ray 0.1.0.pre1 → 0.1.0
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- data/README.md +235 -32
- data/Rakefile +20 -49
- data/ext/audio.c +68 -0
- data/ext/audio_source.c +197 -0
- data/ext/buffer_renderer.c +130 -0
- data/ext/color.c +179 -0
- data/ext/drawable.c +446 -0
- data/ext/event.c +337 -0
- data/ext/extconf.rb +80 -6
- data/ext/font.c +97 -0
- data/ext/gl.c +114 -0
- data/ext/gl_buffer.c +224 -0
- data/ext/gl_index_buffer.c +202 -0
- data/ext/gl_int_array.c +139 -0
- data/ext/gl_vertex.c +157 -0
- data/ext/image.c +263 -0
- data/ext/image_target.c +84 -0
- data/ext/input.c +53 -0
- data/ext/matrix.c +374 -0
- data/ext/music.c +113 -0
- data/ext/polygon.c +426 -0
- data/ext/ray.c +59 -0
- data/ext/ray.h +168 -0
- data/ext/rect.c +255 -0
- data/ext/say.h +31 -0
- data/ext/say_all.h +77 -0
- data/ext/say_arial.h +14689 -0
- data/ext/say_array.c +124 -0
- data/ext/say_array.h +34 -0
- data/ext/say_audio.c +64 -0
- data/ext/say_audio.h +170 -0
- data/ext/say_audio_context.c +40 -0
- data/ext/say_audio_source.c +96 -0
- data/ext/say_basic_type.c +17 -0
- data/ext/say_basic_type.h +47 -0
- data/ext/say_buffer.c +277 -0
- data/ext/say_buffer.h +37 -0
- data/ext/say_buffer_renderer.c +121 -0
- data/ext/say_buffer_renderer.h +33 -0
- data/ext/say_buffer_slice.c +247 -0
- data/ext/say_buffer_slice.h +29 -0
- data/ext/say_clean_up.c +14 -0
- data/ext/say_context.c +163 -0
- data/ext/say_context.h +26 -0
- data/ext/say_drawable.c +350 -0
- data/ext/say_drawable.h +100 -0
- data/ext/say_error.c +27 -0
- data/ext/say_event.h +213 -0
- data/ext/say_font.c +335 -0
- data/ext/say_font.h +51 -0
- data/ext/say_image.c +283 -0
- data/ext/say_image.h +52 -0
- data/ext/say_image_target.c +134 -0
- data/ext/say_image_target.h +25 -0
- data/ext/say_imp.h +70 -0
- data/ext/say_index_buffer.c +90 -0
- data/ext/say_index_buffer.h +29 -0
- data/ext/say_index_buffer_slice.c +227 -0
- data/ext/say_index_buffer_slice.h +28 -0
- data/ext/say_input.c +35 -0
- data/ext/say_matrix.c +314 -0
- data/ext/say_matrix.h +55 -0
- data/ext/say_music.c +225 -0
- data/ext/say_osx.h +62 -0
- data/ext/say_osx_context.h +98 -0
- data/ext/say_osx_window.h +766 -0
- data/ext/say_polygon.c +358 -0
- data/ext/say_polygon.h +62 -0
- data/ext/say_renderer.c +42 -0
- data/ext/say_renderer.h +22 -0
- data/ext/say_shader.c +375 -0
- data/ext/say_shader.h +91 -0
- data/ext/say_sound.c +67 -0
- data/ext/say_sound_buffer.c +96 -0
- data/ext/say_sprite.c +273 -0
- data/ext/say_sprite.h +53 -0
- data/ext/say_string.c +9 -0
- data/ext/say_table.c +86 -0
- data/ext/say_table.h +24 -0
- data/ext/say_target.c +264 -0
- data/ext/say_target.h +67 -0
- data/ext/say_text.c +441 -0
- data/ext/say_text.h +56 -0
- data/ext/say_thread.c +46 -0
- data/ext/say_thread.h +39 -0
- data/ext/say_thread_variable.c +44 -0
- data/ext/say_utf.c +62 -0
- data/ext/say_vertex_type.c +113 -0
- data/ext/say_vertex_type.h +40 -0
- data/ext/say_vfile.c +57 -0
- data/ext/say_view.c +150 -0
- data/ext/say_view.h +44 -0
- data/ext/say_win.h +24 -0
- data/ext/say_win_context.h +91 -0
- data/ext/say_win_window.h +670 -0
- data/ext/say_window.c +155 -0
- data/ext/say_window.h +43 -0
- data/ext/say_x11.h +41 -0
- data/ext/say_x11_context.h +96 -0
- data/ext/say_x11_window.h +818 -0
- data/ext/shader.c +302 -0
- data/ext/sound.c +118 -0
- data/ext/sound_buffer.c +75 -0
- data/ext/sprite.c +241 -0
- data/ext/stb_image.h +4971 -0
- data/ext/stb_image_write.h +511 -0
- data/ext/target.c +184 -0
- data/ext/text.c +162 -0
- data/ext/utils.c +10 -0
- data/ext/vector.c +261 -0
- data/ext/vendor/freetype/bin/freetype6.dll +0 -0
- data/ext/vendor/freetype/bin/zlib1.dll +0 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftconfig.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftheader.h +729 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftmodule.h +22 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftoption.h +695 -0
- data/ext/vendor/freetype/include/freetype2/freetype/config/ftstdlib.h +180 -0
- data/ext/vendor/freetype/include/freetype2/freetype/freetype.h +3434 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbbox.h +94 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbdf.h +200 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftbitmap.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftcache.h +1110 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftchapters.h +100 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrdef.h +239 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fterrors.h +206 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgasp.h +113 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftglyph.h +575 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgxval.h +358 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftgzip.h +102 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftimage.h +1237 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftincrem.h +331 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlcdfil.h +166 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlist.h +273 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftlzw.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmac.h +272 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmm.h +378 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmodapi.h +406 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftmoderr.h +155 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftotval.h +198 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftoutln.h +526 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftpfr.h +172 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftrender.h +229 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsizes.h +159 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsnames.h +170 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftstroke.h +716 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsynth.h +73 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftsystem.h +346 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttrigon.h +350 -0
- data/ext/vendor/freetype/include/freetype2/freetype/fttypes.h +583 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftwinfnt.h +263 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ftxf86.h +80 -0
- data/ext/vendor/freetype/include/freetype2/freetype/t1tables.h +450 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttnameid.h +1132 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttables.h +756 -0
- data/ext/vendor/freetype/include/freetype2/freetype/tttags.h +99 -0
- data/ext/vendor/freetype/include/freetype2/freetype/ttunpat.h +59 -0
- data/ext/vendor/freetype/include/ft2build.h +61 -0
- data/ext/vendor/freetype/lib/freetype-bcc.lib +0 -0
- data/ext/vendor/freetype/lib/freetype6.def +249 -0
- data/ext/vendor/freetype/lib/libfreetype.dll.a +0 -0
- data/ext/vendor/freetype/lib/tmp.freetype.lib +0 -0
- data/ext/vendor/glew/LICENSE.txt +73 -0
- data/ext/vendor/glew/README.txt +18 -0
- data/ext/vendor/glew/include/GL/glew.h +15507 -0
- data/ext/vendor/glew/include/GL/glxew.h +1568 -0
- data/ext/vendor/glew/include/GL/wglew.h +1361 -0
- data/ext/vendor/glew/lib/glew32.dll +0 -0
- data/ext/vendor/glew/lib/glew32mx.dll +0 -0
- data/ext/vendor/glew/lib/libglew32.a +0 -0
- data/ext/vendor/glew/lib/libglew32.dll.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.a +0 -0
- data/ext/vendor/glew/lib/libglew32mx.dll.a +0 -0
- data/ext/vendor/openal/COPYING +484 -0
- data/ext/vendor/openal/Win32/soft_oal.dll +0 -0
- data/ext/vendor/openal/include/AL/al.h +724 -0
- data/ext/vendor/openal/include/AL/alc.h +277 -0
- data/ext/vendor/openal/include/AL/alext.h +165 -0
- data/ext/vendor/openal/include/AL/efx-creative.h +3 -0
- data/ext/vendor/openal/include/AL/efx.h +758 -0
- data/ext/vendor/openal/lib/libOpenAL32.dll.a +0 -0
- data/ext/vendor/sndfile/bin/libsndfile-1.dll +0 -0
- data/ext/vendor/sndfile/include/sndfile.h +666 -0
- data/ext/vendor/sndfile/include/sndfile.hh +422 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.def +41 -0
- data/ext/vendor/sndfile/lib/libsndfile-1.lib +0 -0
- data/ext/vertex.c +96 -0
- data/ext/view.c +131 -0
- data/ext/window.c +183 -0
- data/lib/ray/animation.rb +248 -0
- data/lib/ray/animation/block_animation.rb +36 -0
- data/lib/ray/animation/circular_motion.rb +57 -0
- data/lib/ray/animation/color_variation.rb +102 -0
- data/lib/ray/animation/combination.rb +71 -0
- data/lib/ray/animation/float_variation.rb +76 -0
- data/lib/ray/animation/sequence.rb +65 -0
- data/lib/ray/animation/sprite_animation.rb +68 -0
- data/lib/ray/animation/vector_variation.rb +111 -0
- data/lib/ray/animation_list.rb +50 -0
- data/lib/ray/audio.rb +4 -7
- data/lib/ray/buffer_renderer.rb +9 -0
- data/lib/ray/color.rb +41 -6
- data/lib/ray/drawable.rb +34 -9
- data/lib/ray/dsl.rb +6 -0
- data/lib/ray/dsl/event.rb +1 -1
- data/lib/ray/dsl/event_listener.rb +14 -10
- data/lib/ray/dsl/event_raiser.rb +5 -2
- data/lib/ray/dsl/event_runner.rb +4 -10
- data/lib/ray/dsl/event_translator.rb +67 -99
- data/lib/ray/dsl/handler.rb +1 -1
- data/lib/ray/dsl/matcher.rb +40 -27
- data/lib/ray/event.rb +22 -0
- data/lib/ray/font.rb +0 -42
- data/lib/ray/font_set.rb +3 -7
- data/lib/ray/game.rb +33 -73
- data/lib/ray/gl/int_array.rb +24 -0
- data/lib/ray/gl/vertex.rb +106 -0
- data/lib/ray/helper.rb +25 -11
- data/lib/ray/image.rb +9 -154
- data/lib/ray/image_set.rb +3 -8
- data/lib/ray/image_target.rb +12 -0
- data/lib/ray/matrix.rb +90 -0
- data/lib/ray/music.rb +12 -0
- data/lib/ray/polygon.rb +77 -0
- data/lib/ray/ray.rb +45 -13
- data/lib/ray/rect.rb +14 -3
- data/lib/ray/resource_set.rb +18 -35
- data/lib/ray/scene.rb +43 -81
- data/lib/ray/scene_list.rb +12 -5
- data/lib/ray/shader.rb +82 -0
- data/lib/ray/sound.rb +18 -0
- data/lib/ray/sound_buffer.rb +6 -0
- data/lib/ray/sound_buffer_set.rb +32 -0
- data/lib/ray/sprite.rb +111 -97
- data/lib/ray/target.rb +18 -0
- data/lib/ray/text.rb +80 -58
- data/lib/ray/text_helper.rb +21 -27
- data/lib/ray/turtle.rb +49 -38
- data/lib/ray/vector.rb +76 -1
- data/lib/ray/vertex.rb +24 -0
- data/lib/ray/view.rb +47 -0
- data/lib/ray/window.rb +23 -0
- data/samples/_media/Beep.wav +0 -0
- data/samples/_media/CptnRuby Gem.png +0 -0
