@babylonjs/core 6.14.2 → 6.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/actionManager.js +8 -3
- package/Actions/actionManager.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +2 -1
- package/Behaviors/Cameras/framingBehavior.js +3 -1
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Bones/skeleton.js +1 -0
- package/Bones/skeleton.js.map +1 -1
- package/Compute/computeEffect.js +1 -1
- package/Compute/computeEffect.js.map +1 -1
- package/{Materials/Node/nodeMaterialDecorator.d.ts → Decorators/nodeDecorator.d.ts} +6 -7
- package/{Materials/Node/nodeMaterialDecorator.js → Decorators/nodeDecorator.js} +3 -3
- package/Decorators/nodeDecorator.js.map +1 -0
- package/Engines/Processors/shaderCodeNode.js +1 -1
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js +2 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +3 -0
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +11 -10
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +3 -3
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/nativeEngine.js +5 -4
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +2 -0
- package/Engines/thinEngine.js +35 -4
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +12 -2
- package/Engines/webgpuEngine.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.d.ts +34 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js +29 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js.map +1 -0
- package/FlowGraph/Blocks/Data/index.d.ts +1 -0
- package/FlowGraph/Blocks/Data/index.js +2 -0
- package/FlowGraph/Blocks/Data/index.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.d.ts +23 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js +51 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.d.ts +20 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js +29 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/index.d.ts +2 -0
- package/FlowGraph/Blocks/Event/index.js +3 -0
- package/FlowGraph/Blocks/Event/index.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.d.ts +43 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js +40 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.d.ts +18 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js +21 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/index.d.ts +2 -0
- package/FlowGraph/Blocks/Execution/index.js +3 -0
- package/FlowGraph/Blocks/Execution/index.js.map +1 -0
- package/FlowGraph/Blocks/index.d.ts +3 -0
- package/FlowGraph/Blocks/index.js +5 -0
- package/FlowGraph/Blocks/index.js.map +1 -0
- package/FlowGraph/flowGraph.d.ts +34 -0
- package/FlowGraph/flowGraph.js +54 -0
- package/FlowGraph/flowGraph.js.map +1 -0
- package/FlowGraph/flowGraphBlock.d.ts +33 -0
- package/FlowGraph/flowGraphBlock.js +39 -0
- package/FlowGraph/flowGraphBlock.js.map +1 -0
- package/FlowGraph/flowGraphConnection.d.ts +38 -0
- package/FlowGraph/flowGraphConnection.js +40 -0
- package/FlowGraph/flowGraphConnection.js.map +1 -0
- package/FlowGraph/flowGraphDataConnection.d.ts +15 -0
- package/FlowGraph/flowGraphDataConnection.js +30 -0
- package/FlowGraph/flowGraphDataConnection.js.map +1 -0
- package/FlowGraph/flowGraphEventBlock.d.ts +20 -0
- package/FlowGraph/flowGraphEventBlock.js +15 -0
- package/FlowGraph/flowGraphEventBlock.js.map +1 -0
- package/FlowGraph/flowGraphExecutionBlock.d.ts +24 -0
- package/FlowGraph/flowGraphExecutionBlock.js +27 -0
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -0
- package/FlowGraph/flowGraphSignalConnection.d.ts +14 -0
- package/FlowGraph/flowGraphSignalConnection.js +22 -0
- package/FlowGraph/flowGraphSignalConnection.js.map +1 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.d.ts +7 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js +8 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js.map +1 -0
- package/FlowGraph/index.d.ts +6 -0
- package/FlowGraph/index.js +8 -0
- package/FlowGraph/index.js.map +1 -0
- package/Gizmos/lightGizmo.d.ts +5 -0
- package/Gizmos/lightGizmo.js +21 -7
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.d.ts +6 -0
- package/Gizmos/planeRotationGizmo.js +5 -1
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +8 -0
- package/Gizmos/rotationGizmo.js +15 -0
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Layers/layer.js +1 -1
- package/Layers/layer.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +2 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +4 -3
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +3 -1
- package/Lights/Shadows/shadowGenerator.js +4 -2
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/directionalLight.d.ts +1 -1
- package/Lights/directionalLight.js.map +1 -1
- package/Lights/hemisphericLight.d.ts +1 -1
- package/Lights/hemisphericLight.js.map +1 -1
- package/Lights/light.d.ts +1 -1
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.d.ts +1 -1
- package/Lights/pointLight.js.map +1 -1
- package/Lights/spotLight.d.ts +1 -1
- package/Lights/spotLight.js.map +1 -1
- package/Loading/sceneLoader.js +2 -0
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +13 -13
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js +11 -11
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js +16 -16
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +27 -27
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +8 -8
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.js +28 -28
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/TBNBlock.js +3 -5
- package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js +2 -2
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +15 -15
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +6 -6
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js +7 -7
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/twirlBlock.js +3 -3
- package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js +11 -11
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +6 -6
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +47 -47
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js +14 -14
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js +4 -4
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js +8 -8
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/index.d.ts +2 -0
- package/Materials/Node/Blocks/Teleport/index.js +3 -0
- package/Materials/Node/Blocks/Teleport/index.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.d.ts +42 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js +83 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.d.ts +59 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +122 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +5 -5
