@babylonjs/core 6.14.2 → 6.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/actionManager.js +8 -3
- package/Actions/actionManager.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +2 -1
- package/Behaviors/Cameras/framingBehavior.js +3 -1
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Bones/skeleton.js +1 -0
- package/Bones/skeleton.js.map +1 -1
- package/Compute/computeEffect.js +1 -1
- package/Compute/computeEffect.js.map +1 -1
- package/{Materials/Node/nodeMaterialDecorator.d.ts → Decorators/nodeDecorator.d.ts} +6 -7
- package/{Materials/Node/nodeMaterialDecorator.js → Decorators/nodeDecorator.js} +3 -3
- package/Decorators/nodeDecorator.js.map +1 -0
- package/Engines/Processors/shaderCodeNode.js +1 -1
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js +2 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +3 -0
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +11 -10
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +3 -3
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/nativeEngine.js +5 -4
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +2 -0
- package/Engines/thinEngine.js +35 -4
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +12 -2
- package/Engines/webgpuEngine.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.d.ts +34 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js +29 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js.map +1 -0
- package/FlowGraph/Blocks/Data/index.d.ts +1 -0
- package/FlowGraph/Blocks/Data/index.js +2 -0
- package/FlowGraph/Blocks/Data/index.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.d.ts +23 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js +51 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.d.ts +20 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js +29 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/index.d.ts +2 -0
- package/FlowGraph/Blocks/Event/index.js +3 -0
- package/FlowGraph/Blocks/Event/index.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.d.ts +43 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js +40 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.d.ts +18 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js +21 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/index.d.ts +2 -0
- package/FlowGraph/Blocks/Execution/index.js +3 -0
- package/FlowGraph/Blocks/Execution/index.js.map +1 -0
- package/FlowGraph/Blocks/index.d.ts +3 -0
- package/FlowGraph/Blocks/index.js +5 -0
- package/FlowGraph/Blocks/index.js.map +1 -0
- package/FlowGraph/flowGraph.d.ts +34 -0
- package/FlowGraph/flowGraph.js +54 -0
- package/FlowGraph/flowGraph.js.map +1 -0
- package/FlowGraph/flowGraphBlock.d.ts +33 -0
- package/FlowGraph/flowGraphBlock.js +39 -0
- package/FlowGraph/flowGraphBlock.js.map +1 -0
- package/FlowGraph/flowGraphConnection.d.ts +38 -0
- package/FlowGraph/flowGraphConnection.js +40 -0
- package/FlowGraph/flowGraphConnection.js.map +1 -0
- package/FlowGraph/flowGraphDataConnection.d.ts +15 -0
- package/FlowGraph/flowGraphDataConnection.js +30 -0
- package/FlowGraph/flowGraphDataConnection.js.map +1 -0
- package/FlowGraph/flowGraphEventBlock.d.ts +20 -0
- package/FlowGraph/flowGraphEventBlock.js +15 -0
- package/FlowGraph/flowGraphEventBlock.js.map +1 -0
- package/FlowGraph/flowGraphExecutionBlock.d.ts +24 -0
- package/FlowGraph/flowGraphExecutionBlock.js +27 -0
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -0
- package/FlowGraph/flowGraphSignalConnection.d.ts +14 -0
- package/FlowGraph/flowGraphSignalConnection.js +22 -0
- package/FlowGraph/flowGraphSignalConnection.js.map +1 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.d.ts +7 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js +8 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js.map +1 -0
- package/FlowGraph/index.d.ts +6 -0
- package/FlowGraph/index.js +8 -0
- package/FlowGraph/index.js.map +1 -0
- package/Gizmos/lightGizmo.d.ts +5 -0
- package/Gizmos/lightGizmo.js +21 -7
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.d.ts +6 -0
- package/Gizmos/planeRotationGizmo.js +5 -1
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +8 -0
- package/Gizmos/rotationGizmo.js +15 -0
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Layers/layer.js +1 -1
- package/Layers/layer.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +2 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +4 -3
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +3 -1
- package/Lights/Shadows/shadowGenerator.js +4 -2
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/directionalLight.d.ts +1 -1
- package/Lights/directionalLight.js.map +1 -1
- package/Lights/hemisphericLight.d.ts +1 -1
- package/Lights/hemisphericLight.js.map +1 -1
- package/Lights/light.d.ts +1 -1
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.d.ts +1 -1
- package/Lights/pointLight.js.map +1 -1
- package/Lights/spotLight.d.ts +1 -1
- package/Lights/spotLight.js.map +1 -1
- package/Loading/sceneLoader.js +2 -0
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +13 -13
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js +11 -11
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js +16 -16
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +27 -27
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +8 -8
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.js +28 -28
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/TBNBlock.js +3 -5
- package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js +2 -2
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +15 -15
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +6 -6
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js +7 -7
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/twirlBlock.js +3 -3
- package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js +11 -11
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +6 -6
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +47 -47
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js +14 -14
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js +4 -4
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js +8 -8
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/index.d.ts +2 -0
- package/Materials/Node/Blocks/Teleport/index.js +3 -0
- package/Materials/Node/Blocks/Teleport/index.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.d.ts +42 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js +83 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.d.ts +59 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +122 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +5 -5
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +39 -39
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +3 -3
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/addBlock.js +1 -1
- package/Materials/Node/Blocks/addBlock.js.map +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.js +4 -4
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.js +7 -7
- package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js +8 -8
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.js +10 -10
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/crossBlock.js +1 -1
- package/Materials/Node/Blocks/crossBlock.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.js +5 -5
- package/Materials/Node/Blocks/curveBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.js +4 -4
- package/Materials/Node/Blocks/customBlock.js.map +1 -1
- package/Materials/Node/Blocks/desaturateBlock.js +4 -4
- package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
- package/Materials/Node/Blocks/distanceBlock.js +1 -1
- package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
- package/Materials/Node/Blocks/divideBlock.js +1 -1
- package/Materials/Node/Blocks/divideBlock.js.map +1 -1
- package/Materials/Node/Blocks/dotBlock.js +1 -1
- package/Materials/Node/Blocks/dotBlock.js.map +1 -1
- package/Materials/Node/Blocks/elbowBlock.js +1 -1
- package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.js +8 -8
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/index.d.ts +1 -0
- package/Materials/Node/Blocks/index.js +1 -0
- package/Materials/Node/Blocks/index.js.map +1 -1
- package/Materials/Node/Blocks/lengthBlock.js +1 -1
- package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
- package/Materials/Node/Blocks/lerpBlock.js +1 -1
- package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
- package/Materials/Node/Blocks/maxBlock.js +1 -1
- package/Materials/Node/Blocks/maxBlock.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js +7 -7
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
- package/Materials/Node/Blocks/minBlock.js +1 -1
- package/Materials/Node/Blocks/minBlock.js.map +1 -1
- package/Materials/Node/Blocks/modBlock.js +1 -1
- package/Materials/Node/Blocks/modBlock.js.map +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/negateBlock.js +1 -1
- package/Materials/Node/Blocks/negateBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js +6 -6
- package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/powBlock.js +1 -1
- package/Materials/Node/Blocks/powBlock.js.map +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +2 -2
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/Node/Blocks/reflectBlock.js +1 -1
- package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
- package/Materials/Node/Blocks/refractBlock.js +1 -1
- package/Materials/Node/Blocks/refractBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.js +4 -4
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js +6 -6
- package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/scaleBlock.js +1 -1
- package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js +41 -41
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
- package/Materials/Node/Blocks/stepBlock.js +1 -1
- package/Materials/Node/Blocks/stepBlock.js.map +1 -1
- package/Materials/Node/Blocks/subtractBlock.js +1 -1
- package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.js +13 -14
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.js +17 -17
- package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js +2 -2
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +22 -22
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorSplitterBlock.js +8 -8
- package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/voronoiNoiseBlock.js +5 -5
- package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.js +3 -4
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +155 -155
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/index.d.ts +1 -1
- package/Materials/Node/index.js +1 -1
- package/Materials/Node/index.js.map +1 -1
- package/Materials/Node/nodeMaterial.d.ts +1 -0
- package/Materials/Node/nodeMaterial.js +50 -15
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.d.ts +14 -2
- package/Materials/Node/nodeMaterialBlock.js +34 -11
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildState.js +36 -36
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildStateSharedData.js +4 -4
- package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +1 -0
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/effect.js +1 -1
- package/Materials/effect.js.map +1 -1
- package/Materials/effectRenderer.d.ts +4 -0
- package/Materials/effectRenderer.js +8 -2
- package/Materials/effectRenderer.js.map +1 -1
- package/Materials/greasedLinePluginMaterial.d.ts +4 -0
- package/Materials/greasedLinePluginMaterial.js +12 -1
- package/Materials/greasedLinePluginMaterial.js.map +1 -1
- package/Materials/materialPluginManager.js +5 -5
- package/Materials/materialPluginManager.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.d.ts +4 -15
- package/Materials/meshDebugPluginMaterial.js +8 -29
- package/Materials/meshDebugPluginMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.js +5 -5
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Meshes/Builders/boxBuilder.d.ts +31 -0
- package/Meshes/Builders/boxBuilder.js +65 -1
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.js +3 -3
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.js +2 -2
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.js +2 -2
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.js +1 -1
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/linesBuilder.d.ts +1 -1
- package/Meshes/Builders/linesBuilder.js +1 -1
- package/Meshes/Builders/linesBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.js +1 -1
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.js +1 -1
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.d.ts +85 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js +210 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.d.ts +68 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js +186 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.d.ts +35 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js +81 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js +58 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js +53 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/rotationYBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/rotationYBlock.js +53 -0
- package/Meshes/Node/Blocks/Matrices/rotationYBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/rotationZBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/rotationZBlock.js +53 -0
- package/Meshes/Node/Blocks/Matrices/rotationZBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/scalingBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/scalingBlock.js +54 -0
- package/Meshes/Node/Blocks/Matrices/scalingBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/translationBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/translationBlock.js +54 -0
- package/Meshes/Node/Blocks/Matrices/translationBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setColorsBlock.d.ts +44 -0
- package/Meshes/Node/Blocks/Set/setColorsBlock.js +91 -0
- package/Meshes/Node/Blocks/Set/setColorsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.d.ts +36 -0
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js +84 -0
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setNormalsBlock.d.ts +44 -0
- package/Meshes/Node/Blocks/Set/setNormalsBlock.js +91 -0
- package/Meshes/Node/Blocks/Set/setNormalsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setPositionsBlock.d.ts +44 -0
- package/Meshes/Node/Blocks/Set/setPositionsBlock.js +82 -0
- package/Meshes/Node/Blocks/Set/setPositionsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setTangentsBlock.d.ts +44 -0
- package/Meshes/Node/Blocks/Set/setTangentsBlock.js +91 -0
- package/Meshes/Node/Blocks/Set/setTangentsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setUVsBlock.d.ts +55 -0
- package/Meshes/Node/Blocks/Set/setUVsBlock.js +145 -0
- package/Meshes/Node/Blocks/Set/setUVsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/boxBlock.d.ts +68 -0
- package/Meshes/Node/Blocks/Sources/boxBlock.js +175 -0
- package/Meshes/Node/Blocks/Sources/boxBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/capsuleBlock.d.ts +52 -0
- package/Meshes/Node/Blocks/Sources/capsuleBlock.js +117 -0
- package/Meshes/Node/Blocks/Sources/capsuleBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/cylinderBlock.d.ts +64 -0
- package/Meshes/Node/Blocks/Sources/cylinderBlock.js +143 -0
- package/Meshes/Node/Blocks/Sources/cylinderBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/discBlock.d.ts +48 -0
- package/Meshes/Node/Blocks/Sources/discBlock.js +104 -0
- package/Meshes/Node/Blocks/Sources/discBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/gridBlock.d.ts +56 -0
- package/Meshes/Node/Blocks/Sources/gridBlock.js +125 -0
- package/Meshes/Node/Blocks/Sources/gridBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.d.ts +56 -0
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.js +120 -0
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/meshBlock.d.ts +38 -0
- package/Meshes/Node/Blocks/Sources/meshBlock.js +78 -0
- package/Meshes/Node/Blocks/Sources/meshBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/planeBlock.d.ts +48 -0
- package/Meshes/Node/Blocks/Sources/planeBlock.js +118 -0
- package/Meshes/Node/Blocks/Sources/planeBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/sphereBlock.d.ts +64 -0
- package/Meshes/Node/Blocks/Sources/sphereBlock.js +136 -0
- package/Meshes/Node/Blocks/Sources/sphereBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/torusBlock.d.ts +48 -0
- package/Meshes/Node/Blocks/Sources/torusBlock.js +104 -0
- package/Meshes/Node/Blocks/Sources/torusBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Teleport/teleportInBlock.d.ts +37 -0