- data/samples/_media/CptnRuby Map.txt +25 -0
- data/samples/_media/CptnRuby Tileset.png +0 -0
- data/samples/_media/CptnRuby.png +0 -0
- data/samples/_media/Space.png +0 -0
- data/samples/_media/Star.png +0 -0
- data/samples/_media/Starfighter.png +0 -0
- data/samples/animation/chain.rb +33 -0
- data/samples/animation/circle.rb +38 -0
- data/samples/animation/color.rb +18 -0
- data/samples/animation/rotation.rb +17 -0
- data/samples/animation/sequence.rb +33 -0
- data/samples/animation/shader.rb +65 -0
- data/samples/animation/sprite_motion.rb +103 -0
- data/samples/animation/translation.rb +23 -0
- data/samples/audio/spacial.rb +25 -11
- data/samples/buffer/buffer.rb +28 -0
- data/samples/buffer/index_buffer.rb +36 -0
- data/samples/buffer/renderer.rb +27 -0
- data/samples/cptn_ruby/cptn_ruby.rb +279 -0
- data/samples/hello_world/hello.rb +2 -2
- data/samples/hello_world/hello_dsl.rb +3 -3
- data/samples/hello_world/text.rb +2 -2
- data/samples/opengl/cube.rb +124 -0
- data/samples/opengl/image.rb +36 -16
- data/samples/opengl/obj_loader.rb +99 -0
- data/samples/opengl/opengl.rb +24 -18
- data/samples/opengl/shader.rb +36 -26
- data/samples/pong/pong.rb +41 -39
- data/samples/{run_scene.rb → scenes/run_scene.rb} +21 -7
- data/samples/shaders/geometry.rb +98 -0
- data/samples/shaders/scene.rb +19 -12
- data/samples/shaders/shaders.rb +34 -17
- data/samples/shaders/shape.rb +12 -7
- data/samples/sokoban/level_1 +11 -7
- data/samples/sokoban/sokoban.rb +36 -63
- data/samples/starfighter/starfighter.rb +159 -0
- data/samples/test/actual_scene.rb +3 -3
- data/samples/test/scene_riot.rb +4 -4
- data/samples/test/scene_spec.rb +3 -3
- data/samples/test/scene_test_unit.rb +1 -1
- data/samples/turtle/byzantium.rb +10 -5
- data/samples/turtle/hilbert.rb +16 -11
- data/samples/turtle/koch.rb +16 -11
- data/samples/turtle/mandala.rb +43 -38
- data/samples/turtle/tree.rb +13 -8
- data/samples/view/resize.rb +26 -0
- data/samples/view/view.rb +35 -0
- data/samples/window/all_events.rb +44 -0
- data/samples/window/change_title.rb +16 -0
- data/samples/window/fullscreen.rb +18 -0
- data/samples/window/get_pixel.rb +29 -0
- data/samples/window/icon.rb +88 -0
- data/samples/window/input.rb +27 -0
- data/samples/window/no_border.rb +16 -0
- data/samples/window/resize.rb +24 -0
- data/test/animation/color_variation_test.rb +64 -0
- data/test/animation/combination_test.rb +35 -0
- data/test/animation/float_variation_test.rb +75 -0
- data/test/animation/vector_variation_test.rb +123 -0
- data/test/animation_list_test.rb +122 -0
- data/test/animation_test.rb +83 -0
- data/test/audio_test.rb +88 -33
- data/test/buffer_renderer_test.rb +38 -0
- data/test/color_test.rb +31 -22
- data/test/drawable_test.rb +207 -7
- data/test/dsl_test.rb +25 -7
- data/test/font_test.rb +6 -40
- data/test/game_test.rb +76 -0
- data/test/gl_buffer_test.rb +26 -0
- data/test/gl_index_buffer_test.rb +17 -0
- data/test/gl_vertex_test.rb +117 -0
- data/test/helpers.rb +45 -5
- data/test/image_target_test.rb +19 -0
- data/test/image_test.rb +73 -53
- data/test/int_array_test.rb +64 -0
- data/test/matrix_test.rb +134 -0
- data/test/polygon_test.rb +126 -0
- data/test/rect_test.rb +6 -8
- data/test/res/frag.c +14 -0
- data/test/res/frag3d.c +10 -0
- data/test/res/frag_gray.c +17 -0
- data/test/res/frag_light3d.c +20 -0
- data/test/res/light3d.c +20 -0
- data/test/res/sprite.png +0 -0
- data/test/res/teapot.obj +12831 -0
- data/test/res/vert.c +17 -0
- data/test/res/vertex3d.c +14 -0
- data/test/resource_set_test.rb +8 -45
- data/test/run_all.rb +1 -1
- data/test/scene_list_test.rb +79 -0
- data/test/scene_test.rb +168 -0
- data/test/shader_test.rb +58 -0
- data/test/sprite_test.rb +46 -41
- data/test/target_test.rb +34 -0
- data/test/text_test.rb +20 -31
- data/test/turtle_test.rb +35 -20
- data/test/vector_test.rb +61 -19
- data/test/vertex_test.rb +43 -0
- data/test/view_test.rb +61 -0
- metadata +347 -126
- data/.yardopts +0 -4
- data/VERSION +0 -1
- data/ext/audio.cpp +0 -723
- data/ext/color.cpp +0 -159
- data/ext/drawable.cpp +0 -91
- data/ext/event.cpp +0 -460
- data/ext/font.cpp +0 -190
- data/ext/image.cpp +0 -733
- data/ext/input.cpp +0 -74
- data/ext/ray.cpp +0 -168
- data/ext/ray.hpp +0 -356
- data/ext/rect.cpp +0 -245
- data/ext/shader.cpp +0 -169
- data/ext/shape.cpp +0 -409
- data/ext/sprite.cpp +0 -306
- data/ext/text.cpp +0 -181
- data/ext/vector.cpp +0 -215
- data/guide.md +0 -619
- data/lib/ray/input.rb +0 -10
- data/lib/ray/music_set.rb +0 -37
- data/lib/ray/rmagick.rb +0 -41
- data/lib/ray/shape.rb +0 -132
- data/lib/ray/sound_set.rb +0 -37
- data/samples/opengl/binding.rb +0 -38
- data/test/ray_test.rb +0 -25
- data/test/shape_test.rb +0 -101
- data/yard_ext.rb +0 -63
Binary file
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data/ext/vertex.c
ADDED
@@ -0,0 +1,96 @@
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#include "ray.h"
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VALUE ray_cVertex = Qnil;
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say_vertex *ray_rb2vertex(VALUE obj) {
