@cesium/engine 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/ThirdParty/Workers/basis_transcoder.js +2233 -0
- package/Build/ThirdParty/Workers/draco_decoder_nodejs.js +1872 -0
- package/Build/ThirdParty/Workers/package.json +1 -0
- package/Build/ThirdParty/Workers/pako_deflate.min.js +589 -0
- package/Build/ThirdParty/Workers/pako_inflate.min.js +798 -0
- package/Build/ThirdParty/Workers/z-worker-pako.js +503 -0
- package/Build/ThirdParty/basis_transcoder.wasm +0 -0
- package/Build/ThirdParty/draco_decoder.wasm +0 -0
- package/Build/ThirdParty/google-earth-dbroot-parser.js +8019 -0
- package/Build/Widget/CesiumWidget.css +120 -0
- package/Build/Widget/lighter.css +13 -0
- package/Build/Workers/ArcType-ce2e50ab.js +37 -0
- package/Build/Workers/AttributeCompression-4589338a.js +716 -0
- package/Build/Workers/AxisAlignedBoundingBox-bfb1234f.js +258 -0
- package/Build/Workers/BoundingRectangle-7ffc2153.js +369 -0
- package/Build/Workers/BoxGeometry-93f344a3.js +884 -0
- package/Build/Workers/Check-666ab1a0.js +290 -0
- package/Build/Workers/Color-0c5aaf47.js +2262 -0
- package/Build/Workers/ComponentDatatype-f7b11d02.js +341 -0
- package/Build/Workers/CoplanarPolygonGeometryLibrary-6597982a.js +132 -0
- package/Build/Workers/CorridorGeometryLibrary-2119580e.js +498 -0
- package/Build/Workers/CylinderGeometry-f9503c6d.js +467 -0
- package/Build/Workers/CylinderGeometryLibrary-372c07d8.js +63 -0
- package/Build/Workers/EllipseGeometry-fedf72d5.js +1304 -0
- package/Build/Workers/EllipseGeometryLibrary-4ea68687.js +366 -0
- package/Build/Workers/EllipseOutlineGeometry-e2ae6a35.js +443 -0
- package/Build/Workers/EllipsoidGeodesic-16de63ea.js +520 -0
- package/Build/Workers/EllipsoidGeometry-95c0330e.js +637 -0
- package/Build/Workers/EllipsoidOutlineGeometry-d6d2ceec.js +454 -0
- package/Build/Workers/EllipsoidRhumbLine-ae5e65e0.js +741 -0
- package/Build/Workers/EllipsoidTangentPlane-bfc674bf.js +373 -0
- package/Build/Workers/EncodedCartesian3-f473ea18.js +171 -0
- package/Build/Workers/FrustumGeometry-3bf2e4eb.js +2512 -0
- package/Build/Workers/GeometryAttribute-df5f473e.js +619 -0
- package/Build/Workers/GeometryAttributes-f06a2792.js +91 -0
- package/Build/Workers/GeometryInstance-aa75b4cf.js +121 -0
- package/Build/Workers/GeometryOffsetAttribute-04332ce7.js +16 -0
- package/Build/Workers/GeometryPipeline-f0e46c42.js +3690 -0
- package/Build/Workers/IndexDatatype-a55ceaa1.js +200 -0
- package/Build/Workers/IntersectionTests-9de29d51.js +1836 -0
- package/Build/Workers/Math-2dbd6b93.js +1330 -0
- package/Build/Workers/Matrix2-ce637455.js +7084 -0
- package/Build/Workers/Matrix3-4f4df527.js +4282 -0
- package/Build/Workers/OrientedBoundingBox-d3ff3d4d.js +1257 -0
- package/Build/Workers/Plane-b81241c2.js +309 -0
- package/Build/Workers/PolygonGeometryLibrary-6f4937bb.js +1074 -0
- package/Build/Workers/PolygonPipeline-774a8aaf.js +1341 -0
- package/Build/Workers/PolylinePipeline-2e2b015c.js +573 -0
- package/Build/Workers/PolylineVolumeGeometryLibrary-7ee1d449.js +781 -0
- package/Build/Workers/PrimitivePipeline-a9b7aae0.js +966 -0
- package/Build/Workers/RectangleGeometryLibrary-9aa6c8f6.js +280 -0
- package/Build/Workers/RuntimeError-06c93819.js +68 -0
- package/Build/Workers/TerrainEncoding-b52dcfc5.js +1227 -0
- package/Build/Workers/Transforms-2f755df8.js +14683 -0
- package/Build/Workers/VertexFormat-6b480673.js +312 -0
- package/Build/Workers/WallGeometryLibrary-ab19a93d.js +211 -0
- package/Build/Workers/WebGLConstants-a8cc3e8c.js +620 -0
- package/Build/Workers/WebMercatorProjection-9f25de49.js +151 -0
- package/Build/Workers/arrayRemoveDuplicates-c2038105.js +129 -0
- package/Build/Workers/cesiumWorkerBootstrapper.js +1273 -0
- package/Build/Workers/combine-ca22a614.js +82 -0
- package/Build/Workers/combineGeometry.js +17 -0
- package/Build/Workers/createBoxGeometry.js +12 -0
- package/Build/Workers/createBoxOutlineGeometry.js +313 -0
- package/Build/Workers/createCircleGeometry.js +213 -0
- package/Build/Workers/createCircleOutlineGeometry.js +160 -0
- package/Build/Workers/createCoplanarPolygonGeometry.js +586 -0
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +236 -0
- package/Build/Workers/createCorridorGeometry.js +1407 -0
- package/Build/Workers/createCorridorOutlineGeometry.js +603 -0
- package/Build/Workers/createCylinderGeometry.js +12 -0
- package/Build/Workers/createCylinderOutlineGeometry.js +265 -0
- package/Build/Workers/createEllipseGeometry.js +14 -0
- package/Build/Workers/createEllipseOutlineGeometry.js +14 -0
- package/Build/Workers/createEllipsoidGeometry.js +12 -0
- package/Build/Workers/createEllipsoidOutlineGeometry.js +15 -0
- package/Build/Workers/createFrustumGeometry.js +12 -0
- package/Build/Workers/createFrustumOutlineGeometry.js +251 -0
- package/Build/Workers/createGeometry.js +55 -0
- package/Build/Workers/createGroundPolylineGeometry.js +2134 -0
- package/Build/Workers/createPlaneGeometry.js +250 -0
- package/Build/Workers/createPlaneOutlineGeometry.js +115 -0
- package/Build/Workers/createPolygonGeometry.js +1420 -0
- package/Build/Workers/createPolygonOutlineGeometry.js +683 -0
- package/Build/Workers/createPolylineGeometry.js +571 -0
- package/Build/Workers/createPolylineVolumeGeometry.js +411 -0
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +301 -0
- package/Build/Workers/createRectangleGeometry.js +1476 -0
- package/Build/Workers/createRectangleOutlineGeometry.js +535 -0
- package/Build/Workers/createSimplePolylineGeometry.js +458 -0
- package/Build/Workers/createSphereGeometry.js +123 -0
- package/Build/Workers/createSphereOutlineGeometry.js +126 -0
- package/Build/Workers/createTaskProcessorWorker.js +127 -0
- package/Build/Workers/createVectorTileClampedPolylines.js +535 -0
- package/Build/Workers/createVectorTileGeometries.js +445 -0
- package/Build/Workers/createVectorTilePoints.js +79 -0
- package/Build/Workers/createVectorTilePolygons.js +406 -0
- package/Build/Workers/createVectorTilePolylines.js +254 -0
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +640 -0
- package/Build/Workers/createVerticesFromHeightmap.js +2707 -0
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +994 -0
- package/Build/Workers/createWallGeometry.js +623 -0
- package/Build/Workers/createWallOutlineGeometry.js +432 -0
- package/Build/Workers/decodeDraco.js +381 -0
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +3668 -0
- package/Build/Workers/decodeI3S.js +1040 -0
- package/Build/Workers/defaultValue-0a909f67.js +51 -0
- package/Build/Workers/package.js +2 -0
- package/Build/Workers/transcodeKTX2.js +1516 -0
- package/Build/Workers/transferTypedArrayTest.js +18 -0
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +1023 -0
- package/LICENSE.md +933 -0
- package/README.md +58 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- package/Source/Assets/Images/bing_maps_credit.png +0 -0
- package/Source/Assets/Images/cesium_credit.png +0 -0
- package/Source/Assets/Images/google_earth_credit.png +0 -0
- package/Source/Assets/Images/ion-credit.png +0 -0
- package/Source/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
