@cesium/engine 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1731) hide show
  1. package/Build/ThirdParty/Workers/basis_transcoder.js +2233 -0
  2. package/Build/ThirdParty/Workers/draco_decoder_nodejs.js +1872 -0
  3. package/Build/ThirdParty/Workers/package.json +1 -0
  4. package/Build/ThirdParty/Workers/pako_deflate.min.js +589 -0
  5. package/Build/ThirdParty/Workers/pako_inflate.min.js +798 -0
  6. package/Build/ThirdParty/Workers/z-worker-pako.js +503 -0
  7. package/Build/ThirdParty/basis_transcoder.wasm +0 -0
  8. package/Build/ThirdParty/draco_decoder.wasm +0 -0
  9. package/Build/ThirdParty/google-earth-dbroot-parser.js +8019 -0
  10. package/Build/Widget/CesiumWidget.css +120 -0
  11. package/Build/Widget/lighter.css +13 -0
  12. package/Build/Workers/ArcType-ce2e50ab.js +37 -0
  13. package/Build/Workers/AttributeCompression-4589338a.js +716 -0
  14. package/Build/Workers/AxisAlignedBoundingBox-bfb1234f.js +258 -0
  15. package/Build/Workers/BoundingRectangle-7ffc2153.js +369 -0
  16. package/Build/Workers/BoxGeometry-93f344a3.js +884 -0
  17. package/Build/Workers/Check-666ab1a0.js +290 -0
  18. package/Build/Workers/Color-0c5aaf47.js +2262 -0
  19. package/Build/Workers/ComponentDatatype-f7b11d02.js +341 -0
  20. package/Build/Workers/CoplanarPolygonGeometryLibrary-6597982a.js +132 -0
  21. package/Build/Workers/CorridorGeometryLibrary-2119580e.js +498 -0
  22. package/Build/Workers/CylinderGeometry-f9503c6d.js +467 -0
  23. package/Build/Workers/CylinderGeometryLibrary-372c07d8.js +63 -0
  24. package/Build/Workers/EllipseGeometry-fedf72d5.js +1304 -0
  25. package/Build/Workers/EllipseGeometryLibrary-4ea68687.js +366 -0
  26. package/Build/Workers/EllipseOutlineGeometry-e2ae6a35.js +443 -0
  27. package/Build/Workers/EllipsoidGeodesic-16de63ea.js +520 -0
  28. package/Build/Workers/EllipsoidGeometry-95c0330e.js +637 -0
  29. package/Build/Workers/EllipsoidOutlineGeometry-d6d2ceec.js +454 -0
  30. package/Build/Workers/EllipsoidRhumbLine-ae5e65e0.js +741 -0
  31. package/Build/Workers/EllipsoidTangentPlane-bfc674bf.js +373 -0
  32. package/Build/Workers/EncodedCartesian3-f473ea18.js +171 -0
  33. package/Build/Workers/FrustumGeometry-3bf2e4eb.js +2512 -0
  34. package/Build/Workers/GeometryAttribute-df5f473e.js +619 -0
  35. package/Build/Workers/GeometryAttributes-f06a2792.js +91 -0
  36. package/Build/Workers/GeometryInstance-aa75b4cf.js +121 -0
  37. package/Build/Workers/GeometryOffsetAttribute-04332ce7.js +16 -0
  38. package/Build/Workers/GeometryPipeline-f0e46c42.js +3690 -0
  39. package/Build/Workers/IndexDatatype-a55ceaa1.js +200 -0
  40. package/Build/Workers/IntersectionTests-9de29d51.js +1836 -0
  41. package/Build/Workers/Math-2dbd6b93.js +1330 -0
  42. package/Build/Workers/Matrix2-ce637455.js +7084 -0
  43. package/Build/Workers/Matrix3-4f4df527.js +4282 -0
  44. package/Build/Workers/OrientedBoundingBox-d3ff3d4d.js +1257 -0
  45. package/Build/Workers/Plane-b81241c2.js +309 -0
  46. package/Build/Workers/PolygonGeometryLibrary-6f4937bb.js +1074 -0
  47. package/Build/Workers/PolygonPipeline-774a8aaf.js +1341 -0
  48. package/Build/Workers/PolylinePipeline-2e2b015c.js +573 -0
  49. package/Build/Workers/PolylineVolumeGeometryLibrary-7ee1d449.js +781 -0
  50. package/Build/Workers/PrimitivePipeline-a9b7aae0.js +966 -0
  51. package/Build/Workers/RectangleGeometryLibrary-9aa6c8f6.js +280 -0
  52. package/Build/Workers/RuntimeError-06c93819.js +68 -0
  53. package/Build/Workers/TerrainEncoding-b52dcfc5.js +1227 -0
  54. package/Build/Workers/Transforms-2f755df8.js +14683 -0
  55. package/Build/Workers/VertexFormat-6b480673.js +312 -0
  56. package/Build/Workers/WallGeometryLibrary-ab19a93d.js +211 -0
  57. package/Build/Workers/WebGLConstants-a8cc3e8c.js +620 -0
  58. package/Build/Workers/WebMercatorProjection-9f25de49.js +151 -0
  59. package/Build/Workers/arrayRemoveDuplicates-c2038105.js +129 -0
  60. package/Build/Workers/cesiumWorkerBootstrapper.js +1273 -0
  61. package/Build/Workers/combine-ca22a614.js +82 -0
  62. package/Build/Workers/combineGeometry.js +17 -0
  63. package/Build/Workers/createBoxGeometry.js +12 -0
  64. package/Build/Workers/createBoxOutlineGeometry.js +313 -0
  65. package/Build/Workers/createCircleGeometry.js +213 -0
  66. package/Build/Workers/createCircleOutlineGeometry.js +160 -0
  67. package/Build/Workers/createCoplanarPolygonGeometry.js +586 -0
  68. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +236 -0
  69. package/Build/Workers/createCorridorGeometry.js +1407 -0
  70. package/Build/Workers/createCorridorOutlineGeometry.js +603 -0
  71. package/Build/Workers/createCylinderGeometry.js +12 -0
  72. package/Build/Workers/createCylinderOutlineGeometry.js +265 -0
  73. package/Build/Workers/createEllipseGeometry.js +14 -0
  74. package/Build/Workers/createEllipseOutlineGeometry.js +14 -0
  75. package/Build/Workers/createEllipsoidGeometry.js +12 -0
  76. package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -0
  77. package/Build/Workers/createFrustumGeometry.js +12 -0
  78. package/Build/Workers/createFrustumOutlineGeometry.js +251 -0
  79. package/Build/Workers/createGeometry.js +55 -0
  80. package/Build/Workers/createGroundPolylineGeometry.js +2134 -0
  81. package/Build/Workers/createPlaneGeometry.js +250 -0
  82. package/Build/Workers/createPlaneOutlineGeometry.js +115 -0
  83. package/Build/Workers/createPolygonGeometry.js +1420 -0
  84. package/Build/Workers/createPolygonOutlineGeometry.js +683 -0
  85. package/Build/Workers/createPolylineGeometry.js +571 -0
  86. package/Build/Workers/createPolylineVolumeGeometry.js +411 -0
  87. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +301 -0
  88. package/Build/Workers/createRectangleGeometry.js +1476 -0
  89. package/Build/Workers/createRectangleOutlineGeometry.js +535 -0
  90. package/Build/Workers/createSimplePolylineGeometry.js +458 -0
  91. package/Build/Workers/createSphereGeometry.js +123 -0
  92. package/Build/Workers/createSphereOutlineGeometry.js +126 -0
  93. package/Build/Workers/createTaskProcessorWorker.js +127 -0
  94. package/Build/Workers/createVectorTileClampedPolylines.js +535 -0
  95. package/Build/Workers/createVectorTileGeometries.js +445 -0
  96. package/Build/Workers/createVectorTilePoints.js +79 -0
  97. package/Build/Workers/createVectorTilePolygons.js +406 -0
  98. package/Build/Workers/createVectorTilePolylines.js +254 -0
  99. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +640 -0
  100. package/Build/Workers/createVerticesFromHeightmap.js +2707 -0
  101. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +994 -0
  102. package/Build/Workers/createWallGeometry.js +623 -0
  103. package/Build/Workers/createWallOutlineGeometry.js +432 -0
  104. package/Build/Workers/decodeDraco.js +381 -0
  105. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +3668 -0
  106. package/Build/Workers/decodeI3S.js +1040 -0
  107. package/Build/Workers/defaultValue-0a909f67.js +51 -0
  108. package/Build/Workers/package.js +2 -0
  109. package/Build/Workers/transcodeKTX2.js +1516 -0
  110. package/Build/Workers/transferTypedArrayTest.js +18 -0
  111. package/Build/Workers/upsampleQuantizedTerrainMesh.js +1023 -0
  112. package/LICENSE.md +933 -0
  113. package/README.md +58 -0
  114. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  115. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  116. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  117. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  118. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  119. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  120. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  121. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  122. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  123. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  124. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  125. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  126. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  127. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  128. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  129. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  130. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  131. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  132. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  133. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  134. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  135. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  136. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  137. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  138. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  139. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  140. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  141. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  142. package/Source/Assets/Images/bing_maps_credit.png +0 -0
