@babylonjs/core 6.14.2 → 6.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/actionManager.js +8 -3
- package/Actions/actionManager.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +2 -1
- package/Behaviors/Cameras/framingBehavior.js +3 -1
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Bones/skeleton.js +1 -0
- package/Bones/skeleton.js.map +1 -1
- package/Compute/computeEffect.js +1 -1
- package/Compute/computeEffect.js.map +1 -1
- package/{Materials/Node/nodeMaterialDecorator.d.ts → Decorators/nodeDecorator.d.ts} +6 -7
- package/{Materials/Node/nodeMaterialDecorator.js → Decorators/nodeDecorator.js} +3 -3
- package/Decorators/nodeDecorator.js.map +1 -0
- package/Engines/Processors/shaderCodeNode.js +1 -1
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js +2 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +3 -0
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +11 -10
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +3 -3
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/nativeEngine.js +5 -4
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +2 -0
- package/Engines/thinEngine.js +35 -4
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +12 -2
- package/Engines/webgpuEngine.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.d.ts +34 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js +29 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js.map +1 -0
- package/FlowGraph/Blocks/Data/index.d.ts +1 -0
- package/FlowGraph/Blocks/Data/index.js +2 -0
- package/FlowGraph/Blocks/Data/index.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.d.ts +23 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js +51 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.d.ts +20 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js +29 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/index.d.ts +2 -0
- package/FlowGraph/Blocks/Event/index.js +3 -0
- package/FlowGraph/Blocks/Event/index.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.d.ts +43 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js +40 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.d.ts +18 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js +21 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/index.d.ts +2 -0
- package/FlowGraph/Blocks/Execution/index.js +3 -0
- package/FlowGraph/Blocks/Execution/index.js.map +1 -0
- package/FlowGraph/Blocks/index.d.ts +3 -0
- package/FlowGraph/Blocks/index.js +5 -0
- package/FlowGraph/Blocks/index.js.map +1 -0
- package/FlowGraph/flowGraph.d.ts +34 -0
- package/FlowGraph/flowGraph.js +54 -0
- package/FlowGraph/flowGraph.js.map +1 -0
- package/FlowGraph/flowGraphBlock.d.ts +33 -0
- package/FlowGraph/flowGraphBlock.js +39 -0
- package/FlowGraph/flowGraphBlock.js.map +1 -0
- package/FlowGraph/flowGraphConnection.d.ts +38 -0
- package/FlowGraph/flowGraphConnection.js +40 -0
- package/FlowGraph/flowGraphConnection.js.map +1 -0
- package/FlowGraph/flowGraphDataConnection.d.ts +15 -0
- package/FlowGraph/flowGraphDataConnection.js +30 -0
- package/FlowGraph/flowGraphDataConnection.js.map +1 -0
- package/FlowGraph/flowGraphEventBlock.d.ts +20 -0
- package/FlowGraph/flowGraphEventBlock.js +15 -0
- package/FlowGraph/flowGraphEventBlock.js.map +1 -0
- package/FlowGraph/flowGraphExecutionBlock.d.ts +24 -0
- package/FlowGraph/flowGraphExecutionBlock.js +27 -0
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -0
- package/FlowGraph/flowGraphSignalConnection.d.ts +14 -0
- package/FlowGraph/flowGraphSignalConnection.js +22 -0
- package/FlowGraph/flowGraphSignalConnection.js.map +1 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.d.ts +7 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js +8 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js.map +1 -0
- package/FlowGraph/index.d.ts +6 -0
- package/FlowGraph/index.js +8 -0
- package/FlowGraph/index.js.map +1 -0
- package/Gizmos/lightGizmo.d.ts +5 -0
- package/Gizmos/lightGizmo.js +21 -7
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.d.ts +6 -0
- package/Gizmos/planeRotationGizmo.js +5 -1
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +8 -0
- package/Gizmos/rotationGizmo.js +15 -0
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Layers/layer.js +1 -1
- package/Layers/layer.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +2 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +4 -3
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +3 -1
- package/Lights/Shadows/shadowGenerator.js +4 -2
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/directionalLight.d.ts +1 -1
- package/Lights/directionalLight.js.map +1 -1
- package/Lights/hemisphericLight.d.ts +1 -1
- package/Lights/hemisphericLight.js.map +1 -1
- package/Lights/light.d.ts +1 -1
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.d.ts +1 -1
- package/Lights/pointLight.js.map +1 -1
- package/Lights/spotLight.d.ts +1 -1
- package/Lights/spotLight.js.map +1 -1
- package/Loading/sceneLoader.js +2 -0
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +13 -13
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js +11 -11
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js +16 -16
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +27 -27
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +8 -8
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.js +28 -28
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/TBNBlock.js +3 -5
- package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js +2 -2
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +15 -15
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +6 -6
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js +7 -7
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/twirlBlock.js +3 -3
- package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js +11 -11
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +6 -6
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +47 -47
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js +14 -14
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js +4 -4
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js +8 -8
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/index.d.ts +2 -0
- package/Materials/Node/Blocks/Teleport/index.js +3 -0
- package/Materials/Node/Blocks/Teleport/index.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.d.ts +42 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js +83 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.d.ts +59 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +122 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +5 -5
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +39 -39
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +3 -3
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/addBlock.js +1 -1
- package/Materials/Node/Blocks/addBlock.js.map +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.js +4 -4
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.js +7 -7
- package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js +8 -8