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if (!rb_obj_is_kind_of(obj, rb_path2class("Ray::Vertex"))) {
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7
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rb_raise(rb_eTypeError, "can't convert %s into Ray::Vertex",
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RAY_OBJ_CLASSNAME(obj));
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9
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}
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say_vertex *ptr = NULL;
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Data_Get_Struct(obj, say_vertex, ptr);
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return ptr;
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}
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static
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VALUE ray_vertex_alloc(VALUE self) {
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say_vertex *vertex = malloc(sizeof(say_vertex));
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return Data_Wrap_Struct(self, NULL, free, vertex);
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}
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/*
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@overload initialize(pos = [0, 0], color = Color.white, tex = [0, 0])
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@param [Ray::Vector2] pos Position of the vertex
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+
@param [Ray::Color] color Color of the vertex
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@param [Ray::Vector2] tex Texture position of the vertex
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*/
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+
static
|
30
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+
VALUE ray_vertex_init(int argc, VALUE *argv, VALUE self) {
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say_vertex *vertex = ray_rb2vertex(self);
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VALUE pos, col, tex;
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rb_scan_args(argc, argv, "03", &pos, &col, &tex);
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vertex->pos = NIL_P(pos) ? say_make_vector2(0, 0) : ray_convert_to_vector2(pos);
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37
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+
vertex->col = NIL_P(col) ? say_make_color(255, 255, 255, 255) : ray_rb2col(col);
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38
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vertex->tex = NIL_P(tex) ? say_make_vector2(0, 0) : ray_convert_to_vector2(tex);
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40
|
+
return self;
|
41
|
+
}
|
42
|
+
|
43
|
+
/* @return [Ray::Vector2] Position of the vertex */
|
44
|
+
static
|
45
|
+
VALUE ray_vertex_pos(VALUE self) {
|
46
|
+
return ray_vector2_to_rb(ray_rb2vertex(self)->pos);
|
47
|
+
}
|
48
|
+
|
49
|
+
static
|
50
|
+
VALUE ray_vertex_set_pos(VALUE self, VALUE val) {
|
51
|
+
rb_check_frozen(self);
|
52
|
+
ray_rb2vertex(self)->pos = ray_convert_to_vector2(val);
|
53
|
+
return val;
|
54
|
+
}
|
55
|
+
|
56
|
+
/* @return [Ray::Vector2] Texture position of the vertex */
|
57
|
+
static
|
58
|
+
VALUE ray_vertex_tex(VALUE self) {
|
59
|
+
return ray_vector2_to_rb(ray_rb2vertex(self)->tex);
|
60
|
+
}
|
61
|
+
|
62
|
+
static
|
63
|
+
VALUE ray_vertex_set_tex(VALUE self, VALUE val) {
|
64
|
+
rb_check_frozen(self);
|
65
|
+
ray_rb2vertex(self)->tex = ray_convert_to_vector2(val);
|
66
|
+
return val;
|
67
|
+
}
|
68
|
+
|
69
|
+
/* @return [Ray::Color] Color of the vertex */
|
70
|
+
static
|
71
|
+
VALUE ray_vertex_col(VALUE self) {
|
72
|
+
return ray_col2rb(ray_rb2vertex(self)->col);
|
73
|
+
}
|
74
|
+
|
75
|
+
static
|
76
|
+
VALUE ray_vertex_set_col(VALUE self, VALUE val) {
|
77
|
+
rb_check_frozen(self);
|
78
|
+
ray_rb2vertex(self)->col = ray_rb2col(val);
|
79
|
+
return val;
|
80
|
+
}
|
81
|
+
|
82
|
+
void Init_ray_vertex() {
|
83
|
+
ray_cVertex = rb_define_class_under(ray_mRay, "Vertex", rb_cObject);
|
84
|
+
rb_define_alloc_func(ray_cVertex, ray_vertex_alloc);
|
85
|
+
rb_define_method(ray_cVertex, "initialize", ray_vertex_init, -1);
|
86
|
+
|
87
|
+
rb_define_method(ray_cVertex, "pos", ray_vertex_pos, 0);
|
88
|
+
rb_define_method(ray_cVertex, "tex", ray_vertex_tex, 0);
|
89
|
+
rb_define_method(ray_cVertex, "col", ray_vertex_col, 0);
|
90
|
+
|
91
|
+
rb_define_method(ray_cVertex, "pos=", ray_vertex_set_pos, 1);
|
92
|
+
rb_define_method(ray_cVertex, "tex=", ray_vertex_set_tex, 1);
|
93
|
+
rb_define_method(ray_cVertex, "col=", ray_vertex_set_col, 1);
|
94
|
+
|
95
|
+
rb_iv_set(ray_cVertex, "@vertex_type_size", INT2FIX(sizeof(say_vertex)));
|
96
|
+
}
|
data/ext/view.c
ADDED
@@ -0,0 +1,131 @@
|
|
1
|
+
#include "ray.h"
|
2
|
+
|
3
|
+
VALUE ray_cView = Qnil;
|
4
|
+
|
5
|
+
VALUE ray_view2rb(say_view *view) {
|
6
|
+
say_view *cpy = say_view_create();
|
7
|
+
say_view_copy(cpy, view);
|
8
|
+
return Data_Wrap_Struct(rb_path2class("Ray::View"), NULL, say_view_free, cpy);
|
9
|
+
}
|
10
|
+
|
11
|
+
