@babylonjs/core 6.14.2 → 6.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Actions/actionManager.js +8 -3
- package/Actions/actionManager.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +2 -1
- package/Behaviors/Cameras/framingBehavior.js +3 -1
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Bones/skeleton.js +1 -0
- package/Bones/skeleton.js.map +1 -1
- package/Compute/computeEffect.js +1 -1
- package/Compute/computeEffect.js.map +1 -1
- package/{Materials/Node/nodeMaterialDecorator.d.ts → Decorators/nodeDecorator.d.ts} +6 -7
- package/{Materials/Node/nodeMaterialDecorator.js → Decorators/nodeDecorator.js} +3 -3
- package/Decorators/nodeDecorator.js.map +1 -0
- package/Engines/Processors/shaderCodeNode.js +1 -1
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js +2 -1
- package/Engines/WebGL/webGL2ShaderProcessors.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.js +3 -0
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +11 -10
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +3 -3
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/nativeEngine.js +5 -4
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +2 -0
- package/Engines/thinEngine.js +35 -4
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +12 -2
- package/Engines/webgpuEngine.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.d.ts +34 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js +29 -0
- package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js.map +1 -0
- package/FlowGraph/Blocks/Data/index.d.ts +1 -0
- package/FlowGraph/Blocks/Data/index.js +2 -0
- package/FlowGraph/Blocks/Data/index.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.d.ts +23 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js +51 -0
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.d.ts +20 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js +29 -0
- package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -0
- package/FlowGraph/Blocks/Event/index.d.ts +2 -0
- package/FlowGraph/Blocks/Event/index.js +3 -0
- package/FlowGraph/Blocks/Event/index.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.d.ts +43 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js +40 -0
- package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.d.ts +18 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js +21 -0
- package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/index.d.ts +2 -0
- package/FlowGraph/Blocks/Execution/index.js +3 -0
- package/FlowGraph/Blocks/Execution/index.js.map +1 -0
- package/FlowGraph/Blocks/index.d.ts +3 -0
- package/FlowGraph/Blocks/index.js +5 -0
- package/FlowGraph/Blocks/index.js.map +1 -0
- package/FlowGraph/flowGraph.d.ts +34 -0
- package/FlowGraph/flowGraph.js +54 -0
- package/FlowGraph/flowGraph.js.map +1 -0
- package/FlowGraph/flowGraphBlock.d.ts +33 -0
- package/FlowGraph/flowGraphBlock.js +39 -0
- package/FlowGraph/flowGraphBlock.js.map +1 -0
- package/FlowGraph/flowGraphConnection.d.ts +38 -0
- package/FlowGraph/flowGraphConnection.js +40 -0
- package/FlowGraph/flowGraphConnection.js.map +1 -0
- package/FlowGraph/flowGraphDataConnection.d.ts +15 -0
- package/FlowGraph/flowGraphDataConnection.js +30 -0
- package/FlowGraph/flowGraphDataConnection.js.map +1 -0
- package/FlowGraph/flowGraphEventBlock.d.ts +20 -0
- package/FlowGraph/flowGraphEventBlock.js +15 -0
- package/FlowGraph/flowGraphEventBlock.js.map +1 -0
- package/FlowGraph/flowGraphExecutionBlock.d.ts +24 -0
- package/FlowGraph/flowGraphExecutionBlock.js +27 -0
- package/FlowGraph/flowGraphExecutionBlock.js.map +1 -0
- package/FlowGraph/flowGraphSignalConnection.d.ts +14 -0
- package/FlowGraph/flowGraphSignalConnection.js +22 -0
- package/FlowGraph/flowGraphSignalConnection.js.map +1 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.d.ts +7 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js +8 -0
- package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js.map +1 -0
- package/FlowGraph/index.d.ts +6 -0
- package/FlowGraph/index.js +8 -0
- package/FlowGraph/index.js.map +1 -0
- package/Gizmos/lightGizmo.d.ts +5 -0
- package/Gizmos/lightGizmo.js +21 -7
- package/Gizmos/lightGizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.d.ts +6 -0
- package/Gizmos/planeRotationGizmo.js +5 -1
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +8 -0
- package/Gizmos/rotationGizmo.js +15 -0
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Layers/layer.js +1 -1
- package/Layers/layer.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +2 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +4 -3
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +3 -1
- package/Lights/Shadows/shadowGenerator.js +4 -2
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/directionalLight.d.ts +1 -1
- package/Lights/directionalLight.js.map +1 -1
- package/Lights/hemisphericLight.d.ts +1 -1
- package/Lights/hemisphericLight.js.map +1 -1
- package/Lights/light.d.ts +1 -1
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.d.ts +1 -1
- package/Lights/pointLight.js.map +1 -1
- package/Lights/spotLight.d.ts +1 -1
- package/Lights/spotLight.js.map +1 -1
- package/Loading/sceneLoader.js +2 -0
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +13 -13
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/fogBlock.js +6 -6
- package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js +11 -11
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/lightBlock.js +16 -16
- package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +27 -27
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +8 -8
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.js +28 -28
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/TBNBlock.js +3 -5
- package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js +2 -2
- package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +15 -15
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +6 -6
- package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +13 -13
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +1 -1
- package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +5 -5
- package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js +7 -7
- package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/twirlBlock.js +3 -3
- package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js +11 -11
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +6 -6
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +47 -47
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +9 -9
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js +14 -14
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js +4 -4
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js +8 -8
- package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/index.d.ts +2 -0
- package/Materials/Node/Blocks/Teleport/index.js +3 -0
- package/Materials/Node/Blocks/Teleport/index.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.d.ts +42 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js +83 -0
- package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.d.ts +59 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +122 -0
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
- package/Materials/Node/Blocks/Vertex/bonesBlock.js +5 -5
- package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +11 -11
- package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +39 -39
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +3 -3
- package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/addBlock.js +1 -1
- package/Materials/Node/Blocks/addBlock.js.map +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js +1 -1
- package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
- package/Materials/Node/Blocks/clampBlock.js +4 -4
- package/Materials/Node/Blocks/clampBlock.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.js +7 -7
- package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js +8 -8
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
- package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/conditionalBlock.js +10 -10
- package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
- package/Materials/Node/Blocks/crossBlock.js +1 -1
- package/Materials/Node/Blocks/crossBlock.js.map +1 -1
- package/Materials/Node/Blocks/curveBlock.js +5 -5
- package/Materials/Node/Blocks/curveBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.js +4 -4
- package/Materials/Node/Blocks/customBlock.js.map +1 -1
- package/Materials/Node/Blocks/desaturateBlock.js +4 -4
- package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
- package/Materials/Node/Blocks/distanceBlock.js +1 -1
- package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
- package/Materials/Node/Blocks/divideBlock.js +1 -1
- package/Materials/Node/Blocks/divideBlock.js.map +1 -1
- package/Materials/Node/Blocks/dotBlock.js +1 -1
- package/Materials/Node/Blocks/dotBlock.js.map +1 -1
- package/Materials/Node/Blocks/elbowBlock.js +1 -1
- package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js +1 -1
- package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
- package/Materials/Node/Blocks/gradientBlock.js +8 -8
- package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
- package/Materials/Node/Blocks/index.d.ts +1 -0
- package/Materials/Node/Blocks/index.js +1 -0
- package/Materials/Node/Blocks/index.js.map +1 -1
- package/Materials/Node/Blocks/lengthBlock.js +1 -1
- package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
- package/Materials/Node/Blocks/lerpBlock.js +1 -1
- package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -1
- package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js +1 -1
- package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js +1 -1
- package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
- package/Materials/Node/Blocks/maxBlock.js +1 -1
- package/Materials/Node/Blocks/maxBlock.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js +7 -7
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
- package/Materials/Node/Blocks/minBlock.js +1 -1
- package/Materials/Node/Blocks/minBlock.js.map +1 -1
- package/Materials/Node/Blocks/modBlock.js +1 -1
- package/Materials/Node/Blocks/modBlock.js.map +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js +1 -1
- package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js +1 -1
- package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
- package/Materials/Node/Blocks/negateBlock.js +1 -1
- package/Materials/Node/Blocks/negateBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalBlendBlock.js +6 -6
- package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js +1 -1
- package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js +1 -1
- package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js +1 -1
- package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
- package/Materials/Node/Blocks/powBlock.js +1 -1
- package/Materials/Node/Blocks/powBlock.js.map +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js +1 -1
- package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
- package/Materials/Node/Blocks/reciprocalBlock.js +2 -2
- package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
- package/Materials/Node/Blocks/reflectBlock.js +1 -1
- package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
- package/Materials/Node/Blocks/refractBlock.js +1 -1
- package/Materials/Node/Blocks/refractBlock.js.map +1 -1
- package/Materials/Node/Blocks/remapBlock.js +4 -4
- package/Materials/Node/Blocks/remapBlock.js.map +1 -1
- package/Materials/Node/Blocks/replaceColorBlock.js +6 -6
- package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js +1 -1
- package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
- package/Materials/Node/Blocks/scaleBlock.js +1 -1
- package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js +41 -41
- package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js +1 -1
- package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
- package/Materials/Node/Blocks/stepBlock.js +1 -1
- package/Materials/Node/Blocks/stepBlock.js.map +1 -1
- package/Materials/Node/Blocks/subtractBlock.js +1 -1
- package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
- package/Materials/Node/Blocks/transformBlock.js +13 -14
- package/Materials/Node/Blocks/transformBlock.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.js +17 -17
- package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/trigonometryBlock.js +2 -2
- package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +22 -22
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorSplitterBlock.js +8 -8
- package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js +1 -1
- package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/voronoiNoiseBlock.js +5 -5
- package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
- package/Materials/Node/Blocks/waveBlock.js +3 -4
- package/Materials/Node/Blocks/waveBlock.js.map +1 -1
- package/Materials/Node/Blocks/worleyNoise3DBlock.js +155 -155
- package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
- package/Materials/Node/index.d.ts +1 -1
- package/Materials/Node/index.js +1 -1
- package/Materials/Node/index.js.map +1 -1
- package/Materials/Node/nodeMaterial.d.ts +1 -0
- package/Materials/Node/nodeMaterial.js +50 -15
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.d.ts +14 -2
- package/Materials/Node/nodeMaterialBlock.js +34 -11
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildState.js +36 -36
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildStateSharedData.js +4 -4
- package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +1 -0
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/effect.js +1 -1
- package/Materials/effect.js.map +1 -1
- package/Materials/effectRenderer.d.ts +4 -0
- package/Materials/effectRenderer.js +8 -2
- package/Materials/effectRenderer.js.map +1 -1
- package/Materials/greasedLinePluginMaterial.d.ts +4 -0
- package/Materials/greasedLinePluginMaterial.js +12 -1
- package/Materials/greasedLinePluginMaterial.js.map +1 -1
- package/Materials/materialPluginManager.js +5 -5
- package/Materials/materialPluginManager.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.d.ts +4 -15
- package/Materials/meshDebugPluginMaterial.js +8 -29
- package/Materials/meshDebugPluginMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.js +5 -5
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Meshes/Builders/boxBuilder.d.ts +31 -0
- package/Meshes/Builders/boxBuilder.js +65 -1
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.js +3 -3
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.js +2 -2
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.js +2 -2
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.js +1 -1
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/linesBuilder.d.ts +1 -1
- package/Meshes/Builders/linesBuilder.js +1 -1
- package/Meshes/Builders/linesBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.js +1 -1
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.js +1 -1
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.d.ts +85 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js +210 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.d.ts +68 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js +186 -0
- package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.d.ts +35 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js +81 -0
- package/Meshes/Node/Blocks/IntFloatConverterBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js +58 -0
- package/Meshes/Node/Blocks/Matrices/alignBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js +53 -0
- package/Meshes/Node/Blocks/Matrices/rotationXBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/rotationYBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/rotationYBlock.js +53 -0
- package/Meshes/Node/Blocks/Matrices/rotationYBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/rotationZBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/rotationZBlock.js +53 -0
- package/Meshes/Node/Blocks/Matrices/rotationZBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/scalingBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/scalingBlock.js +54 -0
- package/Meshes/Node/Blocks/Matrices/scalingBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Matrices/translationBlock.d.ts +28 -0
- package/Meshes/Node/Blocks/Matrices/translationBlock.js +54 -0
- package/Meshes/Node/Blocks/Matrices/translationBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setColorsBlock.d.ts +44 -0
- package/Meshes/Node/Blocks/Set/setColorsBlock.js +91 -0
- package/Meshes/Node/Blocks/Set/setColorsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.d.ts +36 -0
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js +84 -0
- package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setNormalsBlock.d.ts +44 -0
- package/Meshes/Node/Blocks/Set/setNormalsBlock.js +91 -0
- package/Meshes/Node/Blocks/Set/setNormalsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setPositionsBlock.d.ts +44 -0
- package/Meshes/Node/Blocks/Set/setPositionsBlock.js +82 -0
- package/Meshes/Node/Blocks/Set/setPositionsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setTangentsBlock.d.ts +44 -0
- package/Meshes/Node/Blocks/Set/setTangentsBlock.js +91 -0
- package/Meshes/Node/Blocks/Set/setTangentsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Set/setUVsBlock.d.ts +55 -0
- package/Meshes/Node/Blocks/Set/setUVsBlock.js +145 -0
- package/Meshes/Node/Blocks/Set/setUVsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/boxBlock.d.ts +68 -0
- package/Meshes/Node/Blocks/Sources/boxBlock.js +175 -0
- package/Meshes/Node/Blocks/Sources/boxBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/capsuleBlock.d.ts +52 -0
- package/Meshes/Node/Blocks/Sources/capsuleBlock.js +117 -0
- package/Meshes/Node/Blocks/Sources/capsuleBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/cylinderBlock.d.ts +64 -0
- package/Meshes/Node/Blocks/Sources/cylinderBlock.js +143 -0
- package/Meshes/Node/Blocks/Sources/cylinderBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/discBlock.d.ts +48 -0
- package/Meshes/Node/Blocks/Sources/discBlock.js +104 -0
- package/Meshes/Node/Blocks/Sources/discBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/gridBlock.d.ts +56 -0
- package/Meshes/Node/Blocks/Sources/gridBlock.js +125 -0
- package/Meshes/Node/Blocks/Sources/gridBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.d.ts +56 -0
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.js +120 -0
- package/Meshes/Node/Blocks/Sources/icoSphereBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/meshBlock.d.ts +38 -0
- package/Meshes/Node/Blocks/Sources/meshBlock.js +78 -0
- package/Meshes/Node/Blocks/Sources/meshBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/planeBlock.d.ts +48 -0
- package/Meshes/Node/Blocks/Sources/planeBlock.js +118 -0
- package/Meshes/Node/Blocks/Sources/planeBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/sphereBlock.d.ts +64 -0
- package/Meshes/Node/Blocks/Sources/sphereBlock.js +136 -0
- package/Meshes/Node/Blocks/Sources/sphereBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Sources/torusBlock.d.ts +48 -0
- package/Meshes/Node/Blocks/Sources/torusBlock.js +104 -0
- package/Meshes/Node/Blocks/Sources/torusBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Teleport/teleportInBlock.d.ts +37 -0
- package/Meshes/Node/Blocks/Teleport/teleportInBlock.js +75 -0
- package/Meshes/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.d.ts +50 -0
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js +105 -0
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
- package/Meshes/Node/Blocks/computeNormalsBlock.d.ts +26 -0
- package/Meshes/Node/Blocks/computeNormalsBlock.js +49 -0
- package/Meshes/Node/Blocks/computeNormalsBlock.js.map +1 -0
- package/Meshes/Node/Blocks/conditionBlock.d.ts +72 -0
- package/Meshes/Node/Blocks/conditionBlock.js +174 -0
- package/Meshes/Node/Blocks/conditionBlock.js.map +1 -0
- package/Meshes/Node/Blocks/debugBlock.d.ts +34 -0
- package/Meshes/Node/Blocks/debugBlock.js +63 -0
- package/Meshes/Node/Blocks/debugBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryElbowBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/geometryElbowBlock.js +53 -0
- package/Meshes/Node/Blocks/geometryElbowBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryInputBlock.d.ts +71 -0
