ray 0.1.0.pre1 → 0.1.0

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Files changed (370) hide show
  1. data/README.md +235 -32
  2. data/Rakefile +20 -49
  3. data/ext/audio.c +68 -0
  4. data/ext/audio_source.c +197 -0
  5. data/ext/buffer_renderer.c +130 -0
  6. data/ext/color.c +179 -0
  7. data/ext/drawable.c +446 -0
  8. data/ext/event.c +337 -0
  9. data/ext/extconf.rb +80 -6
  10. data/ext/font.c +97 -0
  11. data/ext/gl.c +114 -0
  12. data/ext/gl_buffer.c +224 -0
  13. data/ext/gl_index_buffer.c +202 -0
  14. data/ext/gl_int_array.c +139 -0
  15. data/ext/gl_vertex.c +157 -0
  16. data/ext/image.c +263 -0
  17. data/ext/image_target.c +84 -0
  18. data/ext/input.c +53 -0
  19. data/ext/matrix.c +374 -0
  20. data/ext/music.c +113 -0
  21. data/ext/polygon.c +426 -0
  22. data/ext/ray.c +59 -0
  23. data/ext/ray.h +168 -0
  24. data/ext/rect.c +255 -0
  25. data/ext/say.h +31 -0
  26. data/ext/say_all.h +77 -0
  27. data/ext/say_arial.h +14689 -0
  28. data/ext/say_array.c +124 -0
  29. data/ext/say_array.h +34 -0
  30. data/ext/say_audio.c +64 -0
  31. data/ext/say_audio.h +170 -0
  32. data/ext/say_audio_context.c +40 -0
  33. data/ext/say_audio_source.c +96 -0
  34. data/ext/say_basic_type.c +17 -0
  35. data/ext/say_basic_type.h +47 -0
  36. data/ext/say_buffer.c +277 -0
  37. data/ext/say_buffer.h +37 -0
  38. data/ext/say_buffer_renderer.c +121 -0
  39. data/ext/say_buffer_renderer.h +33 -0
  40. data/ext/say_buffer_slice.c +247 -0
  41. data/ext/say_buffer_slice.h +29 -0
  42. data/ext/say_clean_up.c +14 -0
  43. data/ext/say_context.c +163 -0
  44. data/ext/say_context.h +26 -0
  45. data/ext/say_drawable.c +350 -0
  46. data/ext/say_drawable.h +100 -0
  47. data/ext/say_error.c +27 -0
  48. data/ext/say_event.h +213 -0
  49. data/ext/say_font.c +335 -0
  50. data/ext/say_font.h +51 -0
  51. data/ext/say_image.c +283 -0
  52. data/ext/say_image.h +52 -0
  53. data/ext/say_image_target.c +134 -0
  54. data/ext/say_image_target.h +25 -0
  55. data/ext/say_imp.h +70 -0
  56. data/ext/say_index_buffer.c +90 -0
  57. data/ext/say_index_buffer.h +29 -0
  58. data/ext/say_index_buffer_slice.c +227 -0
  59. data/ext/say_index_buffer_slice.h +28 -0
  60. data/ext/say_input.c +35 -0
  61. data/ext/say_matrix.c +314 -0
  62. data/ext/say_matrix.h +55 -0
  63. data/ext/say_music.c +225 -0
  64. data/ext/say_osx.h +62 -0
  65. data/ext/say_osx_context.h +98 -0
  66. data/ext/say_osx_window.h +766 -0
  67. data/ext/say_polygon.c +358 -0
  68. data/ext/say_polygon.h +62 -0
  69. data/ext/say_renderer.c +42 -0
  70. data/ext/say_renderer.h +22 -0
  71. data/ext/say_shader.c +375 -0
  72. data/ext/say_shader.h +91 -0
  73. data/ext/say_sound.c +67 -0
  74. data/ext/say_sound_buffer.c +96 -0
  75. data/ext/say_sprite.c +273 -0
  76. data/ext/say_sprite.h +53 -0
  77. data/ext/say_string.c +9 -0
  78. data/ext/say_table.c +86 -0
  79. data/ext/say_table.h +24 -0
  80. data/ext/say_target.c +264 -0
  81. data/ext/say_target.h +67 -0
  82. data/ext/say_text.c +441 -0
  83. data/ext/say_text.h +56 -0
  84. data/ext/say_thread.c +46 -0
  85. data/ext/say_thread.h +39 -0
  86. data/ext/say_thread_variable.c +44 -0
  87. data/ext/say_utf.c +62 -0
  88. data/ext/say_vertex_type.c +113 -0
  89. data/ext/say_vertex_type.h +40 -0
  90. data/ext/say_vfile.c +57 -0
  91. data/ext/say_view.c +150 -0
  92. data/ext/say_view.h +44 -0
  93. data/ext/say_win.h +24 -0
  94. data/ext/say_win_context.h +91 -0
  95. data/ext/say_win_window.h +670 -0
  96. data/ext/say_window.c +155 -0
  97. data/ext/say_window.h +43 -0
  98. data/ext/say_x11.h +41 -0
  99. data/ext/say_x11_context.h +96 -0
  100. data/ext/say_x11_window.h +818 -0
  101. data/ext/shader.c +302 -0
  102. data/ext/sound.c +118 -0
  103. data/ext/sound_buffer.c +75 -0
  104. data/ext/sprite.c +241 -0
  105. data/ext/stb_image.h +4971 -0
  106. data/ext/stb_image_write.h +511 -0
  107. data/ext/target.c +184 -0
  108. data/ext/text.c +162 -0
  109. data/ext/utils.c +10 -0
  110. data/ext/vector.c +261 -0
  111. data/ext/vendor/freetype/bin/freetype6.dll +0 -0
  112. data/ext/vendor/freetype/bin/zlib1.dll +0 -0
  113. data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
  114. data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
  115. data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
  116. data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
  117. data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
  118. data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
  119. data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
  120. data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
  121. data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
  122. data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
  123. data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
  124. data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
  125. data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
  126. data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
  127. data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
  128. data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
  129. data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
  130. data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
  131. data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
  132. data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
  133. data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
  134. data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
  135. data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
  136. data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
  137. data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
  138. data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
  139. data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
  140. data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
  141. data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
  142. data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
