@babylonjs/core 6.14.2 → 6.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/actionManager.js +8 -3
- package/Actions/actionManager.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +2 -1
- package/Behaviors/Cameras/framingBehavior.js +3 -1
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Bones/skeleton.js +1 -0
- package/Bones/skeleton.js.map +1 -1
- package/Compute/computeEffect.js +1 -1
- package/Compute/computeEffect.js.map +1 -1
- package/{Materials/Node/nodeMaterialDecorator.d.ts → Decorators/nodeDecorator.d.ts} +6 -7
- package/{Materials/Node/nodeMaterialDecorator.js → Decorators/nodeDecorator.js} +3 -3
- package/Decorators/nodeDecorator.js.map +1 -0
- package/Engines/Processors/shaderCodeNode.js +1 -1
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js +2 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +3 -0
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +11 -10
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +3 -3
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/nativeEngine.js +5 -4
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +2 -0
- package/Engines/thinEngine.js +35 -4
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +12 -2
- package/Engines/webgpuEngine.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.d.ts +34 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js +29 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js.map +1 -0
- package/FlowGraph/Blocks/Data/index.d.ts +1 -0
- package/FlowGraph/Blocks/Data/index.js +2 -0
- package/FlowGraph/Blocks/Data/index.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.d.ts +23 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js +51 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.d.ts +20 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js +29 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/index.d.ts +2 -0
- package/FlowGraph/Blocks/Event/index.js +3 -0
- package/FlowGraph/Blocks/Event/index.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.d.ts +43 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js +40 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.d.ts +18 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js +21 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/index.d.ts +2 -0
- package/FlowGraph/Blocks/Execution/index.js +3 -0
- package/FlowGraph/Blocks/Execution/index.js.map +1 -0
- package/FlowGraph/Blocks/index.d.ts +3 -0
- package/FlowGraph/Blocks/index.js +5 -0
- package/FlowGraph/Blocks/index.js.map +1 -0
- package/FlowGraph/flowGraph.d.ts +34 -0
- package/FlowGraph/flowGraph.js +54 -0
- package/FlowGraph/flowGraph.js.map +1 -0
- package/FlowGraph/flowGraphBlock.d.ts +33 -0
- package/FlowGraph/flowGraphBlock.js +39 -0
- package/FlowGraph/flowGraphBlock.js.map +1 -0
- package/FlowGraph/flowGraphConnection.d.ts +38 -0
- package/FlowGraph/flowGraphConnection.js +40 -0
- package/FlowGraph/flowGraphConnection.js.map +1 -0
- package/FlowGraph/flowGraphDataConnection.d.ts +15 -0
- package/FlowGraph/flowGraphDataConnection.js +30 -0
- package/FlowGraph/flowGraphDataConnection.js.map +1 -0
- package/FlowGraph/flowGraphEventBlock.d.ts +20 -0
- package/FlowGraph/flowGraphEventBlock.js +15 -0
- package/FlowGraph/flowGraphEventBlock.js.map +1 -0
- package/FlowGraph/flowGraphExecutionBlock.d.ts +24 -0
- package/FlowGraph/flowGraphExecutionBlock.js +27 -0
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -0
- package/FlowGraph/flowGraphSignalConnection.d.ts +14 -0
- package/FlowGraph/flowGraphSignalConnection.js +22 -0
- package/FlowGraph/flowGraphSignalConnection.js.map +1 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.d.ts +7 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js +8 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js.map +1 -0
- package/FlowGraph/index.d.ts +6 -0
- package/FlowGraph/index.js +8 -0
- package/FlowGraph/index.js.map +1 -0
- package/Gizmos/lightGizmo.d.ts +5 -0
- package/Gizmos/lightGizmo.js +21 -7
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.d.ts +6 -0
- package/Gizmos/planeRotationGizmo.js +5 -1
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +8 -0
- package/Gizmos/rotationGizmo.js +15 -0
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Layers/layer.js +1 -1
- package/Layers/layer.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +2 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +4 -3
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +3 -1
- package/Lights/Shadows/shadowGenerator.js +4 -2
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/directionalLight.d.ts +1 -1
- package/Lights/directionalLight.js.map +1 -1
- package/Lights/hemisphericLight.d.ts +1 -1
- package/Lights/hemisphericLight.js.map +1 -1
- package/Lights/light.d.ts +1 -1
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.d.ts +1 -1
- package/Lights/pointLight.js.map +1 -1
- package/Lights/spotLight.d.ts +1 -1
- package/Lights/spotLight.js.map +1 -1
- package/Loading/sceneLoader.js +2 -0
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +13 -13
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js +11 -11
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js +16 -16
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +27 -27
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +8 -8
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.js +28 -28
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/TBNBlock.js +3 -5
- package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js +2 -2
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +15 -15
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +6 -6
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js +7 -7
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/twirlBlock.js +3 -3
- package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js +11 -11
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +6 -6
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +47 -47
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js +14 -14
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js +4 -4
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js +8 -8
