@babylonjs/core 6.14.2 → 6.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1070) hide show
  1. package/Actions/actionManager.js +8 -3
  2. package/Actions/actionManager.js.map +1 -1
  3. package/Behaviors/Cameras/framingBehavior.d.ts +2 -1
  4. package/Behaviors/Cameras/framingBehavior.js +3 -1
  5. package/Behaviors/Cameras/framingBehavior.js.map +1 -1
  6. package/Bones/skeleton.js +1 -0
  7. package/Bones/skeleton.js.map +1 -1
  8. package/Compute/computeEffect.js +1 -1
  9. package/Compute/computeEffect.js.map +1 -1
  10. package/{Materials/Node/nodeMaterialDecorator.d.ts → Decorators/nodeDecorator.d.ts} +6 -7
  11. package/{Materials/Node/nodeMaterialDecorator.js → Decorators/nodeDecorator.js} +3 -3
  12. package/Decorators/nodeDecorator.js.map +1 -0
  13. package/Engines/Processors/shaderCodeNode.js +1 -1
  14. package/Engines/Processors/shaderCodeNode.js.map +1 -1
  15. package/Engines/WebGL/webGL2ShaderProcessors.js +2 -1
  16. package/Engines/WebGL/webGL2ShaderProcessors.js.map +1 -1
  17. package/Engines/WebGPU/webgpuShaderProcessor.js +3 -0
  18. package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
  19. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +11 -10
  20. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
  21. package/Engines/WebGPU/webgpuTextureHelper.js +3 -3
  22. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  23. package/Engines/nativeEngine.js +5 -4
  24. package/Engines/nativeEngine.js.map +1 -1
  25. package/Engines/thinEngine.d.ts +2 -0
  26. package/Engines/thinEngine.js +35 -4
  27. package/Engines/thinEngine.js.map +1 -1
  28. package/Engines/webgpuEngine.js +12 -2
  29. package/Engines/webgpuEngine.js.map +1 -1
  30. package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.d.ts +34 -0
  31. package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js +29 -0
  32. package/FlowGraph/Blocks/Data/flowGraphBinaryOpBlocks.js.map +1 -0
  33. package/FlowGraph/Blocks/Data/index.d.ts +1 -0
  34. package/FlowGraph/Blocks/Data/index.js +2 -0
  35. package/FlowGraph/Blocks/Data/index.js.map +1 -0
  36. package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.d.ts +23 -0
  37. package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js +51 -0
  38. package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -0
  39. package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.d.ts +20 -0
  40. package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js +29 -0
  41. package/FlowGraph/Blocks/Event/flowGraphSceneReadyEventBlock.js.map +1 -0
  42. package/FlowGraph/Blocks/Event/index.d.ts +2 -0
  43. package/FlowGraph/Blocks/Event/index.js +3 -0
  44. package/FlowGraph/Blocks/Event/index.js.map +1 -0
  45. package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.d.ts +43 -0
  46. package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js +40 -0
  47. package/FlowGraph/Blocks/Execution/flowGraphForLoopBlock.js.map +1 -0
  48. package/FlowGraph/Blocks/Execution/flowGraphLogBlock.d.ts +18 -0
  49. package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js +21 -0
  50. package/FlowGraph/Blocks/Execution/flowGraphLogBlock.js.map +1 -0
  51. package/FlowGraph/Blocks/Execution/index.d.ts +2 -0
  52. package/FlowGraph/Blocks/Execution/index.js +3 -0
  53. package/FlowGraph/Blocks/Execution/index.js.map +1 -0
  54. package/FlowGraph/Blocks/index.d.ts +3 -0
  55. package/FlowGraph/Blocks/index.js +5 -0
  56. package/FlowGraph/Blocks/index.js.map +1 -0
  57. package/FlowGraph/flowGraph.d.ts +34 -0
  58. package/FlowGraph/flowGraph.js +54 -0
  59. package/FlowGraph/flowGraph.js.map +1 -0
  60. package/FlowGraph/flowGraphBlock.d.ts +33 -0
  61. package/FlowGraph/flowGraphBlock.js +39 -0
  62. package/FlowGraph/flowGraphBlock.js.map +1 -0
  63. package/FlowGraph/flowGraphConnection.d.ts +38 -0
  64. package/FlowGraph/flowGraphConnection.js +40 -0
  65. package/FlowGraph/flowGraphConnection.js.map +1 -0
  66. package/FlowGraph/flowGraphDataConnection.d.ts +15 -0
  67. package/FlowGraph/flowGraphDataConnection.js +30 -0
  68. package/FlowGraph/flowGraphDataConnection.js.map +1 -0
  69. package/FlowGraph/flowGraphEventBlock.d.ts +20 -0
  70. package/FlowGraph/flowGraphEventBlock.js +15 -0
  71. package/FlowGraph/flowGraphEventBlock.js.map +1 -0
  72. package/FlowGraph/flowGraphExecutionBlock.d.ts +24 -0
  73. package/FlowGraph/flowGraphExecutionBlock.js +27 -0
  74. package/FlowGraph/flowGraphExecutionBlock.js.map +1 -0
  75. package/FlowGraph/flowGraphSignalConnection.d.ts +14 -0
  76. package/FlowGraph/flowGraphSignalConnection.js +22 -0
  77. package/FlowGraph/flowGraphSignalConnection.js.map +1 -0
  78. package/FlowGraph/flowGraphWithOnDoneExecutionBlock.d.ts +7 -0
  79. package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js +8 -0
  80. package/FlowGraph/flowGraphWithOnDoneExecutionBlock.js.map +1 -0
  81. package/FlowGraph/index.d.ts +6 -0
  82. package/FlowGraph/index.js +8 -0
  83. package/FlowGraph/index.js.map +1 -0
  84. package/Gizmos/lightGizmo.d.ts +5 -0
  85. package/Gizmos/lightGizmo.js +21 -7
  86. package/Gizmos/lightGizmo.js.map +1 -1
  87. package/Gizmos/planeRotationGizmo.d.ts +6 -0
  88. package/Gizmos/planeRotationGizmo.js +5 -1
  89. package/Gizmos/planeRotationGizmo.js.map +1 -1
  90. package/Gizmos/rotationGizmo.d.ts +8 -0
  91. package/Gizmos/rotationGizmo.js +15 -0
  92. package/Gizmos/rotationGizmo.js.map +1 -1
  93. package/Layers/layer.js +1 -1
  94. package/Layers/layer.js.map +1 -1
  95. package/Lights/Shadows/cascadedShadowGenerator.d.ts +2 -1
  96. package/Lights/Shadows/cascadedShadowGenerator.js +4 -3
  97. package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
  98. package/Lights/Shadows/shadowGenerator.d.ts +3 -1
  99. package/Lights/Shadows/shadowGenerator.js +4 -2
  100. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  101. package/Lights/directionalLight.d.ts +1 -1
  102. package/Lights/directionalLight.js.map +1 -1
  103. package/Lights/hemisphericLight.d.ts +1 -1
  104. package/Lights/hemisphericLight.js.map +1 -1
  105. package/Lights/light.d.ts +1 -1
  106. package/Lights/light.js.map +1 -1
  107. package/Lights/pointLight.d.ts +1 -1
  108. package/Lights/pointLight.js.map +1 -1
  109. package/Lights/spotLight.d.ts +1 -1
  110. package/Lights/spotLight.js.map +1 -1
  111. package/Loading/sceneLoader.js +2 -0
  112. package/Loading/sceneLoader.js.map +1 -1
  113. package/Materials/Node/Blocks/Dual/currentScreenBlock.js +13 -13
  114. package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
  115. package/Materials/Node/Blocks/Dual/fogBlock.js +6 -6
  116. package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
  117. package/Materials/Node/Blocks/Dual/imageSourceBlock.js +11 -11
  118. package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
  119. package/Materials/Node/Blocks/Dual/lightBlock.js +16 -16
  120. package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
  121. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +27 -27
  122. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
  123. package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +1 -1
  124. package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
  125. package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +8 -8
  126. package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
  127. package/Materials/Node/Blocks/Dual/textureBlock.js +28 -28
  128. package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
  129. package/Materials/Node/Blocks/Fragment/TBNBlock.js +3 -5
  130. package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
  131. package/Materials/Node/Blocks/Fragment/derivativeBlock.js +2 -2
  132. package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
  133. package/Materials/Node/Blocks/Fragment/discardBlock.js +1 -1
  134. package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
  135. package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +1 -1
  136. package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
  137. package/Materials/Node/Blocks/Fragment/fragDepthBlock.js +1 -1
  138. package/Materials/Node/Blocks/Fragment/fragDepthBlock.js.map +1 -1
  139. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +15 -15
  140. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
  141. package/Materials/Node/Blocks/Fragment/frontFacingBlock.js +1 -1
  142. package/Materials/Node/Blocks/Fragment/frontFacingBlock.js.map +1 -1
  143. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +6 -6
  144. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
  145. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +13 -13
  146. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
  147. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +13 -13
  148. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
  149. package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +1 -1
  150. package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
  151. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +5 -5
  152. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
  153. package/Materials/Node/Blocks/Fragment/shadowMapBlock.js +7 -7
  154. package/Materials/Node/Blocks/Fragment/shadowMapBlock.js.map +1 -1
  155. package/Materials/Node/Blocks/Fragment/twirlBlock.js +3 -3
  156. package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
  157. package/Materials/Node/Blocks/Input/inputBlock.js +11 -11
  158. package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
  159. package/Materials/Node/Blocks/PBR/anisotropyBlock.js +6 -6
  160. package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
  161. package/Materials/Node/Blocks/PBR/clearCoatBlock.js +9 -9
  162. package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
  163. package/Materials/Node/Blocks/PBR/iridescenceBlock.js +1 -1
  164. package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
  165. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +47 -47
  166. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
  167. package/Materials/Node/Blocks/PBR/reflectionBlock.js +9 -9
  168. package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
  169. package/Materials/Node/Blocks/PBR/refractionBlock.js +14 -14
  170. package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
  171. package/Materials/Node/Blocks/PBR/sheenBlock.js +4 -4
  172. package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
  173. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +1 -1
  174. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
  175. package/Materials/Node/Blocks/Particle/particleTextureBlock.js +8 -8
  176. package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
  177. package/Materials/Node/Blocks/Teleport/index.d.ts +2 -0
  178. package/Materials/Node/Blocks/Teleport/index.js +3 -0
  179. package/Materials/Node/Blocks/Teleport/index.js.map +1 -0
  180. package/Materials/Node/Blocks/Teleport/teleportInBlock.d.ts +42 -0
  181. package/Materials/Node/Blocks/Teleport/teleportInBlock.js +83 -0
  182. package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
  183. package/Materials/Node/Blocks/Teleport/teleportOutBlock.d.ts +59 -0
  184. package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +122 -0
  185. package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
  186. package/Materials/Node/Blocks/Vertex/bonesBlock.js +5 -5
  187. package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
  188. package/Materials/Node/Blocks/Vertex/instancesBlock.js +11 -11
  189. package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
  190. package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +11 -11
  191. package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
  192. package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +39 -39
  193. package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
  194. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +3 -3
  195. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
  196. package/Materials/Node/Blocks/addBlock.js +1 -1
  197. package/Materials/Node/Blocks/addBlock.js.map +1 -1
  198. package/Materials/Node/Blocks/arcTan2Block.js +1 -1
  199. package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
  200. package/Materials/Node/Blocks/clampBlock.js +4 -4
  201. package/Materials/Node/Blocks/clampBlock.js.map +1 -1
  202. package/Materials/Node/Blocks/cloudBlock.js +7 -7
  203. package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
  204. package/Materials/Node/Blocks/colorMergerBlock.js +8 -8
  205. package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
  206. package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
  207. package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
  208. package/Materials/Node/Blocks/conditionalBlock.js +10 -10
  209. package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
  210. package/Materials/Node/Blocks/crossBlock.js +1 -1
  211. package/Materials/Node/Blocks/crossBlock.js.map +1 -1
  212. package/Materials/Node/Blocks/curveBlock.js +5 -5
  213. package/Materials/Node/Blocks/curveBlock.js.map +1 -1
  214. package/Materials/Node/Blocks/customBlock.js +4 -4
  215. package/Materials/Node/Blocks/customBlock.js.map +1 -1
  216. package/Materials/Node/Blocks/desaturateBlock.js +4 -4
  217. package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
  218. package/Materials/Node/Blocks/distanceBlock.js +1 -1
  219. package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
  220. package/Materials/Node/Blocks/divideBlock.js +1 -1
  221. package/Materials/Node/Blocks/divideBlock.js.map +1 -1
  222. package/Materials/Node/Blocks/dotBlock.js +1 -1
  223. package/Materials/Node/Blocks/dotBlock.js.map +1 -1
  224. package/Materials/Node/Blocks/elbowBlock.js +1 -1
  225. package/Materials/Node/Blocks/elbowBlock.js.map +1 -1
  226. package/Materials/Node/Blocks/fresnelBlock.js +1 -1
  227. package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
  228. package/Materials/Node/Blocks/gradientBlock.js +8 -8
  229. package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
  230. package/Materials/Node/Blocks/index.d.ts +1 -0
  231. package/Materials/Node/Blocks/index.js +1 -0
  232. package/Materials/Node/Blocks/index.js.map +1 -1
  233. package/Materials/Node/Blocks/lengthBlock.js +1 -1