  143. package/Source/Assets/Images/cesium_credit.png +0 -0
  144. package/Source/Assets/Images/google_earth_credit.png +0 -0
  145. package/Source/Assets/Images/ion-credit.png +0 -0
  146. package/Source/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
  147. package/Source/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
  148. package/Source/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
  149. package/Source/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
  150. package/Source/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
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  190. package/Source/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
  191. package/Source/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  192. package/Source/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
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  197. package/Source/Assets/Textures/maki/airfield.png +0 -0
  198. package/Source/Assets/Textures/maki/airport.png +0 -0
  199. package/Source/Assets/Textures/maki/alcohol-shop.png +0 -0
  200. package/Source/Assets/Textures/maki/america-football.png +0 -0
  201. package/Source/Assets/Textures/maki/art-gallery.png +0 -0
  202. package/Source/Assets/Textures/maki/bakery.png +0 -0
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  204. package/Source/Assets/Textures/maki/bar.png +0 -0
  205. package/Source/Assets/Textures/maki/baseball.png +0 -0
  206. package/Source/Assets/Textures/maki/basketball.png +0 -0
  207. package/Source/Assets/Textures/maki/beer.png +0 -0
  208. package/Source/Assets/Textures/maki/bicycle.png +0 -0
  209. package/Source/Assets/Textures/maki/building.png +0 -0
  210. package/Source/Assets/Textures/maki/bus.png +0 -0
  211. package/Source/Assets/Textures/maki/cafe.png +0 -0
  212. package/Source/Assets/Textures/maki/camera.png +0 -0
  213. package/Source/Assets/Textures/maki/campsite.png +0 -0
  214. package/Source/Assets/Textures/maki/car.png +0 -0
  215. package/Source/Assets/Textures/maki/cemetery.png +0 -0
  216. package/Source/Assets/Textures/maki/cesium.png +0 -0
  217. package/Source/Assets/Textures/maki/chemist.png +0 -0
  218. package/Source/Assets/Textures/maki/cinema.png +0 -0
  219. package/Source/Assets/Textures/maki/circle-stroked.png +0 -0
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  221. package/Source/Assets/Textures/maki/city.png +0 -0
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  223. package/Source/Assets/Textures/maki/college.png +0 -0
  224. package/Source/Assets/Textures/maki/commercial.png +0 -0
  225. package/Source/Assets/Textures/maki/cricket.png +0 -0
  226. package/Source/Assets/Textures/maki/cross.png +0 -0
  227. package/Source/Assets/Textures/maki/dam.png +0 -0
  228. package/Source/Assets/Textures/maki/danger.png +0 -0
  229. package/Source/Assets/Textures/maki/disability.png +0 -0
  230. package/Source/Assets/Textures/maki/dog-park.png +0 -0
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  232. package/Source/Assets/Textures/maki/emergency-telephone.png +0 -0
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  237. package/Source/Assets/Textures/maki/fire-station.png +0 -0
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  1658. package/Source/Shaders/Vector3DTileClampedPolylinesVS.js +87 -0
  1659. package/Source/Shaders/Vector3DTilePolylinesVS.glsl +22 -0
  1660. package/Source/Shaders/Vector3DTilePolylinesVS.js +24 -0
  1661. package/Source/Shaders/VectorTileVS.glsl +9 -0
  1662. package/Source/Shaders/VectorTileVS.js +11 -0
  1663. package/Source/Shaders/ViewportQuadFS.glsl +16 -0
  1664. package/Source/Shaders/ViewportQuadFS.js +18 -0
  1665. package/Source/Shaders/ViewportQuadVS.glsl +10 -0
  1666. package/Source/Shaders/ViewportQuadVS.js +12 -0
  1667. package/Source/ThirdParty/Workers/basis_transcoder.js +21 -0
  1668. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +118 -0
  1669. package/Source/ThirdParty/Workers/package.json +1 -0
  1670. package/Source/ThirdParty/Workers/pako_deflate.min.js +2 -0
  1671. package/Source/ThirdParty/Workers/pako_inflate.min.js +2 -0
  1672. package/Source/ThirdParty/Workers/z-worker-pako.js +1 -0
  1673. package/Source/ThirdParty/basis_transcoder.wasm +0 -0
  1674. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1675. package/Source/ThirdParty/google-earth-dbroot-parser.js +8337 -0
  1676. package/Source/Widget/CesiumWidget.css +124 -0
  1677. package/Source/Widget/CesiumWidget.js +807 -0
  1678. package/Source/Widget/lighter.css +14 -0
  1679. package/Source/Workers/cesiumWorkerBootstrapper.js +2290 -0
  1680. package/Source/Workers/package.json +1 -0
  1681. package/Source/Workers/transferTypedArrayTest.js +22 -0
  1682. package/Source/WorkersES6/combineGeometry.js +14 -0
  1683. package/Source/WorkersES6/createBoxGeometry.js +10 -0
  1684. package/Source/WorkersES6/createBoxOutlineGeometry.js +10 -0
  1685. package/Source/WorkersES6/createCircleGeometry.js +18 -0
  1686. package/Source/WorkersES6/createCircleOutlineGeometry.js +18 -0
  1687. package/Source/WorkersES6/createCoplanarPolygonGeometry.js +10 -0
  1688. package/Source/WorkersES6/createCoplanarPolygonOutlineGeometry.js +15 -0
  1689. package/Source/WorkersES6/createCorridorGeometry.js +12 -0
  1690. package/Source/WorkersES6/createCorridorOutlineGeometry.js +17 -0
  1691. package/Source/WorkersES6/createCylinderGeometry.js +10 -0
  1692. package/Source/WorkersES6/createCylinderOutlineGeometry.js +10 -0
  1693. package/Source/WorkersES6/createEllipseGeometry.js +14 -0
  1694. package/Source/WorkersES6/createEllipseOutlineGeometry.js +14 -0
  1695. package/Source/WorkersES6/createEllipsoidGeometry.js +10 -0
  1696. package/Source/WorkersES6/createEllipsoidOutlineGeometry.js +13 -0
  1697. package/Source/WorkersES6/createFrustumGeometry.js +10 -0
  1698. package/Source/WorkersES6/createFrustumOutlineGeometry.js +10 -0
  1699. package/Source/WorkersES6/createGeometry.js +52 -0
  1700. package/Source/WorkersES6/createGroundPolylineGeometry.js +16 -0
  1701. package/Source/WorkersES6/createPlaneGeometry.js +10 -0
  1702. package/Source/WorkersES6/createPlaneOutlineGeometry.js +10 -0
  1703. package/Source/WorkersES6/createPolygonGeometry.js +12 -0
  1704. package/Source/WorkersES6/createPolygonOutlineGeometry.js +12 -0
  1705. package/Source/WorkersES6/createPolylineGeometry.js +12 -0
  1706. package/Source/WorkersES6/createPolylineVolumeGeometry.js +17 -0
  1707. package/Source/WorkersES6/createPolylineVolumeOutlineGeometry.js +22 -0
  1708. package/Source/WorkersES6/createRectangleGeometry.js +14 -0
  1709. package/Source/WorkersES6/createRectangleOutlineGeometry.js +17 -0
  1710. package/Source/WorkersES6/createSimplePolylineGeometry.js +17 -0
  1711. package/Source/WorkersES6/createSphereGeometry.js +10 -0
  1712. package/Source/WorkersES6/createSphereOutlineGeometry.js +10 -0
  1713. package/Source/WorkersES6/createTaskProcessorWorker.js +129 -0
  1714. package/Source/WorkersES6/createVectorTileClampedPolylines.js +541 -0
  1715. package/Source/WorkersES6/createVectorTileGeometries.js +414 -0
  1716. package/Source/WorkersES6/createVectorTilePoints.js +81 -0
  1717. package/Source/WorkersES6/createVectorTilePolygons.js +412 -0
  1718. package/Source/WorkersES6/createVectorTilePolylines.js +210 -0
  1719. package/Source/WorkersES6/createVerticesFromGoogleEarthEnterpriseBuffer.js +653 -0
  1720. package/Source/WorkersES6/createVerticesFromHeightmap.js +53 -0
  1721. package/Source/WorkersES6/createVerticesFromQuantizedTerrainMesh.js +549 -0
  1722. package/Source/WorkersES6/createWallGeometry.js +12 -0
  1723. package/Source/WorkersES6/createWallOutlineGeometry.js +12 -0
