ray 0.1.0.pre1 → 0.1.0
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- data/README.md +235 -32
- data/Rakefile +20 -49
- data/ext/audio.c +68 -0
- data/ext/audio_source.c +197 -0
- data/ext/buffer_renderer.c +130 -0
- data/ext/color.c +179 -0
- data/ext/drawable.c +446 -0
- data/ext/event.c +337 -0
- data/ext/extconf.rb +80 -6
- data/ext/font.c +97 -0
- data/ext/gl.c +114 -0
- data/ext/gl_buffer.c +224 -0
- data/ext/gl_index_buffer.c +202 -0
- data/ext/gl_int_array.c +139 -0
- data/ext/gl_vertex.c +157 -0
- data/ext/image.c +263 -0
- data/ext/image_target.c +84 -0
- data/ext/input.c +53 -0
- data/ext/matrix.c +374 -0
- data/ext/music.c +113 -0
- data/ext/polygon.c +426 -0
- data/ext/ray.c +59 -0
- data/ext/ray.h +168 -0
- data/ext/rect.c +255 -0
- data/ext/say.h +31 -0
- data/ext/say_all.h +77 -0
- data/ext/say_arial.h +14689 -0
- data/ext/say_array.c +124 -0
- data/ext/say_array.h +34 -0
- data/ext/say_audio.c +64 -0
- data/ext/say_audio.h +170 -0
- data/ext/say_audio_context.c +40 -0
- data/ext/say_audio_source.c +96 -0
- data/ext/say_basic_type.c +17 -0
- data/ext/say_basic_type.h +47 -0
- data/ext/say_buffer.c +277 -0
- data/ext/say_buffer.h +37 -0
- data/ext/say_buffer_renderer.c +121 -0
- data/ext/say_buffer_renderer.h +33 -0
- data/ext/say_buffer_slice.c +247 -0
- data/ext/say_buffer_slice.h +29 -0
- data/ext/say_clean_up.c +14 -0
- data/ext/say_context.c +163 -0
- data/ext/say_context.h +26 -0
- data/ext/say_drawable.c +350 -0
- data/ext/say_drawable.h +100 -0
- data/ext/say_error.c +27 -0
- data/ext/say_event.h +213 -0
- data/ext/say_font.c +335 -0
- data/ext/say_font.h +51 -0
- data/ext/say_image.c +283 -0
- data/ext/say_image.h +52 -0
- data/ext/say_image_target.c +134 -0
- data/ext/say_image_target.h +25 -0
- data/ext/say_imp.h +70 -0
- data/ext/say_index_buffer.c +90 -0
- data/ext/say_index_buffer.h +29 -0
- data/ext/say_index_buffer_slice.c +227 -0
- data/ext/say_index_buffer_slice.h +28 -0
- data/ext/say_input.c +35 -0
- data/ext/say_matrix.c +314 -0
- data/ext/say_matrix.h +55 -0
- data/ext/say_music.c +225 -0
- data/ext/say_osx.h +62 -0
- data/ext/say_osx_context.h +98 -0
- data/ext/say_osx_window.h +766 -0
- data/ext/say_polygon.c +358 -0
- data/ext/say_polygon.h +62 -0
- data/ext/say_renderer.c +42 -0
- data/ext/say_renderer.h +22 -0
- data/ext/say_shader.c +375 -0
- data/ext/say_shader.h +91 -0
- data/ext/say_sound.c +67 -0
- data/ext/say_sound_buffer.c +96 -0
- data/ext/say_sprite.c +273 -0
- data/ext/say_sprite.h +53 -0
- data/ext/say_string.c +9 -0
- data/ext/say_table.c +86 -0
- data/ext/say_table.h +24 -0
- data/ext/say_target.c +264 -0
- data/ext/say_target.h +67 -0
- data/ext/say_text.c +441 -0
- data/ext/say_text.h +56 -0
- data/ext/say_thread.c +46 -0
- data/ext/say_thread.h +39 -0
- data/ext/say_thread_variable.c +44 -0
- data/ext/say_utf.c +62 -0
- data/ext/say_vertex_type.c +113 -0
- data/ext/say_vertex_type.h +40 -0
- data/ext/say_vfile.c +57 -0
- data/ext/say_view.c +150 -0
- data/ext/say_view.h +44 -0
- data/ext/say_win.h +24 -0
- data/ext/say_win_context.h +91 -0
- data/ext/say_win_window.h +670 -0
- data/ext/say_window.c +155 -0
- data/ext/say_window.h +43 -0
- data/ext/say_x11.h +41 -0
- data/ext/say_x11_context.h +96 -0
- data/ext/say_x11_window.h +818 -0
- data/ext/shader.c +302 -0
- data/ext/sound.c +118 -0
- data/ext/sound_buffer.c +75 -0
- data/ext/sprite.c +241 -0
- data/ext/stb_image.h +4971 -0
- data/ext/stb_image_write.h +511 -0
- data/ext/target.c +184 -0
- data/ext/text.c +162 -0
- data/ext/utils.c +10 -0
- data/ext/vector.c +261 -0
- data/ext/vendor/freetype/bin/freetype6.dll +0 -0
- data/ext/vendor/freetype/bin/zlib1.dll +0 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
- data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
- data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
- data/ext/vendor/freetype/include/ft2build.h +61 -0
- data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
- data/ext/vendor/freetype/lib/freetype6.def +249 -0
- data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
- data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
- data/ext/vendor/glew/LICENSE.txt +73 -0
- data/ext/vendor/glew/README.txt +18 -0
- data/ext/vendor/glew/include/GL/glew.h +15507 -0
- data/ext/vendor/glew/include/GL/glxew.h +1568 -0
- data/ext/vendor/glew/include/GL/wglew.h +1361 -0
- data/ext/vendor/glew/lib/glew32.dll +0 -0
- data/ext/vendor/glew/lib/glew32mx.dll +0 -0
- data/ext/vendor/glew/lib/libglew32.a +0 -0
- data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
- data/ext/vendor/openal/COPYING +484 -0
- data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
- data/ext/vendor/openal/include/AL/al.h +724 -0
- data/ext/vendor/openal/include/AL/alc.h +277 -0
- data/ext/vendor/openal/include/AL/alext.h +165 -0
- data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
- data/ext/vendor/openal/include/AL/efx.h +758 -0
- data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
- data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
- data/ext/vendor/sndfile/include/sndfile.h +666 -0