- package/Meshes/Node/Blocks/Teleport/teleportInBlock.js +75 -0
- package/Meshes/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.d.ts +50 -0
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js +105 -0
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
- package/Meshes/Node/Blocks/computeNormalsBlock.d.ts +26 -0
- package/Meshes/Node/Blocks/computeNormalsBlock.js +49 -0
- package/Meshes/Node/Blocks/computeNormalsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/conditionBlock.d.ts +72 -0
- package/Meshes/Node/Blocks/conditionBlock.js +174 -0
- package/Meshes/Node/Blocks/conditionBlock.js.map +1 -0
- package/Meshes/Node/Blocks/debugBlock.d.ts +34 -0
- package/Meshes/Node/Blocks/debugBlock.js +63 -0
- package/Meshes/Node/Blocks/debugBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryElbowBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/geometryElbowBlock.js +53 -0
- package/Meshes/Node/Blocks/geometryElbowBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryInputBlock.d.ts +71 -0
- package/Meshes/Node/Blocks/geometryInputBlock.js +218 -0
- package/Meshes/Node/Blocks/geometryInputBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryOutputBlock.d.ts +30 -0
- package/Meshes/Node/Blocks/geometryOutputBlock.js +42 -0
- package/Meshes/Node/Blocks/geometryOutputBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryTransformBlock.d.ts +53 -0
- package/Meshes/Node/Blocks/geometryTransformBlock.js +134 -0
- package/Meshes/Node/Blocks/geometryTransformBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.d.ts +77 -0
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js +248 -0
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -0
- package/Meshes/Node/Blocks/mapRangeBlock.d.ts +42 -0
- package/Meshes/Node/Blocks/mapRangeBlock.js +84 -0
- package/Meshes/Node/Blocks/mapRangeBlock.js.map +1 -0
- package/Meshes/Node/Blocks/mathBlock.d.ts +58 -0
- package/Meshes/Node/Blocks/mathBlock.js +233 -0
- package/Meshes/Node/Blocks/mathBlock.js.map +1 -0
- package/Meshes/Node/Blocks/mergeGeometryBlock.d.ts +55 -0
- package/Meshes/Node/Blocks/mergeGeometryBlock.js +123 -0
- package/Meshes/Node/Blocks/mergeGeometryBlock.js.map +1 -0
- package/Meshes/Node/Blocks/noiseBlock.d.ts +49 -0
- package/Meshes/Node/Blocks/noiseBlock.js +149 -0
- package/Meshes/Node/Blocks/noiseBlock.js.map +1 -0
- package/Meshes/Node/Blocks/normalizeVectorBlock.d.ts +27 -0
- package/Meshes/Node/Blocks/normalizeVectorBlock.js +51 -0
- package/Meshes/Node/Blocks/normalizeVectorBlock.js.map +1 -0
- package/Meshes/Node/Blocks/randomBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/randomBlock.js +99 -0
- package/Meshes/Node/Blocks/randomBlock.js.map +1 -0
- package/Meshes/Node/Blocks/vectorConverterBlock.d.ts +84 -0
- package/Meshes/Node/Blocks/vectorConverterBlock.js +238 -0
- package/Meshes/Node/Blocks/vectorConverterBlock.js.map +1 -0
- package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.d.ts +27 -0
- package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.js +29 -0
- package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.js.map +1 -0
- package/Meshes/Node/Enums/nodeGeometryContextualSources.d.ts +33 -0
- package/Meshes/Node/Enums/nodeGeometryContextualSources.js +35 -0
- package/Meshes/Node/Enums/nodeGeometryContextualSources.js.map +1 -0
- package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.d.ts +25 -0
- package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.js +2 -0
- package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.js.map +1 -0
- package/Meshes/Node/index.d.ts +49 -0
- package/Meshes/Node/index.js +50 -0
- package/Meshes/Node/index.js.map +1 -0
- package/Meshes/Node/nodeGeometry.d.ts +180 -0
- package/Meshes/Node/nodeGeometry.js +529 -0
- package/Meshes/Node/nodeGeometry.js.map +1 -0
- package/Meshes/Node/nodeGeometryBlock.d.ts +166 -0
- package/Meshes/Node/nodeGeometryBlock.js +432 -0
- package/Meshes/Node/nodeGeometryBlock.js.map +1 -0
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.d.ts +176 -0
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.js +305 -0
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.js.map +1 -0
- package/Meshes/Node/nodeGeometryBuildState.d.ts +57 -0
- package/Meshes/Node/nodeGeometryBuildState.js +178 -0
- package/Meshes/Node/nodeGeometryBuildState.js.map +1 -0
- package/Meshes/index.d.ts +1 -0
- package/Meshes/index.js +1 -0
- package/Meshes/index.js.map +1 -1
- package/Meshes/mesh.vertexData.d.ts +37 -2
- package/Meshes/mesh.vertexData.js +425 -95
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/meshUVSpaceRenderer.js +1 -0
- package/Meshes/meshUVSpaceRenderer.js.map +1 -1
- package/Particles/IGPUParticleSystemPlatform.d.ts +1 -0
- package/Particles/IGPUParticleSystemPlatform.js.map +1 -1
- package/Particles/computeShaderParticleSystem.d.ts +1 -0
- package/Particles/computeShaderParticleSystem.js +5 -0
- package/Particles/computeShaderParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.js +11 -1
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/webgl2ParticleSystem.d.ts +1 -0
- package/Particles/webgl2ParticleSystem.js +5 -0
- package/Particles/webgl2ParticleSystem.js.map +1 -1
- package/Physics/v2/IPhysicsEnginePlugin.d.ts +20 -2
- package/Physics/v2/IPhysicsEnginePlugin.js +8 -0
- package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.d.ts +27 -2
- package/Physics/v2/Plugins/havokPlugin.js +98 -11
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Physics/v2/physicsAggregate.d.ts +4 -0
- package/Physics/v2/physicsAggregate.js +3 -0
- package/Physics/v2/physicsAggregate.js.map +1 -1
- package/Physics/v2/physicsBody.d.ts +7 -0
- package/Physics/v2/physicsBody.js +10 -0
- package/Physics/v2/physicsBody.js.map +1 -1
- package/Physics/v2/physicsShape.d.ts +3 -0
- package/Physics/v2/physicsShape.js +11 -0
- package/Physics/v2/physicsShape.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +6 -4
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
- package/PostProcesses/blurPostProcess.js +5 -5
- package/PostProcesses/blurPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.js +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +1 -1
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderer.d.ts +0 -1
- package/Rendering/fluidRenderer/fluidRenderer.js +0 -1
- package/Rendering/fluidRenderer/fluidRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js +16 -8
- package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/backgroundUboDeclaration.js +9 -4
- package/Shaders/ShadersInclude/backgroundUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/backgroundVertexDeclaration.js +8 -4
- package/Shaders/ShadersInclude/backgroundVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/bakedVertexAnimation.js +20 -10
- package/Shaders/ShadersInclude/bakedVertexAnimation.js.map +1 -1
- package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js +7 -3
- package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/bayerDitherFunctions.js +9 -1
- package/Shaders/ShadersInclude/bayerDitherFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/bonesDeclaration.js +13 -6
- package/Shaders/ShadersInclude/bonesDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/bonesVertex.js +36 -18
- package/Shaders/ShadersInclude/bonesVertex.js.map +1 -1
- package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.js +2 -1
- package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js +6 -3
- package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.js +4 -2
- package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/bumpFragment.js +40 -20
- package/Shaders/ShadersInclude/bumpFragment.js.map +1 -1
- package/Shaders/ShadersInclude/bumpFragmentFunctions.js +11 -1
- package/Shaders/ShadersInclude/bumpFragmentFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js +57 -7
- package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/bumpVertex.js +2 -1
- package/Shaders/ShadersInclude/bumpVertex.js.map +1 -1
- package/Shaders/ShadersInclude/bumpVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/bumpVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragment.js +20 -7
- package/Shaders/ShadersInclude/clipPlaneFragment.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js +12 -6
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js +12 -6
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertex.js +12 -6
- package/Shaders/ShadersInclude/clipPlaneVertex.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js +12 -6
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js +12 -6
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js.map +1 -1
- package/Shaders/ShadersInclude/decalFragment.js +6 -3
- package/Shaders/ShadersInclude/decalFragment.js.map +1 -1
- package/Shaders/ShadersInclude/decalFragmentDeclaration.js +2 -1
- package/Shaders/ShadersInclude/decalFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/decalVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/decalVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/defaultFragmentDeclaration.js +48 -24
- package/Shaders/ShadersInclude/defaultFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/defaultUboDeclaration.js +5 -2
- package/Shaders/ShadersInclude/defaultUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/defaultVertexDeclaration.js +22 -11
- package/Shaders/ShadersInclude/defaultVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/depthPrePass.js +2 -1
- package/Shaders/ShadersInclude/depthPrePass.js.map +1 -1
- package/Shaders/ShadersInclude/diffusionProfile.js +1 -1
- package/Shaders/ShadersInclude/diffusionProfile.js.map +1 -1
- package/Shaders/ShadersInclude/fibonacci.js +4 -1
- package/Shaders/ShadersInclude/fibonacci.js.map +1 -1
- package/Shaders/ShadersInclude/fogFragment.js +6 -3
- package/Shaders/ShadersInclude/fogFragment.js.map +1 -1
- package/Shaders/ShadersInclude/fogFragmentDeclaration.js +9 -1
- package/Shaders/ShadersInclude/fogFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/fogVertex.js +2 -1
- package/Shaders/ShadersInclude/fogVertex.js.map +1 -1
- package/Shaders/ShadersInclude/fogVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/fogVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/fresnelFunction.js +3 -1
- package/Shaders/ShadersInclude/fresnelFunction.js.map +1 -1
- package/Shaders/ShadersInclude/geometryVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/geometryVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/harmonicsFunctions.js +20 -2
- package/Shaders/ShadersInclude/harmonicsFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/hdrFilteringFunctions.js +48 -17
- package/Shaders/ShadersInclude/hdrFilteringFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/helperFunctions.js +98 -28
- package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/imageProcessingCompatibility.js +2 -1
- package/Shaders/ShadersInclude/imageProcessingCompatibility.js.map +1 -1
- package/Shaders/ShadersInclude/imageProcessingDeclaration.js +18 -9
- package/Shaders/ShadersInclude/imageProcessingDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/imageProcessingFunctions.js +71 -28
- package/Shaders/ShadersInclude/imageProcessingFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/importanceSampling.js +4 -1
- package/Shaders/ShadersInclude/importanceSampling.js.map +1 -1
- package/Shaders/ShadersInclude/instancesDeclaration.js +14 -7
- package/Shaders/ShadersInclude/instancesDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/instancesVertex.js +12 -6
- package/Shaders/ShadersInclude/instancesVertex.js.map +1 -1
- package/Shaders/ShadersInclude/kernelBlurFragment.js +9 -4
- package/Shaders/ShadersInclude/kernelBlurFragment.js.map +1 -1
- package/Shaders/ShadersInclude/kernelBlurFragment2.js +8 -4
- package/Shaders/ShadersInclude/kernelBlurFragment2.js.map +1 -1
- package/Shaders/ShadersInclude/lightFragment.js +186 -93
- package/Shaders/ShadersInclude/lightFragment.js.map +1 -1
- package/Shaders/ShadersInclude/lightFragmentDeclaration.js +54 -22
- package/Shaders/ShadersInclude/lightFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/lightUboDeclaration.js +51 -20
- package/Shaders/ShadersInclude/lightUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js +18 -9
- package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/lightVxUboDeclaration.js +15 -7
- package/Shaders/ShadersInclude/lightVxUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/lightsFragmentFunctions.js +48 -20
- package/Shaders/ShadersInclude/lightsFragmentFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/logDepthDeclaration.js +2 -1
- package/Shaders/ShadersInclude/logDepthDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/logDepthFragment.js +2 -1
- package/Shaders/ShadersInclude/logDepthFragment.js.map +1 -1
- package/Shaders/ShadersInclude/logDepthVertex.js +2 -1
- package/Shaders/ShadersInclude/logDepthVertex.js.map +1 -1
- package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js +2 -1
- package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/meshFragmentDeclaration.js +2 -1
- package/Shaders/ShadersInclude/meshFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/meshUboDeclaration.js +5 -2
- package/Shaders/ShadersInclude/meshUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/meshVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/meshVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertex.js +16 -8
- package/Shaders/ShadersInclude/morphTargetsVertex.js.map +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js +8 -4
- package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js +2 -1
- package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js.map +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +7 -2
- package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/oitDeclaration.js +5 -2
- package/Shaders/ShadersInclude/oitDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/oitFragment.js +24 -12
- package/Shaders/ShadersInclude/oitFragment.js.map +1 -1
- package/Shaders/ShadersInclude/packingFunctions.js +4 -1
- package/Shaders/ShadersInclude/packingFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js +118 -42
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +49 -20
- package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js +25 -8
- package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js +26 -11
- package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAnisotropic.js +32 -12
- package/Shaders/ShadersInclude/pbrBlockAnisotropic.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockClearcoat.js +194 -84
- package/Shaders/ShadersInclude/pbrBlockClearcoat.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockDirectLighting.js +12 -6
- package/Shaders/ShadersInclude/pbrBlockDirectLighting.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js +30 -14
- package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js +56 -28
- package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js +18 -9
- package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js +14 -7
- package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockImageProcessing.js +8 -4
- package/Shaders/ShadersInclude/pbrBlockImageProcessing.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockIridescence.js +36 -15
- package/Shaders/ShadersInclude/pbrBlockIridescence.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockLightmapInit.js +8 -4
- package/Shaders/ShadersInclude/pbrBlockLightmapInit.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockNormalFinal.js +8 -4
- package/Shaders/ShadersInclude/pbrBlockNormalFinal.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js +10 -5
- package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectance.js +12 -6
- package/Shaders/ShadersInclude/pbrBlockReflectance.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectance0.js +8 -4
- package/Shaders/ShadersInclude/pbrBlockReflectance0.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflection.js +197 -77
- package/Shaders/ShadersInclude/pbrBlockReflection.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectivity.js +79 -36
- package/Shaders/ShadersInclude/pbrBlockReflectivity.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockSheen.js +145 -60
- package/Shaders/ShadersInclude/pbrBlockSheen.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js +226 -100
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDebug.js +146 -67
- package/Shaders/ShadersInclude/pbrDebug.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js +34 -8
- package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +53 -22