  234. package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
  235. package/Materials/Node/Blocks/lerpBlock.js +1 -1
  236. package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
  237. package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -1
  238. package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
  239. package/Materials/Node/Blocks/matrixDeterminantBlock.js +1 -1
  240. package/Materials/Node/Blocks/matrixDeterminantBlock.js.map +1 -1
  241. package/Materials/Node/Blocks/matrixTransposeBlock.js +1 -1
  242. package/Materials/Node/Blocks/matrixTransposeBlock.js.map +1 -1
  243. package/Materials/Node/Blocks/maxBlock.js +1 -1
  244. package/Materials/Node/Blocks/maxBlock.js.map +1 -1
  245. package/Materials/Node/Blocks/meshAttributeExistsBlock.js +7 -7
  246. package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
  247. package/Materials/Node/Blocks/minBlock.js +1 -1
  248. package/Materials/Node/Blocks/minBlock.js.map +1 -1
  249. package/Materials/Node/Blocks/modBlock.js +1 -1
  250. package/Materials/Node/Blocks/modBlock.js.map +1 -1
  251. package/Materials/Node/Blocks/multiplyBlock.js +1 -1
  252. package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
  253. package/Materials/Node/Blocks/nLerpBlock.js +1 -1
  254. package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
  255. package/Materials/Node/Blocks/negateBlock.js +1 -1
  256. package/Materials/Node/Blocks/negateBlock.js.map +1 -1
  257. package/Materials/Node/Blocks/normalBlendBlock.js +6 -6
  258. package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
  259. package/Materials/Node/Blocks/normalizeBlock.js +1 -1
  260. package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
  261. package/Materials/Node/Blocks/oneMinusBlock.js +1 -1
  262. package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
  263. package/Materials/Node/Blocks/posterizeBlock.js +1 -1
  264. package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
  265. package/Materials/Node/Blocks/powBlock.js +1 -1
  266. package/Materials/Node/Blocks/powBlock.js.map +1 -1
  267. package/Materials/Node/Blocks/randomNumberBlock.js +1 -1
  268. package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
  269. package/Materials/Node/Blocks/reciprocalBlock.js +2 -2
  270. package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
  271. package/Materials/Node/Blocks/reflectBlock.js +1 -1
  272. package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
  273. package/Materials/Node/Blocks/refractBlock.js +1 -1
  274. package/Materials/Node/Blocks/refractBlock.js.map +1 -1
  275. package/Materials/Node/Blocks/remapBlock.js +4 -4
  276. package/Materials/Node/Blocks/remapBlock.js.map +1 -1
  277. package/Materials/Node/Blocks/replaceColorBlock.js +6 -6
  278. package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
  279. package/Materials/Node/Blocks/rotate2dBlock.js +1 -1
  280. package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
  281. package/Materials/Node/Blocks/scaleBlock.js +1 -1
  282. package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
  283. package/Materials/Node/Blocks/simplexPerlin3DBlock.js +41 -41
  284. package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
  285. package/Materials/Node/Blocks/smoothStepBlock.js +1 -1
  286. package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
  287. package/Materials/Node/Blocks/stepBlock.js +1 -1
  288. package/Materials/Node/Blocks/stepBlock.js.map +1 -1
  289. package/Materials/Node/Blocks/subtractBlock.js +1 -1
  290. package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
  291. package/Materials/Node/Blocks/transformBlock.js +13 -14
  292. package/Materials/Node/Blocks/transformBlock.js.map +1 -1
  293. package/Materials/Node/Blocks/triPlanarBlock.js +17 -17
  294. package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
  295. package/Materials/Node/Blocks/trigonometryBlock.js +2 -2
  296. package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
  297. package/Materials/Node/Blocks/vectorMergerBlock.js +22 -22
  298. package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
  299. package/Materials/Node/Blocks/vectorSplitterBlock.js +8 -8
  300. package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
  301. package/Materials/Node/Blocks/viewDirectionBlock.js +1 -1
  302. package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
  303. package/Materials/Node/Blocks/voronoiNoiseBlock.js +5 -5
  304. package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
  305. package/Materials/Node/Blocks/waveBlock.js +3 -4
  306. package/Materials/Node/Blocks/waveBlock.js.map +1 -1
  307. package/Materials/Node/Blocks/worleyNoise3DBlock.js +155 -155
  308. package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
  309. package/Materials/Node/index.d.ts +1 -1
  310. package/Materials/Node/index.js +1 -1
  311. package/Materials/Node/index.js.map +1 -1
  312. package/Materials/Node/nodeMaterial.d.ts +1 -0
  313. package/Materials/Node/nodeMaterial.js +50 -15
  314. package/Materials/Node/nodeMaterial.js.map +1 -1
  315. package/Materials/Node/nodeMaterialBlock.d.ts +14 -2
  316. package/Materials/Node/nodeMaterialBlock.js +34 -11
  317. package/Materials/Node/nodeMaterialBlock.js.map +1 -1
  318. package/Materials/Node/nodeMaterialBlockConnectionPoint.js +1 -1
  319. package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
  320. package/Materials/Node/nodeMaterialBuildState.js +36 -36
  321. package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
  322. package/Materials/Node/nodeMaterialBuildStateSharedData.js +4 -4
  323. package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
  324. package/Materials/Textures/Filtering/hdrFiltering.js +1 -0
  325. package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
  326. package/Materials/effect.js +1 -1
  327. package/Materials/effect.js.map +1 -1
  328. package/Materials/effectRenderer.d.ts +4 -0
  329. package/Materials/effectRenderer.js +8 -2
  330. package/Materials/effectRenderer.js.map +1 -1
  331. package/Materials/greasedLinePluginMaterial.d.ts +4 -0
  332. package/Materials/greasedLinePluginMaterial.js +12 -1
  333. package/Materials/greasedLinePluginMaterial.js.map +1 -1
  334. package/Materials/materialPluginManager.js +5 -5
  335. package/Materials/materialPluginManager.js.map +1 -1
  336. package/Materials/meshDebugPluginMaterial.d.ts +4 -15
  337. package/Materials/meshDebugPluginMaterial.js +8 -29
  338. package/Materials/meshDebugPluginMaterial.js.map +1 -1
  339. package/Materials/shadowDepthWrapper.js +5 -5
  340. package/Materials/shadowDepthWrapper.js.map +1 -1
  341. package/Meshes/Builders/boxBuilder.d.ts +31 -0
  342. package/Meshes/Builders/boxBuilder.js +65 -1
  343. package/Meshes/Builders/boxBuilder.js.map +1 -1
  344. package/Meshes/Builders/capsuleBuilder.js +3 -3
  345. package/Meshes/Builders/capsuleBuilder.js.map +1 -1
  346. package/Meshes/Builders/cylinderBuilder.js +2 -2
  347. package/Meshes/Builders/cylinderBuilder.js.map +1 -1
  348. package/Meshes/Builders/groundBuilder.js +2 -2
  349. package/Meshes/Builders/groundBuilder.js.map +1 -1
  350. package/Meshes/Builders/icoSphereBuilder.js +1 -1
  351. package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
  352. package/Meshes/Builders/linesBuilder.d.ts +1 -1
  353. package/Meshes/Builders/linesBuilder.js +1 -1
  354. package/Meshes/Builders/linesBuilder.js.map +1 -1
  355. package/Meshes/Builders/sphereBuilder.js +1 -1
  356. package/Meshes/Builders/sphereBuilder.js.map +1 -1
  357. package/Meshes/Builders/torusBuilder.js +1 -1
  358. package/Meshes/Builders/torusBuilder.js.map +1 -1
  359. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.d.ts +85 -0
  360. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js +210 -0
  361. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -0
  362. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.d.ts +68 -0
  363. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js +186 -0
  364. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -0
  365. package/Meshes/Node/Blocks/IntFloatConverterBlock.d.ts +35 -0
  366. package/Meshes/Node/Blocks/IntFloatConverterBlock.js +81 -0
  367. package/Meshes/Node/Blocks/IntFloatConverterBlock.js.map +1 -0
  368. package/Meshes/Node/Blocks/Matrices/alignBlock.d.ts +31 -0
  369. package/Meshes/Node/Blocks/Matrices/alignBlock.js +58 -0
  370. package/Meshes/Node/Blocks/Matrices/alignBlock.js.map +1 -0
  371. package/Meshes/Node/Blocks/Matrices/rotationXBlock.d.ts +28 -0
  372. package/Meshes/Node/Blocks/Matrices/rotationXBlock.js +53 -0
  373. package/Meshes/Node/Blocks/Matrices/rotationXBlock.js.map +1 -0
  374. package/Meshes/Node/Blocks/Matrices/rotationYBlock.d.ts +28 -0
  375. package/Meshes/Node/Blocks/Matrices/rotationYBlock.js +53 -0
  376. package/Meshes/Node/Blocks/Matrices/rotationYBlock.js.map +1 -0
  377. package/Meshes/Node/Blocks/Matrices/rotationZBlock.d.ts +28 -0
  378. package/Meshes/Node/Blocks/Matrices/rotationZBlock.js +53 -0
  379. package/Meshes/Node/Blocks/Matrices/rotationZBlock.js.map +1 -0
  380. package/Meshes/Node/Blocks/Matrices/scalingBlock.d.ts +28 -0
  381. package/Meshes/Node/Blocks/Matrices/scalingBlock.js +54 -0
  382. package/Meshes/Node/Blocks/Matrices/scalingBlock.js.map +1 -0
  383. package/Meshes/Node/Blocks/Matrices/translationBlock.d.ts +28 -0
  384. package/Meshes/Node/Blocks/Matrices/translationBlock.js +54 -0
  385. package/Meshes/Node/Blocks/Matrices/translationBlock.js.map +1 -0
  386. package/Meshes/Node/Blocks/Set/setColorsBlock.d.ts +44 -0
  387. package/Meshes/Node/Blocks/Set/setColorsBlock.js +91 -0
  388. package/Meshes/Node/Blocks/Set/setColorsBlock.js.map +1 -0
  389. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.d.ts +36 -0
  390. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js +84 -0
  391. package/Meshes/Node/Blocks/Set/setMaterialIDBlock.js.map +1 -0
  392. package/Meshes/Node/Blocks/Set/setNormalsBlock.d.ts +44 -0
  393. package/Meshes/Node/Blocks/Set/setNormalsBlock.js +91 -0
  394. package/Meshes/Node/Blocks/Set/setNormalsBlock.js.map +1 -0
  395. package/Meshes/Node/Blocks/Set/setPositionsBlock.d.ts +44 -0
  396. package/Meshes/Node/Blocks/Set/setPositionsBlock.js +82 -0
  397. package/Meshes/Node/Blocks/Set/setPositionsBlock.js.map +1 -0
  398. package/Meshes/Node/Blocks/Set/setTangentsBlock.d.ts +44 -0
  399. package/Meshes/Node/Blocks/Set/setTangentsBlock.js +91 -0
  400. package/Meshes/Node/Blocks/Set/setTangentsBlock.js.map +1 -0
  401. package/Meshes/Node/Blocks/Set/setUVsBlock.d.ts +55 -0
  402. package/Meshes/Node/Blocks/Set/setUVsBlock.js +145 -0
  403. package/Meshes/Node/Blocks/Set/setUVsBlock.js.map +1 -0
  404. package/Meshes/Node/Blocks/Sources/boxBlock.d.ts +68 -0
  405. package/Meshes/Node/Blocks/Sources/boxBlock.js +175 -0
  406. package/Meshes/Node/Blocks/Sources/boxBlock.js.map +1 -0
  407. package/Meshes/Node/Blocks/Sources/capsuleBlock.d.ts +52 -0
  408. package/Meshes/Node/Blocks/Sources/capsuleBlock.js +117 -0
  409. package/Meshes/Node/Blocks/Sources/capsuleBlock.js.map +1 -0
  410. package/Meshes/Node/Blocks/Sources/cylinderBlock.d.ts +64 -0
  411. package/Meshes/Node/Blocks/Sources/cylinderBlock.js +143 -0
  412. package/Meshes/Node/Blocks/Sources/cylinderBlock.js.map +1 -0
  413. package/Meshes/Node/Blocks/Sources/discBlock.d.ts +48 -0
  414. package/Meshes/Node/Blocks/Sources/discBlock.js +104 -0
  415. package/Meshes/Node/Blocks/Sources/discBlock.js.map +1 -0
  416. package/Meshes/Node/Blocks/Sources/gridBlock.d.ts +56 -0
  417. package/Meshes/Node/Blocks/Sources/gridBlock.js +125 -0
  418. package/Meshes/Node/Blocks/Sources/gridBlock.js.map +1 -0
  419. package/Meshes/Node/Blocks/Sources/icoSphereBlock.d.ts +56 -0
  420. package/Meshes/Node/Blocks/Sources/icoSphereBlock.js +120 -0
  421. package/Meshes/Node/Blocks/Sources/icoSphereBlock.js.map +1 -0
  422. package/Meshes/Node/Blocks/Sources/meshBlock.d.ts +38 -0
  423. package/Meshes/Node/Blocks/Sources/meshBlock.js +78 -0
  424. package/Meshes/Node/Blocks/Sources/meshBlock.js.map +1 -0
  425. package/Meshes/Node/Blocks/Sources/planeBlock.d.ts +48 -0
  426. package/Meshes/Node/Blocks/Sources/planeBlock.js +118 -0
  427. package/Meshes/Node/Blocks/Sources/planeBlock.js.map +1 -0
  428. package/Meshes/Node/Blocks/Sources/sphereBlock.d.ts +64 -0
  429. package/Meshes/Node/Blocks/Sources/sphereBlock.js +136 -0
  430. package/Meshes/Node/Blocks/Sources/sphereBlock.js.map +1 -0
  431. package/Meshes/Node/Blocks/Sources/torusBlock.d.ts +48 -0
  432. package/Meshes/Node/Blocks/Sources/torusBlock.js +104 -0
  433. package/Meshes/Node/Blocks/Sources/torusBlock.js.map +1 -0
  434. package/Meshes/Node/Blocks/Teleport/teleportInBlock.d.ts +37 -0
  435. package/Meshes/Node/Blocks/Teleport/teleportInBlock.js +75 -0
  436. package/Meshes/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
  437. package/Meshes/Node/Blocks/Teleport/teleportOutBlock.d.ts +50 -0
  438. package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js +105 -0
  439. package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
  440. package/Meshes/Node/Blocks/computeNormalsBlock.d.ts +26 -0
  441. package/Meshes/Node/Blocks/computeNormalsBlock.js +49 -0
  442. package/Meshes/Node/Blocks/computeNormalsBlock.js.map +1 -0
  443. package/Meshes/Node/Blocks/conditionBlock.d.ts +72 -0
  444. package/Meshes/Node/Blocks/conditionBlock.js +174 -0
  445. package/Meshes/Node/Blocks/conditionBlock.js.map +1 -0
  446. package/Meshes/Node/Blocks/debugBlock.d.ts +34 -0
  447. package/Meshes/Node/Blocks/debugBlock.js +63 -0
  448. package/Meshes/Node/Blocks/debugBlock.js.map +1 -0
  449. package/Meshes/Node/Blocks/geometryElbowBlock.d.ts +31 -0
  450. package/Meshes/Node/Blocks/geometryElbowBlock.js +53 -0
  451. package/Meshes/Node/Blocks/geometryElbowBlock.js.map +1 -0
  452. package/Meshes/Node/Blocks/geometryInputBlock.d.ts +71 -0
  453. package/Meshes/Node/Blocks/geometryInputBlock.js +218 -0
  454. package/Meshes/Node/Blocks/geometryInputBlock.js.map +1 -0
  455. package/Meshes/Node/Blocks/geometryOutputBlock.d.ts +30 -0
  456. package/Meshes/Node/Blocks/geometryOutputBlock.js +42 -0
  457. package/Meshes/Node/Blocks/geometryOutputBlock.js.map +1 -0
  458. package/Meshes/Node/Blocks/geometryTransformBlock.d.ts +53 -0