- data/ext/vendor/sndfile/include/sndfile.hh +422 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
- data/ext/vertex.c +96 -0
- data/ext/view.c +131 -0
- data/ext/window.c +183 -0
- data/lib/ray/animation.rb +248 -0
- data/lib/ray/animation/block_animation.rb +36 -0
- data/lib/ray/animation/circular_motion.rb +57 -0
- data/lib/ray/animation/color_variation.rb +102 -0
- data/lib/ray/animation/combination.rb +71 -0
- data/lib/ray/animation/float_variation.rb +76 -0
- data/lib/ray/animation/sequence.rb +65 -0
- data/lib/ray/animation/sprite_animation.rb +68 -0
- data/lib/ray/animation/vector_variation.rb +111 -0
- data/lib/ray/animation_list.rb +50 -0
- data/lib/ray/audio.rb +4 -7
- data/lib/ray/buffer_renderer.rb +9 -0
- data/lib/ray/color.rb +41 -6
- data/lib/ray/drawable.rb +34 -9
- data/lib/ray/dsl.rb +6 -0
- data/lib/ray/dsl/event.rb +1 -1
- data/lib/ray/dsl/event_listener.rb +14 -10
- data/lib/ray/dsl/event_raiser.rb +5 -2
- data/lib/ray/dsl/event_runner.rb +4 -10
- data/lib/ray/dsl/event_translator.rb +67 -99
- data/lib/ray/dsl/handler.rb +1 -1
- data/lib/ray/dsl/matcher.rb +40 -27
- data/lib/ray/event.rb +22 -0
- data/lib/ray/font.rb +0 -42
- data/lib/ray/font_set.rb +3 -7
- data/lib/ray/game.rb +33 -73
- data/lib/ray/gl/int_array.rb +24 -0
- data/lib/ray/gl/vertex.rb +106 -0
- data/lib/ray/helper.rb +25 -11
- data/lib/ray/image.rb +9 -154
- data/lib/ray/image_set.rb +3 -8
- data/lib/ray/image_target.rb +12 -0
- data/lib/ray/matrix.rb +90 -0
- data/lib/ray/music.rb +12 -0
- data/lib/ray/polygon.rb +77 -0
- data/lib/ray/ray.rb +45 -13
- data/lib/ray/rect.rb +14 -3
- data/lib/ray/resource_set.rb +18 -35
- data/lib/ray/scene.rb +43 -81
- data/lib/ray/scene_list.rb +12 -5
- data/lib/ray/shader.rb +82 -0
- data/lib/ray/sound.rb +18 -0
- data/lib/ray/sound_buffer.rb +6 -0
- data/lib/ray/sound_buffer_set.rb +32 -0
- data/lib/ray/sprite.rb +111 -97
- data/lib/ray/target.rb +18 -0
- data/lib/ray/text.rb +80 -58
- data/lib/ray/text_helper.rb +21 -27
- data/lib/ray/turtle.rb +49 -38
- data/lib/ray/vector.rb +76 -1
- data/lib/ray/vertex.rb +24 -0
- data/lib/ray/view.rb +47 -0
- data/lib/ray/window.rb +23 -0
- data/samples/_media/Beep.wav +0 -0
- data/samples/_media/CptnRuby Gem.png +0 -0
- data/samples/_media/CptnRuby Map.txt +25 -0
- data/samples/_media/CptnRuby Tileset.png +0 -0
- data/samples/_media/CptnRuby.png +0 -0
- data/samples/_media/Space.png +0 -0
- data/samples/_media/Star.png +0 -0
- data/samples/_media/Starfighter.png +0 -0
- data/samples/animation/chain.rb +33 -0
- data/samples/animation/circle.rb +38 -0
- data/samples/animation/color.rb +18 -0
- data/samples/animation/rotation.rb +17 -0
- data/samples/animation/sequence.rb +33 -0
- data/samples/animation/shader.rb +65 -0
- data/samples/animation/sprite_motion.rb +103 -0
- data/samples/animation/translation.rb +23 -0
- data/samples/audio/spacial.rb +25 -11
- data/samples/buffer/buffer.rb +28 -0
- data/samples/buffer/index_buffer.rb +36 -0
- data/samples/buffer/renderer.rb +27 -0
- data/samples/cptn_ruby/cptn_ruby.rb +279 -0
- data/samples/hello_world/hello.rb +2 -2
- data/samples/hello_world/hello_dsl.rb +3 -3
- data/samples/hello_world/text.rb +2 -2
- data/samples/opengl/cube.rb +124 -0
- data/samples/opengl/image.rb +36 -16
- data/samples/opengl/obj_loader.rb +99 -0
- data/samples/opengl/opengl.rb +24 -18
- data/samples/opengl/shader.rb +36 -26
- data/samples/pong/pong.rb +41 -39
- data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
- data/samples/shaders/geometry.rb +98 -0
- data/samples/shaders/scene.rb +19 -12
- data/samples/shaders/shaders.rb +34 -17
- data/samples/shaders/shape.rb +12 -7
- data/samples/sokoban/level_1 +11 -7
- data/samples/sokoban/sokoban.rb +36 -63
- data/samples/starfighter/starfighter.rb +159 -0
- data/samples/test/actual_scene.rb +3 -3
- data/samples/test/scene_riot.rb +4 -4
- data/samples/test/scene_spec.rb +3 -3
- data/samples/test/scene_test_unit.rb +1 -1
- data/samples/turtle/byzantium.rb +10 -5
- data/samples/turtle/hilbert.rb +16 -11
- data/samples/turtle/koch.rb +16 -11
- data/samples/turtle/mandala.rb +43 -38
- data/samples/turtle/tree.rb +13 -8
- data/samples/view/resize.rb +26 -0
- data/samples/view/view.rb +35 -0
- data/samples/window/all_events.rb +44 -0
- data/samples/window/change_title.rb +16 -0
- data/samples/window/fullscreen.rb +18 -0
- data/samples/window/get_pixel.rb +29 -0
- data/samples/window/icon.rb +88 -0
- data/samples/window/input.rb +27 -0
- data/samples/window/no_border.rb +16 -0
- data/samples/window/resize.rb +24 -0
- data/test/animation/color_variation_test.rb +64 -0
- data/test/animation/combination_test.rb +35 -0
- data/test/animation/float_variation_test.rb +75 -0
- data/test/animation/vector_variation_test.rb +123 -0
- data/test/animation_list_test.rb +122 -0
- data/test/animation_test.rb +83 -0
- data/test/audio_test.rb +88 -33
- data/test/buffer_renderer_test.rb +38 -0
- data/test/color_test.rb +31 -22
- data/test/drawable_test.rb +207 -7
- data/test/dsl_test.rb +25 -7
- data/test/font_test.rb +6 -40
- data/test/game_test.rb +76 -0
- data/test/gl_buffer_test.rb +26 -0