- package/Meshes/Node/Blocks/geometryInputBlock.js +218 -0
- package/Meshes/Node/Blocks/geometryInputBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryOutputBlock.d.ts +30 -0
- package/Meshes/Node/Blocks/geometryOutputBlock.js +42 -0
- package/Meshes/Node/Blocks/geometryOutputBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryTransformBlock.d.ts +53 -0
- package/Meshes/Node/Blocks/geometryTransformBlock.js +134 -0
- package/Meshes/Node/Blocks/geometryTransformBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.d.ts +77 -0
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js +248 -0
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -0
- package/Meshes/Node/Blocks/mapRangeBlock.d.ts +42 -0
- package/Meshes/Node/Blocks/mapRangeBlock.js +84 -0
- package/Meshes/Node/Blocks/mapRangeBlock.js.map +1 -0
- package/Meshes/Node/Blocks/mathBlock.d.ts +58 -0
- package/Meshes/Node/Blocks/mathBlock.js +233 -0
- package/Meshes/Node/Blocks/mathBlock.js.map +1 -0
- package/Meshes/Node/Blocks/mergeGeometryBlock.d.ts +55 -0
- package/Meshes/Node/Blocks/mergeGeometryBlock.js +123 -0
- package/Meshes/Node/Blocks/mergeGeometryBlock.js.map +1 -0
- package/Meshes/Node/Blocks/noiseBlock.d.ts +49 -0
- package/Meshes/Node/Blocks/noiseBlock.js +149 -0
- package/Meshes/Node/Blocks/noiseBlock.js.map +1 -0
- package/Meshes/Node/Blocks/normalizeVectorBlock.d.ts +27 -0
- package/Meshes/Node/Blocks/normalizeVectorBlock.js +51 -0
- package/Meshes/Node/Blocks/normalizeVectorBlock.js.map +1 -0
- package/Meshes/Node/Blocks/randomBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/randomBlock.js +99 -0
- package/Meshes/Node/Blocks/randomBlock.js.map +1 -0
- package/Meshes/Node/Blocks/vectorConverterBlock.d.ts +84 -0
- package/Meshes/Node/Blocks/vectorConverterBlock.js +238 -0
- package/Meshes/Node/Blocks/vectorConverterBlock.js.map +1 -0
- package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.d.ts +27 -0
- package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.js +29 -0
- package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.js.map +1 -0
- package/Meshes/Node/Enums/nodeGeometryContextualSources.d.ts +33 -0
- package/Meshes/Node/Enums/nodeGeometryContextualSources.js +35 -0
- package/Meshes/Node/Enums/nodeGeometryContextualSources.js.map +1 -0
- package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.d.ts +25 -0
- package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.js +2 -0
- package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.js.map +1 -0
- package/Meshes/Node/index.d.ts +49 -0
- package/Meshes/Node/index.js +50 -0
- package/Meshes/Node/index.js.map +1 -0
- package/Meshes/Node/nodeGeometry.d.ts +180 -0
- package/Meshes/Node/nodeGeometry.js +529 -0
- package/Meshes/Node/nodeGeometry.js.map +1 -0
- package/Meshes/Node/nodeGeometryBlock.d.ts +166 -0
- package/Meshes/Node/nodeGeometryBlock.js +432 -0
- package/Meshes/Node/nodeGeometryBlock.js.map +1 -0
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.d.ts +176 -0
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.js +305 -0
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.js.map +1 -0
- package/Meshes/Node/nodeGeometryBuildState.d.ts +57 -0
- package/Meshes/Node/nodeGeometryBuildState.js +178 -0
- package/Meshes/Node/nodeGeometryBuildState.js.map +1 -0
- package/Meshes/index.d.ts +1 -0
- package/Meshes/index.js +1 -0
- package/Meshes/index.js.map +1 -1
- package/Meshes/mesh.vertexData.d.ts +37 -2
- package/Meshes/mesh.vertexData.js +425 -95
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/meshUVSpaceRenderer.js +1 -0
- package/Meshes/meshUVSpaceRenderer.js.map +1 -1
- package/Particles/IGPUParticleSystemPlatform.d.ts +1 -0
- package/Particles/IGPUParticleSystemPlatform.js.map +1 -1
- package/Particles/computeShaderParticleSystem.d.ts +1 -0
- package/Particles/computeShaderParticleSystem.js +5 -0
- package/Particles/computeShaderParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.js +11 -1
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/webgl2ParticleSystem.d.ts +1 -0
- package/Particles/webgl2ParticleSystem.js +5 -0
- package/Particles/webgl2ParticleSystem.js.map +1 -1
- package/Physics/v2/IPhysicsEnginePlugin.d.ts +20 -2
- package/Physics/v2/IPhysicsEnginePlugin.js +8 -0
- package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.d.ts +27 -2
- package/Physics/v2/Plugins/havokPlugin.js +98 -11
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Physics/v2/physicsAggregate.d.ts +4 -0
- package/Physics/v2/physicsAggregate.js +3 -0
- package/Physics/v2/physicsAggregate.js.map +1 -1
- package/Physics/v2/physicsBody.d.ts +7 -0
- package/Physics/v2/physicsBody.js +10 -0
- package/Physics/v2/physicsBody.js.map +1 -1
- package/Physics/v2/physicsShape.d.ts +3 -0
- package/Physics/v2/physicsShape.js +11 -0
- package/Physics/v2/physicsShape.js.map +1 -1
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +6 -4
- package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
- package/PostProcesses/blurPostProcess.js +5 -5
- package/PostProcesses/blurPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.js +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
- package/PostProcesses/imageProcessingPostProcess.js +1 -1
- package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderer.d.ts +0 -1
- package/Rendering/fluidRenderer/fluidRenderer.js +0 -1
- package/Rendering/fluidRenderer/fluidRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js +16 -8
- package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/backgroundUboDeclaration.js +9 -4
- package/Shaders/ShadersInclude/backgroundUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/backgroundVertexDeclaration.js +8 -4
- package/Shaders/ShadersInclude/backgroundVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/bakedVertexAnimation.js +20 -10
- package/Shaders/ShadersInclude/bakedVertexAnimation.js.map +1 -1
- package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js +7 -3
- package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/bayerDitherFunctions.js +9 -1
- package/Shaders/ShadersInclude/bayerDitherFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/bonesDeclaration.js +13 -6
- package/Shaders/ShadersInclude/bonesDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/bonesVertex.js +36 -18
- package/Shaders/ShadersInclude/bonesVertex.js.map +1 -1
- package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.js +2 -1
- package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js +6 -3
- package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.js +4 -2
- package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/bumpFragment.js +40 -20
- package/Shaders/ShadersInclude/bumpFragment.js.map +1 -1
- package/Shaders/ShadersInclude/bumpFragmentFunctions.js +11 -1
- package/Shaders/ShadersInclude/bumpFragmentFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js +57 -7
- package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/bumpVertex.js +2 -1
- package/Shaders/ShadersInclude/bumpVertex.js.map +1 -1
- package/Shaders/ShadersInclude/bumpVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/bumpVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragment.js +20 -7
- package/Shaders/ShadersInclude/clipPlaneFragment.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js +12 -6
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js +12 -6
- package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertex.js +12 -6
- package/Shaders/ShadersInclude/clipPlaneVertex.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js +12 -6
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js +12 -6
- package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js.map +1 -1
- package/Shaders/ShadersInclude/decalFragment.js +6 -3
- package/Shaders/ShadersInclude/decalFragment.js.map +1 -1
- package/Shaders/ShadersInclude/decalFragmentDeclaration.js +2 -1
- package/Shaders/ShadersInclude/decalFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/decalVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/decalVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/defaultFragmentDeclaration.js +48 -24
- package/Shaders/ShadersInclude/defaultFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/defaultUboDeclaration.js +5 -2
- package/Shaders/ShadersInclude/defaultUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/defaultVertexDeclaration.js +22 -11
- package/Shaders/ShadersInclude/defaultVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/depthPrePass.js +2 -1
- package/Shaders/ShadersInclude/depthPrePass.js.map +1 -1
- package/Shaders/ShadersInclude/diffusionProfile.js +1 -1
- package/Shaders/ShadersInclude/diffusionProfile.js.map +1 -1
- package/Shaders/ShadersInclude/fibonacci.js +4 -1
- package/Shaders/ShadersInclude/fibonacci.js.map +1 -1
- package/Shaders/ShadersInclude/fogFragment.js +6 -3
- package/Shaders/ShadersInclude/fogFragment.js.map +1 -1
- package/Shaders/ShadersInclude/fogFragmentDeclaration.js +9 -1
- package/Shaders/ShadersInclude/fogFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/fogVertex.js +2 -1
- package/Shaders/ShadersInclude/fogVertex.js.map +1 -1
- package/Shaders/ShadersInclude/fogVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/fogVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/fresnelFunction.js +3 -1
- package/Shaders/ShadersInclude/fresnelFunction.js.map +1 -1
- package/Shaders/ShadersInclude/geometryVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/geometryVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/harmonicsFunctions.js +20 -2
- package/Shaders/ShadersInclude/harmonicsFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/hdrFilteringFunctions.js +48 -17
- package/Shaders/ShadersInclude/hdrFilteringFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/helperFunctions.js +98 -28
- package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/imageProcessingCompatibility.js +2 -1
- package/Shaders/ShadersInclude/imageProcessingCompatibility.js.map +1 -1
- package/Shaders/ShadersInclude/imageProcessingDeclaration.js +18 -9
- package/Shaders/ShadersInclude/imageProcessingDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/imageProcessingFunctions.js +71 -28
- package/Shaders/ShadersInclude/imageProcessingFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/importanceSampling.js +4 -1
- package/Shaders/ShadersInclude/importanceSampling.js.map +1 -1
- package/Shaders/ShadersInclude/instancesDeclaration.js +14 -7
- package/Shaders/ShadersInclude/instancesDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/instancesVertex.js +12 -6
- package/Shaders/ShadersInclude/instancesVertex.js.map +1 -1
- package/Shaders/ShadersInclude/kernelBlurFragment.js +9 -4
- package/Shaders/ShadersInclude/kernelBlurFragment.js.map +1 -1
- package/Shaders/ShadersInclude/kernelBlurFragment2.js +8 -4
- package/Shaders/ShadersInclude/kernelBlurFragment2.js.map +1 -1
- package/Shaders/ShadersInclude/lightFragment.js +186 -93
- package/Shaders/ShadersInclude/lightFragment.js.map +1 -1
- package/Shaders/ShadersInclude/lightFragmentDeclaration.js +54 -22
- package/Shaders/ShadersInclude/lightFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/lightUboDeclaration.js +51 -20
- package/Shaders/ShadersInclude/lightUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js +18 -9
- package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/lightVxUboDeclaration.js +15 -7
- package/Shaders/ShadersInclude/lightVxUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/lightsFragmentFunctions.js +48 -20
- package/Shaders/ShadersInclude/lightsFragmentFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/logDepthDeclaration.js +2 -1
- package/Shaders/ShadersInclude/logDepthDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/logDepthFragment.js +2 -1
- package/Shaders/ShadersInclude/logDepthFragment.js.map +1 -1
- package/Shaders/ShadersInclude/logDepthVertex.js +2 -1
- package/Shaders/ShadersInclude/logDepthVertex.js.map +1 -1
- package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js +2 -1
- package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/meshFragmentDeclaration.js +2 -1
- package/Shaders/ShadersInclude/meshFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/meshUboDeclaration.js +5 -2
- package/Shaders/ShadersInclude/meshUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/meshVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/meshVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertex.js +16 -8
- package/Shaders/ShadersInclude/morphTargetsVertex.js.map +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js +8 -4
- package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js +2 -1
- package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js.map +1 -1
- package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +7 -2
- package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/oitDeclaration.js +5 -2
- package/Shaders/ShadersInclude/oitDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/oitFragment.js +24 -12
- package/Shaders/ShadersInclude/oitFragment.js.map +1 -1
- package/Shaders/ShadersInclude/packingFunctions.js +4 -1
- package/Shaders/ShadersInclude/packingFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js +118 -42
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +49 -20
- package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js +25 -8
- package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js +26 -11
- package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAnisotropic.js +32 -12
- package/Shaders/ShadersInclude/pbrBlockAnisotropic.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockClearcoat.js +194 -84
- package/Shaders/ShadersInclude/pbrBlockClearcoat.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockDirectLighting.js +12 -6
- package/Shaders/ShadersInclude/pbrBlockDirectLighting.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js +30 -14
- package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js +56 -28
- package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js +18 -9
- package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js +14 -7
- package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockImageProcessing.js +8 -4
- package/Shaders/ShadersInclude/pbrBlockImageProcessing.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockIridescence.js +36 -15
- package/Shaders/ShadersInclude/pbrBlockIridescence.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockLightmapInit.js +8 -4
- package/Shaders/ShadersInclude/pbrBlockLightmapInit.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockNormalFinal.js +8 -4
- package/Shaders/ShadersInclude/pbrBlockNormalFinal.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js +10 -5
- package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectance.js +12 -6
- package/Shaders/ShadersInclude/pbrBlockReflectance.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectance0.js +8 -4
- package/Shaders/ShadersInclude/pbrBlockReflectance0.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflection.js +197 -77
- package/Shaders/ShadersInclude/pbrBlockReflection.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockReflectivity.js +79 -36
- package/Shaders/ShadersInclude/pbrBlockReflectivity.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockSheen.js +145 -60
- package/Shaders/ShadersInclude/pbrBlockSheen.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js +226 -100
- package/Shaders/ShadersInclude/pbrBlockSubSurface.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDebug.js +146 -67
- package/Shaders/ShadersInclude/pbrDebug.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js +34 -8
- package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +53 -22
- package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js +12 -5
- package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +88 -44
- package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js +10 -5
- package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +30 -15
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrHelperFunctions.js +27 -8
- package/Shaders/ShadersInclude/pbrHelperFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrIBLFunctions.js +9 -4
- package/Shaders/ShadersInclude/pbrIBLFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrUboDeclaration.js +4 -2
- package/Shaders/ShadersInclude/pbrUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrVertexDeclaration.js +64 -32
- package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pointCloudVertex.js +2 -1
- package/Shaders/ShadersInclude/pointCloudVertex.js.map +1 -1
- package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/prePassVertex.js +24 -12
- package/Shaders/ShadersInclude/prePassVertex.js.map +1 -1
- package/Shaders/ShadersInclude/prePassVertexDeclaration.js +4 -2
- package/Shaders/ShadersInclude/prePassVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/reflectionFunction.js +52 -17
- package/Shaders/ShadersInclude/reflectionFunction.js.map +1 -1
- package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js +2 -1
- package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/samplerFragmentDeclaration.js +4 -2
- package/Shaders/ShadersInclude/samplerFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/samplerVertexDeclaration.js +2 -1
- package/Shaders/ShadersInclude/samplerVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/samplerVertexImplementation.js +18 -6
- package/Shaders/ShadersInclude/samplerVertexImplementation.js.map +1 -1
- package/Shaders/ShadersInclude/sceneFragmentDeclaration.js +6 -3
- package/Shaders/ShadersInclude/sceneFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/sceneUboDeclaration.js +6 -3
- package/Shaders/ShadersInclude/sceneUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/sceneVertexDeclaration.js +6 -3
- package/Shaders/ShadersInclude/sceneVertexDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/screenSpaceRayTrace.js +109 -24
- package/Shaders/ShadersInclude/screenSpaceRayTrace.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapFragment.js +20 -10
- package/Shaders/ShadersInclude/shadowMapFragment.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js +10 -5
- package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js +2 -1
- package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapUboDeclaration.js +2 -1
- package/Shaders/ShadersInclude/shadowMapUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js +8 -4
- package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapVertexMetric.js +12 -6
- package/Shaders/ShadersInclude/shadowMapVertexMetric.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js +6 -3
- package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js.map +1 -1
- package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +311 -54
- package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/shadowsVertex.js +14 -7
- package/Shaders/ShadersInclude/shadowsVertex.js.map +1 -1
- package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js +2 -1
- package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/uvAttributeDeclaration.js +2 -1
- package/Shaders/ShadersInclude/uvAttributeDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/uvVariableDeclaration.js +4 -2
- package/Shaders/ShadersInclude/uvVariableDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/vertexColorMixing.js +8 -4
- package/Shaders/ShadersInclude/vertexColorMixing.js.map +1 -1
- package/Shaders/anaglyph.fragment.js +4 -2
- package/Shaders/anaglyph.fragment.js.map +1 -1
- package/Shaders/background.fragment.js +133 -62
- package/Shaders/background.fragment.js.map +1 -1
- package/Shaders/background.vertex.js +63 -30
- package/Shaders/background.vertex.js.map +1 -1
- package/Shaders/blackAndWhite.fragment.js +5 -2
- package/Shaders/blackAndWhite.fragment.js.map +1 -1
- package/Shaders/bloomMerge.fragment.js +5 -2
- package/Shaders/bloomMerge.fragment.js.map +1 -1
- package/Shaders/blur.fragment.js +6 -2
- package/Shaders/blur.fragment.js.map +1 -1
- package/Shaders/boundingBoxRenderer.fragment.js +4 -2
- package/Shaders/boundingBoxRenderer.fragment.js.map +1 -1
- package/Shaders/boundingBoxRenderer.vertex.js +12 -6
- package/Shaders/boundingBoxRenderer.vertex.js.map +1 -1
- package/Shaders/chromaticAberration.fragment.js +8 -2
- package/Shaders/chromaticAberration.fragment.js.map +1 -1
- package/Shaders/circleOfConfusion.fragment.js +9 -4