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.js +10 -10
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/crossBlock.js +1 -1
- package/Materials/Node/Blocks/crossBlock.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.js +5 -5
- package/Materials/Node/Blocks/curveBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.js +4 -4
- package/Materials/Node/Blocks/customBlock.js.map +1 -1
- package/Materials/Node/Blocks/desaturateBlock.js +4 -4
- package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
- package/Materials/Node/Blocks/distanceBlock.js +1 -1
- package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
- package/Materials/Node/Blocks/divideBlock.js +1 -1
- package/Materials/Node/Blocks/divideBlock.js.map +1 -1
- package/Materials/Node/Blocks/dotBlock.js +1 -1
- package/Materials/Node/Blocks/dotBlock.js.map +1 -1
- package/Materials/Node/Blocks/elbowBlock.js +1 -1
- package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.js +8 -8
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/index.d.ts +1 -0
- package/Materials/Node/Blocks/index.js +1 -0
- package/Materials/Node/Blocks/index.js.map +1 -1
- package/Materials/Node/Blocks/lengthBlock.js +1 -1
- package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
- package/Materials/Node/Blocks/lerpBlock.js +1 -1
- package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
- package/Materials/Node/Blocks/maxBlock.js +1 -1
- package/Materials/Node/Blocks/maxBlock.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js +7 -7
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
- package/Materials/Node/Blocks/minBlock.js +1 -1
- package/Materials/Node/Blocks/minBlock.js.map +1 -1
- package/Materials/Node/Blocks/modBlock.js +1 -1
- package/Materials/Node/Blocks/modBlock.js.map +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/negateBlock.js +1 -1
- package/Materials/Node/Blocks/negateBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js +6 -6
- package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/powBlock.js +1 -1
- package/Materials/Node/Blocks/powBlock.js.map +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +2 -2
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/Node/Blocks/reflectBlock.js +1 -1
- package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
- package/Materials/Node/Blocks/refractBlock.js +1 -1
- package/Materials/Node/Blocks/refractBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.js +4 -4
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js +6 -6
- package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/scaleBlock.js +1 -1
- package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js +41 -41
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
- package/Materials/Node/Blocks/stepBlock.js +1 -1
- package/Materials/Node/Blocks/stepBlock.js.map +1 -1
- package/Materials/Node/Blocks/subtractBlock.js +1 -1
- package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.js +13 -14
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.js +17 -17
- package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js +2 -2
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +22 -22
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorSplitterBlock.js +8 -8
- package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/voronoiNoiseBlock.js +5 -5
- package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.js +3 -4
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +155 -155
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/index.d.ts +1 -1
- package/Materials/Node/index.js +1 -1
- package/Materials/Node/index.js.map +1 -1
- package/Materials/Node/nodeMaterial.d.ts +1 -0
- package/Materials/Node/nodeMaterial.js +50 -15
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.d.ts +14 -2
- package/Materials/Node/nodeMaterialBlock.js +34 -11
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildState.js +36 -36
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildStateSharedData.js +4 -4
- package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +1 -0
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/effect.js +1 -1
- package/Materials/effect.js.map +1 -1
- package/Materials/effectRenderer.d.ts +4 -0
- package/Materials/effectRenderer.js +8 -2
- package/Materials/effectRenderer.js.map +1 -1
- package/Materials/greasedLinePluginMaterial.d.ts +4 -0
- package/Materials/greasedLinePluginMaterial.js +12 -1
- package/Materials/greasedLinePluginMaterial.js.map +1 -1
- package/Materials/materialPluginManager.js +5 -5
- package/Materials/materialPluginManager.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.d.ts +4 -15
- package/Materials/meshDebugPluginMaterial.js +8 -29
- package/Materials/meshDebugPluginMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.js +5 -5
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Meshes/Builders/boxBuilder.d.ts +31 -0
- package/Meshes/Builders/boxBuilder.js +65 -1
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.js +3 -3
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.js +2 -2
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.js +2 -2
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.js +1 -1
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/linesBuilder.d.ts +1 -1
- package/Meshes/Builders/linesBuilder.js +1 -1
- package/Meshes/Builders/linesBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.js +1 -1
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.js +1 -1
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.d.ts +85 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js +210 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.d.ts +68 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js +186 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.d.ts +35 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js +81 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js +58 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js +53 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js.map +1 -0
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this.registerInput("width", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
|
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24
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+
this.registerInput("height", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
|
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25
|
+
this.registerInput("subdivisions", NodeGeometryBlockConnectionPointTypes.Int, true, 1);
|
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26
|
+
this.registerInput("subdivisionsX", NodeGeometryBlockConnectionPointTypes.Int, true, 0);
|
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27
|
+
this.registerInput("subdivisionsY", NodeGeometryBlockConnectionPointTypes.Int, true, 0);
|
|
28
|
+
this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
|
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|
+
}
|
|
30
|
+
/**
|
|
31
|
+
* Gets the current class name
