@cesium/engine 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1731) hide show
  1. package/Build/ThirdParty/Workers/basis_transcoder.js +2233 -0
  2. package/Build/ThirdParty/Workers/draco_decoder_nodejs.js +1872 -0
  3. package/Build/ThirdParty/Workers/package.json +1 -0
  4. package/Build/ThirdParty/Workers/pako_deflate.min.js +589 -0
  5. package/Build/ThirdParty/Workers/pako_inflate.min.js +798 -0
  6. package/Build/ThirdParty/Workers/z-worker-pako.js +503 -0
  7. package/Build/ThirdParty/basis_transcoder.wasm +0 -0
  8. package/Build/ThirdParty/draco_decoder.wasm +0 -0
  9. package/Build/ThirdParty/google-earth-dbroot-parser.js +8019 -0
  10. package/Build/Widget/CesiumWidget.css +120 -0
  11. package/Build/Widget/lighter.css +13 -0
  12. package/Build/Workers/ArcType-ce2e50ab.js +37 -0
  13. package/Build/Workers/AttributeCompression-4589338a.js +716 -0
  14. package/Build/Workers/AxisAlignedBoundingBox-bfb1234f.js +258 -0
  15. package/Build/Workers/BoundingRectangle-7ffc2153.js +369 -0
  16. package/Build/Workers/BoxGeometry-93f344a3.js +884 -0
  17. package/Build/Workers/Check-666ab1a0.js +290 -0
  18. package/Build/Workers/Color-0c5aaf47.js +2262 -0
  19. package/Build/Workers/ComponentDatatype-f7b11d02.js +341 -0
  20. package/Build/Workers/CoplanarPolygonGeometryLibrary-6597982a.js +132 -0
  21. package/Build/Workers/CorridorGeometryLibrary-2119580e.js +498 -0
  22. package/Build/Workers/CylinderGeometry-f9503c6d.js +467 -0
  23. package/Build/Workers/CylinderGeometryLibrary-372c07d8.js +63 -0
  24. package/Build/Workers/EllipseGeometry-fedf72d5.js +1304 -0
  25. package/Build/Workers/EllipseGeometryLibrary-4ea68687.js +366 -0
  26. package/Build/Workers/EllipseOutlineGeometry-e2ae6a35.js +443 -0
  27. package/Build/Workers/EllipsoidGeodesic-16de63ea.js +520 -0
  28. package/Build/Workers/EllipsoidGeometry-95c0330e.js +637 -0
  29. package/Build/Workers/EllipsoidOutlineGeometry-d6d2ceec.js +454 -0
  30. package/Build/Workers/EllipsoidRhumbLine-ae5e65e0.js +741 -0
  31. package/Build/Workers/EllipsoidTangentPlane-bfc674bf.js +373 -0
  32. package/Build/Workers/EncodedCartesian3-f473ea18.js +171 -0
  33. package/Build/Workers/FrustumGeometry-3bf2e4eb.js +2512 -0
  34. package/Build/Workers/GeometryAttribute-df5f473e.js +619 -0
  35. package/Build/Workers/GeometryAttributes-f06a2792.js +91 -0
  36. package/Build/Workers/GeometryInstance-aa75b4cf.js +121 -0
  37. package/Build/Workers/GeometryOffsetAttribute-04332ce7.js +16 -0
  38. package/Build/Workers/GeometryPipeline-f0e46c42.js +3690 -0
  39. package/Build/Workers/IndexDatatype-a55ceaa1.js +200 -0
  40. package/Build/Workers/IntersectionTests-9de29d51.js +1836 -0
  41. package/Build/Workers/Math-2dbd6b93.js +1330 -0
  42. package/Build/Workers/Matrix2-ce637455.js +7084 -0
  43. package/Build/Workers/Matrix3-4f4df527.js +4282 -0
  44. package/Build/Workers/OrientedBoundingBox-d3ff3d4d.js +1257 -0
  45. package/Build/Workers/Plane-b81241c2.js +309 -0
  46. package/Build/Workers/PolygonGeometryLibrary-6f4937bb.js +1074 -0
  47. package/Build/Workers/PolygonPipeline-774a8aaf.js +1341 -0
  48. package/Build/Workers/PolylinePipeline-2e2b015c.js +573 -0
  49. package/Build/Workers/PolylineVolumeGeometryLibrary-7ee1d449.js +781 -0
  50. package/Build/Workers/PrimitivePipeline-a9b7aae0.js +966 -0
  51. package/Build/Workers/RectangleGeometryLibrary-9aa6c8f6.js +280 -0
  52. package/Build/Workers/RuntimeError-06c93819.js +68 -0
  53. package/Build/Workers/TerrainEncoding-b52dcfc5.js +1227 -0
  54. package/Build/Workers/Transforms-2f755df8.js +14683 -0
  55. package/Build/Workers/VertexFormat-6b480673.js +312 -0
  56. package/Build/Workers/WallGeometryLibrary-ab19a93d.js +211 -0
  57. package/Build/Workers/WebGLConstants-a8cc3e8c.js +620 -0
  58. package/Build/Workers/WebMercatorProjection-9f25de49.js +151 -0
  59. package/Build/Workers/arrayRemoveDuplicates-c2038105.js +129 -0
  60. package/Build/Workers/cesiumWorkerBootstrapper.js +1273 -0
  61. package/Build/Workers/combine-ca22a614.js +82 -0
  62. package/Build/Workers/combineGeometry.js +17 -0
  63. package/Build/Workers/createBoxGeometry.js +12 -0
  64. package/Build/Workers/createBoxOutlineGeometry.js +313 -0
  65. package/Build/Workers/createCircleGeometry.js +213 -0
  66. package/Build/Workers/createCircleOutlineGeometry.js +160 -0
  67. package/Build/Workers/createCoplanarPolygonGeometry.js +586 -0
  68. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +236 -0
  69. package/Build/Workers/createCorridorGeometry.js +1407 -0
  70. package/Build/Workers/createCorridorOutlineGeometry.js +603 -0
  71. package/Build/Workers/createCylinderGeometry.js +12 -0
  72. package/Build/Workers/createCylinderOutlineGeometry.js +265 -0
  73. package/Build/Workers/createEllipseGeometry.js +14 -0
  74. package/Build/Workers/createEllipseOutlineGeometry.js +14 -0
  75. package/Build/Workers/createEllipsoidGeometry.js +12 -0
  76. package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -0
  77. package/Build/Workers/createFrustumGeometry.js +12 -0
  78. package/Build/Workers/createFrustumOutlineGeometry.js +251 -0
  79. package/Build/Workers/createGeometry.js +55 -0
  80. package/Build/Workers/createGroundPolylineGeometry.js +2134 -0
  81. package/Build/Workers/createPlaneGeometry.js +250 -0
  82. package/Build/Workers/createPlaneOutlineGeometry.js +115 -0
  83. package/Build/Workers/createPolygonGeometry.js +1420 -0
  84. package/Build/Workers/createPolygonOutlineGeometry.js +683 -0
  85. package/Build/Workers/createPolylineGeometry.js +571 -0
  86. package/Build/Workers/createPolylineVolumeGeometry.js +411 -0
  87. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +301 -0
  88. package/Build/Workers/createRectangleGeometry.js +1476 -0
  89. package/Build/Workers/createRectangleOutlineGeometry.js +535 -0
  90. package/Build/Workers/createSimplePolylineGeometry.js +458 -0
  91. package/Build/Workers/createSphereGeometry.js +123 -0
  92. package/Build/Workers/createSphereOutlineGeometry.js +126 -0
  93. package/Build/Workers/createTaskProcessorWorker.js +127 -0
  94. package/Build/Workers/createVectorTileClampedPolylines.js +535 -0
  95. package/Build/Workers/createVectorTileGeometries.js +445 -0
  96. package/Build/Workers/createVectorTilePoints.js +79 -0
  97. package/Build/Workers/createVectorTilePolygons.js +406 -0
  98. package/Build/Workers/createVectorTilePolylines.js +254 -0
  99. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +640 -0
  100. package/Build/Workers/createVerticesFromHeightmap.js +2707 -0
  101. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +994 -0
  102. package/Build/Workers/createWallGeometry.js +623 -0
  103. package/Build/Workers/createWallOutlineGeometry.js +432 -0
  104. package/Build/Workers/decodeDraco.js +381 -0
  105. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +3668 -0
  106. package/Build/Workers/decodeI3S.js +1040 -0
  107. package/Build/Workers/defaultValue-0a909f67.js +51 -0
  108. package/Build/Workers/package.js +2 -0
  109. package/Build/Workers/transcodeKTX2.js +1516 -0
  110. package/Build/Workers/transferTypedArrayTest.js +18 -0
  111. package/Build/Workers/upsampleQuantizedTerrainMesh.js +1023 -0
  112. package/LICENSE.md +933 -0
  113. package/README.md +58 -0
  114. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  115. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  116. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  117. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  118. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  119. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  120. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  121. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  122. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  123. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  124. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  125. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  126. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  127. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  128. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  129. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  130. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  131. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  132. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  133. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  134. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  135. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  136. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  137. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  138. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  139. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  140. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  141. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  142. package/Source/Assets/Images/bing_maps_credit.png +0 -0
  143. package/Source/Assets/Images/cesium_credit.png +0 -0
  144. package/Source/Assets/Images/google_earth_credit.png +0 -0
  145. package/Source/Assets/Images/ion-credit.png +0 -0
  146. package/Source/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
  147. package/Source/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
  148. package/Source/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
  149. package/Source/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
  150. package/Source/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
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  190. package/Source/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