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/index.d.ts +2 -0
- package/Materials/Node/Blocks/Teleport/index.js +3 -0
- package/Materials/Node/Blocks/Teleport/index.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.d.ts +42 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js +83 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.d.ts +59 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +122 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +5 -5
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +39 -39
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +3 -3
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/addBlock.js +1 -1
- package/Materials/Node/Blocks/addBlock.js.map +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.js +4 -4
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.js +7 -7
- package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js +8 -8
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.js +10 -10
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/crossBlock.js +1 -1
- package/Materials/Node/Blocks/crossBlock.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.js +5 -5
- package/Materials/Node/Blocks/curveBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.js +4 -4
- package/Materials/Node/Blocks/customBlock.js.map +1 -1
- package/Materials/Node/Blocks/desaturateBlock.js +4 -4
- package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
- package/Materials/Node/Blocks/distanceBlock.js +1 -1
- package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
- package/Materials/Node/Blocks/divideBlock.js +1 -1
- package/Materials/Node/Blocks/divideBlock.js.map +1 -1
- package/Materials/Node/Blocks/dotBlock.js +1 -1
- package/Materials/Node/Blocks/dotBlock.js.map +1 -1
- package/Materials/Node/Blocks/elbowBlock.js +1 -1
- package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.js +8 -8
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/index.d.ts +1 -0
- package/Materials/Node/Blocks/index.js +1 -0
- package/Materials/Node/Blocks/index.js.map +1 -1
- package/Materials/Node/Blocks/lengthBlock.js +1 -1
- package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
- package/Materials/Node/Blocks/lerpBlock.js +1 -1
- package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
- package/Materials/Node/Blocks/maxBlock.js +1 -1
- package/Materials/Node/Blocks/maxBlock.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js +7 -7
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
- package/Materials/Node/Blocks/minBlock.js +1 -1
- package/Materials/Node/Blocks/minBlock.js.map +1 -1
- package/Materials/Node/Blocks/modBlock.js +1 -1
- package/Materials/Node/Blocks/modBlock.js.map +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/negateBlock.js +1 -1
- package/Materials/Node/Blocks/negateBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js +6 -6
- package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/powBlock.js +1 -1
- package/Materials/Node/Blocks/powBlock.js.map +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +2 -2
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/Node/Blocks/reflectBlock.js +1 -1
- package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
- package/Materials/Node/Blocks/refractBlock.js +1 -1
- package/Materials/Node/Blocks/refractBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.js +4 -4
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js +6 -6
- package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/scaleBlock.js +1 -1
- package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js +41 -41
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
- package/Materials/Node/Blocks/stepBlock.js +1 -1
- package/Materials/Node/Blocks/stepBlock.js.map +1 -1
- package/Materials/Node/Blocks/subtractBlock.js +1 -1
- package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.js +13 -14
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.js +17 -17
- package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js +2 -2
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +22 -22
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorSplitterBlock.js +8 -8
- package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/voronoiNoiseBlock.js +5 -5
- package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.js +3 -4
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +155 -155
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/index.d.ts +1 -1
- package/Materials/Node/index.js +1 -1
- package/Materials/Node/index.js.map +1 -1
- package/Materials/Node/nodeMaterial.d.ts +1 -0
- package/Materials/Node/nodeMaterial.js +50 -15
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.d.ts +14 -2
- package/Materials/Node/nodeMaterialBlock.js +34 -11
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildState.js +36 -36
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildStateSharedData.js +4 -4
- package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +1 -0
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/effect.js +1 -1
- package/Materials/effect.js.map +1 -1
- package/Materials/effectRenderer.d.ts +4 -0
- package/Materials/effectRenderer.js +8 -2
- package/Materials/effectRenderer.js.map +1 -1
- package/Materials/greasedLinePluginMaterial.d.ts +4 -0
- package/Materials/greasedLinePluginMaterial.js +12 -1
- package/Materials/greasedLinePluginMaterial.js.map +1 -1
- package/Materials/materialPluginManager.js +5 -5
- package/Materials/materialPluginManager.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.d.ts +4 -15
- package/Materials/meshDebugPluginMaterial.js +8 -29
- package/Materials/meshDebugPluginMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.js +5 -5
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Meshes/Builders/boxBuilder.d.ts +31 -0
- package/Meshes/Builders/boxBuilder.js +65 -1
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.js +3 -3
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.js +2 -2
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.js +2 -2
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.js +1 -1