  143. data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
  144. data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
  145. data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
  146. data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
  147. data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
  148. data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
  149. data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
  150. data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
  151. data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
  152. data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
  153. data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
  154. data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
  155. data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
  156. data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
  157. data/ext/vendor/freetype/include/ft2build.h +61 -0
  158. data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
  159. data/ext/vendor/freetype/lib/freetype6.def +249 -0
  160. data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
  161. data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
  162. data/ext/vendor/glew/LICENSE.txt +73 -0
  163. data/ext/vendor/glew/README.txt +18 -0
  164. data/ext/vendor/glew/include/GL/glew.h +15507 -0
  165. data/ext/vendor/glew/include/GL/glxew.h +1568 -0
  166. data/ext/vendor/glew/include/GL/wglew.h +1361 -0
  167. data/ext/vendor/glew/lib/glew32.dll +0 -0
  168. data/ext/vendor/glew/lib/glew32mx.dll +0 -0
  169. data/ext/vendor/glew/lib/libglew32.a +0 -0
  170. data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
  171. data/ext/vendor/glew/lib/libglew32mx.a +0 -0
  172. data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
  173. data/ext/vendor/openal/COPYING +484 -0
  174. data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
  175. data/ext/vendor/openal/include/AL/al.h +724 -0
  176. data/ext/vendor/openal/include/AL/alc.h +277 -0
  177. data/ext/vendor/openal/include/AL/alext.h +165 -0
  178. data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
  179. data/ext/vendor/openal/include/AL/efx.h +758 -0
  180. data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
  181. data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
  182. data/ext/vendor/sndfile/include/sndfile.h +666 -0
  183. data/ext/vendor/sndfile/include/sndfile.hh +422 -0
  184. data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
  185. data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
  186. data/ext/vertex.c +96 -0
  187. data/ext/view.c +131 -0
  188. data/ext/window.c +183 -0
  189. data/lib/ray/animation.rb +248 -0
  190. data/lib/ray/animation/block_animation.rb +36 -0
  191. data/lib/ray/animation/circular_motion.rb +57 -0
  192. data/lib/ray/animation/color_variation.rb +102 -0
  193. data/lib/ray/animation/combination.rb +71 -0
  194. data/lib/ray/animation/float_variation.rb +76 -0
  195. data/lib/ray/animation/sequence.rb +65 -0
  196. data/lib/ray/animation/sprite_animation.rb +68 -0
  197. data/lib/ray/animation/vector_variation.rb +111 -0
  198. data/lib/ray/animation_list.rb +50 -0
  199. data/lib/ray/audio.rb +4 -7
  200. data/lib/ray/buffer_renderer.rb +9 -0
  201. data/lib/ray/color.rb +41 -6
  202. data/lib/ray/drawable.rb +34 -9
  203. data/lib/ray/dsl.rb +6 -0
  204. data/lib/ray/dsl/event.rb +1 -1
  205. data/lib/ray/dsl/event_listener.rb +14 -10
  206. data/lib/ray/dsl/event_raiser.rb +5 -2
  207. data/lib/ray/dsl/event_runner.rb +4 -10
  208. data/lib/ray/dsl/event_translator.rb +67 -99
  209. data/lib/ray/dsl/handler.rb +1 -1
  210. data/lib/ray/dsl/matcher.rb +40 -27
  211. data/lib/ray/event.rb +22 -0
  212. data/lib/ray/font.rb +0 -42
  213. data/lib/ray/font_set.rb +3 -7
  214. data/lib/ray/game.rb +33 -73
  215. data/lib/ray/gl/int_array.rb +24 -0
  216. data/lib/ray/gl/vertex.rb +106 -0
  217. data/lib/ray/helper.rb +25 -11
  218. data/lib/ray/image.rb +9 -154
  219. data/lib/ray/image_set.rb +3 -8
  220. data/lib/ray/image_target.rb +12 -0
  221. data/lib/ray/matrix.rb +90 -0
  222. data/lib/ray/music.rb +12 -0
  223. data/lib/ray/polygon.rb +77 -0
  224. data/lib/ray/ray.rb +45 -13
  225. data/lib/ray/rect.rb +14 -3
  226. data/lib/ray/resource_set.rb +18 -35
  227. data/lib/ray/scene.rb +43 -81
  228. data/lib/ray/scene_list.rb +12 -5
  229. data/lib/ray/shader.rb +82 -0
  230. data/lib/ray/sound.rb +18 -0
  231. data/lib/ray/sound_buffer.rb +6 -0
  232. data/lib/ray/sound_buffer_set.rb +32 -0
  233. data/lib/ray/sprite.rb +111 -97
  234. data/lib/ray/target.rb +18 -0
  235. data/lib/ray/text.rb +80 -58
  236. data/lib/ray/text_helper.rb +21 -27
  237. data/lib/ray/turtle.rb +49 -38
  238. data/lib/ray/vector.rb +76 -1
  239. data/lib/ray/vertex.rb +24 -0
  240. data/lib/ray/view.rb +47 -0
  241. data/lib/ray/window.rb +23 -0
  242. data/samples/_media/Beep.wav +0 -0
  243. data/samples/_media/CptnRuby Gem.png +0 -0
  244. data/samples/_media/CptnRuby Map.txt +25 -0
  245. data/samples/_media/CptnRuby Tileset.png +0 -0
  246. data/samples/_media/CptnRuby.png +0 -0
  247. data/samples/_media/Space.png +0 -0
  248. data/samples/_media/Star.png +0 -0
  249. data/samples/_media/Starfighter.png +0 -0
  250. data/samples/animation/chain.rb +33 -0
  251. data/samples/animation/circle.rb +38 -0
  252. data/samples/animation/color.rb +18 -0
  253. data/samples/animation/rotation.rb +17 -0
  254. data/samples/animation/sequence.rb +33 -0
  255. data/samples/animation/shader.rb +65 -0
  256. data/samples/animation/sprite_motion.rb +103 -0
  257. data/samples/animation/translation.rb +23 -0
  258. data/samples/audio/spacial.rb +25 -11
  259. data/samples/buffer/buffer.rb +28 -0
  260. data/samples/buffer/index_buffer.rb +36 -0
  261. data/samples/buffer/renderer.rb +27 -0
  262. data/samples/cptn_ruby/cptn_ruby.rb +279 -0
  263. data/samples/hello_world/hello.rb +2 -2
  264. data/samples/hello_world/hello_dsl.rb +3 -3
  265. data/samples/hello_world/text.rb +2 -2