  1724. package/Source/WorkersES6/decodeDraco.js +381 -0
  1725. package/Source/WorkersES6/decodeGoogleEarthEnterprisePacket.js +268 -0
  1726. package/Source/WorkersES6/decodeI3S.js +1044 -0
  1727. package/Source/WorkersES6/transcodeKTX2.js +316 -0
  1728. package/Source/WorkersES6/upsampleQuantizedTerrainMesh.js +680 -0
  1729. package/index.d.ts +41767 -0
  1730. package/index.js +1085 -0
  1731. package/package.json +73 -0
@@ -0,0 +1,1325 @@
1
+ import BoundingSphere from "./BoundingSphere.js";
2
+ import Cartesian2 from "./Cartesian2.js";
3
+ import Cartesian3 from "./Cartesian3.js";
4
+ import Cartographic from "./Cartographic.js";
5
+ import Check from "./Check.js";
6
+ import ComponentDatatype from "./ComponentDatatype.js";
7
+ import defaultValue from "./defaultValue.js";
8
+ import defined from "./defined.js";
9
+ import DeveloperError from "./DeveloperError.js";
10
+ import EllipseGeometryLibrary from "./EllipseGeometryLibrary.js";
11
+ import Ellipsoid from "./Ellipsoid.js";
12
+ import GeographicProjection from "./GeographicProjection.js";
13
+ import Geometry from "./Geometry.js";
14
+ import GeometryAttribute from "./GeometryAttribute.js";
15
+ import GeometryAttributes from "./GeometryAttributes.js";
16
+ import GeometryInstance from "./GeometryInstance.js";
17
+ import GeometryOffsetAttribute from "./GeometryOffsetAttribute.js";
18
+ import GeometryPipeline from "./GeometryPipeline.js";
19
+ import IndexDatatype from "./IndexDatatype.js";
20
+ import CesiumMath from "./Math.js";
21
+ import Matrix3 from "./Matrix3.js";
22
+ import PrimitiveType from "./PrimitiveType.js";
23
+ import Quaternion from "./Quaternion.js";
24
+ import Rectangle from "./Rectangle.js";
25
+ import VertexFormat from "./VertexFormat.js";
26
+
27
+ const scratchCartesian1 = new Cartesian3();
28
+ const scratchCartesian2 = new Cartesian3();
29
+ const scratchCartesian3 = new Cartesian3();
30
+ const scratchCartesian4 = new Cartesian3();
31
+ const texCoordScratch = new Cartesian2();
32
+ const textureMatrixScratch = new Matrix3();
33
+ const tangentMatrixScratch = new Matrix3();
34
+ const quaternionScratch = new Quaternion();
35
+
36
+ const scratchNormal = new Cartesian3();
37
+ const scratchTangent = new Cartesian3();
38
+ const scratchBitangent = new Cartesian3();
39
+
40
+ const scratchCartographic = new Cartographic();
41
+ const projectedCenterScratch = new Cartesian3();
42
+
43
+ const scratchMinTexCoord = new Cartesian2();
44
+ const scratchMaxTexCoord = new Cartesian2();
45
+
46
+ function computeTopBottomAttributes(positions, options, extrude) {
47
+ const vertexFormat = options.vertexFormat;
48
+ const center = options.center;
49
+ const semiMajorAxis = options.semiMajorAxis;
50
+ const semiMinorAxis = options.semiMinorAxis;
51
+ const ellipsoid = options.ellipsoid;
52
+ const stRotation = options.stRotation;
53
+ const size = extrude ? (positions.length / 3) * 2 : positions.length / 3;
54
+ const shadowVolume = options.shadowVolume;
55
+
56
+ const textureCoordinates = vertexFormat.st
57
+ ? new Float32Array(size * 2)
58
+ : undefined;
59
+ const normals = vertexFormat.normal ? new Float32Array(size * 3) : undefined;
60
+ const tangents = vertexFormat.tangent
61
+ ? new Float32Array(size * 3)
62
+ : undefined;
63
+ const bitangents = vertexFormat.bitangent
64
+ ? new Float32Array(size * 3)
65
+ : undefined;
66
+
67
+ const extrudeNormals = shadowVolume ? new Float32Array(size * 3) : undefined;
68
+
69
+ let textureCoordIndex = 0;
70
+
71
+ // Raise positions to a height above the ellipsoid and compute the
72
+ // texture coordinates, normals, tangents, and bitangents.
73
+ let normal = scratchNormal;
74
+ let tangent = scratchTangent;
75
+ let bitangent = scratchBitangent;
76
+
77
+ const projection = new GeographicProjection(ellipsoid);
78
+ const projectedCenter = projection.project(
79
+ ellipsoid.cartesianToCartographic(center, scratchCartographic),
80
+ projectedCenterScratch
81
+ );
82
+
83
+ const geodeticNormal = ellipsoid.scaleToGeodeticSurface(
84
+ center,
85
+ scratchCartesian1
86
+ );
87
+ ellipsoid.geodeticSurfaceNormal(geodeticNormal, geodeticNormal);
88
+
89
+ let textureMatrix = textureMatrixScratch;
90
+ let tangentMatrix = tangentMatrixScratch;
91
+ if (stRotation !== 0) {
92
+ let rotation = Quaternion.fromAxisAngle(
93
+ geodeticNormal,
94
+ stRotation,
95
+ quaternionScratch
96
+ );
97
+ textureMatrix = Matrix3.fromQuaternion(rotation, textureMatrix);
98
+
99
+ rotation = Quaternion.fromAxisAngle(
100
+ geodeticNormal,
101
+ -stRotation,
102
+ quaternionScratch
103
+ );
104
+ tangentMatrix = Matrix3.fromQuaternion(rotation, tangentMatrix);
105
+ } else {
106
+ textureMatrix = Matrix3.clone(Matrix3.IDENTITY, textureMatrix);
107
+ tangentMatrix = Matrix3.clone(Matrix3.IDENTITY, tangentMatrix);
108
+ }
109
+
110
+ const minTexCoord = Cartesian2.fromElements(
111
+ Number.POSITIVE_INFINITY,
112
+ Number.POSITIVE_INFINITY,
113
+ scratchMinTexCoord
114
+ );
115
+ const maxTexCoord = Cartesian2.fromElements(
116
+ Number.NEGATIVE_INFINITY,
117
+ Number.NEGATIVE_INFINITY,
118
+ scratchMaxTexCoord
119
+ );
120
+
121
+ let length = positions.length;
122
+ const bottomOffset = extrude ? length : 0;
123
+ const stOffset = (bottomOffset / 3) * 2;
124
+ for (let i = 0; i < length; i += 3) {
125
+ const i1 = i + 1;
126
+ const i2 = i + 2;
127
+ const position = Cartesian3.fromArray(positions, i, scratchCartesian1);
128
+
129
+ if (vertexFormat.st) {
130
+ const rotatedPoint = Matrix3.multiplyByVector(
131
+ textureMatrix,
132
+ position,
133
+ scratchCartesian2
134
+ );
135
+ const projectedPoint = projection.project(
136
+ ellipsoid.cartesianToCartographic(rotatedPoint, scratchCartographic),
137
+ scratchCartesian3
138
+ );
139
+ Cartesian3.subtract(projectedPoint, projectedCenter, projectedPoint);
140
+
141
+ texCoordScratch.x =
142
+ (projectedPoint.x + semiMajorAxis) / (2.0 * semiMajorAxis);
143
+ texCoordScratch.y =
144
+ (projectedPoint.y + semiMinorAxis) / (2.0 * semiMinorAxis);
145
+
146
+ minTexCoord.x = Math.min(texCoordScratch.x, minTexCoord.x);
147
+ minTexCoord.y = Math.min(texCoordScratch.y, minTexCoord.y);
148
+ maxTexCoord.x = Math.max(texCoordScratch.x, maxTexCoord.x);
149
+ maxTexCoord.y = Math.max(texCoordScratch.y, maxTexCoord.y);
150
+
151
+ if (extrude) {
152
+ textureCoordinates[textureCoordIndex + stOffset] = texCoordScratch.x;
153
+ textureCoordinates[textureCoordIndex + 1 + stOffset] =
154
+ texCoordScratch.y;
155
+ }
156
+
157
+ textureCoordinates[textureCoordIndex++] = texCoordScratch.x;
158
+ textureCoordinates[textureCoordIndex++] = texCoordScratch.y;
159
+ }
160
+
161
+ if (
162
+ vertexFormat.normal ||
163
+ vertexFormat.tangent ||
164
+ vertexFormat.bitangent ||
165
+ shadowVolume
166
+ ) {
167
+ normal = ellipsoid.geodeticSurfaceNormal(position, normal);
168
+
169
+ if (shadowVolume) {
170
+ extrudeNormals[i + bottomOffset] = -normal.x;
171
+ extrudeNormals[i1 + bottomOffset] = -normal.y;
172
+ extrudeNormals[i2 + bottomOffset] = -normal.z;
173
+ }
174
+
175
+ if (
176
+ vertexFormat.normal ||
177
+ vertexFormat.tangent ||
178
+ vertexFormat.bitangent
179
+ ) {
180
+ if (vertexFormat.tangent || vertexFormat.bitangent) {
181
+ tangent = Cartesian3.normalize(
182
+ Cartesian3.cross(Cartesian3.UNIT_Z, normal, tangent),
183
+ tangent
184
+ );
185
+ Matrix3.multiplyByVector(tangentMatrix, tangent, tangent);
186
+ }
187
+ if (vertexFormat.normal) {
188
+ normals[i] = normal.x;
189
+ normals[i1] = normal.y;
190
+ normals[i2] = normal.z;
191
+ if (extrude) {
192
+ normals[i + bottomOffset] = -normal.x;
193
+ normals[i1 + bottomOffset] = -normal.y;
194
+ normals[i2 + bottomOffset] = -normal.z;
195
+ }
196
+ }
197
+
198
+ if (vertexFormat.tangent) {
199
+ tangents[i] = tangent.x;
200
+ tangents[i1] = tangent.y;
201
+ tangents[i2] = tangent.z;
202
+ if (extrude) {
203
+ tangents[i + bottomOffset] = -tangent.x;
204
+ tangents[i1 + bottomOffset] = -tangent.y;
205
+ tangents[i2 + bottomOffset] = -tangent.z;
206
+ }
207
+ }
208
+
209
+ if (vertexFormat.bitangent) {
210
+ bitangent = Cartesian3.normalize(
211
+ Cartesian3.cross(normal, tangent, bitangent),
212
+ bitangent
213
+ );
214
+ bitangents[i] = bitangent.x;
215
+ bitangents[i1] = bitangent.y;
216
+ bitangents[i2] = bitangent.z;
217
+ if (extrude) {
218
+ bitangents[i + bottomOffset] = bitangent.x;
219
+ bitangents[i1 + bottomOffset] = bitangent.y;
