ray 0.1.0.pre1 → 0.1.0
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- data/README.md +235 -32
- data/Rakefile +20 -49
- data/ext/audio.c +68 -0
- data/ext/audio_source.c +197 -0
- data/ext/buffer_renderer.c +130 -0
- data/ext/color.c +179 -0
- data/ext/drawable.c +446 -0
- data/ext/event.c +337 -0
- data/ext/extconf.rb +80 -6
- data/ext/font.c +97 -0
- data/ext/gl.c +114 -0
- data/ext/gl_buffer.c +224 -0
- data/ext/gl_index_buffer.c +202 -0
- data/ext/gl_int_array.c +139 -0
- data/ext/gl_vertex.c +157 -0
- data/ext/image.c +263 -0
- data/ext/image_target.c +84 -0
- data/ext/input.c +53 -0
- data/ext/matrix.c +374 -0
- data/ext/music.c +113 -0
- data/ext/polygon.c +426 -0
- data/ext/ray.c +59 -0
- data/ext/ray.h +168 -0
- data/ext/rect.c +255 -0
- data/ext/say.h +31 -0
- data/ext/say_all.h +77 -0
- data/ext/say_arial.h +14689 -0
- data/ext/say_array.c +124 -0
- data/ext/say_array.h +34 -0
- data/ext/say_audio.c +64 -0
- data/ext/say_audio.h +170 -0
- data/ext/say_audio_context.c +40 -0
- data/ext/say_audio_source.c +96 -0
- data/ext/say_basic_type.c +17 -0
- data/ext/say_basic_type.h +47 -0
- data/ext/say_buffer.c +277 -0
- data/ext/say_buffer.h +37 -0
- data/ext/say_buffer_renderer.c +121 -0
- data/ext/say_buffer_renderer.h +33 -0
- data/ext/say_buffer_slice.c +247 -0
- data/ext/say_buffer_slice.h +29 -0
- data/ext/say_clean_up.c +14 -0
- data/ext/say_context.c +163 -0
- data/ext/say_context.h +26 -0
- data/ext/say_drawable.c +350 -0
- data/ext/say_drawable.h +100 -0
- data/ext/say_error.c +27 -0
- data/ext/say_event.h +213 -0
- data/ext/say_font.c +335 -0
- data/ext/say_font.h +51 -0
- data/ext/say_image.c +283 -0
- data/ext/say_image.h +52 -0
- data/ext/say_image_target.c +134 -0
- data/ext/say_image_target.h +25 -0
- data/ext/say_imp.h +70 -0
- data/ext/say_index_buffer.c +90 -0
- data/ext/say_index_buffer.h +29 -0
- data/ext/say_index_buffer_slice.c +227 -0
- data/ext/say_index_buffer_slice.h +28 -0
- data/ext/say_input.c +35 -0
- data/ext/say_matrix.c +314 -0
- data/ext/say_matrix.h +55 -0
- data/ext/say_music.c +225 -0
- data/ext/say_osx.h +62 -0
- data/ext/say_osx_context.h +98 -0
- data/ext/say_osx_window.h +766 -0
- data/ext/say_polygon.c +358 -0
- data/ext/say_polygon.h +62 -0
- data/ext/say_renderer.c +42 -0
- data/ext/say_renderer.h +22 -0
- data/ext/say_shader.c +375 -0
- data/ext/say_shader.h +91 -0
- data/ext/say_sound.c +67 -0
- data/ext/say_sound_buffer.c +96 -0
- data/ext/say_sprite.c +273 -0
- data/ext/say_sprite.h +53 -0
- data/ext/say_string.c +9 -0
- data/ext/say_table.c +86 -0
- data/ext/say_table.h +24 -0
- data/ext/say_target.c +264 -0
- data/ext/say_target.h +67 -0
- data/ext/say_text.c +441 -0
- data/ext/say_text.h +56 -0
- data/ext/say_thread.c +46 -0
- data/ext/say_thread.h +39 -0
- data/ext/say_thread_variable.c +44 -0
- data/ext/say_utf.c +62 -0
- data/ext/say_vertex_type.c +113 -0
- data/ext/say_vertex_type.h +40 -0
- data/ext/say_vfile.c +57 -0
- data/ext/say_view.c +150 -0
- data/ext/say_view.h +44 -0
- data/ext/say_win.h +24 -0
- data/ext/say_win_context.h +91 -0
- data/ext/say_win_window.h +670 -0
- data/ext/say_window.c +155 -0
- data/ext/say_window.h +43 -0
- data/ext/say_x11.h +41 -0
- data/ext/say_x11_context.h +96 -0
- data/ext/say_x11_window.h +818 -0
- data/ext/shader.c +302 -0
- data/ext/sound.c +118 -0
- data/ext/sound_buffer.c +75 -0
- data/ext/sprite.c +241 -0
- data/ext/stb_image.h +4971 -0
- data/ext/stb_image_write.h +511 -0
- data/ext/target.c +184 -0
- data/ext/text.c +162 -0
- data/ext/utils.c +10 -0
- data/ext/vector.c +261 -0
- data/ext/vendor/freetype/bin/freetype6.dll +0 -0
- data/ext/vendor/freetype/bin/zlib1.dll +0 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
- data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
- data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
- data/ext/vendor/freetype/include/ft2build.h +61 -0
- data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
- data/ext/vendor/freetype/lib/freetype6.def +249 -0
- data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
- data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
- data/ext/vendor/glew/LICENSE.txt +73 -0
- data/ext/vendor/glew/README.txt +18 -0
- data/ext/vendor/glew/include/GL/glew.h +15507 -0
- data/ext/vendor/glew/include/GL/glxew.h +1568 -0
- data/ext/vendor/glew/include/GL/wglew.h +1361 -0
- data/ext/vendor/glew/lib/glew32.dll +0 -0
- data/ext/vendor/glew/lib/glew32mx.dll +0 -0
- data/ext/vendor/glew/lib/libglew32.a +0 -0
- data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
- data/ext/vendor/openal/COPYING +484 -0
- data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
- data/ext/vendor/openal/include/AL/al.h +724 -0
- data/ext/vendor/openal/include/AL/alc.h +277 -0
- data/ext/vendor/openal/include/AL/alext.h +165 -0
- data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
- data/ext/vendor/openal/include/AL/efx.h +758 -0
- data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
- data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
- data/ext/vendor/sndfile/include/sndfile.h +666 -0
- data/ext/vendor/sndfile/include/sndfile.hh +422 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
- data/ext/vertex.c +96 -0
- data/ext/view.c +131 -0
- data/ext/window.c +183 -0
- data/lib/ray/animation.rb +248 -0
- data/lib/ray/animation/block_animation.rb +36 -0
- data/lib/ray/animation/circular_motion.rb +57 -0
- data/lib/ray/animation/color_variation.rb +102 -0
- data/lib/ray/animation/combination.rb +71 -0
- data/lib/ray/animation/float_variation.rb +76 -0
- data/lib/ray/animation/sequence.rb +65 -0
- data/lib/ray/animation/sprite_animation.rb +68 -0
- data/lib/ray/animation/vector_variation.rb +111 -0