  266. data/samples/opengl/cube.rb +124 -0
  267. data/samples/opengl/image.rb +36 -16
  268. data/samples/opengl/obj_loader.rb +99 -0
  269. data/samples/opengl/opengl.rb +24 -18
  270. data/samples/opengl/shader.rb +36 -26
  271. data/samples/pong/pong.rb +41 -39
  272. data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
  273. data/samples/shaders/geometry.rb +98 -0
  274. data/samples/shaders/scene.rb +19 -12
  275. data/samples/shaders/shaders.rb +34 -17
  276. data/samples/shaders/shape.rb +12 -7
  277. data/samples/sokoban/level_1 +11 -7
  278. data/samples/sokoban/sokoban.rb +36 -63
  279. data/samples/starfighter/starfighter.rb +159 -0
  280. data/samples/test/actual_scene.rb +3 -3
  281. data/samples/test/scene_riot.rb +4 -4
  282. data/samples/test/scene_spec.rb +3 -3
  283. data/samples/test/scene_test_unit.rb +1 -1
  284. data/samples/turtle/byzantium.rb +10 -5
  285. data/samples/turtle/hilbert.rb +16 -11
  286. data/samples/turtle/koch.rb +16 -11
  287. data/samples/turtle/mandala.rb +43 -38
  288. data/samples/turtle/tree.rb +13 -8
  289. data/samples/view/resize.rb +26 -0
  290. data/samples/view/view.rb +35 -0
  291. data/samples/window/all_events.rb +44 -0
  292. data/samples/window/change_title.rb +16 -0
  293. data/samples/window/fullscreen.rb +18 -0
  294. data/samples/window/get_pixel.rb +29 -0
  295. data/samples/window/icon.rb +88 -0
  296. data/samples/window/input.rb +27 -0
  297. data/samples/window/no_border.rb +16 -0
  298. data/samples/window/resize.rb +24 -0
  299. data/test/animation/color_variation_test.rb +64 -0
  300. data/test/animation/combination_test.rb +35 -0
  301. data/test/animation/float_variation_test.rb +75 -0
  302. data/test/animation/vector_variation_test.rb +123 -0
  303. data/test/animation_list_test.rb +122 -0
  304. data/test/animation_test.rb +83 -0
  305. data/test/audio_test.rb +88 -33
  306. data/test/buffer_renderer_test.rb +38 -0
  307. data/test/color_test.rb +31 -22
  308. data/test/drawable_test.rb +207 -7
  309. data/test/dsl_test.rb +25 -7
  310. data/test/font_test.rb +6 -40
  311. data/test/game_test.rb +76 -0
  312. data/test/gl_buffer_test.rb +26 -0
  313. data/test/gl_index_buffer_test.rb +17 -0
  314. data/test/gl_vertex_test.rb +117 -0
  315. data/test/helpers.rb +45 -5
  316. data/test/image_target_test.rb +19 -0
  317. data/test/image_test.rb +73 -53
  318. data/test/int_array_test.rb +64 -0
  319. data/test/matrix_test.rb +134 -0
  320. data/test/polygon_test.rb +126 -0
  321. data/test/rect_test.rb +6 -8
  322. data/test/res/frag.c +14 -0
  323. data/test/res/frag3d.c +10 -0
  324. data/test/res/frag_gray.c +17 -0
  325. data/test/res/frag_light3d.c +20 -0
  326. data/test/res/light3d.c +20 -0
  327. data/test/res/sprite.png +0 -0
  328. data/test/res/teapot.obj +12831 -0
  329. data/test/res/vert.c +17 -0
  330. data/test/res/vertex3d.c +14 -0
  331. data/test/resource_set_test.rb +8 -45
  332. data/test/run_all.rb +1 -1
  333. data/test/scene_list_test.rb +79 -0
  334. data/test/scene_test.rb +168 -0
  335. data/test/shader_test.rb +58 -0
  336. data/test/sprite_test.rb +46 -41
  337. data/test/target_test.rb +34 -0
  338. data/test/text_test.rb +20 -31
  339. data/test/turtle_test.rb +35 -20
  340. data/test/vector_test.rb +61 -19
  341. data/test/vertex_test.rb +43 -0
  342. data/test/view_test.rb +61 -0
  343. metadata +347 -126
  344. data/.yardopts +0 -4
  345. data/VERSION +0 -1
  346. data/ext/audio.cpp +0 -723
  347. data/ext/color.cpp +0 -159
  348. data/ext/drawable.cpp +0 -91
  349. data/ext/event.cpp +0 -460
  350. data/ext/font.cpp +0 -190
  351. data/ext/image.cpp +0 -733
  352. data/ext/input.cpp +0 -74
  353. data/ext/ray.cpp +0 -168
  354. data/ext/ray.hpp +0 -356
  355. data/ext/rect.cpp +0 -245
  356. data/ext/shader.cpp +0 -169
  357. data/ext/shape.cpp +0 -409
  358. data/ext/sprite.cpp +0 -306
  359. data/ext/text.cpp +0 -181
  360. data/ext/vector.cpp +0 -215
  361. data/guide.md +0 -619
  362. data/lib/ray/input.rb +0 -10
  363. data/lib/ray/music_set.rb +0 -37
  364. data/lib/ray/rmagick.rb +0 -41
  365. data/lib/ray/shape.rb +0 -132
  366. data/lib/ray/sound_set.rb +0 -37
  367. data/samples/opengl/binding.rb +0 -38
  368. data/test/ray_test.rb +0 -25
  369. data/test/shape_test.rb +0 -101
  370. data/yard_ext.rb +0 -63
@@ -1,190 +0,0 @@
1
- #include "ray.hpp"
2
-
3
- typedef struct {
4
- unsigned long style;
5
- int font_size;
6
- } ray_font_style;
7
-
8
- VALUE ray_cFont = Qnil;
9
-
10
- void ray_free_font(ray_font *font) {
11
- delete font;
12
- }
13
-
14
- VALUE ray_font2rb(const ray_font &font) {
15
- ray_font *ptr = new ray_font(font);
16
- return Data_Wrap_Struct(ray_cFont, 0, ray_free_font, ptr);
17
- }
18
-
19
- ray_font *ray_rb2font(VALUE object) {
20
- if (!RAY_IS_A(object, ray_cFont)) {
21
- rb_raise(rb_eTypeError, "Can't convert %s into Ray::Font",
22
- RAY_OBJ_CLASSNAME(object));
23
- }
24
-
25
- ray_font *ptr = NULL;
26
- Data_Get_Struct(object, ray_font, ptr);
27
-
28
- return ptr;
29
- }
30
-
31
- VALUE ray_alloc_font(VALUE self) {
32
- ray_font *ptr = new ray_font;
33
- VALUE ret = Data_Wrap_Struct(self, 0, ray_free_font, ptr);
34
-
35
- return ret;
36
- }
37
-
38
- /* @return [Ray::Font] The default font */
39
- VALUE ray_font_default(VALUE self) {
40
- return ray_font2rb(sf::Font::GetDefaultFont());
41
- }
42
-
43
- void ray_init_font_with_filename(VALUE self, VALUE filename) {
44
- ray_font *font = NULL;
45
- Data_Get_Struct(self, ray_font, font);
46
-
47
- if (!font->LoadFromFile(StringValuePtr(filename))) {
48
- rb_raise(rb_eRuntimeError, "Could not load the font");
49
- }
50
- }
51
-
52
- void ray_init_font_with_io(VALUE self, VALUE io) {
53
- ray_font *font = NULL;
54
- Data_Get_Struct(self, ray_font, font);
55
-
56
- VALUE string = rb_funcall2(io, RAY_METH("read"), 0, NULL);
57
- char *content = StringValuePtr(string);
58
-
59
- if (!font->LoadFromMemory(content, (int)RSTRING_LEN(string))) {
60
- rb_raise(rb_eRuntimeError, "Could not load the font");
61
- }
62
- }
63
-
64
- /*
65
- Creates a new font.