220
+ bitangents[i2 + bottomOffset] = bitangent.z;
221
+ }
222
+ }
223
+ }
224
+ }
225
+ }
226
+
227
+ if (vertexFormat.st) {
228
+ length = textureCoordinates.length;
229
+ for (let k = 0; k < length; k += 2) {
230
+ textureCoordinates[k] =
231
+ (textureCoordinates[k] - minTexCoord.x) /
232
+ (maxTexCoord.x - minTexCoord.x);
233
+ textureCoordinates[k + 1] =
234
+ (textureCoordinates[k + 1] - minTexCoord.y) /
235
+ (maxTexCoord.y - minTexCoord.y);
236
+ }
237
+ }
238
+
239
+ const attributes = new GeometryAttributes();
240
+
241
+ if (vertexFormat.position) {
242
+ const finalPositions = EllipseGeometryLibrary.raisePositionsToHeight(
243
+ positions,
244
+ options,
245
+ extrude
246
+ );
247
+ attributes.position = new GeometryAttribute({
248
+ componentDatatype: ComponentDatatype.DOUBLE,
249
+ componentsPerAttribute: 3,
250
+ values: finalPositions,
251
+ });
252
+ }
253
+
254
+ if (vertexFormat.st) {
255
+ attributes.st = new GeometryAttribute({
256
+ componentDatatype: ComponentDatatype.FLOAT,
257
+ componentsPerAttribute: 2,
258
+ values: textureCoordinates,
259
+ });
260
+ }
261
+
262
+ if (vertexFormat.normal) {
263
+ attributes.normal = new GeometryAttribute({
264
+ componentDatatype: ComponentDatatype.FLOAT,
265
+ componentsPerAttribute: 3,
266
+ values: normals,
267
+ });
268
+ }
269
+
270
+ if (vertexFormat.tangent) {
271
+ attributes.tangent = new GeometryAttribute({
272
+ componentDatatype: ComponentDatatype.FLOAT,
273
+ componentsPerAttribute: 3,
274
+ values: tangents,
275
+ });
276
+ }
277
+
278
+ if (vertexFormat.bitangent) {
279
+ attributes.bitangent = new GeometryAttribute({
280
+ componentDatatype: ComponentDatatype.FLOAT,
281
+ componentsPerAttribute: 3,
282
+ values: bitangents,
283
+ });
284
+ }
285
+
286
+ if (shadowVolume) {
287
+ attributes.extrudeDirection = new GeometryAttribute({
288
+ componentDatatype: ComponentDatatype.FLOAT,
289
+ componentsPerAttribute: 3,
290
+ values: extrudeNormals,
291
+ });
292
+ }
293
+
294
+ if (extrude && defined(options.offsetAttribute)) {
295
+ let offsetAttribute = new Uint8Array(size);
296
+ if (options.offsetAttribute === GeometryOffsetAttribute.TOP) {
297
+ offsetAttribute = offsetAttribute.fill(1, 0, size / 2);
298
+ } else {
299
+ const offsetValue =
300
+ options.offsetAttribute === GeometryOffsetAttribute.NONE ? 0 : 1;
301
+ offsetAttribute = offsetAttribute.fill(offsetValue);
302
+ }
303
+
304
+ attributes.applyOffset = new GeometryAttribute({
305
+ componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
306
+ componentsPerAttribute: 1,
307
+ values: offsetAttribute,
308
+ });
309
+ }
310
+
311
+ return attributes;
312
+ }
313
+
314
+ function topIndices(numPts) {
315
+ // numTriangles in half = 3 + 8 + 12 + ... = -1 + 4 + (4 + 4) + (4 + 4 + 4) + ... = -1 + 4 * (1 + 2 + 3 + ...)
316
+ // = -1 + 4 * ((n * ( n + 1)) / 2)
317
+ // total triangles = 2 * numTrangles in half
318
+ // indices = total triangles * 3;
319
+ // Substitute numPts for n above
320
+
321
+ const indices = new Array(12 * (numPts * (numPts + 1)) - 6);
322
+ let indicesIndex = 0;
323
+ let prevIndex;
324
+ let numInterior;
325
+ let positionIndex;
326
+ let i;
327
+ let j;
328
+ // Indices triangles to the 'right' of the north vector
329
+
330
+ prevIndex = 0;
331
+ positionIndex = 1;
332
+ for (i = 0; i < 3; i++) {
333
+ indices[indicesIndex++] = positionIndex++;
334
+ indices[indicesIndex++] = prevIndex;
335
+ indices[indicesIndex++] = positionIndex;
336
+ }
337
+
338
+ for (i = 2; i < numPts + 1; ++i) {
339
+ positionIndex = i * (i + 1) - 1;
340
+ prevIndex = (i - 1) * i - 1;
341
+
342
+ indices[indicesIndex++] = positionIndex++;
343
+ indices[indicesIndex++] = prevIndex;
344
+ indices[indicesIndex++] = positionIndex;
345
+
346
+ numInterior = 2 * i;
347
+ for (j = 0; j < numInterior - 1; ++j) {
348
+ indices[indicesIndex++] = positionIndex;
349
+ indices[indicesIndex++] = prevIndex++;
350
+ indices[indicesIndex++] = prevIndex;
351
+
352
+ indices[indicesIndex++] = positionIndex++;
353
+ indices[indicesIndex++] = prevIndex;
354
+ indices[indicesIndex++] = positionIndex;
355
+ }
356
+
357
+ indices[indicesIndex++] = positionIndex++;
358
+ indices[indicesIndex++] = prevIndex;
359
+ indices[indicesIndex++] = positionIndex;
360
+ }
361
+
362
+ // Indices for center column of triangles
363
+ numInterior = numPts * 2;
364
+ ++positionIndex;
365
+ ++prevIndex;
366
+ for (i = 0; i < numInterior - 1; ++i) {
367
+ indices[indicesIndex++] = positionIndex;
368
+ indices[indicesIndex++] = prevIndex++;
369
+ indices[indicesIndex++] = prevIndex;
370
+
371
+ indices[indicesIndex++] = positionIndex++;
372
+ indices[indicesIndex++] = prevIndex;
373
+ indices[indicesIndex++] = positionIndex;
374
+ }
375
+
376
+ indices[indicesIndex++] = positionIndex;
377
+ indices[indicesIndex++] = prevIndex++;
378
+ indices[indicesIndex++] = prevIndex;
379
+
380
+ indices[indicesIndex++] = positionIndex++;
381
+ indices[indicesIndex++] = prevIndex++;
382
+ indices[indicesIndex++] = prevIndex;
383
+
384
+ // Reverse the process creating indices to the 'left' of the north vector
385
+ ++prevIndex;
386
+ for (i = numPts - 1; i > 1; --i) {
387
+ indices[indicesIndex++] = prevIndex++;
388
+ indices[indicesIndex++] = prevIndex;
389
+ indices[indicesIndex++] = positionIndex;
390
+
391
+ numInterior = 2 * i;
392
+ for (j = 0; j < numInterior - 1; ++j) {
393
+ indices[indicesIndex++] = positionIndex;
394
+ indices[indicesIndex++] = prevIndex++;
395
+ indices[indicesIndex++] = prevIndex;
396
+
397
+ indices[indicesIndex++] = positionIndex++;
398
+ indices[indicesIndex++] = prevIndex;
399
+ indices[indicesIndex++] = positionIndex;
400
+ }
401
+
402
+ indices[indicesIndex++] = prevIndex++;
403
+ indices[indicesIndex++] = prevIndex++;
404
+ indices[indicesIndex++] = positionIndex++;
405
+ }
406
+
407
+ for (i = 0; i < 3; i++) {
408
+ indices[indicesIndex++] = prevIndex++;
409
+ indices[indicesIndex++] = prevIndex;
410
+ indices[indicesIndex++] = positionIndex;
411
+ }
412
+ return indices;
413
+ }
414
+
415
+ let boundingSphereCenter = new Cartesian3();
416
+
417
+ function computeEllipse(options) {
418
+ const center = options.center;
419
+ boundingSphereCenter = Cartesian3.multiplyByScalar(
420
+ options.ellipsoid.geodeticSurfaceNormal(center, boundingSphereCenter),
421
+ options.height,
422
+ boundingSphereCenter
423
+ );
424
+ boundingSphereCenter = Cartesian3.add(
425
+ center,
426
+ boundingSphereCenter,
427
+ boundingSphereCenter
428
+ );
429
+ const boundingSphere = new BoundingSphere(
430
+ boundingSphereCenter,
431
+ options.semiMajorAxis
432
+ );
433
+ const cep = EllipseGeometryLibrary.computeEllipsePositions(
434
+ options,
435
+ true,
436
+ false
437
+ );
438
+ const positions = cep.positions;
439
+ const numPts = cep.numPts;
440
+ const attributes = computeTopBottomAttributes(positions, options, false);
441
+ let indices = topIndices(numPts);
442
+ indices = IndexDatatype.createTypedArray(positions.length / 3, indices);
443
+ return {
444
+ boundingSphere: boundingSphere,
445
+ attributes: attributes,
446
+ indices: indices,
447
+ };
448
+ }
449
+
450
+ function computeWallAttributes(positions, options) {
451
+ const vertexFormat = options.vertexFormat;
452
+ const center = options.center;
453
+ const semiMajorAxis = options.semiMajorAxis;
454
+ const semiMinorAxis = options.semiMinorAxis;
455
+ const ellipsoid = options.ellipsoid;
456
+ const height = options.height;
457
+ const extrudedHeight = options.extrudedHeight;
458
+ const stRotation = options.stRotation;
459
+ const size = (positions.length / 3) * 2;
460
+
461
+ const finalPositions = new Float64Array(size * 3);
462
+ const textureCoordinates = vertexFormat.st
463
+ ? new Float32Array(size * 2)
464
+ : undefined;
465
+ const normals = vertexFormat.normal ? new Float32Array(size * 3) : undefined;
466
+ const tangents = vertexFormat.tangent
467
+ ? new Float32Array(size * 3)
468
+ : undefined;
469
+ const bitangents = vertexFormat.bitangent
470
+ ? new Float32Array(size * 3)
471
+ : undefined;
472
+
473
+ const shadowVolume = options.shadowVolume;
474
+ const extrudeNormals = shadowVolume ? new Float32Array(size * 3) : undefined;
475
+
476
+ let textureCoordIndex = 0;
477
+
478
+ // Raise positions to a height above the ellipsoid and compute the
479
+ // texture coordinates, normals, tangents, and bitangents.
