@babylonjs/core 6.14.2 → 6.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1070) hide show
  1. package/Actions/actionManager.js +8 -3
  2. package/Actions/actionManager.js.map +1 -1
  3. package/Behaviors/Cameras/framingBehavior.d.ts +2 -1
  4. package/Behaviors/Cameras/framingBehavior.js +3 -1
  5. package/Behaviors/Cameras/framingBehavior.js.map +1 -1
  6. package/Bones/skeleton.js +1 -0
  7. package/Bones/skeleton.js.map +1 -1
  8. package/Compute/computeEffect.js +1 -1
  9. package/Compute/computeEffect.js.map +1 -1
  10. package/{Materials/Node/nodeMaterialDecorator.d.ts → Decorators/nodeDecorator.d.ts} +6 -7
  11. package/{Materials/Node/nodeMaterialDecorator.js → Decorators/nodeDecorator.js} +3 -3
  12. package/Decorators/nodeDecorator.js.map +1 -0
  13. package/Engines/Processors/shaderCodeNode.js +1 -1
  14. package/Engines/Processors/shaderCodeNode.js.map +1 -1
  15. package/Engines/WebGL/webGL2ShaderProcessors.js +2 -1
  16. package/Engines/WebGL/webGL2ShaderProcessors.js.map +1 -1
  17. package/Engines/WebGPU/webgpuShaderProcessor.js +3 -0
  18. package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
  19. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +11 -10
  20. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
  21. package/Engines/WebGPU/webgpuTextureHelper.js +3 -3
  22. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  23. package/Engines/nativeEngine.js +5 -4
  24. package/Engines/nativeEngine.js.map +1 -1
  25. package/Engines/thinEngine.d.ts +2 -0
  26. package/Engines/thinEngine.js +35 -4
  27. package/Engines/thinEngine.js.map +1 -1
  28. package/Engines/webgpuEngine.js +12 -2
  29. package/Engines/webgpuEngine.js.map +1 -1
  30. package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.d.ts +34 -0
  31. package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js +29 -0
  32. package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js.map +1 -0
  33. package/FlowGraph/Blocks/Data/index.d.ts +1 -0
  34. package/FlowGraph/Blocks/Data/index.js +2 -0
  35. package/FlowGraph/Blocks/Data/index.js.map +1 -0
  36. package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.d.ts +23 -0
  37. package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js +51 -0
  38. package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -0
  39. package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.d.ts +20 -0
  40. package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js +29 -0
  41. package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -0
  42. package/FlowGraph/Blocks/Event/index.d.ts +2 -0
  43. package/FlowGraph/Blocks/Event/index.js +3 -0
  44. package/FlowGraph/Blocks/Event/index.js.map +1 -0
  45. package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.d.ts +43 -0
  46. package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js +40 -0
  47. package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js.map +1 -0
  48. package/FlowGraph/Blocks/Execution/flowGraphLogBlock.d.ts +18 -0
  49. package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js +21 -0
  50. package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js.map +1 -0
  51. package/FlowGraph/Blocks/Execution/index.d.ts +2 -0
  52. package/FlowGraph/Blocks/Execution/index.js +3 -0
  53. package/FlowGraph/Blocks/Execution/index.js.map +1 -0
  54. package/FlowGraph/Blocks/index.d.ts +3 -0
  55. package/FlowGraph/Blocks/index.js +5 -0
  56. package/FlowGraph/Blocks/index.js.map +1 -0
  57. package/FlowGraph/flowGraph.d.ts +34 -0
  58. package/FlowGraph/flowGraph.js +54 -0
  59. package/FlowGraph/flowGraph.js.map +1 -0
  60. package/FlowGraph/flowGraphBlock.d.ts +33 -0
  61. package/FlowGraph/flowGraphBlock.js +39 -0
  62. package/FlowGraph/flowGraphBlock.js.map +1 -0
  63. package/FlowGraph/flowGraphConnection.d.ts +38 -0
  64. package/FlowGraph/flowGraphConnection.js +40 -0
  65. package/FlowGraph/flowGraphConnection.js.map +1 -0
  66. package/FlowGraph/flowGraphDataConnection.d.ts +15 -0
  67. package/FlowGraph/flowGraphDataConnection.js +30 -0
  68. package/FlowGraph/flowGraphDataConnection.js.map +1 -0
  69. package/FlowGraph/flowGraphEventBlock.d.ts +20 -0
  70. package/FlowGraph/flowGraphEventBlock.js +15 -0
  71. package/FlowGraph/flowGraphEventBlock.js.map +1 -0
  72. package/FlowGraph/flowGraphExecutionBlock.d.ts +24 -0
  73. package/FlowGraph/flowGraphExecutionBlock.js +27 -0
  74. package/FlowGraph/flowGraphExecutionBlock.js.map +1 -0
  75. package/FlowGraph/flowGraphSignalConnection.d.ts +14 -0
  76. package/FlowGraph/flowGraphSignalConnection.js +22 -0
  77. package/FlowGraph/flowGraphSignalConnection.js.map +1 -0
  78. package/FlowGraph/flowGraphWithOnDoneExecutionBlock.d.ts +7 -0
  79. package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js +8 -0
  80. package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js.map +1 -0
  81. package/FlowGraph/index.d.ts +6 -0
  82. package/FlowGraph/index.js +8 -0
  83. package/FlowGraph/index.js.map +1 -0
  84. package/Gizmos/lightGizmo.d.ts +5 -0
  85. package/Gizmos/lightGizmo.js +21 -7
  86. package/Gizmos/lightGizmo.js.map +1 -1
  87. package/Gizmos/planeRotationGizmo.d.ts +6 -0
  88. package/Gizmos/planeRotationGizmo.js +5 -1
  89. package/Gizmos/planeRotationGizmo.js.map +1 -1
  90. package/Gizmos/rotationGizmo.d.ts +8 -0
  91. package/Gizmos/rotationGizmo.js +15 -0
  92. package/Gizmos/rotationGizmo.js.map +1 -1
  93. package/Layers/layer.js +1 -1
  94. package/Layers/layer.js.map +1 -1
  95. package/Lights/Shadows/cascadedShadowGenerator.d.ts +2 -1
  96. package/Lights/Shadows/cascadedShadowGenerator.js +4 -3
  97. package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
  98. package/Lights/Shadows/shadowGenerator.d.ts +3 -1
  99. package/Lights/Shadows/shadowGenerator.js +4 -2
  100. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  101. package/Lights/directionalLight.d.ts +1 -1
  102. package/Lights/directionalLight.js.map +1 -1
  103. package/Lights/hemisphericLight.d.ts +1 -1
  104. package/Lights/hemisphericLight.js.map +1 -1
  105. package/Lights/light.d.ts +1 -1
  106. package/Lights/light.js.map +1 -1
  107. package/Lights/pointLight.d.ts +1 -1
  108. package/Lights/pointLight.js.map +1 -1
  109. package/Lights/spotLight.d.ts +1 -1
  110. package/Lights/spotLight.js.map +1 -1
  111. package/Loading/sceneLoader.js +2 -0
  112. package/Loading/sceneLoader.js.map +1 -1
  113. package/Materials/Node/Blocks/Dual/currentScreenBlock.js +13 -13
  114. package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
  115. package/Materials/Node/Blocks/Dual/fogBlock.js +6 -6
  116. package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
  117. package/Materials/Node/Blocks/Dual/imageSourceBlock.js +11 -11
  118. package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
  119. package/Materials/Node/Blocks/Dual/lightBlock.js +16 -16
  120. package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
  121. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +27 -27
  122. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
  123. package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +1 -1
  124. package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
  125. package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +8 -8
  126. package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
  127. package/Materials/Node/Blocks/Dual/textureBlock.js +28 -28
  128. package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
  129. package/Materials/Node/Blocks/Fragment/TBNBlock.js +3 -5
  130. package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
  131. package/Materials/Node/Blocks/Fragment/derivativeBlock.js +2 -2
  132. package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
  133. package/Materials/Node/Blocks/Fragment/discardBlock.js +1 -1
  134. package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
  135. package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +1 -1
  136. package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
  137. package/Materials/Node/Blocks/Fragment/fragDepthBlock.js +1 -1
  138. package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
  139. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +15 -15
  140. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
  141. package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +1 -1
  142. package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
  143. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +6 -6
  144. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
  145. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +13 -13
  146. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
  147. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +13 -13
  148. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
  149. package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +1 -1
  150. package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
  151. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +5 -5
  152. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
  153. package/Materials/Node/Blocks/Fragment/shadowMapBlock.js +7 -7
  154. package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
  155. package/Materials/Node/Blocks/Fragment/twirlBlock.js +3 -3
  156. package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
  157. package/Materials/Node/Blocks/Input/inputBlock.js +11 -11
  158. package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
  159. package/Materials/Node/Blocks/PBR/anisotropyBlock.js +6 -6
  160. package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
  161. package/Materials/Node/Blocks/PBR/clearCoatBlock.js +9 -9
  162. package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
  163. package/Materials/Node/Blocks/PBR/iridescenceBlock.js +1 -1
  164. package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
  165. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +47 -47
  166. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
  167. package/Materials/Node/Blocks/PBR/reflectionBlock.js +9 -9
  168. package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
  169. package/Materials/Node/Blocks/PBR/refractionBlock.js +14 -14
  170. package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
  171. package/Materials/Node/Blocks/PBR/sheenBlock.js +4 -4
  172. package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
  173. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +1 -1
  174. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
  175. package/Materials/Node/Blocks/Particle/particleTextureBlock.js +8 -8
  176. package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
  177. package/Materials/Node/Blocks/Teleport/index.d.ts +2 -0
  178. package/Materials/Node/Blocks/Teleport/index.js +3 -0
  179. package/Materials/Node/Blocks/Teleport/index.js.map +1 -0
  180. package/Materials/Node/Blocks/Teleport/teleportInBlock.d.ts +42 -0
  181. package/Materials/Node/Blocks/Teleport/teleportInBlock.js +83 -0
  182. package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
  183. package/Materials/Node/Blocks/Teleport/teleportOutBlock.d.ts +59 -0
  184. package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +122 -0
  185. package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
  186. package/Materials/Node/Blocks/Vertex/bonesBlock.js +5 -5
  187. package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
  188. package/Materials/Node/Blocks/Vertex/instancesBlock.js +11 -11
  189. package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
  190. package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +11 -11
  191. package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
  192. package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +39 -39
  193. package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
  194. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +3 -3
  195. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
  196. package/Materials/Node/Blocks/addBlock.js +1 -1
  197. package/Materials/Node/Blocks/addBlock.js.map +1 -1
  198. package/Materials/Node/Blocks/arcTan2Block.js +1 -1
  199. package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
  200. package/Materials/Node/Blocks/clampBlock.js +4 -4
  201. package/Materials/Node/Blocks/clampBlock.js.map +1 -1
  202. package/Materials/Node/Blocks/cloudBlock.js +7 -7
  203. package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
  204. package/Materials/Node/Blocks/colorMergerBlock.js +8 -8
