@cesium/engine 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1731) hide show
  1. package/Build/ThirdParty/Workers/basis_transcoder.js +2233 -0
  2. package/Build/ThirdParty/Workers/draco_decoder_nodejs.js +1872 -0
  3. package/Build/ThirdParty/Workers/package.json +1 -0
  4. package/Build/ThirdParty/Workers/pako_deflate.min.js +589 -0
  5. package/Build/ThirdParty/Workers/pako_inflate.min.js +798 -0
  6. package/Build/ThirdParty/Workers/z-worker-pako.js +503 -0
  7. package/Build/ThirdParty/basis_transcoder.wasm +0 -0
  8. package/Build/ThirdParty/draco_decoder.wasm +0 -0
  9. package/Build/ThirdParty/google-earth-dbroot-parser.js +8019 -0
  10. package/Build/Widget/CesiumWidget.css +120 -0
  11. package/Build/Widget/lighter.css +13 -0
  12. package/Build/Workers/ArcType-ce2e50ab.js +37 -0
  13. package/Build/Workers/AttributeCompression-4589338a.js +716 -0
  14. package/Build/Workers/AxisAlignedBoundingBox-bfb1234f.js +258 -0
  15. package/Build/Workers/BoundingRectangle-7ffc2153.js +369 -0
  16. package/Build/Workers/BoxGeometry-93f344a3.js +884 -0
  17. package/Build/Workers/Check-666ab1a0.js +290 -0
  18. package/Build/Workers/Color-0c5aaf47.js +2262 -0
  19. package/Build/Workers/ComponentDatatype-f7b11d02.js +341 -0
  20. package/Build/Workers/CoplanarPolygonGeometryLibrary-6597982a.js +132 -0
  21. package/Build/Workers/CorridorGeometryLibrary-2119580e.js +498 -0
  22. package/Build/Workers/CylinderGeometry-f9503c6d.js +467 -0
  23. package/Build/Workers/CylinderGeometryLibrary-372c07d8.js +63 -0
  24. package/Build/Workers/EllipseGeometry-fedf72d5.js +1304 -0
  25. package/Build/Workers/EllipseGeometryLibrary-4ea68687.js +366 -0
  26. package/Build/Workers/EllipseOutlineGeometry-e2ae6a35.js +443 -0
  27. package/Build/Workers/EllipsoidGeodesic-16de63ea.js +520 -0
  28. package/Build/Workers/EllipsoidGeometry-95c0330e.js +637 -0
  29. package/Build/Workers/EllipsoidOutlineGeometry-d6d2ceec.js +454 -0
  30. package/Build/Workers/EllipsoidRhumbLine-ae5e65e0.js +741 -0
  31. package/Build/Workers/EllipsoidTangentPlane-bfc674bf.js +373 -0
  32. package/Build/Workers/EncodedCartesian3-f473ea18.js +171 -0
  33. package/Build/Workers/FrustumGeometry-3bf2e4eb.js +2512 -0
  34. package/Build/Workers/GeometryAttribute-df5f473e.js +619 -0
  35. package/Build/Workers/GeometryAttributes-f06a2792.js +91 -0
  36. package/Build/Workers/GeometryInstance-aa75b4cf.js +121 -0
  37. package/Build/Workers/GeometryOffsetAttribute-04332ce7.js +16 -0
  38. package/Build/Workers/GeometryPipeline-f0e46c42.js +3690 -0
  39. package/Build/Workers/IndexDatatype-a55ceaa1.js +200 -0
  40. package/Build/Workers/IntersectionTests-9de29d51.js +1836 -0
  41. package/Build/Workers/Math-2dbd6b93.js +1330 -0
  42. package/Build/Workers/Matrix2-ce637455.js +7084 -0
  43. package/Build/Workers/Matrix3-4f4df527.js +4282 -0
  44. package/Build/Workers/OrientedBoundingBox-d3ff3d4d.js +1257 -0
  45. package/Build/Workers/Plane-b81241c2.js +309 -0
  46. package/Build/Workers/PolygonGeometryLibrary-6f4937bb.js +1074 -0
  47. package/Build/Workers/PolygonPipeline-774a8aaf.js +1341 -0
  48. package/Build/Workers/PolylinePipeline-2e2b015c.js +573 -0
  49. package/Build/Workers/PolylineVolumeGeometryLibrary-7ee1d449.js +781 -0
  50. package/Build/Workers/PrimitivePipeline-a9b7aae0.js +966 -0
  51. package/Build/Workers/RectangleGeometryLibrary-9aa6c8f6.js +280 -0
  52. package/Build/Workers/RuntimeError-06c93819.js +68 -0
  53. package/Build/Workers/TerrainEncoding-b52dcfc5.js +1227 -0
  54. package/Build/Workers/Transforms-2f755df8.js +14683 -0
  55. package/Build/Workers/VertexFormat-6b480673.js +312 -0
  56. package/Build/Workers/WallGeometryLibrary-ab19a93d.js +211 -0
  57. package/Build/Workers/WebGLConstants-a8cc3e8c.js +620 -0
  58. package/Build/Workers/WebMercatorProjection-9f25de49.js +151 -0
  59. package/Build/Workers/arrayRemoveDuplicates-c2038105.js +129 -0
  60. package/Build/Workers/cesiumWorkerBootstrapper.js +1273 -0
  61. package/Build/Workers/combine-ca22a614.js +82 -0
  62. package/Build/Workers/combineGeometry.js +17 -0
  63. package/Build/Workers/createBoxGeometry.js +12 -0
  64. package/Build/Workers/createBoxOutlineGeometry.js +313 -0
  65. package/Build/Workers/createCircleGeometry.js +213 -0
  66. package/Build/Workers/createCircleOutlineGeometry.js +160 -0
  67. package/Build/Workers/createCoplanarPolygonGeometry.js +586 -0
  68. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +236 -0
  69. package/Build/Workers/createCorridorGeometry.js +1407 -0
  70. package/Build/Workers/createCorridorOutlineGeometry.js +603 -0
  71. package/Build/Workers/createCylinderGeometry.js +12 -0
  72. package/Build/Workers/createCylinderOutlineGeometry.js +265 -0
  73. package/Build/Workers/createEllipseGeometry.js +14 -0
  74. package/Build/Workers/createEllipseOutlineGeometry.js +14 -0
  75. package/Build/Workers/createEllipsoidGeometry.js +12 -0
  76. package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -0
  77. package/Build/Workers/createFrustumGeometry.js +12 -0
  78. package/Build/Workers/createFrustumOutlineGeometry.js +251 -0
  79. package/Build/Workers/createGeometry.js +55 -0
  80. package/Build/Workers/createGroundPolylineGeometry.js +2134 -0
  81. package/Build/Workers/createPlaneGeometry.js +250 -0
  82. package/Build/Workers/createPlaneOutlineGeometry.js +115 -0
  83. package/Build/Workers/createPolygonGeometry.js +1420 -0
  84. package/Build/Workers/createPolygonOutlineGeometry.js +683 -0
  85. package/Build/Workers/createPolylineGeometry.js +571 -0
  86. package/Build/Workers/createPolylineVolumeGeometry.js +411 -0
  87. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +301 -0
  88. package/Build/Workers/createRectangleGeometry.js +1476 -0
  89. package/Build/Workers/createRectangleOutlineGeometry.js +535 -0
  90. package/Build/Workers/createSimplePolylineGeometry.js +458 -0
  91. package/Build/Workers/createSphereGeometry.js +123 -0
  92. package/Build/Workers/createSphereOutlineGeometry.js +126 -0
  93. package/Build/Workers/createTaskProcessorWorker.js +127 -0
  94. package/Build/Workers/createVectorTileClampedPolylines.js +535 -0
  95. package/Build/Workers/createVectorTileGeometries.js +445 -0
  96. package/Build/Workers/createVectorTilePoints.js +79 -0
  97. package/Build/Workers/createVectorTilePolygons.js +406 -0
  98. package/Build/Workers/createVectorTilePolylines.js +254 -0
  99. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +640 -0
  100. package/Build/Workers/createVerticesFromHeightmap.js +2707 -0
  101. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +994 -0
  102. package/Build/Workers/createWallGeometry.js +623 -0
  103. package/Build/Workers/createWallOutlineGeometry.js +432 -0
  104. package/Build/Workers/decodeDraco.js +381 -0
  105. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +3668 -0
  106. package/Build/Workers/decodeI3S.js +1040 -0
  107. package/Build/Workers/defaultValue-0a909f67.js +51 -0
  108. package/Build/Workers/package.js +2 -0
  109. package/Build/Workers/transcodeKTX2.js +1516 -0
  110. package/Build/Workers/transferTypedArrayTest.js +18 -0
  111. package/Build/Workers/upsampleQuantizedTerrainMesh.js +1023 -0
  112. package/LICENSE.md +933 -0
  113. package/README.md +58 -0
  114. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  115. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  116. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  117. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  118. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  119. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  120. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  121. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  122. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  123. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  124. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  125. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  126. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  127. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  128. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  129. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  130. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  131. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  132. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  133. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  134. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  135. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  136. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  137. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  138. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  139. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  140. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  141. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  142. package/Source/Assets/Images/bing_maps_credit.png +0 -0
  143. package/Source/Assets/Images/cesium_credit.png +0 -0
  144. package/Source/Assets/Images/google_earth_credit.png +0 -0
  145. package/Source/Assets/Images/ion-credit.png +0 -0
  146. package/Source/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
  147. package/Source/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
  148. package/Source/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
  149. package/Source/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
  150. package/Source/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
  151. package/Source/Assets/Textures/NaturalEarthII/1/0/1.jpg +0 -0
  152. package/Source/Assets/Textures/NaturalEarthII/1/1/0.jpg +0 -0
  153. package/Source/Assets/Textures/NaturalEarthII/1/1/1.jpg +0 -0
  154. package/Source/Assets/Textures/NaturalEarthII/1/2/0.jpg +0 -0
  155. package/Source/Assets/Textures/NaturalEarthII/1/2/1.jpg +0 -0
  156. package/Source/Assets/Textures/NaturalEarthII/1/3/0.jpg +0 -0
  157. package/Source/Assets/Textures/NaturalEarthII/1/3/1.jpg +0 -0
  158. package/Source/Assets/Textures/NaturalEarthII/2/0/0.jpg +0 -0
  159. package/Source/Assets/Textures/NaturalEarthII/2/0/1.jpg +0 -0
  160. package/Source/Assets/Textures/NaturalEarthII/2/0/2.jpg +0 -0
  161. package/Source/Assets/Textures/NaturalEarthII/2/0/3.jpg +0 -0
  162. package/Source/Assets/Textures/NaturalEarthII/2/1/0.jpg +0 -0
  163. package/Source/Assets/Textures/NaturalEarthII/2/1/1.jpg +0 -0
  164. package/Source/Assets/Textures/NaturalEarthII/2/1/2.jpg +0 -0
  165. package/Source/Assets/Textures/NaturalEarthII/2/1/3.jpg +0 -0
  166. package/Source/Assets/Textures/NaturalEarthII/2/2/0.jpg +0 -0
  167. package/Source/Assets/Textures/NaturalEarthII/2/2/1.jpg +0 -0
  168. package/Source/Assets/Textures/NaturalEarthII/2/2/2.jpg +0 -0
  169. package/Source/Assets/Textures/NaturalEarthII/2/2/3.jpg +0 -0
  170. package/Source/Assets/Textures/NaturalEarthII/2/3/0.jpg +0 -0
  171. package/Source/Assets/Textures/NaturalEarthII/2/3/1.jpg +0 -0
  172. package/Source/Assets/Textures/NaturalEarthII/2/3/2.jpg +0 -0
  173. package/Source/Assets/Textures/NaturalEarthII/2/3/3.jpg +0 -0
  174. package/Source/Assets/Textures/NaturalEarthII/2/4/0.jpg +0 -0
  175. package/Source/Assets/Textures/NaturalEarthII/2/4/1.jpg +0 -0
  176. package/Source/Assets/Textures/NaturalEarthII/2/4/2.jpg +0 -0
  177. package/Source/Assets/Textures/NaturalEarthII/2/4/3.jpg +0 -0
  178. package/Source/Assets/Textures/NaturalEarthII/2/5/0.jpg +0 -0
  179. package/Source/Assets/Textures/NaturalEarthII/2/5/1.jpg +0 -0
  180. package/Source/Assets/Textures/NaturalEarthII/2/5/2.jpg +0 -0
  181. package/Source/Assets/Textures/NaturalEarthII/2/5/3.jpg +0 -0
  182. package/Source/Assets/Textures/NaturalEarthII/2/6/0.jpg +0 -0
  183. package/Source/Assets/Textures/NaturalEarthII/2/6/1.jpg +0 -0
  184. package/Source/Assets/Textures/NaturalEarthII/2/6/2.jpg +0 -0
  185. package/Source/Assets/Textures/NaturalEarthII/2/6/3.jpg +0 -0
  186. package/Source/Assets/Textures/NaturalEarthII/2/7/0.jpg +0 -0
  187. package/Source/Assets/Textures/NaturalEarthII/2/7/1.jpg +0 -0
  188. package/Source/Assets/Textures/NaturalEarthII/2/7/2.jpg +0 -0
  189. package/Source/Assets/Textures/NaturalEarthII/2/7/3.jpg +0 -0
  190. package/Source/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
  191. package/Source/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  192. package/Source/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
  193. package/Source/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
  194. package/Source/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
  195. package/Source/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
  196. package/Source/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
  197. package/Source/Assets/Textures/maki/airfield.png +0 -0
  198. package/Source/Assets/Textures/maki/airport.png +0 -0
  199. package/Source/Assets/Textures/maki/alcohol-shop.png +0 -0
  200. package/Source/Assets/Textures/maki/america-football.png +0 -0
  201. package/Source/Assets/Textures/maki/art-gallery.png +0 -0
  202. package/Source/Assets/Textures/maki/bakery.png +0 -0
  203. package/Source/Assets/Textures/maki/bank.png +0 -0
  204. package/Source/Assets/Textures/maki/bar.png +0 -0
  205. package/Source/Assets/Textures/maki/baseball.png +0 -0
  206. package/Source/Assets/Textures/maki/basketball.png +0 -0
  207. package/Source/Assets/Textures/maki/beer.png +0 -0
  208. package/Source/Assets/Textures/maki/bicycle.png +0 -0
  209. package/Source/Assets/Textures/maki/building.png +0 -0
  210. package/Source/Assets/Textures/maki/bus.png +0 -0
  211. package/Source/Assets/Textures/maki/cafe.png +0 -0
  212. package/Source/Assets/Textures/maki/camera.png +0 -0
  213. package/Source/Assets/Textures/maki/campsite.png +0 -0
  214. package/Source/Assets/Textures/maki/car.png +0 -0
  215. package/Source/Assets/Textures/maki/cemetery.png +0 -0
  216. package/Source/Assets/Textures/maki/cesium.png +0 -0
  217. package/Source/Assets/Textures/maki/chemist.png +0 -0
  218. package/Source/Assets/Textures/maki/cinema.png +0 -0
  219. package/Source/Assets/Textures/maki/circle-stroked.png +0 -0
  220. package/Source/Assets/Textures/maki/circle.png +0 -0
  221. package/Source/Assets/Textures/maki/city.png +0 -0
  222. package/Source/Assets/Textures/maki/clothing-store.png +0 -0
  223. package/Source/Assets/Textures/maki/college.png +0 -0
  224. package/Source/Assets/Textures/maki/commercial.png +0 -0
  225. package/Source/Assets/Textures/maki/cricket.png +0 -0
  226. package/Source/Assets/Textures/maki/cross.png +0 -0
  227. package/Source/Assets/Textures/maki/dam.png +0 -0
  228. package/Source/Assets/Textures/maki/danger.png +0 -0
  229. package/Source/Assets/Textures/maki/disability.png +0 -0
  230. package/Source/Assets/Textures/maki/dog-park.png +0 -0
  231. package/Source/Assets/Textures/maki/embassy.png +0 -0
  232. package/Source/Assets/Textures/maki/emergency-telephone.png +0 -0
  233. package/Source/Assets/Textures/maki/entrance.png +0 -0
  234. package/Source/Assets/Textures/maki/farm.png +0 -0
  235. package/Source/Assets/Textures/maki/fast-food.png +0 -0
  236. package/Source/Assets/Textures/maki/ferry.png +0 -0
  237. package/Source/Assets/Textures/maki/fire-station.png +0 -0
  238. package/Source/Assets/Textures/maki/fuel.png +0 -0
  239. package/Source/Assets/Textures/maki/garden.png +0 -0
  240. package/Source/Assets/Textures/maki/gift.png +0 -0
  241. package/Source/Assets/Textures/maki/golf.png +0 -0
  242. package/Source/Assets/Textures/maki/grocery.png +0 -0
  243. package/Source/Assets/Textures/maki/hairdresser.png +0 -0
  244. package/Source/Assets/Textures/maki/harbor.png +0 -0
  245. package/Source/Assets/Textures/maki/heart.png +0 -0
  246. package/Source/Assets/Textures/maki/heliport.png +0 -0
  247. package/Source/Assets/Textures/maki/hospital.png +0 -0
  248. package/Source/Assets/Textures/maki/ice-cream.png +0 -0
  249. package/Source/Assets/Textures/maki/industrial.png +0 -0
  250. package/Source/Assets/Textures/maki/land-use.png +0 -0
  251. package/Source/Assets/Textures/maki/laundry.png +0 -0
  252. package/Source/Assets/Textures/maki/library.png +0 -0
  253. package/Source/Assets/Textures/maki/lighthouse.png +0 -0
  254. package/Source/Assets/Textures/maki/lodging.png +0 -0
  255. package/Source/Assets/Textures/maki/logging.png +0 -0
  256. package/Source/Assets/Textures/maki/london-underground.png +0 -0
  257. package/Source/Assets/Textures/maki/marker-stroked.png +0 -0
  258. package/Source/Assets/Textures/maki/marker.png +0 -0
  259. package/Source/Assets/Textures/maki/minefield.png +0 -0
  260. package/Source/Assets/Textures/maki/mobilephone.png +0 -0
  261. package/Source/Assets/Textures/maki/monument.png +0 -0
  262. package/Source/Assets/Textures/maki/museum.png +0 -0
  263. package/Source/Assets/Textures/maki/music.png +0 -0
  264. package/Source/Assets/Textures/maki/oil-well.png +0 -0
  265. package/Source/Assets/Textures/maki/park.png +0 -0
  266. package/Source/Assets/Textures/maki/park2.png +0 -0
  267. package/Source/Assets/Textures/maki/parking-garage.png +0 -0
  268. package/Source/Assets/Textures/maki/parking.png +0 -0
  269. package/Source/Assets/Textures/maki/pharmacy.png +0 -0
  270. package/Source/Assets/Textures/maki/pitch.png +0 -0
  271. package/Source/Assets/Textures/maki/place-of-worship.png +0 -0
  272. package/Source/Assets/Textures/maki/playground.png +0 -0
  273. package/Source/Assets/Textures/maki/police.png +0 -0
  274. package/Source/Assets/Textures/maki/polling-place.png +0 -0
  275. package/Source/Assets/Textures/maki/post.png +0 -0
  276. package/Source/Assets/Textures/maki/prison.png +0 -0
  277. package/Source/Assets/Textures/maki/rail-above.png +0 -0
  278. package/Source/Assets/Textures/maki/rail-light.png +0 -0
  279. package/Source/Assets/Textures/maki/rail-metro.png +0 -0
  280. package/Source/Assets/Textures/maki/rail-underground.png +0 -0
  281. package/Source/Assets/Textures/maki/rail.png +0 -0
  282. package/Source/Assets/Textures/maki/religious-christian.png +0 -0
  283. package/Source/Assets/Textures/maki/religious-jewish.png +0 -0
  284. package/Source/Assets/Textures/maki/religious-muslim.png +0 -0
  285. package/Source/Assets/Textures/maki/restaurant.png +0 -0
  286. package/Source/Assets/Textures/maki/roadblock.png +0 -0
  287. package/Source/Assets/Textures/maki/rocket.png +0 -0
  288. package/Source/Assets/Textures/maki/school.png +0 -0
  289. package/Source/Assets/Textures/maki/scooter.png +0 -0
  290. package/Source/Assets/Textures/maki/shop.png +0 -0
  291. package/Source/Assets/Textures/maki/skiing.png +0 -0
  292. package/Source/Assets/Textures/maki/slaughterhouse.png +0 -0
  293. package/Source/Assets/Textures/maki/soccer.png +0 -0