480
+ let normal = scratchNormal;
481
+ let tangent = scratchTangent;
482
+ let bitangent = scratchBitangent;
483
+
484
+ const projection = new GeographicProjection(ellipsoid);
485
+ const projectedCenter = projection.project(
486
+ ellipsoid.cartesianToCartographic(center, scratchCartographic),
487
+ projectedCenterScratch
488
+ );
489
+
490
+ const geodeticNormal = ellipsoid.scaleToGeodeticSurface(
491
+ center,
492
+ scratchCartesian1
493
+ );
494
+ ellipsoid.geodeticSurfaceNormal(geodeticNormal, geodeticNormal);
495
+ const rotation = Quaternion.fromAxisAngle(
496
+ geodeticNormal,
497
+ stRotation,
498
+ quaternionScratch
499
+ );
500
+ const textureMatrix = Matrix3.fromQuaternion(rotation, textureMatrixScratch);
501
+
502
+ const minTexCoord = Cartesian2.fromElements(
503
+ Number.POSITIVE_INFINITY,
504
+ Number.POSITIVE_INFINITY,
505
+ scratchMinTexCoord
506
+ );
507
+ const maxTexCoord = Cartesian2.fromElements(
508
+ Number.NEGATIVE_INFINITY,
509
+ Number.NEGATIVE_INFINITY,
510
+ scratchMaxTexCoord
511
+ );
512
+
513
+ let length = positions.length;
514
+ const stOffset = (length / 3) * 2;
515
+ for (let i = 0; i < length; i += 3) {
516
+ const i1 = i + 1;
517
+ const i2 = i + 2;
518
+ let position = Cartesian3.fromArray(positions, i, scratchCartesian1);
519
+ let extrudedPosition;
520
+
521
+ if (vertexFormat.st) {
522
+ const rotatedPoint = Matrix3.multiplyByVector(
523
+ textureMatrix,
524
+ position,
525
+ scratchCartesian2
526
+ );
527
+ const projectedPoint = projection.project(
528
+ ellipsoid.cartesianToCartographic(rotatedPoint, scratchCartographic),
529
+ scratchCartesian3
530
+ );
531
+ Cartesian3.subtract(projectedPoint, projectedCenter, projectedPoint);
532
+
533
+ texCoordScratch.x =
534
+ (projectedPoint.x + semiMajorAxis) / (2.0 * semiMajorAxis);
535
+ texCoordScratch.y =
536
+ (projectedPoint.y + semiMinorAxis) / (2.0 * semiMinorAxis);
537
+
538
+ minTexCoord.x = Math.min(texCoordScratch.x, minTexCoord.x);
539
+ minTexCoord.y = Math.min(texCoordScratch.y, minTexCoord.y);
540
+ maxTexCoord.x = Math.max(texCoordScratch.x, maxTexCoord.x);
541
+ maxTexCoord.y = Math.max(texCoordScratch.y, maxTexCoord.y);
542
+
543
+ textureCoordinates[textureCoordIndex + stOffset] = texCoordScratch.x;
544
+ textureCoordinates[textureCoordIndex + 1 + stOffset] = texCoordScratch.y;
545
+
546
+ textureCoordinates[textureCoordIndex++] = texCoordScratch.x;
547
+ textureCoordinates[textureCoordIndex++] = texCoordScratch.y;
548
+ }
549
+
550
+ position = ellipsoid.scaleToGeodeticSurface(position, position);
551
+ extrudedPosition = Cartesian3.clone(position, scratchCartesian2);
552
+ normal = ellipsoid.geodeticSurfaceNormal(position, normal);
553
+
554
+ if (shadowVolume) {
555
+ extrudeNormals[i + length] = -normal.x;
556
+ extrudeNormals[i1 + length] = -normal.y;
557
+ extrudeNormals[i2 + length] = -normal.z;
558
+ }
559
+
560
+ let scaledNormal = Cartesian3.multiplyByScalar(
561
+ normal,
562
+ height,
563
+ scratchCartesian4
564
+ );
565
+ position = Cartesian3.add(position, scaledNormal, position);
566
+ scaledNormal = Cartesian3.multiplyByScalar(
567
+ normal,
568
+ extrudedHeight,
569
+ scaledNormal
570
+ );
571
+ extrudedPosition = Cartesian3.add(
572
+ extrudedPosition,
573
+ scaledNormal,
574
+ extrudedPosition
575
+ );
576
+
577
+ if (vertexFormat.position) {
578
+ finalPositions[i + length] = extrudedPosition.x;
579
+ finalPositions[i1 + length] = extrudedPosition.y;
580
+ finalPositions[i2 + length] = extrudedPosition.z;
581
+
582
+ finalPositions[i] = position.x;
583
+ finalPositions[i1] = position.y;
584
+ finalPositions[i2] = position.z;
585
+ }
586
+
587
+ if (vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent) {
588
+ bitangent = Cartesian3.clone(normal, bitangent);
589
+ const next = Cartesian3.fromArray(
590
+ positions,
591
+ (i + 3) % length,
592
+ scratchCartesian4
593
+ );
594
+ Cartesian3.subtract(next, position, next);
595
+ const bottom = Cartesian3.subtract(
596
+ extrudedPosition,
597
+ position,
598
+ scratchCartesian3
599
+ );
600
+
601
+ normal = Cartesian3.normalize(
602
+ Cartesian3.cross(bottom, next, normal),
603
+ normal
604
+ );
605
+
606
+ if (vertexFormat.normal) {
607
+ normals[i] = normal.x;
608
+ normals[i1] = normal.y;
609
+ normals[i2] = normal.z;
610
+
611
+ normals[i + length] = normal.x;
612
+ normals[i1 + length] = normal.y;
613
+ normals[i2 + length] = normal.z;
614
+ }
615
+
616
+ if (vertexFormat.tangent) {
617
+ tangent = Cartesian3.normalize(
618
+ Cartesian3.cross(bitangent, normal, tangent),
619
+ tangent
620
+ );
621
+ tangents[i] = tangent.x;
622
+ tangents[i1] = tangent.y;
623
+ tangents[i2] = tangent.z;
624
+
625
+ tangents[i + length] = tangent.x;
626
+ tangents[i + 1 + length] = tangent.y;
627
+ tangents[i + 2 + length] = tangent.z;
628
+ }
629
+
630
+ if (vertexFormat.bitangent) {
631
+ bitangents[i] = bitangent.x;
632
+ bitangents[i1] = bitangent.y;
633
+ bitangents[i2] = bitangent.z;
634
+
635
+ bitangents[i + length] = bitangent.x;
636
+ bitangents[i1 + length] = bitangent.y;
637
+ bitangents[i2 + length] = bitangent.z;
638
+ }
639
+ }
640
+ }
641
+
642
+ if (vertexFormat.st) {
643
+ length = textureCoordinates.length;
644
+ for (let k = 0; k < length; k += 2) {
645
+ textureCoordinates[k] =
646
+ (textureCoordinates[k] - minTexCoord.x) /
647
+ (maxTexCoord.x - minTexCoord.x);
648
+ textureCoordinates[k + 1] =
649
+ (textureCoordinates[k + 1] - minTexCoord.y) /
650
+ (maxTexCoord.y - minTexCoord.y);
651
+ }
652
+ }
653
+
654
+ const attributes = new GeometryAttributes();
655
+
656
+ if (vertexFormat.position) {
657
+ attributes.position = new GeometryAttribute({
658
+ componentDatatype: ComponentDatatype.DOUBLE,
659
+ componentsPerAttribute: 3,
660
+ values: finalPositions,
661
+ });
662
+ }
663
+
664
+ if (vertexFormat.st) {
665
+ attributes.st = new GeometryAttribute({
666
+ componentDatatype: ComponentDatatype.FLOAT,
667
+ componentsPerAttribute: 2,
668
+ values: textureCoordinates,
669
+ });
670
+ }
671
+
672
+ if (vertexFormat.normal) {
673
+ attributes.normal = new GeometryAttribute({
674
+ componentDatatype: ComponentDatatype.FLOAT,
675
+ componentsPerAttribute: 3,
676
+ values: normals,
677
+ });
678
+ }
679
+
680
+ if (vertexFormat.tangent) {
681
+ attributes.tangent = new GeometryAttribute({
682
+ componentDatatype: ComponentDatatype.FLOAT,
683
+ componentsPerAttribute: 3,
684
+ values: tangents,
685
+ });
686
+ }
687
+
688
+ if (vertexFormat.bitangent) {
689
+ attributes.bitangent = new GeometryAttribute({
690
+ componentDatatype: ComponentDatatype.FLOAT,
691
+ componentsPerAttribute: 3,
692
+ values: bitangents,
693
+ });
694
+ }
695
+
696
+ if (shadowVolume) {
697
+ attributes.extrudeDirection = new GeometryAttribute({
698
+ componentDatatype: ComponentDatatype.FLOAT,
699
+ componentsPerAttribute: 3,
700
+ values: extrudeNormals,
701
+ });
702
+ }
703
+
704
+ if (defined(options.offsetAttribute)) {
705