- package/Source/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/0/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/1/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/1/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/2/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/2/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/3/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/3/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/0/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/0/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/0/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/0/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/1/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/1/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/1/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/1/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/2/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/2/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/2/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/2/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/3/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/3/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/3/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/3/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/4/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/4/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/4/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/4/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/5/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/5/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/5/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/5/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/6/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/6/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/6/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/6/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/7/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/7/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/7/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/7/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- package/Source/Assets/Textures/maki/airfield.png +0 -0
- package/Source/Assets/Textures/maki/airport.png +0 -0
- package/Source/Assets/Textures/maki/alcohol-shop.png +0 -0
- package/Source/Assets/Textures/maki/america-football.png +0 -0
- package/Source/Assets/Textures/maki/art-gallery.png +0 -0
- package/Source/Assets/Textures/maki/bakery.png +0 -0
- package/Source/Assets/Textures/maki/bank.png +0 -0
- package/Source/Assets/Textures/maki/bar.png +0 -0
- package/Source/Assets/Textures/maki/baseball.png +0 -0
- package/Source/Assets/Textures/maki/basketball.png +0 -0
- package/Source/Assets/Textures/maki/beer.png +0 -0
- package/Source/Assets/Textures/maki/bicycle.png +0 -0
- package/Source/Assets/Textures/maki/building.png +0 -0
- package/Source/Assets/Textures/maki/bus.png +0 -0
- package/Source/Assets/Textures/maki/cafe.png +0 -0
- package/Source/Assets/Textures/maki/camera.png +0 -0
- package/Source/Assets/Textures/maki/campsite.png +0 -0
- package/Source/Assets/Textures/maki/car.png +0 -0
- package/Source/Assets/Textures/maki/cemetery.png +0 -0
- package/Source/Assets/Textures/maki/cesium.png +0 -0
- package/Source/Assets/Textures/maki/chemist.png +0 -0
- package/Source/Assets/Textures/maki/cinema.png +0 -0
- package/Source/Assets/Textures/maki/circle-stroked.png +0 -0
- package/Source/Assets/Textures/maki/circle.png +0 -0
- package/Source/Assets/Textures/maki/city.png +0 -0
- package/Source/Assets/Textures/maki/clothing-store.png +0 -0
- package/Source/Assets/Textures/maki/college.png +0 -0
- package/Source/Assets/Textures/maki/commercial.png +0 -0
- package/Source/Assets/Textures/maki/cricket.png +0 -0
- package/Source/Assets/Textures/maki/cross.png +0 -0
- package/Source/Assets/Textures/maki/dam.png +0 -0
- package/Source/Assets/Textures/maki/danger.png +0 -0
- package/Source/Assets/Textures/maki/disability.png +0 -0
- package/Source/Assets/Textures/maki/dog-park.png +0 -0
- package/Source/Assets/Textures/maki/embassy.png +0 -0
- package/Source/Assets/Textures/maki/emergency-telephone.png +0 -0
- package/Source/Assets/Textures/maki/entrance.png +0 -0
- package/Source/Assets/Textures/maki/farm.png +0 -0
- package/Source/Assets/Textures/maki/fast-food.png +0 -0
- package/Source/Assets/Textures/maki/ferry.png +0 -0
- package/Source/Assets/Textures/maki/fire-station.png +0 -0
- package/Source/Assets/Textures/maki/fuel.png +0 -0
- package/Source/Assets/Textures/maki/garden.png +0 -0
- package/Source/Assets/Textures/maki/gift.png +0 -0
- package/Source/Assets/Textures/maki/golf.png +0 -0
- package/Source/Assets/Textures/maki/grocery.png +0 -0
- package/Source/Assets/Textures/maki/hairdresser.png +0 -0
- package/Source/Assets/Textures/maki/harbor.png +0 -0
- package/Source/Assets/Textures/maki/heart.png +0 -0
- package/Source/Assets/Textures/maki/heliport.png +0 -0
- package/Source/Assets/Textures/maki/hospital.png +0 -0
- package/Source/Assets/Textures/maki/ice-cream.png +0 -0
- package/Source/Assets/Textures/maki/industrial.png +0 -0
- package/Source/Assets/Textures/maki/land-use.png +0 -0
- package/Source/Assets/Textures/maki/laundry.png +0 -0
- package/Source/Assets/Textures/maki/library.png +0 -0
- package/Source/Assets/Textures/maki/lighthouse.png +0 -0
- package/Source/Assets/Textures/maki/lodging.png +0 -0
- package/Source/Assets/Textures/maki/logging.png +0 -0
- package/Source/Assets/Textures/maki/london-underground.png +0 -0
- package/Source/Assets/Textures/maki/marker-stroked.png +0 -0
- package/Source/Assets/Textures/maki/marker.png +0 -0
- package/Source/Assets/Textures/maki/minefield.png +0 -0
- package/Source/Assets/Textures/maki/mobilephone.png +0 -0
- package/Source/Assets/Textures/maki/monument.png +0 -0
- package/Source/Assets/Textures/maki/museum.png +0 -0
- package/Source/Assets/Textures/maki/music.png +0 -0
- package/Source/Assets/Textures/maki/oil-well.png +0 -0
- package/Source/Assets/Textures/maki/park.png +0 -0
- package/Source/Assets/Textures/maki/park2.png +0 -0
- package/Source/Assets/Textures/maki/parking-garage.png +0 -0
- package/Source/Assets/Textures/maki/parking.png +0 -0
- package/Source/Assets/Textures/maki/pharmacy.png +0 -0
- package/Source/Assets/Textures/maki/pitch.png +0 -0
- package/Source/Assets/Textures/maki/place-of-worship.png +0 -0
- package/Source/Assets/Textures/maki/playground.png +0 -0
- package/Source/Assets/Textures/maki/police.png +0 -0
- package/Source/Assets/Textures/maki/polling-place.png +0 -0
- package/Source/Assets/Textures/maki/post.png +0 -0
- package/Source/Assets/Textures/maki/prison.png +0 -0
- package/Source/Assets/Textures/maki/rail-above.png +0 -0
- package/Source/Assets/Textures/maki/rail-light.png +0 -0
- package/Source/Assets/Textures/maki/rail-metro.png +0 -0
- package/Source/Assets/Textures/maki/rail-underground.png +0 -0
- package/Source/Assets/Textures/maki/rail.png +0 -0
- package/Source/Assets/Textures/maki/religious-christian.png +0 -0
- package/Source/Assets/Textures/maki/religious-jewish.png +0 -0
- package/Source/Assets/Textures/maki/religious-muslim.png +0 -0
- package/Source/Assets/Textures/maki/restaurant.png +0 -0
- package/Source/Assets/Textures/maki/roadblock.png +0 -0
- package/Source/Assets/Textures/maki/rocket.png +0 -0
- package/Source/Assets/Textures/maki/school.png +0 -0
- package/Source/Assets/Textures/maki/scooter.png +0 -0
- package/Source/Assets/Textures/maki/shop.png +0 -0
- package/Source/Assets/Textures/maki/skiing.png +0 -0
- package/Source/Assets/Textures/maki/slaughterhouse.png +0 -0
- package/Source/Assets/Textures/maki/soccer.png +0 -0
- package/Source/Assets/Textures/maki/square-stroked.png +0 -0
- package/Source/Assets/Textures/maki/square.png +0 -0
- package/Source/Assets/Textures/maki/star-stroked.png +0 -0
- package/Source/Assets/Textures/maki/star.png +0 -0
- package/Source/Assets/Textures/maki/suitcase.png +0 -0
- package/Source/Assets/Textures/maki/swimming.png +0 -0
- package/Source/Assets/Textures/maki/telephone.png +0 -0
- package/Source/Assets/Textures/maki/tennis.png +0 -0
- package/Source/Assets/Textures/maki/theatre.png +0 -0
- package/Source/Assets/Textures/maki/toilets.png +0 -0
- package/Source/Assets/Textures/maki/town-hall.png +0 -0
- package/Source/Assets/Textures/maki/town.png +0 -0
- package/Source/Assets/Textures/maki/triangle-stroked.png +0 -0
- package/Source/Assets/Textures/maki/triangle.png +0 -0
- package/Source/Assets/Textures/maki/village.png +0 -0
- package/Source/Assets/Textures/maki/warehouse.png +0 -0
- package/Source/Assets/Textures/maki/waste-basket.png +0 -0
- package/Source/Assets/Textures/maki/water.png +0 -0
