@babylonjs/core 6.14.2 → 6.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/actionManager.js +8 -3
- package/Actions/actionManager.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +2 -1
- package/Behaviors/Cameras/framingBehavior.js +3 -1
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Bones/skeleton.js +1 -0
- package/Bones/skeleton.js.map +1 -1
- package/Compute/computeEffect.js +1 -1
- package/Compute/computeEffect.js.map +1 -1
- package/{Materials/Node/nodeMaterialDecorator.d.ts → Decorators/nodeDecorator.d.ts} +6 -7
- package/{Materials/Node/nodeMaterialDecorator.js → Decorators/nodeDecorator.js} +3 -3
- package/Decorators/nodeDecorator.js.map +1 -0
- package/Engines/Processors/shaderCodeNode.js +1 -1
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js +2 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +3 -0
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +11 -10
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +3 -3
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/nativeEngine.js +5 -4
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +2 -0
- package/Engines/thinEngine.js +35 -4
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +12 -2
- package/Engines/webgpuEngine.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.d.ts +34 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js +29 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js.map +1 -0
- package/FlowGraph/Blocks/Data/index.d.ts +1 -0
- package/FlowGraph/Blocks/Data/index.js +2 -0
- package/FlowGraph/Blocks/Data/index.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.d.ts +23 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js +51 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.d.ts +20 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js +29 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/index.d.ts +2 -0
- package/FlowGraph/Blocks/Event/index.js +3 -0
- package/FlowGraph/Blocks/Event/index.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.d.ts +43 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js +40 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.d.ts +18 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js +21 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/index.d.ts +2 -0
- package/FlowGraph/Blocks/Execution/index.js +3 -0
- package/FlowGraph/Blocks/Execution/index.js.map +1 -0
- package/FlowGraph/Blocks/index.d.ts +3 -0
- package/FlowGraph/Blocks/index.js +5 -0
- package/FlowGraph/Blocks/index.js.map +1 -0
- package/FlowGraph/flowGraph.d.ts +34 -0
- package/FlowGraph/flowGraph.js +54 -0
- package/FlowGraph/flowGraph.js.map +1 -0
- package/FlowGraph/flowGraphBlock.d.ts +33 -0
- package/FlowGraph/flowGraphBlock.js +39 -0
- package/FlowGraph/flowGraphBlock.js.map +1 -0
- package/FlowGraph/flowGraphConnection.d.ts +38 -0
- package/FlowGraph/flowGraphConnection.js +40 -0
- package/FlowGraph/flowGraphConnection.js.map +1 -0
- package/FlowGraph/flowGraphDataConnection.d.ts +15 -0
- package/FlowGraph/flowGraphDataConnection.js +30 -0
- package/FlowGraph/flowGraphDataConnection.js.map +1 -0
- package/FlowGraph/flowGraphEventBlock.d.ts +20 -0
- package/FlowGraph/flowGraphEventBlock.js +15 -0
- package/FlowGraph/flowGraphEventBlock.js.map +1 -0
- package/FlowGraph/flowGraphExecutionBlock.d.ts +24 -0
- package/FlowGraph/flowGraphExecutionBlock.js +27 -0
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -0
- package/FlowGraph/flowGraphSignalConnection.d.ts +14 -0
- package/FlowGraph/flowGraphSignalConnection.js +22 -0
- package/FlowGraph/flowGraphSignalConnection.js.map +1 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.d.ts +7 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js +8 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js.map +1 -0
- package/FlowGraph/index.d.ts +6 -0
- package/FlowGraph/index.js +8 -0
- package/FlowGraph/index.js.map +1 -0
- package/Gizmos/lightGizmo.d.ts +5 -0
- package/Gizmos/lightGizmo.js +21 -7
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.d.ts +6 -0
- package/Gizmos/planeRotationGizmo.js +5 -1
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +8 -0
- package/Gizmos/rotationGizmo.js +15 -0
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Layers/layer.js +1 -1
- package/Layers/layer.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +2 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +4 -3
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +3 -1
- package/Lights/Shadows/shadowGenerator.js +4 -2
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/directionalLight.d.ts +1 -1
- package/Lights/directionalLight.js.map +1 -1
- package/Lights/hemisphericLight.d.ts +1 -1
- package/Lights/hemisphericLight.js.map +1 -1
- package/Lights/light.d.ts +1 -1
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.d.ts +1 -1
- package/Lights/pointLight.js.map +1 -1
- package/Lights/spotLight.d.ts +1 -1
- package/Lights/spotLight.js.map +1 -1
- package/Loading/sceneLoader.js +2 -0
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +13 -13
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js +11 -11
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js +16 -16
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +27 -27
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +8 -8
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.js +28 -28
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/TBNBlock.js +3 -5
- package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js +2 -2
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +15 -15
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +6 -6
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js +7 -7
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/twirlBlock.js +3 -3
- package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js +11 -11
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +6 -6
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +47 -47
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js +14 -14
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js +4 -4
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js +8 -8
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/index.d.ts +2 -0
- package/Materials/Node/Blocks/Teleport/index.js +3 -0
- package/Materials/Node/Blocks/Teleport/index.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.d.ts +42 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js +83 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.d.ts +59 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +122 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +5 -5