|
|
32
|
+
* @returns the class name
|
|
33
|
+
*/
|
|
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|
+
getClassName() {
|
|
35
|
+
return "GridBlock";
|
|
36
|
+
}
|
|
37
|
+
/**
|
|
38
|
+
* Gets the width input component
|
|
39
|
+
*/
|
|
40
|
+
get width() {
|
|
41
|
+
return this._inputs[0];
|
|
42
|
+
}
|
|
43
|
+
/**
|
|
44
|
+
* Gets the height input component
|
|
45
|
+
*/
|
|
46
|
+
get height() {
|
|
47
|
+
return this._inputs[1];
|
|
48
|
+
}
|
|
49
|
+
/**
|
|
50
|
+
* Gets the subdivisions input component
|
|
51
|
+
*/
|
|
52
|
+
get subdivisions() {
|
|
53
|
+
return this._inputs[2];
|
|
54
|
+
}
|
|
55
|
+
/**
|
|
56
|
+
* Gets the subdivisionsX input component
|
|
57
|
+
*/
|
|
58
|
+
get subdivisionsX() {
|
|
59
|
+
return this._inputs[3];
|
|
60
|
+
}
|
|
61
|
+
/**
|
|
62
|
+
* Gets the subdivisionsY input component
|
|
63
|
+
*/
|
|
64
|
+
get subdivisionsY() {
|
|
65
|
+
return this._inputs[4];
|
|
66
|
+
}
|
|
67
|
+
/**
|
|
68
|
+
* Gets the geometry output component
|
|
69
|
+
*/
|
|
70
|
+
get geometry() {
|
|
71
|
+
return this._outputs[0];
|
|
72
|
+
}
|
|
73
|
+
autoConfigure() {
|
|
74
|
+
if (!this.width.isConnected) {
|
|
75
|
+
const widthInput = new GeometryInputBlock("Width");
|
|
76
|
+
widthInput.value = 1;
|
|
77
|
+
widthInput.output.connectTo(this.width);
|
|
78
|
+
}
|
|
79
|
+
if (!this.height.isConnected) {
|
|
80
|
+
const heightInput = new GeometryInputBlock("Height");
|
|
81
|
+
heightInput.value = 1;
|
|
82
|
+
heightInput.output.connectTo(this.height);
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
_buildBlock(state) {
|
|
86
|
+
const options = {};
|
|
87
|
+
const func = (state) => {
|
|
88
|
+
options.width = this.width.getConnectedValue(state);
|
|
89
|
+
options.height = this.height.getConnectedValue(state);
|
|
90
|
+
options.subdivisions = this.subdivisions.getConnectedValue(state);
|
|
91
|
+
options.subdivisionsX = this.subdivisionsX.getConnectedValue(state);
|
|
92
|
+
options.subdivisionsY = this.subdivisionsY.getConnectedValue(state);
|
|
93
|
+
// Append vertex data from the plane builder
|
|
94
|
+
return CreateGroundVertexData(options);
|
|
95
|
+
};
|
|
96
|
+
if (this.evaluateContext) {
|
|
97
|
+
this.geometry._storedFunction = func;
|
|
98
|
+
}
|
|
99
|
+
else {
|
|
100
|
+
this.geometry._storedValue = func(state);
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
_dumpPropertiesCode() {
|
|
104
|
+
const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\r\n`;
|
|
105
|
+
return codeString;
|
|
106
|
+
}
|
|
107
|
+
/**
|
|
108
|
+
* Serializes this block in a JSON representation
|
|
109
|
+
* @returns the serialized block object
|
|
110
|
+
*/
|
|
111
|
+
serialize() {
|
|
112
|
+
const serializationObject = super.serialize();
|
|
113
|
+
serializationObject.evaluateContext = this.evaluateContext;
|
|
114
|
+
return serializationObject;
|
|
115
|
+
}
|
|
116
|
+
_deserialize(serializationObject) {
|
|
117
|
+
super._deserialize(serializationObject);
|
|
118
|
+
this.evaluateContext = serializationObject.evaluateContext;
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
__decorate([
|
|
122
|
+
editableInPropertyPage("Evaluate context", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
|
|
123
|
+
], GridBlock.prototype, "evaluateContext", void 0);
|
|
124
|
+
RegisterClass("BABYLON.GridBlock", GridBlock);
|
|
125
|
+
//# sourceMappingURL=gridBlock.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"gridBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Meshes/Node/Blocks/Sources/gridBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,qCAAqC,EAAE,MAAM,8CAA8C,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAG5D,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,sBAAsB,EAAE,MAAM,iCAAiC,CAAC;AACzE,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,sCAAsC,CAAC;AAEtG;;GAEG;AACH,MAAM,OAAO,SAAU,SAAQ,iBAAiB;IAQ5C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAZhB;;;WAGG;QAEI,oBAAe,GAAG,KAAK,CAAC;QAS3B,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAClF,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACvF,IAAI,CAAC,aAAa,CAAC,eAAe,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,eAAe,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAExF,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;IACpF,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,WAAW,CAAC;IACvB,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACzB,MAAM,UAAU,GAAG,IAAI,kBAAkB,CAAC,OAAO,CAAC,CAAC;YACnD,UAAU,CAAC,KAAK,GAAG,CAAC,CAAC;YACrB,UAAU,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;SAC3C;QAED,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,MAAM,WAAW,GAAG,IAAI,kBAAkB,CAAC,QAAQ,CAAC,CAAC;YACrD,WAAW,CAAC,KAAK,GAAG,CAAC,CAAC;YACtB,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;IACL,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,MAAM,OAAO,GAA+G,EAAE,CAAC;QAC/H,MAAM,IAAI,GAAG,CAAC,KAA6B,EAAE,EAAE;YAC3C,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACpD,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClE,OAAO,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACpE,OAAO,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAEpE,4CAA4C;YAC5C,OAAO,sBAAsB,CAAC,OAAO,CAAC,CAAC;QAC3C,CAAC,CAAC;QAEF,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;SACxC;aAAM;YACH,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;SAC5C;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,OAAO,CAAC;QAC/I,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAE3D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;IAC/D,CAAC;CACJ;AA5HU;IADN,sBAAsB,CAAC,kBAAkB,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;kDAC1F;AA8HnC,aAAa,CAAC,mBAAmB,EAAE,SAAS,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { CreateGroundVertexData } from \"../../../Builders/groundBuilder\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Defines a block used to generate grid geometry data\r\n */\r\nexport class GridBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new GridBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"width\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"height\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"subdivisions\", NodeGeometryBlockConnectionPointTypes.Int, true, 1);\r\n this.registerInput(\"subdivisionsX\", NodeGeometryBlockConnectionPointTypes.Int, true, 0);\r\n this.registerInput(\"subdivisionsY\", NodeGeometryBlockConnectionPointTypes.Int, true, 0);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"GridBlock\";\r\n }\r\n\r\n /**\r\n * Gets the width input component\r\n */\r\n public get width(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the height input component\r\n */\r\n public get height(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the subdivisions input component\r\n */\r\n public get subdivisions(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the subdivisionsX input component\r\n */\r\n public get subdivisionsX(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the subdivisionsY input component\r\n */\r\n public get subdivisionsY(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.width.isConnected) {\r\n const widthInput = new GeometryInputBlock(\"Width\");\r\n widthInput.value = 1;\r\n widthInput.output.connectTo(this.width);\r\n }\r\n\r\n if (!this.height.isConnected) {\r\n const heightInput = new GeometryInputBlock(\"Height\");\r\n heightInput.value = 1;\r\n heightInput.output.connectTo(this.height);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const options: { width?: number; height?: number; subdivisions?: number; subdivisionsX?: number; subdivisionsY?: number } = {};\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.width = this.width.getConnectedValue(state);\r\n options.height = this.height.getConnectedValue(state);\r\n options.subdivisions = this.subdivisions.getConnectedValue(state);\r\n options.subdivisionsX = this.subdivisionsX.getConnectedValue(state);\r\n options.subdivisionsY = this.subdivisionsY.