+ let offsetAttribute = new Uint8Array(size);
706
+ if (options.offsetAttribute === GeometryOffsetAttribute.TOP) {
707
+ offsetAttribute = offsetAttribute.fill(1, 0, size / 2);
708
+ } else {
709
+ const offsetValue =
710
+ options.offsetAttribute === GeometryOffsetAttribute.NONE ? 0 : 1;
711
+ offsetAttribute = offsetAttribute.fill(offsetValue);
712
+ }
713
+ attributes.applyOffset = new GeometryAttribute({
714
+ componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
715
+ componentsPerAttribute: 1,
716
+ values: offsetAttribute,
717
+ });
718
+ }
719
+
720
+ return attributes;
721
+ }
722
+
723
+ function computeWallIndices(positions) {
724
+ const length = positions.length / 3;
725
+ const indices = IndexDatatype.createTypedArray(length, length * 6);
726
+ let index = 0;
727
+ for (let i = 0; i < length; i++) {
728
+ const UL = i;
729
+ const LL = i + length;
730
+ const UR = (UL + 1) % length;
731
+ const LR = UR + length;
732
+ indices[index++] = UL;
733
+ indices[index++] = LL;
734
+ indices[index++] = UR;
735
+ indices[index++] = UR;
736
+ indices[index++] = LL;
737
+ indices[index++] = LR;
738
+ }
739
+
740
+ return indices;
741
+ }
742
+
743
+ const topBoundingSphere = new BoundingSphere();
744
+ const bottomBoundingSphere = new BoundingSphere();
745
+
746
+ function computeExtrudedEllipse(options) {
747
+ const center = options.center;
748
+ const ellipsoid = options.ellipsoid;
749
+ const semiMajorAxis = options.semiMajorAxis;
750
+ let scaledNormal = Cartesian3.multiplyByScalar(
751
+ ellipsoid.geodeticSurfaceNormal(center, scratchCartesian1),
752
+ options.height,
753
+ scratchCartesian1
754
+ );
755
+ topBoundingSphere.center = Cartesian3.add(
756
+ center,
757
+ scaledNormal,
758
+ topBoundingSphere.center
759
+ );
760
+ topBoundingSphere.radius = semiMajorAxis;
761
+
762
+ scaledNormal = Cartesian3.multiplyByScalar(
763
+ ellipsoid.geodeticSurfaceNormal(center, scaledNormal),
764
+ options.extrudedHeight,
765
+ scaledNormal
766
+ );
767
+ bottomBoundingSphere.center = Cartesian3.add(
768
+ center,
769
+ scaledNormal,
770
+ bottomBoundingSphere.center
771
+ );
772
+ bottomBoundingSphere.radius = semiMajorAxis;
773
+
774
+ const cep = EllipseGeometryLibrary.computeEllipsePositions(
775
+ options,
776
+ true,
777
+ true
778
+ );
779
+ const positions = cep.positions;
780
+ const numPts = cep.numPts;
781
+ const outerPositions = cep.outerPositions;
782
+ const boundingSphere = BoundingSphere.union(
783
+ topBoundingSphere,
784
+ bottomBoundingSphere
785
+ );
786
+ const topBottomAttributes = computeTopBottomAttributes(
787
+ positions,
788
+ options,
789
+ true
790
+ );
791
+ let indices = topIndices(numPts);
792
+ const length = indices.length;
793
+ indices.length = length * 2;
794
+ const posLength = positions.length / 3;
795
+ for (let i = 0; i < length; i += 3) {
796
+ indices[i + length] = indices[i + 2] + posLength;
797
+ indices[i + 1 + length] = indices[i + 1] + posLength;
798
+ indices[i + 2 + length] = indices[i] + posLength;
799
+ }
800
+
801
+ const topBottomIndices = IndexDatatype.createTypedArray(
802
+ (posLength * 2) / 3,
803
+ indices
804
+ );
805
+
806
+ const topBottomGeo = new Geometry({
807
+ attributes: topBottomAttributes,
808
+ indices: topBottomIndices,
809
+ primitiveType: PrimitiveType.TRIANGLES,
810
+ });
811
+
812
+ const wallAttributes = computeWallAttributes(outerPositions, options);
813
+ indices = computeWallIndices(outerPositions);
814
+ const wallIndices = IndexDatatype.createTypedArray(
815
+ (outerPositions.length * 2) / 3,
816
+ indices
817
+ );
818
+
819
+ const wallGeo = new Geometry({
820
+ attributes: wallAttributes,
821
+ indices: wallIndices,
822
+ primitiveType: PrimitiveType.TRIANGLES,
823
+ });
824
+
825
+ const geo = GeometryPipeline.combineInstances([
826
+ new GeometryInstance({
827
+ geometry: topBottomGeo,
828
+ }),
829
+ new GeometryInstance({
830
+ geometry: wallGeo,
831
+ }),
832
+ ]);
833
+
834
+ return {
835
+ boundingSphere: boundingSphere,
836
+ attributes: geo[0].attributes,
837
+ indices: geo[0].indices,
838
+ };
839
+ }
840
+
841
+ function computeRectangle(
842
+ center,
843
+ semiMajorAxis,
844
+ semiMinorAxis,
845
+ rotation,
846
+ granularity,
847
+ ellipsoid,
848
+ result
849
+ ) {
850
+ const cep = EllipseGeometryLibrary.computeEllipsePositions(
851
+ {
852
+ center: center,
853
+ semiMajorAxis: semiMajorAxis,
854
+ semiMinorAxis: semiMinorAxis,
855
+ rotation: rotation,
856
+ granularity: granularity,
857
+ },
858
+ false,
859
+ true
860
+ );
861
+ const positionsFlat = cep.outerPositions;
862
+ const positionsCount = positionsFlat.length / 3;
863
+ const positions = new Array(positionsCount);
864
+ for (let i = 0; i < positionsCount; ++i) {
865
+ positions[i] = Cartesian3.fromArray(positionsFlat, i * 3);
866
+ }
867
+ const rectangle = Rectangle.fromCartesianArray(positions, ellipsoid, result);
868
+ // Rectangle width goes beyond 180 degrees when the ellipse crosses a pole.
869
+ // When this happens, make the rectangle into a "circle" around the pole
870
+ if (rectangle.width > CesiumMath.PI) {
871
+ rectangle.north =
872
+ rectangle.north > 0.0
873
+ ? CesiumMath.PI_OVER_TWO - CesiumMath.EPSILON7
874
+ : rectangle.north;
875
+ rectangle.south =
876
+ rectangle.south < 0.0
877
+ ? CesiumMath.EPSILON7 - CesiumMath.PI_OVER_TWO
878
+ : rectangle.south;
879
+ rectangle.east = CesiumMath.PI;
880
+ rectangle.west = -CesiumMath.PI;
881
+ }
882
+ return rectangle;
883
+ }
884
+
885
+ /**
886
+ * A description of an ellipse on an ellipsoid. Ellipse geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}.
887
+ *
888
+ * @alias EllipseGeometry
889
+ * @constructor
890
+ *
891
+ * @param {Object} options Object with the following properties:
892
+ * @param {Cartesian3} options.center The ellipse's center point in the fixed frame.
893
+ * @param {Number} options.semiMajorAxis The length of the ellipse's semi-major axis in meters.
894
+ * @param {Number} options.semiMinorAxis The length of the ellipse's semi-minor axis in meters.
895
+ * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid the ellipse will be on.
896
+ * @param {Number} [options.height=0.0] The distance in meters between the ellipse and the ellipsoid surface.
897
+ * @param {Number} [options.extrudedHeight] The distance in meters between the ellipse's extruded face and the ellipsoid surface.
898
+ * @param {Number} [options.rotation=0.0] The angle of rotation counter-clockwise from north.
899
+ * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates counter-clockwise from north.
900
+ * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The angular distance between points on the ellipse in radians.
901
+ * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
902
+ *
903
+ * @exception {DeveloperError} semiMajorAxis and semiMinorAxis must be greater than zero.
904
+ * @exception {DeveloperError} semiMajorAxis must be greater than or equal to the semiMinorAxis.