- data/lib/ray/animation_list.rb +50 -0
- data/lib/ray/audio.rb +4 -7
- data/lib/ray/buffer_renderer.rb +9 -0
- data/lib/ray/color.rb +41 -6
- data/lib/ray/drawable.rb +34 -9
- data/lib/ray/dsl.rb +6 -0
- data/lib/ray/dsl/event.rb +1 -1
- data/lib/ray/dsl/event_listener.rb +14 -10
- data/lib/ray/dsl/event_raiser.rb +5 -2
- data/lib/ray/dsl/event_runner.rb +4 -10
- data/lib/ray/dsl/event_translator.rb +67 -99
- data/lib/ray/dsl/handler.rb +1 -1
- data/lib/ray/dsl/matcher.rb +40 -27
- data/lib/ray/event.rb +22 -0
- data/lib/ray/font.rb +0 -42
- data/lib/ray/font_set.rb +3 -7
- data/lib/ray/game.rb +33 -73
- data/lib/ray/gl/int_array.rb +24 -0
- data/lib/ray/gl/vertex.rb +106 -0
- data/lib/ray/helper.rb +25 -11
- data/lib/ray/image.rb +9 -154
- data/lib/ray/image_set.rb +3 -8
- data/lib/ray/image_target.rb +12 -0
- data/lib/ray/matrix.rb +90 -0
- data/lib/ray/music.rb +12 -0
- data/lib/ray/polygon.rb +77 -0
- data/lib/ray/ray.rb +45 -13
- data/lib/ray/rect.rb +14 -3
- data/lib/ray/resource_set.rb +18 -35
- data/lib/ray/scene.rb +43 -81
- data/lib/ray/scene_list.rb +12 -5
- data/lib/ray/shader.rb +82 -0
- data/lib/ray/sound.rb +18 -0
- data/lib/ray/sound_buffer.rb +6 -0
- data/lib/ray/sound_buffer_set.rb +32 -0
- data/lib/ray/sprite.rb +111 -97
- data/lib/ray/target.rb +18 -0
- data/lib/ray/text.rb +80 -58
- data/lib/ray/text_helper.rb +21 -27
- data/lib/ray/turtle.rb +49 -38
- data/lib/ray/vector.rb +76 -1
- data/lib/ray/vertex.rb +24 -0
- data/lib/ray/view.rb +47 -0
- data/lib/ray/window.rb +23 -0
- data/samples/_media/Beep.wav +0 -0
- data/samples/_media/CptnRuby Gem.png +0 -0
- data/samples/_media/CptnRuby Map.txt +25 -0
- data/samples/_media/CptnRuby Tileset.png +0 -0
- data/samples/_media/CptnRuby.png +0 -0
- data/samples/_media/Space.png +0 -0
- data/samples/_media/Star.png +0 -0
- data/samples/_media/Starfighter.png +0 -0
- data/samples/animation/chain.rb +33 -0
- data/samples/animation/circle.rb +38 -0
- data/samples/animation/color.rb +18 -0
- data/samples/animation/rotation.rb +17 -0
- data/samples/animation/sequence.rb +33 -0
- data/samples/animation/shader.rb +65 -0
- data/samples/animation/sprite_motion.rb +103 -0
- data/samples/animation/translation.rb +23 -0
- data/samples/audio/spacial.rb +25 -11
- data/samples/buffer/buffer.rb +28 -0
- data/samples/buffer/index_buffer.rb +36 -0
- data/samples/buffer/renderer.rb +27 -0
- data/samples/cptn_ruby/cptn_ruby.rb +279 -0
- data/samples/hello_world/hello.rb +2 -2
- data/samples/hello_world/hello_dsl.rb +3 -3
- data/samples/hello_world/text.rb +2 -2
- data/samples/opengl/cube.rb +124 -0
- data/samples/opengl/image.rb +36 -16
- data/samples/opengl/obj_loader.rb +99 -0
- data/samples/opengl/opengl.rb +24 -18
- data/samples/opengl/shader.rb +36 -26
- data/samples/pong/pong.rb +41 -39
- data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
- data/samples/shaders/geometry.rb +98 -0
- data/samples/shaders/scene.rb +19 -12
- data/samples/shaders/shaders.rb +34 -17
- data/samples/shaders/shape.rb +12 -7
- data/samples/sokoban/level_1 +11 -7
- data/samples/sokoban/sokoban.rb +36 -63
- data/samples/starfighter/starfighter.rb +159 -0
- data/samples/test/actual_scene.rb +3 -3
- data/samples/test/scene_riot.rb +4 -4
- data/samples/test/scene_spec.rb +3 -3
- data/samples/test/scene_test_unit.rb +1 -1
- data/samples/turtle/byzantium.rb +10 -5
- data/samples/turtle/hilbert.rb +16 -11
- data/samples/turtle/koch.rb +16 -11
- data/samples/turtle/mandala.rb +43 -38
- data/samples/turtle/tree.rb +13 -8
- data/samples/view/resize.rb +26 -0
- data/samples/view/view.rb +35 -0
- data/samples/window/all_events.rb +44 -0
- data/samples/window/change_title.rb +16 -0
- data/samples/window/fullscreen.rb +18 -0
- data/samples/window/get_pixel.rb +29 -0
- data/samples/window/icon.rb +88 -0
- data/samples/window/input.rb +27 -0
- data/samples/window/no_border.rb +16 -0
- data/samples/window/resize.rb +24 -0
- data/test/animation/color_variation_test.rb +64 -0
- data/test/animation/combination_test.rb +35 -0
- data/test/animation/float_variation_test.rb +75 -0
- data/test/animation/vector_variation_test.rb +123 -0
- data/test/animation_list_test.rb +122 -0
- data/test/animation_test.rb +83 -0
- data/test/audio_test.rb +88 -33
- data/test/buffer_renderer_test.rb +38 -0
- data/test/color_test.rb +31 -22
- data/test/drawable_test.rb +207 -7
- data/test/dsl_test.rb +25 -7
- data/test/font_test.rb +6 -40
- data/test/game_test.rb +76 -0
- data/test/gl_buffer_test.rb +26 -0
- data/test/gl_index_buffer_test.rb +17 -0
- data/test/gl_vertex_test.rb +117 -0
- data/test/helpers.rb +45 -5
- data/test/image_target_test.rb +19 -0
- data/test/image_test.rb +73 -53
- data/test/int_array_test.rb +64 -0
- data/test/matrix_test.rb +134 -0
- data/test/polygon_test.rb +126 -0
- data/test/rect_test.rb +6 -8
- data/test/res/frag.c +14 -0
- data/test/res/frag3d.c +10 -0
- data/test/res/frag_gray.c +17 -0
- data/test/res/frag_light3d.c +20 -0
- data/test/res/light3d.c +20 -0
- data/test/res/sprite.png +0 -0
- data/test/res/teapot.obj +12831 -0
- data/test/res/vert.c +17 -0
- data/test/res/vertex3d.c +14 -0
- data/test/resource_set_test.rb +8 -45
- data/test/run_all.rb +1 -1
- data/test/scene_list_test.rb +79 -0
- data/test/scene_test.rb +168 -0
- data/test/shader_test.rb +58 -0
- data/test/sprite_test.rb +46 -41
- data/test/target_test.rb +34 -0
- data/test/text_test.rb +20 -31
- data/test/turtle_test.rb +35 -20
- data/test/vector_test.rb +61 -19
- data/test/vertex_test.rb +43 -0
- data/test/view_test.rb +61 -0
- metadata +347 -126
- data/.yardopts +0 -4
- data/VERSION +0 -1
- data/ext/audio.cpp +0 -723
- data/ext/color.cpp +0 -159
- data/ext/drawable.cpp +0 -91
- data/ext/event.cpp +0 -460