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/linesBuilder.d.ts +1 -1
- package/Meshes/Builders/linesBuilder.js +1 -1
- package/Meshes/Builders/linesBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.js +1 -1
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.js +1 -1
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.d.ts +85 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js +210 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.d.ts +68 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js +186 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.d.ts +35 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js +81 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js +58 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js +53 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js.map +1 -0
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in vec3 vPositionW,
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23
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in vec3 normalW,
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24
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+
#ifdef ANISOTROPIC
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25
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+
in anisotropicOutParams anisotropicOut,
|
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26
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+
#endif
|
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17
27
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#ifdef REFLECTIONMAP_3D
|
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out vec3 reflectionCoords
|
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19
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-
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20
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-
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21
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-
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22
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-
|
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out vec3 reflectionCoords
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#else
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out vec2 reflectionCoords
|
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+
#endif
|
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+
)
|
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33
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{
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#ifdef ANISOTROPIC
|
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35
|
+
vec3 reflectionVector=computeReflectionCoords(vec4(vPositionW,1.0),anisotropicOut.anisotropicNormal);
|
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36
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+
#else
|
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37
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+
vec3 reflectionVector=computeReflectionCoords(vec4(vPositionW,1.0),normalW);
|
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38
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+
#endif
|
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23
39
|
#ifdef REFLECTIONMAP_OPPOSITEZ
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24
|
-
reflectionVector.z*=-1.0;
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+
reflectionVector.z*=-1.0;
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+
#endif
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42
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#ifdef REFLECTIONMAP_3D
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-
reflectionCoords=reflectionVector;
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reflectionCoords
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-
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-
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reflectionCoords=reflectionVector;
|
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44
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+
#else
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45
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+
reflectionCoords=reflectionVector.xy;
|
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46
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+
#ifdef REFLECTIONMAP_PROJECTION
|
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47
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+
reflectionCoords/=reflectionVector.z;
|
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48
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+
#endif
|
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49
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+
reflectionCoords.y=1.0-reflectionCoords.y;
|
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+
#endif
|
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51
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+
}
|
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52
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+
#define pbr_inline
|
|
31
53
|
#define inline
|
|
32
|
-
void sampleReflectionTexture(
|
|
33
|
-
in float
|
|
54
|
+
void sampleReflectionTexture(
|
|
55
|
+
in float alphaG,
|
|
56
|
+
in vec3 vReflectionMicrosurfaceInfos,
|
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57
|
+
in vec2 vReflectionInfos,
|
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58
|
+
in vec3 vReflectionColor,
|
|
59
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+
#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)
|
|
60
|
+
in float NdotVUnclamped,
|
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61
|
+
#endif
|
|
34
62
|
#ifdef LINEARSPECULARREFLECTION
|
|
35
|
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in float roughness,
|
|
63
|
+
in float roughness,
|
|
64
|
+
#endif
|
|
36
65
|
#ifdef REFLECTIONMAP_3D
|
|
37
|
-
in samplerCube reflectionSampler,
|
|
38
|
-
|
|
66
|
+
in samplerCube reflectionSampler,