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +39 -39
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +3 -3
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/addBlock.js +1 -1
- package/Materials/Node/Blocks/addBlock.js.map +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.js +4 -4
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.js +7 -7
- package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js +8 -8
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.js +10 -10
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/crossBlock.js +1 -1
- package/Materials/Node/Blocks/crossBlock.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.js +5 -5
- package/Materials/Node/Blocks/curveBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.js +4 -4
- package/Materials/Node/Blocks/customBlock.js.map +1 -1
- package/Materials/Node/Blocks/desaturateBlock.js +4 -4
- package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
- package/Materials/Node/Blocks/distanceBlock.js +1 -1
- package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
- package/Materials/Node/Blocks/divideBlock.js +1 -1
- package/Materials/Node/Blocks/divideBlock.js.map +1 -1
- package/Materials/Node/Blocks/dotBlock.js +1 -1
- package/Materials/Node/Blocks/dotBlock.js.map +1 -1
- package/Materials/Node/Blocks/elbowBlock.js +1 -1
- package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.js +8 -8
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/index.d.ts +1 -0
- package/Materials/Node/Blocks/index.js +1 -0
- package/Materials/Node/Blocks/index.js.map +1 -1
- package/Materials/Node/Blocks/lengthBlock.js +1 -1
- package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
- package/Materials/Node/Blocks/lerpBlock.js +1 -1
- package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
- package/Materials/Node/Blocks/maxBlock.js +1 -1
- package/Materials/Node/Blocks/maxBlock.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js +7 -7
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
- package/Materials/Node/Blocks/minBlock.js +1 -1
- package/Materials/Node/Blocks/minBlock.js.map +1 -1
- package/Materials/Node/Blocks/modBlock.js +1 -1
- package/Materials/Node/Blocks/modBlock.js.map +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/negateBlock.js +1 -1
- package/Materials/Node/Blocks/negateBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js +6 -6
- package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/powBlock.js +1 -1
- package/Materials/Node/Blocks/powBlock.js.map +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +2 -2
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/Node/Blocks/reflectBlock.js +1 -1
- package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
- package/Materials/Node/Blocks/refractBlock.js +1 -1
- package/Materials/Node/Blocks/refractBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.js +4 -4
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js +6 -6
- package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/scaleBlock.js +1 -1
- package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js +41 -41
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
- package/Materials/Node/Blocks/stepBlock.js +1 -1
- package/Materials/Node/Blocks/stepBlock.js.map +1 -1
- package/Materials/Node/Blocks/subtractBlock.js +1 -1
- package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.js +13 -14
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.js +17 -17
- package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js +2 -2
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +22 -22
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorSplitterBlock.js +8 -8
- package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/voronoiNoiseBlock.js +5 -5
- package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.js +3 -4
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +155 -155
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/index.d.ts +1 -1
- package/Materials/Node/index.js +1 -1
- package/Materials/Node/index.js.map +1 -1
- package/Materials/Node/nodeMaterial.d.ts +1 -0
- package/Materials/Node/nodeMaterial.js +50 -15
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.d.ts +14 -2
- package/Materials/Node/nodeMaterialBlock.js +34 -11
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildState.js +36 -36
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildStateSharedData.js +4 -4
- package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +1 -0
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/effect.js +1 -1
- package/Materials/effect.js.map +1 -1
- package/Materials/effectRenderer.d.ts +4 -0
- package/Materials/effectRenderer.js +8 -2
- package/Materials/effectRenderer.js.map +1 -1
- package/Materials/greasedLinePluginMaterial.d.ts +4 -0
- package/Materials/greasedLinePluginMaterial.js +12 -1
- package/Materials/greasedLinePluginMaterial.js.map +1 -1
- package/Materials/materialPluginManager.js +5 -5
- package/Materials/materialPluginManager.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.d.ts +4 -15
- package/Materials/meshDebugPluginMaterial.js +8 -29
- package/Materials/meshDebugPluginMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.js +5 -5
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Meshes/Builders/boxBuilder.d.ts +31 -0
- package/Meshes/Builders/boxBuilder.js +65 -1
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.js +3 -3
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.js +2 -2
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.js +2 -2
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.js +1 -1
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/linesBuilder.d.ts +1 -1
- package/Meshes/Builders/linesBuilder.js +1 -1
- package/Meshes/Builders/linesBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.js +1 -1
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.js +1 -1
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.d.ts +85 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js +210 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.d.ts +68 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js +186 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.d.ts +35 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js +81 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js +58 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js +53 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js.map +1 -0
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* Defines a connection point for a block