- data/test/gl_index_buffer_test.rb +17 -0
- data/test/gl_vertex_test.rb +117 -0
- data/test/helpers.rb +45 -5
- data/test/image_target_test.rb +19 -0
- data/test/image_test.rb +73 -53
- data/test/int_array_test.rb +64 -0
- data/test/matrix_test.rb +134 -0
- data/test/polygon_test.rb +126 -0
- data/test/rect_test.rb +6 -8
- data/test/res/frag.c +14 -0
- data/test/res/frag3d.c +10 -0
- data/test/res/frag_gray.c +17 -0
- data/test/res/frag_light3d.c +20 -0
- data/test/res/light3d.c +20 -0
- data/test/res/sprite.png +0 -0
- data/test/res/teapot.obj +12831 -0
- data/test/res/vert.c +17 -0
- data/test/res/vertex3d.c +14 -0
- data/test/resource_set_test.rb +8 -45
- data/test/run_all.rb +1 -1
- data/test/scene_list_test.rb +79 -0
- data/test/scene_test.rb +168 -0
- data/test/shader_test.rb +58 -0
- data/test/sprite_test.rb +46 -41
- data/test/target_test.rb +34 -0
- data/test/text_test.rb +20 -31
- data/test/turtle_test.rb +35 -20
- data/test/vector_test.rb +61 -19
- data/test/vertex_test.rb +43 -0
- data/test/view_test.rb +61 -0
- metadata +347 -126
- data/.yardopts +0 -4
- data/VERSION +0 -1
- data/ext/audio.cpp +0 -723
- data/ext/color.cpp +0 -159
- data/ext/drawable.cpp +0 -91
- data/ext/event.cpp +0 -460
- data/ext/font.cpp +0 -190
- data/ext/image.cpp +0 -733
- data/ext/input.cpp +0 -74
- data/ext/ray.cpp +0 -168
- data/ext/ray.hpp +0 -356
- data/ext/rect.cpp +0 -245
- data/ext/shader.cpp +0 -169
- data/ext/shape.cpp +0 -409
- data/ext/sprite.cpp +0 -306
- data/ext/text.cpp +0 -181
- data/ext/vector.cpp +0 -215
- data/guide.md +0 -619
- data/lib/ray/input.rb +0 -10
- data/lib/ray/music_set.rb +0 -37
- data/lib/ray/rmagick.rb +0 -41
- data/lib/ray/shape.rb +0 -132
- data/lib/ray/sound_set.rb +0 -37
- data/samples/opengl/binding.rb +0 -38
- data/test/ray_test.rb +0 -25
- data/test/shape_test.rb +0 -101
- data/yard_ext.rb +0 -63
data/.yardopts
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data/VERSION
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data/ext/audio.cpp
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#include "ray.hpp"
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void ray_audio_source::set_pitch(float value) {
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source().SetPitch(value);
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}
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float ray_audio_source::pitch() const {
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}
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void ray_audio_source::set_position(const ray_vector3 &vector) {
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source().SetPosition(vector);
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}
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ray_vector3 ray_audio_source::position() const {
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return source().GetPosition();
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}
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void ray_audio_source::set_relative(bool value) {
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source().SetRelativeToListener(value);
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}
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bool ray_audio_source::is_relative() const {
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return source().IsRelativeToListener();
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}
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void ray_audio_source::set_min_distance(float value) {
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source().SetMinDistance(value);
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}
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float ray_audio_source::min_distance() const {
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return source().GetMinDistance();
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}
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void ray_audio_source::set_attenuation(float value) {
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source().SetAttenuation(value);
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}
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float ray_audio_source::attenuation() const {
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return source().GetAttenuation();
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}
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float ray_audio_source::volume() const {
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return source().GetVolume();
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}
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-
|
47
|
-
void ray_audio_source::set_volume(float value) {
|
48
|
-
source().SetVolume(value);
|
49
|
-
}
|
50
|
-
|
51
|
-
void ray_sound::set_loop(bool value) {
|
52
|
-
sound.SetLoop(value);
|
53
|
-
}
|
54
|
-
|
55
|
-
bool ray_sound::is_looping() const {
|
56
|
-
return sound.GetLoop();
|
57
|
-
}
|
58
|
-
|
59
|
-
bool ray_sound::load_from_io(VALUE io) {