66
- @param [String, #read] arg Filename or IO object.
67
- */
68
- VALUE ray_init_font(VALUE self, VALUE arg) {
69
- if (rb_respond_to(arg, RAY_METH("to_str")))
70
- ray_init_font_with_filename(self, rb_String(arg));
71
- else if (rb_respond_to(arg, RAY_METH("read")))
72
- ray_init_font_with_io(self, arg);
73
- else {
74
- rb_raise(rb_eTypeError, "Can't convert %s into String",
75
- RAY_OBJ_CLASSNAME(arg));
76
- }
77
-
78
- return Qnil;
79
- }
80
-
81
- ray_font_style ray_parse_font_style(VALUE opts) {
82
- ray_font_style style;
83
-
84
- VALUE font_size = rb_hash_aref(opts, RAY_SYM("size"));
85
- if (!NIL_P(font_size))
86
- style.font_size = NUM2INT(font_size);
87
- else
88
- rb_raise(rb_eArgError, "Character size not specified");
89
-
90
- style.style = sf::Text::Regular;
91
- VALUE font_style = Qnil;
92
- if (!NIL_P(font_style = rb_hash_aref(opts, RAY_SYM("style"))))
93
- style.style = NUM2INT(font_style);
94
-
95
- return style;
96
- }
97
-
98
- /* @return [Integer] the recommended spacing between lines for this font */
99
- VALUE ray_font_line_skip(VALUE self, VALUE size) {
100
- ray_font *font = ray_rb2font(self);
101
- return INT2FIX(font->GetLineSpacing(NUM2INT(size)));
102
- }
103
-
104
- VALUE ray_font_simple_size_of(VALUE self, VALUE str, VALUE opts) {
105
- ray_font *font = ray_rb2font(self);
106
- ray_font_style style = ray_parse_font_style(opts);
107
-
108
- char *c_str = StringValuePtr(str);
109
- sf::String string((uint32_t*)c_str);
110
-
111
- sf::Text text(string, *font);
112
- text.SetStyle(style.style);
113
- text.SetCharacterSize(style.font_size);
114
-
115
- ray_rect rect = RAY_RECT(text.GetRect());
116
- return ray_vector2_to_rb(sf::Vector2f(rect.Width, rect.Height));
117
- }
118
-
119
- VALUE ray_font_simple_draw(VALUE self, VALUE str, VALUE hash) {
120
- ray_font *font = ray_rb2font(self);
121
- ray_font_style style = ray_parse_font_style(hash);
122
-
123
- VALUE rb_color = rb_hash_aref(hash, RAY_SYM("color"));
124
- ray_color c_color(255, 255, 255, 255);
125
- if (!NIL_P(rb_color))
126
- c_color = ray_rb2col(rb_color);
127
-
128
- char *c_str = StringValuePtr(str);
129
- sf::String string((uint32_t*)c_str);
130
-
131
- sf::Text text(string, *font);
132
- text.SetStyle(style.style);
133
- text.SetCharacterSize(style.font_size);
134
- text.SetColor(c_color);
135
-
136
- ray_rect rect = RAY_RECT(text.GetRect());
137
-
138
- ray_vector2 pos(0, 0);
139
- VALUE rb_pos = rb_hash_aref(hash, RAY_SYM("at"));
140
- if (NIL_P(rb_pos))
141
- rb_pos = rb_hash_aref(hash, RAY_SYM("to"));
142
- if (!NIL_P(rb_pos))
143
- pos = ray_convert_to_vector2(rb_pos);
144
-
145
- text.SetPosition(pos.x, pos.y);
146
-
147
- VALUE on = rb_hash_aref(hash, RAY_SYM("on"));
148
- if (NIL_P(on)) {
149
- VALUE image_hash = rb_hash_new();
150
- rb_hash_aset(image_hash, RAY_SYM("width"), INT2FIX(rect.Width));
151
- rb_hash_aset(image_hash, RAY_SYM("height"), INT2FIX(rect.Height));
152
-
153
- on = rb_funcall(ray_cImage, RAY_METH("new"), 1, image_hash);
154
- }
155
-
156
- ray_image *image = ray_rb2image(on);
157
- image->draw(text);
158
-
159
- return on;
160
- }
161
-
162
- /*
163
- Doucment-class: Ray::Font
164
-
165
- Class used to draw text.