  205. package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
  206. package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
  207. package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
  208. package/Materials/Node/Blocks/conditionalBlock.js +10 -10
  209. package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
  210. package/Materials/Node/Blocks/crossBlock.js +1 -1
  211. package/Materials/Node/Blocks/crossBlock.js.map +1 -1
  212. package/Materials/Node/Blocks/curveBlock.js +5 -5
  213. package/Materials/Node/Blocks/curveBlock.js.map +1 -1
  214. package/Materials/Node/Blocks/customBlock.js +4 -4
  215. package/Materials/Node/Blocks/customBlock.js.map +1 -1
  216. package/Materials/Node/Blocks/desaturateBlock.js +4 -4
  217. package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
  218. package/Materials/Node/Blocks/distanceBlock.js +1 -1
  219. package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
  220. package/Materials/Node/Blocks/divideBlock.js +1 -1
  221. package/Materials/Node/Blocks/divideBlock.js.map +1 -1
  222. package/Materials/Node/Blocks/dotBlock.js +1 -1
  223. package/Materials/Node/Blocks/dotBlock.js.map +1 -1
  224. package/Materials/Node/Blocks/elbowBlock.js +1 -1
  225. package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
  226. package/Materials/Node/Blocks/fresnelBlock.js +1 -1
  227. package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
  228. package/Materials/Node/Blocks/gradientBlock.js +8 -8
  229. package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
  230. package/Materials/Node/Blocks/index.d.ts +1 -0
  231. package/Materials/Node/Blocks/index.js +1 -0
  232. package/Materials/Node/Blocks/index.js.map +1 -1
  233. package/Materials/Node/Blocks/lengthBlock.js +1 -1
  234. package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
  235. package/Materials/Node/Blocks/lerpBlock.js +1 -1
  236. package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
  237. package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -1
  238. package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
  239. package/Materials/Node/Blocks/matrixDeterminantBlock.js +1 -1
  240. package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
  241. package/Materials/Node/Blocks/matrixTransposeBlock.js +1 -1
  242. package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
  243. package/Materials/Node/Blocks/maxBlock.js +1 -1
  244. package/Materials/Node/Blocks/maxBlock.js.map +1 -1
  245. package/Materials/Node/Blocks/meshAttributeExistsBlock.js +7 -7
  246. package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
  247. package/Materials/Node/Blocks/minBlock.js +1 -1
  248. package/Materials/Node/Blocks/minBlock.js.map +1 -1
  249. package/Materials/Node/Blocks/modBlock.js +1 -1
  250. package/Materials/Node/Blocks/modBlock.js.map +1 -1
  251. package/Materials/Node/Blocks/multiplyBlock.js +1 -1
  252. package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
  253. package/Materials/Node/Blocks/nLerpBlock.js +1 -1
  254. package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
  255. package/Materials/Node/Blocks/negateBlock.js +1 -1
  256. package/Materials/Node/Blocks/negateBlock.js.map +1 -1
  257. package/Materials/Node/Blocks/normalBlendBlock.js +6 -6
  258. package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
  259. package/Materials/Node/Blocks/normalizeBlock.js +1 -1
  260. package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
  261. package/Materials/Node/Blocks/oneMinusBlock.js +1 -1
  262. package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
  263. package/Materials/Node/Blocks/posterizeBlock.js +1 -1
  264. package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
  265. package/Materials/Node/Blocks/powBlock.js +1 -1
  266. package/Materials/Node/Blocks/powBlock.js.map +1 -1
  267. package/Materials/Node/Blocks/randomNumberBlock.js +1 -1
  268. package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
  269. package/Materials/Node/Blocks/reciprocalBlock.js +2 -2
  270. package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
  271. package/Materials/Node/Blocks/reflectBlock.js +1 -1
  272. package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
  273. package/Materials/Node/Blocks/refractBlock.js +1 -1
  274. package/Materials/Node/Blocks/refractBlock.js.map +1 -1
  275. package/Materials/Node/Blocks/remapBlock.js +4 -4
  276. package/Materials/Node/Blocks/remapBlock.js.map +1 -1
  277. package/Materials/Node/Blocks/replaceColorBlock.js +6 -6
  278. package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
  279. package/Materials/Node/Blocks/rotate2dBlock.js +1 -1
  280. package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
  281. package/Materials/Node/Blocks/scaleBlock.js +1 -1
  282. package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
  283. package/Materials/Node/Blocks/simplexPerlin3DBlock.js +41 -41
  284. package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
  285. package/Materials/Node/Blocks/smoothStepBlock.js +1 -1
  286. package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
  287. package/Materials/Node/Blocks/stepBlock.js +1 -1
  288. package/Materials/Node/Blocks/stepBlock.js.map +1 -1
  289. package/Materials/Node/Blocks/subtractBlock.js +1 -1
  290. package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
  291. package/Materials/Node/Blocks/transformBlock.js +13 -14
  292. package/Materials/Node/Blocks/transformBlock.js.map +1 -1
  293. package/Materials/Node/Blocks/triPlanarBlock.js +17 -17
  294. package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
  295. package/Materials/Node/Blocks/trigonometryBlock.js +2 -2
  296. package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
  297. package/Materials/Node/Blocks/vectorMergerBlock.js +22 -22
  298. package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
  299. package/Materials/Node/Blocks/vectorSplitterBlock.js +8 -8
  300. package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
  301. package/Materials/Node/Blocks/viewDirectionBlock.js +1 -1
  302. package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
  303. package/Materials/Node/Blocks/voronoiNoiseBlock.js +5 -5
  304. package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
  305. package/Materials/Node/Blocks/waveBlock.js +3 -4
  306. package/Materials/Node/Blocks/waveBlock.js.map +1 -1
  307. package/Materials/Node/Blocks/worleyNoise3DBlock.js +155 -155
  308. package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
  309. package/Materials/Node/index.d.ts +1 -1
  310. package/Materials/Node/index.js +1 -1
  311. package/Materials/Node/index.js.map +1 -1
  312. package/Materials/Node/nodeMaterial.d.ts +1 -0
  313. package/Materials/Node/nodeMaterial.js +50 -15
  314. package/Materials/Node/nodeMaterial.js.map +1 -1
  315. package/Materials/Node/nodeMaterialBlock.d.ts +14 -2
  316. package/Materials/Node/nodeMaterialBlock.js +34 -11
  317. package/Materials/Node/nodeMaterialBlock.js.map +1 -1
  318. package/Materials/Node/nodeMaterialBlockConnectionPoint.js +1 -1
  319. package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
  320. package/Materials/Node/nodeMaterialBuildState.js +36 -36
  321. package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
  322. package/Materials/Node/nodeMaterialBuildStateSharedData.js +4 -4
  323. package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
  324. package/Materials/Textures/Filtering/hdrFiltering.js +1 -0
  325. package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
  326. package/Materials/effect.js +1 -1
  327. package/Materials/effect.js.map +1 -1
  328. package/Materials/effectRenderer.d.ts +4 -0
  329. package/Materials/effectRenderer.js +8 -2
  330. package/Materials/effectRenderer.js.map +1 -1
  331. package/Materials/greasedLinePluginMaterial.d.ts +4 -0
  332. package/Materials/greasedLinePluginMaterial.js +12 -1
  333. package/Materials/greasedLinePluginMaterial.js.map +1 -1
  334. package/Materials/materialPluginManager.js +5 -5
  335. package/Materials/materialPluginManager.js.map +1 -1
  336. package/Materials/meshDebugPluginMaterial.d.ts +4 -15
  337. package/Materials/meshDebugPluginMaterial.js +8 -29
  338. package/Materials/meshDebugPluginMaterial.js.map +1 -1
  339. package/Materials/shadowDepthWrapper.js +5 -5
  340. package/Materials/shadowDepthWrapper.js.map +1 -1
  341. package/Meshes/Builders/boxBuilder.d.ts +31 -0
  342. package/Meshes/Builders/boxBuilder.js +65 -1
  343. package/Meshes/Builders/boxBuilder.js.map +1 -1
  344. package/Meshes/Builders/capsuleBuilder.js +3 -3
  345. package/Meshes/Builders/capsuleBuilder.js.map +1 -1
  346. package/Meshes/Builders/cylinderBuilder.js +2 -2
  347. package/Meshes/Builders/cylinderBuilder.js.map +1 -1
  348. package/Meshes/Builders/groundBuilder.js +2 -2
  349. package/Meshes/Builders/groundBuilder.js.map +1 -1
  350. package/Meshes/Builders/icoSphereBuilder.js +1 -1
  351. package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
  352. package/Meshes/Builders/linesBuilder.d.ts +1 -1
  353. package/Meshes/Builders/linesBuilder.js +1 -1
  354. package/Meshes/Builders/linesBuilder.js.map +1 -1
  355. package/Meshes/Builders/sphereBuilder.js +1 -1
  356. package/Meshes/Builders/sphereBuilder.js.map +1 -1
  357. package/Meshes/Builders/torusBuilder.js +1 -1
  358. package/Meshes/Builders/torusBuilder.js.map +1 -1
  359. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.d.ts +85 -0
  360. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js +210 -0
  361. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -0
  362. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.d.ts +68 -0
  363. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js +186 -0
  364. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -0
  365. package/Meshes/Node/Blocks/IntFloatConverterBlock.d.ts +35 -0
  366. package/Meshes/Node/Blocks/IntFloatConverterBlock.js +81 -0
  367. package/Meshes/Node/Blocks/IntFloatConverterBlock.js.map +1 -0
  368. package/Meshes/Node/Blocks/Matrices/alignBlock.d.ts +31 -0
  369. package/Meshes/Node/Blocks/Matrices/alignBlock.js +58 -0
  370. package/Meshes/Node/Blocks/Matrices/alignBlock.js.map +1 -0
  371. package/Meshes/Node/Blocks/Matrices/rotationXBlock.d.ts +28 -0
  372. package/Meshes/Node/Blocks/Matrices/rotationXBlock.js +53 -0
  373. package/Meshes/Node/Blocks/Matrices/rotationXBlock.js.map +1 -0
  374. package/Meshes/Node/Blocks/Matrices/rotationYBlock.d.ts +28 -0
  375. package/Meshes/Node/Blocks/Matrices/rotationYBlock.js +53 -0
  376. package/Meshes/Node/Blocks/Matrices/rotationYBlock.js.map +1 -0
  377. package/Meshes/Node/Blocks/Matrices/rotationZBlock.d.ts +28 -0
  378. package/Meshes/Node/Blocks/Matrices/rotationZBlock.js +53 -0
  379. package/Meshes/Node/Blocks/Matrices/rotationZBlock.js.map +1 -0
  380. package/Meshes/Node/Blocks/Matrices/scalingBlock.d.ts +28 -0
  381. package/Meshes/Node/Blocks/Matrices/scalingBlock.js +54 -0
  382. package/Meshes/Node/Blocks/Matrices/scalingBlock.js.map +1 -0
  383. package/Meshes/Node/Blocks/Matrices/translationBlock.d.ts +28 -0
  384. package/Meshes/Node/Blocks/Matrices/translationBlock.js +54 -0
  385. package/Meshes/Node/Blocks/Matrices/translationBlock.js.map +1 -0
  386. package/Meshes/Node/Blocks/Set/setColorsBlock.d.ts +44 -0
  387. package/Meshes/Node/Blocks/Set/setColorsBlock.js +91 -0
  388. package/Meshes/Node/Blocks/Set/setColorsBlock.js.map +1 -0
  389. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.d.ts +36 -0
  390. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js +84 -0
  391. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js.map +1 -0
  392. package/Meshes/Node/Blocks/Set/setNormalsBlock.d.ts +44 -0
  393. package/Meshes/Node/Blocks/Set/setNormalsBlock.js +91 -0
  394. package/Meshes/Node/Blocks/Set/setNormalsBlock.js.map +1 -0
  395. package/Meshes/Node/Blocks/Set/setPositionsBlock.d.ts +44 -0
  396. package/Meshes/Node/Blocks/Set/setPositionsBlock.js +82 -0
  397. package/Meshes/Node/Blocks/Set/setPositionsBlock.js.map +1 -0
  398. package/Meshes/Node/Blocks/Set/setTangentsBlock.d.ts +44 -0
  399. package/Meshes/Node/Blocks/Set/setTangentsBlock.js +91 -0
  400. package/Meshes/Node/Blocks/Set/setTangentsBlock.js.map +1 -0
  401. package/Meshes/Node/Blocks/Set/setUVsBlock.d.ts +55 -0
  402. package/Meshes/Node/Blocks/Set/setUVsBlock.js +145 -0
  403. package/Meshes/Node/Blocks/Set/setUVsBlock.js.map +1 -0
  404. package/Meshes/Node/Blocks/Sources/boxBlock.d.ts +68 -0