- package/Source/Assets/Textures/maki/wetland.png +0 -0
- package/Source/Assets/Textures/maki/zoo.png +0 -0
- package/Source/Assets/Textures/moonSmall.jpg +0 -0
- package/Source/Assets/Textures/pin.svg +1 -0
- package/Source/Assets/Textures/waterNormals.jpg +0 -0
- package/Source/Assets/Textures/waterNormalsSmall.jpg +0 -0
- package/Source/Assets/approximateTerrainHeights.json +1 -0
- package/Source/Core/ApproximateTerrainHeights.js +256 -0
- package/Source/Core/ArcGISTiledElevationTerrainProvider.js +728 -0
- package/Source/Core/ArcType.js +31 -0
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define(['exports', './ArcType-ce2e50ab', './arrayRemoveDuplicates-c2038105', './Matrix2-ce637455', './Matrix3-4f4df527', './ComponentDatatype-f7b11d02', './defaultValue-0a909f67', './EllipsoidRhumbLine-ae5e65e0', './GeometryAttribute-df5f473e', './GeometryAttributes-f06a2792', './GeometryPipeline-f0e46c42', './IndexDatatype-a55ceaa1', './Math-2dbd6b93', './PolygonPipeline-774a8aaf', './Transforms-2f755df8'], (function (exports, ArcType, arrayRemoveDuplicates, Matrix2, Matrix3, ComponentDatatype, defaultValue, EllipsoidRhumbLine, GeometryAttribute, GeometryAttributes, GeometryPipeline, IndexDatatype, Math$1, PolygonPipeline, Transforms) { 'use strict';
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*/
|
|
103
|
+
Queue.prototype.sort = function (compareFunction) {
|
|
104
|
+
if (this._offset > 0) {
|
|
105
|
+
//compact array
|
|
106
|
+
this._array = this._array.slice(this._offset);
|
|
107
|
+
this._offset = 0;
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
this._array.sort(compareFunction);
|
|
111
|
+
};
|
|
112
|
+
|
|
113
|
+
/**
|
|
114
|
+
* @private
|
|
115
|
+
*/
|
|
116
|
+
const PolygonGeometryLibrary = {};
|
|
117
|
+
|
|
118
|
+
PolygonGeometryLibrary.computeHierarchyPackedLength = function (
|
|
119
|
+
polygonHierarchy,
|
|
120
|
+
CartesianX
|
|
121
|
+
) {
|
|
122
|
+
let numComponents = 0;
|
|
123
|
+
const stack = [polygonHierarchy];
|
|
124
|
+
while (stack.length > 0) {
|
|
125
|
+
const hierarchy = stack.pop();
|
|
126
|
+
if (!defaultValue.defined(hierarchy)) {
|
|
127
|
+
continue;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
numComponents += 2;
|
|
131
|
+
|
|
132
|
+
const positions = hierarchy.positions;
|
|
133
|
+
const holes = hierarchy.holes;
|
|
134
|
+
|
|
135
|
+
if (defaultValue.defined(positions) && positions.length > 0) {
|
|
136
|
+
numComponents += positions.length * CartesianX.packedLength;
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
if (defaultValue.defined(holes)) {
|
|
140
|
+
const length = holes.length;
|
|
141
|
+
for (let i = 0; i < length; ++i) {
|
|
142
|
+
stack.push(holes[i]);
|
|
143
|
+
}
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
return numComponents;
|
|
148
|
+
};
|
|
149
|
+
|
|
150
|
+
PolygonGeometryLibrary.packPolygonHierarchy = function (
|
|
151
|
+
polygonHierarchy,
|
|
152
|
+
array,
|
|
153
|
+
startingIndex,
|
|
154
|
+
CartesianX
|
|
155
|
+
) {
|
|
156
|
+
const stack = [polygonHierarchy];
|
|
157
|
+
while (stack.length > 0) {
|
|
158
|
+
const hierarchy = stack.pop();
|
|
159
|
+
if (!defaultValue.defined(hierarchy)) {
|
|
160
|
+
continue;
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
const positions = hierarchy.positions;
|
|
164
|
+
const holes = hierarchy.holes;
|
|
165
|
+
|
|
166
|
+
array[startingIndex++] = defaultValue.defined(positions) ? positions.length : 0;
|
|
167
|
+
array[startingIndex++] = defaultValue.defined(holes) ? holes.length : 0;
|
|
168
|
+
|
|
169
|
+
if (defaultValue.defined(positions)) {
|
|
170
|
+
const positionsLength = positions.length;
|
|
171
|
+
for (
|
|
172
|
+
let i = 0;
|
|
173
|
+
i < positionsLength;
|
|
174
|
+
++i, startingIndex += CartesianX.packedLength
|
|
175
|
+
) {
|
|
176
|
+
CartesianX.pack(positions[i], array, startingIndex);
|
|
177
|
+
}
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
if (defaultValue.defined(holes)) {
|
|
181
|
+
const holesLength = holes.length;
|
|
182
|
+
for (let j = 0; j < holesLength; ++j) {
|
|
183
|
+
stack.push(holes[j]);
|
|
184
|
+
}
|
|
185
|
+
}
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
return startingIndex;
|
|
189
|
+
};
|
|
190
|
+
|
|
191
|
+
PolygonGeometryLibrary.unpackPolygonHierarchy = function (
|
|
192
|
+
array,
|
|
193
|
+
startingIndex,
|
|
194
|
+
CartesianX
|
|
195
|
+
) {
|
|
196
|
+
const positionsLength = array[startingIndex++];
|
|
197
|
+
const holesLength = array[startingIndex++];
|
|
198
|
+
|
|
199
|
+
const positions = new Array(positionsLength);
|
|
200
|
+
const holes = holesLength > 0 ? new Array(holesLength) : undefined;
|
|
201
|
+
|
|
202
|
+
for (
|
|
203
|
+
let i = 0;
|
|
204
|
+
i < positionsLength;
|
|
205
|
+
++i, startingIndex += CartesianX.packedLength
|
|
206
|
+
) {
|
|
207
|
+
positions[i] = CartesianX.unpack(array, startingIndex);
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
for (let j = 0; j < holesLength; ++j) {
|
|
211
|
+
holes[j] = PolygonGeometryLibrary.unpackPolygonHierarchy(
|
|
212
|
+
array,
|
|
213
|
+
startingIndex,
|
|
214
|
+
CartesianX
|
|
215
|
+
);
|
|
216
|
+
startingIndex = holes[j].startingIndex;
|
|
217
|
+
delete holes[j].startingIndex;
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
return {
|
|
221
|
+
positions: positions,
|
|
222
|
+
holes: holes,
|
|
223
|
+
startingIndex: startingIndex,
|
|
224
|
+
};
|
|
225
|
+
};
|
|
226
|
+
|
|
227
|
+
const distance2DScratch = new Matrix2.Cartesian2();
|
|
228
|
+
function getPointAtDistance2D(p0, p1, distance, length) {
|
|
229
|
+
Matrix2.Cartesian2.subtract(p1, p0, distance2DScratch);
|
|
230
|
+
Matrix2.Cartesian2.multiplyByScalar(
|
|
231
|
+
distance2DScratch,
|
|
232
|
+
distance / length,
|
|
233
|
+
distance2DScratch
|
|
234
|
+
);
|
|
235
|
+
Matrix2.Cartesian2.add(p0, distance2DScratch, distance2DScratch);
|
|
236
|
+
return [distance2DScratch.x, distance2DScratch.y];
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
const distanceScratch = new Matrix3.Cartesian3();
|
|
240
|
+
function getPointAtDistance(p0, p1, distance, length) {
|
|
241
|
+
Matrix3.Cartesian3.subtract(p1, p0, distanceScratch);
|
|
242
|
+
Matrix3.Cartesian3.multiplyByScalar(
|
|
243
|
+
distanceScratch,
|
|
244
|
+
distance / length,
|
|
245
|
+
distanceScratch
|
|
246
|
+
);
|
|
247
|
+
Matrix3.Cartesian3.add(p0, distanceScratch, distanceScratch);
|
|
248
|
+
return [distanceScratch.x, distanceScratch.y, distanceScratch.z];
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
PolygonGeometryLibrary.subdivideLineCount = function (p0, p1, minDistance) {
|
|
252
|
+
const distance = Matrix3.Cartesian3.distance(p0, p1);
|
|
253
|
+
const n = distance / minDistance;
|
|
254
|
+
const countDivide = Math.max(0, Math.ceil(Math$1.CesiumMath.log2(n)));
|
|
255
|
+
return Math.pow(2, countDivide);
|
|
256
|
+
};
|
|
257
|
+
|
|
258
|
+
const scratchCartographic0 = new Matrix3.Cartographic();
|
|
259
|
+
const scratchCartographic1 = new Matrix3.Cartographic();
|
|
260
|
+
const scratchCartographic2 = new Matrix3.Cartographic();
|
|
261
|
+
const scratchCartesian0 = new Matrix3.Cartesian3();
|
|
262
|
+
const scratchRhumbLine = new EllipsoidRhumbLine.EllipsoidRhumbLine();
|
|
263
|
+
PolygonGeometryLibrary.subdivideRhumbLineCount = function (
|
|
264
|
+
ellipsoid,
|
|
265
|
+
p0,
|
|
266
|
+
p1,
|
|
267
|
+
minDistance
|
|
268
|
+
) {
|
|
269
|
+
const c0 = ellipsoid.cartesianToCartographic(p0, scratchCartographic0);
|
|
270
|
+
const c1 = ellipsoid.cartesianToCartographic(p1, scratchCartographic1);
|
|
271
|
+
const rhumb = new EllipsoidRhumbLine.EllipsoidRhumbLine(c0, c1, ellipsoid);
|
|
272
|
+
const n = rhumb.surfaceDistance / minDistance;
|
|
273
|
+
const countDivide = Math.max(0, Math.ceil(Math$1.CesiumMath.log2(n)));
|
|
274
|
+
return Math.pow(2, countDivide);
|
|
275
|
+
};
|
|
276
|
+
|
|
277
|
+
/**
|
|
278
|
+
* Subdivides texture coordinates based on the subdivision of the associated world positions.