  459. package/Meshes/Node/Blocks/geometryTransformBlock.js +134 -0
  460. package/Meshes/Node/Blocks/geometryTransformBlock.js.map +1 -0
  461. package/Meshes/Node/Blocks/geometryTrigonometryBlock.d.ts +77 -0
  462. package/Meshes/Node/Blocks/geometryTrigonometryBlock.js +248 -0
  463. package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -0
  464. package/Meshes/Node/Blocks/mapRangeBlock.d.ts +42 -0
  465. package/Meshes/Node/Blocks/mapRangeBlock.js +84 -0
  466. package/Meshes/Node/Blocks/mapRangeBlock.js.map +1 -0
  467. package/Meshes/Node/Blocks/mathBlock.d.ts +58 -0
  468. package/Meshes/Node/Blocks/mathBlock.js +233 -0
  469. package/Meshes/Node/Blocks/mathBlock.js.map +1 -0
  470. package/Meshes/Node/Blocks/mergeGeometryBlock.d.ts +55 -0
  471. package/Meshes/Node/Blocks/mergeGeometryBlock.js +123 -0
  472. package/Meshes/Node/Blocks/mergeGeometryBlock.js.map +1 -0
  473. package/Meshes/Node/Blocks/noiseBlock.d.ts +49 -0
  474. package/Meshes/Node/Blocks/noiseBlock.js +149 -0
  475. package/Meshes/Node/Blocks/noiseBlock.js.map +1 -0
  476. package/Meshes/Node/Blocks/normalizeVectorBlock.d.ts +27 -0
  477. package/Meshes/Node/Blocks/normalizeVectorBlock.js +51 -0
  478. package/Meshes/Node/Blocks/normalizeVectorBlock.js.map +1 -0
  479. package/Meshes/Node/Blocks/randomBlock.d.ts +31 -0
  480. package/Meshes/Node/Blocks/randomBlock.js +99 -0
  481. package/Meshes/Node/Blocks/randomBlock.js.map +1 -0
  482. package/Meshes/Node/Blocks/vectorConverterBlock.d.ts +84 -0
  483. package/Meshes/Node/Blocks/vectorConverterBlock.js +238 -0
  484. package/Meshes/Node/Blocks/vectorConverterBlock.js.map +1 -0
  485. package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.d.ts +27 -0
  486. package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.js +29 -0
  487. package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.js.map +1 -0
  488. package/Meshes/Node/Enums/nodeGeometryContextualSources.d.ts +33 -0
  489. package/Meshes/Node/Enums/nodeGeometryContextualSources.js +35 -0
  490. package/Meshes/Node/Enums/nodeGeometryContextualSources.js.map +1 -0
  491. package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.d.ts +25 -0
  492. package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.js +2 -0
  493. package/Meshes/Node/Interfaces/nodeGeometryExecutionContext.js.map +1 -0
  494. package/Meshes/Node/index.d.ts +49 -0
  495. package/Meshes/Node/index.js +50 -0
  496. package/Meshes/Node/index.js.map +1 -0
  497. package/Meshes/Node/nodeGeometry.d.ts +180 -0
  498. package/Meshes/Node/nodeGeometry.js +529 -0
  499. package/Meshes/Node/nodeGeometry.js.map +1 -0
  500. package/Meshes/Node/nodeGeometryBlock.d.ts +166 -0
  501. package/Meshes/Node/nodeGeometryBlock.js +432 -0
  502. package/Meshes/Node/nodeGeometryBlock.js.map +1 -0
  503. package/Meshes/Node/nodeGeometryBlockConnectionPoint.d.ts +176 -0
  504. package/Meshes/Node/nodeGeometryBlockConnectionPoint.js +305 -0
  505. package/Meshes/Node/nodeGeometryBlockConnectionPoint.js.map +1 -0
  506. package/Meshes/Node/nodeGeometryBuildState.d.ts +57 -0
  507. package/Meshes/Node/nodeGeometryBuildState.js +178 -0
  508. package/Meshes/Node/nodeGeometryBuildState.js.map +1 -0
  509. package/Meshes/index.d.ts +1 -0
  510. package/Meshes/index.js +1 -0
  511. package/Meshes/index.js.map +1 -1
  512. package/Meshes/mesh.vertexData.d.ts +37 -2
  513. package/Meshes/mesh.vertexData.js +425 -95
  514. package/Meshes/mesh.vertexData.js.map +1 -1
  515. package/Meshes/meshUVSpaceRenderer.js +1 -0
  516. package/Meshes/meshUVSpaceRenderer.js.map +1 -1
  517. package/Particles/IGPUParticleSystemPlatform.d.ts +1 -0
  518. package/Particles/IGPUParticleSystemPlatform.js.map +1 -1
  519. package/Particles/computeShaderParticleSystem.d.ts +1 -0
  520. package/Particles/computeShaderParticleSystem.js +5 -0
  521. package/Particles/computeShaderParticleSystem.js.map +1 -1
  522. package/Particles/gpuParticleSystem.js +11 -1
  523. package/Particles/gpuParticleSystem.js.map +1 -1
  524. package/Particles/webgl2ParticleSystem.d.ts +1 -0
  525. package/Particles/webgl2ParticleSystem.js +5 -0
  526. package/Particles/webgl2ParticleSystem.js.map +1 -1
  527. package/Physics/v2/IPhysicsEnginePlugin.d.ts +20 -2
  528. package/Physics/v2/IPhysicsEnginePlugin.js +8 -0
  529. package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
  530. package/Physics/v2/Plugins/havokPlugin.d.ts +27 -2
  531. package/Physics/v2/Plugins/havokPlugin.js +98 -11
  532. package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
  533. package/Physics/v2/physicsAggregate.d.ts +4 -0
  534. package/Physics/v2/physicsAggregate.js +3 -0
  535. package/Physics/v2/physicsAggregate.js.map +1 -1
  536. package/Physics/v2/physicsBody.d.ts +7 -0
  537. package/Physics/v2/physicsBody.js +10 -0
  538. package/Physics/v2/physicsBody.js.map +1 -1
  539. package/Physics/v2/physicsShape.d.ts +3 -0
  540. package/Physics/v2/physicsShape.js +11 -0
  541. package/Physics/v2/physicsShape.js.map +1 -1
  542. package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +6 -4
  543. package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
  544. package/PostProcesses/blurPostProcess.js +5 -5
  545. package/PostProcesses/blurPostProcess.js.map +1 -1
  546. package/PostProcesses/depthOfFieldBlurPostProcess.js +1 -1
  547. package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
  548. package/PostProcesses/imageProcessingPostProcess.js +1 -1
  549. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  550. package/Rendering/fluidRenderer/fluidRenderer.d.ts +0 -1
  551. package/Rendering/fluidRenderer/fluidRenderer.js +0 -1
  552. package/Rendering/fluidRenderer/fluidRenderer.js.map +1 -1
  553. package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js +16 -8
  554. package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js.map +1 -1
  555. package/Shaders/ShadersInclude/backgroundUboDeclaration.js +9 -4
  556. package/Shaders/ShadersInclude/backgroundUboDeclaration.js.map +1 -1
  557. package/Shaders/ShadersInclude/backgroundVertexDeclaration.js +8 -4
  558. package/Shaders/ShadersInclude/backgroundVertexDeclaration.js.map +1 -1
  559. package/Shaders/ShadersInclude/bakedVertexAnimation.js +20 -10
  560. package/Shaders/ShadersInclude/bakedVertexAnimation.js.map +1 -1
  561. package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js +7 -3
  562. package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -1
  563. package/Shaders/ShadersInclude/bayerDitherFunctions.js +9 -1
  564. package/Shaders/ShadersInclude/bayerDitherFunctions.js.map +1 -1
  565. package/Shaders/ShadersInclude/bonesDeclaration.js +13 -6
  566. package/Shaders/ShadersInclude/bonesDeclaration.js.map +1 -1
  567. package/Shaders/ShadersInclude/bonesVertex.js +36 -18
  568. package/Shaders/ShadersInclude/bonesVertex.js.map +1 -1
  569. package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.js +2 -1
  570. package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.js.map +1 -1
  571. package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js +6 -3
  572. package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js.map +1 -1
  573. package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.js +4 -2
  574. package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.js.map +1 -1
  575. package/Shaders/ShadersInclude/bumpFragment.js +40 -20
  576. package/Shaders/ShadersInclude/bumpFragment.js.map +1 -1
  577. package/Shaders/ShadersInclude/bumpFragmentFunctions.js +11 -1
  578. package/Shaders/ShadersInclude/bumpFragmentFunctions.js.map +1 -1
  579. package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js +57 -7
  580. package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js.map +1 -1
  581. package/Shaders/ShadersInclude/bumpVertex.js +2 -1
  582. package/Shaders/ShadersInclude/bumpVertex.js.map +1 -1
  583. package/Shaders/ShadersInclude/bumpVertexDeclaration.js +2 -1
  584. package/Shaders/ShadersInclude/bumpVertexDeclaration.js.map +1 -1
  585. package/Shaders/ShadersInclude/clipPlaneFragment.js +20 -7
  586. package/Shaders/ShadersInclude/clipPlaneFragment.js.map +1 -1
  587. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js +12 -6
  588. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -1
  589. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js +12 -6
  590. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js.map +1 -1
  591. package/Shaders/ShadersInclude/clipPlaneVertex.js +12 -6
  592. package/Shaders/ShadersInclude/clipPlaneVertex.js.map +1 -1
  593. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js +12 -6
  594. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -1
  595. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js +12 -6
  596. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js.map +1 -1
  597. package/Shaders/ShadersInclude/decalFragment.js +6 -3
  598. package/Shaders/ShadersInclude/decalFragment.js.map +1 -1
  599. package/Shaders/ShadersInclude/decalFragmentDeclaration.js +2 -1
  600. package/Shaders/ShadersInclude/decalFragmentDeclaration.js.map +1 -1
  601. package/Shaders/ShadersInclude/decalVertexDeclaration.js +2 -1
  602. package/Shaders/ShadersInclude/decalVertexDeclaration.js.map +1 -1
  603. package/Shaders/ShadersInclude/defaultFragmentDeclaration.js +48 -24
  604. package/Shaders/ShadersInclude/defaultFragmentDeclaration.js.map +1 -1
  605. package/Shaders/ShadersInclude/defaultUboDeclaration.js +5 -2
  606. package/Shaders/ShadersInclude/defaultUboDeclaration.js.map +1 -1
  607. package/Shaders/ShadersInclude/defaultVertexDeclaration.js +22 -11
  608. package/Shaders/ShadersInclude/defaultVertexDeclaration.js.map +1 -1
  609. package/Shaders/ShadersInclude/depthPrePass.js +2 -1
  610. package/Shaders/ShadersInclude/depthPrePass.js.map +1 -1
  611. package/Shaders/ShadersInclude/diffusionProfile.js +1 -1
  612. package/Shaders/ShadersInclude/diffusionProfile.js.map +1 -1
  613. package/Shaders/ShadersInclude/fibonacci.js +4 -1
  614. package/Shaders/ShadersInclude/fibonacci.js.map +1 -1
  615. package/Shaders/ShadersInclude/fogFragment.js +6 -3
  616. package/Shaders/ShadersInclude/fogFragment.js.map +1 -1
  617. package/Shaders/ShadersInclude/fogFragmentDeclaration.js +9 -1
  618. package/Shaders/ShadersInclude/fogFragmentDeclaration.js.map +1 -1
  619. package/Shaders/ShadersInclude/fogVertex.js +2 -1
  620. package/Shaders/ShadersInclude/fogVertex.js.map +1 -1
  621. package/Shaders/ShadersInclude/fogVertexDeclaration.js +2 -1
  622. package/Shaders/ShadersInclude/fogVertexDeclaration.js.map +1 -1
  623. package/Shaders/ShadersInclude/fresnelFunction.js +3 -1
  624. package/Shaders/ShadersInclude/fresnelFunction.js.map +1 -1
  625. package/Shaders/ShadersInclude/geometryVertexDeclaration.js +1 -1
  626. package/Shaders/ShadersInclude/geometryVertexDeclaration.js.map +1 -1
  627. package/Shaders/ShadersInclude/harmonicsFunctions.js +20 -2
  628. package/Shaders/ShadersInclude/harmonicsFunctions.js.map +1 -1
  629. package/Shaders/ShadersInclude/hdrFilteringFunctions.js +48 -17
  630. package/Shaders/ShadersInclude/hdrFilteringFunctions.js.map +1 -1
  631. package/Shaders/ShadersInclude/helperFunctions.js +98 -28
  632. package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
  633. package/Shaders/ShadersInclude/imageProcessingCompatibility.js +2 -1
  634. package/Shaders/ShadersInclude/imageProcessingCompatibility.js.map +1 -1
  635. package/Shaders/ShadersInclude/imageProcessingDeclaration.js +18 -9
  636. package/Shaders/ShadersInclude/imageProcessingDeclaration.js.map +1 -1
  637. package/Shaders/ShadersInclude/imageProcessingFunctions.js +71 -28
  638. package/Shaders/ShadersInclude/imageProcessingFunctions.js.map +1 -1
  639. package/Shaders/ShadersInclude/importanceSampling.js +4 -1
  640. package/Shaders/ShadersInclude/importanceSampling.js.map +1 -1
  641. package/Shaders/ShadersInclude/instancesDeclaration.js +14 -7
  642. package/Shaders/ShadersInclude/instancesDeclaration.js.map +1 -1
  643. package/Shaders/ShadersInclude/instancesVertex.js +12 -6
  644. package/Shaders/ShadersInclude/instancesVertex.js.map +1 -1
  645. package/Shaders/ShadersInclude/kernelBlurFragment.js +9 -4
  646. package/Shaders/ShadersInclude/kernelBlurFragment.js.map +1 -1
  647. package/Shaders/ShadersInclude/kernelBlurFragment2.js +8 -4
  648. package/Shaders/ShadersInclude/kernelBlurFragment2.js.map +1 -1
  649. package/Shaders/ShadersInclude/lightFragment.js +186 -93
  650. package/Shaders/ShadersInclude/lightFragment.js.map +1 -1
  651. package/Shaders/ShadersInclude/lightFragmentDeclaration.js +54 -22
  652. package/Shaders/ShadersInclude/lightFragmentDeclaration.js.map +1 -1
  653. package/Shaders/ShadersInclude/lightUboDeclaration.js +51 -20
  654. package/Shaders/ShadersInclude/lightUboDeclaration.js.map +1 -1
  655. package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js +18 -9
  656. package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js.map +1 -1
  657. package/Shaders/ShadersInclude/lightVxUboDeclaration.js +15 -7
  658. package/Shaders/ShadersInclude/lightVxUboDeclaration.js.map +1 -1
  659. package/Shaders/ShadersInclude/lightsFragmentFunctions.js +48 -20
  660. package/Shaders/ShadersInclude/lightsFragmentFunctions.js.map +1 -1
  661. package/Shaders/ShadersInclude/logDepthDeclaration.js +2 -1
  662. package/Shaders/ShadersInclude/logDepthDeclaration.js.map +1 -1
  663. package/Shaders/ShadersInclude/logDepthFragment.js +2 -1
  664. package/Shaders/ShadersInclude/logDepthFragment.js.map +1 -1
  665. package/Shaders/ShadersInclude/logDepthVertex.js +2 -1
  666. package/Shaders/ShadersInclude/logDepthVertex.js.map +1 -1
  667. package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js +2 -1
  668. package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js.map +1 -1
  669. package/Shaders/ShadersInclude/meshFragmentDeclaration.js +2 -1
  670. package/Shaders/ShadersInclude/meshFragmentDeclaration.js.map +1 -1
  671. package/Shaders/ShadersInclude/meshUboDeclaration.js +5 -2
  672. package/Shaders/ShadersInclude/meshUboDeclaration.js.map +1 -1
  673. package/Shaders/ShadersInclude/meshVertexDeclaration.js +2 -1
  674. package/Shaders/ShadersInclude/meshVertexDeclaration.js.map +1 -1
  675. package/Shaders/ShadersInclude/morphTargetsVertex.js +16 -8