  294. package/Source/Assets/Textures/maki/square-stroked.png +0 -0
  295. package/Source/Assets/Textures/maki/square.png +0 -0
  296. package/Source/Assets/Textures/maki/star-stroked.png +0 -0
  297. package/Source/Assets/Textures/maki/star.png +0 -0
  298. package/Source/Assets/Textures/maki/suitcase.png +0 -0
  299. package/Source/Assets/Textures/maki/swimming.png +0 -0
  300. package/Source/Assets/Textures/maki/telephone.png +0 -0
  301. package/Source/Assets/Textures/maki/tennis.png +0 -0
  302. package/Source/Assets/Textures/maki/theatre.png +0 -0
  303. package/Source/Assets/Textures/maki/toilets.png +0 -0
  304. package/Source/Assets/Textures/maki/town-hall.png +0 -0
  305. package/Source/Assets/Textures/maki/town.png +0 -0
  306. package/Source/Assets/Textures/maki/triangle-stroked.png +0 -0
  307. package/Source/Assets/Textures/maki/triangle.png +0 -0
  308. package/Source/Assets/Textures/maki/village.png +0 -0
  309. package/Source/Assets/Textures/maki/warehouse.png +0 -0
  310. package/Source/Assets/Textures/maki/waste-basket.png +0 -0
  311. package/Source/Assets/Textures/maki/water.png +0 -0
  312. package/Source/Assets/Textures/maki/wetland.png +0 -0
  313. package/Source/Assets/Textures/maki/zoo.png +0 -0
  314. package/Source/Assets/Textures/moonSmall.jpg +0 -0
  315. package/Source/Assets/Textures/pin.svg +1 -0
  316. package/Source/Assets/Textures/waterNormals.jpg +0 -0
  317. package/Source/Assets/Textures/waterNormalsSmall.jpg +0 -0
  318. package/Source/Assets/approximateTerrainHeights.json +1 -0
  319. package/Source/Core/ApproximateTerrainHeights.js +256 -0
  320. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +728 -0
  321. package/Source/Core/ArcType.js +31 -0
  322. package/Source/Core/ArticulationStageType.js +23 -0
  323. package/Source/Core/AssociativeArray.js +127 -0
  324. package/Source/Core/AttributeCompression.js +527 -0
  325. package/Source/Core/AxisAlignedBoundingBox.js +259 -0
  326. package/Source/Core/BingMapsGeocoderService.js +107 -0
  327. package/Source/Core/BoundingRectangle.js +373 -0
  328. package/Source/Core/BoundingSphere.js +1505 -0
  329. package/Source/Core/BoxGeometry.js +893 -0
  330. package/Source/Core/BoxOutlineGeometry.js +314 -0
  331. package/Source/Core/Cartesian2.js +824 -0
  332. package/Source/Core/Cartesian3.js +1218 -0
  333. package/Source/Core/Cartesian4.js +980 -0
  334. package/Source/Core/Cartographic.js +302 -0
  335. package/Source/Core/CartographicGeocoderService.js +58 -0
  336. package/Source/Core/CatmullRomSpline.js +324 -0
  337. package/Source/Core/CesiumTerrainProvider.js +1318 -0
  338. package/Source/Core/Check.js +213 -0
  339. package/Source/Core/CircleGeometry.js +203 -0
  340. package/Source/Core/CircleOutlineGeometry.js +149 -0
  341. package/Source/Core/Clock.js +319 -0
  342. package/Source/Core/ClockRange.js +39 -0
  343. package/Source/Core/ClockStep.js +38 -0
  344. package/Source/Core/Color.js +2263 -0
  345. package/Source/Core/ColorGeometryInstanceAttribute.js +182 -0
  346. package/Source/Core/ComponentDatatype.js +340 -0
  347. package/Source/Core/CompressedTextureBuffer.js +114 -0
  348. package/Source/Core/ConstantSpline.js +119 -0
  349. package/Source/Core/CoplanarPolygonGeometry.js +599 -0
  350. package/Source/Core/CoplanarPolygonGeometryLibrary.js +132 -0
  351. package/Source/Core/CoplanarPolygonOutlineGeometry.js +237 -0
  352. package/Source/Core/CornerType.js +37 -0
  353. package/Source/Core/CorridorGeometry.js +1416 -0
  354. package/Source/Core/CorridorGeometryLibrary.js +501 -0
  355. package/Source/Core/CorridorOutlineGeometry.js +604 -0
  356. package/Source/Core/Credit.js +166 -0
  357. package/Source/Core/CubicRealPolynomial.js +238 -0
  358. package/Source/Core/CullingVolume.js +217 -0
  359. package/Source/Core/CustomHeightmapTerrainProvider.js +299 -0
  360. package/Source/Core/CylinderGeometry.js +479 -0
  361. package/Source/Core/CylinderGeometryLibrary.js +59 -0
  362. package/Source/Core/CylinderOutlineGeometry.js +269 -0
  363. package/Source/Core/DefaultProxy.js +26 -0
  364. package/Source/Core/DeveloperError.js +75 -0
  365. package/Source/Core/DistanceDisplayCondition.js +172 -0
  366. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +181 -0
  367. package/Source/Core/DoubleEndedPriorityQueue.js +405 -0
  368. package/Source/Core/DoublyLinkedList.js +112 -0
  369. package/Source/Core/EarthOrientationParameters.js +431 -0
  370. package/Source/Core/EarthOrientationParametersSample.js +52 -0
  371. package/Source/Core/EasingFunction.js +257 -0
  372. package/Source/Core/EllipseGeometry.js +1325 -0
  373. package/Source/Core/EllipseGeometryLibrary.js +365 -0
  374. package/Source/Core/EllipseOutlineGeometry.js +454 -0
  375. package/Source/Core/Ellipsoid.js +804 -0
  376. package/Source/Core/EllipsoidGeodesic.js +523 -0
  377. package/Source/Core/EllipsoidGeometry.js +649 -0
  378. package/Source/Core/EllipsoidOutlineGeometry.js +464 -0
  379. package/Source/Core/EllipsoidRhumbLine.js +745 -0
  380. package/Source/Core/EllipsoidTangentPlane.js +383 -0
  381. package/Source/Core/EllipsoidTerrainProvider.js +230 -0
  382. package/Source/Core/EllipsoidalOccluder.js +559 -0
  383. package/Source/Core/EncodedCartesian3.js +170 -0
  384. package/Source/Core/Event.js +164 -0
  385. package/Source/Core/EventHelper.js +74 -0
  386. package/Source/Core/ExtrapolationType.js +34 -0
  387. package/Source/Core/FeatureDetection.js +411 -0
  388. package/Source/Core/FrustumGeometry.js +583 -0
  389. package/Source/Core/FrustumOutlineGeometry.js +254 -0
  390. package/Source/Core/Fullscreen.js +249 -0
  391. package/Source/Core/GeocodeType.js +24 -0
  392. package/Source/Core/GeocoderService.js +29 -0
  393. package/Source/Core/GeographicProjection.js +105 -0
  394. package/Source/Core/GeographicTilingScheme.js +251 -0
  395. package/Source/Core/Geometry.js +376 -0
  396. package/Source/Core/GeometryAttribute.js +138 -0
  397. package/Source/Core/GeometryAttributes.js +88 -0
  398. package/Source/Core/GeometryFactory.js +25 -0
  399. package/Source/Core/GeometryInstance.js +121 -0
  400. package/Source/Core/GeometryInstanceAttribute.js +138 -0
  401. package/Source/Core/GeometryOffsetAttribute.js +10 -0
  402. package/Source/Core/GeometryPipeline.js +3296 -0
  403. package/Source/Core/GeometryType.js +10 -0
  404. package/Source/Core/GoogleEarthEnterpriseMetadata.js +597 -0
  405. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +607 -0
  406. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +641 -0
  407. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +136 -0
  408. package/Source/Core/GregorianDate.js +69 -0
  409. package/Source/Core/GroundPolylineGeometry.js +1658 -0
  410. package/Source/Core/HeadingPitchRange.js +60 -0
  411. package/Source/Core/HeadingPitchRoll.js +236 -0
  412. package/Source/Core/Heap.js +234 -0
  413. package/Source/Core/HeightmapEncoding.js +25 -0
  414. package/Source/Core/HeightmapTerrainData.js +925 -0
  415. package/Source/Core/HeightmapTessellator.js +535 -0
  416. package/Source/Core/HermitePolynomialApproximation.js +342 -0
  417. package/Source/Core/HermiteSpline.js +620 -0
  418. package/Source/Core/HilbertOrder.js +118 -0
  419. package/Source/Core/Iau2000Orientation.js +167 -0
  420. package/Source/Core/Iau2006XysData.js +277 -0
  421. package/Source/Core/Iau2006XysSample.js +32 -0
  422. package/Source/Core/IauOrientationAxes.js +105 -0
  423. package/Source/Core/IauOrientationParameters.js +54 -0
  424. package/Source/Core/IndexDatatype.js +199 -0
  425. package/Source/Core/InterpolationAlgorithm.js +65 -0
  426. package/Source/Core/InterpolationType.js +14 -0
  427. package/Source/Core/Intersect.js +34 -0
  428. package/Source/Core/IntersectionTests.js +1047 -0
  429. package/Source/Core/Intersections2D.js +358 -0
  430. package/Source/Core/Interval.js +25 -0
  431. package/Source/Core/Ion.js +57 -0
  432. package/Source/Core/IonGeocoderService.js +64 -0
  433. package/Source/Core/IonResource.js +270 -0
  434. package/Source/Core/Iso8601.js +54 -0
  435. package/Source/Core/JulianDate.js +1233 -0
  436. package/Source/Core/KTX2Transcoder.js +95 -0
  437. package/Source/Core/KeyboardEventModifier.js +32 -0
  438. package/Source/Core/LagrangePolynomialApproximation.js +71 -0
  439. package/Source/Core/LeapSecond.js +24 -0
  440. package/Source/Core/LinearApproximation.js +83 -0
  441. package/Source/Core/LinearSpline.js +166 -0
  442. package/Source/Core/ManagedArray.js +163 -0
  443. package/Source/Core/MapProjection.js +62 -0
  444. package/Source/Core/Math.js +1119 -0
  445. package/Source/Core/Matrix2.js +1092 -0
  446. package/Source/Core/Matrix3.js +1838 -0
  447. package/Source/Core/Matrix4.js +3232 -0
  448. package/Source/Core/MorphWeightSpline.js +161 -0
  449. package/Source/Core/MortonOrder.js +214 -0
  450. package/Source/Core/NearFarScalar.js +174 -0
  451. package/Source/Core/Occluder.js +732 -0
  452. package/Source/Core/OffsetGeometryInstanceAttribute.js +126 -0
  453. package/Source/Core/OpenCageGeocoderService.js +118 -0
  454. package/Source/Core/OrientedBoundingBox.js +1270 -0
  455. package/Source/Core/OrthographicFrustum.js +338 -0
  456. package/Source/Core/OrthographicOffCenterFrustum.js +463 -0
  457. package/Source/Core/Packable.js +40 -0
  458. package/Source/Core/PackableForInterpolation.js +43 -0
  459. package/Source/Core/PeliasGeocoderService.js +93 -0
  460. package/Source/Core/PerspectiveFrustum.js +439 -0
  461. package/Source/Core/PerspectiveOffCenterFrustum.js +523 -0
  462. package/Source/Core/PinBuilder.js +234 -0
  463. package/Source/Core/PixelFormat.js +493 -0
  464. package/Source/Core/Plane.js +312 -0
  465. package/Source/Core/PlaneGeometry.js +250 -0
  466. package/Source/Core/PlaneOutlineGeometry.js +113 -0
  467. package/Source/Core/PolygonGeometry.js +1436 -0
  468. package/Source/Core/PolygonGeometryLibrary.js +981 -0
  469. package/Source/Core/PolygonHierarchy.js +25 -0
  470. package/Source/Core/PolygonOutlineGeometry.js +692 -0
  471. package/Source/Core/PolygonPipeline.js +633 -0
  472. package/Source/Core/PolylineGeometry.js +578 -0
  473. package/Source/Core/PolylinePipeline.js +580 -0
  474. package/Source/Core/PolylineVolumeGeometry.js +417 -0
  475. package/Source/Core/PolylineVolumeGeometryLibrary.js +701 -0
  476. package/Source/Core/PolylineVolumeOutlineGeometry.js +299 -0
  477. package/Source/Core/PrimitiveType.js +107 -0
  478. package/Source/Core/Proxy.js +24 -0
  479. package/Source/Core/QuadraticRealPolynomial.js +147 -0
  480. package/Source/Core/QuantizedMeshTerrainData.js +772 -0
  481. package/Source/Core/QuarticRealPolynomial.js +342 -0
  482. package/Source/Core/Quaternion.js +1142 -0
  483. package/Source/Core/QuaternionSpline.js +155 -0
  484. package/Source/Core/Queue.js +126 -0
  485. package/Source/Core/Ray.js +80 -0
  486. package/Source/Core/Rectangle.js +982 -0
  487. package/Source/Core/RectangleCollisionChecker.js +95 -0
  488. package/Source/Core/RectangleGeometry.js +1489 -0
  489. package/Source/Core/RectangleGeometryLibrary.js +283 -0
  490. package/Source/Core/RectangleOutlineGeometry.js +537 -0
  491. package/Source/Core/ReferenceFrame.js +23 -0
  492. package/Source/Core/Request.js +192 -0
  493. package/Source/Core/RequestErrorEvent.js +58 -0
  494. package/Source/Core/RequestScheduler.js +520 -0
  495. package/Source/Core/RequestState.js +55 -0
  496. package/Source/Core/RequestType.js +39 -0
  497. package/Source/Core/Resource.js +2307 -0
  498. package/Source/Core/RuntimeError.js +65 -0
  499. package/Source/Core/S2Cell.js +811 -0
  500. package/Source/Core/ScreenSpaceEventHandler.js +1140 -0
  501. package/Source/Core/ScreenSpaceEventType.js +127 -0
  502. package/Source/Core/ShowGeometryInstanceAttribute.js +123 -0
  503. package/Source/Core/Simon1994PlanetaryPositions.js +682 -0
  504. package/Source/Core/SimplePolylineGeometry.js +457 -0
  505. package/Source/Core/SphereGeometry.js +118 -0
  506. package/Source/Core/SphereOutlineGeometry.js +120 -0
  507. package/Source/Core/Spherical.js +184 -0
  508. package/Source/Core/Spline.js +189 -0
  509. package/Source/Core/SteppedSpline.js +160 -0
  510. package/Source/Core/TaskProcessor.js +377 -0
  511. package/Source/Core/TerrainData.js +125 -0
  512. package/Source/Core/TerrainEncoding.js +607 -0
  513. package/Source/Core/TerrainExaggeration.js +49 -0
  514. package/Source/Core/TerrainMesh.js +156 -0
  515. package/Source/Core/TerrainProvider.js +461 -0
  516. package/Source/Core/TerrainQuantization.js +25 -0
  517. package/Source/Core/TileAvailability.js +564 -0
  518. package/Source/Core/TileEdge.js +14 -0
  519. package/Source/Core/TileProviderError.js +171 -0
  520. package/Source/Core/TilingScheme.js +132 -0
  521. package/Source/Core/TimeConstants.js +83 -0
  522. package/Source/Core/TimeInterval.js +438 -0
  523. package/Source/Core/TimeIntervalCollection.js +1136 -0
  524. package/Source/Core/TimeStandard.js +30 -0
  525. package/Source/Core/Tipsify.js +314 -0
  526. package/Source/Core/Transforms.js +1132 -0
  527. package/Source/Core/TranslationRotationScale.js +60 -0
  528. package/Source/Core/TridiagonalSystemSolver.js +113 -0
  529. package/Source/Core/TrustedServers.js +146 -0
  530. package/Source/Core/VRTheWorldTerrainProvider.js +450 -0
  531. package/Source/Core/VertexFormat.js +311 -0
  532. package/Source/Core/VideoSynchronizer.js +222 -0
  533. package/Source/Core/Visibility.js +34 -0
  534. package/Source/Core/VulkanConstants.js +286 -0
  535. package/Source/Core/WallGeometry.js +626 -0
  536. package/Source/Core/WallGeometryLibrary.js +212 -0
  537. package/Source/Core/WallOutlineGeometry.js +434 -0
  538. package/Source/Core/WebGLConstants.js +614 -0
  539. package/Source/Core/WebMercatorProjection.js +154 -0
  540. package/Source/Core/WebMercatorTilingScheme.js +297 -0
  541. package/Source/Core/WindingOrder.js +36 -0
  542. package/Source/Core/WireframeIndexGenerator.js +238 -0
  543. package/Source/Core/appendForwardSlash.js +10 -0
  544. package/Source/Core/arrayRemoveDuplicates.js +130 -0
  545. package/Source/Core/barycentricCoordinates.js +109 -0
  546. package/Source/Core/binarySearch.js +67 -0
  547. package/Source/Core/buildModuleUrl.js +151 -0
  548. package/Source/Core/cancelAnimationFrame.js +53 -0
  549. package/Source/Core/clone.js +32 -0
  550. package/Source/Core/combine.js +80 -0
  551. package/Source/Core/createGuid.js +22 -0
  552. package/Source/Core/createWorldTerrain.js +42 -0
  553. package/Source/Core/decodeGoogleEarthEnterpriseData.js +93 -0
  554. package/Source/Core/decodeVectorPolylinePositions.js +51 -0
  555. package/Source/Core/defaultValue.js +29 -0
  556. package/Source/Core/defer.js +44 -0
  557. package/Source/Core/defined.js +17 -0
  558. package/Source/Core/deprecationWarning.js +53 -0
  559. package/Source/Core/destroyObject.js +57 -0
  560. package/Source/Core/formatError.js +30 -0
  561. package/Source/Core/getAbsoluteUri.js +47 -0
  562. package/Source/Core/getBaseUri.js +47 -0
  563. package/Source/Core/getExtensionFromUri.js +38 -0
  564. package/Source/Core/getFilenameFromUri.js +32 -0
  565. package/Source/Core/getImageFromTypedArray.js +24 -0
  566. package/Source/Core/getImagePixels.js +43 -0
  567. package/Source/Core/getJsonFromTypedArray.js +21 -0
  568. package/Source/Core/getMagic.js +15 -0
  569. package/Source/Core/getStringFromTypedArray.js +166 -0
  570. package/Source/Core/getTimestamp.js +26 -0
  571. package/Source/Core/isBitSet.js +7 -0
  572. package/Source/Core/isBlobUri.js +22 -0
  573. package/Source/Core/isCrossOriginUrl.js +30 -0
  574. package/Source/Core/isDataUri.js +22 -0
  575. package/Source/Core/isLeapYear.js +23 -0
  576. package/Source/Core/loadAndExecuteScript.js +27 -0
  577. package/Source/Core/loadImageFromTypedArray.js +64 -0
  578. package/Source/Core/loadKTX2.js +104 -0
  579. package/Source/Core/mergeSort.js +111 -0
  580. package/Source/Core/objectToQuery.js +57 -0
  581. package/Source/Core/oneTimeWarning.js +52 -0
  582. package/Source/Core/parseResponseHeaders.js +37 -0
  583. package/Source/Core/pointInsideTriangle.js +39 -0
  584. package/Source/Core/queryToObject.js +60 -0
  585. package/Source/Core/requestAnimationFrame.js +83 -0
  586. package/Source/Core/resizeImageToNextPowerOfTwo.js +31 -0
  587. package/Source/Core/sampleTerrain.js +257 -0
  588. package/Source/Core/sampleTerrainMostDetailed.js +117 -0
  589. package/Source/Core/scaleToGeodeticSurface.js +147 -0
  590. package/Source/Core/subdivideArray.js +35 -0
  591. package/Source/Core/webGLConstantToGlslType.js +25 -0
  592. package/Source/Core/wrapFunction.js +26 -0
  593. package/Source/Core/writeTextToCanvas.js +222 -0
  594. package/Source/DataSources/BillboardGraphics.js +429 -0
  595. package/Source/DataSources/BillboardVisualizer.js +341 -0
  596. package/Source/DataSources/BoundingSphereState.js +26 -0
  597. package/Source/DataSources/BoxGeometryUpdater.js +325 -0
  598. package/Source/DataSources/BoxGraphics.js +213 -0
  599. package/Source/DataSources/CallbackProperty.js +111 -0
  600. package/Source/DataSources/Cesium3DTilesetGraphics.js +113 -0
  601. package/Source/DataSources/Cesium3DTilesetVisualizer.js +249 -0
  602. package/Source/DataSources/CheckerboardMaterialProperty.js +151 -0
  603. package/Source/DataSources/ColorMaterialProperty.js +106 -0
  604. package/Source/DataSources/CompositeEntityCollection.js +592 -0
  605. package/Source/DataSources/CompositeMaterialProperty.js +129 -0
  606. package/Source/DataSources/CompositePositionProperty.js +149 -0
  607. package/Source/DataSources/CompositeProperty.js +154 -0
  608. package/Source/DataSources/ConstantPositionProperty.js +146 -0
  609. package/Source/DataSources/ConstantProperty.js +116 -0
  610. package/Source/DataSources/CorridorGeometryUpdater.js +404 -0
  611. package/Source/DataSources/CorridorGraphics.js +328 -0
  612. package/Source/DataSources/CustomDataSource.js +173 -0
  613. package/Source/DataSources/CylinderGeometryUpdater.js +373 -0
  614. package/Source/DataSources/CylinderGraphics.js +265 -0
  615. package/Source/DataSources/CzmlDataSource.js +5141 -0
  616. package/Source/DataSources/DataSource.js +121 -0
  617. package/Source/DataSources/DataSourceClock.js +165 -0
  618. package/Source/DataSources/DataSourceCollection.js +336 -0
  619. package/Source/DataSources/DataSourceDisplay.js +510 -0
  620. package/Source/DataSources/DynamicGeometryBatch.js +56 -0
  621. package/Source/DataSources/DynamicGeometryUpdater.js +274 -0
  622. package/Source/DataSources/EllipseGeometryUpdater.js +430 -0
  623. package/Source/DataSources/EllipseGraphics.js +357 -0
  624. package/Source/DataSources/EllipsoidGeometryUpdater.js +710 -0
  625. package/Source/DataSources/EllipsoidGraphics.js +323 -0