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +39 -39
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +3 -3
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/addBlock.js +1 -1
- package/Materials/Node/Blocks/addBlock.js.map +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.js +4 -4
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.js +7 -7
- package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js +8 -8
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.js +10 -10
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/crossBlock.js +1 -1
- package/Materials/Node/Blocks/crossBlock.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.js +5 -5
- package/Materials/Node/Blocks/curveBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.js +4 -4
- package/Materials/Node/Blocks/customBlock.js.map +1 -1
- package/Materials/Node/Blocks/desaturateBlock.js +4 -4
- package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
- package/Materials/Node/Blocks/distanceBlock.js +1 -1
- package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
- package/Materials/Node/Blocks/divideBlock.js +1 -1
- package/Materials/Node/Blocks/divideBlock.js.map +1 -1
- package/Materials/Node/Blocks/dotBlock.js +1 -1
- package/Materials/Node/Blocks/dotBlock.js.map +1 -1
- package/Materials/Node/Blocks/elbowBlock.js +1 -1
- package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.js +8 -8
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/index.d.ts +1 -0
- package/Materials/Node/Blocks/index.js +1 -0
- package/Materials/Node/Blocks/index.js.map +1 -1
- package/Materials/Node/Blocks/lengthBlock.js +1 -1
- package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
- package/Materials/Node/Blocks/lerpBlock.js +1 -1
- package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
- package/Materials/Node/Blocks/maxBlock.js +1 -1
- package/Materials/Node/Blocks/maxBlock.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js +7 -7
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
- package/Materials/Node/Blocks/minBlock.js +1 -1
- package/Materials/Node/Blocks/minBlock.js.map +1 -1
- package/Materials/Node/Blocks/modBlock.js +1 -1
- package/Materials/Node/Blocks/modBlock.js.map +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/negateBlock.js +1 -1
- package/Materials/Node/Blocks/negateBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js +6 -6
- package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/powBlock.js +1 -1
- package/Materials/Node/Blocks/powBlock.js.map +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +2 -2
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/Node/Blocks/reflectBlock.js +1 -1
- package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
- package/Materials/Node/Blocks/refractBlock.js +1 -1
- package/Materials/Node/Blocks/refractBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.js +4 -4
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js +6 -6
- package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/scaleBlock.js +1 -1
- package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js +41 -41
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
- package/Materials/Node/Blocks/stepBlock.js +1 -1
- package/Materials/Node/Blocks/stepBlock.js.map +1 -1
- package/Materials/Node/Blocks/subtractBlock.js +1 -1
- package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.js +13 -14
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.js +17 -17
- package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js +2 -2
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +22 -22
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorSplitterBlock.js +8 -8
- package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/voronoiNoiseBlock.js +5 -5
- package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.js +3 -4
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +155 -155
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/index.d.ts +1 -1
- package/Materials/Node/index.js +1 -1
- package/Materials/Node/index.js.map +1 -1
- package/Materials/Node/nodeMaterial.d.ts +1 -0
- package/Materials/Node/nodeMaterial.js +50 -15
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.d.ts +14 -2
- package/Materials/Node/nodeMaterialBlock.js +34 -11
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildState.js +36 -36
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildStateSharedData.js +4 -4
- package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +1 -0
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/effect.js +1 -1
- package/Materials/effect.js.map +1 -1
- package/Materials/effectRenderer.d.ts +4 -0
- package/Materials/effectRenderer.js +8 -2
- package/Materials/effectRenderer.js.map +1 -1
- package/Materials/greasedLinePluginMaterial.d.ts +4 -0
- package/Materials/greasedLinePluginMaterial.js +12 -1
- package/Materials/greasedLinePluginMaterial.js.map +1 -1
- package/Materials/materialPluginManager.js +5 -5
- package/Materials/materialPluginManager.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.d.ts +4 -15
- package/Materials/meshDebugPluginMaterial.js +8 -29
- package/Materials/meshDebugPluginMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.js +5 -5
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Meshes/Builders/boxBuilder.d.ts +31 -0
- package/Meshes/Builders/boxBuilder.js +65 -1
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.js +3 -3
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.js +2 -2
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.js +2 -2
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.js +1 -1
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/linesBuilder.d.ts +1 -1
- package/Meshes/Builders/linesBuilder.js +1 -1
- package/Meshes/Builders/linesBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.js +1 -1
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.js +1 -1
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.d.ts +85 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js +210 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.d.ts +68 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js +186 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.d.ts +35 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js +81 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js +58 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js +53 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js.map +1 -0