|
|
279
|
+
*
|
|
280
|
+
* @param {Cartesian2} t0 First texture coordinate.
|
|
281
|
+
* @param {Cartesian2} t1 Second texture coordinate.
|
|
282
|
+
* @param {Cartesian3} p0 First world position.
|
|
283
|
+
* @param {Cartesian3} p1 Second world position.
|
|
284
|
+
* @param {Number} minDistance Minimum distance for a segment.
|
|
285
|
+
* @param {Array<Cartesian2>} result The subdivided texture coordinates.
|
|
286
|
+
*
|
|
287
|
+
* @private
|
|
288
|
+
*/
|
|
289
|
+
PolygonGeometryLibrary.subdivideTexcoordLine = function (
|
|
290
|
+
t0,
|
|
291
|
+
t1,
|
|
292
|
+
p0,
|
|
293
|
+
p1,
|
|
294
|
+
minDistance,
|
|
295
|
+
result
|
|
296
|
+
) {
|
|
297
|
+
// Compute the number of subdivisions.
|
|
298
|
+
const subdivisions = PolygonGeometryLibrary.subdivideLineCount(
|
|
299
|
+
p0,
|
|
300
|
+
p1,
|
|
301
|
+
minDistance
|
|
302
|
+
);
|
|
303
|
+
|
|
304
|
+
// Compute the distance between each subdivided point.
|
|
305
|
+
const length2D = Matrix2.Cartesian2.distance(t0, t1);
|
|
306
|
+
const distanceBetweenCoords = length2D / subdivisions;
|
|
307
|
+
|
|
308
|
+
// Resize the result array.
|
|
309
|
+
const texcoords = result;
|
|
310
|
+
texcoords.length = subdivisions * 2;
|
|
311
|
+
|
|
312
|
+
// Compute texture coordinates using linear interpolation.
|
|
313
|
+
let index = 0;
|
|
314
|
+
for (let i = 0; i < subdivisions; i++) {
|
|
315
|
+
const t = getPointAtDistance2D(t0, t1, i * distanceBetweenCoords, length2D);
|
|
316
|
+
texcoords[index++] = t[0];
|
|
317
|
+
texcoords[index++] = t[1];
|
|
318
|
+
}
|
|
319
|
+
|
|
320
|
+
return texcoords;
|
|
321
|
+
};
|
|
322
|
+
|
|
323
|
+
PolygonGeometryLibrary.subdivideLine = function (p0, p1, minDistance, result) {
|
|
324
|
+
const numVertices = PolygonGeometryLibrary.subdivideLineCount(
|
|
325
|
+
p0,
|
|
326
|
+
p1,
|
|
327
|
+
minDistance
|
|
328
|
+
);
|
|
329
|
+
const length = Matrix3.Cartesian3.distance(p0, p1);
|
|
330
|
+
const distanceBetweenVertices = length / numVertices;
|
|
331
|
+
|
|
332
|
+
if (!defaultValue.defined(result)) {
|
|
333
|
+
result = [];
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
const positions = result;
|
|
337
|
+
positions.length = numVertices * 3;
|
|
338
|
+
|
|
339
|
+
let index = 0;
|
|
340
|
+
for (let i = 0; i < numVertices; i++) {
|
|
341
|
+
const p = getPointAtDistance(p0, p1, i * distanceBetweenVertices, length);
|
|
342
|
+
positions[index++] = p[0];
|
|
343
|
+
positions[index++] = p[1];
|
|
344
|
+
positions[index++] = p[2];
|
|
345
|
+
}
|
|
346
|
+
|
|
347
|
+
return positions;
|
|
348
|
+
};
|
|
349
|
+
|
|
350
|
+
/**
|
|
351
|
+
* Subdivides texture coordinates based on the subdivision of the associated world positions using a rhumb line.
|
|
352
|
+
*
|
|
353
|
+
* @param {Cartesian2} t0 First texture coordinate.
|
|
354
|
+
* @param {Cartesian2} t1 Second texture coordinate.
|
|
355
|
+
* @param {Ellipsoid} ellipsoid The ellipsoid.
|
|
356
|
+
* @param {Cartesian3} p0 First world position.
|
|
357
|
+
* @param {Cartesian3} p1 Second world position.
|
|
358
|
+
* @param {Number} minDistance Minimum distance for a segment.
|
|
359
|
+
* @param {Array<Cartesian2>} result The subdivided texture coordinates.
|
|
360
|
+
*
|
|
361
|
+
* @private
|
|
362
|
+
*/
|
|
363
|
+
PolygonGeometryLibrary.subdivideTexcoordRhumbLine = function (
|
|
364
|
+
t0,
|
|
365
|
+
t1,
|
|
366
|
+
ellipsoid,
|
|
367
|
+
p0,
|
|
368
|
+
p1,
|
|
369
|
+
minDistance,
|
|
370
|
+
result
|
|
371
|
+
) {
|
|
372
|
+
// Compute the surface distance.
|
|
373
|
+
const c0 = ellipsoid.cartesianToCartographic(p0, scratchCartographic0);
|
|
374
|
+
const c1 = ellipsoid.cartesianToCartographic(p1, scratchCartographic1);
|
|
375
|
+
scratchRhumbLine.setEndPoints(c0, c1);
|
|
376
|
+
const n = scratchRhumbLine.surfaceDistance / minDistance;
|
|
377
|
+
|
|
378
|
+
// Compute the number of subdivisions.
|
|
379
|
+
const countDivide = Math.max(0, Math.ceil(Math$1.CesiumMath.log2(n)));
|
|
380
|
+
const subdivisions = Math.pow(2, countDivide);
|
|
381
|
+
|
|
382
|
+
// Compute the distance between each subdivided point.
|
|
383
|
+
const length2D = Matrix2.Cartesian2.distance(t0, t1);
|
|
384
|
+
const distanceBetweenCoords = length2D / subdivisions;
|
|
385
|
+
|
|
386
|
+
// Resize the result array.
|
|
387
|
+
const texcoords = result;
|
|
388
|
+
texcoords.length = subdivisions * 2;
|
|
389
|
+
|
|
390
|
+
// Compute texture coordinates using linear interpolation.