  626. package/Source/DataSources/Entity.js +752 -0
  627. package/Source/DataSources/EntityCluster.js +997 -0
  628. package/Source/DataSources/EntityCollection.js +440 -0
  629. package/Source/DataSources/EntityView.js +426 -0
  630. package/Source/DataSources/GeoJsonDataSource.js +1064 -0
  631. package/Source/DataSources/GeometryUpdater.js +545 -0
  632. package/Source/DataSources/GeometryVisualizer.js +620 -0
  633. package/Source/DataSources/GpxDataSource.js +1023 -0
  634. package/Source/DataSources/GridMaterialProperty.js +198 -0
  635. package/Source/DataSources/GroundGeometryUpdater.js +232 -0
  636. package/Source/DataSources/ImageMaterialProperty.js +166 -0
  637. package/Source/DataSources/KmlCamera.js +13 -0
  638. package/Source/DataSources/KmlDataSource.js +4326 -0
  639. package/Source/DataSources/KmlLookAt.js +12 -0
  640. package/Source/DataSources/KmlTour.js +176 -0
  641. package/Source/DataSources/KmlTourFlyTo.js +109 -0
  642. package/Source/DataSources/KmlTourWait.js +52 -0
  643. package/Source/DataSources/LabelGraphics.js +430 -0
  644. package/Source/DataSources/LabelVisualizer.js +360 -0
  645. package/Source/DataSources/MaterialProperty.js +105 -0
  646. package/Source/DataSources/ModelGraphics.js +447 -0
  647. package/Source/DataSources/ModelVisualizer.js +548 -0
  648. package/Source/DataSources/NodeTransformationProperty.js +144 -0
  649. package/Source/DataSources/PathGraphics.js +163 -0
  650. package/Source/DataSources/PathVisualizer.js +759 -0
  651. package/Source/DataSources/PlaneGeometryUpdater.js +384 -0
  652. package/Source/DataSources/PlaneGraphics.js +210 -0
  653. package/Source/DataSources/PointGraphics.js +221 -0
  654. package/Source/DataSources/PointVisualizer.js +426 -0
  655. package/Source/DataSources/PolygonGeometryUpdater.js +575 -0
  656. package/Source/DataSources/PolygonGraphics.js +400 -0
  657. package/Source/DataSources/PolylineArrowMaterialProperty.js +104 -0
  658. package/Source/DataSources/PolylineDashMaterialProperty.js +168 -0
  659. package/Source/DataSources/PolylineGeometryUpdater.js +886 -0
  660. package/Source/DataSources/PolylineGlowMaterialProperty.js +146 -0
  661. package/Source/DataSources/PolylineGraphics.js +248 -0
  662. package/Source/DataSources/PolylineOutlineMaterialProperty.js +152 -0
  663. package/Source/DataSources/PolylineVisualizer.js +414 -0
  664. package/Source/DataSources/PolylineVolumeGeometryUpdater.js +304 -0
  665. package/Source/DataSources/PolylineVolumeGraphics.js +237 -0
  666. package/Source/DataSources/PositionProperty.js +133 -0
  667. package/Source/DataSources/PositionPropertyArray.js +187 -0
  668. package/Source/DataSources/Property.js +138 -0
  669. package/Source/DataSources/PropertyArray.js +147 -0
  670. package/Source/DataSources/PropertyBag.js +275 -0
  671. package/Source/DataSources/RectangleGeometryUpdater.js +422 -0
  672. package/Source/DataSources/RectangleGraphics.js +329 -0
  673. package/Source/DataSources/ReferenceProperty.js +365 -0
  674. package/Source/DataSources/Rotation.js +156 -0
  675. package/Source/DataSources/SampledPositionProperty.js +325 -0
  676. package/Source/DataSources/SampledProperty.js +834 -0
  677. package/Source/DataSources/ScaledPositionProperty.js +97 -0
  678. package/Source/DataSources/StaticGeometryColorBatch.js +570 -0
  679. package/Source/DataSources/StaticGeometryPerMaterialBatch.js +488 -0
  680. package/Source/DataSources/StaticGroundGeometryColorBatch.js +395 -0
  681. package/Source/DataSources/StaticGroundGeometryPerMaterialBatch.js +426 -0
  682. package/Source/DataSources/StaticGroundPolylinePerMaterialBatch.js +434 -0
  683. package/Source/DataSources/StaticOutlineGeometryBatch.js +466 -0
  684. package/Source/DataSources/StripeMaterialProperty.js +187 -0
  685. package/Source/DataSources/StripeOrientation.js +19 -0
  686. package/Source/DataSources/TerrainOffsetProperty.js +246 -0
  687. package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +152 -0
  688. package/Source/DataSources/TimeIntervalCollectionProperty.js +136 -0
  689. package/Source/DataSources/VelocityOrientationProperty.js +154 -0
  690. package/Source/DataSources/VelocityVectorProperty.js +216 -0
  691. package/Source/DataSources/Visualizer.js +61 -0
  692. package/Source/DataSources/WallGeometryUpdater.js +275 -0
  693. package/Source/DataSources/WallGraphics.js +244 -0
  694. package/Source/DataSources/createMaterialPropertyDescriptor.js +35 -0
  695. package/Source/DataSources/createPropertyDescriptor.js +72 -0
  696. package/Source/DataSources/createRawPropertyDescriptor.js +13 -0
  697. package/Source/DataSources/exportKml.js +1519 -0
  698. package/Source/DataSources/getElement.js +26 -0
  699. package/Source/DataSources/heightReferenceOnEntityPropertyChanged.js +47 -0
  700. package/Source/Renderer/AutomaticUniforms.js +1625 -0
  701. package/Source/Renderer/Buffer.js +420 -0
  702. package/Source/Renderer/BufferUsage.js +19 -0
  703. package/Source/Renderer/ClearCommand.js +102 -0
  704. package/Source/Renderer/ComputeCommand.js +119 -0
  705. package/Source/Renderer/ComputeEngine.js +135 -0
  706. package/Source/Renderer/Context.js +1601 -0
  707. package/Source/Renderer/ContextLimits.js +297 -0
  708. package/Source/Renderer/CubeMap.js +631 -0
  709. package/Source/Renderer/CubeMapFace.js +361 -0
  710. package/Source/Renderer/DrawCommand.js +610 -0
  711. package/Source/Renderer/Framebuffer.js +448 -0
  712. package/Source/Renderer/FramebufferManager.js +497 -0
  713. package/Source/Renderer/MipmapHint.js +19 -0
  714. package/Source/Renderer/MultisampleFramebuffer.js +115 -0
  715. package/Source/Renderer/Pass.js +26 -0
  716. package/Source/Renderer/PassState.js +57 -0
  717. package/Source/Renderer/PixelDatatype.js +98 -0
  718. package/Source/Renderer/RenderState.js +996 -0
  719. package/Source/Renderer/Renderbuffer.js +103 -0
  720. package/Source/Renderer/RenderbufferFormat.js +42 -0
  721. package/Source/Renderer/Sampler.js +109 -0
  722. package/Source/Renderer/ShaderBuilder.js +593 -0
  723. package/Source/Renderer/ShaderCache.js +291 -0
  724. package/Source/Renderer/ShaderDestination.js +51 -0
  725. package/Source/Renderer/ShaderFunction.js +66 -0
  726. package/Source/Renderer/ShaderProgram.js +612 -0
  727. package/Source/Renderer/ShaderSource.js +519 -0
  728. package/Source/Renderer/ShaderStruct.js +55 -0
  729. package/Source/Renderer/Texture.js +1035 -0
  730. package/Source/Renderer/TextureCache.js +81 -0
  731. package/Source/Renderer/TextureMagnificationFilter.js +41 -0
  732. package/Source/Renderer/TextureMinificationFilter.js +94 -0
  733. package/Source/Renderer/TextureWrap.js +19 -0
  734. package/Source/Renderer/UniformState.js +1710 -0
  735. package/Source/Renderer/VertexArray.js +853 -0
  736. package/Source/Renderer/VertexArrayFacade.js +514 -0
  737. package/Source/Renderer/createUniform.js +419 -0
  738. package/Source/Renderer/createUniformArray.js +637 -0
  739. package/Source/Renderer/freezeRenderState.js +30 -0
  740. package/Source/Renderer/loadCubeMap.js +93 -0
  741. package/Source/Renderer/modernizeShader.js +242 -0
  742. package/Source/Scene/AlphaMode.js +33 -0
  743. package/Source/Scene/Appearance.js +204 -0
  744. package/Source/Scene/ArcGisMapServerImageryProvider.js +905 -0
  745. package/Source/Scene/AttributeType.js +200 -0
  746. package/Source/Scene/AutoExposure.js +387 -0
  747. package/Source/Scene/Axis.js +111 -0
  748. package/Source/Scene/B3dmParser.js +174 -0
  749. package/Source/Scene/BatchTable.js +636 -0
  750. package/Source/Scene/BatchTableHierarchy.js +556 -0
  751. package/Source/Scene/BatchTexture.js +574 -0
  752. package/Source/Scene/Billboard.js +1552 -0
  753. package/Source/Scene/BillboardCollection.js +2417 -0
  754. package/Source/Scene/BingMapsImageryProvider.js +855 -0
  755. package/Source/Scene/BingMapsStyle.js +93 -0
  756. package/Source/Scene/BlendEquation.js +53 -0
  757. package/Source/Scene/BlendFunction.js +129 -0
  758. package/Source/Scene/BlendOption.js +28 -0
  759. package/Source/Scene/BlendingState.js +73 -0
  760. package/Source/Scene/BoxEmitter.js +75 -0
  761. package/Source/Scene/BrdfLutGenerator.js +75 -0
  762. package/Source/Scene/BufferLoader.js +146 -0
  763. package/Source/Scene/Camera.js +3951 -0
  764. package/Source/Scene/CameraEventAggregator.js +565 -0
  765. package/Source/Scene/CameraEventType.js +47 -0
  766. package/Source/Scene/CameraFlightPath.js +576 -0
  767. package/Source/Scene/Cesium3DContentGroup.js +44 -0
  768. package/Source/Scene/Cesium3DTile.js +2115 -0
  769. package/Source/Scene/Cesium3DTileBatchTable.js +1176 -0
  770. package/Source/Scene/Cesium3DTileColorBlendMode.js +52 -0
  771. package/Source/Scene/Cesium3DTileContent.js +397 -0
  772. package/Source/Scene/Cesium3DTileContentFactory.js +104 -0
  773. package/Source/Scene/Cesium3DTileContentState.js +12 -0
  774. package/Source/Scene/Cesium3DTileContentType.js +160 -0
  775. package/Source/Scene/Cesium3DTileFeature.js +444 -0
  776. package/Source/Scene/Cesium3DTileFeatureTable.js +132 -0
  777. package/Source/Scene/Cesium3DTileOptimizationHint.js +13 -0
  778. package/Source/Scene/Cesium3DTileOptimizations.js +115 -0
  779. package/Source/Scene/Cesium3DTilePass.js +82 -0
  780. package/Source/Scene/Cesium3DTilePassState.js +52 -0
  781. package/Source/Scene/Cesium3DTilePointFeature.js +864 -0
  782. package/Source/Scene/Cesium3DTileRefine.js +29 -0
  783. package/Source/Scene/Cesium3DTileStyle.js +1475 -0
  784. package/Source/Scene/Cesium3DTileStyleEngine.js +78 -0
  785. package/Source/Scene/Cesium3DTileset.js +3158 -0
  786. package/Source/Scene/Cesium3DTilesetCache.js +82 -0
  787. package/Source/Scene/Cesium3DTilesetHeatmap.js +165 -0
  788. package/Source/Scene/Cesium3DTilesetMetadata.js +199 -0
  789. package/Source/Scene/Cesium3DTilesetMostDetailedTraversal.js +144 -0
  790. package/Source/Scene/Cesium3DTilesetStatistics.js +129 -0
  791. package/Source/Scene/Cesium3DTilesetTraversal.js +773 -0
  792. package/Source/Scene/CircleEmitter.js +62 -0
  793. package/Source/Scene/ClassificationPrimitive.js +1433 -0
  794. package/Source/Scene/ClassificationType.js +35 -0
  795. package/Source/Scene/ClippingPlane.js +184 -0
  796. package/Source/Scene/ClippingPlaneCollection.js +771 -0
  797. package/Source/Scene/CloudCollection.js +1050 -0
  798. package/Source/Scene/CloudType.js +33 -0
  799. package/Source/Scene/ColorBlendMode.js +33 -0
  800. package/Source/Scene/Composite3DTileContent.js +346 -0
  801. package/Source/Scene/ConditionsExpression.js +218 -0
  802. package/Source/Scene/ConeEmitter.js +62 -0
  803. package/Source/Scene/ContentMetadata.js +184 -0
  804. package/Source/Scene/CreditDisplay.js +610 -0
  805. package/Source/Scene/CullFace.js +33 -0
  806. package/Source/Scene/CumulusCloud.js +353 -0
  807. package/Source/Scene/DebugAppearance.js +268 -0
  808. package/Source/Scene/DebugCameraPrimitive.js +257 -0
  809. package/Source/Scene/DebugInspector.js +151 -0
  810. package/Source/Scene/DebugModelMatrixPrimitive.js +222 -0
  811. package/Source/Scene/DepthFunction.js +73 -0
  812. package/Source/Scene/DepthPlane.js +245 -0
  813. package/Source/Scene/DerivedCommand.js +433 -0
  814. package/Source/Scene/DeviceOrientationCameraController.js +120 -0
  815. package/Source/Scene/DirectionalLight.js +50 -0
  816. package/Source/Scene/DiscardEmptyTileImagePolicy.js +54 -0
  817. package/Source/Scene/DiscardMissingTileImagePolicy.js +148 -0
  818. package/Source/Scene/DracoLoader.js +76 -0
  819. package/Source/Scene/EllipsoidPrimitive.js +511 -0
  820. package/Source/Scene/EllipsoidSurfaceAppearance.js +282 -0
  821. package/Source/Scene/Empty3DTileContent.js +151 -0
  822. package/Source/Scene/Expression.js +2232 -0
  823. package/Source/Scene/ExpressionNodeType.js +25 -0
  824. package/Source/Scene/Fog.js +205 -0
  825. package/Source/Scene/FrameRateMonitor.js +384 -0
  826. package/Source/Scene/FrameState.js +419 -0
  827. package/Source/Scene/FrustumCommands.js +30 -0
  828. package/Source/Scene/Geometry3DTileContent.js +526 -0
  829. package/Source/Scene/GetFeatureInfoFormat.js +395 -0
  830. package/Source/Scene/Globe.js +1121 -0
  831. package/Source/Scene/GlobeDepth.js +378 -0
  832. package/Source/Scene/GlobeSurfaceShaderSet.js +413 -0
  833. package/Source/Scene/GlobeSurfaceTile.js +997 -0
  834. package/Source/Scene/GlobeSurfaceTileProvider.js +2818 -0
  835. package/Source/Scene/GlobeTranslucency.js +239 -0
  836. package/Source/Scene/GlobeTranslucencyFramebuffer.js +201 -0
  837. package/Source/Scene/GlobeTranslucencyState.js +1117 -0
  838. package/Source/Scene/GltfBufferViewLoader.js +268 -0
  839. package/Source/Scene/GltfDracoLoader.js +250 -0
  840. package/Source/Scene/GltfImageLoader.js +327 -0
  841. package/Source/Scene/GltfIndexBufferLoader.js +429 -0
  842. package/Source/Scene/GltfJsonLoader.js +301 -0
  843. package/Source/Scene/GltfLoader.js +2663 -0
  844. package/Source/Scene/GltfLoaderUtil.js +201 -0
  845. package/Source/Scene/GltfPipeline/ForEach.js +424 -0
  846. package/Source/Scene/GltfPipeline/addBuffer.js +30 -0
  847. package/Source/Scene/GltfPipeline/addDefaults.js +236 -0
  848. package/Source/Scene/GltfPipeline/addExtensionsRequired.js +24 -0
  849. package/Source/Scene/GltfPipeline/addExtensionsUsed.js +22 -0
  850. package/Source/Scene/GltfPipeline/addPipelineExtras.js +36 -0
  851. package/Source/Scene/GltfPipeline/addToArray.js +25 -0
  852. package/Source/Scene/GltfPipeline/findAccessorMinMax.js +71 -0
  853. package/Source/Scene/GltfPipeline/forEachTextureInMaterial.js +139 -0
  854. package/Source/Scene/GltfPipeline/getAccessorByteStride.js +29 -0
  855. package/Source/Scene/GltfPipeline/getComponentReader.js +147 -0
  856. package/Source/Scene/GltfPipeline/moveTechniqueRenderStates.js +138 -0
  857. package/Source/Scene/GltfPipeline/moveTechniquesToExtension.js +145 -0
  858. package/Source/Scene/GltfPipeline/numberOfComponentsForType.js +29 -0
  859. package/Source/Scene/GltfPipeline/parseGlb.js +122 -0
  860. package/Source/Scene/GltfPipeline/readAccessorPacked.js +54 -0
  861. package/Source/Scene/GltfPipeline/removeExtension.js +64 -0
  862. package/Source/Scene/GltfPipeline/removeExtensionsRequired.js +24 -0
  863. package/Source/Scene/GltfPipeline/removeExtensionsUsed.js +26 -0
  864. package/Source/Scene/GltfPipeline/removePipelineExtras.js +42 -0
  865. package/Source/Scene/GltfPipeline/removeUnusedElements.js +881 -0
  866. package/Source/Scene/GltfPipeline/updateAccessorComponentTypes.js +53 -0
  867. package/Source/Scene/GltfPipeline/updateVersion.js +1151 -0
  868. package/Source/Scene/GltfPipeline/usesExtension.js +18 -0
  869. package/Source/Scene/GltfStructuralMetadataLoader.js +504 -0
  870. package/Source/Scene/GltfTextureLoader.js +383 -0
  871. package/Source/Scene/GltfVertexBufferLoader.js +470 -0
  872. package/Source/Scene/GoogleEarthEnterpriseImageryProvider.js +758 -0
  873. package/Source/Scene/GoogleEarthEnterpriseMapsProvider.js +756 -0
  874. package/Source/Scene/GridImageryProvider.js +436 -0
  875. package/Source/Scene/GroundPolylinePrimitive.js +926 -0
  876. package/Source/Scene/GroundPrimitive.js +1040 -0
  877. package/Source/Scene/GroupMetadata.js +203 -0
  878. package/Source/Scene/HeightReference.js +28 -0
  879. package/Source/Scene/HorizontalOrigin.js +41 -0
  880. package/Source/Scene/I3SDataProvider.js +668 -0
  881. package/Source/Scene/I3SFeature.js +63 -0
  882. package/Source/Scene/I3SField.js +255 -0
  883. package/Source/Scene/I3SGeometry.js +409 -0
  884. package/Source/Scene/I3SLayer.js +365 -0
  885. package/Source/Scene/I3SNode.js +816 -0
  886. package/Source/Scene/I3dmParser.js +141 -0
  887. package/Source/Scene/ImageBasedLighting.js +510 -0
  888. package/Source/Scene/Imagery.js +120 -0
  889. package/Source/Scene/ImageryLayer.js +1541 -0
  890. package/Source/Scene/ImageryLayerCollection.js +621 -0
  891. package/Source/Scene/ImageryLayerFeatureInfo.js +112 -0
  892. package/Source/Scene/ImageryProvider.js +387 -0
  893. package/Source/Scene/ImageryState.js +14 -0
  894. package/Source/Scene/Implicit3DTileContent.js +1154 -0
  895. package/Source/Scene/ImplicitAvailabilityBitstream.js +137 -0
  896. package/Source/Scene/ImplicitMetadataView.js +178 -0
  897. package/Source/Scene/ImplicitSubdivisionScheme.js +48 -0
  898. package/Source/Scene/ImplicitSubtree.js +1146 -0
  899. package/Source/Scene/ImplicitSubtreeMetadata.js +191 -0
  900. package/Source/Scene/ImplicitTileCoordinates.js +647 -0
  901. package/Source/Scene/ImplicitTileset.js +263 -0
  902. package/Source/Scene/InstanceAttributeSemantic.js +79 -0
  903. package/Source/Scene/InvertClassification.js +382 -0
  904. package/Source/Scene/IonImageryProvider.js +555 -0
  905. package/Source/Scene/IonWorldImageryStyle.js +33 -0
  906. package/Source/Scene/JobScheduler.js +199 -0
  907. package/Source/Scene/JobType.js +10 -0
  908. package/Source/Scene/JsonMetadataTable.js +114 -0
  909. package/Source/Scene/Label.js +1588 -0
  910. package/Source/Scene/LabelCollection.js +994 -0
  911. package/Source/Scene/LabelStyle.js +33 -0
  912. package/Source/Scene/Light.js +34 -0
  913. package/Source/Scene/MapMode2D.js +23 -0
  914. package/Source/Scene/MapboxImageryProvider.js +448 -0
  915. package/Source/Scene/MapboxStyleImageryProvider.js +457 -0
  916. package/Source/Scene/Material.js +1742 -0
  917. package/Source/Scene/MaterialAppearance.js +334 -0
  918. package/Source/Scene/MetadataClass.js +167 -0
  919. package/Source/Scene/MetadataClassProperty.js +1104 -0
  920. package/Source/Scene/MetadataComponentType.js +448 -0
  921. package/Source/Scene/MetadataEntity.js +425 -0
  922. package/Source/Scene/MetadataEnum.js +186 -0
  923. package/Source/Scene/MetadataEnumValue.js +97 -0
  924. package/Source/Scene/MetadataSchema.js +173 -0
  925. package/Source/Scene/MetadataSchemaLoader.js +145 -0
  926. package/Source/Scene/MetadataSemantic.js +145 -0
  927. package/Source/Scene/MetadataTable.js +357 -0
  928. package/Source/Scene/MetadataTableProperty.js +859 -0
  929. package/Source/Scene/MetadataType.js +208 -0
  930. package/Source/Scene/Model/AlphaPipelineStage.js +52 -0
  931. package/Source/Scene/Model/B3dmLoader.js +379 -0
  932. package/Source/Scene/Model/BatchTexturePipelineStage.js +72 -0
  933. package/Source/Scene/Model/CPUStylingPipelineStage.js +77 -0
  934. package/Source/Scene/Model/ClassificationModelDrawCommand.js +533 -0
  935. package/Source/Scene/Model/ClassificationPipelineStage.js +132 -0
  936. package/Source/Scene/Model/CustomShader.js +473 -0
  937. package/Source/Scene/Model/CustomShaderMode.js +40 -0
  938. package/Source/Scene/Model/CustomShaderPipelineStage.js +654 -0
  939. package/Source/Scene/Model/CustomShaderTranslucencyMode.js +35 -0