- package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js +12 -5
- package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +88 -44
- package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js +10 -5
- package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +30 -15
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrHelperFunctions.js +27 -8
- package/Shaders/ShadersInclude/pbrHelperFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrIBLFunctions.js +9 -4
- package/Shaders/ShadersInclude/pbrIBLFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrUboDeclaration.js +4 -2
- package/Shaders/ShadersInclude/pbrUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrVertexDeclaration.js +64 -32
- package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pointCloudVertex.js +2 -1
- package/Shaders/ShadersInclude/pointCloudVertex.js.map +1 -1
- package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/prePassVertex.js +24 -12
- package/Shaders/ShadersInclude/prePassVertex.js.map +1 -1
- package/Shaders/ShadersInclude/prePassVertexDeclaration.js +4 -2
- package/Shaders/ShadersInclude/prePassVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/reflectionFunction.js +52 -17
- package/Shaders/ShadersInclude/reflectionFunction.js.map +1 -1
- package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js +2 -1
- package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/samplerFragmentDeclaration.js +4 -2
- package/Shaders/ShadersInclude/samplerFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/samplerVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/samplerVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/samplerVertexImplementation.js +18 -6
- package/Shaders/ShadersInclude/samplerVertexImplementation.js.map +1 -1
- package/Shaders/ShadersInclude/sceneFragmentDeclaration.js +6 -3
- package/Shaders/ShadersInclude/sceneFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/sceneUboDeclaration.js +6 -3
- package/Shaders/ShadersInclude/sceneUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/sceneVertexDeclaration.js +6 -3
- package/Shaders/ShadersInclude/sceneVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/screenSpaceRayTrace.js +109 -24
- package/Shaders/ShadersInclude/screenSpaceRayTrace.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapFragment.js +20 -10
- package/Shaders/ShadersInclude/shadowMapFragment.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js +10 -5
- package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js +2 -1
- package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapUboDeclaration.js +2 -1
- package/Shaders/ShadersInclude/shadowMapUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js +8 -4
- package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapVertexMetric.js +12 -6
- package/Shaders/ShadersInclude/shadowMapVertexMetric.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js +6 -3
- package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js.map +1 -1
- package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +311 -54
- package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/shadowsVertex.js +14 -7
- package/Shaders/ShadersInclude/shadowsVertex.js.map +1 -1
- package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js +2 -1
- package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/uvAttributeDeclaration.js +2 -1
- package/Shaders/ShadersInclude/uvAttributeDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/uvVariableDeclaration.js +4 -2
- package/Shaders/ShadersInclude/uvVariableDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/vertexColorMixing.js +8 -4
- package/Shaders/ShadersInclude/vertexColorMixing.js.map +1 -1
- package/Shaders/anaglyph.fragment.js +4 -2
- package/Shaders/anaglyph.fragment.js.map +1 -1
- package/Shaders/background.fragment.js +133 -62
- package/Shaders/background.fragment.js.map +1 -1
- package/Shaders/background.vertex.js +63 -30
- package/Shaders/background.vertex.js.map +1 -1
- package/Shaders/blackAndWhite.fragment.js +5 -2
- package/Shaders/blackAndWhite.fragment.js.map +1 -1
- package/Shaders/bloomMerge.fragment.js +5 -2
- package/Shaders/bloomMerge.fragment.js.map +1 -1
- package/Shaders/blur.fragment.js +6 -2
- package/Shaders/blur.fragment.js.map +1 -1
- package/Shaders/boundingBoxRenderer.fragment.js +4 -2
- package/Shaders/boundingBoxRenderer.fragment.js.map +1 -1
- package/Shaders/boundingBoxRenderer.vertex.js +12 -6
- package/Shaders/boundingBoxRenderer.vertex.js.map +1 -1
- package/Shaders/chromaticAberration.fragment.js +8 -2
- package/Shaders/chromaticAberration.fragment.js.map +1 -1
- package/Shaders/circleOfConfusion.fragment.js +9 -4
- package/Shaders/circleOfConfusion.fragment.js.map +1 -1
- package/Shaders/clearQuad.fragment.js +2 -1
- package/Shaders/clearQuad.fragment.js.map +1 -1
- package/Shaders/clearQuad.vertex.js +11 -4
- package/Shaders/clearQuad.vertex.js.map +1 -1
- package/Shaders/color.fragment.js +10 -5
- package/Shaders/color.fragment.js.map +1 -1
- package/Shaders/color.vertex.js +18 -9
- package/Shaders/color.vertex.js.map +1 -1
- package/Shaders/colorCorrection.fragment.js +10 -2
- package/Shaders/colorCorrection.fragment.js.map +1 -1
- package/Shaders/convolution.fragment.js +23 -2
- package/Shaders/convolution.fragment.js.map +1 -1
- package/Shaders/copyTextureToTexture.fragment.js +12 -5
- package/Shaders/copyTextureToTexture.fragment.js.map +1 -1
- package/Shaders/default.fragment.js +142 -71
- package/Shaders/default.fragment.js.map +1 -1
- package/Shaders/default.vertex.js +58 -29
- package/Shaders/default.vertex.js.map +1 -1
- package/Shaders/depth.fragment.js +24 -11
- package/Shaders/depth.fragment.js.map +1 -1
- package/Shaders/depth.vertex.js +35 -17
- package/Shaders/depth.vertex.js.map +1 -1
- package/Shaders/depthBoxBlur.fragment.js +6 -2
- package/Shaders/depthBoxBlur.fragment.js.map +1 -1
- package/Shaders/depthOfField.fragment.js +28 -3
- package/Shaders/depthOfField.fragment.js.map +1 -1
- package/Shaders/depthOfFieldMerge.fragment.js +17 -8
- package/Shaders/depthOfFieldMerge.fragment.js.map +1 -1
- package/Shaders/displayPass.fragment.js +4 -2
- package/Shaders/displayPass.fragment.js.map +1 -1
- package/Shaders/extractHighlights.fragment.js +4 -2
- package/Shaders/extractHighlights.fragment.js.map +1 -1
- package/Shaders/filter.fragment.js +4 -2
- package/Shaders/filter.fragment.js.map +1 -1
- package/Shaders/fluidRenderingBilateralBlur.fragment.js +4 -1
- package/Shaders/fluidRenderingBilateralBlur.fragment.js.map +1 -1
- package/Shaders/fluidRenderingParticleDepth.fragment.js +22 -11
- package/Shaders/fluidRenderingParticleDepth.fragment.js.map +1 -1
- package/Shaders/fluidRenderingParticleDepth.vertex.js +10 -5
- package/Shaders/fluidRenderingParticleDepth.vertex.js.map +1 -1
- package/Shaders/fluidRenderingParticleDiffuse.fragment.js +2 -1
- package/Shaders/fluidRenderingParticleDiffuse.fragment.js.map +1 -1
- package/Shaders/fluidRenderingParticleDiffuse.vertex.js +0 -1
- package/Shaders/fluidRenderingParticleDiffuse.vertex.js.map +1 -1
- package/Shaders/fluidRenderingParticleThickness.fragment.js +2 -1
- package/Shaders/fluidRenderingParticleThickness.fragment.js.map +1 -1
- package/Shaders/fluidRenderingParticleThickness.vertex.js +2 -1
- package/Shaders/fluidRenderingParticleThickness.vertex.js.map +1 -1
- package/Shaders/fluidRenderingRender.fragment.js +76 -35
- package/Shaders/fluidRenderingRender.fragment.js.map +1 -1
- package/Shaders/fluidRenderingStandardBlur.fragment.js +4 -1
- package/Shaders/fluidRenderingStandardBlur.fragment.js.map +1 -1
- package/Shaders/fxaa.fragment.js +47 -6
- package/Shaders/fxaa.fragment.js.map +1 -1
- package/Shaders/fxaa.vertex.js +6 -3
- package/Shaders/fxaa.vertex.js.map +1 -1
- package/Shaders/geometry.fragment.js +85 -42
- package/Shaders/geometry.fragment.js.map +1 -1
- package/Shaders/geometry.vertex.js +91 -45
- package/Shaders/geometry.vertex.js.map +1 -1
- package/Shaders/glowBlurPostProcess.fragment.js +7 -2
- package/Shaders/glowBlurPostProcess.fragment.js.map +1 -1
- package/Shaders/glowMapGeneration.fragment.js +46 -22
- package/Shaders/glowMapGeneration.fragment.js.map +1 -1
- package/Shaders/glowMapGeneration.vertex.js +41 -20
- package/Shaders/glowMapGeneration.vertex.js.map +1 -1
- package/Shaders/glowMapMerge.fragment.js +20 -10
- package/Shaders/glowMapMerge.fragment.js.map +1 -1
- package/Shaders/glowMapMerge.vertex.js +6 -3
- package/Shaders/glowMapMerge.vertex.js.map +1 -1
- package/Shaders/gpuRenderParticles.fragment.js +16 -8
- package/Shaders/gpuRenderParticles.fragment.js.map +1 -1
- package/Shaders/gpuRenderParticles.vertex.js +77 -39
- package/Shaders/gpuRenderParticles.vertex.js.map +1 -1
- package/Shaders/gpuUpdateParticles.fragment.js +2 -1
- package/Shaders/gpuUpdateParticles.fragment.js.map +1 -1
- package/Shaders/gpuUpdateParticles.vertex.js +206 -100
- package/Shaders/gpuUpdateParticles.vertex.js.map +1 -1
- package/Shaders/grain.fragment.js +5 -2
- package/Shaders/grain.fragment.js.map +1 -1
- package/Shaders/hdrFiltering.fragment.js +1 -1
- package/Shaders/hdrFiltering.fragment.js.map +1 -1
- package/Shaders/hdrFiltering.vertex.js +6 -3
- package/Shaders/hdrFiltering.vertex.js.map +1 -1
- package/Shaders/highlights.fragment.js +4 -2
- package/Shaders/highlights.fragment.js.map +1 -1
- package/Shaders/imageProcessing.fragment.js +12 -6
- package/Shaders/imageProcessing.fragment.js.map +1 -1
- package/Shaders/kernelBlur.fragment.js +24 -11
- package/Shaders/kernelBlur.fragment.js.map +1 -1
- package/Shaders/kernelBlur.vertex.js +10 -5
- package/Shaders/kernelBlur.vertex.js.map +1 -1
- package/Shaders/layer.fragment.js +13 -6
- package/Shaders/layer.fragment.js.map +1 -1
- package/Shaders/layer.vertex.js +6 -3
- package/Shaders/layer.vertex.js.map +1 -1
- package/Shaders/lensFlare.fragment.js +6 -3
- package/Shaders/lensFlare.fragment.js.map +1 -1
- package/Shaders/lensFlare.vertex.js +6 -3
- package/Shaders/lensFlare.vertex.js.map +1 -1
- package/Shaders/lensHighlights.fragment.js +14 -5
- package/Shaders/lensHighlights.fragment.js.map +1 -1
- package/Shaders/line.fragment.js +6 -3
- package/Shaders/line.fragment.js.map +1 -1
- package/Shaders/line.vertex.js +8 -4
- package/Shaders/line.vertex.js.map +1 -1
- package/Shaders/meshUVSpaceRenderer.fragment.js +3 -1
- package/Shaders/meshUVSpaceRenderer.fragment.js.map +1 -1
- package/Shaders/meshUVSpaceRenderer.vertex.js +14 -7
- package/Shaders/meshUVSpaceRenderer.vertex.js.map +1 -1
- package/Shaders/minmaxRedux.fragment.js +21 -8
- package/Shaders/minmaxRedux.fragment.js.map +1 -1
- package/Shaders/motionBlur.fragment.js +35 -14
- package/Shaders/motionBlur.fragment.js.map +1 -1
- package/Shaders/noise.fragment.js +13 -2
- package/Shaders/noise.fragment.js.map +1 -1
- package/Shaders/oitBackBlend.fragment.js +2 -1
- package/Shaders/oitBackBlend.fragment.js.map +1 -1
- package/Shaders/oitFinal.fragment.js +4 -1
- package/Shaders/oitFinal.fragment.js.map +1 -1
- package/Shaders/outline.fragment.js +11 -5
- package/Shaders/outline.fragment.js.map +1 -1
- package/Shaders/outline.vertex.js +27 -13
- package/Shaders/outline.vertex.js.map +1 -1
- package/Shaders/particles.fragment.js +18 -9
- package/Shaders/particles.fragment.js.map +1 -1
- package/Shaders/particles.vertex.js +58 -29
- package/Shaders/particles.vertex.js.map +1 -1
- package/Shaders/pass.fragment.js +4 -2
- package/Shaders/pass.fragment.js.map +1 -1
- package/Shaders/passCube.fragment.js +17 -8
- package/Shaders/passCube.fragment.js.map +1 -1
- package/Shaders/pbr.fragment.js +389 -154
- package/Shaders/pbr.fragment.js.map +1 -1
- package/Shaders/pbr.vertex.js +70 -35
- package/Shaders/pbr.vertex.js.map +1 -1
- package/Shaders/postprocess.vertex.js +6 -3
- package/Shaders/postprocess.vertex.js.map +1 -1
- package/Shaders/procedural.vertex.js +6 -3
- package/Shaders/procedural.vertex.js.map +1 -1
- package/Shaders/refraction.fragment.js +1 -1
- package/Shaders/refraction.fragment.js.map +1 -1
- package/Shaders/rgbdDecode.fragment.js +4 -2
- package/Shaders/rgbdDecode.fragment.js.map +1 -1
- package/Shaders/rgbdEncode.fragment.js +4 -2
- package/Shaders/rgbdEncode.fragment.js.map +1 -1
- package/Shaders/screenSpaceCurvature.fragment.js +11 -3
- package/Shaders/screenSpaceCurvature.fragment.js.map +1 -1
- package/Shaders/screenSpaceReflection.fragment.js +57 -15
- package/Shaders/screenSpaceReflection.fragment.js.map +1 -1
- package/Shaders/screenSpaceReflection2.fragment.js +125 -51
- package/Shaders/screenSpaceReflection2.fragment.js.map +1 -1
- package/Shaders/screenSpaceReflection2Blur.fragment.js +7 -1
- package/Shaders/screenSpaceReflection2Blur.fragment.js.map +1 -1
- package/Shaders/screenSpaceReflection2BlurCombiner.fragment.js +28 -13
- package/Shaders/screenSpaceReflection2BlurCombiner.fragment.js.map +1 -1
- package/Shaders/shadowMap.fragment.js +14 -6
- package/Shaders/shadowMap.fragment.js.map +1 -1
- package/Shaders/shadowMap.vertex.js +35 -17
- package/Shaders/shadowMap.vertex.js.map +1 -1
- package/Shaders/sharpen.fragment.js +8 -2
- package/Shaders/sharpen.fragment.js.map +1 -1
- package/Shaders/spriteMap.fragment.js +17 -4
- package/Shaders/spriteMap.fragment.js.map +1 -1
- package/Shaders/spriteMap.vertex.js +2 -1
- package/Shaders/spriteMap.vertex.js.map +1 -1
- package/Shaders/sprites.fragment.js +17 -7
- package/Shaders/sprites.fragment.js.map +1 -1
- package/Shaders/sprites.vertex.js +10 -4
- package/Shaders/sprites.vertex.js.map +1 -1
- package/Shaders/ssao.fragment.js +0 -2
- package/Shaders/ssao.fragment.js.map +1 -1
- package/Shaders/ssao2.fragment.js +0 -2
- package/Shaders/ssao2.fragment.js.map +1 -1
- package/Shaders/ssaoCombine.fragment.js +8 -4
- package/Shaders/ssaoCombine.fragment.js.map +1 -1
- package/Shaders/standard.fragment.js +101 -25
- package/Shaders/standard.fragment.js.map +1 -1
- package/Shaders/stereoscopicInterlace.fragment.js +14 -6
- package/Shaders/stereoscopicInterlace.fragment.js.map +1 -1
- package/Shaders/subSurfaceScattering.fragment.js +58 -12
- package/Shaders/subSurfaceScattering.fragment.js.map +1 -1
- package/Shaders/tonemap.fragment.js +21 -9
- package/Shaders/tonemap.fragment.js.map +1 -1
- package/Shaders/velocity.fragment.js +8 -4
- package/Shaders/velocity.fragment.js.map +1 -1
- package/Shaders/velocity.vertex.js +18 -9
- package/Shaders/velocity.vertex.js.map +1 -1
- package/Shaders/volumetricLightScattering.fragment.js +9 -4
- package/Shaders/volumetricLightScattering.fragment.js.map +1 -1
- package/Shaders/volumetricLightScatteringPass.fragment.js +12 -5
- package/Shaders/volumetricLightScatteringPass.fragment.js.map +1 -1
- package/Shaders/volumetricLightScatteringPass.vertex.js +23 -11
- package/Shaders/volumetricLightScatteringPass.vertex.js.map +1 -1
- package/Shaders/vrDistortionCorrection.fragment.js +6 -2
- package/Shaders/vrDistortionCorrection.fragment.js.map +1 -1
- package/Shaders/vrMultiviewToSingleview.fragment.js +4 -2
- package/Shaders/vrMultiviewToSingleview.fragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js +24 -12
- package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js +7 -3
- package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/bonesDeclaration.js +14 -6
- package/ShadersWGSL/ShadersInclude/bonesDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/bonesVertex.js +36 -18
- package/ShadersWGSL/ShadersInclude/bonesVertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js +20 -7
- package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js +12 -6
- package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js +12 -6
- package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js +12 -6
- package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/instancesDeclaration.js +14 -7
- package/ShadersWGSL/ShadersInclude/instancesDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/instancesVertex.js +16 -8
- package/ShadersWGSL/ShadersInclude/instancesVertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js +3 -1
- package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js +16 -8
- package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js +8 -4
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js +2 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +6 -2
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js +8 -3
- package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js.map +1 -1
- package/ShadersWGSL/gpuUpdateParticles.compute.js +229 -90
- package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
- package/ShadersWGSL/postprocess.vertex.js +9 -4
- package/ShadersWGSL/postprocess.vertex.js.map +1 -1