|
|
28
|
+
*/
|
|
29
|
+
export declare class NodeGeometryConnectionPoint {
|
|
30
|
+
/** @internal */
|
|
31
|
+
_ownerBlock: NodeGeometryBlock;
|
|
32
|
+
/** @internal */
|
|
33
|
+
_connectedPoint: Nullable<NodeGeometryConnectionPoint>;
|
|
34
|
+
/** @internal */
|
|
35
|
+
_storedValue: any;
|
|
36
|
+
/** @internal */
|
|
37
|
+
_storedFunction: Nullable<(state: NodeGeometryBuildState) => any>;
|
|
38
|
+
/** @internal */
|
|
39
|
+
_acceptedConnectionPointType: Nullable<NodeGeometryConnectionPoint>;
|
|
40
|
+
private _endpoints;
|
|
41
|
+
private _direction;
|
|
42
|
+
private _type;
|
|
43
|
+
/** @internal */
|
|
44
|
+
_linkedConnectionSource: Nullable<NodeGeometryConnectionPoint>;
|
|
45
|
+
/** @internal */
|
|
46
|
+
_typeConnectionSource: Nullable<NodeGeometryConnectionPoint>;
|
|
47
|
+
/** @internal */
|
|
48
|
+
_defaultConnectionPointType: Nullable<NodeGeometryBlockConnectionPointTypes>;
|
|
49
|
+
/** Gets the direction of the point */
|
|
50
|
+
get direction(): NodeGeometryConnectionPointDirection;
|
|
51
|
+
/**
|
|
52
|
+
* Gets or sets the additional types supported by this connection point
|
|
53
|
+
*/
|
|
54
|
+
acceptedConnectionPointTypes: NodeGeometryBlockConnectionPointTypes[];
|
|
55
|
+
/**
|
|
56
|
+
* Gets or sets the additional types excluded by this connection point
|
|
57
|
+
*/
|
|
58
|
+
excludedConnectionPointTypes: NodeGeometryBlockConnectionPointTypes[];
|
|
59
|
+
/**
|
|
60
|
+
* Observable triggered when this point is connected
|
|
61
|
+
*/
|
|
62
|
+
onConnectionObservable: Observable<NodeGeometryConnectionPoint>;
|
|
63
|
+
/**
|
|
64
|
+
* Gets or sets a boolean indicating that this connection point is exposed on a frame
|
|
65
|
+
*/
|
|
66
|
+
isExposedOnFrame: boolean;
|
|
67
|
+
/**
|
|
68
|
+
* Gets or sets number indicating the position that the port is exposed to on a frame
|
|
69
|
+
*/
|
|
70
|
+
exposedPortPosition: number;
|
|
71
|
+
/**
|
|
72
|
+
* Gets or sets the default value used for this point if nothing is connected
|
|
73
|
+
*/
|
|
74
|
+
value: Nullable<any>;
|
|
75
|
+
/**
|
|
76
|
+
* Gets or sets the min value accepted for this point if nothing is connected
|
|
77
|
+
*/
|
|
78
|
+
valueMin: Nullable<any>;
|
|
79
|
+
/**
|
|
80
|
+
* Gets or sets the max value accepted for this point if nothing is connected
|
|
81
|
+
*/
|
|
82
|
+
valueMax: Nullable<any>;
|
|
83
|
+
/**
|
|
84
|
+
* Gets or sets the connection point type (default is float)
|
|
85
|
+
*/
|
|
86
|
+
get type(): NodeGeometryBlockConnectionPointTypes;
|
|
87
|
+
set type(value: NodeGeometryBlockConnectionPointTypes);
|
|
88
|
+
/**
|
|
89
|
+
* Gets or sets the connection point name
|
|
90
|
+
*/
|
|
91
|
+
name: string;
|
|
92
|
+
/**
|
|
93
|
+
* Gets or sets the connection point name
|
|
94
|
+
*/
|
|
95
|
+
displayName: string;
|
|
96
|
+
/**
|
|
97
|
+
* Gets or sets a boolean indicating that this connection point can be omitted
|
|
98
|
+
*/
|
|
99
|
+
isOptional: boolean;
|
|
100
|
+
/**
|
|
101
|
+
* Gets a boolean indicating that the current point is connected to another NodeMaterialBlock
|
|
102
|
+
*/
|
|
103
|
+
get isConnected(): boolean;
|
|
104
|
+
/** Get the other side of the connection (if any) */
|
|
105
|
+
get connectedPoint(): Nullable<NodeGeometryConnectionPoint>;
|
|
106
|
+
/** Get the block that owns this connection point */
|
|
107
|
+
get ownerBlock(): NodeGeometryBlock;
|
|
108
|
+
/** Get the block connected on the other side of this connection (if any) */
|
|
109
|
+
get sourceBlock(): Nullable<NodeGeometryBlock>;
|
|
110
|
+
/** Get the block connected on the endpoints of this connection (if any) */
|
|
111
|
+
get connectedBlocks(): Array<NodeGeometryBlock>;
|
|
112
|
+
/** Gets the list of connected endpoints */
|
|
113
|
+
get endpoints(): NodeGeometryConnectionPoint[];
|
|
114
|
+
/** Gets a boolean indicating if that output point is connected to at least one input */
|
|
115
|
+
get hasEndpoints(): boolean;
|
|
116
|
+
/** Get the inner type (ie AutoDetect for instance instead of the inferred one) */
|
|
117
|
+
get innerType(): NodeGeometryBlockConnectionPointTypes;
|
|
118
|
+
/**
|
|
119
|
+
* Gets the value represented by this connection point
|
|
120
|
+
* @param state current evaluation state
|
|
121
|
+
* @returns the connected value or the value if nothing is connected
|
|
122
|
+
*/
|
|
123
|
+
getConnectedValue(state: NodeGeometryBuildState): any;
|
|
124
|
+
/**
|
|
125
|
+
* Creates a new connection point
|
|
126
|
+
* @param name defines the connection point name
|
|
127
|
+
* @param ownerBlock defines the block hosting this connection point
|
|
128
|
+
* @param direction defines the direction of the connection point
|
|
129
|
+
*/
|
|
130
|
+
constructor(name: string, ownerBlock: NodeGeometryBlock, direction: NodeGeometryConnectionPointDirection);
|
|
131
|
+
/**
|
|
132
|
+
* Gets the current class name e.g. "NodeMaterialConnectionPoint"
|
|
133
|
+
* @returns the class name
|
|
134
|
+
*/
|
|
135
|
+
getClassName(): string;
|
|
136
|
+
/**
|
|
137
|
+
* Gets a boolean indicating if the current point can be connected to another point
|
|
138
|
+
* @param connectionPoint defines the other connection point
|
|
139
|
+
* @returns a boolean
|
|
140
|
+
*/
|
|
141
|
+
canConnectTo(connectionPoint: NodeGeometryConnectionPoint): boolean;
|
|
142
|
+
/**
|
|
143
|
+
* Gets a number indicating if the current point can be connected to another point
|
|
144
|
+
* @param connectionPoint defines the other connection point
|
|
145
|
+
* @returns a number defining the compatibility state
|
|
146
|
+
*/
|
|
147
|
+
checkCompatibilityState(connectionPoint: NodeGeometryConnectionPoint): NodeGeometryConnectionPointCompatibilityStates;
|
|
148
|
+
/**
|
|
149
|
+
* Connect this point to another connection point
|
|
150
|
+
* @param connectionPoint defines the other connection point
|
|
151
|
+
* @param ignoreConstraints defines if the system will ignore connection type constraints (default is false)
|
|
152
|
+
* @returns the current connection point
|
|
153
|
+
*/
|
|
154
|
+
connectTo(connectionPoint: NodeGeometryConnectionPoint, ignoreConstraints?: boolean): NodeGeometryConnectionPoint;
|
|
155
|
+
/**
|
|
156
|
+
* Disconnect this point from one of his endpoint
|
|
157
|
+
* @param endpoint defines the other connection point
|
|
158
|
+
* @returns the current connection point
|
|
159
|
+
*/
|
|
160
|
+
disconnectFrom(endpoint: NodeGeometryConnectionPoint): NodeGeometryConnectionPoint;
|
|
161
|
+
/**
|
|
162
|
+