  191. package/Source/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  192. package/Source/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
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  197. package/Source/Assets/Textures/maki/airfield.png +0 -0
  198. package/Source/Assets/Textures/maki/airport.png +0 -0
  199. package/Source/Assets/Textures/maki/alcohol-shop.png +0 -0
  200. package/Source/Assets/Textures/maki/america-football.png +0 -0
  201. package/Source/Assets/Textures/maki/art-gallery.png +0 -0
  202. package/Source/Assets/Textures/maki/bakery.png +0 -0
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  204. package/Source/Assets/Textures/maki/bar.png +0 -0
  205. package/Source/Assets/Textures/maki/baseball.png +0 -0
  206. package/Source/Assets/Textures/maki/basketball.png +0 -0
  207. package/Source/Assets/Textures/maki/beer.png +0 -0
  208. package/Source/Assets/Textures/maki/bicycle.png +0 -0
  209. package/Source/Assets/Textures/maki/building.png +0 -0
  210. package/Source/Assets/Textures/maki/bus.png +0 -0
  211. package/Source/Assets/Textures/maki/cafe.png +0 -0
  212. package/Source/Assets/Textures/maki/camera.png +0 -0
  213. package/Source/Assets/Textures/maki/campsite.png +0 -0
  214. package/Source/Assets/Textures/maki/car.png +0 -0
  215. package/Source/Assets/Textures/maki/cemetery.png +0 -0
  216. package/Source/Assets/Textures/maki/cesium.png +0 -0
  217. package/Source/Assets/Textures/maki/chemist.png +0 -0
  218. package/Source/Assets/Textures/maki/cinema.png +0 -0
  219. package/Source/Assets/Textures/maki/circle-stroked.png +0 -0
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  221. package/Source/Assets/Textures/maki/city.png +0 -0
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  223. package/Source/Assets/Textures/maki/college.png +0 -0
  224. package/Source/Assets/Textures/maki/commercial.png +0 -0
  225. package/Source/Assets/Textures/maki/cricket.png +0 -0
  226. package/Source/Assets/Textures/maki/cross.png +0 -0
  227. package/Source/Assets/Textures/maki/dam.png +0 -0
  228. package/Source/Assets/Textures/maki/danger.png +0 -0
  229. package/Source/Assets/Textures/maki/disability.png +0 -0
  230. package/Source/Assets/Textures/maki/dog-park.png +0 -0
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  232. package/Source/Assets/Textures/maki/emergency-telephone.png +0 -0
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  237. package/Source/Assets/Textures/maki/fire-station.png +0 -0
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  1658. package/Source/Shaders/Vector3DTileClampedPolylinesVS.js +87 -0
  1659. package/Source/Shaders/Vector3DTilePolylinesVS.glsl +22 -0
  1660. package/Source/Shaders/Vector3DTilePolylinesVS.js +24 -0
  1661. package/Source/Shaders/VectorTileVS.glsl +9 -0
  1662. package/Source/Shaders/VectorTileVS.js +11 -0
  1663. package/Source/Shaders/ViewportQuadFS.glsl +16 -0
  1664. package/Source/Shaders/ViewportQuadFS.js +18 -0
  1665. package/Source/Shaders/ViewportQuadVS.glsl +10 -0
  1666. package/Source/Shaders/ViewportQuadVS.js +12 -0
  1667. package/Source/ThirdParty/Workers/basis_transcoder.js +21 -0
  1668. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +118 -0
  1669. package/Source/ThirdParty/Workers/package.json +1 -0
  1670. package/Source/ThirdParty/Workers/pako_deflate.min.js +2 -0
  1671. package/Source/ThirdParty/Workers/pako_inflate.min.js +2 -0
  1672. package/Source/ThirdParty/Workers/z-worker-pako.js +1 -0
  1673. package/Source/ThirdParty/basis_transcoder.wasm +0 -0
  1674. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1675. package/Source/ThirdParty/google-earth-dbroot-parser.js +8337 -0
  1676. package/Source/Widget/CesiumWidget.css +124 -0
  1677. package/Source/Widget/CesiumWidget.js +807 -0
  1678. package/Source/Widget/lighter.css +14 -0
  1679. package/Source/Workers/cesiumWorkerBootstrapper.js +2290 -0
  1680. package/Source/Workers/package.json +1 -0
  1681. package/Source/Workers/transferTypedArrayTest.js +22 -0
  1682. package/Source/WorkersES6/combineGeometry.js +14 -0
  1683. package/Source/WorkersES6/createBoxGeometry.js +10 -0
  1684. package/Source/WorkersES6/createBoxOutlineGeometry.js +10 -0
  1685. package/Source/WorkersES6/createCircleGeometry.js +18 -0
  1686. package/Source/WorkersES6/createCircleOutlineGeometry.js +18 -0
  1687. package/Source/WorkersES6/createCoplanarPolygonGeometry.js +10 -0
  1688. package/Source/WorkersES6/createCoplanarPolygonOutlineGeometry.js +15 -0
  1689. package/Source/WorkersES6/createCorridorGeometry.js +12 -0
  1690. package/Source/WorkersES6/createCorridorOutlineGeometry.js +17 -0
  1691. package/Source/WorkersES6/createCylinderGeometry.js +10 -0
  1692. package/Source/WorkersES6/createCylinderOutlineGeometry.js +10 -0
  1693. package/Source/WorkersES6/createEllipseGeometry.js +14 -0
  1694. package/Source/WorkersES6/createEllipseOutlineGeometry.js +14 -0
  1695. package/Source/WorkersES6/createEllipsoidGeometry.js +10 -0
  1696. package/Source/WorkersES6/createEllipsoidOutlineGeometry.js +13 -0
  1697. package/Source/WorkersES6/createFrustumGeometry.js +10 -0
  1698. package/Source/WorkersES6/createFrustumOutlineGeometry.js +10 -0
  1699. package/Source/WorkersES6/createGeometry.js +52 -0
  1700. package/Source/WorkersES6/createGroundPolylineGeometry.js +16 -0
  1701. package/Source/WorkersES6/createPlaneGeometry.js +10 -0
  1702. package/Source/WorkersES6/createPlaneOutlineGeometry.js +10 -0
  1703. package/Source/WorkersES6/createPolygonGeometry.js +12 -0
  1704. package/Source/WorkersES6/createPolygonOutlineGeometry.js +12 -0
  1705. package/Source/WorkersES6/createPolylineGeometry.js +12 -0
  1706. package/Source/WorkersES6/createPolylineVolumeGeometry.js +17 -0
  1707. package/Source/WorkersES6/createPolylineVolumeOutlineGeometry.js +22 -0
  1708. package/Source/WorkersES6/createRectangleGeometry.js +14 -0
  1709. package/Source/WorkersES6/createRectangleOutlineGeometry.js +17 -0
  1710. package/Source/WorkersES6/createSimplePolylineGeometry.js +17 -0
  1711. package/Source/WorkersES6/createSphereGeometry.js +10 -0
  1712. package/Source/WorkersES6/createSphereOutlineGeometry.js +10 -0
  1713. package/Source/WorkersES6/createTaskProcessorWorker.js +129 -0
  1714. package/Source/WorkersES6/createVectorTileClampedPolylines.js +541 -0
  1715. package/Source/WorkersES6/createVectorTileGeometries.js +414 -0
  1716. package/Source/WorkersES6/createVectorTilePoints.js +81 -0
  1717. package/Source/WorkersES6/createVectorTilePolygons.js +412 -0
  1718. package/Source/WorkersES6/createVectorTilePolylines.js +210 -0
  1719. package/Source/WorkersES6/createVerticesFromGoogleEarthEnterpriseBuffer.js +653 -0
  1720. package/Source/WorkersES6/createVerticesFromHeightmap.js +53 -0
  1721. package/Source/WorkersES6/createVerticesFromQuantizedTerrainMesh.js +549 -0
  1722. package/Source/WorkersES6/createWallGeometry.js +12 -0
  1723. package/Source/WorkersES6/createWallOutlineGeometry.js +12 -0
  1724. package/Source/WorkersES6/decodeDraco.js +381 -0
  1725. package/Source/WorkersES6/decodeGoogleEarthEnterprisePacket.js +268 -0
  1726. package/Source/WorkersES6/decodeI3S.js +1044 -0
  1727. package/Source/WorkersES6/transcodeKTX2.js +316 -0
  1728. package/Source/WorkersES6/upsampleQuantizedTerrainMesh.js +680 -0
  1729. package/index.d.ts +41767 -0
  1730. package/index.js +1085 -0
  1731. package/package.json +73 -0
@@ -0,0 +1,1552 @@
1
+ import BoundingRectangle from "../Core/BoundingRectangle.js";
2
+ import Cartesian2 from "../Core/Cartesian2.js";
3
+ import Cartesian3 from "../Core/Cartesian3.js";
4
+ import Cartesian4 from "../Core/Cartesian4.js";
5
+ import Cartographic from "../Core/Cartographic.js";
6
+ import Check from "../Core/Check.js";
7
+ import Color from "../Core/Color.js";
8
+ import createGuid from "../Core/createGuid.js";
9
+ import defaultValue from "../Core/defaultValue.js";
10
+ import defined from "../Core/defined.js";
11
+ import DeveloperError from "../Core/DeveloperError.js";
12
+ import DistanceDisplayCondition from "../Core/DistanceDisplayCondition.js";
13
+ import Matrix4 from "../Core/Matrix4.js";
14
+ import NearFarScalar from "../Core/NearFarScalar.js";
15
+ import Resource from "../Core/Resource.js";
16
+ import HeightReference from "./HeightReference.js";
17
+ import HorizontalOrigin from "./HorizontalOrigin.js";
18
+ import SceneMode from "./SceneMode.js";
19
+ import SceneTransforms from "./SceneTransforms.js";
20
+ import VerticalOrigin from "./VerticalOrigin.js";
21
+
22
+ /**
23
+ * <div class="notice">
24
+ * A billboard is created and its initial
25
+ * properties are set by calling {@link BillboardCollection#add}. Do not call the constructor directly.
26
+ * </div>
27
+ * A viewport-aligned image positioned in the 3D scene, that is created
28
+ * and rendered using a {@link BillboardCollection}.
29
+ * <br /><br />
30
+ * <div align='center'>
31
+ * <img src='Images/Billboard.png' width='400' height='300' /><br />
32
+ * Example billboards
33
+ * </div>
34
+ *
35
+ * @alias Billboard
36
+ *
37
+ * @performance Reading a property, e.g., {@link Billboard#show}, is constant time.
38
+ * Assigning to a property is constant time but results in
39
+ * CPU to GPU traffic when {@link BillboardCollection#update} is called. The per-billboard traffic is
40
+ * the same regardless of how many properties were updated. If most billboards in a collection need to be
41
+ * updated, it may be more efficient to clear the collection with {@link BillboardCollection#removeAll}
42
+ * and add new billboards instead of modifying each one.