|
60
|
-
VALUE string = rb_funcall2(io, RAY_METH("read"), 0, NULL);
|
61
|
-
char *content = StringValuePtr(string);
|
62
|
-
|
63
|
-
if (!sound_buffer.LoadFromMemory(content, RSTRING_LEN(string)))
|
64
|
-
return false;
|
65
|
-
|
66
|
-
sound.SetBuffer(sound_buffer);
|
67
|
-
return true;
|
68
|
-
}
|
69
|
-
|
70
|
-
bool ray_sound::load_from_filename(const std::string &filename) {
|
71
|
-
if (!sound_buffer.LoadFromFile(filename))
|
72
|
-
return false;
|
73
|
-
sound.SetBuffer(sound_buffer);
|
74
|
-
return true;
|
75
|
-
}
|
76
|
-
|
77
|
-
bool ray_sound::create_from_sound(const ray_sound &source) {
|
78
|
-
sound_buffer = source.sound_buffer;
|
79
|
-
sound = source.sound;
|
80
|
-
|
81
|
-
sound.SetBuffer(sound_buffer);
|
82
|
-
|
83
|
-
return true;
|
84
|
-
}
|
85
|
-
|
86
|
-
void ray_sound::play() {
|
87
|
-
sound.Play();
|
88
|
-
}
|
89
|
-
|
90
|
-
void ray_sound::pause() {
|
91
|
-
sound.Pause();
|
92
|
-
}
|
93
|
-
|
94
|
-
void ray_sound::stop() {
|
95
|
-
sound.Stop();
|
96
|
-
}
|
97
|
-
|
98
|
-
sf::SoundSource::Status ray_sound::status() const {
|
99
|
-
return sound.GetStatus();
|
100
|
-
}
|
101
|
-
|
102
|
-
float ray_sound::current_time() const {
|
103
|
-
return sound.GetPlayingOffset();
|
104
|
-
}
|
105
|
-
|
106
|
-
void ray_sound::set_current_time(float value) {
|
107
|
-
sound.SetPlayingOffset(value);
|
108
|
-
}
|
109
|
-
|
110
|
-
sf::SoundSource &ray_sound::source() {
|
111
|
-
return sound;
|
112
|
-
}
|
113
|
-
|
114
|
-
const sf::SoundSource &ray_sound::source() const {
|
115
|
-
return sound;
|
116
|
-
}
|
117
|
-
|
118
|
-
bool ray_music::load_from_io(VALUE self, VALUE io) {
|
119
|
-
VALUE string = rb_funcall2(io, RAY_METH("read"), 0, NULL);
|
120
|
-
rb_iv_set(self, "@content", string);
|
121
|
-
|
122
|
-
char *content = StringValuePtr(string);
|
123
|
-
return music.OpenFromMemory(content, RSTRING_LEN(string));
|
124
|
-
}
|
125
|
-
|
126
|
-
bool ray_music::load_from_filename(const std::string &filename) {
|
127
|
-
return music.OpenFromFile(filename);
|
128
|
-
}
|
129
|
-
|
130
|
-
void ray_music::play() {
|
131
|
-
music.Play();
|
132
|
-
}
|
133
|
-
|
134
|
-
void ray_music::pause() {
|
135
|
-
music.Pause();
|
136
|
-
}
|
137
|
-
|
138
|
-
void ray_music::stop() {
|
139
|
-
music.Stop();
|
140
|
-
}
|
141
|
-
|
142
|
-
sf::SoundSource::Status ray_music::status() const {
|
143
|
-
return music.GetStatus();
|
144
|
-
}
|
145
|
-
|
146
|
-
void ray_music::set_loop(bool value) {
|
147
|
-
music.SetLoop(value);
|
148
|
-
}
|
149
|
-
|
150
|
-
bool ray_music::is_looping() const {
|
151
|
-
return music.GetLoop();
|
152
|
-
}
|
153
|
-
|
154
|
-
float ray_music::current_time() const {
|
155
|
-
return music.GetPlayingOffset();
|
156
|
-
}
|
157
|
-
|
158
|
-
void ray_music::set_current_time(float value) {
|
159
|
-
music.SetPlayingOffset(value);
|
160
|
-
}
|
161
|
-
|
162
|
-
float ray_music::duration() const {
|
163
|
-
return music.GetDuration();
|
164
|
-
}
|
165
|
-
|
166
|
-
int ray_music::sample_rate() const {
|
167
|
-
return music.GetSampleRate();
|
168
|
-
}
|
169
|
-
|
170
|
-
int ray_music::channel_count() const {
|
171
|
-
return music.GetChannelsCount();
|
172
|
-
}
|
173
|
-
|
174
|
-
sf::SoundSource &ray_music::source() {
|
175
|
-
return music;
|
176
|
-
}
|
177
|
-
|
178
|
-
const sf::SoundSource &ray_music::source() const {
|
179
|
-
return music;
|
180
|
-
}
|
181
|
-
|
182
|
-
VALUE ray_mAudio = Qnil;
|
183
|
-
VALUE ray_cSound = Qnil;
|
184
|
-
VALUE ray_cMusic = Qnil;
|
185
|
-
VALUE ray_cAudioSource = Qnil;
|
186
|
-
|
187
|
-
/*
|
188
|
-
@return [Float] The global volume. 0 is the minimum volume, whereas 100
|
189
|
-
is the maximum.
|
190
|
-
*/
|
191
|
-
VALUE ray_audio_volume(VALUE self) {
|
192
|
-
float volume = sf::Listener::GetGlobalVolume();
|
193
|
-
return rb_float_new(volume * 100);
|
194
|
-
}
|
195
|
-
|
196
|
-
/* Sets the global volume */
|
197
|
-
VALUE ray_audio_set_volume(VALUE self, VALUE value) {
|
198
|
-
float volume = (float)NUM2DBL(value);
|
199
|
-
sf::Listener::SetGlobalVolume(volume);
|
200
|
-
|
201
|
-
return value;
|
202
|
-
}
|
203
|
-
|
204
|
-
/*
|
205
|
-
@return [Ray::Vector3] The position of the listener.
|
206
|
-
*/
|
207
|
-
VALUE ray_audio_pos(VALUE self) {
|
208
|
-
sf::Vector3f pos = sf::Listener::GetPosition();
|
209
|
-
return ray_vector3_to_rb(pos);
|
210
|
-
}
|
211
|
-
|
212
|
-
/*
|
213
|
-
@overload pos=(pos)
|
214
|
-
@param [Ray::Vector3, #to_vector3] pos The [x, y, z] position of the listener.
|
215
|
-
*/
|
216
|
-
VALUE ray_audio_set_pos(VALUE self, VALUE pos) {
|
217
|
-
sf::Listener::SetPosition(ray_convert_to_vector3(pos));
|
218
|
-
return pos;
|
219
|
-
}
|
220
|
-
|
221
|
-
/*
|
222
|
-
@return [Ray::Vector3] The orientation of the listener.
|
223
|
-
*/
|
224
|
-
VALUE ray_audio_direction(VALUE self) {
|
225
|
-
sf::Vector3f dir = sf::Listener::GetDirection();
|
226
|
-
return ray_vector3_to_rb(dir);
|
227
|
-
}
|
228
|
-
|
229
|
-
/*
|
230
|
-
@overload direction=(dir)
|
231
|
-
@param [Ray::Vector3, #to_vector3] dir The orientation of the listener.