166
- It can render text on an image:
167
- font.draw("Hello world!", :on => image, :at => [10, 20]) # => image
168
- Or create a new image containing the text, to use it later (which is
169
- potentially better than rendering the same string a great amount of
170
- times):
171
- font.draw("Hello world!") # => a new image
172
- */
173
-
174
- void Init_ray_font() {
175
- ray_cFont = rb_define_class_under(ray_mRay, "Font", rb_cObject);
176
- rb_define_alloc_func(ray_cFont, ray_alloc_font);
177
- rb_define_method(ray_cFont, "initialize", ray_init_font, 1);
178
-
179
- rb_define_singleton_method(ray_cFont, "default", ray_font_default, 0);
180
-
181
- rb_define_method(ray_cFont, "line_skip", ray_font_line_skip, 1);
182
- rb_define_method(ray_cFont, "simple_size_of", ray_font_simple_size_of, 2);
183
-
184
- rb_define_method(ray_cFont, "simple_draw", ray_font_simple_draw, 2);
185
-
186
- rb_define_const(ray_cFont, "STYLE_NORMAL", INT2FIX(sf::Text::Regular));
187
- rb_define_const(ray_cFont, "STYLE_ITALIC", INT2FIX(sf::Text::Italic));
188
- rb_define_const(ray_cFont, "STYLE_BOLD", INT2FIX(sf::Text::Bold));
189
- rb_define_const(ray_cFont, "STYLE_UNDERLINE", INT2FIX(sf::Text::Underlined));
190
- }
@@ -1,733 +0,0 @@
1
- #include "ray.hpp"
2
-
3
- VALUE ray_cImage = Qnil;
4
-
5
- ray_image::ray_image(bool should_be_screen):
6
- is_screen(should_be_screen),
7
- pixel_modifier(NULL)
8
- {}
9
-
10
- ray_image::~ray_image() {
11
- if (pixel_modifier) delete pixel_modifier;
12
- }
13
-
14
- bool ray_image::create_with_size(int w, int h) {
15
- return render_image.Create(w, h);
16
- }
17
-
18
- bool ray_image::create_with_filename(const std::string &filename) {
19
- sf::Image temp_image;
20
- if (!temp_image.LoadFromFile(filename))
21
- return false;
22
-
23
- sf::Sprite temp_sprite(temp_image);
24
-
25
- if (!create_with_size(temp_image.GetWidth(), temp_image.GetHeight()))
26
- return false;
27
-
28
- render_image.Draw(temp_sprite);
29
- sprite.SetImage(render_image.GetImage());
30
-
31
- update();
32
-
33
- return true;
34
- }
35
-
36
- bool ray_image::create_with_io(VALUE io) {
37
- VALUE string = rb_funcall2(io, RAY_METH("read"), 0, NULL);
38
- char *content = StringValuePtr(string);
39
-
40
- sf::Image temp_image;
41
- if (!temp_image.LoadFromMemory(content, RSTRING_LEN(string)))
42
- return false;
43
-
44
- sf::Sprite temp_sprite(temp_image);
45
-
46
- if (!create_with_size(temp_image.GetWidth(), temp_image.GetHeight()))
47
- return false;
48
-
49
- render_image.Draw(temp_sprite);
50
- sprite.SetImage(render_image.GetImage());
51
-
52
- update();
53
-
54
- return true;
55
- }
56
-
57
- bool ray_image::create_with_image(ray_image &src) {
58
- sf::Sprite &src_sprite = src.get_sprite();
59
- sf::Vector2f size = src_sprite.GetSize();
60
-
61
- if (!create_with_size(src.width(), src.height()))
62
- return false;
63
-
64
- draw_image(src, ray_rect(0, 0, src.width(), src.height()),
65
- ray_vector2(0, 0),
66
- 0.f, ray_vector2(1.f, 1.f));
67
- update();
68
-
69
- return true;
70
- }
71
-
72
- bool ray_image::save_as(const std::string &filename) const {
73
- if (is_screen) {
74
- sf::Image screen_copy;
75
-
76
- if (!screen_copy.CopyScreen(ray_screen, sf::IntRect(0, 0, width(),
77
- height()))) {
78
- return false;
79
- }
80
-
81
- return screen_copy.SaveToFile(filename);
82
- }
83
- else {
84
- return render_image.GetImage().SaveToFile(filename);
85
- }
86
- }
87
-
88
- int ray_image::width() const { return target().GetWidth(); }
89
- int ray_image::height() const { return target().GetHeight(); }
90
-
91
- void ray_image::update() {
92
- if (is_screen)
93
- ray_screen.Display();
94
- else
95
- render_image.Display();
96
- }
97
-
98
- void ray_image::fill(sf::Color color) {
99
- target().Clear(color);
100
- }
101
-
102
- void ray_image::draw(const sf::Drawable &drawable,
103
- sf::Shader *shader) {
104
- if (shader)
105
- target().Draw(drawable, *shader);
106
- else
107
- target().Draw(drawable);
108
- }
109
-
110
- void ray_image::draw_image(ray_image &image,
111
- const ray_rect &src_rect,
112
- const ray_vector2 &dest_pos,
113
- float angle, const ray_vector2 &zoom,
114
- sf::Shader *shader,
115
- const ray_color &color) {
116
- sf::Image screen_copy;
117
-
118
- if (image.is_screen) {
119
- if (!screen_copy.CopyScreen(ray_screen, sf::IntRect(0, 0, image.width(),
120
- image.height()))) {
121
- return;
122
- }
123
-
124
- sprite = sf::Sprite(screen_copy);
125
- }
126
- else {
127
- sprite = sf::Sprite(image.render_image.GetImage());
128
- }
129
-
130
- sprite.SetSubRect(RAY_INT_RECT(src_rect));
131
-
132
- sprite.SetPosition(dest_pos);
133
-
134
- sprite.SetScale(zoom);
135
- sprite.SetRotation(angle);
136
-
137
- sprite.SetColor(color);
138
-
139
- if (!shader)
140
- target().Draw(sprite);
141
- else
142
- target().Draw(sprite, *shader);
143
- }
144
-
145
- ray_color ray_image::at(int x, int y) const {
146
- if (pixel_modifier)
147
- return pixel_modifier->GetPixel(x, y);
148
-
149
- if (is_screen) {
150
- sf::Image img;
151
- img.CopyScreen(ray_screen, sf::IntRect(x, y, 1, 1));
152
- return img.GetPixel(0, 0);
153
- }
154
-
155
- return render_image.GetImage().GetPixel(x, y);
156
- }
157
-
158
- bool ray_image::set_at(int x, int y, const ray_color &color) {
159
- if (!pixel_modifier) return false;
160
-
161
- pixel_modifier->SetPixel(x, y, color);
162
- return true;
163
- }
164
-
165
- const uint8_t *ray_image::pixels() const {
166
- return render_image.GetImage().GetPixelsPtr();
167
- }
168
-
169
- ray_rect ray_image::clip() const {
170
- sf::FloatRect rect = target().GetView().GetViewport();
171
- return ray_rect(rect.Left * width(), rect.Top * height(),
172
- rect.Width * width(), rect.Height * height());
173
- }
174
-
175
- void ray_image::set_clip(const ray_rect &other) {
176
- sf::FloatRect rect(other.Left / (float)width(),
177
- other.Top / (float)height(),
178
- other.Width / (float)width(),
179
- other.Height / (float)height());
180
- sf::View view(target().GetDefaultView());
181
- view.SetViewport(rect);
182
-
183
- target().SetView(view);
184
- }
185
-
186
- bool ray_image::lock() {
187
- if (pixel_modifier) return true;
188
-
189
- if (is_screen) {
190
- pixel_modifier = new sf::Image;
191
-
192
- if (!pixel_modifier->CopyScreen(ray_screen,
193
- sf::IntRect(0, 0, width(), height()))) {
194
- delete pixel_modifier;
195
- pixel_modifier = NULL;
196
-
197
- return false;
198
- }
199
- }
200
- else
201
- pixel_modifier = new sf::Image(render_image.GetImage());
202
-
203
- return true;
204
- }
205
-
206
- void ray_image::unlock() {
207
- if (!pixel_modifier) return;
208
-
209
- target().Clear(ray_color(0, 0, 0, 0));
210
- sf::Sprite tmp_sprite(*pixel_modifier);
211
- target().Draw(tmp_sprite);
212
-
213
- delete pixel_modifier;
214
- pixel_modifier = NULL;
215
- }
216
-
217
- void ray_image::activate() {
218
- if (is_screen)
219
- ray_screen.SetActive();
220
- else
221
- render_image.SetActive();
222
- }
223
-
224
- void ray_image::bind() {
225
- render_image.GetImage().Bind();
226
- }
227
-
228
- bool ray_image::is_image() const {
229
- return !is_screen;
230
- }
231
-
232
- const sf::Image &ray_image::image() const {
233
- return render_image.GetImage();
234
- }
235
-
236
- bool ray_image::operator==(const ray_image &other) const {
237
- return (&(target()) == &(other.target()));
238
- }
239
-
240
- sf::RenderTarget &ray_image::target() {
241
- return is_screen ? (sf::RenderTarget&)ray_screen :
242
- (sf::RenderTarget&)render_image;
243
- }
244
-
245
- const sf::RenderTarget &ray_image::target() const {
246
- return is_screen ? (sf::RenderTarget&)ray_screen :
247
- (sf::RenderTarget&)render_image;
248
- }
249
-
250
- ray_image *ray_rb2image(VALUE object) {
251
- if (!RAY_IS_A(object, ray_cImage)) {
252
- rb_raise(rb_eTypeError, "Can't convert %s into Ray::Image",
253
- RAY_OBJ_CLASSNAME(object));
254
- }
255
-
256
- ray_image *ptr = NULL;
257
- Data_Get_Struct(object, ray_image, ptr);
258
-
259
- return ptr;
260
- }
261
-
262
- /*
263
- @return [true, false] True if it is possible to draw on an image.