43
+ *
44
+ * @exception {DeveloperError} scaleByDistance.far must be greater than scaleByDistance.near
45
+ * @exception {DeveloperError} translucencyByDistance.far must be greater than translucencyByDistance.near
46
+ * @exception {DeveloperError} pixelOffsetScaleByDistance.far must be greater than pixelOffsetScaleByDistance.near
47
+ * @exception {DeveloperError} distanceDisplayCondition.far must be greater than distanceDisplayCondition.near
48
+ *
49
+ * @see BillboardCollection
50
+ * @see BillboardCollection#add
51
+ * @see Label
52
+ *
53
+ * @internalConstructor
54
+ * @class
55
+ *
56
+ * @demo {@link https://sandcastle.cesium.com/index.html?src=Billboards.html|Cesium Sandcastle Billboard Demo}
57
+ */
58
+ function Billboard(options, billboardCollection) {
59
+ options = defaultValue(options, defaultValue.EMPTY_OBJECT);
60
+
61
+ //>>includeStart('debug', pragmas.debug);
62
+ if (
63
+ defined(options.disableDepthTestDistance) &&
64
+ options.disableDepthTestDistance < 0.0
65
+ ) {
66
+ throw new DeveloperError(
67
+ "disableDepthTestDistance must be greater than or equal to 0.0."
68
+ );
69
+ }
70
+ //>>includeEnd('debug');
71
+
72
+ let translucencyByDistance = options.translucencyByDistance;
73
+ let pixelOffsetScaleByDistance = options.pixelOffsetScaleByDistance;
74
+ let scaleByDistance = options.scaleByDistance;
75
+ let distanceDisplayCondition = options.distanceDisplayCondition;
76
+ if (defined(translucencyByDistance)) {
77
+ //>>includeStart('debug', pragmas.debug);
78
+ if (translucencyByDistance.far <= translucencyByDistance.near) {
79
+ throw new DeveloperError(
80
+ "translucencyByDistance.far must be greater than translucencyByDistance.near."
81
+ );
82
+ }
83
+ //>>includeEnd('debug');
84
+ translucencyByDistance = NearFarScalar.clone(translucencyByDistance);
85
+ }
86
+ if (defined(pixelOffsetScaleByDistance)) {
87
+ //>>includeStart('debug', pragmas.debug);
88
+ if (pixelOffsetScaleByDistance.far <= pixelOffsetScaleByDistance.near) {
89
+ throw new DeveloperError(
90
+ "pixelOffsetScaleByDistance.far must be greater than pixelOffsetScaleByDistance.near."
91
+ );
92
+ }
93
+ //>>includeEnd('debug');
94
+ pixelOffsetScaleByDistance = NearFarScalar.clone(
95
+ pixelOffsetScaleByDistance
96
+ );
97
+ }
98
+ if (defined(scaleByDistance)) {
99
+ //>>includeStart('debug', pragmas.debug);
100
+ if (scaleByDistance.far <= scaleByDistance.near) {
101
+ throw new DeveloperError(
102
+ "scaleByDistance.far must be greater than scaleByDistance.near."
103
+ );
104
+ }
105
+ //>>includeEnd('debug');
106
+ scaleByDistance = NearFarScalar.clone(scaleByDistance);
107
+ }
108
+ if (defined(distanceDisplayCondition)) {
109
+ //>>includeStart('debug', pragmas.debug);
110
+ if (distanceDisplayCondition.far <= distanceDisplayCondition.near) {
111
+ throw new DeveloperError(
112
+ "distanceDisplayCondition.far must be greater than distanceDisplayCondition.near."
113
+ );
114
+ }
115
+ //>>includeEnd('debug');
116
+ distanceDisplayCondition = DistanceDisplayCondition.clone(
117
+ distanceDisplayCondition
118
+ );
119
+ }
120
+
121
+ this._show = defaultValue(options.show, true);
122
+ this._position = Cartesian3.clone(
123
+ defaultValue(options.position, Cartesian3.ZERO)
124
+ );
125
+ this._actualPosition = Cartesian3.clone(this._position); // For columbus view and 2D
126
+ this._pixelOffset = Cartesian2.clone(
127
+ defaultValue(options.pixelOffset, Cartesian2.ZERO)
128
+ );
129
+ this._translate = new Cartesian2(0.0, 0.0); // used by labels for glyph vertex translation
130
+ this._eyeOffset = Cartesian3.clone(
131
+ defaultValue(options.eyeOffset, Cartesian3.ZERO)
132
+ );
133
+ this._heightReference = defaultValue(
134
+ options.heightReference,
135
+ HeightReference.NONE
136
+ );
137
+ this._verticalOrigin = defaultValue(
138
+ options.verticalOrigin,
139
+ VerticalOrigin.CENTER
140
+ );
141
+ this._horizontalOrigin = defaultValue(
142
+ options.horizontalOrigin,
143
+ HorizontalOrigin.CENTER
144
+ );
145
+ this._scale = defaultValue(options.scale, 1.0);
146
+ this._color = Color.clone(defaultValue(options.color, Color.WHITE));
147
+ this._rotation = defaultValue(options.rotation, 0.0);
148
+ this._alignedAxis = Cartesian3.clone(
149
+ defaultValue(options.alignedAxis, Cartesian3.ZERO)
150
+ );
151
+ this._width = options.width;
152
+ this._height = options.height;
153
+ this._scaleByDistance = scaleByDistance;
154
+ this._translucencyByDistance = translucencyByDistance;
155
+ this._pixelOffsetScaleByDistance = pixelOffsetScaleByDistance;
156
+ this._sizeInMeters = defaultValue(options.sizeInMeters, false);
157
+ this._distanceDisplayCondition = distanceDisplayCondition;
158
+ this._disableDepthTestDistance = options.disableDepthTestDistance;
159
+ this._id = options.id;
160
+ this._collection = defaultValue(options.collection, billboardCollection);
161
+
162
+ this._pickId = undefined;
163
+ this._pickPrimitive = defaultValue(options._pickPrimitive, this);
164
+ this._billboardCollection = billboardCollection;
165
+ this._dirty = false;
166
+ this._index = -1; //Used only by BillboardCollection
167
+ this._batchIndex = undefined; // Used only by Vector3DTilePoints and BillboardCollection
168
+
169
+ this._imageIndex = -1;
170
+ this._imageIndexPromise = undefined;
171
+ this._imageId = undefined;
172
+ this._image = undefined;
173
+ this._imageSubRegion = undefined;
174
+ this._imageWidth = undefined;
175
+ this._imageHeight = undefined;
176
+
177
+ this._labelDimensions = undefined;
178
+ this._labelHorizontalOrigin = undefined;
179
+ this._labelTranslate = undefined;
180
+
181
+ const image = options.image;
182
+ let imageId = options.imageId;
183
+ if (defined(image)) {
184
+ if (!defined(imageId)) {
185
+ if (typeof image === "string") {
186
+ imageId = image;
187
+ } else if (defined(image.src)) {
188
+ imageId = image.src;
189
+ } else {
190
+ imageId = createGuid();
191
+ }
192
+ }
193
+
194
+ this._imageId = imageId;
195
+ this._image = image;
196
+ }
197
+
198
+ if (defined(options.imageSubRegion)) {
199
+ this._imageId = imageId;
200
+ this._imageSubRegion = options.imageSubRegion;
201
+ }
202
+
203
+ if (defined(this._billboardCollection._textureAtlas)) {
204
+ this._loadImage();
205
+ }
206
+
207
+ this._actualClampedPosition = undefined;
208
+ this._removeCallbackFunc = undefined;
209
+ this._mode = SceneMode.SCENE3D;
210
+
211
+ this._clusterShow = true;
212
+ this._outlineColor = Color.clone(
213
+ defaultValue(options.outlineColor, Color.BLACK)
214
+ );
215
+ this._outlineWidth = defaultValue(options.outlineWidth, 0.0);
216
+
217
+ this._updateClamping();
218
+ }
219
+
220
+ const SHOW_INDEX = (Billboard.SHOW_INDEX = 0);
221
+ const POSITION_INDEX = (Billboard.POSITION_INDEX = 1);
222
+ const PIXEL_OFFSET_INDEX = (Billboard.PIXEL_OFFSET_INDEX = 2);
223
+ const EYE_OFFSET_INDEX = (Billboard.EYE_OFFSET_INDEX = 3);
224
+ const HORIZONTAL_ORIGIN_INDEX = (Billboard.HORIZONTAL_ORIGIN_INDEX = 4);
225
+ const VERTICAL_ORIGIN_INDEX = (Billboard.VERTICAL_ORIGIN_INDEX = 5);
226
+ const SCALE_INDEX = (Billboard.SCALE_INDEX = 6);
227
+ const IMAGE_INDEX_INDEX = (Billboard.IMAGE_INDEX_INDEX = 7);
228
+ const COLOR_INDEX = (Billboard.COLOR_INDEX = 8);
229
+ const ROTATION_INDEX = (Billboard.ROTATION_INDEX = 9);
230
+ const ALIGNED_AXIS_INDEX = (Billboard.ALIGNED_AXIS_INDEX = 10);
231
+ const SCALE_BY_DISTANCE_INDEX = (Billboard.SCALE_BY_DISTANCE_INDEX = 11);
232
+ const TRANSLUCENCY_BY_DISTANCE_INDEX = (Billboard.TRANSLUCENCY_BY_DISTANCE_INDEX = 12);
233
+ const PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX = (Billboard.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX = 13);
234
+ const DISTANCE_DISPLAY_CONDITION = (Billboard.DISTANCE_DISPLAY_CONDITION = 14);
235
+ const DISABLE_DEPTH_DISTANCE = (Billboard.DISABLE_DEPTH_DISTANCE = 15);
236
+ Billboard.TEXTURE_COORDINATE_BOUNDS = 16;
237
+ const SDF_INDEX = (Billboard.SDF_INDEX = 17);
238
+ Billboard.NUMBER_OF_PROPERTIES = 18;
239
+
240
+ function makeDirty(billboard, propertyChanged) {
241
+ const billboardCollection = billboard._billboardCollection;
242
+ if (defined(billboardCollection)) {
243
+ billboardCollection._updateBillboard(billboard, propertyChanged);
244
+ billboard._dirty = true;
245
+ }
246
+ }
247
+
248
+ Object.defineProperties(Billboard.prototype, {
249
+ /**
250
+ * Determines if this billboard will be shown. Use this to hide or show a billboard, instead
251
+ * of removing it and re-adding it to the collection.