|
232
|
-
*/
|
233
|
-
VALUE ray_audio_set_direction(VALUE self, VALUE dir) {
|
234
|
-
sf::Listener::SetDirection(ray_convert_to_vector3(dir));
|
235
|
-
return dir;
|
236
|
-
}
|
237
|
-
|
238
|
-
ray_audio_source *ray_rb2source(VALUE object) {
|
239
|
-
if (!RAY_IS_A(object, ray_cAudioSource)) {
|
240
|
-
rb_raise(rb_eTypeError, "Can't convert %s into Ray::AudioSource",
|
241
|
-
RAY_OBJ_CLASSNAME(object));
|
242
|
-
}
|
243
|
-
|
244
|
-
ray_audio_source *ptr = NULL;
|
245
|
-
Data_Get_Struct(object, ray_audio_source, ptr);
|
246
|
-
|
247
|
-
return ptr;
|
248
|
-
}
|
249
|
-
|
250
|
-
/* @return [Float] Volume of the source, between 0 and 100. */
|
251
|
-
VALUE ray_audio_source_volume(VALUE self) {
|
252
|
-
ray_audio_source *source = ray_rb2source(self);
|
253
|
-
return rb_float_new(source->volume());
|
254
|
-
}
|
255
|
-
|
256
|
-
/* Sets the volume of the source. */
|
257
|
-
VALUE ray_audio_source_set_volume(VALUE self, VALUE value) {
|
258
|
-
rb_check_frozen(self);
|
259
|
-
|
260
|
-
ray_audio_source *source = ray_rb2source(self);
|
261
|
-
float volume = (float)NUM2DBL(value);
|
262
|
-
source->set_volume(volume);
|
263
|
-
|
264
|
-
return value;
|
265
|
-
}
|
266
|
-
|
267
|
-
/* @return [Float] The pitch of the source. */
|
268
|
-
VALUE ray_audio_source_pitch(VALUE self) {
|
269
|
-
ray_audio_source *source = ray_rb2source(self);
|
270
|
-
return rb_float_new(source->pitch());
|
271
|
-
}
|
272
|
-
|
273
|
-
/*
|
274
|
-
@overload pitch=(pitch)
|
275
|
-
@param [Float] pitch the pitch value, which makes a sound more acute
|
276
|
-
or grave and also affects playing speed. Defaulted to 1.
|
277
|
-
*/
|
278
|
-
VALUE ray_audio_source_set_pitch(VALUE self, VALUE pitch) {
|
279
|
-
rb_check_frozen(self);
|
280
|
-
|
281
|
-
ray_audio_source *source = ray_rb2source(self);
|
282
|
-
source->set_pitch(NUM2DBL(pitch));
|
283
|
-
|
284
|
-
return pitch;
|
285
|
-
}
|
286
|
-
|
287
|
-
/* @return [Ray::Vector3] The position of the source */
|
288
|
-
VALUE ray_audio_source_pos(VALUE self) {
|
289
|
-
ray_audio_source *source = ray_rb2source(self);
|
290
|
-
return ray_vector3_to_rb(source->position());
|
291
|
-
}
|
292
|
-
|
293
|
-
/*
|
294
|
-
@overload pos=(pos)
|
295
|
-
@param [Ray::Vector3, #to_vector3] pos The position of the source
|
296
|
-
*/
|
297
|
-
VALUE ray_audio_source_set_pos(VALUE self, VALUE pos) {
|
298
|
-
rb_check_frozen(self);
|
299
|
-
|
300
|
-
ray_audio_source *source = ray_rb2source(self);
|
301
|
-
source->set_position(ray_convert_to_vector3(pos));
|
302
|
-
|
303
|
-
return pos;
|
304
|
-
}
|
305
|
-
|
306
|
-
/*
|
307
|
-
@return [true, false] True if the source position is relative to the listener,
|
308
|
-
as opposed to being absolute.
|
309
|
-
*/
|
310
|
-
VALUE ray_audio_source_is_relative(VALUE self) {
|
311
|
-
ray_audio_source *source = ray_rb2source(self);
|
312
|
-
return source->is_relative() ? Qtrue : Qfalse;
|
313
|
-
}
|
314
|
-
|
315
|
-
/*
|
316
|
-
@overload relative=(rel)
|
317
|
-
@param [true, false] rel Whether the source position should be relative
|
318
|
-
to the listener's.
|
319
|
-
*/
|
320
|
-
VALUE ray_audio_source_set_relative(VALUE self, VALUE val) {
|
321
|
-
rb_check_frozen(self);
|
322
|
-
|
323
|
-
ray_audio_source *source = ray_rb2source(self);
|
324
|
-
source->set_relative(RTEST(val));
|
325
|
-
return val;
|
326
|
-
}
|
327
|
-
|
328
|
-
/* @return [Float] the source's minimal distance */
|
329
|
-
VALUE ray_audio_source_min_distance(VALUE self) {
|
330
|
-
ray_audio_source *source = ray_rb2source(self);
|
331
|
-
return rb_float_new(source->min_distance());
|
332
|
-
}
|
333
|
-
|
334
|
-
/*
|
335
|
-
@overload min_distance=(dist)
|
336
|
-
@param [Float] dist the distance beyond which the source's volume will
|
337
|
-
decrease. Defaulted to 1.
|
338
|
-
*/
|
339
|
-
VALUE ray_audio_source_set_min_distance(VALUE self, VALUE dist) {
|
340
|
-
rb_check_frozen(self);
|
341
|
-
|
342
|
-
ray_audio_source *source = ray_rb2source(self);
|
343
|
-
source->set_min_distance(NUM2DBL(dist));
|
344
|
-
return dist;
|
345
|
-
}
|
346
|
-
|
347
|
-
/* @return [Float] The source's attenuation */
|
348
|
-
VALUE ray_audio_source_attenuation(VALUE self) {
|
349
|
-
ray_audio_source *source = ray_rb2source(self);
|
350
|
-
return rb_float_new(source->attenuation());
|
351
|
-
}
|
352
|
-
|
353
|
-
/*
|
354
|
-
@overload attenuation=(attenuation)
|
355
|
-
@param [Float] atenuation Attenuation factor of the sound.
|
356
|
-
0 will prevent the sound from being attenuated, 100 would
|
357
|
-
make the sound be attenuated much more quickly.