905
+ * @exception {DeveloperError} granularity must be greater than zero.
906
+ *
907
+ *
908
+ * @example
909
+ * // Create an ellipse.
910
+ * const ellipse = new Cesium.EllipseGeometry({
911
+ * center : Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883),
912
+ * semiMajorAxis : 500000.0,
913
+ * semiMinorAxis : 300000.0,
914
+ * rotation : Cesium.Math.toRadians(60.0)
915
+ * });
916
+ * const geometry = Cesium.EllipseGeometry.createGeometry(ellipse);
917
+ *
918
+ * @see EllipseGeometry.createGeometry
919
+ */
920
+ function EllipseGeometry(options) {
921
+ options = defaultValue(options, defaultValue.EMPTY_OBJECT);
922
+
923
+ const center = options.center;
924
+ const ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
925
+ const semiMajorAxis = options.semiMajorAxis;
926
+ const semiMinorAxis = options.semiMinorAxis;
927
+ const granularity = defaultValue(
928
+ options.granularity,
929
+ CesiumMath.RADIANS_PER_DEGREE
930
+ );
931
+ const vertexFormat = defaultValue(options.vertexFormat, VertexFormat.DEFAULT);
932
+
933
+ //>>includeStart('debug', pragmas.debug);
934
+ Check.defined("options.center", center);
935
+ Check.typeOf.number("options.semiMajorAxis", semiMajorAxis);
936
+ Check.typeOf.number("options.semiMinorAxis", semiMinorAxis);
937
+ if (semiMajorAxis < semiMinorAxis) {
938
+ throw new DeveloperError(
939
+ "semiMajorAxis must be greater than or equal to the semiMinorAxis."
940
+ );
941
+ }
942
+ if (granularity <= 0.0) {
943
+ throw new DeveloperError("granularity must be greater than zero.");
944
+ }
945
+ //>>includeEnd('debug');
946
+
947
+ const height = defaultValue(options.height, 0.0);
948
+ const extrudedHeight = defaultValue(options.extrudedHeight, height);
949
+
950
+ this._center = Cartesian3.clone(center);
951
+ this._semiMajorAxis = semiMajorAxis;
952
+ this._semiMinorAxis = semiMinorAxis;
953
+ this._ellipsoid = Ellipsoid.clone(ellipsoid);
954
+ this._rotation = defaultValue(options.rotation, 0.0);
955
+ this._stRotation = defaultValue(options.stRotation, 0.0);
956
+ this._height = Math.max(extrudedHeight, height);
957
+ this._granularity = granularity;
958
+ this._vertexFormat = VertexFormat.clone(vertexFormat);
959
+ this._extrudedHeight = Math.min(extrudedHeight, height);
960
+ this._shadowVolume = defaultValue(options.shadowVolume, false);
961
+ this._workerName = "createEllipseGeometry";
962
+ this._offsetAttribute = options.offsetAttribute;
963
+
964
+ this._rectangle = undefined;
965
+ this._textureCoordinateRotationPoints = undefined;
966
+ }
967
+
968
+ /**
969
+ * The number of elements used to pack the object into an array.
970
+ * @type {Number}
971
+ */
972
+ EllipseGeometry.packedLength =
973
+ Cartesian3.packedLength +
974
+ Ellipsoid.packedLength +
975
+ VertexFormat.packedLength +
976
+ 9;
977
+
978
+ /**
979
+ * Stores the provided instance into the provided array.
980
+ *
981
+ * @param {EllipseGeometry} value The value to pack.
982
+ * @param {Number[]} array The array to pack into.
983
+ * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
984
+ *
985
+ * @returns {Number[]} The array that was packed into
986
+ */
987
+ EllipseGeometry.pack = function (value, array, startingIndex) {
988
+ //>>includeStart('debug', pragmas.debug);
989
+ Check.defined("value", value);
990
+ Check.defined("array", array);
991
+ //>>includeEnd('debug');
992
+
993
+ startingIndex = defaultValue(startingIndex, 0);
994
+
995
+ Cartesian3.pack(value._center, array, startingIndex);
996
+ startingIndex += Cartesian3.packedLength;
997
+
998
+ Ellipsoid.pack(value._ellipsoid, array, startingIndex);
999
+ startingIndex += Ellipsoid.packedLength;
1000
+
1001
+ VertexFormat.pack(value._vertexFormat, array, startingIndex);
1002
+ startingIndex += VertexFormat.packedLength;
1003
+
1004
+ array[startingIndex++] = value._semiMajorAxis;
1005
+ array[startingIndex++] = value._semiMinorAxis;
1006
+ array[startingIndex++] = value._rotation;
1007
+ array[startingIndex++] = value._stRotation;
1008
+ array[startingIndex++] = value._height;
1009
+ array[startingIndex++] = value._granularity;
1010
+ array[startingIndex++] = value._extrudedHeight;
1011
+ array[startingIndex++] = value._shadowVolume ? 1.0 : 0.0;
1012
+ array[startingIndex] = defaultValue(value._offsetAttribute, -1);
1013
+
1014
+ return array;
1015
+ };
1016
+
1017
+ const scratchCenter = new Cartesian3();
1018
+ const scratchEllipsoid = new Ellipsoid();
1019
+ const scratchVertexFormat = new VertexFormat();
1020
+ const scratchOptions = {
1021
+ center: scratchCenter,
1022
+ ellipsoid: scratchEllipsoid,
1023
+ vertexFormat: scratchVertexFormat,
1024
+ semiMajorAxis: undefined,
1025
+ semiMinorAxis: undefined,
1026
+ rotation: undefined,
1027
+ stRotation: undefined,
1028
+ height: undefined,
1029
+ granularity: undefined,
1030
+ extrudedHeight: undefined,
1031
+ shadowVolume: undefined,
1032
+ offsetAttribute: undefined,
1033
+ };
1034
+
1035
+ /**
1036
+ * Retrieves an instance from a packed array.
1037
+ *
1038
+ * @param {Number[]} array The packed array.
1039
+ * @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
1040
+ * @param {EllipseGeometry} [result] The object into which to store the result.
1041
+ * @returns {EllipseGeometry} The modified result parameter or a new EllipseGeometry instance if one was not provided.
1042
+ */
1043
+ EllipseGeometry.unpack = function (array, startingIndex, result) {
1044
+ //>>includeStart('debug', pragmas.debug);
1045
+ Check.defined("array", array);
1046
+ //>>includeEnd('debug');
1047
+
1048
+ startingIndex = defaultValue(startingIndex, 0);
1049
+
1050
+ const center = Cartesian3.unpack(array, startingIndex, scratchCenter);
1051
+ startingIndex += Cartesian3.packedLength;
1052
+
1053
+ const ellipsoid = Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
1054
+ startingIndex += Ellipsoid.packedLength;
1055
+
1056
+ const vertexFormat = VertexFormat.unpack(
1057
+ array,
1058
+ startingIndex,
1059
+ scratchVertexFormat
1060
+ );
1061
+ startingIndex += VertexFormat.packedLength;
1062
+
1063
+ const semiMajorAxis = array[startingIndex++];
1064
+ const semiMinorAxis = array[startingIndex++];
1065
+ const rotation = array[startingIndex++];
1066
+ const stRotation = array[startingIndex++];
1067
+ const height = array[startingIndex++];
1068
+ const granularity = array[startingIndex++];
1069
+ const extrudedHeight = array[startingIndex++];
1070
+ const shadowVolume = array[startingIndex++] === 1.0;
1071
+ const offsetAttribute = array[startingIndex];
1072
+
1073
+ if (!defined(result)) {
1074
+ scratchOptions.height = height;
1075
+ scratchOptions.extrudedHeight = extrudedHeight;
1076
+ scratchOptions.granularity = granularity;
1077
+ scratchOptions.stRotation = stRotation;
1078
+ scratchOptions.rotation = rotation;
1079
+ scratchOptions.semiMajorAxis = semiMajorAxis;
1080
+ scratchOptions.semiMinorAxis = semiMinorAxis;
1081
+ scratchOptions.shadowVolume = shadowVolume;
1082
+ scratchOptions.offsetAttribute =
1083
+ offsetAttribute === -1 ? undefined : offsetAttribute;
1084
+
1085
+ return new EllipseGeometry(scratchOptions);
1086
+ }
1087
+
1088
+ result._center = Cartesian3.clone(center, result._center);
1089
+ result._ellipsoid = Ellipsoid.clone(ellipsoid, result._ellipsoid);
1090
+ result._vertexFormat = VertexFormat.clone(vertexFormat, result._vertexFormat);
1091
+ result._semiMajorAxis = semiMajorAxis;
1092
+ result._semiMinorAxis = semiMinorAxis;
1093
+ result._rotation = rotation;
1094
+ result._stRotation = stRotation;
1095
+ result._height = height;
1096
+ result._granularity = granularity;
1097
+ result._extrudedHeight = extrudedHeight;
1098
+ result._shadowVolume = shadowVolume;
1099
+ result._offsetAttribute =
1100
+ offsetAttribute === -1 ? undefined : offsetAttribute;
1101
+
1102
+ return result;
1103
+ };
1104
+
1105
+ /**
1106
+ * Computes the bounding rectangle based on the provided options
1107
+ *
1108
+ * @param {Object} options Object with the following properties:
1109
+ * @param {Cartesian3} options.center The ellipse's center point in the fixed frame.