  676. package/Shaders/ShadersInclude/morphTargetsVertex.js.map +1 -1
  677. package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js +8 -4
  678. package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js.map +1 -1
  679. package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js +2 -1
  680. package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js.map +1 -1
  681. package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +7 -2
  682. package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js.map +1 -1
  683. package/Shaders/ShadersInclude/oitDeclaration.js +5 -2
  684. package/Shaders/ShadersInclude/oitDeclaration.js.map +1 -1
  685. package/Shaders/ShadersInclude/oitFragment.js +24 -12
  686. package/Shaders/ShadersInclude/oitFragment.js.map +1 -1
  687. package/Shaders/ShadersInclude/packingFunctions.js +4 -1
  688. package/Shaders/ShadersInclude/packingFunctions.js.map +1 -1
  689. package/Shaders/ShadersInclude/pbrBRDFFunctions.js +118 -42
  690. package/Shaders/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
  691. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +49 -20
  692. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
  693. package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js +25 -8
  694. package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js.map +1 -1
  695. package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js +26 -11
  696. package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js.map +1 -1
  697. package/Shaders/ShadersInclude/pbrBlockAnisotropic.js +32 -12
  698. package/Shaders/ShadersInclude/pbrBlockAnisotropic.js.map +1 -1
  699. package/Shaders/ShadersInclude/pbrBlockClearcoat.js +194 -84
  700. package/Shaders/ShadersInclude/pbrBlockClearcoat.js.map +1 -1
  701. package/Shaders/ShadersInclude/pbrBlockDirectLighting.js +12 -6
  702. package/Shaders/ShadersInclude/pbrBlockDirectLighting.js.map +1 -1
  703. package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js +30 -14
  704. package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js.map +1 -1
  705. package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js +56 -28
  706. package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js.map +1 -1
  707. package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js +18 -9
  708. package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js.map +1 -1
  709. package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js +14 -7
  710. package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js.map +1 -1
  711. package/Shaders/ShadersInclude/pbrBlockImageProcessing.js +8 -4
  712. package/Shaders/ShadersInclude/pbrBlockImageProcessing.js.map +1 -1
  713. package/Shaders/ShadersInclude/pbrBlockIridescence.js +36 -15
  714. package/Shaders/ShadersInclude/pbrBlockIridescence.js.map +1 -1
  715. package/Shaders/ShadersInclude/pbrBlockLightmapInit.js +8 -4
  716. package/Shaders/ShadersInclude/pbrBlockLightmapInit.js.map +1 -1
  717. package/Shaders/ShadersInclude/pbrBlockNormalFinal.js +8 -4
  718. package/Shaders/ShadersInclude/pbrBlockNormalFinal.js.map +1 -1
  719. package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js +10 -5
  720. package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js.map +1 -1
  721. package/Shaders/ShadersInclude/pbrBlockReflectance.js +12 -6
  722. package/Shaders/ShadersInclude/pbrBlockReflectance.js.map +1 -1
  723. package/Shaders/ShadersInclude/pbrBlockReflectance0.js +8 -4
  724. package/Shaders/ShadersInclude/pbrBlockReflectance0.js.map +1 -1
  725. package/Shaders/ShadersInclude/pbrBlockReflection.js +197 -77
  726. package/Shaders/ShadersInclude/pbrBlockReflection.js.map +1 -1
  727. package/Shaders/ShadersInclude/pbrBlockReflectivity.js +79 -36
  728. package/Shaders/ShadersInclude/pbrBlockReflectivity.js.map +1 -1
  729. package/Shaders/ShadersInclude/pbrBlockSheen.js +145 -60
  730. package/Shaders/ShadersInclude/pbrBlockSheen.js.map +1 -1
  731. package/Shaders/ShadersInclude/pbrBlockSubSurface.js +226 -100
  732. package/Shaders/ShadersInclude/pbrBlockSubSurface.js.map +1 -1
  733. package/Shaders/ShadersInclude/pbrDebug.js +146 -67
  734. package/Shaders/ShadersInclude/pbrDebug.js.map +1 -1
  735. package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js +34 -8
  736. package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js.map +1 -1
  737. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +53 -22
  738. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
  739. package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js +12 -5
  740. package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js.map +1 -1
  741. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +88 -44
  742. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
  743. package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js +10 -5
  744. package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js.map +1 -1
  745. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +30 -15
  746. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
  747. package/Shaders/ShadersInclude/pbrHelperFunctions.js +27 -8
  748. package/Shaders/ShadersInclude/pbrHelperFunctions.js.map +1 -1
  749. package/Shaders/ShadersInclude/pbrIBLFunctions.js +9 -4
  750. package/Shaders/ShadersInclude/pbrIBLFunctions.js.map +1 -1
  751. package/Shaders/ShadersInclude/pbrUboDeclaration.js +4 -2
  752. package/Shaders/ShadersInclude/pbrUboDeclaration.js.map +1 -1
  753. package/Shaders/ShadersInclude/pbrVertexDeclaration.js +64 -32
  754. package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
  755. package/Shaders/ShadersInclude/pointCloudVertex.js +2 -1
  756. package/Shaders/ShadersInclude/pointCloudVertex.js.map +1 -1
  757. package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js +2 -1
  758. package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js.map +1 -1
  759. package/Shaders/ShadersInclude/prePassVertex.js +24 -12
  760. package/Shaders/ShadersInclude/prePassVertex.js.map +1 -1
  761. package/Shaders/ShadersInclude/prePassVertexDeclaration.js +4 -2
  762. package/Shaders/ShadersInclude/prePassVertexDeclaration.js.map +1 -1
  763. package/Shaders/ShadersInclude/reflectionFunction.js +52 -17
  764. package/Shaders/ShadersInclude/reflectionFunction.js.map +1 -1
  765. package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js +2 -1
  766. package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js.map +1 -1
  767. package/Shaders/ShadersInclude/samplerFragmentDeclaration.js +4 -2
  768. package/Shaders/ShadersInclude/samplerFragmentDeclaration.js.map +1 -1
  769. package/Shaders/ShadersInclude/samplerVertexDeclaration.js +2 -1
  770. package/Shaders/ShadersInclude/samplerVertexDeclaration.js.map +1 -1
  771. package/Shaders/ShadersInclude/samplerVertexImplementation.js +18 -6
  772. package/Shaders/ShadersInclude/samplerVertexImplementation.js.map +1 -1
  773. package/Shaders/ShadersInclude/sceneFragmentDeclaration.js +6 -3
  774. package/Shaders/ShadersInclude/sceneFragmentDeclaration.js.map +1 -1
  775. package/Shaders/ShadersInclude/sceneUboDeclaration.js +6 -3
  776. package/Shaders/ShadersInclude/sceneUboDeclaration.js.map +1 -1
  777. package/Shaders/ShadersInclude/sceneVertexDeclaration.js +6 -3
  778. package/Shaders/ShadersInclude/sceneVertexDeclaration.js.map +1 -1
  779. package/Shaders/ShadersInclude/screenSpaceRayTrace.js +109 -24
  780. package/Shaders/ShadersInclude/screenSpaceRayTrace.js.map +1 -1
  781. package/Shaders/ShadersInclude/shadowMapFragment.js +20 -10
  782. package/Shaders/ShadersInclude/shadowMapFragment.js.map +1 -1
  783. package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js +10 -5
  784. package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js.map +1 -1
  785. package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js +2 -1
  786. package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js.map +1 -1
  787. package/Shaders/ShadersInclude/shadowMapUboDeclaration.js +2 -1
  788. package/Shaders/ShadersInclude/shadowMapUboDeclaration.js.map +1 -1
  789. package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js +8 -4
  790. package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js.map +1 -1
  791. package/Shaders/ShadersInclude/shadowMapVertexMetric.js +12 -6
  792. package/Shaders/ShadersInclude/shadowMapVertexMetric.js.map +1 -1
  793. package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js +6 -3
  794. package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js.map +1 -1
  795. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +311 -54
  796. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
  797. package/Shaders/ShadersInclude/shadowsVertex.js +14 -7
  798. package/Shaders/ShadersInclude/shadowsVertex.js.map +1 -1
  799. package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js +2 -1
  800. package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js.map +1 -1
  801. package/Shaders/ShadersInclude/uvAttributeDeclaration.js +2 -1
  802. package/Shaders/ShadersInclude/uvAttributeDeclaration.js.map +1 -1
  803. package/Shaders/ShadersInclude/uvVariableDeclaration.js +4 -2
  804. package/Shaders/ShadersInclude/uvVariableDeclaration.js.map +1 -1
  805. package/Shaders/ShadersInclude/vertexColorMixing.js +8 -4
  806. package/Shaders/ShadersInclude/vertexColorMixing.js.map +1 -1
  807. package/Shaders/anaglyph.fragment.js +4 -2
  808. package/Shaders/anaglyph.fragment.js.map +1 -1
  809. package/Shaders/background.fragment.js +133 -62
  810. package/Shaders/background.fragment.js.map +1 -1
  811. package/Shaders/background.vertex.js +63 -30
  812. package/Shaders/background.vertex.js.map +1 -1
  813. package/Shaders/blackAndWhite.fragment.js +5 -2
  814. package/Shaders/blackAndWhite.fragment.js.map +1 -1
  815. package/Shaders/bloomMerge.fragment.js +5 -2
  816. package/Shaders/bloomMerge.fragment.js.map +1 -1
  817. package/Shaders/blur.fragment.js +6 -2
  818. package/Shaders/blur.fragment.js.map +1 -1
  819. package/Shaders/boundingBoxRenderer.fragment.js +4 -2
  820. package/Shaders/boundingBoxRenderer.fragment.js.map +1 -1
  821. package/Shaders/boundingBoxRenderer.vertex.js +12 -6
  822. package/Shaders/boundingBoxRenderer.vertex.js.map +1 -1
  823. package/Shaders/chromaticAberration.fragment.js +8 -2
  824. package/Shaders/chromaticAberration.fragment.js.map +1 -1
  825. package/Shaders/circleOfConfusion.fragment.js +9 -4
  826. package/Shaders/circleOfConfusion.fragment.js.map +1 -1
  827. package/Shaders/clearQuad.fragment.js +2 -1
  828. package/Shaders/clearQuad.fragment.js.map +1 -1
  829. package/Shaders/clearQuad.vertex.js +11 -4
  830. package/Shaders/clearQuad.vertex.js.map +1 -1
  831. package/Shaders/color.fragment.js +10 -5
  832. package/Shaders/color.fragment.js.map +1 -1
  833. package/Shaders/color.vertex.js +18 -9
  834. package/Shaders/color.vertex.js.map +1 -1
  835. package/Shaders/colorCorrection.fragment.js +10 -2
  836. package/Shaders/colorCorrection.fragment.js.map +1 -1
  837. package/Shaders/convolution.fragment.js +23 -2
  838. package/Shaders/convolution.fragment.js.map +1 -1
  839. package/Shaders/copyTextureToTexture.fragment.js +12 -5
  840. package/Shaders/copyTextureToTexture.fragment.js.map +1 -1
  841. package/Shaders/default.fragment.js +142 -71
  842. package/Shaders/default.fragment.js.map +1 -1
  843. package/Shaders/default.vertex.js +58 -29
  844. package/Shaders/default.vertex.js.map +1 -1
  845. package/Shaders/depth.fragment.js +24 -11
  846. package/Shaders/depth.fragment.js.map +1 -1
  847. package/Shaders/depth.vertex.js +35 -17
  848. package/Shaders/depth.vertex.js.map +1 -1
  849. package/Shaders/depthBoxBlur.fragment.js +6 -2
  850. package/Shaders/depthBoxBlur.fragment.js.map +1 -1
  851. package/Shaders/depthOfField.fragment.js +28 -3
  852. package/Shaders/depthOfField.fragment.js.map +1 -1
  853. package/Shaders/depthOfFieldMerge.fragment.js +17 -8
  854. package/Shaders/depthOfFieldMerge.fragment.js.map +1 -1
  855. package/Shaders/displayPass.fragment.js +4 -2
  856. package/Shaders/displayPass.fragment.js.map +1 -1
  857. package/Shaders/extractHighlights.fragment.js +4 -2
  858. package/Shaders/extractHighlights.fragment.js.map +1 -1
  859. package/Shaders/filter.fragment.js +4 -2
  860. package/Shaders/filter.fragment.js.map +1 -1
  861. package/Shaders/fluidRenderingBilateralBlur.fragment.js +4 -1
  862. package/Shaders/fluidRenderingBilateralBlur.fragment.js.map +1 -1
  863. package/Shaders/fluidRenderingParticleDepth.fragment.js +22 -11
  864. package/Shaders/fluidRenderingParticleDepth.fragment.js.map +1 -1
  865. package/Shaders/fluidRenderingParticleDepth.vertex.js +10 -5
  866. package/Shaders/fluidRenderingParticleDepth.vertex.js.map +1 -1
  867. package/Shaders/fluidRenderingParticleDiffuse.fragment.js +2 -1
  868. package/Shaders/fluidRenderingParticleDiffuse.fragment.js.map +1 -1
  869. package/Shaders/fluidRenderingParticleDiffuse.vertex.js +0 -1
  870. package/Shaders/fluidRenderingParticleDiffuse.vertex.js.map +1 -1
  871. package/Shaders/fluidRenderingParticleThickness.fragment.js +2 -1
  872. package/Shaders/fluidRenderingParticleThickness.fragment.js.map +1 -1
  873. package/Shaders/fluidRenderingParticleThickness.vertex.js +2 -1
  874. package/Shaders/fluidRenderingParticleThickness.vertex.js.map +1 -1
  875. package/Shaders/fluidRenderingRender.fragment.js +76 -35
  876. package/Shaders/fluidRenderingRender.fragment.js.map +1 -1
  877. package/Shaders/fluidRenderingStandardBlur.fragment.js +4 -1
  878. package/Shaders/fluidRenderingStandardBlur.fragment.js.map +1 -1
  879. package/Shaders/fxaa.fragment.js +47 -6
  880. package/Shaders/fxaa.fragment.js.map +1 -1
  881. package/Shaders/fxaa.vertex.js +6 -3
  882. package/Shaders/fxaa.vertex.js.map +1 -1
  883. package/Shaders/geometry.fragment.js +85 -42
  884. package/Shaders/geometry.fragment.js.map +1 -1
  885. package/Shaders/geometry.vertex.js +91 -45
  886. package/Shaders/geometry.vertex.js.map +1 -1
  887. package/Shaders/glowBlurPostProcess.fragment.js +7 -2
  888. package/Shaders/glowBlurPostProcess.fragment.js.map +1 -1
  889. package/Shaders/glowMapGeneration.fragment.js +46 -22
  890. package/Shaders/glowMapGeneration.fragment.js.map +1 -1