  405. package/Meshes/Node/Blocks/Sources/boxBlock.js +175 -0
  406. package/Meshes/Node/Blocks/Sources/boxBlock.js.map +1 -0
  407. package/Meshes/Node/Blocks/Sources/capsuleBlock.d.ts +52 -0
  408. package/Meshes/Node/Blocks/Sources/capsuleBlock.js +117 -0
  409. package/Meshes/Node/Blocks/Sources/capsuleBlock.js.map +1 -0
  410. package/Meshes/Node/Blocks/Sources/cylinderBlock.d.ts +64 -0
  411. package/Meshes/Node/Blocks/Sources/cylinderBlock.js +143 -0
  412. package/Meshes/Node/Blocks/Sources/cylinderBlock.js.map +1 -0
  413. package/Meshes/Node/Blocks/Sources/discBlock.d.ts +48 -0
  414. package/Meshes/Node/Blocks/Sources/discBlock.js +104 -0
  415. package/Meshes/Node/Blocks/Sources/discBlock.js.map +1 -0
  416. package/Meshes/Node/Blocks/Sources/gridBlock.d.ts +56 -0
  417. package/Meshes/Node/Blocks/Sources/gridBlock.js +125 -0
  418. package/Meshes/Node/Blocks/Sources/gridBlock.js.map +1 -0
  419. package/Meshes/Node/Blocks/Sources/icoSphereBlock.d.ts +56 -0
  420. package/Meshes/Node/Blocks/Sources/icoSphereBlock.js +120 -0
  421. package/Meshes/Node/Blocks/Sources/icoSphereBlock.js.map +1 -0
  422. package/Meshes/Node/Blocks/Sources/meshBlock.d.ts +38 -0
  423. package/Meshes/Node/Blocks/Sources/meshBlock.js +78 -0
  424. package/Meshes/Node/Blocks/Sources/meshBlock.js.map +1 -0
  425. package/Meshes/Node/Blocks/Sources/planeBlock.d.ts +48 -0
  426. package/Meshes/Node/Blocks/Sources/planeBlock.js +118 -0
  427. package/Meshes/Node/Blocks/Sources/planeBlock.js.map +1 -0
  428. package/Meshes/Node/Blocks/Sources/sphereBlock.d.ts +64 -0
  429. package/Meshes/Node/Blocks/Sources/sphereBlock.js +136 -0
  430. package/Meshes/Node/Blocks/Sources/sphereBlock.js.map +1 -0
  431. package/Meshes/Node/Blocks/Sources/torusBlock.d.ts +48 -0
  432. package/Meshes/Node/Blocks/Sources/torusBlock.js +104 -0
  433. package/Meshes/Node/Blocks/Sources/torusBlock.js.map +1 -0
  434. package/Meshes/Node/Blocks/Teleport/teleportInBlock.d.ts +37 -0
  435. package/Meshes/Node/Blocks/Teleport/teleportInBlock.js +75 -0
  436. package/Meshes/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
  437. package/Meshes/Node/Blocks/Teleport/teleportOutBlock.d.ts +50 -0
  438. package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js +105 -0
  439. package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
  440. package/Meshes/Node/Blocks/computeNormalsBlock.d.ts +26 -0
  441. package/Meshes/Node/Blocks/computeNormalsBlock.js +49 -0
  442. package/Meshes/Node/Blocks/computeNormalsBlock.js.map +1 -0
  443. package/Meshes/Node/Blocks/conditionBlock.d.ts +72 -0
  444. package/Meshes/Node/Blocks/conditionBlock.js +174 -0
  445. package/Meshes/Node/Blocks/conditionBlock.js.map +1 -0
  446. package/Meshes/Node/Blocks/debugBlock.d.ts +34 -0
  447. package/Meshes/Node/Blocks/debugBlock.js +63 -0
  448. package/Meshes/Node/Blocks/debugBlock.js.map +1 -0
  449. package/Meshes/Node/Blocks/geometryElbowBlock.d.ts +31 -0
  450. package/Meshes/Node/Blocks/geometryElbowBlock.js +53 -0
  451. package/Meshes/Node/Blocks/geometryElbowBlock.js.map +1 -0
  452. package/Meshes/Node/Blocks/geometryInputBlock.d.ts +71 -0
  453. package/Meshes/Node/Blocks/geometryInputBlock.js +218 -0
  454. package/Meshes/Node/Blocks/geometryInputBlock.js.map +1 -0
  455. package/Meshes/Node/Blocks/geometryOutputBlock.d.ts +30 -0
  456. package/Meshes/Node/Blocks/geometryOutputBlock.js +42 -0
  457. package/Meshes/Node/Blocks/geometryOutputBlock.js.map +1 -0
  458. package/Meshes/Node/Blocks/geometryTransformBlock.d.ts +53 -0
  459. package/Meshes/Node/Blocks/geometryTransformBlock.js +134 -0
  460. package/Meshes/Node/Blocks/geometryTransformBlock.js.map +1 -0
  461. package/Meshes/Node/Blocks/geometryTrigonometryBlock.d.ts +77 -0
  462. package/Meshes/Node/Blocks/geometryTrigonometryBlock.js +248 -0
  463. package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -0
  464. package/Meshes/Node/Blocks/mapRangeBlock.d.ts +42 -0
  465. package/Meshes/Node/Blocks/mapRangeBlock.js +84 -0
  466. package/Meshes/Node/Blocks/mapRangeBlock.js.map +1 -0
  467. package/Meshes/Node/Blocks/mathBlock.d.ts +58 -0
  468. package/Meshes/Node/Blocks/mathBlock.js +233 -0
  469. package/Meshes/Node/Blocks/mathBlock.js.map +1 -0
  470. package/Meshes/Node/Blocks/mergeGeometryBlock.d.ts +55 -0
  471. package/Meshes/Node/Blocks/mergeGeometryBlock.js +123 -0
  472. package/Meshes/Node/Blocks/mergeGeometryBlock.js.map +1 -0
  473. package/Meshes/Node/Blocks/noiseBlock.d.ts +49 -0
  474. package/Meshes/Node/Blocks/noiseBlock.js +149 -0
  475. package/Meshes/Node/Blocks/noiseBlock.js.map +1 -0
  476. package/Meshes/Node/Blocks/normalizeVectorBlock.d.ts +27 -0
  477. package/Meshes/Node/Blocks/normalizeVectorBlock.js +51 -0
  478. package/Meshes/Node/Blocks/normalizeVectorBlock.js.map +1 -0
  479. package/Meshes/Node/Blocks/randomBlock.d.ts +31 -0
  480. package/Meshes/Node/Blocks/randomBlock.js +99 -0
  481. package/Meshes/Node/Blocks/randomBlock.js.map +1 -0
  482. package/Meshes/Node/Blocks/vectorConverterBlock.d.ts +84 -0
  483. package/Meshes/Node/Blocks/vectorConverterBlock.js +238 -0
  484. package/Meshes/Node/Blocks/vectorConverterBlock.js.map +1 -0
  485. package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.d.ts +27 -0
  486. package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.js +29 -0
  487. package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.js.map +1 -0
  488. package/Meshes/Node/Enums/nodeGeometryContextualSources.d.ts +33 -0
  489. package/Meshes/Node/Enums/nodeGeometryContextualSources.js +35 -0
  490. package/Meshes/Node/Enums/nodeGeometryContextualSources.js.map +1 -0
  491. package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.d.ts +25 -0
  492. package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.js +2 -0
  493. package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.js.map +1 -0
  494. package/Meshes/Node/index.d.ts +49 -0
  495. package/Meshes/Node/index.js +50 -0
  496. package/Meshes/Node/index.js.map +1 -0
  497. package/Meshes/Node/nodeGeometry.d.ts +180 -0
  498. package/Meshes/Node/nodeGeometry.js +529 -0
  499. package/Meshes/Node/nodeGeometry.js.map +1 -0
  500. package/Meshes/Node/nodeGeometryBlock.d.ts +166 -0
  501. package/Meshes/Node/nodeGeometryBlock.js +432 -0
  502. package/Meshes/Node/nodeGeometryBlock.js.map +1 -0
  503. package/Meshes/Node/nodeGeometryBlockConnectionPoint.d.ts +176 -0
  504. package/Meshes/Node/nodeGeometryBlockConnectionPoint.js +305 -0
  505. package/Meshes/Node/nodeGeometryBlockConnectionPoint.js.map +1 -0
  506. package/Meshes/Node/nodeGeometryBuildState.d.ts +57 -0
  507. package/Meshes/Node/nodeGeometryBuildState.js +178 -0
  508. package/Meshes/Node/nodeGeometryBuildState.js.map +1 -0
  509. package/Meshes/index.d.ts +1 -0
  510. package/Meshes/index.js +1 -0
  511. package/Meshes/index.js.map +1 -1
  512. package/Meshes/mesh.vertexData.d.ts +37 -2
  513. package/Meshes/mesh.vertexData.js +425 -95
  514. package/Meshes/mesh.vertexData.js.map +1 -1
  515. package/Meshes/meshUVSpaceRenderer.js +1 -0
  516. package/Meshes/meshUVSpaceRenderer.js.map +1 -1
  517. package/Particles/IGPUParticleSystemPlatform.d.ts +1 -0
  518. package/Particles/IGPUParticleSystemPlatform.js.map +1 -1
  519. package/Particles/computeShaderParticleSystem.d.ts +1 -0
  520. package/Particles/computeShaderParticleSystem.js +5 -0
  521. package/Particles/computeShaderParticleSystem.js.map +1 -1
  522. package/Particles/gpuParticleSystem.js +11 -1
  523. package/Particles/gpuParticleSystem.js.map +1 -1
  524. package/Particles/webgl2ParticleSystem.d.ts +1 -0
  525. package/Particles/webgl2ParticleSystem.js +5 -0
  526. package/Particles/webgl2ParticleSystem.js.map +1 -1
  527. package/Physics/v2/IPhysicsEnginePlugin.d.ts +20 -2
  528. package/Physics/v2/IPhysicsEnginePlugin.js +8 -0
  529. package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
  530. package/Physics/v2/Plugins/havokPlugin.d.ts +27 -2
  531. package/Physics/v2/Plugins/havokPlugin.js +98 -11
  532. package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
  533. package/Physics/v2/physicsAggregate.d.ts +4 -0
  534. package/Physics/v2/physicsAggregate.js +3 -0
  535. package/Physics/v2/physicsAggregate.js.map +1 -1
  536. package/Physics/v2/physicsBody.d.ts +7 -0
  537. package/Physics/v2/physicsBody.js +10 -0
  538. package/Physics/v2/physicsBody.js.map +1 -1
  539. package/Physics/v2/physicsShape.d.ts +3 -0
  540. package/Physics/v2/physicsShape.js +11 -0
  541. package/Physics/v2/physicsShape.js.map +1 -1
  542. package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +6 -4
  543. package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
  544. package/PostProcesses/blurPostProcess.js +5 -5
  545. package/PostProcesses/blurPostProcess.js.map +1 -1
  546. package/PostProcesses/depthOfFieldBlurPostProcess.js +1 -1
  547. package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
  548. package/PostProcesses/imageProcessingPostProcess.js +1 -1
  549. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  550. package/Rendering/fluidRenderer/fluidRenderer.d.ts +0 -1
  551. package/Rendering/fluidRenderer/fluidRenderer.js +0 -1
  552. package/Rendering/fluidRenderer/fluidRenderer.js.map +1 -1
  553. package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js +16 -8
  554. package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js.map +1 -1
  555. package/Shaders/ShadersInclude/backgroundUboDeclaration.js +9 -4
  556. package/Shaders/ShadersInclude/backgroundUboDeclaration.js.map +1 -1
  557. package/Shaders/ShadersInclude/backgroundVertexDeclaration.js +8 -4
  558. package/Shaders/ShadersInclude/backgroundVertexDeclaration.js.map +1 -1
  559. package/Shaders/ShadersInclude/bakedVertexAnimation.js +20 -10
  560. package/Shaders/ShadersInclude/bakedVertexAnimation.js.map +1 -1
  561. package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js +7 -3
  562. package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -1
  563. package/Shaders/ShadersInclude/bayerDitherFunctions.js +9 -1
  564. package/Shaders/ShadersInclude/bayerDitherFunctions.js.map +1 -1
  565. package/Shaders/ShadersInclude/bonesDeclaration.js +13 -6
  566. package/Shaders/ShadersInclude/bonesDeclaration.js.map +1 -1
  567. package/Shaders/ShadersInclude/bonesVertex.js +36 -18
  568. package/Shaders/ShadersInclude/bonesVertex.js.map +1 -1
  569. package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.js +2 -1
  570. package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.js.map +1 -1
  571. package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js +6 -3
  572. package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js.map +1 -1
  573. package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.js +4 -2
  574. package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.js.map +1 -1
  575. package/Shaders/ShadersInclude/bumpFragment.js +40 -20
  576. package/Shaders/ShadersInclude/bumpFragment.js.map +1 -1
  577. package/Shaders/ShadersInclude/bumpFragmentFunctions.js +11 -1
  578. package/Shaders/ShadersInclude/bumpFragmentFunctions.js.map +1 -1
  579. package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js +57 -7
  580. package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js.map +1 -1
  581. package/Shaders/ShadersInclude/bumpVertex.js +2 -1
  582. package/Shaders/ShadersInclude/bumpVertex.js.map +1 -1
  583. package/Shaders/ShadersInclude/bumpVertexDeclaration.js +2 -1
  584. package/Shaders/ShadersInclude/bumpVertexDeclaration.js.map +1 -1
  585. package/Shaders/ShadersInclude/clipPlaneFragment.js +20 -7
  586. package/Shaders/ShadersInclude/clipPlaneFragment.js.map +1 -1
  587. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js +12 -6
  588. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -1
  589. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js +12 -6
  590. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js.map +1 -1
  591. package/Shaders/ShadersInclude/clipPlaneVertex.js +12 -6
  592. package/Shaders/ShadersInclude/clipPlaneVertex.js.map +1 -1
  593. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js +12 -6
  594. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -1
  595. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js +12 -6
  596. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js.map +1 -1
  597. package/Shaders/ShadersInclude/decalFragment.js +6 -3
  598. package/Shaders/ShadersInclude/decalFragment.js.map +1 -1
  599. package/Shaders/ShadersInclude/decalFragmentDeclaration.js +2 -1