- data/ext/font.cpp +0 -190
- data/ext/image.cpp +0 -733
- data/ext/input.cpp +0 -74
- data/ext/ray.cpp +0 -168
- data/ext/ray.hpp +0 -356
- data/ext/rect.cpp +0 -245
- data/ext/shader.cpp +0 -169
- data/ext/shape.cpp +0 -409
- data/ext/sprite.cpp +0 -306
- data/ext/text.cpp +0 -181
- data/ext/vector.cpp +0 -215
- data/guide.md +0 -619
- data/lib/ray/input.rb +0 -10
- data/lib/ray/music_set.rb +0 -37
- data/lib/ray/rmagick.rb +0 -41
- data/lib/ray/shape.rb +0 -132
- data/lib/ray/sound_set.rb +0 -37
- data/samples/opengl/binding.rb +0 -38
- data/test/ray_test.rb +0 -25
- data/test/shape_test.rb +0 -101
- data/yard_ext.rb +0 -63
data/ext/image.c
ADDED
@@ -0,0 +1,263 @@
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#include "ray.h"
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VALUE ray_cImage = Qnil;
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4
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say_image *ray_rb2image(VALUE obj) {
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if (!RAY_IS_A(obj, rb_path2class("Ray::Image"))) {
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7
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rb_raise(rb_eTypeError, "can't convert %s into Ray::Image",
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RAY_OBJ_CLASSNAME(obj));
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9
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}
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say_image *img = NULL;
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Data_Get_Struct(obj, say_image, img);
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return img;
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}
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16
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+
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17
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static
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VALUE ray_image_alloc(VALUE self) {
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say_image *img = say_image_create();
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20
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return Data_Wrap_Struct(ray_cImage, NULL, say_image_free, img);
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}
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22
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/*
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24
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@overload initialize(io)
|
25
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@param [IO, #read] io An object containing the image.
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@example
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27
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open("test.png") { |io| Ray::Image.new(io) }
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28
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@overload initialize(filename)
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29
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@param [String] filename Name of a file to load the image from.
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30
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@example
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31
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Ray::Image.new "test.png"
|
32
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@overload initialize(size)
|
33
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@param [Vector2, #to_vector2] size Size of the image to create
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34
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@example
|
35
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Ray::Image.new [64, 128]
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36
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*/
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37
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static
|
38
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VALUE ray_image_init(VALUE self, VALUE arg) {
|
39
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say_image *img = ray_rb2image(self);
|
40
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+
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41
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if (rb_respond_to(arg, RAY_METH("read"))) {
|
42
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+
arg = rb_funcall(arg, RAY_METH("read"), 0);
|
43
|
+
if (!say_image_load_from_memory(img, RSTRING_LEN(arg),
|
44
|
+
StringValuePtr(arg))) {
|
45
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
46
|
+
}
|
47
|
+
}
|
48
|
+
else if (rb_respond_to(arg, RAY_METH("to_str"))) {
|
49
|
+
if (!say_image_load_file(img, StringValuePtr(arg))) {
|
50
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
51
|
+
}
|
52
|
+
}
|
53
|
+
else {
|
54
|
+
say_vector2 size = ray_convert_to_vector2(arg);
|
55
|
+
if (!say_image_create_with_size(img, size.x, size.y))
|
56
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
57
|
+
}
|
58
|
+
|
59
|
+
return self;
|
60
|
+
}
|
61
|
+
|
62
|
+
static
|
63
|
+
VALUE ray_image_init_copy(VALUE self, VALUE other) {
|
64
|
+
say_image *orig = ray_rb2image(other);
|
65
|
+
|
66
|
+
say_image_load_raw(ray_rb2image(self),
|
67
|
+
say_image_get_width(orig), say_image_get_height(orig),
|
68
|
+
say_image_get_buffer(orig));
|
69
|
+
|
70
|
+
return self;
|
71
|
+
}
|
72
|
+
|
73
|
+
/*
|
74
|
+
* @overload write_bmp(filename)
|
75
|
+
* Saves the image as a BMP.