|
|
391
|
+
let index = 0;
|
|
392
|
+
for (let i = 0; i < subdivisions; i++) {
|
|
393
|
+
const t = getPointAtDistance2D(t0, t1, i * distanceBetweenCoords, length2D);
|
|
394
|
+
texcoords[index++] = t[0];
|
|
395
|
+
texcoords[index++] = t[1];
|
|
396
|
+
}
|
|
397
|
+
|
|
398
|
+
return texcoords;
|
|
399
|
+
};
|
|
400
|
+
|
|
401
|
+
PolygonGeometryLibrary.subdivideRhumbLine = function (
|
|
402
|
+
ellipsoid,
|
|
403
|
+
p0,
|
|
404
|
+
p1,
|
|
405
|
+
minDistance,
|
|
406
|
+
result
|
|
407
|
+
) {
|
|
408
|
+
const c0 = ellipsoid.cartesianToCartographic(p0, scratchCartographic0);
|
|
409
|
+
const c1 = ellipsoid.cartesianToCartographic(p1, scratchCartographic1);
|
|
410
|
+
const rhumb = new EllipsoidRhumbLine.EllipsoidRhumbLine(c0, c1, ellipsoid);
|
|
411
|
+
|
|
412
|
+
const n = rhumb.surfaceDistance / minDistance;
|
|
413
|
+
const countDivide = Math.max(0, Math.ceil(Math$1.CesiumMath.log2(n)));
|
|
414
|
+
const numVertices = Math.pow(2, countDivide);
|
|
415
|
+
const distanceBetweenVertices = rhumb.surfaceDistance / numVertices;
|
|
416
|
+
|
|
417
|
+
if (!defaultValue.defined(result)) {
|
|
418
|
+
result = [];
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
const positions = result;
|
|
422
|
+
positions.length = numVertices * 3;
|
|
423
|
+
|
|
424
|
+
let index = 0;
|
|
425
|
+
for (let i = 0; i < numVertices; i++) {
|
|
426
|
+
const c = rhumb.interpolateUsingSurfaceDistance(
|
|
427
|
+
i * distanceBetweenVertices,
|
|
428
|
+
scratchCartographic2
|
|
429
|
+
);
|
|
430
|
+
const p = ellipsoid.cartographicToCartesian(c, scratchCartesian0);
|
|
431
|
+
positions[index++] = p.x;
|
|
432
|
+
positions[index++] = p.y;
|
|
433
|
+
positions[index++] = p.z;
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
return positions;
|
|
437
|
+
};
|
|
438
|
+
|
|
439
|
+
const scaleToGeodeticHeightN1 = new Matrix3.Cartesian3();
|
|
440
|
+
const scaleToGeodeticHeightN2 = new Matrix3.Cartesian3();
|
|
441
|
+
const scaleToGeodeticHeightP1 = new Matrix3.Cartesian3();
|
|
442
|
+
const scaleToGeodeticHeightP2 = new Matrix3.Cartesian3();
|
|
443
|
+
|
|
444
|
+
PolygonGeometryLibrary.scaleToGeodeticHeightExtruded = function (
|
|
445
|
+
geometry,
|
|
446
|
+
maxHeight,
|
|
447
|
+
minHeight,
|
|
448
|
+
ellipsoid,
|
|
449
|
+
perPositionHeight
|
|
450
|
+
) {
|
|
451
|
+
ellipsoid = defaultValue.defaultValue(ellipsoid, Matrix3.Ellipsoid.WGS84);
|
|
452
|
+
|
|
453
|
+
const n1 = scaleToGeodeticHeightN1;
|
|
454
|
+
let n2 = scaleToGeodeticHeightN2;
|
|
455
|
+
const p = scaleToGeodeticHeightP1;
|
|
456
|
+
let p2 = scaleToGeodeticHeightP2;
|
|
457
|
+
|
|
458
|
+
if (
|
|
459
|
+
defaultValue.defined(geometry) &&
|
|
460
|
+
defaultValue.defined(geometry.attributes) &&
|
|
461
|
+
defaultValue.defined(geometry.attributes.position)
|
|
462
|
+
) {
|
|
463
|
+
const positions = geometry.attributes.position.values;
|
|
464
|
+
const length = positions.length / 2;
|
|
465
|
+
|
|
466
|
+
for (let i = 0; i < length; i += 3) {
|
|
467
|
+
Matrix3.Cartesian3.fromArray(positions, i, p);
|
|
468
|
+
|
|
469
|
+
ellipsoid.geodeticSurfaceNormal(p, n1);
|
|
470
|
+
p2 = ellipsoid.scaleToGeodeticSurface(p, p2);
|
|
471
|
+
n2 = Matrix3.Cartesian3.multiplyByScalar(n1, minHeight, n2);
|
|
472
|
+
n2 = Matrix3.Cartesian3.add(p2, n2, n2);
|
|
473
|
+
positions[i + length] = n2.x;
|
|
474
|
+
positions[i + 1 + length] = n2.y;
|
|
475
|
+
positions[i + 2 + length] = n2.z;
|
|
476
|
+
|
|
477
|
+
if (perPositionHeight) {
|
|
478
|
+
p2 = Matrix3.Cartesian3.clone(p, p2);
|
|
479
|
+
}
|
|
480
|
+
n2 = Matrix3.Cartesian3.multiplyByScalar(n1, maxHeight, n2);
|
|
481
|
+
n2 = Matrix3.Cartesian3.add(p2, n2, n2);
|
|
482
|
+
positions[i] = n2.x;
|
|
483
|
+
positions[i + 1] = n2.y;
|
|
484
|
+
positions[i + 2] = n2.z;
|
|
485
|
+
}
|
|
486
|
+
}
|
|
487
|
+
return geometry;
|
|
488
|
+
};
|
|
489
|
+
|
|
490
|
+
PolygonGeometryLibrary.polygonOutlinesFromHierarchy = function (
|
|
491
|
+
polygonHierarchy,
|
|
492
|
+
scaleToEllipsoidSurface,
|
|
493
|
+
ellipsoid
|
|
494
|
+
) {
|
|
495
|
+
// create from a polygon hierarchy
|
|
496
|
+
// Algorithm adapted from http://www.geometrictools.com/Documentation/TriangulationByEarClipping.pdf
|
|
497
|
+
const polygons = [];
|
|
498
|
+
const queue = new Queue();
|
|
499
|
+
queue.enqueue(polygonHierarchy);
|
|
500
|
+
let i;
|
|
501
|
+
let j;
|
|
502
|
+
let length;
|
|
503
|
+
while (queue.length !== 0) {
|
|
504
|
+
const outerNode = queue.dequeue();
|
|
505
|
+
let outerRing = outerNode.positions;
|
|
506
|
+
if (scaleToEllipsoidSurface) {
|
|
507
|
+
length = outerRing.length;
|
|
508
|
+
for (i = 0; i < length; i++) {
|
|
509
|
+
ellipsoid.scaleToGeodeticSurface(outerRing[i], outerRing[i]);
|
|
510
|
+
}
|
|
511
|
+
}
|
|
512
|
+
outerRing = arrayRemoveDuplicates.arrayRemoveDuplicates(
|
|
513
|
+
outerRing,
|
|
514
|
+
Matrix3.Cartesian3.equalsEpsilon,
|
|
515
|
+
true
|
|
516
|
+
);
|
|
517
|
+
if (outerRing.length < 3) {
|
|
518
|
+
continue;
|
|
519
|
+
}
|
|
520
|
+
|
|
521
|
+
const numChildren = outerNode.holes ? outerNode.holes.length : 0;
|
|
522
|
+
// The outer polygon contains inner polygons
|
|
523
|
+
for (i = 0; i < numChildren; i++) {
|
|
524
|
+
const hole = outerNode.holes[i];
|
|
525
|
+
let holePositions = hole.positions;
|
|
526
|
+
if (scaleToEllipsoidSurface) {
|
|
527
|
+
length = holePositions.length;
|
|
528
|
+
for (j = 0; j < length; ++j) {
|
|
529
|
+
ellipsoid.scaleToGeodeticSurface(holePositions[j], holePositions[j]);
|
|
530
|
+
}
|
|
531
|
+
}
|
|
532
|
+
holePositions = arrayRemoveDuplicates.arrayRemoveDuplicates(
|
|
533
|
+
holePositions,
|
|
534
|
+
Matrix3.Cartesian3.equalsEpsilon,
|
|
535
|
+
true
|
|
536
|
+
);
|
|
537
|
+
if (holePositions.length < 3) {
|
|
538
|
+
continue;
|
|
539
|
+
}
|
|
540
|
+
polygons.push(holePositions);
|
|
541
|
+
|
|
542
|
+
let numGrandchildren = 0;
|
|
543
|
+
if (defaultValue.defined(hole.holes)) {
|
|
544
|
+
numGrandchildren = hole.holes.length;
|
|
545
|
+
}
|
|
546
|
+
|
|
547
|
+
for (j = 0; j < numGrandchildren; j++) {
|
|
548
|
+
queue.enqueue(hole.holes[j]);
|
|