  600. package/Shaders/ShadersInclude/decalFragmentDeclaration.js.map +1 -1
  601. package/Shaders/ShadersInclude/decalVertexDeclaration.js +2 -1
  602. package/Shaders/ShadersInclude/decalVertexDeclaration.js.map +1 -1
  603. package/Shaders/ShadersInclude/defaultFragmentDeclaration.js +48 -24
  604. package/Shaders/ShadersInclude/defaultFragmentDeclaration.js.map +1 -1
  605. package/Shaders/ShadersInclude/defaultUboDeclaration.js +5 -2
  606. package/Shaders/ShadersInclude/defaultUboDeclaration.js.map +1 -1
  607. package/Shaders/ShadersInclude/defaultVertexDeclaration.js +22 -11
  608. package/Shaders/ShadersInclude/defaultVertexDeclaration.js.map +1 -1
  609. package/Shaders/ShadersInclude/depthPrePass.js +2 -1
  610. package/Shaders/ShadersInclude/depthPrePass.js.map +1 -1
  611. package/Shaders/ShadersInclude/diffusionProfile.js +1 -1
  612. package/Shaders/ShadersInclude/diffusionProfile.js.map +1 -1
  613. package/Shaders/ShadersInclude/fibonacci.js +4 -1
  614. package/Shaders/ShadersInclude/fibonacci.js.map +1 -1
  615. package/Shaders/ShadersInclude/fogFragment.js +6 -3
  616. package/Shaders/ShadersInclude/fogFragment.js.map +1 -1
  617. package/Shaders/ShadersInclude/fogFragmentDeclaration.js +9 -1
  618. package/Shaders/ShadersInclude/fogFragmentDeclaration.js.map +1 -1
  619. package/Shaders/ShadersInclude/fogVertex.js +2 -1
  620. package/Shaders/ShadersInclude/fogVertex.js.map +1 -1
  621. package/Shaders/ShadersInclude/fogVertexDeclaration.js +2 -1
  622. package/Shaders/ShadersInclude/fogVertexDeclaration.js.map +1 -1
  623. package/Shaders/ShadersInclude/fresnelFunction.js +3 -1
  624. package/Shaders/ShadersInclude/fresnelFunction.js.map +1 -1
  625. package/Shaders/ShadersInclude/geometryVertexDeclaration.js +1 -1
  626. package/Shaders/ShadersInclude/geometryVertexDeclaration.js.map +1 -1
  627. package/Shaders/ShadersInclude/harmonicsFunctions.js +20 -2
  628. package/Shaders/ShadersInclude/harmonicsFunctions.js.map +1 -1
  629. package/Shaders/ShadersInclude/hdrFilteringFunctions.js +48 -17
  630. package/Shaders/ShadersInclude/hdrFilteringFunctions.js.map +1 -1
  631. package/Shaders/ShadersInclude/helperFunctions.js +98 -28
  632. package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
  633. package/Shaders/ShadersInclude/imageProcessingCompatibility.js +2 -1
  634. package/Shaders/ShadersInclude/imageProcessingCompatibility.js.map +1 -1
  635. package/Shaders/ShadersInclude/imageProcessingDeclaration.js +18 -9
  636. package/Shaders/ShadersInclude/imageProcessingDeclaration.js.map +1 -1
  637. package/Shaders/ShadersInclude/imageProcessingFunctions.js +71 -28
  638. package/Shaders/ShadersInclude/imageProcessingFunctions.js.map +1 -1
  639. package/Shaders/ShadersInclude/importanceSampling.js +4 -1
  640. package/Shaders/ShadersInclude/importanceSampling.js.map +1 -1
  641. package/Shaders/ShadersInclude/instancesDeclaration.js +14 -7
  642. package/Shaders/ShadersInclude/instancesDeclaration.js.map +1 -1
  643. package/Shaders/ShadersInclude/instancesVertex.js +12 -6
  644. package/Shaders/ShadersInclude/instancesVertex.js.map +1 -1
  645. package/Shaders/ShadersInclude/kernelBlurFragment.js +9 -4
  646. package/Shaders/ShadersInclude/kernelBlurFragment.js.map +1 -1
  647. package/Shaders/ShadersInclude/kernelBlurFragment2.js +8 -4
  648. package/Shaders/ShadersInclude/kernelBlurFragment2.js.map +1 -1
  649. package/Shaders/ShadersInclude/lightFragment.js +186 -93
  650. package/Shaders/ShadersInclude/lightFragment.js.map +1 -1
  651. package/Shaders/ShadersInclude/lightFragmentDeclaration.js +54 -22
  652. package/Shaders/ShadersInclude/lightFragmentDeclaration.js.map +1 -1
  653. package/Shaders/ShadersInclude/lightUboDeclaration.js +51 -20
  654. package/Shaders/ShadersInclude/lightUboDeclaration.js.map +1 -1
  655. package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js +18 -9
  656. package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js.map +1 -1
  657. package/Shaders/ShadersInclude/lightVxUboDeclaration.js +15 -7
  658. package/Shaders/ShadersInclude/lightVxUboDeclaration.js.map +1 -1
  659. package/Shaders/ShadersInclude/lightsFragmentFunctions.js +48 -20
  660. package/Shaders/ShadersInclude/lightsFragmentFunctions.js.map +1 -1
  661. package/Shaders/ShadersInclude/logDepthDeclaration.js +2 -1
  662. package/Shaders/ShadersInclude/logDepthDeclaration.js.map +1 -1
  663. package/Shaders/ShadersInclude/logDepthFragment.js +2 -1
  664. package/Shaders/ShadersInclude/logDepthFragment.js.map +1 -1
  665. package/Shaders/ShadersInclude/logDepthVertex.js +2 -1
  666. package/Shaders/ShadersInclude/logDepthVertex.js.map +1 -1
  667. package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js +2 -1
  668. package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js.map +1 -1
  669. package/Shaders/ShadersInclude/meshFragmentDeclaration.js +2 -1
  670. package/Shaders/ShadersInclude/meshFragmentDeclaration.js.map +1 -1
  671. package/Shaders/ShadersInclude/meshUboDeclaration.js +5 -2
  672. package/Shaders/ShadersInclude/meshUboDeclaration.js.map +1 -1
  673. package/Shaders/ShadersInclude/meshVertexDeclaration.js +2 -1
  674. package/Shaders/ShadersInclude/meshVertexDeclaration.js.map +1 -1
  675. package/Shaders/ShadersInclude/morphTargetsVertex.js +16 -8
  676. package/Shaders/ShadersInclude/morphTargetsVertex.js.map +1 -1
  677. package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js +8 -4
  678. package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js.map +1 -1
  679. package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js +2 -1
  680. package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js.map +1 -1
  681. package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +7 -2
  682. package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js.map +1 -1
  683. package/Shaders/ShadersInclude/oitDeclaration.js +5 -2
  684. package/Shaders/ShadersInclude/oitDeclaration.js.map +1 -1
  685. package/Shaders/ShadersInclude/oitFragment.js +24 -12
  686. package/Shaders/ShadersInclude/oitFragment.js.map +1 -1
  687. package/Shaders/ShadersInclude/packingFunctions.js +4 -1
  688. package/Shaders/ShadersInclude/packingFunctions.js.map +1 -1
  689. package/Shaders/ShadersInclude/pbrBRDFFunctions.js +118 -42
  690. package/Shaders/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
  691. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +49 -20
  692. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
  693. package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js +25 -8
  694. package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js.map +1 -1
  695. package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js +26 -11
  696. package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js.map +1 -1
  697. package/Shaders/ShadersInclude/pbrBlockAnisotropic.js +32 -12
  698. package/Shaders/ShadersInclude/pbrBlockAnisotropic.js.map +1 -1
  699. package/Shaders/ShadersInclude/pbrBlockClearcoat.js +194 -84
  700. package/Shaders/ShadersInclude/pbrBlockClearcoat.js.map +1 -1
  701. package/Shaders/ShadersInclude/pbrBlockDirectLighting.js +12 -6
  702. package/Shaders/ShadersInclude/pbrBlockDirectLighting.js.map +1 -1
  703. package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js +30 -14
  704. package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js.map +1 -1
  705. package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js +56 -28
  706. package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js.map +1 -1
  707. package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js +18 -9
  708. package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js.map +1 -1
  709. package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js +14 -7
  710. package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js.map +1 -1
  711. package/Shaders/ShadersInclude/pbrBlockImageProcessing.js +8 -4
  712. package/Shaders/ShadersInclude/pbrBlockImageProcessing.js.map +1 -1
  713. package/Shaders/ShadersInclude/pbrBlockIridescence.js +36 -15
  714. package/Shaders/ShadersInclude/pbrBlockIridescence.js.map +1 -1
  715. package/Shaders/ShadersInclude/pbrBlockLightmapInit.js +8 -4
  716. package/Shaders/ShadersInclude/pbrBlockLightmapInit.js.map +1 -1
  717. package/Shaders/ShadersInclude/pbrBlockNormalFinal.js +8 -4
  718. package/Shaders/ShadersInclude/pbrBlockNormalFinal.js.map +1 -1
  719. package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js +10 -5
  720. package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js.map +1 -1
  721. package/Shaders/ShadersInclude/pbrBlockReflectance.js +12 -6
  722. package/Shaders/ShadersInclude/pbrBlockReflectance.js.map +1 -1
  723. package/Shaders/ShadersInclude/pbrBlockReflectance0.js +8 -4
  724. package/Shaders/ShadersInclude/pbrBlockReflectance0.js.map +1 -1
  725. package/Shaders/ShadersInclude/pbrBlockReflection.js +197 -77
  726. package/Shaders/ShadersInclude/pbrBlockReflection.js.map +1 -1
  727. package/Shaders/ShadersInclude/pbrBlockReflectivity.js +79 -36
  728. package/Shaders/ShadersInclude/pbrBlockReflectivity.js.map +1 -1
  729. package/Shaders/ShadersInclude/pbrBlockSheen.js +145 -60
  730. package/Shaders/ShadersInclude/pbrBlockSheen.js.map +1 -1
  731. package/Shaders/ShadersInclude/pbrBlockSubSurface.js +226 -100
  732. package/Shaders/ShadersInclude/pbrBlockSubSurface.js.map +1 -1
  733. package/Shaders/ShadersInclude/pbrDebug.js +146 -67
  734. package/Shaders/ShadersInclude/pbrDebug.js.map +1 -1
  735. package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js +34 -8
  736. package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js.map +1 -1
  737. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +53 -22
  738. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
  739. package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js +12 -5
  740. package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js.map +1 -1
  741. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +88 -44
  742. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
  743. package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js +10 -5
  744. package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js.map +1 -1
  745. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +30 -15
  746. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
  747. package/Shaders/ShadersInclude/pbrHelperFunctions.js +27 -8
  748. package/Shaders/ShadersInclude/pbrHelperFunctions.js.map +1 -1
  749. package/Shaders/ShadersInclude/pbrIBLFunctions.js +9 -4
  750. package/Shaders/ShadersInclude/pbrIBLFunctions.js.map +1 -1
  751. package/Shaders/ShadersInclude/pbrUboDeclaration.js +4 -2
  752. package/Shaders/ShadersInclude/pbrUboDeclaration.js.map +1 -1
  753. package/Shaders/ShadersInclude/pbrVertexDeclaration.js +64 -32
  754. package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
  755. package/Shaders/ShadersInclude/pointCloudVertex.js +2 -1
  756. package/Shaders/ShadersInclude/pointCloudVertex.js.map +1 -1
  757. package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js +2 -1
  758. package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js.map +1 -1
  759. package/Shaders/ShadersInclude/prePassVertex.js +24 -12
  760. package/Shaders/ShadersInclude/prePassVertex.js.map +1 -1
  761. package/Shaders/ShadersInclude/prePassVertexDeclaration.js +4 -2
  762. package/Shaders/ShadersInclude/prePassVertexDeclaration.js.map +1 -1
  763. package/Shaders/ShadersInclude/reflectionFunction.js +52 -17
  764. package/Shaders/ShadersInclude/reflectionFunction.js.map +1 -1
  765. package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js +2 -1
  766. package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js.map +1 -1
  767. package/Shaders/ShadersInclude/samplerFragmentDeclaration.js +4 -2
  768. package/Shaders/ShadersInclude/samplerFragmentDeclaration.js.map +1 -1
  769. package/Shaders/ShadersInclude/samplerVertexDeclaration.js +2 -1
  770. package/Shaders/ShadersInclude/samplerVertexDeclaration.js.map +1 -1
  771. package/Shaders/ShadersInclude/samplerVertexImplementation.js +18 -6
  772. package/Shaders/ShadersInclude/samplerVertexImplementation.js.map +1 -1
  773. package/Shaders/ShadersInclude/sceneFragmentDeclaration.js +6 -3
  774. package/Shaders/ShadersInclude/sceneFragmentDeclaration.js.map +1 -1
  775. package/Shaders/ShadersInclude/sceneUboDeclaration.js +6 -3
  776. package/Shaders/ShadersInclude/sceneUboDeclaration.js.map +1 -1