|
76
|
+
*/
|
77
|
+
static
|
78
|
+
VALUE ray_image_write_bmp(VALUE self, VALUE filename) {
|
79
|
+
if (!say_image_write_bmp(ray_rb2image(self), StringValuePtr(filename))) {
|
80
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
81
|
+
}
|
82
|
+
|
83
|
+
return self;
|
84
|
+
}
|
85
|
+
|
86
|
+
/*
|
87
|
+
* @overload write_png(filename)
|
88
|
+
* Saves the image as a PNG.
|
89
|
+
*/
|
90
|
+
static
|
91
|
+
VALUE ray_image_write_png(VALUE self, VALUE filename) {
|
92
|
+
if (!say_image_write_png(ray_rb2image(self), StringValuePtr(filename))) {
|
93
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
94
|
+
}
|
95
|
+
|
96
|
+
return self;
|
97
|
+
}
|
98
|
+
|
99
|
+
/*
|
100
|
+
* @overload write_tga(filename)
|
101
|
+
* Saves the image as a TGA.
|
102
|
+
*/
|
103
|
+
static
|
104
|
+
VALUE ray_image_write_tga(VALUE self, VALUE filename) {
|
105
|
+
if (!say_image_write_tga(ray_rb2image(self), StringValuePtr(filename))) {
|
106
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
107
|
+
}
|
108
|
+
|
109
|
+
return self;
|
110
|
+
}
|
111
|
+
|
112
|
+
/*
|
113
|
+
* @overload write(filename)
|
114
|
+
* Saves the image, tyring to guess the format. If it cannot be guessed, BMP
|
115
|
+
* will be used.
|
116
|
+
*/
|
117
|
+
static
|
118
|
+
VALUE ray_image_write(VALUE self, VALUE filename) {
|
119
|
+
if (!say_image_write(ray_rb2image(self), StringValuePtr(filename))) {
|
120
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
121
|
+
}
|
122
|
+
|
123
|
+
return self;
|
124
|
+
}
|
125
|
+
|
126
|
+
/* @return [Integer] Width of the image in pixels */
|
127
|
+
static
|
128
|
+
VALUE ray_image_width(VALUE self) {
|
129
|
+
return INT2FIX(say_image_get_width(ray_rb2image(self)));
|
130
|
+
}
|
131
|
+
|
132
|
+
/* @return [Integer] Height of the image in pixels */
|
133
|
+
static
|
134
|
+
VALUE ray_image_height(VALUE self) {
|
135
|
+
return INT2FIX(say_image_get_height(ray_rb2image(self)));
|
136
|
+
}
|
137
|
+
|
138
|
+
/* @return [Ray::Vector2] Size of the image in pixels */
|
139
|
+
static
|
140
|
+
VALUE ray_image_size(VALUE self) {
|
141
|
+
return ray_vector2_to_rb(say_image_get_size(ray_rb2image(self)));
|
142
|
+
}
|
143
|
+
|
144
|
+
static
|
145
|
+
void ray_image_assert_pos(say_image *img, size_t x, size_t y) {
|
146
|
+
if (x >= say_image_get_width(img)) {
|
147
|
+
rb_raise(rb_eRangeError, "%ld is not in the 0...%ld range",
|
148
|
+
x, say_image_get_width(img));
|
149
|
+
}
|
150
|
+
else if (y >= say_image_get_height(img)) {
|
151
|
+
rb_raise(rb_eRangeError, "%ld is not in the 0...%ld range",
|
152
|
+
y, say_image_get_height(img));
|
153
|
+
}
|
154
|
+
}
|
155
|
+
|
156
|
+
/*
|
157
|
+
@overload [](x, y)
|
158
|
+
@param [Integer] x X position of the pixel
|
159
|
+
@param [Integer] y Y position of the pixel
|
160
|
+
|
161
|
+
@return [Color] Color of the pixel
|
162
|
+
*/
|
163
|
+
static
|
164
|
+
VALUE ray_image_get(VALUE self, VALUE rb_x, VALUE rb_y) {
|
165
|
+
say_image *img = ray_rb2image(self);
|
166
|
+
size_t x = NUM2ULONG(rb_x), y = NUM2ULONG(rb_y);
|
167
|
+
|
168
|
+
if (x >= say_image_get_width(img) ||
|
169
|
+
y >= say_image_get_height(img))
|
170
|
+
return Qnil;
|
171
|
+
|
172
|
+
return ray_col2rb(say_image_get(img, x, y));
|
173
|
+
}
|
174
|
+
|
175
|
+
/*
|
176
|
+
@overload []=(x, y, color)
|
177
|
+
@param [Integer] x X position of the pixel
|
178
|
+
@param [Integer] y Y position of the pixel
|
179
|
+
|
180
|
+
@param [Color] color New color of the pixel
|
181
|
+
*/
|
182
|
+
static
|
183
|
+
VALUE ray_image_set(VALUE self, VALUE rb_x, VALUE rb_y, VALUE color) {
|
184
|
+
rb_check_frozen(self);
|
185
|
+
|
186
|
+
say_image *img = ray_rb2image(self);
|
187
|
+
size_t x = NUM2ULONG(rb_x), y = NUM2ULONG(rb_y);
|
188
|
+
|
189
|
+
ray_image_assert_pos(img, x, y);
|
190
|
+
|
191
|
+
say_image_set(img, x, y, ray_rb2col(color));
|
192
|
+
return color;
|
193
|
+
}
|
194
|
+
|
195
|
+
/*
|
196
|
+
@overload tex_rect(rect)
|
197
|
+
Converts a rect of pixel coordinates to a rect of texture coordinates,
|
198
|
+
which may be needed to generate vertices using this image.
|
199
|
+
|
200
|
+
@param [Rect] rect Rect in pixel coordinates
|
201
|
+
@return [Rect] Rect in texture coordinates
|
202
|
+
*/
|
203
|
+
VALUE ray_image_tex_rect(VALUE self, VALUE rect) {
|
204
|
+
return ray_rect2rb(say_image_get_tex_rect(ray_rb2image(self),
|
205
|
+
ray_convert_to_rect(rect)));
|
206
|
+
}
|
207
|
+
|
208
|
+
/*
|
209
|
+
Binds the texture, which will be used as GL_TEXTURE_2D when drawing with
|
210
|
+
OpenGL
|
211
|
+
*/
|
212
|
+
VALUE ray_image_bind(VALUE self) {
|
213
|
+
say_image_bind(ray_rb2image(self));
|
214
|
+
return self;
|
215
|
+
}
|
216
|
+
|
217
|
+
/*
|
218
|
+
@return [true, false] True if the image uses linear interplation when it's
|
219
|
+
drawn with a different size than the normal one. Uses the color of the
|
220
|
+
nearest pixel otherwise.