- package/assetContainer.d.ts +7 -0
- package/assetContainer.js +46 -0
- package/assetContainer.js.map +1 -1
- package/index.d.ts +1 -0
- package/index.js +1 -0
- package/index.js.map +1 -1
- package/package.json +1 -1
- package/scene.js +5 -0
- package/scene.js.map +1 -1
- package/Materials/Node/nodeMaterialDecorator.js.map +0 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"clearCoatBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Materials/Node/Blocks/PBR/clearCoatBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAC5D,OAAO,EAAE,qCAAqC,EAAE,MAAM,mDAAmD,CAAC;AAG1G,OAAO,EAAE,oCAAoC,EAAE,MAAM,wCAAwC,CAAC;AAC9F,OAAO,EAAE,wBAAwB,EAAE,MAAM,sCAAsC,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,uCAAuC,EAAE,MAAM,+CAA+C,CAAC;AAUxG,OAAO,EAAE,yBAAyB,EAAE,MAAM,wCAAwC,CAAC;AACnF,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,6BAA6B,CAAC;AAC7F,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAEhD;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,iBAAiB;IAIjD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAP3C,iCAA4B,GAAG,EAAE,CAAC;QAwC1C;;WAEG;QAEI,6BAAwB,GAAY,IAAI,CAAC;QAnC5C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QAEtB,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,KAAK,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QACvH,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QACtH,IAAI,CAAC,aAAa,CAAC,mBAAmB,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAC9H,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAC5H,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,qCAAqC,CAAC,OAAO,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QACjH,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QACvH,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAC3H,IAAI,CAAC,aAAa,CAAC,eAAe,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAC1H,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,aAAa,EAAE,qCAAqC,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QAC1F,IAAI,CAAC,WAAW,CAAC,0CAA0C,CACvD,qCAAqC,CAAC,MAAM,GAAG,qCAAqC,CAAC,OAAO,GAAG,qCAAqC,CAAC,OAAO,CAC/I,CAAC;QACF,IAAI,CAAC,aAAa,CACd,KAAK,EACL,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,KAAK,EAAE,IAAI,EAAE,oCAAoC,CAAC,KAAK,EAAE,QAAQ,EAAE,UAAU,CAAC,CAC7H,CAAC;QAEF,IAAI,CAAC,cAAc,CACf,WAAW,EACX,qCAAqC,CAAC,MAAM,EAC5C,wBAAwB,CAAC,QAAQ,EACjC,IAAI,uCAAuC,CAAC,WAAW,EAAE,IAAI,EAAE,oCAAoC,CAAC,MAAM,EAAE,cAAc,EAAE,gBAAgB,CAAC,CAChJ,CAAC;IACN,CAAC;IAQD;;;OAGG;IACI,UAAU,CAAC,KAA6B;QAC3C,KAAK,CAAC,oBAAoB,CAAC,cAAc,CAAC,CAAC;QAC3C,KAAK,CAAC,oBAAoB,CAAC,kBAAkB,CAAC,CAAC;QAC/C,KAAK,CAAC,oBAAoB,CAAC,sBAAsB,CAAC,CAAC;QACnD,KAAK,CAAC,oBAAoB,CAAC,4BAA4B,CAAC,CAAC;QACzD,KAAK,CAAC,oBAAoB,CAAC,8BAA8B,CAAC,CAAC;QAC3D,KAAK,CAAC,oBAAoB,CAAC,2BAA2B,CAAC,CAAC;IAC5D,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,gEAAgE;IAChE,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE;YAC7B,MAAM,cAAc,GAAG,IAAI,UAAU,CAAC,qBAAqB,EAAE,wBAAwB,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;YAC7I,cAAc,CAAC,KAAK,GAAG,CAAC,CAAC;YACzB,cAAc,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACnD;IACL,CAAC;IAEM,cAAc,CAAC,IAAkB,EAAE,YAA0B,EAAE,OAA4B;QAC9F,KAAK,CAAC,cAAc,CAAC,IAAI,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;QAElD,OAAO,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;QACpC,OAAO,CAAC,QAAQ,CAAC,mBAAmB,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACnD,OAAO,CAAC,QAAQ,CAAC,0CAA0C,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACzE,OAAO,CAAC,QAAQ,CAAC,gBAAgB,EAAE,IAAI,CAAC,SAAS,CAAC,WAAW,IAAI,IAAI,CAAC,aAAa,CAAC,WAAW,IAAI,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;QAC1I,OAAO,CAAC,QAAQ,CAAC,gBAAgB,EAAE,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;QAC1E,OAAO,CAAC,QAAQ,CACZ,sBAAsB,EACtB,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,iBAAkB,CAAC,KAAK,KAAK,yBAAyB,CAAC,yBAAyB,CAAC,CAAC,CAAC,IAAI,EACnJ,IAAI,CACP,CAAC;QACF,OAAO,CAAC,QAAQ,CAAC,oBAAoB,EAAE,IAAI,CAAC,wBAAwB,EAAE,IAAI,CAAC,CAAC;IAChF,CAAC;IAEM,IAAI,CAAC,MAAc,EAAE,YAA0B,EAAE,IAAW;;QAC/D,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC;QAEvC,+BAA+B;QAC/B,MAAM,iBAAiB,GAAG,MAAA,MAAA,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,0CAAE,KAAK,mCAAI,yBAAyB,CAAC,yBAAyB,CAAC;QAEjI,MAAM,CAAC,GAAG,CAAC,GAAG,iBAAiB,CAAC;QAChC,MAAM,CAAC,GAAG,CAAC,GAAG,iBAAiB,CAAC;QAChC,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,4FAA4F;QAC5H,MAAM,GAAG,GAAG,CAAC,GAAG,iBAAiB,CAAC;QAElC,MAAM,CAAC,SAAS,CAAC,4BAA4B,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAE9D,kCAAkC;QAClC,MAAM,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC,CAAE,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,UAAwC,CAAC,CAAC,CAAC,IAAI,CAAC;QAChI,MAAM,oBAAoB,GAAG,CAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,eAAe,CAAC,WAAW,EAAC,CAAC,CAAE,YAAY,CAAC,eAAe,CAAC,cAAe,CAAC,UAAiC,CAAC,CAAC,CAAC,IAAI,CAAC;QAEhK,IAAI,IAAI,CAAC,MAAM,CAAC,uBAAuB,EAAE;YACrC,MAAM,CAAC,SAAS,CAAC,8BAA8B,EAAE,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,OAAO,EAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,OAAO,EAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;SAC5I;aAAM;YACH,MAAM,CAAC,SAAS,CAAC,8BAA8B,EAAE,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,OAAO,EAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,OAAO,EAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;SAC5I;QAED,IAAI,IAAI,EAAE;YACN,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,4BAA4B,EAAE,IAAI,CAAC,cAAc,EAAE,CAAC,WAAW,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SACxG;IACL,CAAC;IAEO,iBAAiB,CAAC,KAA6B,EAAE,oBAA4B,EAAE,kBAA0B;QAC7G,IAAI,IAAI,GAAG,EAAE,CAAC;QAEd,MAAM,QAAQ,GAAG,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;QAClC,MAAM,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QAEvC,KAAK,CAAC,cAAc,CAAC,aAAa,EAAE,iDAAiD,CAAC,CAAC;QAEvF,MAAM,oBAAoB,GAAG,EAAE,MAAM,EAAE,qBAAqB,EAAE,OAAO,EAAE,YAAY,CAAC,WAAW,CAAC,CAAC,CAAC,kBAAkB,CAAC,CAAC,CAAC,iBAAiB,EAAE,CAAC;QAE3I,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;QACrB,IAAI,GAAG,CAAC,WAAW,EAAE;YACjB,KAAK,CAAC,iBAAiB,IAAI;;0BAEb,GAAG,CAAC,sBAAsB;;aAEvC,CAAC;SACL;aAAM,IAAI,YAAY,CAAC,WAAW,EAAE;YACjC,IAAI,IAAI,8BAA8B,kBAAkB,YAAY,CAAC;YACrE,IAAI,IAAI,+BAA+B,YAAY,CAAC,sBAAsB,YAAY,CAAC;YACvF,IAAI,IAAI,sDAAsD,IAAI,CAAC,4BAA4B,OAAO,CAAC;YACvG,IAAI,IAAI,4DAA4D,CAAC;SACxE;QAED,KAAK,CAAC,wBAAwB,CAAC,2BAA2B,EAAE,QAAQ,EAAE;YAClE,cAAc,EAAE,CAAC,oBAAoB,CAAC;SACzC,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;;;;;;OAUG;IACI,MAAM,CAAC,OAAO,CACjB,KAA6B,EAC7B,OAAiC,EACjC,eAA0C,EAC1C,eAAuB,EACvB,gBAAyB,EACzB,aAAsB,EACtB,kBAA0B;QAE1B,IAAI,IAAI,GAAG,EAAE,CAAC;QAEd,MAAM,SAAS,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC;QACnG,MAAM,SAAS,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC;QACnG,MAAM,cAAc,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,cAAc,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,cAAc,CAAC,sBAAsB,CAAC,CAAC,CAAC,UAAU,CAAC;QACxH,MAAM,EAAE,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,EAAE,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,sBAAsB,CAAC,CAAC,CAAC,UAAU,CAAC;QAEpF,MAAM,SAAS,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,UAAU,CAAC;QACzG,MAAM,aAAa,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,aAAa,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,aAAa,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC;QAC/G,MAAM,cAAc,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,cAAc,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,cAAc,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC;QAClH,MAAM,WAAW,GAAG,UAAU,CAAC;QAE/B,IAAI,OAAO,EAAE;YACT,KAAK,CAAC,sBAAsB,CAAC,4BAA4B,EAAE,MAAM,CAAC,CAAC;YACnE,KAAK,CAAC,sBAAsB,CAAC,8BAA8B,EAAE,MAAM,CAAC,CAAC;YAErE,MAAM,aAAa,GAAG,OAAO,CAAC,WAAW,CAAC;YAC1C,IAAI,IAAI,oCAAoC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,YAAY,GAAG,aAAa,CAAC,sBAAsB,GAAG,OAAO,CAAC,CAAC,CAAC,kBAAkB,OAAO,CAAC;SACrK;aAAM;YACH,IAAI,IAAI,wDAAwD,CAAC;SACpE;QAED,IAAI,gBAAgB,IAAI,OAAO,EAAE;YAC7B,IAAI,IAAI,OAAO,CAAC,iBAAiB,CAAC,KAAK,EAAE,eAAe,EAAE,kBAAkB,CAAC,CAAC;YAC9E,aAAa,GAAG,OAAO,CAAC,YAAY,CAAC,WAAW,CAAC;SACpD;QAED,IAAI,IAAI;;;2CAG2B,SAAS,KAAK,SAAS;+CACnB,SAAS,KAAK,aAAa;;;kBAGxD,eAAe;;;;;;;;;;kBAUf,cAAc;;;sBAGV,WAAW;;;;;uBAKV,cAAc;kBACnB,EAAE;8BACU,aAAa,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,QAAQ;;;;;;;;;;;;;kBAahD,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,iCAAiC;kBAClD,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,qBAAqB;kBACtC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,eAAe;;yBAEzB,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,aAAa;sBACjC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,gBAAgB;;sBAEjC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,cAAc;;;6BAGxB,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,aAAa;0BACjC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,gBAAgB;0BACjC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,gBAAgB;;0BAEjC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,cAAc;0BAC/B,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,cAAc;;;;uDAIF,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,iBAAiB;;;;;;;;;;;;mBAYtE,CAAC;QAEZ,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC;QAErC,IAAI,KAAK,CAAC,MAAM,KAAK,wBAAwB,CAAC,QAAQ,EAAE;YACpD,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAC3C,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAE9C,IAAI,CAAC,4BAA4B,GAAG,KAAK,CAAC,kBAAkB,CAAC,yBAAyB,CAAC,CAAC;YACxF,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,4BAA4B,EAAE,OAAO,CAAC,CAAC;SAC5E;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAE7C,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,+BAA+B,IAAI,CAAC,wBAAwB,OAAO,CAAC;QAE3G,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,wBAAwB,GAAG,IAAI,CAAC,wBAAwB,CAAC;QAE7E,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,wBAAwB,GAAG,MAAA,mBAAmB,CAAC,wBAAwB,mCAAI,IAAI,CAAC;IACzF,CAAC;CACJ;AA7VU;IADN,sBAAsB,CAAC,8BAA8B,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,CAAC;gEACnD;AA+VpD,aAAa,CAAC,wBAAwB,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialConnectionPointDirection } from \"../../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { InputBlock } from \"../Input/inputBlock\";\r\nimport { NodeMaterialConnectionPointCustomObject } from \"../../nodeMaterialConnectionPointCustomObject\";\r\nimport type { NodeMaterial, NodeMaterialDefines } from \"../../nodeMaterial\";\r\nimport type { AbstractMesh } from \"../../../../Meshes/abstractMesh\";\r\nimport type { ReflectionBlock } from \"./reflectionBlock\";\r\nimport type { Scene } from \"../../../../scene\";\r\nimport type { Nullable } from \"../../../../types\";\r\nimport type { Mesh } from \"../../../../Meshes/mesh\";\r\nimport type { Effect } from \"../../../effect\";\r\nimport type { PBRMetallicRoughnessBlock } from \"./pbrMetallicRoughnessBlock\";\r\nimport type { PerturbNormalBlock } from \"../Fragment/perturbNormalBlock\";\r\nimport { PBRClearCoatConfiguration } from \"../../../PBR/pbrClearCoatConfiguration\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../nodeMaterialDecorator\";\r\nimport { TBNBlock } from \"../Fragment/TBNBlock\";\r\n\r\n/**\r\n * Block used to implement the clear coat module of the PBR material\r\n */\r\nexport class ClearCoatBlock extends NodeMaterialBlock {\r\n private _scene: Scene;\r\n private _tangentCorrectionFactorName = \"\";\r\n\r\n /**\r\n * Create a new ClearCoatBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Fragment);\r\n\r\n this._isUnique = true;\r\n\r\n this.registerInput(\"intensity\", NodeMaterialBlockConnectionPointTypes.Float, false, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"roughness\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"indexOfRefraction\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"normalMapColor\", NodeMaterialBlockConnectionPointTypes.Color3, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"uv\", NodeMaterialBlockConnectionPointTypes.Vector2, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"tintColor\", NodeMaterialBlockConnectionPointTypes.Color3, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"tintAtDistance\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"tintThickness\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"worldTangent\", NodeMaterialBlockConnectionPointTypes.Vector4, true);\r\n this.registerInput(\"worldNormal\", NodeMaterialBlockConnectionPointTypes.AutoDetect, true);\r\n this.worldNormal.addExcludedConnectionPointFromAllowedTypes(\r\n NodeMaterialBlockConnectionPointTypes.Color4 | NodeMaterialBlockConnectionPointTypes.Vector4 | NodeMaterialBlockConnectionPointTypes.Vector3\r\n );\r\n this.registerInput(\r\n \"TBN\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"TBN\", this, NodeMaterialConnectionPointDirection.Input, TBNBlock, \"TBNBlock\")\r\n );\r\n\r\n this.registerOutput(\r\n \"clearcoat\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n NodeMaterialBlockTargets.Fragment,\r\n new NodeMaterialConnectionPointCustomObject(\"clearcoat\", this, NodeMaterialConnectionPointDirection.Output, ClearCoatBlock, \"ClearCoatBlock\")\r\n );\r\n }\r\n\r\n /**\r\n * Defines if the F0 value should be remapped to account for the interface change in the material.\r\n */\r\n @editableInPropertyPage(\"Remap F0 on interface change\", PropertyTypeForEdition.Boolean, \"ADVANCED\")\r\n public remapF0OnInterfaceChange: boolean = true;\r\n\r\n /**\r\n * Initialize the block and prepare the context for build\r\n * @param state defines the state that will be used for the build\r\n */\r\n public initialize(state: NodeMaterialBuildState) {\r\n state._excludeVariableName(\"clearcoatOut\");\r\n state._excludeVariableName(\"vClearCoatParams\");\r\n state._excludeVariableName(\"vClearCoatTintParams\");\r\n state._excludeVariableName(\"vClearCoatRefractionParams\");\r\n state._excludeVariableName(\"vClearCoatTangentSpaceParams\");\r\n state._excludeVariableName(\"vGeometricNormaClearCoatW\");\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"ClearCoatBlock\";\r\n }\r\n\r\n /**\r\n * Gets the intensity input component\r\n */\r\n public get intensity(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the roughness input component\r\n */\r\n public get roughness(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the ior input component\r\n */\r\n public get indexOfRefraction(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the bump texture input component\r\n */\r\n public get normalMapColor(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the uv input component\r\n */\r\n public get uv(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the tint color input component\r\n */\r\n public get tintColor(): NodeMaterialConnectionPoint {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the tint \"at distance\" input component\r\n */\r\n public get tintAtDistance(): NodeMaterialConnectionPoint {\r\n return this._inputs[6];\r\n }\r\n\r\n /**\r\n * Gets the tint thickness input component\r\n */\r\n public get tintThickness(): NodeMaterialConnectionPoint {\r\n return this._inputs[7];\r\n }\r\n\r\n /**\r\n * Gets the world tangent input component\r\n */\r\n public get worldTangent(): NodeMaterialConnectionPoint {\r\n return this._inputs[8];\r\n }\r\n\r\n /**\r\n * Gets the world normal input component\r\n */\r\n public get worldNormal(): NodeMaterialConnectionPoint {\r\n return this._inputs[9];\r\n }\r\n\r\n /**\r\n * Gets the TBN input component\r\n */\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n public get TBN(): NodeMaterialConnectionPoint {\r\n return this._inputs[10];\r\n }\r\n\r\n /**\r\n * Gets the clear coat object output component\r\n */\r\n public get clearcoat(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.intensity.isConnected) {\r\n const intensityInput = new InputBlock(\"ClearCoat intensity\", NodeMaterialBlockTargets.Fragment, NodeMaterialBlockConnectionPointTypes.Float);\r\n intensityInput.value = 1;\r\n intensityInput.output.connectTo(this.intensity);\r\n }\r\n }\r\n\r\n public prepareDefines(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines) {\r\n super.prepareDefines(mesh, nodeMaterial, defines);\r\n\r\n defines.setValue(\"CLEARCOAT\", true);\r\n defines.setValue(\"CLEARCOAT_TEXTURE\", false, true);\r\n defines.setValue(\"CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE\", true, true);\r\n defines.setValue(\"CLEARCOAT_TINT\", this.tintColor.isConnected || this.tintThickness.isConnected || this.tintAtDistance.isConnected, true);\r\n defines.setValue(\"CLEARCOAT_BUMP\", this.normalMapColor.isConnected, true);\r\n defines.setValue(\r\n \"CLEARCOAT_DEFAULTIOR\",\r\n this.indexOfRefraction.isConnected ? this.indexOfRefraction.connectInputBlock!.value === PBRClearCoatConfiguration._DefaultIndexOfRefraction : true,\r\n true\r\n );\r\n defines.setValue(\"CLEARCOAT_REMAP_F0\", this.remapF0OnInterfaceChange, true);\r\n }\r\n\r\n public bind(effect: Effect, nodeMaterial: NodeMaterial, mesh?: Mesh) {\r\n super.bind(effect, nodeMaterial, mesh);\r\n\r\n // Clear Coat Refraction params\r\n const indexOfRefraction = this.indexOfRefraction.connectInputBlock?.value ?? PBRClearCoatConfiguration._DefaultIndexOfRefraction;\r\n\r\n const a = 1 - indexOfRefraction;\r\n const b = 1 + indexOfRefraction;\r\n const f0 = Math.pow(-a / b, 2); // Schlicks approx: (ior1 - ior2) / (ior1 + ior2) where ior2 for air is close to vacuum = 1.