  777. package/Shaders/ShadersInclude/sceneVertexDeclaration.js +6 -3
  778. package/Shaders/ShadersInclude/sceneVertexDeclaration.js.map +1 -1
  779. package/Shaders/ShadersInclude/screenSpaceRayTrace.js +109 -24
  780. package/Shaders/ShadersInclude/screenSpaceRayTrace.js.map +1 -1
  781. package/Shaders/ShadersInclude/shadowMapFragment.js +20 -10
  782. package/Shaders/ShadersInclude/shadowMapFragment.js.map +1 -1
  783. package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js +10 -5
  784. package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js.map +1 -1
  785. package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js +2 -1
  786. package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js.map +1 -1
  787. package/Shaders/ShadersInclude/shadowMapUboDeclaration.js +2 -1
  788. package/Shaders/ShadersInclude/shadowMapUboDeclaration.js.map +1 -1
  789. package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js +8 -4
  790. package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js.map +1 -1
  791. package/Shaders/ShadersInclude/shadowMapVertexMetric.js +12 -6
  792. package/Shaders/ShadersInclude/shadowMapVertexMetric.js.map +1 -1
  793. package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js +6 -3
  794. package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js.map +1 -1
  795. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +311 -54
  796. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
  797. package/Shaders/ShadersInclude/shadowsVertex.js +14 -7
  798. package/Shaders/ShadersInclude/shadowsVertex.js.map +1 -1
  799. package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js +2 -1
  800. package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js.map +1 -1
  801. package/Shaders/ShadersInclude/uvAttributeDeclaration.js +2 -1
  802. package/Shaders/ShadersInclude/uvAttributeDeclaration.js.map +1 -1
  803. package/Shaders/ShadersInclude/uvVariableDeclaration.js +4 -2
  804. package/Shaders/ShadersInclude/uvVariableDeclaration.js.map +1 -1
  805. package/Shaders/ShadersInclude/vertexColorMixing.js +8 -4
  806. package/Shaders/ShadersInclude/vertexColorMixing.js.map +1 -1
  807. package/Shaders/anaglyph.fragment.js +4 -2
  808. package/Shaders/anaglyph.fragment.js.map +1 -1
  809. package/Shaders/background.fragment.js +133 -62
  810. package/Shaders/background.fragment.js.map +1 -1
  811. package/Shaders/background.vertex.js +63 -30
  812. package/Shaders/background.vertex.js.map +1 -1
  813. package/Shaders/blackAndWhite.fragment.js +5 -2
  814. package/Shaders/blackAndWhite.fragment.js.map +1 -1
  815. package/Shaders/bloomMerge.fragment.js +5 -2
  816. package/Shaders/bloomMerge.fragment.js.map +1 -1
  817. package/Shaders/blur.fragment.js +6 -2
  818. package/Shaders/blur.fragment.js.map +1 -1
  819. package/Shaders/boundingBoxRenderer.fragment.js +4 -2
  820. package/Shaders/boundingBoxRenderer.fragment.js.map +1 -1
  821. package/Shaders/boundingBoxRenderer.vertex.js +12 -6
  822. package/Shaders/boundingBoxRenderer.vertex.js.map +1 -1
  823. package/Shaders/chromaticAberration.fragment.js +8 -2
  824. package/Shaders/chromaticAberration.fragment.js.map +1 -1
  825. package/Shaders/circleOfConfusion.fragment.js +9 -4
  826. package/Shaders/circleOfConfusion.fragment.js.map +1 -1
  827. package/Shaders/clearQuad.fragment.js +2 -1
  828. package/Shaders/clearQuad.fragment.js.map +1 -1
  829. package/Shaders/clearQuad.vertex.js +11 -4
  830. package/Shaders/clearQuad.vertex.js.map +1 -1
  831. package/Shaders/color.fragment.js +10 -5
  832. package/Shaders/color.fragment.js.map +1 -1
  833. package/Shaders/color.vertex.js +18 -9
  834. package/Shaders/color.vertex.js.map +1 -1
  835. package/Shaders/colorCorrection.fragment.js +10 -2
  836. package/Shaders/colorCorrection.fragment.js.map +1 -1
  837. package/Shaders/convolution.fragment.js +23 -2
  838. package/Shaders/convolution.fragment.js.map +1 -1
  839. package/Shaders/copyTextureToTexture.fragment.js +12 -5
  840. package/Shaders/copyTextureToTexture.fragment.js.map +1 -1
  841. package/Shaders/default.fragment.js +142 -71
  842. package/Shaders/default.fragment.js.map +1 -1
  843. package/Shaders/default.vertex.js +58 -29
  844. package/Shaders/default.vertex.js.map +1 -1
  845. package/Shaders/depth.fragment.js +24 -11
  846. package/Shaders/depth.fragment.js.map +1 -1
  847. package/Shaders/depth.vertex.js +35 -17
  848. package/Shaders/depth.vertex.js.map +1 -1
  849. package/Shaders/depthBoxBlur.fragment.js +6 -2
  850. package/Shaders/depthBoxBlur.fragment.js.map +1 -1
  851. package/Shaders/depthOfField.fragment.js +28 -3
  852. package/Shaders/depthOfField.fragment.js.map +1 -1
  853. package/Shaders/depthOfFieldMerge.fragment.js +17 -8
  854. package/Shaders/depthOfFieldMerge.fragment.js.map +1 -1
  855. package/Shaders/displayPass.fragment.js +4 -2
  856. package/Shaders/displayPass.fragment.js.map +1 -1
  857. package/Shaders/extractHighlights.fragment.js +4 -2
  858. package/Shaders/extractHighlights.fragment.js.map +1 -1
  859. package/Shaders/filter.fragment.js +4 -2
  860. package/Shaders/filter.fragment.js.map +1 -1
  861. package/Shaders/fluidRenderingBilateralBlur.fragment.js +4 -1
  862. package/Shaders/fluidRenderingBilateralBlur.fragment.js.map +1 -1
  863. package/Shaders/fluidRenderingParticleDepth.fragment.js +22 -11
  864. package/Shaders/fluidRenderingParticleDepth.fragment.js.map +1 -1
  865. package/Shaders/fluidRenderingParticleDepth.vertex.js +10 -5
  866. package/Shaders/fluidRenderingParticleDepth.vertex.js.map +1 -1
  867. package/Shaders/fluidRenderingParticleDiffuse.fragment.js +2 -1
  868. package/Shaders/fluidRenderingParticleDiffuse.fragment.js.map +1 -1
  869. package/Shaders/fluidRenderingParticleDiffuse.vertex.js +0 -1
  870. package/Shaders/fluidRenderingParticleDiffuse.vertex.js.map +1 -1
  871. package/Shaders/fluidRenderingParticleThickness.fragment.js +2 -1
  872. package/Shaders/fluidRenderingParticleThickness.fragment.js.map +1 -1
  873. package/Shaders/fluidRenderingParticleThickness.vertex.js +2 -1
  874. package/Shaders/fluidRenderingParticleThickness.vertex.js.map +1 -1
  875. package/Shaders/fluidRenderingRender.fragment.js +76 -35
  876. package/Shaders/fluidRenderingRender.fragment.js.map +1 -1
  877. package/Shaders/fluidRenderingStandardBlur.fragment.js +4 -1
  878. package/Shaders/fluidRenderingStandardBlur.fragment.js.map +1 -1
  879. package/Shaders/fxaa.fragment.js +47 -6
  880. package/Shaders/fxaa.fragment.js.map +1 -1
  881. package/Shaders/fxaa.vertex.js +6 -3
  882. package/Shaders/fxaa.vertex.js.map +1 -1
  883. package/Shaders/geometry.fragment.js +85 -42
  884. package/Shaders/geometry.fragment.js.map +1 -1
  885. package/Shaders/geometry.vertex.js +91 -45
  886. package/Shaders/geometry.vertex.js.map +1 -1
  887. package/Shaders/glowBlurPostProcess.fragment.js +7 -2
  888. package/Shaders/glowBlurPostProcess.fragment.js.map +1 -1
  889. package/Shaders/glowMapGeneration.fragment.js +46 -22
  890. package/Shaders/glowMapGeneration.fragment.js.map +1 -1
  891. package/Shaders/glowMapGeneration.vertex.js +41 -20
  892. package/Shaders/glowMapGeneration.vertex.js.map +1 -1
  893. package/Shaders/glowMapMerge.fragment.js +20 -10
  894. package/Shaders/glowMapMerge.fragment.js.map +1 -1
  895. package/Shaders/glowMapMerge.vertex.js +6 -3
  896. package/Shaders/glowMapMerge.vertex.js.map +1 -1
  897. package/Shaders/gpuRenderParticles.fragment.js +16 -8
  898. package/Shaders/gpuRenderParticles.fragment.js.map +1 -1
  899. package/Shaders/gpuRenderParticles.vertex.js +77 -39
  900. package/Shaders/gpuRenderParticles.vertex.js.map +1 -1
  901. package/Shaders/gpuUpdateParticles.fragment.js +2 -1
  902. package/Shaders/gpuUpdateParticles.fragment.js.map +1 -1
  903. package/Shaders/gpuUpdateParticles.vertex.js +206 -100
  904. package/Shaders/gpuUpdateParticles.vertex.js.map +1 -1
  905. package/Shaders/grain.fragment.js +5 -2
  906. package/Shaders/grain.fragment.js.map +1 -1
  907. package/Shaders/hdrFiltering.fragment.js +1 -1
  908. package/Shaders/hdrFiltering.fragment.js.map +1 -1
  909. package/Shaders/hdrFiltering.vertex.js +6 -3
  910. package/Shaders/hdrFiltering.vertex.js.map +1 -1
  911. package/Shaders/highlights.fragment.js +4 -2
  912. package/Shaders/highlights.fragment.js.map +1 -1
  913. package/Shaders/imageProcessing.fragment.js +12 -6
  914. package/Shaders/imageProcessing.fragment.js.map +1 -1
  915. package/Shaders/kernelBlur.fragment.js +24 -11
  916. package/Shaders/kernelBlur.fragment.js.map +1 -1
  917. package/Shaders/kernelBlur.vertex.js +10 -5
  918. package/Shaders/kernelBlur.vertex.js.map +1 -1
  919. package/Shaders/layer.fragment.js +13 -6
  920. package/Shaders/layer.fragment.js.map +1 -1
  921. package/Shaders/layer.vertex.js +6 -3
  922. package/Shaders/layer.vertex.js.map +1 -1
  923. package/Shaders/lensFlare.fragment.js +6 -3
  924. package/Shaders/lensFlare.fragment.js.map +1 -1
  925. package/Shaders/lensFlare.vertex.js +6 -3
  926. package/Shaders/lensFlare.vertex.js.map +1 -1
  927. package/Shaders/lensHighlights.fragment.js +14 -5
  928. package/Shaders/lensHighlights.fragment.js.map +1 -1
  929. package/Shaders/line.fragment.js +6 -3
  930. package/Shaders/line.fragment.js.map +1 -1
  931. package/Shaders/line.vertex.js +8 -4
  932. package/Shaders/line.vertex.js.map +1 -1
  933. package/Shaders/meshUVSpaceRenderer.fragment.js +3 -1
  934. package/Shaders/meshUVSpaceRenderer.fragment.js.map +1 -1
  935. package/Shaders/meshUVSpaceRenderer.vertex.js +14 -7
  936. package/Shaders/meshUVSpaceRenderer.vertex.js.map +1 -1
  937. package/Shaders/minmaxRedux.fragment.js +21 -8
  938. package/Shaders/minmaxRedux.fragment.js.map +1 -1
  939. package/Shaders/motionBlur.fragment.js +35 -14
  940. package/Shaders/motionBlur.fragment.js.map +1 -1
  941. package/Shaders/noise.fragment.js +13 -2
  942. package/Shaders/noise.fragment.js.map +1 -1
  943. package/Shaders/oitBackBlend.fragment.js +2 -1
  944. package/Shaders/oitBackBlend.fragment.js.map +1 -1
  945. package/Shaders/oitFinal.fragment.js +4 -1
  946. package/Shaders/oitFinal.fragment.js.map +1 -1
  947. package/Shaders/outline.fragment.js +11 -5
  948. package/Shaders/outline.fragment.js.map +1 -1
  949. package/Shaders/outline.vertex.js +27 -13
  950. package/Shaders/outline.vertex.js.map +1 -1
  951. package/Shaders/particles.fragment.js +18 -9
  952. package/Shaders/particles.fragment.js.map +1 -1
  953. package/Shaders/particles.vertex.js +58 -29
  954. package/Shaders/particles.vertex.js.map +1 -1
  955. package/Shaders/pass.fragment.js +4 -2
  956. package/Shaders/pass.fragment.js.map +1 -1
  957. package/Shaders/passCube.fragment.js +17 -8
  958. package/Shaders/passCube.fragment.js.map +1 -1
  959. package/Shaders/pbr.fragment.js +389 -154
  960. package/Shaders/pbr.fragment.js.map +1 -1
  961. package/Shaders/pbr.vertex.js +70 -35
  962. package/Shaders/pbr.vertex.js.map +1 -1
  963. package/Shaders/postprocess.vertex.js +6 -3
  964. package/Shaders/postprocess.vertex.js.map +1 -1
  965. package/Shaders/procedural.vertex.js +6 -3
  966. package/Shaders/procedural.vertex.js.map +1 -1
  967. package/Shaders/refraction.fragment.js +1 -1
  968. package/Shaders/refraction.fragment.js.map +1 -1
  969. package/Shaders/rgbdDecode.fragment.js +4 -2
  970. package/Shaders/rgbdDecode.fragment.js.map +1 -1
  971. package/Shaders/rgbdEncode.fragment.js +4 -2
  972. package/Shaders/rgbdEncode.fragment.js.map +1 -1
  973. package/Shaders/screenSpaceCurvature.fragment.js +11 -3
  974. package/Shaders/screenSpaceCurvature.fragment.js.map +1 -1
  975. package/Shaders/screenSpaceReflection.fragment.js +57 -15
  976. package/Shaders/screenSpaceReflection.fragment.js.map +1 -1
  977. package/Shaders/screenSpaceReflection2.fragment.js +125 -51
  978. package/Shaders/screenSpaceReflection2.fragment.js.map +1 -1
  979. package/Shaders/screenSpaceReflection2Blur.fragment.js +7 -1
  980. package/Shaders/screenSpaceReflection2Blur.fragment.js.map +1 -1
  981. package/Shaders/screenSpaceReflection2BlurCombiner.fragment.js +28 -13
  982. package/Shaders/screenSpaceReflection2BlurCombiner.fragment.js.map +1 -1
  983. package/Shaders/shadowMap.fragment.js +14 -6
  984. package/Shaders/shadowMap.fragment.js.map +1 -1
  985. package/Shaders/shadowMap.vertex.js +35 -17
  986. package/Shaders/shadowMap.vertex.js.map +1 -1
  987. package/Shaders/sharpen.fragment.js +8 -2
  988. package/Shaders/sharpen.fragment.js.map +1 -1
  989. package/Shaders/spriteMap.fragment.js +17 -4