|
221
|
+
*/
|
222
|
+
VALUE ray_image_is_smooth(VALUE self) {
|
223
|
+
return say_image_is_smooth(ray_rb2image(self)) ? Qtrue : Qfalse;
|
224
|
+
}
|
225
|
+
|
226
|
+
VALUE ray_image_set_smooth(VALUE self, VALUE val) {
|
227
|
+
rb_check_frozen(self);
|
228
|
+
say_image_set_smooth(ray_rb2image(self), RTEST(val));
|
229
|
+
return val;
|
230
|
+
}
|
231
|
+
|
232
|
+
/*
|
233
|
+
Document-class: Ray::Image
|
234
|
+
|
235
|
+
An image is only the resource used when drawing. It is not the object you can
|
236
|
+
directly draw on the screen.
|
237
|
+
*/
|
238
|
+
void Init_ray_image() {
|
239
|
+
ray_cImage = rb_define_class_under(ray_mRay, "Image", rb_cObject);
|
240
|
+
|
241
|
+
rb_define_alloc_func(ray_cImage, ray_image_alloc);
|
242
|
+
rb_define_method(ray_cImage, "initialize", ray_image_init, 1);
|
243
|
+
rb_define_method(ray_cImage, "initialize_copy", ray_image_init_copy, 1);
|
244
|
+
|
245
|
+
rb_define_method(ray_cImage, "write_bmp", ray_image_write_bmp, 1);
|
246
|
+
rb_define_method(ray_cImage, "write_png", ray_image_write_png, 1);
|
247
|
+
rb_define_method(ray_cImage, "write_tga", ray_image_write_tga, 1);
|
248
|
+
rb_define_method(ray_cImage, "write", ray_image_write, 1);
|
249
|
+
|
250
|
+
rb_define_method(ray_cImage, "width", ray_image_width, 0);
|
251
|
+
rb_define_method(ray_cImage, "height", ray_image_height, 0);
|
252
|
+
rb_define_method(ray_cImage, "size", ray_image_size, 0);
|
253
|
+
|
254
|
+
rb_define_method(ray_cImage, "[]", ray_image_get, 2);
|
255
|
+
rb_define_method(ray_cImage, "[]=", ray_image_set, 3);
|
256
|
+
|
257
|
+
rb_define_method(ray_cImage, "smooth?", ray_image_is_smooth, 0);
|
258
|
+
rb_define_method(ray_cImage, "smooth=", ray_image_set_smooth, 1);
|
259
|
+
|
260
|
+
rb_define_method(ray_cImage, "tex_rect", ray_image_tex_rect, 1);
|
261
|
+
|
262
|
+
rb_define_method(ray_cImage, "bind", ray_image_bind, 0);
|
263
|
+
}
|
data/ext/image_target.c
ADDED
@@ -0,0 +1,84 @@
|
|
1
|
+
#include "ray.h"
|
2
|
+
|
3
|
+
VALUE ray_cImageTarget = Qnil;
|
4
|
+
|
5
|
+
say_image_target *ray_rb2image_target(VALUE obj) {
|
6
|
+
if (!RAY_IS_A(obj, rb_path2class("Ray::ImageTarget"))) {
|
7
|
+
rb_raise(rb_eTypeError, "Can't convert %s into Ray::ImageTarget",
|
8
|
+
RAY_OBJ_CLASSNAME(obj));
|
9
|
+
}
|
10
|
+
|
11
|
+
say_image_target *ret = NULL;
|
12
|
+
Data_Get_Struct(obj, say_image_target, ret);
|
13
|
+
|
14
|
+
return ret;
|
15
|
+
}
|
16
|
+
|
17
|
+
VALUE ray_image_target_alloc(VALUE self) {
|
18
|
+
if (!say_image_target_is_available())
|
19
|
+
rb_raise(rb_eRuntimeError, "Ray::RenderImage is not supported here");
|
20
|
+
|
21
|
+
say_image_target *target = say_image_target_create();
|
22
|
+
return Data_Wrap_Struct(ray_cImageTarget, NULL, say_image_target_free,
|
23
|
+
target);
|
24
|
+
}
|
25
|
+
|
26
|
+
/* @overload image=(img) */
|
27
|
+
VALUE ray_image_target_set_image(VALUE self, VALUE img) {
|
28
|
+
rb_check_frozen(self);
|
29
|
+
say_image_target_set_image(ray_rb2image_target(self), ray_rb2image(img));
|
30
|
+
rb_iv_set(self, "@image", img);
|
31
|
+
return img;
|
32
|
+
}
|
33
|
+
|
34
|
+
/* @return [Ray::Image] image the target draws on */
|
35
|
+
VALUE ray_image_target_image(VALUE self) {
|
36
|
+
return rb_iv_get(self, "@image");
|
37
|
+
}
|
38
|
+
|
39
|
+
/* Updates the content of the image target */
|
40
|
+
VALUE ray_image_target_update(VALUE self) {
|
41
|
+
say_image_target_update(ray_rb2image_target(self));
|
42
|
+
return self;
|
43
|
+
}
|
44
|
+
|
45
|
+
/* Binds an image target to draw directly on it */
|
46
|
+
VALUE ray_image_target_bind(VALUE self) {
|
47
|
+
say_image_target_bind(ray_rb2image_target(self));
|
48
|
+
return self;
|
49
|
+
}
|
50
|
+
|
51
|
+
/*
|
52
|
+
* Unbinds any image target. This is mostly not needed, as making a window the
|
53
|
+
* current target will call this automatically.
|
54
|
+
*/
|
55
|
+
VALUE ray_image_target_unbind(VALUE self) {
|
56
|
+
/*
|
57
|
+
* No need for an error when this is not supported, because it just means
|
58
|
+
* we don't need to unbind anything.