549
|
+
}
|
|
550
|
+
}
|
|
551
|
+
|
|
552
|
+
polygons.push(outerRing);
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
return polygons;
|
|
556
|
+
};
|
|
557
|
+
|
|
558
|
+
PolygonGeometryLibrary.polygonsFromHierarchy = function (
|
|
559
|
+
polygonHierarchy,
|
|
560
|
+
keepDuplicates,
|
|
561
|
+
projectPointsTo2D,
|
|
562
|
+
scaleToEllipsoidSurface,
|
|
563
|
+
ellipsoid
|
|
564
|
+
) {
|
|
565
|
+
// create from a polygon hierarchy
|
|
566
|
+
// Algorithm adapted from http://www.geometrictools.com/Documentation/TriangulationByEarClipping.pdf
|
|
567
|
+
const hierarchy = [];
|
|
568
|
+
const polygons = [];
|
|
569
|
+
|
|
570
|
+
const queue = new Queue();
|
|
571
|
+
queue.enqueue(polygonHierarchy);
|
|
572
|
+
|
|
573
|
+
while (queue.length !== 0) {
|
|
574
|
+
const outerNode = queue.dequeue();
|
|
575
|
+
let outerRing = outerNode.positions;
|
|
576
|
+
const holes = outerNode.holes;
|
|
577
|
+
|
|
578
|
+
let i;
|
|
579
|
+
let length;
|
|
580
|
+
if (scaleToEllipsoidSurface) {
|
|
581
|
+
length = outerRing.length;
|
|
582
|
+
for (i = 0; i < length; i++) {
|
|
583
|
+
ellipsoid.scaleToGeodeticSurface(outerRing[i], outerRing[i]);
|
|
584
|
+
}
|
|
585
|
+
}
|
|
586
|
+
|
|
587
|
+
if (!keepDuplicates) {
|
|
588
|
+
outerRing = arrayRemoveDuplicates.arrayRemoveDuplicates(
|
|
589
|
+
outerRing,
|
|
590
|
+
Matrix3.Cartesian3.equalsEpsilon,
|
|
591
|
+
true
|
|
592
|
+
);
|
|
593
|
+
}
|
|
594
|
+
if (outerRing.length < 3) {
|
|
595
|
+
continue;
|
|
596
|
+
}
|
|
597
|
+
|
|
598
|
+
let positions2D = projectPointsTo2D(outerRing);
|
|
599
|
+
if (!defaultValue.defined(positions2D)) {
|
|
600
|
+
continue;
|
|
601
|
+
}
|
|
602
|
+
const holeIndices = [];
|
|
603
|
+
|
|
604
|
+
let originalWindingOrder = PolygonPipeline.PolygonPipeline.computeWindingOrder2D(
|
|
605
|
+
positions2D
|
|
606
|
+
);
|
|
607
|
+
if (originalWindingOrder === PolygonPipeline.WindingOrder.CLOCKWISE) {
|
|
608
|
+
positions2D.reverse();
|
|
609
|
+
outerRing = outerRing.slice().reverse();
|
|
610
|
+
}
|
|
611
|
+
|
|
612
|
+
let positions = outerRing.slice();
|
|
613
|
+
const numChildren = defaultValue.defined(holes) ? holes.length : 0;
|
|
614
|
+
const polygonHoles = [];
|
|
615
|
+
let j;
|
|
616
|
+
|
|
617
|
+
for (i = 0; i < numChildren; i++) {
|
|
618
|
+
const hole = holes[i];
|
|
619
|
+
let holePositions = hole.positions;
|
|
620
|
+
if (scaleToEllipsoidSurface) {
|
|
621
|
+
length = holePositions.length;
|
|
622
|
+
for (j = 0; j < length; ++j) {
|
|
623
|
+
ellipsoid.scaleToGeodeticSurface(holePositions[j], holePositions[j]);
|
|
624
|
+
}
|
|
625
|
+
}
|
|
626
|
+
|
|
627
|
+
if (!keepDuplicates) {
|
|
628
|
+
holePositions = arrayRemoveDuplicates.arrayRemoveDuplicates(
|
|
629
|
+
holePositions,
|
|
630
|
+
Matrix3.Cartesian3.equalsEpsilon,
|
|
631
|
+
true
|
|
632
|
+
);
|
|
633
|
+
}
|
|
634
|
+
if (holePositions.length < 3) {
|
|
635
|
+
continue;
|
|
636
|
+
}
|
|
637
|
+
|
|
638
|
+
const holePositions2D = projectPointsTo2D(holePositions);
|
|
639
|
+
if (!defaultValue.defined(holePositions2D)) {
|
|
640
|
+
continue;
|
|
641
|
+
}
|
|
642
|
+
|
|
643
|
+
originalWindingOrder = PolygonPipeline.PolygonPipeline.computeWindingOrder2D(
|
|
644
|
+
holePositions2D
|
|
645
|
+
);
|
|
646
|
+
if (originalWindingOrder === PolygonPipeline.WindingOrder.CLOCKWISE) {
|
|
647
|
+
holePositions2D.reverse();
|
|
648
|
+
holePositions = holePositions.slice().reverse();
|
|
649
|
+
}
|
|
650
|
+
|
|
651
|
+
polygonHoles.push(holePositions);
|
|
652
|
+
holeIndices.push(positions.length);
|
|
653
|
+
positions = positions.concat(holePositions);
|
|
654
|
+
positions2D = positions2D.concat(holePositions2D);
|
|
655
|
+
|
|
656
|
+
let numGrandchildren = 0;
|
|
657
|
+
if (defaultValue.defined(hole.holes)) {
|
|
658
|
+
numGrandchildren = hole.holes.length;
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
for (j = 0; j < numGrandchildren; j++) {
|
|
662
|
+
queue.enqueue(hole.holes[j]);
|
|
663
|
+
}
|
|
664
|
+
}
|
|
665
|
+
|
|
666
|
+
hierarchy.push({
|
|
667
|
+
outerRing: outerRing,
|
|
668
|
+
holes: polygonHoles,
|
|
669
|
+
});
|
|
670
|
+
polygons.push({
|
|
671
|
+
positions: positions,
|
|
672
|
+
positions2D: positions2D,
|
|
673
|
+
holes: holeIndices,
|
|
674
|
+
});
|
|
675
|
+
}
|
|
676
|
+
|
|
677
|
+
return {
|
|
678
|
+
hierarchy: hierarchy,
|
|
679
|
+
polygons: polygons,
|
|
680
|
+
};
|
|
681
|
+
};
|
|
682
|
+
|
|
683
|
+
const computeBoundingRectangleCartesian2 = new Matrix2.Cartesian2();
|
|
684
|
+
const computeBoundingRectangleCartesian3 = new Matrix3.Cartesian3();
|
|
685
|
+
const computeBoundingRectangleQuaternion = new Transforms.Quaternion();
|
|
686
|
+
const computeBoundingRectangleMatrix3 = new Matrix3.Matrix3();
|
|
687
|
+
PolygonGeometryLibrary.computeBoundingRectangle = function (
|
|
688
|
+
planeNormal,
|
|
689
|
+
projectPointTo2D,
|
|
690
|
+
positions,
|
|
691
|
+
angle,
|
|
692
|
+
result
|
|
693
|
+
) {
|
|
694
|
+
const rotation = Transforms.Quaternion.fromAxisAngle(
|
|
695
|
+
planeNormal,
|
|
696
|
+
angle,
|
|
697
|
+
computeBoundingRectangleQuaternion
|
|
698
|
+
);
|
|
699
|
+
const textureMatrix = Matrix3.Matrix3.fromQuaternion(
|
|
700
|
+
rotation,
|
|
701
|
+
computeBoundingRectangleMatrix3
|
|
702
|
+
);
|
|
703
|
+
|
|
704
|
+
let minX = Number.POSITIVE_INFINITY;
|
|
705
|
+
let maxX = Number.NEGATIVE_INFINITY;
|
|
706
|
+
let minY = Number.POSITIVE_INFINITY;
|
|
707
|
+
let maxY = Number.NEGATIVE_INFINITY;
|
|
708
|
+
|
|
709
|
+
const length = positions.length;
|
|
710
|
+
for (let i = 0; i < length; ++i) {
|
|
711
|
+
const p = Matrix3.Cartesian3.clone(
|
|
712
|
+
positions[i],
|
|
713
|
+
computeBoundingRectangleCartesian3
|
|
714
|
+
);
|
|
715
|
+
Matrix3.Matrix3.multiplyByVector(textureMatrix, p, p);
|
|
716
|
+
const st = projectPointTo2D(p, computeBoundingRectangleCartesian2);
|
|
717
|
+
|
|
718
|
+
if (defaultValue.defined(st)) {
|
|
719
|
+
minX = Math.min(minX, st.x);
|
|
720
|
+
maxX = Math.max(maxX, st.x);
|
|
721
|
+
|
|
722
|
+
minY = Math.min(minY, st.y);
|
|
723
|
+
maxY = Math.max(maxY, st.y);
|