|
358
|
-
*/
|
359
|
-
VALUE ray_audio_source_set_attenuation(VALUE self, VALUE attenuation) {
|
360
|
-
rb_check_frozen(self);
|
361
|
-
|
362
|
-
ray_audio_source *source = ray_rb2source(self);
|
363
|
-
source->set_attenuation(NUM2DBL(attenuation));
|
364
|
-
return attenuation;
|
365
|
-
}
|
366
|
-
|
367
|
-
ray_sound *ray_rb2sound(VALUE object) {
|
368
|
-
if (!RAY_IS_A(object, ray_cSound)) {
|
369
|
-
rb_raise(rb_eTypeError, "Can't convert %s into Ray::Sound",
|
370
|
-
RAY_OBJ_CLASSNAME(object));
|
371
|
-
}
|
372
|
-
|
373
|
-
ray_sound *ptr = NULL;
|
374
|
-
Data_Get_Struct(object, ray_sound, ptr);
|
375
|
-
|
376
|
-
return ptr;
|
377
|
-
}
|
378
|
-
|
379
|
-
void ray_free_sound(ray_sound *sound) {
|
380
|
-
delete sound;
|
381
|
-
}
|
382
|
-
|
383
|
-
VALUE ray_alloc_sound(VALUE self) {
|
384
|
-
ray_sound *ptr = new ray_sound;
|
385
|
-
VALUE ret = Data_Wrap_Struct(self, 0, ray_free_sound, ptr);
|
386
|
-
|
387
|
-
return ret;
|
388
|
-
}
|
389
|
-
|
390
|
-
/*
|
391
|
-
@overload initialize(io_or_string)
|
392
|
-
Creates a new sound from an IO object or a filename.
|
393
|
-
*/
|
394
|
-
VALUE ray_init_sound(VALUE self, VALUE arg) {
|
395
|
-
int res = false;
|
396
|
-
ray_sound *sound = ray_rb2sound(self);
|
397
|
-
|
398
|
-
if (rb_respond_to(arg, RAY_METH("to_str"))) {
|
399
|
-
arg = rb_String(arg);
|
400
|
-
res = sound->load_from_filename(StringValuePtr(arg));
|
401
|
-
}
|
402
|
-
else if (rb_respond_to(arg, RAY_METH("read")))
|
403
|
-
res = sound->load_from_io(arg);
|
404
|
-
else {
|
405
|
-
rb_raise(rb_eTypeError, "Can't convert %s into String",
|
406
|
-
RAY_OBJ_CLASSNAME(arg));
|
407
|
-
}
|
408
|
-
|
409
|
-
if (!res)
|
410
|
-
rb_raise(rb_eRuntimeError, "Could not load sound");
|
411
|
-
|
412
|
-
return Qnil;
|
413
|
-
}
|
414
|
-
|
415
|
-
VALUE ray_init_sound_copy(VALUE self, VALUE other) {
|
416
|
-
ray_sound *sound = ray_rb2sound(self);
|
417
|
-
ray_sound *source = ray_rb2sound(other);
|
418
|
-
|
419
|
-
if (!sound->create_from_sound(*source))
|
420
|
-
rb_raise(rb_eRuntimeError, "Couldn't copy the sound");
|
421
|
-
|
422
|
-
return self;
|
423
|
-
}
|
424
|
-
|
425
|
-
/* Plays the sound. */
|
426
|
-
VALUE ray_sound_play(VALUE self) {
|
427
|
-
rb_check_frozen(self);
|
428
|
-
ray_rb2sound(self)->play();
|
429
|
-
return self;
|
430
|
-
}
|
431
|
-
|
432
|
-
/* Pauses the sound. */
|
433
|
-
VALUE ray_sound_pause(VALUE self) {
|
434
|
-
rb_check_frozen(self);
|
435
|
-
ray_rb2sound(self)->pause();
|
436
|
-
return self;
|
437
|
-
}
|
438
|
-
|
439
|
-
/* Stops the sound. */
|
440
|
-
VALUE ray_sound_stop(VALUE self) {
|
441
|
-
rb_check_frozen(self);
|
442
|
-
ray_rb2sound(self)->stop();
|
443
|
-
return self;
|
444
|
-
}
|
445
|
-
|
446
|
-
/*
|
447
|
-
@return [Symbol] :playing, :paused, or :stopped.
|
448
|
-
*/
|
449
|
-
VALUE ray_sound_status(VALUE self) {
|
450
|
-
ray_sound *sound = ray_rb2sound(self);
|
451
|
-
|
452
|
-
switch (sound->status()) {
|
453
|
-
case sf::SoundSource::Playing: return RAY_SYM("playing");
|
454
|
-
case sf::SoundSource::Paused: return RAY_SYM("paused");
|
455
|
-
case sf::SoundSource::Stopped: return RAY_SYM("stopped");
|
456
|
-
}
|
457
|
-
|
458
|
-
return Qnil;
|
459
|
-
}
|
460
|
-
|
461
|
-
/* Sets whether the sound should loop */
|
462
|
-
VALUE ray_sound_set_loop(VALUE self, VALUE val) {
|
463
|
-
rb_check_frozen(self);
|
464
|
-
ray_rb2sound(self)->set_loop(RTEST(val));
|
465
|
-
return val;
|
466
|
-
}
|
467
|
-
|
468
|
-
/* @return [true, false] True if the sound loops */
|
469
|
-
VALUE ray_sound_loop(VALUE self) {
|
470
|
-
return ray_rb2sound(self)->is_looping() ? Qtrue : Qfalse;
|
471
|
-
}
|
472
|
-
|
473
|
-
/* @return [Float] The current position in the sound */
|
474
|
-
VALUE ray_sound_current_time(VALUE self) {
|
475
|
-
return rb_float_new(ray_rb2sound(self)->current_time());
|
476
|
-
}
|
477
|
-
|
478
|
-
/* Sets the cursor to a given position */
|
479
|
-
VALUE ray_sound_set_current_time(VALUE self, VALUE val) {
|
480
|
-
rb_check_frozen(self);
|
481
|
-
ray_rb2sound(self)->set_current_time(NUM2DBL(val));
|
482
|
-
return val;
|
483
|
-
}
|
484
|
-
|
485
|
-
ray_music *ray_rb2music(VALUE object) {
|
486
|
-
if (!RAY_IS_A(object, ray_cMusic)) {
|
487
|
-
rb_raise(rb_eTypeError, "Can't convert %s into Ray::Music",
|
488
|
-
RAY_OBJ_CLASSNAME(object));
|
489
|
-
}
|
490
|
-
|
491
|
-
ray_music *ptr = NULL;
|
492
|
-
Data_Get_Struct(object, ray_music, ptr);
|
493
|
-
|
494
|
-
return ptr;
|
495
|
-
}
|
496
|
-
|
497
|
-
void ray_free_music(ray_music *music) {
|
498
|
-
delete music;
|
499
|
-
}
|
500
|
-
|
501
|
-
VALUE ray_alloc_music(VALUE self) {
|
502
|
-
ray_music *ptr = new ray_music;
|
503
|
-
VALUE ret = Data_Wrap_Struct(self, 0, ray_free_music, ptr);
|
504
|
-
|
505
|
-
return ret;
|
506
|
-
}
|
507
|
-
|
508
|
-
bool ray_init_music_with_filename(VALUE self, VALUE filename) {
|
509
|
-
ray_music *music = ray_rb2music(self);
|
510
|
-
return music->load_from_filename(StringValuePtr(filename));
|
511
|
-
}
|
512
|
-
|
513
|
-
bool ray_init_music_with_io(VALUE self, VALUE io) {
|
514
|
-
ray_music *music = ray_rb2music(self);
|
515
|
-
return music->load_from_io(self, io);
|
516
|
-
}
|
517
|
-
|
518
|
-
/*
|
519
|
-
@overload initialize(io_or_string)
|
520
|
-
Creates a new music from an IO object or a filename.