  940. package/Source/Scene/Model/DequantizationPipelineStage.js +178 -0
  941. package/Source/Scene/Model/FeatureIdPipelineStage.js +504 -0
  942. package/Source/Scene/Model/GeoJsonLoader.js +722 -0
  943. package/Source/Scene/Model/GeometryPipelineStage.js +558 -0
  944. package/Source/Scene/Model/I3dmLoader.js +909 -0
  945. package/Source/Scene/Model/ImageBasedLightingPipelineStage.js +147 -0
  946. package/Source/Scene/Model/InstancingPipelineStage.js +1043 -0
  947. package/Source/Scene/Model/LightingModel.js +30 -0
  948. package/Source/Scene/Model/LightingPipelineStage.js +75 -0
  949. package/Source/Scene/Model/MaterialPipelineStage.js +510 -0
  950. package/Source/Scene/Model/MetadataPipelineStage.js +638 -0
  951. package/Source/Scene/Model/Model.js +2847 -0
  952. package/Source/Scene/Model/Model3DTileContent.js +451 -0
  953. package/Source/Scene/Model/ModelAlphaOptions.js +26 -0
  954. package/Source/Scene/Model/ModelAnimation.js +422 -0
  955. package/Source/Scene/Model/ModelAnimationChannel.js +293 -0
  956. package/Source/Scene/Model/ModelAnimationCollection.js +553 -0
  957. package/Source/Scene/Model/ModelArticulation.js +214 -0
  958. package/Source/Scene/Model/ModelArticulationStage.js +261 -0
  959. package/Source/Scene/Model/ModelClippingPlanesPipelineStage.js +126 -0
  960. package/Source/Scene/Model/ModelColorPipelineStage.js +99 -0
  961. package/Source/Scene/Model/ModelDrawCommand.js +864 -0
  962. package/Source/Scene/Model/ModelFeature.js +229 -0
  963. package/Source/Scene/Model/ModelFeatureTable.js +322 -0
  964. package/Source/Scene/Model/ModelLightingOptions.js +29 -0
  965. package/Source/Scene/Model/ModelMatrixUpdateStage.js +108 -0
  966. package/Source/Scene/Model/ModelNode.js +125 -0
  967. package/Source/Scene/Model/ModelRenderResources.js +106 -0
  968. package/Source/Scene/Model/ModelRuntimeNode.js +648 -0
  969. package/Source/Scene/Model/ModelRuntimePrimitive.js +340 -0
  970. package/Source/Scene/Model/ModelSceneGraph.js +968 -0
  971. package/Source/Scene/Model/ModelSilhouettePipelineStage.js +109 -0
  972. package/Source/Scene/Model/ModelSkin.js +180 -0
  973. package/Source/Scene/Model/ModelSplitterPipelineStage.js +66 -0
  974. package/Source/Scene/Model/ModelStatistics.js +197 -0
  975. package/Source/Scene/Model/ModelType.js +94 -0
  976. package/Source/Scene/Model/ModelUtility.js +386 -0
  977. package/Source/Scene/Model/MorphTargetsPipelineStage.js +249 -0
  978. package/Source/Scene/Model/NodeRenderResources.js +160 -0
  979. package/Source/Scene/Model/NodeStatisticsPipelineStage.js +75 -0
  980. package/Source/Scene/Model/PickingPipelineStage.js +219 -0
  981. package/Source/Scene/Model/PntsLoader.js +717 -0
  982. package/Source/Scene/Model/PointCloudStylingPipelineStage.js +396 -0
  983. package/Source/Scene/Model/PrimitiveOutlineGenerator.js +689 -0
  984. package/Source/Scene/Model/PrimitiveOutlinePipelineStage.js +99 -0
  985. package/Source/Scene/Model/PrimitiveRenderResources.js +297 -0
  986. package/Source/Scene/Model/PrimitiveStatisticsPipelineStage.js +253 -0
  987. package/Source/Scene/Model/SceneMode2DPipelineStage.js +301 -0
  988. package/Source/Scene/Model/SelectedFeatureIdPipelineStage.js +185 -0
  989. package/Source/Scene/Model/SkinningPipelineStage.js +118 -0
  990. package/Source/Scene/Model/StyleCommandsNeeded.js +29 -0
  991. package/Source/Scene/Model/TextureManager.js +244 -0
  992. package/Source/Scene/Model/TextureUniform.js +74 -0
  993. package/Source/Scene/Model/TilesetPipelineStage.js +73 -0
  994. package/Source/Scene/Model/UniformType.js +124 -0
  995. package/Source/Scene/Model/VaryingType.js +61 -0
  996. package/Source/Scene/Model/WireframePipelineStage.js +118 -0
  997. package/Source/Scene/Model/buildDrawCommand.js +153 -0
  998. package/Source/Scene/ModelAnimationLoop.js +33 -0
  999. package/Source/Scene/ModelAnimationState.js +9 -0
  1000. package/Source/Scene/ModelComponents.js +1466 -0
  1001. package/Source/Scene/Moon.js +174 -0
  1002. package/Source/Scene/Multiple3DTileContent.js +674 -0
  1003. package/Source/Scene/NeverTileDiscardPolicy.js +28 -0
  1004. package/Source/Scene/OIT.js +893 -0
  1005. package/Source/Scene/OctahedralProjectedCubeMap.js +456 -0
  1006. package/Source/Scene/OpenStreetMapImageryProvider.js +124 -0
  1007. package/Source/Scene/OrderedGroundPrimitiveCollection.js +219 -0
  1008. package/Source/Scene/Particle.js +155 -0
  1009. package/Source/Scene/ParticleBurst.js +51 -0
  1010. package/Source/Scene/ParticleEmitter.js +36 -0
  1011. package/Source/Scene/ParticleSystem.js +910 -0
  1012. package/Source/Scene/PerInstanceColorAppearance.js +296 -0
  1013. package/Source/Scene/PerformanceDisplay.js +120 -0
  1014. package/Source/Scene/PickDepth.js +105 -0
  1015. package/Source/Scene/PickDepthFramebuffer.js +79 -0
  1016. package/Source/Scene/PickFramebuffer.js +125 -0
  1017. package/Source/Scene/Picking.js +1316 -0
  1018. package/Source/Scene/PntsParser.js +480 -0
  1019. package/Source/Scene/PointCloud.js +1425 -0
  1020. package/Source/Scene/PointCloudEyeDomeLighting.js +279 -0
  1021. package/Source/Scene/PointCloudShading.js +113 -0
  1022. package/Source/Scene/PointPrimitive.js +668 -0
  1023. package/Source/Scene/PointPrimitiveCollection.js +1217 -0
  1024. package/Source/Scene/Polyline.js +431 -0
  1025. package/Source/Scene/PolylineCollection.js +1962 -0
  1026. package/Source/Scene/PolylineColorAppearance.js +224 -0
  1027. package/Source/Scene/PolylineMaterialAppearance.js +236 -0
  1028. package/Source/Scene/PostProcessStage.js +1023 -0
  1029. package/Source/Scene/PostProcessStageCollection.js +888 -0
  1030. package/Source/Scene/PostProcessStageComposite.js +362 -0
  1031. package/Source/Scene/PostProcessStageLibrary.js +838 -0
  1032. package/Source/Scene/PostProcessStageSampleMode.js +22 -0
  1033. package/Source/Scene/PostProcessStageTextureCache.js +454 -0
  1034. package/Source/Scene/Primitive.js +2536 -0
  1035. package/Source/Scene/PrimitiveCollection.js +467 -0
  1036. package/Source/Scene/PrimitiveLoadPlan.js +280 -0
  1037. package/Source/Scene/PrimitivePipeline.js +855 -0
  1038. package/Source/Scene/PrimitiveState.js +13 -0
  1039. package/Source/Scene/PropertyAttribute.js +160 -0
  1040. package/Source/Scene/PropertyAttributeProperty.js +165 -0
  1041. package/Source/Scene/PropertyTable.js +541 -0
  1042. package/Source/Scene/PropertyTexture.js +162 -0
  1043. package/Source/Scene/PropertyTextureProperty.js +263 -0
  1044. package/Source/Scene/QuadtreeOccluders.js +30 -0
  1045. package/Source/Scene/QuadtreePrimitive.js +1546 -0
  1046. package/Source/Scene/QuadtreeTile.js +539 -0
  1047. package/Source/Scene/QuadtreeTileLoadState.js +39 -0
  1048. package/Source/Scene/QuadtreeTileProvider.js +226 -0
  1049. package/Source/Scene/ResourceCache.js +810 -0
  1050. package/Source/Scene/ResourceCacheKey.js +567 -0
  1051. package/Source/Scene/ResourceCacheStatistics.js +183 -0
  1052. package/Source/Scene/ResourceLoader.js +139 -0
  1053. package/Source/Scene/ResourceLoaderState.js +48 -0
  1054. package/Source/Scene/SDFSettings.js +39 -0
  1055. package/Source/Scene/Scene.js +4498 -0
  1056. package/Source/Scene/SceneFramebuffer.js +106 -0
  1057. package/Source/Scene/SceneMode.js +56 -0
  1058. package/Source/Scene/SceneTransforms.js +466 -0
  1059. package/Source/Scene/SceneTransitioner.js +1111 -0
  1060. package/Source/Scene/ScreenSpaceCameraController.js +2933 -0
  1061. package/Source/Scene/ShadowMap.js +1958 -0
  1062. package/Source/Scene/ShadowMapShader.js +395 -0
  1063. package/Source/Scene/ShadowMode.js +78 -0
  1064. package/Source/Scene/ShadowVolumeAppearance.js +937 -0
  1065. package/Source/Scene/SingleTileImageryProvider.js +501 -0
  1066. package/Source/Scene/SkyAtmosphere.js +402 -0
  1067. package/Source/Scene/SkyBox.js +252 -0
  1068. package/Source/Scene/SphereEmitter.js +66 -0
  1069. package/Source/Scene/SplitDirection.js +34 -0
  1070. package/Source/Scene/Splitter.js +49 -0
  1071. package/Source/Scene/StencilConstants.js +37 -0
  1072. package/Source/Scene/StencilFunction.js +73 -0
  1073. package/Source/Scene/StencilOperation.js +73 -0
  1074. package/Source/Scene/StructuralMetadata.js +243 -0
  1075. package/Source/Scene/StyleExpression.js +86 -0
  1076. package/Source/Scene/Sun.js +359 -0
  1077. package/Source/Scene/SunLight.js +31 -0
  1078. package/Source/Scene/SunPostProcess.js +288 -0
  1079. package/Source/Scene/SupportedImageFormats.js +18 -0
  1080. package/Source/Scene/TerrainFillMesh.js +2220 -0
  1081. package/Source/Scene/TerrainState.js +13 -0
  1082. package/Source/Scene/TextureAtlas.js +556 -0
  1083. package/Source/Scene/TileBoundingRegion.js +490 -0
  1084. package/Source/Scene/TileBoundingS2Cell.js +703 -0
  1085. package/Source/Scene/TileBoundingSphere.js +167 -0
  1086. package/Source/Scene/TileBoundingVolume.js +68 -0
  1087. package/Source/Scene/TileCoordinatesImageryProvider.js +379 -0
  1088. package/Source/Scene/TileDiscardPolicy.js +34 -0
  1089. package/Source/Scene/TileImagery.js +130 -0
  1090. package/Source/Scene/TileMapServiceImageryProvider.js +403 -0
  1091. package/Source/Scene/TileMetadata.js +184 -0
  1092. package/Source/Scene/TileOrientedBoundingBox.js +219 -0
  1093. package/Source/Scene/TileReplacementQueue.js +119 -0
  1094. package/Source/Scene/TileSelectionResult.js +80 -0
  1095. package/Source/Scene/TileState.js +10 -0
  1096. package/Source/Scene/Tileset3DTileContent.js +158 -0
  1097. package/Source/Scene/TilesetMetadata.js +186 -0
  1098. package/Source/Scene/TimeDynamicImagery.js +308 -0
  1099. package/Source/Scene/TimeDynamicPointCloud.js +819 -0
  1100. package/Source/Scene/Tonemapper.js +52 -0
  1101. package/Source/Scene/TranslucentTileClassification.js +524 -0
  1102. package/Source/Scene/TweenCollection.js +588 -0
  1103. package/Source/Scene/UrlTemplateImageryProvider.js +1240 -0
  1104. package/Source/Scene/Vector3DTileBatch.js +37 -0
  1105. package/Source/Scene/Vector3DTileClampedPolylines.js +772 -0
  1106. package/Source/Scene/Vector3DTileContent.js +774 -0
  1107. package/Source/Scene/Vector3DTileGeometry.js +490 -0
  1108. package/Source/Scene/Vector3DTilePoints.js +529 -0
  1109. package/Source/Scene/Vector3DTilePolygons.js +479 -0
  1110. package/Source/Scene/Vector3DTilePolylines.js +676 -0
  1111. package/Source/Scene/Vector3DTilePrimitive.js +1282 -0
  1112. package/Source/Scene/VertexAttributeSemantic.js +273 -0
  1113. package/Source/Scene/VerticalOrigin.js +49 -0
  1114. package/Source/Scene/View.js +431 -0
  1115. package/Source/Scene/ViewportQuad.js +182 -0
  1116. package/Source/Scene/WebMapServiceImageryProvider.js +768 -0
  1117. package/Source/Scene/WebMapTileServiceImageryProvider.js +711 -0
  1118. package/Source/Scene/computeFlyToLocationForRectangle.js +69 -0
  1119. package/Source/Scene/createBillboardPointCallback.js +70 -0
  1120. package/Source/Scene/createElevationBandMaterial.js +585 -0
  1121. package/Source/Scene/createOsmBuildings.js +75 -0
  1122. package/Source/Scene/createTangentSpaceDebugPrimitive.js +116 -0
  1123. package/Source/Scene/createWorldImagery.js +38 -0
  1124. package/Source/Scene/findContentMetadata.js +54 -0
  1125. package/Source/Scene/findGroupMetadata.js +39 -0
  1126. package/Source/Scene/findTileMetadata.js +56 -0
  1127. package/Source/Scene/getBinaryAccessor.js +56 -0
  1128. package/Source/Scene/getClipAndStyleCode.js +34 -0
  1129. package/Source/Scene/getClippingFunction.js +163 -0
  1130. package/Source/Scene/hasExtension.js +19 -0
  1131. package/Source/Scene/parseBatchTable.js +439 -0
  1132. package/Source/Scene/parseBoundingVolumeSemantics.js +121 -0
  1133. package/Source/Scene/parseFeatureMetadataLegacy.js +139 -0
  1134. package/Source/Scene/parseStructuralMetadata.js +102 -0
  1135. package/Source/Scene/preprocess3DTileContent.js +94 -0
  1136. package/Source/Shaders/AdjustTranslucentFS.glsl +24 -0
  1137. package/Source/Shaders/AdjustTranslucentFS.js +26 -0
  1138. package/Source/Shaders/Appearances/AllMaterialAppearanceFS.glsl +29 -0
  1139. package/Source/Shaders/Appearances/AllMaterialAppearanceFS.js +31 -0
  1140. package/Source/Shaders/Appearances/AllMaterialAppearanceVS.glsl +26 -0
  1141. package/Source/Shaders/Appearances/AllMaterialAppearanceVS.js +28 -0
  1142. package/Source/Shaders/Appearances/BasicMaterialAppearanceFS.glsl +23 -0
  1143. package/Source/Shaders/Appearances/BasicMaterialAppearanceFS.js +25 -0
  1144. package/Source/Shaders/Appearances/BasicMaterialAppearanceVS.glsl +17 -0
  1145. package/Source/Shaders/Appearances/BasicMaterialAppearanceVS.js +19 -0
  1146. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceFS.glsl +33 -0
  1147. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceFS.js +35 -0
  1148. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceVS.glsl +19 -0
  1149. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceVS.js +21 -0
  1150. package/Source/Shaders/Appearances/PerInstanceColorAppearanceFS.glsl +24 -0
  1151. package/Source/Shaders/Appearances/PerInstanceColorAppearanceFS.js +26 -0
  1152. package/Source/Shaders/Appearances/PerInstanceColorAppearanceVS.glsl +20 -0
  1153. package/Source/Shaders/Appearances/PerInstanceColorAppearanceVS.js +22 -0
  1154. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceFS.glsl +6 -0
  1155. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceFS.js +8 -0
  1156. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceVS.glsl +15 -0
  1157. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceVS.js +17 -0
  1158. package/Source/Shaders/Appearances/PolylineColorAppearanceVS.glsl +28 -0
  1159. package/Source/Shaders/Appearances/PolylineColorAppearanceVS.js +30 -0
  1160. package/Source/Shaders/Appearances/PolylineMaterialAppearanceVS.glsl +33 -0
  1161. package/Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js +35 -0
  1162. package/Source/Shaders/Appearances/TexturedMaterialAppearanceFS.glsl +25 -0
  1163. package/Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js +27 -0
  1164. package/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.glsl +20 -0
  1165. package/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js +22 -0
  1166. package/Source/Shaders/AtmosphereCommon.glsl +152 -0
  1167. package/Source/Shaders/AtmosphereCommon.js +154 -0
  1168. package/Source/Shaders/BillboardCollectionFS.glsl +208 -0
  1169. package/Source/Shaders/BillboardCollectionFS.js +210 -0
  1170. package/Source/Shaders/BillboardCollectionVS.glsl +434 -0
  1171. package/Source/Shaders/BillboardCollectionVS.js +436 -0
  1172. package/Source/Shaders/BrdfLutGeneratorFS.glsl +83 -0
  1173. package/Source/Shaders/BrdfLutGeneratorFS.js +85 -0
  1174. package/Source/Shaders/Builtin/Constants/degreesPerRadian.glsl +16 -0
  1175. package/Source/Shaders/Builtin/Constants/degreesPerRadian.js +18 -0
  1176. package/Source/Shaders/Builtin/Constants/depthRange.glsl +14 -0
  1177. package/Source/Shaders/Builtin/Constants/depthRange.js +16 -0
  1178. package/Source/Shaders/Builtin/Constants/epsilon1.glsl +7 -0
  1179. package/Source/Shaders/Builtin/Constants/epsilon1.js +9 -0
  1180. package/Source/Shaders/Builtin/Constants/epsilon2.glsl +7 -0
  1181. package/Source/Shaders/Builtin/Constants/epsilon2.js +9 -0
  1182. package/Source/Shaders/Builtin/Constants/epsilon3.glsl +7 -0
  1183. package/Source/Shaders/Builtin/Constants/epsilon3.js +9 -0
  1184. package/Source/Shaders/Builtin/Constants/epsilon4.glsl +7 -0
  1185. package/Source/Shaders/Builtin/Constants/epsilon4.js +9 -0
  1186. package/Source/Shaders/Builtin/Constants/epsilon5.glsl +7 -0
  1187. package/Source/Shaders/Builtin/Constants/epsilon5.js +9 -0
  1188. package/Source/Shaders/Builtin/Constants/epsilon6.glsl +7 -0
  1189. package/Source/Shaders/Builtin/Constants/epsilon6.js +9 -0
  1190. package/Source/Shaders/Builtin/Constants/epsilon7.glsl +7 -0
  1191. package/Source/Shaders/Builtin/Constants/epsilon7.js +9 -0
  1192. package/Source/Shaders/Builtin/Constants/infinity.glsl +7 -0
  1193. package/Source/Shaders/Builtin/Constants/infinity.js +9 -0
  1194. package/Source/Shaders/Builtin/Constants/oneOverPi.glsl +16 -0
  1195. package/Source/Shaders/Builtin/Constants/oneOverPi.js +18 -0
  1196. package/Source/Shaders/Builtin/Constants/oneOverTwoPi.glsl +16 -0
  1197. package/Source/Shaders/Builtin/Constants/oneOverTwoPi.js +18 -0
  1198. package/Source/Shaders/Builtin/Constants/passCesium3DTile.glsl +9 -0
  1199. package/Source/Shaders/Builtin/Constants/passCesium3DTile.js +11 -0
  1200. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.glsl +9 -0
  1201. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js +11 -0
  1202. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.glsl +9 -0
  1203. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js +11 -0
  1204. package/Source/Shaders/Builtin/Constants/passClassification.glsl +9 -0
  1205. package/Source/Shaders/Builtin/Constants/passClassification.js +11 -0
  1206. package/Source/Shaders/Builtin/Constants/passCompute.glsl +9 -0
  1207. package/Source/Shaders/Builtin/Constants/passCompute.js +11 -0
  1208. package/Source/Shaders/Builtin/Constants/passEnvironment.glsl +9 -0
  1209. package/Source/Shaders/Builtin/Constants/passEnvironment.js +11 -0
  1210. package/Source/Shaders/Builtin/Constants/passGlobe.glsl +9 -0
  1211. package/Source/Shaders/Builtin/Constants/passGlobe.js +11 -0
  1212. package/Source/Shaders/Builtin/Constants/passOpaque.glsl +9 -0
  1213. package/Source/Shaders/Builtin/Constants/passOpaque.js +11 -0
  1214. package/Source/Shaders/Builtin/Constants/passOverlay.glsl +9 -0
  1215. package/Source/Shaders/Builtin/Constants/passOverlay.js +11 -0
  1216. package/Source/Shaders/Builtin/Constants/passTerrainClassification.glsl +9 -0
  1217. package/Source/Shaders/Builtin/Constants/passTerrainClassification.js +11 -0
  1218. package/Source/Shaders/Builtin/Constants/passTranslucent.glsl +9 -0
  1219. package/Source/Shaders/Builtin/Constants/passTranslucent.js +11 -0
  1220. package/Source/Shaders/Builtin/Constants/pi.glsl +16 -0
  1221. package/Source/Shaders/Builtin/Constants/pi.js +18 -0
  1222. package/Source/Shaders/Builtin/Constants/piOverFour.glsl +16 -0
  1223. package/Source/Shaders/Builtin/Constants/piOverFour.js +18 -0
  1224. package/Source/Shaders/Builtin/Constants/piOverSix.glsl +16 -0
  1225. package/Source/Shaders/Builtin/Constants/piOverSix.js +18 -0
  1226. package/Source/Shaders/Builtin/Constants/piOverThree.glsl +16 -0
  1227. package/Source/Shaders/Builtin/Constants/piOverThree.js +18 -0
  1228. package/Source/Shaders/Builtin/Constants/piOverTwo.glsl +16 -0
  1229. package/Source/Shaders/Builtin/Constants/piOverTwo.js +18 -0
  1230. package/Source/Shaders/Builtin/Constants/radiansPerDegree.glsl +16 -0