|
724
|
+
}
|
|
725
|
+
}
|
|
726
|
+
|
|
727
|
+
result.x = minX;
|
|
728
|
+
result.y = minY;
|
|
729
|
+
result.width = maxX - minX;
|
|
730
|
+
result.height = maxY - minY;
|
|
731
|
+
return result;
|
|
732
|
+
};
|
|
733
|
+
|
|
734
|
+
PolygonGeometryLibrary.createGeometryFromPositions = function (
|
|
735
|
+
ellipsoid,
|
|
736
|
+
polygon,
|
|
737
|
+
textureCoordinates,
|
|
738
|
+
granularity,
|
|
739
|
+
perPositionHeight,
|
|
740
|
+
vertexFormat,
|
|
741
|
+
arcType
|
|
742
|
+
) {
|
|
743
|
+
let indices = PolygonPipeline.PolygonPipeline.triangulate(polygon.positions2D, polygon.holes);
|
|
744
|
+
|
|
745
|
+
/* If polygon is completely unrenderable, just use the first three vertices */
|
|
746
|
+
if (indices.length < 3) {
|
|
747
|
+
indices = [0, 1, 2];
|
|
748
|
+
}
|
|
749
|
+
|
|
750
|
+
const positions = polygon.positions;
|
|
751
|
+
|
|
752
|
+
const hasTexcoords = defaultValue.defined(textureCoordinates);
|
|
753
|
+
const texcoords = hasTexcoords ? textureCoordinates.positions : undefined;
|
|
754
|
+
|
|
755
|
+
if (perPositionHeight) {
|
|
756
|
+
const length = positions.length;
|
|
757
|
+
const flattenedPositions = new Array(length * 3);
|
|
758
|
+
let index = 0;
|
|
759
|
+
for (let i = 0; i < length; i++) {
|
|
760
|
+
const p = positions[i];
|
|
761
|
+
flattenedPositions[index++] = p.x;
|
|
762
|
+
flattenedPositions[index++] = p.y;
|
|
763
|
+
flattenedPositions[index++] = p.z;
|
|
764
|
+
}
|
|
765
|
+
|
|
766
|
+
const geometryOptions = {
|
|
767
|
+
attributes: {
|
|
768
|
+
position: new GeometryAttribute.GeometryAttribute({
|
|
769
|
+
componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
|
|
770
|
+
componentsPerAttribute: 3,
|
|
771
|
+
values: flattenedPositions,
|
|
772
|
+
}),
|
|
773
|
+
},
|
|
774
|
+
indices: indices,
|
|
775
|
+
primitiveType: GeometryAttribute.PrimitiveType.TRIANGLES,
|
|
776
|
+
};
|
|
777
|
+
|
|
778
|
+
if (hasTexcoords) {
|
|
779
|
+
geometryOptions.attributes.st = new GeometryAttribute.GeometryAttribute({
|
|
780
|
+
componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
|
|
781
|
+
componentsPerAttribute: 2,
|
|
782
|
+
values: Matrix2.Cartesian2.packArray(texcoords),
|
|
783
|
+
});
|
|
784
|
+
}
|
|
785
|
+
|
|
786
|
+
const geometry = new GeometryAttribute.Geometry(geometryOptions);
|
|
787
|
+
|
|
788
|
+
if (vertexFormat.normal) {
|
|
789
|
+
return GeometryPipeline.GeometryPipeline.computeNormal(geometry);
|
|
790
|
+
}
|
|
791
|
+
|
|
792
|
+
return geometry;
|
|
793
|
+
}
|
|
794
|
+
|
|
795
|
+
if (arcType === ArcType.ArcType.GEODESIC) {
|
|
796
|
+
return PolygonPipeline.PolygonPipeline.computeSubdivision(
|
|
797
|
+
ellipsoid,
|
|
798
|
+
positions,
|
|
799
|
+
indices,
|
|
800
|
+
texcoords,
|
|
801
|
+
granularity
|
|
802
|
+
);
|
|
803
|
+
} else if (arcType === ArcType.ArcType.RHUMB) {
|
|
804
|
+
return PolygonPipeline.PolygonPipeline.computeRhumbLineSubdivision(
|
|
805
|
+
ellipsoid,
|
|
806
|
+
positions,
|
|
807
|
+
indices,
|
|
808
|
+
texcoords,
|
|
809
|
+
granularity
|
|
810
|
+
);
|
|
811
|
+
}
|
|
812
|
+
};
|
|
813
|
+
|
|
814
|
+
const computeWallTexcoordsSubdivided = [];
|
|
815
|
+
const computeWallIndicesSubdivided = [];
|
|
816
|
+
const p1Scratch = new Matrix3.Cartesian3();
|
|
817
|
+
const p2Scratch = new Matrix3.Cartesian3();
|
|
818
|
+
|
|
819
|
+
PolygonGeometryLibrary.computeWallGeometry = function (
|
|
820
|
+
positions,
|
|
821
|
+
textureCoordinates,
|
|
822
|
+
ellipsoid,
|
|
823
|
+
granularity,
|
|
824
|
+
perPositionHeight,
|
|
825
|
+
arcType
|
|
826
|
+
) {
|
|
827
|
+
let edgePositions;
|
|
828
|
+
let topEdgeLength;
|
|
829
|
+
let i;
|
|
830
|
+
let p1;
|
|
831
|
+
let p2;
|
|
832
|
+
let t1;
|
|
833
|
+
let t2;
|
|
834
|
+
let edgeTexcoords;
|
|
835
|
+
let topEdgeTexcoordLength;
|
|
836
|
+
|
|
837
|
+
let length = positions.length;
|
|
838
|
+
let index = 0;
|
|
839
|
+
let textureIndex = 0;
|
|
840
|
+
|
|
841
|
+
const hasTexcoords = defaultValue.defined(textureCoordinates);
|
|
842
|
+
const texcoords = hasTexcoords ? textureCoordinates.positions : undefined;
|
|
843
|
+
|
|
844
|
+
if (!perPositionHeight) {
|
|
845
|
+
const minDistance = Math$1.CesiumMath.chordLength(
|
|
846
|
+
granularity,
|
|
847
|
+
ellipsoid.maximumRadius
|
|
848
|
+
);
|
|
849
|
+
|
|
850
|
+
let numVertices = 0;
|
|
851
|
+
if (arcType === ArcType.ArcType.GEODESIC) {
|
|
852
|
+
for (i = 0; i < length; i++) {
|
|
853
|
+
numVertices += PolygonGeometryLibrary.subdivideLineCount(
|
|
854
|
+
positions[i],
|
|
855
|
+
positions[(i + 1) % length],
|
|
856
|
+
minDistance
|
|
857
|
+
);
|
|
858
|
+
}
|
|
859
|
+
} else if (arcType === ArcType.ArcType.RHUMB) {
|
|
860
|
+
for (i = 0; i < length; i++) {
|
|
861
|
+
numVertices += PolygonGeometryLibrary.subdivideRhumbLineCount(
|
|
862
|
+
ellipsoid,
|
|
863
|
+
positions[i],
|
|
864
|
+
positions[(i + 1) % length],
|
|
865
|
+
minDistance
|
|
866
|
+
);
|
|
867
|
+
}
|
|
868
|
+
}
|
|
869
|
+
|
|
870
|
+
topEdgeLength = (numVertices + length) * 3;
|
|
871
|
+
edgePositions = new Array(topEdgeLength * 2);
|
|
872
|
+
|
|
873
|
+
if (hasTexcoords) {
|
|
874
|
+
topEdgeTexcoordLength = (numVertices + length) * 2;
|
|
875
|
+
edgeTexcoords = new Array(topEdgeTexcoordLength * 2);
|
|
876
|
+
}
|
|
877
|
+
|
|
878
|
+
for (i = 0; i < length; i++) {
|
|
879
|
+
p1 = positions[i];
|
|
880
|
+
p2 = positions[(i + 1) % length];
|
|
881
|
+
|
|
882
|
+
let tempPositions;
|
|
883
|
+
let tempTexcoords;
|
|
884
|
+
|
|
885
|
+
if (hasTexcoords) {
|
|
886
|
+
t1 = texcoords[i];
|
|
887
|
+
t2 = texcoords[(i + 1) % length];
|
|
888
|
+
}
|
|
889
|
+
|
|
890
|
+
if (arcType === ArcType.ArcType.GEODESIC) {
|
|
891
|
+
tempPositions = PolygonGeometryLibrary.subdivideLine(
|
|
892
|
+
p1,
|
|
893
|
+
p2,
|
|
894
|
+
minDistance,
|
|
895
|
+
computeWallIndicesSubdivided
|
|
896
|
+
);
|
|
897
|
+
if (hasTexcoords) {
|
|
898
|
+
tempTexcoords = PolygonGeometryLibrary.subdivideTexcoordLine(
|
|
899
|
+
t1,
|
|
900
|
+
t2,
|
|
901
|
+
p1,
|
|
902
|
+
p2,
|
|
903
|
+
minDistance,
|
|
904
|
+
computeWallTexcoordsSubdivided
|
|
905
|
+
);
|
|
906