* Fill the list of excluded connection point types with all types other than those passed in the parameter
|
|
163
|
+
* @param mask Types (ORed values of NodeMaterialBlockConnectionPointTypes) that are allowed, and thus will not be pushed to the excluded list
|
|
164
|
+
*/
|
|
165
|
+
addExcludedConnectionPointFromAllowedTypes(mask: number): void;
|
|
166
|
+
/**
|
|
167
|
+
* Serializes this point in a JSON representation
|
|
168
|
+
* @param isInput defines if the connection point is an input (default is true)
|
|
169
|
+
* @returns the serialized point object
|
|
170
|
+
*/
|
|
171
|
+
serialize(isInput?: boolean): any;
|
|
172
|
+
/**
|
|
173
|
+
* Release resources
|
|
174
|
+
*/
|
|
175
|
+
dispose(): void;
|
|
176
|
+
}
|
|
@@ -0,0 +1,305 @@
|
|
|
1
|
+
import { Observable } from "../../Misc/observable.js";
|
|
2
|
+
import { NodeGeometryBlockConnectionPointTypes } from "./Enums/nodeGeometryConnectionPointTypes.js";
|
|
3
|
+
/**
|
|
4
|
+
* Enum used to define the compatibility state between two connection points
|
|
5
|
+
*/
|
|
6
|
+
export var NodeGeometryConnectionPointCompatibilityStates;
|
|
7
|
+
(function (NodeGeometryConnectionPointCompatibilityStates) {
|
|
8
|
+
/** Points are compatibles */
|
|
9
|
+
NodeGeometryConnectionPointCompatibilityStates[NodeGeometryConnectionPointCompatibilityStates["Compatible"] = 0] = "Compatible";
|
|
10
|
+
/** Points are incompatible because of their types */
|
|
11
|
+
NodeGeometryConnectionPointCompatibilityStates[NodeGeometryConnectionPointCompatibilityStates["TypeIncompatible"] = 1] = "TypeIncompatible";
|
|
12
|
+
/** Points are incompatible because they are in the same hierarchy **/
|
|
13
|
+
NodeGeometryConnectionPointCompatibilityStates[NodeGeometryConnectionPointCompatibilityStates["HierarchyIssue"] = 2] = "HierarchyIssue";
|
|
14
|
+
})(NodeGeometryConnectionPointCompatibilityStates || (NodeGeometryConnectionPointCompatibilityStates = {}));
|
|
15
|
+
/**
|
|
16
|
+
* Defines the direction of a connection point
|
|
17
|
+
*/
|
|
18
|
+
export var NodeGeometryConnectionPointDirection;
|
|
19
|
+
(function (NodeGeometryConnectionPointDirection) {
|
|
20
|
+
/** Input */
|
|
21
|
+
NodeGeometryConnectionPointDirection[NodeGeometryConnectionPointDirection["Input"] = 0] = "Input";
|
|
22
|
+
/** Output */
|
|
23
|
+
NodeGeometryConnectionPointDirection[NodeGeometryConnectionPointDirection["Output"] = 1] = "Output";
|
|
24
|
+
})(NodeGeometryConnectionPointDirection || (NodeGeometryConnectionPointDirection = {}));
|
|
25
|
+
/**
|
|
26
|
+
* Defines a connection point for a block
|
|
27
|
+
*/
|
|
28
|
+
export class NodeGeometryConnectionPoint {
|
|
29
|
+
/** Gets the direction of the point */
|
|
30
|
+
get direction() {
|
|
31
|
+
return this._direction;
|
|
32
|
+
}
|
|
33
|
+
/**
|
|
34
|
+
* Gets or sets the connection point type (default is float)
|
|
35
|
+
*/
|
|
36
|
+
get type() {
|
|
37
|
+
if (this._type === NodeGeometryBlockConnectionPointTypes.AutoDetect) {
|
|
38
|
+
if (this._ownerBlock.isInput) {
|
|
39
|
+
return this._ownerBlock.type;
|
|
40
|
+
}
|
|
41
|
+
if (this._connectedPoint) {
|
|
42
|
+
return this._connectedPoint.type;
|
|
43
|
+
}
|
|
44
|
+
if (this._linkedConnectionSource && this._linkedConnectionSource.isConnected) {
|
|
45
|
+
return this._linkedConnectionSource.type;
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
if (this._type === NodeGeometryBlockConnectionPointTypes.BasedOnInput) {
|
|
49
|
+
if (this._typeConnectionSource) {
|
|
50
|
+
if (!this._typeConnectionSource.isConnected && this._defaultConnectionPointType) {
|
|
51
|
+
return this._defaultConnectionPointType;
|
|
52
|
+
}
|
|
53
|
+
return this._typeConnectionSource.type;
|
|
54
|
+
}
|
|
55
|
+
else if (this._defaultConnectionPointType) {
|
|
56
|
+
return this._defaultConnectionPointType;
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
return this._type;
|
|
60
|
+
}
|
|
61
|
+
set type(value) {
|
|
62
|
+
this._type = value;
|
|
63
|
+
}
|
|
64
|
+
/**
|
|
65
|
+
* Gets a boolean indicating that the current point is connected to another NodeMaterialBlock
|
|
66
|
+
*/
|
|
67
|
+
get isConnected() {
|
|
68
|
+
return this.connectedPoint !== null || this.hasEndpoints;
|
|
69
|
+
}
|
|
70
|
+
/** Get the other side of the connection (if any) */
|
|
71
|
+
get connectedPoint() {
|
|
72
|
+
return this._connectedPoint;
|
|
73
|
+
}
|
|
74
|
+
/** Get the block that owns this connection point */
|
|
75
|
+
get ownerBlock() {
|
|
76
|
+
return this._ownerBlock;
|
|
77
|
+
}
|
|
78
|
+
/** Get the block connected on the other side of this connection (if any) */
|
|
79
|
+
get sourceBlock() {
|
|
80
|
+
if (!this._connectedPoint) {
|
|
81
|
+
return null;
|
|
82
|
+
}
|
|
83
|
+
return this._connectedPoint.ownerBlock;
|
|
84
|
+
}
|
|
85
|
+
/** Get the block connected on the endpoints of this connection (if any) */
|
|
86
|
+
get connectedBlocks() {
|
|
87
|
+
if (this._endpoints.length === 0) {
|
|
88
|
+
return [];
|
|
89
|
+
}
|
|
90
|
+
return this._endpoints.map((e) => e.ownerBlock);
|
|
91
|
+
}
|
|
92
|
+
/** Gets the list of connected endpoints */
|
|
93
|
+
get endpoints() {
|
|
94
|
+
return this._endpoints;
|
|
95
|
+
}
|
|
96
|
+
/** Gets a boolean indicating if that output point is connected to at least one input */
|
|
97
|
+
get hasEndpoints() {
|
|
98
|
+
return this._endpoints && this._endpoints.length > 0;
|
|
99
|
+
}
|
|
100
|
+
/** Get the inner type (ie AutoDetect for instance instead of the inferred one) */
|
|
101
|
+
get innerType() {
|
|
102
|
+
if (this._linkedConnectionSource && this._linkedConnectionSource.isConnected) {
|
|
103
|
+
return this.type;
|
|
104
|
+
}
|
|
105
|
+
return this._type;
|
|
106
|
+
}
|
|
107
|
+
/**
|
|
108
|
+
* Gets the value represented by this connection point
|
|
109
|
+
* @param state current evaluation state
|
|
110
|
+
* @returns the connected value or the value if nothing is connected
|
|
111
|
+
*/
|
|
112
|
+
getConnectedValue(state) {
|
|
113
|
+
var _a, _b, _c;
|
|
114
|
+
if (this.isConnected) {
|
|
115
|
+
if ((_a = this._connectedPoint) === null || _a === void 0 ? void 0 : _a._storedFunction) {
|
|
116
|
+
return (_b = this._connectedPoint) === null || _b === void 0 ? void 0 : _b._storedFunction(state);
|
|
117
|
+
}
|
|
118
|
+
return (_c = this._connectedPoint) === null || _c === void 0 ? void 0 : _c._storedValue;
|
|
119
|
+
}
|
|
120
|
+
return this.value;
|
|
121
|
+
}
|
|
122
|
+
/**
|
|
123
|
+
* Creates a new connection point
|
|
124
|
+
* @param name defines the connection point name
|
|
125
|
+