264
- If this is false, many methods won't work as expected.
265
- */
266
- VALUE ray_image_available(VALUE self) {
267
- return sf::RenderImage::IsAvailable() ? Qtrue : Qfalse;
268
- }
269
-
270
- void ray_init_image_with_hash(VALUE self, VALUE arg) {
271
- VALUE width = rb_hash_aref(arg, RAY_SYM("width"));
272
- if (NIL_P(width)) width = rb_hash_aref(arg, RAY_SYM("w"));
273
-
274
- VALUE height = rb_hash_aref(arg, RAY_SYM("height"));
275
- if (NIL_P(height)) height = rb_hash_aref(arg, RAY_SYM("h"));
276
-
277
- ray_image *image = ray_rb2image(self);
278
- bool res = image->create_with_size(NUM2INT(width), NUM2INT(height));
279
-
280
- if (!res)
281
- rb_raise(rb_eRuntimeError, "Could not create the image");
282
- }
283
-
284
- void ray_init_image_with_filename(VALUE self, VALUE filename) {
285
- char *c_filename = StringValuePtr(filename);
286
- ray_image *image = ray_rb2image(self);
287
-
288
- if (!image->create_with_filename(c_filename))
289
- rb_raise(rb_eRuntimeError, "Could not create the image");
290
- }
291
-
292
- void ray_init_image_with_io(VALUE self, VALUE io) {
293
- ray_image *image = ray_rb2image(self);
294
- if (!image->create_with_io(io))
295
- rb_raise(rb_eRuntimeError, "Could not create the image");
296
- }
297
-
298
- /*
299
- Creates a new image.
300
-
301
- @overload initialize(hash)
302
- @option hash [Integer] :width Width of the surface
303
- @option hash [Integer] :height Height of the surface
304
-
305
- @option hash [Integer] :w Alias for width
306
- @option hash [Integer] :h Alias for height
307
-
308
- @overload initialize(filename)
309
- Loads the image from a file.
310
- @param [String, #to_str] filename The name of the file to open
311
-
312
- @overload initialize(io)
313
- Loads the image friom an IO object.
314
- @param [IO, #read] io Object the data will be loaded from.
315
- */
316
- VALUE ray_init_image(VALUE self, VALUE arg) {
317
- if (RAY_IS_A(arg, rb_cHash))
318
- ray_init_image_with_hash(self, arg);
319
- else if (rb_respond_to(arg, RAY_METH("to_str")))
320
- ray_init_image_with_filename(self, rb_String(arg));
321
- else if (rb_respond_to(arg, RAY_METH("read")))
322
- ray_init_image_with_io(self, arg);
323
- else {
324
- rb_raise(rb_eTypeError, "Can't convert %s into Hash",
325
- RAY_OBJ_CLASSNAME(arg));
326
- }
327
-
328
- return Qnil;
329
- }
330
-
331
- VALUE ray_init_image_copy(VALUE self, VALUE obj) {
332
- ray_image *img = ray_rb2image(self);
333
- ray_image *src = ray_rb2image(obj);
334
-
335
- if (!img->create_with_image(*src))
336
- rb_raise(rb_eRuntimeError, "Could not create the image");
337
-
338
- return self;
339
- }
340
-
341
- void ray_free_image(ray_image *ptr) {
342
- delete ptr;
343
- }
344
-
345
- VALUE ray_alloc_image(VALUE self) {
346
- ray_image *ptr = new ray_image(false);
347
- VALUE ret = Data_Wrap_Struct(self, 0, ray_free_image, ptr);
348
-
349
- return ret;
350
- }
351
-
352
- VALUE ray_create_screen() {
353
- ray_image *ptr = new ray_image(true);
354
- VALUE ret = Data_Wrap_Struct(ray_cImage, 0, ray_free_image, ptr);
355
-
356
- return ret;
357
- }
358
-
359
- /*
360
- @overload save_as(filename)
361
- Saves the image in a file.
362
- */
363
- VALUE ray_image_save_as(VALUE self, VALUE filename) {
364
- if (!ray_rb2image(self)->save_as(StringValuePtr(filename))) {
365
- rb_raise(rb_eRuntimeError, "Couldn't save image to file");
366
- }
367
-
368
- return self;
369
- }
370
-
371
- /*
372
- @overload fill(col)
373
- Fills the image with a given color.
374
- @param [Ray::Color] col The color used to fill the image.
375
- */
376
- VALUE ray_image_fill(VALUE self, VALUE col) {
377
- rb_check_frozen(self);
378
-
379
- ray_image *img = ray_rb2image(self);
380
- img->fill(ray_rb2col(col));
381
-
382
- return self;
383
- }
384
-
385
- /* Updates the image. */
386
- VALUE ray_image_flip(VALUE self) {
387
- rb_check_frozen(self);
388
- ray_rb2image(self)->update();
389
- return self;
390
- }
391
-
392
- /*
393
- @overload blit(hash)
394
- Blits the receiver on another image.
395
-
396
- @option hash [Ray::Vector2, #to_vector2] :at Position where the receiver
397
- should be drawn.
398
- @option hash [Ray::Rect, Array] :rect Rects that will be copied.
399
- If an array is given, it
400
- passed to Ray::Rect.new.