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this.registerInput("height", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
|
|
24
|
+
this.registerInput("radius", NodeGeometryBlockConnectionPointTypes.Float, true, 0.25);
|
|
25
|
+
this.registerInput("tessellation", NodeGeometryBlockConnectionPointTypes.Int, true, 16);
|
|
26
|
+
this.registerInput("subdivisions", NodeGeometryBlockConnectionPointTypes.Int, true, 2);
|
|
27
|
+
this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
|
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28
|
+
}
|
|
29
|
+
/**
|
|
30
|
+
* Gets the current class name
|
|
31
|
+
* @returns the class name
|
|
32
|
+
*/
|
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|
+
getClassName() {
|
|
34
|
+
return "CapsuleBlock";
|
|
35
|
+
}
|
|
36
|
+
/**
|
|
37
|
+
* Gets the height input component
|
|
38
|
+
*/
|
|
39
|
+
get height() {
|
|
40
|
+
return this._inputs[0];
|
|
41
|
+
}
|
|
42
|
+
/**
|
|
43
|
+
* Gets the radius input component
|
|
44
|
+
*/
|
|
45
|
+
get radius() {
|
|
46
|
+
return this._inputs[1];
|
|
47
|
+
}
|
|
48
|
+
/**
|
|
49
|
+
* Gets the tessellation input component
|
|
50
|
+
*/
|
|
51
|
+
get tessellation() {
|
|
52
|
+
return this._inputs[2];
|
|
53
|
+
}
|
|
54
|
+
/**
|
|
55
|
+
* Gets the subdivisions input component
|
|
56
|
+
*/
|
|
57
|
+
get subdivisions() {
|
|
58
|
+
return this._inputs[3];
|
|
59
|
+
}
|
|
60
|
+
/**
|
|
61
|
+
* Gets the geometry output component
|
|
62
|
+
*/
|
|
63
|
+
get geometry() {
|
|
64
|
+
return this._outputs[0];
|
|
65
|
+
}
|
|
66
|
+
autoConfigure() {
|
|
67
|
+
if (!this.height.isConnected) {
|
|
68
|
+
const heightInput = new GeometryInputBlock("Height");
|
|
69
|
+
heightInput.value = 1;
|
|
70
|
+
heightInput.output.connectTo(this.height);
|
|
71
|
+
}
|
|
72
|
+
if (!this.radius.isConnected) {
|
|
73
|
+
const radiusInput = new GeometryInputBlock("Radius");
|
|
74
|
+
radiusInput.value = 0.2;
|
|
75
|
+
radiusInput.output.connectTo(this.radius);
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
_buildBlock(state) {
|
|
79
|
+
const options = {};
|
|
80
|
+
const func = (state) => {
|
|
81
|
+
options.height = this.height.getConnectedValue(state);
|
|
82
|
+
options.radius = this.radius.getConnectedValue(state);
|
|
83
|
+
options.tessellation = this.tessellation.getConnectedValue(state);
|
|
84
|
+
options.subdivisions = this.subdivisions.getConnectedValue(state);
|
|
85
|
+
// Append vertex data from the plane builder
|
|
86
|
+
return CreateCapsuleVertexData(options);
|
|
87
|
+
};
|
|
88
|
+
if (this.evaluateContext) {
|
|
89
|
+
this.geometry._storedFunction = func;
|
|
90
|
+
}
|
|
91
|
+
else {
|
|
92
|
+
this.geometry._storedValue = func(state);
|
|
93
|
+
}
|
|
94
|
+
}
|
|
95
|
+
_dumpPropertiesCode() {
|
|
96
|
+
const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\r\n`;
|
|
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|
+
return codeString;
|
|
98
|
+
}
|
|
99
|
+
/**
|
|
100
|
+
* Serializes this block in a JSON representation
|
|
101
|
+
* @returns the serialized block object
|
|
102
|
+
*/
|
|
103
|
+
serialize() {
|
|
104
|
+
const serializationObject = super.serialize();
|
|
105
|
+
serializationObject.evaluateContext = this.evaluateContext;
|
|
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|
+
return serializationObject;
|
|
107
|
+
}
|
|
108
|
+
_deserialize(serializationObject) {
|
|
109
|
+
super._deserialize(serializationObject);
|
|
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|
+
this.evaluateContext = serializationObject.evaluateContext;
|
|
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|
+
}
|
|
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|
+
}
|
|
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|
+
__decorate([
|
|
114
|
+
editableInPropertyPage("Evaluate context", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
|
|
115
|
+
], CapsuleBlock.prototype, "evaluateContext", void 0);
|
|
116
|
+
RegisterClass("BABYLON.CapsuleBlock", CapsuleBlock);
|
|
117
|
+
//# sourceMappingURL=capsuleBlock.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"capsuleBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Meshes/Node/Blocks/Sources/capsuleBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,qCAAqC,EAAE,MAAM,8CAA8C,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAG5D,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,OAAO,EAAE,uBAAuB,EAAE,4CAA4C;AAC9E,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,sCAAsC,CAAC;AAEtG;;GAEG;AACH,MAAM,OAAO,YAAa,SAAQ,iBAAiB;IAQ/C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAZhB;;;WAGG;QAEI,oBAAe,GAAG,KAAK,CAAC;QAS3B,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACnF,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,EAAE,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAEvF,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;IACpF,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,cAAc,CAAC;IAC1B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,MAAM,WAAW,GAAG,IAAI,kBAAkB,CAAC,QAAQ,CAAC,CAAC;YACrD,WAAW,CAAC,KAAK,GAAG,CAAC,CAAC;YACtB,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;QACD,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,MAAM,WAAW,GAAG,IAAI,kBAAkB,CAAC,QAAQ,CAAC,CAAC;YACrD,WAAW,CAAC,KAAK,GAAG,GAAG,CAAC;YACxB,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;IACL,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,MAAM,OAAO,GAYT,EAAE,CAAC;QAEP,MAAM,IAAI,GAAG,CAAC,KAA6B,EAAE,EAAE;YAC3C,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClE,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAElE,4CAA4C;YAC5C,OAAO,uBAAuB,CAAC,OAAO,CAAC,CAAC;QAC5C,CAAC,CAAC;QAEF,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;SACxC;aAAM;YACH,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;SAC5C;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,OAAO,CAAC;QAC/I,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAE3D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;IAC/D,CAAC;CACJ;AA/HU;IADN,sBAAsB,CAAC,kBAAkB,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;qDAC1F;AAiInC,aAAa,CAAC,sBAAsB,EAAE,YAAY,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport type { Vector3 } from \"../../../../Maths/math.vector\";\r\nimport { CreateCapsuleVertexData } from \"core/Meshes/Builders/capsuleBuilder\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Defines a block used to generate