say_view *ray_rb2view(VALUE obj) {
|
12
|
+
if (!RAY_IS_A(obj, rb_path2class("Ray::View"))) {
|
13
|
+
rb_raise(rb_eTypeError, "can't convert %s into Ray::View",
|
14
|
+
RAY_OBJ_CLASSNAME(obj));
|
15
|
+
}
|
16
|
+
|
17
|
+
say_view *view = NULL;
|
18
|
+
Data_Get_Struct(obj, say_view, view);
|
19
|
+
|
20
|
+
return view;
|
21
|
+
}
|
22
|
+
|
23
|
+
static
|
24
|
+
VALUE ray_view_alloc(VALUE self) {
|
25
|
+
say_view *view = say_view_create();
|
26
|
+
return Data_Wrap_Struct(self, NULL, say_view_free, view);
|
27
|
+
}
|
28
|
+
|
29
|
+
/*
|
30
|
+
@overload initialize(center, size, viewport = [0, 0, 1, 1])
|
31
|
+
@param [Ray::Vector2] center Center of the view
|
32
|
+
@param [Ray::Vector2] size Size of the view
|
33
|
+
|
34
|
+
@param [Ray::Rect] rect The rect this view occupies. It
|
35
|
+
@overload initialize(matrix)
|
36
|
+
@param [Ray::Matrix] matrix Model view matrix
|
37
|
+
*/
|
38
|
+
static
|
39
|
+
VALUE ray_view_init(int argc, VALUE *argv, VALUE self) {
|
40
|
+
say_view *view = ray_rb2view(self);
|
41
|
+
|
42
|
+
if (argc == 1) {
|
43
|
+
say_view_set_matrix(view, ray_rb2matrix(argv[0]));
|
44
|
+
}
|
45
|
+
else {
|
46
|
+
VALUE center, size, viewport = Qnil;
|
47
|
+
rb_scan_args(argc, argv, "21", ¢er, &size, &viewport);
|
48
|
+
|
49
|
+
say_view_set_center(view, ray_convert_to_vector2(center));
|
50
|
+
say_view_set_size(view, ray_convert_to_vector2(size));
|
51
|
+
|
52
|
+
if (!NIL_P(viewport)) {
|
53
|
+
say_view_set_viewport(view, ray_convert_to_rect(viewport));
|
54
|
+
}
|
55
|
+
}
|
56
|
+
|
57
|
+
return self;
|
58
|
+
}
|
59
|
+
|
60
|
+
static
|
61
|
+
VALUE ray_view_init_copy(VALUE self, VALUE orig) {
|
62
|
+
say_view_copy(ray_rb2view(self), ray_rb2view(orig));
|
63
|
+
return self;
|
64
|
+
}
|
65
|
+
|
66
|
+
static
|
67
|
+
VALUE ray_view_size(VALUE self) {
|
68
|
+
return ray_vector2_to_rb(say_view_get_size(ray_rb2view(self)));
|
69
|
+
}
|
70
|
+
|
71
|
+
static
|
72
|
+
VALUE ray_view_set_size(VALUE self, VALUE val) {
|
73
|
+
rb_check_frozen(self);
|
74
|
+
say_view_set_size(ray_rb2view(self), ray_convert_to_vector2(val));
|
75
|
+
return val;
|
76
|
+
}
|
77
|
+
|
78
|
+
static
|
79
|
+
VALUE ray_view_center(VALUE self) {
|
80
|
+
return ray_vector2_to_rb(say_view_get_center(ray_rb2view(self)));
|
81
|
+
}
|
82
|
+
|
83
|
+
static
|
84
|
+
VALUE ray_view_set_center(VALUE self, VALUE val) {
|
85
|
+
rb_check_frozen(self);
|
86
|
+
say_view_set_center(ray_rb2view(self), ray_convert_to_vector2(val));
|
87
|
+
return val;
|
88
|
+
}
|
89
|
+
|
90
|
+
static
|
91
|
+
VALUE ray_view_viewport(VALUE self) {
|
92
|
+
return ray_rect2rb(say_view_get_viewport(ray_rb2view(self)));
|
93
|
+
}
|
94
|
+
|
95
|
+
static
|
96
|
+
VALUE ray_view_set_viewport(VALUE self, VALUE val) {
|
97
|
+
rb_check_frozen(self);
|
98
|
+
say_view_set_viewport(ray_rb2view(self), ray_convert_to_rect(val));
|
99
|
+
return val;
|
100
|
+
}
|
101
|
+
|
102
|
+
static
|
103
|
+
VALUE ray_view_matrix(VALUE self) {
|
104
|
+
return ray_matrix2rb(say_view_get_matrix(ray_rb2view(self)));
|
105
|
+
}
|
106
|
+
|
107
|
+
static
|
108
|
+
VALUE ray_view_set_matrix(VALUE self, VALUE val) {
|
109
|
+
rb_check_frozen(self);
|
110
|
+
say_view_set_matrix(ray_rb2view(self), ray_rb2matrix(val));
|
111
|
+
return val;
|
112
|
+
}
|
113
|
+
|
114
|
+
void Init_ray_view() {
|
115
|
+
ray_cView = rb_define_class_under(ray_mRay, "View", rb_cObject);
|
116
|
+
rb_define_alloc_func(ray_cView, ray_view_alloc);
|
117
|
+
rb_define_method(ray_cView, "initialize", ray_view_init, -1);
|
118
|
+
rb_define_method(ray_cView, "initialize_copy", ray_view_init_copy, 1);
|
119
|
+
|
120
|
+
rb_define_method(ray_cView, "size", ray_view_size, 0);
|
121
|
+
rb_define_method(ray_cView, "size=", ray_view_set_size, 1);
|
122
|
+
|
123
|
+
rb_define_method(ray_cView, "center", ray_view_center, 0);
|
124
|
+
rb_define_method(ray_cView, "center=", ray_view_set_center, 1);
|
125
|
+
|
126
|
+
rb_define_method(ray_cView, "viewport", ray_view_viewport, 0);
|
127
|
+
rb_define_method(ray_cView, "viewport=", ray_view_set_viewport, 1);
|
128
|
+
|
129
|
+
rb_define_method(ray_cView, "matrix", ray_view_matrix, 0);
|
130
|
+
rb_define_method(ray_cView, "matrix=", ray_view_set_matrix, 1);
|
131
|
+
}
|
data/ext/window.c
ADDED
@@ -0,0 +1,183 @@
|
|
1
|
+
#include "ray.h"
|
2
|
+
|
3
|
+
VALUE ray_cWindow = Qnil;
|
4
|
+
|
5
|
+
say_window *ray_rb2window(VALUE obj) {
|
6
|
+
if (!RAY_IS_A(obj, rb_path2class("Ray::Window"))) {
|
7
|
+
rb_raise(rb_eTypeError, "Can't convert %s into Ray::Window",
|
8
|
+
RAY_OBJ_CLASSNAME(obj));
|
9
|
+
}
|
10
|
+
|
11
|
+
say_window *win;
|
12
|
+
Data_Get_Struct(obj, say_window, win);
|
13
|
+
|
14
|
+
return win;
|
15
|
+
}
|
16
|
+
|
17
|
+
static
|
18
|
+
VALUE ray_window_alloc(VALUE self) {
|
19
|
+
say_window *obj = say_window_create();
|
20
|
+
return Data_Wrap_Struct(self, NULL, say_window_free, obj);
|
21
|
+
}
|
22
|
+
|
23
|
+
/*
|
24
|
+
@overload open(size, opts = {})
|
25
|
+
@param [Ray::Vector2] size Size of the window
|
26
|
+
|
27
|
+
@option opts [true, false] :resizable (false) whether the window can be
|
28
|
+
resized.