  1231. package/Source/Shaders/Builtin/Constants/radiansPerDegree.js +18 -0
  1232. package/Source/Shaders/Builtin/Constants/sceneMode2D.glsl +11 -0
  1233. package/Source/Shaders/Builtin/Constants/sceneMode2D.js +13 -0
  1234. package/Source/Shaders/Builtin/Constants/sceneMode3D.glsl +11 -0
  1235. package/Source/Shaders/Builtin/Constants/sceneMode3D.js +13 -0
  1236. package/Source/Shaders/Builtin/Constants/sceneModeColumbusView.glsl +11 -0
  1237. package/Source/Shaders/Builtin/Constants/sceneModeColumbusView.js +13 -0
  1238. package/Source/Shaders/Builtin/Constants/sceneModeMorphing.glsl +11 -0
  1239. package/Source/Shaders/Builtin/Constants/sceneModeMorphing.js +13 -0
  1240. package/Source/Shaders/Builtin/Constants/solarRadius.glsl +13 -0
  1241. package/Source/Shaders/Builtin/Constants/solarRadius.js +15 -0
  1242. package/Source/Shaders/Builtin/Constants/threePiOver2.glsl +16 -0
  1243. package/Source/Shaders/Builtin/Constants/threePiOver2.js +18 -0
  1244. package/Source/Shaders/Builtin/Constants/twoPi.glsl +16 -0
  1245. package/Source/Shaders/Builtin/Constants/twoPi.js +18 -0
  1246. package/Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.glsl +16 -0
  1247. package/Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js +18 -0
  1248. package/Source/Shaders/Builtin/CzmBuiltins.js +262 -0
  1249. package/Source/Shaders/Builtin/Functions/HSBToRGB.glsl +24 -0
  1250. package/Source/Shaders/Builtin/Functions/HSBToRGB.js +26 -0
  1251. package/Source/Shaders/Builtin/Functions/HSLToRGB.glsl +31 -0
  1252. package/Source/Shaders/Builtin/Functions/HSLToRGB.js +33 -0
  1253. package/Source/Shaders/Builtin/Functions/RGBToHSB.glsl +27 -0
  1254. package/Source/Shaders/Builtin/Functions/RGBToHSB.js +29 -0
  1255. package/Source/Shaders/Builtin/Functions/RGBToHSL.glsl +34 -0
  1256. package/Source/Shaders/Builtin/Functions/RGBToHSL.js +36 -0
  1257. package/Source/Shaders/Builtin/Functions/RGBToXYZ.glsl +30 -0
  1258. package/Source/Shaders/Builtin/Functions/RGBToXYZ.js +32 -0
  1259. package/Source/Shaders/Builtin/Functions/XYZToRGB.glsl +30 -0
  1260. package/Source/Shaders/Builtin/Functions/XYZToRGB.js +32 -0
  1261. package/Source/Shaders/Builtin/Functions/acesTonemapping.glsl +16 -0
  1262. package/Source/Shaders/Builtin/Functions/acesTonemapping.js +18 -0
  1263. package/Source/Shaders/Builtin/Functions/alphaWeight.glsl +11 -0
  1264. package/Source/Shaders/Builtin/Functions/alphaWeight.js +13 -0
  1265. package/Source/Shaders/Builtin/Functions/antialias.glsl +39 -0
  1266. package/Source/Shaders/Builtin/Functions/antialias.js +41 -0
  1267. package/Source/Shaders/Builtin/Functions/approximateSphericalCoordinates.glsl +18 -0
  1268. package/Source/Shaders/Builtin/Functions/approximateSphericalCoordinates.js +20 -0
  1269. package/Source/Shaders/Builtin/Functions/backFacing.glsl +13 -0
  1270. package/Source/Shaders/Builtin/Functions/backFacing.js +15 -0
  1271. package/Source/Shaders/Builtin/Functions/branchFreeTernary.glsl +71 -0
  1272. package/Source/Shaders/Builtin/Functions/branchFreeTernary.js +73 -0
  1273. package/Source/Shaders/Builtin/Functions/cascadeColor.glsl +8 -0
  1274. package/Source/Shaders/Builtin/Functions/cascadeColor.js +10 -0
  1275. package/Source/Shaders/Builtin/Functions/cascadeDistance.glsl +7 -0
  1276. package/Source/Shaders/Builtin/Functions/cascadeDistance.js +9 -0
  1277. package/Source/Shaders/Builtin/Functions/cascadeMatrix.glsl +10 -0
  1278. package/Source/Shaders/Builtin/Functions/cascadeMatrix.js +12 -0
  1279. package/Source/Shaders/Builtin/Functions/cascadeWeights.glsl +10 -0
  1280. package/Source/Shaders/Builtin/Functions/cascadeWeights.js +12 -0
  1281. package/Source/Shaders/Builtin/Functions/columbusViewMorph.glsl +12 -0
  1282. package/Source/Shaders/Builtin/Functions/columbusViewMorph.js +14 -0
  1283. package/Source/Shaders/Builtin/Functions/computePosition.glsl +22 -0
  1284. package/Source/Shaders/Builtin/Functions/computePosition.js +24 -0
  1285. package/Source/Shaders/Builtin/Functions/cosineAndSine.glsl +211 -0
  1286. package/Source/Shaders/Builtin/Functions/cosineAndSine.js +213 -0
  1287. package/Source/Shaders/Builtin/Functions/decompressTextureCoordinates.glsl +17 -0
  1288. package/Source/Shaders/Builtin/Functions/decompressTextureCoordinates.js +19 -0
  1289. package/Source/Shaders/Builtin/Functions/defaultPbrMaterial.glsl +16 -0
  1290. package/Source/Shaders/Builtin/Functions/defaultPbrMaterial.js +18 -0
  1291. package/Source/Shaders/Builtin/Functions/depthClamp.glsl +47 -0
  1292. package/Source/Shaders/Builtin/Functions/depthClamp.js +49 -0
  1293. package/Source/Shaders/Builtin/Functions/eastNorthUpToEyeCoordinates.glsl +33 -0
  1294. package/Source/Shaders/Builtin/Functions/eastNorthUpToEyeCoordinates.js +35 -0
  1295. package/Source/Shaders/Builtin/Functions/ellipsoidContainsPoint.glsl +12 -0
  1296. package/Source/Shaders/Builtin/Functions/ellipsoidContainsPoint.js +14 -0
  1297. package/Source/Shaders/Builtin/Functions/ellipsoidWgs84TextureCoordinates.glsl +10 -0
  1298. package/Source/Shaders/Builtin/Functions/ellipsoidWgs84TextureCoordinates.js +12 -0
  1299. package/Source/Shaders/Builtin/Functions/equalsEpsilon.glsl +36 -0
  1300. package/Source/Shaders/Builtin/Functions/equalsEpsilon.js +38 -0
  1301. package/Source/Shaders/Builtin/Functions/eyeOffset.glsl +20 -0
  1302. package/Source/Shaders/Builtin/Functions/eyeOffset.js +22 -0
  1303. package/Source/Shaders/Builtin/Functions/eyeToWindowCoordinates.glsl +32 -0
  1304. package/Source/Shaders/Builtin/Functions/eyeToWindowCoordinates.js +34 -0
  1305. package/Source/Shaders/Builtin/Functions/fastApproximateAtan.glsl +55 -0
  1306. package/Source/Shaders/Builtin/Functions/fastApproximateAtan.js +57 -0
  1307. package/Source/Shaders/Builtin/Functions/fog.glsl +38 -0
  1308. package/Source/Shaders/Builtin/Functions/fog.js +40 -0
  1309. package/Source/Shaders/Builtin/Functions/gammaCorrect.glsl +22 -0
  1310. package/Source/Shaders/Builtin/Functions/gammaCorrect.js +24 -0
  1311. package/Source/Shaders/Builtin/Functions/geodeticSurfaceNormal.glsl +16 -0
  1312. package/Source/Shaders/Builtin/Functions/geodeticSurfaceNormal.js +18 -0
  1313. package/Source/Shaders/Builtin/Functions/getDefaultMaterial.glsl +27 -0
  1314. package/Source/Shaders/Builtin/Functions/getDefaultMaterial.js +29 -0
  1315. package/Source/Shaders/Builtin/Functions/getLambertDiffuse.glsl +22 -0
  1316. package/Source/Shaders/Builtin/Functions/getLambertDiffuse.js +24 -0
  1317. package/Source/Shaders/Builtin/Functions/getSpecular.glsl +29 -0
  1318. package/Source/Shaders/Builtin/Functions/getSpecular.js +31 -0
  1319. package/Source/Shaders/Builtin/Functions/getWaterNoise.glsl +37 -0
  1320. package/Source/Shaders/Builtin/Functions/getWaterNoise.js +39 -0
  1321. package/Source/Shaders/Builtin/Functions/hue.glsl +30 -0
  1322. package/Source/Shaders/Builtin/Functions/hue.js +32 -0
  1323. package/Source/Shaders/Builtin/Functions/inverseGamma.glsl +12 -0
  1324. package/Source/Shaders/Builtin/Functions/inverseGamma.js +14 -0
  1325. package/Source/Shaders/Builtin/Functions/isEmpty.glsl +19 -0
  1326. package/Source/Shaders/Builtin/Functions/isEmpty.js +21 -0
  1327. package/Source/Shaders/Builtin/Functions/isFull.glsl +19 -0
  1328. package/Source/Shaders/Builtin/Functions/isFull.js +21 -0
  1329. package/Source/Shaders/Builtin/Functions/latitudeToWebMercatorFraction.glsl +21 -0
  1330. package/Source/Shaders/Builtin/Functions/latitudeToWebMercatorFraction.js +23 -0
  1331. package/Source/Shaders/Builtin/Functions/lineDistance.glsl +14 -0
  1332. package/Source/Shaders/Builtin/Functions/lineDistance.js +16 -0
  1333. package/Source/Shaders/Builtin/Functions/linearToSrgb.glsl +16 -0
  1334. package/Source/Shaders/Builtin/Functions/linearToSrgb.js +18 -0
  1335. package/Source/Shaders/Builtin/Functions/luminance.glsl +20 -0
  1336. package/Source/Shaders/Builtin/Functions/luminance.js +22 -0
  1337. package/Source/Shaders/Builtin/Functions/metersPerPixel.glsl +61 -0
  1338. package/Source/Shaders/Builtin/Functions/metersPerPixel.js +63 -0
  1339. package/Source/Shaders/Builtin/Functions/modelToWindowCoordinates.glsl +37 -0
  1340. package/Source/Shaders/Builtin/Functions/modelToWindowCoordinates.js +39 -0
  1341. package/Source/Shaders/Builtin/Functions/multiplyWithColorBalance.glsl +18 -0
  1342. package/Source/Shaders/Builtin/Functions/multiplyWithColorBalance.js +20 -0
  1343. package/Source/Shaders/Builtin/Functions/nearFarScalar.glsl +26 -0
  1344. package/Source/Shaders/Builtin/Functions/nearFarScalar.js +28 -0
  1345. package/Source/Shaders/Builtin/Functions/octDecode.glsl +83 -0
  1346. package/Source/Shaders/Builtin/Functions/octDecode.js +85 -0
  1347. package/Source/Shaders/Builtin/Functions/packDepth.glsl +18 -0
  1348. package/Source/Shaders/Builtin/Functions/packDepth.js +20 -0
  1349. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +99 -0
  1350. package/Source/Shaders/Builtin/Functions/pbrLighting.js +101 -0
  1351. package/Source/Shaders/Builtin/Functions/pbrMetallicRoughnessMaterial.glsl +37 -0
  1352. package/Source/Shaders/Builtin/Functions/pbrMetallicRoughnessMaterial.js +39 -0
  1353. package/Source/Shaders/Builtin/Functions/pbrSpecularGlossinessMaterial.glsl +30 -0
  1354. package/Source/Shaders/Builtin/Functions/pbrSpecularGlossinessMaterial.js +32 -0
  1355. package/Source/Shaders/Builtin/Functions/phong.glsl +63 -0
  1356. package/Source/Shaders/Builtin/Functions/phong.js +65 -0
  1357. package/Source/Shaders/Builtin/Functions/planeDistance.glsl +28 -0
  1358. package/Source/Shaders/Builtin/Functions/planeDistance.js +30 -0
  1359. package/Source/Shaders/Builtin/Functions/pointAlongRay.glsl +19 -0
  1360. package/Source/Shaders/Builtin/Functions/pointAlongRay.js +21 -0
  1361. package/Source/Shaders/Builtin/Functions/rayEllipsoidIntersectionInterval.glsl +83 -0
  1362. package/Source/Shaders/Builtin/Functions/rayEllipsoidIntersectionInterval.js +85 -0
  1363. package/Source/Shaders/Builtin/Functions/raySphereIntersectionInterval.glsl +36 -0
  1364. package/Source/Shaders/Builtin/Functions/raySphereIntersectionInterval.js +38 -0
  1365. package/Source/Shaders/Builtin/Functions/readDepth.glsl +4 -0
  1366. package/Source/Shaders/Builtin/Functions/readDepth.js +6 -0
  1367. package/Source/Shaders/Builtin/Functions/readNonPerspective.glsl +31 -0
  1368. package/Source/Shaders/Builtin/Functions/readNonPerspective.js +33 -0
  1369. package/Source/Shaders/Builtin/Functions/reverseLogDepth.glsl +11 -0
  1370. package/Source/Shaders/Builtin/Functions/reverseLogDepth.js +13 -0
  1371. package/Source/Shaders/Builtin/Functions/round.glsl +22 -0
  1372. package/Source/Shaders/Builtin/Functions/round.js +24 -0
  1373. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.glsl +78 -0
  1374. package/Source/Shaders/Builtin/Functions/sampleOctahedralProjection.js +80 -0
  1375. package/Source/Shaders/Builtin/Functions/saturation.glsl +22 -0
  1376. package/Source/Shaders/Builtin/Functions/saturation.js +24 -0
  1377. package/Source/Shaders/Builtin/Functions/shadowDepthCompare.glsl +24 -0
  1378. package/Source/Shaders/Builtin/Functions/shadowDepthCompare.js +26 -0
  1379. package/Source/Shaders/Builtin/Functions/shadowVisibility.glsl +66 -0
  1380. package/Source/Shaders/Builtin/Functions/shadowVisibility.js +68 -0
  1381. package/Source/Shaders/Builtin/Functions/signNotZero.glsl +29 -0
  1382. package/Source/Shaders/Builtin/Functions/signNotZero.js +31 -0
  1383. package/Source/Shaders/Builtin/Functions/sphericalHarmonics.glsl +42 -0
  1384. package/Source/Shaders/Builtin/Functions/sphericalHarmonics.js +44 -0
  1385. package/Source/Shaders/Builtin/Functions/srgbToLinear.glsl +16 -0
  1386. package/Source/Shaders/Builtin/Functions/srgbToLinear.js +18 -0
  1387. package/Source/Shaders/Builtin/Functions/tangentToEyeSpaceMatrix.glsl +25 -0
  1388. package/Source/Shaders/Builtin/Functions/tangentToEyeSpaceMatrix.js +27 -0
  1389. package/Source/Shaders/Builtin/Functions/transformPlane.glsl +15 -0
  1390. package/Source/Shaders/Builtin/Functions/transformPlane.js +17 -0
  1391. package/Source/Shaders/Builtin/Functions/translateRelativeToEye.glsl +40 -0
  1392. package/Source/Shaders/Builtin/Functions/translateRelativeToEye.js +42 -0
  1393. package/Source/Shaders/Builtin/Functions/translucentPhong.glsl +27 -0
  1394. package/Source/Shaders/Builtin/Functions/translucentPhong.js +29 -0
  1395. package/Source/Shaders/Builtin/Functions/transpose.glsl +45 -0
  1396. package/Source/Shaders/Builtin/Functions/transpose.js +47 -0
  1397. package/Source/Shaders/Builtin/Functions/unpackDepth.glsl +16 -0
  1398. package/Source/Shaders/Builtin/Functions/unpackDepth.js +18 -0
  1399. package/Source/Shaders/Builtin/Functions/unpackFloat.glsl +24 -0
  1400. package/Source/Shaders/Builtin/Functions/unpackFloat.js +26 -0
  1401. package/Source/Shaders/Builtin/Functions/unpackUint.glsl +31 -0
  1402. package/Source/Shaders/Builtin/Functions/unpackUint.js +33 -0
  1403. package/Source/Shaders/Builtin/Functions/valueTransform.glsl +38 -0
  1404. package/Source/Shaders/Builtin/Functions/valueTransform.js +40 -0
  1405. package/Source/Shaders/Builtin/Functions/vertexLogDepth.glsl +64 -0
  1406. package/Source/Shaders/Builtin/Functions/vertexLogDepth.js +66 -0
  1407. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.glsl +99 -0
  1408. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.js +101 -0
  1409. package/Source/Shaders/Builtin/Functions/writeDepthClamp.glsl +27 -0
  1410. package/Source/Shaders/Builtin/Functions/writeDepthClamp.js +29 -0
  1411. package/Source/Shaders/Builtin/Functions/writeLogDepth.glsl +82 -0
  1412. package/Source/Shaders/Builtin/Functions/writeLogDepth.js +84 -0
  1413. package/Source/Shaders/Builtin/Functions/writeNonPerspective.glsl +32 -0
  1414. package/Source/Shaders/Builtin/Functions/writeNonPerspective.js +34 -0
  1415. package/Source/Shaders/Builtin/Structs/depthRangeStruct.glsl +9 -0
  1416. package/Source/Shaders/Builtin/Structs/depthRangeStruct.js +11 -0
  1417. package/Source/Shaders/Builtin/Structs/material.glsl +22 -0
  1418. package/Source/Shaders/Builtin/Structs/material.js +24 -0
  1419. package/Source/Shaders/Builtin/Structs/materialInput.glsl +28 -0
  1420. package/Source/Shaders/Builtin/Structs/materialInput.js +30 -0
  1421. package/Source/Shaders/Builtin/Structs/modelMaterial.glsl +29 -0
  1422. package/Source/Shaders/Builtin/Structs/modelMaterial.js +31 -0
  1423. package/Source/Shaders/Builtin/Structs/modelVertexOutput.glsl +16 -0
  1424. package/Source/Shaders/Builtin/Structs/modelVertexOutput.js +18 -0
  1425. package/Source/Shaders/Builtin/Structs/pbrParameters.glsl +16 -0
  1426. package/Source/Shaders/Builtin/Structs/pbrParameters.js +18 -0
  1427. package/Source/Shaders/Builtin/Structs/ray.glsl +11 -0
  1428. package/Source/Shaders/Builtin/Structs/ray.js +13 -0
  1429. package/Source/Shaders/Builtin/Structs/raySegment.glsl +27 -0
  1430. package/Source/Shaders/Builtin/Structs/raySegment.js +29 -0
  1431. package/Source/Shaders/Builtin/Structs/shadowParameters.glsl +15 -0
  1432. package/Source/Shaders/Builtin/Structs/shadowParameters.js +17 -0
  1433. package/Source/Shaders/CloudCollectionFS.glsl +263 -0
  1434. package/Source/Shaders/CloudCollectionFS.js +265 -0
  1435. package/Source/Shaders/CloudCollectionVS.glsl +48 -0
  1436. package/Source/Shaders/CloudCollectionVS.js +50 -0
  1437. package/Source/Shaders/CloudNoiseFS.glsl +92 -0
  1438. package/Source/Shaders/CloudNoiseFS.js +94 -0
  1439. package/Source/Shaders/CloudNoiseVS.glsl +18 -0
  1440. package/Source/Shaders/CloudNoiseVS.js +20 -0
  1441. package/Source/Shaders/CompareAndPackTranslucentDepth.glsl +12 -0
  1442. package/Source/Shaders/CompareAndPackTranslucentDepth.js +14 -0
  1443. package/Source/Shaders/CompositeOITFS.glsl +31 -0
  1444. package/Source/Shaders/CompositeOITFS.js +33 -0
  1445. package/Source/Shaders/DepthPlaneFS.glsl +36 -0
  1446. package/Source/Shaders/DepthPlaneFS.js +38 -0
  1447. package/Source/Shaders/DepthPlaneVS.glsl +11 -0
  1448. package/Source/Shaders/DepthPlaneVS.js +13 -0
  1449. package/Source/Shaders/EllipsoidFS.glsl +112 -0
  1450. package/Source/Shaders/EllipsoidFS.js +114 -0
  1451. package/Source/Shaders/EllipsoidVS.glsl +28 -0
  1452. package/Source/Shaders/EllipsoidVS.js +30 -0
  1453. package/Source/Shaders/FXAA3_11.glsl +648 -0
  1454. package/Source/Shaders/FXAA3_11.js +678 -0
  1455. package/Source/Shaders/GlobeFS.glsl +652 -0
  1456. package/Source/Shaders/GlobeFS.js +654 -0
  1457. package/Source/Shaders/GlobeVS.glsl +253 -0
  1458. package/Source/Shaders/GlobeVS.js +255 -0
  1459. package/Source/Shaders/GroundAtmosphere.glsl +18 -0
  1460. package/Source/Shaders/GroundAtmosphere.js +20 -0
  1461. package/Source/Shaders/Materials/AspectRampMaterial.glsl +11 -0
  1462. package/Source/Shaders/Materials/AspectRampMaterial.js +13 -0
  1463. package/Source/Shaders/Materials/BumpMapMaterial.glsl +29 -0
  1464. package/Source/Shaders/Materials/BumpMapMaterial.js +31 -0
  1465. package/Source/Shaders/Materials/CheckerboardMaterial.glsl +29 -0
  1466. package/Source/Shaders/Materials/CheckerboardMaterial.js +31 -0
  1467. package/Source/Shaders/Materials/DotMaterial.glsl +18 -0
  1468. package/Source/Shaders/Materials/DotMaterial.js +20 -0
  1469. package/Source/Shaders/Materials/ElevationBandMaterial.glsl +74 -0
  1470. package/Source/Shaders/Materials/ElevationBandMaterial.js +76 -0
  1471. package/Source/Shaders/Materials/ElevationContourMaterial.glsl +29 -0
  1472. package/Source/Shaders/Materials/ElevationContourMaterial.js +31 -0
  1473. package/Source/Shaders/Materials/ElevationRampMaterial.glsl +14 -0
  1474. package/Source/Shaders/Materials/ElevationRampMaterial.js +16 -0
  1475. package/Source/Shaders/Materials/FadeMaterial.glsl +37 -0
  1476. package/Source/Shaders/Materials/FadeMaterial.js +39 -0
  1477. package/Source/Shaders/Materials/GridMaterial.glsl +60 -0
  1478. package/Source/Shaders/Materials/GridMaterial.js +62 -0
  1479. package/Source/Shaders/Materials/NormalMapMaterial.glsl +19 -0
  1480. package/Source/Shaders/Materials/NormalMapMaterial.js +21 -0
  1481. package/Source/Shaders/Materials/PolylineArrowMaterial.glsl +66 -0
  1482. package/Source/Shaders/Materials/PolylineArrowMaterial.js +68 -0
  1483. package/Source/Shaders/Materials/PolylineDashMaterial.glsl +39 -0
  1484. package/Source/Shaders/Materials/PolylineDashMaterial.js +41 -0
  1485. package/Source/Shaders/Materials/PolylineGlowMaterial.glsl +25 -0
  1486. package/Source/Shaders/Materials/PolylineGlowMaterial.js +27 -0
  1487. package/Source/Shaders/Materials/PolylineOutlineMaterial.glsl +29 -0
  1488. package/Source/Shaders/Materials/PolylineOutlineMaterial.js +31 -0
  1489. package/Source/Shaders/Materials/RimLightingMaterial.glsl +21 -0