252
+ * @memberof Billboard.prototype
253
+ * @type {Boolean}
254
+ * @default true
255
+ */
256
+ show: {
257
+ get: function () {
258
+ return this._show;
259
+ },
260
+ set: function (value) {
261
+ //>>includeStart('debug', pragmas.debug);
262
+ Check.typeOf.bool("value", value);
263
+ //>>includeEnd('debug');
264
+
265
+ if (this._show !== value) {
266
+ this._show = value;
267
+ makeDirty(this, SHOW_INDEX);
268
+ }
269
+ },
270
+ },
271
+
272
+ /**
273
+ * Gets or sets the Cartesian position of this billboard.
274
+ * @memberof Billboard.prototype
275
+ * @type {Cartesian3}
276
+ */
277
+ position: {
278
+ get: function () {
279
+ return this._position;
280
+ },
281
+ set: function (value) {
282
+ //>>includeStart('debug', pragmas.debug)
283
+ Check.typeOf.object("value", value);
284
+ //>>includeEnd('debug');
285
+
286
+ const position = this._position;
287
+ if (!Cartesian3.equals(position, value)) {
288
+ Cartesian3.clone(value, position);
289
+ Cartesian3.clone(value, this._actualPosition);
290
+ this._updateClamping();
291
+ makeDirty(this, POSITION_INDEX);
292
+ }
293
+ },
294
+ },
295
+
296
+ /**
297
+ * Gets or sets the height reference of this billboard.
298
+ * @memberof Billboard.prototype
299
+ * @type {HeightReference}
300
+ * @default HeightReference.NONE
301
+ */
302
+ heightReference: {
303
+ get: function () {
304
+ return this._heightReference;
305
+ },
306
+ set: function (value) {
307
+ //>>includeStart('debug', pragmas.debug)
308
+ Check.typeOf.number("value", value);
309
+ //>>includeEnd('debug');
310
+
311
+ const heightReference = this._heightReference;
312
+ if (value !== heightReference) {
313
+ this._heightReference = value;
314
+ this._updateClamping();
315
+ makeDirty(this, POSITION_INDEX);
316
+ }
317
+ },
318
+ },
319
+
320
+ /**
321
+ * Gets or sets the pixel offset in screen space from the origin of this billboard. This is commonly used
322
+ * to align multiple billboards and labels at the same position, e.g., an image and text. The
323
+ * screen space origin is the top, left corner of the canvas; <code>x</code> increases from
324
+ * left to right, and <code>y</code> increases from top to bottom.
325
+ * <br /><br />
326
+ * <div align='center'>
327
+ * <table border='0' cellpadding='5'><tr>
328
+ * <td align='center'><code>default</code><br/><img src='Images/Billboard.setPixelOffset.default.png' width='250' height='188' /></td>
329
+ * <td align='center'><code>b.pixeloffset = new Cartesian2(50, 25);</code><br/><img src='Images/Billboard.setPixelOffset.x50y-25.png' width='250' height='188' /></td>
330
+ * </tr></table>
331
+ * The billboard's origin is indicated by the yellow point.
332
+ * </div>
333
+ * @memberof Billboard.prototype
334
+ * @type {Cartesian2}
335
+ */
336
+ pixelOffset: {
337
+ get: function () {
338
+ return this._pixelOffset;
339
+ },
340
+ set: function (value) {
341
+ //>>includeStart('debug', pragmas.debug);
342
+ Check.typeOf.object("value", value);
343
+ //>>includeEnd('debug');
344
+
345
+ const pixelOffset = this._pixelOffset;
346
+ if (!Cartesian2.equals(pixelOffset, value)) {
347
+ Cartesian2.clone(value, pixelOffset);
348
+ makeDirty(this, PIXEL_OFFSET_INDEX);
349
+ }
350
+ },
351
+ },
352
+
353
+ /**
354
+ * Gets or sets near and far scaling properties of a Billboard based on the billboard's distance from the camera.
355
+ * A billboard's scale will interpolate between the {@link NearFarScalar#nearValue} and
356
+ * {@link NearFarScalar#farValue} while the camera distance falls within the lower and upper bounds
357
+ * of the specified {@link NearFarScalar#near} and {@link NearFarScalar#far}.
358
+ * Outside of these ranges the billboard's scale remains clamped to the nearest bound. If undefined,
359
+ * scaleByDistance will be disabled.
360
+ * @memberof Billboard.prototype
361
+ * @type {NearFarScalar}
362
+ *
363
+ * @example
364
+ * // Example 1.
365
+ * // Set a billboard's scaleByDistance to scale by 1.5 when the
366
+ * // camera is 1500 meters from the billboard and disappear as
367
+ * // the camera distance approaches 8.0e6 meters.
368
+ * b.scaleByDistance = new Cesium.NearFarScalar(1.5e2, 1.5, 8.0e6, 0.0);
369
+ *
370
+ * @example
371
+ * // Example 2.
372
+ * // disable scaling by distance
373
+ * b.scaleByDistance = undefined;
374
+ */
375
+ scaleByDistance: {
376
+ get: function () {
377
+ return this._scaleByDistance;
378
+ },
379
+ set: function (value) {
380
+ //>>includeStart('debug', pragmas.debug);
381
+ if (defined(value)) {
382
+ Check.typeOf.object("value", value);
383
+ if (value.far <= value.near) {
384
+ throw new DeveloperError(
385
+ "far distance must be greater than near distance."
386
+ );
387
+ }
388
+ }
389
+ //>>includeEnd('debug');
390
+
391
+ const scaleByDistance = this._scaleByDistance;
392
+ if (!NearFarScalar.equals(scaleByDistance, value)) {
393
+ this._scaleByDistance = NearFarScalar.clone(value, scaleByDistance);
394
+ makeDirty(this, SCALE_BY_DISTANCE_INDEX);
395
+ }
396
+ },
397
+ },
398
+
399
+ /**
400
+ * Gets or sets near and far translucency properties of a Billboard based on the billboard's distance from the camera.
401
+ * A billboard's translucency will interpolate between the {@link NearFarScalar#nearValue} and
402
+ * {@link NearFarScalar#farValue} while the camera distance falls within the lower and upper bounds
403
+ * of the specified {@link NearFarScalar#near} and {@link NearFarScalar#far}.
404
+ * Outside of these ranges the billboard's translucency remains clamped to the nearest bound. If undefined,
405
+ * translucencyByDistance will be disabled.
406
+ * @memberof Billboard.prototype
407
+ * @type {NearFarScalar}
408
+ *
409
+ * @example
410
+ * // Example 1.
411
+ * // Set a billboard's translucency to 1.0 when the
412
+ * // camera is 1500 meters from the billboard and disappear as
413
+ * // the camera distance approaches 8.0e6 meters.
414
+ * b.translucencyByDistance = new Cesium.NearFarScalar(1.5e2, 1.0, 8.0e6, 0.0);
415
+ *
416
+ * @example
417
+ * // Example 2.
418
+ * // disable translucency by distance
419
+ * b.translucencyByDistance = undefined;
420
+ */
421
+ translucencyByDistance: {
422
+ get: function () {
423
+ return this._translucencyByDistance;
424
+ },
425
+ set: function (value) {
426
+ //>>includeStart('debug', pragmas.debug);
427
+ if (defined(value)) {
428
+ Check.typeOf.object("value", value);
429
+ if (value.far <= value.near) {
430
+ throw new DeveloperError(
431
+ "far distance must be greater than near distance."
432
+ );
433
+ }
434
+ }
435
+ //>>includeEnd('debug');
436
+
437
+ const translucencyByDistance = this._translucencyByDistance;
438
+ if (!NearFarScalar.equals(translucencyByDistance, value)) {
439
+ this._translucencyByDistance = NearFarScalar.clone(
440
+ value,
441
+ translucencyByDistance
442
+ );
443
+ makeDirty(this, TRANSLUCENCY_BY_DISTANCE_INDEX);
444
+ }
445
+ },
446
+ },
447
+
448
+ /**
449
+ * Gets or sets near and far pixel offset scaling properties of a Billboard based on the billboard's distance from the camera.
450
+ * A billboard's pixel offset will be scaled between the {@link NearFarScalar#nearValue} and
451
+ * {@link NearFarScalar#farValue} while the camera distance falls within the lower and upper bounds
452
+ * of the specified {@link NearFarScalar#near} and {@link NearFarScalar#far}.
453
+ * Outside of these ranges the billboard's pixel offset scale remains clamped to the nearest bound. If undefined,
454
+ * pixelOffsetScaleByDistance will be disabled.
455
+ * @memberof Billboard.prototype
456
+ * @type {NearFarScalar}
457
+ *
458
+ * @example
459
+ * // Example 1.
460
+ * // Set a billboard's pixel offset scale to 0.0 when the
461
+ * // camera is 1500 meters from the billboard and scale pixel offset to 10.0 pixels
462
+ * // in the y direction the camera distance approaches 8.0e6 meters.
463
+ * b.pixelOffset = new Cesium.Cartesian2(0.0, 1.0);
464
+ * b.pixelOffsetScaleByDistance = new Cesium.NearFarScalar(1.5e2, 0.0, 8.0e6, 10.0);
465
+ *
466
+ * @example
467
+ * // Example 2.
468
+ * // disable pixel offset by distance
469
+ * b.pixelOffsetScaleByDistance = undefined;
470
+ */
471
+ pixelOffsetScaleByDistance: {
472
+ get: function () {
473
+ return this._pixelOffsetScaleByDistance;
474
+ },
475
+ set: function (value) {
476
+ //>>includeStart('debug', pragmas.debug);
477
+ if (defined(value)) {
478
+ Check.typeOf.object("value", value);
479
+ if (value.far <= value.near) {
480
+ throw new DeveloperError(
481
+ "far distance must be greater than near distance."