|
|
67
|
+
const vec3 reflectionCoords,
|
|
68
|
+
#else
|
|
69
|
+
in sampler2D reflectionSampler,
|
|
70
|
+
const vec2 reflectionCoords,
|
|
71
|
+
#endif
|
|
39
72
|
#ifndef LODBASEDMICROSFURACE
|
|
40
73
|
#ifdef REFLECTIONMAP_3D
|
|
41
|
-
in samplerCube reflectionSamplerLow,
|
|
42
|
-
in
|
|
74
|
+
in samplerCube reflectionSamplerLow,
|
|
75
|
+
in samplerCube reflectionSamplerHigh,
|
|
76
|
+
#else
|
|
77
|
+
in sampler2D reflectionSamplerLow,
|
|
78
|
+
in sampler2D reflectionSamplerHigh,
|
|
79
|
+
#endif
|
|
43
80
|
#endif
|
|
44
81
|
#ifdef REALTIME_FILTERING
|
|
45
|
-
in vec2 vReflectionFilteringInfo,
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
82
|
+
in vec2 vReflectionFilteringInfo,
|
|
83
|
+
#endif
|
|
84
|
+
out vec4 environmentRadiance
|
|
85
|
+
)
|
|
86
|
+
{
|
|
87
|
+
#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)
|
|
88
|
+
float reflectionLOD=getLodFromAlphaG(vReflectionMicrosurfaceInfos.x,alphaG,NdotVUnclamped);
|
|
89
|
+
#elif defined(LINEARSPECULARREFLECTION)
|
|
90
|
+
float reflectionLOD=getLinearLodFromRoughness(vReflectionMicrosurfaceInfos.x,roughness);
|
|
91
|
+
#else
|
|
92
|
+
float reflectionLOD=getLodFromAlphaG(vReflectionMicrosurfaceInfos.x,alphaG);
|
|
93
|
+
#endif
|
|
50
94
|
#ifdef LODBASEDMICROSFURACE
|
|
51
|
-
reflectionLOD=reflectionLOD*vReflectionMicrosurfaceInfos.y+vReflectionMicrosurfaceInfos.z;
|
|
52
|
-
|
|
53
|
-
float requestedReflectionLOD=reflectionLOD;
|
|
95
|
+
reflectionLOD=reflectionLOD*vReflectionMicrosurfaceInfos.y+vReflectionMicrosurfaceInfos.z;
|
|
96
|
+
#ifdef LODINREFLECTIONALPHA
|
|
97
|
+
float automaticReflectionLOD=UNPACK_LOD(sampleReflection(reflectionSampler,reflectionCoords).a);float requestedReflectionLOD=max(automaticReflectionLOD,reflectionLOD);
|
|
98
|
+
#else
|
|
99
|
+
float requestedReflectionLOD=reflectionLOD;
|
|
100
|
+
#endif
|
|
54
101
|
#ifdef REALTIME_FILTERING
|
|
55
|
-
environmentRadiance=vec4(radiance(alphaG,reflectionSampler,reflectionCoords,vReflectionFilteringInfo),1.0);
|
|
56
|
-
|
|
102
|
+
environmentRadiance=vec4(radiance(alphaG,reflectionSampler,reflectionCoords,vReflectionFilteringInfo),1.0);
|
|
103
|
+
#else
|
|
104
|
+
environmentRadiance=sampleReflectionLod(reflectionSampler,reflectionCoords,reflectionLOD);
|
|
105
|
+
#endif
|
|
57
106
|
#else
|
|
58
|
-
float lodReflectionNormalized=saturate(reflectionLOD/log2(vReflectionMicrosurfaceInfos.x));
|
|
107
|
+
float lodReflectionNormalized=saturate(reflectionLOD/log2(vReflectionMicrosurfaceInfos.x));float lodReflectionNormalizedDoubled=lodReflectionNormalized*2.0;vec4 environmentMid=sampleReflection(reflectionSampler,reflectionCoords);if (lodReflectionNormalizedDoubled<1.0){environmentRadiance=mix(
|
|
108
|
+
sampleReflection(reflectionSamplerHigh,reflectionCoords),
|
|
109
|
+
environmentMid,
|
|
110
|
+
lodReflectionNormalizedDoubled
|
|
111
|
+
);} else {environmentRadiance=mix(
|
|
112
|
+
environmentMid,
|
|
113
|
+
sampleReflection(reflectionSamplerLow,reflectionCoords),
|
|
114
|
+
lodReflectionNormalizedDoubled-1.0
|
|
115
|
+
);}
|
|
116
|
+
#endif
|
|
59
117
|
#ifdef RGBDREFLECTION
|
|
60
|
-
environmentRadiance.rgb=fromRGBD(environmentRadiance);
|
|
118
|
+
environmentRadiance.rgb=fromRGBD(environmentRadiance);
|
|
119
|
+
#endif
|
|
61
120
|
#ifdef GAMMAREFLECTION
|
|
62
|
-
environmentRadiance.rgb=toLinearSpace(environmentRadiance.rgb);
|
|
63
|
-
|
|
121
|
+
environmentRadiance.rgb=toLinearSpace(environmentRadiance.rgb);
|
|
122
|
+
#endif
|
|
123
|
+
environmentRadiance.rgb*=vReflectionInfos.x;environmentRadiance.rgb*=vReflectionColor.rgb;}
|
|
124
|
+
#define pbr_inline
|
|
64
125
|
#define inline
|
|
65
|
-
void reflectionBlock(
|
|
66
|
-
in
|
|
126
|
+
void reflectionBlock(
|
|
127
|
+
in vec3 vPositionW,
|
|
128
|
+
in vec3 normalW,
|
|
129
|
+
in float alphaG,
|
|
130
|
+
in vec3 vReflectionMicrosurfaceInfos,
|
|
131
|
+
in vec2 vReflectionInfos,
|
|
132
|
+
in vec3 vReflectionColor,
|
|
133
|
+
#ifdef ANISOTROPIC
|
|
134
|
+
in anisotropicOutParams anisotropicOut,
|
|
135
|
+
#endif
|
|
67
136
|
#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)
|
|
68
|
-
in float NdotVUnclamped,
|
|
137
|
+
in float NdotVUnclamped,
|
|
138
|
+
#endif
|
|
69
139
|
#ifdef LINEARSPECULARREFLECTION
|
|
70
|
-
in float roughness,
|
|
140
|
+
in float roughness,
|
|
141
|
+
#endif
|
|
71
142
|
#ifdef REFLECTIONMAP_3D
|
|
72
|
-
in samplerCube reflectionSampler,
|
|
73
|
-
|
|
143
|
+
in samplerCube reflectionSampler,
|
|
144
|
+
#else
|
|
145
|
+
in sampler2D reflectionSampler,
|
|
146
|
+
#endif
|
|
74
147
|
#if defined(NORMAL) && defined(USESPHERICALINVERTEX)
|
|
75
|
-
in vec3 vEnvironmentIrradiance,
|
|
148
|
+
in vec3 vEnvironmentIrradiance,
|
|
149
|
+
#endif
|
|
76
150
|
#ifdef USESPHERICALFROMREFLECTIONMAP
|
|
77
151
|
#if !defined(NORMAL) || !defined(USESPHERICALINVERTEX)
|
|
78
|
-
in mat4 reflectionMatrix,
|
|
152
|
+
in mat4 reflectionMatrix,
|
|
153
|
+
#endif
|
|
79
154
|
#endif
|
|
80
155
|
#ifdef USEIRRADIANCEMAP
|
|
81
156
|
#ifdef REFLECTIONMAP_3D
|
|
82
|
-
in samplerCube irradianceSampler,
|
|
83
|
-
|
|
157
|
+
in samplerCube irradianceSampler,
|
|
158
|
+
#else
|
|
159
|
+
in sampler2D irradianceSampler,
|
|
160
|
+
#endif
|
|
84
161
|
#endif
|
|
85
162
|
#ifndef LODBASEDMICROSFURACE
|
|
86
163
|
#ifdef REFLECTIONMAP_3D
|
|
87
|
-
in samplerCube reflectionSamplerLow,
|
|
88
|
-
in
|
|
164
|
+
in samplerCube reflectionSamplerLow,
|
|
165
|
+
in samplerCube reflectionSamplerHigh,
|
|
166
|
+
#else
|
|
167
|
+
in sampler2D reflectionSamplerLow,
|
|
168
|
+
in sampler2D reflectionSamplerHigh,
|
|
169
|
+
#endif
|
|
89
170
|
#endif
|
|
90
171
|
#ifdef REALTIME_FILTERING
|
|
91
|
-
in vec2 vReflectionFilteringInfo,
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
reflectionCoords
|
|
98
|
-
|
|
172
|
+
in vec2 vReflectionFilteringInfo,
|
|
173
|
+
#endif
|
|
174
|
+
out reflectionOutParams outParams
|
|
175
|
+
)
|
|
176
|
+
{vec4 environmentRadiance=vec4(0.,0.,0.,0.);
|
|
177
|
+
#ifdef REFLECTIONMAP_3D
|
|
178
|
+
vec3 reflectionCoords=vec3(0.);
|
|
179
|
+
#else
|
|
180
|
+
vec2 reflectionCoords=vec2(0.);