  1490. package/Source/Shaders/Materials/RimLightingMaterial.js +23 -0
  1491. package/Source/Shaders/Materials/SlopeRampMaterial.glsl +11 -0
  1492. package/Source/Shaders/Materials/SlopeRampMaterial.js +13 -0
  1493. package/Source/Shaders/Materials/StripeMaterial.glsl +24 -0
  1494. package/Source/Shaders/Materials/StripeMaterial.js +26 -0
  1495. package/Source/Shaders/Materials/Water.glsl +58 -0
  1496. package/Source/Shaders/Materials/Water.js +60 -0
  1497. package/Source/Shaders/Model/CPUStylingStageFS.glsl +49 -0
  1498. package/Source/Shaders/Model/CPUStylingStageFS.js +51 -0
  1499. package/Source/Shaders/Model/CPUStylingStageVS.glsl +30 -0
  1500. package/Source/Shaders/Model/CPUStylingStageVS.js +32 -0
  1501. package/Source/Shaders/Model/CustomShaderStageFS.glsl +18 -0
  1502. package/Source/Shaders/Model/CustomShaderStageFS.js +20 -0
  1503. package/Source/Shaders/Model/CustomShaderStageVS.glsl +19 -0
  1504. package/Source/Shaders/Model/CustomShaderStageVS.js +21 -0
  1505. package/Source/Shaders/Model/FeatureIdStageFS.glsl +4 -0
  1506. package/Source/Shaders/Model/FeatureIdStageFS.js +6 -0
  1507. package/Source/Shaders/Model/FeatureIdStageVS.glsl +6 -0
  1508. package/Source/Shaders/Model/FeatureIdStageVS.js +8 -0
  1509. package/Source/Shaders/Model/GeometryStageFS.glsl +25 -0
  1510. package/Source/Shaders/Model/GeometryStageFS.js +27 -0
  1511. package/Source/Shaders/Model/GeometryStageVS.glsl +42 -0
  1512. package/Source/Shaders/Model/GeometryStageVS.js +44 -0
  1513. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +165 -0
  1514. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +166 -0
  1515. package/Source/Shaders/Model/InstancingStageCommon.glsl +67 -0
  1516. package/Source/Shaders/Model/InstancingStageCommon.js +69 -0
  1517. package/Source/Shaders/Model/InstancingStageVS.glsl +18 -0
  1518. package/Source/Shaders/Model/InstancingStageVS.js +20 -0
  1519. package/Source/Shaders/Model/LegacyInstancingStageVS.glsl +20 -0
  1520. package/Source/Shaders/Model/LegacyInstancingStageVS.js +22 -0
  1521. package/Source/Shaders/Model/LightingStageFS.glsl +73 -0
  1522. package/Source/Shaders/Model/LightingStageFS.js +75 -0
  1523. package/Source/Shaders/Model/MaterialStageFS.glsl +226 -0
  1524. package/Source/Shaders/Model/MaterialStageFS.js +228 -0
  1525. package/Source/Shaders/Model/MetadataStageFS.glsl +9 -0
  1526. package/Source/Shaders/Model/MetadataStageFS.js +11 -0
  1527. package/Source/Shaders/Model/MetadataStageVS.glsl +10 -0
  1528. package/Source/Shaders/Model/MetadataStageVS.js +12 -0
  1529. package/Source/Shaders/Model/ModelClippingPlanesStageFS.glsl +88 -0
  1530. package/Source/Shaders/Model/ModelClippingPlanesStageFS.js +90 -0
  1531. package/Source/Shaders/Model/ModelColorStageFS.glsl +7 -0
  1532. package/Source/Shaders/Model/ModelColorStageFS.js +8 -0
  1533. package/Source/Shaders/Model/ModelFS.glsl +89 -0
  1534. package/Source/Shaders/Model/ModelFS.js +91 -0
  1535. package/Source/Shaders/Model/ModelSilhouetteStageFS.glsl +5 -0
  1536. package/Source/Shaders/Model/ModelSilhouetteStageFS.js +6 -0
  1537. package/Source/Shaders/Model/ModelSilhouetteStageVS.glsl +10 -0
  1538. package/Source/Shaders/Model/ModelSilhouetteStageVS.js +12 -0
  1539. package/Source/Shaders/Model/ModelSplitterStageFS.glsl +9 -0
  1540. package/Source/Shaders/Model/ModelSplitterStageFS.js +11 -0
  1541. package/Source/Shaders/Model/ModelVS.glsl +136 -0
  1542. package/Source/Shaders/Model/ModelVS.js +138 -0
  1543. package/Source/Shaders/Model/MorphTargetsStageVS.glsl +15 -0
  1544. package/Source/Shaders/Model/MorphTargetsStageVS.js +16 -0
  1545. package/Source/Shaders/Model/PointCloudStylingStageVS.glsl +45 -0
  1546. package/Source/Shaders/Model/PointCloudStylingStageVS.js +46 -0
  1547. package/Source/Shaders/Model/PrimitiveOutlineStageFS.glsl +16 -0
  1548. package/Source/Shaders/Model/PrimitiveOutlineStageFS.js +18 -0
  1549. package/Source/Shaders/Model/PrimitiveOutlineStageVS.glsl +3 -0
  1550. package/Source/Shaders/Model/PrimitiveOutlineStageVS.js +5 -0
  1551. package/Source/Shaders/Model/SelectedFeatureIdStageCommon.glsl +51 -0
  1552. package/Source/Shaders/Model/SelectedFeatureIdStageCommon.js +53 -0
  1553. package/Source/Shaders/Model/SkinningStageVS.glsl +18 -0
  1554. package/Source/Shaders/Model/SkinningStageVS.js +19 -0
  1555. package/Source/Shaders/OctahedralProjectionAtlasFS.glsl +89 -0
  1556. package/Source/Shaders/OctahedralProjectionAtlasFS.js +91 -0
  1557. package/Source/Shaders/OctahedralProjectionFS.glsl +14 -0
  1558. package/Source/Shaders/OctahedralProjectionFS.js +16 -0
  1559. package/Source/Shaders/OctahedralProjectionVS.glsl +10 -0
  1560. package/Source/Shaders/OctahedralProjectionVS.js +12 -0
  1561. package/Source/Shaders/PointPrimitiveCollectionFS.glsl +43 -0
  1562. package/Source/Shaders/PointPrimitiveCollectionFS.js +45 -0
  1563. package/Source/Shaders/PointPrimitiveCollectionVS.glsl +180 -0
  1564. package/Source/Shaders/PointPrimitiveCollectionVS.js +182 -0
  1565. package/Source/Shaders/PolylineCommon.glsl +176 -0
  1566. package/Source/Shaders/PolylineCommon.js +178 -0
  1567. package/Source/Shaders/PolylineFS.glsl +25 -0
  1568. package/Source/Shaders/PolylineFS.js +27 -0
  1569. package/Source/Shaders/PolylineShadowVolumeFS.glsl +90 -0
  1570. package/Source/Shaders/PolylineShadowVolumeFS.js +92 -0
  1571. package/Source/Shaders/PolylineShadowVolumeMorphFS.glsl +45 -0
  1572. package/Source/Shaders/PolylineShadowVolumeMorphFS.js +47 -0
  1573. package/Source/Shaders/PolylineShadowVolumeMorphVS.glsl +177 -0
  1574. package/Source/Shaders/PolylineShadowVolumeMorphVS.js +179 -0
  1575. package/Source/Shaders/PolylineShadowVolumeVS.glsl +168 -0
  1576. package/Source/Shaders/PolylineShadowVolumeVS.js +170 -0
  1577. package/Source/Shaders/PolylineVS.glsl +103 -0
  1578. package/Source/Shaders/PolylineVS.js +105 -0
  1579. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.glsl +21 -0
  1580. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.js +23 -0
  1581. package/Source/Shaders/PostProcessStages/AdditiveBlend.glsl +17 -0
  1582. package/Source/Shaders/PostProcessStages/AdditiveBlend.js +19 -0
  1583. package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.glsl +115 -0
  1584. package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js +117 -0
  1585. package/Source/Shaders/PostProcessStages/AmbientOcclusionModulate.glsl +11 -0
  1586. package/Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js +13 -0
  1587. package/Source/Shaders/PostProcessStages/BlackAndWhite.glsl +19 -0
  1588. package/Source/Shaders/PostProcessStages/BlackAndWhite.js +21 -0
  1589. package/Source/Shaders/PostProcessStages/BloomComposite.glsl +20 -0
  1590. package/Source/Shaders/PostProcessStages/BloomComposite.js +22 -0
  1591. package/Source/Shaders/PostProcessStages/BrightPass.glsl +30 -0
  1592. package/Source/Shaders/PostProcessStages/BrightPass.js +32 -0
  1593. package/Source/Shaders/PostProcessStages/Brightness.glsl +11 -0
  1594. package/Source/Shaders/PostProcessStages/Brightness.js +13 -0
  1595. package/Source/Shaders/PostProcessStages/CompositeTranslucentClassification.glsl +31 -0
  1596. package/Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js +33 -0
  1597. package/Source/Shaders/PostProcessStages/ContrastBias.glsl +17 -0
  1598. package/Source/Shaders/PostProcessStages/ContrastBias.js +19 -0
  1599. package/Source/Shaders/PostProcessStages/DepthOfField.glsl +39 -0
  1600. package/Source/Shaders/PostProcessStages/DepthOfField.js +41 -0
  1601. package/Source/Shaders/PostProcessStages/DepthView.glsl +9 -0
  1602. package/Source/Shaders/PostProcessStages/DepthView.js +11 -0
  1603. package/Source/Shaders/PostProcessStages/DepthViewPacked.glsl +14 -0
  1604. package/Source/Shaders/PostProcessStages/DepthViewPacked.js +16 -0
  1605. package/Source/Shaders/PostProcessStages/EdgeDetection.glsl +60 -0
  1606. package/Source/Shaders/PostProcessStages/EdgeDetection.js +62 -0
  1607. package/Source/Shaders/PostProcessStages/FXAA.glsl +21 -0
  1608. package/Source/Shaders/PostProcessStages/FXAA.js +23 -0
  1609. package/Source/Shaders/PostProcessStages/FilmicTonemapping.glsl +36 -0
  1610. package/Source/Shaders/PostProcessStages/FilmicTonemapping.js +38 -0
  1611. package/Source/Shaders/PostProcessStages/GaussianBlur1D.glsl +47 -0
  1612. package/Source/Shaders/PostProcessStages/GaussianBlur1D.js +49 -0
  1613. package/Source/Shaders/PostProcessStages/LensFlare.glsl +153 -0
  1614. package/Source/Shaders/PostProcessStages/LensFlare.js +155 -0
  1615. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.glsl +24 -0
  1616. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js +26 -0
  1617. package/Source/Shaders/PostProcessStages/NightVision.glsl +16 -0
  1618. package/Source/Shaders/PostProcessStages/NightVision.js +18 -0
  1619. package/Source/Shaders/PostProcessStages/PassThrough.glsl +8 -0
  1620. package/Source/Shaders/PostProcessStages/PassThrough.js +10 -0
  1621. package/Source/Shaders/PostProcessStages/PassThroughDepth.glsl +8 -0
  1622. package/Source/Shaders/PostProcessStages/PassThroughDepth.js +10 -0
  1623. package/Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.glsl +63 -0
  1624. package/Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js +65 -0
  1625. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.glsl +23 -0
  1626. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.js +25 -0
  1627. package/Source/Shaders/PostProcessStages/Silhouette.glsl +11 -0
  1628. package/Source/Shaders/PostProcessStages/Silhouette.js +13 -0
  1629. package/Source/Shaders/ReprojectWebMercatorFS.glsl +8 -0
  1630. package/Source/Shaders/ReprojectWebMercatorFS.js +10 -0
  1631. package/Source/Shaders/ReprojectWebMercatorVS.glsl +12 -0
  1632. package/Source/Shaders/ReprojectWebMercatorVS.js +14 -0
  1633. package/Source/Shaders/ShadowVolumeAppearanceFS.glsl +165 -0
  1634. package/Source/Shaders/ShadowVolumeAppearanceFS.js +167 -0
  1635. package/Source/Shaders/ShadowVolumeAppearanceVS.glsl +101 -0
  1636. package/Source/Shaders/ShadowVolumeAppearanceVS.js +103 -0
  1637. package/Source/Shaders/ShadowVolumeFS.glsl +17 -0
  1638. package/Source/Shaders/ShadowVolumeFS.js +19 -0
  1639. package/Source/Shaders/SkyAtmosphereCommon.glsl +91 -0
  1640. package/Source/Shaders/SkyAtmosphereCommon.js +93 -0
  1641. package/Source/Shaders/SkyAtmosphereFS.glsl +64 -0
  1642. package/Source/Shaders/SkyAtmosphereFS.js +66 -0
  1643. package/Source/Shaders/SkyAtmosphereVS.glsl +30 -0
  1644. package/Source/Shaders/SkyAtmosphereVS.js +32 -0
  1645. package/Source/Shaders/SkyBoxFS.glsl +9 -0
  1646. package/Source/Shaders/SkyBoxFS.js +11 -0
  1647. package/Source/Shaders/SkyBoxVS.glsl +10 -0
  1648. package/Source/Shaders/SkyBoxVS.js +12 -0
  1649. package/Source/Shaders/SunFS.glsl +9 -0
  1650. package/Source/Shaders/SunFS.js +11 -0
  1651. package/Source/Shaders/SunTextureFS.glsl +55 -0
  1652. package/Source/Shaders/SunTextureFS.js +57 -0
  1653. package/Source/Shaders/SunVS.glsl +28 -0
  1654. package/Source/Shaders/SunVS.js +30 -0
  1655. package/Source/Shaders/Vector3DTileClampedPolylinesFS.glsl +52 -0
  1656. package/Source/Shaders/Vector3DTileClampedPolylinesFS.js +54 -0
  1657. package/Source/Shaders/Vector3DTileClampedPolylinesVS.glsl +85 -0
  1658. package/Source/Shaders/Vector3DTileClampedPolylinesVS.js +87 -0
  1659. package/Source/Shaders/Vector3DTilePolylinesVS.glsl +22 -0
  1660. package/Source/Shaders/Vector3DTilePolylinesVS.js +24 -0
  1661. package/Source/Shaders/VectorTileVS.glsl +9 -0
  1662. package/Source/Shaders/VectorTileVS.js +11 -0
  1663. package/Source/Shaders/ViewportQuadFS.glsl +16 -0
  1664. package/Source/Shaders/ViewportQuadFS.js +18 -0
  1665. package/Source/Shaders/ViewportQuadVS.glsl +10 -0
  1666. package/Source/Shaders/ViewportQuadVS.js +12 -0
  1667. package/Source/ThirdParty/Workers/basis_transcoder.js +21 -0
  1668. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +118 -0
  1669. package/Source/ThirdParty/Workers/package.json +1 -0
  1670. package/Source/ThirdParty/Workers/pako_deflate.min.js +2 -0
  1671. package/Source/ThirdParty/Workers/pako_inflate.min.js +2 -0
  1672. package/Source/ThirdParty/Workers/z-worker-pako.js +1 -0
  1673. package/Source/ThirdParty/basis_transcoder.wasm +0 -0
  1674. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1675. package/Source/ThirdParty/google-earth-dbroot-parser.js +8337 -0
  1676. package/Source/Widget/CesiumWidget.css +124 -0
  1677. package/Source/Widget/CesiumWidget.js +807 -0
  1678. package/Source/Widget/lighter.css +14 -0
  1679. package/Source/Workers/cesiumWorkerBootstrapper.js +2290 -0
  1680. package/Source/Workers/package.json +1 -0
  1681. package/Source/Workers/transferTypedArrayTest.js +22 -0
  1682. package/Source/WorkersES6/combineGeometry.js +14 -0
  1683. package/Source/WorkersES6/createBoxGeometry.js +10 -0
  1684. package/Source/WorkersES6/createBoxOutlineGeometry.js +10 -0
  1685. package/Source/WorkersES6/createCircleGeometry.js +18 -0
  1686. package/Source/WorkersES6/createCircleOutlineGeometry.js +18 -0
  1687. package/Source/WorkersES6/createCoplanarPolygonGeometry.js +10 -0
  1688. package/Source/WorkersES6/createCoplanarPolygonOutlineGeometry.js +15 -0
  1689. package/Source/WorkersES6/createCorridorGeometry.js +12 -0
  1690. package/Source/WorkersES6/createCorridorOutlineGeometry.js +17 -0
  1691. package/Source/WorkersES6/createCylinderGeometry.js +10 -0
  1692. package/Source/WorkersES6/createCylinderOutlineGeometry.js +10 -0
  1693. package/Source/WorkersES6/createEllipseGeometry.js +14 -0
  1694. package/Source/WorkersES6/createEllipseOutlineGeometry.js +14 -0
  1695. package/Source/WorkersES6/createEllipsoidGeometry.js +10 -0
  1696. package/Source/WorkersES6/createEllipsoidOutlineGeometry.js +13 -0
  1697. package/Source/WorkersES6/createFrustumGeometry.js +10 -0
  1698. package/Source/WorkersES6/createFrustumOutlineGeometry.js +10 -0
  1699. package/Source/WorkersES6/createGeometry.js +52 -0
  1700. package/Source/WorkersES6/createGroundPolylineGeometry.js +16 -0
  1701. package/Source/WorkersES6/createPlaneGeometry.js +10 -0
  1702. package/Source/WorkersES6/createPlaneOutlineGeometry.js +10 -0
  1703. package/Source/WorkersES6/createPolygonGeometry.js +12 -0
  1704. package/Source/WorkersES6/createPolygonOutlineGeometry.js +12 -0
  1705. package/Source/WorkersES6/createPolylineGeometry.js +12 -0
  1706. package/Source/WorkersES6/createPolylineVolumeGeometry.js +17 -0
  1707. package/Source/WorkersES6/createPolylineVolumeOutlineGeometry.js +22 -0
  1708. package/Source/WorkersES6/createRectangleGeometry.js +14 -0
  1709. package/Source/WorkersES6/createRectangleOutlineGeometry.js +17 -0
  1710. package/Source/WorkersES6/createSimplePolylineGeometry.js +17 -0
  1711. package/Source/WorkersES6/createSphereGeometry.js +10 -0
  1712. package/Source/WorkersES6/createSphereOutlineGeometry.js +10 -0
  1713. package/Source/WorkersES6/createTaskProcessorWorker.js +129 -0
  1714. package/Source/WorkersES6/createVectorTileClampedPolylines.js +541 -0
  1715. package/Source/WorkersES6/createVectorTileGeometries.js +414 -0
  1716. package/Source/WorkersES6/createVectorTilePoints.js +81 -0
  1717. package/Source/WorkersES6/createVectorTilePolygons.js +412 -0
  1718. package/Source/WorkersES6/createVectorTilePolylines.js +210 -0
  1719. package/Source/WorkersES6/createVerticesFromGoogleEarthEnterpriseBuffer.js +653 -0
  1720. package/Source/WorkersES6/createVerticesFromHeightmap.js +53 -0
  1721. package/Source/WorkersES6/createVerticesFromQuantizedTerrainMesh.js +549 -0
  1722. package/Source/WorkersES6/createWallGeometry.js +12 -0
  1723. package/Source/WorkersES6/createWallOutlineGeometry.js +12 -0
  1724. package/Source/WorkersES6/decodeDraco.js +381 -0
  1725. package/Source/WorkersES6/decodeGoogleEarthEnterprisePacket.js +268 -0
  1726. package/Source/WorkersES6/decodeI3S.js +1044 -0
  1727. package/Source/WorkersES6/transcodeKTX2.js +316 -0
  1728. package/Source/WorkersES6/upsampleQuantizedTerrainMesh.js +680 -0
  1729. package/index.d.ts +41767 -0
  1730. package/index.js +1085 -0
  1731. package/package.json +73 -0
@@ -0,0 +1,1142 @@
1
+ import Cartesian3 from "./Cartesian3.js";
2
+ import Check from "./Check.js";
3
+ import defaultValue from "./defaultValue.js";
4
+ import defined from "./defined.js";
5
+ import FeatureDetection from "./FeatureDetection.js";
6
+ import CesiumMath from "./Math.js";
7
+ import Matrix3 from "./Matrix3.js";
8
+
9
+ /**
10
+ * A set of 4-dimensional coordinates used to represent rotation in 3-dimensional space.
11
+ * @alias Quaternion
12
+ * @constructor
13
+ *
14
+ * @param {Number} [x=0.0] The X component.
15
+ * @param {Number} [y=0.0] The Y component.
16
+ * @param {Number} [z=0.0] The Z component.
17
+ * @param {Number} [w=0.0] The W component.
18
+ *
19
+ * @see PackableForInterpolation
20
+ */
21
+ function Quaternion(x, y, z, w) {
22
+ /**
23
+ * The X component.
24
+ * @type {Number}
25
+ * @default 0.0
26
+ */
27
+ this.x = defaultValue(x, 0.0);
28
+
29
+ /**
30
+ * The Y component.
31
+ * @type {Number}
32
+ * @default 0.0
33
+ */
34
+ this.y = defaultValue(y, 0.0);
35
+
36
+ /**
37
+ * The Z component.
38
+ * @type {Number}
39
+ * @default 0.0
40
+ */
41
+ this.z = defaultValue(z, 0.0);
42
+
43
+ /**
44
+ * The W component.
45
+ * @type {Number}
46
+ * @default 0.0
47
+ */
48
+ this.w = defaultValue(w, 0.0);
49
+ }
50
+
51
+ let fromAxisAngleScratch = new Cartesian3();
52
+
53
+ /**
54
+ * Computes a quaternion representing a rotation around an axis.
55
+ *
56
+ * @param {Cartesian3} axis The axis of rotation.
57
+ * @param {Number} angle The angle in radians to rotate around the axis.
58
+ * @param {Quaternion} [result] The object onto which to store the result.
59
+ * @returns {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
60
+ */
61
+ Quaternion.fromAxisAngle = function (axis, angle, result) {
62
+ //>>includeStart('debug', pragmas.debug);
63
+ Check.typeOf.object("axis", axis);
64
+ Check.typeOf.number("angle", angle);
65
+ //>>includeEnd('debug');
66
+
67
+ const halfAngle = angle / 2.0;
68
+ const s = Math.sin(halfAngle);
69
+ fromAxisAngleScratch = Cartesian3.normalize(axis, fromAxisAngleScratch);
70
+
71
+ const x = fromAxisAngleScratch.x * s;
72
+ const y = fromAxisAngleScratch.y * s;
73
+ const z = fromAxisAngleScratch.z * s;
74
+ const w = Math.cos(halfAngle);
75
+ if (!defined(result)) {
76
+ return new Quaternion(x, y, z, w);
77
+ }
78
+ result.x = x;
79
+ result.y = y;
80
+ result.z = z;
81
+ result.w = w;
82
+ return result;
83
+ };
84
+
85
+ const fromRotationMatrixNext = [1, 2, 0];
86
+ const fromRotationMatrixQuat = new Array(3);
87
+ /**
88
+ * Computes a Quaternion from the provided Matrix3 instance.