|
59
|
+
*/
|
60
|
+
if (say_image_target_is_available())
|
61
|
+
say_image_target_unbind();
|
62
|
+
return Qnil;
|
63
|
+
}
|
64
|
+
|
65
|
+
/*
|
66
|
+
* @return [true, false] True when ImageTargets are available
|
67
|
+
*/
|
68
|
+
VALUE ray_image_target_available(VALUE self) {
|
69
|
+
return say_image_target_is_available() ? Qtrue : Qfalse;
|
70
|
+
}
|
71
|
+
|
72
|
+
void Init_ray_image_target() {
|
73
|
+
ray_cImageTarget = rb_define_class_under(ray_mRay, "ImageTarget", ray_cTarget);
|
74
|
+
rb_define_alloc_func(ray_cImageTarget, ray_image_target_alloc);
|
75
|
+
|
76
|
+
rb_define_singleton_method(ray_cImageTarget, "unbind", ray_image_target_unbind, 0);
|
77
|
+
rb_define_singleton_method(ray_cImageTarget, "available?", ray_image_target_available, 0);
|
78
|
+
|
79
|
+
rb_define_method(ray_cImageTarget, "image=", ray_image_target_set_image, 1);
|
80
|
+
rb_define_method(ray_cImageTarget, "image", ray_image_target_image, 0);
|
81
|
+
|
82
|
+
rb_define_method(ray_cImageTarget, "bind", ray_image_target_bind, 0);
|
83
|
+
rb_define_method(ray_cImageTarget, "update", ray_image_target_update, 0);
|
84
|
+
}
|
data/ext/input.c
ADDED
@@ -0,0 +1,53 @@
|
|
1
|
+
#include "ray.h"
|
2
|
+
|
3
|
+
VALUE ray_cInput = Qnil;
|
4
|
+
|
5
|
+
say_input *ray_rb2input(VALUE obj) {
|
6
|
+
if (!RAY_IS_A(obj, rb_path2class("Ray::Input"))) {
|
7
|
+
rb_raise(rb_eTypeError, "Can't convert %s into Ray::Input",
|
8
|
+
RAY_OBJ_CLASSNAME(obj));
|
9
|
+
}
|
10
|
+
|
11
|
+
say_input *input = NULL;
|
12
|
+
Data_Get_Struct(obj, say_input, input);
|
13
|
+
|
14
|
+
return input;
|
15
|
+
}
|
16
|
+
|
17
|
+
VALUE ray_input2rb(say_input *input, VALUE owner) {
|
18
|
+
VALUE obj = Data_Wrap_Struct(rb_path2class("Ray::Input"), NULL, NULL, input);
|
19
|
+
rb_iv_set(obj, "@owner", owner);
|
20
|
+
|
21
|
+
return obj;
|
22
|
+
}
|
23
|
+
|
24
|
+
static
|
25
|
+
VALUE ray_input_alloc(VALUE self) {
|
26
|
+
rb_raise(rb_eRuntimeError, "can't allocate Ray::Input");
|
27
|
+
return Qnil;
|
28
|
+
}
|
29
|
+
|
30
|
+
/*
|
31
|
+
@overload holding?(key)
|
32
|
+
@param [Integer] key A key
|
33
|
+
@return [true, false] True if the given key is being held
|
34
|
+
*/
|
35
|
+
static
|
36
|
+
VALUE ray_input_holding(VALUE self, VALUE key) {
|
37
|
+
return say_input_is_holding(ray_rb2input(self), NUM2INT(key)) ?
|
38
|
+
Qtrue : Qfalse;
|
39
|
+
}
|
40
|
+
|
41
|
+
/* @return [Ray::Vector2] The position of the mouse */
|
42
|
+
static
|
43
|
+
VALUE ray_input_mouse_pos(VALUE self) {
|
44
|
+
return ray_vector2_to_rb(say_input_get_mouse_pos(ray_rb2input(self)));
|
45
|
+
}
|
46
|
+
|
47
|
+
void Init_ray_input() {
|
48
|
+
ray_cInput = rb_define_class_under(ray_mRay, "Input", rb_cObject);
|
49
|
+
rb_define_alloc_func(ray_cInput, ray_input_alloc);
|
50
|
+
|
51
|
+
rb_define_method(ray_cInput, "holding?", ray_input_holding, 1);
|
52
|
+
rb_define_method(ray_cInput, "mouse_pos", ray_input_mouse_pos, 0);
|
53
|
+
}
|
data/ext/matrix.c
ADDED
@@ -0,0 +1,374 @@
|
|
1
|
+
#include "ray.h"
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VALUE ray_cMatrix = Qnil;
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VALUE ray_matrix2rb(say_matrix *matrix) {
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say_matrix *copy = say_matrix_identity();
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say_matrix_set_content(copy, matrix->content);
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return Data_Wrap_Struct(rb_path2class("Ray::Matrix"), NULL, say_matrix_free,
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copy);
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}
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say_matrix *ray_rb2matrix(VALUE matrix) {
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if (!RAY_IS_A(matrix, rb_path2class("Ray::Matrix"))) {
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rb_raise(rb_eTypeError, "can't convert %s into Ray::Matrix",
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RAY_OBJ_CLASSNAME(matrix));
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}
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say_matrix *obj = NULL;
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Data_Get_Struct(matrix, say_matrix, obj);
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return obj;
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}
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static
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void ray_matrix_assert_valid_pos(int x, int y) {
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if (x < 0 || x >= 4)
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rb_raise(rb_eRangeError, "%d is not in the 0...4 range", x);
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else if (y < 0 || y >= 4)
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rb_raise(rb_eRangeError, "%d is not in the 0...4 range", y);
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}
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static
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VALUE ray_matrix_alloc(VALUE self) {
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say_matrix *obj = say_matrix_identity();
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return Data_Wrap_Struct(self, NULL, say_matrix_free, obj);
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}
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/*
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@overload [](x, y)
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@param [Integer] x X position of the cell
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@param [Integer] y Y position of the cell
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@return [Float] Content of the cell at the given position
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@raise [ArgumentError] If at least one of x and y is not included in the
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0...4 range
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*/
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static
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VALUE ray_matrix_get(VALUE self, VALUE rb_x, VALUE rb_y) {
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int x = NUM2INT(rb_x), y = NUM2INT(rb_y);
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ray_matrix_assert_valid_pos(x, y);
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say_matrix *matrix = ray_rb2matrix(self);
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return rb_float_new(say_matrix_get(matrix, x, y));
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}
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/*
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@overload []=(x, y, val)
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Sets a new value to one of the cell of the matrix
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@param [Integer] x X position of the cell
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@param [Integer] y Y position of the cell
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@param [Float] val New content for the cell
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@return [void]
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@raise [ArgumentError] If at least one of x and y is not included in the
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0...4 range
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*/
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static
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VALUE ray_matrix_set(VALUE self, VALUE rb_x, VALUE rb_y, VALUE val) {
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rb_check_frozen(self);
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int x = NUM2INT(rb_x), y = NUM2INT(rb_y);
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ray_matrix_assert_valid_pos(x, y);
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say_matrix *matrix = ray_rb2matrix(self);
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say_matrix_set(matrix, x, y, NUM2DBL(val));
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return val;
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}
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/*
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@return [Array<Float>] The 16 cells of the matrix.