|
521
|
-
*/
|
522
|
-
VALUE ray_init_music(VALUE self, VALUE arg) {
|
523
|
-
bool res = false;
|
524
|
-
|
525
|
-
if (rb_respond_to(arg, RAY_METH("to_str")))
|
526
|
-
res = ray_init_music_with_filename(self, rb_String(arg));
|
527
|
-
else if (rb_respond_to(arg, RAY_METH("read")))
|
528
|
-
res = ray_init_music_with_io(self, arg);
|
529
|
-
else {
|
530
|
-
rb_raise(rb_eTypeError, "Can't convert %s into String",
|
531
|
-
RAY_OBJ_CLASSNAME(arg));
|
532
|
-
}
|
533
|
-
|
534
|
-
if (!res)
|
535
|
-
rb_raise(rb_eRuntimeError, "Could not load music");
|
536
|
-
|
537
|
-
return Qnil;
|
538
|
-
}
|
539
|
-
|
540
|
-
/*
|
541
|
-
Plays the music.
|
542
|
-
*/
|
543
|
-
VALUE ray_music_play(VALUE self) {
|
544
|
-
rb_check_frozen(self);
|
545
|
-
|
546
|
-
ray_music *music = ray_rb2music(self);
|
547
|
-
music->play();
|
548
|
-
|
549
|
-
return Qnil;
|
550
|
-
}
|
551
|
-
|
552
|
-
/*
|
553
|
-
Pauses the music.
|
554
|
-
*/
|
555
|
-
VALUE ray_music_pause(VALUE self) {
|
556
|
-
rb_check_frozen(self);
|
557
|
-
|
558
|
-
ray_music *music = ray_rb2music(self);
|
559
|
-
music->pause();
|
560
|
-
|
561
|
-
return Qnil;
|
562
|
-
}
|
563
|
-
|
564
|
-
/*
|
565
|
-
Stops the music.
|
566
|
-
*/
|
567
|
-
VALUE ray_music_stop(VALUE self) {
|
568
|
-
rb_check_frozen(self);
|
569
|
-
|
570
|
-
ray_music *music = ray_rb2music(self);
|
571
|
-
music->stop();
|
572
|
-
|
573
|
-
return Qnil;
|
574
|
-
}
|
575
|
-
|
576
|
-
/*
|
577
|
-
@return [Symbol] :playing, :paused, or :stopped.
|
578
|
-
*/
|
579
|
-
VALUE ray_music_status(VALUE self) {
|
580
|
-
ray_music *music = ray_rb2music(self);
|
581
|
-
|
582
|
-
switch (music->status()) {
|
583
|
-
case sf::SoundSource::Playing: return RAY_SYM("playing");
|
584
|
-
case sf::SoundSource::Paused: return RAY_SYM("paused");
|
585
|
-
case sf::SoundSource::Stopped: return RAY_SYM("stopped");
|
586
|
-
}
|
587
|
-
|
588
|
-
return Qnil;
|
589
|
-
}
|
590
|
-
|
591
|
-
/* Sets whether the music should loop */
|
592
|
-
VALUE ray_music_set_loop(VALUE self, VALUE val) {
|
593
|
-
rb_check_frozen(self);
|
594
|
-
ray_rb2music(self)->set_loop(RTEST(val));
|
595
|
-
return val;
|
596
|
-
}
|
597
|
-
|
598
|
-
/* @return [true, false] True if the music loops */
|
599
|
-
VALUE ray_music_loop(VALUE self) {
|
600
|
-
return ray_rb2music(self)->is_looping() ? Qtrue : Qfalse;
|
601
|
-
}
|
602
|
-
|
603
|
-
/* @return [Float] The current position in the music */
|
604
|
-
VALUE ray_music_current_time(VALUE self) {
|
605
|
-
return rb_float_new(ray_rb2music(self)->current_time());
|
606
|
-
}
|
607
|
-
|
608
|
-
/* Sets the cursor to a given position */
|
609
|
-
VALUE ray_music_set_current_time(VALUE self, VALUE val) {
|
610
|
-
rb_check_frozen(self);
|
611
|
-
ray_rb2music(self)->set_current_time(NUM2DBL(val));
|
612
|
-
return val;
|
613
|
-
}
|
614
|
-
|
615
|
-
/* @return [Float] The duration of the music, in second */
|
616
|
-
VALUE ray_music_duration(VALUE self) {
|
617
|
-
return rb_float_new(ray_rb2music(self)->duration());
|
618
|
-
}
|
619
|
-
|
620
|
-
/* @return [Integer] The sample rate of the music */
|
621
|
-
VALUE ray_music_sample_rate(VALUE self) {
|
622
|
-
return INT2FIX(ray_rb2music(self)->sample_rate());
|
623
|
-
}
|
624
|
-
|
625
|
-
/* @return [Integer] The amount of channels */
|
626
|
-
VALUE ray_music_channel_count(VALUE self) {
|
627
|
-
return INT2FIX(ray_rb2music(self)->channel_count());
|
628
|
-
}
|
629
|
-
|
630
|
-
/*
|
631
|
-
Document-class: Ray::AudioSource
|
632
|
-
Represents an object emitting sound. The only point of having
|
633
|
-
this class is to avoid repetitions between Ray::Music and Ray:Audio.
