "need dictionary", 1: "stream end", 0: "", "-1": "file error", "-2": "stream error", "-3": "data error", "-4": "insufficient memory", "-5": "buffer error", "-6": "incompatible version" };
737
+ var G = function() {
738
+ this.input = null, this.next_in = 0, this.avail_in = 0, this.total_in = 0, this.output = null, this.next_out = 0, this.avail_out = 0, this.total_out = 0, this.msg = "", this.state = null, this.data_type = 2, this.adler = 0;
739
+ };
740
+ var X = function() {
741
+ this.text = 0, this.time = 0, this.xflags = 0, this.os = 0, this.extra = null, this.extra_len = 0, this.name = "", this.comment = "", this.hcrc = 0, this.done = false;
742
+ };
743
+ const W = Object.prototype.toString, { Z_NO_FLUSH: q, Z_FINISH: J, Z_OK: Q, Z_STREAM_END: V, Z_NEED_DICT: $, Z_STREAM_ERROR: ee, Z_DATA_ERROR: te, Z_MEM_ERROR: ie } = c;
744
+ function ne(e2) {
745
+ this.options = F({ chunkSize: 65536, windowBits: 15, to: "" }, e2 || {});
746
+ const t2 = this.options;
747
+ t2.raw && t2.windowBits >= 0 && t2.windowBits < 16 && (t2.windowBits = -t2.windowBits, 0 === t2.windowBits && (t2.windowBits = -15)), !(t2.windowBits >= 0 && t2.windowBits < 16) || e2 && e2.windowBits || (t2.windowBits += 32), t2.windowBits > 15 && t2.windowBits < 48 && 0 == (15 & t2.windowBits) && (t2.windowBits |= 15), this.err = 0, this.msg = "", this.ended = false, this.chunks = [], this.strm = new G(), this.strm.avail_out = 0;
748
+ let i2 = C.inflateInit2(this.strm, t2.windowBits);
749
+ if (i2 !== Q)
750
+ throw new Error(Y[i2]);
751
+ if (this.header = new X(), C.inflateGetHeader(this.strm, this.header), t2.dictionary && ("string" == typeof t2.dictionary ? t2.dictionary = j(t2.dictionary) : "[object ArrayBuffer]" === W.call(t2.dictionary) && (t2.dictionary = new Uint8Array(t2.dictionary)), t2.raw && (i2 = C.inflateSetDictionary(this.strm, t2.dictionary), i2 !== Q)))
752
+ throw new Error(Y[i2]);
753
+ }
754
+ function ae(e2, t2) {
755
+ const i2 = new ne(t2);
756
+ if (i2.push(e2), i2.err)
757
+ throw i2.msg || Y[i2.err];
758
+ return i2.result;
759
+ }
760
+ ne.prototype.push = function(e2, t2) {
761
+ const i2 = this.strm, n2 = this.options.chunkSize, a2 = this.options.dictionary;
762
+ let r2, o2, s2;
763
+ if (this.ended)
764
+ return false;
765
+ for (o2 = t2 === ~~t2 ? t2 : true === t2 ? J : q, "[object ArrayBuffer]" === W.call(e2) ? i2.input = new Uint8Array(e2) : i2.input = e2, i2.next_in = 0, i2.avail_in = i2.input.length; ; ) {
766
+ for (0 === i2.avail_out && (i2.output = new Uint8Array(n2), i2.next_out = 0, i2.avail_out = n2), r2 = C.inflate(i2, o2), r2 === $ && a2 && (r2 = C.inflateSetDictionary(i2, a2), r2 === Q ? r2 = C.inflate(i2, o2) : r2 === te && (r2 = $)); i2.avail_in > 0 && r2 === V && i2.state.wrap > 0 && 0 !== e2[i2.next_in]; )
767
+ C.inflateReset(i2), r2 = C.inflate(i2, o2);
768
+ switch (r2) {
769
+ case ee:
770
+ case te:
771
+ case $:
772
+ case ie:
773
+ return this.onEnd(r2), this.ended = true, false;
774
+ }
775
+ if (s2 = i2.avail_out, i2.next_out && (0 === i2.avail_out || r2 === V))
776
+ if ("string" === this.options.to) {
777
+ let e3 = P(i2.output, i2.next_out), t3 = i2.next_out - e3, a3 = K(i2.output, e3);
778
+ i2.next_out = t3, i2.avail_out = n2 - t3, t3 && i2.output.set(i2.output.subarray(e3, e3 + t3), 0), this.onData(a3);
779
+ } else
780
+ this.onData(i2.output.length === i2.next_out ? i2.output : i2.output.subarray(0, i2.next_out));
781
+ if (r2 !== Q || 0 !== s2) {
782
+ if (r2 === V)
783
+ return r2 = C.inflateEnd(this.strm), this.onEnd(r2), this.ended = true, true;
784
+ if (0 === i2.avail_in)
785
+ break;
786
+ }
787
+ }
788
+ return true;
789
+ }, ne.prototype.onData = function(e2) {
790
+ this.chunks.push(e2);
791
+ }, ne.prototype.onEnd = function(e2) {
792
+ e2 === Q && ("string" === this.options.to ? this.result = this.chunks.join("") : this.result = L(this.chunks)), this.chunks = [], this.err = e2, this.msg = this.strm.msg;
793
+ };
794
+ var re = ne, oe = ae, se = function(e2, t2) {
795
+ return (t2 = t2 || {}).raw = true, ae(e2, t2);
796
+ }, le = ae, de = c, fe = { Inflate: re, inflate: oe, inflateRaw: se, ungzip: le, constants: de };
797
+ e.Inflate = re, e.constants = de, e.default = fe, e.inflate = oe, e.inflateRaw = se, e.ungzip = le, Object.defineProperty(e, "__esModule", { value: true });
798
+ });