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateGroundVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n this.geometry._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.GridBlock\", GridBlock);\r\n"]}
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { NodeGeometryBlock } from "../../nodeGeometryBlock";
|
|
2
|
+
import type { NodeGeometryConnectionPoint } from "../../nodeGeometryBlockConnectionPoint";
|
|
3
|
+
import type { NodeGeometryBuildState } from "../../nodeGeometryBuildState";
|
|
4
|
+
/**
|
|
5
|
+
* Defines a block used to generate icosphere geometry data
|
|
6
|
+
*/
|
|
7
|
+
export declare class IcoSphereBlock extends NodeGeometryBlock {
|
|
8
|
+
/**
|
|
9
|
+
* Gets or sets a boolean indicating that this block can evaluate context
|
|
10
|
+
* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
|
|
11
|
+
*/
|
|
12
|
+
evaluateContext: boolean;
|
|
13
|
+
/**
|
|
14
|
+
* Create a new IcoSphereBlock
|
|
15
|
+
* @param name defines the block name
|
|
16
|
+
*/
|
|
17
|
+
constructor(name: string);
|
|
18
|
+
/**
|
|
19
|
+
* Gets the current class name
|
|
20
|
+
* @returns the class name
|
|
21
|
+
*/
|
|
22
|
+
getClassName(): string;
|
|
23
|
+
/**
|
|
24
|
+
* Gets the radius input component
|
|
25
|
+
*/
|
|
26
|
+
get radius(): NodeGeometryConnectionPoint;
|
|
27
|
+
/**
|
|
28
|
+
* Gets the radius input component
|
|
29
|
+
*/
|
|
30
|
+
get radiusX(): NodeGeometryConnectionPoint;
|
|
31
|
+
/**
|
|
32
|
+
* Gets the radius input component
|
|
33
|
+
*/
|
|
34
|
+
get radiusY(): NodeGeometryConnectionPoint;
|
|
35
|
+
/**
|
|
36
|
+
* Gets the radius input component
|
|
37
|
+
*/
|
|
38
|
+
get radiusZ(): NodeGeometryConnectionPoint;
|
|
39
|
+
/**
|
|
40
|
+
* Gets the subdivisions input component
|
|
41
|
+
*/
|
|
42
|
+
get subdivisions(): NodeGeometryConnectionPoint;
|
|
43
|
+
/**
|
|
44
|
+
* Gets the geometry output component
|
|
45
|
+
*/
|
|
46
|
+
get geometry(): NodeGeometryConnectionPoint;
|
|
47
|
+
autoConfigure(): void;
|
|
48
|
+
protected _buildBlock(state: NodeGeometryBuildState): void;
|
|
49
|
+
protected _dumpPropertiesCode(): string;
|
|
50
|
+
/**
|
|
51
|
+
* Serializes this block in a JSON representation
|
|
52
|
+
* @returns the serialized block object
|
|
53
|
+
*/
|
|
54
|
+
serialize(): any;
|
|
55
|
+
_deserialize(serializationObject: any): void;
|
|
56
|
+
}
|
|
@@ -0,0 +1,120 @@
|
|
|
1
|
+
import { __decorate } from "../../../../tslib.es6.js";
|
|
2
|
+
import { NodeGeometryBlockConnectionPointTypes } from "../../Enums/nodeGeometryConnectionPointTypes.js";
|
|
3
|
+
import { NodeGeometryBlock } from "../../nodeGeometryBlock.js";
|
|
4
|
+
import { GeometryInputBlock } from "../geometryInputBlock.js";
|
|
5
|
+
import { RegisterClass } from "../../../../Misc/typeStore.js";
|
|
6
|
+
import { CreateIcoSphereVertexData } from "../../../Builders/icoSphereBuilder.js";
|
|
7
|
+
import { PropertyTypeForEdition, editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
|
|
8
|
+
/**
|
|
9
|
+
* Defines a block used to generate icosphere geometry data
|
|
10
|
+
*/
|
|
11
|
+
export class IcoSphereBlock extends NodeGeometryBlock {
|
|
12
|
+
/**
|
|
13
|
+
* Create a new IcoSphereBlock
|
|
14
|
+
* @param name defines the block name
|
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15
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+
*/
|
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16
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+
constructor(name) {
|
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+
super(name);
|
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+
/**
|
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19
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+
* Gets or sets a boolean indicating that this block can evaluate context
|
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+
* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
|
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+
*/
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+
this.evaluateContext = false;
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23
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+
this.registerInput("radius", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
|
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24
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+
this.registerInput("radiusX", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
|
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25
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+
this.registerInput("radiusY", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
|
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26
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+
this.registerInput("radiusZ", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
|
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+
this.registerInput("subdivisions", NodeGeometryBlockConnectionPointTypes.Int, true, 4);
|
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+
this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
|
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+
}
|
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/**
|
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+
* Gets the current class name
|
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32
|
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* @returns the class name
|
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|
+
*/
|
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+
getClassName() {
|
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|
+
return "IcoSphereBlock";
|
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36
|
+
}
|
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37
|
+
/**
|
|
38
|
+
* Gets the radius input component
|
|
39
|
+
*/
|
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40
|
+
get radius() {
|
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41
|
+
return this._inputs[0];
|