- package/Shaders/circleOfConfusion.fragment.js.map +1 -1
- package/Shaders/clearQuad.fragment.js +2 -1
- package/Shaders/clearQuad.fragment.js.map +1 -1
- package/Shaders/clearQuad.vertex.js +11 -4
- package/Shaders/clearQuad.vertex.js.map +1 -1
- package/Shaders/color.fragment.js +10 -5
- package/Shaders/color.fragment.js.map +1 -1
- package/Shaders/color.vertex.js +18 -9
- package/Shaders/color.vertex.js.map +1 -1
- package/Shaders/colorCorrection.fragment.js +10 -2
- package/Shaders/colorCorrection.fragment.js.map +1 -1
- package/Shaders/convolution.fragment.js +23 -2
- package/Shaders/convolution.fragment.js.map +1 -1
- package/Shaders/copyTextureToTexture.fragment.js +12 -5
- package/Shaders/copyTextureToTexture.fragment.js.map +1 -1
- package/Shaders/default.fragment.js +142 -71
- package/Shaders/default.fragment.js.map +1 -1
- package/Shaders/default.vertex.js +58 -29
- package/Shaders/default.vertex.js.map +1 -1
- package/Shaders/depth.fragment.js +24 -11
- package/Shaders/depth.fragment.js.map +1 -1
- package/Shaders/depth.vertex.js +35 -17
- package/Shaders/depth.vertex.js.map +1 -1
- package/Shaders/depthBoxBlur.fragment.js +6 -2
- package/Shaders/depthBoxBlur.fragment.js.map +1 -1
- package/Shaders/depthOfField.fragment.js +28 -3
- package/Shaders/depthOfField.fragment.js.map +1 -1
- package/Shaders/depthOfFieldMerge.fragment.js +17 -8
- package/Shaders/depthOfFieldMerge.fragment.js.map +1 -1
- package/Shaders/displayPass.fragment.js +4 -2
- package/Shaders/displayPass.fragment.js.map +1 -1
- package/Shaders/extractHighlights.fragment.js +4 -2
- package/Shaders/extractHighlights.fragment.js.map +1 -1
- package/Shaders/filter.fragment.js +4 -2
- package/Shaders/filter.fragment.js.map +1 -1
- package/Shaders/fluidRenderingBilateralBlur.fragment.js +4 -1
- package/Shaders/fluidRenderingBilateralBlur.fragment.js.map +1 -1
- package/Shaders/fluidRenderingParticleDepth.fragment.js +22 -11
- package/Shaders/fluidRenderingParticleDepth.fragment.js.map +1 -1
- package/Shaders/fluidRenderingParticleDepth.vertex.js +10 -5
- package/Shaders/fluidRenderingParticleDepth.vertex.js.map +1 -1
- package/Shaders/fluidRenderingParticleDiffuse.fragment.js +2 -1
- package/Shaders/fluidRenderingParticleDiffuse.fragment.js.map +1 -1
- package/Shaders/fluidRenderingParticleDiffuse.vertex.js +0 -1
- package/Shaders/fluidRenderingParticleDiffuse.vertex.js.map +1 -1
- package/Shaders/fluidRenderingParticleThickness.fragment.js +2 -1
- package/Shaders/fluidRenderingParticleThickness.fragment.js.map +1 -1
- package/Shaders/fluidRenderingParticleThickness.vertex.js +2 -1
- package/Shaders/fluidRenderingParticleThickness.vertex.js.map +1 -1
- package/Shaders/fluidRenderingRender.fragment.js +76 -35
- package/Shaders/fluidRenderingRender.fragment.js.map +1 -1
- package/Shaders/fluidRenderingStandardBlur.fragment.js +4 -1
- package/Shaders/fluidRenderingStandardBlur.fragment.js.map +1 -1
- package/Shaders/fxaa.fragment.js +47 -6
- package/Shaders/fxaa.fragment.js.map +1 -1
- package/Shaders/fxaa.vertex.js +6 -3
- package/Shaders/fxaa.vertex.js.map +1 -1
- package/Shaders/geometry.fragment.js +85 -42
- package/Shaders/geometry.fragment.js.map +1 -1
- package/Shaders/geometry.vertex.js +91 -45
- package/Shaders/geometry.vertex.js.map +1 -1
- package/Shaders/glowBlurPostProcess.fragment.js +7 -2
- package/Shaders/glowBlurPostProcess.fragment.js.map +1 -1
- package/Shaders/glowMapGeneration.fragment.js +46 -22
- package/Shaders/glowMapGeneration.fragment.js.map +1 -1
- package/Shaders/glowMapGeneration.vertex.js +41 -20
- package/Shaders/glowMapGeneration.vertex.js.map +1 -1
- package/Shaders/glowMapMerge.fragment.js +20 -10
- package/Shaders/glowMapMerge.fragment.js.map +1 -1
- package/Shaders/glowMapMerge.vertex.js +6 -3
- package/Shaders/glowMapMerge.vertex.js.map +1 -1
- package/Shaders/gpuRenderParticles.fragment.js +16 -8
- package/Shaders/gpuRenderParticles.fragment.js.map +1 -1
- package/Shaders/gpuRenderParticles.vertex.js +77 -39
- package/Shaders/gpuRenderParticles.vertex.js.map +1 -1
- package/Shaders/gpuUpdateParticles.fragment.js +2 -1
- package/Shaders/gpuUpdateParticles.fragment.js.map +1 -1
- package/Shaders/gpuUpdateParticles.vertex.js +206 -100
- package/Shaders/gpuUpdateParticles.vertex.js.map +1 -1
- package/Shaders/grain.fragment.js +5 -2
- package/Shaders/grain.fragment.js.map +1 -1
- package/Shaders/hdrFiltering.fragment.js +1 -1
- package/Shaders/hdrFiltering.fragment.js.map +1 -1
- package/Shaders/hdrFiltering.vertex.js +6 -3
- package/Shaders/hdrFiltering.vertex.js.map +1 -1
- package/Shaders/highlights.fragment.js +4 -2
- package/Shaders/highlights.fragment.js.map +1 -1
- package/Shaders/imageProcessing.fragment.js +12 -6
- package/Shaders/imageProcessing.fragment.js.map +1 -1
- package/Shaders/kernelBlur.fragment.js +24 -11
- package/Shaders/kernelBlur.fragment.js.map +1 -1
- package/Shaders/kernelBlur.vertex.js +10 -5
- package/Shaders/kernelBlur.vertex.js.map +1 -1
- package/Shaders/layer.fragment.js +13 -6
- package/Shaders/layer.fragment.js.map +1 -1
- package/Shaders/layer.vertex.js +6 -3
- package/Shaders/layer.vertex.js.map +1 -1
- package/Shaders/lensFlare.fragment.js +6 -3
- package/Shaders/lensFlare.fragment.js.map +1 -1
- package/Shaders/lensFlare.vertex.js +6 -3
- package/Shaders/lensFlare.vertex.js.map +1 -1
- package/Shaders/lensHighlights.fragment.js +14 -5
- package/Shaders/lensHighlights.fragment.js.map +1 -1
- package/Shaders/line.fragment.js +6 -3
- package/Shaders/line.fragment.js.map +1 -1
- package/Shaders/line.vertex.js +8 -4
- package/Shaders/line.vertex.js.map +1 -1
- package/Shaders/meshUVSpaceRenderer.fragment.js +3 -1
- package/Shaders/meshUVSpaceRenderer.fragment.js.map +1 -1
- package/Shaders/meshUVSpaceRenderer.vertex.js +14 -7
- package/Shaders/meshUVSpaceRenderer.vertex.js.map +1 -1
- package/Shaders/minmaxRedux.fragment.js +21 -8
- package/Shaders/minmaxRedux.fragment.js.map +1 -1
- package/Shaders/motionBlur.fragment.js +35 -14
- package/Shaders/motionBlur.fragment.js.map +1 -1
- package/Shaders/noise.fragment.js +13 -2
- package/Shaders/noise.fragment.js.map +1 -1
- package/Shaders/oitBackBlend.fragment.js +2 -1
- package/Shaders/oitBackBlend.fragment.js.map +1 -1
- package/Shaders/oitFinal.fragment.js +4 -1
- package/Shaders/oitFinal.fragment.js.map +1 -1
- package/Shaders/outline.fragment.js +11 -5
- package/Shaders/outline.fragment.js.map +1 -1
- package/Shaders/outline.vertex.js +27 -13
- package/Shaders/outline.vertex.js.map +1 -1
- package/Shaders/particles.fragment.js +18 -9
- package/Shaders/particles.fragment.js.map +1 -1
- package/Shaders/particles.vertex.js +58 -29
- package/Shaders/particles.vertex.js.map +1 -1
- package/Shaders/pass.fragment.js +4 -2
- package/Shaders/pass.fragment.js.map +1 -1
- package/Shaders/passCube.fragment.js +17 -8
- package/Shaders/passCube.fragment.js.map +1 -1
- package/Shaders/pbr.fragment.js +389 -154
- package/Shaders/pbr.fragment.js.map +1 -1
- package/Shaders/pbr.vertex.js +70 -35
- package/Shaders/pbr.vertex.js.map +1 -1
- package/Shaders/postprocess.vertex.js +6 -3
- package/Shaders/postprocess.vertex.js.map +1 -1
- package/Shaders/procedural.vertex.js +6 -3
- package/Shaders/procedural.vertex.js.map +1 -1
- package/Shaders/refraction.fragment.js +1 -1
- package/Shaders/refraction.fragment.js.map +1 -1
- package/Shaders/rgbdDecode.fragment.js +4 -2
- package/Shaders/rgbdDecode.fragment.js.map +1 -1
- package/Shaders/rgbdEncode.fragment.js +4 -2
- package/Shaders/rgbdEncode.fragment.js.map +1 -1
- package/Shaders/screenSpaceCurvature.fragment.js +11 -3
- package/Shaders/screenSpaceCurvature.fragment.js.map +1 -1
- package/Shaders/screenSpaceReflection.fragment.js +57 -15
- package/Shaders/screenSpaceReflection.fragment.js.map +1 -1
- package/Shaders/screenSpaceReflection2.fragment.js +125 -51
- package/Shaders/screenSpaceReflection2.fragment.js.map +1 -1
- package/Shaders/screenSpaceReflection2Blur.fragment.js +7 -1
- package/Shaders/screenSpaceReflection2Blur.fragment.js.map +1 -1
- package/Shaders/screenSpaceReflection2BlurCombiner.fragment.js +28 -13
- package/Shaders/screenSpaceReflection2BlurCombiner.fragment.js.map +1 -1
- package/Shaders/shadowMap.fragment.js +14 -6
- package/Shaders/shadowMap.fragment.js.map +1 -1
- package/Shaders/shadowMap.vertex.js +35 -17
- package/Shaders/shadowMap.vertex.js.map +1 -1
- package/Shaders/sharpen.fragment.js +8 -2
- package/Shaders/sharpen.fragment.js.map +1 -1
- package/Shaders/spriteMap.fragment.js +17 -4
- package/Shaders/spriteMap.fragment.js.map +1 -1
- package/Shaders/spriteMap.vertex.js +2 -1
- package/Shaders/spriteMap.vertex.js.map +1 -1
- package/Shaders/sprites.fragment.js +17 -7
- package/Shaders/sprites.fragment.js.map +1 -1
- package/Shaders/sprites.vertex.js +10 -4
- package/Shaders/sprites.vertex.js.map +1 -1
- package/Shaders/ssao.fragment.js +0 -2
- package/Shaders/ssao.fragment.js.map +1 -1
- package/Shaders/ssao2.fragment.js +0 -2
- package/Shaders/ssao2.fragment.js.map +1 -1
- package/Shaders/ssaoCombine.fragment.js +8 -4
- package/Shaders/ssaoCombine.fragment.js.map +1 -1
- package/Shaders/standard.fragment.js +101 -25
- package/Shaders/standard.fragment.js.map +1 -1
- package/Shaders/stereoscopicInterlace.fragment.js +14 -6
- package/Shaders/stereoscopicInterlace.fragment.js.map +1 -1
- package/Shaders/subSurfaceScattering.fragment.js +58 -12
- package/Shaders/subSurfaceScattering.fragment.js.map +1 -1
- package/Shaders/tonemap.fragment.js +21 -9
- package/Shaders/tonemap.fragment.js.map +1 -1
- package/Shaders/velocity.fragment.js +8 -4
- package/Shaders/velocity.fragment.js.map +1 -1
- package/Shaders/velocity.vertex.js +18 -9
- package/Shaders/velocity.vertex.js.map +1 -1
- package/Shaders/volumetricLightScattering.fragment.js +9 -4
- package/Shaders/volumetricLightScattering.fragment.js.map +1 -1
- package/Shaders/volumetricLightScatteringPass.fragment.js +12 -5
- package/Shaders/volumetricLightScatteringPass.fragment.js.map +1 -1
- package/Shaders/volumetricLightScatteringPass.vertex.js +23 -11
- package/Shaders/volumetricLightScatteringPass.vertex.js.map +1 -1
- package/Shaders/vrDistortionCorrection.fragment.js +6 -2
- package/Shaders/vrDistortionCorrection.fragment.js.map +1 -1
- package/Shaders/vrMultiviewToSingleview.fragment.js +4 -2
- package/Shaders/vrMultiviewToSingleview.fragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js +24 -12
- package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js +7 -3
- package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/bonesDeclaration.js +14 -6
- package/ShadersWGSL/ShadersInclude/bonesDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/bonesVertex.js +36 -18
- package/ShadersWGSL/ShadersInclude/bonesVertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js +20 -7
- package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js +12 -6
- package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js +12 -6
- package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js +12 -6
- package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/instancesDeclaration.js +14 -7
- package/ShadersWGSL/ShadersInclude/instancesDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/instancesVertex.js +16 -8
- package/ShadersWGSL/ShadersInclude/instancesVertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js +3 -1
- package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js +16 -8
- package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js +8 -4
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js +2 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +6 -2
- package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js +8 -3
- package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js.map +1 -1
- package/ShadersWGSL/gpuUpdateParticles.compute.js +229 -90
- package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
- package/ShadersWGSL/postprocess.vertex.js +9 -4
- package/ShadersWGSL/postprocess.vertex.js.map +1 -1
- package/assetContainer.d.ts +7 -0
- package/assetContainer.js +46 -0
- package/assetContainer.js.map +1 -1
- package/index.d.ts +1 -0
- package/index.js +1 -0
- package/index.js.map +1 -1
- package/package.json +1 -1
- package/scene.js +5 -0
- package/scene.js.map +1 -1
- package/Materials/Node/nodeMaterialDecorator.js.map +0 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpuShaderProcessor.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuShaderProcessor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAGhE,OAAO,KAAK,eAAe,MAAM,mBAAmB,CAAC;AAGrD,gBAAgB;AAChB,MAAM,OAAgB,qBAAqB;IAA3C;QAyEW,mBAAc,GAAG,cAAc,CAAC,IAAI,CAAC;IAsOhD,CAAC;IA/Na,wBAAwB,CAAC,IAAY,EAAE,WAAmB,EAAE,aAAwC;QAC1G,IAAI,MAAM,GAAG,CAAC,CAAC;QAEf,CAAC,IAAI,EAAE,WAAW,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC;QAEnF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC5E,IAAI,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,EAAE;gBACjE,OAAO;aACV;SACJ;QAED,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC;YAChD,IAAI;YACJ,IAAI,EAAE,WAAW;YACjB,MAAM;SACT,CAAC,CAAC;IACP,CAAC;IAES,iBAAiB;QACvB,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,MAAM,EAAE;YACxD,OAAO,EAAE,CAAC;SACb;QACD,MAAM,IAAI,GAAG,qBAAqB,CAAC,gBAAgB,CAAC;QACpD,IAAI,YAAY,GAAG,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;QACxE,IAAI,CAAC,YAAY,EAAE;YACf,YAAY,GAAG;gBACX,OAAO,EAAE,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE;aACjE,CAAC;YACF,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,YAAY,CAAC;YACpE,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,YAAY,EAAE,eAAe,CAAC,iBAAiB,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;YACvG,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,YAAY,EAAE,eAAe,CAAC,iBAAiB,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;SAC3G;QAED,OAAO,IAAI,CAAC,wBAAwB,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;IAC7D,CAAC;IAES,oBAAoB;QAC1B,8EAA8E;QAC9E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAClF,MAAM,aAAa,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC;YAC9E,IAAI,aAAa,KAAK,SAAS,EAAE;gBAC7B,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC;gBAC7D,SAAS;aACZ;YACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC3C,MAAM,KAAK,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACzE,MAAM,IAAI,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC;gBAC3F,MAAM,oBAAoB,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,oBAAoB,CAAC;gBAC3H,IAAI,KAAK,EAAE;oBACP,IAAI,KAAK,CAAC,OAAO,IAAI,KAAK,CAAC,eAAe,IAAI,KAAK,CAAC,cAAc,EAAE;wBAChE,IAAI,CAAC,wBAAwB,CAAC,YAAY,CAAC,IAAI,CAAC,oBAAqB,CAAC,CAAC;qBAC1E;yBAAM,IAAI,KAAK,CAAC,OAAO,EAAE;wBACtB,IAAI,CAAC,wBAAwB,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;qBACzD;yBAAM,IAAI,KAAK,CAAC,MAAM,EAAE;wBACrB,IAAI,CAAC,wBAAwB,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;qBACxD;iBACJ;aACJ;SACJ;IACL,CAAC;IAES,0BAA0B;QAChC,MAAM,gBAAgB,GAAG,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC;QAExE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAClF,MAAM,aAAa,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC;YAE9E,MAAM,OAAO,GAAwB,EAAE,CAAC;YACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC3C,MAAM,KAAK,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAEzE,IAAI,KAAK,CAAC,OAAO,IAAI,KAAK,CAAC,OAAO,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,eAAe,EAAE;oBACjF,OAAO,CAAC,IAAI,CAAC;wBACT,OAAO,EAAE,KAAK,CAAC,OAAO;wBACtB,QAAQ,EAAE,SAAgB;qBAC7B,CAAC,CAAC;iBACN;qBAAM,IAAI,KAAK,CAAC,MAAM,EAAE;oBACrB,OAAO,CAAC,IAAI,CAAC;wBACT,OAAO,EAAE,KAAK,CAAC,OAAO;wBACtB,QAAQ,EAAE;4BACN,MAAM,EAAE,SAAgB;4BACxB,MAAM,EAAE,CAAC;4BACT,IAAI,EAAE,CAAC;yBACV;qBACJ,CAAC,CAAC;iBACN;aACJ;YAED,gBAAgB,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC;SACjC;IACL,CAAC;IAES,6BAA6B,CACnC,IAAY,EACZ,WAAqC,EACrC,YAAoB,EACpB,SAA4C,EAC5C,MAAkC,EAClC,QAAiB;QAEjB,wCAAwC;QACxC,IAAI,EAAE,UAAU,EAAE,YAAY,EAAE,GAAG,WAAW,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACtE,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,EAAE;YACnE,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;YACtE,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;SAC3E;QACD,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,EAAE;YACnF,IAAI,GAAG,CAAC;YACR,IAAI,SAAS,KAAK,IAAI,EAAE;gBACpB,GAAG,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;oBACxE,OAAO,EAAE,YAAY;oBACrB,UAAU,EAAE,CAAC;oBACb,eAAe,EAAE,EAAE;iBACtB,CAAC,CAAC;aACN;iBAAM,IAAI,MAAM,EAAE;gBACf,GAAG,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;oBACxE,OAAO,EAAE,YAAY;oBACrB,UAAU,EAAE,CAAC;oBACb,cAAc,EAAE;wBACZ,MAAM,EAAE,eAAe,CAAC,oBAAoB,CAAC,SAAS;wBACtD,MAAM;wBACN,aAAa,EAAE,SAAS;qBAC3B;iBACJ,CAAC,CAAC;aACN;iBAAM;gBACH,GAAG,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;oBACxE,OAAO,EAAE,YAAY;oBACrB,UAAU,EAAE,CAAC;oBACb,OAAO,EAAE;wBACL,UAAU,EAAE,WAAW,CAAC,UAAU;wBAClC,aAAa,EAAE,SAAS;wBACxB,YAAY,EAAE,KAAK;qBACtB;iBACJ,CAAC,CAAC;aACN;YACD,MAAM,WAAW,GAAG,WAAW,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,GAAG,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC;YAC5E,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,GAAG,CAAC,EAAE,oBAAoB,EAAE,WAAW,EAAE,CAAC;SAClJ;QAED,YAAY,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,KAAK,CAAC;QACtG,IAAI,QAAQ,EAAE;YACV,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,MAAM,CAAC;SACnI;aAAM;YACH,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,QAAQ,CAAC;SACrI;IACL,CAAC;IAES,6BAA6B,CAAC,IAAY,EAAE,WAAqC,EAAE,QAAiB;QAC1G,wCAAwC;QACxC,IAAI,EAAE,UAAU,EAAE,YAAY,EAAE,GAAG,WAAW,CAAC,OAAO,CAAC;QACvD,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,EAAE;YACnE,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;YACtE,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;SAC3E;QACD,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,EAAE;YACnF,MAAM,GAAG,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;gBAC9E,OAAO,EAAE,YAAY;gBACrB,UAAU,EAAE,CAAC;gBACb,OAAO,EAAE;oBACL,IAAI,EAAE,WAAW,CAAC,IAAI;iBACzB;aACJ,CAAC,CAAC;YACH,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,GAAG,CAAC,EAAE,CAAC;SAC/G;QAED,YAAY,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,KAAK,CAAC;QACtG,IAAI,QAAQ,EAAE;YACV,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,MAAM,CAAC;SACnI;aAAM;YACH,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,QAAQ,CAAC;SACrI;IACL,CAAC;IAES,4BAA4B,CAAC,IAAY,EAAE,iBAA0C,EAAE,UAAgC,EAAE,QAAiB;QAChJ,wCAAwC;QACxC,IAAI,EAAE,UAAU,EAAE,YAAY,EAAE,GAAG,iBAAiB,CAAC,OAAO,CAAC;QAC7D,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,EAAE;YACnE,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;YACtE,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;SAC3E;QACD,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,EAAE;YACnF,MAAM,GAAG,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;gBAC9E,OAAO,EAAE,YAAY;gBACrB,UAAU,EAAE,CAAC;gBACb,MAAM,EAAE;oBACJ,IAAI,EAAE,UAAU;iBACnB;aACJ,CAAC,CAAC;YACH,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,GAAG,CAAC,EAAE,CAAC;SAC/G;QAED,YAAY,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,KAAK,CAAC;QACtG,IAAI,QAAQ,EAAE;YACV,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,MAAM,CAAC;SACnI;aAAM;YACH,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,QAAQ,CAAC;SACrI;IACL,CAAC;IAES,4BAA4B,CAAC,IAAY,EAAE,YAAoB,EAAE,YAAqB,EAAE,UAAmB;QACjH,IAAI,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;QACrC,IAAI,GAAG,GAAG,CAAC,EAAE;YACT,OAAO,CAAC,KAAK,CAAC,8DAA8D,CAAC,CAAC;YAC9E,OAAO,IAAI,CAAC;SACf;QACD,IAAI,YAAY,EAAE;YACd,oCAAoC;YACpC,OAAO,GAAG,EAAE,GAAG,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,GAAG,EAAE,GAAE;YACzD,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,EAAE;gBACnB,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC;gBACzC,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;gBACtC,IAAI,GAAG,KAAK,GAAG,YAAY,GAAG,KAAK,CAAC;aACvC;SACJ;QAED,IAAI,UAAU,EAAE;YACZ,MAAM,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YAC/C,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3C,IAAI,IAAI,UAAU,GAAG,KAAK,CAAC;SAC9B;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;;AA7SsB,uCAAiB,GAAG,SAAS,AAAZ,CAAa;AAC9B,sCAAgB,GAAG,UAAU,AAAb,CAAc;AAC9B,sCAAgB,GAAG,WAAW,AAAd,CAAe;AAExC,kCAAY,GAA+B;IACrD,aAAa;IACb,IAAI,EAAE,CAAC;IACP,GAAG,EAAE,CAAC;IACN,KAAK,EAAE,CAAC;IACR,IAAI,EAAE,CAAC;IACP,KAAK,EAAE,CAAC;IACR,IAAI,EAAE,CAAC;IACP,KAAK,EAAE,CAAC;IACR,IAAI,EAAE,CAAC;IACP,KAAK,EAAE,CAAC;IACR,IAAI,EAAE,CAAC;IACP,IAAI,EAAE,EAAE;IACR,IAAI,EAAE,EAAE;IAER,aAAa;IACb,GAAG,EAAE,CAAC;IACN,GAAG,EAAE,CAAC;IACN,GAAG,EAAE,CAAC;IACN,MAAM,EAAE,CAAC;IACT,MAAM,EAAE,EAAE;IACV,MAAM,EAAE,EAAE;CACb,AAtByB,CAsBxB;AAEF,gEAAgE;AAC/C,wDAAkC,GAA8B;IAC7E,SAAS,EAAE,WAAW;IACtB,cAAc,EAAE,gBAAgB;IAChC,eAAe,EAAE,iBAAiB;IAClC,oBAAoB,EAAE,sBAAsB;IAC5C,WAAW,EAAE,aAAa;IAC1B,SAAS,EAAE,WAAW;CACzB,AAPkD,CAOjD;AAEF,gEAAgE;AAC/C,oDAA8B,GAA8B;IACzE,SAAS,EAAE,WAAW;IACtB,cAAc,EAAE,gBAAgB;IAChC,eAAe,EAAE,WAAW;IAC5B,oBAAoB,EAAE,gBAAgB;IACtC,WAAW,EAAE,aAAa;IAC1B,gBAAgB,EAAE,kBAAkB;IACpC,SAAS,EAAE,WAAW;CACzB,AAR8C,CAQ7C;AAEF,gEAAgE;AAC/C,iEAA2C,GAA+C;IACvG,WAAW,EAAE,eAAe,CAAC,oBAAoB,CAAC,IAAI;IACtD,gBAAgB,EAAE,eAAe,CAAC,oBAAoB,CAAC,SAAS;IAChE,SAAS,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACnD,cAAc,EAAE,eAAe,CAAC,oBAAoB,CAAC,QAAQ;IAC7D,SAAS,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;CACtD,AAN2D,CAM1D;AAEF,uFAAuF;AACvF,gEAAgE;AAC/C,oDAA8B,GAA8B;IACzE,eAAe,EAAE,eAAe;IAChC,oBAAoB,EAAE,eAAe;CACxC,AAH8C,CAG7C;AAEF,gEAAgE;AAC/C,6DAAuC,GAA+B;IACnF,aAAa,EAAE,IAAI;IACnB,kBAAkB,EAAE,IAAI;IACxB,OAAO,EAAE,KAAK;CACjB,AAJuD,CAItD","sourcesContent":["import { ShaderLanguage } from \"../../Materials/shaderLanguage\";\r\nimport type { Nullable } from \"../../types\";\r\nimport type { IShaderProcessor } from \"../Processors/iShaderProcessor\";\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\nimport type { WebGPUSamplerDescription, WebGPUShaderProcessingContext, WebGPUTextureDescription, WebGPUBufferDescription } from \"./webgpuShaderProcessingContext\";\r\n\r\n/** @internal */\r\nexport abstract class WebGPUShaderProcessor implements IShaderProcessor {\r\n public static readonly AutoSamplerSuffix = \"Sampler\";\r\n public static readonly LeftOvertUBOName = \"LeftOver\";\r\n public static readonly InternalsUBOName = \"Internals\";\r\n\r\n public static UniformSizes: { [type: string]: number } = {\r\n // GLSL types\r\n bool: 1,\r\n int: 1,\r\n float: 1,\r\n vec2: 2,\r\n ivec2: 2,\r\n vec3: 3,\r\n ivec3: 3,\r\n vec4: 4,\r\n ivec4: 4,\r\n mat2: 4,\r\n mat3: 12,\r\n mat4: 16,\r\n\r\n // WGSL types\r\n i32: 1,\r\n u32: 1,\r\n f32: 1,\r\n mat2x2: 4,\r\n mat3x3: 12,\r\n mat4x4: 16,\r\n };\r\n\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n protected static _SamplerFunctionByWebGLSamplerType: { [key: string]: string } = {\r\n sampler2D: \"sampler2D\",\r\n sampler2DArray: \"sampler2DArray\",\r\n sampler2DShadow: \"sampler2DShadow\",\r\n sampler2DArrayShadow: \"sampler2DArrayShadow\",\r\n samplerCube: \"samplerCube\",\r\n sampler3D: \"sampler3D\",\r\n };\r\n\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n protected static _TextureTypeByWebGLSamplerType: { [key: string]: string } = {\r\n sampler2D: \"texture2D\",\r\n sampler2DArray: \"texture2DArray\",\r\n sampler2DShadow: \"texture2D\",\r\n sampler2DArrayShadow: \"texture2DArray\",\r\n samplerCube: \"textureCube\",\r\n samplerCubeArray: \"textureCubeArray\",\r\n sampler3D: \"texture3D\",\r\n };\r\n\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n protected static _GpuTextureViewDimensionByWebGPUTextureType: { [key: string]: GPUTextureViewDimension } = {\r\n textureCube: WebGPUConstants.TextureViewDimension.Cube,\r\n textureCubeArray: WebGPUConstants.TextureViewDimension.CubeArray,\r\n texture2D: WebGPUConstants.TextureViewDimension.E2d,\r\n texture2DArray: WebGPUConstants.TextureViewDimension.E2dArray,\r\n texture3D: WebGPUConstants.TextureViewDimension.E3d,\r\n };\r\n\r\n // if the webgl sampler type is not listed in this array, \"sampler\" is taken by default\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n protected static _SamplerTypeByWebGLSamplerType: { [key: string]: string } = {\r\n sampler2DShadow: \"samplerShadow\",\r\n sampler2DArrayShadow: \"samplerShadow\",\r\n };\r\n\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n protected static _IsComparisonSamplerByWebGPUSamplerType: { [key: string]: boolean } = {\r\n samplerShadow: true,\r\n samplerArrayShadow: true,\r\n sampler: false,\r\n };\r\n\r\n public shaderLanguage = ShaderLanguage.GLSL;\r\n\r\n protected _webgpuProcessingContext: WebGPUShaderProcessingContext;\r\n\r\n protected abstract _getArraySize(name: string, type: string, preProcessors: { [key: string]: string }): [string, string, number];\r\n protected abstract _generateLeftOverUBOCode(name: string, uniformBufferDescription: WebGPUBufferDescription): string;\r\n\r\n protected _addUniformToLeftOverUBO(name: string, uniformType: string, preProcessors: { [key: string]: string }): void {\r\n let length = 0;\r\n\r\n [name, uniformType, length] = this._getArraySize(name, uniformType, preProcessors);\r\n\r\n for (let i = 0; i < this._webgpuProcessingContext.leftOverUniforms.length; i++) {\r\n if (this._webgpuProcessingContext.leftOverUniforms[i].name === name) {\r\n return;\r\n }\r\n }\r\n\r\n this._webgpuProcessingContext.leftOverUniforms.push({\r\n name,\r\n type: uniformType,\r\n length,\r\n });\r\n }\r\n\r\n protected _buildLeftOverUBO(): string {\r\n if (!this._webgpuProcessingContext.leftOverUniforms.length) {\r\n return \"\";\r\n }\r\n const name = WebGPUShaderProcessor.LeftOvertUBOName;\r\n let availableUBO = this._webgpuProcessingContext.availableBuffers[name];\r\n if (!availableUBO) {\r\n availableUBO = {\r\n binding: this._webgpuProcessingContext.getNextFreeUBOBinding(),\r\n };\r\n this._webgpuProcessingContext.availableBuffers[name] = availableUBO;\r\n this._addBufferBindingDescription(name, availableUBO, WebGPUConstants.BufferBindingType.Uniform, true);\r\n this._addBufferBindingDescription(name, availableUBO, WebGPUConstants.BufferBindingType.Uniform, false);\r\n }\r\n\r\n return this._generateLeftOverUBOCode(name, availableUBO);\r\n }\r\n\r\n protected _collectBindingNames(): void {\r\n // collect all the binding names for faster processing in WebGPUCacheBindGroup\r\n for (let i = 0; i < this._webgpuProcessingContext.bindGroupLayoutEntries.length; i++) {\r\n const setDefinition = this._webgpuProcessingContext.bindGroupLayoutEntries[i];\r\n if (setDefinition === undefined) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[i] = [];\r\n continue;\r\n }\r\n for (let j = 0; j < setDefinition.length; j++) {\r\n const entry = this._webgpuProcessingContext.bindGroupLayoutEntries[i][j];\r\n const name = this._webgpuProcessingContext.bindGroupLayoutEntryInfo[i][entry.binding].name;\r\n const nameInArrayOfTexture = this._webgpuProcessingContext.bindGroupLayoutEntryInfo[i][entry.binding].nameInArrayOfTexture;\r\n if (entry) {\r\n if (entry.texture || entry.externalTexture || entry.storageTexture) {\r\n this._webgpuProcessingContext.textureNames.push(nameInArrayOfTexture!);\r\n } else if (entry.sampler) {\r\n this._webgpuProcessingContext.samplerNames.push(name);\r\n } else if (entry.buffer) {\r\n this._webgpuProcessingContext.bufferNames.push(name);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n protected _preCreateBindGroupEntries(): void {\r\n const bindGroupEntries = this._webgpuProcessingContext.bindGroupEntries;\r\n\r\n for (let i = 0; i < this._webgpuProcessingContext.bindGroupLayoutEntries.length; i++) {\r\n const setDefinition = this._webgpuProcessingContext.bindGroupLayoutEntries[i];\r\n\r\n const entries: GPUBindGroupEntry[] = [];\r\n for (let j = 0; j < setDefinition.length; j++) {\r\n const entry = this._webgpuProcessingContext.bindGroupLayoutEntries[i][j];\r\n\r\n if (entry.sampler || entry.texture || entry.storageTexture || entry.externalTexture) {\r\n entries.push({\r\n binding: entry.binding,\r\n resource: undefined as any,\r\n });\r\n } else if (entry.buffer) {\r\n entries.push({\r\n binding: entry.binding,\r\n resource: {\r\n buffer: undefined as any,\r\n offset: 0,\r\n size: 0,\r\n },\r\n });\r\n }\r\n }\r\n\r\n bindGroupEntries[i] = entries;\r\n }\r\n }\r\n\r\n protected _addTextureBindingDescription(\r\n name: string,\r\n textureInfo: WebGPUTextureDescription,\r\n textureIndex: number,\r\n dimension: Nullable<GPUTextureViewDimension>,\r\n format: Nullable<GPUTextureFormat>,\r\n isVertex: boolean\r\n ): void {\r\n // eslint-disable-next-line prefer-const\r\n let { groupIndex, bindingIndex } = textureInfo.textures[textureIndex];\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex]) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex] = [];\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex] = [];\r\n }\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex]) {\r\n let len;\r\n if (dimension === null) {\r\n len = this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex].push({\r\n binding: bindingIndex,\r\n visibility: 0,\r\n externalTexture: {},\r\n });\r\n } else if (format) {\r\n len = this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex].push({\r\n binding: bindingIndex,\r\n visibility: 0,\r\n storageTexture: {\r\n access: WebGPUConstants.StorageTextureAccess.WriteOnly,\r\n format,\r\n viewDimension: dimension,\r\n },\r\n });\r\n } else {\r\n len = this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex].push({\r\n binding: bindingIndex,\r\n visibility: 0,\r\n texture: {\r\n sampleType: textureInfo.sampleType,\r\n viewDimension: dimension,\r\n multisampled: false,\r\n },\r\n });\r\n }\r\n const textureName = textureInfo.isTextureArray ? name + textureIndex : name;\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex] = { name, index: len - 1, nameInArrayOfTexture: textureName };\r\n }\r\n\r\n bindingIndex = this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex].index;\r\n if (isVertex) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Vertex;\r\n } else {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Fragment;\r\n }\r\n }\r\n\r\n protected _addSamplerBindingDescription(name: string, samplerInfo: WebGPUSamplerDescription, isVertex: boolean): void {\r\n // eslint-disable-next-line prefer-const\r\n let { groupIndex, bindingIndex } = samplerInfo.binding;\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex]) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex] = [];\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex] = [];\r\n }\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex]) {\r\n const len = this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex].push({\r\n binding: bindingIndex,\r\n visibility: 0,\r\n sampler: {\r\n type: samplerInfo.type,\r\n },\r\n });\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex] = { name, index: len - 1 };\r\n }\r\n\r\n bindingIndex = this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex].index;\r\n if (isVertex) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Vertex;\r\n } else {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Fragment;\r\n }\r\n }\r\n\r\n protected _addBufferBindingDescription(name: string, uniformBufferInfo: WebGPUBufferDescription, bufferType: GPUBufferBindingType, isVertex: boolean): void {\r\n // eslint-disable-next-line prefer-const\r\n let { groupIndex, bindingIndex } = uniformBufferInfo.binding;\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex]) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex] = [];\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex] = [];\r\n }\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex]) {\r\n const len = this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex].push({\r\n binding: bindingIndex,\r\n visibility: 0,\r\n buffer: {\r\n type: bufferType,\r\n },\r\n });\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex] = { name, index: len - 1 };\r\n }\r\n\r\n bindingIndex = this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex].index;\r\n if (isVertex) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Vertex;\r\n } else {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Fragment;\r\n }\r\n }\r\n\r\n protected _injectStartingAndEndingCode(code: string, mainFuncDecl: string, startingCode?: string, endingCode?: string): string {\r\n let idx = code.indexOf(mainFuncDecl);\r\n if (idx < 0) {\r\n console.error(`No \"main\" function found in shader code! Processing aborted.`);\r\n return code;\r\n }\r\n if (startingCode) {\r\n // eslint-disable-next-line no-empty\r\n while (idx++ < code.length && code.charAt(idx) != \"{\") {}\r\n if (idx < code.length) {\r\n const part1 = code.substring(0, idx + 1);\r\n const part2 = code.substring(idx + 1);\r\n code = part1 + startingCode + part2;\r\n }\r\n }\r\n\r\n if (endingCode) {\r\n const lastClosingCurly = code.lastIndexOf(\"}\");\r\n code = code.substring(0, lastClosingCurly);\r\n code += endingCode + \"\\n}\";\r\n }\r\n\r\n return code;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"webgpuShaderProcessor.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuShaderProcessor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAGhE,OAAO,KAAK,eAAe,MAAM,mBAAmB,CAAC;AAGrD,gBAAgB;AAChB,MAAM,OAAgB,qBAAqB;IAA3C;QA4EW,mBAAc,GAAG,cAAc,CAAC,IAAI,CAAC;IAsOhD,CAAC;IA/Na,wBAAwB,CAAC,IAAY,EAAE,WAAmB,EAAE,aAAwC;QAC1G,IAAI,MAAM,GAAG,CAAC,CAAC;QAEf,CAAC,IAAI,EAAE,WAAW,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC;QAEnF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC5E,IAAI,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,EAAE;gBACjE,OAAO;aACV;SACJ;QAED,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC;YAChD,IAAI;YACJ,IAAI,EAAE,WAAW;YACjB,MAAM;SACT,CAAC,CAAC;IACP,CAAC;IAES,iBAAiB;QACvB,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,MAAM,EAAE;YACxD,OAAO,EAAE,CAAC;SACb;QACD,MAAM,IAAI,GAAG,qBAAqB,CAAC,gBAAgB,CAAC;QACpD,IAAI,YAAY,GAAG,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;QACxE,IAAI,CAAC,YAAY,EAAE;YACf,YAAY,GAAG;gBACX,OAAO,EAAE,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE;aACjE,CAAC;YACF,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,YAAY,CAAC;YACpE,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,YAAY,EAAE,eAAe,CAAC,iBAAiB,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;YACvG,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,YAAY,EAAE,eAAe,CAAC,iBAAiB,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;SAC3G;QAED,OAAO,IAAI,CAAC,wBAAwB,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;IAC7D,CAAC;IAES,oBAAoB;QAC1B,8EAA8E;QAC9E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAClF,MAAM,aAAa,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC;YAC9E,IAAI,aAAa,KAAK,SAAS,EAAE;gBAC7B,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC;gBAC7D,SAAS;aACZ;YACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC3C,MAAM,KAAK,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACzE,MAAM,IAAI,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC;gBAC3F,MAAM,oBAAoB,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,oBAAoB,CAAC;gBAC3H,IAAI,KAAK,EAAE;oBACP,IAAI,KAAK,CAAC,OAAO,IAAI,KAAK,CAAC,eAAe,IAAI,KAAK,CAAC,cAAc,EAAE;wBAChE,IAAI,CAAC,wBAAwB,CAAC,YAAY,CAAC,IAAI,CAAC,oBAAqB,CAAC,CAAC;qBAC1E;yBAAM,IAAI,KAAK,CAAC,OAAO,EAAE;wBACtB,IAAI,CAAC,wBAAwB,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;qBACzD;yBAAM,IAAI,KAAK,CAAC,MAAM,EAAE;wBACrB,IAAI,CAAC,wBAAwB,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;qBACxD;iBACJ;aACJ;SACJ;IACL,CAAC;IAES,0BAA0B;QAChC,MAAM,gBAAgB,GAAG,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC;QAExE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAClF,MAAM,aAAa,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC;YAE9E,MAAM,OAAO,GAAwB,EAAE,CAAC;YACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC3C,MAAM,KAAK,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAEzE,IAAI,KAAK,CAAC,OAAO,IAAI,KAAK,CAAC,OAAO,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,eAAe,EAAE;oBACjF,OAAO,CAAC,IAAI,CAAC;wBACT,OAAO,EAAE,KAAK,CAAC,OAAO;wBACtB,QAAQ,EAAE,SAAgB;qBAC7B,CAAC,CAAC;iBACN;qBAAM,IAAI,KAAK,CAAC,MAAM,EAAE;oBACrB,OAAO,CAAC,IAAI,CAAC;wBACT,OAAO,EAAE,KAAK,CAAC,OAAO;wBACtB,QAAQ,EAAE;4BACN,MAAM,EAAE,SAAgB;4BACxB,MAAM,EAAE,CAAC;4BACT,IAAI,EAAE,CAAC;yBACV;qBACJ,CAAC,CAAC;iBACN;aACJ;YAED,gBAAgB,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC;SACjC;IACL,CAAC;IAES,6BAA6B,CACnC,IAAY,EACZ,WAAqC,EACrC,YAAoB,EACpB,SAA4C,EAC5C,MAAkC,EAClC,QAAiB;QAEjB,wCAAwC;QACxC,IAAI,EAAE,UAAU,EAAE,YAAY,EAAE,GAAG,WAAW,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACtE,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,EAAE;YACnE,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;YACtE,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;SAC3E;QACD,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,EAAE;YACnF,IAAI,GAAG,CAAC;YACR,IAAI,SAAS,KAAK,IAAI,EAAE;gBACpB,GAAG,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;oBACxE,OAAO,EAAE,YAAY;oBACrB,UAAU,EAAE,CAAC;oBACb,eAAe,EAAE,EAAE;iBACtB,CAAC,CAAC;aACN;iBAAM,IAAI,MAAM,EAAE;gBACf,GAAG,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;oBACxE,OAAO,EAAE,YAAY;oBACrB,UAAU,EAAE,CAAC;oBACb,cAAc,EAAE;wBACZ,MAAM,EAAE,eAAe,CAAC,oBAAoB,CAAC,SAAS;wBACtD,MAAM;wBACN,aAAa,EAAE,SAAS;qBAC3B;iBACJ,CAAC,CAAC;aACN;iBAAM;gBACH,GAAG,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;oBACxE,OAAO,EAAE,YAAY;oBACrB,UAAU,EAAE,CAAC;oBACb,OAAO,EAAE;wBACL,UAAU,EAAE,WAAW,CAAC,UAAU;wBAClC,aAAa,EAAE,SAAS;wBACxB,YAAY,EAAE,KAAK;qBACtB;iBACJ,CAAC,CAAC;aACN;YACD,MAAM,WAAW,GAAG,WAAW,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,GAAG,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC;YAC5E,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,GAAG,CAAC,EAAE,oBAAoB,EAAE,WAAW,EAAE,CAAC;SAClJ;QAED,YAAY,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,KAAK,CAAC;QACtG,IAAI,QAAQ,EAAE;YACV,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,MAAM,CAAC;SACnI;aAAM;YACH,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,QAAQ,CAAC;SACrI;IACL,CAAC;IAES,6BAA6B,CAAC,IAAY,EAAE,WAAqC,EAAE,QAAiB;QAC1G,wCAAwC;QACxC,IAAI,EAAE,UAAU,EAAE,YAAY,EAAE,GAAG,WAAW,CAAC,OAAO,CAAC;QACvD,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,EAAE;YACnE,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;YACtE,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;SAC3E;QACD,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,EAAE;YACnF,MAAM,GAAG,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;gBAC9E,OAAO,EAAE,YAAY;gBACrB,UAAU,EAAE,CAAC;gBACb,OAAO,EAAE;oBACL,IAAI,EAAE,WAAW,CAAC,IAAI;iBACzB;aACJ,CAAC,CAAC;YACH,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,GAAG,CAAC,EAAE,CAAC;SAC/G;QAED,YAAY,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,KAAK,CAAC;QACtG,IAAI,QAAQ,EAAE;YACV,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,MAAM,CAAC;SACnI;aAAM;YACH,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,QAAQ,CAAC;SACrI;IACL,CAAC;IAES,4BAA4B,CAAC,IAAY,EAAE,iBAA0C,EAAE,UAAgC,EAAE,QAAiB;QAChJ,wCAAwC;QACxC,IAAI,EAAE,UAAU,EAAE,YAAY,EAAE,GAAG,iBAAiB,CAAC,OAAO,CAAC;QAC7D,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,EAAE;YACnE,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;YACtE,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;SAC3E;QACD,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,EAAE;YACnF,MAAM,GAAG,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;gBAC9E,OAAO,EAAE,YAAY;gBACrB,UAAU,EAAE,CAAC;gBACb,MAAM,EAAE;oBACJ,IAAI,EAAE,UAAU;iBACnB;aACJ,CAAC,CAAC;YACH,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,GAAG,CAAC,EAAE,CAAC;SAC/G;QAED,YAAY,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,KAAK,CAAC;QACtG,IAAI,QAAQ,EAAE;YACV,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,MAAM,CAAC;SACnI;aAAM;YACH,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,YAAY,CAAC,CAAC,UAAU,IAAI,eAAe,CAAC,WAAW,CAAC,QAAQ,CAAC;SACrI;IACL,CAAC;IAES,4BAA4B,CAAC,IAAY,EAAE,YAAoB,EAAE,YAAqB,EAAE,UAAmB;QACjH,IAAI,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;QACrC,IAAI,GAAG,GAAG,CAAC,EAAE;YACT,OAAO,CAAC,KAAK,CAAC,8DAA8D,CAAC,CAAC;YAC9E,OAAO,IAAI,CAAC;SACf;QACD,IAAI,YAAY,EAAE;YACd,oCAAoC;YACpC,OAAO,GAAG,EAAE,GAAG,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,GAAG,EAAE,GAAE;YACzD,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,EAAE;gBACnB,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC;gBACzC,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;gBACtC,IAAI,GAAG,KAAK,GAAG,YAAY,GAAG,KAAK,CAAC;aACvC;SACJ;QAED,IAAI,UAAU,EAAE;YACZ,MAAM,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YAC/C,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3C,IAAI,IAAI,UAAU,GAAG,KAAK,CAAC;SAC9B;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;;AAhTsB,uCAAiB,GAAG,SAAS,AAAZ,CAAa;AAC9B,sCAAgB,GAAG,UAAU,AAAb,CAAc;AAC9B,sCAAgB,GAAG,WAAW,AAAd,CAAe;AAExC,kCAAY,GAA+B;IACrD,aAAa;IACb,IAAI,EAAE,CAAC;IACP,GAAG,EAAE,CAAC;IACN,KAAK,EAAE,CAAC;IACR,IAAI,EAAE,CAAC;IACP,KAAK,EAAE,CAAC;IACR,KAAK,EAAE,CAAC;IACR,IAAI,EAAE,CAAC;IACP,KAAK,EAAE,CAAC;IACR,KAAK,EAAE,CAAC;IACR,IAAI,EAAE,CAAC;IACP,KAAK,EAAE,CAAC;IACR,KAAK,EAAE,CAAC;IACR,IAAI,EAAE,CAAC;IACP,IAAI,EAAE,EAAE;IACR,IAAI,EAAE,EAAE;IAER,aAAa;IACb,GAAG,EAAE,CAAC;IACN,GAAG,EAAE,CAAC;IACN,GAAG,EAAE,CAAC;IACN,MAAM,EAAE,CAAC;IACT,MAAM,EAAE,EAAE;IACV,MAAM,EAAE,EAAE;CACb,AAzByB,CAyBxB;AAEF,gEAAgE;AAC/C,wDAAkC,GAA8B;IAC7E,SAAS,EAAE,WAAW;IACtB,cAAc,EAAE,gBAAgB;IAChC,eAAe,EAAE,iBAAiB;IAClC,oBAAoB,EAAE,sBAAsB;IAC5C,WAAW,EAAE,aAAa;IAC1B,SAAS,EAAE,WAAW;CACzB,AAPkD,CAOjD;AAEF,gEAAgE;AAC/C,oDAA8B,GAA8B;IACzE,SAAS,EAAE,WAAW;IACtB,cAAc,EAAE,gBAAgB;IAChC,eAAe,EAAE,WAAW;IAC5B,oBAAoB,EAAE,gBAAgB;IACtC,WAAW,EAAE,aAAa;IAC1B,gBAAgB,EAAE,kBAAkB;IACpC,SAAS,EAAE,WAAW;CACzB,AAR8C,CAQ7C;AAEF,gEAAgE;AAC/C,iEAA2C,GAA+C;IACvG,WAAW,EAAE,eAAe,CAAC,oBAAoB,CAAC,IAAI;IACtD,gBAAgB,EAAE,eAAe,CAAC,oBAAoB,CAAC,SAAS;IAChE,SAAS,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACnD,cAAc,EAAE,eAAe,CAAC,oBAAoB,CAAC,QAAQ;IAC7D,SAAS,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;CACtD,AAN2D,CAM1D;AAEF,uFAAuF;AACvF,gEAAgE;AAC/C,oDAA8B,GAA8B;IACzE,eAAe,EAAE,eAAe;IAChC,oBAAoB,EAAE,eAAe;CACxC,AAH8C,CAG7C;AAEF,gEAAgE;AAC/C,6DAAuC,GAA+B;IACnF,aAAa,EAAE,IAAI;IACnB,kBAAkB,EAAE,IAAI;IACxB,OAAO,EAAE,KAAK;CACjB,AAJuD,CAItD","sourcesContent":["import { ShaderLanguage } from \"../../Materials/shaderLanguage\";\r\nimport type { Nullable } from \"../../types\";\r\nimport type { IShaderProcessor } from \"../Processors/iShaderProcessor\";\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\nimport type { WebGPUSamplerDescription, WebGPUShaderProcessingContext, WebGPUTextureDescription, WebGPUBufferDescription } from \"./webgpuShaderProcessingContext\";\r\n\r\n/** @internal */\r\nexport abstract class WebGPUShaderProcessor implements IShaderProcessor {\r\n public static readonly AutoSamplerSuffix = \"Sampler\";\r\n public static readonly LeftOvertUBOName = \"LeftOver\";\r\n public static readonly InternalsUBOName = \"Internals\";\r\n\r\n public static UniformSizes: { [type: string]: number } = {\r\n // GLSL types\r\n bool: 1,\r\n int: 1,\r\n float: 1,\r\n vec2: 2,\r\n ivec2: 2,\r\n uvec2: 2,\r\n vec3: 3,\r\n ivec3: 3,\r\n uvec3: 3,\r\n vec4: 4,\r\n ivec4: 4,\r\n uvec4: 4,\r\n mat2: 4,\r\n mat3: 12,\r\n mat4: 16,\r\n\r\n // WGSL types\r\n i32: 1,\r\n u32: 1,\r\n f32: 1,\r\n mat2x2: 4,\r\n mat3x3: 12,\r\n mat4x4: 16,\r\n };\r\n\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n protected static _SamplerFunctionByWebGLSamplerType: { [key: string]: string } = {\r\n sampler2D: \"sampler2D\",\r\n sampler2DArray: \"sampler2DArray\",\r\n sampler2DShadow: \"sampler2DShadow\",\r\n sampler2DArrayShadow: \"sampler2DArrayShadow\",\r\n samplerCube: \"samplerCube\",\r\n sampler3D: \"sampler3D\",\r\n };\r\n\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n protected static _TextureTypeByWebGLSamplerType: { [key: string]: string } = {\r\n sampler2D: \"texture2D\",\r\n sampler2DArray: \"texture2DArray\",\r\n sampler2DShadow: \"texture2D\",\r\n sampler2DArrayShadow: \"texture2DArray\",\r\n samplerCube: \"textureCube\",\r\n samplerCubeArray: \"textureCubeArray\",\r\n sampler3D: \"texture3D\",\r\n };\r\n\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n protected static _GpuTextureViewDimensionByWebGPUTextureType: { [key: string]: GPUTextureViewDimension } = {\r\n textureCube: WebGPUConstants.TextureViewDimension.Cube,\r\n textureCubeArray: WebGPUConstants.TextureViewDimension.CubeArray,\r\n texture2D: WebGPUConstants.TextureViewDimension.E2d,\r\n texture2DArray: WebGPUConstants.TextureViewDimension.E2dArray,\r\n texture3D: WebGPUConstants.TextureViewDimension.E3d,\r\n };\r\n\r\n // if the webgl sampler type is not listed in this array, \"sampler\" is taken by default\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n protected static _SamplerTypeByWebGLSamplerType: { [key: string]: string } = {\r\n sampler2DShadow: \"samplerShadow\",\r\n sampler2DArrayShadow: \"samplerShadow\",\r\n };\r\n\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n protected static _IsComparisonSamplerByWebGPUSamplerType: { [key: string]: boolean } = {\r\n samplerShadow: true,\r\n samplerArrayShadow: true,\r\n sampler: false,\r\n };\r\n\r\n public shaderLanguage = ShaderLanguage.GLSL;\r\n\r\n protected _webgpuProcessingContext: WebGPUShaderProcessingContext;\r\n\r\n protected abstract _getArraySize(name: string, type: string, preProcessors: { [key: string]: string }): [string, string, number];\r\n protected abstract _generateLeftOverUBOCode(name: string, uniformBufferDescription: WebGPUBufferDescription): string;\r\n\r\n protected _addUniformToLeftOverUBO(name: string, uniformType: string, preProcessors: { [key: string]: string }): void {\r\n let length = 0;\r\n\r\n [name, uniformType, length] = this._getArraySize(name, uniformType, preProcessors);\r\n\r\n for (let i = 0; i < this._webgpuProcessingContext.leftOverUniforms.length; i++) {\r\n if (this._webgpuProcessingContext.leftOverUniforms[i].name === name) {\r\n return;\r\n }\r\n }\r\n\r\n this._webgpuProcessingContext.leftOverUniforms.push({\r\n name,\r\n type: uniformType,\r\n length,\r\n });\r\n }\r\n\r\n protected _buildLeftOverUBO(): string {\r\n if (!this._webgpuProcessingContext.leftOverUniforms.length) {\r\n return \"\";\r\n }\r\n const name = WebGPUShaderProcessor.LeftOvertUBOName;\r\n let availableUBO = this._webgpuProcessingContext.availableBuffers[name];\r\n if (!availableUBO) {\r\n availableUBO = {\r\n binding: this._webgpuProcessingContext.getNextFreeUBOBinding(),\r\n };\r\n this._webgpuProcessingContext.availableBuffers[name] = availableUBO;\r\n this._addBufferBindingDescription(name, availableUBO, WebGPUConstants.BufferBindingType.Uniform, true);\r\n this._addBufferBindingDescription(name, availableUBO, WebGPUConstants.BufferBindingType.Uniform, false);\r\n }\r\n\r\n return this._generateLeftOverUBOCode(name, availableUBO);\r\n }\r\n\r\n protected _collectBindingNames(): void {\r\n // collect all the binding names for faster processing in WebGPUCacheBindGroup\r\n for (let i = 0; i < this._webgpuProcessingContext.bindGroupLayoutEntries.length; i++) {\r\n const setDefinition = this._webgpuProcessingContext.bindGroupLayoutEntries[i];\r\n if (setDefinition === undefined) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[i] = [];\r\n continue;\r\n }\r\n for (let j = 0; j < setDefinition.length; j++) {\r\n const entry = this._webgpuProcessingContext.bindGroupLayoutEntries[i][j];\r\n const name = this._webgpuProcessingContext.bindGroupLayoutEntryInfo[i][entry.binding].name;\r\n const nameInArrayOfTexture = this._webgpuProcessingContext.bindGroupLayoutEntryInfo[i][entry.binding].nameInArrayOfTexture;\r\n if (entry) {\r\n if (entry.texture || entry.externalTexture || entry.storageTexture) {\r\n this._webgpuProcessingContext.textureNames.push(nameInArrayOfTexture!);\r\n } else if (entry.sampler) {\r\n this._webgpuProcessingContext.samplerNames.push(name);\r\n } else if (entry.buffer) {\r\n this._webgpuProcessingContext.bufferNames.push(name);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n protected _preCreateBindGroupEntries(): void {\r\n const bindGroupEntries = this._webgpuProcessingContext.bindGroupEntries;\r\n\r\n for (let i = 0; i < this._webgpuProcessingContext.bindGroupLayoutEntries.length; i++) {\r\n const setDefinition = this._webgpuProcessingContext.bindGroupLayoutEntries[i];\r\n\r\n const entries: GPUBindGroupEntry[] = [];\r\n for (let j = 0; j < setDefinition.length; j++) {\r\n const entry = this._webgpuProcessingContext.bindGroupLayoutEntries[i][j];\r\n\r\n if (entry.sampler || entry.texture || entry.storageTexture || entry.externalTexture) {\r\n entries.push({\r\n binding: entry.binding,\r\n resource: undefined as any,\r\n });\r\n } else if (entry.buffer) {\r\n entries.push({\r\n binding: entry.binding,\r\n resource: {\r\n buffer: undefined as any,\r\n offset: 0,\r\n size: 0,\r\n },\r\n });\r\n }\r\n }\r\n\r\n bindGroupEntries[i] = entries;\r\n }\r\n }\r\n\r\n protected _addTextureBindingDescription(\r\n name: string,\r\n textureInfo: WebGPUTextureDescription,\r\n textureIndex: number,\r\n dimension: Nullable<GPUTextureViewDimension>,\r\n format: Nullable<GPUTextureFormat>,\r\n isVertex: boolean\r\n ): void {\r\n // eslint-disable-next-line prefer-const\r\n let { groupIndex, bindingIndex } = textureInfo.textures[textureIndex];\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex]) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex] = [];\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex] = [];\r\n }\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex]) {\r\n let len;\r\n if (dimension === null) {\r\n len = this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex].push({\r\n binding: bindingIndex,\r\n visibility: 0,\r\n externalTexture: {},\r\n });\r\n } else if (format) {\r\n len = this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex].push({\r\n binding: bindingIndex,\r\n visibility: 0,\r\n storageTexture: {\r\n access: WebGPUConstants.StorageTextureAccess.WriteOnly,\r\n format,\r\n viewDimension: dimension,\r\n },\r\n });\r\n } else {\r\n len = this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex].push({\r\n binding: bindingIndex,\r\n visibility: 0,\r\n texture: {\r\n sampleType: textureInfo.sampleType,\r\n viewDimension: dimension,\r\n multisampled: false,\r\n },\r\n });\r\n }\r\n const textureName = textureInfo.isTextureArray ? name + textureIndex : name;\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex] = { name, index: len - 1, nameInArrayOfTexture: textureName };\r\n }\r\n\r\n bindingIndex = this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex].index;\r\n if (isVertex) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Vertex;\r\n } else {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Fragment;\r\n }\r\n }\r\n\r\n protected _addSamplerBindingDescription(name: string, samplerInfo: WebGPUSamplerDescription, isVertex: boolean): void {\r\n // eslint-disable-next-line prefer-const\r\n let { groupIndex, bindingIndex } = samplerInfo.binding;\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex]) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex] = [];\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex] = [];\r\n }\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex]) {\r\n const len = this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex].push({\r\n binding: bindingIndex,\r\n visibility: 0,\r\n sampler: {\r\n type: samplerInfo.type,\r\n },\r\n });\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex] = { name, index: len - 1 };\r\n }\r\n\r\n bindingIndex = this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex].index;\r\n if (isVertex) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Vertex;\r\n } else {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Fragment;\r\n }\r\n }\r\n\r\n protected _addBufferBindingDescription(name: string, uniformBufferInfo: WebGPUBufferDescription, bufferType: GPUBufferBindingType, isVertex: boolean): void {\r\n // eslint-disable-next-line prefer-const\r\n let { groupIndex, bindingIndex } = uniformBufferInfo.binding;\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex]) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex] = [];\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex] = [];\r\n }\r\n if (!this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex]) {\r\n const len = this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex].push({\r\n binding: bindingIndex,\r\n visibility: 0,\r\n buffer: {\r\n type: bufferType,\r\n },\r\n });\r\n this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex] = { name, index: len - 1 };\r\n }\r\n\r\n bindingIndex = this._webgpuProcessingContext.bindGroupLayoutEntryInfo[groupIndex][bindingIndex].index;\r\n if (isVertex) {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Vertex;\r\n } else {\r\n this._webgpuProcessingContext.bindGroupLayoutEntries[groupIndex][bindingIndex].visibility |= WebGPUConstants.ShaderStage.Fragment;\r\n }\r\n }\r\n\r\n protected _injectStartingAndEndingCode(code: string, mainFuncDecl: string, startingCode?: string, endingCode?: string): string {\r\n let idx = code.indexOf(mainFuncDecl);\r\n if (idx < 0) {\r\n console.error(`No \"main\" function found in shader code! Processing aborted.`);\r\n return code;\r\n }\r\n if (startingCode) {\r\n // eslint-disable-next-line no-empty\r\n while (idx++ < code.length && code.charAt(idx) != \"{\") {}\r\n if (idx < code.length) {\r\n const part1 = code.substring(0, idx + 1);\r\n const part2 = code.substring(idx + 1);\r\n code = part1 + startingCode + part2;\r\n }\r\n }\r\n\r\n if (endingCode) {\r\n const lastClosingCurly = code.lastIndexOf(\"}\");\r\n code = code.substring(0, lastClosingCurly);\r\n code += endingCode + \"\\n}\";\r\n }\r\n\r\n return code;\r\n }\r\n}\r\n"]}
|
|
@@ -37,7 +37,7 @@ export class WebGPUShaderProcessorGLSL extends WebGPUShaderProcessor {
|
|
|
37
37
|
this.varyingFragmentKeywordName = undefined;
|
|
38
38
|
}
|
|
39
39
|
preProcessShaderCode(code, isFragment) {
|
|
40
|
-
const ubDeclaration = `// Internals UBO\
|
|
40
|
+
const ubDeclaration = `// Internals UBO\nuniform ${WebGPUShaderProcessor.InternalsUBOName} {\nfloat yFactor_;\nfloat textureOutputHeight_;\n};\n`;
|
|
41
41
|
const alreadyInjected = code.indexOf("// Internals UBO") !== -1;
|
|
42
42
|
if (isFragment) {
|
|
43
43
|
this._fragmentIsGLES3 = code.indexOf("#version 3") !== -1;
|
|
@@ -54,9 +54,9 @@ export class WebGPUShaderProcessorGLSL extends WebGPUShaderProcessor {
|
|
|
54
54
|
return alreadyInjected ? code : ubDeclaration + code;
|
|
55
55
|
}
|
|
56
56
|
varyingCheck(varying, isFragment) {
|
|
57
|
-
const outRegex = /(flat\s)?\s
|
|
58
|
-
const inRegex = /(flat\s)?\s
|
|
59
|
-
const varyingRegex = /(flat\s)?\s
|
|
57
|
+
const outRegex = /(flat\s)?\s*\bout\b/;
|
|
58
|
+
const inRegex = /(flat\s)?\s*\bin\b/;
|
|
59
|
+
const varyingRegex = /(flat\s)?\s*\bvarying\b/;
|
|
60
60
|
const regex = isFragment && this._fragmentIsGLES3 ? inRegex : !isFragment && this._vertexIsGLES3 ? outRegex : varyingRegex;
|
|
61
61
|
return regex.test(varying);
|
|
62
62
|
}
|
|
@@ -161,21 +161,21 @@ export class WebGPUShaderProcessorGLSL extends WebGPUShaderProcessor {
|
|
|
161
161
|
// Manage textures and samplers.
|
|
162
162
|
if (!isTextureArray) {
|
|
163
163
|
arraySize = 1;
|
|
164
|
-
uniform = `layout(set = ${samplerGroupIndex}, binding = ${samplerBindingIndex}) uniform ${
|
|
165
|
-
layout(set = ${textureInfo.textures[0].groupIndex}, binding = ${textureInfo.textures[0].bindingIndex}) uniform ${textureType} ${name}Texture;
|
|
164
|
+
uniform = `layout(set = ${samplerGroupIndex}, binding = ${samplerBindingIndex}) uniform ${samplerType} ${samplerName};
|
|
165
|
+
layout(set = ${textureInfo.textures[0].groupIndex}, binding = ${textureInfo.textures[0].bindingIndex}) uniform ${componentType}${textureType} ${name}Texture;
|
|
166
166
|
#define ${name} ${componentType}${samplerFunction}(${name}Texture, ${samplerName})`;
|
|
167
167
|
}
|
|
168
168
|
else {
|
|
169
169
|
const layouts = [];
|
|
170
170
|
layouts.push(`layout(set = ${samplerGroupIndex}, binding = ${samplerBindingIndex}) uniform ${componentType}${samplerType} ${samplerName};`);
|
|
171
|
-
uniform = `\
|
|
171
|
+
uniform = `\n`;
|
|
172
172
|
for (let i = 0; i < arraySize; ++i) {
|
|
173
173
|
const textureSetIndex = textureInfo.textures[i].groupIndex;
|
|
174
174
|
const textureBindingIndex = textureInfo.textures[i].bindingIndex;
|
|
175
175
|
layouts.push(`layout(set = ${textureSetIndex}, binding = ${textureBindingIndex}) uniform ${textureType} ${name}Texture${i};`);
|
|
176
|
-
uniform += `${i > 0 ? "\
|
|
176
|
+
uniform += `${i > 0 ? "\n" : ""}#define ${name}${i} ${componentType}${samplerFunction}(${name}Texture${i}, ${samplerName})`;
|
|
177
177
|
}
|
|
178
|
-
uniform = layouts.join("\
|
|
178
|
+
uniform = layouts.join("\n") + uniform;
|
|
179
179
|
this._textureArrayProcessing.push(name);
|
|
180
180
|
}
|
|
181
181
|
this._webgpuProcessingContext.availableTextures[name] = textureInfo;
|
|
@@ -231,6 +231,7 @@ export class WebGPUShaderProcessorGLSL extends WebGPUShaderProcessor {
|
|
|
231
231
|
}
|
|
232
232
|
`;
|
|
233
233
|
const injectCode = hasFragCoord ? "vec4 glFragCoord_;\n" : "";
|
|
234
|
+
const hasOutput = code.search(/layout *\(location *= *0\) *out/g) !== -1;
|
|
234
235
|
code = code.replace(/texture2DLodEXT\s*\(/g, "textureLod(");
|
|
235
236
|
code = code.replace(/textureCubeLodEXT\s*\(/g, "textureLod(");
|
|
236
237
|
code = code.replace(/textureCube\s*\(/g, "texture(");
|
|
@@ -239,7 +240,7 @@ export class WebGPUShaderProcessorGLSL extends WebGPUShaderProcessor {
|
|
|
239
240
|
code = code.replace(/gl_FragData/g, "glFragData");
|
|
240
241
|
code = code.replace(/gl_FragCoord/g, "glFragCoord_");
|
|
241
242
|
if (!this._fragmentIsGLES3) {
|
|
242
|
-
code = code.replace(/void\s+?main\s*\(/g, (hasDrawBuffersExtension ? "" : "layout(location = 0) out vec4 glFragColor;\n") + "void main(");
|
|
243
|
+
code = code.replace(/void\s+?main\s*\(/g, (hasDrawBuffersExtension || hasOutput ? "" : "layout(location = 0) out vec4 glFragColor;\n") + "void main(");
|
|
243
244
|
}
|
|
244
245
|
else {
|
|
245
246
|
const match = /^\s*out\s+\S+\s+\S+\s*;/gm.exec(code);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpuShaderProcessorsGLSL.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuShaderProcessorsGLSL.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,6BAA6B,EAAE,MAAM,iCAAiC,CAAC;AAChF,OAAO,KAAK,eAAe,MAAM,mBAAmB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,OAAO,EAAE,qBAAqB,EAAE,MAAM,yBAAyB,CAAC;AAChE,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAEhE,gBAAgB;AAChB,MAAM,OAAO,yBAA0B,SAAQ,qBAAqB;IAApE;;QACc,qBAAgB,GAAkB,EAAE,CAAC;QACrC,4BAAuB,GAAkB,EAAE,CAAC;QAE5C,mBAAc,GAAY,KAAK,CAAC;QAChC,qBAAgB,GAAY,KAAK,CAAC;QAErC,mBAAc,GAAG,cAAc,CAAC,IAAI,CAAC;QACrC,eAAU,GAAG,IAAI,CAAC;IAoX7B,CAAC;IA/Wa,aAAa,CAAC,IAAY,EAAE,IAAY,EAAE,aAAwC;QACxF,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;QACrC,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;QACnC,IAAI,UAAU,GAAG,CAAC,IAAI,QAAQ,GAAG,CAAC,EAAE;YAChC,MAAM,cAAc,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC;YAChE,MAAM,GAAG,CAAC,cAAc,CAAC;YACzB,IAAI,KAAK,CAAC,MAAM,CAAC,EAAE;gBACf,MAAM,GAAG,CAAC,aAAa,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC,CAAC;aAClD;YACD,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC;SACrC;QACD,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,CAAC;IAChC,CAAC;IAEM,iBAAiB,CAAC,iBAAoD;QACzE,IAAI,CAAC,wBAAwB,GAAG,iBAAkD,CAAC;QAEnF,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC;QACjC,IAAI,CAAC,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC;QACxC,IAAI,CAAC,oBAAoB,GAAG,SAAS,CAAC;QACtC,IAAI,CAAC,wBAAwB,GAAG,SAAS,CAAC;QAC1C,IAAI,CAAC,0BAA0B,GAAG,SAAS,CAAC;IAChD,CAAC;IAEM,oBAAoB,CAAC,IAAY,EAAE,UAAmB;QACzD,MAAM,aAAa,GAAG,+BAA+B,qBAAqB,CAAC,gBAAgB,wDAAwD,CAAC;QACpJ,MAAM,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC,CAAC;QAEhE,IAAI,UAAU,EAAE;YACZ,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;YAC1D,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBACvB,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC;aAC1C;YACD,OAAO,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,aAAa,GAAG,kBAAkB,GAAG,IAAI,CAAC;SAC7E;QAED,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;QACxD,IAAI,IAAI,CAAC,cAAc,EAAE;YACrB,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;YACjC,IAAI,CAAC,wBAAwB,GAAG,KAAK,CAAC;SACzC;QACD,OAAO,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,aAAa,GAAG,IAAI,CAAC;IACzD,CAAC;IAEM,YAAY,CAAC,OAAe,EAAE,UAAmB;QACpD,MAAM,QAAQ,GAAG,iBAAiB,CAAC;QACnC,MAAM,OAAO,GAAG,gBAAgB,CAAC;QACjC,MAAM,YAAY,GAAG,qBAAqB,CAAC;QAE3C,MAAM,KAAK,GAAG,UAAU,IAAI,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,IAAI,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,YAAY,CAAC;QAE3H,OAAO,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAC/B,CAAC;IAEM,gBAAgB,CAAC,OAAe,EAAE,UAAmB,EAAE,aAAwC;;QAClG,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QAEpC,MAAM,QAAQ,GAAG,mEAAmE,CAAC;QACrF,MAAM,OAAO,GAAG,kEAAkE,CAAC;QACnF,MAAM,YAAY,GAAG,uEAAuE,CAAC;QAE7F,MAAM,KAAK,GAAG,UAAU,IAAI,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,IAAI,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,YAAY,CAAC;QAC3H,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAClC,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,sBAAsB,GAAG,MAAA,KAAK,CAAC,CAAC,CAAC,mCAAI,EAAE,CAAC;YAC9C,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC7B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,IAAI,QAAgB,CAAC;YACrB,IAAI,UAAU,EAAE;gBACZ,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;gBACjE,IAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,GAAG,EAAE,CAAC;gBACrC,IAAI,QAAQ,KAAK,SAAS,EAAE;oBACxB,MAAM,CAAC,IAAI,CAAC,+CAA+C,IAAI,2EAA2E,CAAC,CAAC;iBAC/I;aACJ;iBAAM;gBACH,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACtI,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC;gBACjE,IAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,GAAG,qBAAqB,QAAQ,KAAK,sBAAsB,OAAO,WAAW,IAAI,IAAI,GAAG,CAAC;aAC3H;YAED,OAAO,GAAG,OAAO,CAAC,OAAO,CACrB,KAAK,CAAC,CAAC,CAAC,EACR,QAAQ,KAAK,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,qBAAqB,QAAQ,KAAK,sBAAsB,IAAI,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,IAAI,WAAW,IAAI,IAAI,GAAG,CAChJ,CAAC;SACL;QACD,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,kBAAkB,CAAC,SAAiB,EAAE,aAAwC;QACjF,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QAEpC,MAAM,OAAO,GAAG,6BAA6B,CAAC;QAC9C,MAAM,WAAW,GAAG,oCAAoC,CAAC;QAEzD,MAAM,KAAK,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,WAAW,CAAC;QAC1D,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACpC,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,aAAa,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC/B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,MAAM,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,aAAa,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAElJ,IAAI,CAAC,wBAAwB,CAAC,mBAAmB,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC;YACnE,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC;YAEjE,SAAS,GAAG,SAAS,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,qBAAqB,QAAQ,QAAQ,aAAa,IAAI,IAAI,GAAG,CAAC,CAAC;SAC1G;QACD,OAAO,SAAS,CAAC;IACrB,CAAC;IAEM,gBAAgB,CAAC,OAAe,EAAE,UAAmB,EAAE,aAAwC;;QAClG,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QAEpC,MAAM,YAAY,GAAG,6DAA6D,CAAC;QAEnF,MAAM,KAAK,GAAG,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACzC,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,IAAI,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC3B,IAAI,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAEpB,IAAI,WAAW,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,WAAW,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE;gBAC9E,IAAI,SAAS,GAAG,CAAC,CAAC,CAAC,kDAAkD;gBAErE,CAAC,IAAI,EAAE,WAAW,EAAE,SAAS,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC;gBAEtF,IAAI,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;gBACxE,IAAI,CAAC,WAAW,EAAE;oBACd,WAAW,GAAG;wBACV,eAAe,EAAE,IAAI;wBACrB,cAAc,EAAE,SAAS,GAAG,CAAC;wBAC7B,gBAAgB,EAAE,KAAK;wBACvB,QAAQ,EAAE,EAAE;wBACZ,UAAU,EAAE,eAAe,CAAC,iBAAiB,CAAC,KAAK;qBACtD,CAAC;oBACF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,SAAS,IAAI,CAAC,CAAC,EAAE,EAAE,CAAC,EAAE;wBACvC,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE,CAAC,CAAC;qBACpF;iBACJ;gBAED,MAAM,WAAW,GAAG,MAAA,qBAAqB,CAAC,8BAA8B,CAAC,WAAW,CAAC,mCAAI,SAAS,CAAC;gBACnG,MAAM,mBAAmB,GAAG,CAAC,CAAC,qBAAqB,CAAC,uCAAuC,CAAC,WAAW,CAAC,CAAC;gBACzG,MAAM,kBAAkB,GAAG,mBAAmB,CAAC,CAAC,CAAC,eAAe,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC,CAAC,eAAe,CAAC,kBAAkB,CAAC,SAAS,CAAC;gBAC9I,MAAM,WAAW,GAAG,IAAI,GAAG,qBAAqB,CAAC,iBAAiB,CAAC;gBAEnE,IAAI,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC;gBAC/E,IAAI,CAAC,WAAW,EAAE;oBACd,WAAW,GAAG;wBACV,OAAO,EAAE,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE;wBAC9D,IAAI,EAAE,kBAAkB;qBAC3B,CAAC;iBACL;gBAED,MAAM,aAAa,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;gBAErG,IAAI,aAAa,EAAE;oBACf,WAAW,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;iBACvC;gBAED,MAAM,UAAU,GAAG,mBAAmB;oBAClC,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,KAAK;oBACzC,CAAC,CAAC,aAAa,KAAK,GAAG;wBACvB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,IAAI;wBACxC,CAAC,CAAC,aAAa,KAAK,GAAG;4BACvB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,IAAI;4BACxC,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,KAAK,CAAC;gBAE9C,WAAW,CAAC,UAAU,GAAG,UAAU,CAAC;gBAEpC,MAAM,cAAc,GAAG,SAAS,GAAG,CAAC,CAAC;gBACrC,MAAM,iBAAiB,GAAG,WAAW,CAAC,OAAO,CAAC,UAAU,CAAC;gBACzD,MAAM,mBAAmB,GAAG,WAAW,CAAC,OAAO,CAAC,YAAY,CAAC;gBAC7D,MAAM,eAAe,GAAG,qBAAqB,CAAC,kCAAkC,CAAC,WAAW,CAAC,CAAC;gBAC9F,MAAM,WAAW,GAAG,qBAAqB,CAAC,8BAA8B,CAAC,WAAW,CAAC,CAAC;gBACtF,MAAM,gBAAgB,GAAG,qBAAqB,CAAC,2CAA2C,CAAC,WAAW,CAAC,CAAC;gBAExG,gCAAgC;gBAChC,IAAI,CAAC,cAAc,EAAE;oBACjB,SAAS,GAAG,CAAC,CAAC;oBACd,OAAO,GAAG,gBAAgB,iBAAiB,eAAe,mBAAmB,aAAa,aAAa,GAAG,WAAW,IAAI,WAAW;uCACjH,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,UAAU,eAAe,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,YAAY,aAAa,WAAW,IAAI,IAAI;kCAC1H,IAAI,IAAI,aAAa,GAAG,eAAe,IAAI,IAAI,YAAY,WAAW,GAAG,CAAC;iBAC3F;qBAAM;oBACH,MAAM,OAAO,GAAG,EAAE,CAAC;oBACnB,OAAO,CAAC,IAAI,CAAC,gBAAgB,iBAAiB,eAAe,mBAAmB,aAAa,aAAa,GAAG,WAAW,IAAI,WAAW,GAAG,CAAC,CAAC;oBAC5I,OAAO,GAAG,MAAM,CAAC;oBACjB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,EAAE,CAAC,EAAE;wBAChC,MAAM,eAAe,GAAG,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;wBAC3D,MAAM,mBAAmB,GAAG,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC;wBAEjE,OAAO,CAAC,IAAI,CAAC,gBAAgB,eAAe,eAAe,mBAAmB,aAAa,WAAW,IAAI,IAAI,UAAU,CAAC,GAAG,CAAC,CAAC;wBAE9H,OAAO,IAAI,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,WAAW,IAAI,GAAG,CAAC,IAAI,aAAa,GAAG,eAAe,IAAI,IAAI,UAAU,CAAC,KAAK,WAAW,GAAG,CAAC;qBACjI;oBACD,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,OAAO,CAAC;oBACzC,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBAC3C;gBAED,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,WAAW,CAAC;gBACpE,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,WAAW,CAAC,GAAG,WAAW,CAAC;gBAE3E,IAAI,CAAC,6BAA6B,CAAC,WAAW,EAAE,WAAW,EAAE,CAAC,UAAU,CAAC,CAAC;gBAE1E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,EAAE,CAAC,EAAE;oBAChC,IAAI,CAAC,6BAA6B,CAAC,IAAI,EAAE,WAAW,EAAE,CAAC,EAAE,gBAAgB,EAAE,IAAI,EAAE,CAAC,UAAU,CAAC,CAAC;iBACjG;aACJ;iBAAM;gBACH,IAAI,CAAC,wBAAwB,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC;gBAChE,OAAO,GAAG,EAAE,CAAC;aAChB;SACJ;QACD,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,sBAAsB,CAAC,aAAqB,EAAE,UAAmB;QACpE,MAAM,QAAQ,GAAG,mBAAmB,CAAC;QAErC,MAAM,KAAK,GAAG,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAC3C,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAEtB,IAAI,iBAAiB,GAAG,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;YAC7E,IAAI,CAAC,iBAAiB,EAAE;gBACpB,MAAM,QAAQ,GAAG,6BAA6B,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;gBAE/D,IAAI,OAAO,CAAC;gBACZ,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,CAAC,UAAU,KAAK,CAAC,CAAC,EAAE;oBAChD,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC;iBAC9B;qBAAM;oBACH,OAAO,GAAG,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE,CAAC;iBACnE;gBAED,iBAAiB,GAAG,EAAE,OAAO,EAAE,CAAC;gBAChC,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,iBAAiB,CAAC;aAC5E;YAED,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,iBAAiB,EAAE,eAAe,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC,UAAU,CAAC,CAAC;YAEnH,aAAa,GAAG,aAAa,CAAC,OAAO,CAAC,SAAS,EAAE,gBAAgB,iBAAiB,CAAC,OAAO,CAAC,UAAU,eAAe,iBAAiB,CAAC,OAAO,CAAC,YAAY,WAAW,CAAC,CAAC;SAC1K;QACD,OAAO,aAAa,CAAC;IACzB,CAAC;IAEM,aAAa,CAAC,IAAY,EAAE,OAAiB,EAAE,UAAmB,EAAE,iBAAoD,EAAE,MAAkB;QAC/I,MAAM,uBAAuB,GAAG,IAAI,CAAC,MAAM,CAAC,0CAA0C,CAAC,KAAK,CAAC,CAAC,CAAC;QAE/F,oBAAoB;QACpB,MAAM,KAAK,GAAG,gJAAgJ,CAAC;QAC/J,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;QAE/B,uBAAuB;QACvB,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,EAAE,UAAU,CAAC,CAAC;QACnD,IAAI,UAAU,EAAE;YACZ,MAAM,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;YACvD,MAAM,aAAa,GAAG;;;;;aAKrB,CAAC;YAEF,MAAM,UAAU,GAAG,YAAY,CAAC,CAAC,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE,CAAC;YAE9D,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,uBAAuB,EAAE,aAAa,CAAC,CAAC;YAC5D,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,yBAAyB,EAAE,aAAa,CAAC,CAAC;YAC9D,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,mBAAmB,EAAE,UAAU,CAAC,CAAC;YACrD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,EAAE,cAAc,CAAC,CAAC;YACxD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,aAAa,CAAC,CAAC;YACpD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,YAAY,CAAC,CAAC;YAClD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,cAAc,CAAC,CAAC;YACrD,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE;gBACxB,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,oBAAoB,EAAE,CAAC,uBAAuB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,8CAA8C,CAAC,GAAG,YAAY,CAAC,CAAC;aAC7I;iBAAM;gBACH,MAAM,KAAK,GAAG,2BAA2B,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACrD,IAAI,KAAK,KAAK,IAAI,EAAE;oBAChB,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,GAAG,uBAAuB,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;iBACjG;aACJ;YACD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,kBAAkB,CAAC,CAAC,CAAC,2CAA2C;YAC7F,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,gBAAgB,EAAE,UAAU,CAAC,CAAC;YAElD,IAAI,YAAY,EAAE;gBACd,IAAI,GAAG,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC;aAC9E;SACJ;aAAM;YACH,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,gBAAgB,EAAE,kBAAkB,CAAC,CAAC;YAC1D,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,gBAAgB,CAAC,CAAC;YACtD,MAAM,qBAAqB,GAAG,OAAO,CAAC,OAAO,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC;YAC1E,IAAI,qBAAqB,EAAE;gBACvB,OAAO,sEAAsE,GAAG,IAAI,CAAC;aACxF;SACJ;QAED,gDAAgD;QAChD,IAAI,CAAC,UAAU,EAAE;YACb,MAAM,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YAC/C,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3C,IAAI,IAAI,8BAA8B,CAAC;YACvC,IAAI,CAAC,MAAM,CAAC,eAAe,EAAE;gBACzB,IAAI,IAAI,0DAA0D,CAAC;aACtE;YACD,IAAI,IAAI,GAAG,CAAC;SACf;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,4BAA4B,CAAC,IAAY,EAAE,IAAY;QAC3D,iDAAiD;QACjD,MAAM,KAAK,GAAG,IAAI,MAAM,CAAC,IAAI,GAAG,iBAAiB,EAAE,IAAI,CAAC,CAAC;QACzD,IAAI,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE7B,OAAO,KAAK,KAAK,IAAI,EAAE;YACnB,MAAM,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACvB,IAAI,MAAM,GAAG,CAAC,KAAK,CAAC;YACpB,IAAI,IAAI,CAAC,cAAc,IAAI,KAAK,CAAC,MAAM,CAAC,EAAE;gBACtC,MAAM,GAAG,CAAC,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC;aAC/C;YACD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,GAAG,MAAM,CAAC,CAAC;YAC7C,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SAC5B;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,wBAAwB,CAAC,IAAY,EAAE,wBAAiD;QAC9F,IAAI,GAAG,GAAG,gBAAgB,wBAAwB,CAAC,OAAO,CAAC,UAAU,eAAe,wBAAwB,CAAC,OAAO,CAAC,YAAY,aAAa,IAAI,UAAU,CAAC;QAC7J,KAAK,MAAM,eAAe,IAAI,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,EAAE;YAC1E,IAAI,eAAe,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC5B,GAAG,IAAI,OAAO,eAAe,CAAC,IAAI,IAAI,eAAe,CAAC,IAAI,IAAI,eAAe,CAAC,MAAM,MAAM,CAAC;aAC9F;iBAAM;gBACH,GAAG,IAAI,OAAO,eAAe,CAAC,IAAI,IAAI,eAAe,CAAC,IAAI,KAAK,CAAC;aACnE;SACJ;QACD,GAAG,IAAI,QAAQ,CAAC;QAEhB,OAAO,GAAG,CAAC;IACf,CAAC;IAEM,eAAe,CAAC,UAAkB,EAAE,YAAoB;QAC3D,gEAAgE;QAChE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YAC1D,MAAM,IAAI,GAAG,IAAI,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC;YAC7C,UAAU,GAAG,IAAI,CAAC,4BAA4B,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;YACjE,YAAY,GAAG,IAAI,CAAC,4BAA4B,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC;SACxE;QAED,oDAAoD;QACpD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACnD,MAAM,IAAI,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;YACtC,IAAI,IAAI,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC,EAAE;gBACzB,YAAY,GAAG,IAAI,GAAG,IAAI,GAAG,YAAY,CAAC;aAC7C;SACJ;QAED,4BAA4B;QAC5B,MAAM,WAAW,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;QAE7C,UAAU,GAAG,WAAW,GAAG,UAAU,CAAC;QACtC,YAAY,GAAG,WAAW,GAAG,YAAY,CAAC;QAE1C,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,0BAA0B,EAAE,CAAC;QAElC,IAAI,CAAC,cAAc,GAAG,IAAW,CAAC;QAElC,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,CAAC;IACxC,CAAC;CACJ","sourcesContent":["import type { Nullable } from \"../../types\";\r\nimport type { ShaderProcessingContext } from \"../Processors/shaderProcessingOptions\";\r\nimport type { WebGPUBufferDescription } from \"./webgpuShaderProcessingContext\";\r\nimport { WebGPUShaderProcessingContext } from \"./webgpuShaderProcessingContext\";\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport type { ThinEngine } from \"../thinEngine\";\r\nimport { WebGPUShaderProcessor } from \"./webgpuShaderProcessor\";\r\nimport { ShaderLanguage } from \"../../Materials/shaderLanguage\";\r\n\r\n/** @internal */\r\nexport class WebGPUShaderProcessorGLSL extends WebGPUShaderProcessor {\r\n protected _missingVaryings: Array<string> = [];\r\n protected _textureArrayProcessing: Array<string> = [];\r\n protected _preProcessors: { [key: string]: string };\r\n protected _vertexIsGLES3: boolean = false;\r\n protected _fragmentIsGLES3: boolean = false;\r\n\r\n public shaderLanguage = ShaderLanguage.GLSL;\r\n public parseGLES3 = true;\r\n public attributeKeywordName: string | undefined;\r\n public varyingVertexKeywordName: string | undefined;\r\n public varyingFragmentKeywordName: string | undefined;\r\n\r\n protected _getArraySize(name: string, type: string, preProcessors: { [key: string]: string }): [string, string, number] {\r\n let length = 0;\r\n const startArray = name.indexOf(\"[\");\r\n const endArray = name.indexOf(\"]\");\r\n if (startArray > 0 && endArray > 0) {\r\n const lengthInString = name.substring(startArray + 1, endArray);\r\n length = +lengthInString;\r\n if (isNaN(length)) {\r\n length = +preProcessors[lengthInString.trim()];\r\n }\r\n name = name.substr(0, startArray);\r\n }\r\n return [name, type, length];\r\n }\r\n\r\n public initializeShaders(processingContext: Nullable<ShaderProcessingContext>): void {\r\n this._webgpuProcessingContext = processingContext as WebGPUShaderProcessingContext;\r\n\r\n this._missingVaryings.length = 0;\r\n this._textureArrayProcessing.length = 0;\r\n this.attributeKeywordName = undefined;\r\n this.varyingVertexKeywordName = undefined;\r\n this.varyingFragmentKeywordName = undefined;\r\n }\r\n\r\n public preProcessShaderCode(code: string, isFragment: boolean): string {\r\n const ubDeclaration = `// Internals UBO\\r\\nuniform ${WebGPUShaderProcessor.InternalsUBOName} {\\nfloat yFactor_;\\nfloat textureOutputHeight_;\\n};\\n`;\r\n const alreadyInjected = code.indexOf(\"// Internals UBO\") !== -1;\r\n\r\n if (isFragment) {\r\n this._fragmentIsGLES3 = code.indexOf(\"#version 3\") !== -1;\r\n if (this._fragmentIsGLES3) {\r\n this.varyingFragmentKeywordName = \"in\";\r\n }\r\n return alreadyInjected ? code : ubDeclaration + \"##INJECTCODE##\\n\" + code;\r\n }\r\n\r\n this._vertexIsGLES3 = code.indexOf(\"#version 3\") !== -1;\r\n if (this._vertexIsGLES3) {\r\n this.attributeKeywordName = \"in\";\r\n this.varyingVertexKeywordName = \"out\";\r\n }\r\n return alreadyInjected ? code : ubDeclaration + code;\r\n }\r\n\r\n public varyingCheck(varying: string, isFragment: boolean) {\r\n const outRegex = /(flat\\s)?\\s*out/;\r\n const inRegex = /(flat\\s)?\\s*in/;\r\n const varyingRegex = /(flat\\s)?\\s*varying/;\r\n\r\n const regex = isFragment && this._fragmentIsGLES3 ? inRegex : !isFragment && this._vertexIsGLES3 ? outRegex : varyingRegex;\r\n\r\n return regex.test(varying);\r\n }\r\n\r\n public varyingProcessor(varying: string, isFragment: boolean, preProcessors: { [key: string]: string }) {\r\n this._preProcessors = preProcessors;\r\n\r\n const outRegex = /\\s*(flat)?\\s*out\\s+(?:(?:highp)?|(?:lowp)?)\\s*(\\S+)\\s+(\\S+)\\s*;/gm;\r\n const inRegex = /\\s*(flat)?\\s*in\\s+(?:(?:highp)?|(?:lowp)?)\\s*(\\S+)\\s+(\\S+)\\s*;/gm;\r\n const varyingRegex = /\\s*(flat)?\\s*varying\\s+(?:(?:highp)?|(?:lowp)?)\\s*(\\S+)\\s+(\\S+)\\s*;/gm;\r\n\r\n const regex = isFragment && this._fragmentIsGLES3 ? inRegex : !isFragment && this._vertexIsGLES3 ? outRegex : varyingRegex;\r\n const match = regex.exec(varying);\r\n if (match !== null) {\r\n const interpolationQualifier = match[1] ?? \"\";\r\n const varyingType = match[2];\r\n const name = match[3];\r\n let location: number;\r\n if (isFragment) {\r\n location = this._webgpuProcessingContext.availableVaryings[name];\r\n this._missingVaryings[location] = \"\";\r\n if (location === undefined) {\r\n Logger.Warn(`Invalid fragment shader: The varying named \"${name}\" is not declared in the vertex shader! This declaration will be ignored.`);\r\n }\r\n } else {\r\n location = this._webgpuProcessingContext.getVaryingNextLocation(varyingType, this._getArraySize(name, varyingType, preProcessors)[2]);\r\n this._webgpuProcessingContext.availableVaryings[name] = location;\r\n this._missingVaryings[location] = `layout(location = ${location}) ${interpolationQualifier} in ${varyingType} ${name};`;\r\n }\r\n\r\n varying = varying.replace(\r\n match[0],\r\n location === undefined ? \"\" : `layout(location = ${location}) ${interpolationQualifier} ${isFragment ? \"in\" : \"out\"} ${varyingType} ${name};`\r\n );\r\n }\r\n return varying;\r\n }\r\n\r\n public attributeProcessor(attribute: string, preProcessors: { [key: string]: string }) {\r\n this._preProcessors = preProcessors;\r\n\r\n const inRegex = /\\s*in\\s+(\\S+)\\s+(\\S+)\\s*;/gm;\r\n const attribRegex = /\\s*attribute\\s+(\\S+)\\s+(\\S+)\\s*;/gm;\r\n\r\n const regex = this._vertexIsGLES3 ? inRegex : attribRegex;\r\n const match = regex.exec(attribute);\r\n if (match !== null) {\r\n const attributeType = match[1];\r\n const name = match[2];\r\n const location = this._webgpuProcessingContext.getAttributeNextLocation(attributeType, this._getArraySize(name, attributeType, preProcessors)[2]);\r\n\r\n this._webgpuProcessingContext.availableAttributes[name] = location;\r\n this._webgpuProcessingContext.orderedAttributes[location] = name;\r\n\r\n attribute = attribute.replace(match[0], `layout(location = ${location}) in ${attributeType} ${name};`);\r\n }\r\n return attribute;\r\n }\r\n\r\n public uniformProcessor(uniform: string, isFragment: boolean, preProcessors: { [key: string]: string }): string {\r\n this._preProcessors = preProcessors;\r\n\r\n const uniformRegex = /\\s*uniform\\s+(?:(?:highp)?|(?:lowp)?)\\s*(\\S+)\\s+(\\S+)\\s*;/gm;\r\n\r\n const match = uniformRegex.exec(uniform);\r\n if (match !== null) {\r\n let uniformType = match[1];\r\n let name = match[2];\r\n\r\n if (uniformType.indexOf(\"sampler\") === 0 || uniformType.indexOf(\"sampler\") === 1) {\r\n let arraySize = 0; // 0 means the texture is not declared as an array\r\n\r\n [name, uniformType, arraySize] = this._getArraySize(name, uniformType, preProcessors);\r\n\r\n let textureInfo = this._webgpuProcessingContext.availableTextures[name];\r\n if (!textureInfo) {\r\n textureInfo = {\r\n autoBindSampler: true,\r\n isTextureArray: arraySize > 0,\r\n isStorageTexture: false,\r\n textures: [],\r\n sampleType: WebGPUConstants.TextureSampleType.Float,\r\n };\r\n for (let i = 0; i < (arraySize || 1); ++i) {\r\n textureInfo.textures.push(this._webgpuProcessingContext.getNextFreeUBOBinding());\r\n }\r\n }\r\n\r\n const samplerType = WebGPUShaderProcessor._SamplerTypeByWebGLSamplerType[uniformType] ?? \"sampler\";\r\n const isComparisonSampler = !!WebGPUShaderProcessor._IsComparisonSamplerByWebGPUSamplerType[samplerType];\r\n const samplerBindingType = isComparisonSampler ? WebGPUConstants.SamplerBindingType.Comparison : WebGPUConstants.SamplerBindingType.Filtering;\r\n const samplerName = name + WebGPUShaderProcessor.AutoSamplerSuffix;\r\n\r\n let samplerInfo = this._webgpuProcessingContext.availableSamplers[samplerName];\r\n if (!samplerInfo) {\r\n samplerInfo = {\r\n binding: this._webgpuProcessingContext.getNextFreeUBOBinding(),\r\n type: samplerBindingType,\r\n };\r\n }\r\n\r\n const componentType = uniformType.charAt(0) === \"u\" ? \"u\" : uniformType.charAt(0) === \"i\" ? \"i\" : \"\";\r\n\r\n if (componentType) {\r\n uniformType = uniformType.substr(1);\r\n }\r\n\r\n const sampleType = isComparisonSampler\r\n ? WebGPUConstants.TextureSampleType.Depth\r\n : componentType === \"u\"\r\n ? WebGPUConstants.TextureSampleType.Uint\r\n : componentType === \"i\"\r\n ? WebGPUConstants.TextureSampleType.Sint\r\n : WebGPUConstants.TextureSampleType.Float;\r\n\r\n textureInfo.sampleType = sampleType;\r\n\r\n const isTextureArray = arraySize > 0;\r\n const samplerGroupIndex = samplerInfo.binding.groupIndex;\r\n const samplerBindingIndex = samplerInfo.binding.bindingIndex;\r\n const samplerFunction = WebGPUShaderProcessor._SamplerFunctionByWebGLSamplerType[uniformType];\r\n const textureType = WebGPUShaderProcessor._TextureTypeByWebGLSamplerType[uniformType];\r\n const textureDimension = WebGPUShaderProcessor._GpuTextureViewDimensionByWebGPUTextureType[textureType];\r\n\r\n // Manage textures and samplers.