* @param ownerBlock defines the block hosting this connection point
|
|
126
|
+
* @param direction defines the direction of the connection point
|
|
127
|
+
*/
|
|
128
|
+
constructor(name, ownerBlock, direction) {
|
|
129
|
+
/** @internal */
|
|
130
|
+
this._connectedPoint = null;
|
|
131
|
+
/** @internal */
|
|
132
|
+
this._storedValue = null;
|
|
133
|
+
/** @internal */
|
|
134
|
+
this._storedFunction = null;
|
|
135
|
+
/** @internal */
|
|
136
|
+
this._acceptedConnectionPointType = null;
|
|
137
|
+
this._endpoints = new Array();
|
|
138
|
+
this._type = NodeGeometryBlockConnectionPointTypes.Geometry;
|
|
139
|
+
/** @internal */
|
|
140
|
+
this._linkedConnectionSource = null;
|
|
141
|
+
/** @internal */
|
|
142
|
+
this._typeConnectionSource = null;
|
|
143
|
+
/** @internal */
|
|
144
|
+
this._defaultConnectionPointType = null;
|
|
145
|
+
/**
|
|
146
|
+
* Gets or sets the additional types supported by this connection point
|
|
147
|
+
*/
|
|
148
|
+
this.acceptedConnectionPointTypes = new Array();
|
|
149
|
+
/**
|
|
150
|
+
* Gets or sets the additional types excluded by this connection point
|
|
151
|
+
*/
|
|
152
|
+
this.excludedConnectionPointTypes = new Array();
|
|
153
|
+
/**
|
|
154
|
+
* Observable triggered when this point is connected
|
|
155
|
+
*/
|
|
156
|
+
this.onConnectionObservable = new Observable();
|
|
157
|
+
/**
|
|
158
|
+
* Gets or sets a boolean indicating that this connection point is exposed on a frame
|
|
159
|
+
*/
|
|
160
|
+
this.isExposedOnFrame = false;
|
|
161
|
+
/**
|
|
162
|
+
* Gets or sets number indicating the position that the port is exposed to on a frame
|
|
163
|
+
*/
|
|
164
|
+
this.exposedPortPosition = -1;
|
|
165
|
+
/**
|
|
166
|
+
* Gets or sets the default value used for this point if nothing is connected
|
|
167
|
+
*/
|
|
168
|
+
this.value = null;
|
|
169
|
+
/**
|
|
170
|
+
* Gets or sets the min value accepted for this point if nothing is connected
|
|
171
|
+
*/
|
|
172
|
+
this.valueMin = null;
|
|
173
|
+
/**
|
|
174
|
+
* Gets or sets the max value accepted for this point if nothing is connected
|
|
175
|
+
*/
|
|
176
|
+
this.valueMax = null;
|
|
177
|
+
this._ownerBlock = ownerBlock;
|
|
178
|
+
this.name = name;
|
|
179
|
+
this._direction = direction;
|
|
180
|
+
}
|
|
181
|
+
/**
|
|
182
|
+
* Gets the current class name e.g. "NodeMaterialConnectionPoint"
|
|
183
|
+
* @returns the class name
|
|
184
|
+
*/
|
|
185
|
+
getClassName() {
|
|
186
|
+
return "NodeGeometryConnectionPoint";
|
|
187
|
+
}
|
|
188
|
+
/**
|
|
189
|
+
* Gets a boolean indicating if the current point can be connected to another point
|
|
190
|
+
* @param connectionPoint defines the other connection point
|
|
191
|
+
* @returns a boolean
|
|
192
|
+
*/
|
|
193
|
+
canConnectTo(connectionPoint) {
|
|
194
|
+
return this.checkCompatibilityState(connectionPoint) === NodeGeometryConnectionPointCompatibilityStates.Compatible;
|
|
195
|
+
}
|
|
196
|
+
/**
|
|
197
|
+
* Gets a number indicating if the current point can be connected to another point
|
|
198
|
+
* @param connectionPoint defines the other connection point
|
|
199
|
+
* @returns a number defining the compatibility state
|
|
200
|
+
*/
|
|
201
|
+
checkCompatibilityState(connectionPoint) {
|
|
202
|
+
const ownerBlock = this._ownerBlock;
|
|
203
|
+
const otherBlock = connectionPoint.ownerBlock;
|
|
204
|
+
if (this.type !== connectionPoint.type && connectionPoint.innerType !== NodeGeometryBlockConnectionPointTypes.AutoDetect) {
|
|
205
|
+
// Accepted types
|
|
206
|
+
if (connectionPoint.acceptedConnectionPointTypes && connectionPoint.acceptedConnectionPointTypes.indexOf(this.type) !== -1) {
|
|
207
|
+
return NodeGeometryConnectionPointCompatibilityStates.Compatible;
|
|
208
|
+
}
|
|
209
|
+
else {
|
|
210
|
+
return NodeGeometryConnectionPointCompatibilityStates.TypeIncompatible;
|
|
211
|
+
}
|
|
212
|
+
}
|
|
213
|
+
// Excluded
|
|
214
|
+
if (connectionPoint.excludedConnectionPointTypes && connectionPoint.excludedConnectionPointTypes.indexOf(this.type) !== -1) {
|
|
215
|
+
return NodeGeometryConnectionPointCompatibilityStates.TypeIncompatible;
|
|
216
|
+
}
|
|
217
|
+
// Check hierarchy
|
|
218
|
+
let targetBlock = otherBlock;
|
|
219
|
+
let sourceBlock = ownerBlock;
|
|
220
|
+
if (this.direction === NodeGeometryConnectionPointDirection.Input) {
|
|
221
|
+
targetBlock = ownerBlock;
|
|
222
|
+
sourceBlock = otherBlock;
|
|
223
|
+
}
|
|
224
|
+
if (targetBlock.isAnAncestorOf(sourceBlock)) {
|
|
225
|
+
return NodeGeometryConnectionPointCompatibilityStates.HierarchyIssue;
|
|
226
|
+
}
|
|
227
|
+
return NodeGeometryConnectionPointCompatibilityStates.Compatible;
|
|
228
|
+
}
|
|
229
|
+
/**
|
|
230
|
+
* Connect this point to another connection point
|
|
231
|
+
* @param connectionPoint defines the other connection point
|
|
232
|
+
* @param ignoreConstraints defines if the system will ignore connection type constraints (default is false)
|
|
233
|
+
* @returns the current connection point
|
|
234
|
+
*/
|
|
235
|
+
connectTo(connectionPoint, ignoreConstraints = false) {
|
|
236
|
+
if (!ignoreConstraints && !this.canConnectTo(connectionPoint)) {
|
|
237
|
+
throw "Cannot connect these two connectors.";
|
|
238
|
+
}
|
|
239
|
+
this._endpoints.push(connectionPoint);
|
|
240
|
+
connectionPoint._connectedPoint = this;
|
|
241
|
+
this.onConnectionObservable.notifyObservers(connectionPoint);
|
|
242
|
+
connectionPoint.onConnectionObservable.notifyObservers(this);
|
|
243
|
+
return this;
|
|
244
|
+
}
|
|
245
|
+
/**
|
|
246
|
+
* Disconnect this point from one of his endpoint
|
|
247
|
+
* @param endpoint defines the other connection point
|
|
248
|
+
* @returns the current connection point
|
|
249
|
+
*/
|
|
250
|
+
disconnectFrom(endpoint) {
|
|
251
|
+
const index = this._endpoints.indexOf(endpoint);
|
|
252
|
+
if (index === -1) {
|
|
253
|
+
return this;
|
|
254
|
+
}
|
|
255
|
+
this._endpoints.splice(index, 1);
|
|
256
|
+
endpoint._connectedPoint = null;
|
|
257
|
+
return this;
|
|
258
|
+
}
|
|
259
|
+
/**
|
|
260
|
+
* Fill the list of excluded connection point types with all types other than those passed in the parameter
|
|
261
|
+
* @param mask Types (ORed values of NodeMaterialBlockConnectionPointTypes) that are allowed, and thus will not be pushed to the excluded list
|
|
262
|
+
*/
|
|
263
|
+
addExcludedConnectionPointFromAllowedTypes(mask) {
|
|
264
|
+
let bitmask = 1;
|
|
265
|
+
while (bitmask < NodeGeometryBlockConnectionPointTypes.All) {
|
|
266
|
+
if (!(mask & bitmask)) {
|
|
267
|
+