capsule geometry data\r\n */\r\nexport class CapsuleBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new CapsuleBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"height\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"radius\", NodeGeometryBlockConnectionPointTypes.Float, true, 0.25);\r\n this.registerInput(\"tessellation\", NodeGeometryBlockConnectionPointTypes.Int, true, 16);\r\n this.registerInput(\"subdivisions\", NodeGeometryBlockConnectionPointTypes.Int, true, 2);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"CapsuleBlock\";\r\n }\r\n\r\n /**\r\n * Gets the height input component\r\n */\r\n public get height(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the radius input component\r\n */\r\n public get radius(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the tessellation input component\r\n */\r\n public get tessellation(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the subdivisions input component\r\n */\r\n public get subdivisions(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.height.isConnected) {\r\n const heightInput = new GeometryInputBlock(\"Height\");\r\n heightInput.value = 1;\r\n heightInput.output.connectTo(this.height);\r\n }\r\n if (!this.radius.isConnected) {\r\n const radiusInput = new GeometryInputBlock(\"Radius\");\r\n radiusInput.value = 0.2;\r\n radiusInput.output.connectTo(this.radius);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n orientation?: Vector3;\r\n subdivisions?: number;\r\n tessellation?: number;\r\n height?: number;\r\n radius?: number;\r\n capSubdivisions?: number;\r\n radiusTop?: number;\r\n radiusBottom?: number;\r\n topCapSubdivisions?: number;\r\n bottomCapSubdivisions?: number;\r\n updatable?: boolean;\r\n } = {};\r\n\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.height = this.height.getConnectedValue(state);\r\n options.radius = this.radius.getConnectedValue(state);\r\n options.tessellation = this.tessellation.getConnectedValue(state);\r\n options.subdivisions = this.subdivisions.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateCapsuleVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n this.geometry._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.CapsuleBlock\", CapsuleBlock);\r\n"]}
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
import { NodeGeometryBlock } from "../../nodeGeometryBlock";
|
|
2
|
+
import type { NodeGeometryConnectionPoint } from "../../nodeGeometryBlockConnectionPoint";
|
|
3
|
+
import type { NodeGeometryBuildState } from "../../nodeGeometryBuildState";
|
|
4
|
+
/**
|
|
5
|
+
* Defines a block used to generate cylinder geometry data
|
|
6
|
+
*/
|
|
7
|
+
export declare class CylinderBlock extends NodeGeometryBlock {
|
|
8
|
+
/**
|
|
9
|
+
* Gets or sets a boolean indicating that this block can evaluate context
|
|
10
|
+
* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
|
|
11
|
+
*/
|
|
12
|
+
evaluateContext: boolean;
|
|
13
|
+
/**
|
|
14
|
+
* Create a new SphereBlock
|
|
15
|
+
* @param name defines the block name
|
|
16
|
+
*/
|
|
17
|
+
constructor(name: string);
|
|
18
|
+
/**
|
|
19
|
+
* Gets the current class name
|
|
20
|
+
* @returns the class name
|
|
21
|
+
*/
|
|
22
|
+
getClassName(): string;
|
|
23
|
+
/**
|
|
24
|
+
* Gets the height input component
|
|
25
|
+
*/
|
|
26
|
+
get height(): NodeGeometryConnectionPoint;
|
|
27
|
+
/**
|
|
28
|
+
* Gets the diameter input component
|
|
29
|
+
*/
|
|
30
|
+
get diameter(): NodeGeometryConnectionPoint;
|
|
31
|
+
/**
|
|
32
|
+
* Gets the diameterTop input component
|
|
33
|
+
*/
|
|
34
|
+
get diameterTop(): NodeGeometryConnectionPoint;
|
|
35
|
+
/**
|
|
36
|
+
* Gets the diameterBottom input component
|
|
37
|
+
*/
|
|
38
|
+
get diameterBottom(): NodeGeometryConnectionPoint;
|
|
39
|
+
/**
|
|
40
|
+
* Gets the subdivisions input component
|
|
41
|
+
*/
|
|
42
|
+
get subdivisions(): NodeGeometryConnectionPoint;
|
|
43
|
+
/**
|
|
44
|
+
* Gets the tessellation input component
|
|
45
|
+
*/
|
|
46
|
+
get tessellation(): NodeGeometryConnectionPoint;
|
|
47
|
+
/**
|
|
48
|
+
* Gets the arc input component
|
|
49
|
+
*/
|
|
50
|
+
get arc(): NodeGeometryConnectionPoint;
|
|
51
|
+
/**
|
|
52
|
+
* Gets the geometry output component
|
|
53
|
+
*/
|
|
54
|
+
get geometry(): NodeGeometryConnectionPoint;
|
|
55
|
+
autoConfigure(): void;
|
|
56
|
+
protected _buildBlock(state: NodeGeometryBuildState): void;
|
|
57
|
+
protected _dumpPropertiesCode(): string;
|
|
58
|
+
/**
|
|
59
|
+
* Serializes this block in a JSON representation
|
|
60
|
+
* @returns the serialized block object
|
|
61
|
+
*/
|
|
62
|
+
serialize(): any;
|
|
63
|
+
_deserialize(serializationObject: any): void;
|
|
64
|
+
}
|
|
@@ -0,0 +1,143 @@
|
|
|
1
|
+
import { __decorate } from "../../../../tslib.es6.js";
|
|
2
|
+
import { NodeGeometryBlockConnectionPointTypes } from "../../Enums/nodeGeometryConnectionPointTypes.js";
|
|
3
|
+
import { NodeGeometryBlock } from "../../nodeGeometryBlock.js";
|
|
4
|
+
import { GeometryInputBlock } from "../geometryInputBlock.js";
|
|
5
|
+
import { RegisterClass } from "../../../../Misc/typeStore.js";
|
|
6
|
+
import { CreateCylinderVertexData } from "../../../Builders/cylinderBuilder.js";
|
|
7
|
+
import { PropertyTypeForEdition, editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
|
|
8
|
+
/**
|
|
9
|
+
* Defines a block used to generate cylinder geometry data
|
|
10
|
+
*/
|
|
11
|
+
export class CylinderBlock extends NodeGeometryBlock {
|
|
12
|
+
/**
|
|
13
|
+
* Create a new SphereBlock
|
|
14
|
+
* @param name defines the block name
|
|
15
|
+
*/
|
|
16
|
+
constructor(name) {
|
|
17
|
+
super(name);
|
|
18
|
+
/**
|
|
19
|
+
* Gets or sets a boolean indicating that this block can evaluate context
|
|
20
|
+
* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
|
|
21
|
+
*/
|
|
22
|
+
this.evaluateContext = false;
|
|
23
|
+
this.registerInput("height", NodeGeometryBlockConnectionPointTypes.Float, true, 25);
|
|
24
|
+
this.registerInput("diameter", NodeGeometryBlockConnectionPointTypes.Float, true, 1);
|
|
25
|
+
this.registerInput("diameterTop", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
|
|
26
|
+
this.registerInput("diameterBottom", NodeGeometryBlockConnectionPointTypes.Float, true, 0);
|
|
27
|
+
this.registerInput("subdivisions", NodeGeometryBlockConnectionPointTypes.Int, true, 1);
|
|
28
|
+
this.registerInput("tessellation", NodeGeometryBlockConnectionPointTypes.Int, true, 24);
|
|
29
|
+