|
29
|
+
@option opts [true, false] :no_frame (false) whether the window should be
|
30
|
+
decorated.
|
31
|
+
@option opts [true, false] :fullscreen (false) whether the window should be
|
32
|
+
fullscreen.
|
33
|
+
*/
|
34
|
+
static
|
35
|
+
VALUE ray_window_open(int argc, VALUE *argv, VALUE self) {
|
36
|
+
VALUE title = Qnil, size = Qnil, opts = Qnil;
|
37
|
+
rb_scan_args(argc, argv, "21", &title, &size, &opts);
|
38
|
+
|
39
|
+
say_window *window = ray_rb2window(self);
|
40
|
+
|
41
|
+
uint8_t flags = 0;
|
42
|
+
if (!NIL_P(opts)) {
|
43
|
+
if (RTEST(rb_hash_aref(opts, RAY_SYM("resizable"))))
|
44
|
+
flags |= SAY_WINDOW_RESIZABLE;
|
45
|
+
|
46
|
+
if (RTEST(rb_hash_aref(opts, RAY_SYM("no_frame"))))
|
47
|
+
flags |= SAY_WINDOW_NO_FRAME;
|
48
|
+
|
49
|
+
if (RTEST(rb_hash_aref(opts, RAY_SYM("fullscreen"))))
|
50
|
+
flags |= SAY_WINDOW_FULLSCREEN;
|
51
|
+
}
|
52
|
+
|
53
|
+
say_vector2 c_size = ray_convert_to_vector2(size);
|
54
|
+
|
55
|
+
if (!say_window_open(window, c_size.x, c_size.y,
|
56
|
+
StringValuePtr(title), flags)) {
|
57
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
58
|
+
}
|
59
|
+
|
60
|
+
return self;
|
61
|
+
}
|
62
|
+
|
63
|
+
/* Closes the window */
|
64
|
+
static
|
65
|
+
VALUE ray_window_close(VALUE self) {
|
66
|
+
say_window_close(ray_rb2window(self));
|
67
|
+
return self;
|
68
|
+
}
|
69
|
+
|
70
|
+
/*
|
71
|
+
@overload icon=(icon)
|
72
|
+
Sets the icon used by the window
|
73
|
+
@param [Ray::Image] icon Icon to use
|
74
|
+
*/
|
75
|
+
static
|
76
|
+
VALUE ray_window_set_icon(VALUE self, VALUE icon) {
|
77
|
+
if (!say_window_set_icon(ray_rb2window(self), ray_rb2image(icon))) {
|
78
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
79
|
+
}
|
80
|
+
|
81
|
+
return icon;
|
82
|
+
}
|
83
|
+
|
84
|
+
/*
|
85
|
+
@overload title=(title)
|
86
|
+
Sets the title of the window
|
87
|
+
@param [String] title
|
88
|
+
*/
|
89
|
+
static
|
90
|
+
VALUE ray_window_set_title(VALUE self, VALUE title) {
|
91
|
+
say_window_set_title(ray_rb2window(self), StringValuePtr(title));
|
92
|
+
return title;
|
93
|
+
}
|
94
|
+
|
95
|
+
/*
|
96
|
+
@overload resize(size)
|
97
|
+
Resizes the window
|
98
|
+
@param [Ray::Vector2] size New window size
|
99
|
+
*/
|
100
|
+
static
|
101
|
+
VALUE ray_window_resize(VALUE self, VALUE size) {
|
102
|
+
say_vector2 c_size = ray_convert_to_vector2(size);
|
103
|
+
if (!say_window_resize(ray_rb2window(self), c_size.x, c_size.y)) {
|
104
|
+
rb_raise(rb_eRuntimeError, "%s", say_error_get_last());
|
105
|
+
}
|
106
|
+
|
107
|
+
return size;
|
108
|
+
}
|
109
|
+
|
110
|
+
/*
|
111
|
+
Updates the content of the window. Must be updated at the end of each frame.