89
+ *
90
+ * @param {Matrix3} matrix The rotation matrix.
91
+ * @param {Quaternion} [result] The object onto which to store the result.
92
+ * @returns {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
93
+ *
94
+ * @see Matrix3.fromQuaternion
95
+ */
96
+ Quaternion.fromRotationMatrix = function (matrix, result) {
97
+ //>>includeStart('debug', pragmas.debug);
98
+ Check.typeOf.object("matrix", matrix);
99
+ //>>includeEnd('debug');
100
+
101
+ let root;
102
+ let x;
103
+ let y;
104
+ let z;
105
+ let w;
106
+
107
+ const m00 = matrix[Matrix3.COLUMN0ROW0];
108
+ const m11 = matrix[Matrix3.COLUMN1ROW1];
109
+ const m22 = matrix[Matrix3.COLUMN2ROW2];
110
+ const trace = m00 + m11 + m22;
111
+
112
+ if (trace > 0.0) {
113
+ // |w| > 1/2, may as well choose w > 1/2
114
+ root = Math.sqrt(trace + 1.0); // 2w
115
+ w = 0.5 * root;
116
+ root = 0.5 / root; // 1/(4w)
117
+
118
+ x = (matrix[Matrix3.COLUMN1ROW2] - matrix[Matrix3.COLUMN2ROW1]) * root;
119
+ y = (matrix[Matrix3.COLUMN2ROW0] - matrix[Matrix3.COLUMN0ROW2]) * root;
120
+ z = (matrix[Matrix3.COLUMN0ROW1] - matrix[Matrix3.COLUMN1ROW0]) * root;
121
+ } else {
122
+ // |w| <= 1/2
123
+ const next = fromRotationMatrixNext;
124
+
125
+ let i = 0;
126
+ if (m11 > m00) {
127
+ i = 1;
128
+ }
129
+ if (m22 > m00 && m22 > m11) {
130
+ i = 2;
131
+ }
132
+ const j = next[i];
133
+ const k = next[j];
134
+
135
+ root = Math.sqrt(
136
+ matrix[Matrix3.getElementIndex(i, i)] -
137
+ matrix[Matrix3.getElementIndex(j, j)] -
138
+ matrix[Matrix3.getElementIndex(k, k)] +
139
+ 1.0
140
+ );
141
+
142
+ const quat = fromRotationMatrixQuat;
143
+ quat[i] = 0.5 * root;
144
+ root = 0.5 / root;
145
+ w =
146
+ (matrix[Matrix3.getElementIndex(k, j)] -
147
+ matrix[Matrix3.getElementIndex(j, k)]) *
148
+ root;
149
+ quat[j] =
150
+ (matrix[Matrix3.getElementIndex(j, i)] +
151
+ matrix[Matrix3.getElementIndex(i, j)]) *
152
+ root;
153
+ quat[k] =
154
+ (matrix[Matrix3.getElementIndex(k, i)] +
155
+ matrix[Matrix3.getElementIndex(i, k)]) *
156
+ root;
157
+
158
+ x = -quat[0];
159
+ y = -quat[1];
160
+ z = -quat[2];
161
+ }
162
+
163
+ if (!defined(result)) {
164
+ return new Quaternion(x, y, z, w);
165
+ }
166
+ result.x = x;
167
+ result.y = y;
168
+ result.z = z;
169
+ result.w = w;
170
+ return result;
171
+ };
172
+
173
+ const scratchHPRQuaternion = new Quaternion();
174
+ let scratchHeadingQuaternion = new Quaternion();
175
+ let scratchPitchQuaternion = new Quaternion();
176
+ let scratchRollQuaternion = new Quaternion();
177
+
178
+ /**
179
+ * Computes a rotation from the given heading, pitch and roll angles. Heading is the rotation about the
180
+ * negative z axis. Pitch is the rotation about the negative y axis. Roll is the rotation about
181
+ * the positive x axis.
182
+ *
183
+ * @param {HeadingPitchRoll} headingPitchRoll The rotation expressed as a heading, pitch and roll.
184
+ * @param {Quaternion} [result] The object onto which to store the result.
185
+ * @returns {Quaternion} The modified result parameter or a new Quaternion instance if none was provided.
186
+ */
187
+ Quaternion.fromHeadingPitchRoll = function (headingPitchRoll, result) {
188
+ //>>includeStart('debug', pragmas.debug);
189
+ Check.typeOf.object("headingPitchRoll", headingPitchRoll);
190
+ //>>includeEnd('debug');
191
+
192
+ scratchRollQuaternion = Quaternion.fromAxisAngle(
193
+ Cartesian3.UNIT_X,
194
+ headingPitchRoll.roll,
195
+ scratchHPRQuaternion
196
+ );
197
+ scratchPitchQuaternion = Quaternion.fromAxisAngle(
198
+ Cartesian3.UNIT_Y,
199
+ -headingPitchRoll.pitch,
200
+ result
201
+ );
202
+ result = Quaternion.multiply(
203
+ scratchPitchQuaternion,
204
+ scratchRollQuaternion,
205
+ scratchPitchQuaternion
206
+ );
207
+ scratchHeadingQuaternion = Quaternion.fromAxisAngle(
208
+ Cartesian3.UNIT_Z,
209
+ -headingPitchRoll.heading,
210
+ scratchHPRQuaternion
211
+ );
212
+ return Quaternion.multiply(scratchHeadingQuaternion, result, result);
213
+ };
214
+
215
+ const sampledQuaternionAxis = new Cartesian3();
216
+ const sampledQuaternionRotation = new Cartesian3();
217
+ const sampledQuaternionTempQuaternion = new Quaternion();
218
+ const sampledQuaternionQuaternion0 = new Quaternion();
219
+ const sampledQuaternionQuaternion0Conjugate = new Quaternion();
220
+
221
+ /**
222
+ * The number of elements used to pack the object into an array.
223
+ * @type {Number}
224
+ */
225
+ Quaternion.packedLength = 4;
226
+
227
+ /**
228
+ * Stores the provided instance into the provided array.
229
+ *
230
+ * @param {Quaternion} value The value to pack.
231
+ * @param {Number[]} array The array to pack into.
232
+ * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
233
+ *
234
+ * @returns {Number[]} The array that was packed into
235
+ */
236
+ Quaternion.pack = function (value, array, startingIndex) {
237
+ //>>includeStart('debug', pragmas.debug);
238
+ Check.typeOf.object("value", value);
239
+ Check.defined("array", array);
240
+ //>>includeEnd('debug');
241
+
242
+ startingIndex = defaultValue(startingIndex, 0);
243
+
244
+ array[startingIndex++] = value.x;
245
+ array[startingIndex++] = value.y;
246
+ array[startingIndex++] = value.z;
247
+ array[startingIndex] = value.w;
248
+
249
+ return array;
250
+ };
251
+
252
+ /**
253
+ * Retrieves an instance from a packed array.
254
+ *
255
+ * @param {Number[]} array The packed array.
256
+ * @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
257
+ * @param {Quaternion} [result] The object into which to store the result.
258
+ * @returns {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
259
+ */
260
+ Quaternion.unpack = function (array, startingIndex, result) {
261
+ //>>includeStart('debug', pragmas.debug);
262
+ Check.defined("array", array);
263
+ //>>includeEnd('debug');
264
+
265
+ startingIndex = defaultValue(startingIndex, 0);
266
+
267
+ if (!defined(result)) {
268
+ result = new Quaternion();
269
+ }
270
+ result.x = array[startingIndex];
271
+ result.y = array[startingIndex + 1];
272
+ result.z = array[startingIndex + 2];
273
+ result.w = array[startingIndex + 3];
274
+ return result;
275
+ };
276
+
277
+ /**
278
+ * The number of elements used to store the object into an array in its interpolatable form.
279
+ * @type {Number}
280
+ */
281
+ Quaternion.packedInterpolationLength = 3;
282
+
283
+ /**
284
+ * Converts a packed array into a form suitable for interpolation.
285
+ *
286
+ * @param {Number[]} packedArray The packed array.
287
+ * @param {Number} [startingIndex=0] The index of the first element to be converted.
288
+ * @param {Number} [lastIndex=packedArray.length] The index of the last element to be converted.
289
+ * @param {Number[]} [result] The object into which to store the result.
290
+ */
291
+ Quaternion.convertPackedArrayForInterpolation = function (
292
+ packedArray,
293
+ startingIndex,
294
+ lastIndex,
295
+ result
296
+ ) {
297
+ Quaternion.unpack(
298
+ packedArray,
299
+ lastIndex * 4,
300
+ sampledQuaternionQuaternion0Conjugate
301
+ );
302
+ Quaternion.conjugate(
303
+ sampledQuaternionQuaternion0Conjugate,
304
+ sampledQuaternionQuaternion0Conjugate
305
+ );
306
+
307
+ for (let i = 0, len = lastIndex - startingIndex + 1; i < len; i++) {
308
+ const offset = i * 3;
309
+ Quaternion.unpack(
310
+ packedArray,
311
+ (startingIndex + i) * 4,
312
+ sampledQuaternionTempQuaternion
313
+ );
314
+
315
+ Quaternion.multiply(
316
+ sampledQuaternionTempQuaternion,
317
+ sampledQuaternionQuaternion0Conjugate,
318
+ sampledQuaternionTempQuaternion
319
+ );
320
+
321
+ if (sampledQuaternionTempQuaternion.w < 0) {
322
+ Quaternion.negate(
323
+ sampledQuaternionTempQuaternion,
324
+ sampledQuaternionTempQuaternion
325
+ );
326
+ }
327
+
328
+ Quaternion.computeAxis(
329
+ sampledQuaternionTempQuaternion,
330
+ sampledQuaternionAxis
331
+ );
332
+ const angle = Quaternion.computeAngle(sampledQuaternionTempQuaternion);
333
+ if (!defined(result)) {
334
+ result = [];
335
+ }
336
+ result[offset] = sampledQuaternionAxis.x * angle;
337
+ result[offset + 1] = sampledQuaternionAxis.y * angle;
338
+ result[offset + 2] = sampledQuaternionAxis.z * angle;
339
+ }
340
+ };
341
+
342
+ /**
343
+ * Retrieves an instance from a packed array converted with {@link convertPackedArrayForInterpolation}.
344
+ *
345
+ * @param {Number[]} array The array previously packed for interpolation.
346
+ * @param {Number[]} sourceArray The original packed array.
347
+ * @param {Number} [firstIndex=0] The firstIndex used to convert the array.
348
+ * @param {Number} [lastIndex=packedArray.length] The lastIndex used to convert the array.
349
+ * @param {Quaternion} [result] The object into which to store the result.
350
+ * @returns {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
351
+ */
352
+ Quaternion.unpackInterpolationResult = function (
353
+ array,
354
+ sourceArray,
355
+ firstIndex,
356
+ lastIndex,
357
+ result
358
+ ) {
359
+ if (!defined(result)) {
360
+ result = new Quaternion();
361
+ }
362
+ Cartesian3.fromArray(array, 0, sampledQuaternionRotation);
363
+ const magnitude = Cartesian3.magnitude(sampledQuaternionRotation);
364
+
365
+ Quaternion.unpack(sourceArray, lastIndex * 4, sampledQuaternionQuaternion0);
366
+
367
+ if (magnitude === 0) {
368
+ Quaternion.clone(Quaternion.IDENTITY, sampledQuaternionTempQuaternion);
369
+ } else {
370
+ Quaternion.fromAxisAngle(
371
+ sampledQuaternionRotation,
372
+ magnitude,
373
+ sampledQuaternionTempQuaternion
374
+ );
375
+ }
376
+
377
+ return Quaternion.multiply(
378
+ sampledQuaternionTempQuaternion,
379
+ sampledQuaternionQuaternion0,
380
+ result
381
+ );
382
+ };
383
+
384
+ /**
385
+ * Duplicates a Quaternion instance.
386
+ *
387
+ * @param {Quaternion} quaternion The quaternion to duplicate.
388
+ * @param {Quaternion} [result] The object onto which to store the result.
389
+ * @returns {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided. (Returns undefined if quaternion is undefined)
390
+ */
391
+ Quaternion.clone = function (quaternion, result) {
392
+ if (!defined(quaternion)) {
393
+ return undefined;
394
+ }
395
+
396
+ if (!defined(result)) {
397
+ return new Quaternion(
398
+ quaternion.x,
399
+ quaternion.y,
400
+ quaternion.z,
401
+ quaternion.w
402
+ );
403
+ }
404
+
405
+ result.x = quaternion.x;
406
+ result.y = quaternion.y;
407
+ result.z = quaternion.z;
408
+ result.w = quaternion.w;
409
+ return result;
410
+ };
411
+
412
+ /**
413
+ * Computes the conjugate of the provided quaternion.
414
+ *
415
+ * @param {Quaternion} quaternion The quaternion to conjugate.
416
+ * @param {Quaternion} result The object onto which to store the result.
417
+ * @returns {Quaternion} The modified result parameter.
418
+ */
419
+ Quaternion.conjugate = function (quaternion, result) {
420
+ //>>includeStart('debug', pragmas.debug);
421
+ Check.typeOf.object("quaternion", quaternion);
422
+ Check.typeOf.object("result", result);
423
+ //>>includeEnd('debug');
424
+
425
+ result.x = -quaternion.x;
426
+ result.y = -quaternion.y;
427
+ result.z = -quaternion.z;
428
+ result.w = quaternion.w;
429
+ return result;
430
+ };
431
+
432
+ /**
433
+ * Computes magnitude squared for the provided quaternion.
434
+ *
435
+ * @param {Quaternion} quaternion The quaternion to conjugate.
436
+ * @returns {Number} The magnitude squared.
437
+ */
438
+ Quaternion.magnitudeSquared = function (quaternion) {
439
+ //>>includeStart('debug', pragmas.debug);
440
+ Check.typeOf.object("quaternion", quaternion);
441
+ //>>includeEnd('debug');
442
+
443
+ return (
444
+ quaternion.x * quaternion.x +
445
+ quaternion.y * quaternion.y +
446
+ quaternion.z * quaternion.z +
447
+ quaternion.w * quaternion.w
448
+ );
449
+ };
450
+
451
+ /**
452
+ * Computes magnitude for the provided quaternion.
453
+ *
454
+ * @param {Quaternion} quaternion The quaternion to conjugate.
455
+ * @returns {Number} The magnitude.
456
+ */
457
+ Quaternion.magnitude = function (quaternion) {
458
+ return Math.sqrt(Quaternion.magnitudeSquared(quaternion));
459
+ };
460
+
461
+ /**
462
+ * Computes the normalized form of the provided quaternion.
463
+ *
464
+ * @param {Quaternion} quaternion The quaternion to normalize.
465
+ * @param {Quaternion} result The object onto which to store the result.
466
+ * @returns {Quaternion} The modified result parameter.
467
+ */
468
+ Quaternion.normalize = function (quaternion, result) {
469
+ //>>includeStart('debug', pragmas.debug);
470
+ Check.typeOf.object("result", result);
471
+ //>>includeEnd('debug');
472
+
473
+ const inverseMagnitude = 1.0 / Quaternion.magnitude(quaternion);
474
+ const x = quaternion.x * inverseMagnitude;
475
+ const y = quaternion.y * inverseMagnitude;
476
+ const z = quaternion.z * inverseMagnitude;
477
+ const w = quaternion.w * inverseMagnitude;
478
+
479
+ result.x = x;
480
+ result.y = y;
481
+ result.z = z;
482
+ result.w = w;
483
+ return result;
484
+ };
485
+
486
+ /**
487
+ * Computes the inverse of the provided quaternion.
488
+ *
489
+ * @param {Quaternion} quaternion The quaternion to normalize.
490
+ * @param {Quaternion} result The object onto which to store the result.
491
+ * @returns {Quaternion} The modified result parameter.
492
+ */
493
+ Quaternion.inverse = function (quaternion, result) {
494
+ //>>includeStart('debug', pragmas.debug);
495
+ Check.typeOf.object("result", result);
496
+ //>>includeEnd('debug');
497
+
498
+ const magnitudeSquared = Quaternion.magnitudeSquared(quaternion);
499
+ result = Quaternion.conjugate(quaternion, result);
500
+ return Quaternion.multiplyByScalar(result, 1.0 / magnitudeSquared, result);
501
+ };
502
+
503
+ /**
504
+ * Computes the componentwise sum of two quaternions.
505
+ *
506
+ * @param {Quaternion} left The first quaternion.
507
+ * @param {Quaternion} right The second quaternion.
508
+ * @param {Quaternion} result The object onto which to store the result.
509
+ * @returns {Quaternion} The modified result parameter.
510
+ */
511
+ Quaternion.add = function (left, right, result) {
512
+ //>>includeStart('debug', pragmas.debug);
513
+ Check.typeOf.object("left", left);
514
+ Check.typeOf.object("right", right);
515
+ Check.typeOf.object("result", result);
516
+ //>>includeEnd('debug');
517
+
518
+ result.x = left.x + right.x;
519
+ result.y = left.y + right.y;
520
+ result.z = left.z + right.z;
521
+ result.w = left.w + right.w;
522
+ return result;
523
+ };
524
+
525
+ /**
526
+ * Computes the componentwise difference of two quaternions.
527
+ *
528
+ * @param {Quaternion} left The first quaternion.
529
+ * @param {Quaternion} right The second quaternion.
530
+ * @param {Quaternion} result The object onto which to store the result.
531
+ * @returns {Quaternion} The modified result parameter.
532
+ */
533
+ Quaternion.subtract = function (left, right, result) {
534
+ //>>includeStart('debug', pragmas.debug);
535
+ Check.typeOf.object("left", left);
536
+ Check.typeOf.object("right", right);
537
+ Check.typeOf.object("result", result);
538
+ //>>includeEnd('debug');
539
+
540
+ result.x = left.x - right.x;
541
+ result.y = left.y - right.y;
542
+ result.z = left.z - right.z;
543
+ result.w = left.w - right.w;
544
+ return result;
545
+ };
546
+
547
+ /**
548
+ * Negates the provided quaternion.
549
+ *
550
+ * @param {Quaternion} quaternion The quaternion to be negated.
551
+ * @param {Quaternion} result The object onto which to store the result.
552
+ * @returns {Quaternion} The modified result parameter.
553
+ */
554
+ Quaternion.negate = function (quaternion, result) {
555
+ //>>includeStart('debug', pragmas.debug);
556
+ Check.typeOf.object("quaternion", quaternion);
557
+ Check.typeOf.object("result", result);
558
+ //>>includeEnd('debug');
559
+
560
+ result.x = -quaternion.x;
561
+ result.y = -quaternion.y;
562
+ result.z = -quaternion.z;
563
+ result.w = -quaternion.w;
564
+ return result;
565
+ };
566
+
567
+ /**
568
+ * Computes the dot (scalar) product of two quaternions.
569
+ *
570
+ * @param {Quaternion} left The first quaternion.
571
+ * @param {Quaternion} right The second quaternion.
572
+ * @returns {Number} The dot product.
573
+ */
574
+ Quaternion.dot = function (left, right) {
575
+ //>>includeStart('debug', pragmas.debug);
576
+ Check.typeOf.object("left", left);
577
+ Check.typeOf.object("right", right);
578
+ //>>includeEnd('debug');
579
+
580
+ return (
581
+ left.x * right.x + left.y * right.y + left.z * right.z + left.w * right.w
582
+ );
583
+ };
584
+
585
+ /**
586
+ * Computes the product of two quaternions.
587
+ *
588
+ * @param {Quaternion} left The first quaternion.
589
+ * @param {Quaternion} right The second quaternion.
590
+ * @param {Quaternion} result The object onto which to store the result.
591
+ * @returns {Quaternion} The modified result parameter.
592
+ */
593
+ Quaternion.multiply = function (left, right, result) {
594
+ //>>includeStart('debug', pragmas.debug);
595
+ Check.typeOf.object("left", left);
596
+ Check.typeOf.object("right", right);
597
+ Check.typeOf.object("result", result);
598
+ //>>includeEnd('debug');
599
+
600
+ const leftX = left.x;
601
+ const leftY = left.y;
602
+ const leftZ = left.z;
603
+ const leftW = left.w;
604
+
605
+ const rightX = right.x;
606
+ const rightY = right.y;
607
+ const rightZ = right.z;
608
+ const rightW = right.w;
609
+
610
+ const x = leftW * rightX + leftX * rightW + leftY * rightZ - leftZ * rightY;
611
+ const y = leftW * rightY - leftX * rightZ + leftY * rightW + leftZ * rightX;
612
+ const z = leftW * rightZ + leftX * rightY - leftY * rightX + leftZ * rightW;
613
+ const w = leftW * rightW - leftX * rightX - leftY * rightY - leftZ * rightZ;
614
+
615
+ result.x = x;
616
+ result.y = y;
617
+ result.z = z;
618
+ result.w = w;
619
+ return result;
620
+ };
621
+
622
+ /**
623
+ * Multiplies the provided quaternion componentwise by the provided scalar.
624
+ *
625
+ * @param {Quaternion} quaternion The quaternion to be scaled.
626
+ * @param {Number} scalar The scalar to multiply with.
627
+ * @param {Quaternion} result The object onto which to store the result.
628
+ * @returns {Quaternion} The modified result parameter.
629
+ */
630
+ Quaternion.multiplyByScalar = function (quaternion, scalar, result) {
631
+ //>>includeStart('debug', pragmas.debug);
632
+ Check.typeOf.object("quaternion", quaternion);
633
+ Check.typeOf.number("scalar", scalar);
634
+ Check.typeOf.object("result", result);
635
+ //>>includeEnd('debug');
636
+
637
+ result.x = quaternion.x * scalar;
638
+ result.y = quaternion.y * scalar;
639
+ result.z = quaternion.z * scalar;
640
+ result.w = quaternion.w * scalar;
641
+ return result;
642
+ };
643
+
644
+ /**
645
+ * Divides the provided quaternion componentwise by the provided scalar.
646
+ *
647
+ * @param {Quaternion} quaternion The quaternion to be divided.
648
+ * @param {Number} scalar The scalar to divide by.
649
+ * @param {Quaternion} result The object onto which to store the result.