\r\n if (!isTextureArray) {\r\n arraySize = 1;\r\n uniform = `layout(set = ${samplerGroupIndex}, binding = ${samplerBindingIndex}) uniform ${componentType}${samplerType} ${samplerName};\r\n layout(set = ${textureInfo.textures[0].groupIndex}, binding = ${textureInfo.textures[0].bindingIndex}) uniform ${textureType} ${name}Texture;\r\n #define ${name} ${componentType}${samplerFunction}(${name}Texture, ${samplerName})`;\r\n } else {\r\n const layouts = [];\r\n layouts.push(`layout(set = ${samplerGroupIndex}, binding = ${samplerBindingIndex}) uniform ${componentType}${samplerType} ${samplerName};`);\r\n uniform = `\\r\\n`;\r\n for (let i = 0; i < arraySize; ++i) {\r\n const textureSetIndex = textureInfo.textures[i].groupIndex;\r\n const textureBindingIndex = textureInfo.textures[i].bindingIndex;\r\n\r\n layouts.push(`layout(set = ${textureSetIndex}, binding = ${textureBindingIndex}) uniform ${textureType} ${name}Texture${i};`);\r\n\r\n uniform += `${i > 0 ? \"\\r\\n\" : \"\"}#define ${name}${i} ${componentType}${samplerFunction}(${name}Texture${i}, ${samplerName})`;\r\n }\r\n uniform = layouts.join(\"\\r\\n\") + uniform;\r\n this._textureArrayProcessing.push(name);\r\n }\r\n\r\n this._webgpuProcessingContext.availableTextures[name] = textureInfo;\r\n this._webgpuProcessingContext.availableSamplers[samplerName] = samplerInfo;\r\n\r\n this._addSamplerBindingDescription(samplerName, samplerInfo, !isFragment);\r\n\r\n for (let i = 0; i < arraySize; ++i) {\r\n this._addTextureBindingDescription(name, textureInfo, i, textureDimension, null, !isFragment);\r\n }\r\n } else {\r\n this._addUniformToLeftOverUBO(name, uniformType, preProcessors);\r\n uniform = \"\";\r\n }\r\n }\r\n return uniform;\r\n }\r\n\r\n public uniformBufferProcessor(uniformBuffer: string, isFragment: boolean): string {\r\n const uboRegex = /uniform\\s+(\\w+)/gm;\r\n\r\n const match = uboRegex.exec(uniformBuffer);\r\n if (match !== null) {\r\n const name = match[1];\r\n\r\n let uniformBufferInfo = this._webgpuProcessingContext.availableBuffers[name];\r\n if (!uniformBufferInfo) {\r\n const knownUBO = WebGPUShaderProcessingContext.KnownUBOs[name];\r\n\r\n let binding;\r\n if (knownUBO && knownUBO.binding.groupIndex !== -1) {\r\n binding = knownUBO.binding;\r\n } else {\r\n binding = this._webgpuProcessingContext.getNextFreeUBOBinding();\r\n }\r\n\r\n uniformBufferInfo = { binding };\r\n this._webgpuProcessingContext.availableBuffers[name] = uniformBufferInfo;\r\n }\r\n\r\n this._addBufferBindingDescription(name, uniformBufferInfo, WebGPUConstants.BufferBindingType.Uniform, !isFragment);\r\n\r\n uniformBuffer = uniformBuffer.replace(\"uniform\", `layout(set = ${uniformBufferInfo.binding.groupIndex}, binding = ${uniformBufferInfo.binding.bindingIndex}) uniform`);\r\n }\r\n return uniformBuffer;\r\n }\r\n\r\n public postProcessor(code: string, defines: string[], isFragment: boolean, processingContext: Nullable<ShaderProcessingContext>, engine: ThinEngine) {\r\n const hasDrawBuffersExtension = code.search(/#extension.+GL_EXT_draw_buffers.+require/) !== -1;\r\n\r\n // Remove extensions\r\n const regex = /#extension.+(GL_OVR_multiview2|GL_OES_standard_derivatives|GL_EXT_shader_texture_lod|GL_EXT_frag_depth|GL_EXT_draw_buffers).+(enable|require)/g;\r\n code = code.replace(regex, \"\");\r\n\r\n // Replace instructions\r\n code = code.replace(/texture2D\\s*\\(/g, \"texture(\");\r\n if (isFragment) {\r\n const hasFragCoord = code.indexOf(\"gl_FragCoord\") >= 0;\r\n const fragCoordCode = `\r\n glFragCoord_ = gl_FragCoord;\r\n if (yFactor_ == 1.) {\r\n glFragCoord_.y = textureOutputHeight_ - glFragCoord_.y;\r\n }\r\n `;\r\n\r\n const injectCode = hasFragCoord ? \"vec4 glFragCoord_;\\n\" : \"\";\r\n\r\n code = code.replace(/texture2DLodEXT\\s*\\(/g, \"textureLod(\");\r\n code = code.replace(/textureCubeLodEXT\\s*\\(/g, \"textureLod(\");\r\n code = code.replace(/textureCube\\s*\\(/g, \"texture(\");\r\n code = code.replace(/gl_FragDepthEXT/g, \"gl_FragDepth\");\r\n code = code.replace(/gl_FragColor/g, \"glFragColor\");\r\n code = code.replace(/gl_FragData/g, \"glFragData\");\r\n code = code.replace(/gl_FragCoord/g, \"glFragCoord_\");\r\n if (!this._fragmentIsGLES3) {\r\n code = code.replace(/void\\s+?main\\s*\\(/g, (hasDrawBuffersExtension ? \"\" : \"layout(location = 0) out vec4 glFragColor;\\n\") + \"void main(\");\r\n } else {\r\n const match = /^\\s*out\\s+\\S+\\s+\\S+\\s*;/gm.exec(code);\r\n if (match !== null) {\r\n code = code.substring(0, match.index) + \"layout(location = 0) \" + code.substring(match.index);\r\n }\r\n }\r\n code = code.replace(/dFdy/g, \"(-yFactor_)*dFdy\"); // will also handle dFdyCoarse and dFdyFine\r\n code = code.replace(\"##INJECTCODE##\", injectCode);\r\n\r\n if (hasFragCoord) {\r\n code = this._injectStartingAndEndingCode(code, \"void main\", fragCoordCode);\r\n }\r\n } else {\r\n code = code.replace(/gl_InstanceID/g, \"gl_InstanceIndex\");\r\n code = code.replace(/gl_VertexID/g, \"gl_VertexIndex\");\r\n const hasMultiviewExtension = defines.indexOf(\"#define MULTIVIEW\") !== -1;\r\n if (hasMultiviewExtension) {\r\n return \"#extension GL_OVR_multiview2 : require\\nlayout (num_views = 2) in;\\n\" + code;\r\n }\r\n }\r\n\r\n // Flip Y + convert z range from [-1,1] to [0,1]\r\n if (!isFragment) {\r\n const lastClosingCurly = code.lastIndexOf(\"}\");\r\n code = code.substring(0, lastClosingCurly);\r\n code += \"gl_Position.y *= yFactor_;\\n\";\r\n if (!engine.isNDCHalfZRange) {\r\n code += \"gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\\n\";\r\n }\r\n code += \"}\";\r\n }\r\n\r\n return code;\r\n }\r\n\r\n private _applyTextureArrayProcessing(code: string, name: string): string {\r\n // Replaces the occurrences of name[XX] by nameXX\r\n const regex = new RegExp(name + \"\\\\s*\\\\[(.+)?\\\\]\", \"gm\");\r\n let match = regex.exec(code);\r\n\r\n while (match !== null) {\r\n const index = match[1];\r\n let iindex = +index;\r\n if (this._preProcessors && isNaN(iindex)) {\r\n iindex = +this._preProcessors[index.trim()];\r\n }\r\n code = code.replace(match[0], name + iindex);\r\n match = regex.exec(code);\r\n }\r\n\r\n return code;\r\n }\r\n\r\n protected _generateLeftOverUBOCode(name: string, uniformBufferDescription: WebGPUBufferDescription): string {\r\n let ubo = `layout(set = ${uniformBufferDescription.binding.groupIndex}, binding = ${uniformBufferDescription.binding.bindingIndex}) uniform ${name} {\\n `;\r\n for (const leftOverUniform of this._webgpuProcessingContext.leftOverUniforms) {\r\n if (leftOverUniform.length > 0) {\r\n ubo += ` ${leftOverUniform.type} ${leftOverUniform.name}[${leftOverUniform.length}];\\n`;\r\n } else {\r\n ubo += ` ${leftOverUniform.type} ${leftOverUniform.name};\\n`;\r\n }\r\n }\r\n ubo += \"};\\n\\n\";\r\n\r\n return ubo;\r\n }\r\n\r\n public finalizeShaders(vertexCode: string, fragmentCode: string): { vertexCode: string; fragmentCode: string } {\r\n // make replacements for texture names in the texture array case\r\n for (let i = 0; i < this._textureArrayProcessing.length; ++i) {\r\n const name = this._textureArrayProcessing[i];\r\n vertexCode = this._applyTextureArrayProcessing(vertexCode, name);\r\n fragmentCode = this._applyTextureArrayProcessing(fragmentCode, name);\r\n }\r\n\r\n // inject the missing varying in the fragment shader\r\n for (let i = 0; i < this._missingVaryings.length; ++i) {\r\n const decl = this._missingVaryings[i];\r\n if (decl && decl.length > 0) {\r\n fragmentCode = decl + \"\\n\" + fragmentCode;\r\n }\r\n }\r\n\r\n // Builds the leftover UBOs.\r\n const leftOverUBO = this._buildLeftOverUBO();\r\n\r\n vertexCode = leftOverUBO + vertexCode;\r\n fragmentCode = leftOverUBO + fragmentCode;\r\n\r\n this._collectBindingNames();\r\n this._preCreateBindGroupEntries();\r\n\r\n this._preProcessors = null as any;\r\n\r\n return { vertexCode, fragmentCode };\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"webgpuShaderProcessorsGLSL.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuShaderProcessorsGLSL.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,6BAA6B,EAAE,MAAM,iCAAiC,CAAC;AAChF,OAAO,KAAK,eAAe,MAAM,mBAAmB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,OAAO,EAAE,qBAAqB,EAAE,MAAM,yBAAyB,CAAC;AAChE,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAEhE,gBAAgB;AAChB,MAAM,OAAO,yBAA0B,SAAQ,qBAAqB;IAApE;;QACc,qBAAgB,GAAkB,EAAE,CAAC;QACrC,4BAAuB,GAAkB,EAAE,CAAC;QAE5C,mBAAc,GAAY,KAAK,CAAC;QAChC,qBAAgB,GAAY,KAAK,CAAC;QAErC,mBAAc,GAAG,cAAc,CAAC,IAAI,CAAC;QACrC,eAAU,GAAG,IAAI,CAAC;IAqX7B,CAAC;IAhXa,aAAa,CAAC,IAAY,EAAE,IAAY,EAAE,aAAwC;QACxF,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;QACrC,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;QACnC,IAAI,UAAU,GAAG,CAAC,IAAI,QAAQ,GAAG,CAAC,EAAE;YAChC,MAAM,cAAc,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC;YAChE,MAAM,GAAG,CAAC,cAAc,CAAC;YACzB,IAAI,KAAK,CAAC,MAAM,CAAC,EAAE;gBACf,MAAM,GAAG,CAAC,aAAa,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC,CAAC;aAClD;YACD,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC;SACrC;QACD,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,CAAC,CAAC;IAChC,CAAC;IAEM,iBAAiB,CAAC,iBAAoD;QACzE,IAAI,CAAC,wBAAwB,GAAG,iBAAkD,CAAC;QAEnF,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC;QACjC,IAAI,CAAC,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC;QACxC,IAAI,CAAC,oBAAoB,GAAG,SAAS,CAAC;QACtC,IAAI,CAAC,wBAAwB,GAAG,SAAS,CAAC;QAC1C,IAAI,CAAC,0BAA0B,GAAG,SAAS,CAAC;IAChD,CAAC;IAEM,oBAAoB,CAAC,IAAY,EAAE,UAAmB;QACzD,MAAM,aAAa,GAAG,6BAA6B,qBAAqB,CAAC,gBAAgB,wDAAwD,CAAC;QAClJ,MAAM,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC,CAAC;QAEhE,IAAI,UAAU,EAAE;YACZ,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;YAC1D,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBACvB,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC;aAC1C;YACD,OAAO,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,aAAa,GAAG,kBAAkB,GAAG,IAAI,CAAC;SAC7E;QAED,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;QACxD,IAAI,IAAI,CAAC,cAAc,EAAE;YACrB,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;YACjC,IAAI,CAAC,wBAAwB,GAAG,KAAK,CAAC;SACzC;QACD,OAAO,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,aAAa,GAAG,IAAI,CAAC;IACzD,CAAC;IAEM,YAAY,CAAC,OAAe,EAAE,UAAmB;QACpD,MAAM,QAAQ,GAAG,qBAAqB,CAAC;QACvC,MAAM,OAAO,GAAG,oBAAoB,CAAC;QACrC,MAAM,YAAY,GAAG,yBAAyB,CAAC;QAE/C,MAAM,KAAK,GAAG,UAAU,IAAI,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,IAAI,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,YAAY,CAAC;QAE3H,OAAO,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAC/B,CAAC;IAEM,gBAAgB,CAAC,OAAe,EAAE,UAAmB,EAAE,aAAwC;;QAClG,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QAEpC,MAAM,QAAQ,GAAG,mEAAmE,CAAC;QACrF,MAAM,OAAO,GAAG,kEAAkE,CAAC;QACnF,MAAM,YAAY,GAAG,uEAAuE,CAAC;QAE7F,MAAM,KAAK,GAAG,UAAU,IAAI,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,UAAU,IAAI,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,YAAY,CAAC;QAC3H,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAClC,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,sBAAsB,GAAG,MAAA,KAAK,CAAC,CAAC,CAAC,mCAAI,EAAE,CAAC;YAC9C,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC7B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,IAAI,QAAgB,CAAC;YACrB,IAAI,UAAU,EAAE;gBACZ,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;gBACjE,IAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,GAAG,EAAE,CAAC;gBACrC,IAAI,QAAQ,KAAK,SAAS,EAAE;oBACxB,MAAM,CAAC,IAAI,CAAC,+CAA+C,IAAI,2EAA2E,CAAC,CAAC;iBAC/I;aACJ;iBAAM;gBACH,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACtI,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC;gBACjE,IAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,GAAG,qBAAqB,QAAQ,KAAK,sBAAsB,OAAO,WAAW,IAAI,IAAI,GAAG,CAAC;aAC3H;YAED,OAAO,GAAG,OAAO,CAAC,OAAO,CACrB,KAAK,CAAC,CAAC,CAAC,EACR,QAAQ,KAAK,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,qBAAqB,QAAQ,KAAK,sBAAsB,IAAI,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,IAAI,WAAW,IAAI,IAAI,GAAG,CAChJ,CAAC;SACL;QACD,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,kBAAkB,CAAC,SAAiB,EAAE,aAAwC;QACjF,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QAEpC,MAAM,OAAO,GAAG,6BAA6B,CAAC;QAC9C,MAAM,WAAW,GAAG,oCAAoC,CAAC;QAEzD,MAAM,KAAK,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,WAAW,CAAC;QAC1D,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACpC,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,aAAa,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC/B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,MAAM,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,aAAa,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAElJ,IAAI,CAAC,wBAAwB,CAAC,mBAAmB,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC;YACnE,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC;YAEjE,SAAS,GAAG,SAAS,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,qBAAqB,QAAQ,QAAQ,aAAa,IAAI,IAAI,GAAG,CAAC,CAAC;SAC1G;QACD,OAAO,SAAS,CAAC;IACrB,CAAC;IAEM,gBAAgB,CAAC,OAAe,EAAE,UAAmB,EAAE,aAAwC;;QAClG,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QAEpC,MAAM,YAAY,GAAG,6DAA6D,CAAC;QAEnF,MAAM,KAAK,GAAG,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACzC,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,IAAI,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC3B,IAAI,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAEpB,IAAI,WAAW,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,WAAW,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE;gBAC9E,IAAI,SAAS,GAAG,CAAC,CAAC,CAAC,kDAAkD;gBAErE,CAAC,IAAI,EAAE,WAAW,EAAE,SAAS,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC;gBAEtF,IAAI,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;gBACxE,IAAI,CAAC,WAAW,EAAE;oBACd,WAAW,GAAG;wBACV,eAAe,EAAE,IAAI;wBACrB,cAAc,EAAE,SAAS,GAAG,CAAC;wBAC7B,gBAAgB,EAAE,KAAK;wBACvB,QAAQ,EAAE,EAAE;wBACZ,UAAU,EAAE,eAAe,CAAC,iBAAiB,CAAC,KAAK;qBACtD,CAAC;oBACF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,SAAS,IAAI,CAAC,CAAC,EAAE,EAAE,CAAC,EAAE;wBACvC,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE,CAAC,CAAC;qBACpF;iBACJ;gBAED,MAAM,WAAW,GAAG,MAAA,qBAAqB,CAAC,8BAA8B,CAAC,WAAW,CAAC,mCAAI,SAAS,CAAC;gBACnG,MAAM,mBAAmB,GAAG,CAAC,CAAC,qBAAqB,CAAC,uCAAuC,CAAC,WAAW,CAAC,CAAC;gBACzG,MAAM,kBAAkB,GAAG,mBAAmB,CAAC,CAAC,CAAC,eAAe,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC,CAAC,eAAe,CAAC,kBAAkB,CAAC,SAAS,CAAC;gBAC9I,MAAM,WAAW,GAAG,IAAI,GAAG,qBAAqB,CAAC,iBAAiB,CAAC;gBAEnE,IAAI,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC;gBAC/E,IAAI,CAAC,WAAW,EAAE;oBACd,WAAW,GAAG;wBACV,OAAO,EAAE,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE;wBAC9D,IAAI,EAAE,kBAAkB;qBAC3B,CAAC;iBACL;gBAED,MAAM,aAAa,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;gBAErG,IAAI,aAAa,EAAE;oBACf,WAAW,GAAG,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;iBACvC;gBAED,MAAM,UAAU,GAAG,mBAAmB;oBAClC,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,KAAK;oBACzC,CAAC,CAAC,aAAa,KAAK,GAAG;wBACvB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,IAAI;wBACxC,CAAC,CAAC,aAAa,KAAK,GAAG;4BACvB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,IAAI;4BACxC,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,KAAK,CAAC;gBAE9C,WAAW,CAAC,UAAU,GAAG,UAAU,CAAC;gBAEpC,MAAM,cAAc,GAAG,SAAS,GAAG,CAAC,CAAC;gBACrC,MAAM,iBAAiB,GAAG,WAAW,CAAC,OAAO,CAAC,UAAU,CAAC;gBACzD,MAAM,mBAAmB,GAAG,WAAW,CAAC,OAAO,CAAC,YAAY,CAAC;gBAC7D,MAAM,eAAe,GAAG,qBAAqB,CAAC,kCAAkC,CAAC,WAAW,CAAC,CAAC;gBAC9F,MAAM,WAAW,GAAG,qBAAqB,CAAC,8BAA8B,CAAC,WAAW,CAAC,CAAC;gBACtF,MAAM,gBAAgB,GAAG,qBAAqB,CAAC,2CAA2C,CAAC,WAAW,CAAC,CAAC;gBAExG,gCAAgC;gBAChC,IAAI,CAAC,cAAc,EAAE;oBACjB,SAAS,GAAG,CAAC,CAAC;oBACd,OAAO,GAAG,gBAAgB,iBAAiB,eAAe,mBAAmB,aAAa,WAAW,IAAI,WAAW;uCACjG,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,UAAU,eAAe,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,YAAY,aAAa,aAAa,GAAG,WAAW,IAAI,IAAI;kCAC1I,IAAI,IAAI,aAAa,GAAG,eAAe,IAAI,IAAI,YAAY,WAAW,GAAG,CAAC;iBAC3F;qBAAM;oBACH,MAAM,OAAO,GAAG,EAAE,CAAC;oBACnB,OAAO,CAAC,IAAI,CAAC,gBAAgB,iBAAiB,eAAe,mBAAmB,aAAa,aAAa,GAAG,WAAW,IAAI,WAAW,GAAG,CAAC,CAAC;oBAC5I,OAAO,GAAG,IAAI,CAAC;oBACf,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,EAAE,CAAC,EAAE;wBAChC,MAAM,eAAe,GAAG,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;wBAC3D,MAAM,mBAAmB,GAAG,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC;wBAEjE,OAAO,CAAC,IAAI,CAAC,gBAAgB,eAAe,eAAe,mBAAmB,aAAa,WAAW,IAAI,IAAI,UAAU,CAAC,GAAG,CAAC,CAAC;wBAE9H,OAAO,IAAI,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,WAAW,IAAI,GAAG,CAAC,IAAI,aAAa,GAAG,eAAe,IAAI,IAAI,UAAU,CAAC,KAAK,WAAW,GAAG,CAAC;qBAC/H;oBACD,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC;oBACvC,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBAC3C;gBAED,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,WAAW,CAAC;gBACpE,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,WAAW,CAAC,GAAG,WAAW,CAAC;gBAE3E,IAAI,CAAC,6BAA6B,CAAC,WAAW,EAAE,WAAW,EAAE,CAAC,UAAU,CAAC,CAAC;gBAE1E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,EAAE,CAAC,EAAE;oBAChC,IAAI,CAAC,6BAA6B,CAAC,IAAI,EAAE,WAAW,EAAE,CAAC,EAAE,gBAAgB,EAAE,IAAI,EAAE,CAAC,UAAU,CAAC,CAAC;iBACjG;aACJ;iBAAM;gBACH,IAAI,CAAC,wBAAwB,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC;gBAChE,OAAO,GAAG,EAAE,CAAC;aAChB;SACJ;QACD,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,sBAAsB,CAAC,aAAqB,EAAE,UAAmB;QACpE,MAAM,QAAQ,GAAG,mBAAmB,CAAC;QAErC,MAAM,KAAK,GAAG,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAC3C,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAEtB,IAAI,iBAAiB,GAAG,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;YAC7E,IAAI,CAAC,iBAAiB,EAAE;gBACpB,MAAM,QAAQ,GAAG,6BAA6B,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;gBAE/D,IAAI,OAAO,CAAC;gBACZ,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,CAAC,UAAU,KAAK,CAAC,CAAC,EAAE;oBAChD,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC;iBAC9B;qBAAM;oBACH,OAAO,GAAG,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE,CAAC;iBACnE;gBAED,iBAAiB,GAAG,EAAE,OAAO,EAAE,CAAC;gBAChC,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,iBAAiB,CAAC;aAC5E;YAED,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,iBAAiB,EAAE,eAAe,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC,UAAU,CAAC,CAAC;YAEnH,aAAa,GAAG,aAAa,CAAC,OAAO,CAAC,SAAS,EAAE,gBAAgB,iBAAiB,CAAC,OAAO,CAAC,UAAU,eAAe,iBAAiB,CAAC,OAAO,CAAC,YAAY,WAAW,CAAC,CAAC;SAC1K;QACD,OAAO,aAAa,CAAC;IACzB,CAAC;IAEM,aAAa,CAAC,IAAY,EAAE,OAAiB,EAAE,UAAmB,EAAE,iBAAoD,EAAE,MAAkB;QAC/I,MAAM,uBAAuB,GAAG,IAAI,CAAC,MAAM,CAAC,0CAA0C,CAAC,KAAK,CAAC,CAAC,CAAC;QAE/F,oBAAoB;QACpB,MAAM,KAAK,GAAG,gJAAgJ,CAAC;QAC/J,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;QAE/B,uBAAuB;QACvB,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,EAAE,UAAU,CAAC,CAAC;QACnD,IAAI,UAAU,EAAE;YACZ,MAAM,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;YACvD,MAAM,aAAa,GAAG;;;;;aAKrB,CAAC;YAEF,MAAM,UAAU,GAAG,YAAY,CAAC,CAAC,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE,CAAC;YAC9D,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,kCAAkC,CAAC,KAAK,CAAC,CAAC,CAAC;YAEzE,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,uBAAuB,EAAE,aAAa,CAAC,CAAC;YAC5D,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,yBAAyB,EAAE,aAAa,CAAC,CAAC;YAC9D,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,mBAAmB,EAAE,UAAU,CAAC,CAAC;YACrD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,EAAE,cAAc,CAAC,CAAC;YACxD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,aAAa,CAAC,CAAC;YACpD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,YAAY,CAAC,CAAC;YAClD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,cAAc,CAAC,CAAC;YACrD,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE;gBACxB,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,oBAAoB,EAAE,CAAC,uBAAuB,IAAI,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,8CAA8C,CAAC,GAAG,YAAY,CAAC,CAAC;aAC1J;iBAAM;gBACH,MAAM,KAAK,GAAG,2BAA2B,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACrD,IAAI,KAAK,KAAK,IAAI,EAAE;oBAChB,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,GAAG,uBAAuB,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;iBACjG;aACJ;YACD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,kBAAkB,CAAC,CAAC,CAAC,2CAA2C;YAC7F,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,gBAAgB,EAAE,UAAU,CAAC,CAAC;YAElD,IAAI,YAAY,EAAE;gBACd,IAAI,GAAG,IAAI,CAAC,4BAA4B,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC;aAC9E;SACJ;aAAM;YACH,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,gBAAgB,EAAE,kBAAkB,CAAC,CAAC;YAC1D,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,gBAAgB,CAAC,CAAC;YACtD,MAAM,qBAAqB,GAAG,OAAO,CAAC,OAAO,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC;YAC1E,IAAI,qBAAqB,EAAE;gBACvB,OAAO,sEAAsE,GAAG,IAAI,CAAC;aACxF;SACJ;QAED,gDAAgD;QAChD,IAAI,CAAC,UAAU,EAAE;YACb,MAAM,gBAAgB,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YAC/C,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3C,IAAI,IAAI,8BAA8B,CAAC;YACvC,IAAI,CAAC,MAAM,CAAC,eAAe,EAAE;gBACzB,IAAI,IAAI,0DAA0D,CAAC;aACtE;YACD,IAAI,IAAI,GAAG,CAAC;SACf;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,4BAA4B,CAAC,IAAY,EAAE,IAAY;QAC3D,iDAAiD;QACjD,MAAM,KAAK,GAAG,IAAI,MAAM,CAAC,IAAI,GAAG,iBAAiB,EAAE,IAAI,CAAC,CAAC;QACzD,IAAI,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE7B,OAAO,KAAK,KAAK,IAAI,EAAE;YACnB,MAAM,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACvB,IAAI,MAAM,GAAG,CAAC,KAAK,CAAC;YACpB,IAAI,IAAI,CAAC,cAAc,IAAI,KAAK,CAAC,MAAM,CAAC,EAAE;gBACtC,MAAM,GAAG,CAAC,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC;aAC/C;YACD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,GAAG,MAAM,CAAC,CAAC;YAC7C,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SAC5B;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,wBAAwB,CAAC,IAAY,EAAE,wBAAiD;QAC9F,IAAI,GAAG,GAAG,gBAAgB,wBAAwB,CAAC,OAAO,CAAC,UAAU,eAAe,wBAAwB,CAAC,OAAO,CAAC,YAAY,aAAa,IAAI,UAAU,CAAC;QAC7J,KAAK,MAAM,eAAe,IAAI,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,EAAE;YAC1E,IAAI,eAAe,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC5B,GAAG,IAAI,OAAO,eAAe,CAAC,IAAI,IAAI,eAAe,CAAC,IAAI,IAAI,eAAe,CAAC,MAAM,MAAM,CAAC;aAC9F;iBAAM;gBACH,GAAG,IAAI,OAAO,eAAe,CAAC,IAAI,IAAI,eAAe,CAAC,IAAI,KAAK,CAAC;aACnE;SACJ;QACD,GAAG,IAAI,QAAQ,CAAC;QAEhB,OAAO,GAAG,CAAC;IACf,CAAC;IAEM,eAAe,CAAC,UAAkB,EAAE,YAAoB;QAC3D,gEAAgE;QAChE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YAC1D,MAAM,IAAI,GAAG,IAAI,CAAC,uBAAuB,CAAC,CAAC,CAAC,CAAC;YAC7C,UAAU,GAAG,IAAI,CAAC,4BAA4B,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;YACjE,YAAY,GAAG,IAAI,CAAC,4BAA4B,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC;SACxE;QAED,oDAAoD;QACpD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACnD,MAAM,IAAI,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;YACtC,IAAI,IAAI,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC,EAAE;gBACzB,YAAY,GAAG,IAAI,GAAG,IAAI,GAAG,YAAY,CAAC;aAC7C;SACJ;QAED,4BAA4B;QAC5B,MAAM,WAAW,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;QAE7C,UAAU,GAAG,WAAW,GAAG,UAAU,CAAC;QACtC,YAAY,GAAG,WAAW,GAAG,YAAY,CAAC;QAE1C,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,0BAA0B,EAAE,CAAC;QAElC,IAAI,CAAC,cAAc,GAAG,IAAW,CAAC;QAElC,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,CAAC;IACxC,CAAC;CACJ","sourcesContent":["import