|
112
|
+
*/
|
113
|
+
static
|
114
|
+
VALUE ray_window_update(VALUE self) {
|
115
|
+
say_window_update(ray_rb2window(self));
|
116
|
+
return self;
|
117
|
+
}
|
118
|
+
|
119
|
+
/* Shows the window cursor */
|
120
|
+
static
|
121
|
+
VALUE ray_window_show_cursor(VALUE self) {
|
122
|
+
say_window_show_cursor(ray_rb2window(self));
|
123
|
+
return self;
|
124
|
+
}
|
125
|
+
|
126
|
+
/* Hides the window cursor */
|
127
|
+
static
|
128
|
+
VALUE ray_window_hide_cursor(VALUE self) {
|
129
|
+
say_window_hide_cursor(ray_rb2window(self));
|
130
|
+
return self;
|
131
|
+
}
|
132
|
+
|
133
|
+
/*
|
134
|
+
@overload poll_event(ev)
|
135
|
+
Gets the next event from the event queue. If there's none, return directly.
|
136
|
+
@param [Ray::Event] ev Event object to store the result into.
|
137
|
+
*/
|
138
|
+
static
|
139
|
+
VALUE ray_window_poll_event(VALUE self, VALUE ev) {
|
140
|
+
say_window_poll_event(ray_rb2window(self), ray_rb2event(ev));
|
141
|
+
return ev;
|
142
|
+
}
|
143
|
+
|
144
|
+
/*
|
145
|
+
@overload wait_event(ev)
|
146
|
+
Gets the next event from the event queue. If there's none, waits until
|
147
|
+
there's one. Returns directly if the window is closed.
|
148
|
+
|
149
|
+
@param [Ray::Event] ev Event object to store the result into.
|
150
|
+
*/
|
151
|
+
static
|
152
|
+
VALUE ray_window_wait_event(VALUE self, VALUE ev) {
|
153
|
+
say_window_wait_event(ray_rb2window(self), ray_rb2event(ev));
|
154
|
+
return ev;
|
155
|
+
}
|
156
|
+
|
157
|
+
/* @return [Ray::Input] The input used by this object */
|
158
|
+
static
|
159
|
+
VALUE ray_window_input(VALUE self) {
|
160
|
+
return ray_input2rb(say_window_get_input(ray_rb2window(self)), self);
|
161
|
+
}
|
162
|
+
|
163
|
+
void Init_ray_window() {
|
164
|
+
ray_cWindow = rb_define_class_under(ray_mRay, "Window", ray_cTarget);
|
165
|
+
rb_define_alloc_func(ray_cWindow, ray_window_alloc);
|
166
|
+
|
167
|
+
rb_define_method(ray_cWindow, "open", ray_window_open, -1);
|
168
|
+
rb_define_method(ray_cWindow, "close", ray_window_close, 0);
|
169
|
+
|
170
|
+
rb_define_method(ray_cWindow, "update", ray_window_update, 0);
|
171
|
+
|
172
|
+
rb_define_method(ray_cWindow, "hide_cursor", ray_window_hide_cursor, 0);
|
173
|
+
rb_define_method(ray_cWindow, "show_cursor", ray_window_show_cursor, 0);
|
174
|
+
|
175
|
+
rb_define_method(ray_cWindow, "icon=", ray_window_set_icon, 1);
|
176
|
+
rb_define_method(ray_cWindow, "title=", ray_window_set_title, 1);
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rb_define_method(ray_cWindow, "resize", ray_window_resize, 1);
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+
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rb_define_method(ray_cWindow, "poll_event", ray_window_poll_event, 1);
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rb_define_method(ray_cWindow, "wait_event", ray_window_wait_event, 1);
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+
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+
rb_define_method(ray_cWindow, "input", ray_window_input, 0);
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+
}
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@@ -0,0 +1,248 @@
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module Ray
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# Animations are changes progressively applied to an object.
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# This class should be subclassed by the actual animations.
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#
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# == Creating an animation object
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# Subclasses create a helper method in Ray::Helper to create the
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# animation:
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# translation(:from => [0, 0], :to => [120, 120], :duration => 30)
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# rotation(:from => 10, :to => 360, :duration => 2)
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#
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# Then, the animation isn't running yet. It is needed to call #start
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# with the target of the animation:
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# @translation.start some_sprite
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#
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# You'd then need to call #update regularily to apply the changes.
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# For instance, in a scene, you'd do:
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# always { @translation.update }
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#
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# (See also {AnimationList})
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#
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# Animations can be paused (#pause) and resumed (#resume) if needed.
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#
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# They also raise an :animation_end event you could use to call another event:
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# on :animation_end, @translation do
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# @rotation.start some_sprite
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# end
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#
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# == Creating a custom animation class
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# class MyOwnAnimation < Ray::Animation
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# # Creates the helper method
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# register_for :my_own_animation
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#
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# # hash is the argument passed to the helper method.
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# # target is still nil.
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# def setup(hash)
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# @some_param = hash[:param]
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# self.duration = 10 # You *need* to set this
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# end
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#
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# # the animation has just started, target is set.
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# def setup_target
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# end
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#
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# # update has been called
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# def update_target
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# # progression is a float between 0 and 1.
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# target.x += @some_param * progression
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# end
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#
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# # the animation has just ended.
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# def end_animation
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# end
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#
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# # Not required. You can get an animation cancelling the first one
|
55
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+
# # using this in most animation classes.
|
56
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# def -@
|
57
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# my_own_animation(:param => -@some_param)
|
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# end
|
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# end
|
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class Animation
|
61
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include Ray::Helper
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62
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+
|
63
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def self.register_for(name)
|
64
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klass = self
|
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+
|
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Ray::Helper.send :define_method, name do |*args|
|
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animation = klass.new
|
68
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animation.event_runner = event_runner
|
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animation.setup(*args)