this.excludedConnectionPointTypes.push(bitmask);
|
|
268
|
+
}
|
|
269
|
+
bitmask = bitmask << 1;
|
|
270
|
+
}
|
|
271
|
+
}
|
|
272
|
+
/**
|
|
273
|
+
* Serializes this point in a JSON representation
|
|
274
|
+
* @param isInput defines if the connection point is an input (default is true)
|
|
275
|
+
* @returns the serialized point object
|
|
276
|
+
*/
|
|
277
|
+
serialize(isInput = true) {
|
|
278
|
+
const serializationObject = {};
|
|
279
|
+
serializationObject.name = this.name;
|
|
280
|
+
serializationObject.displayName = this.displayName;
|
|
281
|
+
if (this.value !== undefined && this.value !== null) {
|
|
282
|
+
if (this.value.asArray) {
|
|
283
|
+
serializationObject.valueType = "BABYLON." + this.value.getClassName();
|
|
284
|
+
serializationObject.value = this.value.asArray();
|
|
285
|
+
}
|
|
286
|
+
else {
|
|
287
|
+
serializationObject.valueType = "number";
|
|
288
|
+
serializationObject.value = this.value;
|
|
289
|
+
}
|
|
290
|
+
}
|
|
291
|
+
if (isInput && this.connectedPoint) {
|
|
292
|
+
serializationObject.inputName = this.name;
|
|
293
|
+
serializationObject.targetBlockId = this.connectedPoint.ownerBlock.uniqueId;
|
|
294
|
+
serializationObject.targetConnectionName = this.connectedPoint.name;
|
|
295
|
+
}
|
|
296
|
+
return serializationObject;
|
|
297
|
+
}
|
|
298
|
+
/**
|
|
299
|
+
* Release resources
|
|
300
|
+
*/
|
|
301
|
+
dispose() {
|
|
302
|
+
this.onConnectionObservable.clear();
|
|
303
|
+
}
|
|
304
|
+
}
|
|
305
|
+
//# sourceMappingURL=nodeGeometryBlockConnectionPoint.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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type { Nullable } from \"../../types\";\r\nimport type { NodeGeometryBlock } from \"./nodeGeometryBlock\";\r\nimport { Observable } from \"../../Misc/observable\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"./Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { GeometryInputBlock } from \"./Blocks/geometryInputBlock\";\r\nimport type { NodeGeometryBuildState } from \"./nodeGeometryBuildState\";\r\n\r\n/**\r\n * Enum used to define the compatibility state between two connection points\r\n */\r\nexport enum NodeGeometryConnectionPointCompatibilityStates {\r\n /** Points are compatibles */\r\n Compatible,\r\n /** Points are incompatible because of their types */\r\n TypeIncompatible,\r\n /** Points are incompatible because they are in the same hierarchy **/\r\n HierarchyIssue,\r\n}\r\n\r\n/**\r\n * Defines the direction of a connection point\r\n */\r\nexport enum NodeGeometryConnectionPointDirection {\r\n /** Input */\r\n Input,\r\n /** Output */\r\n Output,\r\n}\r\n\r\n/**\r\n * Defines a connection point for a block\r\n */\r\nexport class NodeGeometryConnectionPoint {\r\n /** @internal */\r\n public _ownerBlock: NodeGeometryBlock;\r\n /** @internal */\r\n public _connectedPoint: Nullable<NodeGeometryConnectionPoint> = null;\r\n /** @internal */\r\n public _storedValue: any = null;\r\n /** @internal */\r\n public _storedFunction: Nullable<(state: NodeGeometryBuildState) => any> = null;\r\n\r\n /** @internal */\r\n public _acceptedConnectionPointType: Nullable<NodeGeometryConnectionPoint> = null;\r\n\r\n private _endpoints = new Array<NodeGeometryConnectionPoint>();\r\n private _direction: NodeGeometryConnectionPointDirection;\r\n private _type = NodeGeometryBlockConnectionPointTypes.Geometry;\r\n\r\n /** @internal */\r\n public _linkedConnectionSource: Nullable<NodeGeometryConnectionPoint> = null;\r\n\r\n /** @internal */\r\n public _typeConnectionSource: Nullable<NodeGeometryConnectionPoint> = null;\r\n\r\n /** @internal */\r\n public _defaultConnectionPointType: Nullable<NodeGeometryBlockConnectionPointTypes> = null;\r\n\r\n /** Gets the direction of the point */\r\n public get direction() {\r\n return this._direction;\r\n }\r\n\r\n /**\r\n * Gets or sets the additional types supported by this connection point\r\n */\r\n public acceptedConnectionPointTypes = new Array<NodeGeometryBlockConnectionPointTypes>();\r\n\r\n /**\r\n * Gets or sets the additional types excluded by this connection point\r\n */\r\n public excludedConnectionPointTypes = new Array<NodeGeometryBlockConnectionPointTypes>();\r\n\r\n /**\r\n * Observable triggered when this point is connected\r\n */\r\n public onConnectionObservable = new Observable<NodeGeometryConnectionPoint>();\r\n\r\n /**\r\n * Gets or sets a boolean indicating that this connection point is exposed on a frame\r\n */\r\n public isExposedOnFrame: boolean = false;\r\n\r\n /**\r\n * Gets or sets number indicating the position that the port is exposed to on a frame\r\n */\r\n public exposedPortPosition: number = -1;\r\n\r\n /**\r\n * Gets or sets the default value used for this point if nothing is connected\r\n */\r\n public value: Nullable<any> = null;\r\n\r\n /**\r\n * Gets or sets the min value accepted for this point if nothing is connected\r\n */\r\n public valueMin: Nullable<any> = null;\r\n\r\n /**\r\n * Gets or sets the max value accepted for this point if nothing is connected\r\n */\r\n public valueMax: Nullable<any> = null;\r\n\r\n /**\r\n * Gets or sets the connection point type (default is float)\r\n */\r\n public get type(): NodeGeometryBlockConnectionPointTypes {\r\n if (this._type === NodeGeometryBlockConnectionPointTypes.AutoDetect) {\r\n if (this._ownerBlock.isInput) {\r\n return (this._ownerBlock as GeometryInputBlock).type;\r\n }\r\n\r\n if (this._connectedPoint) {\r\n return this._connectedPoint.type;\r\n }\r\n\r\n if (this._linkedConnectionSource && this._linkedConnectionSource.isConnected) {\r\n return this._linkedConnectionSource.type;\r\n }\r\n }\r\n\r\n if (this._type === NodeGeometryBlockConnectionPointTypes.BasedOnInput) {\r\n if (this._typeConnectionSource) {\r\n if (!this._typeConnectionSource.isConnected && this._defaultConnectionPointType) {\r\n return this._defaultConnectionPointType;\r\n }\r\n return this._typeConnectionSource.type;\r\n } else if (this._defaultConnectionPointType) {\r\n return this._defaultConnectionPointType;\r\n }\r\n }\r\n\r\n return this._type;\r\n }\r\n\r\n public set type(value: NodeGeometryBlockConnectionPointTypes) {\r\n this._type = value;\r\n }\r\n\r\n /**\r\n * Gets or sets the connection point name\r\n */\r\n public name: string;\r\n\r\n /**\r\n * Gets or sets the connection point name\r\n */\r\n public displayName: string;\r\n\r\n /**\r\n * Gets or sets a boolean indicating that this connection point can be omitted\r\n */\r\n public isOptional: boolean;\r\n\r\n /**\r\n * Gets a boolean indicating that the current point is connected to another NodeMaterialBlock\r\n */\r\n public get isConnected(): boolean {\r\n return this.connectedPoint !