|
|
181
|
+
#endif
|
|
182
|
+
createReflectionCoords(
|
|
183
|
+
vPositionW,
|
|
184
|
+
normalW,
|
|
185
|
+
#ifdef ANISOTROPIC
|
|
186
|
+
anisotropicOut,
|
|
187
|
+
#endif
|
|
188
|
+
reflectionCoords
|
|
189
|
+
);sampleReflectionTexture(
|
|
190
|
+
alphaG,
|
|
191
|
+
vReflectionMicrosurfaceInfos,
|
|
192
|
+
vReflectionInfos,
|
|
193
|
+
vReflectionColor,
|
|
194
|
+
#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)
|
|
195
|
+
NdotVUnclamped,
|
|
196
|
+
#endif
|
|
99
197
|
#ifdef LINEARSPECULARREFLECTION
|
|
100
|
-
roughness,
|
|
198
|
+
roughness,
|
|
199
|
+
#endif
|
|
101
200
|
#ifdef REFLECTIONMAP_3D
|
|
102
|
-
reflectionSampler,
|
|
103
|
-
|
|
201
|
+
reflectionSampler,
|
|
202
|
+
reflectionCoords,
|
|
203
|
+
#else
|
|
204
|
+
reflectionSampler,
|
|
205
|
+
reflectionCoords,
|
|
206
|
+
#endif
|
|
104
207
|
#ifndef LODBASEDMICROSFURACE
|
|
105
|
-
reflectionSamplerLow,
|
|
208
|
+
reflectionSamplerLow,
|
|
209
|
+
reflectionSamplerHigh,
|
|
210
|
+
#endif
|
|
106
211
|
#ifdef REALTIME_FILTERING
|
|
107
|
-
vReflectionFilteringInfo,
|
|
108
|
-
|
|
212
|
+
vReflectionFilteringInfo,
|
|
213
|
+
#endif
|
|
214
|
+
environmentRadiance
|
|
215
|
+
);vec3 environmentIrradiance=vec3(0.,0.,0.);
|
|
216
|
+
#ifdef USESPHERICALFROMREFLECTIONMAP
|
|
109
217
|
#if defined(NORMAL) && defined(USESPHERICALINVERTEX)
|
|
110
|
-
environmentIrradiance=vEnvironmentIrradiance;
|
|
218
|
+
environmentIrradiance=vEnvironmentIrradiance;
|
|
219
|
+
#else
|
|
111
220
|
#ifdef ANISOTROPIC
|
|
112
|
-
vec3 irradianceVector=vec3(reflectionMatrix*vec4(anisotropicOut.anisotropicNormal,0)).xyz;
|
|
113
|
-
|
|
221
|
+
vec3 irradianceVector=vec3(reflectionMatrix*vec4(anisotropicOut.anisotropicNormal,0)).xyz;
|
|
222
|
+
#else
|
|
223
|
+
vec3 irradianceVector=vec3(reflectionMatrix*vec4(normalW,0)).xyz;
|
|
224
|
+
#endif
|
|
114
225
|
#ifdef REFLECTIONMAP_OPPOSITEZ
|
|
115
|
-
irradianceVector.z*=-1.0;
|
|
226
|
+
irradianceVector.z*=-1.0;
|
|
227
|
+
#endif
|
|
116
228
|
#ifdef INVERTCUBICMAP
|
|
117
|
-
irradianceVector.y*=-1.0;
|
|
229
|
+
irradianceVector.y*=-1.0;
|
|
230
|
+
#endif
|
|
118
231
|
#if defined(REALTIME_FILTERING)
|
|
119
|
-
environmentIrradiance=irradiance(reflectionSampler,irradianceVector,vReflectionFilteringInfo);
|
|
120
|
-
|
|
232
|
+
environmentIrradiance=irradiance(reflectionSampler,irradianceVector,vReflectionFilteringInfo);
|
|
233
|
+
#else
|
|
234
|
+
environmentIrradiance=computeEnvironmentIrradiance(irradianceVector);
|
|
235
|
+
#endif
|
|
121
236
|
#ifdef SS_TRANSLUCENCY
|
|
122
|
-
outParams.irradianceVector=irradianceVector;
|
|
237
|
+
outParams.irradianceVector=irradianceVector;
|
|
238
|
+
#endif
|
|
123
239
|
#endif
|
|
124
240
|
#elif defined(USEIRRADIANCEMAP)
|
|
125
|
-
vec4 environmentIrradiance4=sampleReflection(irradianceSampler,reflectionCoords);
|
|
126
|
-
|
|
241
|
+
vec4 environmentIrradiance4=sampleReflection(irradianceSampler,reflectionCoords);environmentIrradiance=environmentIrradiance4.rgb;
|
|
242
|
+
#ifdef RGBDREFLECTION
|
|
243
|
+
environmentIrradiance.rgb=fromRGBD(environmentIrradiance4);
|
|
244
|
+
#endif
|
|
127
245
|
#ifdef GAMMAREFLECTION
|
|
128
|
-
environmentIrradiance.rgb=toLinearSpace(environmentIrradiance.rgb);
|
|
246
|
+
environmentIrradiance.rgb=toLinearSpace(environmentIrradiance.rgb);
|
|
247
|
+
#endif
|
|
248
|
+
#endif
|
|
249
|
+
environmentIrradiance*=vReflectionColor.rgb;outParams.environmentRadiance=environmentRadiance;outParams.environmentIrradiance=environmentIrradiance;outParams.reflectionCoords=reflectionCoords;}
|
|
129
250
|
#endif
|
|
130
|
-
environmentIrradiance*=vReflectionColor.rgb;
|
|
131
251
|
`;
|
|
132
252
|
// Sideeffect
|
|
133
253
|
ShaderStore.IncludesShadersStore[name] = shader;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"pbrBlockReflection.js","sourceRoot":"","sources":["../../../../../dev/core/src/Shaders/ShadersInclude/pbrBlockReflection.ts"],"names":[],"mappings":"AAAA,eAAe;AACf,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AAExD,MAAM,IAAI,GAAG,oBAAoB,CAAC;AAClC,MAAM,MAAM,GAAG
|
|
1
|
+
{"version":3,"file":"pbrBlockReflection.js","sourceRoot":"","sources":["../../../../../dev/core/src/Shaders/ShadersInclude/pbrBlockReflection.ts"],"names":[],"mappings":"AAAA,eAAe;AACf,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AAExD,MAAM,IAAI,GAAG,oBAAoB,CAAC;AAClC,MAAM,MAAM,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAuPd,CAAC;AACF,aAAa;AACb,WAAW,CAAC,oBAAoB,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;AAChD,gBAAgB;AAChB,MAAM,CAAC,MAAM,kBAAkB,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC","sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\n\nconst name = \"pbrBlockReflection\";\nconst shader = `#ifdef REFLECTION\nstruct reflectionOutParams\n{vec4 environmentRadiance;vec3 environmentIrradiance;\n#ifdef REFLECTIONMAP_3D\nvec3 reflectionCoords;\n#else\nvec2 reflectionCoords;\n#endif\n#ifdef SS_TRANSLUCENCY\n#ifdef USESPHERICALFROMREFLECTIONMAP\n#if !defined(NORMAL) || !defined(USESPHERICALINVERTEX)\nvec3 irradianceVector;\n#endif\n#endif\n#endif\n};\n#define pbr_inline\nvoid createReflectionCoords(\nin vec3 vPositionW,\nin vec3 normalW,\n#ifdef ANISOTROPIC\nin anisotropicOutParams anisotropicOut,\n#endif\n#ifdef REFLECTIONMAP_3D\nout vec3 reflectionCoords\n#else\nout vec2 reflectionCoords\n#endif\n)\n{\n#ifdef ANISOTROPIC\nvec3 reflectionVector=computeReflectionCoords(vec4(vPositionW,1.0),anisotropicOut.anisotropicNormal);\n#else\nvec3 reflectionVector=computeReflectionCoords(vec4(vPositionW,1.0),normalW);\n#endif\n#ifdef REFLECTIONMAP_OPPOSITEZ\nreflectionVector.z*=-1.0;\n#endif\n#ifdef REFLECTIONMAP_3D\nreflectionCoords=reflectionVector;\n#else\nreflectionCoords=reflectionVector.xy;\n#ifdef REFLECTIONMAP_PROJECTION\nreflectionCoords/=reflectionVector.z;\n#endif\nreflectionCoords.y=1.0-reflectionCoords.y;\n#endif\n}\n#define pbr_inline\n#define inline\nvoid sampleReflectionTexture(\nin float alphaG,\nin vec3 vReflectionMicrosurfaceInfos,\nin vec2 vReflectionInfos,\nin vec3 vReflectionColor,\n#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)\nin