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42
|
+
}
|
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43
|
+
/**
|
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44
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+
* Gets the radius input component
|
|
45
|
+
*/
|
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|
+
get radiusX() {
|
|
47
|
+
return this._inputs[1];
|
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48
|
+
}
|
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49
|
+
/**
|
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50
|
+
* Gets the radius input component
|
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51
|
+
*/
|
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52
|
+
get radiusY() {
|
|
53
|
+
return this._inputs[2];
|
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54
|
+
}
|
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55
|
+
/**
|
|
56
|
+
* Gets the radius input component
|
|
57
|
+
*/
|
|
58
|
+
get radiusZ() {
|
|
59
|
+
return this._inputs[3];
|
|
60
|
+
}
|
|
61
|
+
/**
|
|
62
|
+
* Gets the subdivisions input component
|
|
63
|
+
*/
|
|
64
|
+
get subdivisions() {
|
|
65
|
+
return this._inputs[4];
|
|
66
|
+
}
|
|
67
|
+
/**
|
|
68
|
+
* Gets the geometry output component
|
|
69
|
+
*/
|
|
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|
+
get geometry() {
|
|
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|
+
return this._outputs[0];
|
|
72
|
+
}
|
|
73
|
+
autoConfigure() {
|
|
74
|
+
if (!this.radius.isConnected) {
|
|
75
|
+
const radiusInput = new GeometryInputBlock("Radius");
|
|
76
|
+
radiusInput.value = 0.2;
|
|
77
|
+
radiusInput.output.connectTo(this.radius);
|
|
78
|
+
}
|
|
79
|
+
}
|
|
80
|
+
_buildBlock(state) {
|
|
81
|
+
const options = {};
|
|
82
|
+
const func = (state) => {
|
|
83
|
+
options.radius = this.radius.getConnectedValue(state);
|
|
84
|
+
options.subdivisions = this.subdivisions.getConnectedValue(state);
|
|
85
|
+
options.radiusX = this.radiusX.getConnectedValue(state);
|
|
86
|
+
options.radiusY = this.radiusY.getConnectedValue(state);
|
|
87
|
+
options.radiusZ = this.radiusZ.getConnectedValue(state);
|
|
88
|
+
// Append vertex data from the plane builder
|
|
89
|
+
return CreateIcoSphereVertexData(options);
|
|
90
|
+
};
|
|
91
|
+
if (this.evaluateContext) {
|
|
92
|
+
this.geometry._storedFunction = func;
|
|
93
|
+
}
|
|
94
|
+
else {
|
|
95
|
+
this.geometry._storedValue = func(state);
|
|
96
|
+
}
|
|
97
|
+
}
|
|
98
|
+
_dumpPropertiesCode() {
|
|
99
|
+
const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\r\n`;
|
|
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|
+
return codeString;
|
|
101
|
+
}
|
|
102
|
+
/**
|
|
103
|
+
* Serializes this block in a JSON representation
|
|
104
|
+
* @returns the serialized block object
|
|
105
|
+
*/
|
|
106
|
+
serialize() {
|
|
107
|
+
const serializationObject = super.serialize();
|
|
108
|
+
serializationObject.evaluateContext = this.evaluateContext;
|
|
109
|
+
return serializationObject;
|
|
110
|
+
}
|
|
111
|
+
_deserialize(serializationObject) {
|
|
112
|
+
super._deserialize(serializationObject);
|
|
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|
+
this.evaluateContext = serializationObject.evaluateContext;
|
|
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|
+
}
|
|
115
|
+
}
|
|
116
|
+
__decorate([
|
|
117
|
+
editableInPropertyPage("Evaluate context", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
|
|
118
|
+
], IcoSphereBlock.prototype, "evaluateContext", void 0);
|
|
119
|
+
RegisterClass("BABYLON.IcoSphereBlock", IcoSphereBlock);
|
|
120
|
+
//# sourceMappingURL=icoSphereBlock.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"icoSphereBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Meshes/Node/Blocks/Sources/icoSphereBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,qCAAqC,EAAE,MAAM,8CAA8C,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAG5D,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,OAAO,EAAE,yBAAyB,EAAE,8CAA8C;AAClF,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,sCAAsC,CAAC;AAEtG;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,iBAAiB;IAQjD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAZhB;;;WAGG;QAEI,oBAAe,GAAG,KAAK,CAAC;QAS3B,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACpF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACpF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACpF,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAEvF,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;IACpF,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,MAAM,WAAW,GAAG,IAAI,kBAAkB,CAAC,QAAQ,CAAC,CAAC;YACrD,WAAW,CAAC,KAAK,GAAG,GAAG,CAAC;YACxB,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;IACL,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,MAAM,OAAO,GAUT,EAAE,CAAC;QAEP,MAAM,IAAI,GAAG,CAAC,KAA6B,EAAE,EAAE;YAC3C,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClE,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACxD,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACxD,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAExD,4CAA4C;YAC5C,OAAO,yBAAyB,CAAC,OAAO,CAAC,CAAC;QAC9C,CAAC,CAAC;QAEF,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;SACxC;aAAM;YACH,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;SAC5C;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,OAAO,CAAC;QAC/I,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAE3D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;IAC/D,CAAC;CACJ;AAjIU;IADN,sBAAsB,CAAC,kBAAkB,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;uDAC1F;AAmInC,aAAa,CAAC,wBAAwB,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport type { Vector4 } from \"../../../../Maths/math.vector\";\r\nimport { CreateIcoSphereVertexData } from \"core/Meshes/Builders/icoSphereBuilder\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Defines a block used to generate icosphere geometry data\r\n */\r\nexport class IcoSphereBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new IcoSphereBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"radius\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"radiusX\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"radiusY\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"radiusZ\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"subdivisions\", NodeGeometryBlockConnectionPointTypes.Int, true, 4);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"IcoSphereBlock\";\r\n }\r\n\r\n /**\r\n * Gets the radius input component\r\n */\r\n public get radius(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the radius input component\r\n */\r\n public get radiusX(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the radius input component\r\n */\r\n public get radiusY(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the radius input component\r\n */\r\n public get radiusZ(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the subdivisions input component\r\n */\r\n public get subdivisions(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.radius.isConnected) {\r\n const radiusInput = new GeometryInputBlock(\"Radius\");\r\n radiusInput.value = 0.2;\r\n radiusInput.output.connectTo(this.radius);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n radius?: number;\r\n radiusX?: number;\r\n radiusY?: number;\r\n radiusZ?: number;\r\n flat?: boolean;\r\n subdivisions?: number;\r\n sideOrientation?: number;\r\n frontUVs?: Vector4;\r\n backUVs?: Vector4;\r\n } = {};\r\n\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.radius = this.radius.getConnectedValue(state);\r\n options.subdivisions = this.subdivisions.getConnectedValue(state);\r\n options.radiusX = this.radiusX.getConnectedValue(state);\r\n options.radiusY = this.radiusY.getConnectedValue(state);\r\n options.radiusZ = this.radiusZ.