|
+
}
|
|
907
|
+
} else if (arcType === ArcType.ArcType.RHUMB) {
|
|
908
|
+
tempPositions = PolygonGeometryLibrary.subdivideRhumbLine(
|
|
909
|
+
ellipsoid,
|
|
910
|
+
p1,
|
|
911
|
+
p2,
|
|
912
|
+
minDistance,
|
|
913
|
+
computeWallIndicesSubdivided
|
|
914
|
+
);
|
|
915
|
+
if (hasTexcoords) {
|
|
916
|
+
tempTexcoords = PolygonGeometryLibrary.subdivideTexcoordRhumbLine(
|
|
917
|
+
t1,
|
|
918
|
+
t2,
|
|
919
|
+
ellipsoid,
|
|
920
|
+
p1,
|
|
921
|
+
p2,
|
|
922
|
+
minDistance,
|
|
923
|
+
computeWallTexcoordsSubdivided
|
|
924
|
+
);
|
|
925
|
+
}
|
|
926
|
+
}
|
|
927
|
+
const tempPositionsLength = tempPositions.length;
|
|
928
|
+
for (let j = 0; j < tempPositionsLength; ++j, ++index) {
|
|
929
|
+
edgePositions[index] = tempPositions[j];
|
|
930
|
+
edgePositions[index + topEdgeLength] = tempPositions[j];
|
|
931
|
+
}
|
|
932
|
+
|
|
933
|
+
edgePositions[index] = p2.x;
|
|
934
|
+
edgePositions[index + topEdgeLength] = p2.x;
|
|
935
|
+
++index;
|
|
936
|
+
|
|
937
|
+
edgePositions[index] = p2.y;
|
|
938
|
+
edgePositions[index + topEdgeLength] = p2.y;
|
|
939
|
+
++index;
|
|
940
|
+
|
|
941
|
+
edgePositions[index] = p2.z;
|
|
942
|
+
edgePositions[index + topEdgeLength] = p2.z;
|
|
943
|
+
++index;
|
|
944
|
+
|
|
945
|
+
if (hasTexcoords) {
|
|
946
|
+
const tempTexcoordsLength = tempTexcoords.length;
|
|
947
|
+
for (let k = 0; k < tempTexcoordsLength; ++k, ++textureIndex) {
|
|
948
|
+
edgeTexcoords[textureIndex] = tempTexcoords[k];
|
|
949
|
+
edgeTexcoords[textureIndex + topEdgeTexcoordLength] =
|
|
950
|
+
tempTexcoords[k];
|
|
951
|
+
}
|
|
952
|
+
|
|
953
|
+
edgeTexcoords[textureIndex] = t2.x;
|
|
954
|
+
edgeTexcoords[textureIndex + topEdgeTexcoordLength] = t2.x;
|
|
955
|
+
++textureIndex;
|
|
956
|
+
|
|
957
|
+
edgeTexcoords[textureIndex] = t2.y;
|
|
958
|
+
edgeTexcoords[textureIndex + topEdgeTexcoordLength] = t2.y;
|
|
959
|
+
++textureIndex;
|
|
960
|
+
}
|
|
961
|
+
}
|
|
962
|
+
} else {
|
|
963
|
+
topEdgeLength = length * 3 * 2;
|
|
964
|
+
edgePositions = new Array(topEdgeLength * 2);
|
|
965
|
+
|
|
966
|
+
if (hasTexcoords) {
|
|
967
|
+
topEdgeTexcoordLength = length * 2 * 2;
|
|
968
|
+
edgeTexcoords = new Array(topEdgeTexcoordLength * 2);
|
|
969
|
+
}
|
|
970
|
+
|
|
971
|
+
for (i = 0; i < length; i++) {
|
|
972
|
+
p1 = positions[i];
|
|
973
|
+
p2 = positions[(i + 1) % length];
|
|
974
|
+
edgePositions[index] = edgePositions[index + topEdgeLength] = p1.x;
|
|
975
|
+
++index;
|
|
976
|
+
edgePositions[index] = edgePositions[index + topEdgeLength] = p1.y;
|
|
977
|
+
++index;
|
|
978
|
+
edgePositions[index] = edgePositions[index + topEdgeLength] = p1.z;
|
|
979
|
+
++index;
|
|
980
|
+
edgePositions[index] = edgePositions[index + topEdgeLength] = p2.x;
|
|
981
|
+
++index;
|
|
982
|
+
edgePositions[index] = edgePositions[index + topEdgeLength] = p2.y;
|
|
983
|
+
++index;
|
|
984
|
+
edgePositions[index] = edgePositions[index + topEdgeLength] = p2.z;
|
|
985
|
+
++index;
|
|
986
|
+
|
|
987
|
+
if (hasTexcoords) {
|
|
988
|
+
t1 = texcoords[i];
|
|
989
|
+
t2 = texcoords[(i + 1) % length];
|
|
990
|
+
edgeTexcoords[textureIndex] = edgeTexcoords[
|
|
991
|
+
textureIndex + topEdgeTexcoordLength
|
|
992
|
+
] = t1.x;
|
|
993
|
+
++textureIndex;
|
|
994
|
+
edgeTexcoords[textureIndex] = edgeTexcoords[
|
|
995
|
+
textureIndex + topEdgeTexcoordLength
|
|
996
|
+
] = t1.y;
|
|
997
|
+
++textureIndex;
|
|
998
|
+
edgeTexcoords[textureIndex] = edgeTexcoords[
|
|
999
|
+
textureIndex + topEdgeTexcoordLength
|
|
1000
|
+
] = t2.x;
|
|
1001
|
+
++textureIndex;
|
|
1002
|
+
edgeTexcoords[textureIndex] = edgeTexcoords[
|
|
1003
|
+
textureIndex + topEdgeTexcoordLength
|
|
1004
|
+
] = t2.y;
|
|
1005
|
+
++textureIndex;
|
|
1006
|
+
}
|
|
1007
|
+
}
|
|
1008
|
+
}
|
|
1009
|
+
|
|
1010
|
+
length = edgePositions.length;
|
|
1011
|
+
const indices = IndexDatatype.IndexDatatype.createTypedArray(
|
|
1012
|
+
length / 3,
|
|
1013
|
+
length - positions.length * 6
|
|
1014
|
+
);
|
|
1015
|
+
let edgeIndex = 0;
|
|
1016
|
+
length /= 6;
|
|
1017
|
+
|
|
1018
|
+
for (i = 0; i < length; i++) {
|
|
1019
|
+
const UL = i;
|
|
1020
|
+
const UR = UL + 1;
|
|
1021
|
+
const LL = UL + length;
|
|
1022
|
+
const LR = LL + 1;
|
|
1023
|
+
|
|
1024
|
+
p1 = Matrix3.Cartesian3.fromArray(edgePositions, UL * 3, p1Scratch);
|
|
1025
|
+
p2 = Matrix3.Cartesian3.fromArray(edgePositions, UR * 3, p2Scratch);
|
|
1026
|
+
if (
|
|
1027
|
+
Matrix3.Cartesian3.equalsEpsilon(
|
|
1028
|
+
p1,
|
|
1029
|
+
p2,
|
|
1030
|
+
Math$1.CesiumMath.EPSILON10,
|
|
1031
|
+
Math$1.CesiumMath.EPSILON10
|
|
1032
|
+
)
|
|
1033
|
+
) {
|
|
1034
|
+
//skip corner
|
|
1035
|
+
continue;
|
|
1036
|
+
}
|
|
1037
|
+
|
|
1038
|
+
indices[edgeIndex++] = UL;
|
|
1039
|
+
indices[edgeIndex++] = LL;
|
|
1040
|
+
indices[edgeIndex++] = UR;
|
|
1041
|
+
indices[edgeIndex++] = UR;
|
|
1042
|
+
indices[edgeIndex++] = LL;
|
|
1043
|
+
indices[edgeIndex++] = LR;
|
|
1044
|
+
}
|
|
1045
|
+
|
|
1046
|
+
const geometryOptions = {
|
|
1047
|
+
attributes: new GeometryAttributes.GeometryAttributes({
|
|
1048
|
+
position: new GeometryAttribute.GeometryAttribute({
|
|
1049
|
+
componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
|
|
1050
|
+
componentsPerAttribute: 3,
|
|
1051
|
+
values: edgePositions,
|
|
1052
|
+
}),
|
|
1053
|
+
}),
|
|
1054
|
+
indices: indices,
|
|
1055
|
+
primitiveType: GeometryAttribute.PrimitiveType.TRIANGLES,
|
|
1056
|
+
};
|
|
1057
|
+
|
|
1058
|
+
if (hasTexcoords) {
|
|
1059
|
+
geometryOptions.attributes.st = new GeometryAttribute.GeometryAttribute({
|
|
1060
|
+
componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
|
|
1061
|
+
componentsPerAttribute: 2,
|
|
1062
|
+
values: edgeTexcoords,
|
|
1063
|
+
});
|
|
1064
|
+
}
|
|
1065
|
+
|
|
1066
|
+
const geometry = new GeometryAttribute.Geometry(geometryOptions);
|
|
1067
|
+
|
|
1068
|
+
return geometry;
|
|
1069
|
+
};
|
|
1070
|
+
var PolygonGeometryLibrary$1 = PolygonGeometryLibrary;
|
|
1071
|
+
|
|
1072
|
+
exports.PolygonGeometryLibrary = PolygonGeometryLibrary$1;
|
|
1073
|
+
|
|
1074
|
+
}));
|