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@example
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p Matrix.new.content
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# result:
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# [1, 0, 0, 0,
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# 0, 1, 0, 0,
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# 0, 0, 1, 0,
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# 0, 0, 0, 1]
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*/
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static
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VALUE ray_matrix_content(VALUE self) {
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float *content = say_matrix_get_content(ray_rb2matrix(self));
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VALUE result = rb_ary_new();
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for (int i = 0; i < 16; i++)
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rb_ary_push(result, rb_float_new(content[i]));
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return result;
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}
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/*
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@overload content=(val)
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Changes the whole content of the matrix.
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@param [Array<Float>] val The 16 cells of the matrix
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@return [void]
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*/
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static
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VALUE ray_matrix_set_content(VALUE self, VALUE rb_content) {
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rb_check_frozen(self);
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if (RARRAY_LEN(rb_content) != 16) {
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rb_raise(rb_eArgError, "size of array is %ld, 16 expected",
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RARRAY_LEN(rb_content));
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}
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say_matrix *matrix = ray_rb2matrix(self);
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float content[16];
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for (int i = 0; i < 16; i++)
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content[i] = NUM2DBL(RAY_ARRAY_AT(rb_content, i));
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say_matrix_set_content(matrix, content);
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return rb_content;
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}
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135
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/*
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Resets a matrix to identity.
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@return [self]
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*/
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static
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VALUE ray_matrix_reset(VALUE self) {
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rb_check_frozen(self);
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say_matrix_reset(ray_rb2matrix(self));
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return self;
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}
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146
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/*
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147
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@overload multiply_by!(other)
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Multiplies this matrix by another one and stores the result in self.
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+
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@param [Matrix] other A matrix to multiply self by.
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@return [self]
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153
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@see Matrix#*
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*/
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static
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VALUE ray_matrix_multiply_by(VALUE self, VALUE other) {
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rb_check_frozen(self);
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say_matrix_multiply_by(ray_rb2matrix(self), ray_rb2matrix(other));
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return self;
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}
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+
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/*
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@overload transform(vector)
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Applies this transformation matrix to a vector.
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+
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@param [#to_vector3] Vector to apply the transformations to
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@return [Ray::Vector3] A new vector to which the transformations have been
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applied.
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*/
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static
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VALUE ray_matrix_transform(VALUE self, VALUE vector) {
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say_vector3 ret = say_matrix_transform(ray_rb2matrix(self),
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ray_convert_to_vector3(vector));
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return ray_vector3_to_rb(ret);
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}
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/*
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@param [Integer] x X position of the element
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@param [Integer] y Y position of the element
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+
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@return [Float] The cofactor for that element
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*/
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static
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VALUE ray_matrix_cofactor(VALUE self, VALUE x, VALUE y) {
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return rb_float_new(say_matrix_cofactor(ray_rb2matrix(self),
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NUM2INT(x),
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NUM2INT(y)));
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}
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190
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+
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191
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/*
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@return [Ray::Matrix] the comatrix of the current one.
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*/
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static
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VALUE ray_matrix_comatrix(VALUE self) {
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say_matrix *comatrix = say_matrix_comatrix(ray_rb2matrix(self));
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return Data_Wrap_Struct(rb_class_of(self), NULL, say_matrix_free, comatrix);
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}
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+
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200
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+
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201
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/*
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@return [Ray::Matrix] The inverse matrix of the current one.
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*/
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static
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VALUE ray_matrix_inverse(VALUE self) {
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say_matrix *inverse = say_matrix_inverse(ray_rb2matrix(self));
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return Data_Wrap_Struct(rb_class_of(self), NULL, say_matrix_free, inverse);
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}
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209
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+
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210
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/*
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211
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@overload translate(vector)
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Applies a translation to the matrix.
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+
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@param [Ray::Vector3] vector Translation to apply
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@return [void]
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*/
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static
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VALUE ray_matrix_translate(VALUE self, VALUE rb_vector) {
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rb_check_frozen(self);
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+
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221
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say_vector3 vector = ray_convert_to_vector3(rb_vector);
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say_matrix_translate_by(ray_rb2matrix(self), vector.x, vector.y, vector.z);
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223
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+
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224
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return self;
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225
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+
}
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226
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+
|
227
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+
/*
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228
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@overload scale(vector)
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229
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Scales the matrix. Sizes are multiplied by the vector.
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230
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+
|
231
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@param [Ray::Vector3] vector Vector multiplying the sizes
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232
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+
@return [void]
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233
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+
*/
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234
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+
static
|
235
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VALUE ray_matrix_scale(VALUE self, VALUE rb_vector) {
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236
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rb_check_frozen(self);
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237
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+
|
238
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+
say_vector3 vector = ray_convert_to_vector3(rb_vector);
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239
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+
say_matrix_scale_by(ray_rb2matrix(self), vector.x, vector.y, vector.z);
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240
|
+
|
241
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+
return self;
|
242
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+
}
|
243
|
+
|
244
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+
/*
|
245
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+
@overload rotate(angle, vector)
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246
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+
Rotates the matrix.
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247
|
+
|
248
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+
@param [Float] angle Angle of the rotation in degrees
|
249
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+
@param [Ray::Vector3] vector Vector followed by the rotation
|
250
|
+
|
251
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+
@return [void]
|
252
|
+
*/
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253
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+
static
|
254
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+
VALUE ray_matrix_rotate(VALUE self, VALUE angle, VALUE rb_vector) {
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255
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+
rb_check_frozen(self);
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256
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+
|
257
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+
say_vector3 vector = ray_convert_to_vector3(rb_vector);
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258
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+
say_matrix_rotate(ray_rb2matrix(self), NUM2DBL(angle),
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259
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+
vector.x, vector.y, vector.z);
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260
|
+
|
261
|
+
return self;
|
262
|
+
}
|
263
|
+
|
264
|
+
/*
|
265
|
+
@overload look_at(eye, center, up)
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266
|
+
Creates a view matrix, usually for 3D.