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateIcoSphereVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n this.geometry._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.IcoSphereBlock\", IcoSphereBlock);\r\n"]}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { NodeGeometryBlock } from "../../nodeGeometryBlock";
|
|
2
|
+
import type { NodeGeometryConnectionPoint } from "../../nodeGeometryBlockConnectionPoint";
|
|
3
|
+
import type { Mesh } from "../../../../Meshes/mesh";
|
|
4
|
+
import type { Nullable } from "../../../../types";
|
|
5
|
+
/**
|
|
6
|
+
* Defines a block used to generate a user defined mesh geometry data
|
|
7
|
+
*/
|
|
8
|
+
export declare class MeshBlock extends NodeGeometryBlock {
|
|
9
|
+
private _mesh;
|
|
10
|
+
private _cachedVertexData;
|
|
11
|
+
/**
|
|
12
|
+
* Gets or sets the mesh to use to get vertex data
|
|
13
|
+
*/
|
|
14
|
+
get mesh(): Nullable<Mesh>;
|
|
15
|
+
set mesh(value: Nullable<Mesh>);
|
|
16
|
+
/**
|
|
17
|
+
* Create a new MeshBlock
|
|
18
|
+
* @param name defines the block name
|
|
19
|
+
*/
|
|
20
|
+
constructor(name: string);
|
|
21
|
+
/**
|
|
22
|
+
* Gets the current class name
|
|
23
|
+
* @returns the class name
|
|
24
|
+
*/
|
|
25
|
+
getClassName(): string;
|
|
26
|
+
/**
|
|
27
|
+
* Gets the geometry output component
|
|
28
|
+
*/
|
|
29
|
+
get geometry(): NodeGeometryConnectionPoint;
|
|
30
|
+
protected _buildBlock(): void;
|
|
31
|
+
/**
|
|
32
|
+
* Serializes this block in a JSON representation *
|
|
33
|
+
* @param saveMeshData defines a boolean indicating that mesh data must be saved as well
|
|
34
|
+
* @returns the serialized block object
|
|
35
|
+
*/
|
|
36
|
+
serialize(saveMeshData?: boolean): any;
|
|
37
|
+
_deserialize(serializationObject: any): void;
|
|
38
|
+
}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
import { NodeGeometryBlockConnectionPointTypes } from "../../Enums/nodeGeometryConnectionPointTypes.js";
|
|
2
|
+
import { NodeGeometryBlock } from "../../nodeGeometryBlock.js";
|
|
3
|
+
import { RegisterClass } from "../../../../Misc/typeStore.js";
|
|
4
|
+
import { VertexData } from "../../../../Meshes/mesh.vertexData.js";
|
|
5
|
+
/**
|
|
6
|
+
* Defines a block used to generate a user defined mesh geometry data
|
|
7
|
+
*/
|
|
8
|
+
export class MeshBlock extends NodeGeometryBlock {
|
|
9
|
+
/**
|
|
10
|
+
* Gets or sets the mesh to use to get vertex data
|
|
11
|
+
*/
|
|
12
|
+
get mesh() {
|
|
13
|
+
return this._mesh;
|
|
14
|
+
}
|
|
15
|
+
set mesh(value) {
|
|
16
|
+
this._mesh = value;
|
|
17
|
+
}
|
|
18
|
+
/**
|
|
19
|
+
* Create a new MeshBlock
|
|
20
|
+
* @param name defines the block name
|
|
21
|
+
*/
|
|
22
|
+
constructor(name) {
|
|
23
|
+
super(name);
|
|
24
|
+
this._cachedVertexData = null;
|
|
25
|
+
this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
|
|
26
|
+
}
|
|
27
|
+
/**
|
|
28
|
+
* Gets the current class name
|
|
29
|
+
* @returns the class name
|
|
30
|
+
*/
|
|
31
|
+
getClassName() {
|
|
32
|
+
return "MeshBlock";
|
|
33
|
+
}
|
|
34
|
+
/**
|
|
35
|
+
* Gets the geometry output component
|
|
36
|
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*/
|
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get geometry() {
|
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return this._outputs[0];
|
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}
|
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_buildBlock() {
|
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if (!this._mesh) {
|
|
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|
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if (this._cachedVertexData) {
|
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this.geometry._storedValue = this._cachedVertexData.clone();
|
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}
|
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else {
|
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this.geometry._storedValue = null;
|
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}
|
|
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|
+
return;
|
|
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|
+
}
|
|
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|
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this.geometry._storedValue = VertexData.ExtractFromMesh(this._mesh, false, true);
|
|
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|
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this._cachedVertexData = null;
|
|
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|
+
}
|
|
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|
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/**
|
|
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|
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* Serializes this block in a JSON representation *
|
|
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|
+
* @param saveMeshData defines a boolean indicating that mesh data must be saved as well
|
|
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|
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* @returns the serialized block object
|
|
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|
+
*/
|
|
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|
+
serialize(saveMeshData) {
|
|
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|
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const serializationObject = super.serialize();
|
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|
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if (saveMeshData) {
|
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if (this._mesh) {
|
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serializationObject.cachedVertexData = VertexData.ExtractFromMesh(this._mesh, false, true).serialize();
|
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}
|
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|
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else if (this._cachedVertexData) {
|
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serializationObject.cachedVertexData = this._cachedVertexData.serialize();
|