== null || this.hasEndpoints;\r\n }\r\n\r\n /** Get the other side of the connection (if any) */\r\n public get connectedPoint(): Nullable<NodeGeometryConnectionPoint> {\r\n return this._connectedPoint;\r\n }\r\n\r\n /** Get the block that owns this connection point */\r\n public get ownerBlock(): NodeGeometryBlock {\r\n return this._ownerBlock;\r\n }\r\n\r\n /** Get the block connected on the other side of this connection (if any) */\r\n public get sourceBlock(): Nullable<NodeGeometryBlock> {\r\n if (!this._connectedPoint) {\r\n return null;\r\n }\r\n\r\n return this._connectedPoint.ownerBlock;\r\n }\r\n\r\n /** Get the block connected on the endpoints of this connection (if any) */\r\n public get connectedBlocks(): Array<NodeGeometryBlock> {\r\n if (this._endpoints.length === 0) {\r\n return [];\r\n }\r\n\r\n return this._endpoints.map((e) => e.ownerBlock);\r\n }\r\n\r\n /** Gets the list of connected endpoints */\r\n public get endpoints() {\r\n return this._endpoints;\r\n }\r\n\r\n /** Gets a boolean indicating if that output point is connected to at least one input */\r\n public get hasEndpoints(): boolean {\r\n return this._endpoints && this._endpoints.length > 0;\r\n }\r\n\r\n /** Get the inner type (ie AutoDetect for instance instead of the inferred one) */\r\n public get innerType() {\r\n if (this._linkedConnectionSource && this._linkedConnectionSource.isConnected) {\r\n return this.type;\r\n }\r\n return this._type;\r\n }\r\n\r\n /**\r\n * Gets the value represented by this connection point\r\n * @param state current evaluation state\r\n * @returns the connected value or the value if nothing is connected\r\n */\r\n public getConnectedValue(state: NodeGeometryBuildState) {\r\n if (this.isConnected) {\r\n if (this._connectedPoint?._storedFunction) {\r\n return this._connectedPoint?._storedFunction(state);\r\n }\r\n return this._connectedPoint?._storedValue;\r\n }\r\n return this.value;\r\n }\r\n\r\n /**\r\n * Creates a new connection point\r\n * @param name defines the connection point name\r\n * @param ownerBlock defines the block hosting this connection point\r\n * @param direction defines the direction of the connection point\r\n */\r\n public constructor(name: string, ownerBlock: NodeGeometryBlock, direction: NodeGeometryConnectionPointDirection) {\r\n this._ownerBlock = ownerBlock;\r\n this.name = name;\r\n this._direction = direction;\r\n }\r\n\r\n /**\r\n * Gets the current class name e.g. \"NodeMaterialConnectionPoint\"\r\n * @returns the class name\r\n */\r\n public getClassName(): string {\r\n return \"NodeGeometryConnectionPoint\";\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if the current point can be connected to another point\r\n * @param connectionPoint defines the other connection point\r\n * @returns a boolean\r\n */\r\n public canConnectTo(connectionPoint: NodeGeometryConnectionPoint) {\r\n return this.checkCompatibilityState(connectionPoint) === NodeGeometryConnectionPointCompatibilityStates.Compatible;\r\n }\r\n\r\n /**\r\n * Gets a number indicating if the current point can be connected to another point\r\n * @param connectionPoint defines the other connection point\r\n * @returns a number defining the compatibility state\r\n */\r\n public checkCompatibilityState(connectionPoint: NodeGeometryConnectionPoint): NodeGeometryConnectionPointCompatibilityStates {\r\n const ownerBlock = this._ownerBlock;\r\n const otherBlock = connectionPoint.ownerBlock;\r\n\r\n if (this.type !== connectionPoint.type && connectionPoint.innerType !== NodeGeometryBlockConnectionPointTypes.AutoDetect) {\r\n // Accepted types\r\n if (connectionPoint.acceptedConnectionPointTypes && connectionPoint.acceptedConnectionPointTypes.indexOf(this.type) !== -1) {\r\n return NodeGeometryConnectionPointCompatibilityStates.Compatible;\r\n } else {\r\n return NodeGeometryConnectionPointCompatibilityStates.TypeIncompatible;\r\n }\r\n }\r\n\r\n // Excluded\r\n if (connectionPoint.excludedConnectionPointTypes && connectionPoint.excludedConnectionPointTypes.indexOf(this.type) !== -1) {\r\n return NodeGeometryConnectionPointCompatibilityStates.TypeIncompatible;\r\n }\r\n\r\n // Check hierarchy\r\n let targetBlock = otherBlock;\r\n let sourceBlock = ownerBlock;\r\n if (this.direction === NodeGeometryConnectionPointDirection.Input) {\r\n targetBlock = ownerBlock;\r\n sourceBlock = otherBlock;\r\n }\r\n\r\n if (targetBlock.isAnAncestorOf(sourceBlock)) {\r\n return NodeGeometryConnectionPointCompatibilityStates.HierarchyIssue;\r\n }\r\n\r\n return NodeGeometryConnectionPointCompatibilityStates.Compatible;\r\n }\r\n\r\n /**\r\n * Connect this point to another connection point\r\n * @param connectionPoint defines the other connection point\r\n * @param ignoreConstraints defines if the system will ignore connection type constraints (default is false)\r\n * @returns the current connection point\r\n */\r\n public connectTo(connectionPoint: NodeGeometryConnectionPoint, ignoreConstraints = false): NodeGeometryConnectionPoint {\r\n if (!ignoreConstraints && !this.canConnectTo(connectionPoint)) {\r\n throw \"Cannot connect these two connectors.\";\r\n }\r\n\r\n this._endpoints.push(connectionPoint);\r\n connectionPoint._connectedPoint = this;\r\n\r\n this.onConnectionObservable.notifyObservers(connectionPoint);\r\n connectionPoint.onConnectionObservable.notifyObservers(this);\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Disconnect this point from one of his endpoint\r\n * @param endpoint defines the other connection point\r\n * @returns the current connection point\r\n */\r\n public disconnectFrom(endpoint: NodeGeometryConnectionPoint): NodeGeometryConnectionPoint {\r\n const index = this._endpoints.indexOf(endpoint);\r\n\r\n if (index === -1) {\r\n return this;\r\n }\r\n\r\n this._endpoints.splice(index, 1);\r\n endpoint._connectedPoint = null;\r\n return this;\r\n }\r\n\r\n /**\r\n * Fill the list of excluded connection point types with all types other than those passed in the parameter\r\n * @param mask Types (ORed values of NodeMaterialBlockConnectionPointTypes) that are allowed, and thus will not be pushed to the excluded list\r\n */\r\n public addExcludedConnectionPointFromAllowedTypes(mask: number): void {\r\n let bitmask = 1;\r\n while (bitmask < NodeGeometryBlockConnectionPointTypes.All) {\r\n if (!