650
+ * @returns {Quaternion} The modified result parameter.
651
+ */
652
+ Quaternion.divideByScalar = function (quaternion, scalar, result) {
653
+ //>>includeStart('debug', pragmas.debug);
654
+ Check.typeOf.object("quaternion", quaternion);
655
+ Check.typeOf.number("scalar", scalar);
656
+ Check.typeOf.object("result", result);
657
+ //>>includeEnd('debug');
658
+
659
+ result.x = quaternion.x / scalar;
660
+ result.y = quaternion.y / scalar;
661
+ result.z = quaternion.z / scalar;
662
+ result.w = quaternion.w / scalar;
663
+ return result;
664
+ };
665
+
666
+ /**
667
+ * Computes the axis of rotation of the provided quaternion.
668
+ *
669
+ * @param {Quaternion} quaternion The quaternion to use.
670
+ * @param {Cartesian3} result The object onto which to store the result.
671
+ * @returns {Cartesian3} The modified result parameter.
672
+ */
673
+ Quaternion.computeAxis = function (quaternion, result) {
674
+ //>>includeStart('debug', pragmas.debug);
675
+ Check.typeOf.object("quaternion", quaternion);
676
+ Check.typeOf.object("result", result);
677
+ //>>includeEnd('debug');
678
+
679
+ const w = quaternion.w;
680
+ if (Math.abs(w - 1.0) < CesiumMath.EPSILON6) {
681
+ result.x = result.y = result.z = 0;
682
+ return result;
683
+ }
684
+
685
+ const scalar = 1.0 / Math.sqrt(1.0 - w * w);
686
+
687
+ result.x = quaternion.x * scalar;
688
+ result.y = quaternion.y * scalar;
689
+ result.z = quaternion.z * scalar;
690
+ return result;
691
+ };
692
+
693
+ /**
694
+ * Computes the angle of rotation of the provided quaternion.
695
+ *
696
+ * @param {Quaternion} quaternion The quaternion to use.
697
+ * @returns {Number} The angle of rotation.
698
+ */
699
+ Quaternion.computeAngle = function (quaternion) {
700
+ //>>includeStart('debug', pragmas.debug);
701
+ Check.typeOf.object("quaternion", quaternion);
702
+ //>>includeEnd('debug');
703
+
704
+ if (Math.abs(quaternion.w - 1.0) < CesiumMath.EPSILON6) {
705
+ return 0.0;
706
+ }
707
+ return 2.0 * Math.acos(quaternion.w);
708
+ };
709
+
710
+ let lerpScratch = new Quaternion();
711
+ /**
712
+ * Computes the linear interpolation or extrapolation at t using the provided quaternions.
713
+ *
714
+ * @param {Quaternion} start The value corresponding to t at 0.0.
715
+ * @param {Quaternion} end The value corresponding to t at 1.0.
716
+ * @param {Number} t The point along t at which to interpolate.
717
+ * @param {Quaternion} result The object onto which to store the result.
718
+ * @returns {Quaternion} The modified result parameter.
719
+ */
720
+ Quaternion.lerp = function (start, end, t, result) {
721
+ //>>includeStart('debug', pragmas.debug);
722
+ Check.typeOf.object("start", start);
723
+ Check.typeOf.object("end", end);
724
+ Check.typeOf.number("t", t);
725
+ Check.typeOf.object("result", result);
726
+ //>>includeEnd('debug');
727
+
728
+ lerpScratch = Quaternion.multiplyByScalar(end, t, lerpScratch);
729
+ result = Quaternion.multiplyByScalar(start, 1.0 - t, result);
730
+ return Quaternion.add(lerpScratch, result, result);
731
+ };
732
+
733
+ let slerpEndNegated = new Quaternion();
734
+ let slerpScaledP = new Quaternion();
735
+ let slerpScaledR = new Quaternion();
736
+ /**
737
+ * Computes the spherical linear interpolation or extrapolation at t using the provided quaternions.
738
+ *
739
+ * @param {Quaternion} start The value corresponding to t at 0.0.
740
+ * @param {Quaternion} end The value corresponding to t at 1.0.
741
+ * @param {Number} t The point along t at which to interpolate.
742
+ * @param {Quaternion} result The object onto which to store the result.
743
+ * @returns {Quaternion} The modified result parameter.
744
+ *
745
+ * @see Quaternion#fastSlerp
746
+ */
747
+ Quaternion.slerp = function (start, end, t, result) {
748
+ //>>includeStart('debug', pragmas.debug);
749
+ Check.typeOf.object("start", start);
750
+ Check.typeOf.object("end", end);
751
+ Check.typeOf.number("t", t);
752
+ Check.typeOf.object("result", result);
753
+ //>>includeEnd('debug');
754
+
755
+ let dot = Quaternion.dot(start, end);
756
+
757
+ // The angle between start must be acute. Since q and -q represent
758
+ // the same rotation, negate q to get the acute angle.
759
+ let r = end;
760
+ if (dot < 0.0) {
761
+ dot = -dot;
762
+ r = slerpEndNegated = Quaternion.negate(end, slerpEndNegated);
763
+ }
764
+
765
+ // dot > 0, as the dot product approaches 1, the angle between the
766
+ // quaternions vanishes. use linear interpolation.
767
+ if (1.0 - dot < CesiumMath.EPSILON6) {
768
+ return Quaternion.lerp(start, r, t, result);
769
+ }
770
+
771
+ const theta = Math.acos(dot);
772
+ slerpScaledP = Quaternion.multiplyByScalar(
773
+ start,
774
+ Math.sin((1 - t) * theta),
775
+ slerpScaledP
776
+ );
777
+ slerpScaledR = Quaternion.multiplyByScalar(
778
+ r,
779
+ Math.sin(t * theta),
780
+ slerpScaledR
781
+ );
782
+ result = Quaternion.add(slerpScaledP, slerpScaledR, result);
783
+ return Quaternion.multiplyByScalar(result, 1.0 / Math.sin(theta), result);
784
+ };
785
+
786
+ /**
787
+ * The logarithmic quaternion function.
788
+ *
789
+ * @param {Quaternion} quaternion The unit quaternion.
790
+ * @param {Cartesian3} result The object onto which to store the result.
791
+ * @returns {Cartesian3} The modified result parameter.
792
+ */
793
+ Quaternion.log = function (quaternion, result) {
794
+ //>>includeStart('debug', pragmas.debug);
795
+ Check.typeOf.object("quaternion", quaternion);
796
+ Check.typeOf.object("result", result);
797
+ //>>includeEnd('debug');
798
+
799
+ const theta = CesiumMath.acosClamped(quaternion.w);
800
+ let thetaOverSinTheta = 0.0;
801
+
802
+ if (theta !== 0.0) {
803
+ thetaOverSinTheta = theta / Math.sin(theta);
804
+ }
805
+
806
+ return Cartesian3.multiplyByScalar(quaternion, thetaOverSinTheta, result);
807
+ };
808
+
809
+ /**
810
+ * The exponential quaternion function.
811
+ *
812
+ * @param {Cartesian3} cartesian The cartesian.
813
+ * @param {Quaternion} result The object onto which to store the result.
814
+ * @returns {Quaternion} The modified result parameter.
815
+ */
816
+ Quaternion.exp = function (cartesian, result) {
817
+ //>>includeStart('debug', pragmas.debug);
818
+ Check.typeOf.object("cartesian", cartesian);
819
+ Check.typeOf.object("result", result);
820
+ //>>includeEnd('debug');
821
+
822
+ const theta = Cartesian3.magnitude(cartesian);
823
+ let sinThetaOverTheta = 0.0;
824
+
825
+ if (theta !== 0.0) {
826
+ sinThetaOverTheta = Math.sin(theta) / theta;
827
+ }
828
+
829
+ result.x = cartesian.x * sinThetaOverTheta;
830
+ result.y = cartesian.y * sinThetaOverTheta;
831
+ result.z = cartesian.z * sinThetaOverTheta;
832
+ result.w = Math.cos(theta);
833
+
834
+ return result;
835
+ };
836
+
837
+ const squadScratchCartesian0 = new Cartesian3();
838
+ const squadScratchCartesian1 = new Cartesian3();
839
+ const squadScratchQuaternion0 = new Quaternion();
840
+ const squadScratchQuaternion1 = new Quaternion();
841
+
842
+ /**
843
+ * Computes an inner quadrangle point.
844
+ * <p>This will compute quaternions that ensure a squad curve is C<sup>1</sup>.</p>
845
+ *
846
+ * @param {Quaternion} q0 The first quaternion.
847
+ * @param {Quaternion} q1 The second quaternion.
848
+ * @param {Quaternion} q2 The third quaternion.
849
+ * @param {Quaternion} result The object onto which to store the result.
850
+ * @returns {Quaternion} The modified result parameter.
851
+ *
852
+ * @see Quaternion#squad
853
+ */
854
+ Quaternion.computeInnerQuadrangle = function (q0, q1, q2, result) {
855
+ //>>includeStart('debug', pragmas.debug);
856
+ Check.typeOf.object("q0", q0);
857
+ Check.typeOf.object("q1", q1);
858
+ Check.typeOf.object("q2", q2);
859
+ Check.typeOf.object("result", result);
860
+ //>>includeEnd('debug');
861
+
862
+ const qInv = Quaternion.conjugate(q1, squadScratchQuaternion0);
863
+ Quaternion.multiply(qInv, q2, squadScratchQuaternion1);
864
+ const cart0 = Quaternion.log(squadScratchQuaternion1, squadScratchCartesian0);
865
+
866
+ Quaternion.multiply(qInv, q0, squadScratchQuaternion1);
867
+ const cart1 = Quaternion.log(squadScratchQuaternion1, squadScratchCartesian1);
868
+
869
+ Cartesian3.add(cart0, cart1, cart0);
870
+ Cartesian3.multiplyByScalar(cart0, 0.25, cart0);
871
+ Cartesian3.negate(cart0, cart0);
872
+ Quaternion.exp(cart0, squadScratchQuaternion0);
873
+
874
+ return Quaternion.multiply(q1, squadScratchQuaternion0, result);
875
+ };
876
+
877
+ /**
878
+ * Computes the spherical quadrangle interpolation between quaternions.
879
+ *
880
+ * @param {Quaternion} q0 The first quaternion.
881
+ * @param {Quaternion} q1 The second quaternion.
882
+ * @param {Quaternion} s0 The first inner quadrangle.
883
+ * @param {Quaternion} s1 The second inner quadrangle.
884
+ * @param {Number} t The time in [0,1] used to interpolate.
885
+ * @param {Quaternion} result The object onto which to store the result.
886
+ * @returns {Quaternion} The modified result parameter.
887
+ *
888
+ *
889
+ * @example
890
+ * // 1. compute the squad interpolation between two quaternions on a curve
891
+ * const s0 = Cesium.Quaternion.computeInnerQuadrangle(quaternions[i - 1], quaternions[i], quaternions[i + 1], new Cesium.Quaternion());
892
+ * const s1 = Cesium.Quaternion.computeInnerQuadrangle(quaternions[i], quaternions[i + 1], quaternions[i + 2], new Cesium.Quaternion());
893
+ * const q = Cesium.Quaternion.squad(quaternions[i], quaternions[i + 1], s0, s1, t, new Cesium.Quaternion());
894
+ *
895
+ * // 2. compute the squad interpolation as above but where the first quaternion is a end point.
896
+ * const s1 = Cesium.Quaternion.computeInnerQuadrangle(quaternions[0], quaternions[1], quaternions[2], new Cesium.Quaternion());
897
+ * const q = Cesium.Quaternion.squad(quaternions[0], quaternions[1], quaternions[0], s1, t, new Cesium.Quaternion());
898
+ *
899
+ * @see Quaternion#computeInnerQuadrangle
900
+ */
901
+ Quaternion.squad = function (q0, q1, s0, s1, t, result) {
902
+ //>>includeStart('debug', pragmas.debug);
903
+ Check.typeOf.object("q0", q0);
904
+ Check.typeOf.object("q1", q1);
905
+ Check.typeOf.object("s0", s0);
906
+ Check.typeOf.object("s1", s1);
907
+ Check.typeOf.number("t", t);
908
+ Check.typeOf.object("result", result);
909
+ //>>includeEnd('debug');
910
+
911
+ const slerp0 = Quaternion.slerp(q0, q1, t, squadScratchQuaternion0);
912
+ const slerp1 = Quaternion.slerp(s0, s1, t, squadScratchQuaternion1);
913
+ return Quaternion.slerp(slerp0, slerp1, 2.0 * t * (1.0 - t), result);
914
+ };
915
+
916
+ const fastSlerpScratchQuaternion = new Quaternion();
917
+ // eslint-disable-next-line no-loss-of-precision
918
+ const opmu = 1.90110745351730037;
919
+ const u = FeatureDetection.supportsTypedArrays() ? new Float32Array(8) : [];
920
+ const v = FeatureDetection.supportsTypedArrays() ? new Float32Array(8) : [];
921
+ const bT = FeatureDetection.supportsTypedArrays() ? new Float32Array(8) : [];
922
+ const bD = FeatureDetection.supportsTypedArrays() ? new Float32Array(8) : [];
923
+
924
+ for (let i = 0; i < 7; ++i) {
925
+ const s = i + 1.0;
926
+ const t = 2.0 * s + 1.0;
927
+ u[i] = 1.0 / (s * t);
928
+ v[i] = s / t;
929
+ }
930
+
931
+ u[7] = opmu / (8.0 * 17.0);
932
+ v[7] = (opmu * 8.0) / 17.0;
933
+
934
+ /**
935
+ * Computes the spherical linear interpolation or extrapolation at t using the provided quaternions.
936
+ * This implementation is faster than {@link Quaternion#slerp}, but is only accurate up to 10<sup>-6</sup>.
937
+ *
938
+ * @param {Quaternion} start The value corresponding to t at 0.0.
939
+ * @param {Quaternion} end The value corresponding to t at 1.0.
940
+ * @param {Number} t The point along t at which to interpolate.
941
+ * @param {Quaternion} result The object onto which to store the result.
942
+ * @returns {Quaternion} The modified result parameter.
943
+ *
944
+ * @see Quaternion#slerp
945
+ */
946
+ Quaternion.fastSlerp = function (start, end, t, result) {
947
+ //>>includeStart('debug', pragmas.debug);
948
+ Check.typeOf.object("start", start);
949
+ Check.typeOf.object("end", end);
950
+ Check.typeOf.number("t", t);
951
+ Check.typeOf.object("result", result);
952
+ //>>includeEnd('debug');
953
+
954
+ let x = Quaternion.dot(start, end);
955
+
956
+ let sign;
957
+ if (x >= 0) {
958
+ sign = 1.0;
959
+ } else {
960
+ sign = -1.0;
961
+ x = -x;
962
+ }
963
+
964
+ const xm1 = x - 1.0;
965
+ const d = 1.0 - t;
966
+ const sqrT = t * t;
967
+ const sqrD = d * d;
968
+
969
+ for (let i = 7; i >= 0; --i) {
970
+ bT[i] = (u[i] * sqrT - v[i]) * xm1;
971
+ bD[i] = (u[i] * sqrD - v[i]) * xm1;
972
+ }
973
+
974
+ const cT =
975
+ sign *
976
+ t *
977
+ (1.0 +
978
+ bT[0] *
979
+ (1.0 +
980
+ bT[1] *
981
+ (1.0 +
982
+ bT[2] *
983
+ (1.0 +
984
+ bT[3] *
985
+ (1.0 +
986
+ bT[4] *
987
+ (1.0 + bT[5] * (1.0 + bT[6] * (1.0 + bT[7]))))))));
988
+ const cD =
989
+ d *
990
+ (1.0 +
991
+ bD[0] *
992
+ (1.0 +
993
+ bD[1] *
994
+ (1.0 +
995
+ bD[2] *
996
+ (1.0 +
997
+ bD[3] *
998
+ (1.0 +
999
+ bD[4] *
1000
+ (1.0 + bD[5] * (1.0 + bD[6] * (1.0 + bD[7]))))))));
1001
+
1002
+ const temp = Quaternion.multiplyByScalar(
1003
+ start,
1004
+ cD,
1005
+ fastSlerpScratchQuaternion
1006
+ );
1007
+ Quaternion.multiplyByScalar(end, cT, result);
1008
+ return Quaternion.add(temp, result, result);
1009
+ };
1010
+
1011
+ /**
1012
+ * Computes the spherical quadrangle interpolation between quaternions.
1013
+ * An implementation that is faster than {@link Quaternion#squad}, but less accurate.
1014
+ *
1015
+ * @param {Quaternion} q0 The first quaternion.
1016
+ * @param {Quaternion} q1 The second quaternion.
1017
+ * @param {Quaternion} s0 The first inner quadrangle.
1018
+ * @param {Quaternion} s1 The second inner quadrangle.
1019
+ * @param {Number} t The time in [0,1] used to interpolate.
1020
+ * @param {Quaternion} result The object onto which to store the result.
1021
+ * @returns {Quaternion} The modified result parameter or a new instance if none was provided.
1022
+ *
1023
+ * @see Quaternion#squad
1024
+ */
1025
+ Quaternion.fastSquad = function (q0, q1, s0, s1, t, result) {
1026
+ //>>includeStart('debug', pragmas.debug);
1027
+ Check.typeOf.object("q0", q0);
1028
+ Check.typeOf.object("q1", q1);
1029
+ Check.typeOf.object("s0", s0);
1030
+ Check.typeOf.object("s1", s1);
1031
+ Check.typeOf.number("t", t);
1032
+ Check.typeOf.object("result", result);
1033
+ //>>includeEnd('debug');
1034
+
1035
+ const slerp0 = Quaternion.fastSlerp(q0, q1, t, squadScratchQuaternion0);
1036
+ const slerp1 = Quaternion.fastSlerp(s0, s1, t, squadScratchQuaternion1);
1037
+ return Quaternion.fastSlerp(slerp0, slerp1, 2.0 * t * (1.0 - t), result);
1038
+ };
1039
+
1040
+ /**
1041
+ * Compares the provided quaternions componentwise and returns
1042
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
1043
+ *
1044
+ * @param {Quaternion} [left] The first quaternion.
1045
+ * @param {Quaternion} [right] The second quaternion.
1046
+ * @returns {Boolean} <code>true</code> if left and right are equal, <code>false</code> otherwise.
1047
+ */
1048
+ Quaternion.equals = function (left, right) {
1049
+ return (
1050
+ left === right ||
1051
+ (defined(left) &&
1052
+ defined(right) &&
1053
+ left.x === right.x &&
1054
+ left.y === right.y &&
1055
+ left.z === right.z &&
1056
+ left.w === right.w)
1057
+ );
1058
+ };
1059
+
1060
+ /**
1061
+ * Compares the provided quaternions componentwise and returns
1062
+ * <code>true</code> if they are within the provided epsilon,
1063
+ * <code>false</code> otherwise.
1064
+ *
1065
+ * @param {Quaternion} [left] The first quaternion.
1066
+ * @param {Quaternion} [right] The second quaternion.
1067
+ * @param {Number} [epsilon=0] The epsilon to use for equality testing.
1068
+ * @returns {Boolean} <code>true</code> if left and right are within the provided epsilon, <code>false</code> otherwise.
1069
+ */
1070
+ Quaternion.equalsEpsilon = function (left, right, epsilon) {
1071
+ epsilon = defaultValue(epsilon, 0);
1072
+
1073
+ return (
1074
+ left === right ||
1075
+ (defined(left) &&
1076
+ defined(right) &&
1077
+ Math.abs(left.x - right.x) <= epsilon &&
1078
+ Math.abs(left.y - right.y) <= epsilon &&
1079
+ Math.abs(left.z - right.z) <= epsilon &&
1080
+ Math.abs(left.w - right.w) <= epsilon)
1081
+ );
1082
+ };
1083
+
1084
+ /**
1085
+ * An immutable Quaternion instance initialized to (0.0, 0.0, 0.0, 0.0).
1086
+ *
1087
+ * @type {Quaternion}
1088
+ * @constant
1089
+ */
1090
+ Quaternion.ZERO = Object.freeze(new Quaternion(0.0, 0.0, 0.0, 0.0));
1091
+
1092
+ /**
1093
+ * An immutable Quaternion instance initialized to (0.0, 0.0, 0.0, 1.0).
1094
+ *
1095
+ * @type {Quaternion}
1096
+ * @constant
1097
+ */
1098
+ Quaternion.IDENTITY = Object.freeze(new Quaternion(0.0, 0.0, 0.0, 1.0));
1099
+
1100
+ /**
1101
+ * Duplicates this Quaternion instance.
1102
+ *
1103
+ * @param {Quaternion} [result] The object onto which to store the result.
1104
+ * @returns {Quaternion} The modified result parameter or a new Quaternion instance if one was not provided.
1105
+ */
1106
+ Quaternion.prototype.clone = function (result) {
1107
+ return Quaternion.clone(this, result);
1108
+ };
1109
+
1110
+ /**
1111
+ * Compares this and the provided quaternion componentwise and returns
1112
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
1113
+ *
1114
+ * @param {Quaternion} [right] The right hand side quaternion.
1115
+ * @returns {Boolean} <code>true</code> if left and right are equal, <code>false</code> otherwise.
1116
+ */
1117
+ Quaternion.prototype.equals = function (right) {
1118
+ return Quaternion.equals(this, right);
1119
+ };
1120
+
1121
+ /**
1122
+ * Compares this and the provided quaternion componentwise and returns
1123
+ * <code>true</code> if they are within the provided epsilon,
1124
+ * <code>false</code> otherwise.
1125
+ *
1126
+ * @param {Quaternion} [right] The right hand side quaternion.
1127
+ * @param {Number} [epsilon=0] The epsilon to use for equality testing.
1128
+ * @returns {Boolean} <code>true</code> if left and right are within the provided epsilon, <code>false</code> otherwise.
1129
+ */
1130
+ Quaternion.prototype.equalsEpsilon = function (right, epsilon) {
1131
+ return Quaternion.equalsEpsilon(this, right, epsilon);
1132
+ };
1133
+
1134
+ /**
1135
+ * Returns a string representing this quaternion in the format (x, y, z, w).
1136
+ *
1137
+ * @returns {String} A string representing this Quaternion.
1138
+ */
1139
+ Quaternion.prototype.toString = function () {
1140
+ return `(${this.x}, ${this.y}, ${this.z}, ${this.w})`;
1141
+ };
1142
+ export default Quaternion;