float NdotVUnclamped,\n#endif\n#ifdef LINEARSPECULARREFLECTION\nin float roughness,\n#endif\n#ifdef REFLECTIONMAP_3D\nin samplerCube reflectionSampler,\nconst vec3 reflectionCoords,\n#else\nin sampler2D reflectionSampler,\nconst vec2 reflectionCoords,\n#endif\n#ifndef LODBASEDMICROSFURACE\n#ifdef REFLECTIONMAP_3D\nin samplerCube reflectionSamplerLow,\nin samplerCube reflectionSamplerHigh,\n#else\nin sampler2D reflectionSamplerLow,\nin sampler2D reflectionSamplerHigh,\n#endif\n#endif\n#ifdef REALTIME_FILTERING\nin vec2 vReflectionFilteringInfo,\n#endif\nout vec4 environmentRadiance\n)\n{\n#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)\nfloat reflectionLOD=getLodFromAlphaG(vReflectionMicrosurfaceInfos.x,alphaG,NdotVUnclamped);\n#elif defined(LINEARSPECULARREFLECTION)\nfloat reflectionLOD=getLinearLodFromRoughness(vReflectionMicrosurfaceInfos.x,roughness);\n#else\nfloat reflectionLOD=getLodFromAlphaG(vReflectionMicrosurfaceInfos.x,alphaG);\n#endif\n#ifdef LODBASEDMICROSFURACE\nreflectionLOD=reflectionLOD*vReflectionMicrosurfaceInfos.y+vReflectionMicrosurfaceInfos.z;\n#ifdef LODINREFLECTIONALPHA\nfloat automaticReflectionLOD=UNPACK_LOD(sampleReflection(reflectionSampler,reflectionCoords).a);float requestedReflectionLOD=max(automaticReflectionLOD,reflectionLOD);\n#else\nfloat requestedReflectionLOD=reflectionLOD;\n#endif\n#ifdef REALTIME_FILTERING\nenvironmentRadiance=vec4(radiance(alphaG,reflectionSampler,reflectionCoords,vReflectionFilteringInfo),1.0);\n#else\nenvironmentRadiance=sampleReflectionLod(reflectionSampler,reflectionCoords,reflectionLOD);\n#endif\n#else\nfloat lodReflectionNormalized=saturate(reflectionLOD/log2(vReflectionMicrosurfaceInfos.x));float lodReflectionNormalizedDoubled=lodReflectionNormalized*2.0;vec4 environmentMid=sampleReflection(reflectionSampler,reflectionCoords);if (lodReflectionNormalizedDoubled<1.0){environmentRadiance=mix(\nsampleReflection(reflectionSamplerHigh,reflectionCoords),\nenvironmentMid,\nlodReflectionNormalizedDoubled\n);} else {environmentRadiance=mix(\nenvironmentMid,\nsampleReflection(reflectionSamplerLow,reflectionCoords),\nlodReflectionNormalizedDoubled-1.0\n);}\n#endif\n#ifdef RGBDREFLECTION\nenvironmentRadiance.rgb=fromRGBD(environmentRadiance);\n#endif\n#ifdef GAMMAREFLECTION\nenvironmentRadiance.rgb=toLinearSpace(environmentRadiance.rgb);\n#endif\nenvironmentRadiance.rgb*=vReflectionInfos.x;environmentRadiance.rgb*=vReflectionColor.rgb;}\n#define pbr_inline\n#define inline\nvoid reflectionBlock(\nin vec3 vPositionW,\nin vec3 normalW,\nin float alphaG,\nin vec3 vReflectionMicrosurfaceInfos,\nin vec2 vReflectionInfos,\nin vec3 vReflectionColor,\n#ifdef ANISOTROPIC\nin anisotropicOutParams anisotropicOut,\n#endif\n#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)\nin float NdotVUnclamped,\n#endif\n#ifdef LINEARSPECULARREFLECTION\nin float roughness,\n#endif\n#ifdef REFLECTIONMAP_3D\nin samplerCube reflectionSampler,\n#else\nin sampler2D reflectionSampler,\n#endif\n#if defined(NORMAL) && defined(USESPHERICALINVERTEX)\nin vec3 vEnvironmentIrradiance,\n#endif\n#ifdef USESPHERICALFROMREFLECTIONMAP\n#if !defined(NORMAL) || !defined(USESPHERICALINVERTEX)\nin mat4 reflectionMatrix,\n#endif\n#endif\n#ifdef USEIRRADIANCEMAP\n#ifdef REFLECTIONMAP_3D\nin samplerCube irradianceSampler,\n#else\nin sampler2D irradianceSampler,\n#endif\n#endif\n#ifndef LODBASEDMICROSFURACE\n#ifdef REFLECTIONMAP_3D\nin samplerCube reflectionSamplerLow,\nin samplerCube reflectionSamplerHigh,\n#else\nin sampler2D reflectionSamplerLow,\nin sampler2D reflectionSamplerHigh,\n#endif\n#endif\n#ifdef REALTIME_FILTERING\nin vec2 vReflectionFilteringInfo,\n#endif\nout reflectionOutParams outParams\n)\n{vec4 environmentRadiance=vec4(0.,0.,0.,0.);\n#ifdef REFLECTIONMAP_3D\nvec3 reflectionCoords=vec3(0.);\n#else\nvec2 reflectionCoords=vec2(0.);\n#endif\ncreateReflectionCoords(\nvPositionW,\nnormalW,\n#ifdef ANISOTROPIC\nanisotropicOut,\n#endif\nreflectionCoords\n);sampleReflectionTexture(\nalphaG,\nvReflectionMicrosurfaceInfos,\nvReflectionInfos,\nvReflectionColor,\n#if defined(LODINREFLECTIONALPHA) && !defined(REFLECTIONMAP_SKYBOX)\nNdotVUnclamped,\n#endif\n#ifdef LINEARSPECULARREFLECTION\nroughness,\n#endif\n#ifdef REFLECTIONMAP_3D\nreflectionSampler,\nreflectionCoords,\n#else\nreflectionSampler,\nreflectionCoords,\n#endif\n#ifndef LODBASEDMICROSFURACE\nreflectionSamplerLow,\nreflectionSamplerHigh,\n#endif\n#ifdef REALTIME_FILTERING\nvReflectionFilteringInfo,\n#endif\nenvironmentRadiance\n);vec3 environmentIrradiance=vec3(0.,0.,0.);\n#ifdef USESPHERICALFROMREFLECTIONMAP\n#if defined(NORMAL) && defined(USESPHERICALINVERTEX)\nenvironmentIrradiance=vEnvironmentIrradiance;\n#else\n#ifdef ANISOTROPIC\nvec3 irradianceVector=vec3(reflectionMatrix*vec4(anisotropicOut.anisotropicNormal,0)).xyz;\n#else\nvec3 irradianceVector=vec3(reflectionMatrix*vec4(normalW,0)).xyz;\n#endif\n#ifdef REFLECTIONMAP_OPPOSITEZ\nirradianceVector.z*=-1.0;\n#endif\n#ifdef INVERTCUBICMAP\nirradianceVector.y*=-1.0;\n#endif\n#if defined(REALTIME_FILTERING)\nenvironmentIrradiance=irradiance(reflectionSampler,irradianceVector,vReflectionFilteringInfo);\n#else\nenvironmentIrradiance=computeEnvironmentIrradiance(irradianceVector);\n#endif\n#ifdef SS_TRANSLUCENCY\noutParams.irradianceVector=irradianceVector;\n#endif\n#endif\n#elif defined(USEIRRADIANCEMAP)\nvec4 environmentIrradiance4=sampleReflection(irradianceSampler,reflectionCoords);environmentIrradiance=environmentIrradiance4.rgb;\n#ifdef RGBDREFLECTION\nenvironmentIrradiance.rgb=fromRGBD(environmentIrradiance4);\n#endif\n#ifdef GAMMAREFLECTION\nenvironmentIrradiance.rgb=toLinearSpace(environmentIrradiance.rgb);\n#endif\n#endif\nenvironmentIrradiance*=vReflectionColor.rgb;outParams.environmentRadiance=environmentRadiance;outParams.environmentIrradiance=environmentIrradiance;outParams.reflectionCoords=reflectionCoords;}\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const pbrBlockReflection = { name, shader };\n"]}
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@@ -1,74 +1,117 @@
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// Do not edit.