482
+ );
483
+ }
484
+ }
485
+ //>>includeEnd('debug');
486
+
487
+ const pixelOffsetScaleByDistance = this._pixelOffsetScaleByDistance;
488
+ if (!NearFarScalar.equals(pixelOffsetScaleByDistance, value)) {
489
+ this._pixelOffsetScaleByDistance = NearFarScalar.clone(
490
+ value,
491
+ pixelOffsetScaleByDistance
492
+ );
493
+ makeDirty(this, PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX);
494
+ }
495
+ },
496
+ },
497
+
498
+ /**
499
+ * Gets or sets the 3D Cartesian offset applied to this billboard in eye coordinates. Eye coordinates is a left-handed
500
+ * coordinate system, where <code>x</code> points towards the viewer's right, <code>y</code> points up, and
501
+ * <code>z</code> points into the screen. Eye coordinates use the same scale as world and model coordinates,
502
+ * which is typically meters.
503
+ * <br /><br />
504
+ * An eye offset is commonly used to arrange multiple billboards or objects at the same position, e.g., to
505
+ * arrange a billboard above its corresponding 3D model.
506
+ * <br /><br />
507
+ * Below, the billboard is positioned at the center of the Earth but an eye offset makes it always
508
+ * appear on top of the Earth regardless of the viewer's or Earth's orientation.
509
+ * <br /><br />
510
+ * <div align='center'>
511
+ * <table border='0' cellpadding='5'><tr>
512
+ * <td align='center'><img src='Images/Billboard.setEyeOffset.one.png' width='250' height='188' /></td>
513
+ * <td align='center'><img src='Images/Billboard.setEyeOffset.two.png' width='250' height='188' /></td>
514
+ * </tr></table>
515
+ * <code>b.eyeOffset = new Cartesian3(0.0, 8000000.0, 0.0);</code><br /><br />
516
+ * </div>
517
+ * @memberof Billboard.prototype
518
+ * @type {Cartesian3}
519
+ */
520
+ eyeOffset: {
521
+ get: function () {
522
+ return this._eyeOffset;
523
+ },
524
+ set: function (value) {
525
+ //>>includeStart('debug', pragmas.debug);
526
+ Check.typeOf.object("value", value);
527
+ //>>includeEnd('debug');
528
+
529
+ const eyeOffset = this._eyeOffset;
530
+ if (!Cartesian3.equals(eyeOffset, value)) {
531
+ Cartesian3.clone(value, eyeOffset);
532
+ makeDirty(this, EYE_OFFSET_INDEX);
533
+ }
534
+ },
535
+ },
536
+
537
+ /**
538
+ * Gets or sets the horizontal origin of this billboard, which determines if the billboard is
539
+ * to the left, center, or right of its anchor position.
540
+ * <br /><br />
541
+ * <div align='center'>
542
+ * <img src='Images/Billboard.setHorizontalOrigin.png' width='648' height='196' /><br />
543
+ * </div>
544
+ * @memberof Billboard.prototype
545
+ * @type {HorizontalOrigin}
546
+ * @example
547
+ * // Use a bottom, left origin
548
+ * b.horizontalOrigin = Cesium.HorizontalOrigin.LEFT;
549
+ * b.verticalOrigin = Cesium.VerticalOrigin.BOTTOM;
550
+ */
551
+ horizontalOrigin: {
552
+ get: function () {
553
+ return this._horizontalOrigin;
554
+ },
555
+ set: function (value) {
556
+ //>>includeStart('debug', pragmas.debug);
557
+ Check.typeOf.number("value", value);
558
+ //>>includeEnd('debug');
559
+
560
+ if (this._horizontalOrigin !== value) {
561
+ this._horizontalOrigin = value;
562
+ makeDirty(this, HORIZONTAL_ORIGIN_INDEX);
563
+ }
564
+ },
565
+ },
566
+
567
+ /**
568
+ * Gets or sets the vertical origin of this billboard, which determines if the billboard is
569
+ * to the above, below, or at the center of its anchor position.
570
+ * <br /><br />
571
+ * <div align='center'>
572
+ * <img src='Images/Billboard.setVerticalOrigin.png' width='695' height='175' /><br />
573
+ * </div>
574
+ * @memberof Billboard.prototype
575
+ * @type {VerticalOrigin}
576
+ * @example
577
+ * // Use a bottom, left origin
578
+ * b.horizontalOrigin = Cesium.HorizontalOrigin.LEFT;
579
+ * b.verticalOrigin = Cesium.VerticalOrigin.BOTTOM;
580
+ */
581
+ verticalOrigin: {
582
+ get: function () {
583
+ return this._verticalOrigin;
584
+ },
585
+ set: function (value) {
586
+ //>>includeStart('debug', pragmas.debug);
587
+ Check.typeOf.number("value", value);
588
+ //>>includeEnd('debug');
589
+
590
+ if (this._verticalOrigin !== value) {
591
+ this._verticalOrigin = value;
592
+ makeDirty(this, VERTICAL_ORIGIN_INDEX);
593
+ }
594
+ },
595
+ },
596
+
597
+ /**
598
+ * Gets or sets the uniform scale that is multiplied with the billboard's image size in pixels.
599
+ * A scale of <code>1.0</code> does not change the size of the billboard; a scale greater than
600
+ * <code>1.0</code> enlarges the billboard; a positive scale less than <code>1.0</code> shrinks
601
+ * the billboard.
602
+ * <br /><br />
603
+ * <div align='center'>
604
+ * <img src='Images/Billboard.setScale.png' width='400' height='300' /><br/>
605
+ * From left to right in the above image, the scales are <code>0.5</code>, <code>1.0</code>,
606
+ * and <code>2.0</code>.
607
+ * </div>
608
+ * @memberof Billboard.prototype
609
+ * @type {Number}
610
+ */
611
+ scale: {
612
+ get: function () {
613
+ return this._scale;
614
+ },
615
+ set: function (value) {
616
+ //>>includeStart('debug', pragmas.debug);
617
+ Check.typeOf.number("value", value);
618
+ //>>includeEnd('debug');
619
+
620
+ if (this._scale !== value) {
621
+ this._scale = value;
622
+ makeDirty(this, SCALE_INDEX);
623
+ }
624
+ },
625
+ },
626
+
627
+ /**
628
+ * Gets or sets the color that is multiplied with the billboard's texture. This has two common use cases. First,
629
+ * the same white texture may be used by many different billboards, each with a different color, to create
630
+ * colored billboards. Second, the color's alpha component can be used to make the billboard translucent as shown below.
631
+ * An alpha of <code>0.0</code> makes the billboard transparent, and <code>1.0</code> makes the billboard opaque.
632
+ * <br /><br />
633
+ * <div align='center'>
634
+ * <table border='0' cellpadding='5'><tr>
635
+ * <td align='center'><code>default</code><br/><img src='Images/Billboard.setColor.Alpha255.png' width='250' height='188' /></td>
636
+ * <td align='center'><code>alpha : 0.5</code><br/><img src='Images/Billboard.setColor.Alpha127.png' width='250' height='188' /></td>
637
+ * </tr></table>
638
+ * </div>
639
+ * <br />
640
+ * The red, green, blue, and alpha values are indicated by <code>value</code>'s <code>red</code>, <code>green</code>,
641
+ * <code>blue</code>, and <code>alpha</code> properties as shown in Example 1. These components range from <code>0.0</code>
642
+ * (no intensity) to <code>1.0</code> (full intensity).
643
+ * @memberof Billboard.prototype
644
+ * @type {Color}
645
+ *
646
+ * @example
647
+ * // Example 1. Assign yellow.
648
+ * b.color = Cesium.Color.YELLOW;
649
+ *
650
+ * @example
651
+ * // Example 2. Make a billboard 50% translucent.
652
+ * b.color = new Cesium.Color(1.0, 1.0, 1.0, 0.5);
653
+ */
654
+ color: {
655
+ get: function () {
656
+ return this._color;
657
+ },
658
+ set: function (value) {
659
+ //>>includeStart('debug', pragmas.debug);
660
+ Check.typeOf.object("value", value);
661
+ //>>includeEnd('debug');
662
+
663
+ const color = this._color;
664
+ if (!Color.equals(color, value)) {
665
+ Color.clone(value, color);
666
+ makeDirty(this, COLOR_INDEX);
667
+ }
668
+ },
669
+ },
670
+
671
+ /**
672
+ * Gets or sets the rotation angle in radians.
673
+ * @memberof Billboard.prototype
674
+ * @type {Number}
675
+ */
676
+ rotation: {
677
+ get: function () {
678
+ return this._rotation;
679
+ },
680
+ set: function (value) {
681
+ //>>includeStart('debug', pragmas.debug);
682
+ Check.typeOf.number("value", value);
683
+ //>>includeEnd('debug');
684
+
685
+ if (this._rotation !== value) {
686
+ this._rotation = value;
687
+ makeDirty(this, ROTATION_INDEX);
688
+ }
689
+ },
690
+ },
691
+
692
+ /**
693
+ * Gets or sets the aligned axis in world space. The aligned axis is the unit vector that the billboard up vector points towards.
694
+ * The default is the zero vector, which means the billboard is aligned to the screen up vector.
695
+ * @memberof Billboard.prototype
696
+ * @type {Cartesian3}
697
+ * @example
698
+ * // Example 1.
699
+ * // Have the billboard up vector point north
700
+ * billboard.alignedAxis = Cesium.Cartesian3.UNIT_Z;
701
+ *
702
+ * @example
703
+ * // Example 2.
704
+ * // Have the billboard point east.
705
+ * billboard.alignedAxis = Cesium.Cartesian3.UNIT_Z;
706
+ * billboard.rotation = -Cesium.Math.PI_OVER_TWO;
707
+ *
708
+ * @example
709
+ * // Example 3.
710
+ * // Reset the aligned axis
711
+ * billboard.alignedAxis = Cesium.Cartesian3.ZERO;
712
+ */
713
+ alignedAxis: {
714
+ get: function () {
715
+ return this._alignedAxis;
716
+ },
717
+ set: function (value) {
718
+ //>>includeStart('debug', pragmas.debug);
719
+ Check.typeOf.object("value", value);
720
+ //>>includeEnd('debug');
721
+
722
+ const alignedAxis = this._alignedAxis;
723
+ if (!Cartesian3.equals(alignedAxis, value)) {
724
+ Cartesian3.clone(value, alignedAxis);
725
+ makeDirty(this, ALIGNED_AXIS_INDEX);
726
+ }
727
+ },
728
+ },
729
+
730
+ /**
731
+ * Gets or sets a width for the billboard. If undefined, the image width will be used.