  990. package/Shaders/spriteMap.fragment.js.map +1 -1
  991. package/Shaders/spriteMap.vertex.js +2 -1
  992. package/Shaders/spriteMap.vertex.js.map +1 -1
  993. package/Shaders/sprites.fragment.js +17 -7
  994. package/Shaders/sprites.fragment.js.map +1 -1
  995. package/Shaders/sprites.vertex.js +10 -4
  996. package/Shaders/sprites.vertex.js.map +1 -1
  997. package/Shaders/ssao.fragment.js +0 -2
  998. package/Shaders/ssao.fragment.js.map +1 -1
  999. package/Shaders/ssao2.fragment.js +0 -2
  1000. package/Shaders/ssao2.fragment.js.map +1 -1
  1001. package/Shaders/ssaoCombine.fragment.js +8 -4
  1002. package/Shaders/ssaoCombine.fragment.js.map +1 -1
  1003. package/Shaders/standard.fragment.js +101 -25
  1004. package/Shaders/standard.fragment.js.map +1 -1
  1005. package/Shaders/stereoscopicInterlace.fragment.js +14 -6
  1006. package/Shaders/stereoscopicInterlace.fragment.js.map +1 -1
  1007. package/Shaders/subSurfaceScattering.fragment.js +58 -12
  1008. package/Shaders/subSurfaceScattering.fragment.js.map +1 -1
  1009. package/Shaders/tonemap.fragment.js +21 -9
  1010. package/Shaders/tonemap.fragment.js.map +1 -1
  1011. package/Shaders/velocity.fragment.js +8 -4
  1012. package/Shaders/velocity.fragment.js.map +1 -1
  1013. package/Shaders/velocity.vertex.js +18 -9
  1014. package/Shaders/velocity.vertex.js.map +1 -1
  1015. package/Shaders/volumetricLightScattering.fragment.js +9 -4
  1016. package/Shaders/volumetricLightScattering.fragment.js.map +1 -1
  1017. package/Shaders/volumetricLightScatteringPass.fragment.js +12 -5
  1018. package/Shaders/volumetricLightScatteringPass.fragment.js.map +1 -1
  1019. package/Shaders/volumetricLightScatteringPass.vertex.js +23 -11
  1020. package/Shaders/volumetricLightScatteringPass.vertex.js.map +1 -1
  1021. package/Shaders/vrDistortionCorrection.fragment.js +6 -2
  1022. package/Shaders/vrDistortionCorrection.fragment.js.map +1 -1
  1023. package/Shaders/vrMultiviewToSingleview.fragment.js +4 -2
  1024. package/Shaders/vrMultiviewToSingleview.fragment.js.map +1 -1
  1025. package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js +24 -12
  1026. package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js.map +1 -1
  1027. package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js +7 -3
  1028. package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -1
  1029. package/ShadersWGSL/ShadersInclude/bonesDeclaration.js +14 -6
  1030. package/ShadersWGSL/ShadersInclude/bonesDeclaration.js.map +1 -1
  1031. package/ShadersWGSL/ShadersInclude/bonesVertex.js +36 -18
  1032. package/ShadersWGSL/ShadersInclude/bonesVertex.js.map +1 -1
  1033. package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js +20 -7
  1034. package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js.map +1 -1
  1035. package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js +12 -6
  1036. package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -1
  1037. package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js +12 -6
  1038. package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js.map +1 -1
  1039. package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js +12 -6
  1040. package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -1
  1041. package/ShadersWGSL/ShadersInclude/instancesDeclaration.js +14 -7
  1042. package/ShadersWGSL/ShadersInclude/instancesDeclaration.js.map +1 -1
  1043. package/ShadersWGSL/ShadersInclude/instancesVertex.js +16 -8
  1044. package/ShadersWGSL/ShadersInclude/instancesVertex.js.map +1 -1
  1045. package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js +3 -1
  1046. package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js.map +1 -1
  1047. package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js +16 -8
  1048. package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js.map +1 -1
  1049. package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js +8 -4
  1050. package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js.map +1 -1
  1051. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js +2 -1
  1052. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js.map +1 -1
  1053. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +6 -2
  1054. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js.map +1 -1
  1055. package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js +8 -3
  1056. package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js.map +1 -1
  1057. package/ShadersWGSL/gpuUpdateParticles.compute.js +229 -90
  1058. package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
  1059. package/ShadersWGSL/postprocess.vertex.js +9 -4
  1060. package/ShadersWGSL/postprocess.vertex.js.map +1 -1
  1061. package/assetContainer.d.ts +7 -0
  1062. package/assetContainer.js +46 -0
  1063. package/assetContainer.js.map +1 -1
  1064. package/index.d.ts +1 -0
  1065. package/index.js +1 -0
  1066. package/index.js.map +1 -1
  1067. package/package.json +1 -1
  1068. package/scene.js +5 -0
  1069. package/scene.js.map +1 -1
  1070. package/Materials/Node/nodeMaterialDecorator.js.map +0 -1
@@ -0,0 +1,117 @@
1
+ import { __decorate } from "../../../../tslib.es6.js";
2
+ import { NodeGeometryBlockConnectionPointTypes } from "../../Enums/nodeGeometryConnectionPointTypes.js";
3
+ import { NodeGeometryBlock } from "../../nodeGeometryBlock.js";
4
+ import { GeometryInputBlock } from "../geometryInputBlock.js";
5
+ import { RegisterClass } from "../../../../Misc/typeStore.js";
6
+ import { CreateCapsuleVertexData } from "../../../Builders/capsuleBuilder.js";
7
+ import { PropertyTypeForEdition, editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
8
+ /**
9
+ * Defines a block used to generate capsule geometry data
10
+ */
11
+ export class CapsuleBlock extends NodeGeometryBlock {
12
+ /**
13
+ * Create a new CapsuleBlock
14
+ * @param name defines the block name
15
+ */
16
+ constructor(name) {
17
+ super(name);
18
+ /**
19
+ * Gets or sets a boolean indicating that this block can evaluate context
20
+ * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
21
+ */
22
+ this.evaluateContext = false;
23
+ this.registerInput("height", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
24
+ this.registerInput("radius", NodeGeometryBlockConnectionPointTypes.Float, true, 0.25);
25
+ this.registerInput("tessellation", NodeGeometryBlockConnectionPointTypes.Int, true, 16);
26
+ this.registerInput("subdivisions", NodeGeometryBlockConnectionPointTypes.Int, true, 2);
27
+ this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
28
+ }
29
+ /**
30
+ * Gets the current class name
31
+ * @returns the class name
32
+ */
33
+ getClassName() {
34
+ return "CapsuleBlock";
35
+ }
36
+ /**
37
+ * Gets the height input component
38
+ */
39
+ get height() {
40
+ return this._inputs[0];
41
+ }
42
+ /**
43
+ * Gets the radius input component
44
+ */
45
+ get radius() {
46
+ return this._inputs[1];
47
+ }
48
+ /**
49
+ * Gets the tessellation input component
50
+ */
51
+ get tessellation() {
52
+ return this._inputs[2];
53
+ }
54
+ /**
55
+ * Gets the subdivisions input component
56
+ */
57
+ get subdivisions() {
58
+ return this._inputs[3];
59
+ }
60
+ /**
61
+ * Gets the geometry output component
62
+ */
63
+ get geometry() {
64
+ return this._outputs[0];
65
+ }
66
+ autoConfigure() {
67
+ if (!this.height.isConnected) {
68
+ const heightInput = new GeometryInputBlock("Height");
69
+ heightInput.value = 1;
70
+ heightInput.output.connectTo(this.height);
71
+ }
72
+ if (!this.radius.isConnected) {
73
+ const radiusInput = new GeometryInputBlock("Radius");
74
+ radiusInput.value = 0.2;
75
+ radiusInput.output.connectTo(this.radius);
76
+ }
77
+ }
78
+ _buildBlock(state) {
79
+ const options = {};
80
+ const func = (state) => {
81
+ options.height = this.height.getConnectedValue(state);
82
+ options.radius = this.radius.getConnectedValue(state);
83
+ options.tessellation = this.tessellation.getConnectedValue(state);
84
+ options.subdivisions = this.subdivisions.getConnectedValue(state);
85
+ // Append vertex data from the plane builder
86
+ return CreateCapsuleVertexData(options);
87
+ };
88
+ if (this.evaluateContext) {
89
+ this.geometry._storedFunction = func;
90
+ }
91
+ else {
92
+ this.geometry._storedValue = func(state);
93
+ }
94
+ }
95
+ _dumpPropertiesCode() {
96
+ const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\r\n`;
97
+ return codeString;
98
+ }
99
+ /**
100
+ * Serializes this block in a JSON representation
101
+ * @returns the serialized block object
102
+ */
103
+ serialize() {
104
+ const serializationObject = super.serialize();
105
+ serializationObject.evaluateContext = this.evaluateContext;
106
+ return serializationObject;
107
+ }
108
+ _deserialize(serializationObject) {
109
+ super._deserialize(serializationObject);
110
+ this.evaluateContext = serializationObject.evaluateContext;
111
+ }
112
+ }
113
+ __decorate([
114
+ editableInPropertyPage("Evaluate context", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
115
+ ], CapsuleBlock.prototype, "evaluateContext", void 0);
116
+ RegisterClass("BABYLON.CapsuleBlock", CapsuleBlock);
117
+ //# sourceMappingURL=capsuleBlock.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"capsuleBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Meshes/Node/Blocks/Sources/capsuleBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,qCAAqC,EAAE,MAAM,8CAA8C,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAG5D,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,OAAO,EAAE,uBAAuB,EAAE,4CAA4C;AAC9E,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,sCAAsC,CAAC;AAEtG;;GAEG;AACH,MAAM,OAAO,YAAa,SAAQ,iBAAiB;IAQ/C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAZhB;;;WAGG;QAEI,oBAAe,GAAG,KAAK,CAAC;QAS3B,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,EAAE,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAEvF,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;IACpF,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,cAAc,CAAC;IAC1B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,MAAM,WAAW,GAAG,IAAI,kBAAkB,CAAC,QAAQ,CAAC,CAAC;YACrD,WAAW,CAAC,KAAK,GAAG,CAAC,CAAC;YACtB,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;QACD,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,MAAM,WAAW,GAAG,IAAI,kBAAkB,CAAC,QAAQ,CAAC,CAAC;YACrD,WAAW,CAAC,KAAK,GAAG,GAAG,CAAC;YACxB,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;IACL,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,MAAM,OAAO,GAYT,EAAE,CAAC;QAEP,MAAM,IAAI,GAAG,CAAC,KAA6B,EAAE,EAAE;YAC3C,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClE,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAElE,4CAA4C;YAC5C,OAAO,uBAAuB,CAAC,OAAO,CAAC,CAAC;QAC5C,CAAC,CAAC;QAEF,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;SACxC;aAAM;YACH,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;SAC5C;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,OAAO,CAAC;QAC/I,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAE3D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;IAC/D,CAAC;CACJ;AA/HU;IADN,sBAAsB,CAAC,kBAAkB,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;qDAC1F;AAiInC,aAAa,CAAC,sBAAsB,EAAE,YAAY,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport type { Vector3 } from \"../../../../Maths/math.vector\";\r\nimport { CreateCapsuleVertexData } from \"core/Meshes/Builders/capsuleBuilder\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Defines a block used to generate capsule geometry data\r\n */\r\nexport class CapsuleBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new CapsuleBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"height\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"radius\", NodeGeometryBlockConnectionPointTypes.Float, true, 0.25);\r\n this.registerInput(\"tessellation\", NodeGeometryBlockConnectionPointTypes.Int, true, 16);\r\n this.registerInput(\"subdivisions\", NodeGeometryBlockConnectionPointTypes.Int, true, 2);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"CapsuleBlock\";\r\n }\r\n\r\n /**\r\n * Gets the height input component\r\n */\r\n public get height(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the radius input component\r\n */\r\n public get radius(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the tessellation input component\r\n */\r\n public get tessellation(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the subdivisions input component\r\n */\r\n public get subdivisions(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.height.isConnected) {\r\n const heightInput = new GeometryInputBlock(\"Height\");\r\n heightInput.value = 1;\r\n heightInput.output.connectTo(this.height);\r\n }\r\n if (!this.radius.isConnected) {\r\n const radiusInput = new GeometryInputBlock(\"Radius\");\r\n radiusInput.value = 0.2;\r\n radiusInput.output.connectTo(this.radius);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n orientation?: Vector3;\r\n subdivisions?: number;\r\n tessellation?: number;\r\n height?: number;\r\n radius?: number;\r\n capSubdivisions?: number;\r\n radiusTop?: number;\r\n radiusBottom?: number;\r\n topCapSubdivisions?: number;\r\n bottomCapSubdivisions?: number;\r\n updatable?: boolean;\r\n } = {};\r\n\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.height = this.height.getConnectedValue(state);\r\n options.radius = this.radius.getConnectedValue(state);\r\n options.tessellation = this.tessellation.getConnectedValue(state);\r\n options.subdivisions = this.subdivisions.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateCapsuleVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n this.geometry._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.CapsuleBlock\", CapsuleBlock);\r\n"]}