(mask & bitmask)) {\r\n this.excludedConnectionPointTypes.push(bitmask);\r\n }\r\n bitmask = bitmask << 1;\r\n }\r\n }\r\n\r\n /**\r\n * Serializes this point in a JSON representation\r\n * @param isInput defines if the connection point is an input (default is true)\r\n * @returns the serialized point object\r\n */\r\n public serialize(isInput = true): any {\r\n const serializationObject: any = {};\r\n\r\n serializationObject.name = this.name;\r\n serializationObject.displayName = this.displayName;\r\n if (this.value !== undefined && this.value !== null) {\r\n if (this.value.asArray) {\r\n serializationObject.valueType = \"BABYLON.\" + this.value.getClassName();\r\n serializationObject.value = this.value.asArray();\r\n } else {\r\n serializationObject.valueType = \"number\";\r\n serializationObject.value = this.value;\r\n }\r\n }\r\n\r\n if (isInput && this.connectedPoint) {\r\n serializationObject.inputName = this.name;\r\n serializationObject.targetBlockId = this.connectedPoint.ownerBlock.uniqueId;\r\n serializationObject.targetConnectionName = this.connectedPoint.name;\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * Release resources\r\n */\r\n public dispose() {\r\n this.onConnectionObservable.clear();\r\n }\r\n}\r\n"]}
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import type { Nullable } from "../../types";
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import type { VertexData } from "../mesh.vertexData";
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import type { NodeGeometryConnectionPoint } from "./nodeGeometryBlockConnectionPoint";
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import { NodeGeometryContextualSources } from "./Enums/nodeGeometryContextualSources";
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import { Vector3 } from "../../Maths/math.vector";
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import type { INodeGeometryExecutionContext } from "./Interfaces/nodeGeometryExecutionContext";
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import { NodeGeometryBlockConnectionPointTypes } from "./Enums/nodeGeometryConnectionPointTypes";
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/**
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* Class used to store node based geometry build state
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*/
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export declare class NodeGeometryBuildState {
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private _rotationMatrix;
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private _scalingMatrix;
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private _positionMatrix;
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private _scalingRotationMatrix;
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private _transformMatrix;
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private _tempVector3;
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/** Gets or sets the list of non connected mandatory inputs */
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notConnectedNonOptionalInputs: NodeGeometryConnectionPoint[];
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/** Gets or sets the build identifier */
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buildId: number;
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/** Gets or sets a boolean indicating that verbose mode is on */
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verbose: boolean;
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/** Gets or sets the vertex data */
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vertexData: Nullable<VertexData>;
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/** Gets or sets the geometry context */
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geometryContext: Nullable<VertexData>;
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/** Gets or sets the execution context */
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executionContext: Nullable<INodeGeometryExecutionContext>;
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/**
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* Gets the value associated with a contextual source
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* @param source Source of the contextual value
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* @returns the value associated with the source
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*/
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getContextualValue(source: NodeGeometryContextualSources): any;
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/**
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* Adapt a value to a target type
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* @param source defines the value to adapt
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* @param targetType defines the target type
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* @returns the adapted value
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*/
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adapt(source: NodeGeometryConnectionPoint, targetType: NodeGeometryBlockConnectionPointTypes): any;
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/**
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* Adapt an input value to a target type
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* @param source defines the value to adapt
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* @param targetType defines the target type
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* @param defaultValue defines the default value to use if not connected
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* @returns the adapted value
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*/
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adaptInput(source: NodeGeometryConnectionPoint, targetType: NodeGeometryBlockConnectionPointTypes, defaultValue: any): any;
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/**
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* Emits console errors and exceptions if there is a failing check
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*/
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emitErrors(): void;
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/** @hidden */
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_instantiate(clone: VertexData, currentPosition: Vector3, rotation: Vector3, scaling: Vector3, additionalVertexData: VertexData[]): void;
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}
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