732
+ * @memberof Billboard.prototype
733
+ * @type {Number}
734
+ */
735
+ width: {
736
+ get: function () {
737
+ return defaultValue(this._width, this._imageWidth);
738
+ },
739
+ set: function (value) {
740
+ //>>includeStart('debug', pragmas.debug);
741
+ if (defined(value)) {
742
+ Check.typeOf.number("value", value);
743
+ }
744
+ //>>includeEnd('debug');
745
+ if (this._width !== value) {
746
+ this._width = value;
747
+ makeDirty(this, IMAGE_INDEX_INDEX);
748
+ }
749
+ },
750
+ },
751
+
752
+ /**
753
+ * Gets or sets a height for the billboard. If undefined, the image height will be used.
754
+ * @memberof Billboard.prototype
755
+ * @type {Number}
756
+ */
757
+ height: {
758
+ get: function () {
759
+ return defaultValue(this._height, this._imageHeight);
760
+ },
761
+ set: function (value) {
762
+ //>>includeStart('debug', pragmas.debug);
763
+ if (defined(value)) {
764
+ Check.typeOf.number("value", value);
765
+ }
766
+ //>>includeEnd('debug');
767
+ if (this._height !== value) {
768
+ this._height = value;
769
+ makeDirty(this, IMAGE_INDEX_INDEX);
770
+ }
771
+ },
772
+ },
773
+
774
+ /**
775
+ * Gets or sets if the billboard size is in meters or pixels. <code>true</code> to size the billboard in meters;
776
+ * otherwise, the size is in pixels.
777
+ * @memberof Billboard.prototype
778
+ * @type {Boolean}
779
+ * @default false
780
+ */
781
+ sizeInMeters: {
782
+ get: function () {
783
+ return this._sizeInMeters;
784
+ },
785
+ set: function (value) {
786
+ //>>includeStart('debug', pragmas.debug);
787
+ Check.typeOf.bool("value", value);
788
+ //>>includeEnd('debug');
789
+ if (this._sizeInMeters !== value) {
790
+ this._sizeInMeters = value;
791
+ makeDirty(this, COLOR_INDEX);
792
+ }
793
+ },
794
+ },
795
+
796
+ /**
797
+ * Gets or sets the condition specifying at what distance from the camera that this billboard will be displayed.
798
+ * @memberof Billboard.prototype
799
+ * @type {DistanceDisplayCondition}
800
+ * @default undefined
801
+ */
802
+ distanceDisplayCondition: {
803
+ get: function () {
804
+ return this._distanceDisplayCondition;
805
+ },
806
+ set: function (value) {
807
+ if (
808
+ !DistanceDisplayCondition.equals(value, this._distanceDisplayCondition)
809
+ ) {
810
+ //>>includeStart('debug', pragmas.debug);
811
+ if (defined(value)) {
812
+ Check.typeOf.object("value", value);
813
+ if (value.far <= value.near) {
814
+ throw new DeveloperError(
815
+ "far distance must be greater than near distance."
816
+ );
817
+ }
818
+ }
819
+ //>>includeEnd('debug');
820
+ this._distanceDisplayCondition = DistanceDisplayCondition.clone(
821
+ value,
822
+ this._distanceDisplayCondition
823
+ );
824
+ makeDirty(this, DISTANCE_DISPLAY_CONDITION);
825
+ }
826
+ },
827
+ },
828
+
829
+ /**
830
+ * Gets or sets the distance from the camera at which to disable the depth test to, for example, prevent clipping against terrain.
831
+ * When set to zero, the depth test is always applied. When set to Number.POSITIVE_INFINITY, the depth test is never applied.
832
+ * @memberof Billboard.prototype
833
+ * @type {Number}
834
+ */
835
+ disableDepthTestDistance: {
836
+ get: function () {
837
+ return this._disableDepthTestDistance;
838
+ },
839
+ set: function (value) {
840
+ //>>includeStart('debug', pragmas.debug);
841
+ if (defined(value)) {
842
+ Check.typeOf.number("value", value);
843
+ if (value < 0.0) {
844
+ throw new DeveloperError(
845
+ "disableDepthTestDistance must be greater than or equal to 0.0."
846
+ );
847
+ }
848
+ }
849
+ //>>includeEnd('debug');
850
+ if (this._disableDepthTestDistance !== value) {
851
+ this._disableDepthTestDistance = value;
852
+ makeDirty(this, DISABLE_DEPTH_DISTANCE);
853
+ }
854
+ },
855
+ },
856
+
857
+ /**
858
+ * Gets or sets the user-defined object returned when the billboard is picked.
859
+ * @memberof Billboard.prototype
860
+ * @type {Object}
861
+ */
862
+ id: {
863
+ get: function () {
864
+ return this._id;
865
+ },
866
+ set: function (value) {
867
+ this._id = value;
868
+ if (defined(this._pickId)) {
869
+ this._pickId.object.id = value;
870
+ }
871
+ },
872
+ },
873
+
874
+ /**
875
+ * The primitive to return when picking this billboard.
876
+ * @memberof Billboard.prototype
877
+ * @private
878
+ */
879
+ pickPrimitive: {
880
+ get: function () {
881
+ return this._pickPrimitive;
882
+ },
883
+ set: function (value) {
884
+ this._pickPrimitive = value;
885
+ if (defined(this._pickId)) {
886
+ this._pickId.object.primitive = value;
887
+ }
888
+ },
889
+ },
890
+
891
+ /**
892
+ * @private
893
+ */
894
+ pickId: {
895
+ get: function () {
896
+ return this._pickId;
897
+ },
898
+ },
899
+
900
+ /**
901
+ * <p>
902
+ * Gets or sets the image to be used for this billboard. If a texture has already been created for the
903
+ * given image, the existing texture is used.
904
+ * </p>
905
+ * <p>
906
+ * This property can be set to a loaded Image, a URL which will be loaded as an Image automatically,
907
+ * a canvas, or another billboard's image property (from the same billboard collection).
908
+ * </p>
909
+ *
910
+ * @memberof Billboard.prototype
911
+ * @type {String}
912
+ * @example
913
+ * // load an image from a URL
914
+ * b.image = 'some/image/url.png';
915
+ *
916
+ * // assuming b1 and b2 are billboards in the same billboard collection,
917
+ * // use the same image for both billboards.
918
+ * b2.image = b1.image;
919
+ */
920
+ image: {
921
+ get: function () {
922
+ return this._imageId;
923
+ },
924
+ set: function (value) {
925
+ if (!defined(value)) {
926
+ this._imageIndex = -1;
927
+ this._imageSubRegion = undefined;
928
+ this._imageId = undefined;
929
+ this._image = undefined;
930
+ this._imageIndexPromise = undefined;
931
+ makeDirty(this, IMAGE_INDEX_INDEX);
932
+ } else if (typeof value === "string") {
933
+ this.setImage(value, value);
934
+ } else if (value instanceof Resource) {
935
+ this.setImage(value.url, value);
936
+ } else if (defined(value.src)) {
937
+ this.setImage(value.src, value);
938
+ } else {
939
+ this.setImage(createGuid(), value);
940
+ }
941
+ },
942
+ },
943
+
944
+ /**
945
+ * When <code>true</code>, this billboard is ready to render, i.e., the image
946
+ * has been downloaded and the WebGL resources are created.
947
+ *
948
+ * @memberof Billboard.prototype
949
+ *
950
+ * @type {Boolean}
951
+ * @readonly
952
+ *
953
+ * @default false
954
+ */
955
+ ready: {
956
+ get: function () {
957
+ return this._imageIndex !== -1;
958
+ },
959
+ },
960
+
961
+ /**
962
+ * Keeps track of the position of the billboard based on the height reference.
963
+ * @memberof Billboard.prototype
964
+ * @type {Cartesian3}
965
+ * @private
966
+ */
967
+ _clampedPosition: {
968
+ get: function () {
969
+ return this._actualClampedPosition;
970
+ },
971
+ set: function (value) {
972
+ this._actualClampedPosition = Cartesian3.clone(
973
+ value,
974
+ this._actualClampedPosition
975
+ );
976
+ makeDirty(this, POSITION_INDEX);
977
+ },
978
+ },
979
+
980
+ /**
981
+ * Determines whether or not this billboard will be shown or hidden because it was clustered.
982
+ * @memberof Billboard.prototype
983
+ * @type {Boolean}
984
+ * @private
985
+ */
986
+ clusterShow: {
987
+ get: function () {
988
+ return this._clusterShow;
989
+ },
990
+ set: function (value) {
991
+ if (this._clusterShow !== value) {
992
+ this._clusterShow = value;
993
+ makeDirty(this, SHOW_INDEX);
994
+ }
995
+ },
996
+ },
997
+
998
+ /**
999
+ * The outline color of this Billboard. Effective only for SDF billboards like Label glyphs.
1000
+ * @memberof Billboard.prototype
1001
+ * @type {Color}
1002
+ * @private
1003
+ */
1004
+ outlineColor: {
1005
+ get: function () {
1006
+ return this._outlineColor;
1007
+ },
1008
+ set: function (value) {
1009
+ //>>includeStart('debug', pragmas.debug);
1010
+ if (!defined(value)) {
1011
+ throw new DeveloperError("value is required.");
1012
+ }
1013
+ //>>includeEnd('debug');
1014
+
1015
+ const outlineColor = this._outlineColor;
1016
+ if (!Color.equals(outlineColor, value)) {
1017
+ Color.clone(value, outlineColor);
1018
+ makeDirty(this, SDF_INDEX);
1019
+ }
1020
+ },
1021
+ },
1022
+
1023
+ /**
1024
+ * The outline width of this Billboard in pixels. Effective only for SDF billboards like Label glyphs.