\r\n const eta = 1 / indexOfRefraction;\r\n\r\n effect.setFloat4(\"vClearCoatRefractionParams\", f0, eta, a, b);\r\n\r\n // Clear Coat tangent space params\r\n const mainPBRBlock = this.clearcoat.hasEndpoints ? (this.clearcoat.endpoints[0].ownerBlock as PBRMetallicRoughnessBlock) : null;\r\n const perturbedNormalBlock = mainPBRBlock?.perturbedNormal.isConnected ? (mainPBRBlock.perturbedNormal.connectedPoint!.ownerBlock as PerturbNormalBlock) : null;\r\n\r\n if (this._scene._mirroredCameraPosition) {\r\n effect.setFloat2(\"vClearCoatTangentSpaceParams\", perturbedNormalBlock?.invertX ? 1.0 : -1.0, perturbedNormalBlock?.invertY ? 1.0 : -1.0);\r\n } else {\r\n effect.setFloat2(\"vClearCoatTangentSpaceParams\", perturbedNormalBlock?.invertX ? -1.0 : 1.0, perturbedNormalBlock?.invertY ? -1.0 : 1.0);\r\n }\r\n\r\n if (mesh) {\r\n effect.setFloat(this._tangentCorrectionFactorName, mesh.getWorldMatrix().determinant() < 0 ? -1 : 1);\r\n }\r\n }\r\n\r\n private _generateTBNSpace(state: NodeMaterialBuildState, worldPositionVarName: string, worldNormalVarName: string) {\r\n let code = \"\";\r\n\r\n const comments = `//${this.name}`;\r\n const worldTangent = this.worldTangent;\r\n\r\n state._emitExtension(\"derivatives\", \"#extension GL_OES_standard_derivatives : enable\");\r\n\r\n const tangentReplaceString = { search: /defined\\(TANGENT\\)/g, replace: worldTangent.isConnected ? \"defined(TANGENT)\" : \"defined(IGNORE)\" };\r\n\r\n const TBN = this.TBN;\r\n if (TBN.isConnected) {\r\n state.compilationString += `\r\n #ifdef TBNBLOCK\r\n mat3 vTBN = ${TBN.associatedVariableName};\r\n #endif\r\n `;\r\n } else if (worldTangent.isConnected) {\r\n code += `vec3 tbnNormal = normalize(${worldNormalVarName}.xyz);\\r\\n`;\r\n code += `vec3 tbnTangent = normalize(${worldTangent.associatedVariableName}.xyz);\\r\\n`;\r\n code += `vec3 tbnBitangent = cross(tbnNormal, tbnTangent) * ${this._tangentCorrectionFactorName};\\r\\n`;\r\n code += `mat3 vTBN = mat3(tbnTangent, tbnBitangent, tbnNormal);\\r\\n`;\r\n }\r\n\r\n state._emitFunctionFromInclude(\"bumpFragmentMainFunctions\", comments, {\r\n replaceStrings: [tangentReplaceString],\r\n });\r\n\r\n return code;\r\n }\r\n\r\n /**\r\n * Gets the main code of the block (fragment side)\r\n * @param state current state of the node material building\r\n * @param ccBlock instance of a ClearCoatBlock or null if the code must be generated without an active clear coat module\r\n * @param reflectionBlock instance of a ReflectionBlock null if the code must be generated without an active reflection module\r\n * @param worldPosVarName name of the variable holding the world position\r\n * @param generateTBNSpace if true, the code needed to create the TBN coordinate space is generated\r\n * @param vTBNAvailable indicate that the vTBN variable is already existing because it has already been generated by another block (PerturbNormal or Anisotropy)\r\n * @param worldNormalVarName name of the variable holding the world normal\r\n * @returns the shader code\r\n */\r\n public static GetCode(\r\n state: NodeMaterialBuildState,\r\n ccBlock: Nullable<ClearCoatBlock>,\r\n reflectionBlock: Nullable<ReflectionBlock>,\r\n worldPosVarName: string,\r\n generateTBNSpace: boolean,\r\n vTBNAvailable: boolean,\r\n worldNormalVarName: string\r\n ): string {\r\n let code = \"\";\r\n\r\n const intensity = ccBlock?.intensity.isConnected ? ccBlock.intensity.associatedVariableName : \"1.\";\r\n const roughness = ccBlock?.roughness.isConnected ? ccBlock.roughness.associatedVariableName : \"0.\";\r\n const normalMapColor = ccBlock?.normalMapColor.isConnected ? ccBlock.normalMapColor.associatedVariableName : \"vec3(0.)\";\r\n const uv = ccBlock?.uv.isConnected ? ccBlock.uv.associatedVariableName : \"vec2(0.)\";\r\n\r\n const tintColor = ccBlock?.tintColor.isConnected ? ccBlock.tintColor.associatedVariableName : \"vec3(1.)\";\r\n const tintThickness = ccBlock?.tintThickness.isConnected ? ccBlock.tintThickness.associatedVariableName : \"1.\";\r\n const tintAtDistance = ccBlock?.tintAtDistance.isConnected ? ccBlock.tintAtDistance.associatedVariableName : \"1.\";\r\n const tintTexture = \"vec4(0.)\";\r\n\r\n if (ccBlock) {\r\n state._emitUniformFromString(\"vClearCoatRefractionParams\", \"vec4\");\r\n state._emitUniformFromString(\"vClearCoatTangentSpaceParams\", \"vec2\");\r\n\r\n const normalShading = ccBlock.worldNormal;\r\n code += `vec3 vGeometricNormaClearCoatW = ${normalShading.isConnected ? \"normalize(\" + normalShading.associatedVariableName + \".xyz)\" : \"geometricNormalW\"};\\r\\n`;\r\n } else {\r\n code += `vec3 vGeometricNormaClearCoatW = geometricNormalW;\\r\\n`;\r\n }\r\n\r\n if (generateTBNSpace && ccBlock) {\r\n code += ccBlock._generateTBNSpace(state, worldPosVarName, worldNormalVarName);\r\n vTBNAvailable = ccBlock.worldTangent.isConnected;\r\n }\r\n\r\n code += `clearcoatOutParams clearcoatOut;\r\n\r\n #ifdef CLEARCOAT\r\n vec2 vClearCoatParams = vec2(${intensity}, ${roughness});\r\n vec4 vClearCoatTintParams = vec4(${tintColor}, ${tintThickness});\r\n\r\n clearcoatBlock(\r\n ${worldPosVarName}.xyz,\r\n vGeometricNormaClearCoatW,\r\n viewDirectionW,\r\n vClearCoatParams,\r\n specularEnvironmentR0,\r\n #ifdef CLEARCOAT_TEXTURE\r\n vec2(0.),\r\n #endif\r\n #ifdef CLEARCOAT_TINT\r\n vClearCoatTintParams,\r\n ${tintAtDistance},\r\n vClearCoatRefractionParams,\r\n #ifdef CLEARCOAT_TINT_TEXTURE\r\n ${tintTexture},\r\n #endif\r\n #endif\r\n #ifdef CLEARCOAT_BUMP\r\n vec2(0., 1.),\r\n vec4(${normalMapColor}, 0.),\r\n ${uv},\r\n #if defined(${vTBNAvailable ? \"TANGENT\" : \"IGNORE\"}) && defined(NORMAL)\r\n vTBN,\r\n #else\r\n vClearCoatTangentSpaceParams,\r\n #endif\r\n #ifdef OBJECTSPACE_NORMALMAP\r\n normalMatrix,\r\n #endif\r\n #endif\r\n #if defined(FORCENORMALFORWARD) && defined(NORMAL)\r\n faceNormal,\r\n #endif\r\n #ifdef REFLECTION\r\n ${reflectionBlock?._vReflectionMicrosurfaceInfosName},\r\n ${reflectionBlock?._vReflectionInfosName},\r\n ${reflectionBlock?.reflectionColor},\r\n vLightingIntensity,\r\n #ifdef ${reflectionBlock?._define3DName}\r\n ${reflectionBlock?._cubeSamplerName},\r\n #else\r\n ${reflectionBlock?._2DSamplerName},\r\n #endif\r\n #ifndef LODBASEDMICROSFURACE\r\n #ifdef ${reflectionBlock?._define3DName}\r\n ${reflectionBlock?._cubeSamplerName},\r\n ${reflectionBlock?._cubeSamplerName},\r\n #else\r\n ${reflectionBlock?._2DSamplerName},\r\n ${reflectionBlock?._2DSamplerName},\r\n #endif\r\n #endif\r\n #endif\r\n #if defined(ENVIRONMENTBRDF) && !defined(${reflectionBlock?._defineSkyboxName})\r\n #ifdef RADIANCEOCCLUSION\r\n ambientMonochrome,\r\n #endif\r\n #endif\r\n #if defined(CLEARCOAT_BUMP) || defined(TWOSIDEDLIGHTING)\r\n (gl_FrontFacing ? 1. : -1.),\r\n #endif\r\n clearcoatOut\r\n );\r\n #else\r\n clearcoatOut.specularEnvironmentR0 = specularEnvironmentR0;\r\n #endif\\r\\n`;\r\n\r\n return code;\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n this._scene = state.sharedData.scene;\r\n\r\n if (state.target === NodeMaterialBlockTargets.Fragment) {\r\n state.sharedData.bindableBlocks.push(this);\r\n state.sharedData.blocksWithDefines.push(this);\r\n\r\n this._tangentCorrectionFactorName = state._getFreeDefineName(\"tangentCorrectionFactor\");\r\n state._emitUniformFromString(this._tangentCorrectionFactorName, \"float\");\r\n }\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.remapF0OnInterfaceChange = ${this.remapF0OnInterfaceChange};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.remapF0OnInterfaceChange = this.remapF0OnInterfaceChange;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.remapF0OnInterfaceChange = serializationObject.remapF0OnInterfaceChange ?? true;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.ClearCoatBlock\", ClearCoatBlock);\r\n"]}
|
|
1
|
+
{"version":3,"file":"clearCoatBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Materials/Node/Blocks/PBR/clearCoatBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAC5D,OAAO,EAAE,qCAAqC,EAAE,MAAM,mDAAmD,CAAC;AAG1G,OAAO,EAAE,oCAAoC,EAAE,MAAM,wCAAwC,CAAC;AAC9F,OAAO,EAAE,wBAAwB,EAAE,MAAM,sCAAsC,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,uCAAuC,EAAE,MAAM,+CAA+C,CAAC;AAUxG,OAAO,EAAE,yBAAyB,EAAE,MAAM,wCAAwC,CAAC;AACnF,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,sCAAsC,CAAC;AACtG,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAEhD;;GAEG;AACH,MAAM,OAAO,cAAe,SAAQ,iBAAiB;IAIjD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAP3C,iCAA4B,GAAG,EAAE,CAAC;QAwC1C;;WAEG;QAEI,6BAAwB,GAAY,IAAI,CAAC;QAnC5C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QAEtB,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,KAAK,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QACvH,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QACtH,IAAI,CAAC,aAAa,CAAC,mBAAmB,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAC9H,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAC5H,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,qCAAqC,CAAC,OAAO,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QACjH,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QACvH,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAC3H,IAAI,CAAC,aAAa,CAAC,eAAe,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAC1H,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,aAAa,EAAE,qCAAqC,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QAC1F,IAAI,CAAC,WAAW,CAAC,0CAA0C,CACvD,qCAAqC,CAAC,MAAM,GAAG,qCAAqC,CAAC,OAAO,GAAG,qCAAqC,CAAC,OAAO,CAC/I,CAAC;QACF,IAAI,CAAC,aAAa,CACd,KAAK,EACL,qCAAqC,CAAC,MAAM,EAC5C,IAAI,EACJ,wBAAwB,CAAC,iBAAiB,EAC1C,IAAI,uCAAuC,CAAC,KAAK,EAAE,IAAI,EAAE,oCAAoC,CAAC,KAAK,EAAE,QAAQ,EAAE,UAAU,CAAC,CAC7H,CAAC;QAEF,IAAI,CAAC,cAAc,CACf,WAAW,EACX,qCAAqC,CAAC,MAAM,EAC5C,wBAAwB,CAAC,QAAQ,EACjC,IAAI,uCAAuC,CAAC,WAAW,EAAE,IAAI,EAAE,oCAAoC,CAAC,MAAM,EAAE,cAAc,EAAE,gBAAgB,CAAC,CAChJ,CAAC;IACN,CAAC;IAQD;;;OAGG;IACI,UAAU,CAAC,KAA6B;QAC3C,KAAK,CAAC,oBAAoB,CAAC,cAAc,CAAC,CAAC;QAC3C,KAAK,CAAC,oBAAoB,CAAC,kBAAkB,CAAC,CAAC;QAC/C,KAAK,CAAC,oBAAoB,CAAC,sBAAsB,CAAC,CAAC;QACnD,KAAK,CAAC,oBAAoB,CAAC,4BAA4B,CAAC,CAAC;QACzD,KAAK,CAAC,oBAAoB,CAAC,8BAA8B,CAAC,CAAC;QAC3D,KAAK,CAAC,oBAAoB,CAAC,2BAA2B,CAAC,CAAC;IAC5D,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,gBAAgB,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,gEAAgE;IAChE,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE;YAC7B,MAAM,cAAc,GAAG,IAAI,UAAU,CAAC,qBAAqB,EAAE,wBAAwB,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;YAC7I,cAAc,CAAC,KAAK,GAAG,CAAC,CAAC;YACzB,cAAc,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACnD;IACL,CAAC;IAEM,cAAc,CAAC,IAAkB,EAAE,YAA0B,EAAE,OAA4B;QAC9F,KAAK,CAAC,cAAc,CAAC,IAAI,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;QAElD,OAAO,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;QACpC,OAAO,CAAC,QAAQ,CAAC,mBAAmB,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACnD,OAAO,CAAC,QAAQ,CAAC,0CAA0C,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACzE,OAAO,CAAC,QAAQ,CAAC,gBAAgB,EAAE,IAAI,CAAC,SAAS,CAAC,WAAW,IAAI,IAAI,CAAC,aAAa,CAAC,WAAW,IAAI,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;QAC1I,OAAO,CAAC,QAAQ,CAAC,gBAAgB,EAAE,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;QAC1E,OAAO,CAAC,QAAQ,CACZ,sBAAsB,EACtB,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,iBAAkB,CAAC,KAAK,KAAK,yBAAyB,CAAC,yBAAyB,CAAC,CAAC,CAAC,IAAI,EACnJ,IAAI,CACP,CAAC;QACF,OAAO,CAAC,QAAQ,CAAC,oBAAoB,EAAE,IAAI,CAAC,wBAAwB,EAAE,IAAI,CAAC,CAAC;IAChF,CAAC;IAEM,IAAI,CAAC,MAAc,EAAE,YAA0B,EAAE,IAAW;;QAC/D,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC;QAEvC,+BAA+B;QAC/B,MAAM,iBAAiB,GAAG,MAAA,MAAA,IAAI,CAAC,iBAAiB,CAAC,iBAAiB,0CAAE,KAAK,mCAAI,yBAAyB,CAAC,yBAAyB,CAAC;QAEjI,MAAM,CAAC,GAAG,CAAC,GAAG,iBAAiB,CAAC;QAChC,MAAM,CAAC,GAAG,CAAC,GAAG,iBAAiB,CAAC;QAChC,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,4FAA4F;QAC5H,MAAM,GAAG,GAAG,CAAC,GAAG,iBAAiB,CAAC;QAElC,MAAM,CAAC,SAAS,CAAC,4BAA4B,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAE9D,kCAAkC;QAClC,MAAM,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC,CAAE,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,UAAwC,CAAC,CAAC,CAAC,IAAI,CAAC;QAChI,MAAM,oBAAoB,GAAG,CAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,eAAe,CAAC,WAAW,EAAC,CAAC,CAAE,YAAY,CAAC,eAAe,CAAC,cAAe,CAAC,UAAiC,CAAC,CAAC,CAAC,IAAI,CAAC;QAEhK,IAAI,IAAI,CAAC,MAAM,CAAC,uBAAuB,EAAE;YACrC,MAAM,CAAC,SAAS,CAAC,8BAA8B,EAAE,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,OAAO,EAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,OAAO,EAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;SAC5I;aAAM;YACH,MAAM,CAAC,SAAS,CAAC,8BAA8B,EAAE,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,OAAO,EAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAA,oBAAoB,aAApB,oBAAoB,uBAApB,oBAAoB,CAAE,OAAO,EAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;SAC5I;QAED,IAAI,IAAI,EAAE;YACN,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,4BAA4B,EAAE,IAAI,CAAC,cAAc,EAAE,CAAC,WAAW,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SACxG;IACL,CAAC;IAEO,iBAAiB,CAAC,KAA6B,EAAE,oBAA4B,EAAE,kBAA0B;QAC7G,IAAI,IAAI,GAAG,EAAE,CAAC;QAEd,MAAM,QAAQ,GAAG,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;QAClC,MAAM,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QAEvC,KAAK,CAAC,cAAc,CAAC,aAAa,EAAE,iDAAiD,CAAC,CAAC;QAEvF,MAAM,oBAAoB,GAAG,EAAE,MAAM,EAAE,qBAAqB,EAAE,OAAO,EAAE,YAAY,CAAC,WAAW,CAAC,CAAC,CAAC,kBAAkB,CAAC,CAAC,CAAC,iBAAiB,EAAE,CAAC;QAE3I,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;QACrB,IAAI,GAAG,CAAC,WAAW,EAAE;YACjB,KAAK,CAAC,iBAAiB,IAAI;;0BAEb,GAAG,CAAC,sBAAsB;;aAEvC,CAAC;SACL;aAAM,IAAI,YAAY,CAAC,WAAW,EAAE;YACjC,IAAI,IAAI,8BAA8B,kBAAkB,UAAU,CAAC;YACnE,IAAI,IAAI,+BAA+B,YAAY,CAAC,sBAAsB,UAAU,CAAC;YACrF,IAAI,IAAI,sDAAsD,IAAI,CAAC,4BAA4B,KAAK,CAAC;YACrG,IAAI,IAAI,0DAA0D,CAAC;SACtE;QAED,KAAK,CAAC,wBAAwB,CAAC,2BAA2B,EAAE,QAAQ,EAAE;YAClE,cAAc,EAAE,CAAC,oBAAoB,CAAC;SACzC,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;;;;;;OAUG;IACI,MAAM,CAAC,OAAO,CACjB,KAA6B,EAC7B,OAAiC,EACjC,eAA0C,EAC1C,eAAuB,EACvB,gBAAyB,EACzB,aAAsB,EACtB,kBAA0B;QAE1B,IAAI,IAAI,GAAG,EAAE,CAAC;QAEd,MAAM,SAAS,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC;QACnG,MAAM,SAAS,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC;QACnG,MAAM,cAAc,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,cAAc,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,cAAc,CAAC,sBAAsB,CAAC,CAAC,CAAC,UAAU,CAAC;QACxH,MAAM,EAAE,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,EAAE,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,sBAAsB,CAAC,CAAC,CAAC,UAAU,CAAC;QAEpF,MAAM,SAAS,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,SAAS,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,UAAU,CAAC;QACzG,MAAM,aAAa,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,aAAa,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,aAAa,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC;QAC/G,MAAM,cAAc,GAAG,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,cAAc,CAAC,WAAW,EAAC,CAAC,CAAC,OAAO,CAAC,cAAc,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC;QAClH,MAAM,WAAW,GAAG,UAAU,CAAC;QAE/B,IAAI,OAAO,EAAE;YACT,KAAK,CAAC,sBAAsB,CAAC,4BAA4B,EAAE,MAAM,CAAC,CAAC;YACnE,KAAK,CAAC,sBAAsB,CAAC,8BAA8B,EAAE,MAAM,CAAC,CAAC;YAErE,MAAM,aAAa,GAAG,OAAO,CAAC,WAAW,CAAC;YAC1C,IAAI,IAAI,oCAAoC,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC,YAAY,GAAG,aAAa,CAAC,sBAAsB,GAAG,OAAO,CAAC,CAAC,CAAC,kBAAkB,KAAK,CAAC;SACnK;aAAM;YACH,IAAI,IAAI,sDAAsD,CAAC;SAClE;QAED,IAAI,gBAAgB,IAAI,OAAO,EAAE;YAC7B,IAAI,IAAI,OAAO,CAAC,iBAAiB,CAAC,KAAK,EAAE,eAAe,EAAE,kBAAkB,CAAC,CAAC;YAC9E,aAAa,GAAG,OAAO,CAAC,YAAY,CAAC,WAAW,CAAC;SACpD;QAED,IAAI,IAAI;;;2CAG2B,SAAS,KAAK,SAAS;+CACnB,SAAS,KAAK,aAAa;;;kBAGxD,eAAe;;;;;;;;;;kBAUf,cAAc;;;sBAGV,WAAW;;;;;uBAKV,cAAc;kBACnB,EAAE;8BACU,aAAa,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,QAAQ;;;;;;;;;;;;;kBAahD,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,iCAAiC;kBAClD,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,qBAAqB;kBACtC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,eAAe;;yBAEzB,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,aAAa;sBACjC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,gBAAgB;;sBAEjC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,cAAc;;;6BAGxB,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,aAAa;0BACjC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,gBAAgB;0BACjC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,gBAAgB;;0BAEjC,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,cAAc;0BAC/B,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,cAAc;;;;uDAIF,eAAe,aAAf,eAAe,uBAAf,eAAe,CAAE,iBAAiB;;;;;;;;;;;;iBAYxE,CAAC;QAEV,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC;QAErC,IAAI,KAAK,CAAC,MAAM,KAAK,wBAAwB,CAAC,QAAQ,EAAE;YACpD,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAC3C,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAE9C,IAAI,CAAC,4BAA4B,GAAG,KAAK,CAAC,kBAAkB,CAAC,yBAAyB,CAAC,CAAC;YACxF,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,4BAA4B,EAAE,OAAO,CAAC,CAAC;SAC5E;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAE7C,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,+BAA+B,IAAI,CAAC,wBAAwB,KAAK,CAAC;QAEzG,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,wBAAwB,GAAG,IAAI,CAAC,wBAAwB,CAAC;QAE7E,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,wBAAwB,GAAG,MAAA,mBAAmB,CAAC,wBAAwB,mCAAI,IAAI,CAAC;IACzF,CAAC;CACJ;AA7VU;IADN,sBAAsB,CAAC,8BAA8B,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,CAAC;gEACnD;AA+VpD,aAAa,CAAC,wBAAwB,EAAE,cAAc,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialConnectionPointDirection } from \"../../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { InputBlock } from \"../Input/inputBlock\";\r\nimport { NodeMaterialConnectionPointCustomObject } from \"../../nodeMaterialConnectionPointCustomObject\";\r\nimport type { NodeMaterial, NodeMaterialDefines } from \"../../nodeMaterial\";\r\nimport type { AbstractMesh } from \"../../../../Meshes/abstractMesh\";\r\nimport type { ReflectionBlock } from \"./reflectionBlock\";\r\nimport type { Scene } from \"../../../../scene\";\r\nimport type { Nullable } from \"../../../../types\";\r\nimport type { Mesh } from \"../../../../Meshes/mesh\";\r\nimport type { Effect } from \"../../../effect\";\r\nimport type { PBRMetallicRoughnessBlock } from \"./pbrMetallicRoughnessBlock\";\r\nimport type { PerturbNormalBlock } from \"../Fragment/perturbNormalBlock\";\r\nimport { PBRClearCoatConfiguration } from \"../../../PBR/pbrClearCoatConfiguration\";\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../../../../Decorators/nodeDecorator\";\r\nimport { TBNBlock } from \"../Fragment/TBNBlock\";\r\n\r\n/**\r\n * Block used to implement the clear coat module of the PBR material\r\n */\r\nexport class ClearCoatBlock extends NodeMaterialBlock {\r\n private _scene: Scene;\r\n private _tangentCorrectionFactorName = \"\";\r\n\r\n /**\r\n * Create a new ClearCoatBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Fragment);\r\n\r\n this._isUnique = true;\r\n\r\n this.registerInput(\"intensity\", NodeMaterialBlockConnectionPointTypes.Float, false, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"roughness\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"indexOfRefraction\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"normalMapColor\", NodeMaterialBlockConnectionPointTypes.Color3, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"uv\", NodeMaterialBlockConnectionPointTypes.Vector2, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"tintColor\", NodeMaterialBlockConnectionPointTypes.Color3, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"tintAtDistance\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"tintThickness\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"worldTangent\", NodeMaterialBlockConnectionPointTypes.Vector4, true);\r\n this.registerInput(\"worldNormal\", NodeMaterialBlockConnectionPointTypes.AutoDetect, true);\r\n this.worldNormal.addExcludedConnectionPointFromAllowedTypes(\r\n NodeMaterialBlockConnectionPointTypes.Color4 | NodeMaterialBlockConnectionPointTypes.Vector4 | NodeMaterialBlockConnectionPointTypes.Vector3\r\n );\r\n this.registerInput(\r\n \"TBN\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n true,\r\n NodeMaterialBlockTargets.VertexAndFragment,\r\n new NodeMaterialConnectionPointCustomObject(\"TBN\", this, NodeMaterialConnectionPointDirection.Input, TBNBlock, \"TBNBlock\")\r\n );\r\n\r\n this.registerOutput(\r\n \"clearcoat\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n NodeMaterialBlockTargets.Fragment,\r\n new NodeMaterialConnectionPointCustomObject(\"clearcoat\", this, NodeMaterialConnectionPointDirection.Output, ClearCoatBlock, \"ClearCoatBlock\")\r\n );\r\n }\r\n\r\n /**\r\n * Defines if the F0 value should be remapped to account for the interface change in the material.\r\n */\r\n @editableInPropertyPage(\"Remap F0 on interface change\", PropertyTypeForEdition.Boolean, \"ADVANCED\")\r\n public remapF0OnInterfaceChange: boolean = true;\r\n\r\n /**\r\n * Initialize the block and prepare the context for build\r\n * @param state defines the state that will be used for the build\r\n */\r\n public initialize(state: NodeMaterialBuildState) {\r\n state._excludeVariableName(\"clearcoatOut\");\r\n state._excludeVariableName(\"vClearCoatParams\");\r\n state._excludeVariableName(\"vClearCoatTintParams\");\r\n state._excludeVariableName(\"vClearCoatRefractionParams\");\r\n state._excludeVariableName(\"vClearCoatTangentSpaceParams\");\r\n state._excludeVariableName(\"vGeometricNormaClearCoatW\");\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"ClearCoatBlock\";\r\n }\r\n\r\n /**\r\n * Gets the intensity input component\r\n */\r\n public get intensity(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the roughness input component\r\n */\r\n public get roughness(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the ior input component\r\n */\r\n public get indexOfRefraction(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the bump texture input component\r\n */\r\n public get normalMapColor(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the uv input component\r\n */\r\n public get uv(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the tint color input component\r\n */\r\n public get tintColor(): NodeMaterialConnectionPoint {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the tint \"at distance\" input component\r\n */\r\n public get tintAtDistance(): NodeMaterialConnectionPoint {\r\n return this._inputs[6];\r\n }\r\n\r\n /**\r\n * Gets the tint thickness input component\r\n */\r\n public get tintThickness(): NodeMaterialConnectionPoint {\r\n return this._inputs[7];\r\n }\r\n\r\n /**\r\n * Gets the world tangent input component\r\n */\r\n public get worldTangent(): NodeMaterialConnectionPoint {\r\n return this._inputs[8];\r\n }\r\n\r\n /**\r\n * Gets the world normal input component\r\n */\r\n public get worldNormal(): NodeMaterialConnectionPoint {\r\n return this._inputs[9];\r\n }\r\n\r\n /**\r\n * Gets the TBN input component\r\n */\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n public get TBN(): NodeMaterialConnectionPoint {\r\n return this._inputs[10];\r\n }\r\n\r\n /**\r\n * Gets the clear coat object output component\r\n */\r\n public get clearcoat(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.intensity.isConnected) {\r\n const intensityInput = new InputBlock(\"ClearCoat intensity\", NodeMaterialBlockTargets.Fragment, NodeMaterialBlockConnectionPointTypes.Float);\r\n intensityInput.value = 1;\r\n intensityInput.output.connectTo(this.intensity);\r\n }\r\n }\r\n\r\n public prepareDefines(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines) {\r\n super.prepareDefines(mesh, nodeMaterial, defines);\r\n\r\n defines.setValue(\"CLEARCOAT\", true);\r\n defines.setValue(\"CLEARCOAT_TEXTURE\", false, true);\r\n defines.setValue(\"CLEARCOAT_USE_ROUGHNESS_FROM_MAINTEXTURE\", true, true);\r\n defines.setValue(\"CLEARCOAT_TINT\", this.tintColor.isConnected || this.tintThickness.isConnected || this.tintAtDistance.isConnected, true);\r\n defines.setValue(\"CLEARCOAT_BUMP\", this.normalMapColor.isConnected, true);\r\n defines.setValue(\r\n \"CLEARCOAT_DEFAULTIOR\",\r\n this.indexOfRefraction.isConnected ? this.indexOfRefraction.connectInputBlock!.value === PBRClearCoatConfiguration._DefaultIndexOfRefraction : true,\r\n true\r\n );\r\n defines.setValue(\"CLEARCOAT_REMAP_F0\", this.remapF0OnInterfaceChange, true);\r\n }\r\n\r\n public bind(effect: Effect, nodeMaterial: NodeMaterial, mesh?: Mesh) {\r\n super.bind(effect, nodeMaterial, mesh);\r\n\r\n // Clear Coat Refraction params\r\n const indexOfRefraction = this.indexOfRefraction.connectInputBlock?.value ?? PBRClearCoatConfiguration._DefaultIndexOfRefraction;\r\n\r\n const a = 1 - indexOfRefraction;\r\n const b = 1 + indexOfRefraction;\r\n const f0 = Math.pow(-a / b, 2); // Schlicks approx: (ior1 - ior2) / (ior1 + ior2) where ior2 for air is close to vacuum = 1.\r\n const eta = 1 / indexOfRefraction;\r\n\r\n effect.setFloat4(\"vClearCoatRefractionParams\", f0, eta, a, b);\r\n\r\n // Clear Coat tangent space params\r\n const mainPBRBlock = this.clearcoat.hasEndpoints ? (this.clearcoat.endpoints[0].ownerBlock as PBRMetallicRoughnessBlock) : null;\r\n const perturbedNormalBlock = mainPBRBlock?.perturbedNormal.isConnected ? (mainPBRBlock.perturbedNormal.connectedPoint!.ownerBlock as PerturbNormalBlock) : null;\r\n\r\n if (this._scene._mirroredCameraPosition) {\r\n effect.setFloat2(\"vClearCoatTangentSpaceParams\", perturbedNormalBlock?.invertX ? 1.0 : -1.0, perturbedNormalBlock?.invertY ? 1.0 : -1.0);\r\n } else {\r\n effect.setFloat2(\"vClearCoatTangentSpaceParams\", perturbedNormalBlock?.invertX ? -1.0 : 1.0, perturbedNormalBlock?.invertY ? -1.0 : 1.0);\r\n }\r\n\r\n if (mesh) {\r\n effect.setFloat(this._tangentCorrectionFactorName, mesh.getWorldMatrix().determinant() < 0 ? -1 : 1);\r\n }\r\n }\r\n\r\n private _generateTBNSpace(state: NodeMaterialBuildState, worldPositionVarName: string, worldNormalVarName: string) {\r\n let code = \"\";\r\n\r\n const comments = `//${this.name}`;\r\n const worldTangent = this.worldTangent;\r\n\r\n state._emitExtension(\"derivatives\", \"#extension GL_OES_standard_derivatives : enable\");\r\n\r\n const tangentReplaceString = { search: /defined\\(TANGENT\\)/g, replace: worldTangent.isConnected ? \"defined(TANGENT)\" : \"defined(IGNORE)\" };\r\n\r\n const TBN = this.TBN;\r\n if (TBN.isConnected) {\r\n state.compilationString += `\r\n #ifdef TBNBLOCK\r\n mat3 vTBN = ${TBN.associatedVariableName};\r\n #endif\r\n `;\r\n } else if (worldTangent.isConnected) {\r\n code += `vec3 tbnNormal = normalize(${worldNormalVarName}.xyz);\\n`;\r\n code += `vec3 tbnTangent = normalize(${worldTangent.associatedVariableName}.xyz);\\n`;\r\n code += `vec3 tbnBitangent = cross(tbnNormal, tbnTangent) * ${this._tangentCorrectionFactorName};\\n`;\r\n code += `mat3 vTBN = mat3(tbnTangent, tbnBitangent, tbnNormal);\\n`;\r\n }\r\n\r\n state._emitFunctionFromInclude(\"bumpFragmentMainFunctions\", comments, {\r\n replaceStrings: [tangentReplaceString],\r\n });\r\n\r\n return code;\r\n }\r\n\r\n /**\r\n * Gets the main code of the block (fragment side)\r\n * @param state current state of the node material building\r\n * @param ccBlock instance of a ClearCoatBlock or null if the code must be generated without an active clear coat module\r\n * @param reflectionBlock instance of a ReflectionBlock null if the code must be generated without an active reflection module\r\n * @param worldPosVarName name of the variable holding the world position\r\n * @param generateTBNSpace if true, the code needed to create the TBN coordinate space is generated\r\n * @param vTBNAvailable indicate that the vTBN variable is already existing because it has already been generated by another block (PerturbNormal or Anisotropy)\r\n * @param worldNormalVarName name of the variable holding the world normal\r\n * @returns the shader code\r\n */\r\n public static GetCode(\r\n state: NodeMaterialBuildState,\r\n ccBlock: Nullable<ClearCoatBlock>,\r\n reflectionBlock: Nullable<ReflectionBlock>,\r\n worldPosVarName: string,\r\n generateTBNSpace: boolean,\r\n vTBNAvailable: boolean,\r\n worldNormalVarName: string\r\n ): string {\r\n let code = \"\";\r\n\r\n const intensity = ccBlock?.intensity.isConnected ? ccBlock.intensity.associatedVariableName : \"1.\";\r\n const roughness = ccBlock?.roughness.isConnected ? ccBlock.roughness.associatedVariableName : \"0.\";\r\n const normalMapColor = ccBlock?.normalMapColor.isConnected ? ccBlock.normalMapColor.associatedVariableName : \"vec3(0.)\";\r\n const uv = ccBlock?.uv.isConnected ? ccBlock.uv.associatedVariableName : \"vec2(0.)\";\r\n\r\n const tintColor = ccBlock?.tintColor.isConnected ? ccBlock.tintColor.associatedVariableName : \"vec3(1.)\";\r\n const tintThickness = ccBlock?.tintThickness.isConnected ? ccBlock.tintThickness.associatedVariableName : \"1.\";\r\n const tintAtDistance = ccBlock?.tintAtDistance.isConnected ? ccBlock.tintAtDistance.associatedVariableName : \"1.\";\r\n const tintTexture = \"vec4(0.)\";\r\n\r\n if (ccBlock) {\r\n state._emitUniformFromString(\"vClearCoatRefractionParams\", \"vec4\");\r\n state._emitUniformFromString(\"vClearCoatTangentSpaceParams\", \"vec2\");\r\n\r\n const normalShading = ccBlock.worldNormal;\r\n code += `vec3 vGeometricNormaClearCoatW = ${normalShading.isConnected ? \"normalize(\" + normalShading.associatedVariableName + \".xyz)\" : \"geometricNormalW\"};\\n`;\r\n } else {\r\n code += `vec3 vGeometricNormaClearCoatW = geometricNormalW;\\n`;\r\n }\r\n\r\n if (generateTBNSpace && ccBlock) {\r\n code += ccBlock._generateTBNSpace(state, worldPosVarName, worldNormalVarName);\r\n vTBNAvailable = ccBlock.worldTangent.isConnected;\r\n }\r\n\r\n code += `clearcoatOutParams clearcoatOut;\r\n\r\n #ifdef CLEARCOAT\r\n vec2 vClearCoatParams = vec2(${intensity}, ${roughness});\r\n vec4 vClearCoatTintParams = vec4(${tintColor}, ${tintThickness});\r\n\r\n clearcoatBlock(\r\n ${worldPosVarName}.xyz,\r\n vGeometricNormaClearCoatW,\r\n viewDirectionW,\r\n vClearCoatParams,\r\n specularEnvironmentR0,\r\n #ifdef CLEARCOAT_TEXTURE\r\n vec2(0.),\r\n #endif\r\n #ifdef CLEARCOAT_TINT\r\n vClearCoatTintParams,\r\n ${tintAtDistance},\r\n vClearCoatRefractionParams,\r\n #ifdef CLEARCOAT_TINT_TEXTURE\r\n ${tintTexture},\r\n #endif\r\n #endif\r\n #ifdef CLEARCOAT_BUMP\r\n vec2(0., 1.),\r\n vec4(${normalMapColor}, 0.),\r\n ${uv},\r\n #if defined(${vTBNAvailable ? \"TANGENT\" : \"IGNORE\"}) && defined(NORMAL)\r\n vTBN,\r\n #else\r\n vClearCoatTangentSpaceParams,\r\n #endif\r\n #ifdef OBJECTSPACE_NORMALMAP\r\n normalMatrix,\r\n #endif\r\n #endif\r\n #if defined(FORCENORMALFORWARD) && defined(NORMAL)\r\n faceNormal,\r\n #endif\r\n #ifdef REFLECTION\r\n ${reflectionBlock?._vReflectionMicrosurfaceInfosName},\r\n ${reflectionBlock?._vReflectionInfosName},\r\n ${reflectionBlock?.reflectionColor},\r\n vLightingIntensity,\r\n #ifdef ${reflectionBlock?._define3DName}\r\n ${reflectionBlock?._cubeSamplerName},\r\n #else\r\n ${reflectionBlock?._2DSamplerName},\r\n #endif\r\n #ifndef LODBASEDMICROSFURACE\r\n #ifdef ${reflectionBlock?._define3DName}\r\n ${reflectionBlock?._cubeSamplerName},\r\n ${reflectionBlock?._cubeSamplerName},\r\n #else\r\n ${reflectionBlock?._2DSamplerName},\r\n ${reflectionBlock?._2DSamplerName},\r\n #endif\r\n #endif\r\n #endif\r\n #if defined(ENVIRONMENTBRDF) && !defined(${reflectionBlock?._defineSkyboxName})\r\n #ifdef RADIANCEOCCLUSION\r\n ambientMonochrome,\r\n #endif\r\n #endif\r\n #if defined(CLEARCOAT_BUMP) || defined(TWOSIDEDLIGHTING)\r\n (gl_FrontFacing ? 1. : -1.),\r\n #endif\r\n clearcoatOut\r\n );\r\n #else\r\n clearcoatOut.specularEnvironmentR0 = specularEnvironmentR0;\r\n #endif\\n`;\r\n\r\n return code;\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n this._scene = state.sharedData.scene;\r\n\r\n if (state.target === NodeMaterialBlockTargets.Fragment) {\r\n state.sharedData.bindableBlocks.push(this);\r\n state.sharedData.blocksWithDefines.push(this);\r\n\r\n this._tangentCorrectionFactorName = state._getFreeDefineName(\"tangentCorrectionFactor\");\r\n state._emitUniformFromString(this._tangentCorrectionFactorName, \"float\");\r\n }\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode();\r\n\r\n codeString += `${this._codeVariableName}.remapF0OnInterfaceChange = ${this.remapF0OnInterfaceChange};\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.remapF0OnInterfaceChange = this.remapF0OnInterfaceChange;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.remapF0OnInterfaceChange = serializationObject.remapF0OnInterfaceChange ?? true;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.ClearCoatBlock\", ClearCoatBlock);\r\n"]}