  891. package/Shaders/glowMapGeneration.vertex.js +41 -20
  892. package/Shaders/glowMapGeneration.vertex.js.map +1 -1
  893. package/Shaders/glowMapMerge.fragment.js +20 -10
  894. package/Shaders/glowMapMerge.fragment.js.map +1 -1
  895. package/Shaders/glowMapMerge.vertex.js +6 -3
  896. package/Shaders/glowMapMerge.vertex.js.map +1 -1
  897. package/Shaders/gpuRenderParticles.fragment.js +16 -8
  898. package/Shaders/gpuRenderParticles.fragment.js.map +1 -1
  899. package/Shaders/gpuRenderParticles.vertex.js +77 -39
  900. package/Shaders/gpuRenderParticles.vertex.js.map +1 -1
  901. package/Shaders/gpuUpdateParticles.fragment.js +2 -1
  902. package/Shaders/gpuUpdateParticles.fragment.js.map +1 -1
  903. package/Shaders/gpuUpdateParticles.vertex.js +206 -100
  904. package/Shaders/gpuUpdateParticles.vertex.js.map +1 -1
  905. package/Shaders/grain.fragment.js +5 -2
  906. package/Shaders/grain.fragment.js.map +1 -1
  907. package/Shaders/hdrFiltering.fragment.js +1 -1
  908. package/Shaders/hdrFiltering.fragment.js.map +1 -1
  909. package/Shaders/hdrFiltering.vertex.js +6 -3
  910. package/Shaders/hdrFiltering.vertex.js.map +1 -1
  911. package/Shaders/highlights.fragment.js +4 -2
  912. package/Shaders/highlights.fragment.js.map +1 -1
  913. package/Shaders/imageProcessing.fragment.js +12 -6
  914. package/Shaders/imageProcessing.fragment.js.map +1 -1
  915. package/Shaders/kernelBlur.fragment.js +24 -11
  916. package/Shaders/kernelBlur.fragment.js.map +1 -1
  917. package/Shaders/kernelBlur.vertex.js +10 -5
  918. package/Shaders/kernelBlur.vertex.js.map +1 -1
  919. package/Shaders/layer.fragment.js +13 -6
  920. package/Shaders/layer.fragment.js.map +1 -1
  921. package/Shaders/layer.vertex.js +6 -3
  922. package/Shaders/layer.vertex.js.map +1 -1
  923. package/Shaders/lensFlare.fragment.js +6 -3
  924. package/Shaders/lensFlare.fragment.js.map +1 -1
  925. package/Shaders/lensFlare.vertex.js +6 -3
  926. package/Shaders/lensFlare.vertex.js.map +1 -1
  927. package/Shaders/lensHighlights.fragment.js +14 -5
  928. package/Shaders/lensHighlights.fragment.js.map +1 -1
  929. package/Shaders/line.fragment.js +6 -3
  930. package/Shaders/line.fragment.js.map +1 -1
  931. package/Shaders/line.vertex.js +8 -4
  932. package/Shaders/line.vertex.js.map +1 -1
  933. package/Shaders/meshUVSpaceRenderer.fragment.js +3 -1
  934. package/Shaders/meshUVSpaceRenderer.fragment.js.map +1 -1
  935. package/Shaders/meshUVSpaceRenderer.vertex.js +14 -7
  936. package/Shaders/meshUVSpaceRenderer.vertex.js.map +1 -1
  937. package/Shaders/minmaxRedux.fragment.js +21 -8
  938. package/Shaders/minmaxRedux.fragment.js.map +1 -1
  939. package/Shaders/motionBlur.fragment.js +35 -14
  940. package/Shaders/motionBlur.fragment.js.map +1 -1
  941. package/Shaders/noise.fragment.js +13 -2
  942. package/Shaders/noise.fragment.js.map +1 -1
  943. package/Shaders/oitBackBlend.fragment.js +2 -1
  944. package/Shaders/oitBackBlend.fragment.js.map +1 -1
  945. package/Shaders/oitFinal.fragment.js +4 -1
  946. package/Shaders/oitFinal.fragment.js.map +1 -1
  947. package/Shaders/outline.fragment.js +11 -5
  948. package/Shaders/outline.fragment.js.map +1 -1
  949. package/Shaders/outline.vertex.js +27 -13
  950. package/Shaders/outline.vertex.js.map +1 -1
  951. package/Shaders/particles.fragment.js +18 -9
  952. package/Shaders/particles.fragment.js.map +1 -1
  953. package/Shaders/particles.vertex.js +58 -29
  954. package/Shaders/particles.vertex.js.map +1 -1
  955. package/Shaders/pass.fragment.js +4 -2
  956. package/Shaders/pass.fragment.js.map +1 -1
  957. package/Shaders/passCube.fragment.js +17 -8
  958. package/Shaders/passCube.fragment.js.map +1 -1
  959. package/Shaders/pbr.fragment.js +389 -154
  960. package/Shaders/pbr.fragment.js.map +1 -1
  961. package/Shaders/pbr.vertex.js +70 -35
  962. package/Shaders/pbr.vertex.js.map +1 -1
  963. package/Shaders/postprocess.vertex.js +6 -3
  964. package/Shaders/postprocess.vertex.js.map +1 -1
  965. package/Shaders/procedural.vertex.js +6 -3
  966. package/Shaders/procedural.vertex.js.map +1 -1
  967. package/Shaders/refraction.fragment.js +1 -1
  968. package/Shaders/refraction.fragment.js.map +1 -1
  969. package/Shaders/rgbdDecode.fragment.js +4 -2
  970. package/Shaders/rgbdDecode.fragment.js.map +1 -1
  971. package/Shaders/rgbdEncode.fragment.js +4 -2
  972. package/Shaders/rgbdEncode.fragment.js.map +1 -1
  973. package/Shaders/screenSpaceCurvature.fragment.js +11 -3
  974. package/Shaders/screenSpaceCurvature.fragment.js.map +1 -1
  975. package/Shaders/screenSpaceReflection.fragment.js +57 -15
  976. package/Shaders/screenSpaceReflection.fragment.js.map +1 -1
  977. package/Shaders/screenSpaceReflection2.fragment.js +125 -51
  978. package/Shaders/screenSpaceReflection2.fragment.js.map +1 -1
  979. package/Shaders/screenSpaceReflection2Blur.fragment.js +7 -1
  980. package/Shaders/screenSpaceReflection2Blur.fragment.js.map +1 -1
  981. package/Shaders/screenSpaceReflection2BlurCombiner.fragment.js +28 -13
  982. package/Shaders/screenSpaceReflection2BlurCombiner.fragment.js.map +1 -1
  983. package/Shaders/shadowMap.fragment.js +14 -6
  984. package/Shaders/shadowMap.fragment.js.map +1 -1
  985. package/Shaders/shadowMap.vertex.js +35 -17
  986. package/Shaders/shadowMap.vertex.js.map +1 -1
  987. package/Shaders/sharpen.fragment.js +8 -2
  988. package/Shaders/sharpen.fragment.js.map +1 -1
  989. package/Shaders/spriteMap.fragment.js +17 -4
  990. package/Shaders/spriteMap.fragment.js.map +1 -1
  991. package/Shaders/spriteMap.vertex.js +2 -1
  992. package/Shaders/spriteMap.vertex.js.map +1 -1
  993. package/Shaders/sprites.fragment.js +17 -7
  994. package/Shaders/sprites.fragment.js.map +1 -1
  995. package/Shaders/sprites.vertex.js +10 -4
  996. package/Shaders/sprites.vertex.js.map +1 -1
  997. package/Shaders/ssao.fragment.js +0 -2
  998. package/Shaders/ssao.fragment.js.map +1 -1
  999. package/Shaders/ssao2.fragment.js +0 -2
  1000. package/Shaders/ssao2.fragment.js.map +1 -1
  1001. package/Shaders/ssaoCombine.fragment.js +8 -4
  1002. package/Shaders/ssaoCombine.fragment.js.map +1 -1
  1003. package/Shaders/standard.fragment.js +101 -25
  1004. package/Shaders/standard.fragment.js.map +1 -1
  1005. package/Shaders/stereoscopicInterlace.fragment.js +14 -6
  1006. package/Shaders/stereoscopicInterlace.fragment.js.map +1 -1
  1007. package/Shaders/subSurfaceScattering.fragment.js +58 -12
  1008. package/Shaders/subSurfaceScattering.fragment.js.map +1 -1
  1009. package/Shaders/tonemap.fragment.js +21 -9
  1010. package/Shaders/tonemap.fragment.js.map +1 -1
  1011. package/Shaders/velocity.fragment.js +8 -4
  1012. package/Shaders/velocity.fragment.js.map +1 -1
  1013. package/Shaders/velocity.vertex.js +18 -9
  1014. package/Shaders/velocity.vertex.js.map +1 -1
  1015. package/Shaders/volumetricLightScattering.fragment.js +9 -4
  1016. package/Shaders/volumetricLightScattering.fragment.js.map +1 -1
  1017. package/Shaders/volumetricLightScatteringPass.fragment.js +12 -5
  1018. package/Shaders/volumetricLightScatteringPass.fragment.js.map +1 -1
  1019. package/Shaders/volumetricLightScatteringPass.vertex.js +23 -11
  1020. package/Shaders/volumetricLightScatteringPass.vertex.js.map +1 -1
  1021. package/Shaders/vrDistortionCorrection.fragment.js +6 -2
  1022. package/Shaders/vrDistortionCorrection.fragment.js.map +1 -1
  1023. package/Shaders/vrMultiviewToSingleview.fragment.js +4 -2
  1024. package/Shaders/vrMultiviewToSingleview.fragment.js.map +1 -1
  1025. package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js +24 -12
  1026. package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js.map +1 -1
  1027. package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js +7 -3
  1028. package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -1
  1029. package/ShadersWGSL/ShadersInclude/bonesDeclaration.js +14 -6
  1030. package/ShadersWGSL/ShadersInclude/bonesDeclaration.js.map +1 -1
  1031. package/ShadersWGSL/ShadersInclude/bonesVertex.js +36 -18
  1032. package/ShadersWGSL/ShadersInclude/bonesVertex.js.map +1 -1
  1033. package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js +20 -7
  1034. package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js.map +1 -1
  1035. package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js +12 -6
  1036. package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -1
  1037. package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js +12 -6
  1038. package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js.map +1 -1
  1039. package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js +12 -6
  1040. package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -1
  1041. package/ShadersWGSL/ShadersInclude/instancesDeclaration.js +14 -7
  1042. package/ShadersWGSL/ShadersInclude/instancesDeclaration.js.map +1 -1
  1043. package/ShadersWGSL/ShadersInclude/instancesVertex.js +16 -8
  1044. package/ShadersWGSL/ShadersInclude/instancesVertex.js.map +1 -1
  1045. package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js +3 -1
  1046. package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js.map +1 -1
  1047. package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js +16 -8
  1048. package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js.map +1 -1
  1049. package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js +8 -4
  1050. package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js.map +1 -1
  1051. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js +2 -1
  1052. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js.map +1 -1
  1053. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +6 -2
  1054. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js.map +1 -1
  1055. package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js +8 -3
  1056. package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js.map +1 -1
  1057. package/ShadersWGSL/gpuUpdateParticles.compute.js +229 -90
  1058. package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
  1059. package/ShadersWGSL/postprocess.vertex.js +9 -4
  1060. package/ShadersWGSL/postprocess.vertex.js.map +1 -1
  1061. package/assetContainer.d.ts +7 -0
  1062. package/assetContainer.js +46 -0
  1063. package/assetContainer.js.map +1 -1
  1064. package/index.d.ts +1 -0
  1065. package/index.js +1 -0
  1066. package/index.js.map +1 -1
  1067. package/package.json +1 -1
  1068. package/scene.js +5 -0
  1069. package/scene.js.map +1 -1
  1070. package/Materials/Node/nodeMaterialDecorator.js.map +0 -1
@@ -0,0 +1,166 @@
1
+ import type { NodeGeometryBlockConnectionPointTypes } from "./Enums/nodeGeometryConnectionPointTypes";
2
+ import { NodeGeometryConnectionPoint } from "./nodeGeometryBlockConnectionPoint";
3
+ import type { NodeGeometryBuildState } from "./nodeGeometryBuildState";
4
+ import { Observable } from "../../Misc/observable";
5
+ /**
6
+ * Defines a block that can be used inside a node based geometry
7
+ */
8
+ export declare class NodeGeometryBlock {
9
+ private _name;
10
+ private _buildId;
11
+ private _isInput;
12
+ private _isTeleportOut;
13
+ private _isTeleportIn;
14
+ protected _isUnique: boolean;
15
+ private _buildExecutionTime;
16
+ /**
17
+ * Gets an observable raised when the block is built
18
+ */
19
+ onBuildObservable: Observable<NodeGeometryBlock>;
20
+ /** @internal */
21
+ _inputs: NodeGeometryConnectionPoint[];
22
+ /** @internal */
23
+ _outputs: NodeGeometryConnectionPoint[];
24
+ /** @internal */
25
+ _preparationId: number;
26
+ /** @internal */
27
+ _codeVariableName: string;
28
+ /**
29
+ * Gets the time spent to build this block (in ms)
30
+ */
31
+ get buildExecutionTime(): number;
32
+ /**
33
+ * Gets the list of input points
34
+ */
35
+ get inputs(): NodeGeometryConnectionPoint[];
36
+ /** Gets the list of output points */
37
+ get outputs(): NodeGeometryConnectionPoint[];
38
+ /**
39
+ * Gets or sets the unique id of the node
40
+ */
41
+ uniqueId: number;
42
+ /**
43
+ * Gets or set the name of the block
44
+ */
45
+ get name(): string;
46
+ set name(value: string);
47
+ /**
48
+ * Gets a boolean indicating if this block is an input
49
+ */
50
+ get isInput(): boolean;
51
+ /**
52
+ * Gets a boolean indicating if this block is a teleport out
53
+ */
54
+ get isTeleportOut(): boolean;
55
+ /**
56
+ * Gets a boolean indicating if this block is a teleport in
57
+ */
58
+ get isTeleportIn(): boolean;
59
+ /**
60
+ * Gets a boolean indicating that this block can only be used once per NodeGeometry
61
+ */
62
+ get isUnique(): boolean;
63
+ /**
64
+ * A free comment about the material
65
+ */
66
+ comments: string;
67
+ /** Gets or sets a boolean indicating that this input can be edited in the Inspector (false by default) */
68
+ visibleInInspector: boolean;
69
+ /** Gets or sets a boolean indicating that this input can be edited from a collapsed frame */
70
+ visibleOnFrame: boolean;
71
+ /**
72
+ * Gets the current class name e.g. "NodeGeometryBlock"
73
+ * @returns the class name
74
+ */
75
+ getClassName(): string;
76
+ protected _inputRename(name: string): string;
77
+ protected _outputRename(name: string): string;
78
+ /**
79
+ * Checks if the current block is an ancestor of a given block
80
+ * @param block defines the potential descendant block to check
81
+ * @returns true if block is a descendant
82
+ */
83
+ isAnAncestorOf(block: NodeGeometryBlock): boolean;
84
+ /**
85
+ * Creates a new NodeGeometryBlock
86
+ * @param name defines the block name
87
+ */
88
+ constructor(name: string);
89
+ /**
90
+ * Register a new input. Must be called inside a block constructor
91
+ * @param name defines the connection point name
92
+ * @param type defines the connection point type
93
+ * @param isOptional defines a boolean indicating that this input can be omitted
94
+ * @param value value to return if there is no connection
95
+ * @param valueMin min value accepted for value
96
+ * @param valueMax max value accepted for value
97
+ * @returns the current block
98
+ */
99
+ registerInput(name: string, type: NodeGeometryBlockConnectionPointTypes, isOptional?: boolean, value?: any, valueMin?: any, valueMax?: any): this;
100
+ /**
101
+ * Register a new output. Must be called inside a block constructor
102
+ * @param name defines the connection point name