type { Nullable } from \"../../types\";\r\nimport type { ShaderProcessingContext } from \"../Processors/shaderProcessingOptions\";\r\nimport type { WebGPUBufferDescription } from \"./webgpuShaderProcessingContext\";\r\nimport { WebGPUShaderProcessingContext } from \"./webgpuShaderProcessingContext\";\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport type { ThinEngine } from \"../thinEngine\";\r\nimport { WebGPUShaderProcessor } from \"./webgpuShaderProcessor\";\r\nimport { ShaderLanguage } from \"../../Materials/shaderLanguage\";\r\n\r\n/** @internal */\r\nexport class WebGPUShaderProcessorGLSL extends WebGPUShaderProcessor {\r\n protected _missingVaryings: Array<string> = [];\r\n protected _textureArrayProcessing: Array<string> = [];\r\n protected _preProcessors: { [key: string]: string };\r\n protected _vertexIsGLES3: boolean = false;\r\n protected _fragmentIsGLES3: boolean = false;\r\n\r\n public shaderLanguage = ShaderLanguage.GLSL;\r\n public parseGLES3 = true;\r\n public attributeKeywordName: string | undefined;\r\n public varyingVertexKeywordName: string | undefined;\r\n public varyingFragmentKeywordName: string | undefined;\r\n\r\n protected _getArraySize(name: string, type: string, preProcessors: { [key: string]: string }): [string, string, number] {\r\n let length = 0;\r\n const startArray = name.indexOf(\"[\");\r\n const endArray = name.indexOf(\"]\");\r\n if (startArray > 0 && endArray > 0) {\r\n const lengthInString = name.substring(startArray + 1, endArray);\r\n length = +lengthInString;\r\n if (isNaN(length)) {\r\n length = +preProcessors[lengthInString.trim()];\r\n }\r\n name = name.substr(0, startArray);\r\n }\r\n return [name, type, length];\r\n }\r\n\r\n public initializeShaders(processingContext: Nullable<ShaderProcessingContext>): void {\r\n this._webgpuProcessingContext = processingContext as WebGPUShaderProcessingContext;\r\n\r\n this._missingVaryings.length = 0;\r\n this._textureArrayProcessing.length = 0;\r\n this.attributeKeywordName = undefined;\r\n this.varyingVertexKeywordName = undefined;\r\n this.varyingFragmentKeywordName = undefined;\r\n }\r\n\r\n public preProcessShaderCode(code: string, isFragment: boolean): string {\r\n const ubDeclaration = `// Internals UBO\\nuniform ${WebGPUShaderProcessor.InternalsUBOName} {\\nfloat yFactor_;\\nfloat textureOutputHeight_;\\n};\\n`;\r\n const alreadyInjected = code.indexOf(\"// Internals UBO\") !== -1;\r\n\r\n if (isFragment) {\r\n this._fragmentIsGLES3 = code.indexOf(\"#version 3\") !== -1;\r\n if (this._fragmentIsGLES3) {\r\n this.varyingFragmentKeywordName = \"in\";\r\n }\r\n return alreadyInjected ? code : ubDeclaration + \"##INJECTCODE##\\n\" + code;\r\n }\r\n\r\n this._vertexIsGLES3 = code.indexOf(\"#version 3\") !== -1;\r\n if (this._vertexIsGLES3) {\r\n this.attributeKeywordName = \"in\";\r\n this.varyingVertexKeywordName = \"out\";\r\n }\r\n return alreadyInjected ? code : ubDeclaration + code;\r\n }\r\n\r\n public varyingCheck(varying: string, isFragment: boolean) {\r\n const outRegex = /(flat\\s)?\\s*\\bout\\b/;\r\n const inRegex = /(flat\\s)?\\s*\\bin\\b/;\r\n const varyingRegex = /(flat\\s)?\\s*\\bvarying\\b/;\r\n\r\n const regex = isFragment && this._fragmentIsGLES3 ? inRegex : !isFragment && this._vertexIsGLES3 ? outRegex : varyingRegex;\r\n\r\n return regex.test(varying);\r\n }\r\n\r\n public varyingProcessor(varying: string, isFragment: boolean, preProcessors: { [key: string]: string }) {\r\n this._preProcessors = preProcessors;\r\n\r\n const outRegex = /\\s*(flat)?\\s*out\\s+(?:(?:highp)?|(?:lowp)?)\\s*(\\S+)\\s+(\\S+)\\s*;/gm;\r\n const inRegex = /\\s*(flat)?\\s*in\\s+(?:(?:highp)?|(?:lowp)?)\\s*(\\S+)\\s+(\\S+)\\s*;/gm;\r\n const varyingRegex = /\\s*(flat)?\\s*varying\\s+(?:(?:highp)?|(?:lowp)?)\\s*(\\S+)\\s+(\\S+)\\s*;/gm;\r\n\r\n const regex = isFragment && this._fragmentIsGLES3 ? inRegex : !isFragment && this._vertexIsGLES3 ? outRegex : varyingRegex;\r\n const match = regex.exec(varying);\r\n if (match !== null) {\r\n const interpolationQualifier = match[1] ?? \"\";\r\n const varyingType = match[2];\r\n const name = match[3];\r\n let location: number;\r\n if (isFragment) {\r\n location = this._webgpuProcessingContext.availableVaryings[name];\r\n this._missingVaryings[location] = \"\";\r\n if (location === undefined) {\r\n Logger.Warn(`Invalid fragment shader: The varying named \"${name}\" is not declared in the vertex shader! This declaration will be ignored.`);\r\n }\r\n } else {\r\n location = this._webgpuProcessingContext.getVaryingNextLocation(varyingType, this._getArraySize(name, varyingType, preProcessors)[2]);\r\n this._webgpuProcessingContext.availableVaryings[name] = location;\r\n this._missingVaryings[location] = `layout(location = ${location}) ${interpolationQualifier} in ${varyingType} ${name};`;\r\n }\r\n\r\n varying = varying.replace(\r\n match[0],\r\n location === undefined ? \"\" : `layout(location = ${location}) ${interpolationQualifier} ${isFragment ? \"in\" : \"out\"} ${varyingType} ${name};`\r\n );\r\n }\r\n return varying;\r\n }\r\n\r\n public attributeProcessor(attribute: string, preProcessors: { [key: string]: string }) {\r\n this._preProcessors = preProcessors;\r\n\r\n const inRegex = /\\s*in\\s+(\\S+)\\s+(\\S+)\\s*;/gm;\r\n const attribRegex = /\\s*attribute\\s+(\\S+)\\s+(\\S+)\\s*;/gm;\r\n\r\n const regex = this._vertexIsGLES3 ? inRegex : attribRegex;\r\n const match = regex.exec(attribute);\r\n if (match !== null) {\r\n const attributeType = match[1];\r\n const name = match[2];\r\n const location = this._webgpuProcessingContext.getAttributeNextLocation(attributeType, this._getArraySize(name, attributeType, preProcessors)[2]);\r\n\r\n this._webgpuProcessingContext.availableAttributes[name] = location;\r\n this._webgpuProcessingContext.orderedAttributes[location] = name;\r\n\r\n attribute = attribute.replace(match[0], `layout(location = ${location}) in ${attributeType} ${name};`);\r\n }\r\n return attribute;\r\n }\r\n\r\n public uniformProcessor(uniform: string, isFragment: boolean, preProcessors: { [key: string]: string }): string {\r\n this._preProcessors = preProcessors;\r\n\r\n const uniformRegex = /\\s*uniform\\s+(?:(?:highp)?|(?:lowp)?)\\s*(\\S+)\\s+(\\S+)\\s*;/gm;\r\n\r\n const match = uniformRegex.exec(uniform);\r\n if (match !== null) {\r\n let uniformType = match[1];\r\n let name = match[2];\r\n\r\n if (uniformType.indexOf(\"sampler\") === 0 || uniformType.indexOf(\"sampler\") === 1) {\r\n let arraySize = 0; // 0 means the texture is not declared as an array\r\n\r\n [name, uniformType, arraySize] = this._getArraySize(name, uniformType, preProcessors);\r\n\r\n let textureInfo = this._webgpuProcessingContext.availableTextures[name];\r\n if (!textureInfo) {\r\n textureInfo = {\r\n autoBindSampler: true,\r\n isTextureArray: arraySize > 0,\r\n isStorageTexture: false,\r\n textures: [],\r\n sampleType: WebGPUConstants.TextureSampleType.Float,\r\n };\r\n for (let i = 0; i < (arraySize || 1); ++i) {\r\n textureInfo.textures.push(this._webgpuProcessingContext.getNextFreeUBOBinding());\r\n }\r\n }\r\n\r\n const samplerType = WebGPUShaderProcessor._SamplerTypeByWebGLSamplerType[uniformType] ?? \"sampler\";\r\n const isComparisonSampler = !!WebGPUShaderProcessor._IsComparisonSamplerByWebGPUSamplerType[samplerType];\r\n const samplerBindingType = isComparisonSampler ? WebGPUConstants.SamplerBindingType.Comparison : WebGPUConstants.SamplerBindingType.Filtering;\r\n const samplerName = name + WebGPUShaderProcessor.AutoSamplerSuffix;\r\n\r\n let samplerInfo = this._webgpuProcessingContext.availableSamplers[samplerName];\r\n if (!samplerInfo) {\r\n samplerInfo = {\r\n binding: this._webgpuProcessingContext.getNextFreeUBOBinding(),\r\n type: samplerBindingType,\r\n };\r\n }\r\n\r\n const componentType = uniformType.charAt(0) === \"u\" ? \"u\" : uniformType.charAt(0) === \"i\" ? \"i\" : \"\";\r\n\r\n if (componentType) {\r\n uniformType = uniformType.substr(1);\r\n }\r\n\r\n const sampleType = isComparisonSampler\r\n ? WebGPUConstants.TextureSampleType.Depth\r\n : componentType === \"u\"\r\n ? WebGPUConstants.TextureSampleType.Uint\r\n : componentType === \"i\"\r\n ? WebGPUConstants.TextureSampleType.Sint\r\n : WebGPUConstants.TextureSampleType.Float;\r\n\r\n textureInfo.sampleType = sampleType;\r\n\r\n const isTextureArray = arraySize > 0;\r\n const samplerGroupIndex = samplerInfo.binding.groupIndex;\r\n const samplerBindingIndex = samplerInfo.binding.bindingIndex;\r\n const samplerFunction = WebGPUShaderProcessor._SamplerFunctionByWebGLSamplerType[uniformType];\r\n const textureType = WebGPUShaderProcessor._TextureTypeByWebGLSamplerType[uniformType];\r\n const textureDimension = WebGPUShaderProcessor._GpuTextureViewDimensionByWebGPUTextureType[textureType];\r\n\r\n // Manage textures and samplers.\r\n if (!isTextureArray) {\r\n arraySize = 1;\r\n uniform = `layout(set = ${samplerGroupIndex}, binding = ${samplerBindingIndex}) uniform ${samplerType} ${samplerName};\r\n layout(set = ${textureInfo.textures[0].groupIndex}, binding = ${textureInfo.textures[0].bindingIndex}) uniform ${componentType}${textureType} ${name}Texture;\r\n #define ${name} ${componentType}${samplerFunction}(${name}Texture, ${samplerName})`;\r\n } else {\r\n const layouts = [];\r\n layouts.push(`layout(set = ${samplerGroupIndex}, binding = ${samplerBindingIndex}) uniform ${componentType}${samplerType} ${samplerName};`);\r\n uniform = `\\n`;\r\n for (let i = 0; i < arraySize; ++i) {\r\n const textureSetIndex = textureInfo.textures[i].groupIndex;\r\n const textureBindingIndex = textureInfo.textures[i].bindingIndex;\r\n\r\n layouts.push(`layout(set = ${textureSetIndex}, binding = ${textureBindingIndex}) uniform ${textureType} ${name}Texture${i};`);\r\n\r\n uniform += `${i > 0 ? \"\\n\" : \"\"}#define ${name}${i} ${componentType}${samplerFunction}(${name}Texture${i}, ${samplerName})`;\r\n }\r\n uniform = layouts.join(\"\\n\") + uniform;\r\n this._textureArrayProcessing.push(name);\r\n }\r\n\r\n this._webgpuProcessingContext.availableTextures[name] = textureInfo;\r\n this._webgpuProcessingContext.availableSamplers[samplerName] = samplerInfo;\r\n\r\n this._addSamplerBindingDescription(samplerName, samplerInfo, !isFragment);\r\n\r\n for (let i = 0; i < arraySize; ++i) {\r\n this._addTextureBindingDescription(name, textureInfo, i, textureDimension, null, !isFragment);\r\n }\r\n } else {\r\n this._addUniformToLeftOverUBO(name, uniformType, preProcessors);\r\n uniform = \"\";\r\n }\r\n }\r\n return uniform;\r\n }\r\n\r\n public uniformBufferProcessor(uniformBuffer: string, isFragment: boolean): string {\r\n const uboRegex = /uniform\\s+(\\w+)/gm;\r\n\r\n const match = uboRegex.exec(uniformBuffer);\r\n if (match !== null) {\r\n const name = match[1];\r\n\r\n let uniformBufferInfo = this._webgpuProcessingContext.availableBuffers[name];\r\n if (!uniformBufferInfo) {\r\n const knownUBO = WebGPUShaderProcessingContext.KnownUBOs[name];\r\n\r\n let binding;\r\n if (knownUBO && knownUBO.binding.groupIndex !== -1) {\r\n binding = knownUBO.binding;\r\n } else {\r\n binding = this._webgpuProcessingContext.getNextFreeUBOBinding();\r\n }\r\n\r\n uniformBufferInfo = { binding };\r\n this._webgpuProcessingContext.availableBuffers[name] = uniformBufferInfo;\r\n }\r\n\r\n this._addBufferBindingDescription(name, uniformBufferInfo, WebGPUConstants.BufferBindingType.Uniform, !isFragment);\r\n\r\n uniformBuffer = uniformBuffer.replace(\"uniform\", `layout(set = ${uniformBufferInfo.binding.groupIndex}, binding = ${uniformBufferInfo.binding.bindingIndex}) uniform`);\r\n }\r\n return uniformBuffer;\r\n }\r\n\r\n public postProcessor(code: string, defines: string[], isFragment: boolean, processingContext: Nullable<ShaderProcessingContext>, engine: ThinEngine) {\r\n const hasDrawBuffersExtension = code.search(/#extension.+GL_EXT_draw_buffers.+require/) !== -1;\r\n\r\n // Remove extensions\r\n const regex = /#extension.+(GL_OVR_multiview2|GL_OES_standard_derivatives|GL_EXT_shader_texture_lod|GL_EXT_frag_depth|GL_EXT_draw_buffers).+(enable|require)/g;\r\n code = code.replace(regex, \"\");\r\n\r\n // Replace instructions\r\n code = code.replace(/texture2D\\s*\\(/g, \"texture(\");\r\n if (isFragment) {\r\n const hasFragCoord = code.indexOf(\"gl_FragCoord\") >= 0;\r\n const fragCoordCode = `\r\n glFragCoord_ = gl_FragCoord;\r\n if (yFactor_ == 1.) {\r\n glFragCoord_.y = textureOutputHeight_ - glFragCoord_.y;\r\n }\r\n `;\r\n\r\n const injectCode = hasFragCoord ? \"vec4 glFragCoord_;\\n\" : \"\";\r\n const hasOutput = code.search(/layout *\\(location *= *0\\) *out/g) !== -1;\r\n\r\n code = code.replace(/texture2DLodEXT\\s*\\(/g, \"textureLod(\");\r\n code = code.replace(/textureCubeLodEXT\\s*\\(/g, \"textureLod(\");\r\n code = code.replace(/textureCube\\s*\\(/g, \"texture(\");\r\n code = code.replace(/gl_FragDepthEXT/g, \"gl_FragDepth\");\r\n code = code.replace(/gl_FragColor/g, \"glFragColor\");\r\n code = code.replace(/gl_FragData/g, \"glFragData\");\r\n code = code.replace(/gl_FragCoord/g, \"glFragCoord_\");\r\n if (!this._fragmentIsGLES3) {\r\n code = code.replace(/void\\s+?main\\s*\\(/g, (hasDrawBuffersExtension || hasOutput ? \"\" : \"layout(location = 0) out vec4 glFragColor;\\n\") + \"void main(\");\r\n } else {\r\n const match = /^\\s*out\\s+\\S+\\s+\\S+\\s*;/gm.exec(code);\r\n if (match !== null) {\r\n code = code.substring(0, match.index) + \"layout(location = 0) \" + code.substring(match.index);\r\n }\r\n }\r\n code = code.replace(/dFdy/g, \"(-yFactor_)*dFdy\"); // will also handle dFdyCoarse and dFdyFine\r\n code = code.replace(\"##INJECTCODE##\", injectCode);\r\n\r\n if (hasFragCoord) {\r\n code = this._injectStartingAndEndingCode(code, \"void main\", fragCoordCode);\r\n }\r\n } else {\r\n code = code.replace(/gl_InstanceID/g, \"gl_InstanceIndex\");\r\n code = code.replace(/gl_VertexID/g, \"gl_VertexIndex\");\r\n const hasMultiviewExtension = defines.indexOf(\"#define MULTIVIEW\") !== -1;\r\n if (hasMultiviewExtension) {\r\n return \"#extension GL_OVR_multiview2 : require\\nlayout (num_views = 2) in;\\n\" + code;\r\n }\r\n }\r\n\r\n // Flip Y + convert z range from [-1,1] to [0,1]\r\n if (!isFragment) {\r\n const lastClosingCurly = code.lastIndexOf(\"}\");\r\n code = code.substring(0, lastClosingCurly);\r\n code += \"gl_Position.y *= yFactor_;\\n\";\r\n if (!engine.isNDCHalfZRange) {\r\n code += \"gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\\n\";\r\n }\r\n code += \"}\";\r\n }\r\n\r\n return code;\r\n }\r\n\r\n private _applyTextureArrayProcessing(code: string, name: string): string {\r\n // Replaces the occurrences of name[XX] by nameXX\r\n const regex = new RegExp(name + \"\\\\s*\\\\[(.+)?\\\\]\", \"gm\");\r\n let match = regex.exec(code);\r\n\r\n while (match !== null) {\r\n const index = match[1];\r\n let iindex = +index;\r\n if (this._preProcessors && isNaN(iindex)) {\r\n iindex = +this._preProcessors[index.trim()];\r\n }\r\n code = code.replace(match[0], name + iindex);\r\n match = regex.exec(code);\r\n }\r\n\r\n return code;\r\n }\r\n\r\n protected _generateLeftOverUBOCode(name: string, uniformBufferDescription: WebGPUBufferDescription): string {\r\n let ubo = `layout(set = ${uniformBufferDescription.binding.groupIndex}, binding = ${uniformBufferDescription.binding.bindingIndex}) uniform ${name} {\\n `;\r\n for (const leftOverUniform of this._webgpuProcessingContext.leftOverUniforms) {\r\n if (leftOverUniform.length > 0) {\r\n ubo += ` ${leftOverUniform.type} ${leftOverUniform.name}[${leftOverUniform.length}];\\n`;\r\n } else {\r\n ubo += ` ${leftOverUniform.type} ${leftOverUniform.name};\\n`;\r\n }\r\n }\r\n ubo += \"};\\n\\n\";\r\n\r\n return ubo;\r\n }\r\n\r\n public finalizeShaders(vertexCode: string, fragmentCode: string): { vertexCode: string; fragmentCode: string } {\r\n // make replacements for texture names in the texture array case\r\n for (let i = 0; i < this._textureArrayProcessing.length; ++i) {\r\n const name = this._textureArrayProcessing[i];\r\n vertexCode = this._applyTextureArrayProcessing(vertexCode, name);\r\n fragmentCode = this._applyTextureArrayProcessing(fragmentCode, name);\r\n }\r\n\r\n // inject the missing varying in the fragment shader\r\n for (let i = 0; i < this._missingVaryings.length; ++i) {\r\n const decl = this._missingVaryings[i];\r\n if (decl && decl.length > 0) {\r\n fragmentCode = decl + \"\\n\" + fragmentCode;\r\n }\r\n }\r\n\r\n // Builds the leftover UBOs.\r\n const leftOverUBO = this._buildLeftOverUBO();\r\n\r\n vertexCode = leftOverUBO + vertexCode;\r\n fragmentCode = leftOverUBO + fragmentCode;\r\n\r\n this._collectBindingNames();\r\n this._preCreateBindGroupEntries();\r\n\r\n this._preProcessors = null as any;\r\n\r\n return { vertexCode, fragmentCode };\r\n }\r\n}\r\n"]}
|
|
@@ -298,13 +298,13 @@ export class WebGPUTextureHelper {
|
|
|
298
298
|
}
|
|
299
299
|
let pipelineAndBGL = this._pipelines[format][index];
|
|
300
300
|
if (!pipelineAndBGL) {
|
|
301
|
-
let defines = "#version 450\
|
|
301
|
+
let defines = "#version 450\n";
|
|
302
302
|
if (type === PipelineType.InvertYPremultiplyAlpha || type === PipelineType.InvertYPremultiplyAlphaWithOfst) {
|
|
303
303
|
if (params.invertY) {
|
|
304
|
-
defines += "#define INVERTY\
|
|
304
|
+
defines += "#define INVERTY\n";
|
|
305
305
|
}
|
|
306
306
|
if (params.premultiplyAlpha) {
|
|
307
|
-
defines += "#define PREMULTIPLYALPHA\
|
|
307
|
+
defines += "#define PREMULTIPLYALPHA\n";
|
|
308
308
|
}
|
|
309
309
|
}
|
|
310
310
|
let modules = this._compiledShaders[index];
|