1025
+ * @memberof Billboard.prototype
1026
+ * @type {Number}
1027
+ * @private
1028
+ */
1029
+ outlineWidth: {
1030
+ get: function () {
1031
+ return this._outlineWidth;
1032
+ },
1033
+ set: function (value) {
1034
+ if (this._outlineWidth !== value) {
1035
+ this._outlineWidth = value;
1036
+ makeDirty(this, SDF_INDEX);
1037
+ }
1038
+ },
1039
+ },
1040
+ });
1041
+
1042
+ Billboard.prototype.getPickId = function (context) {
1043
+ if (!defined(this._pickId)) {
1044
+ this._pickId = context.createPickId({
1045
+ primitive: this._pickPrimitive,
1046
+ collection: this._collection,
1047
+ id: this._id,
1048
+ });
1049
+ }
1050
+
1051
+ return this._pickId;
1052
+ };
1053
+
1054
+ Billboard.prototype._updateClamping = function () {
1055
+ Billboard._updateClamping(this._billboardCollection, this);
1056
+ };
1057
+
1058
+ const scratchCartographic = new Cartographic();
1059
+ const scratchPosition = new Cartesian3();
1060
+
1061
+ Billboard._updateClamping = function (collection, owner) {
1062
+ const scene = collection._scene;
1063
+ if (!defined(scene) || !defined(scene.globe)) {
1064
+ //>>includeStart('debug', pragmas.debug);
1065
+ if (owner._heightReference !== HeightReference.NONE) {
1066
+ throw new DeveloperError(
1067
+ "Height reference is not supported without a scene and globe."
1068
+ );
1069
+ }
1070
+ //>>includeEnd('debug');
1071
+ return;
1072
+ }
1073
+
1074
+ const globe = scene.globe;
1075
+ const ellipsoid = globe.ellipsoid;
1076
+ const surface = globe._surface;
1077
+
1078
+ const mode = scene.frameState.mode;
1079
+
1080
+ const modeChanged = mode !== owner._mode;
1081
+ owner._mode = mode;
1082
+
1083
+ if (
1084
+ (owner._heightReference === HeightReference.NONE || modeChanged) &&
1085
+ defined(owner._removeCallbackFunc)
1086
+ ) {
1087
+ owner._removeCallbackFunc();
1088
+ owner._removeCallbackFunc = undefined;
1089
+ owner._clampedPosition = undefined;
1090
+ }
1091
+
1092
+ if (
1093
+ owner._heightReference === HeightReference.NONE ||
1094
+ !defined(owner._position)
1095
+ ) {
1096
+ return;
1097
+ }
1098
+
1099
+ const position = ellipsoid.cartesianToCartographic(owner._position);
1100
+ if (!defined(position)) {
1101
+ owner._actualClampedPosition = undefined;
1102
+ return;
1103
+ }
1104
+
1105
+ if (defined(owner._removeCallbackFunc)) {
1106
+ owner._removeCallbackFunc();
1107
+ }
1108
+
1109
+ function updateFunction(clampedPosition) {
1110
+ if (owner._heightReference === HeightReference.RELATIVE_TO_GROUND) {
1111
+ if (owner._mode === SceneMode.SCENE3D) {
1112
+ const clampedCart = ellipsoid.cartesianToCartographic(
1113
+ clampedPosition,
1114
+ scratchCartographic
1115
+ );
1116
+ clampedCart.height += position.height;
1117
+ ellipsoid.cartographicToCartesian(clampedCart, clampedPosition);
1118
+ } else {
1119
+ clampedPosition.x += position.height;
1120
+ }
1121
+ }
1122
+ owner._clampedPosition = Cartesian3.clone(
1123
+ clampedPosition,
1124
+ owner._clampedPosition
1125
+ );
1126
+ }
1127
+ owner._removeCallbackFunc = surface.updateHeight(position, updateFunction);
1128
+
1129
+ Cartographic.clone(position, scratchCartographic);
1130
+ const height = globe.getHeight(position);
1131
+ if (defined(height)) {
1132
+ scratchCartographic.height = height;
1133
+ }
1134
+
1135
+ ellipsoid.cartographicToCartesian(scratchCartographic, scratchPosition);
1136
+
1137
+ updateFunction(scratchPosition);
1138
+ };
1139
+
1140
+ Billboard.prototype._loadImage = function () {
1141
+ const atlas = this._billboardCollection._textureAtlas;
1142
+
1143
+ const imageId = this._imageId;
1144
+ const image = this._image;
1145
+ const imageSubRegion = this._imageSubRegion;
1146
+ let imageIndexPromise;
1147
+
1148
+ const that = this;
1149
+ function completeImageLoad(index) {
1150
+ if (
1151
+ that._imageId !== imageId ||
1152
+ that._image !== image ||
1153
+ !BoundingRectangle.equals(that._imageSubRegion, imageSubRegion)
1154
+ ) {
1155
+ // another load occurred before this one finished, ignore the index
1156
+ return;
1157
+ }
1158
+
1159
+ // fill in imageWidth and imageHeight
1160
+ const textureCoordinates = atlas.textureCoordinates[index];
1161
+ that._imageWidth = atlas.texture.width * textureCoordinates.width;
1162
+ that._imageHeight = atlas.texture.height * textureCoordinates.height;
1163
+
1164
+ that._imageIndex = index;
1165
+ that._ready = true;
1166
+ that._image = undefined;
1167
+ that._imageIndexPromise = undefined;
1168
+ makeDirty(that, IMAGE_INDEX_INDEX);
1169
+ }
1170
+
1171
+ if (defined(image)) {
1172
+ // No need to wait on imageIndexPromise since these have already been added to the atlas
1173
+ const index = atlas.getImageIndex(imageId);
1174
+ if (defined(index)) {
1175
+ completeImageLoad(index);
1176
+ return;
1177
+ }
1178
+
1179
+ imageIndexPromise = atlas.addImage(imageId, image);
1180
+ }
1181
+ if (defined(imageSubRegion)) {
1182
+ imageIndexPromise = atlas.addSubRegion(imageId, imageSubRegion);
1183
+ }
1184
+
1185
+ this._imageIndexPromise = imageIndexPromise;
1186
+
1187
+ if (!defined(imageIndexPromise)) {
1188
+ return;
1189
+ }
1190
+
1191
+ imageIndexPromise.then(completeImageLoad).catch(function (error) {
1192
+ console.error(`Error loading image for billboard: ${error}`);
1193
+ that._imageIndexPromise = undefined;
1194
+ });
1195
+ };
1196
+
1197
+ /**
1198
+ * <p>
1199
+ * Sets the image to be used for this billboard. If a texture has already been created for the
1200
+ * given id, the existing texture is used.
1201
+ * </p>
1202
+ * <p>
1203
+ * This function is useful for dynamically creating textures that are shared across many billboards.
1204
+ * Only the first billboard will actually call the function and create the texture, while subsequent
1205
+ * billboards created with the same id will simply re-use the existing texture.
1206
+ * </p>
1207
+ * <p>
1208
+ * To load an image from a URL, setting the {@link Billboard#image} property is more convenient.
1209
+ * </p>
1210
+ *
1211
+ * @param {String} id The id of the image. This can be any string that uniquely identifies the image.
1212
+ * @param {HTMLImageElement|HTMLCanvasElement|String|Resource|Billboard.CreateImageCallback} image The image to load. This parameter
1213
+ * can either be a loaded Image or Canvas, a URL which will be loaded as an Image automatically,
1214
+ * or a function which will be called to create the image if it hasn't been loaded already.
1215
+ * @example
1216
+ * // create a billboard image dynamically
1217
+ * function drawImage(id) {
1218
+ * // create and draw an image using a canvas
1219
+ * const canvas = document.createElement('canvas');
1220
+ * const context2D = canvas.getContext('2d');
1221
+ * // ... draw image
1222
+ * return canvas;
1223
+ * }
1224
+ * // drawImage will be called to create the texture
1225
+ * b.setImage('myImage', drawImage);
1226
+ *
1227
+ * // subsequent billboards created in the same collection using the same id will use the existing
1228
+ * // texture, without the need to create the canvas or draw the image
1229
+ * b2.setImage('myImage', drawImage);
1230
+ */
1231
+ Billboard.prototype.setImage = function (id, image) {
1232
+ //>>includeStart('debug', pragmas.debug);
1233
+ if (!defined(id)) {
1234
+ throw new DeveloperError("id is required.");
1235
+ }
1236
+ if (!defined(image)) {
1237
+ throw new DeveloperError("image is required.");
1238
+ }
1239
+ //>>includeEnd('debug');
1240
+
1241
+ if (this._imageId === id) {
1242
+ return;
1243
+ }
1244
+
1245
+ this._imageIndex = -1;
1246
+ this._imageSubRegion = undefined;
1247
+ this._imageId = id;
1248
+ this._image = image;
1249
+
1250
+ if (defined(this._billboardCollection._textureAtlas)) {
1251
+ this._loadImage();
1252
+ }
1253
+ };
1254
+
1255
+ /**
1256
+ * Uses a sub-region of the image with the given id as the image for this billboard,
1257
+ * measured in pixels from the bottom-left.
1258
+ *
1259
+ * @param {String} id The id of the image to use.
1260
+ * @param {BoundingRectangle} subRegion The sub-region of the image.