this.registerInput("arc", NodeGeometryBlockConnectionPointTypes.Float, true, 1.0);
|
|
30
|
+
this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
|
|
31
|
+
}
|
|
32
|
+
/**
|
|
33
|
+
* Gets the current class name
|
|
34
|
+
* @returns the class name
|
|
35
|
+
*/
|
|
36
|
+
getClassName() {
|
|
37
|
+
return "CylinderBlock";
|
|
38
|
+
}
|
|
39
|
+
/**
|
|
40
|
+
* Gets the height input component
|
|
41
|
+
*/
|
|
42
|
+
get height() {
|
|
43
|
+
return this._inputs[0];
|
|
44
|
+
}
|
|
45
|
+
/**
|
|
46
|
+
* Gets the diameter input component
|
|
47
|
+
*/
|
|
48
|
+
get diameter() {
|
|
49
|
+
return this._inputs[1];
|
|
50
|
+
}
|
|
51
|
+
/**
|
|
52
|
+
* Gets the diameterTop input component
|
|
53
|
+
*/
|
|
54
|
+
get diameterTop() {
|
|
55
|
+
return this._inputs[2];
|
|
56
|
+
}
|
|
57
|
+
/**
|
|
58
|
+
* Gets the diameterBottom input component
|
|
59
|
+
*/
|
|
60
|
+
get diameterBottom() {
|
|
61
|
+
return this._inputs[3];
|
|
62
|
+
}
|
|
63
|
+
/**
|
|
64
|
+
* Gets the subdivisions input component
|
|
65
|
+
*/
|
|
66
|
+
get subdivisions() {
|
|
67
|
+
return this._inputs[4];
|
|
68
|
+
}
|
|
69
|
+
/**
|
|
70
|
+
* Gets the tessellation input component
|
|
71
|
+
*/
|
|
72
|
+
get tessellation() {
|
|
73
|
+
return this._inputs[5];
|
|
74
|
+
}
|
|
75
|
+
/**
|
|
76
|
+
* Gets the arc input component
|
|
77
|
+
*/
|
|
78
|
+
get arc() {
|
|
79
|
+
return this._inputs[6];
|
|
80
|
+
}
|
|
81
|
+
/**
|
|
82
|
+
* Gets the geometry output component
|
|
83
|
+
*/
|
|
84
|
+
get geometry() {
|
|
85
|
+
return this._outputs[0];
|
|
86
|
+
}
|
|
87
|
+
autoConfigure() {
|
|
88
|
+
if (!this.diameter.isConnected) {
|
|
89
|
+
const diameterInput = new GeometryInputBlock("Diameter");
|
|
90
|
+
diameterInput.value = 1;
|
|
91
|
+
diameterInput.output.connectTo(this.diameter);
|
|
92
|
+
}
|
|
93
|
+
if (!this.height.isConnected) {
|
|
94
|
+
const heightInput = new GeometryInputBlock("Height");
|
|
95
|
+
heightInput.value = 1;
|
|
96
|
+
heightInput.output.connectTo(this.height);
|
|
97
|
+
}
|
|
98
|
+
}
|
|
99
|
+
_buildBlock(state) {
|
|
100
|
+
const options = {};
|
|
101
|
+
const func = (state) => {
|
|
102
|
+
options.height = this.height.getConnectedValue(state);
|
|
103
|
+
options.diameter = this.diameter.getConnectedValue(state);
|
|
104
|
+
if (!options.diameter) {
|
|
105
|
+
options.diameterTop = this.diameterTop.getConnectedValue(state);
|
|
106
|
+
options.diameterBottom = this.diameterBottom.getConnectedValue(state);
|
|
107
|
+
}
|
|
108
|
+
options.tessellation = this.tessellation.getConnectedValue(state);
|
|
109
|
+
options.subdivisions = this.subdivisions.getConnectedValue(state);
|
|
110
|
+
options.arc = this.arc.getConnectedValue(state);
|
|
111
|
+
// Append vertex data from the plane builder
|
|
112
|
+
return CreateCylinderVertexData(options);
|
|
113
|
+
};
|
|
114
|
+
if (this.evaluateContext) {
|
|
115
|
+
this.geometry._storedFunction = func;
|
|
116
|
+
}
|
|
117
|
+
else {
|
|
118
|
+
this.geometry._storedValue = func(state);
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
_dumpPropertiesCode() {
|
|
122
|
+
const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\r\n`;
|
|
123
|
+
return codeString;
|
|
124
|
+
}
|
|
125
|
+
/**
|
|
126
|
+
* Serializes this block in a JSON representation
|
|
127
|
+
* @returns the serialized block object
|
|
128
|
+
*/
|
|
129
|
+
serialize() {
|
|
130
|
+
const serializationObject = super.serialize();
|
|
131
|
+
serializationObject.evaluateContext = this.evaluateContext;
|
|
132
|
+
return serializationObject;
|
|
133
|
+
}
|
|
134
|
+
_deserialize(serializationObject) {
|
|
135
|
+
super._deserialize(serializationObject);
|
|
136
|
+
this.evaluateContext = serializationObject.evaluateContext;
|
|
137
|
+
}
|
|
138
|
+
}
|
|
139
|
+
__decorate([
|
|
140
|
+
editableInPropertyPage("Evaluate context", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
|
|
141
|
+
], CylinderBlock.prototype, "evaluateContext", void 0);
|
|
142
|
+
RegisterClass("BABYLON.CylinderBlock", CylinderBlock);
|
|
143
|
+
//# sourceMappingURL=cylinderBlock.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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{ NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport type { Vector4 } from \"../../../../Maths/math.vector\";\r\nimport { CreateCylinderVertexData } from \"core/Meshes/Builders/cylinderBuilder\";\r\nimport type { Color4 } from \"../../../../Maths/math.color\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Defines a block used to generate cylinder geometry data\r\n */\r\nexport class CylinderBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new SphereBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"height\", NodeGeometryBlockConnectionPointTypes.Float, true, 25);\r\n this.registerInput(\"diameter\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"diameterTop\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"diameterBottom\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"subdivisions\", NodeGeometryBlockConnectionPointTypes.Int, true, 1);\r\n this.registerInput(\"tessellation\", NodeGeometryBlockConnectionPointTypes.Int, true, 24);\r\n this.registerInput(\"arc\", NodeGeometryBlockConnectionPointTypes.Float, true, 1.0);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"CylinderBlock\";\r\n }\r\n\r\n /**\r\n * Gets the height input component\r\n */\r\n public get height(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the diameter input component\r\n */\r\n public get diameter(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the diameterTop input component\r\n */\r\n public get diameterTop(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the diameterBottom input component\r\n */\r\n public get diameterBottom(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the subdivisions input component\r\n */\r\n public get subdivisions(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the tessellation input component\r\n */\r\n public get tessellation(): NodeGeometryConnectionPoint {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the arc input component\r\n */\r\n public get arc(): NodeGeometryConnectionPoint {\r\n return this._inputs[6];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.diameter.isConnected) {\r\n const diameterInput = new GeometryInputBlock(\"Diameter\");\r\n diameterInput.value = 1;\r\n diameterInput.output.connectTo(this.diameter);\r\n }\r\n\r\n if (!this.height.isConnected) {\r\n const heightInput = new