|
|
@@ -107,7 +107,7 @@ export class IridescenceBlock extends NodeMaterialBlock {
|
|
|
107
107
|
|
|
108
108
|
float iridescenceIntensity = iridescenceOut.iridescenceIntensity;
|
|
109
109
|
specularEnvironmentR0 = iridescenceOut.specularEnvironmentR0;
|
|
110
|
-
#endif\
|
|
110
|
+
#endif\n`;
|
|
111
111
|
return code;
|
|
112
112
|
}
|
|
113
113
|
_buildBlock(state) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"iridescenceBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Materials/Node/Blocks/PBR/iridescenceBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAC5D,OAAO,EAAE,qCAAqC,EAAE,MAAM,mDAAmD,CAAC;AAG1G,OAAO,EAAE,oCAAoC,EAAE,MAAM,wCAAwC,CAAC;AAC9F,OAAO,EAAE,wBAAwB,EAAE,MAAM,sCAAsC,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,uCAAuC,EAAE,MAAM,+CAA+C,CAAC;AAKxG,OAAO,EAAE,2BAA2B,EAAE,MAAM,uDAAuD,CAAC;AAEpG;;GAEG;AACH,MAAM,OAAO,gBAAiB,SAAQ,iBAAiB;IACnD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAE/C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QAEtB,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QACtH,IAAI,CAAC,aAAa,CAAC,mBAAmB,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAC9H,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAEtH,IAAI,CAAC,cAAc,CACf,aAAa,EACb,qCAAqC,CAAC,MAAM,EAC5C,wBAAwB,CAAC,QAAQ,EACjC,IAAI,uCAAuC,CAAC,aAAa,EAAE,IAAI,EAAE,oCAAoC,CAAC,MAAM,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,CACtJ,CAAC;IACN,CAAC;IAED;;;OAGG;IACI,UAAU,CAAC,KAA6B;QAC3C,KAAK,CAAC,oBAAoB,CAAC,gBAAgB,CAAC,CAAC;QAC7C,KAAK,CAAC,oBAAoB,CAAC,oBAAoB,CAAC,CAAC;IACrD,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,kBAAkB,CAAC;IAC9B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE;YAC7B,MAAM,cAAc,GAAG,IAAI,UAAU,CAAC,uBAAuB,EAAE,wBAAwB,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;YAC/I,cAAc,CAAC,KAAK,GAAG,CAAC,CAAC;YACzB,cAAc,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YAEhD,MAAM,sBAAsB,GAAG,IAAI,UAAU,CAAC,iBAAiB,EAAE,wBAAwB,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;YACjJ,sBAAsB,CAAC,KAAK,GAAG,GAAG,CAAC;YACnC,sBAAsB,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAEhE,MAAM,cAAc,GAAG,IAAI,UAAU,CAAC,uBAAuB,EAAE,wBAAwB,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;YAC/I,cAAc,CAAC,KAAK,GAAG,GAAG,CAAC;YAC3B,cAAc,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACnD;IACL,CAAC;IAEM,cAAc,CAAC,IAAkB,EAAE,YAA0B,EAAE,OAA4B;QAC9F,KAAK,CAAC,cAAc,CAAC,IAAI,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;QAElD,OAAO,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAC5C,OAAO,CAAC,QAAQ,CAAC,qBAAqB,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACrD,OAAO,CAAC,QAAQ,CAAC,+BAA+B,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;IACnE,CAAC;IAED;;;;OAIG;IACI,MAAM,CAAC,OAAO,CAAC,gBAA4C;QAC9D,IAAI,IAAI,GAAG,EAAE,CAAC;QAEd,MAAM,aAAa,GAAG,CAAA,gBAAgB,aAAhB,gBAAgB,uBAAhB,gBAAgB,CAAE,SAAS,CAAC,WAAW,EAAC,CAAC,CAAC,gBAAgB,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC;QACzH,MAAM,iBAAiB,GAAG,CAAA,gBAAgB,aAAhB,gBAAgB,uBAAhB,gBAAgB,CAAE,iBAAiB,CAAC,WAAW;YACrE,CAAC,CAAC,gBAAgB,CAAC,iBAAiB,CAAC,sBAAsB;YAC3D,CAAC,CAAC,2BAA2B,CAAC,yBAAyB,CAAC;QAC5D,MAAM,SAAS,GAAG,CAAA,gBAAgB,aAAhB,gBAAgB,uBAAhB,gBAAgB,CAAE,SAAS,CAAC,WAAW,EAAC,CAAC,CAAC,gBAAgB,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,2BAA2B,CAAC,wBAAwB,CAAC;QAErK,IAAI,IAAI;;;;uBAIO,aAAa,KAAK,iBAAiB,SAAS,SAAS;;;;;;;;;;;mBAWzD,CAAC;QAEZ,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,IAAI,KAAK,CAAC,MAAM,KAAK,wBAAwB,CAAC,QAAQ,EAAE;YACpD,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAC3C,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACjD;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IAC5D,CAAC;CACJ;AAED,aAAa,CAAC,0BAA0B,EAAE,gBAAgB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialConnectionPointDirection } from \"../../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { InputBlock } from \"../Input/inputBlock\";\r\nimport { NodeMaterialConnectionPointCustomObject } from \"../../nodeMaterialConnectionPointCustomObject\";\r\nimport type { NodeMaterial, NodeMaterialDefines } from \"../../nodeMaterial\";\r\nimport type { AbstractMesh } from \"../../../../Meshes/abstractMesh\";\r\nimport type { Scene } from \"../../../../scene\";\r\nimport type { Nullable } from \"../../../../types\";\r\nimport { PBRIridescenceConfiguration } from \"../../../../Materials/PBR/pbrIridescenceConfiguration\";\r\n\r\n/**\r\n * Block used to implement the iridescence module of the PBR material\r\n */\r\nexport class IridescenceBlock extends NodeMaterialBlock {\r\n /**\r\n * Create a new IridescenceBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Fragment);\r\n\r\n this._isUnique = true;\r\n\r\n this.registerInput(\"intensity\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"indexOfRefraction\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"thickness\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n\r\n this.registerOutput(\r\n \"iridescence\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n NodeMaterialBlockTargets.Fragment,\r\n new NodeMaterialConnectionPointCustomObject(\"iridescence\", this, NodeMaterialConnectionPointDirection.Output, IridescenceBlock, \"IridescenceBlock\")\r\n );\r\n }\r\n\r\n /**\r\n * Initialize the block and prepare the context for build\r\n * @param state defines the state that will be used for the build\r\n */\r\n public initialize(state: NodeMaterialBuildState) {\r\n state._excludeVariableName(\"iridescenceOut\");\r\n state._excludeVariableName(\"vIridescenceParams\");\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"IridescenceBlock\";\r\n }\r\n\r\n /**\r\n * Gets the intensity input component\r\n */\r\n public get intensity(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the indexOfRefraction input component\r\n */\r\n public get indexOfRefraction(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the thickness input component\r\n */\r\n public get thickness(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the iridescence object output component\r\n */\r\n public get iridescence(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.intensity.isConnected) {\r\n const intensityInput = new InputBlock(\"Iridescence intensity\", NodeMaterialBlockTargets.Fragment, NodeMaterialBlockConnectionPointTypes.Float);\r\n intensityInput.value = 1;\r\n intensityInput.output.connectTo(this.intensity);\r\n\r\n const indexOfRefractionInput = new InputBlock(\"Iridescence ior\", NodeMaterialBlockTargets.Fragment, NodeMaterialBlockConnectionPointTypes.Float);\r\n indexOfRefractionInput.value = 1.3;\r\n indexOfRefractionInput.output.connectTo(this.indexOfRefraction);\r\n\r\n const thicknessInput = new InputBlock(\"Iridescence thickness\", NodeMaterialBlockTargets.Fragment, NodeMaterialBlockConnectionPointTypes.Float);\r\n thicknessInput.value = 400;\r\n thicknessInput.output.connectTo(this.thickness);\r\n }\r\n }\r\n\r\n public prepareDefines(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines) {\r\n super.prepareDefines(mesh, nodeMaterial, defines);\r\n\r\n defines.setValue(\"IRIDESCENCE\", true, true);\r\n defines.setValue(\"IRIDESCENCE_TEXTURE\", false, true);\r\n defines.setValue(\"IRIDESCENCE_THICKNESS_TEXTURE\", false, true);\r\n }\r\n\r\n /**\r\n * Gets the main code of the block (fragment side)\r\n * @param iridescenceBlock instance of a IridescenceBlock or null if the code must be generated without an active iridescence module\r\n * @returns the shader code\r\n */\r\n public static GetCode(iridescenceBlock: Nullable<IridescenceBlock>): string {\r\n let code = \"\";\r\n\r\n const intensityName = iridescenceBlock?.intensity.isConnected ? iridescenceBlock.intensity.associatedVariableName : \"1.\";\r\n const indexOfRefraction = iridescenceBlock?.indexOfRefraction.isConnected\r\n ? iridescenceBlock.indexOfRefraction.associatedVariableName\r\n : PBRIridescenceConfiguration._DefaultIndexOfRefraction;\r\n const thickness = iridescenceBlock?.thickness.isConnected ? iridescenceBlock.thickness.associatedVariableName : PBRIridescenceConfiguration._DefaultMaximumThickness;\r\n\r\n code += `iridescenceOutParams iridescenceOut;\r\n\r\n #ifdef IRIDESCENCE\r\n iridescenceBlock(\r\n vec4(${intensityName}, ${indexOfRefraction}, 1., ${thickness}),\r\n NdotV,\r\n specularEnvironmentR0,\r\n #ifdef CLEARCOAT\r\n NdotVUnclamped,\r\n #endif\r\n iridescenceOut\r\n );\r\n\r\n float iridescenceIntensity = iridescenceOut.iridescenceIntensity;\r\n specularEnvironmentR0 = iridescenceOut.specularEnvironmentR0;\r\n #endif\\r\\n`;\r\n\r\n return code;\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n if (state.target === NodeMaterialBlockTargets.Fragment) {\r\n state.sharedData.bindableBlocks.push(this);\r\n state.sharedData.blocksWithDefines.push(this);\r\n }\r\n\r\n return this;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.IridescenceBlock\", IridescenceBlock);\r\n"]}
|
|
1
|
+
{"version":3,"file":"iridescenceBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Materials/Node/Blocks/PBR/iridescenceBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAC5D,OAAO,EAAE,qCAAqC,EAAE,MAAM,mDAAmD,CAAC;AAG1G,OAAO,EAAE,oCAAoC,EAAE,MAAM,wCAAwC,CAAC;AAC9F,OAAO,EAAE,wBAAwB,EAAE,MAAM,sCAAsC,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,uCAAuC,EAAE,MAAM,+CAA+C,CAAC;AAKxG,OAAO,EAAE,2BAA2B,EAAE,MAAM,uDAAuD,CAAC;AAEpG;;GAEG;AACH,MAAM,OAAO,gBAAiB,SAAQ,iBAAiB;IACnD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAE/C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QAEtB,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QACtH,IAAI,CAAC,aAAa,CAAC,mBAAmB,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAC9H,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,wBAAwB,CAAC,QAAQ,CAAC,CAAC;QAEtH,IAAI,CAAC,cAAc,CACf,aAAa,EACb,qCAAqC,CAAC,MAAM,EAC5C,wBAAwB,CAAC,QAAQ,EACjC,IAAI,uCAAuC,CAAC,aAAa,EAAE,IAAI,EAAE,oCAAoC,CAAC,MAAM,EAAE,gBAAgB,EAAE,kBAAkB,CAAC,CACtJ,CAAC;IACN,CAAC;IAED;;;OAGG;IACI,UAAU,CAAC,KAA6B;QAC3C,KAAK,CAAC,oBAAoB,CAAC,gBAAgB,CAAC,CAAC;QAC7C,KAAK,CAAC,oBAAoB,CAAC,oBAAoB,CAAC,CAAC;IACrD,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,kBAAkB,CAAC;IAC9B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,iBAAiB;QACxB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE;YAC7B,MAAM,cAAc,GAAG,IAAI,UAAU,CAAC,uBAAuB,EAAE,wBAAwB,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;YAC/I,cAAc,CAAC,KAAK,GAAG,CAAC,CAAC;YACzB,cAAc,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YAEhD,MAAM,sBAAsB,GAAG,IAAI,UAAU,CAAC,iBAAiB,EAAE,wBAAwB,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;YACjJ,sBAAsB,CAAC,KAAK,GAAG,GAAG,CAAC;YACnC,sBAAsB,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAEhE,MAAM,cAAc,GAAG,IAAI,UAAU,CAAC,uBAAuB,EAAE,wBAAwB,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;YAC/I,cAAc,CAAC,KAAK,GAAG,GAAG,CAAC;YAC3B,cAAc,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACnD;IACL,CAAC;IAEM,cAAc,CAAC,IAAkB,EAAE,YAA0B,EAAE,OAA4B;QAC9F,KAAK,CAAC,cAAc,CAAC,IAAI,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;QAElD,OAAO,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAC5C,OAAO,CAAC,QAAQ,CAAC,qBAAqB,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACrD,OAAO,CAAC,QAAQ,CAAC,+BAA+B,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;IACnE,CAAC;IAED;;;;OAIG;IACI,MAAM,CAAC,OAAO,CAAC,gBAA4C;QAC9D,IAAI,IAAI,GAAG,EAAE,CAAC;QAEd,MAAM,aAAa,GAAG,CAAA,gBAAgB,aAAhB,gBAAgB,uBAAhB,gBAAgB,CAAE,SAAS,CAAC,WAAW,EAAC,CAAC,CAAC,gBAAgB,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC;QACzH,MAAM,iBAAiB,GAAG,CAAA,gBAAgB,aAAhB,gBAAgB,uBAAhB,gBAAgB,CAAE,iBAAiB,CAAC,WAAW;YACrE,CAAC,CAAC,gBAAgB,CAAC,iBAAiB,CAAC,sBAAsB;YAC3D,CAAC,CAAC,2BAA2B,CAAC,yBAAyB,CAAC;QAC5D,MAAM,SAAS,GAAG,CAAA,gBAAgB,aAAhB,gBAAgB,uBAAhB,gBAAgB,CAAE,SAAS,CAAC,WAAW,EAAC,CAAC,CAAC,gBAAgB,CAAC,SAAS,CAAC,sBAAsB,CAAC,CAAC,CAAC,2BAA2B,CAAC,wBAAwB,CAAC;QAErK,IAAI,IAAI;;;;uBAIO,aAAa,KAAK,iBAAiB,SAAS,SAAS;;;;;;;;;;;iBAW3D,CAAC;QAEV,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,IAAI,KAAK,CAAC,MAAM,KAAK,wBAAwB,CAAC,QAAQ,EAAE;YACpD,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAC3C,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACjD;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,KAAK,CAAC,YAAY,CAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IAC5D,CAAC;CACJ;AAED,aAAa,CAAC,0BAA0B,EAAE,gBAAgB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from \"../../nodeMaterialBlock\";\r\nimport { NodeMaterialBlockConnectionPointTypes } from \"../../Enums/nodeMaterialBlockConnectionPointTypes\";\r\nimport type { NodeMaterialBuildState } from \"../../nodeMaterialBuildState\";\r\nimport type { NodeMaterialConnectionPoint } from \"../../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialConnectionPointDirection } from \"../../nodeMaterialBlockConnectionPoint\";\r\nimport { NodeMaterialBlockTargets } from \"../../Enums/nodeMaterialBlockTargets\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport { InputBlock } from \"../Input/inputBlock\";\r\nimport { NodeMaterialConnectionPointCustomObject } from \"../../nodeMaterialConnectionPointCustomObject\";\r\nimport type { NodeMaterial, NodeMaterialDefines } from \"../../nodeMaterial\";\r\nimport type { AbstractMesh } from \"../../../../Meshes/abstractMesh\";\r\nimport type { Scene } from \"../../../../scene\";\r\nimport type { Nullable } from \"../../../../types\";\r\nimport { PBRIridescenceConfiguration } from \"../../../../Materials/PBR/pbrIridescenceConfiguration\";\r\n\r\n/**\r\n * Block used to implement the iridescence module of the PBR material\r\n */\r\nexport class IridescenceBlock extends NodeMaterialBlock {\r\n /**\r\n * Create a new IridescenceBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Fragment);\r\n\r\n this._isUnique = true;\r\n\r\n this.registerInput(\"intensity\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"indexOfRefraction\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n this.registerInput(\"thickness\", NodeMaterialBlockConnectionPointTypes.Float, true, NodeMaterialBlockTargets.Fragment);\r\n\r\n this.registerOutput(\r\n \"iridescence\",\r\n NodeMaterialBlockConnectionPointTypes.Object,\r\n NodeMaterialBlockTargets.Fragment,\r\n new NodeMaterialConnectionPointCustomObject(\"iridescence\", this, NodeMaterialConnectionPointDirection.Output, IridescenceBlock, \"IridescenceBlock\")\r\n );\r\n }\r\n\r\n /**\r\n * Initialize the block and prepare the context for build\r\n * @param state defines the state that will be used for the build\r\n */\r\n public initialize(state: NodeMaterialBuildState) {\r\n state._excludeVariableName(\"iridescenceOut\");\r\n state._excludeVariableName(\"vIridescenceParams\");\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"IridescenceBlock\";\r\n }\r\n\r\n /**\r\n * Gets the intensity input component\r\n */\r\n public get intensity(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the indexOfRefraction input component\r\n */\r\n public get indexOfRefraction(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the thickness input component\r\n */\r\n public get thickness(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the iridescence object output component\r\n */\r\n public get iridescence(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.intensity.isConnected) {\r\n const intensityInput = new InputBlock(\"Iridescence intensity\", NodeMaterialBlockTargets.Fragment, NodeMaterialBlockConnectionPointTypes.Float);\r\n intensityInput.value = 1;\r\n intensityInput.output.connectTo(this.intensity);\r\n\r\n const indexOfRefractionInput = new InputBlock(\"Iridescence ior\", NodeMaterialBlockTargets.Fragment, NodeMaterialBlockConnectionPointTypes.Float);\r\n indexOfRefractionInput.value = 1.3;\r\n indexOfRefractionInput.output.connectTo(this.indexOfRefraction);\r\n\r\n const thicknessInput = new InputBlock(\"Iridescence thickness\", NodeMaterialBlockTargets.Fragment, NodeMaterialBlockConnectionPointTypes.Float);\r\n thicknessInput.value = 400;\r\n thicknessInput.output.connectTo(this.thickness);\r\n }\r\n }\r\n\r\n public prepareDefines(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines) {\r\n super.prepareDefines(mesh, nodeMaterial, defines);\r\n\r\n defines.setValue(\"IRIDESCENCE\", true, true);\r\n defines.setValue(\"IRIDESCENCE_TEXTURE\", false, true);\r\n defines.setValue(\"IRIDESCENCE_THICKNESS_TEXTURE\", false, true);\r\n }\r\n\r\n /**\r\n * Gets the main code of the block (fragment side)\r\n * @param iridescenceBlock instance of a IridescenceBlock or null if the code must be generated without an active iridescence module\r\n * @returns the shader code\r\n */\r\n public static GetCode(iridescenceBlock: Nullable<IridescenceBlock>): string {\r\n let code = \"\";\r\n\r\n const intensityName = iridescenceBlock?.intensity.isConnected ? iridescenceBlock.intensity.associatedVariableName : \"1.\";\r\n const indexOfRefraction = iridescenceBlock?.indexOfRefraction.isConnected\r\n ? iridescenceBlock.indexOfRefraction.associatedVariableName\r\n : PBRIridescenceConfiguration._DefaultIndexOfRefraction;\r\n const thickness = iridescenceBlock?.thickness.isConnected ? iridescenceBlock.thickness.associatedVariableName : PBRIridescenceConfiguration._DefaultMaximumThickness;\r\n\r\n code += `iridescenceOutParams iridescenceOut;\r\n\r\n #ifdef IRIDESCENCE\r\n iridescenceBlock(\r\n vec4(${intensityName}, ${indexOfRefraction}, 1., ${thickness}),\r\n NdotV,\r\n specularEnvironmentR0,\r\n #ifdef CLEARCOAT\r\n NdotVUnclamped,\r\n #endif\r\n iridescenceOut\r\n );\r\n\r\n float iridescenceIntensity = iridescenceOut.iridescenceIntensity;\r\n specularEnvironmentR0 = iridescenceOut.specularEnvironmentR0;\r\n #endif\\n`;\r\n\r\n return code;\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n if (state.target === NodeMaterialBlockTargets.Fragment) {\r\n state.sharedData.bindableBlocks.push(this);\r\n state.sharedData.blocksWithDefines.push(this);\r\n }\r\n\r\n return this;\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.IridescenceBlock\", IridescenceBlock);\r\n"]}