103
+ * @param type defines the connection point type
104
+ * @param point an already created connection point. If not provided, create a new one
105
+ * @returns the current block
106
+ */
107
+ registerOutput(name: string, type: NodeGeometryBlockConnectionPointTypes, point?: NodeGeometryConnectionPoint): this;
108
+ protected _buildBlock(state: NodeGeometryBuildState): void;
109
+ protected _customBuildStep(state: NodeGeometryBuildState): void;
110
+ /**
111
+ * Build the current node and generate the vertex data
112
+ * @param state defines the current generation state
113
+ * @returns true if already built
114
+ */
115
+ build(state: NodeGeometryBuildState): boolean;
116
+ protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling?: boolean): void;
117
+ /**
118
+ * Initialize the block and prepare the context for build
119
+ */
120
+ initialize(): void;
121
+ /**
122
+ * Lets the block try to connect some inputs automatically
123
+ */
124
+ autoConfigure(): void;
125
+ /**
126
+ * Find an input by its name
127
+ * @param name defines the name of the input to look for
128
+ * @returns the input or null if not found
129
+ */
130
+ getInputByName(name: string): NodeGeometryConnectionPoint | null;
131
+ /**
132
+ * Find an output by its name
133
+ * @param name defines the name of the output to look for
134
+ * @returns the output or null if not found
135
+ */
136
+ getOutputByName(name: string): NodeGeometryConnectionPoint | null;
137
+ /**
138
+ * Serializes this block in a JSON representation
139
+ * @param _saveMeshData defines a boolean indicating that mesh data must be saved as well
140
+ * @returns the serialized block object
141
+ */
142
+ serialize(_saveMeshData?: boolean): any;
143
+ /**
144
+ * @internal
145
+ */
146
+ _deserialize(serializationObject: any): void;
147
+ private _deserializePortDisplayNamesAndExposedOnFrame;
148
+ protected _dumpPropertiesCode(): string;
149
+ /**
150
+ * @internal
151
+ */
152
+ _dumpCodeForOutputConnections(alreadyDumped: NodeGeometryBlock[]): string;
153
+ /**
154
+ * @internal
155
+ */
156
+ _dumpCode(uniqueNames: string[], alreadyDumped: NodeGeometryBlock[]): string;
157
+ /**
158
+ * Clone the current block to a new identical block
159
+ * @returns a copy of the current block
160
+ */
161
+ clone(): NodeGeometryBlock | null;
162
+ /**
163
+ * Release resources
164
+ */
165
+ dispose(): void;
166
+ }
@@ -0,0 +1,432 @@
1
+ import { __decorate } from "../../tslib.es6.js";
2
+ import { GetClass } from "../../Misc/typeStore.js";
3
+ import { serialize } from "../../Misc/decorators.js";
4
+ import { UniqueIdGenerator } from "../../Misc/uniqueIdGenerator.js";
5
+ import { NodeGeometryConnectionPoint, NodeGeometryConnectionPointDirection } from "./nodeGeometryBlockConnectionPoint.js";
6
+ import { Observable } from "../../Misc/observable.js";
7
+ import { PrecisionDate } from "../../Misc/precisionDate.js";
8
+ /**
9
+ * Defines a block that can be used inside a node based geometry
10
+ */
11
+ export class NodeGeometryBlock {
12
+ /**
13
+ * Gets the time spent to build this block (in ms)
14
+ */
15
+ get buildExecutionTime() {
16
+ return this._buildExecutionTime;
17
+ }
18
+ /**
19
+ * Gets the list of input points
20
+ */
21
+ get inputs() {
22
+ return this._inputs;
23
+ }
24
+ /** Gets the list of output points */
25
+ get outputs() {
26
+ return this._outputs;
27
+ }
28
+ /**
29
+ * Gets or set the name of the block
30
+ */
31
+ get name() {
32
+ return this._name;
33
+ }
34
+ set name(value) {
35
+ this._name = value;
36
+ }
37
+ /**
38
+ * Gets a boolean indicating if this block is an input
39
+ */
40
+ get isInput() {
41
+ return this._isInput;
42
+ }
43
+ /**
44
+ * Gets a boolean indicating if this block is a teleport out
45
+ */
46
+ get isTeleportOut() {
47
+ return this._isTeleportOut;
48
+ }
49
+ /**
50
+ * Gets a boolean indicating if this block is a teleport in
51
+ */
52
+ get isTeleportIn() {
53
+ return this._isTeleportIn;
54
+ }
55
+ /**
56
+ * Gets a boolean indicating that this block can only be used once per NodeGeometry
57
+ */
58
+ get isUnique() {
59
+ return this._isUnique;
60
+ }
61
+ /**
62
+ * Gets the current class name e.g. "NodeGeometryBlock"
63
+ * @returns the class name
64
+ */
65
+ getClassName() {
66
+ return "NodeGeometryBlock";
67
+ }
68
+ _inputRename(name) {
69
+ return name;
70
+ }
71
+ _outputRename(name) {
72
+ return name;
73
+ }
74
+ /**
75
+ * Checks if the current block is an ancestor of a given block
76
+ * @param block defines the potential descendant block to check
77
+ * @returns true if block is a descendant
78
+ */
79
+ isAnAncestorOf(block) {
80
+ for (const output of this._outputs) {
81
+ if (!output.hasEndpoints) {
82
+ continue;
83
+ }
84
+ for (const endpoint of output.endpoints) {
85
+ if (endpoint.ownerBlock === block) {
86
+ return true;
87
+ }
88
+ if (endpoint.ownerBlock.isAnAncestorOf(block)) {
89
+ return true;
90
+ }
91
+ }
92
+ }
93
+ return false;
94
+ }
95
+ /**
96
+ * Creates a new NodeGeometryBlock
97
+ * @param name defines the block name
98
+ */
99
+ constructor(name) {
100
+ this._name = "";
101
+ this._isInput = false;
102
+ this._isTeleportOut = false;
103
+ this._isTeleportIn = false;
104
+ this._isUnique = false;
105
+ this._buildExecutionTime = 0;
106
+ /**
107
+ * Gets an observable raised when the block is built
108
+ */
109
+ this.onBuildObservable = new Observable();
110
+ /** @internal */
111
+ this._inputs = new Array();
112
+ /** @internal */
113
+ this._outputs = new Array();
114
+ /** @internal */
115
+ this._codeVariableName = "";
116
+ /** Gets or sets a boolean indicating that this input can be edited in the Inspector (false by default) */
117
+ this.visibleInInspector = false;
118
+ /** Gets or sets a boolean indicating that this input can be edited from a collapsed frame */
119
+ this.visibleOnFrame = false;
120
+ this._name = name;
121
+ this._isInput = this.getClassName() === "GeometryInputBlock";
122
+ this._isTeleportOut = this.getClassName() === "TeleportOutBlock";
123
+ this._isTeleportIn = this.getClassName() === "TeleportInBlock";
124
+ this.uniqueId = UniqueIdGenerator.UniqueId;
125
+ }
126
+ /**
127
+ * Register a new input. Must be called inside a block constructor
128
+ * @param name defines the connection point name
129
+ * @param type defines the connection point type
130
+ * @param isOptional defines a boolean indicating that this input can be omitted
131
+ * @param value value to return if there is no connection
132
+ * @param valueMin min value accepted for value
133
+ * @param valueMax max value accepted for value
134
+ * @returns the current block
135
+ */
136
+ registerInput(name, type, isOptional = false, value, valueMin, valueMax) {
137
+ const point = new NodeGeometryConnectionPoint(name, this, NodeGeometryConnectionPointDirection.Input);
138
+ point.type = type;
139
+ point.isOptional = isOptional;
140
+ point.value = value;
141
+ point.valueMin = valueMin;
142
+ point.valueMax = valueMax;
143
+ this._inputs.push(point);
144
+ return this;
145
+ }
146
+ /**
147
+ * Register a new output. Must be called inside a block constructor
148
+ * @param name defines the connection point name
149
+ * @param type defines the connection point type
150
+ * @param point an already created connection point. If not provided, create a new one
151
+ * @returns the current block
152
+ */
153
+ registerOutput(name, type, point) {
154
+ point = point !== null && point !== void 0 ? point : new NodeGeometryConnectionPoint(name, this, NodeGeometryConnectionPointDirection.Output);
155
+ point.type = type;
156
+ this._outputs.push(point);
157
+ return this;
158
+ }
159
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
160
+ _buildBlock(state) {
161
+ // Empty. Must be defined by child nodes
162
+ }
163
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
164
+ _customBuildStep(state) {
165
+ // Must be implemented by children
166
+ }
167
+ /**
168
+ * Build the current node and generate the vertex data
169
+ * @param state defines the current generation state
170
+ * @returns true if already built
171
+ */
172
+ build(state) {
173
+ if (this._buildId === state.buildId) {
174
+ return true;
175
+ }
176
+ if (this._outputs.length > 0) {
177
+ if (!this._outputs.some((o) => o.hasEndpoints)) {
178
+ return false;
179
+ }
180
+ }
181
+ this._buildId = state.buildId;
182
+ // Check if "parent" blocks are compiled
183
+ for (const input of this._inputs) {
184
+ if (!input.connectedPoint) {
185
+ if (!input.isOptional) {
186
+ // Emit a warning
187
+ state.notConnectedNonOptionalInputs.push(input);
188
+ }
189
+ continue;
190
+ }
191
+ const block = input.connectedPoint.ownerBlock;
192
+ if (block && block !== this) {
193
+ block.build(state);
194
+ }
195
+ }
196
+ this._customBuildStep(state);
197
+ // Logs
198
+ if (state.verbose) {
199
+ console.log(`Building ${this.name} [${this.getClassName()}]`);
200
+ }
201
+ const now = PrecisionDate.Now;
202
+ this._buildBlock(state);
203
+ this._buildExecutionTime = PrecisionDate.Now - now;
204
+ // Compile connected blocks
205
+ for (const output of this._outputs) {
206
+ for (const endpoint of output.endpoints) {
207
+ const block = endpoint.ownerBlock;
208
+ if (block) {
209
+ block.build(state);
210
+ }
211
+ }
212
+ }
213
+ this.onBuildObservable.notifyObservers(this);
214
+ return false;
215
+ }
216
+ _linkConnectionTypes(inputIndex0, inputIndex1, looseCoupling = false) {
217
+ if (looseCoupling) {
218
+ this._inputs[inputIndex1]._acceptedConnectionPointType = this._inputs[inputIndex0];
219
+ }
220
+ else {
221
+ this._inputs[inputIndex0]._linkedConnectionSource = this._inputs[inputIndex1];
222
+ }
223
+ this._inputs[inputIndex1]._linkedConnectionSource = this._inputs[inputIndex0];
224
+ }
225
+ /**
226
+ * Initialize the block and prepare the context for build
227
+ */
228
+ initialize() {
229
+ // Do nothing
230
+ }
231
+ /**
232
+ * Lets the block try to connect some inputs automatically
233
+ */
234
+ autoConfigure() {
235
+ // Do nothing
236
+ }
237
+ /**
238
+ * Find an input by its name
239
+ * @param name defines the name of the input to look for
240
+ * @returns the input or null if not found
241
+ */
242
+ getInputByName(name) {
243
+ const filter = this._inputs.filter((e) => e.name === name);
244
+ if (filter.length) {
245
+ return filter[0];
246
+ }
247
+ return null;
248
+ }
249
+ /**
250
+ * Find an output by its name
251
+ * @param name defines the name of the output to look for
252
+ * @returns the output or null if not found
253
+ */
254
+ getOutputByName(name) {
255
+ const filter = this._outputs.filter((e) => e.name === name);
256
+ if (filter.length) {
257
+ return filter[0];
258
+ }
259
+ return null;
260
+ }
261
+ /**
262
+ * Serializes this block in a JSON representation
263
+ * @param _saveMeshData defines a boolean indicating that mesh data must be saved as well
264
+ * @returns the serialized block object
265
+ */
266
+ serialize(_saveMeshData) {
267
+ const serializationObject = {};
268
+ serializationObject.customType = "BABYLON." + this.getClassName();
269
+ serializationObject.id = this.uniqueId;
270
+ serializationObject.name = this.name;
271
+ serializationObject.inputs = [];
272
+ serializationObject.outputs = [];
273
+ for (const input of this.inputs) {
274
+ serializationObject.inputs.push(input.serialize());
275
+ }
276
+ for (const output of this.outputs) {
277
+ serializationObject.outputs.push(output.serialize(false));
278
+ }
279
+ return serializationObject;
280
+ }
281
+ /**
282
+ * @internal
283
+ */
284
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
285
+ _deserialize(serializationObject) {
286
+ this._name = serializationObject.name;
287
+ this.comments = serializationObject.comments;
288
+ this.visibleInInspector = !!serializationObject.visibleInInspector;
289
+ this.visibleOnFrame = !!serializationObject.visibleOnFrame;
290
+ this._deserializePortDisplayNamesAndExposedOnFrame(serializationObject);
291
+ }
292
+ _deserializePortDisplayNamesAndExposedOnFrame(serializationObject) {
293
+ const serializedInputs = serializationObject.inputs;
294
+ const serializedOutputs = serializationObject.outputs;
295
+ if (serializedInputs) {
296
+ serializedInputs.forEach((port, i) => {
297
+ if (port.displayName) {
298
+ this.inputs[i].displayName = port.displayName;
299
+ }
300
+ if (port.isExposedOnFrame) {
301
+ this.inputs[i].isExposedOnFrame = port.isExposedOnFrame;
302
+ this.inputs[i].exposedPortPosition = port.exposedPortPosition;
303
+ }
304
+ if (port.value !== undefined && port.value !== null) {
305
+ if (port.valueType === "number") {
306
+ this.inputs[i].value = port.value;
307
+ }
308
+ else {
309
+ const valueType = GetClass(port.valueType);
310
+ if (valueType) {
311
+ this.inputs[i].value = valueType.FromArray(port.value);
312
+ }
313
+ }
314
+ }
315
+ });
316
+ }
317
+ if (serializedOutputs) {
318
+ serializedOutputs.forEach((port, i) => {
319
+ if (port.displayName) {
320
+ this.outputs[i].displayName = port.displayName;
321
+ }
322
+ if (port.isExposedOnFrame) {
323
+ this.outputs[i].isExposedOnFrame = port.isExposedOnFrame;
324
+ this.outputs[i].exposedPortPosition = port.exposedPortPosition;
325
+ }
326
+ });
327
+ }
328
+ }
329
+ _dumpPropertiesCode() {
330
+ const variableName = this._codeVariableName;
331
+ return `${variableName}.visibleInInspector = ${this.visibleInInspector};\r\n${variableName}.visibleOnFrame = ${this.visibleOnFrame};\r\n`;
332
+ }
333
+ /**
334
+ * @internal
335
+ */
336
+ _dumpCodeForOutputConnections(alreadyDumped) {
337
+ let codeString = "";
338
+ if (alreadyDumped.indexOf(this) !== -1) {
339
+ return codeString;
340
+ }
341
+ alreadyDumped.push(this);
342
+ for (const input of this.inputs) {
343
+ if (!input.isConnected) {
344
+ continue;
345
+ }
346
+ const connectedOutput = input.connectedPoint;
347
+ const connectedBlock = connectedOutput.ownerBlock;
348
+ codeString += connectedBlock._dumpCodeForOutputConnections(alreadyDumped);
349
+ codeString += `${connectedBlock._codeVariableName}.${connectedBlock._outputRename(connectedOutput.name)}.connectTo(${this._codeVariableName}.${this._inputRename(input.name)});\r\n`;
350
+ }
351
+ return codeString;
352
+ }
353
+ /**
354
+ * @internal
355
+ */
356
+ _dumpCode(uniqueNames, alreadyDumped) {
357
+ alreadyDumped.push(this);
358