GeometryInputBlock(\"Height\");\r\n heightInput.value = 1;\r\n heightInput.output.connectTo(this.height);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n height?: number;\r\n diameterTop?: number;\r\n diameterBottom?: number;\r\n diameter?: number;\r\n tessellation?: number;\r\n subdivisions?: number;\r\n arc?: number;\r\n faceColors?: Color4[];\r\n faceUV?: Vector4[];\r\n hasRings?: boolean;\r\n enclose?: boolean;\r\n cap?: number;\r\n sideOrientation?: number;\r\n frontUVs?: Vector4;\r\n backUVs?: Vector4;\r\n } = {};\r\n\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.height = this.height.getConnectedValue(state);\r\n options.diameter = this.diameter.getConnectedValue(state);\r\n if (!options.diameter) {\r\n options.diameterTop = this.diameterTop.getConnectedValue(state);\r\n options.diameterBottom = this.diameterBottom.getConnectedValue(state);\r\n }\r\n options.tessellation = this.tessellation.getConnectedValue(state);\r\n options.subdivisions = this.subdivisions.getConnectedValue(state);\r\n options.arc = this.arc.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateCylinderVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n this.geometry._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.CylinderBlock\", CylinderBlock);\r\n"]}
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
import { NodeGeometryBlock } from "../../nodeGeometryBlock";
|
|
2
|
+
import type { NodeGeometryConnectionPoint } from "../../nodeGeometryBlockConnectionPoint";
|
|
3
|
+
import type { NodeGeometryBuildState } from "../../nodeGeometryBuildState";
|
|
4
|
+
/**
|
|
5
|
+
* Defines a block used to generate disc geometry data
|
|
6
|
+
*/
|
|
7
|
+
export declare class DiscBlock extends NodeGeometryBlock {
|
|
8
|
+
/**
|
|
9
|
+
* Gets or sets a boolean indicating that this block can evaluate context
|
|
10
|
+
* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
|
|
11
|
+
*/
|
|
12
|
+
evaluateContext: boolean;
|
|
13
|
+
/**
|
|
14
|
+
* Create a new DiscBlock
|
|
15
|
+
* @param name defines the block name
|
|
16
|
+
*/
|
|
17
|
+
constructor(name: string);
|
|
18
|
+
/**
|
|
19
|
+
* Gets the current class name
|
|
20
|
+
* @returns the class name
|
|
21
|
+
*/
|
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getClassName(): string;
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/**
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* Gets the radius input component
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*/
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get radius(): NodeGeometryConnectionPoint;
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/**
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* Gets the tessellation input component
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*/
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get tessellation(): NodeGeometryConnectionPoint;
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/**
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* Gets the subdivisions input component
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*/
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get arc(): NodeGeometryConnectionPoint;
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/**
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* Gets the geometry output component
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*/
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get geometry(): NodeGeometryConnectionPoint;
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autoConfigure(): void;
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protected _buildBlock(state: NodeGeometryBuildState): void;
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protected _dumpPropertiesCode(): string;
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/**
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* Serializes this block in a JSON representation
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* @returns the serialized block object
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*/
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serialize(): any;
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_deserialize(serializationObject: any): void;
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}
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@@ -0,0 +1,104 @@
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import { __decorate } from "../../../../tslib.es6.js";
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import { NodeGeometryBlockConnectionPointTypes } from "../../Enums/nodeGeometryConnectionPointTypes.js";
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import { NodeGeometryBlock } from "../../nodeGeometryBlock.js";
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import { GeometryInputBlock } from "../geometryInputBlock.js";
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import { RegisterClass } from "../../../../Misc/typeStore.js";
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import { CreateDiscVertexData } from "../../../Builders/discBuilder.js";
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import { PropertyTypeForEdition, editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
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/**
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* Defines a block used to generate disc geometry data
|
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*/
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export class DiscBlock extends NodeGeometryBlock {
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/**
|
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* Create a new DiscBlock
|
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* @param name defines the block name
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*/
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constructor(name) {
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super(name);
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/**
|
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* Gets or sets a boolean indicating that this block can evaluate context
|
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* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
|
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*/
|
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this.evaluateContext = false;
|
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|