|
|
@@ -8,7 +8,7 @@ import { NodeMaterialSystemValues } from "../../Enums/nodeMaterialSystemValues.j
|
|
|
8
8
|
import { InputBlock } from "../Input/inputBlock.js";
|
|
9
9
|
import { RegisterClass } from "../../../../Misc/typeStore.js";
|
|
10
10
|
import { PBRBaseMaterial } from "../../../PBR/pbrBaseMaterial.js";
|
|
11
|
-
import { editableInPropertyPage, PropertyTypeForEdition } from "
|
|
11
|
+
import { editableInPropertyPage, PropertyTypeForEdition } from "../../../../Decorators/nodeDecorator.js";
|
|
12
12
|
import { NodeMaterialConnectionPointCustomObject } from "../../nodeMaterialConnectionPointCustomObject.js";
|
|
13
13
|
import { SheenBlock } from "./sheenBlock.js";
|
|
14
14
|
import { GetEnvironmentBRDFTexture } from "../../../../Misc/brdfTextureTools.js";
|
|
@@ -617,7 +617,7 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
617
617
|
// Inject code in vertex
|
|
618
618
|
const worldPosVaryingName = "v_" + worldPos.associatedVariableName;
|
|
619
619
|
if (state._emitVaryingFromString(worldPosVaryingName, "vec4")) {
|
|
620
|
-
state.compilationString += `${worldPosVaryingName} = ${worldPos.associatedVariableName};\
|
|
620
|
+
state.compilationString += `${worldPosVaryingName} = ${worldPos.associatedVariableName};\n`;
|
|
621
621
|
}
|
|
622
622
|
const reflectionBlock = this.reflection.isConnected ? (_a = this.reflection.connectedPoint) === null || _a === void 0 ? void 0 : _a.ownerBlock : null;
|
|
623
623
|
if (reflectionBlock) {
|
|
@@ -625,9 +625,9 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
625
625
|
}
|
|
626
626
|
state.compilationString += (_b = reflectionBlock === null || reflectionBlock === void 0 ? void 0 : reflectionBlock.handleVertexSide(state)) !== null && _b !== void 0 ? _b : "";
|
|
627
627
|
if (state._emitVaryingFromString("vClipSpacePosition", "vec4", "defined(IGNORE) || DEBUGMODE > 0")) {
|
|
628
|
-
state._injectAtEnd += `#if DEBUGMODE > 0\
|
|
629
|
-
state._injectAtEnd += `vClipSpacePosition = gl_Position;\
|
|
630
|
-
state._injectAtEnd += `#endif\
|
|
628
|
+
state._injectAtEnd += `#if DEBUGMODE > 0\n`;
|
|
629
|
+
state._injectAtEnd += `vClipSpacePosition = gl_Position;\n`;
|
|
630
|
+
state._injectAtEnd += `#endif\n`;
|
|
631
631
|
}
|
|
632
632
|
if (this.light) {
|
|
633
633
|
state.compilationString += state._emitCodeFromInclude("shadowsVertex", comments, {
|
|
@@ -638,9 +638,9 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
638
638
|
});
|
|
639
639
|
}
|
|
640
640
|
else {
|
|
641
|
-
state.compilationString += `vec4 worldPos = ${worldPos.associatedVariableName};\
|
|
641
|
+
state.compilationString += `vec4 worldPos = ${worldPos.associatedVariableName};\n`;
|
|
642
642
|
if (this.view.isConnected) {
|
|
643
|
-
state.compilationString += `mat4 view = ${this.view.associatedVariableName};\
|
|
643
|
+
state.compilationString += `mat4 view = ${this.view.associatedVariableName};\n`;
|
|
644
644
|
}
|
|
645
645
|
state.compilationString += state._emitCodeFromInclude("shadowsVertex", comments, {
|
|
646
646
|
repeatKey: "maxSimultaneousLights",
|
|
@@ -648,7 +648,7 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
648
648
|
}
|
|
649
649
|
}
|
|
650
650
|
_getAlbedoOpacityCode() {
|
|
651
|
-
let code = `albedoOpacityOutParams albedoOpacityOut;\
|
|
651
|
+
let code = `albedoOpacityOutParams albedoOpacityOut;\n`;
|
|
652
652
|
const albedoColor = this.baseColor.isConnected ? this.baseColor.associatedVariableName : "vec3(1.)";
|
|
653
653
|
const opacity = this.opacity.isConnected ? this.opacity.associatedVariableName : "1.";
|
|
654
654
|
code += `albedoOpacityBlock(
|
|
@@ -665,11 +665,11 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
665
665
|
);
|
|
666
666
|
|
|
667
667
|
vec3 surfaceAlbedo = albedoOpacityOut.surfaceAlbedo;
|
|
668
|
-
float alpha = albedoOpacityOut.alpha;\
|
|
668
|
+
float alpha = albedoOpacityOut.alpha;\n`;
|
|
669
669
|
return code;
|
|
670
670
|
}
|
|
671
671
|
_getAmbientOcclusionCode() {
|
|
672
|
-
let code = `ambientOcclusionOutParams aoOut;\
|
|
672
|
+
let code = `ambientOcclusionOutParams aoOut;\n`;
|
|
673
673
|
const ao = this.ambientOcc.isConnected ? this.ambientOcc.associatedVariableName : "1.";
|
|
674
674
|
code += `ambientOcclusionBlock(
|
|
675
675
|
#ifdef AMBIENT
|
|
@@ -677,11 +677,11 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
677
677
|
vec4(0., 1.0, 1.0, 0.),
|
|
678
678
|
#endif
|
|
679
679
|
aoOut
|
|
680
|
-
);\
|
|
680
|
+
);\n`;
|
|
681
681
|
return code;
|
|
682
682
|
}
|
|
683
683
|
_getReflectivityCode(state) {
|
|
684
|
-
let code = `reflectivityOutParams reflectivityOut;\
|
|
684
|
+
let code = `reflectivityOutParams reflectivityOut;\n`;
|
|
685
685
|
const aoIntensity = "1.";
|
|
686
686
|
this._vMetallicReflectanceFactorsName = state._getFreeVariableName("vMetallicReflectanceFactors");
|
|
687
687
|
state._emitUniformFromString(this._vMetallicReflectanceFactorsName, "vec4");
|
|
@@ -714,7 +714,7 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
714
714
|
#endif
|
|
715
715
|
#if defined(METALLICWORKFLOW) && defined(REFLECTIVITY) && defined(AOSTOREINMETALMAPRED)
|
|
716
716
|
aoOut.ambientOcclusionColor = reflectivityOut.ambientOcclusionColor;
|
|
717
|
-
#endif\
|
|
717
|
+
#endif\n`;
|
|
718
718
|
return code;
|
|
719
719
|
}
|
|
720
720
|
_buildBlock(state) {
|
|
@@ -749,15 +749,15 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
749
749
|
let worldPosVarName = this.worldPosition.associatedVariableName;
|
|
750
750
|
if (this.generateOnlyFragmentCode) {
|
|
751
751
|
worldPosVarName = state._getFreeVariableName("globalWorldPos");
|
|
752
|
-
state._emitFunction("pbr_globalworldpos", `vec3 ${worldPosVarName};\
|
|
753
|
-
state.compilationString += `${worldPosVarName} = ${this.worldPosition.associatedVariableName}.xyz;\
|
|
752
|
+
state._emitFunction("pbr_globalworldpos", `vec3 ${worldPosVarName};\n`, comments);
|
|
753
|
+
state.compilationString += `${worldPosVarName} = ${this.worldPosition.associatedVariableName}.xyz;\n`;
|
|
754
754
|
state.compilationString += state._emitCodeFromInclude("shadowsVertex", comments, {
|
|
755
755
|
repeatKey: "maxSimultaneousLights",
|
|
756
756
|
substitutionVars: this.generateOnlyFragmentCode ? `worldPos,${this.worldPosition.associatedVariableName}` : undefined,
|
|
757
757
|
});
|
|
758
|
-
state.compilationString += `#if DEBUGMODE > 0\
|
|
759
|
-
state.compilationString += `vec4 vClipSpacePosition = vec4((vec2(gl_FragCoord.xy) / vec2(1.0)) * 2.0 - 1.0, 0.0, 1.0);\
|
|
760
|
-
state.compilationString += `#endif\
|
|
758
|
+
state.compilationString += `#if DEBUGMODE > 0\n`;
|
|
759
|
+
state.compilationString += `vec4 vClipSpacePosition = vec4((vec2(gl_FragCoord.xy) / vec2(1.0)) * 2.0 - 1.0, 0.0, 1.0);\n`;
|
|
760
|
+
state.compilationString += `#endif\n`;
|
|
761
761
|
}
|
|
762
762
|
else {
|
|
763
763
|
worldPosVarName = "v_" + worldPosVarName;
|
|
@@ -831,12 +831,12 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
831
831
|
}
|
|
832
832
|
// _____________________________ Geometry Information ____________________________
|
|
833
833
|
this._vNormalWName = state._getFreeVariableName("vNormalW");
|
|
834
|
-
state.compilationString += `vec4 ${this._vNormalWName} = normalize(${this.worldNormal.associatedVariableName});\
|
|
834
|
+
state.compilationString += `vec4 ${this._vNormalWName} = normalize(${this.worldNormal.associatedVariableName});\n`;
|
|
835
835
|
if (state._registerTempVariable("viewDirectionW")) {
|
|
836
|
-
state.compilationString += `vec3 viewDirectionW = normalize(${this.cameraPosition.associatedVariableName} - ${worldPosVarName}.xyz);\
|
|
836
|
+
state.compilationString += `vec3 viewDirectionW = normalize(${this.cameraPosition.associatedVariableName} - ${worldPosVarName}.xyz);\n`;
|
|
837
837
|
}
|
|
838
|
-
state.compilationString += `vec3 geometricNormalW = ${this._vNormalWName}.xyz;\
|
|
839
|
-
state.compilationString += `vec3 normalW = ${normalShading.isConnected ? "normalize(" + normalShading.associatedVariableName + ".xyz)" : "geometricNormalW"};\
|
|
838
|
+
state.compilationString += `vec3 geometricNormalW = ${this._vNormalWName}.xyz;\n`;
|
|
839
|
+
state.compilationString += `vec3 normalW = ${normalShading.isConnected ? "normalize(" + normalShading.associatedVariableName + ".xyz)" : "geometricNormalW"};\n`;
|
|
840
840
|
this._invertNormalName = state._getFreeVariableName("invertNormal");
|
|
841
841
|
state._emitUniformFromString(this._invertNormalName, "float");
|
|
842
842
|
state.compilationString += state._emitCodeFromInclude("pbrBlockNormalFinal", comments, {
|
|
@@ -854,7 +854,7 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
854
854
|
// _____________________________ UNLIT _______________________________
|
|
855
855
|
state.compilationString += `#ifdef UNLIT
|
|
856
856
|
vec3 diffuseBase = vec3(1., 1., 1.);
|
|
857
|
-
#else\
|
|
857
|
+
#else\n`;
|
|
858
858
|
// _____________________________ Reflectivity _______________________________
|
|
859
859
|
state.compilationString += this._getReflectivityCode(state);
|
|
860
860
|
// _____________________________ Geometry info _________________________________
|
|
@@ -975,7 +975,7 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
975
975
|
// _____________________________ Compute Final Lit Components ________________________
|
|
976
976
|
state.compilationString += state._emitCodeFromInclude("pbrBlockFinalLitComponents", comments);
|
|
977
977
|
// _____________________________ UNLIT (2) ________________________
|
|
978
|
-
state.compilationString += `#endif\
|
|
978
|
+
state.compilationString += `#endif\n`; // UNLIT
|
|
979
979
|
// _____________________________ Compute Final Unlit Components ________________________
|
|
980
980
|
const aoColor = this.ambientColor.isConnected ? this.ambientColor.associatedVariableName : "vec3(0., 0., 0.)";
|
|
981
981
|
let aoDirectLightIntensity = PBRBaseMaterial.DEFAULT_AO_ON_ANALYTICAL_LIGHTS.toString();
|
|
@@ -1002,7 +1002,7 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
1002
1002
|
replaceStrings: [
|
|
1003
1003
|
{ search: /vNormalW/g, replace: this._vNormalWName },
|
|
1004
1004
|
{ search: /vPositionW/g, replace: worldPosVarName },
|
|
1005
|
-
{ search: /albedoTexture\.rgb;/g, replace: "vec3(1.);\
|
|
1005
|
+
{ search: /albedoTexture\.rgb;/g, replace: "vec3(1.);\ngl_FragColor.rgb = toGammaSpace(gl_FragColor.rgb);\n" },
|
|
1006
1006
|
],
|
|
1007
1007
|
});
|
|
1008
1008
|
// _____________________________ Generate end points ________________________
|
|
@@ -1012,13 +1012,13 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
1012
1012
|
if (remap) {
|
|
1013
1013
|
const [varName, conditions] = remap;
|
|
1014
1014
|
if (conditions) {
|
|
1015
|
-
state.compilationString += `#if ${conditions}\
|
|
1015
|
+
state.compilationString += `#if ${conditions}\n`;
|
|
1016
1016
|
}
|
|
1017
|
-
state.compilationString += `${this._declareOutput(output, state)} = ${varName};\
|
|
1017
|
+
state.compilationString += `${this._declareOutput(output, state)} = ${varName};\n`;
|
|
1018
1018
|
if (conditions) {
|
|
1019
|
-
state.compilationString += `#else\
|
|
1020
|
-
state.compilationString += `${this._declareOutput(output, state)} = vec3(0.);\
|
|
1021
|
-
state.compilationString += `#endif\
|
|
1019
|
+
state.compilationString += `#else\n`;
|
|
1020
|
+
state.compilationString += `${this._declareOutput(output, state)} = vec3(0.);\n`;
|
|
1021
|
+
state.compilationString += `#endif\n`;
|
|
1022
1022
|
}
|
|
1023
1023
|
}
|
|
1024
1024
|
else {
|
|
@@ -1030,23 +1030,23 @@ export class PBRMetallicRoughnessBlock extends NodeMaterialBlock {
|
|
|
1030
1030
|
}
|
|
1031
1031
|
_dumpPropertiesCode() {
|
|
1032
1032
|
let codeString = super._dumpPropertiesCode();
|
|
1033
|
-
codeString += `${this._codeVariableName}.lightFalloff = ${this.lightFalloff};\
|
|
1034
|
-
codeString += `${this._codeVariableName}.useAlphaTest = ${this.useAlphaTest};\
|
|
1035
|
-
codeString += `${this._codeVariableName}.alphaTestCutoff = ${this.alphaTestCutoff};\
|
|
1036
|
-
codeString += `${this._codeVariableName}.useAlphaBlending = ${this.useAlphaBlending};\
|
|
1037
|
-
codeString += `${this._codeVariableName}.useRadianceOverAlpha = ${this.useRadianceOverAlpha};\
|
|
1038
|
-
codeString += `${this._codeVariableName}.useSpecularOverAlpha = ${this.useSpecularOverAlpha};\
|
|
1039
|
-
codeString += `${this._codeVariableName}.enableSpecularAntiAliasing = ${this.enableSpecularAntiAliasing};\
|
|
1040
|
-
codeString += `${this._codeVariableName}.realTimeFiltering = ${this.realTimeFiltering};\
|
|
1041
|
-
codeString += `${this._codeVariableName}.realTimeFilteringQuality = ${this.realTimeFilteringQuality};\
|
|
1042
|
-
codeString += `${this._codeVariableName}.useEnergyConservation = ${this.useEnergyConservation};\
|
|
1043
|
-
codeString += `${this._codeVariableName}.useRadianceOcclusion = ${this.useRadianceOcclusion};\
|
|
1044
|
-
codeString += `${this._codeVariableName}.useHorizonOcclusion = ${this.useHorizonOcclusion};\
|
|
1045
|
-
codeString += `${this._codeVariableName}.unlit = ${this.unlit};\
|
|
1046
|
-
codeString += `${this._codeVariableName}.forceNormalForward = ${this.forceNormalForward};\
|
|
1047
|
-
codeString += `${this._codeVariableName}.debugMode = ${this.debugMode};\
|
|
1048
|
-
codeString += `${this._codeVariableName}.debugLimit = ${this.debugLimit};\
|
|
1049
|
-
codeString += `${this._codeVariableName}.debugFactor = ${this.debugFactor};\
|
|
1033
|
+
codeString += `${this._codeVariableName}.lightFalloff = ${this.lightFalloff};\n`;
|
|
1034
|
+
codeString += `${this._codeVariableName}.useAlphaTest = ${this.useAlphaTest};\n`;
|
|
1035
|
+
codeString += `${this._codeVariableName}.alphaTestCutoff = ${this.alphaTestCutoff};\n`;
|
|
1036
|
+
codeString += `${this._codeVariableName}.useAlphaBlending = ${this.useAlphaBlending};\n`;
|
|
1037
|
+
codeString += `${this._codeVariableName}.useRadianceOverAlpha = ${this.useRadianceOverAlpha};\n`;
|
|
1038
|
+
codeString += `${this._codeVariableName}.useSpecularOverAlpha = ${this.useSpecularOverAlpha};\n`;
|
|
1039
|
+
codeString += `${this._codeVariableName}.enableSpecularAntiAliasing = ${this.enableSpecularAntiAliasing};\n`;
|
|
1040
|
+
codeString += `${this._codeVariableName}.realTimeFiltering = ${this.realTimeFiltering};\n`;
|
|
1041
|
+
codeString += `${this._codeVariableName}.realTimeFilteringQuality = ${this.realTimeFilteringQuality};\n`;
|
|
1042
|
+
codeString += `${this._codeVariableName}.useEnergyConservation = ${this.useEnergyConservation};\n`;
|
|
1043
|
+
codeString += `${this._codeVariableName}.useRadianceOcclusion = ${this.useRadianceOcclusion};\n`;
|
|
1044
|
+
codeString += `${this._codeVariableName}.useHorizonOcclusion = ${this.useHorizonOcclusion};\n`;
|
|
1045
|
+
codeString += `${this._codeVariableName}.unlit = ${this.unlit};\n`;
|
|
1046
|
+
codeString += `${this._codeVariableName}.forceNormalForward = ${this.forceNormalForward};\n`;
|
|
1047
|
+
codeString += `${this._codeVariableName}.debugMode = ${this.debugMode};\n`;
|
|
1048
|
+
codeString += `${this._codeVariableName}.debugLimit = ${this.debugLimit};\n`;
|
|
1049
|
+
codeString += `${this._codeVariableName}.debugFactor = ${this.debugFactor};\n`;
|
|
1050
1050
|
return codeString;
|
|
1051
1051
|
}
|
|
1052
1052
|
serialize() {
|