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267
|
+
|
268
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+
@param [Ray::Vector3] eye Position of the eye
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269
|
+
@param [Ray::Vector3] center Reference point
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270
|
+
@param [Ray::Vector3] up
|
271
|
+
*/
|
272
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+
static
|
273
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+
VALUE ray_matrix_look_at(VALUE self, VALUE eye, VALUE center, VALUE up) {
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274
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+
say_matrix *mat = ray_rb2matrix(self);
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275
|
+
|
276
|
+
say_vector3 c_eye = ray_convert_to_vector3(eye);
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277
|
+
say_vector3 c_center = ray_convert_to_vector3(center);
|
278
|
+
say_vector3 c_up = ray_convert_to_vector3(up);
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279
|
+
|
280
|
+
say_matrix_look_at(mat,
|
281
|
+
c_eye.x, c_eye.y, c_eye.z,
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282
|
+
c_center.x, c_center.y, c_center.z,
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283
|
+
c_up.x, c_up.y, c_up.z);
|
284
|
+
|
285
|
+
return self;
|
286
|
+
}
|
287
|
+
|
288
|
+
/*
|
289
|
+
@overload orthogonal(left, right, bottom, top, near, far)
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290
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+
Setup an orthogonal projection.
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291
|
+
|
292
|
+
@param [Float] left X position of the left corners
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293
|
+
@param [Float] right X position of the right corners
|
294
|
+
|
295
|
+
@param [Float] bottom Y position of the bottom corners
|
296
|
+
@param [Float] top Y position of the top corners
|
297
|
+
|
298
|
+
@param [Float] near Nearest z value that can be seen
|
299
|
+
@param [Float] far Farthest z valaue that can be seen
|
300
|
+
*/
|
301
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+
static
|
302
|
+
VALUE ray_matrix_orthogonal(VALUE self,
|
303
|
+
VALUE left, VALUE right,
|
304
|
+
VALUE bottom, VALUE top,
|
305
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+
VALUE z_near, VALUE z_far) {
|
306
|
+
rb_check_frozen(self);
|
307
|
+
|
308
|
+
say_matrix_set_ortho(ray_rb2matrix(self),
|
309
|
+
NUM2DBL(left), NUM2DBL(right),
|
310
|
+
NUM2DBL(bottom), NUM2DBL(top),
|
311
|
+
NUM2DBL(z_near), NUM2DBL(z_far));
|
312
|
+
|
313
|
+
return self;
|
314
|
+
}
|
315
|
+
|
316
|
+
/*
|
317
|
+
|
318
|
+
@overload perspective(fovy, aspect, near, far)
|
319
|
+
Setup a perspective projection.
|
320
|
+
|
321
|
+
@param [Float] fovy Field of view in degrees, in the y direction.
|
322
|
+
@param [Float] aspect Width divided by height
|
323
|
+
@param [Float] near Distance from the viewer to the nearest point
|
324
|
+
@param [Float] far Distance from the viewer to the farthest point
|
325
|
+
*/
|
326
|
+
static
|
327
|
+
VALUE ray_matrix_perspective(VALUE self,
|
328
|
+
VALUE fovy, VALUE aspect,
|
329
|
+
VALUE z_near, VALUE z_far) {
|
330
|
+
rb_check_frozen(self);
|
331
|
+
|
332
|
+
say_matrix_set_perspective(ray_rb2matrix(self),
|
333
|
+
NUM2DBL(fovy), NUM2DBL(aspect),
|
334
|
+
NUM2DBL(z_near), NUM2DBL(z_far));
|
335
|
+
|
336
|
+
return self;
|
337
|
+
}
|
338
|
+
|
339
|
+
|
340
|
+
/*
|
341
|
+
Document-class: Ray::Matrix
|
342
|
+
|
343
|
+
Ray::Matrix represents a 4x4 matrices. Such matrices can be used to aplly
|
344
|
+
transformations to a point. It contains methods creating such transformation
|
345
|
+
matrices directly, or adding new transformations to the current matrix.
|
346
|
+
*/
|
347
|
+
|
348
|
+
void Init_ray_matrix() {
|
349
|
+
ray_cMatrix = rb_define_class_under(ray_mRay, "Matrix", rb_cObject);
|
350
|
+
|
351
|
+
rb_define_alloc_func(ray_cMatrix, ray_matrix_alloc);
|
352
|
+
|
353
|
+
rb_define_method(ray_cMatrix, "[]", ray_matrix_get, 2);
|
354
|
+
rb_define_method(ray_cMatrix, "[]=", ray_matrix_set, 3);
|
355
|
+
|
356
|
+
rb_define_method(ray_cMatrix, "content", ray_matrix_content, 0);
|
357
|
+
rb_define_method(ray_cMatrix, "content=", ray_matrix_set_content, 1);
|
358
|
+
|
359
|
+
rb_define_method(ray_cMatrix, "reset", ray_matrix_reset, 0);
|
360
|
+
|
361
|
+
rb_define_method(ray_cMatrix, "multiply_by!", ray_matrix_multiply_by, 1);
|
362
|
+
rb_define_method(ray_cMatrix, "transform", ray_matrix_transform, 1);
|
363
|
+
|
364
|
+
rb_define_method(ray_cMatrix, "cofactor", ray_matrix_cofactor, 2);
|
365
|
+
rb_define_method(ray_cMatrix, "comatrix", ray_matrix_comatrix, 0);
|
366
|
+
rb_define_method(ray_cMatrix, "inverse", ray_matrix_inverse, 0);
|
367
|
+
|
368
|
+
rb_define_method(ray_cMatrix, "translate", ray_matrix_translate, 1);
|
369
|
+
rb_define_method(ray_cMatrix, "scale", ray_matrix_scale, 1);
|
370
|
+
rb_define_method(ray_cMatrix, "rotate", ray_matrix_rotate, 2);
|
371
|
+
rb_define_method(ray_cMatrix, "look_at", ray_matrix_look_at, 3);
|
372
|
+
rb_define_method(ray_cMatrix, "orthogonal", ray_matrix_orthogonal, 6);
|
373
|
+
rb_define_method(ray_cMatrix, "perspective", ray_matrix_perspective, 4);
|
374
|
+
}
|