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this.registerInput("radius", NodeGeometryBlockConnectionPointTypes.Float, true, 0.5);
|
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|
+
this.registerInput("tessellation", NodeGeometryBlockConnectionPointTypes.Int, true, 64);
|
|
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|
+
this.registerInput("arc", NodeGeometryBlockConnectionPointTypes.Float, true, 1.0);
|
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|
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this.registerOutput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry);
|
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|
+
}
|
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|
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/**
|
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+
* Gets the current class name
|
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* @returns the class name
|
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|
+
*/
|
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|
+
getClassName() {
|
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return "DiscBlock";
|
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|
+
}
|
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35
|
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/**
|
|
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|
+
* Gets the radius input component
|
|
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|
+
*/
|
|
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|
+
get radius() {
|
|
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|
+
return this._inputs[0];
|
|
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|
+
}
|
|
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|
+
/**
|
|
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|
+
* Gets the tessellation input component
|
|
43
|
+
*/
|
|
44
|
+
get tessellation() {
|
|
45
|
+
return this._inputs[1];
|
|
46
|
+
}
|
|
47
|
+
/**
|
|
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|
+
* Gets the subdivisions input component
|
|
49
|
+
*/
|
|
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|
+
get arc() {
|
|
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|
+
return this._inputs[2];
|
|
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|
+
}
|
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|
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/**
|
|
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+
* Gets the geometry output component
|
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+
*/
|
|
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|
+
get geometry() {
|
|
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|
+
return this._outputs[0];
|
|
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|
+
}
|
|
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|
+
autoConfigure() {
|
|
60
|
+
if (!this.radius.isConnected) {
|
|
61
|
+
const radiusInput = new GeometryInputBlock("Radius");
|
|
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|
+
radiusInput.value = 0.2;
|
|
63
|
+
radiusInput.output.connectTo(this.radius);
|
|
64
|
+
}
|
|
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|
+
}
|
|
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|
+
_buildBlock(state) {
|
|
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|
+
const options = {};
|
|
68
|
+
const func = (state) => {
|
|
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|
+
options.radius = this.radius.getConnectedValue(state);
|
|
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|
+
options.tessellation = this.tessellation.getConnectedValue(state);
|
|
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|
+
options.arc = this.arc.getConnectedValue(state);
|
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|
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// Append vertex data from the plane builder
|
|
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|
+
return CreateDiscVertexData(options);
|
|
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|
+
};
|
|
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|
+
if (this.evaluateContext) {
|
|
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|
+
this.geometry._storedFunction = func;
|
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|
+
}
|
|
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|
+
else {
|
|
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|
+
this.geometry._storedValue = func(state);
|
|
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|
+
}
|
|
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|
+
}
|
|
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|
+
_dumpPropertiesCode() {
|
|
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|
+
const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\r\n`;
|
|
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|
+
return codeString;
|
|
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|
+
}
|
|
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|
+
/**
|
|
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|
+
* Serializes this block in a JSON representation
|
|
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|
+
* @returns the serialized block object
|
|
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|
+
*/
|
|
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|
+
serialize() {
|
|
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|
+
const serializationObject = super.serialize();
|
|
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|
+
serializationObject.evaluateContext = this.evaluateContext;
|
|
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|
+
return serializationObject;
|
|
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|
+
}
|
|
95
|
+
_deserialize(serializationObject) {
|
|
96
|
+
super._deserialize(serializationObject);
|
|
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|
+
this.evaluateContext = serializationObject.evaluateContext;
|
|
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|
+
}
|
|
99
|
+
}
|
|
100
|
+
__decorate([
|
|
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|
+
editableInPropertyPage("Evaluate context", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
|
|
102
|
+
], DiscBlock.prototype, "evaluateContext", void 0);
|
|
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|
+
RegisterClass("BABYLON.DiscBlock", DiscBlock);
|
|
104
|
+