401
- If the size is (0, 0), it will
402
- be reset to the image's size.
403
- @option hash [Ray::Rect, Array] :from Alias for rect
404
-
405
- @option hash [Ray::Image, required] :on The image on which the receiver should
406
- be drawn.
407
-
408
- @option hash [Ray::Image] :to Alias for on.
409
-
410
- @option hash [Float] :angle Rotation in degrees.
411
- @option hash [Ray::Vector2, Float] :zoom Zoom level. If a float is
412
- specified, Vector2[zoom, zoom] will be used.
413
-
414
- @option hash [Ray::Shader] :shader Shader to be used.
415
-
416
- @option hash [Ray::Color] :color (Ray::Color.white) Color used, affecting
417
- the whole image. Each pixel is multiplied by this color.
418
- */
419
- VALUE ray_image_blit(VALUE self, VALUE hash) {
420
- ray_image *origin = ray_rb2image(self);
421
-
422
- ray_rect from_rect;
423
- ray_vector2 dest_pos;
424
-
425
- VALUE pos = rb_hash_aref(hash, RAY_SYM("at"));
426
- if (!NIL_P(pos))
427
- dest_pos = ray_convert_to_vector2(pos);
428
-
429
- VALUE rect = rb_hash_aref(hash, RAY_SYM("rect"));
430
- if (NIL_P(rect)) rect = rb_hash_aref(hash, RAY_SYM("from"));
431
-
432
- if (!NIL_P(rect))
433
- from_rect = ray_convert_to_rect(rect);
434
-
435
- VALUE surf = rb_hash_aref(hash, RAY_SYM("on"));
436
- if (surf == Qnil) surf = rb_hash_aref(hash, RAY_SYM("to"));
437
-
438
- rb_check_frozen(surf);
439
-
440
- ray_image *target = ray_rb2image(surf);
441
-
442
- VALUE rb_angle = Qnil, rb_zoom = Qnil;
443
- float angle = 0.0f;
444
- ray_vector2 zoom(1.0f, 1.0f);
445
-
446
- if (!NIL_P(rb_angle = rb_hash_aref(hash, RAY_SYM("angle"))))
447
- angle = (float)NUM2DBL(rb_angle);
448
-
449
- if (!NIL_P(rb_zoom = rb_hash_aref(hash, RAY_SYM("zoom")))) {
450
- if (RAY_IS_A(rb_zoom, rb_cFloat)) {
451
- float zoom_val = (float)NUM2DBL(rb_zoom);
452
- zoom = ray_vector2(zoom_val, zoom_val);
453
- }
454
- else
455
- zoom = ray_convert_to_vector2(rb_zoom);
456
- }
457
-
458
- if (from_rect.Width == 0 && from_rect.Height == 0) {
459
- from_rect.Width = origin->width();
460
- from_rect.Height = origin->height();
461
- }
462
-
463
- VALUE rb_shader = rb_hash_aref(hash, RAY_SYM("shader"));
464
- sf::Shader *shader = NULL;
465
- if (!NIL_P(rb_shader))
466
- shader = ray_rb2shader(rb_shader);
467
-
468
- ray_color color(255, 255, 255);
469
- VALUE rb_color = rb_hash_aref(hash, RAY_SYM("color"));
470
- if (!NIL_P(rb_color))
471
- color = ray_rb2col(rb_color);
472
-
473
- target->draw_image(*origin, from_rect, dest_pos, angle, zoom,
474
- shader, color);
475
-
476
- return surf;
477
- }
478
-
479
- /* @return [Integer] Width of the surface */
480
- VALUE ray_image_width(VALUE self) {
481
- return INT2FIX(ray_rb2image(self)->width());
482
- }
483
-
484
- /* @return [Integer] Height of the surface */
485
- VALUE ray_image_height(VALUE self) {
486
- return INT2FIX(ray_rb2image(self)->height());
487
- }
488
-
489
- /*
490
- @overload ==(obj)
491
- @return [true, false] true if obj manipulates the same surface as the
492
- receiver.
493
- */
494
- VALUE ray_image_is_equal(VALUE self, VALUE obj) {
495
- if (!RAY_IS_A(obj, ray_cImage))
496
- return Qfalse;
497
-
498
- ray_image *first_img = ray_rb2image(self);
499
- ray_image *sec_img = ray_rb2image(obj);
500
-
501
- return (*first_img == *sec_img) ? Qtrue : Qfalse;
502
- }
503
-
504
-
505
- VALUE ray_image_ensure_unlock(VALUE self) {
506
- rb_check_frozen(self);
507
- ray_rb2image(self)->unlock();
508
- return self;
509
- }
510
-
511
- /*
512
- Locks the image (allow pixel-per-pixel modifications).
513
- Don't forget to call unlock when you're done. You can also
514
- pass a bock which will be called before the image gets unlocked
515
- automatically.
516
- */
517
- VALUE ray_image_lock(VALUE self) {
518
- rb_check_frozen(self);
519
-
520
- ray_image *image = ray_rb2image(self);
521
- if (!image->lock())
522
- rb_raise(rb_eRuntimeError, "Couldn't lock the image");
523
-
524
- if (rb_block_given_p())
525
- rb_ensure(rb_yield, Qnil, ray_image_ensure_unlock, self);
526
-
527
- return self;
528
- }
529
-
530
- /*
531
- Unlocks the image. You must call this once you are done
532
- modifying the image.
533
- */
534
- VALUE ray_image_unlock(VALUE self) {
535
- return ray_image_ensure_unlock(self);
536
- }
537
-
538
- /*
539
- @overload [](x, y)
540
- @return [Ray::Color, nil] Pixel at (x, y). Nil if the point is outside the
541
- image.
542
- */
543
- VALUE ray_image_at(VALUE self, VALUE rb_x, VALUE rb_y) {
544
- ray_image *image = ray_rb2image(self);
545
-
546
- int x = NUM2INT(rb_x);
547
- int y = NUM2INT(rb_y);
548
-
549
- /* (w, h) is not a valid point. Surfaces use 0-based indexing. */
550
- if (x >= image->width() || y >= image->height())
551
- return Qnil;
552
-
553
- return ray_col2rb(image->at(x, y));
554
- }
555
-
556
- /*
557
- @overload []=(x, y, color)
558
- Sets the color of the point at (x, y)
559
- @raise ArgumentError If (x, y) is outside the image.
560
- @note Don't call this if the image isn't locked.