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}
|
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}
|
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return serializationObject;
|
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}
|
|
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|
+
_deserialize(serializationObject) {
|
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super._deserialize(serializationObject);
|
|
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|
+
if (serializationObject.cachedVertexData) {
|
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this._cachedVertexData = VertexData.Parse(serializationObject.cachedVertexData);
|
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|
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}
|
|
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|
+
}
|
|
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|
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}
|
|
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RegisterClass("BABYLON.MeshBlock", MeshBlock);
|
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|
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//# sourceMappingURL=meshBlock.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"meshBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Meshes/Node/Blocks/Sources/meshBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,qCAAqC,EAAE,MAAM,8CAA8C,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAE5D,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,OAAO,EAAE,UAAU,EAAE,MAAM,oCAAoC,CAAC;AAGhE;;GAEG;AACH,MAAM,OAAO,SAAU,SAAQ,iBAAiB;IAI5C;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAqB;QACjC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACvB,CAAC;IAED;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAlBR,sBAAiB,GAAyB,IAAI,CAAC;QAoBnD,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;IACpF,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,WAAW,CAAC;IACvB,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW;QACjB,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE;YACb,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBACxB,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;aAC/D;iBAAM;gBACH,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,IAAI,CAAC;aACrC;YACD,OAAO;SACV;QAED,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,UAAU,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;IAClC,CAAC;IAED;;;;OAIG;IACI,SAAS,CAAC,YAAsB;QACnC,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,IAAI,YAAY,EAAE;YACd,IAAI,IAAI,CAAC,KAAK,EAAE;gBACZ,mBAAmB,CAAC,gBAAgB,GAAG,UAAU,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,SAAS,EAAE,CAAC;aAC1G;iBAAM,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAC/B,mBAAmB,CAAC,gBAAgB,GAAG,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,CAAC;aAC7E;SACJ;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,mBAAmB,CAAC,gBAAgB,EAAE;YACtC,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAAC,KAAK,CAAC,mBAAmB,CAAC,gBAAgB,CAAC,CAAC;SACnF;IACL,CAAC;CACJ;AAED,aAAa,CAAC,mBAAmB,EAAE,SAAS,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport type { Mesh } from \"../../../../Meshes/mesh\";\r\nimport { VertexData } from \"../../../../Meshes/mesh.vertexData\";\r\nimport type { Nullable } from \"../../../../types\";\r\n\r\n/**\r\n * Defines a block used to generate a user defined mesh geometry data\r\n */\r\nexport class MeshBlock extends NodeGeometryBlock {\r\n private _mesh: Nullable<Mesh>;\r\n private _cachedVertexData: Nullable<VertexData> = null;\r\n\r\n /**\r\n * Gets or sets the mesh to use to get vertex data\r\n */\r\n public get mesh() {\r\n return this._mesh;\r\n }\r\n\r\n public set mesh(value: Nullable<Mesh>) {\r\n this._mesh = value;\r\n }\r\n\r\n /**\r\n * Create a new MeshBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MeshBlock\";\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock() {\r\n if (!this._mesh) {\r\n if (this._cachedVertexData) {\r\n this.geometry._storedValue = this._cachedVertexData.clone();\r\n } else {\r\n this.geometry._storedValue = null;\r\n }\r\n return;\r\n }\r\n\r\n this.geometry._storedValue = VertexData.ExtractFromMesh(this._mesh, false, true);\r\n this._cachedVertexData = null;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation *\r\n * @param saveMeshData defines a boolean indicating that mesh data must be saved as well\r\n * @returns the serialized block object\r\n */\r\n public serialize(saveMeshData?: boolean): any {\r\n const serializationObject = super.serialize();\r\n\r\n if (saveMeshData) {\r\n if (this._mesh) {\r\n serializationObject.cachedVertexData = VertexData.ExtractFromMesh(this._mesh, false, true).serialize();\r\n } else if (this._cachedVertexData) {\r\n serializationObject.cachedVertexData = this._cachedVertexData.serialize();\r\n }\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n if (serializationObject.cachedVertexData) {\r\n this._cachedVertexData = VertexData.Parse(serializationObject.cachedVertexData);\r\n }\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MeshBlock\", MeshBlock);\r\n"]}
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
import { NodeGeometryBlock } from "../../nodeGeometryBlock";
|
|
2
|
+
import type { NodeGeometryConnectionPoint } from "../../nodeGeometryBlockConnectionPoint";
|
|
3
|
+
import type { NodeGeometryBuildState } from "../../nodeGeometryBuildState";
|
|
4
|
+
/**
|
|
5
|
+
* Defines a block used to generate plane geometry data
|
|
6
|
+
*/
|
|
7
|
+
export declare class PlaneBlock extends NodeGeometryBlock {
|
|
8
|
+
/**
|
|
9
|
+
* Gets or sets a boolean indicating that this block can evaluate context
|
|
10
|
+
* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
|
|
11
|
+
*/
|
|
12
|
+
evaluateContext: boolean;
|
|
13
|
+
/**
|
|
14
|
+
* Create a new PlaneBlock
|
|
15
|
+
* @param name defines the block name
|
|
16
|
+
*/
|
|
17
|
+
constructor(name: string);
|
|
18
|
+
/**
|
|
19
|
+
* Gets the current class name
|
|
20
|
+
* @returns the class name
|
|
21
|
+
*/
|
|
22
|
+
getClassName(): string;
|
|
23
|
+
/**
|
|
24
|
+
* Gets the size input component
|
|
25
|
+
*/
|
|
26
|
+
get size(): NodeGeometryConnectionPoint;
|
|
27
|
+
/**
|
|
28
|
+
* Gets the width input component
|
|
29
|
+
*/
|
|
30
|
+
get width(): NodeGeometryConnectionPoint;
|
|
31
|
+
/**
|
|
32
|
+
* Gets the height input component
|
|
33
|
+
*/
|
|
34
|
+
get height(): NodeGeometryConnectionPoint;
|
|
35
|
+
/**
|
|
36
|
+
* Gets the geometry output component
|
|
37
|
+
*/
|
|
38
|
+
get geometry(): NodeGeometryConnectionPoint;
|
|
39
|
+
autoConfigure(): void;
|
|
40
|
+
protected _buildBlock(state: NodeGeometryBuildState): void;
|
|
41
|
+
protected _dumpPropertiesCode(): string;
|
|
42
|
+
/**
|
|
43
|
+
* Serializes this block in a JSON representation
|
|
44
|
+
* @returns the serialized block object
|
|
45
|
+
*/
|
|
46
|
+
serialize(): any;
|
|
47
|
+
_deserialize(serializationObject: any): void;
|
|
48
|
+
}
|
|
@@ -0,0 +1,118 @@
|
|
|
1
|
+