//# sourceMappingURL=discBlock.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"discBlock.js","sourceRoot":"","sources":["../../../../../../../dev/core/src/Meshes/Node/Blocks/Sources/discBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,qCAAqC,EAAE,MAAM,8CAA8C,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAG5D,OAAO,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,OAAO,EAAE,oBAAoB,EAAE,yCAAyC;AACxE,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,sCAAsC,CAAC;AAEtG;;GAEG;AACH,MAAM,OAAO,SAAU,SAAQ,iBAAiB;IAQ5C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAZhB;;;WAGG;QAEI,oBAAe,GAAG,KAAK,CAAC;QAS3B,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;QACrF,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,qCAAqC,CAAC,GAAG,EAAE,IAAI,EAAE,EAAE,CAAC,CAAC;QACxF,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;QAElF,IAAI,CAAC,cAAc,CAAC,UAAU,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;IACpF,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,WAAW,CAAC;IACvB,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,MAAM,WAAW,GAAG,IAAI,kBAAkB,CAAC,QAAQ,CAAC,CAAC;YACrD,WAAW,CAAC,KAAK,GAAG,GAAG,CAAC;YACxB,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;IACL,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,MAAM,OAAO,GAOT,EAAE,CAAC;QACP,MAAM,IAAI,GAAG,CAAC,KAA6B,EAAE,EAAE;YAC3C,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClE,OAAO,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAEhD,4CAA4C;YAC5C,OAAO,oBAAoB,CAAC,OAAO,CAAC,CAAC;QACzC,CAAC,CAAC;QAEF,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;SACxC;aAAM;YACH,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;SAC5C;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,OAAO,CAAC;QAC/I,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAE3D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;IAC/D,CAAC;CACJ;AA3GU;IADN,sBAAsB,CAAC,kBAAkB,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;kDAC1F;AA6GnC,aAAa,CAAC,mBAAmB,EAAE,SAAS,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlockConnectionPointTypes } from \"../../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"../geometryInputBlock\";\r\nimport { RegisterClass } from \"../../../../Misc/typeStore\";\r\nimport type { Vector4 } from \"../../../../Maths/math.vector\";\r\nimport { CreateDiscVertexData } from \"core/Meshes/Builders/discBuilder\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Defines a block used to generate disc geometry data\r\n */\r\nexport class DiscBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new DiscBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"radius\", NodeGeometryBlockConnectionPointTypes.Float, true, 0.5);\r\n this.registerInput(\"tessellation\", NodeGeometryBlockConnectionPointTypes.Int, true, 64);\r\n this.registerInput(\"arc\", NodeGeometryBlockConnectionPointTypes.Float, true, 1.0);\r\n\r\n this.registerOutput(\"geometry\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"DiscBlock\";\r\n }\r\n\r\n /**\r\n * Gets the radius input component\r\n */\r\n public get radius(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the tessellation input component\r\n */\r\n public get tessellation(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the subdivisions input component\r\n */\r\n public get arc(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get geometry(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.radius.isConnected) {\r\n const radiusInput = new GeometryInputBlock(\"Radius\");\r\n radiusInput.value = 0.2;\r\n radiusInput.output.connectTo(this.radius);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const options: {\r\n radius?: number;\r\n tessellation?: number;\r\n arc?: number;\r\n sideOrientation?: number;\r\n frontUVs?: Vector4;\r\n backUVs?: Vector4;\r\n } = {};\r\n const func = (state: NodeGeometryBuildState) => {\r\n options.radius = this.radius.getConnectedValue(state);\r\n options.tessellation = this.tessellation.getConnectedValue(state);\r\n options.arc = this.arc.getConnectedValue(state);\r\n\r\n // Append vertex data from the plane builder\r\n return CreateDiscVertexData(options);\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.geometry._storedFunction = func;\r\n } else {\r\n this.geometry._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.DiscBlock\", DiscBlock);\r\n"]}
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { NodeGeometryBlock } from "../../nodeGeometryBlock";
|
|
2
|
+
import type { NodeGeometryConnectionPoint } from "../../nodeGeometryBlockConnectionPoint";
|
|
3
|
+
import type { NodeGeometryBuildState } from "../../nodeGeometryBuildState";
|
|
4
|
+
/**
|
|
5
|
+
* Defines a block used to generate grid geometry data
|
|
6
|
+
*/
|
|
7
|
+
export declare class GridBlock extends NodeGeometryBlock {
|
|
8
|
+
/**
|
|
9
|
+
* Gets or sets a boolean indicating that this block can evaluate context
|
|
10
|
+
* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
|
|
11
|
+
*/
|
|
12
|
+
evaluateContext: boolean;
|
|
13
|
+
/**
|
|
14
|
+
* Create a new GridBlock
|
|
15
|
+
* @param name defines the block name
|
|
16
|
+
*/
|
|
17
|
+
constructor(name: string);
|
|
18
|
+
/**
|
|
19
|
+
* Gets the current class name
|
|
20
|
+
* @returns the class name
|
|
21
|
+
*/
|
|
22
|
+
getClassName(): string;
|
|
23
|
+
/**
|
|
24
|
+
* Gets the width input component
|
|
25
|
+
*/
|
|
26
|
+
get width(): NodeGeometryConnectionPoint;
|
|
27
|
+
/**
|
|
28
|
+
* Gets the height input component
|
|
29
|
+
*/
|
|
30
|
+
get height(): NodeGeometryConnectionPoint;
|
|
31
|
+
/**
|
|
32
|
+
* Gets the subdivisions input component
|
|
33
|
+
*/
|
|
34
|
+
get subdivisions(): NodeGeometryConnectionPoint;
|
|
35
|
+
/**
|
|
36
|
+
* Gets the subdivisionsX input component
|
|
37
|
+
*/
|
|
38
|
+
get subdivisionsX(): NodeGeometryConnectionPoint;
|
|
39
|
+
/**
|
|
40
|
+
* Gets the subdivisionsY input component
|
|
41
|
+
*/
|
|
42
|
+
get subdivisionsY(): NodeGeometryConnectionPoint;
|
|
43
|
+
/**
|
|
44
|
+
* Gets the geometry output component
|
|
45
|
+
*/
|
|
46
|
+
get geometry(): NodeGeometryConnectionPoint;
|
|
47
|
+
autoConfigure(): void;
|
|
48
|
+
protected _buildBlock(state: NodeGeometryBuildState): void;
|
|
49
|
+
protected _dumpPropertiesCode(): string;
|
|
50
|
+
/**
|
|
51
|
+
* Serializes this block in a JSON representation
|
|
52
|
+
* @returns the serialized block object
|
|
53
|
+
*/
|
|
54
|
+
serialize(): any;
|
|
55
|
+
_deserialize(serializationObject: any): void;
|
|
56
|
+
}
|