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import { ShaderStore } from "../../Engines/shaderStore.js";
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const name = "pbrBlockReflectivity";
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const shader = `struct reflectivityOutParams
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vec3
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const shader = `struct reflectivityOutParams
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{float microSurface;float roughness;vec3 surfaceReflectivityColor;
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#ifdef METALLICWORKFLOW
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vec3 surfaceAlbedo;
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#endif
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#if defined(METALLICWORKFLOW) && defined(REFLECTIVITY) && defined(AOSTOREINMETALMAPRED)
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vec3 ambientOcclusionColor;
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vec3 ambientOcclusionColor;
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#endif
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#if DEBUGMODE>0
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#ifdef METALLICWORKFLOW
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vec2 metallicRoughness;
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vec2 metallicRoughness;
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#ifdef REFLECTIVITY
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vec4 surfaceMetallicColorMap;
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#endif
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#ifndef FROSTBITE_REFLECTANCE
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vec3 metallicF0;
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vec3 metallicF0;
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#endif
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#else
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#ifdef REFLECTIVITY
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vec4 surfaceReflectivityColorMap;
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vec4 surfaceReflectivityColorMap;
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#endif
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#endif
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#endif
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};
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};
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#define pbr_inline
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void reflectivityBlock(
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in vec4 vReflectivityColor,
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#ifdef METALLICWORKFLOW
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in vec3 surfaceAlbedo,
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in vec4 metallicReflectanceFactors,
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#endif
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#ifdef REFLECTIVITY
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in vec3 reflectivityInfos,
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in vec3 reflectivityInfos,
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in vec4 surfaceMetallicOrReflectivityColorMap,
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#endif
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#if defined(METALLICWORKFLOW) && defined(REFLECTIVITY) && defined(AOSTOREINMETALMAPRED)
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in vec3 ambientOcclusionColorIn,
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in vec3 ambientOcclusionColorIn,
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#endif
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#ifdef MICROSURFACEMAP
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in vec4 microSurfaceTexel,
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in vec4 microSurfaceTexel,
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#endif
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#ifdef DETAIL
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in vec4 detailColor,
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in vec4 detailColor,
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in vec4 vDetailInfos,
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#endif
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out reflectivityOutParams outParams
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)
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{float microSurface=vReflectivityColor.a;vec3 surfaceReflectivityColor=vReflectivityColor.rgb;
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#ifdef METALLICWORKFLOW
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vec2 metallicRoughness=surfaceReflectivityColor.rg;
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#ifdef REFLECTIVITY
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outParams.surfaceMetallicColorMap=surfaceMetallicOrReflectivityColorMap;
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outParams.surfaceMetallicColorMap=surfaceMetallicOrReflectivityColorMap;
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#endif
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#ifdef AOSTOREINMETALMAPRED
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vec3 aoStoreInMetalMap=vec3(surfaceMetallicOrReflectivityColorMap.r,surfaceMetallicOrReflectivityColorMap.r,surfaceMetallicOrReflectivityColorMap.r);
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vec3 aoStoreInMetalMap=vec3(surfaceMetallicOrReflectivityColorMap.r,surfaceMetallicOrReflectivityColorMap.r,surfaceMetallicOrReflectivityColorMap.r);outParams.ambientOcclusionColor=mix(ambientOcclusionColorIn,aoStoreInMetalMap,reflectivityInfos.z);
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#endif
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#ifdef METALLNESSSTOREINMETALMAPBLUE
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metallicRoughness.r*=surfaceMetallicOrReflectivityColorMap.b;
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metallicRoughness.r*=surfaceMetallicOrReflectivityColorMap.b;
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#else
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metallicRoughness.r*=surfaceMetallicOrReflectivityColorMap.r;
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#endif
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#ifdef ROUGHNESSSTOREINMETALMAPALPHA
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metallicRoughness.g*=surfaceMetallicOrReflectivityColorMap.a;
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metallicRoughness.g*=surfaceMetallicOrReflectivityColorMap.a;
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#else
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#ifdef ROUGHNESSSTOREINMETALMAPGREEN
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metallicRoughness.g*=surfaceMetallicOrReflectivityColorMap.g;
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metallicRoughness.g*=surfaceMetallicOrReflectivityColorMap.g;
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#endif
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#endif
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#endif
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#ifdef DETAIL
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float detailRoughness=mix(0.5,detailColor.b,vDetailInfos.w);
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float detailRoughness=mix(0.5,detailColor.b,vDetailInfos.w);float loLerp=mix(0.,metallicRoughness.g,detailRoughness*2.);float hiLerp=mix(metallicRoughness.g,1.,(detailRoughness-0.5)*2.);metallicRoughness.g=mix(loLerp,hiLerp,step(detailRoughness,0.5));
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#endif
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#ifdef MICROSURFACEMAP
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metallicRoughness.g*=microSurfaceTexel.r;
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metallicRoughness.g*=microSurfaceTexel.r;
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#endif
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#if DEBUGMODE>0
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outParams.metallicRoughness=metallicRoughness;
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outParams.metallicRoughness=metallicRoughness;
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#endif
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#define CUSTOM_FRAGMENT_UPDATE_METALLICROUGHNESS
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microSurface=1.0-metallicRoughness.g;