561
- @example
562
- img.lock { img[0, 0] = Ray::Color.red }
563
- */
564
- VALUE ray_image_set_at(VALUE self, VALUE rb_x, VALUE rb_y, VALUE rb_col) {
565
- rb_check_frozen(self);
566
-
567
- ray_image *image = ray_rb2image(self);
568
-
569
- int x = NUM2INT(rb_x);
570
- int y = NUM2INT(rb_y);
571
-
572
- if (x >= image->width() || y >= image->height()) {
573
- VALUE inspect = rb_inspect(self);
574
- rb_raise(rb_eArgError, "(%d, %d) is outside %s",
575
- x, y, StringValuePtr(inspect));
576
- }
577
-
578
- if (!image->set_at(x, y, ray_rb2col(rb_col)))
579
- rb_raise(rb_eRuntimeError, "Trying to set pixel on a non locked image");
580
-
581
- return rb_col;
582
- }
583
-
584
- VALUE ray_image_ensure_unclip(VALUE ary) {
585
- ray_image *image = ray_rb2image(rb_ary_entry(ary, 0));
586
- ray_rect rect = ray_rb2rect(rb_ary_entry(ary, 1));
587
-
588
- image->set_clip(rect);
589
- rb_gc_unregister_address(&ary);
590
-
591
- return Qnil;
592
- }
593
-
594
- /*
595
- @overload clip
596
- @return [Ray::Rect] The current clipping rect
597
-
598
- @overload clip(rect)
599
- Changes the clipping rect (the rect which will be changed if something is
600
- drawn on this image, the rest of the image being ignored.)
601
-
602
- If a block is given, it is executed, and the old clipping rect is reset
603
- afterwards.
604
-
605
- @param [Ray::Rect, Array<Integer>] rect New clipping rect.
606
- */
607
- VALUE ray_image_clip(int argc, VALUE *argv, VALUE self) {
608
- VALUE rb_rect = Qnil;
609
- rb_scan_args(argc, argv, "01", &rb_rect);
610
-
611
- ray_image *image = ray_rb2image(self);
612
-
613
- ray_rect old_rect = image->clip();
614
-
615
- if (NIL_P(rb_rect))
616
- return ray_rect2rb(old_rect);
617
-
618
- rb_check_frozen(self);
619
-
620
- ray_rect rect = ray_convert_to_rect(rb_rect);
621
- image->set_clip(rect);
622
-
623
- if (rb_block_given_p()) {
624
- VALUE ary = rb_ary_new();
625
- rb_ary_push(ary, self);
626
- rb_ary_push(ary, ray_rect2rb(old_rect));
627
-
628
- rb_gc_register_address(&ary);
629
-
630
- rb_ensure(rb_yield, Qnil, ray_image_ensure_unclip, ary);
631
- }
632
-
633
- return ray_rect2rb(rect);
634
- }
635
-
636
- /*
637
- Binds the image to use it as an OpenGL texture.
638
- */
639
- VALUE ray_image_bind(VALUE self) {
640
- ray_image *img = ray_rb2image(self);
641
- if (!img->is_image())
642
- rb_raise(rb_eRuntimeError, "Can't bind screen");
643
-
644
- img->bind();
645
- return self;
646
- }
647
-
648
- /* Activates the image to draw on it using OpenGL. */
649
- VALUE ray_image_activate(VALUE self) {
650
- rb_check_frozen(self);
651
- ray_rb2image(self)->activate();
652
-
653
- return self;
654
- }
655
-
656
- /*
657
- @overload draw_shape(shape, shader = nil, color = Ray::Color.white)
658
- Draws a shape on the image
659
-
660
- @param [Ray::Shape] shape The shape to be drawn
661
- @param [Ray::Shader] shader The shader to use with the shape
662
- @param [Ray::Color] color The color used to multiply each pixel of the
663
- shape.
664
- */
665
- VALUE ray_image_draw_shape(int argc, VALUE *argv, VALUE self) {
666
- rb_check_frozen(self);
667
-
668
- VALUE shape, shader, color;
669
- rb_scan_args(argc, argv, "12", &shape, &shader, &color);
670
-
671
- rb_check_frozen(self);
672
-
673
- ray_image *image = ray_rb2image(self);
674
-
675
- sf::Shape *c_shape = ray_rb2shape(shape);
676
- sf::Shader *c_shader = NULL;
677
- if (!NIL_P(shader)) c_shader = ray_rb2shader(shader);
678
-
679
- ray_color c_color(sf::Color::White);
680
- if (!NIL_P(color)) c_color = ray_rb2col(color);
681
-
682
- c_shape->SetColor(c_color);
683
-
684
- image->draw(*c_shape, c_shader);
685
- return self;
686
- }
687
-
688
- /*
689
- @overload draw_drawable(drawable)
690
- Draws a drawable on the image
691
- */
692
- VALUE ray_image_draw_drawable(VALUE self, VALUE drawable) {
693
- rb_check_frozen(self);
694
-
695
- ray_drawable *c_drawable = ray_rb2drawable(drawable);
696
- c_drawable->render(self);
697
-
698
- return self;
699
- }
700
-
701
- void Init_ray_image() {
702
- ray_cImage = rb_define_class_under(ray_mRay, "Image", rb_cObject);
703
- rb_define_alloc_func(ray_cImage, ray_alloc_image);
704
- rb_define_method(ray_cImage, "initialize", ray_init_image, 1);
705
- rb_define_method(ray_cImage, "initialize_copy", ray_init_image_copy, 1);
706
-
707
- rb_define_singleton_method(ray_cImage, "available?", ray_image_available, 0);
708
-
709
- rb_define_method(ray_cImage, "save_as", ray_image_save_as, 1);
710
-
711
- rb_define_method(ray_cImage, "fill", ray_image_fill, 1);
712
- rb_define_method(ray_cImage, "flip", ray_image_flip, 0);
713
-
714
- rb_define_method(ray_cImage, "blit", ray_image_blit, 1);
715
-
716
- rb_define_method(ray_cImage, "width", ray_image_width, 0);
717
- rb_define_method(ray_cImage, "height", ray_image_height, 0);
718
-
719
- rb_define_method(ray_cImage, "==", ray_image_is_equal, 1);
720
-
721
- rb_define_method(ray_cImage, "lock", ray_image_lock, 0);
722
- rb_define_method(ray_cImage, "unlock", ray_image_unlock, 0);
723
- rb_define_method(ray_cImage, "[]", ray_image_at, 2);
724
- rb_define_method(ray_cImage, "[]=", ray_image_set_at, 3);
725
-
726
- rb_define_method(ray_cImage, "clip", ray_image_clip, -1);
727
-
728
- rb_define_method(ray_cImage, "bind", ray_image_bind, 0);
729
- rb_define_method(ray_cImage, "activate", ray_image_activate, 0);
730
-
731
- rb_define_method(ray_cImage, "draw_shape", ray_image_draw_shape, -1);
732
- rb_define_method(ray_cImage, "draw_drawable", ray_image_draw_drawable, 1);
733
- }