|
70
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+
|
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animation
|
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end
|
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end
|
74
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+
|
75
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def initialize
|
76
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@duration = 0
|
77
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+
|
78
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@start_time = nil
|
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+
@pause_time = nil
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80
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+
@end_time = nil
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81
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+
|
82
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@running = false
|
83
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+
|
84
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@target = nil
|
85
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+
end
|
86
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+
|
87
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+
# Starts the animation.
|
88
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+
# @param [Object] on The target of the animation
|
89
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# @return self
|
90
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def start(on)
|
91
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@target = on
|
92
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+
|
93
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+
@start_time = Time.now
|
94
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+
@end_time = @start_time + duration
|
95
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+
|
96
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+
@running = true
|
97
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+
|
98
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+
setup_target
|
99
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+
|
100
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self
|
101
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+
end
|
102
|
+
|
103
|
+
# Override this in subclasses.
|
104
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+
# Will be called by the helper method (when target is still nil).
|
105
|
+
def setup(*args)
|
106
|
+
raise NotImplementedError
|
107
|
+
end
|
108
|
+
|
109
|
+
# Method called when the animation is started.
|
110
|
+
# Override it if needed.
|
111
|
+
def setup_target
|
112
|
+
end
|
113
|
+
|
114
|
+
# Pauses the animation.
|
115
|
+
def pause
|
116
|
+
@pause_time = Time.now
|
117
|
+
@running = false
|
118
|
+
|
119
|
+
pause_animation
|
120
|
+
end
|
121
|
+
|
122
|
+
# Resumes from the pause.
|
123
|
+
# The time when the animation should end is also updated.
|
124
|
+
def resume
|
125
|
+
return unless @pause_time
|
126
|
+
|
127
|
+
# Reset @start_time to compute the progression more easily.
|
128
|
+
@end_time = Time.now + duration - (@pause_time - @start_time)
|
129
|
+
@start_time = @end_time - duration
|
130
|
+
@pause_time = nil
|
131
|
+
|
132
|
+
@running = true
|
133
|
+
|
134
|
+
resume_animation
|
135
|
+
end
|
136
|
+
|
137
|
+
# Updates the target if the animation is running.
|
138
|
+
# May also end the animation.
|
139
|
+
def update
|
140
|
+
if running?
|
141
|
+
update_target
|
142
|
+
|
143
|
+
if Time.now >= @end_time
|
144
|
+
@running = false
|
145
|
+
@end_time = nil
|
146
|
+
|
147
|
+
end_animation
|
148
|
+
raise_event :animation_end, self if raiser_runner
|
149
|
+
end
|
150
|
+
end
|
151
|
+
end
|
152
|
+
|
153
|
+
# Registers an event making the animation repeat itself over and over
|
154
|
+
def loop!
|
155
|
+
on :animation_end, self do
|
156
|
+
start @target
|
157
|
+
end
|
158
|
+
end
|
159
|
+
|
160
|
+
# Registers an event making the animation bounce: when animation is
|
161
|
+
# completed, -animation is run on the same target, and when -animation is
|
162
|
+
# done running, animation starts again.
|
163
|
+
#
|
164
|
+
# @return [Ray::Animation] The reversed animation, which you need to update
|
165
|
+
# as well.
|
166
|
+
def bounce!
|
167
|
+
reverse = -self
|
168
|
+
reverse.event_runner = event_runner
|
169
|
+
|
170
|
+
on :animation_end, self do
|
171
|
+
reverse.start @target
|
172
|
+
end
|
173
|
+
|
174
|
+
on :animation_end, reverse do
|
175
|
+
start @target
|
176
|
+
end
|
177
|
+
|
178
|
+
reverse
|
179
|
+
end
|
180
|
+
|
181
|
+
# Override this method to apply changes to the target.
|
182
|
+
def update_target
|
183
|
+
raise NotImplementedError
|
184
|
+
end
|
185
|
+
|
186
|
+
# Override this method to do something at the end of the animation.
|
187
|
+
def end_animation
|
188
|
+
end
|
189
|
+
|
190
|
+
# Override this if you need to do something when the animation is paused
|
191
|
+
# (for instance, paussing animations used by this object).
|
192
|
+
def pause_animation
|
193
|
+
end
|
194
|
+
|
195
|
+
# Override this if you need to do something when the animation is resumed
|
196
|
+
def resume_animation
|
197
|
+
end
|
198
|
+
|
199
|
+
# @return [Float, nil] The progression of the animation, between 0 and 1.
|
200
|
+
# Nil if the animation isn't running.
|
201
|
+
def progression
|
202
|
+
if running?
|
203
|
+
if @duration.zero?
|
204
|
+
1.0
|
205
|
+
else
|
206
|
+
ret = (Time.now - @start_time) / duration
|
207
|
+
ret > 1 ? 1.0 : ret
|
208
|
+
end
|
209
|
+
end
|
210
|
+
end
|
211
|
+
|
212
|
+
# @return [Ray::Animation::Combination] Combination of self and the
|
213
|
+
# argument.
|
214
|
+
def +(other)
|
215
|
+
animation_combination(self, other)
|
216
|
+
end
|
217
|
+
|
218
|
+
# @return [Ray::Animation::Combination] Combination of self and the oppsite
|
219
|
+
# of the argument.
|
220
|
+
def -(other)
|
221
|
+
animation_combination(self, -other)
|
222
|
+
end
|
223
|
+
|
224
|
+
# @return [true, false] True if the animation is running
|
225
|
+
def running?; @running ; end
|
226
|
+
|
227
|
+
# @return [true, false] True if the animation is paused
|
228
|
+
def paused?; not @pause_time.nil?; end
|
229
|
+
|
230
|
+
# @return [Object] The target of the animation.
|
231
|
+
attr_reader :target
|
232
|
+
|
233
|
+
# @return [Float] Duration of the animation, in seconds.
|
234
|
+
attr_accessor :duration
|
235
|
+
|
236
|
+
# @return [Time] Time when the animation should end.
|
237
|
+
attr_reader :end_time
|
238
|
+
end
|
239
|
+
end
|
240
|
+
|
241
|
+
require 'ray/animation/block_animation'
|
242
|
+
require 'ray/animation/float_variation'
|
243
|
+
require 'ray/animation/vector_variation'
|
244
|
+
require 'ray/animation/color_variation'
|
245
|
+
require 'ray/animation/circular_motion'
|
246
|
+
require 'ray/animation/combination'
|
247
|
+
require 'ray/animation/sequence'
|
248
|
+
require 'ray/animation/sprite_animation'
|