1261
+ *
1262
+ * @exception {RuntimeError} image with id must be in the atlas
1263
+ */
1264
+ Billboard.prototype.setImageSubRegion = function (id, subRegion) {
1265
+ //>>includeStart('debug', pragmas.debug);
1266
+ if (!defined(id)) {
1267
+ throw new DeveloperError("id is required.");
1268
+ }
1269
+ if (!defined(subRegion)) {
1270
+ throw new DeveloperError("subRegion is required.");
1271
+ }
1272
+ //>>includeEnd('debug');
1273
+
1274
+ if (
1275
+ this._imageId === id &&
1276
+ BoundingRectangle.equals(this._imageSubRegion, subRegion)
1277
+ ) {
1278
+ return;
1279
+ }
1280
+
1281
+ this._imageIndex = -1;
1282
+ this._imageId = id;
1283
+ this._imageSubRegion = BoundingRectangle.clone(subRegion);
1284
+
1285
+ if (defined(this._billboardCollection._textureAtlas)) {
1286
+ this._loadImage();
1287
+ }
1288
+ };
1289
+
1290
+ Billboard.prototype._setTranslate = function (value) {
1291
+ //>>includeStart('debug', pragmas.debug);
1292
+ if (!defined(value)) {
1293
+ throw new DeveloperError("value is required.");
1294
+ }
1295
+ //>>includeEnd('debug');
1296
+
1297
+ const translate = this._translate;
1298
+ if (!Cartesian2.equals(translate, value)) {
1299
+ Cartesian2.clone(value, translate);
1300
+ makeDirty(this, PIXEL_OFFSET_INDEX);
1301
+ }
1302
+ };
1303
+
1304
+ Billboard.prototype._getActualPosition = function () {
1305
+ return defined(this._clampedPosition)
1306
+ ? this._clampedPosition
1307
+ : this._actualPosition;
1308
+ };
1309
+
1310
+ Billboard.prototype._setActualPosition = function (value) {
1311
+ if (!defined(this._clampedPosition)) {
1312
+ Cartesian3.clone(value, this._actualPosition);
1313
+ }
1314
+ makeDirty(this, POSITION_INDEX);
1315
+ };
1316
+
1317
+ const tempCartesian3 = new Cartesian4();
1318
+ Billboard._computeActualPosition = function (
1319
+ billboard,
1320
+ position,
1321
+ frameState,
1322
+ modelMatrix
1323
+ ) {
1324
+ if (defined(billboard._clampedPosition)) {
1325
+ if (frameState.mode !== billboard._mode) {
1326
+ billboard._updateClamping();
1327
+ }
1328
+ return billboard._clampedPosition;
1329
+ } else if (frameState.mode === SceneMode.SCENE3D) {
1330
+ return position;
1331
+ }
1332
+
1333
+ Matrix4.multiplyByPoint(modelMatrix, position, tempCartesian3);
1334
+ return SceneTransforms.computeActualWgs84Position(frameState, tempCartesian3);
1335
+ };
1336
+
1337
+ const scratchCartesian3 = new Cartesian3();
1338
+
1339
+ // This function is basically a stripped-down JavaScript version of BillboardCollectionVS.glsl
1340
+ Billboard._computeScreenSpacePosition = function (
1341
+ modelMatrix,
1342
+ position,
1343
+ eyeOffset,
1344
+ pixelOffset,
1345
+ scene,
1346
+ result
1347
+ ) {
1348
+ // Model to world coordinates
1349
+ const positionWorld = Matrix4.multiplyByPoint(
1350
+ modelMatrix,
1351
+ position,
1352
+ scratchCartesian3
1353
+ );
1354
+
1355
+ // World to window coordinates
1356
+ const positionWC = SceneTransforms.wgs84WithEyeOffsetToWindowCoordinates(
1357
+ scene,
1358
+ positionWorld,
1359
+ eyeOffset,
1360
+ result
1361
+ );
1362
+ if (!defined(positionWC)) {
1363
+ return undefined;
1364
+ }
1365
+
1366
+ // Apply pixel offset
1367
+ Cartesian2.add(positionWC, pixelOffset, positionWC);
1368
+
1369
+ return positionWC;
1370
+ };
1371
+
1372
+ const scratchPixelOffset = new Cartesian2(0.0, 0.0);
1373
+
1374
+ /**
1375
+ * Computes the screen-space position of the billboard's origin, taking into account eye and pixel offsets.
1376
+ * The screen space origin is the top, left corner of the canvas; <code>x</code> increases from
1377
+ * left to right, and <code>y</code> increases from top to bottom.
1378
+ *
1379
+ * @param {Scene} scene The scene.
1380
+ * @param {Cartesian2} [result] The object onto which to store the result.
1381
+ * @returns {Cartesian2} The screen-space position of the billboard.
1382
+ *
1383
+ * @exception {DeveloperError} Billboard must be in a collection.
1384
+ *
1385
+ * @example
1386
+ * console.log(b.computeScreenSpacePosition(scene).toString());
1387
+ *
1388
+ * @see Billboard#eyeOffset
1389
+ * @see Billboard#pixelOffset
1390
+ */
1391
+ Billboard.prototype.computeScreenSpacePosition = function (scene, result) {
1392
+ const billboardCollection = this._billboardCollection;
1393
+ if (!defined(result)) {
1394
+ result = new Cartesian2();
1395
+ }
1396
+
1397
+ //>>includeStart('debug', pragmas.debug);
1398
+ if (!defined(billboardCollection)) {
1399
+ throw new DeveloperError(
1400
+ "Billboard must be in a collection. Was it removed?"
1401
+ );
1402
+ }
1403
+ if (!defined(scene)) {
1404
+ throw new DeveloperError("scene is required.");
1405
+ }
1406
+ //>>includeEnd('debug');
1407
+
1408
+ // pixel offset for screen space computation is the pixelOffset + screen space translate
1409
+ Cartesian2.clone(this._pixelOffset, scratchPixelOffset);
1410
+ Cartesian2.add(scratchPixelOffset, this._translate, scratchPixelOffset);
1411
+
1412
+ let modelMatrix = billboardCollection.modelMatrix;
1413
+ let position = this._position;
1414
+ if (defined(this._clampedPosition)) {
1415
+ position = this._clampedPosition;
1416
+ if (scene.mode !== SceneMode.SCENE3D) {
1417
+ // position needs to be in world coordinates
1418
+ const projection = scene.mapProjection;
1419
+ const ellipsoid = projection.ellipsoid;
1420
+ const cart = projection.unproject(position, scratchCartographic);
1421
+ position = ellipsoid.cartographicToCartesian(cart, scratchCartesian3);
1422
+ modelMatrix = Matrix4.IDENTITY;
1423
+ }
1424
+ }
1425
+
1426
+ const windowCoordinates = Billboard._computeScreenSpacePosition(
1427
+ modelMatrix,
1428
+ position,
1429
+ this._eyeOffset,
1430
+ scratchPixelOffset,
1431
+ scene,
1432
+ result
1433
+ );
1434
+ return windowCoordinates;
1435
+ };
1436
+
1437
+ /**
1438
+ * Gets a billboard's screen space bounding box centered around screenSpacePosition.
1439
+ * @param {Billboard} billboard The billboard to get the screen space bounding box for.
1440
+ * @param {Cartesian2} screenSpacePosition The screen space center of the label.
1441
+ * @param {BoundingRectangle} [result] The object onto which to store the result.
1442
+ * @returns {BoundingRectangle} The screen space bounding box.
1443
+ *
1444
+ * @private
1445
+ */
1446
+ Billboard.getScreenSpaceBoundingBox = function (
1447
+ billboard,
1448
+ screenSpacePosition,
1449
+ result
1450
+ ) {
1451
+ let width = billboard.width;
1452
+ let height = billboard.height;
1453
+
1454
+ const scale = billboard.scale;
1455
+ width *= scale;
1456
+ height *= scale;
1457
+
1458
+ let x = screenSpacePosition.x;
1459
+ if (billboard.horizontalOrigin === HorizontalOrigin.RIGHT) {
1460
+ x -= width;
1461
+ } else if (billboard.horizontalOrigin === HorizontalOrigin.CENTER) {
1462
+ x -= width * 0.5;
1463
+ }
1464
+
1465
+ let y = screenSpacePosition.y;
1466
+ if (
1467
+ billboard.verticalOrigin === VerticalOrigin.BOTTOM ||
1468
+ billboard.verticalOrigin === VerticalOrigin.BASELINE
1469
+ ) {
1470
+ y -= height;
1471
+ } else if (billboard.verticalOrigin === VerticalOrigin.CENTER) {
1472
+ y -= height * 0.5;
1473
+ }
1474
+
1475
+ if (!defined(result)) {
1476
+ result = new BoundingRectangle();
1477
+ }
1478
+
1479
+ result.x = x;
1480
+ result.y = y;
1481
+ result.width = width;
1482
+ result.height = height;
1483
+
1484
+ return result;
1485
+ };
1486
+
1487
+ /**
1488
+ * Determines if this billboard equals another billboard. Billboards are equal if all their properties
1489
+ * are equal. Billboards in different collections can be equal.
1490
+ *
1491
+ * @param {Billboard} other The billboard to compare for equality.
1492
+ * @returns {Boolean} <code>true</code> if the billboards are equal; otherwise, <code>false</code>.
1493
+ */
1494
+ Billboard.prototype.equals = function (other) {
1495
+ return (
1496
+ this === other ||
1497
+ (defined(other) &&
1498
+ this._id === other._id &&
1499
+ Cartesian3.equals(this._position, other._position) &&
1500
+ this._imageId === other._imageId &&
1501
+ this._show === other._show &&
1502
+ this._scale === other._scale &&
1503
+ this._verticalOrigin === other._verticalOrigin &&
1504
+ this._horizontalOrigin === other._horizontalOrigin &&
1505
+ this._heightReference === other._heightReference &&
1506
+ BoundingRectangle.equals(this._imageSubRegion, other._imageSubRegion) &&
1507
+ Color.equals(this._color, other._color) &&
1508
+ Cartesian2.equals(this._pixelOffset, other._pixelOffset) &&
1509
+ Cartesian2.equals(this._translate, other._translate) &&
1510
+ Cartesian3.equals(this._eyeOffset, other._eyeOffset) &&
1511
+ NearFarScalar.equals(this._scaleByDistance, other._scaleByDistance) &&
1512
+ NearFarScalar.equals(
1513
+ this._translucencyByDistance,
1514
+ other._translucencyByDistance
1515
+ ) &&
1516
+ NearFarScalar.equals(
1517
+ this._pixelOffsetScaleByDistance,
1518
+ other._pixelOffsetScaleByDistance
1519
+ ) &&
1520
+ DistanceDisplayCondition.equals(
1521
+ this._distanceDisplayCondition,
1522
+ other._distanceDisplayCondition
1523
+ ) &&
1524
+ this._disableDepthTestDistance === other._disableDepthTestDistance)
1525
+ );
1526
+ };
1527
+
1528
+ Billboard.prototype._destroy = function () {
1529
+ if (defined(this._customData)) {
1530
+ this._billboardCollection._scene.globe._surface.removeTileCustomData(
1531
+ this._customData
1532
+ );
1533
+ this._customData = undefined;
1534
+ }
1535
+
1536
+ if (defined(this._removeCallbackFunc)) {
1537
+ this._removeCallbackFunc();
1538
+ this._removeCallbackFunc = undefined;
1539
+ }
1540
+
1541
+ this.image = undefined;
1542
+ this._pickId = this._pickId && this._pickId.destroy();
1543
+ this._billboardCollection = undefined;
1544
+ };
1545
+
1546
+ /**
1547
+ * A function that creates an image.
1548
+ * @callback Billboard.CreateImageCallback
1549
+ * @param {String} id The identifier of the image to load.
1550
+ * @returns {HTMLImageElement|HTMLCanvasElement|Promise<HTMLImageElement|HTMLCanvasElement>} The image, or a promise that will resolve to an image.
1551
+ */
1552
+ export default Billboard;