import { __decorate } from "../../../../tslib.es6.js";
|
|
2
|
+
import { CreatePlaneVertexData } from "../../../../Meshes/Builders/planeBuilder.js";
|
|
3
|
+
import { NodeGeometryBlockConnectionPointTypes } from "../../Enums/nodeGeometryConnectionPointTypes.js";
|
|
4
|
+
import { NodeGeometryBlock } from "../../nodeGeometryBlock.js";
|
|
5
|
+
import { GeometryInputBlock } from "../geometryInputBlock.js";
|
|
6
|
+
import { RegisterClass } from "../../../../Misc/typeStore.js";
|
|
7
|
+
import { PropertyTypeForEdition, editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
|
|
8
|
+
/**
|
|
9
|
+
* Defines a block used to generate plane geometry data
|
|
10
|
+
*/
|
|
11
|
+
export class PlaneBlock extends NodeGeometryBlock {
|
|
12
|
+
/**
|
|
13
|
+
* Create a new PlaneBlock
|
|
14
|
+
* @param name defines the block name
|
|
15
|
+
*/
|
|
16
|
+
constructor(name) {
|
|
17
|
+
super(name);
|
|
18
|
+
/**
|
|
19
|
+
* Gets or sets a boolean indicating that this block can evaluate context
|
|
20
|
+
* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
|
|
21
|
+
*/
|
|
22
|
+
this.evaluateContext = false;
|
|
23
|
+
this.registerInput("size", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
|
|
24
|
+
this.registerInput("width", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
|
|
25
|
+
this.registerInput("height", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
|
|
26
|
+
this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
|
|
27
|
+
}
|
|
28
|
+
/**
|
|
29
|
+
* Gets the current class name
|
|
30
|
+
* @returns the class name
|
|
31
|
+
*/
|
|
32
|
+
getClassName() {
|
|
33
|
+
return "PlaneBlock";
|
|
34
|
+
}
|
|
35
|
+
/**
|
|
36
|
+
* Gets the size input component
|
|
37
|
+
*/
|
|
38
|
+
get size() {
|
|
39
|
+
return this._inputs[0];
|
|
40
|
+
}
|
|
41
|
+
/**
|
|
42
|
+
* Gets the width input component
|
|
43
|
+
*/
|
|
44
|
+
get width() {
|
|
45
|
+
return this._inputs[1];
|
|
46
|
+
}
|
|
47
|
+
/**
|
|
48
|
+
* Gets the height input component
|
|
49
|
+
*/
|
|
50
|
+
get height() {
|
|
51
|
+
return this._inputs[2];
|
|
52
|
+
}
|
|
53
|
+
/**
|
|
54
|
+
* Gets the geometry output component
|
|
55
|
+
*/
|
|
56
|
+
get geometry() {
|
|
57
|
+
return this._outputs[0];
|
|
58
|
+
}
|
|
59
|
+
autoConfigure() {
|
|
60
|
+
if (this.size.isConnected) {
|
|
61
|
+
return;
|
|
62
|
+
}
|
|
63
|
+
if (!this.width.isConnected && !this.height.isConnected) {
|
|
64
|
+
const sizeInput = new GeometryInputBlock("Size");
|
|
65
|
+
sizeInput.value = 1;
|
|
66
|
+
sizeInput.output.connectTo(this.size);
|
|
67
|
+
return;
|
|
68
|
+
}
|
|
69
|
+
if (!this.width.isConnected) {
|
|
70
|
+
const widthInput = new GeometryInputBlock("Width");
|
|
71
|
+
widthInput.value = 1;
|
|
72
|
+
widthInput.output.connectTo(this.width);
|
|
73
|
+
}
|
|
74
|
+
if (!this.height.isConnected) {
|
|
75
|
+
const heightInput = new GeometryInputBlock("Height");
|
|
76
|
+
heightInput.value = 1;
|
|
77
|
+
heightInput.output.connectTo(this.height);
|
|
78
|
+
}
|
|
79
|
+
}
|
|
80
|
+
_buildBlock(state) {
|
|
81
|
+
const options = {};
|
|
82
|
+
const func = (state) => {
|
|
83
|
+
options.size = this.size.getConnectedValue(state);
|
|
84
|
+
options.width = this.width.getConnectedValue(state);
|
|
85
|
+
options.height = this.height.getConnectedValue(state);
|
|
86
|
+
// Append vertex data from the plane builder
|
|
87
|
+
return CreatePlaneVertexData(options);
|
|
88
|
+
};
|
|
89
|
+
if (this.evaluateContext) {
|
|
90
|
+
this.geometry._storedFunction = func;
|
|
91
|
+
}
|
|
92
|
+
else {
|
|
93
|
+
this.geometry._storedValue = func(state);
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
_dumpPropertiesCode() {
|
|
97
|
+
const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\r\n`;
|
|
98
|
+
return codeString;
|
|
99
|
+
}
|
|
100
|
+
/**
|
|
101
|
+
* Serializes this block in a JSON representation
|
|
102
|
+
* @returns the serialized block object
|
|
103
|
+
*/
|
|
104
|
+
serialize() {
|
|
105
|
+
const serializationObject = super.serialize();
|
|
106
|
+
serializationObject.evaluateContext = this.evaluateContext;
|
|
107
|
+
return serializationObject;
|
|
108
|
+
}
|
|
109
|
+
_deserialize(serializationObject) {
|
|
110
|
+
super._deserialize(serializationObject);
|
|
111
|
+
this.evaluateContext = serializationObject.evaluateContext;
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
__decorate([
|
|
115
|
+
editableInPropertyPage("Evaluate context", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
|
|
116
|
+
], PlaneBlock.prototype, "evaluateContext", void 0);
|
|
117
|
+
RegisterClass("BABYLON.PlaneBlock", PlaneBlock);
|
|
118
|
+
//# sourceMappingURL=planeBlock.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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{ CreatePlaneVertexData } from \"../../../../Meshes/Builders/planeBuilder\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport type { Vector4 } from \"../../../../Maths/math.vector\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Defines a block used to generate plane geometry data\r\n */\r\nexport class PlaneBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new PlaneBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"size\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"width\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"height\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"PlaneBlock\";\r\n }\r\n\r\n /**\r\n * Gets the size input component\r\n */\r\n public get size(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the width input component\r\n */\r\n public get width(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the height input component\r\n */\r\n public get height(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (this.size.isConnected) {\r\n return;\r\n }\r\n\r\n if (!this.width.isConnected && !this.height.isConnected) {\r\n const sizeInput = new GeometryInputBlock(\"Size\");\r\n sizeInput.value = 1;\r\n sizeInput.output.connectTo(this.size);\r\n return;\r\n }\r\n\r\n if (!this.width.isConnected) {\r\n const widthInput = new GeometryInputBlock(\"Width\");\r\n widthInput.value = 1;\r\n widthInput.output.connectTo(this.width);\r\n }\r\n\r\n if (!this.height.isConnected) {\r\n const heightInput = new GeometryInputBlock(\"Height\");\r\n heightInput.value = 1;\r\n heightInput.output.connectTo(this.height);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const options: { size?: number; width?: number; height?: number; sideOrientation?: number; frontUVs?: Vector4; backUVs?: Vector4 } = {};\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.size = this.size.getConnectedValue(state);\r\n options.width = this.width.getConnectedValue(state);\r\n options.height = this.height.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreatePlaneVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n this.geometry._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.PlaneBlock\", PlaneBlock);\r\n"]}
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