@@ -0,0 +1,64 @@
1
+ import { NodeGeometryBlock } from "../../nodeGeometryBlock";
2
+ import type { NodeGeometryConnectionPoint } from "../../nodeGeometryBlockConnectionPoint";
3
+ import type { NodeGeometryBuildState } from "../../nodeGeometryBuildState";
4
+ /**
5
+ * Defines a block used to generate cylinder geometry data
6
+ */
7
+ export declare class CylinderBlock extends NodeGeometryBlock {
8
+ /**
9
+ * Gets or sets a boolean indicating that this block can evaluate context
10
+ * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
11
+ */
12
+ evaluateContext: boolean;
13
+ /**
14
+ * Create a new SphereBlock
15
+ * @param name defines the block name
16
+ */
17
+ constructor(name: string);
18
+ /**
19
+ * Gets the current class name
20
+ * @returns the class name
21
+ */
22
+ getClassName(): string;
23
+ /**
24
+ * Gets the height input component
25
+ */
26
+ get height(): NodeGeometryConnectionPoint;
27
+ /**
28
+ * Gets the diameter input component
29
+ */
30
+ get diameter(): NodeGeometryConnectionPoint;
31
+ /**
32
+ * Gets the diameterTop input component
33
+ */
34
+ get diameterTop(): NodeGeometryConnectionPoint;
35
+ /**
36
+ * Gets the diameterBottom input component
37
+ */
38
+ get diameterBottom(): NodeGeometryConnectionPoint;
39
+ /**
40
+ * Gets the subdivisions input component
41
+ */
42
+ get subdivisions(): NodeGeometryConnectionPoint;
43
+ /**
44
+ * Gets the tessellation input component
45
+ */
46
+ get tessellation(): NodeGeometryConnectionPoint;
47
+ /**
48
+ * Gets the arc input component
49
+ */
50
+ get arc(): NodeGeometryConnectionPoint;
51
+ /**
52
+ * Gets the geometry output component
53
+ */
54
+ get geometry(): NodeGeometryConnectionPoint;
55
+ autoConfigure(): void;
56
+ protected _buildBlock(state: NodeGeometryBuildState): void;
57
+ protected _dumpPropertiesCode(): string;
58
+ /**
59
+ * Serializes this block in a JSON representation
60
+ * @returns the serialized block object
61
+ */
62
+ serialize(): any;
63
+ _deserialize(serializationObject: any): void;
64
+ }
@@ -0,0 +1,143 @@
1
+ import { __decorate } from "../../../../tslib.es6.js";
2
+ import { NodeGeometryBlockConnectionPointTypes } from "../../Enums/nodeGeometryConnectionPointTypes.js";
3
+ import { NodeGeometryBlock } from "../../nodeGeometryBlock.js";
4
+ import { GeometryInputBlock } from "../geometryInputBlock.js";
5
+ import { RegisterClass } from "../../../../Misc/typeStore.js";
6
+ import { CreateCylinderVertexData } from "../../../Builders/cylinderBuilder.js";
7
+ import { PropertyTypeForEdition, editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
8
+ /**
9
+ * Defines a block used to generate cylinder geometry data
10
+ */
11
+ export class CylinderBlock extends NodeGeometryBlock {
12
+ /**
13
+ * Create a new SphereBlock
14
+ * @param name defines the block name
15
+ */
16
+ constructor(name) {
17
+ super(name);
18
+ /**
19
+ * Gets or sets a boolean indicating that this block can evaluate context
20
+ * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
21
+ */
22
+ this.evaluateContext = false;
23
+ this.registerInput("height", NodeGeometryBlockConnectionPointTypes.Float, true, 25);
24
+ this.registerInput("diameter", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
25
+ this.registerInput("diameterTop", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
26
+ this.registerInput("diameterBottom", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
27
+ this.registerInput("subdivisions", NodeGeometryBlockConnectionPointTypes.Int, true, 1);
28
+ this.registerInput("tessellation", NodeGeometryBlockConnectionPointTypes.Int, true, 24);
29
+ this.registerInput("arc", NodeGeometryBlockConnectionPointTypes.Float, true, 1.0);
30
+ this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
31
+ }
32
+ /**
33
+ * Gets the current class name
34
+ * @returns the class name
35
+ */
36
+ getClassName() {
37
+ return "CylinderBlock";
38
+ }
39
+ /**
40
+ * Gets the height input component
41
+ */
42
+ get height() {
43
+ return this._inputs[0];
44
+ }
45
+ /**
46
+ * Gets the diameter input component
47
+ */
48
+ get diameter() {
49
+ return this._inputs[1];
50
+ }
51
+ /**
52
+ * Gets the diameterTop input component
53
+ */
54
+ get diameterTop() {
55
+ return this._inputs[2];
56
+ }
57
+ /**
58
+ * Gets the diameterBottom input component
59
+ */
60
+ get diameterBottom() {
61
+ return this._inputs[3];
62
+ }
63
+ /**
64
+ * Gets the subdivisions input component
65
+ */
66
+ get subdivisions() {
67
+ return this._inputs[4];
68
+ }
69
+ /**
70
+ * Gets the tessellation input component
71
+ */
72
+ get tessellation() {
73
+ return this._inputs[5];
74
+ }
75
+ /**
76
+ * Gets the arc input component
77
+ */
78
+ get arc() {
79
+ return this._inputs[6];
80
+ }
81
+ /**
82
+ * Gets the geometry output component
83
+ */
84
+ get geometry() {
85
+ return this._outputs[0];
86
+ }
87
+ autoConfigure() {
88
+ if (!this.diameter.isConnected) {
89
+ const diameterInput = new GeometryInputBlock("Diameter");
90
+ diameterInput.value = 1;
91
+ diameterInput.output.connectTo(this.diameter);
92
+ }
93
+ if (!this.height.isConnected) {
94
+ const heightInput = new GeometryInputBlock("Height");
95
+ heightInput.value = 1;
96
+ heightInput.output.connectTo(this.height);
97
+ }
98
+ }
99
+ _buildBlock(state) {
100
+ const options = {};
101
+ const func = (state) => {
102
+ options.height = this.height.getConnectedValue(state);
103
+ options.diameter = this.diameter.getConnectedValue(state);
104
+ if (!options.diameter) {
105
+ options.diameterTop = this.diameterTop.getConnectedValue(state);
106
+ options.diameterBottom = this.diameterBottom.getConnectedValue(state);
107
+ }
108
+ options.tessellation = this.tessellation.getConnectedValue(state);
109
+ options.subdivisions = this.subdivisions.getConnectedValue(state);
110
+ options.arc = this.arc.getConnectedValue(state);
111
+ // Append vertex data from the plane builder
112
+ return CreateCylinderVertexData(options);
113
+ };
114
+ if (this.evaluateContext) {
115
+ this.geometry._storedFunction = func;
116
+ }
117
+ else {
118
+ this.geometry._storedValue = func(state);
119
+ }
120
+ }
121
+ _dumpPropertiesCode() {
122
+ const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\r\n`;
123
+ return codeString;
124
+ }
125
+ /**
126
+ * Serializes this block in a JSON representation
127
+ * @returns the serialized block object
128
+ */
129
+ serialize() {
130
+ const serializationObject = super.serialize();
131
+ serializationObject.evaluateContext = this.evaluateContext;
132
+ return serializationObject;
133
+ }
134
+ _deserialize(serializationObject) {
135
+ super._deserialize(serializationObject);
136
+ this.evaluateContext = serializationObject.evaluateContext;
137
+ }
138
+ }
139
+ __decorate([
140
+ editableInPropertyPage("Evaluate context", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
141
+ ], CylinderBlock.prototype, "evaluateContext", void 0);
142
+ RegisterClass("BABYLON.CylinderBlock", CylinderBlock);
143
+ //# sourceMappingURL=cylinderBlock.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"cylinderBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Meshes/Node/Blocks/Sources/cylinderBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,qCAAqC,EAAE,MAAM,8CAA8C,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAG5D,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,OAAO,EAAE,wBAAwB,EAAE,6CAA6C;AAEhF,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,sCAAsC,CAAC;AAEtG;;GAEG;AACH,MAAM,OAAO,aAAc,SAAQ,iBAAiB;IAQhD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAZhB;;;WAGG;QAEI,oBAAe,GAAG,KAAK,CAAC;QAS3B,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,CAAC;QACpF,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACrF,IAAI,CAAC,aAAa,CAAC,aAAa,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAC3F,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACvF,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,EAAE,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;QAElF,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;IACpF,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,eAAe,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAE;YAC5B,MAAM,aAAa,GAAG,IAAI,kBAAkB,CAAC,UAAU,CAAC,CAAC;YACzD,aAAa,CAAC,KAAK,GAAG,CAAC,CAAC;YACxB,aAAa,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;SACjD;QAED,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,MAAM,WAAW,GAAG,IAAI,kBAAkB,CAAC,QAAQ,CAAC,CAAC;YACrD,WAAW,CAAC,KAAK,GAAG,CAAC,CAAC;YACtB,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;IACL,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,MAAM,OAAO,GAgBT,EAAE,CAAC;QAEP,MAAM,IAAI,GAAG,CAAC,KAA6B,EAAE,EAAE;YAC3C,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,OAAO,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAC1D,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE;gBACnB,OAAO,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;gBAChE,OAAO,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;aACzE;YACD,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClE,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClE,OAAO,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAEhD,4CAA4C;YAC5C,OAAO,wBAAwB,CAAC,OAAO,CAAC,CAAC;QAC7C,CAAC,CAAC;QAEF,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;SACxC;aAAM;YACH,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;SAC5C;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,OAAO,CAAC;QAC/I,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAE3D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;IAC/D,CAAC;CACJ;AAjKU;IADN,sBAAsB,CAAC,kBAAkB,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;sDAC1F;AAmKnC,aAAa,CAAC,uBAAuB,EAAE,aAAa,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport type { Vector4 } from \"../../../../Maths/math.vector\";\r\nimport { CreateCylinderVertexData } from \"core/Meshes/Builders/cylinderBuilder\";\r\nimport type { Color4 } from \"../../../../Maths/math.color\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Defines a block used to generate cylinder geometry data\r\n */\r\nexport class CylinderBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new SphereBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"height\", NodeGeometryBlockConnectionPointTypes.Float, true, 25);\r\n this.registerInput(\"diameter\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"diameterTop\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"diameterBottom\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"subdivisions\", NodeGeometryBlockConnectionPointTypes.Int, true, 1);\r\n this.registerInput(\"tessellation\", NodeGeometryBlockConnectionPointTypes.Int, true, 24);\r\n this.registerInput(\"arc\", NodeGeometryBlockConnectionPointTypes.Float, true, 1.0);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"CylinderBlock\";\r\n }\r\n\r\n /**\r\n * Gets the height input component\r\n */\r\n public get height(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the diameter input component\r\n */\r\n public get diameter(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the diameterTop input component\r\n */\r\n public get diameterTop(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the diameterBottom input component\r\n */\r\n public get diameterBottom(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the subdivisions input component\r\n */\r\n public get subdivisions(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the tessellation input component\r\n */\r\n public get tessellation(): NodeGeometryConnectionPoint {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the arc input component\r\n */\r\n public get arc(): NodeGeometryConnectionPoint {\r\n return this._inputs[6];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.diameter.isConnected) {\r\n const diameterInput = new GeometryInputBlock(\"Diameter\");\r\n diameterInput.value = 1;\r\n diameterInput.output.connectTo(this.diameter);\r\n }\r\n\r\n if (!this.height.isConnected) {\r\n const heightInput = new GeometryInputBlock(\"Height\");\r\n heightInput.value = 1;\r\n heightInput.output.connectTo(this.height);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n height?: number;\r\n diameterTop?: number;\r\n diameterBottom?: number;\r\n diameter?: number;\r\n tessellation?: number;\r\n subdivisions?: number;\r\n arc?: number;\r\n faceColors?: Color4[];\r\n faceUV?: Vector4[];\r\n hasRings?: boolean;\r\n enclose?: boolean;\r\n cap?: number;\r\n sideOrientation?: number;\r\n frontUVs?: Vector4;\r\n backUVs?: Vector4;\r\n } = {};\r\n\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.height = this.height.getConnectedValue(state);\r\n options.diameter = this.diameter.getConnectedValue(state);\r\n if (!options.diameter) {\r\n options.diameterTop = this.diameterTop.getConnectedValue(state);\r\n options.diameterBottom = this.diameterBottom.getConnectedValue(state);\r\n }\r\n options.tessellation = this.tessellation.getConnectedValue(state);\r\n options.subdivisions = this.subdivisions.getConnectedValue(state);\r\n options.arc = this.arc.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateCylinderVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n this.geometry._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.CylinderBlock\", CylinderBlock);\r\n"]}