|
634
|
-
*/
|
635
|
-
|
636
|
-
/*
|
637
|
-
Document-class: Ray::Music
|
638
|
-
Class used to stream music.
|
639
|
-
*/
|
640
|
-
|
641
|
-
/*
|
642
|
-
Document-class: Ray::Sound
|
643
|
-
Class used to represent short sounds.
|
644
|
-
*/
|
645
|
-
|
646
|
-
void Init_ray_audio() {
|
647
|
-
ray_mAudio = rb_define_module_under(ray_mRay, "Audio");
|
648
|
-
|
649
|
-
rb_define_module_function(ray_mAudio, "volume", ray_audio_volume, 0);
|
650
|
-
rb_define_module_function(ray_mAudio, "volume=", ray_audio_set_volume, 1);
|
651
|
-
|
652
|
-
rb_define_module_function(ray_mAudio, "pos", ray_audio_pos, 0);
|
653
|
-
rb_define_module_function(ray_mAudio, "pos=", ray_audio_set_pos, 1);
|
654
|
-
|
655
|
-
rb_define_module_function(ray_mAudio, "direction", ray_audio_direction, 0);
|
656
|
-
rb_define_module_function(ray_mAudio, "direction=", ray_audio_set_direction,
|
657
|
-
1);
|
658
|
-
|
659
|
-
ray_cAudioSource = rb_define_class_under(ray_mRay, "AudioSource", rb_cObject);
|
660
|
-
|
661
|
-
rb_define_method(ray_cAudioSource, "pitch", ray_audio_source_pitch, 0);
|
662
|
-
rb_define_method(ray_cAudioSource, "pitch=", ray_audio_source_set_pitch, 1);
|
663
|
-
|
664
|
-
rb_define_method(ray_cAudioSource, "pos", ray_audio_source_pos, 0);
|
665
|
-
rb_define_method(ray_cAudioSource, "pos=",
|
666
|
-
ray_audio_source_set_pos, 1);
|
667
|
-
|
668
|
-
rb_define_method(ray_cAudioSource, "relative?", ray_audio_source_is_relative,
|
669
|
-
0);
|
670
|
-
rb_define_method(ray_cAudioSource, "relative=", ray_audio_source_set_relative,
|
671
|
-
1);
|
672
|
-
|
673
|
-
rb_define_method(ray_cAudioSource, "min_distance",
|
674
|
-
ray_audio_source_min_distance, 0);
|
675
|
-
rb_define_method(ray_cAudioSource, "min_distance=",
|
676
|
-
ray_audio_source_set_min_distance, 1);
|
677
|
-
|
678
|
-
rb_define_method(ray_cAudioSource, "attenuation",
|
679
|
-
ray_audio_source_attenuation, 0);
|
680
|
-
rb_define_method(ray_cAudioSource, "attenuation=",
|
681
|
-
ray_audio_source_set_attenuation, 1);
|
682
|
-
|
683
|
-
rb_define_method(ray_cAudioSource, "volume", ray_audio_source_volume, 0);
|
684
|
-
rb_define_method(ray_cAudioSource, "volume=", ray_audio_source_set_volume, 1);
|
685
|
-
|
686
|
-
ray_cSound = rb_define_class_under(ray_mRay, "Sound", ray_cAudioSource);
|
687
|
-
rb_define_alloc_func(ray_cSound, ray_alloc_sound);
|
688
|
-
rb_define_method(ray_cSound, "initialize", ray_init_sound, 1);
|
689
|
-
rb_define_method(ray_cSound, "initialize_copy", ray_init_sound_copy, 1);
|
690
|
-
|
691
|
-
rb_define_method(ray_cSound, "play", ray_sound_play, 0);
|
692
|
-
rb_define_method(ray_cSound, "pause", ray_sound_pause, 0);
|
693
|
-
rb_define_method(ray_cSound, "stop", ray_sound_stop, 0);
|
694
|
-
|
695
|
-
rb_define_method(ray_cSound, "status", ray_sound_status, 0);
|
696
|
-
|
697
|
-
rb_define_method(ray_cSound, "loop=", ray_sound_set_loop, 1);
|
698
|
-
rb_define_method(ray_cSound, "loop?", ray_sound_loop, 0);
|
699
|
-
|
700
|
-
rb_define_method(ray_cSound, "current_time==", ray_sound_set_current_time, 1);
|
701
|
-
rb_define_method(ray_cSound, "current_time", ray_sound_current_time, 0);
|
702
|
-
|
703
|
-
ray_cMusic = rb_define_class_under(ray_mRay, "Music", ray_cAudioSource);
|
704
|
-
rb_define_alloc_func(ray_cMusic, ray_alloc_music);
|
705
|
-
rb_define_method(ray_cMusic, "initialize", ray_init_music, 1);
|
706
|
-
|
707
|
-
rb_define_method(ray_cMusic, "play", ray_music_play, 0);
|
708
|
-
rb_define_method(ray_cMusic, "pause", ray_music_pause, 0);
|
709
|
-
rb_define_method(ray_cMusic, "stop", ray_music_stop, 0);
|
710
|
-
|
711
|
-
rb_define_method(ray_cMusic, "status", ray_music_status, 0);
|
712
|
-
|
713
|
-
rb_define_method(ray_cMusic, "loop=", ray_music_set_loop, 1);
|
714
|
-
rb_define_method(ray_cMusic, "loop?", ray_music_loop, 0);
|
715
|
-
|
716
|
-
rb_define_method(ray_cMusic, "current_time==", ray_music_set_current_time, 1);
|
717
|
-
rb_define_method(ray_cMusic, "current_time", ray_music_current_time, 0);
|
718
|
-
|
719
|
-
rb_define_method(ray_cMusic, "duration", ray_music_duration, 0);
|
720
|
-
|
721
|
-
rb_define_method(ray_cMusic, "sample_rate", ray_music_sample_rate, 0);
|
722
|
-
rb_define_method(ray_cMusic, "channel_count", ray_music_channel_count, 0);
|
723
|
-
}
|