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microSurface=1.0-metallicRoughness.g;vec3 baseColor=surfaceAlbedo;
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#ifdef FROSTBITE_REFLECTANCE
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outParams.surfaceAlbedo=baseColor.rgb*(1.0-metallicRoughness.r);surfaceReflectivityColor=mix(0.16*reflectance*reflectance,baseColor,metallicRoughness.r);
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#else
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vec3 metallicF0=metallicReflectanceFactors.rgb;
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#if DEBUGMODE>0
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outParams.metallicF0=metallicF0;
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#endif
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outParams.surfaceAlbedo=mix(baseColor.rgb*(1.0-metallicF0),vec3(0.,0.,0.),metallicRoughness.r);surfaceReflectivityColor=mix(metallicF0,baseColor,metallicRoughness.r);
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#endif
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#else
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#ifdef REFLECTIVITY
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surfaceReflectivityColor*=surfaceMetallicOrReflectivityColorMap.rgb;
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surfaceReflectivityColor*=surfaceMetallicOrReflectivityColorMap.rgb;
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#if DEBUGMODE>0
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outParams.surfaceReflectivityColorMap=surfaceMetallicOrReflectivityColorMap;
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#endif
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#ifdef MICROSURFACEFROMREFLECTIVITYMAP
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microSurface*=surfaceMetallicOrReflectivityColorMap.a;
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microSurface*=surfaceMetallicOrReflectivityColorMap.a;microSurface*=reflectivityInfos.z;
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#else
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#ifdef MICROSURFACEAUTOMATIC
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microSurface*=computeDefaultMicroSurface(microSurface,surfaceReflectivityColor);
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microSurface*=computeDefaultMicroSurface(microSurface,surfaceReflectivityColor);
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#endif
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#ifdef MICROSURFACEMAP
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microSurface*=microSurfaceTexel.r;
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microSurface*=microSurfaceTexel.r;
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#endif
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#define CUSTOM_FRAGMENT_UPDATE_MICROSURFACE
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#endif
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#endif
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#endif
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microSurface=saturate(microSurface);
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microSurface=saturate(microSurface);float roughness=1.-microSurface;outParams.microSurface=microSurface;outParams.roughness=roughness;outParams.surfaceReflectivityColor=surfaceReflectivityColor;}
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`;
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// Sideeffect
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ShaderStore.IncludesShadersStore[name] = shader;
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/** @internal */
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-
{"version":3,"file":"pbrBlockReflectivity.js","sourceRoot":"","sources":["../../../../../dev/core/src/Shaders/ShadersInclude/pbrBlockReflectivity.ts"],"names":[],"mappings":"AAAA,eAAe;AACf,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AAExD,MAAM,IAAI,GAAG,sBAAsB,CAAC;AACpC,MAAM,MAAM,GAAG
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1
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{"version":3,"file":"pbrBlockReflectivity.js","sourceRoot":"","sources":["../../../../../dev/core/src/Shaders/ShadersInclude/pbrBlockReflectivity.ts"],"names":[],"mappings":"AAAA,eAAe;AACf,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AAExD,MAAM,IAAI,GAAG,sBAAsB,CAAC;AACpC,MAAM,MAAM,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8Gd,CAAC;AACF,aAAa;AACb,WAAW,CAAC,oBAAoB,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;AAChD,gBAAgB;AAChB,MAAM,CAAC,MAAM,oBAAoB,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC","sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\n\nconst name = \"pbrBlockReflectivity\";\nconst shader = `struct reflectivityOutParams\n{float microSurface;float roughness;vec3 surfaceReflectivityColor;\n#ifdef METALLICWORKFLOW\nvec3 surfaceAlbedo;\n#endif\n#if defined(METALLICWORKFLOW) && defined(REFLECTIVITY) && defined(AOSTOREINMETALMAPRED)\nvec3 ambientOcclusionColor;\n#endif\n#if DEBUGMODE>0\n#ifdef METALLICWORKFLOW\nvec2 metallicRoughness;\n#ifdef REFLECTIVITY\nvec4 surfaceMetallicColorMap;\n#endif\n#ifndef FROSTBITE_REFLECTANCE\nvec3 metallicF0;\n#endif\n#else\n#ifdef REFLECTIVITY\nvec4 surfaceReflectivityColorMap;\n#endif\n#endif\n#endif\n};\n#define pbr_inline\nvoid reflectivityBlock(\nin vec4 vReflectivityColor,\n#ifdef METALLICWORKFLOW\nin vec3 surfaceAlbedo,\nin vec4 metallicReflectanceFactors,\n#endif\n#ifdef REFLECTIVITY\nin vec3 reflectivityInfos,\nin vec4 surfaceMetallicOrReflectivityColorMap,\n#endif\n#if defined(METALLICWORKFLOW) && defined(REFLECTIVITY) && defined(AOSTOREINMETALMAPRED)\nin vec3 ambientOcclusionColorIn,\n#endif\n#ifdef MICROSURFACEMAP\nin vec4 microSurfaceTexel,\n#endif\n#ifdef DETAIL\nin vec4 detailColor,\nin vec4 vDetailInfos,\n#endif\nout reflectivityOutParams outParams\n)\n{float microSurface=vReflectivityColor.a;vec3 surfaceReflectivityColor=vReflectivityColor.rgb;\n#ifdef METALLICWORKFLOW\nvec2 metallicRoughness=surfaceReflectivityColor.rg;\n#ifdef REFLECTIVITY\n#if DEBUGMODE>0\noutParams.surfaceMetallicColorMap=surfaceMetallicOrReflectivityColorMap;\n#endif\n#ifdef AOSTOREINMETALMAPRED\nvec3 aoStoreInMetalMap=vec3(surfaceMetallicOrReflectivityColorMap.r,surfaceMetallicOrReflectivityColorMap.r,surfaceMetallicOrReflectivityColorMap.r);outParams.ambientOcclusionColor=mix(ambientOcclusionColorIn,aoStoreInMetalMap,reflectivityInfos.z);\n#endif\n#ifdef METALLNESSSTOREINMETALMAPBLUE\nmetallicRoughness.r*=surfaceMetallicOrReflectivityColorMap.b;\n#else\nmetallicRoughness.r*=surfaceMetallicOrReflectivityColorMap.r;\n#endif\n#ifdef ROUGHNESSSTOREINMETALMAPALPHA\nmetallicRoughness.g*=surfaceMetallicOrReflectivityColorMap.a;\n#else\n#ifdef ROUGHNESSSTOREINMETALMAPGREEN\nmetallicRoughness.g*=surfaceMetallicOrReflectivityColorMap.g;\n#endif\n#endif\n#endif\n#ifdef DETAIL\nfloat detailRoughness=mix(0.5,detailColor.b,vDetailInfos.w);float loLerp=mix(0.,metallicRoughness.g,detailRoughness*2.);float hiLerp=mix(metallicRoughness.g,1.,(detailRoughness-0.5)*2.);metallicRoughness.g=mix(loLerp,hiLerp,step(detailRoughness,0.5));\n#endif\n#ifdef MICROSURFACEMAP\nmetallicRoughness.g*=microSurfaceTexel.r;\n#endif\n#if DEBUGMODE>0\noutParams.metallicRoughness=metallicRoughness;\n#endif\n#define CUSTOM_FRAGMENT_UPDATE_METALLICROUGHNESS\nmicroSurface=1.0-metallicRoughness.g;vec3 baseColor=surfaceAlbedo;\n#ifdef FROSTBITE_REFLECTANCE\noutParams.surfaceAlbedo=baseColor.rgb*(1.0-metallicRoughness.r);surfaceReflectivityColor=mix(0.16*reflectance*reflectance,baseColor,metallicRoughness.r);\n#else\nvec3 metallicF0=metallicReflectanceFactors.rgb;\n#if DEBUGMODE>0\noutParams.metallicF0=metallicF0;\n#endif\noutParams.surfaceAlbedo=mix(baseColor.rgb*(1.0-metallicF0),vec3(0.,0.,0.),metallicRoughness.r);surfaceReflectivityColor=mix(metallicF0,baseColor,metallicRoughness.r);\n#endif\n#else\n#ifdef REFLECTIVITY\nsurfaceReflectivityColor*=surfaceMetallicOrReflectivityColorMap.rgb;\n#if DEBUGMODE>0\noutParams.surfaceReflectivityColorMap=surfaceMetallicOrReflectivityColorMap;\n#endif\n#ifdef MICROSURFACEFROMREFLECTIVITYMAP\nmicroSurface*=surfaceMetallicOrReflectivityColorMap.a;microSurface*=reflectivityInfos.z;\n#else\n#ifdef MICROSURFACEAUTOMATIC\nmicroSurface*=computeDefaultMicroSurface(microSurface,surfaceReflectivityColor);\n#endif\n#ifdef MICROSURFACEMAP\nmicroSurface*=microSurfaceTexel.r;\n#endif\n#define CUSTOM_FRAGMENT_UPDATE_MICROSURFACE\n#endif\n#endif\n#endif\nmicroSurface=saturate(microSurface);float roughness=1.-microSurface;outParams.microSurface=microSurface;outParams.roughness=roughness;outParams.surfaceReflectivityColor=surfaceReflectivityColor;}\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const pbrBlockReflectivity = { name, shader };\n"]}
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