@@ -0,0 +1,48 @@
1
+ import { NodeGeometryBlock } from "../../nodeGeometryBlock";
2
+ import type { NodeGeometryConnectionPoint } from "../../nodeGeometryBlockConnectionPoint";
3
+ import type { NodeGeometryBuildState } from "../../nodeGeometryBuildState";
4
+ /**
5
+ * Defines a block used to generate disc geometry data
6
+ */
7
+ export declare class DiscBlock extends NodeGeometryBlock {
8
+ /**
9
+ * Gets or sets a boolean indicating that this block can evaluate context
10
+ * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
11
+ */
12
+ evaluateContext: boolean;
13
+ /**
14
+ * Create a new DiscBlock
15
+ * @param name defines the block name
16
+ */
17
+ constructor(name: string);
18
+ /**
19
+ * Gets the current class name
20
+ * @returns the class name
21
+ */
22
+ getClassName(): string;
23
+ /**
24
+ * Gets the radius input component
25
+ */
26
+ get radius(): NodeGeometryConnectionPoint;
27
+ /**
28
+ * Gets the tessellation input component
29
+ */
30
+ get tessellation(): NodeGeometryConnectionPoint;
31
+ /**
32
+ * Gets the subdivisions input component
33
+ */
34
+ get arc(): NodeGeometryConnectionPoint;
35
+ /**
36
+ * Gets the geometry output component
37
+ */
38
+ get geometry(): NodeGeometryConnectionPoint;
39
+ autoConfigure(): void;
40
+ protected _buildBlock(state: NodeGeometryBuildState): void;
41
+ protected _dumpPropertiesCode(): string;
42
+ /**
43
+ * Serializes this block in a JSON representation
44
+ * @returns the serialized block object
45
+ */
46
+ serialize(): any;
47
+ _deserialize(serializationObject: any): void;
48
+ }
@@ -0,0 +1,104 @@
1
+ import { __decorate } from "../../../../tslib.es6.js";
2
+ import { NodeGeometryBlockConnectionPointTypes } from "../../Enums/nodeGeometryConnectionPointTypes.js";
3
+ import { NodeGeometryBlock } from "../../nodeGeometryBlock.js";
4
+ import { GeometryInputBlock } from "../geometryInputBlock.js";
5
+ import { RegisterClass } from "../../../../Misc/typeStore.js";
6
+ import { CreateDiscVertexData } from "../../../Builders/discBuilder.js";
7
+ import { PropertyTypeForEdition, editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
8
+ /**
9
+ * Defines a block used to generate disc geometry data
10
+ */
11
+ export class DiscBlock extends NodeGeometryBlock {
12
+ /**
13
+ * Create a new DiscBlock
14
+ * @param name defines the block name
15
+ */
16
+ constructor(name) {
17
+ super(name);
18
+ /**
19
+ * Gets or sets a boolean indicating that this block can evaluate context
20
+ * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
21
+ */
22
+ this.evaluateContext = false;
23
+ this.registerInput("radius", NodeGeometryBlockConnectionPointTypes.Float, true, 0.5);
24
+ this.registerInput("tessellation", NodeGeometryBlockConnectionPointTypes.Int, true, 64);
25
+ this.registerInput("arc", NodeGeometryBlockConnectionPointTypes.Float, true, 1.0);
26
+ this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
27
+ }
28
+ /**
29
+ * Gets the current class name
30
+ * @returns the class name
31
+ */
32
+ getClassName() {
33
+ return "DiscBlock";
34
+ }
35
+ /**
36
+ * Gets the radius input component
37
+ */
38
+ get radius() {
39
+ return this._inputs[0];
40
+ }
41
+ /**
42
+ * Gets the tessellation input component
43
+ */
44
+ get tessellation() {
45
+ return this._inputs[1];
46
+ }
47
+ /**
48
+ * Gets the subdivisions input component
49
+ */
50
+ get arc() {
51
+ return this._inputs[2];
52
+ }
53
+ /**
54
+ * Gets the geometry output component
55
+ */
56
+ get geometry() {
57
+ return this._outputs[0];
58
+ }
59
+ autoConfigure() {
60
+ if (!this.radius.isConnected) {
61
+ const radiusInput = new GeometryInputBlock("Radius");
62
+ radiusInput.value = 0.2;
63
+ radiusInput.output.connectTo(this.radius);
64
+ }
65
+ }
66
+ _buildBlock(state) {
67
+ const options = {};
68
+ const func = (state) => {
69
+ options.radius = this.radius.getConnectedValue(state);
70
+ options.tessellation = this.tessellation.getConnectedValue(state);
71
+ options.arc = this.arc.getConnectedValue(state);
72
+ // Append vertex data from the plane builder
73
+ return CreateDiscVertexData(options);
74
+ };
75
+ if (this.evaluateContext) {
76
+ this.geometry._storedFunction = func;
77
+ }
78
+ else {
79
+ this.geometry._storedValue = func(state);
80
+ }
81
+ }
82
+ _dumpPropertiesCode() {
83
+ const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\r\n`;
84
+ return codeString;
85
+ }
86
+ /**
87
+ * Serializes this block in a JSON representation
88
+ * @returns the serialized block object
89
+ */
90
+ serialize() {
91
+ const serializationObject = super.serialize();
92
+ serializationObject.evaluateContext = this.evaluateContext;
93
+ return serializationObject;
94
+ }
95
+ _deserialize(serializationObject) {
96
+ super._deserialize(serializationObject);
97
+ this.evaluateContext = serializationObject.evaluateContext;
98
+ }
99
+ }
100
+ __decorate([
101
+ editableInPropertyPage("Evaluate context", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
102
+ ], DiscBlock.prototype, "evaluateContext", void 0);
103
+ RegisterClass("BABYLON.DiscBlock", DiscBlock);
104
+ //# sourceMappingURL=discBlock.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"discBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Meshes/Node/Blocks/Sources/discBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,qCAAqC,EAAE,MAAM,8CAA8C,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAG5D,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,OAAO,EAAE,oBAAoB,EAAE,yCAAyC;AACxE,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,sCAAsC,CAAC;AAEtG;;GAEG;AACH,MAAM,OAAO,SAAU,SAAQ,iBAAiB;IAQ5C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAZhB;;;WAGG;QAEI,oBAAe,GAAG,KAAK,CAAC;QAS3B,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;QACrF,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,EAAE,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;QAElF,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;IACpF,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,WAAW,CAAC;IACvB,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,MAAM,WAAW,GAAG,IAAI,kBAAkB,CAAC,QAAQ,CAAC,CAAC;YACrD,WAAW,CAAC,KAAK,GAAG,GAAG,CAAC;YACxB,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;IACL,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,MAAM,OAAO,GAOT,EAAE,CAAC;QACP,MAAM,IAAI,GAAG,CAAC,KAA6B,EAAE,EAAE;YAC3C,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClE,OAAO,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAEhD,4CAA4C;YAC5C,OAAO,oBAAoB,CAAC,OAAO,CAAC,CAAC;QACzC,CAAC,CAAC;QAEF,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;SACxC;aAAM;YACH,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;SAC5C;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,OAAO,CAAC;QAC/I,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAE3D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;IAC/D,CAAC;CACJ;AA3GU;IADN,sBAAsB,CAAC,kBAAkB,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;kDAC1F;AA6GnC,aAAa,CAAC,mBAAmB,EAAE,SAAS,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport type { Vector4 } from \"../../../../Maths/math.vector\";\r\nimport { CreateDiscVertexData } from \"core/Meshes/Builders/discBuilder\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Defines a block used to generate disc geometry data\r\n */\r\nexport class DiscBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new DiscBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"radius\", NodeGeometryBlockConnectionPointTypes.Float, true, 0.5);\r\n this.registerInput(\"tessellation\", NodeGeometryBlockConnectionPointTypes.Int, true, 64);\r\n this.registerInput(\"arc\", NodeGeometryBlockConnectionPointTypes.Float, true, 1.0);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"DiscBlock\";\r\n }\r\n\r\n /**\r\n * Gets the radius input component\r\n */\r\n public get radius(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the tessellation input component\r\n */\r\n public get tessellation(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the subdivisions input component\r\n */\r\n public get arc(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.radius.isConnected) {\r\n const radiusInput = new GeometryInputBlock(\"Radius\");\r\n radiusInput.value = 0.2;\r\n radiusInput.output.connectTo(this.radius);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n radius?: number;\r\n tessellation?: number;\r\n arc?: number;\r\n sideOrientation?: number;\r\n frontUVs?: Vector4;\r\n backUVs?: Vector4;\r\n } = {};\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.radius = this.radius.getConnectedValue(state);\r\n options.tessellation = this.tessellation.getConnectedValue(state);\r\n options.arc = this.arc.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateDiscVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n this.geometry._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.DiscBlock\", DiscBlock);\r\n"]}
@@ -0,0 +1,56 @@
1
+ import { NodeGeometryBlock } from "../../nodeGeometryBlock";
2
+ import type { NodeGeometryConnectionPoint } from "../../nodeGeometryBlockConnectionPoint";
3
+ import type { NodeGeometryBuildState } from "../../nodeGeometryBuildState";
4
+ /**
5
+ * Defines a block used to generate grid geometry data
6
+ */
7
+ export declare class GridBlock extends NodeGeometryBlock {
8
+ /**
9
+ * Gets or sets a boolean indicating that this block can evaluate context
10
+ * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
11
+ */
12
+ evaluateContext: boolean;
13
+ /**
14
+ * Create a new GridBlock
15
+ * @param name defines the block name
16
+ */
17
+ constructor(name: string);
18
+ /**
19
+ * Gets the current class name
20
+ * @returns the class name
21
+ */
22
+ getClassName(): string;
23
+ /**
24
+ * Gets the width input component
25
+ */
26
+ get width(): NodeGeometryConnectionPoint;
27
+ /**
28
+ * Gets the height input component
29
+ */
30
+ get height(): NodeGeometryConnectionPoint;
31
+ /**
32
+ * Gets the subdivisions input component
33
+ */
34
+ get subdivisions(): NodeGeometryConnectionPoint;
35
+ /**
36
+ * Gets the subdivisionsX input component
37
+ */
38
+ get subdivisionsX(): NodeGeometryConnectionPoint;
39
+ /**
40
+ * Gets the subdivisionsY input component
41
+ */
42
+ get subdivisionsY(): NodeGeometryConnectionPoint;
43
+ /**
44
+ * Gets the geometry output component
45
+ */
46
+ get geometry(): NodeGeometryConnectionPoint;
47
+ autoConfigure(): void;
48
+ protected _buildBlock(state: NodeGeometryBuildState): void;
49
+ protected _dumpPropertiesCode(): string;
50
+ /**
51
+ * Serializes this block in a JSON representation
52
+ * @returns the serialized block object
53
+ */
54
+ serialize(): any;
55
+ _deserialize(serializationObject: any): void;
56
+ }