1110
+ * @param {Number} options.semiMajorAxis The length of the ellipse's semi-major axis in meters.
1111
+ * @param {Number} options.semiMinorAxis The length of the ellipse's semi-minor axis in meters.
1112
+ * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid the ellipse will be on.
1113
+ * @param {Number} [options.rotation=0.0] The angle of rotation counter-clockwise from north.
1114
+ * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The angular distance between points on the ellipse in radians.
1115
+ * @param {Rectangle} [result] An object in which to store the result
1116
+ *
1117
+ * @returns {Rectangle} The result rectangle
1118
+ */
1119
+ EllipseGeometry.computeRectangle = function (options, result) {
1120
+ options = defaultValue(options, defaultValue.EMPTY_OBJECT);
1121
+
1122
+ const center = options.center;
1123
+ const ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
1124
+ const semiMajorAxis = options.semiMajorAxis;
1125
+ const semiMinorAxis = options.semiMinorAxis;
1126
+ const granularity = defaultValue(
1127
+ options.granularity,
1128
+ CesiumMath.RADIANS_PER_DEGREE
1129
+ );
1130
+ const rotation = defaultValue(options.rotation, 0.0);
1131
+
1132
+ //>>includeStart('debug', pragmas.debug);
1133
+ Check.defined("options.center", center);
1134
+ Check.typeOf.number("options.semiMajorAxis", semiMajorAxis);
1135
+ Check.typeOf.number("options.semiMinorAxis", semiMinorAxis);
1136
+ if (semiMajorAxis < semiMinorAxis) {
1137
+ throw new DeveloperError(
1138
+ "semiMajorAxis must be greater than or equal to the semiMinorAxis."
1139
+ );
1140
+ }
1141
+ if (granularity <= 0.0) {
1142
+ throw new DeveloperError("granularity must be greater than zero.");
1143
+ }
1144
+ //>>includeEnd('debug');
1145
+
1146
+ return computeRectangle(
1147
+ center,
1148
+ semiMajorAxis,
1149
+ semiMinorAxis,
1150
+ rotation,
1151
+ granularity,
1152
+ ellipsoid,
1153
+ result
1154
+ );
1155
+ };
1156
+
1157
+ /**
1158
+ * Computes the geometric representation of a ellipse on an ellipsoid, including its vertices, indices, and a bounding sphere.
1159
+ *
1160
+ * @param {EllipseGeometry} ellipseGeometry A description of the ellipse.
1161
+ * @returns {Geometry|undefined} The computed vertices and indices.
1162
+ */
1163
+ EllipseGeometry.createGeometry = function (ellipseGeometry) {
1164
+ if (
1165
+ ellipseGeometry._semiMajorAxis <= 0.0 ||
1166
+ ellipseGeometry._semiMinorAxis <= 0.0
1167
+ ) {
1168
+ return;
1169
+ }
1170
+
1171
+ const height = ellipseGeometry._height;
1172
+ const extrudedHeight = ellipseGeometry._extrudedHeight;
1173
+ const extrude = !CesiumMath.equalsEpsilon(
1174
+ height,
1175
+ extrudedHeight,
1176
+ 0,
1177
+ CesiumMath.EPSILON2
1178
+ );
1179
+
1180
+ ellipseGeometry._center = ellipseGeometry._ellipsoid.scaleToGeodeticSurface(
1181
+ ellipseGeometry._center,
1182
+ ellipseGeometry._center
1183
+ );
1184
+ const options = {
1185
+ center: ellipseGeometry._center,
1186
+ semiMajorAxis: ellipseGeometry._semiMajorAxis,
1187
+ semiMinorAxis: ellipseGeometry._semiMinorAxis,
1188
+ ellipsoid: ellipseGeometry._ellipsoid,
1189
+ rotation: ellipseGeometry._rotation,
1190
+ height: height,
1191
+ granularity: ellipseGeometry._granularity,
1192
+ vertexFormat: ellipseGeometry._vertexFormat,
1193
+ stRotation: ellipseGeometry._stRotation,
1194
+ };
1195
+ let geometry;
1196
+ if (extrude) {
1197
+ options.extrudedHeight = extrudedHeight;
1198
+ options.shadowVolume = ellipseGeometry._shadowVolume;
1199
+ options.offsetAttribute = ellipseGeometry._offsetAttribute;
1200
+ geometry = computeExtrudedEllipse(options);
1201
+ } else {
1202
+ geometry = computeEllipse(options);
1203
+
1204
+ if (defined(ellipseGeometry._offsetAttribute)) {
1205
+ const length = geometry.attributes.position.values.length;
1206
+ const offsetValue =
1207
+ ellipseGeometry._offsetAttribute === GeometryOffsetAttribute.NONE
1208
+ ? 0
1209
+ : 1;
1210
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
1211
+ geometry.attributes.applyOffset = new GeometryAttribute({
1212
+ componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
1213
+ componentsPerAttribute: 1,
1214
+ values: applyOffset,
1215
+ });
1216
+ }
1217
+ }
1218
+
1219
+ return new Geometry({
1220
+ attributes: geometry.attributes,
1221
+ indices: geometry.indices,
1222
+ primitiveType: PrimitiveType.TRIANGLES,
1223
+ boundingSphere: geometry.boundingSphere,
1224
+ offsetAttribute: ellipseGeometry._offsetAttribute,
1225
+ });
1226
+ };
1227
+
1228
+ /**
1229
+ * @private
1230
+ */
1231
+ EllipseGeometry.createShadowVolume = function (
1232
+ ellipseGeometry,
1233
+ minHeightFunc,
1234
+ maxHeightFunc
1235
+ ) {
1236
+ const granularity = ellipseGeometry._granularity;
1237
+ const ellipsoid = ellipseGeometry._ellipsoid;
1238
+
1239
+ const minHeight = minHeightFunc(granularity, ellipsoid);
1240
+ const maxHeight = maxHeightFunc(granularity, ellipsoid);
1241
+
1242
+ return new EllipseGeometry({
1243
+ center: ellipseGeometry._center,
1244
+ semiMajorAxis: ellipseGeometry._semiMajorAxis,
1245
+ semiMinorAxis: ellipseGeometry._semiMinorAxis,
1246
+ ellipsoid: ellipsoid,
1247
+ rotation: ellipseGeometry._rotation,
1248
+ stRotation: ellipseGeometry._stRotation,
1249
+ granularity: granularity,
1250
+ extrudedHeight: minHeight,
1251
+ height: maxHeight,
1252
+ vertexFormat: VertexFormat.POSITION_ONLY,
1253
+ shadowVolume: true,
1254
+ });
1255
+ };
1256
+
1257
+ function textureCoordinateRotationPoints(ellipseGeometry) {
1258
+ const stRotation = -ellipseGeometry._stRotation;
1259
+ if (stRotation === 0.0) {
1260
+ return [0, 0, 0, 1, 1, 0];
1261
+ }
1262
+
1263
+ const cep = EllipseGeometryLibrary.computeEllipsePositions(
1264
+ {
1265
+ center: ellipseGeometry._center,
1266
+ semiMajorAxis: ellipseGeometry._semiMajorAxis,
1267
+ semiMinorAxis: ellipseGeometry._semiMinorAxis,
1268
+ rotation: ellipseGeometry._rotation,
1269
+ granularity: ellipseGeometry._granularity,
1270
+ },
1271
+ false,
1272
+ true
1273
+ );
1274
+ const positionsFlat = cep.outerPositions;
1275
+ const positionsCount = positionsFlat.length / 3;
1276
+ const positions = new Array(positionsCount);
1277
+ for (let i = 0; i < positionsCount; ++i) {
1278
+ positions[i] = Cartesian3.fromArray(positionsFlat, i * 3);
1279
+ }
1280
+
1281
+ const ellipsoid = ellipseGeometry._ellipsoid;
1282
+ const boundingRectangle = ellipseGeometry.rectangle;
1283
+ return Geometry._textureCoordinateRotationPoints(
1284
+ positions,
1285
+ stRotation,
1286
+ ellipsoid,
1287
+ boundingRectangle
1288
+ );
1289
+ }
1290
+
1291
+ Object.defineProperties(EllipseGeometry.prototype, {
1292
+ /**
1293
+ * @private
1294
+ */
1295
+ rectangle: {
1296
+ get: function () {
1297
+ if (!defined(this._rectangle)) {
1298
+ this._rectangle = computeRectangle(
1299
+ this._center,
1300
+ this._semiMajorAxis,
1301
+ this._semiMinorAxis,
1302
+ this._rotation,
1303
+ this._granularity,
1304
+ this._ellipsoid
1305
+ );
1306
+ }
1307
+ return this._rectangle;
1308
+ },
1309
+ },
1310
+ /**
1311
+ * For remapping texture coordinates when rendering EllipseGeometries as GroundPrimitives.
1312
+ * @private
1313
+ */
1314
+ textureCoordinateRotationPoints: {
1315
+ get: function () {
1316
+ if (!defined(this._textureCoordinateRotationPoints)) {
1317
+ this._textureCoordinateRotationPoints = textureCoordinateRotationPoints(
1318
+ this
1319
+ );
1320
+ }
1321
+ return this._textureCoordinateRotationPoints;
1322
+ },
1323
+ },
1324
+ });
1325
+ export default EllipseGeometry;