+ // Get unique name
359
+ const nameAsVariableName = this.name.replace(/[^A-Za-z_]+/g, "");
360
+ this._codeVariableName = nameAsVariableName || `${this.getClassName()}_${this.uniqueId}`;
361
+ if (uniqueNames.indexOf(this._codeVariableName) !== -1) {
362
+ let index = 0;
363
+ do {
364
+ index++;
365
+ this._codeVariableName = nameAsVariableName + index;
366
+ } while (uniqueNames.indexOf(this._codeVariableName) !== -1);
367
+ }
368
+ uniqueNames.push(this._codeVariableName);
369
+ // Declaration
370
+ let codeString = `\r\n// ${this.getClassName()}\r\n`;
371
+ if (this.comments) {
372
+ codeString += `// ${this.comments}\r\n`;
373
+ }
374
+ codeString += `var ${this._codeVariableName} = new BABYLON.${this.getClassName()}("${this.name}");\r\n`;
375
+ // Properties
376
+ codeString += this._dumpPropertiesCode();
377
+ // Inputs
378
+ for (const input of this.inputs) {
379
+ if (!input.isConnected) {
380
+ continue;
381
+ }
382
+ const connectedOutput = input.connectedPoint;
383
+ const connectedBlock = connectedOutput.ownerBlock;
384
+ if (alreadyDumped.indexOf(connectedBlock) === -1) {
385
+ codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);
386
+ }
387
+ }
388
+ // Outputs
389
+ for (const output of this.outputs) {
390
+ if (!output.hasEndpoints) {
391
+ continue;
392
+ }
393
+ for (const endpoint of output.endpoints) {
394
+ const connectedBlock = endpoint.ownerBlock;
395
+ if (connectedBlock && alreadyDumped.indexOf(connectedBlock) === -1) {
396
+ codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);
397
+ }
398
+ }
399
+ }
400
+ return codeString;
401
+ }
402
+ /**
403
+ * Clone the current block to a new identical block
404
+ * @returns a copy of the current block
405
+ */
406
+ clone() {
407
+ const serializationObject = this.serialize();
408
+ const blockType = GetClass(serializationObject.customType);
409
+ if (blockType) {
410
+ const block = new blockType();
411
+ block._deserialize(serializationObject);
412
+ return block;
413
+ }
414
+ return null;
415
+ }
416
+ /**
417
+ * Release resources
418
+ */
419
+ dispose() {
420
+ for (const input of this.inputs) {
421
+ input.dispose();
422
+ }
423
+ for (const output of this.outputs) {
424
+ output.dispose();
425
+ }
426
+ this.onBuildObservable.clear();
427
+ }
428
+ }
429
+ __decorate([
430
+ serialize("comment")
431
+ ], NodeGeometryBlock.prototype, "comments", void 0);
432
+ //# sourceMappingURL=nodeGeometryBlock.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"nodeGeometryBlock.js","sourceRoot":"","sources":["../../../../../dev/core/src/Meshes/Node/nodeGeometryBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAC;AAClD,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AAEjE,OAAO,EAAE,2BAA2B,EAAE,oCAAoC,EAAE,MAAM,oCAAoC,CAAC;AAEvH,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAEzD;;GAEG;AACH,MAAM,OAAO,iBAAiB;IAuB1B;;OAEG;IACH,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED,qCAAqC;IACrC,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAOD;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACvB,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAcD;;;OAGG;IACI,YAAY;QACf,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAES,YAAY,CAAC,IAAY;QAC/B,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,aAAa,CAAC,IAAY;QAChC,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,KAAwB;QAC1C,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE;YAChC,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE;gBACtB,SAAS;aACZ;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE;gBACrC,IAAI,QAAQ,CAAC,UAAU,KAAK,KAAK,EAAE;oBAC/B,OAAO,IAAI,CAAC;iBACf;gBACD,IAAI,QAAQ,CAAC,UAAU,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE;oBAC3C,OAAO,IAAI,CAAC;iBACf;aACJ;SACJ;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAED;;;OAGG;IACH,YAAmB,IAAY;QA7IvB,UAAK,GAAG,EAAE,CAAC;QAEX,aAAQ,GAAG,KAAK,CAAC;QACjB,mBAAc,GAAG,KAAK,CAAC;QACvB,kBAAa,GAAG,KAAK,CAAC;QACpB,cAAS,GAAG,KAAK,CAAC;QACpB,wBAAmB,GAAW,CAAC,CAAC;QAExC;;WAEG;QACI,sBAAiB,GAAG,IAAI,UAAU,EAAqB,CAAC;QAE/D,gBAAgB;QACT,YAAO,GAAG,IAAI,KAAK,EAA+B,CAAC;QAC1D,gBAAgB;QACT,aAAQ,GAAG,IAAI,KAAK,EAA+B,CAAC;QAG3D,gBAAgB;QACT,sBAAiB,GAAG,EAAE,CAAC;QAuE9B,0GAA0G;QACnG,uBAAkB,GAAG,KAAK,CAAC;QAElC,6FAA6F;QACtF,mBAAc,GAAG,KAAK,CAAC;QA+C1B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,YAAY,EAAE,KAAK,oBAAoB,CAAC;QAC7D,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,YAAY,EAAE,KAAK,kBAAkB,CAAC;QACjE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,YAAY,EAAE,KAAK,iBAAiB,CAAC;QAC/D,IAAI,CAAC,QAAQ,GAAG,iBAAiB,CAAC,QAAQ,CAAC;IAC/C,CAAC;IAED;;;;;;;;;OASG;IACI,aAAa,CAAC,IAAY,EAAE,IAA2C,EAAE,aAAsB,KAAK,EAAE,KAAW,EAAE,QAAc,EAAE,QAAc;QACpJ,MAAM,KAAK,GAAG,IAAI,2BAA2B,CAAC,IAAI,EAAE,IAAI,EAAE,oCAAoC,CAAC,KAAK,CAAC,CAAC;QACtG,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QAClB,KAAK,CAAC,UAAU,GAAG,UAAU,CAAC;QAC9B,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC;QACpB,KAAK,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAC1B,KAAK,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAE1B,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEzB,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;;;OAMG;IACI,cAAc,CAAC,IAAY,EAAE,IAA2C,EAAE,KAAmC;QAChH,KAAK,GAAG,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,IAAI,2BAA2B,CAAC,IAAI,EAAE,IAAI,EAAE,oCAAoC,CAAC,MAAM,CAAC,CAAC;QAC1G,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC;QAElB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAE1B,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,6DAA6D;IACnD,WAAW,CAAC,KAA6B;QAC/C,wCAAwC;IAC5C,CAAC;IAED,6DAA6D;IACnD,gBAAgB,CAAC,KAA6B;QACpD,kCAAkC;IACtC,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,KAA6B;QACtC,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,CAAC,OAAO,EAAE;YACjC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE;YAC1B,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,YAAY,CAAC,EAAE;gBAC5C,OAAO,KAAK,CAAC;aAChB;SACJ;QAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,OAAO,CAAC;QAE9B,wCAAwC;QACxC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,OAAO,EAAE;YAC9B,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE;gBACvB,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE;oBACnB,iBAAiB;oBACjB,KAAK,CAAC,6BAA6B,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;iBACnD;gBACD,SAAS;aACZ;YAED,MAAM,KAAK,GAAG,KAAK,CAAC,cAAc,CAAC,UAAU,CAAC;YAC9C,IAAI,KAAK,IAAI,KAAK,KAAK,IAAI,EAAE;gBACzB,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;aACtB;SACJ;QAED,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QAE7B,OAAO;QACP,IAAI,KAAK,CAAC,OAAO,EAAE;YACf,OAAO,CAAC,GAAG,CAAC,YAAY,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,YAAY,EAAE,GAAG,CAAC,CAAC;SACjE;QAED,MAAM,GAAG,GAAG,aAAa,CAAC,GAAG,CAAC;QAC9B,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACxB,IAAI,CAAC,mBAAmB,GAAG,aAAa,CAAC,GAAG,GAAG,GAAG,CAAC;QAEnD,2BAA2B;QAC3B,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,QAAQ,EAAE;YAChC,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE;gBACrC,MAAM,KAAK,GAAG,QAAQ,CAAC,UAAU,CAAC;gBAElC,IAAI,KAAK,EAAE;oBACP,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;iBACtB;aACJ;SACJ;QAED,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAE7C,OAAO,KAAK,CAAC;IACjB,CAAC;IAES,oBAAoB,CAAC,WAAmB,EAAE,WAAmB,EAAE,aAAa,GAAG,KAAK;QAC1F,IAAI,aAAa,EAAE;YACf,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,4BAA4B,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;SACtF;aAAM;YACH,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,uBAAuB,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;SACjF;QACD,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,uBAAuB,GAAG,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;IAClF,CAAC;IAED;;OAEG;IACI,UAAU;QACb,aAAa;IACjB,CAAC;IAED;;OAEG;IACI,aAAa;QAChB,aAAa;IACjB,CAAC;IAED;;;;OAIG;IACI,cAAc,CAAC,IAAY;QAC9B,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QAE3D,IAAI,MAAM,CAAC,MAAM,EAAE;YACf,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC;SACpB;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,eAAe,CAAC,IAAY;QAC/B,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QAE5D,IAAI,MAAM,CAAC,MAAM,EAAE;YACf,OAAO,MAAM,CAAC,CAAC,CAAC,CAAC;SACpB;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,SAAS,CAAC,aAAuB;QACpC,MAAM,mBAAmB,GAAQ,EAAE,CAAC;QACpC,mBAAmB,CAAC,UAAU,GAAG,UAAU,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;QAClE,mBAAmB,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC;QACvC,mBAAmB,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAErC,mBAAmB,CAAC,MAAM,GAAG,EAAE,CAAC;QAChC,mBAAmB,CAAC,OAAO,GAAG,EAAE,CAAC;QAEjC,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE;YAC7B,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,CAAC;SACtD;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE;YAC/B,mBAAmB,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;SAC7D;QAED,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,6DAA6D;IACtD,YAAY,CAAC,mBAAwB;QACxC,IAAI,CAAC,KAAK,GAAG,mBAAmB,CAAC,IAAI,CAAC;QACtC,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;QAC7C,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC,mBAAmB,CAAC,kBAAkB,CAAC;QACnE,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,mBAAmB,CAAC,cAAc,CAAC;QAC3D,IAAI,CAAC,6CAA6C,CAAC,mBAAmB,CAAC,CAAC;IAC5E,CAAC;IAEO,6CAA6C,CAAC,mBAAwB;QAC1E,MAAM,gBAAgB,GAAG,mBAAmB,CAAC,MAAM,CAAC;QACpD,MAAM,iBAAiB,GAAG,mBAAmB,CAAC,OAAO,CAAC;QACtD,IAAI,gBAAgB,EAAE;YAClB,gBAAgB,CAAC,OAAO,CAAC,CAAC,IAAS,EAAE,CAAS,EAAE,EAAE;gBAC9C,IAAI,IAAI,CAAC,WAAW,EAAE;oBAClB,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;iBACjD;gBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE;oBACvB,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;oBACxD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;iBACjE;gBACD,IAAI,IAAI,CAAC,KAAK,KAAK,SAAS,IAAI,IAAI,CAAC,KAAK,KAAK,IAAI,EAAE;oBACjD,IAAI,IAAI,CAAC,SAAS,KAAK,QAAQ,EAAE;wBAC7B,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;qBACrC;yBAAM;wBACH,MAAM,SAAS,GAAG,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;wBAE3C,IAAI,SAAS,EAAE;4BACX,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;yBAC1D;qBACJ;iBACJ;YACL,CAAC,CAAC,CAAC;SACN;QACD,IAAI,iBAAiB,EAAE;YACnB,iBAAiB,CAAC,OAAO,CAAC,CAAC,IAAS,EAAE,CAAS,EAAE,EAAE;gBAC/C,IAAI,IAAI,CAAC,WAAW,EAAE;oBAClB,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;iBAClD;gBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE;oBACvB,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;oBACzD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC;iBAClE;YACL,CAAC,CAAC,CAAC;SACN;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,YAAY,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAC5C,OAAO,GAAG,YAAY,yBAAyB,IAAI,CAAC,kBAAkB,QAAQ,YAAY,qBAAqB,IAAI,CAAC,cAAc,OAAO,CAAC;IAC9I,CAAC;IAED;;OAEG;IACI,6BAA6B,CAAC,aAAkC;QACnE,IAAI,UAAU,GAAG,EAAE,CAAC;QAEpB,IAAI,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE;YACpC,OAAO,UAAU,CAAC;SACrB;QAED,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEzB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE;YAC7B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;gBACpB,SAAS;aACZ;YAED,MAAM,eAAe,GAAG,KAAK,CAAC,cAAe,CAAC;YAC9C,MAAM,cAAc,GAAG,eAAe,CAAC,UAAU,CAAC;YAElD,UAAU,IAAI,cAAc,CAAC,6BAA6B,CAAC,aAAa,CAAC,CAAC;YAC1E,UAAU,IAAI,GAAG,cAAc,CAAC,iBAAiB,IAAI,cAAc,CAAC,aAAa,CAAC,eAAe,CAAC,IAAI,CAAC,cAAc,IAAI,CAAC,iBAAiB,IAAI,IAAI,CAAC,YAAY,CAC5J,KAAK,CAAC,IAAI,CACb,QAAQ,CAAC;SACb;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;OAEG;IACI,SAAS,CAAC,WAAqB,EAAE,aAAkC;QACtE,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEzB,kBAAkB;QAClB,MAAM,kBAAkB,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,EAAE,CAAC,CAAC;QACjE,IAAI,CAAC,iBAAiB,GAAG,kBAAkB,IAAI,GAAG,IAAI,CAAC,YAAY,EAAE,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;QAEzF,IAAI,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,EAAE;YACpD,IAAI,KAAK,GAAG,CAAC,CAAC;YACd,GAAG;gBACC,KAAK,EAAE,CAAC;gBACR,IAAI,CAAC,iBAAiB,GAAG,kBAAkB,GAAG,KAAK,CAAC;aACvD,QAAQ,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,EAAE;SAChE;QAED,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAEzC,cAAc;QACd,IAAI,UAAU,GAAG,UAAU,IAAI,CAAC,YAAY,EAAE,MAAM,CAAC;QACrD,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,UAAU,IAAI,MAAM,IAAI,CAAC,QAAQ,MAAM,CAAC;SAC3C;QACD,UAAU,IAAI,OAAO,IAAI,CAAC,iBAAiB,kBAAkB,IAAI,CAAC,YAAY,EAAE,KAAK,IAAI,CAAC,IAAI,SAAS,CAAC;QAExG,aAAa;QACb,UAAU,IAAI,IAAI,CAAC,mBAAmB,EAAE,CAAC;QAEzC,SAAS;QACT,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE;YAC7B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;gBACpB,SAAS;aACZ;YAED,MAAM,eAAe,GAAG,KAAK,CAAC,cAAe,CAAC;YAC9C,MAAM,cAAc,GAAG,eAAe,CAAC,UAAU,CAAC;YAElD,IAAI,aAAa,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,EAAE;gBAC9C,UAAU,IAAI,cAAc,CAAC,SAAS,CAAC,WAAW,EAAE,aAAa,CAAC,CAAC;aACtE;SACJ;QAED,UAAU;QACV,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE;YAC/B,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE;gBACtB,SAAS;aACZ;YAED,KAAK,MAAM,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE;gBACrC,MAAM,cAAc,GAAG,QAAQ,CAAC,UAAU,CAAC;gBAC3C,IAAI,cAAc,IAAI,aAAa,CAAC,OAAO,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC,EAAE;oBAChE,UAAU,IAAI,cAAc,CAAC,SAAS,CAAC,WAAW,EAAE,aAAa,CAAC,CAAC;iBACtE;aACJ;SACJ;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,KAAK;QACR,MAAM,mBAAmB,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;QAE7C,MAAM,SAAS,GAAG,QAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,CAAC;QAC3D,IAAI,SAAS,EAAE;YACX,MAAM,KAAK,GAAsB,IAAI,SAAS,EAAE,CAAC;YACjD,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;YAExC,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE;YAC7B,KAAK,CAAC,OAAO,EAAE,CAAC;SACnB;QAED,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,OAAO,EAAE;YAC/B,MAAM,CAAC,OAAO,EAAE,CAAC;SACpB;QAED,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;IACnC,CAAC;CACJ;AAzaU;IADN,SAAS,CAAC,SAAS,CAAC;mDACG","sourcesContent":["import { GetClass } from \"../../Misc/typeStore\";\r\nimport { serialize } from \"../../Misc/decorators\";\r\nimport { UniqueIdGenerator } from \"../../Misc/uniqueIdGenerator\";\r\nimport type { NodeGeometryBlockConnectionPointTypes } from \"./Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryConnectionPoint, NodeGeometryConnectionPointDirection } from \"./nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"./nodeGeometryBuildState\";\r\nimport { Observable } from \"../../Misc/observable\";\r\nimport { PrecisionDate } from \"../../Misc/precisionDate\";\r\n\r\n/**\r\n * Defines a block that can be used inside a node based geometry\r\n */\r\nexport class NodeGeometryBlock {\r\n private _name = \"\";\r\n private _buildId: number;\r\n private _isInput = false;\r\n private _isTeleportOut = false;\r\n private _isTeleportIn = false;\r\n protected _isUnique = false;\r\n private _buildExecutionTime: number = 0;\r\n\r\n /**\r\n * Gets an observable raised when the block is built\r\n */\r\n public onBuildObservable = new Observable<NodeGeometryBlock>();\r\n\r\n /** @internal */\r\n public _inputs = new Array<NodeGeometryConnectionPoint>();\r\n /** @internal */\r\n public _outputs = new Array<NodeGeometryConnectionPoint>();\r\n /** @internal */\r\n public _preparationId: number;\r\n /** @internal */\r\n public _codeVariableName = \"\";\r\n\r\n /**\r\n * Gets the time spent to build this block (in ms)\r\n */\r\n public get buildExecutionTime() {\r\n return this._buildExecutionTime;\r\n }\r\n\r\n /**\r\n * Gets the list of input points\r\n */\r\n public get inputs(): NodeGeometryConnectionPoint[] {\r\n return this._inputs;\r\n }\r\n\r\n /** Gets the list of output points */\r\n public get outputs(): NodeGeometryConnectionPoint[] {\r\n return this._outputs;\r\n }\r\n\r\n /**\r\n * Gets or sets the unique id of the node\r\n */\r\n public uniqueId: number;\r\n\r\n /**\r\n * Gets or set the name of the block\r\n */\r\n public get name(): string {\r\n return this._name;\r\n }\r\n\r\n public set name(value: string) {\r\n this._name = value;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is an input\r\n */\r\n public get isInput(): boolean {\r\n return this._isInput;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a teleport out\r\n */\r\n public get isTeleportOut(): boolean {\r\n return this._isTeleportOut;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this block is a teleport in\r\n */\r\n public get isTeleportIn(): boolean {\r\n return this._isTeleportIn;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating that this block can only be used once per NodeGeometry\r\n */\r\n public get isUnique() {\r\n return this._isUnique;\r\n }\r\n\r\n /**\r\n * A free comment about the material\r\n */\r\n @serialize(\"comment\")\r\n public comments: string;\r\n\r\n /** Gets or sets a boolean indicating that this input can be edited in the Inspector (false by default) */\r\n public visibleInInspector = false;\r\n\r\n /** Gets or sets a boolean indicating that this input can be edited from a collapsed frame */\r\n public visibleOnFrame = false;\r\n\r\n /**\r\n * Gets the current class name e.g. \"NodeGeometryBlock\"\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"NodeGeometryBlock\";\r\n }\r\n\r\n protected _inputRename(name: string) {\r\n return name;\r\n }\r\n\r\n protected _outputRename(name: string) {\r\n return name;\r\n }\r\n\r\n /**\r\n * Checks if the current block is an ancestor of a given block\r\n * @param block defines the potential descendant block to check\r\n * @returns true if block is a descendant\r\n */\r\n public isAnAncestorOf(block: NodeGeometryBlock): boolean {\r\n for (const output of this._outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n if (endpoint.ownerBlock === block) {\r\n return true;\r\n }\r\n if (endpoint.ownerBlock.isAnAncestorOf(block)) {\r\n return true;\r\n }\r\n }\r\n }\r\n\r\n return false;\r\n }\r\n\r\n /**\r\n * Creates a new NodeGeometryBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n this._name = name;\r\n this._isInput = this.getClassName() === \"GeometryInputBlock\";\r\n this._isTeleportOut = this.getClassName() === \"TeleportOutBlock\";\r\n this._isTeleportIn = this.getClassName() === \"TeleportInBlock\";\r\n this.uniqueId = UniqueIdGenerator.UniqueId;\r\n }\r\n\r\n /**\r\n * Register a new input. Must be called inside a block constructor\r\n * @param name defines the connection point name\r\n * @param type defines the connection point type\r\n * @param isOptional defines a boolean indicating that this input can be omitted\r\n * @param value value to return if there is no connection\r\n * @param valueMin min value accepted for value\r\n * @param valueMax max value accepted for value\r\n * @returns the current block\r\n */\r\n public registerInput(name: string, type: NodeGeometryBlockConnectionPointTypes, isOptional: boolean = false, value?: any, valueMin?: any, valueMax?: any) {\r\n const point = new NodeGeometryConnectionPoint(name, this, NodeGeometryConnectionPointDirection.Input);\r\n point.type = type;\r\n point.isOptional = isOptional;\r\n point.value = value;\r\n point.valueMin = valueMin;\r\n point.valueMax = valueMax;\r\n\r\n this._inputs.push(point);\r\n\r\n return this;\r\n }\r\n\r\n /**\r\n * Register a new output. Must be called inside a block constructor\r\n * @param name defines the connection point name\r\n * @param type defines the connection point type\r\n * @param point an already created connection point. If not provided, create a new one\r\n * @returns the current block\r\n */\r\n public registerOutput(name: string, type: NodeGeometryBlockConnectionPointTypes, point?: NodeGeometryConnectionPoint) {\r\n point = point ?? new NodeGeometryConnectionPoint(name, this, NodeGeometryConnectionPointDirection.Output);\r\n point.type = type;\r\n\r\n this._outputs.push(point);\r\n\r\n return this;\r\n }\r\n\r\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n // Empty. Must be defined by child nodes\r\n }\r\n\r\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\r\n protected _customBuildStep(state: NodeGeometryBuildState): void {\r\n // Must be implemented by children\r\n }\r\n\r\n /**\r\n * Build the current node and generate the vertex data\r\n * @param state defines the current generation state\r\n * @returns true if already built\r\n */\r\n public build(state: NodeGeometryBuildState): boolean {\r\n if (this._buildId === state.buildId) {\r\n return true;\r\n }\r\n\r\n if (this._outputs.length > 0) {\r\n if (!this._outputs.some((o) => o.hasEndpoints)) {\r\n return false;\r\n }\r\n }\r\n\r\n this._buildId = state.buildId;\r\n\r\n // Check if \"parent\" blocks are compiled\r\n for (const input of this._inputs) {\r\n if (!input.connectedPoint) {\r\n if (!input.isOptional) {\r\n // Emit a warning\r\n state.notConnectedNonOptionalInputs.push(input);\r\n }\r\n continue;\r\n }\r\n\r\n const block = input.connectedPoint.ownerBlock;\r\n if (block && block !== this) {\r\n block.build(state);\r\n }\r\n }\r\n\r\n this._customBuildStep(state);\r\n\r\n // Logs\r\n if (state.verbose) {\r\n console.log(`Building ${this.name} [${this.getClassName()}]`);\r\n }\r\n\r\n const now = PrecisionDate.Now;\r\n this._buildBlock(state);\r\n this._buildExecutionTime = PrecisionDate.Now - now;\r\n\r\n // Compile connected blocks\r\n for (const output of this._outputs) {\r\n for (const endpoint of output.endpoints) {\r\n const block = endpoint.ownerBlock;\r\n\r\n if (block) {\r\n block.build(state);\r\n }\r\n }\r\n }\r\n\r\n this.onBuildObservable.notifyObservers(this);\r\n\r\n return false;\r\n }\r\n\r\n protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling = false) {\r\n if (looseCoupling) {\r\n this._inputs[inputIndex1]._acceptedConnectionPointType = this._inputs[inputIndex0];\r\n } else {\r\n this._inputs[inputIndex0]._linkedConnectionSource = this._inputs[inputIndex1];\r\n }\r\n this._inputs[inputIndex1]._linkedConnectionSource = this._inputs[inputIndex0];\r\n }\r\n\r\n /**\r\n * Initialize the block and prepare the context for build\r\n */\r\n public initialize() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * Lets the block try to connect some inputs automatically\r\n */\r\n public autoConfigure() {\r\n // Do nothing\r\n }\r\n\r\n /**\r\n * Find an input by its name\r\n * @param name defines the name of the input to look for\r\n * @returns the input or null if not found\r\n */\r\n public getInputByName(name: string) {\r\n const filter = this._inputs.filter((e) => e.name === name);\r\n\r\n if (filter.length) {\r\n return filter[0];\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Find an output by its name\r\n * @param name defines the name of the output to look for\r\n * @returns the output or null if not found\r\n */\r\n public getOutputByName(name: string) {\r\n const filter = this._outputs.filter((e) => e.name === name);\r\n\r\n if (filter.length) {\r\n return filter[0];\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @param _saveMeshData defines a boolean indicating that mesh data must be saved as well\r\n * @returns the serialized block object\r\n */\r\n public serialize(_saveMeshData?: boolean): any {\r\n const serializationObject: any = {};\r\n serializationObject.customType = \"BABYLON.\" + this.getClassName();\r\n serializationObject.id = this.uniqueId;\r\n serializationObject.name = this.name;\r\n\r\n serializationObject.inputs = [];\r\n serializationObject.outputs = [];\r\n\r\n for (const input of this.inputs) {\r\n serializationObject.inputs.push(input.serialize());\r\n }\r\n\r\n for (const output of this.outputs) {\r\n serializationObject.outputs.push(output.serialize(false));\r\n }\r\n\r\n return serializationObject;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n // eslint-disable-next-line @typescript-eslint/no-unused-vars\r\n public _deserialize(serializationObject: any) {\r\n this._name = serializationObject.name;\r\n this.comments = serializationObject.comments;\r\n this.visibleInInspector = !!serializationObject.visibleInInspector;\r\n this.visibleOnFrame = !!serializationObject.visibleOnFrame;\r\n this._deserializePortDisplayNamesAndExposedOnFrame(serializationObject);\r\n }\r\n\r\n private _deserializePortDisplayNamesAndExposedOnFrame(serializationObject: any) {\r\n const serializedInputs = serializationObject.inputs;\r\n const serializedOutputs = serializationObject.outputs;\r\n if (serializedInputs) {\r\n serializedInputs.forEach((port: any, i: number) => {\r\n if (port.displayName) {\r\n this.inputs[i].displayName = port.displayName;\r\n }\r\n if (port.isExposedOnFrame) {\r\n this.inputs[i].isExposedOnFrame = port.isExposedOnFrame;\r\n this.inputs[i].exposedPortPosition = port.exposedPortPosition;\r\n }\r\n if (port.value !== undefined && port.value !== null) {\r\n if (port.valueType === \"number\") {\r\n this.inputs[i].value = port.value;\r\n } else {\r\n const valueType = GetClass(port.valueType);\r\n\r\n if (valueType) {\r\n this.inputs[i].value = valueType.FromArray(port.value);\r\n }\r\n }\r\n }\r\n });\r\n }\r\n if (serializedOutputs) {\r\n serializedOutputs.forEach((port: any, i: number) => {\r\n if (port.displayName) {\r\n this.outputs[i].displayName = port.displayName;\r\n }\r\n if (port.isExposedOnFrame) {\r\n this.outputs[i].isExposedOnFrame = port.isExposedOnFrame;\r\n this.outputs[i].exposedPortPosition = port.exposedPortPosition;\r\n }\r\n });\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const variableName = this._codeVariableName;\r\n return `${variableName}.visibleInInspector = ${this.visibleInInspector};\\r\\n${variableName}.visibleOnFrame = ${this.visibleOnFrame};\\r\\n`;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _dumpCodeForOutputConnections(alreadyDumped: NodeGeometryBlock[]) {\r\n let codeString = \"\";\r\n\r\n if (alreadyDumped.indexOf(this) !== -1) {\r\n return codeString;\r\n }\r\n\r\n alreadyDumped.push(this);\r\n\r\n for (const input of this.inputs) {\r\n if (!input.isConnected) {\r\n continue;\r\n }\r\n\r\n const connectedOutput = input.connectedPoint!;\r\n const connectedBlock = connectedOutput.ownerBlock;\r\n\r\n codeString += connectedBlock._dumpCodeForOutputConnections(alreadyDumped);\r\n codeString += `${connectedBlock._codeVariableName}.${connectedBlock._outputRename(connectedOutput.name)}.connectTo(${this._codeVariableName}.${this._inputRename(\r\n input.name\r\n )});\\r\\n`;\r\n }\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _dumpCode(uniqueNames: string[], alreadyDumped: NodeGeometryBlock[]) {\r\n alreadyDumped.push(this);\r\n\r\n // Get unique name\r\n const nameAsVariableName = this.name.replace(/[^A-Za-z_]+/g, \"\");\r\n this._codeVariableName = nameAsVariableName || `${this.getClassName()}_${this.uniqueId}`;\r\n\r\n if (uniqueNames.indexOf(this._codeVariableName) !== -1) {\r\n let index = 0;\r\n do {\r\n index++;\r\n this._codeVariableName = nameAsVariableName + index;\r\n } while (uniqueNames.indexOf(this._codeVariableName) !== -1);\r\n }\r\n\r\n uniqueNames.push(this._codeVariableName);\r\n\r\n // Declaration\r\n let codeString = `\\r\\n// ${this.getClassName()}\\r\\n`;\r\n if (this.comments) {\r\n codeString += `// ${this.comments}\\r\\n`;\r\n }\r\n codeString += `var ${this._codeVariableName} = new BABYLON.${this.getClassName()}(\"${this.name}\");\\r\\n`;\r\n\r\n // Properties\r\n codeString += this._dumpPropertiesCode();\r\n\r\n // Inputs\r\n for (const input of this.inputs) {\r\n if (!input.isConnected) {\r\n continue;\r\n }\r\n\r\n const connectedOutput = input.connectedPoint!;\r\n const connectedBlock = connectedOutput.ownerBlock;\r\n\r\n if (alreadyDumped.indexOf(connectedBlock) === -1) {\r\n codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);\r\n }\r\n }\r\n\r\n // Outputs\r\n for (const output of this.outputs) {\r\n if (!output.hasEndpoints) {\r\n continue;\r\n }\r\n\r\n for (const endpoint of output.endpoints) {\r\n const connectedBlock = endpoint.ownerBlock;\r\n if (connectedBlock && alreadyDumped.indexOf(connectedBlock) === -1) {\r\n codeString += connectedBlock._dumpCode(uniqueNames, alreadyDumped);\r\n }\r\n }\r\n }\r\n\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Clone the current block to a new identical block\r\n * @returns a copy of the current block\r\n */\r\n public clone() {\r\n const serializationObject = this.serialize();\r\n\r\n const blockType = GetClass(serializationObject.customType);\r\n if (blockType) {\r\n const block: NodeGeometryBlock = new blockType();\r\n block._deserialize(serializationObject);\r\n\r\n return block;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /**\r\n * Release resources\r\n */\r\n public dispose() {\r\n for (const input of this.inputs) {\r\n input.dispose();\r\n }\r\n\r\n for (const output of this.outputs) {\r\n output.dispose();\r\n }\r\n\r\n this.onBuildObservable.clear();\r\n }\r\n}\r\n"]}